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@@ -27,7 +27,7 @@ void EmptyLinkFunctionForGeneratedCodeAura_init() {}
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SingletonFuncArray,
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UE_ARRAY_COUNT(SingletonFuncArray),
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PKG_CompiledIn | 0x00000000,
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0xE04CDEAD,
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0x238B018B,
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0x59DE3670,
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METADATA_PARAMS(0, nullptr)
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};
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@@ -35,5 +35,5 @@ void EmptyLinkFunctionForGeneratedCodeAura_init() {}
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}
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return Z_Registration_Info_UPackage__Script_Aura.OuterSingleton;
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}
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static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Aura(Z_Construct_UPackage__Script_Aura, TEXT("/Script/Aura"), Z_Registration_Info_UPackage__Script_Aura, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xE04CDEAD, 0x59DE3670));
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static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Aura(Z_Construct_UPackage__Script_Aura, TEXT("/Script/Aura"), Z_Registration_Info_UPackage__Script_Aura, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x238B018B, 0x59DE3670));
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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@@ -83,10 +83,10 @@ AAuraCharacter::~AAuraCharacter() {}
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struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_AAuraCharacter, AAuraCharacter::StaticClass, TEXT("AAuraCharacter"), &Z_Registration_Info_UClass_AAuraCharacter, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacter), 2195291968U) },
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{ Z_Construct_UClass_AAuraCharacter, AAuraCharacter::StaticClass, TEXT("AAuraCharacter"), &Z_Registration_Info_UClass_AAuraCharacter, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacter), 1349058545U) },
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};
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};
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_2743088145(TEXT("/Script/Aura"),
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_3263318556(TEXT("/Script/Aura"),
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Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0);
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@@ -15,6 +15,7 @@ AURA_API UClass* Z_Construct_UClass_AAuraCharacterBase_NoRegister();
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AURA_API UClass* Z_Construct_UClass_UCombatInterface_NoRegister();
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COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
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ENGINE_API UClass* Z_Construct_UClass_ACharacter();
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ENGINE_API UClass* Z_Construct_UClass_UAnimMontage_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_USkeletalMeshComponent_NoRegister();
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GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemComponent_NoRegister();
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GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemInterface_NoRegister();
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@@ -80,6 +81,10 @@ struct Z_Construct_UClass_AAuraCharacterBase_Statics
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{ "Category", "Abilities" },
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{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HitReactMontage_MetaData[] = {
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{ "Category", "Combat" },
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{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
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};
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#endif // WITH_METADATA
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static const UECodeGen_Private::FObjectPropertyParams NewProp_Weapon;
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static const UECodeGen_Private::FNamePropertyParams NewProp_WeaponTipSocketName;
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@@ -90,6 +95,7 @@ struct Z_Construct_UClass_AAuraCharacterBase_Statics
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static const UECodeGen_Private::FClassPropertyParams NewProp_DefaultVitalAttributes;
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static const UECodeGen_Private::FClassPropertyParams NewProp_StartupAbilities_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_StartupAbilities;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_HitReactMontage;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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static UObject* (*const DependentSingletons[])();
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static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
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@@ -107,6 +113,7 @@ const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterB
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const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultVitalAttributes = { "DefaultVitalAttributes", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, DefaultVitalAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultVitalAttributes_MetaData), NewProp_DefaultVitalAttributes_MetaData) };
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const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities_Inner = { "StartupAbilities", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayAbility_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities = { "StartupAbilities", nullptr, (EPropertyFlags)0x0044000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, StartupAbilities), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartupAbilities_MetaData), NewProp_StartupAbilities_MetaData) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_HitReactMontage = { "HitReactMontage", nullptr, (EPropertyFlags)0x0144000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, HitReactMontage), Z_Construct_UClass_UAnimMontage_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HitReactMontage_MetaData), NewProp_HitReactMontage_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraCharacterBase_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_Weapon,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_WeaponTipSocketName,
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@@ -117,6 +124,7 @@ const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraChar
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultVitalAttributes,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_HitReactMontage,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraCharacterBase_Statics::PropPointers) < 2048);
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UObject* (*const Z_Construct_UClass_AAuraCharacterBase_Statics::DependentSingletons[])() = {
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@@ -126,7 +134,7 @@ UObject* (*const Z_Construct_UClass_AAuraCharacterBase_Statics::DependentSinglet
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraCharacterBase_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_AAuraCharacterBase_Statics::InterfaceParams[] = {
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{ Z_Construct_UClass_UAbilitySystemInterface_NoRegister, (int32)VTABLE_OFFSET(AAuraCharacterBase, IAbilitySystemInterface), false }, // 2272790346
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{ Z_Construct_UClass_UCombatInterface_NoRegister, (int32)VTABLE_OFFSET(AAuraCharacterBase, ICombatInterface), false }, // 3013394427
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{ Z_Construct_UClass_UCombatInterface_NoRegister, (int32)VTABLE_OFFSET(AAuraCharacterBase, ICombatInterface), false }, // 1329028447
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};
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const UECodeGen_Private::FClassParams Z_Construct_UClass_AAuraCharacterBase_Statics::ClassParams = {
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&AAuraCharacterBase::StaticClass,
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@@ -163,10 +171,10 @@ AAuraCharacterBase::~AAuraCharacterBase() {}
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struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_AAuraCharacterBase, AAuraCharacterBase::StaticClass, TEXT("AAuraCharacterBase"), &Z_Registration_Info_UClass_AAuraCharacterBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacterBase), 414249833U) },
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{ Z_Construct_UClass_AAuraCharacterBase, AAuraCharacterBase::StaticClass, TEXT("AAuraCharacterBase"), &Z_Registration_Info_UClass_AAuraCharacterBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacterBase), 3094744761U) },
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};
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};
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_1678521065(TEXT("/Script/Aura"),
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_893329396(TEXT("/Script/Aura"),
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Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0);
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@@ -14,7 +14,7 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
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#endif
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#define AURA_AuraCharacterBase_generated_h
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#define FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_16_INCLASS_NO_PURE_DECLS \
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#define FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_22_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesAAuraCharacterBase(); \
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friend struct Z_Construct_UClass_AAuraCharacterBase_Statics; \
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@@ -24,7 +24,7 @@ public: \
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virtual UObject* _getUObject() const override { return const_cast<AAuraCharacterBase*>(this); }
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#define FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_16_ENHANCED_CONSTRUCTORS \
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#define FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_22_ENHANCED_CONSTRUCTORS \
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private: \
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/** Private move- and copy-constructors, should never be used */ \
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AAuraCharacterBase(AAuraCharacterBase&&); \
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@@ -36,12 +36,12 @@ public: \
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NO_API virtual ~AAuraCharacterBase();
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#define FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_13_PROLOG
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#define FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_16_GENERATED_BODY \
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#define FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_19_PROLOG
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#define FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_22_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_16_INCLASS_NO_PURE_DECLS \
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FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_16_ENHANCED_CONSTRUCTORS \
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FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_22_INCLASS_NO_PURE_DECLS \
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FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_22_ENHANCED_CONSTRUCTORS \
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||||
private: \
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||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
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||||
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@@ -0,0 +1,94 @@
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||||
// Copyright Epic Games, Inc. All Rights Reserved.
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||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
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||||
DO NOT modify this manually! Edit the corresponding .h files instead!
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||||
===========================================================================*/
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||||
#include "UObject/GeneratedCppIncludes.h"
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#include "Aura/Public/AbilitySystem/GameplayAbility/AuraDamageAbility.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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void EmptyLinkFunctionForGeneratedCodeAuraDamageAbility() {}
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||||
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// Begin Cross Module References
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AURA_API UClass* Z_Construct_UClass_UAuraDamageAbility();
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AURA_API UClass* Z_Construct_UClass_UAuraDamageAbility_NoRegister();
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AURA_API UClass* Z_Construct_UClass_UAuraGameplayAbility();
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UPackage* Z_Construct_UPackage__Script_Aura();
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// End Cross Module References
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// Begin Class UAuraDamageAbility
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void UAuraDamageAbility::StaticRegisterNativesUAuraDamageAbility()
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{
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}
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IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraDamageAbility);
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UClass* Z_Construct_UClass_UAuraDamageAbility_NoRegister()
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{
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return UAuraDamageAbility::StaticClass();
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}
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struct Z_Construct_UClass_UAuraDamageAbility_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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||||
#if !UE_BUILD_SHIPPING
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{ "Comment", "/**\n * \n */" },
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#endif
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{ "IncludePath", "AbilitySystem/GameplayAbility/AuraDamageAbility.h" },
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{ "ModuleRelativePath", "Public/AbilitySystem/GameplayAbility/AuraDamageAbility.h" },
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};
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#endif // WITH_METADATA
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UAuraDamageAbility>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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};
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||||
UObject* (*const Z_Construct_UClass_UAuraDamageAbility_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UAuraGameplayAbility,
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(UObject* (*)())Z_Construct_UPackage__Script_Aura,
|
||||
};
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||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraDamageAbility_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraDamageAbility_Statics::ClassParams = {
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&UAuraDamageAbility::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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||||
nullptr,
|
||||
nullptr,
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||||
nullptr,
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||||
UE_ARRAY_COUNT(DependentSingletons),
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||||
0,
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||||
0,
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||||
0,
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||||
0x001000A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraDamageAbility_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraDamageAbility_Statics::Class_MetaDataParams)
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||||
};
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UClass* Z_Construct_UClass_UAuraDamageAbility()
|
||||
{
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if (!Z_Registration_Info_UClass_UAuraDamageAbility.OuterSingleton)
|
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraDamageAbility.OuterSingleton, Z_Construct_UClass_UAuraDamageAbility_Statics::ClassParams);
|
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}
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return Z_Registration_Info_UClass_UAuraDamageAbility.OuterSingleton;
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||||
}
|
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template<> AURA_API UClass* StaticClass<UAuraDamageAbility>()
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{
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return UAuraDamageAbility::StaticClass();
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||||
}
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||||
UAuraDamageAbility::UAuraDamageAbility(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
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DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraDamageAbility);
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UAuraDamageAbility::~UAuraDamageAbility() {}
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||||
// End Class UAuraDamageAbility
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||||
|
||||
// Begin Registration
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||||
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_Statics
|
||||
{
|
||||
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UAuraDamageAbility, UAuraDamageAbility::StaticClass, TEXT("UAuraDamageAbility"), &Z_Registration_Info_UClass_UAuraDamageAbility, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraDamageAbility), 2860389780U) },
|
||||
};
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_3097771548(TEXT("/Script/Aura"),
|
||||
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
// End Registration
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
@@ -0,0 +1,56 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
// IWYU pragma: private, include "AbilitySystem/GameplayAbility/AuraDamageAbility.h"
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#ifdef AURA_AuraDamageAbility_generated_h
|
||||
#error "AuraDamageAbility.generated.h already included, missing '#pragma once' in AuraDamageAbility.h"
|
||||
#endif
|
||||
#define AURA_AuraDamageAbility_generated_h
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_15_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAuraDamageAbility(); \
|
||||
friend struct Z_Construct_UClass_UAuraDamageAbility_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UAuraDamageAbility, UAuraGameplayAbility, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
|
||||
DECLARE_SERIALIZER(UAuraDamageAbility)
|
||||
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_15_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UAuraDamageAbility(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
UAuraDamageAbility(UAuraDamageAbility&&); \
|
||||
UAuraDamageAbility(const UAuraDamageAbility&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAuraDamageAbility); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAuraDamageAbility); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAuraDamageAbility) \
|
||||
NO_API virtual ~UAuraDamageAbility();
|
||||
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_12_PROLOG
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_15_INCLASS_NO_PURE_DECLS \
|
||||
FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_15_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> AURA_API UClass* StaticClass<class UAuraDamageAbility>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
@@ -46,6 +46,14 @@ struct Z_Construct_UClass_AAuraEnemy_Statics
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnMaxHealthChanged_MetaData[] = {
|
||||
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHitReacting_MetaData[] = {
|
||||
{ "Category", "Combat" },
|
||||
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BaseWalkSpeed_MetaData[] = {
|
||||
{ "Category", "Combat" },
|
||||
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Level_MetaData[] = {
|
||||
{ "Category", "Character Class Defaults" },
|
||||
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
|
||||
@@ -66,6 +74,9 @@ struct Z_Construct_UClass_AAuraEnemy_Statics
|
||||
#endif // WITH_METADATA
|
||||
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnHealthChanged;
|
||||
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnMaxHealthChanged;
|
||||
static void NewProp_bHitReacting_SetBit(void* Obj);
|
||||
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHitReacting;
|
||||
static const UECodeGen_Private::FFloatPropertyParams NewProp_BaseWalkSpeed;
|
||||
static const UECodeGen_Private::FIntPropertyParams NewProp_Level;
|
||||
static const UECodeGen_Private::FTextPropertyParams NewProp_Name;
|
||||
static const UECodeGen_Private::FBytePropertyParams NewProp_CharacterClass_Underlying;
|
||||
@@ -81,6 +92,12 @@ struct Z_Construct_UClass_AAuraEnemy_Statics
|
||||
};
|
||||
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnHealthChanged = { "OnHealthChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, OnHealthChanged), Z_Construct_UDelegateFunction_Aura_OnAttributeChangedSignature__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnHealthChanged_MetaData), NewProp_OnHealthChanged_MetaData) }; // 1564251299
|
||||
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnMaxHealthChanged = { "OnMaxHealthChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, OnMaxHealthChanged), Z_Construct_UDelegateFunction_Aura_OnAttributeChangedSignature__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnMaxHealthChanged_MetaData), NewProp_OnMaxHealthChanged_MetaData) }; // 1564251299
|
||||
void Z_Construct_UClass_AAuraEnemy_Statics::NewProp_bHitReacting_SetBit(void* Obj)
|
||||
{
|
||||
((AAuraEnemy*)Obj)->bHitReacting = 1;
|
||||
}
|
||||
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_bHitReacting = { "bHitReacting", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AAuraEnemy), &Z_Construct_UClass_AAuraEnemy_Statics::NewProp_bHitReacting_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHitReacting_MetaData), NewProp_bHitReacting_MetaData) };
|
||||
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_BaseWalkSpeed = { "BaseWalkSpeed", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, BaseWalkSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BaseWalkSpeed_MetaData), NewProp_BaseWalkSpeed_MetaData) };
|
||||
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Level = { "Level", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, Level), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Level_MetaData), NewProp_Level_MetaData) };
|
||||
const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
|
||||
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
|
||||
@@ -89,6 +106,8 @@ const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraEnemy_Sta
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraEnemy_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnHealthChanged,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnMaxHealthChanged,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_bHitReacting,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_BaseWalkSpeed,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Level,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Name,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass_Underlying,
|
||||
@@ -139,10 +158,10 @@ AAuraEnemy::~AAuraEnemy() {}
|
||||
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics
|
||||
{
|
||||
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AAuraEnemy, AAuraEnemy::StaticClass, TEXT("AAuraEnemy"), &Z_Registration_Info_UClass_AAuraEnemy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraEnemy), 2117858649U) },
|
||||
{ Z_Construct_UClass_AAuraEnemy, AAuraEnemy::StaticClass, TEXT("AAuraEnemy"), &Z_Registration_Info_UClass_AAuraEnemy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraEnemy), 601731964U) },
|
||||
};
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_4244227425(TEXT("/Script/Aura"),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_3357512976(TEXT("/Script/Aura"),
|
||||
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "Aura/Public/AbilitySystem/GameplayAbility/AuraGameplayAbility.h"
|
||||
#include "GameplayAbilities/Public/ScalableFloat.h"
|
||||
#include "Runtime/GameplayTags/Classes/GameplayTagContainer.h"
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeAuraGameplayAbility() {}
|
||||
@@ -14,6 +15,7 @@ void EmptyLinkFunctionForGeneratedCodeAuraGameplayAbility() {}
|
||||
AURA_API UClass* Z_Construct_UClass_UAuraGameplayAbility();
|
||||
AURA_API UClass* Z_Construct_UClass_UAuraGameplayAbility_NoRegister();
|
||||
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayAbility();
|
||||
GAMEPLAYABILITIES_API UScriptStruct* Z_Construct_UScriptStruct_FScalableFloat();
|
||||
GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag();
|
||||
UPackage* Z_Construct_UPackage__Script_Aura();
|
||||
// End Cross Module References
|
||||
@@ -45,14 +47,9 @@ struct Z_Construct_UClass_UAuraGameplayAbility_Statics
|
||||
{ "Category", "Ability Params" },
|
||||
{ "ModuleRelativePath", "Public/AbilitySystem/GameplayAbility/AuraGameplayAbility.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Level_MetaData[] = {
|
||||
{ "Category", "Ability Params" },
|
||||
{ "ModuleRelativePath", "Public/AbilitySystem/GameplayAbility/AuraGameplayAbility.h" },
|
||||
};
|
||||
#endif // WITH_METADATA
|
||||
static const UECodeGen_Private::FStructPropertyParams NewProp_StartupInputTag;
|
||||
static const UECodeGen_Private::FFloatPropertyParams NewProp_Damage;
|
||||
static const UECodeGen_Private::FFloatPropertyParams NewProp_Level;
|
||||
static const UECodeGen_Private::FStructPropertyParams NewProp_Damage;
|
||||
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
||||
@@ -61,12 +58,10 @@ struct Z_Construct_UClass_UAuraGameplayAbility_Statics
|
||||
static const UECodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAuraGameplayAbility_Statics::NewProp_StartupInputTag = { "StartupInputTag", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraGameplayAbility, StartupInputTag), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartupInputTag_MetaData), NewProp_StartupInputTag_MetaData) }; // 1298103297
|
||||
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAuraGameplayAbility_Statics::NewProp_Damage = { "Damage", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraGameplayAbility, Damage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Damage_MetaData), NewProp_Damage_MetaData) };
|
||||
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAuraGameplayAbility_Statics::NewProp_Level = { "Level", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraGameplayAbility, Level), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Level_MetaData), NewProp_Level_MetaData) };
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAuraGameplayAbility_Statics::NewProp_Damage = { "Damage", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraGameplayAbility, Damage), Z_Construct_UScriptStruct_FScalableFloat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Damage_MetaData), NewProp_Damage_MetaData) }; // 703790095
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAuraGameplayAbility_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraGameplayAbility_Statics::NewProp_StartupInputTag,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraGameplayAbility_Statics::NewProp_Damage,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraGameplayAbility_Statics::NewProp_Level,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraGameplayAbility_Statics::PropPointers) < 2048);
|
||||
UObject* (*const Z_Construct_UClass_UAuraGameplayAbility_Statics::DependentSingletons[])() = {
|
||||
@@ -110,10 +105,10 @@ UAuraGameplayAbility::~UAuraGameplayAbility() {}
|
||||
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_Statics
|
||||
{
|
||||
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UAuraGameplayAbility, UAuraGameplayAbility::StaticClass, TEXT("UAuraGameplayAbility"), &Z_Registration_Info_UClass_UAuraGameplayAbility, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraGameplayAbility), 721785575U) },
|
||||
{ Z_Construct_UClass_UAuraGameplayAbility, UAuraGameplayAbility::StaticClass, TEXT("UAuraGameplayAbility"), &Z_Registration_Info_UClass_UAuraGameplayAbility, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraGameplayAbility), 445850075U) },
|
||||
};
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_71141404(TEXT("/Script/Aura"),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_1856394433(TEXT("/Script/Aura"),
|
||||
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
|
||||
@@ -160,10 +160,10 @@ UAuraProjectileSpell::~UAuraProjectileSpell() {}
|
||||
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics
|
||||
{
|
||||
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UAuraProjectileSpell, UAuraProjectileSpell::StaticClass, TEXT("UAuraProjectileSpell"), &Z_Registration_Info_UClass_UAuraProjectileSpell, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraProjectileSpell), 4219340026U) },
|
||||
{ Z_Construct_UClass_UAuraProjectileSpell, UAuraProjectileSpell::StaticClass, TEXT("UAuraProjectileSpell"), &Z_Registration_Info_UClass_UAuraProjectileSpell, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraProjectileSpell), 1400647485U) },
|
||||
};
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_599155280(TEXT("/Script/Aura"),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_3409753648(TEXT("/Script/Aura"),
|
||||
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
|
||||
@@ -0,0 +1,254 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "Aura/Public/AbilitySystem/Data/CharacterClassInfo.h"
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeCharacterClassInfo() {}
|
||||
|
||||
// Begin Cross Module References
|
||||
AURA_API UClass* Z_Construct_UClass_UCharacterClassInfo();
|
||||
AURA_API UClass* Z_Construct_UClass_UCharacterClassInfo_NoRegister();
|
||||
AURA_API UEnum* Z_Construct_UEnum_Aura_ECharacterClass();
|
||||
AURA_API UScriptStruct* Z_Construct_UScriptStruct_FCharacterClassDefaultInfo();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UDataAsset();
|
||||
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayEffect_NoRegister();
|
||||
UPackage* Z_Construct_UPackage__Script_Aura();
|
||||
// End Cross Module References
|
||||
|
||||
// Begin Enum ECharacterClass
|
||||
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECharacterClass;
|
||||
static UEnum* ECharacterClass_StaticEnum()
|
||||
{
|
||||
if (!Z_Registration_Info_UEnum_ECharacterClass.OuterSingleton)
|
||||
{
|
||||
Z_Registration_Info_UEnum_ECharacterClass.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Aura_ECharacterClass, (UObject*)Z_Construct_UPackage__Script_Aura(), TEXT("ECharacterClass"));
|
||||
}
|
||||
return Z_Registration_Info_UEnum_ECharacterClass.OuterSingleton;
|
||||
}
|
||||
template<> AURA_API UEnum* StaticEnum<ECharacterClass>()
|
||||
{
|
||||
return ECharacterClass_StaticEnum();
|
||||
}
|
||||
struct Z_Construct_UEnum_Aura_ECharacterClass_Statics
|
||||
{
|
||||
#if WITH_METADATA
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
|
||||
{ "BlueprintType", "true" },
|
||||
{ "Elementalist.Name", "ECharacterClass::Elementalist" },
|
||||
{ "ModuleRelativePath", "Public/AbilitySystem/Data/CharacterClassInfo.h" },
|
||||
{ "Ranger.Name", "ECharacterClass::Ranger" },
|
||||
{ "Warrior.Name", "ECharacterClass::Warrior" },
|
||||
};
|
||||
#endif // WITH_METADATA
|
||||
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
|
||||
{ "ECharacterClass::Elementalist", (int64)ECharacterClass::Elementalist },
|
||||
{ "ECharacterClass::Warrior", (int64)ECharacterClass::Warrior },
|
||||
{ "ECharacterClass::Ranger", (int64)ECharacterClass::Ranger },
|
||||
};
|
||||
static const UECodeGen_Private::FEnumParams EnumParams;
|
||||
};
|
||||
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Aura_ECharacterClass_Statics::EnumParams = {
|
||||
(UObject*(*)())Z_Construct_UPackage__Script_Aura,
|
||||
nullptr,
|
||||
"ECharacterClass",
|
||||
"ECharacterClass",
|
||||
Z_Construct_UEnum_Aura_ECharacterClass_Statics::Enumerators,
|
||||
RF_Public|RF_Transient|RF_MarkAsNative,
|
||||
UE_ARRAY_COUNT(Z_Construct_UEnum_Aura_ECharacterClass_Statics::Enumerators),
|
||||
EEnumFlags::None,
|
||||
(uint8)UEnum::ECppForm::EnumClass,
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Aura_ECharacterClass_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Aura_ECharacterClass_Statics::Enum_MetaDataParams)
|
||||
};
|
||||
UEnum* Z_Construct_UEnum_Aura_ECharacterClass()
|
||||
{
|
||||
if (!Z_Registration_Info_UEnum_ECharacterClass.InnerSingleton)
|
||||
{
|
||||
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECharacterClass.InnerSingleton, Z_Construct_UEnum_Aura_ECharacterClass_Statics::EnumParams);
|
||||
}
|
||||
return Z_Registration_Info_UEnum_ECharacterClass.InnerSingleton;
|
||||
}
|
||||
// End Enum ECharacterClass
|
||||
|
||||
// Begin ScriptStruct FCharacterClassDefaultInfo
|
||||
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_CharacterClassDefaultInfo;
|
||||
class UScriptStruct* FCharacterClassDefaultInfo::StaticStruct()
|
||||
{
|
||||
if (!Z_Registration_Info_UScriptStruct_CharacterClassDefaultInfo.OuterSingleton)
|
||||
{
|
||||
Z_Registration_Info_UScriptStruct_CharacterClassDefaultInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCharacterClassDefaultInfo, (UObject*)Z_Construct_UPackage__Script_Aura(), TEXT("CharacterClassDefaultInfo"));
|
||||
}
|
||||
return Z_Registration_Info_UScriptStruct_CharacterClassDefaultInfo.OuterSingleton;
|
||||
}
|
||||
template<> AURA_API UScriptStruct* StaticStruct<FCharacterClassDefaultInfo>()
|
||||
{
|
||||
return FCharacterClassDefaultInfo::StaticStruct();
|
||||
}
|
||||
struct Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics
|
||||
{
|
||||
#if WITH_METADATA
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
|
||||
{ "BlueprintType", "true" },
|
||||
{ "ModuleRelativePath", "Public/AbilitySystem/Data/CharacterClassInfo.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PrimaryAttributes_MetaData[] = {
|
||||
{ "Category", "Class Defaults" },
|
||||
{ "ModuleRelativePath", "Public/AbilitySystem/Data/CharacterClassInfo.h" },
|
||||
};
|
||||
#endif // WITH_METADATA
|
||||
static const UECodeGen_Private::FClassPropertyParams NewProp_PrimaryAttributes;
|
||||
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static void* NewStructOps()
|
||||
{
|
||||
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCharacterClassDefaultInfo>();
|
||||
}
|
||||
static const UECodeGen_Private::FStructParams StructParams;
|
||||
};
|
||||
const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics::NewProp_PrimaryAttributes = { "PrimaryAttributes", nullptr, (EPropertyFlags)0x0014000000010001, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCharacterClassDefaultInfo, PrimaryAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PrimaryAttributes_MetaData), NewProp_PrimaryAttributes_MetaData) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics::NewProp_PrimaryAttributes,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics::PropPointers) < 2048);
|
||||
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics::StructParams = {
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
|
||||
nullptr,
|
||||
&NewStructOps,
|
||||
"CharacterClassDefaultInfo",
|
||||
Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics::PropPointers,
|
||||
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics::PropPointers),
|
||||
sizeof(FCharacterClassDefaultInfo),
|
||||
alignof(FCharacterClassDefaultInfo),
|
||||
RF_Public|RF_Transient|RF_MarkAsNative,
|
||||
EStructFlags(0x00000001),
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics::Struct_MetaDataParams)
|
||||
};
|
||||
UScriptStruct* Z_Construct_UScriptStruct_FCharacterClassDefaultInfo()
|
||||
{
|
||||
if (!Z_Registration_Info_UScriptStruct_CharacterClassDefaultInfo.InnerSingleton)
|
||||
{
|
||||
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_CharacterClassDefaultInfo.InnerSingleton, Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics::StructParams);
|
||||
}
|
||||
return Z_Registration_Info_UScriptStruct_CharacterClassDefaultInfo.InnerSingleton;
|
||||
}
|
||||
// End ScriptStruct FCharacterClassDefaultInfo
|
||||
|
||||
// Begin Class UCharacterClassInfo
|
||||
void UCharacterClassInfo::StaticRegisterNativesUCharacterClassInfo()
|
||||
{
|
||||
}
|
||||
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UCharacterClassInfo);
|
||||
UClass* Z_Construct_UClass_UCharacterClassInfo_NoRegister()
|
||||
{
|
||||
return UCharacterClassInfo::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_UCharacterClassInfo_Statics
|
||||
{
|
||||
#if WITH_METADATA
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/**\n * \n */" },
|
||||
#endif
|
||||
{ "IncludePath", "AbilitySystem/Data/CharacterClassInfo.h" },
|
||||
{ "ModuleRelativePath", "Public/AbilitySystem/Data/CharacterClassInfo.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CharacterClassInformation_MetaData[] = {
|
||||
{ "Category", "Character Class Defaults" },
|
||||
{ "ModuleRelativePath", "Public/AbilitySystem/Data/CharacterClassInfo.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SecondaryAttributes_MetaData[] = {
|
||||
{ "Category", "Common Class Defaults" },
|
||||
{ "ModuleRelativePath", "Public/AbilitySystem/Data/CharacterClassInfo.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VitalAttributes_MetaData[] = {
|
||||
{ "Category", "Common Class Defaults" },
|
||||
{ "ModuleRelativePath", "Public/AbilitySystem/Data/CharacterClassInfo.h" },
|
||||
};
|
||||
#endif // WITH_METADATA
|
||||
static const UECodeGen_Private::FStructPropertyParams NewProp_CharacterClassInformation_ValueProp;
|
||||
static const UECodeGen_Private::FBytePropertyParams NewProp_CharacterClassInformation_Key_KeyProp_Underlying;
|
||||
static const UECodeGen_Private::FEnumPropertyParams NewProp_CharacterClassInformation_Key_KeyProp;
|
||||
static const UECodeGen_Private::FMapPropertyParams NewProp_CharacterClassInformation;
|
||||
static const UECodeGen_Private::FClassPropertyParams NewProp_SecondaryAttributes;
|
||||
static const UECodeGen_Private::FClassPropertyParams NewProp_VitalAttributes;
|
||||
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<UCharacterClassInfo>::IsAbstract,
|
||||
};
|
||||
static const UECodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCharacterClassInfo_Statics::NewProp_CharacterClassInformation_ValueProp = { "CharacterClassInformation", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FCharacterClassDefaultInfo, METADATA_PARAMS(0, nullptr) }; // 1554994236
|
||||
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UCharacterClassInfo_Statics::NewProp_CharacterClassInformation_Key_KeyProp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
|
||||
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UCharacterClassInfo_Statics::NewProp_CharacterClassInformation_Key_KeyProp = { "CharacterClassInformation_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_Aura_ECharacterClass, METADATA_PARAMS(0, nullptr) }; // 1307390188
|
||||
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UCharacterClassInfo_Statics::NewProp_CharacterClassInformation = { "CharacterClassInformation", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCharacterClassInfo, CharacterClassInformation), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CharacterClassInformation_MetaData), NewProp_CharacterClassInformation_MetaData) }; // 1307390188 1554994236
|
||||
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UCharacterClassInfo_Statics::NewProp_SecondaryAttributes = { "SecondaryAttributes", nullptr, (EPropertyFlags)0x0014000000010001, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCharacterClassInfo, SecondaryAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SecondaryAttributes_MetaData), NewProp_SecondaryAttributes_MetaData) };
|
||||
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UCharacterClassInfo_Statics::NewProp_VitalAttributes = { "VitalAttributes", nullptr, (EPropertyFlags)0x0014000000010001, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCharacterClassInfo, VitalAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VitalAttributes_MetaData), NewProp_VitalAttributes_MetaData) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCharacterClassInfo_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCharacterClassInfo_Statics::NewProp_CharacterClassInformation_ValueProp,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCharacterClassInfo_Statics::NewProp_CharacterClassInformation_Key_KeyProp_Underlying,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCharacterClassInfo_Statics::NewProp_CharacterClassInformation_Key_KeyProp,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCharacterClassInfo_Statics::NewProp_CharacterClassInformation,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCharacterClassInfo_Statics::NewProp_SecondaryAttributes,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCharacterClassInfo_Statics::NewProp_VitalAttributes,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCharacterClassInfo_Statics::PropPointers) < 2048);
|
||||
UObject* (*const Z_Construct_UClass_UCharacterClassInfo_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_UDataAsset,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCharacterClassInfo_Statics::DependentSingletons) < 16);
|
||||
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCharacterClassInfo_Statics::ClassParams = {
|
||||
&UCharacterClassInfo::StaticClass,
|
||||
nullptr,
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
nullptr,
|
||||
Z_Construct_UClass_UCharacterClassInfo_Statics::PropPointers,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
0,
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_UCharacterClassInfo_Statics::PropPointers),
|
||||
0,
|
||||
0x001000A0u,
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCharacterClassInfo_Statics::Class_MetaDataParams), Z_Construct_UClass_UCharacterClassInfo_Statics::Class_MetaDataParams)
|
||||
};
|
||||
UClass* Z_Construct_UClass_UCharacterClassInfo()
|
||||
{
|
||||
if (!Z_Registration_Info_UClass_UCharacterClassInfo.OuterSingleton)
|
||||
{
|
||||
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCharacterClassInfo.OuterSingleton, Z_Construct_UClass_UCharacterClassInfo_Statics::ClassParams);
|
||||
}
|
||||
return Z_Registration_Info_UClass_UCharacterClassInfo.OuterSingleton;
|
||||
}
|
||||
template<> AURA_API UClass* StaticClass<UCharacterClassInfo>()
|
||||
{
|
||||
return UCharacterClassInfo::StaticClass();
|
||||
}
|
||||
UCharacterClassInfo::UCharacterClassInfo(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UCharacterClassInfo);
|
||||
UCharacterClassInfo::~UCharacterClassInfo() {}
|
||||
// End Class UCharacterClassInfo
|
||||
|
||||
// Begin Registration
|
||||
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_Statics
|
||||
{
|
||||
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
|
||||
{ ECharacterClass_StaticEnum, TEXT("ECharacterClass"), &Z_Registration_Info_UEnum_ECharacterClass, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1307390188U) },
|
||||
};
|
||||
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
|
||||
{ FCharacterClassDefaultInfo::StaticStruct, Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics::NewStructOps, TEXT("CharacterClassDefaultInfo"), &Z_Registration_Info_UScriptStruct_CharacterClassDefaultInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCharacterClassDefaultInfo), 1554994236U) },
|
||||
};
|
||||
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UCharacterClassInfo, UCharacterClassInfo::StaticClass, TEXT("UCharacterClassInfo"), &Z_Registration_Info_UClass_UCharacterClassInfo, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCharacterClassInfo), 1920560898U) },
|
||||
};
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_1062139496(TEXT("/Script/Aura"),
|
||||
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_Statics::ClassInfo),
|
||||
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_Statics::ScriptStructInfo),
|
||||
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_Statics::EnumInfo));
|
||||
// End Registration
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
@@ -0,0 +1,72 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
// IWYU pragma: private, include "AbilitySystem/Data/CharacterClassInfo.h"
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#ifdef AURA_CharacterClassInfo_generated_h
|
||||
#error "CharacterClassInfo.generated.h already included, missing '#pragma once' in CharacterClassInfo.h"
|
||||
#endif
|
||||
#define AURA_CharacterClassInfo_generated_h
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_22_GENERATED_BODY \
|
||||
friend struct Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics; \
|
||||
AURA_API static class UScriptStruct* StaticStruct();
|
||||
|
||||
|
||||
template<> AURA_API UScriptStruct* StaticStruct<struct FCharacterClassDefaultInfo>();
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_34_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUCharacterClassInfo(); \
|
||||
friend struct Z_Construct_UClass_UCharacterClassInfo_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UCharacterClassInfo, UDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
|
||||
DECLARE_SERIALIZER(UCharacterClassInfo)
|
||||
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_34_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UCharacterClassInfo(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
UCharacterClassInfo(UCharacterClassInfo&&); \
|
||||
UCharacterClassInfo(const UCharacterClassInfo&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UCharacterClassInfo); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCharacterClassInfo); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCharacterClassInfo) \
|
||||
NO_API virtual ~UCharacterClassInfo();
|
||||
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_31_PROLOG
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_34_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_34_INCLASS_NO_PURE_DECLS \
|
||||
FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_34_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> AURA_API UClass* StaticClass<class UCharacterClassInfo>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h
|
||||
|
||||
|
||||
#define FOREACH_ENUM_ECHARACTERCLASS(op) \
|
||||
op(ECharacterClass::Elementalist) \
|
||||
op(ECharacterClass::Warrior) \
|
||||
op(ECharacterClass::Ranger)
|
||||
|
||||
enum class ECharacterClass : uint8;
|
||||
template<> struct TIsUEnumClass<ECharacterClass> { enum { Value = true }; };
|
||||
template<> AURA_API UEnum* StaticEnum<ECharacterClass>();
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
@@ -14,9 +14,80 @@ AURA_API UClass* Z_Construct_UClass_UCombatInterface();
|
||||
AURA_API UClass* Z_Construct_UClass_UCombatInterface_NoRegister();
|
||||
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
|
||||
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
|
||||
ENGINE_API UClass* Z_Construct_UClass_UAnimMontage_NoRegister();
|
||||
UPackage* Z_Construct_UPackage__Script_Aura();
|
||||
// End Cross Module References
|
||||
|
||||
// Begin Interface UCombatInterface Function GetHitReactMontage
|
||||
struct CombatInterface_eventGetHitReactMontage_Parms
|
||||
{
|
||||
UAnimMontage* ReturnValue;
|
||||
|
||||
/** Constructor, initializes return property only **/
|
||||
CombatInterface_eventGetHitReactMontage_Parms()
|
||||
: ReturnValue(NULL)
|
||||
{
|
||||
}
|
||||
};
|
||||
UAnimMontage* ICombatInterface::GetHitReactMontage()
|
||||
{
|
||||
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_GetHitReactMontage instead.");
|
||||
CombatInterface_eventGetHitReactMontage_Parms Parms;
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
static FName NAME_UCombatInterface_GetHitReactMontage = FName(TEXT("GetHitReactMontage"));
|
||||
UAnimMontage* ICombatInterface::Execute_GetHitReactMontage(UObject* O)
|
||||
{
|
||||
check(O != NULL);
|
||||
check(O->GetClass()->ImplementsInterface(UCombatInterface::StaticClass()));
|
||||
CombatInterface_eventGetHitReactMontage_Parms Parms;
|
||||
UFunction* const Func = O->FindFunction(NAME_UCombatInterface_GetHitReactMontage);
|
||||
if (Func)
|
||||
{
|
||||
O->ProcessEvent(Func, &Parms);
|
||||
}
|
||||
else if (auto I = (ICombatInterface*)(O->GetNativeInterfaceAddress(UCombatInterface::StaticClass())))
|
||||
{
|
||||
Parms.ReturnValue = I->GetHitReactMontage_Implementation();
|
||||
}
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
struct Z_Construct_UFunction_UCombatInterface_GetHitReactMontage_Statics
|
||||
{
|
||||
#if WITH_METADATA
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||||
{ "ModuleRelativePath", "Public/Interact/CombatInterface.h" },
|
||||
};
|
||||
#endif // WITH_METADATA
|
||||
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
|
||||
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UCombatInterface_GetHitReactMontage_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CombatInterface_eventGetHitReactMontage_Parms, ReturnValue), Z_Construct_UClass_UAnimMontage_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCombatInterface_GetHitReactMontage_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCombatInterface_GetHitReactMontage_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCombatInterface_GetHitReactMontage_Statics::PropPointers) < 2048);
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCombatInterface_GetHitReactMontage_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCombatInterface, nullptr, "GetHitReactMontage", nullptr, nullptr, Z_Construct_UFunction_UCombatInterface_GetHitReactMontage_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCombatInterface_GetHitReactMontage_Statics::PropPointers), sizeof(CombatInterface_eventGetHitReactMontage_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0C020C00, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCombatInterface_GetHitReactMontage_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCombatInterface_GetHitReactMontage_Statics::Function_MetaDataParams) };
|
||||
static_assert(sizeof(CombatInterface_eventGetHitReactMontage_Parms) < MAX_uint16);
|
||||
UFunction* Z_Construct_UFunction_UCombatInterface_GetHitReactMontage()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
if (!ReturnFunction)
|
||||
{
|
||||
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCombatInterface_GetHitReactMontage_Statics::FuncParams);
|
||||
}
|
||||
return ReturnFunction;
|
||||
}
|
||||
DEFINE_FUNCTION(ICombatInterface::execGetHitReactMontage)
|
||||
{
|
||||
P_FINISH;
|
||||
P_NATIVE_BEGIN;
|
||||
*(UAnimMontage**)Z_Param__Result=P_THIS->GetHitReactMontage_Implementation();
|
||||
P_NATIVE_END;
|
||||
}
|
||||
// End Interface UCombatInterface Function GetHitReactMontage
|
||||
|
||||
// Begin Interface UCombatInterface Function UpdateFacingTarget
|
||||
struct CombatInterface_eventUpdateFacingTarget_Parms
|
||||
{
|
||||
@@ -74,6 +145,11 @@ UFunction* Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget()
|
||||
// Begin Interface UCombatInterface
|
||||
void UCombatInterface::StaticRegisterNativesUCombatInterface()
|
||||
{
|
||||
UClass* Class = UCombatInterface::StaticClass();
|
||||
static const FNameNativePtrPair Funcs[] = {
|
||||
{ "GetHitReactMontage", &ICombatInterface::execGetHitReactMontage },
|
||||
};
|
||||
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
|
||||
}
|
||||
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UCombatInterface);
|
||||
UClass* Z_Construct_UClass_UCombatInterface_NoRegister()
|
||||
@@ -90,6 +166,7 @@ struct Z_Construct_UClass_UCombatInterface_Statics
|
||||
#endif // WITH_METADATA
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_UCombatInterface_GetHitReactMontage, "GetHitReactMontage" }, // 495617128
|
||||
{ &Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget, "UpdateFacingTarget" }, // 1795493391
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
|
||||
@@ -139,10 +216,10 @@ UCombatInterface::~UCombatInterface() {}
|
||||
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_Statics
|
||||
{
|
||||
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UCombatInterface, UCombatInterface::StaticClass, TEXT("UCombatInterface"), &Z_Registration_Info_UClass_UCombatInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCombatInterface), 3013394427U) },
|
||||
{ Z_Construct_UClass_UCombatInterface, UCombatInterface::StaticClass, TEXT("UCombatInterface"), &Z_Registration_Info_UClass_UCombatInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCombatInterface), 1329028447U) },
|
||||
};
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_102103995(TEXT("/Script/Aura"),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_1788990251(TEXT("/Script/Aura"),
|
||||
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
|
||||
@@ -9,11 +9,17 @@
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
class UAnimMontage;
|
||||
#ifdef AURA_CombatInterface_generated_h
|
||||
#error "CombatInterface.generated.h already included, missing '#pragma once' in CombatInterface.h"
|
||||
#endif
|
||||
#define AURA_CombatInterface_generated_h
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
virtual UAnimMontage* GetHitReactMontage_Implementation() { return NULL; }; \
|
||||
DECLARE_FUNCTION(execGetHitReactMontage);
|
||||
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_CALLBACK_WRAPPERS
|
||||
#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
@@ -52,6 +58,7 @@ protected: \
|
||||
public: \
|
||||
typedef UCombatInterface UClassType; \
|
||||
typedef ICombatInterface ThisClass; \
|
||||
static UAnimMontage* Execute_GetHitReactMontage(UObject* O); \
|
||||
static void Execute_UpdateFacingTarget(UObject* O, FVector const& TargetLocation); \
|
||||
virtual UObject* _getUObject() const { return nullptr; }
|
||||
|
||||
@@ -60,6 +67,7 @@ public: \
|
||||
#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_21_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_CALLBACK_WRAPPERS \
|
||||
FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_INCLASS_IINTERFACE_NO_PURE_DECLS \
|
||||
private: \
|
||||
|
||||
@@ -1,30 +1,30 @@
|
||||
E:\Unreal\Aura\Source\Aura\Public\AuraAssetManager.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\GameplayAbility\AuraDamageAbility.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAttributeSet.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\CharacterClassInfo.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Tasks\TargetDataUnderMouse.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemComponent.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemLibrary.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Game\AuraGameMode.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\GameplayAbility\AuraGameplayAbility.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacterBase.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Actor\AuraProjectile.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Interact\EnemyInterface.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerController.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\HUD\AuraHUD.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputComponent.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemLibrary.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxHealth.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemComponent.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxMana.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAttributeSet.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AuraDataAsset.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AttributeMenuWidgetController.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\GameplayAbility\AuraDamageAbility.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Tasks\TargetDataUnderMouse.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AttributeInfo.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\CharacterClassInfo.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Actor\AuraEffectActor.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Character\AuraEnemy.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerState.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacter.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\OverlayWidgetController.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraProjectileSpell.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxHealth.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxMana.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputConfig.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AttributeInfo.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputComponent.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraProjectileSpell.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerState.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\HUD\AuraHUD.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Interact\EnemyInterface.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Actor\AuraProjectile.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Game\AuraGameMode.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerController.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\Widget\AuraUserWidget.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AttributeMenuWidgetController.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacterBase.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\OverlayWidgetController.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacter.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AuraWidgetController.h
|
||||
|
||||
Reference in New Issue
Block a user