Fixing the IEnemyInterface unresolved error... now onto the AActor * to IEnemyInterface * issue. :(

This commit is contained in:
2025-10-14 23:08:38 -04:00
parent bd3cffb444
commit f9e12b6ba9
20 changed files with 9543 additions and 9546 deletions

View File

@@ -20,6 +20,7 @@ AAuraEnemy::AAuraEnemy()
void AAuraEnemy::HighlightActor()
{
bHighlighted = true;
GetMesh()->SetRenderCustomDepth(true);
GetMesh()->SetCustomDepthStencilValue(250.f);
Weapon->SetRenderCustomDepth(true);
@@ -28,6 +29,7 @@ void AAuraEnemy::HighlightActor()
void AAuraEnemy::UnHighlightActor()
{
bHighlighted = false;
GetMesh()->SetRenderCustomDepth(false);
Weapon->SetRenderCustomDepth(false);
}