Fixing the IEnemyInterface unresolved error... now onto the AActor * to IEnemyInterface * issue. :(
This commit is contained in:
@@ -20,6 +20,7 @@ AAuraEnemy::AAuraEnemy()
|
||||
|
||||
void AAuraEnemy::HighlightActor()
|
||||
{
|
||||
bHighlighted = true;
|
||||
GetMesh()->SetRenderCustomDepth(true);
|
||||
GetMesh()->SetCustomDepthStencilValue(250.f);
|
||||
Weapon->SetRenderCustomDepth(true);
|
||||
@@ -28,6 +29,7 @@ void AAuraEnemy::HighlightActor()
|
||||
|
||||
void AAuraEnemy::UnHighlightActor()
|
||||
{
|
||||
bHighlighted = false;
|
||||
GetMesh()->SetRenderCustomDepth(false);
|
||||
Weapon->SetRenderCustomDepth(false);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user