Fixing the IEnemyInterface unresolved error... now onto the AActor * to IEnemyInterface * issue. :(
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@@ -19,6 +19,7 @@ class AURA_API AAuraEnemy : public AAuraCharacterBase, public IEnemyInterface
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public:
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AAuraEnemy();
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bool bHighlighted = false;
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//Enemy Interface
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virtual void HighlightActor() override;
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virtual void UnHighlightActor() override;
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