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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Aura/Public/Character/AuraEnemy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAuraEnemy() {}
// Begin Cross Module References
AURA_API UClass* Z_Construct_UClass_AAuraCharacterBase();
AURA_API UClass* Z_Construct_UClass_AAuraEnemy();
AURA_API UClass* Z_Construct_UClass_AAuraEnemy_NoRegister();
AURA_API UClass* Z_Construct_UClass_UEnemyInterface_NoRegister();
AURA_API UEnum* Z_Construct_UEnum_Aura_ECharacterClass();
AURA_API UFunction* Z_Construct_UDelegateFunction_Aura_OnAttributeChangedSignature__DelegateSignature();
UMG_API UClass* Z_Construct_UClass_UWidgetComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_Aura();
// End Cross Module References
// Begin Class AAuraEnemy
void AAuraEnemy::StaticRegisterNativesAAuraEnemy()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AAuraEnemy);
UClass* Z_Construct_UClass_AAuraEnemy_NoRegister()
{
return AAuraEnemy::StaticClass();
}
struct Z_Construct_UClass_AAuraEnemy_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "HideCategories", "Navigation" },
{ "IncludePath", "Character/AuraEnemy.h" },
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnHealthChanged_MetaData[] = {
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnMaxHealthChanged_MetaData[] = {
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHitReacting_MetaData[] = {
{ "Category", "Combat" },
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BaseWalkSpeed_MetaData[] = {
{ "Category", "Combat" },
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LifeSpan_MetaData[] = {
{ "Category", "Combat" },
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Level_MetaData[] = {
{ "Category", "Character Class Defaults" },
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = {
{ "Category", "Character Class Defaults" },
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CharacterClass_MetaData[] = {
{ "Category", "Character Class Defaults" },
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HealthBar_MetaData[] = {
{ "Category", "AuraEnemy" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnHealthChanged;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnMaxHealthChanged;
static void NewProp_bHitReacting_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHitReacting;
static const UECodeGen_Private::FFloatPropertyParams NewProp_BaseWalkSpeed;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LifeSpan;
static const UECodeGen_Private::FIntPropertyParams NewProp_Level;
static const UECodeGen_Private::FTextPropertyParams NewProp_Name;
static const UECodeGen_Private::FBytePropertyParams NewProp_CharacterClass_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_CharacterClass;
static const UECodeGen_Private::FObjectPropertyParams NewProp_HealthBar;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<AAuraEnemy>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnHealthChanged = { "OnHealthChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, OnHealthChanged), Z_Construct_UDelegateFunction_Aura_OnAttributeChangedSignature__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnHealthChanged_MetaData), NewProp_OnHealthChanged_MetaData) }; // 1564251299
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnMaxHealthChanged = { "OnMaxHealthChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, OnMaxHealthChanged), Z_Construct_UDelegateFunction_Aura_OnAttributeChangedSignature__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnMaxHealthChanged_MetaData), NewProp_OnMaxHealthChanged_MetaData) }; // 1564251299
void Z_Construct_UClass_AAuraEnemy_Statics::NewProp_bHitReacting_SetBit(void* Obj)
{
((AAuraEnemy*)Obj)->bHitReacting = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_bHitReacting = { "bHitReacting", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AAuraEnemy), &Z_Construct_UClass_AAuraEnemy_Statics::NewProp_bHitReacting_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHitReacting_MetaData), NewProp_bHitReacting_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_BaseWalkSpeed = { "BaseWalkSpeed", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, BaseWalkSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BaseWalkSpeed_MetaData), NewProp_BaseWalkSpeed_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_LifeSpan = { "LifeSpan", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, LifeSpan), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LifeSpan_MetaData), NewProp_LifeSpan_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Level = { "Level", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, Level), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Level_MetaData), NewProp_Level_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass = { "CharacterClass", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, CharacterClass), Z_Construct_UEnum_Aura_ECharacterClass, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CharacterClass_MetaData), NewProp_CharacterClass_MetaData) }; // 1307390188
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_HealthBar = { "HealthBar", nullptr, (EPropertyFlags)0x01240800000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, HealthBar), Z_Construct_UClass_UWidgetComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HealthBar_MetaData), NewProp_HealthBar_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraEnemy_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnHealthChanged,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnMaxHealthChanged,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_bHitReacting,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_BaseWalkSpeed,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_LifeSpan,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Level,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Name,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_HealthBar,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraEnemy_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_AAuraEnemy_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AAuraCharacterBase,
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraEnemy_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_AAuraEnemy_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UEnemyInterface_NoRegister, (int32)VTABLE_OFFSET(AAuraEnemy, IEnemyInterface), false }, // 3481076190
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AAuraEnemy_Statics::ClassParams = {
&AAuraEnemy::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_AAuraEnemy_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_AAuraEnemy_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x009000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraEnemy_Statics::Class_MetaDataParams), Z_Construct_UClass_AAuraEnemy_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_AAuraEnemy()
{
if (!Z_Registration_Info_UClass_AAuraEnemy.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AAuraEnemy.OuterSingleton, Z_Construct_UClass_AAuraEnemy_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AAuraEnemy.OuterSingleton;
}
template<> AURA_API UClass* StaticClass<AAuraEnemy>()
{
return AAuraEnemy::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AAuraEnemy);
AAuraEnemy::~AAuraEnemy() {}
// End Class AAuraEnemy
// Begin Registration
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_AAuraEnemy, AAuraEnemy::StaticClass, TEXT("AAuraEnemy"), &Z_Registration_Info_UClass_AAuraEnemy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraEnemy), 87268585U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_2090846378(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS