63 lines
2.4 KiB
C++
63 lines
2.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Actor/AuraProjectile.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class AActor;
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class UPrimitiveComponent;
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struct FHitResult;
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#ifdef AURA_AuraProjectile_generated_h
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#error "AuraProjectile.generated.h already included, missing '#pragma once' in AuraProjectile.h"
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#endif
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#define AURA_AuraProjectile_generated_h
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#define FID_Aura_Source_Aura_Public_Actor_AuraProjectile_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execOnSphereOverlap);
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#define FID_Aura_Source_Aura_Public_Actor_AuraProjectile_h_16_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesAAuraProjectile(); \
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friend struct Z_Construct_UClass_AAuraProjectile_Statics; \
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public: \
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DECLARE_CLASS(AAuraProjectile, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
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DECLARE_SERIALIZER(AAuraProjectile)
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#define FID_Aura_Source_Aura_Public_Actor_AuraProjectile_h_16_ENHANCED_CONSTRUCTORS \
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private: \
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/** Private move- and copy-constructors, should never be used */ \
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AAuraProjectile(AAuraProjectile&&); \
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AAuraProjectile(const AAuraProjectile&); \
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public: \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AAuraProjectile); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAuraProjectile); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(AAuraProjectile) \
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NO_API virtual ~AAuraProjectile();
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#define FID_Aura_Source_Aura_Public_Actor_AuraProjectile_h_13_PROLOG
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#define FID_Aura_Source_Aura_Public_Actor_AuraProjectile_h_16_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Aura_Source_Aura_Public_Actor_AuraProjectile_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Aura_Source_Aura_Public_Actor_AuraProjectile_h_16_INCLASS_NO_PURE_DECLS \
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FID_Aura_Source_Aura_Public_Actor_AuraProjectile_h_16_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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template<> AURA_API UClass* StaticClass<class AAuraProjectile>();
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_Actor_AuraProjectile_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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