27 lines
489 B
C++
27 lines
489 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/GameModeBase.h"
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#include "MerchanTaleGameMode.generated.h"
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/**
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* Simple Game Mode for a top-down perspective game
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* Sets the default gameplay framework classes
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* Check the Blueprint derived class for the set values
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*/
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UCLASS(abstract)
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class AMerchanTaleGameMode : public AGameModeBase
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{
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GENERATED_BODY()
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public:
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/** Constructor */
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AMerchanTaleGameMode();
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};
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