// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Aura/Public/Character/AuraEnemy.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS void EmptyLinkFunctionForGeneratedCodeAuraEnemy() {} // Begin Cross Module References AURA_API UClass* Z_Construct_UClass_AAuraCharacterBase(); AURA_API UClass* Z_Construct_UClass_AAuraEnemy(); AURA_API UClass* Z_Construct_UClass_AAuraEnemy_NoRegister(); AURA_API UClass* Z_Construct_UClass_UEnemyInterface_NoRegister(); AURA_API UEnum* Z_Construct_UEnum_Aura_ECharacterClass(); AURA_API UFunction* Z_Construct_UDelegateFunction_Aura_OnAttributeChangedSignature__DelegateSignature(); UMG_API UClass* Z_Construct_UClass_UWidgetComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_Aura(); // End Cross Module References // Begin Class AAuraEnemy void AAuraEnemy::StaticRegisterNativesAAuraEnemy() { } IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AAuraEnemy); UClass* Z_Construct_UClass_AAuraEnemy_NoRegister() { return AAuraEnemy::StaticClass(); } struct Z_Construct_UClass_AAuraEnemy_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { #if !UE_BUILD_SHIPPING { "Comment", "/**\n * \n */" }, #endif { "HideCategories", "Navigation" }, { "IncludePath", "Character/AuraEnemy.h" }, { "ModuleRelativePath", "Public/Character/AuraEnemy.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnHealthChanged_MetaData[] = { { "ModuleRelativePath", "Public/Character/AuraEnemy.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnMaxHealthChanged_MetaData[] = { { "ModuleRelativePath", "Public/Character/AuraEnemy.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHitReacting_MetaData[] = { { "Category", "Combat" }, { "ModuleRelativePath", "Public/Character/AuraEnemy.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BaseWalkSpeed_MetaData[] = { { "Category", "Combat" }, { "ModuleRelativePath", "Public/Character/AuraEnemy.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LifeSpan_MetaData[] = { { "Category", "Combat" }, { "ModuleRelativePath", "Public/Character/AuraEnemy.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Level_MetaData[] = { { "Category", "Character Class Defaults" }, { "ModuleRelativePath", "Public/Character/AuraEnemy.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = { { "Category", "Character Class Defaults" }, { "ModuleRelativePath", "Public/Character/AuraEnemy.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CharacterClass_MetaData[] = { { "Category", "Character Class Defaults" }, { "ModuleRelativePath", "Public/Character/AuraEnemy.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HealthBar_MetaData[] = { { "Category", "AuraEnemy" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Character/AuraEnemy.h" }, }; #endif // WITH_METADATA static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnHealthChanged; static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnMaxHealthChanged; static void NewProp_bHitReacting_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bHitReacting; static const UECodeGen_Private::FFloatPropertyParams NewProp_BaseWalkSpeed; static const UECodeGen_Private::FFloatPropertyParams NewProp_LifeSpan; static const UECodeGen_Private::FIntPropertyParams NewProp_Level; static const UECodeGen_Private::FTextPropertyParams NewProp_Name; static const UECodeGen_Private::FBytePropertyParams NewProp_CharacterClass_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_CharacterClass; static const UECodeGen_Private::FObjectPropertyParams NewProp_HealthBar; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnHealthChanged = { "OnHealthChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, OnHealthChanged), Z_Construct_UDelegateFunction_Aura_OnAttributeChangedSignature__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnHealthChanged_MetaData), NewProp_OnHealthChanged_MetaData) }; // 1564251299 const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnMaxHealthChanged = { "OnMaxHealthChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, OnMaxHealthChanged), Z_Construct_UDelegateFunction_Aura_OnAttributeChangedSignature__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnMaxHealthChanged_MetaData), NewProp_OnMaxHealthChanged_MetaData) }; // 1564251299 void Z_Construct_UClass_AAuraEnemy_Statics::NewProp_bHitReacting_SetBit(void* Obj) { ((AAuraEnemy*)Obj)->bHitReacting = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_bHitReacting = { "bHitReacting", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AAuraEnemy), &Z_Construct_UClass_AAuraEnemy_Statics::NewProp_bHitReacting_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHitReacting_MetaData), NewProp_bHitReacting_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_BaseWalkSpeed = { "BaseWalkSpeed", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, BaseWalkSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BaseWalkSpeed_MetaData), NewProp_BaseWalkSpeed_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_LifeSpan = { "LifeSpan", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, LifeSpan), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LifeSpan_MetaData), NewProp_LifeSpan_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Level = { "Level", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, Level), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Level_MetaData), NewProp_Level_MetaData) }; const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass = { "CharacterClass", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, CharacterClass), Z_Construct_UEnum_Aura_ECharacterClass, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CharacterClass_MetaData), NewProp_CharacterClass_MetaData) }; // 1307390188 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_HealthBar = { "HealthBar", nullptr, (EPropertyFlags)0x01240800000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, HealthBar), Z_Construct_UClass_UWidgetComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HealthBar_MetaData), NewProp_HealthBar_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraEnemy_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnHealthChanged, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnMaxHealthChanged, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_bHitReacting, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_BaseWalkSpeed, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_LifeSpan, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Level, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Name, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_HealthBar, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraEnemy_Statics::PropPointers) < 2048); UObject* (*const Z_Construct_UClass_AAuraEnemy_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AAuraCharacterBase, (UObject* (*)())Z_Construct_UPackage__Script_Aura, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraEnemy_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_AAuraEnemy_Statics::InterfaceParams[] = { { Z_Construct_UClass_UEnemyInterface_NoRegister, (int32)VTABLE_OFFSET(AAuraEnemy, IEnemyInterface), false }, // 3481076190 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_AAuraEnemy_Statics::ClassParams = { &AAuraEnemy::StaticClass, "Game", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_AAuraEnemy_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_AAuraEnemy_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x009000A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraEnemy_Statics::Class_MetaDataParams), Z_Construct_UClass_AAuraEnemy_Statics::Class_MetaDataParams) }; UClass* Z_Construct_UClass_AAuraEnemy() { if (!Z_Registration_Info_UClass_AAuraEnemy.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AAuraEnemy.OuterSingleton, Z_Construct_UClass_AAuraEnemy_Statics::ClassParams); } return Z_Registration_Info_UClass_AAuraEnemy.OuterSingleton; } template<> AURA_API UClass* StaticClass() { return AAuraEnemy::StaticClass(); } DEFINE_VTABLE_PTR_HELPER_CTOR(AAuraEnemy); AAuraEnemy::~AAuraEnemy() {} // End Class AAuraEnemy // Begin Registration struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_AAuraEnemy, AAuraEnemy::StaticClass, TEXT("AAuraEnemy"), &Z_Registration_Info_UClass_AAuraEnemy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraEnemy), 87268585U) }, }; }; static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_2090846378(TEXT("/Script/Aura"), Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics::ClassInfo), nullptr, 0, nullptr, 0); // End Registration PRAGMA_ENABLE_DEPRECATION_WARNINGS