329 lines
26 KiB
C++
329 lines
26 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
#include "UObject/GeneratedCppIncludes.h"
|
|
#include "Aura/Public/Character/AuraCharacterBase.h"
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
void EmptyLinkFunctionForGeneratedCodeAuraCharacterBase() {}
|
|
|
|
// Begin Cross Module References
|
|
AURA_API UClass* Z_Construct_UClass_AAuraCharacterBase();
|
|
AURA_API UClass* Z_Construct_UClass_AAuraCharacterBase_NoRegister();
|
|
AURA_API UClass* Z_Construct_UClass_UCombatInterface_NoRegister();
|
|
COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
|
|
ENGINE_API UClass* Z_Construct_UClass_ACharacter();
|
|
ENGINE_API UClass* Z_Construct_UClass_UAnimMontage_NoRegister();
|
|
ENGINE_API UClass* Z_Construct_UClass_UMaterialInstance_NoRegister();
|
|
ENGINE_API UClass* Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister();
|
|
ENGINE_API UClass* Z_Construct_UClass_USkeletalMeshComponent_NoRegister();
|
|
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemComponent_NoRegister();
|
|
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemInterface_NoRegister();
|
|
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAttributeSet_NoRegister();
|
|
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayAbility_NoRegister();
|
|
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayEffect_NoRegister();
|
|
UPackage* Z_Construct_UPackage__Script_Aura();
|
|
// End Cross Module References
|
|
|
|
// Begin Class AAuraCharacterBase Function MulticastHandleDeath
|
|
static const FName NAME_AAuraCharacterBase_MulticastHandleDeath = FName(TEXT("MulticastHandleDeath"));
|
|
void AAuraCharacterBase::MulticastHandleDeath()
|
|
{
|
|
UFunction* Func = FindFunctionChecked(NAME_AAuraCharacterBase_MulticastHandleDeath);
|
|
ProcessEvent(Func,NULL);
|
|
}
|
|
struct Z_Construct_UFunction_AAuraCharacterBase_MulticastHandleDeath_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AAuraCharacterBase_MulticastHandleDeath_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AAuraCharacterBase, nullptr, "MulticastHandleDeath", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00024CC0, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AAuraCharacterBase_MulticastHandleDeath_Statics::Function_MetaDataParams), Z_Construct_UFunction_AAuraCharacterBase_MulticastHandleDeath_Statics::Function_MetaDataParams) };
|
|
UFunction* Z_Construct_UFunction_AAuraCharacterBase_MulticastHandleDeath()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AAuraCharacterBase_MulticastHandleDeath_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(AAuraCharacterBase::execMulticastHandleDeath)
|
|
{
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
P_THIS->MulticastHandleDeath_Implementation();
|
|
P_NATIVE_END;
|
|
}
|
|
// End Class AAuraCharacterBase Function MulticastHandleDeath
|
|
|
|
// Begin Class AAuraCharacterBase Function StartDissolveTimeline
|
|
struct AuraCharacterBase_eventStartDissolveTimeline_Parms
|
|
{
|
|
UMaterialInstanceDynamic* DynamicMaterialInstance;
|
|
};
|
|
static const FName NAME_AAuraCharacterBase_StartDissolveTimeline = FName(TEXT("StartDissolveTimeline"));
|
|
void AAuraCharacterBase::StartDissolveTimeline(UMaterialInstanceDynamic* DynamicMaterialInstance)
|
|
{
|
|
AuraCharacterBase_eventStartDissolveTimeline_Parms Parms;
|
|
Parms.DynamicMaterialInstance=DynamicMaterialInstance;
|
|
UFunction* Func = FindFunctionChecked(NAME_AAuraCharacterBase_StartDissolveTimeline);
|
|
ProcessEvent(Func,&Parms);
|
|
}
|
|
struct Z_Construct_UFunction_AAuraCharacterBase_StartDissolveTimeline_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_DynamicMaterialInstance;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AAuraCharacterBase_StartDissolveTimeline_Statics::NewProp_DynamicMaterialInstance = { "DynamicMaterialInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraCharacterBase_eventStartDissolveTimeline_Parms, DynamicMaterialInstance), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AAuraCharacterBase_StartDissolveTimeline_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AAuraCharacterBase_StartDissolveTimeline_Statics::NewProp_DynamicMaterialInstance,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AAuraCharacterBase_StartDissolveTimeline_Statics::PropPointers) < 2048);
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AAuraCharacterBase_StartDissolveTimeline_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AAuraCharacterBase, nullptr, "StartDissolveTimeline", nullptr, nullptr, Z_Construct_UFunction_AAuraCharacterBase_StartDissolveTimeline_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AAuraCharacterBase_StartDissolveTimeline_Statics::PropPointers), sizeof(AuraCharacterBase_eventStartDissolveTimeline_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08080800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AAuraCharacterBase_StartDissolveTimeline_Statics::Function_MetaDataParams), Z_Construct_UFunction_AAuraCharacterBase_StartDissolveTimeline_Statics::Function_MetaDataParams) };
|
|
static_assert(sizeof(AuraCharacterBase_eventStartDissolveTimeline_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_AAuraCharacterBase_StartDissolveTimeline()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AAuraCharacterBase_StartDissolveTimeline_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
// End Class AAuraCharacterBase Function StartDissolveTimeline
|
|
|
|
// Begin Class AAuraCharacterBase Function StartWeaponDissolveTimeline
|
|
struct AuraCharacterBase_eventStartWeaponDissolveTimeline_Parms
|
|
{
|
|
UMaterialInstanceDynamic* DynamicMaterialInstance;
|
|
};
|
|
static const FName NAME_AAuraCharacterBase_StartWeaponDissolveTimeline = FName(TEXT("StartWeaponDissolveTimeline"));
|
|
void AAuraCharacterBase::StartWeaponDissolveTimeline(UMaterialInstanceDynamic* DynamicMaterialInstance)
|
|
{
|
|
AuraCharacterBase_eventStartWeaponDissolveTimeline_Parms Parms;
|
|
Parms.DynamicMaterialInstance=DynamicMaterialInstance;
|
|
UFunction* Func = FindFunctionChecked(NAME_AAuraCharacterBase_StartWeaponDissolveTimeline);
|
|
ProcessEvent(Func,&Parms);
|
|
}
|
|
struct Z_Construct_UFunction_AAuraCharacterBase_StartWeaponDissolveTimeline_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_DynamicMaterialInstance;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AAuraCharacterBase_StartWeaponDissolveTimeline_Statics::NewProp_DynamicMaterialInstance = { "DynamicMaterialInstance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraCharacterBase_eventStartWeaponDissolveTimeline_Parms, DynamicMaterialInstance), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AAuraCharacterBase_StartWeaponDissolveTimeline_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AAuraCharacterBase_StartWeaponDissolveTimeline_Statics::NewProp_DynamicMaterialInstance,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AAuraCharacterBase_StartWeaponDissolveTimeline_Statics::PropPointers) < 2048);
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AAuraCharacterBase_StartWeaponDissolveTimeline_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AAuraCharacterBase, nullptr, "StartWeaponDissolveTimeline", nullptr, nullptr, Z_Construct_UFunction_AAuraCharacterBase_StartWeaponDissolveTimeline_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AAuraCharacterBase_StartWeaponDissolveTimeline_Statics::PropPointers), sizeof(AuraCharacterBase_eventStartWeaponDissolveTimeline_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08080800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AAuraCharacterBase_StartWeaponDissolveTimeline_Statics::Function_MetaDataParams), Z_Construct_UFunction_AAuraCharacterBase_StartWeaponDissolveTimeline_Statics::Function_MetaDataParams) };
|
|
static_assert(sizeof(AuraCharacterBase_eventStartWeaponDissolveTimeline_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_AAuraCharacterBase_StartWeaponDissolveTimeline()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AAuraCharacterBase_StartWeaponDissolveTimeline_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
// End Class AAuraCharacterBase Function StartWeaponDissolveTimeline
|
|
|
|
// Begin Class AAuraCharacterBase
|
|
void AAuraCharacterBase::StaticRegisterNativesAAuraCharacterBase()
|
|
{
|
|
UClass* Class = AAuraCharacterBase::StaticClass();
|
|
static const FNameNativePtrPair Funcs[] = {
|
|
{ "MulticastHandleDeath", &AAuraCharacterBase::execMulticastHandleDeath },
|
|
};
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
|
}
|
|
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AAuraCharacterBase);
|
|
UClass* Z_Construct_UClass_AAuraCharacterBase_NoRegister()
|
|
{
|
|
return AAuraCharacterBase::StaticClass();
|
|
}
|
|
struct Z_Construct_UClass_AAuraCharacterBase_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
|
{ "HideCategories", "Navigation" },
|
|
{ "IncludePath", "Character/AuraCharacterBase.h" },
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Weapon_MetaData[] = {
|
|
{ "Category", "Combat" },
|
|
#if !UE_BUILD_SHIPPING
|
|
{ "Comment", "//Weapon\n" },
|
|
#endif
|
|
{ "EditInline", "true" },
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
#if !UE_BUILD_SHIPPING
|
|
{ "ToolTip", "Weapon" },
|
|
#endif
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeaponTipSocketName_MetaData[] = {
|
|
{ "Category", "Combat" },
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AbilitySystemComponent_MetaData[] = {
|
|
{ "EditInline", "true" },
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeSet_MetaData[] = {
|
|
{ "EditInline", "true" },
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultPrimaryAttributes_MetaData[] = {
|
|
{ "Category", "Attributes" },
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultSecondaryAttributes_MetaData[] = {
|
|
{ "Category", "Attributes" },
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultVitalAttributes_MetaData[] = {
|
|
{ "Category", "Attributes" },
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeaponDissolveMaterialInstance_MetaData[] = {
|
|
{ "Category", "AuraCharacterBase" },
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DissolveMaterialInstance_MetaData[] = {
|
|
{ "Category", "AuraCharacterBase" },
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartupAbilities_MetaData[] = {
|
|
{ "Category", "Abilities" },
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HitReactMontage_MetaData[] = {
|
|
{ "Category", "Combat" },
|
|
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Weapon;
|
|
static const UECodeGen_Private::FNamePropertyParams NewProp_WeaponTipSocketName;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_AbilitySystemComponent;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_AttributeSet;
|
|
static const UECodeGen_Private::FClassPropertyParams NewProp_DefaultPrimaryAttributes;
|
|
static const UECodeGen_Private::FClassPropertyParams NewProp_DefaultSecondaryAttributes;
|
|
static const UECodeGen_Private::FClassPropertyParams NewProp_DefaultVitalAttributes;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_WeaponDissolveMaterialInstance;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_DissolveMaterialInstance;
|
|
static const UECodeGen_Private::FClassPropertyParams NewProp_StartupAbilities_Inner;
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_StartupAbilities;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_HitReactMontage;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
static UObject* (*const DependentSingletons[])();
|
|
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
|
|
{ &Z_Construct_UFunction_AAuraCharacterBase_MulticastHandleDeath, "MulticastHandleDeath" }, // 3933392777
|
|
{ &Z_Construct_UFunction_AAuraCharacterBase_StartDissolveTimeline, "StartDissolveTimeline" }, // 545279879
|
|
{ &Z_Construct_UFunction_AAuraCharacterBase_StartWeaponDissolveTimeline, "StartWeaponDissolveTimeline" }, // 1197144491
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
|
|
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
|
TCppClassTypeTraits<AAuraCharacterBase>::IsAbstract,
|
|
};
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
|
};
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_Weapon = { "Weapon", nullptr, (EPropertyFlags)0x0124080000080009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, Weapon), Z_Construct_UClass_USkeletalMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Weapon_MetaData), NewProp_Weapon_MetaData) };
|
|
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_WeaponTipSocketName = { "WeaponTipSocketName", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, WeaponTipSocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeaponTipSocketName_MetaData), NewProp_WeaponTipSocketName_MetaData) };
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_AbilitySystemComponent = { "AbilitySystemComponent", nullptr, (EPropertyFlags)0x0124080000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, AbilitySystemComponent), Z_Construct_UClass_UAbilitySystemComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AbilitySystemComponent_MetaData), NewProp_AbilitySystemComponent_MetaData) };
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_AttributeSet = { "AttributeSet", nullptr, (EPropertyFlags)0x0124080000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, AttributeSet), Z_Construct_UClass_UAttributeSet_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeSet_MetaData), NewProp_AttributeSet_MetaData) };
|
|
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultPrimaryAttributes = { "DefaultPrimaryAttributes", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, DefaultPrimaryAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultPrimaryAttributes_MetaData), NewProp_DefaultPrimaryAttributes_MetaData) };
|
|
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultSecondaryAttributes = { "DefaultSecondaryAttributes", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, DefaultSecondaryAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultSecondaryAttributes_MetaData), NewProp_DefaultSecondaryAttributes_MetaData) };
|
|
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultVitalAttributes = { "DefaultVitalAttributes", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, DefaultVitalAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultVitalAttributes_MetaData), NewProp_DefaultVitalAttributes_MetaData) };
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_WeaponDissolveMaterialInstance = { "WeaponDissolveMaterialInstance", nullptr, (EPropertyFlags)0x0124080000000015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, WeaponDissolveMaterialInstance), Z_Construct_UClass_UMaterialInstance_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeaponDissolveMaterialInstance_MetaData), NewProp_WeaponDissolveMaterialInstance_MetaData) };
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DissolveMaterialInstance = { "DissolveMaterialInstance", nullptr, (EPropertyFlags)0x0124080000000015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, DissolveMaterialInstance), Z_Construct_UClass_UMaterialInstance_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DissolveMaterialInstance_MetaData), NewProp_DissolveMaterialInstance_MetaData) };
|
|
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities_Inner = { "StartupAbilities", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayAbility_NoRegister, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities = { "StartupAbilities", nullptr, (EPropertyFlags)0x0044000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, StartupAbilities), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartupAbilities_MetaData), NewProp_StartupAbilities_MetaData) };
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_HitReactMontage = { "HitReactMontage", nullptr, (EPropertyFlags)0x0144000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, HitReactMontage), Z_Construct_UClass_UAnimMontage_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HitReactMontage_MetaData), NewProp_HitReactMontage_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraCharacterBase_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_Weapon,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_WeaponTipSocketName,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_AbilitySystemComponent,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_AttributeSet,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultPrimaryAttributes,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultSecondaryAttributes,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultVitalAttributes,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_WeaponDissolveMaterialInstance,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DissolveMaterialInstance,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities_Inner,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_HitReactMontage,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraCharacterBase_Statics::PropPointers) < 2048);
|
|
UObject* (*const Z_Construct_UClass_AAuraCharacterBase_Statics::DependentSingletons[])() = {
|
|
(UObject* (*)())Z_Construct_UClass_ACharacter,
|
|
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraCharacterBase_Statics::DependentSingletons) < 16);
|
|
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_AAuraCharacterBase_Statics::InterfaceParams[] = {
|
|
{ Z_Construct_UClass_UAbilitySystemInterface_NoRegister, (int32)VTABLE_OFFSET(AAuraCharacterBase, IAbilitySystemInterface), false }, // 2272790346
|
|
{ Z_Construct_UClass_UCombatInterface_NoRegister, (int32)VTABLE_OFFSET(AAuraCharacterBase, ICombatInterface), false }, // 1329028447
|
|
};
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_AAuraCharacterBase_Statics::ClassParams = {
|
|
&AAuraCharacterBase::StaticClass,
|
|
"Game",
|
|
&StaticCppClassTypeInfo,
|
|
DependentSingletons,
|
|
FuncInfo,
|
|
Z_Construct_UClass_AAuraCharacterBase_Statics::PropPointers,
|
|
InterfaceParams,
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
|
UE_ARRAY_COUNT(FuncInfo),
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_AAuraCharacterBase_Statics::PropPointers),
|
|
UE_ARRAY_COUNT(InterfaceParams),
|
|
0x009000A5u,
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraCharacterBase_Statics::Class_MetaDataParams), Z_Construct_UClass_AAuraCharacterBase_Statics::Class_MetaDataParams)
|
|
};
|
|
UClass* Z_Construct_UClass_AAuraCharacterBase()
|
|
{
|
|
if (!Z_Registration_Info_UClass_AAuraCharacterBase.OuterSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AAuraCharacterBase.OuterSingleton, Z_Construct_UClass_AAuraCharacterBase_Statics::ClassParams);
|
|
}
|
|
return Z_Registration_Info_UClass_AAuraCharacterBase.OuterSingleton;
|
|
}
|
|
template<> AURA_API UClass* StaticClass<AAuraCharacterBase>()
|
|
{
|
|
return AAuraCharacterBase::StaticClass();
|
|
}
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR(AAuraCharacterBase);
|
|
AAuraCharacterBase::~AAuraCharacterBase() {}
|
|
// End Class AAuraCharacterBase
|
|
|
|
// Begin Registration
|
|
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics
|
|
{
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
|
{ Z_Construct_UClass_AAuraCharacterBase, AAuraCharacterBase::StaticClass, TEXT("AAuraCharacterBase"), &Z_Registration_Info_UClass_AAuraCharacterBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacterBase), 176082474U) },
|
|
};
|
|
};
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_4294940937(TEXT("/Script/Aura"),
|
|
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics::ClassInfo),
|
|
nullptr, 0,
|
|
nullptr, 0);
|
|
// End Registration
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|