172 lines
10 KiB
C++
172 lines
10 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Aura/Public/AbilitySystem/AuraProjectileSpell.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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void EmptyLinkFunctionForGeneratedCodeAuraProjectileSpell() {}
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// Begin Cross Module References
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AURA_API UClass* Z_Construct_UClass_AAuraProjectile_NoRegister();
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AURA_API UClass* Z_Construct_UClass_UAuraGameplayAbility();
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AURA_API UClass* Z_Construct_UClass_UAuraProjectileSpell();
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AURA_API UClass* Z_Construct_UClass_UAuraProjectileSpell_NoRegister();
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COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
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COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
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GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayEffect_NoRegister();
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UPackage* Z_Construct_UPackage__Script_Aura();
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// End Cross Module References
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// Begin Class UAuraProjectileSpell Function SpawnProjectile
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struct Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics
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{
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struct AuraProjectileSpell_eventSpawnProjectile_Parms
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{
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FVector ProjectileTargetLocation;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Ability Params" },
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{ "ModuleRelativePath", "Public/AbilitySystem/AuraProjectileSpell.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProjectileTargetLocation_MetaData[] = {
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{ "NativeConst", "" },
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};
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#endif // WITH_METADATA
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static const UECodeGen_Private::FStructPropertyParams NewProp_ProjectileTargetLocation;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::NewProp_ProjectileTargetLocation = { "ProjectileTargetLocation", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraProjectileSpell_eventSpawnProjectile_Parms, ProjectileTargetLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProjectileTargetLocation_MetaData), NewProp_ProjectileTargetLocation_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::NewProp_ProjectileTargetLocation,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::PropPointers) < 2048);
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAuraProjectileSpell, nullptr, "SpawnProjectile", nullptr, nullptr, Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::AuraProjectileSpell_eventSpawnProjectile_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04880401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::Function_MetaDataParams) };
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static_assert(sizeof(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::AuraProjectileSpell_eventSpawnProjectile_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(UAuraProjectileSpell::execSpawnProjectile)
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{
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P_GET_STRUCT(FVector,Z_Param_ProjectileTargetLocation);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->SpawnProjectile(Z_Param_ProjectileTargetLocation);
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P_NATIVE_END;
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}
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// End Class UAuraProjectileSpell Function SpawnProjectile
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// Begin Class UAuraProjectileSpell
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void UAuraProjectileSpell::StaticRegisterNativesUAuraProjectileSpell()
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{
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UClass* Class = UAuraProjectileSpell::StaticClass();
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static const FNameNativePtrPair Funcs[] = {
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{ "SpawnProjectile", &UAuraProjectileSpell::execSpawnProjectile },
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};
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FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
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}
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IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraProjectileSpell);
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UClass* Z_Construct_UClass_UAuraProjectileSpell_NoRegister()
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{
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return UAuraProjectileSpell::StaticClass();
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}
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struct Z_Construct_UClass_UAuraProjectileSpell_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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#if !UE_BUILD_SHIPPING
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{ "Comment", "/**\n * \n */" },
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#endif
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{ "IncludePath", "AbilitySystem/AuraProjectileSpell.h" },
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{ "ModuleRelativePath", "Public/AbilitySystem/AuraProjectileSpell.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProjectileClass_MetaData[] = {
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{ "Category", "AuraProjectileSpell" },
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{ "ModuleRelativePath", "Public/AbilitySystem/AuraProjectileSpell.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DamageEffectClass_MetaData[] = {
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{ "Category", "AuraProjectileSpell" },
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{ "ModuleRelativePath", "Public/AbilitySystem/AuraProjectileSpell.h" },
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};
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#endif // WITH_METADATA
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static const UECodeGen_Private::FClassPropertyParams NewProp_ProjectileClass;
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static const UECodeGen_Private::FClassPropertyParams NewProp_DamageEffectClass;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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static UObject* (*const DependentSingletons[])();
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static constexpr FClassFunctionLinkInfo FuncInfo[] = {
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{ &Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile, "SpawnProjectile" }, // 208482651
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};
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static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UAuraProjectileSpell>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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};
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const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UAuraProjectileSpell_Statics::NewProp_ProjectileClass = { "ProjectileClass", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraProjectileSpell, ProjectileClass), Z_Construct_UClass_UClass, Z_Construct_UClass_AAuraProjectile_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProjectileClass_MetaData), NewProp_ProjectileClass_MetaData) };
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const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UAuraProjectileSpell_Statics::NewProp_DamageEffectClass = { "DamageEffectClass", nullptr, (EPropertyFlags)0x0024080000010015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraProjectileSpell, DamageEffectClass), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DamageEffectClass_MetaData), NewProp_DamageEffectClass_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAuraProjectileSpell_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraProjectileSpell_Statics::NewProp_ProjectileClass,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraProjectileSpell_Statics::NewProp_DamageEffectClass,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraProjectileSpell_Statics::PropPointers) < 2048);
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UObject* (*const Z_Construct_UClass_UAuraProjectileSpell_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UAuraGameplayAbility,
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(UObject* (*)())Z_Construct_UPackage__Script_Aura,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraProjectileSpell_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraProjectileSpell_Statics::ClassParams = {
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&UAuraProjectileSpell::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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FuncInfo,
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Z_Construct_UClass_UAuraProjectileSpell_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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UE_ARRAY_COUNT(FuncInfo),
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UE_ARRAY_COUNT(Z_Construct_UClass_UAuraProjectileSpell_Statics::PropPointers),
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0,
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0x001000A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraProjectileSpell_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraProjectileSpell_Statics::Class_MetaDataParams)
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};
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UClass* Z_Construct_UClass_UAuraProjectileSpell()
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{
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if (!Z_Registration_Info_UClass_UAuraProjectileSpell.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraProjectileSpell.OuterSingleton, Z_Construct_UClass_UAuraProjectileSpell_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UAuraProjectileSpell.OuterSingleton;
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}
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template<> AURA_API UClass* StaticClass<UAuraProjectileSpell>()
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{
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return UAuraProjectileSpell::StaticClass();
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}
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UAuraProjectileSpell::UAuraProjectileSpell(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
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DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraProjectileSpell);
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UAuraProjectileSpell::~UAuraProjectileSpell() {}
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// End Class UAuraProjectileSpell
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// Begin Registration
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struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UAuraProjectileSpell, UAuraProjectileSpell::StaticClass, TEXT("UAuraProjectileSpell"), &Z_Registration_Info_UClass_UAuraProjectileSpell, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraProjectileSpell), 1400647485U) },
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};
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};
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_3409753648(TEXT("/Script/Aura"),
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Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0);
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// End Registration
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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