I hate exclamation points.

This commit is contained in:
2025-10-17 17:54:45 -04:00
parent cff898ff29
commit f479394375
32 changed files with 10916 additions and 14094 deletions

View File

@@ -27,7 +27,7 @@ void EmptyLinkFunctionForGeneratedCodeAura_init() {}
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000000,
0xDECECA09,
0x43584693,
0x13EFCB18,
METADATA_PARAMS(0, nullptr)
};
@@ -35,5 +35,5 @@ void EmptyLinkFunctionForGeneratedCodeAura_init() {}
}
return Z_Registration_Info_UPackage__Script_Aura.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Aura(Z_Construct_UPackage__Script_Aura, TEXT("/Script/Aura"), Z_Registration_Info_UPackage__Script_Aura, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xDECECA09, 0x13EFCB18));
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Aura(Z_Construct_UPackage__Script_Aura, TEXT("/Script/Aura"), Z_Registration_Info_UPackage__Script_Aura, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x43584693, 0x13EFCB18));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -1,28 +1,28 @@
E:\Unreal\Aura\Source\Aura\Public\AuraAssetManager.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AttributeInfo.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAttributeSet.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AuraDataAsset.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemComponent.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxMana.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Tasks\TargetDataUnderMouse.h
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacterBase.h
E:\Unreal\Aura\Source\Aura\Public\Character\AuraEnemy.h
E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputComponent.h
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacter.h
E:\Unreal\Aura\Source\Aura\Public\Actor\AuraProjectile.h
E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputConfig.h
E:\Unreal\Aura\Source\Aura\Public\UI\HUD\AuraHUD.h
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AuraWidgetController.h
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AttributeMenuWidgetController.h
E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerState.h
E:\Unreal\Aura\Source\Aura\Public\UI\Widget\AuraUserWidget.h
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\OverlayWidgetController.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraProjectileSpell.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxHealth.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\GameplayAbility\AuraGameplayAbility.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAttributeSet.h
E:\Unreal\Aura\Source\Aura\Public\Actor\AuraProjectile.h
E:\Unreal\Aura\Source\Aura\Public\Actor\AuraEffectActor.h
E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AttributeInfo.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemLibrary.h
E:\Unreal\Aura\Source\Aura\Public\Game\AuraGameMode.h
E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerController.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxMana.h
E:\Unreal\Aura\Source\Aura\Public\Actor\AuraEffectActor.h
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacter.h
E:\Unreal\Aura\Source\Aura\Public\Character\AuraEnemy.h
E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerState.h
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\OverlayWidgetController.h
E:\Unreal\Aura\Source\Aura\Public\UI\Widget\AuraUserWidget.h
E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputComponent.h
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AuraWidgetController.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemComponent.h
E:\Unreal\Aura\Source\Aura\Public\UI\HUD\AuraHUD.h
E:\Unreal\Aura\Source\Aura\Public\Interact\EnemyInterface.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Tasks\TargetDataUnderMouse.h
E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputConfig.h
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacterBase.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemLibrary.h
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AttributeMenuWidgetController.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AuraDataAsset.h
E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h