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a/Intermediate/Build/SourceFileCache.bin b/Intermediate/Build/SourceFileCache.bin index 4e7acfd..8a70c3e 100644 Binary files a/Intermediate/Build/SourceFileCache.bin and b/Intermediate/Build/SourceFileCache.bin differ diff --git a/Intermediate/Build/Win64/ActionHistory.bin b/Intermediate/Build/Win64/ActionHistory.bin index 616d073..1cc7115 100644 Binary files a/Intermediate/Build/Win64/ActionHistory.bin and b/Intermediate/Build/Win64/ActionHistory.bin differ diff --git a/Intermediate/Build/Win64/AuraEditor/DebugGame/AuraEditor.uhtmanifest b/Intermediate/Build/Win64/AuraEditor/DebugGame/AuraEditor.uhtmanifest index ad9bb7d..71a66ff 100644 --- a/Intermediate/Build/Win64/AuraEditor/DebugGame/AuraEditor.uhtmanifest +++ b/Intermediate/Build/Win64/AuraEditor/DebugGame/AuraEditor.uhtmanifest @@ -5,20 +5,33 @@ "ExternalDependenciesFile": "E:\\Unreal\\Aura\\Intermediate\\Build\\Win64\\AuraEditor\\DebugGame\\AuraEditor.deps", "Modules": [ { - "Name": "Renderer", + "Name": "AudioMixer", 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"E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioMixer\\Classes\\SubmixEffects\\AudioMixerSubmixEffectReverb.h" + ], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioMixer\\Public\\AudioBusSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioMixer\\Public\\AudioDeviceNotificationSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioMixer\\Public\\AudioMixerBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioMixer\\Public\\AudioMixerDevice.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioMixer\\Public\\Quartz\\QuartzSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioMixer\\Public\\Components\\SynthComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioMixer\\Public\\Quartz\\AudioMixerClockHandle.h" + ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Renderer\\Private\\SparseVolumeTexture\\SparseVolumeTextureViewerComponent.h" + 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"E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Services\\BTService_DefaultFocus.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Services\\BTService_RunEQS.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Services\\BTService_BlueprintBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_BlackboardBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_BlueprintBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_FinishWithResult.h", @@ -2183,108 +2005,108 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_MakeNoise.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_MoveDirectlyToward.h", 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"E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusEditorGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusSourceFactory.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OptimusEditor\\UHT\\OptimusEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "Aura", "ModuleType": "GameRuntime", @@ -17184,34 +17184,34 @@ "OutputDirectory": "E:\\Unreal\\Aura\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Aura\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\AuraAbilitySystemComponent.h", - 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"E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\Widget\\AuraUserWidget.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\AuraAttributeSet.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\Data\\AuraDataAsset.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Actor\\AuraProjectile.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Actor\\AuraEffectActor.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\Tasks\\TargetDataUnderMouse.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\AuraProjectileSpell.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Character\\AuraEnemy.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Character\\AuraCharacter.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Input\\AuraInputComponent.h", "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Interact\\EnemyInterface.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\HUD\\AuraHUD.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\WidgetController\\AttributeMenuWidgetController.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Player\\AuraPlayerController.h", "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Player\\AuraPlayerState.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\HUD\\AuraHUD.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Game\\AuraGameMode.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Interact\\CombatInterface.h", "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\WidgetController\\OverlayWidgetController.h", "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\WidgetController\\AuraWidgetController.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\AuraProjectileSpell.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\Data\\AttributeInfo.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Actor\\AuraEffectActor.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Actor\\AuraProjectile.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AuraAssetManager.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\Tasks\\TargetDataUnderMouse.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Character\\AuraEnemy.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Interact\\CombatInterface.h" + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Input\\AuraInputConfig.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\Widget\\AuraUserWidget.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\WidgetController\\AttributeMenuWidgetController.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\AuraAbilitySystemComponent.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\MMC\\MMC_MaxMana.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Character\\AuraCharacterBase.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\GameplayAbility\\AuraGameplayAbility.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\Data\\AttributeInfo.h" ], "InternalHeaders": [], "PrivateHeaders": [], diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Aura.init.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Aura.init.gen.cpp index cba89a9..b9c961d 100644 --- a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Aura.init.gen.cpp +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Aura.init.gen.cpp @@ -27,7 +27,7 @@ void EmptyLinkFunctionForGeneratedCodeAura_init() {} SingletonFuncArray, UE_ARRAY_COUNT(SingletonFuncArray), PKG_CompiledIn | 0x00000000, - 0xDECECA09, + 0x43584693, 0x13EFCB18, METADATA_PARAMS(0, nullptr) }; @@ -35,5 +35,5 @@ void EmptyLinkFunctionForGeneratedCodeAura_init() {} } return Z_Registration_Info_UPackage__Script_Aura.OuterSingleton; } - static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Aura(Z_Construct_UPackage__Script_Aura, TEXT("/Script/Aura"), Z_Registration_Info_UPackage__Script_Aura, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xDECECA09, 0x13EFCB18)); + static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Aura(Z_Construct_UPackage__Script_Aura, TEXT("/Script/Aura"), Z_Registration_Info_UPackage__Script_Aura, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x43584693, 0x13EFCB18)); PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Timestamp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Timestamp index c007123..61c5199 100644 --- a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Timestamp +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Timestamp @@ -1,28 +1,28 @@ E:\Unreal\Aura\Source\Aura\Public\AuraAssetManager.h -E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AttributeInfo.h +E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAttributeSet.h +E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AuraDataAsset.h +E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemComponent.h +E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxMana.h +E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Tasks\TargetDataUnderMouse.h +E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacterBase.h +E:\Unreal\Aura\Source\Aura\Public\Character\AuraEnemy.h +E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputComponent.h +E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacter.h +E:\Unreal\Aura\Source\Aura\Public\Actor\AuraProjectile.h +E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputConfig.h +E:\Unreal\Aura\Source\Aura\Public\UI\HUD\AuraHUD.h +E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AuraWidgetController.h +E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AttributeMenuWidgetController.h +E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerState.h +E:\Unreal\Aura\Source\Aura\Public\UI\Widget\AuraUserWidget.h +E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\OverlayWidgetController.h E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraProjectileSpell.h E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxHealth.h E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\GameplayAbility\AuraGameplayAbility.h -E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAttributeSet.h -E:\Unreal\Aura\Source\Aura\Public\Actor\AuraProjectile.h +E:\Unreal\Aura\Source\Aura\Public\Actor\AuraEffectActor.h +E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h +E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AttributeInfo.h +E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemLibrary.h E:\Unreal\Aura\Source\Aura\Public\Game\AuraGameMode.h E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerController.h -E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxMana.h -E:\Unreal\Aura\Source\Aura\Public\Actor\AuraEffectActor.h -E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacter.h -E:\Unreal\Aura\Source\Aura\Public\Character\AuraEnemy.h -E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerState.h -E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\OverlayWidgetController.h -E:\Unreal\Aura\Source\Aura\Public\UI\Widget\AuraUserWidget.h -E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputComponent.h -E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AuraWidgetController.h -E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemComponent.h -E:\Unreal\Aura\Source\Aura\Public\UI\HUD\AuraHUD.h E:\Unreal\Aura\Source\Aura\Public\Interact\EnemyInterface.h -E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Tasks\TargetDataUnderMouse.h -E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputConfig.h -E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacterBase.h -E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemLibrary.h -E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AttributeMenuWidgetController.h -E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AuraDataAsset.h -E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h diff --git a/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/DependencyCache.bin b/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/DependencyCache.bin index 1912edb..4d4c469 100644 Binary files a/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/DependencyCache.bin and b/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/DependencyCache.bin differ diff --git a/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/Makefile.bin b/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/Makefile.bin index 649bbd2..b0b56ac 100644 Binary files a/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/Makefile.bin and b/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/Makefile.bin differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Aura.init.gen.cpp.obj b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Aura.init.gen.cpp.obj index 549b0db..340b5e5 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Aura.init.gen.cpp.obj and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Aura.init.gen.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraProjectileSpell.cpp.obj b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraProjectileSpell.cpp.obj index 66a6120..11406ad 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraProjectileSpell.cpp.obj and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraProjectileSpell.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json index 48a15ea..d5e0f51 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json @@ -8,27 +8,52 @@ "AuraAbilitySystemLibrary.gen.cpp.obj", "AuraAssetManager.gen.cpp.obj", "AuraAttributeSet.gen.cpp.obj", + "AuraCharacter.gen.cpp.obj", + "AuraCharacterBase.gen.cpp.obj", "AuraDataAsset.gen.cpp.obj", "AuraEffectActor.gen.cpp.obj", + "AuraEnemy.gen.cpp.obj", "AuraGameMode.gen.cpp.obj", + "AuraGameplayAbility.gen.cpp.obj", "AuraHUD.gen.cpp.obj", + "AuraInputComponent.gen.cpp.obj", + "AuraInputConfig.gen.cpp.obj", + "AuraPlayerController.gen.cpp.obj", "AuraPlayerState.gen.cpp.obj", + "AuraProjectile.gen.cpp.obj", + "AuraProjectileSpell.gen.cpp.obj", "AuraUserWidget.gen.cpp.obj", "AuraWidgetController.gen.cpp.obj", + "CombatInterface.gen.cpp.obj", "EnemyInterface.gen.cpp.obj", "MMC_MaxHealth.gen.cpp.obj", "MMC_MaxMana.gen.cpp.obj", "OverlayWidgetController.gen.cpp.obj", + "TargetDataUnderMouse.gen.cpp.obj", "PerModuleInline.gen.cpp.obj", + "Aura.cpp.obj", + "AuraAbilitySystemComponent.cpp.obj", "AuraAbilitySystemLibrary.cpp.obj", + "AuraAttributeSet.cpp.obj", "AttributeInfo.cpp.obj", "AuraDataAsset.cpp.obj", + "AuraGameplayAbility.cpp.obj", "MMC_MaxHealth.cpp.obj", "MMC_MaxMana.cpp.obj", + "TargetDataUnderMouse.cpp.obj", "AuraEffectActor.cpp.obj", + "AuraProjectile.cpp.obj", + "AuraAssetManager.cpp.obj", + "AuraGameplayTags.cpp.obj", "AuraCharacter.cpp.obj", + "AuraCharacterBase.cpp.obj", + "AuraEnemy.cpp.obj", "AuraGameMode.cpp.obj", + "AuraInputComponent.cpp.obj", + "AuraInputConfig.cpp.obj", + "CombatInterface.cpp.obj", "EnemyInterface.cpp.obj", + "AuraPlayerController.cpp.obj", "AuraPlayerState.cpp.obj", "AuraHUD.cpp.obj", "AttributeMenuWidgetController.cpp.obj", @@ -36,32 +61,7 @@ "OverlayWidgetController.cpp.obj", "AuraUserWidget.cpp.obj", "Aura.init.gen.cpp.obj", - "AuraCharacter.gen.cpp.obj", - "AuraCharacterBase.gen.cpp.obj", - "AuraEnemy.gen.cpp.obj", - "AuraGameplayAbility.gen.cpp.obj", - "AuraInputComponent.gen.cpp.obj", - "AuraInputConfig.gen.cpp.obj", - "AuraPlayerController.gen.cpp.obj", - "AuraProjectile.gen.cpp.obj", - "AuraProjectileSpell.gen.cpp.obj", - "CombatInterface.gen.cpp.obj", - "TargetDataUnderMouse.gen.cpp.obj", - "Aura.cpp.obj", - "AuraAbilitySystemComponent.cpp.obj", - "AuraAttributeSet.cpp.obj", - "AuraProjectileSpell.cpp.obj", - "AuraGameplayAbility.cpp.obj", - "TargetDataUnderMouse.cpp.obj", - "AuraProjectile.cpp.obj", - "AuraAssetManager.cpp.obj", - "AuraGameplayTags.cpp.obj", - "AuraCharacterBase.cpp.obj", - "AuraEnemy.cpp.obj", - "AuraInputComponent.cpp.obj", - "AuraInputConfig.cpp.obj", - "CombatInterface.cpp.obj", - "AuraPlayerController.cpp.obj" + "AuraProjectileSpell.cpp.obj" ] } } \ No newline at end of file diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json.old b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json.old index c93a37a..7129ede 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json.old +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json.old @@ -8,60 +8,60 @@ "AuraAbilitySystemLibrary.gen.cpp.obj", "AuraAssetManager.gen.cpp.obj", "AuraAttributeSet.gen.cpp.obj", + "AuraCharacter.gen.cpp.obj", + "AuraCharacterBase.gen.cpp.obj", "AuraDataAsset.gen.cpp.obj", "AuraEffectActor.gen.cpp.obj", + "AuraEnemy.gen.cpp.obj", "AuraGameMode.gen.cpp.obj", + "AuraGameplayAbility.gen.cpp.obj", "AuraHUD.gen.cpp.obj", + "AuraInputComponent.gen.cpp.obj", + "AuraInputConfig.gen.cpp.obj", + "AuraPlayerController.gen.cpp.obj", "AuraPlayerState.gen.cpp.obj", + "AuraProjectile.gen.cpp.obj", + "AuraProjectileSpell.gen.cpp.obj", "AuraUserWidget.gen.cpp.obj", "AuraWidgetController.gen.cpp.obj", + "CombatInterface.gen.cpp.obj", "EnemyInterface.gen.cpp.obj", "MMC_MaxHealth.gen.cpp.obj", "MMC_MaxMana.gen.cpp.obj", "OverlayWidgetController.gen.cpp.obj", + "TargetDataUnderMouse.gen.cpp.obj", "PerModuleInline.gen.cpp.obj", + "Aura.cpp.obj", "AuraAbilitySystemComponent.cpp.obj", "AuraAbilitySystemLibrary.cpp.obj", + "AuraAttributeSet.cpp.obj", + "AuraProjectileSpell.cpp.obj", "AttributeInfo.cpp.obj", "AuraDataAsset.cpp.obj", + "AuraGameplayAbility.cpp.obj", "MMC_MaxHealth.cpp.obj", "MMC_MaxMana.cpp.obj", + "TargetDataUnderMouse.cpp.obj", "AuraEffectActor.cpp.obj", + "AuraProjectile.cpp.obj", + "AuraAssetManager.cpp.obj", + "AuraGameplayTags.cpp.obj", "AuraCharacter.cpp.obj", + "AuraCharacterBase.cpp.obj", + "AuraEnemy.cpp.obj", "AuraGameMode.cpp.obj", + "AuraInputComponent.cpp.obj", + "AuraInputConfig.cpp.obj", + "CombatInterface.cpp.obj", "EnemyInterface.cpp.obj", + "AuraPlayerController.cpp.obj", "AuraPlayerState.cpp.obj", "AuraHUD.cpp.obj", "AttributeMenuWidgetController.cpp.obj", "AuraWidgetController.cpp.obj", "OverlayWidgetController.cpp.obj", "AuraUserWidget.cpp.obj", - "Aura.init.gen.cpp.obj", - "AuraCharacter.gen.cpp.obj", - "AuraCharacterBase.gen.cpp.obj", - "AuraEnemy.gen.cpp.obj", - "AuraGameplayAbility.gen.cpp.obj", - "AuraInputComponent.gen.cpp.obj", - "AuraInputConfig.gen.cpp.obj", - "AuraPlayerController.gen.cpp.obj", - "AuraProjectile.gen.cpp.obj", - "AuraProjectileSpell.gen.cpp.obj", - "CombatInterface.gen.cpp.obj", - "TargetDataUnderMouse.gen.cpp.obj", - "Aura.cpp.obj", - "AuraAttributeSet.cpp.obj", - "AuraProjectileSpell.cpp.obj", - "AuraGameplayAbility.cpp.obj", - "TargetDataUnderMouse.cpp.obj", - "AuraProjectile.cpp.obj", - "AuraAssetManager.cpp.obj", - "AuraGameplayTags.cpp.obj", - "AuraCharacterBase.cpp.obj", - "AuraEnemy.cpp.obj", - "AuraInputComponent.cpp.obj", - "AuraInputConfig.cpp.obj", - "CombatInterface.cpp.obj", - "AuraPlayerController.cpp.obj" + "Aura.init.gen.cpp.obj" ] } } \ No newline at end of file diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp index ddffb4f..4065e0f 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp @@ -5,27 +5,52 @@ #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemLibrary.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAssetManager.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAttributeSet.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacter.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacterBase.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraDataAsset.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEffectActor.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEnemy.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraGameMode.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraGameplayAbility.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraHUD.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraInputComponent.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraInputConfig.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerController.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerState.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraProjectile.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraProjectileSpell.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraUserWidget.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraWidgetController.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/CombatInterface.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/EnemyInterface.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxHealth.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxMana.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/OverlayWidgetController.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/TargetDataUnderMouse.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/PerModuleInline.gen.cpp" +#include "E:/Unreal/Aura/Source/Aura/Aura.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAbilitySystemComponent.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAbilitySystemLibrary.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAttributeSet.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/Data/AttributeInfo.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/Data/AuraDataAsset.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/GameplayAbility/AuraGameplayAbility.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/MMC/MMC_MaxHealth.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/MMC/MMC_MaxMana.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/Tasks/TargetDataUnderMouse.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Actor/AuraEffectActor.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Actor/AuraProjectile.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AuraAssetManager.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AuraGameplayTags.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraCharacter.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraCharacterBase.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraEnemy.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Game/AuraGameMode.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Input/AuraInputComponent.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Input/AuraInputConfig.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Interact/CombatInterface.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Interact/EnemyInterface.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Player/AuraPlayerController.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Player/AuraPlayerState.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/UI/HUD/AuraHUD.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/UI/WidgetController/AttributeMenuWidgetController.cpp" diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.dep.json b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.dep.json index 7cd6e82..f84ab4b 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.dep.json +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.dep.json @@ -97,12 +97,36 @@ "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraattributeset.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\abilitysystem\\auraattributeset.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraattributeset.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacter.gen.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\character\\auracharacter.h", + "e:\\unreal\\aura\\source\\aura\\public\\character\\auracharacterbase.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysysteminterface.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysysteminterface.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\character.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\charactermovementreplication.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\net\\core\\public\\net\\core\\nettoken\\nettokenexportcontext.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\iris\\core\\public\\iris\\serialization\\irisobjectreferencepackagemap.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\iriscore\\uht\\irisobjectreferencepackagemap.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\charactermovementreplication.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\rootmotionsource.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\rootmotionsource.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\character.generated.h", + "e:\\unreal\\aura\\source\\aura\\public\\interact\\combatinterface.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\combatinterface.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacterbase.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacter.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacterbase.gen.cpp", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auradataasset.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\abilitysystem\\data\\auradataasset.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auradataasset.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraeffectactor.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\actor\\auraeffectactor.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraeffectactor.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraenemy.gen.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\character\\auraenemy.h", + "e:\\unreal\\aura\\source\\aura\\public\\interact\\enemyinterface.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\enemyinterface.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraenemy.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auragamemode.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\game\\auragamemode.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\gamemodebase.h", @@ -110,6 +134,7 @@ "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\serverstatreplicator.generated.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\gamemodebase.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auragamemode.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auragameplayability.gen.cpp", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\aurahud.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\ui\\hud\\aurahud.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\hud.h", @@ -118,13 +143,36 @@ "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\debugtextinfo.generated.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\hud.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\aurahud.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\aurainputcomponent.gen.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\input\\aurainputcomponent.h", + "e:\\unreal\\aura\\source\\aura\\public\\input\\aurainputconfig.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\aurainputconfig.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\enhancedinputcomponent.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputaction.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputmodifiers.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputactionvalue.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputactionvalue.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputmodifiers.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputtriggers.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputtriggers.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputaction.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\enhancedinputcomponent.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\aurainputcomponent.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\aurainputconfig.gen.cpp", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraplayercontroller.gen.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\player\\auraplayercontroller.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraplayercontroller.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraplayerstate.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\player\\auraplayerstate.h", - "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysysteminterface.h", - "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysysteminterface.generated.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\playerstate.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\playerstate.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraplayerstate.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraprojectile.gen.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\actor\\auraprojectile.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraprojectile.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraprojectilespell.gen.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\abilitysystem\\auraprojectilespell.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraprojectilespell.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\aurauserwidget.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\ui\\widget\\aurauserwidget.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\umg\\public\\blueprint\\userwidget.h", @@ -161,9 +209,8 @@ "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\umg\\uht\\userwidget.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\aurauserwidget.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\aurawidgetcontroller.gen.cpp", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\combatinterface.gen.cpp", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\enemyinterface.gen.cpp", - "e:\\unreal\\aura\\source\\aura\\public\\interact\\enemyinterface.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\enemyinterface.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\mmc_maxhealth.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\abilitysystem\\mmc\\mmc_maxhealth.h", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\gameplaymodmagnitudecalculation.h", @@ -175,8 +222,17 @@ "e:\\unreal\\aura\\source\\aura\\public\\abilitysystem\\mmc\\mmc_maxmana.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\mmc_maxmana.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\overlaywidgetcontroller.gen.cpp", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\targetdataundermouse.gen.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\abilitysystem\\tasks\\targetdataundermouse.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilities\\tasks\\abilitytask.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitytask.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\targetdataundermouse.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\x64\\unrealeditor\\debuggame\\aura\\permoduleinline.gen.cpp", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl", + "e:\\unreal\\aura\\source\\aura\\aura.cpp", + "e:\\unreal\\aura\\source\\aura\\aura.h", + "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\auraabilitysystemcomponent.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\auragameplaytags.h", "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\auraabilitysystemlibrary.cpp", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\kismet\\gameplaystatics.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\kismet\\kismetsystemlibrary.h", @@ -187,31 +243,123 @@ "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\kismet\\gameplaystaticstypes.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\gameplaystaticstypes.generated.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\gameplaystatics.generated.h", - "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\data\\attributeinfo.cpp", - "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\data\\auradataasset.cpp", - "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\mmc\\mmc_maxhealth.cpp", - "e:\\unreal\\aura\\source\\aura\\public\\interact\\combatinterface.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\combatinterface.generated.h", - "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\mmc\\mmc_maxmana.cpp", - "e:\\unreal\\aura\\source\\aura\\private\\actor\\auraeffectactor.cpp", + "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\auraattributeset.cpp", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysystemblueprintlibrary.h", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilities\\gameplayabilitytargetdatafilter.h", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayabilitytargetdatafilter.generated.h", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysystemblueprintlibrary.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\gameplayeffectextension.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\net\\unrealnetwork.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\net\\core\\public\\net\\core\\propertyconditions\\propertyconditions.h", + "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\data\\attributeinfo.cpp", + "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\data\\auradataasset.cpp", + "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\gameplayability\\auragameplayability.cpp", + "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\mmc\\mmc_maxhealth.cpp", + "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\mmc\\mmc_maxmana.cpp", + "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\tasks\\targetdataundermouse.cpp", + "e:\\unreal\\aura\\source\\aura\\private\\actor\\auraeffectactor.cpp", + "e:\\unreal\\aura\\source\\aura\\private\\actor\\auraprojectile.cpp", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagarafunctionlibrary.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaracomponentpool.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaracommon.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\particles\\particleperfstats.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaracomponentpoolmethodenum.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaracomponentpoolmethodenum.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaradefines.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagarascalabilitystate.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagarascalabilitystate.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaratickbehaviorenum.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaratickbehaviorenum.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaratypes.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagaracore\\public\\niagaracore.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagaracore\\uht\\niagaracore.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaratypes.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaracommon.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaracomponentpool.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\vectorvm\\public\\vectorvm.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\vectorvm\\public\\vectorvmexperimental.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\vectorvm\\public\\vectorvmserialization.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\vectorvm\\public\\vectorvmcommon.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\vectorvm\\uht\\vectorvmcommon.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\vectorvm\\public\\vectorvmlegacy.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagarasystem.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaraassettagdefinitions.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaraassettagdefinitions.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaradatasetcompileddata.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaradatasetcompileddata.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaradatasetaccessor.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaraeffecttype.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\ingameperformancetracker.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaraplatformset.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaraplatformset.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaraperfbaseline.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\particles\\particleperfstatsmanager.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaraperfbaseline.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaravalidationrule.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaravalidationrule.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaravalidationruleset.h", + 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"e:\\unreal\\aura\\source\\aura\\public\\character\\auracharacter.h", - "e:\\unreal\\aura\\source\\aura\\public\\character\\auracharacterbase.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\character.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\charactermovementreplication.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\net\\core\\public\\net\\core\\nettoken\\nettokenexportcontext.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\iris\\core\\public\\iris\\serialization\\irisobjectreferencepackagemap.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\iriscore\\uht\\irisobjectreferencepackagemap.generated.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\charactermovementreplication.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\rootmotionsource.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\rootmotionsource.generated.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\character.generated.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacterbase.generated.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacter.generated.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\charactermovementcomponent.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navigationavoidancetypes.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\navigationavoidancetypes.generated.h", @@ -223,8 +371,6 @@ "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\navmovementinterface.generated.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\pathfollowingagentinterface.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\pathfollowingagentinterface.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\movementcomponent.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\movementcomponent.generated.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\navmovementcomponent.generated.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\pawnmovementcomponent.generated.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\interfaces\\networkpredictioninterface.h", @@ -232,13 +378,208 @@ "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\charactermovementcomponentasync.h", 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"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\dataflowengine\\uht\\dataflowcontextobject.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\dataflowengine\\uht\\dataflowcontent.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\geometrycollectionengine\\uht\\geometrycollectionobject.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaos\\public\\geometrycollection\\recordedtransformtrack.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\coreuobject\\public\\serialization\\archivecountmem.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\chaos\\uht\\recordedtransformtrack.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaossolverengine\\public\\chaos\\chaosgameplayeventdispatcher.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaossolverengine\\public\\chaos\\chaoseventlistenercomponent.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\chaossolverengine\\uht\\chaoseventlistenercomponent.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaossolverengine\\public\\chaos\\chaosnotifyhandlerinterface.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\chaossolverengine\\uht\\chaosnotifyhandlerinterface.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\chaossolverengine\\uht\\chaosgameplayeventdispatcher.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\dataflow\\simulation\\public\\dataflow\\interfaces\\dataflowphysicsobject.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\dataflowsimulation\\uht\\dataflowphysicsobject.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\geometrycollectionengine\\uht\\geometrycollectioncomponent.generated.h", "e:\\unreal\\aura\\source\\aura\\private\\interact\\enemyinterface.cpp", + "e:\\unreal\\aura\\source\\aura\\private\\player\\auraplayercontroller.cpp", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\enhancedinputsubsystems.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\enhancedinputsubsysteminterface.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\enhancedplayerinput.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\playerinput.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\gesturerecognizer.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\keystate.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\playerinput.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\enhancedplayerinput.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\playermappablekeyslot.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\playermappablekeyslot.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\enhancedinputsubsysteminterface.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\enhancedinputsubsystems.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\navigationsystem\\public\\navigationpath.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\navigationsystem\\public\\navigationdata.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\navigationsystem\\public\\navigationsystemtypes.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\ai\\navigationsystemconfig.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\navigationsystemconfig.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navigationdatainterface.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\navigationdatainterface.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\navigationsystem\\uht\\navigationdata.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\navigationsystem\\uht\\navigationpath.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\navigationsystem\\public\\navigationsystem.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navigationdirtyelement.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navigationinvokerpriority.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\navigationinvokerpriority.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\ai\\navigationsystembase.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\navigationsystembase.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\navigationsystem\\public\\navigationoctree.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navigationelement.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\navigationsystem\\public\\navigationoctreecontroller.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\navigationsystem\\public\\navigationdirtyareascontroller.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\core\\public\\math\\movingwindowaveragefast.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navigationbounds.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\navigationsystem\\uht\\navigationsystem.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\components\\splinecomponent.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\splinecomponent.generated.h", "e:\\unreal\\aura\\source\\aura\\private\\player\\auraplayerstate.cpp", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\net\\unrealnetwork.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\net\\core\\public\\net\\core\\propertyconditions\\propertyconditions.h", "e:\\unreal\\aura\\source\\aura\\private\\ui\\hud\\aurahud.cpp", "e:\\unreal\\aura\\source\\aura\\private\\ui\\widgetcontroller\\attributemenuwidgetcontroller.cpp", "e:\\unreal\\aura\\source\\aura\\private\\ui\\widgetcontroller\\aurawidgetcontroller.cpp", diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.obj b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.obj index 5f3cdaa..c9eee8f 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.obj and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.old b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.old index 7ff3b83..ede0b23 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.old +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.old @@ -5,28 +5,53 @@ #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemLibrary.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAssetManager.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAttributeSet.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacter.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacterBase.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraDataAsset.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEffectActor.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEnemy.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraGameMode.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraGameplayAbility.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraHUD.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraInputComponent.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraInputConfig.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerController.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerState.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraProjectile.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraProjectileSpell.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraUserWidget.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraWidgetController.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/CombatInterface.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/EnemyInterface.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxHealth.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxMana.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/OverlayWidgetController.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/TargetDataUnderMouse.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/PerModuleInline.gen.cpp" +#include "E:/Unreal/Aura/Source/Aura/Aura.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAbilitySystemComponent.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAbilitySystemLibrary.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAttributeSet.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraProjectileSpell.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/Data/AttributeInfo.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/Data/AuraDataAsset.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/GameplayAbility/AuraGameplayAbility.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/MMC/MMC_MaxHealth.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/MMC/MMC_MaxMana.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/Tasks/TargetDataUnderMouse.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Actor/AuraEffectActor.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Actor/AuraProjectile.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AuraAssetManager.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AuraGameplayTags.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraCharacter.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraCharacterBase.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraEnemy.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Game/AuraGameMode.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Input/AuraInputComponent.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Input/AuraInputConfig.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Interact/CombatInterface.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Interact/EnemyInterface.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Player/AuraPlayerController.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Player/AuraPlayerState.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/UI/HUD/AuraHUD.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/UI/WidgetController/AttributeMenuWidgetController.cpp" diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp index 8b00e5a..f456e00 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp @@ -39,33 +39,8 @@ /NATVIS:"..\Plugins\FX\Niagara\Intermediate\Build\Win64\x64\UnrealEditor\Development\Niagara\Niagara.natvis" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Module.Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAssetManager.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayTags.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAbilitySystemComponent.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAttributeSet.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectileSpell.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayAbility.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\TargetDataUnderMouse.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectile.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputComponent.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputConfig.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\CombatInterface.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.init.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacter.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayAbility.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputComponent.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputConfig.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectile.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectileSpell.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\CombatInterface.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\TargetDataUnderMouse.gen.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Default.rc2.res" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayTags\UnrealEditor-GameplayTags.lib" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayTasks\UnrealEditor-GameplayTasks.lib" diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp.old b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp.old index fde1bea..5f2abb0 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp.old +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp.old @@ -39,32 +39,7 @@ /NATVIS:"..\Plugins\FX\Niagara\Intermediate\Build\Win64\x64\UnrealEditor\Development\Niagara\Niagara.natvis" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Module.Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAssetManager.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayTags.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAttributeSet.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectileSpell.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayAbility.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\TargetDataUnderMouse.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectile.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputComponent.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputConfig.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\CombatInterface.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.init.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacter.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayAbility.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputComponent.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputConfig.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectile.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectileSpell.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\CombatInterface.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\TargetDataUnderMouse.gen.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Default.rc2.res" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayTags\UnrealEditor-GameplayTags.lib" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayTasks\UnrealEditor-GameplayTasks.lib" diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.exp b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.exp index d62fade..14d4976 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.exp and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.exp differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib index 9946b1f..64af2e1 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp index 2f02818..b48e5c7 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp @@ -8,32 +8,7 @@ /NODEFAULTLIB "E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Module.Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAssetManager.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayTags.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAbilitySystemComponent.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAttributeSet.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectileSpell.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayAbility.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\TargetDataUnderMouse.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectile.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputComponent.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputConfig.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\CombatInterface.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.init.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacter.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayAbility.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputComponent.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputConfig.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectile.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectileSpell.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\CombatInterface.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\TargetDataUnderMouse.gen.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Default.rc2.res" /OUT:"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\UnrealEditor-Aura-Win64-DebugGame.lib" \ No newline at end of file diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp.old b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp.old index da519d7..163bc24 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp.old +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp.old @@ -8,31 +8,6 @@ /NODEFAULTLIB "E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Module.Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAssetManager.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayTags.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAttributeSet.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectileSpell.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayAbility.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\TargetDataUnderMouse.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectile.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputComponent.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputConfig.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\CombatInterface.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.init.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacter.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayAbility.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputComponent.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraInputConfig.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectile.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraProjectileSpell.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\CombatInterface.gen.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\TargetDataUnderMouse.gen.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Default.rc2.res" /OUT:"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\UnrealEditor-Aura-Win64-DebugGame.lib" \ No newline at end of file diff --git a/Intermediate/CachedAssetRegistry_0.bin b/Intermediate/CachedAssetRegistry_0.bin index 3a5b0d1..119f9eb 100644 Binary files a/Intermediate/CachedAssetRegistry_0.bin and b/Intermediate/CachedAssetRegistry_0.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index c136ec4..a5372d7 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index 8fdc51f..e6296b0 100644 --- a/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -40,11 +40,20 @@ RegularColor=(R=0.035000,G=0.035000,B=0.035000,A=1.000000) RuleColor=(R=0.008000,G=0.008000,B=0.008000,A=1.000000) CenterColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000) GridSnapSize=16 -GraphBackgroundBrush=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=False)) +GraphBackgroundBrush=(TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),ResourceObject=None,OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=False),bIsDynamicallyLoaded=False,ResourceName="") bShowNativeComponentNames=True AssetEditorOpenLocation=MainWindow bEnableColorizedEditorTabs=True CurrentAppliedTheme=134380265FBB4A9CA00A1DC9770217B8 +ApplicationScale=1.000000 +AdditionalSelectionColors[0]=(R=0.019382,G=0.496933,B=1.000000,A=1.000000) +AdditionalSelectionColors[1]=(R=0.356400,G=0.040915,B=0.520996,A=1.000000) +AdditionalSelectionColors[2]=(R=1.000000,G=0.168269,B=0.332452,A=1.000000) +AdditionalSelectionColors[3]=(R=1.000000,G=0.051269,B=0.051269,A=1.000000) +AdditionalSelectionColors[4]=(R=1.000000,G=0.715693,B=0.010330,A=1.000000) +AdditionalSelectionColors[5]=(R=0.258183,G=0.539479,B=0.068478,A=1.000000) +ViewportToolOverlayColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000) +MenuSearchFieldVisibilityThreshold=10 [/Script/UnrealEd.EditorLoadingSavingSettings] AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*"))) @@ -119,7 +128,7 @@ LaunchConfiguration=LaunchConfig_Default PackFilesForLaunch=NoPak bAutoCompileBlueprintsOnLaunch=True bLaunchSeparateServer=False -PlayNetMode=PIE_Client +PlayNetMode=PIE_ListenServer RunUnderOneProcess=True PlayNetDedicated=False PlayNumberOfClients=1 @@ -176,7 +185,7 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport1",ConfigSettin PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettings=(ViewportType=LVT_OrthoXZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",SubstrateVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True,bAllowCinematicControl=True)) PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 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bUseLegacyCameraMovementNotifications=False -EditorViews=(("/Game/Maps/StartupMap.StartupMap", (LevelViewportsInfo=((CamPosition=(X=-1269.559210,Y=32.362671,Z=233.661431)),(CamPosition=(X=-1269.559210,Y=32.362671,Z=233.661431)),(CamPosition=(X=-1269.559210,Y=32.362671,Z=233.661431)),(CamPosition=(X=61.905389,Y=-510.000000,Z=814.746229),CamRotation=(Pitch=-65.000000,Yaw=-0.000000,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) +EditorViews=(("/Game/Maps/StartupMap.StartupMap", (LevelViewportsInfo=((CamPosition=(X=-1269.559210,Y=32.362671,Z=233.661431)),(CamPosition=(X=-1269.559210,Y=32.362671,Z=233.661431)),(CamPosition=(X=-1269.559210,Y=32.362671,Z=233.661431)),(CamPosition=(X=61.905389,Y=-510.000000,Z=814.696229),CamRotation=(Pitch=-65.000000,Yaw=-0.000000,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) bAllowEditWidgetAxisDisplay=True PropertyColorationColorForMatchingObjects=(B=0,G=0,R=255,A=255) @@ -256,71 +265,71 @@ AssetViewerSettings=AssetViewerSettings.Settings.Environment PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Environment PreviewMeshCollection= MaterialInstanceConstant= -EditorStyleSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorStyleSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default 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-AudioEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -BlueprintEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -CollectionSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails 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Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -EditorExperimentalSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default 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+BlueprintEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +CollectionSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EnhancedInputEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorExperimentalSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails EditorSettings= -InterchangeEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -EditorKeyboardShortcutSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LiveCodingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -EditorLoadingSavingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -EditorPerProjectUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -OutputLogSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -EditorPerformanceSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -InternationalizationSettingsModel=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -SourceCodeAccessSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -SynthesisEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -TextureEncodingUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -TextureImportUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -VRModeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -WorldPartitionEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -WorldPartitionEditorPerProjectUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LevelEditorMiscSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LevelEditorPlaySettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -OnlinePIESettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LevelEditorViewportSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AnimGraphSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AnimationBlueprintEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -PersonaOptions=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ContentBrowserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ControlRigEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -CurveEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -SequencerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -FlipbookEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GraphEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LevelInstanceEditorPerProjectUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -MeshPaintSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -MetasoundEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -RigVMEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -SkeletalMeshEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -SpriteEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -TakeRecorderUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -TileMapEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -TileSetEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -WidgetDesignerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -BlueprintHeaderViewSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -FractureModeCustomizationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +InterchangeEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorKeyboardShortcutSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LiveCodingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorLoadingSavingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorPerProjectUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +OutputLogSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorPerformanceSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +InternationalizationSettingsModel=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +SourceCodeAccessSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +SynthesisEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +TextureEncodingUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +TextureImportUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +VRModeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +WorldPartitionEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +WorldPartitionEditorPerProjectUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelEditorMiscSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelEditorPlaySettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +OnlinePIESettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelEditorViewportSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AnimGraphSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AnimationBlueprintEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +PersonaOptions=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ContentBrowserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ControlRigEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +CurveEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +SequencerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +FlipbookEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GraphEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelInstanceEditorPerProjectUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +MeshPaintSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +MetasoundEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +RigVMEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +SkeletalMeshEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +SpriteEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +TakeRecorderUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +TileMapEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +TileSetEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +WidgetDesignerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +BlueprintHeaderViewSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +FractureModeCustomizationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails GameplayCamerasEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LightMixerEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LiveLinkEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ModelingToolsModeCustomizationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ModelingComponentsEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LightMixerEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LiveLinkEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ModelingToolsModeCustomizationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ModelingComponentsEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails ObjectMixerEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails -PythonScriptPluginUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -StateTreeEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -CrashReportsPrivacySettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AnalyticsPrivacySettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AutomationTestSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -CrashReporterSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +PythonScriptPluginUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +StateTreeEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +CrashReportsPrivacySettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AnalyticsPrivacySettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AutomationTestSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +CrashReporterSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails DataValidationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GameplayDebuggerUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GameplayTagsDeveloperSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -EditorDataStorageSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LogVisualizerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GameplayDebuggerUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GameplayTagsDeveloperSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorDataStorageSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LogVisualizerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails GeneralProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails CryptoKeysSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails GameplayTagsSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails @@ -471,7 +480,7 @@ SkeletalMeshComponent= BP_Goblin_Spear_C=CameraComponent.PostProcess.Lens,CapsuleComponent.TransformCommon.Transform,CapsuleComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,BP_AuraCharacter_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.Pressed,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,PropertyWrapper.DefaultValueCategory.Button_Normal,PropertyWrapper.DefaultValueCategory.Button_Hovered,PropertyWrapper.DefaultValueCategory.Button_Pressed,PropertyWrapper.DefaultValueCategory.Button_Disabled,WBP_HealthGlobe_C.Globe Properties.Preview Blueprint= K2Node_VariableGet=CameraComponent.PostProcess.Lens,CapsuleComponent.TransformCommon.Transform,CapsuleComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,BP_AuraCharacter_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.Pressed,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,PropertyWrapper.DefaultValueCategory.Button_Normal,PropertyWrapper.DefaultValueCategory.Button_Hovered,PropertyWrapper.DefaultValueCategory.Button_Pressed,PropertyWrapper.DefaultValueCategory.Button_Disabled,WBP_HealthGlobe_C.Globe Properties.Preview -CapsuleComponent=CameraComponent.PostProcess.Lens,CapsuleComponent.TransformCommon.Transform,CapsuleComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,BP_AuraCharacter_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.Pressed,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,PropertyWrapper.DefaultValueCategory.Button_Normal,PropertyWrapper.DefaultValueCategory.Button_Hovered,PropertyWrapper.DefaultValueCategory.Button_Pressed,PropertyWrapper.DefaultValueCategory.Button_Disabled,WBP_HealthGlobe_C.Globe Properties.Preview +CapsuleComponent= StaticMeshActor=CameraComponent.PostProcess.Lens,CapsuleComponent.TransformCommon.Transform,CapsuleComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,BP_AuraCharacter_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.Pressed,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,PropertyWrapper.DefaultValueCategory.Button_Normal,PropertyWrapper.DefaultValueCategory.Button_Hovered,PropertyWrapper.DefaultValueCategory.Button_Pressed,PropertyWrapper.DefaultValueCategory.Button_Disabled,WBP_HealthGlobe_C.Globe Properties.Preview BP_Goblin_Slingshot_C=CameraComponent.PostProcess.Lens,CapsuleComponent.TransformCommon.Transform,CapsuleComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,BP_AuraCharacter_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.Pressed,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,PropertyWrapper.DefaultValueCategory.Button_Normal,PropertyWrapper.DefaultValueCategory.Button_Hovered,PropertyWrapper.DefaultValueCategory.Button_Pressed,PropertyWrapper.DefaultValueCategory.Button_Disabled,WBP_HealthGlobe_C.Globe Properties.Preview BP_EnemyBase_C=CameraComponent.PostProcess.Lens,CapsuleComponent.TransformCommon.Transform,CapsuleComponent.Physics.ConstraintsGroup,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,BP_AuraCharacter_C.Physics.ConstraintsGroup,BP_EnemyBase_C.TransformCommon.Transform,BP_EnemyBase_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.Pressed,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,PropertyWrapper.DefaultValueCategory.Button_Normal,PropertyWrapper.DefaultValueCategory.Button_Hovered,PropertyWrapper.DefaultValueCategory.Button_Pressed,PropertyWrapper.DefaultValueCategory.Button_Disabled,WBP_HealthGlobe_C.Globe Properties.Preview @@ -528,6 +537,7 @@ MotionWarpingComponent=BP_AuraCharacter_C.Physics.ConstraintsGroup SpringArmComponent=SpringArmComponent.TransformCommon.Transform SphereComponent=SphereComponent.Physics.ConstraintsGroup BP_Fire_Firebolt_C=BP_Fire_Firebolt_C.TransformCommon.Transform,BP_Fire_Firebolt_C.Physics.ConstraintsGroup +GameplayAbilitiesEditorDeveloperSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,GameMapsSettings.DefaultModes.SelectedGameModeDetails [/Script/LiveCoding.LiveCodingSettings] bEnabled=False @@ -542,7 +552,7 @@ LastLevel=/Game/Maps/StartupMap [DetailPropertyExpansion] WorldPartitionRuntimeSpatialHash="\"Object\" " WorldPartitionRuntimeHash="\"Object\" " -Object="\"Object\" " +Object="\"Object\" \"Object.Triggers.AbilityTriggers\" " GeneralProjectSettings="\"Object\" " CryptoKeysSettings="\"Object\" " GameplayTagsSettings="\"Object\" \"Object.GameplayTags.GameplayTagTableList\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[0]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[1]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[10]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[11]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[12]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[13]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[14]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[15]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[16]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[17]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[18]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[19]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[2]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[20]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[3]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[4]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[5]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[6]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[7]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[8]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[9]\" " @@ -816,10 +826,10 @@ AnimGraphNode_SequencePlayer="\"Object\" " AnimStateTransitionNode="\"Object\" " AnimGraphNode_TransitionResult="\"Object\" " BP_Goblin_Spear_C="\"Object\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" " -AuraEnemy="\"Object\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" " -AuraCharacterBase="\"Object\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" " -Character="\"Object\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" " -Pawn="\"Object\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" " +AuraEnemy="\"Object\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavMovementProperties\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Combat.Weapon\" \"Object.Combat.Weapon.Object.Mesh\" \"Object.Combat.Weapon.Object.MaterialParameters\" \"Object.Combat.Weapon.Object.Mobile\" \"Object.Combat.Weapon.Object.Animation\" \"Object.Combat.Weapon.Object.Animation.AnimationData\" \"Object.Combat.Weapon.Object.AnimationRig\" \"Object.Combat.Weapon.Object.AssetUserData\" \"Object.Combat.Weapon.Object.Activation\" \"Object.Combat.Weapon.Object.SkeletalMesh\" \"Object.Combat.Weapon.Object.Physics\" \"Object.Combat.Weapon.Object.Clothing\" \"Object.Combat.Weapon.Object.Collision\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" \"Object.Combat.Weapon.Object.LeaderPoseComponent\" \"Object.Combat.Weapon.Object.LOD\" \"Object.Combat.Weapon.Object.Lighting\" \"Object.Combat.Weapon.Object.Lighting.LightingChannels\" \"Object.Combat.Weapon.Object.Optimization\" \"Object.Combat.Weapon.Object.Deformer\" \"Object.Combat.Weapon.Object.Rendering\" \"Object.Combat.Weapon.Object.RayTracing\" \"Object.Combat.Weapon.Object.HLOD\" \"Object.Combat.Weapon.Object.TextureStreaming\" \"Object.Combat.Weapon.Object.Transform\" \"Object.Combat.Weapon.Object.Transform.RelativeRotation\" \"Object.Combat.Weapon.Object.Tags\" \"Object.Combat.Weapon.Object.Navigation\" \"Object.Combat.Weapon.Object.VirtualTexture\" \"Object.Abilities.StartupAbilities\" " +AuraCharacterBase="\"Object\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavMovementProperties\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Combat.Weapon\" \"Object.Combat.Weapon.Object.Mesh\" \"Object.Combat.Weapon.Object.MaterialParameters\" \"Object.Combat.Weapon.Object.Mobile\" \"Object.Combat.Weapon.Object.Animation\" \"Object.Combat.Weapon.Object.Animation.AnimationData\" \"Object.Combat.Weapon.Object.AnimationRig\" \"Object.Combat.Weapon.Object.AssetUserData\" \"Object.Combat.Weapon.Object.Activation\" \"Object.Combat.Weapon.Object.SkeletalMesh\" \"Object.Combat.Weapon.Object.Physics\" \"Object.Combat.Weapon.Object.Clothing\" \"Object.Combat.Weapon.Object.Collision\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" \"Object.Combat.Weapon.Object.LeaderPoseComponent\" \"Object.Combat.Weapon.Object.LOD\" \"Object.Combat.Weapon.Object.Lighting\" \"Object.Combat.Weapon.Object.Lighting.LightingChannels\" \"Object.Combat.Weapon.Object.Optimization\" \"Object.Combat.Weapon.Object.Deformer\" \"Object.Combat.Weapon.Object.Rendering\" \"Object.Combat.Weapon.Object.RayTracing\" \"Object.Combat.Weapon.Object.HLOD\" \"Object.Combat.Weapon.Object.TextureStreaming\" \"Object.Combat.Weapon.Object.Transform\" \"Object.Combat.Weapon.Object.Transform.RelativeRotation\" \"Object.Combat.Weapon.Object.Tags\" \"Object.Combat.Weapon.Object.Navigation\" \"Object.Combat.Weapon.Object.VirtualTexture\" \"Object.Abilities.StartupAbilities\" " +Character="\"Object\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavMovementProperties\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Combat.Weapon\" \"Object.Combat.Weapon.Object.Mesh\" \"Object.Combat.Weapon.Object.MaterialParameters\" \"Object.Combat.Weapon.Object.Mobile\" \"Object.Combat.Weapon.Object.Animation\" \"Object.Combat.Weapon.Object.Animation.AnimationData\" \"Object.Combat.Weapon.Object.AnimationRig\" \"Object.Combat.Weapon.Object.AssetUserData\" \"Object.Combat.Weapon.Object.Activation\" \"Object.Combat.Weapon.Object.SkeletalMesh\" \"Object.Combat.Weapon.Object.Physics\" \"Object.Combat.Weapon.Object.Clothing\" \"Object.Combat.Weapon.Object.Collision\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" \"Object.Combat.Weapon.Object.LeaderPoseComponent\" \"Object.Combat.Weapon.Object.LOD\" \"Object.Combat.Weapon.Object.Lighting\" \"Object.Combat.Weapon.Object.Lighting.LightingChannels\" \"Object.Combat.Weapon.Object.Optimization\" \"Object.Combat.Weapon.Object.Deformer\" \"Object.Combat.Weapon.Object.Rendering\" \"Object.Combat.Weapon.Object.RayTracing\" \"Object.Combat.Weapon.Object.HLOD\" \"Object.Combat.Weapon.Object.TextureStreaming\" \"Object.Combat.Weapon.Object.Transform\" \"Object.Combat.Weapon.Object.Transform.RelativeRotation\" \"Object.Combat.Weapon.Object.Tags\" \"Object.Combat.Weapon.Object.Navigation\" \"Object.Combat.Weapon.Object.VirtualTexture\" \"Object.Abilities.StartupAbilities\" " +Pawn="\"Object\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavMovementProperties\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Combat.Weapon\" \"Object.Combat.Weapon.Object.Mesh\" \"Object.Combat.Weapon.Object.MaterialParameters\" \"Object.Combat.Weapon.Object.Mobile\" \"Object.Combat.Weapon.Object.Animation\" \"Object.Combat.Weapon.Object.Animation.AnimationData\" \"Object.Combat.Weapon.Object.AnimationRig\" \"Object.Combat.Weapon.Object.AssetUserData\" \"Object.Combat.Weapon.Object.Activation\" \"Object.Combat.Weapon.Object.SkeletalMesh\" \"Object.Combat.Weapon.Object.Physics\" \"Object.Combat.Weapon.Object.Clothing\" \"Object.Combat.Weapon.Object.Collision\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" \"Object.Combat.Weapon.Object.LeaderPoseComponent\" \"Object.Combat.Weapon.Object.LOD\" \"Object.Combat.Weapon.Object.Lighting\" \"Object.Combat.Weapon.Object.Lighting.LightingChannels\" \"Object.Combat.Weapon.Object.Optimization\" \"Object.Combat.Weapon.Object.Deformer\" \"Object.Combat.Weapon.Object.Rendering\" \"Object.Combat.Weapon.Object.RayTracing\" \"Object.Combat.Weapon.Object.HLOD\" \"Object.Combat.Weapon.Object.TextureStreaming\" \"Object.Combat.Weapon.Object.Transform\" \"Object.Combat.Weapon.Object.Transform.RelativeRotation\" \"Object.Combat.Weapon.Object.Tags\" \"Object.Combat.Weapon.Object.Navigation\" \"Object.Combat.Weapon.Object.VirtualTexture\" \"Object.Abilities.StartupAbilities\" " Blueprint="\"Object\" " BlueprintCore="\"Object\" " WorldSettings="\"Object.World.NavigationSystemConfig\" \"Object.Broadphase.BroadphaseSettings\" \"Object.HLODSystem.HierarchicalLODSetup\" \"Object.HLODSystem.HierarchicalLODSetup.HierarchicalLODSetup[0]\" \"Object.HLODSystem.HierarchicalLODSetup.HierarchicalLODSetup[0].ProxySetting.MaterialSettings\" \"Object.HLODSystem.HierarchicalLODSetup.HierarchicalLODSetup[0].ProxySetting.NaniteSettings\" \"Object.HLODSystem.HierarchicalLODSetup.HierarchicalLODSetup[0].MergeSetting\" \"Object.HLODSystem.HierarchicalLODSetup.HierarchicalLODSetup[0].MergeSetting.MaterialSettings\" \"Object.HLODSystem.HierarchicalLODSetup.HierarchicalLODSetup[0].MergeSetting.NaniteSettings\" \"Object.HLODSystem.HierarchicalLODSetup.HierarchicalLODSetup[0].ApproximateSettings.MaterialSettings\" \"Object.HLODSystem.HLODBakingTransform\" \"Object.Audio.DefaultReverbSettings\" " @@ -829,7 +839,7 @@ CharacterMovementComponent="\"Object\" " PawnMovementComponent="\"Object\" " NavMovementComponent="\"Object\" " BP_Goblin_Slingshot_C="\"Object\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavMovementProperties\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Combat.Weapon\" \"Object.Combat.Weapon.Object.Mesh\" \"Object.Combat.Weapon.Object.MaterialParameters\" \"Object.Combat.Weapon.Object.Mobile\" \"Object.Combat.Weapon.Object.Animation\" \"Object.Combat.Weapon.Object.Animation.AnimationData\" \"Object.Combat.Weapon.Object.AnimationRig\" \"Object.Combat.Weapon.Object.AssetUserData\" \"Object.Combat.Weapon.Object.Activation\" \"Object.Combat.Weapon.Object.SkeletalMesh\" \"Object.Combat.Weapon.Object.Physics\" \"Object.Combat.Weapon.Object.Clothing\" \"Object.Combat.Weapon.Object.Collision\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" \"Object.Combat.Weapon.Object.LeaderPoseComponent\" \"Object.Combat.Weapon.Object.LOD\" \"Object.Combat.Weapon.Object.Lighting\" \"Object.Combat.Weapon.Object.Lighting.LightingChannels\" \"Object.Combat.Weapon.Object.Optimization\" \"Object.Combat.Weapon.Object.Deformer\" \"Object.Combat.Weapon.Object.Rendering\" \"Object.Combat.Weapon.Object.RayTracing\" \"Object.Combat.Weapon.Object.HLOD\" \"Object.Combat.Weapon.Object.TextureStreaming\" \"Object.Combat.Weapon.Object.Transform\" \"Object.Combat.Weapon.Object.Transform.RelativeRotation\" \"Object.Combat.Weapon.Object.Tags\" \"Object.Combat.Weapon.Object.Navigation\" \"Object.Combat.Weapon.Object.VirtualTexture\" \"Object.Abilities.StartupAbilities\" " -BP_EnemyBase_C="\"Object\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" " +BP_EnemyBase_C="\"Object\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavMovementProperties\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Combat.Weapon\" \"Object.Combat.Weapon.Object.Mesh\" \"Object.Combat.Weapon.Object.MaterialParameters\" \"Object.Combat.Weapon.Object.Mobile\" \"Object.Combat.Weapon.Object.Animation\" \"Object.Combat.Weapon.Object.Animation.AnimationData\" \"Object.Combat.Weapon.Object.AnimationRig\" \"Object.Combat.Weapon.Object.AssetUserData\" \"Object.Combat.Weapon.Object.Activation\" \"Object.Combat.Weapon.Object.SkeletalMesh\" \"Object.Combat.Weapon.Object.Physics\" \"Object.Combat.Weapon.Object.Clothing\" \"Object.Combat.Weapon.Object.Collision\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" \"Object.Combat.Weapon.Object.LeaderPoseComponent\" \"Object.Combat.Weapon.Object.LOD\" \"Object.Combat.Weapon.Object.Lighting\" \"Object.Combat.Weapon.Object.Lighting.LightingChannels\" \"Object.Combat.Weapon.Object.Optimization\" \"Object.Combat.Weapon.Object.Deformer\" \"Object.Combat.Weapon.Object.Rendering\" \"Object.Combat.Weapon.Object.RayTracing\" \"Object.Combat.Weapon.Object.HLOD\" \"Object.Combat.Weapon.Object.TextureStreaming\" \"Object.Combat.Weapon.Object.Transform\" \"Object.Combat.Weapon.Object.Transform.RelativeRotation\" \"Object.Combat.Weapon.Object.Tags\" \"Object.Combat.Weapon.Object.Navigation\" \"Object.Combat.Weapon.Object.VirtualTexture\" \"Object.Abilities.StartupAbilities\" " PostProcessVolume="\"Object\" \"Object.PostProcessVolumeSettings.Settings.WeightedBlendables\" \"Object.PostProcessVolumeSettings.Settings.WeightedBlendables.Array\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " Volume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " Brush="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " @@ -949,14 +959,14 @@ GameplayTagsK2Node_SwitchGameplayTag="\"Object\" \"Object.PinOptions.PinTags\" \ K2Node_Switch="\"Object\" \"Object.PinOptions.PinTags\" \"Object.PinOptions.PinTags.PinTags[0]\" \"Object.PinOptions.PinTags.PinTags[1]\" \"Object.PinOptions.PinTags.PinTags[2]\" \"Object.PinOptions.PinTags.PinTags[3]\" " WBP_Vitals_C="\"Object\" " GA_TestGameplayAbility_C="\"Object\" " -AuraGameplayAbility="\"Object\" " -GameplayAbility="\"Object\" " +AuraGameplayAbility="\"Object\" \"Object.Triggers.AbilityTriggers\" " +GameplayAbility="\"Object\" \"Object.Triggers.AbilityTriggers\" " AuraInputConfig="\"Object\" \"Object.AuraInputConfig.AbilityInputActions\" \"Object.AuraInputConfig.AbilityInputActions.AbilityInputActions[12]\" \"Object.AuraInputConfig.AbilityInputActions.AbilityInputActions[13]\" " NavMeshBoundsVolume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " BP_Fire_Firebolt_C="\"Object.Replication.ReplicatedMovement\" \"Object.AuraProjectile.Sphere.Object.Collision.BodyInstance\" \"Object.AuraProjectile.Sphere.Object.Collision.BodyInstance.WalkableSlopeOverride\" " AuraProjectile="\"Object.Replication.ReplicatedMovement\" \"Object.AuraProjectile.Sphere.Object.Collision.BodyInstance\" \"Object.AuraProjectile.Sphere.Object.Collision.BodyInstance.WalkableSlopeOverride\" " -GA_Fire_Firebolt_C="\"Object\" " -AuraProjectileSpell="\"Object\" " +GA_Fire_Firebolt_C="\"Object\" \"Object.Triggers.AbilityTriggers\" " +AuraProjectileSpell="\"Object\" \"Object.Triggers.AbilityTriggers\" " AnimMontage="\"Object\" " AnimCompositeBase="\"Object\" " EditorAnimSegment="\"Object\" " @@ -969,6 +979,7 @@ GE_BaseAttributes_Goblin_Spear_C="\"Object\" \"Object.Duration.DurationMagnitude GE_SecondaryAttributes_Goblin_Spear_C="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.Stacking.Stacking|Overflow\" \"Object.Stacking.Stacking|Overflow.OverflowEffects\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers\" \"Object.GameplayEffect.Modifiers.Modifiers[0]\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[0].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[0].TargetTags\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[8]\" \"Object.GameplayEffect.Modifiers.Modifiers[8].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[8].ModifierMagnitude.CustomMagnitude\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " GE_VitalAttributes_Goblin_Spear_C="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.Stacking.Stacking|Overflow\" \"Object.Stacking.Stacking|Overflow.OverflowEffects\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers\" \"Object.GameplayEffect.Modifiers.Modifiers[0]\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[0].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[0].TargetTags\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " GE_Damage_C="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.Stacking.Stacking|Overflow\" \"Object.Stacking.Stacking|Overflow.OverflowEffects\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers\" \"Object.GameplayEffect.Modifiers.Modifiers[0]\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " +GameplayAbilitiesEditorDeveloperSettings="\"Object\" " [AssetEditorSubsystem] CleanShutdown=True @@ -1003,6 +1014,8 @@ RecentAssetEditors=BlueprintEditor RecentAssetEditors=WidgetBlueprintEditor RecentAssetEditors=WidgetBlueprintEditor RecentAssetEditors=BlueprintEditor +OpenAssetsAtExit=/Game/Blueprints/AbilitySystem/GameplayAbility/Fire/FireBolt/GE_Damage.GE_Damage +OpenAssetsAtExit=/Game/Blueprints/AbilitySystem/GameplayAbility/Fire/FireBolt/GA_Fire_Firebolt.GA_Fire_Firebolt [ContentBrowser] ContentBrowserDrawer.SourcesExpanded=True @@ -3375,11 +3388,12 @@ GE_Damage_C.Stacking=True GE_Damage_C.Status=True GE_Damage_C.GameplayEffect=True GE_Damage_C.GameplayCues=True +GameplayAbilitiesEditorDeveloperSettings.Debug=True [DetailMultiObjectNodeExpansion] GeneralProjectSettings=True GameMapsSettings=True -EditorStyleSettings=True +EditorStyleSettings=False SourceCodeAccessSettings=True EditorKeyboardShortcutSettings=True LiveCodingSettings=True @@ -3963,7 +3977,7 @@ Contexts=(Name="AnimationBlueprintEditor",Commands=) Contexts=(Name="AnimationBlueprintEditor.Viewport0",Commands=) [RootWindow] -ScreenPosition=X=521.000 Y=70.000 +ScreenPosition=X=644.000 Y=166.000 WindowSize=X=2966.000 Y=1925.000 InitiallyMaximized=False @@ -5085,7 +5099,7 @@ WidgetRegistration.TimeStamp=2025.10.11-18.04.05 WidgetRegistration.LastCompileMethod=External RigVMEditor.TimeStamp=2025.10.11-18.05.22 RigVMEditor.LastCompileMethod=External -Aura.TimeStamp=2025.10.17-20.39.59 +Aura.TimeStamp=2025.10.17-21.52.57 Aura.LastCompileMethod=External UniversalObjectLocator.TimeStamp=2025.10.11-18.04.05 UniversalObjectLocator.LastCompileMethod=Unknown @@ -5469,8 +5483,8 @@ bForceFrontXAxis=False bConvertSceneUnit=False [AssetEditorSubsystemRecents] -MRUItem0=/Game/Blueprints/AbilitySystem/GameplayAbility/Fire/FireBolt/GE_Damage -MRUItem1=/Game/Blueprints/AbilitySystem/GameplayAbility/Fire/FireBolt/GA_Fire_Firebolt +MRUItem0=/Game/Blueprints/AbilitySystem/GameplayAbility/Fire/FireBolt/GA_Fire_Firebolt +MRUItem1=/Game/Blueprints/AbilitySystem/GameplayAbility/Fire/FireBolt/GE_Damage MRUItem2=/Game/Blueprints/AbilitySystem/GameplayAbility/Fire/FireBolt/BP_Fire_Firebolt MRUItem3=/Game/Blueprints/AbilitySystem/GE_Fire_Damage_Overtime MRUItem4=/Game/Blueprints/Character/Enemy/Goblin_Spear/GE_VitalAttributes_Goblin_Spear @@ -5557,8 +5571,8 @@ bHostFindInBlueprintsInGlobalTab=True bNavigateToNativeFunctionsFromCallNodes=True bDoubleClickNavigatesToParent=True bEnableTypePromotion=True -TypePromotionPinDenyList=string TypePromotionPinDenyList=text +TypePromotionPinDenyList=string BreakpointReloadMethod=RestoreAll bEnablePinValueInspectionTooltips=True bEnableNamespaceEditorFeatures=True diff --git a/Saved/Config/WindowsEditor/Engine.ini b/Saved/Config/WindowsEditor/Engine.ini index 68a00ad..fc144aa 100644 --- a/Saved/Config/WindowsEditor/Engine.ini +++ b/Saved/Config/WindowsEditor/Engine.ini @@ -1,4 +1,4 @@ ;METADATA=(Diff=true, UseCommands=true) [GameNetDriver StatelessConnectHandlerComponent] -CachedClientID=111 +CachedClientID=117 diff --git a/Saved/Logs/Aura-backup-2025.10.17-19.19.47.log b/Saved/Logs/Aura-backup-2025.10.17-19.19.47.log deleted file mode 100644 index 013571d..0000000 --- a/Saved/Logs/Aura-backup-2025.10.17-19.19.47.log +++ /dev/null @@ -1,1699 +0,0 @@ -Log file open, 10/17/25 15:17:44 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=23576) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: Aura -LogCore: UTS: Unreal Trace Server launched successfully -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Display: Display Control listening on port 1985 -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="DebugGame" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6899] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.332286 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-B5D64C60449F7C5C5136B1889978F3F3 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds -LogConfig: Display: Loading Mac ini files took 0.07 seconds -LogConfig: Display: Loading Android ini files took 0.07 seconds -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading Unix ini files took 0.08 seconds -LogConfig: Display: Loading VisionOS ini files took 0.08 seconds -LogConfig: Display: Loading TVOS ini files took 0.08 seconds -LogConfig: Display: Loading Windows ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Looking for enabled plugins target receipt -LogAssetRegistry: Display: Asset registry cache read as 36.9 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin CmdLinkServer -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin UbaController -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin WorldMetrics -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin EditorPerformance -LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin LowLevelNetTrace -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin MotionWarping -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GameplayAbilities -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=WindowsEditor -LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (24H2) [10.0.26100.6899] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti -LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: DebugGame -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.69ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.19ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MotionWarping' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.18ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.12ms -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created -LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.17-19.17.45:194][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.17-19.17.45:195][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.17-19.17.45:195][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.17-19.17.45:195][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.17-19.17.45:195][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.17-19.17.45:195][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.17-19.17.45:195][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.17-19.17.45:195][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.17-19.17.45:195][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.17-19.17.45:195][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.17-19.17.45:195][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.17-19.17.45:195][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.17-19.17.45:195][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.17-19.17.45:195][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.17-19.17.45:195][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.17-19.17.45:195][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.17-19.17.45:195][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.17-19.17.45:195][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.17-19.17.45:195][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.17-19.17.45:195][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.17-19.17.45:196][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.17-19.17.45:196][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.17-19.17.45:196][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.17-19.17.45:196][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.17-19.17.45:196][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.17-19.17.45:196][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.17-19.17.45:197][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.17-19.17.45:197][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.17-19.17.45:197][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.17-19.17.45:197][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.17-19.17.45:197][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.17-19.17.45:197][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.17-19.17.45:197][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.17-19.17.45:197][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.17-19.17.45:197][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.17-19.17.45:197][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.17-19.17.45:197][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.17-19.17.45:197][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.17-19.17.45:197][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.17-19.17.45:197][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.17-19.17.45:197][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.17-19.17.45:197][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.17-19.17.45:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.17-19.17.45:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.17-19.17.45:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.17-19.17.45:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.17-19.17.45:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.17-19.17.45:198][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.17-19.17.45:198][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.17-19.17.45:198][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.17-19.17.45:198][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.17-19.17.45:198][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.17-19.17.45:198][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.17-19.17.45:198][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.17-19.17.45:198][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.17-19.17.45:198][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.17-19.17.45:198][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.17-19.17.45:198][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.17-19.17.45:199][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.17-19.17.45:200][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.17-19.17.45:200][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.17-19.17.45:202][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.17-19.17.45:203][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.17-19.17.45:204][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.17-19.17.45:205][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.17-19.17.45:205][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.17-19.17.45:205][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.17-19.17.45:205][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.17-19.17.45:205][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.17-19.17.45:205][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.17-19.17.45:205][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.17-19.17.45:205][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.17-19.17.45:205][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.17-19.17.45:205][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.17-19.17.45:206][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.17-19.17.45:207][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.17-19.17.45:208][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.17-19.17.45:209][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.17-19.17.45:210][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.17-19.17.45:211][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.17-19.17.45:211][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.17-19.17.45:211][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.17-19.17.45:211][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.17-19.17.45:211][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.17-19.17.45:211][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.17-19.17.45:215][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.17-19.17.45:215][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.17-19.17.45:215][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.17-19.17.45:223][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.17-19.17.45:223][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.17-19.17.45:469][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.17-19.17.45:469][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.17-19.17.45:469][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.17-19.17.45:470][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.17-19.17.45:470][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.17-19.17.45:479][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.17-19.17.45:479][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.17-19.17.45:479][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.17-19.17.45:479][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.17-19.17.45:479][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.17-19.17.45:479][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.17-19.17.45:479][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.17-19.17.45:479][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.17-19.17.45:480][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.17-19.17.45:480][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.17-19.17.45:480][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.17-19.17.45:480][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.17-19.17.45:480][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.17-19.17.45:480][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.17-19.17.45:480][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.17-19.17.45:480][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.17-19.17.45:480][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.17-19.17.45:480][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.17-19.17.45:481][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.17-19.17.45:481][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.17-19.17.45:481][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.17-19.17.45:481][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.17-19.17.45:481][ 0]LogInit: Computer: REITERATION -[2025.10.17-19.17.45:481][ 0]LogInit: User: Tsukiyomi -[2025.10.17-19.17.45:481][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.17-19.17.45:481][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.17-19.17.45:746][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.17-19.17.45:746][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=37.4GB -[2025.10.17-19.17.45:746][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.17-19.17.45:746][ 0]LogMemory: Process Physical Memory: 612.58 MB used, 665.74 MB peak -[2025.10.17-19.17.45:746][ 0]LogMemory: Process Virtual Memory: 654.89 MB used, 659.21 MB peak -[2025.10.17-19.17.45:747][ 0]LogMemory: Physical Memory: 18639.59 MB used, 14036.61 MB free, 32676.20 MB total -[2025.10.17-19.17.45:747][ 0]LogMemory: Virtual Memory: 25531.33 MB used, 12776.87 MB free, 38308.20 MB total -[2025.10.17-19.17.45:747][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.17-19.17.45:752][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.17-19.17.45:767][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.17-19.17.45:767][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.17-19.17.45:768][ 0]LogInit: Using OS detected language (en-US). -[2025.10.17-19.17.45:768][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.17-19.17.45:773][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.17-19.17.45:773][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.17-19.17.46:053][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.17-19.17.46:053][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.17-19.17.46:053][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.17-19.17.46:071][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.17-19.17.46:071][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.17-19.17.46:250][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.17-19.17.46:250][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.17-19.17.46:250][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.17-19.17.46:250][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.17-19.17.46:250][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.17-19.17.46:250][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.17-19.17.46:251][ 0]LogWindows: Attached monitors: -[2025.10.17-19.17.46:251][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.17-19.17.46:251][ 0]LogWindows: Found 1 attached monitors. -[2025.10.17-19.17.46:251][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.17-19.17.46:251][ 0]LogRHI: RHI Adapter Info: -[2025.10.17-19.17.46:252][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.17-19.17.46:252][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.17-19.17.46:252][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.17-19.17.46:252][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.17-19.17.46:252][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.17-19.17.46:362][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.17-19.17.46:362][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.17-19.17.46:434][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.17-19.17.46:434][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.17-19.17.46:435][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.17-19.17.46:436][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.17-19.17.46:436][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.17-19.17.46:498][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000008FC10DCB300) -[2025.10.17-19.17.46:498][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000008FC10DCB580) -[2025.10.17-19.17.46:499][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000008FC10DCB800) -[2025.10.17-19.17.46:499][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.17-19.17.46:499][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.17-19.17.46:500][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.17-19.17.46:500][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.17-19.17.46:500][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.17-19.17.46:509][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.17-19.17.46:511][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.17-19.17.46:525][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.17-19.17.46:525][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.17-19.17.46:571][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.17-19.17.46:571][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.17-19.17.46:571][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.17-19.17.46:571][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.17-19.17.46:571][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.17-19.17.46:571][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.17-19.17.46:572][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.17-19.17.46:574][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.17-19.17.46:577][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.17-19.17.46:623][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.17-19.17.46:623][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.17-19.17.46:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.17-19.17.46:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.17-19.17.46:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.17-19.17.46:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.17-19.17.46:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.17-19.17.46:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.17-19.17.46:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.17-19.17.46:624][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.17-19.17.46:660][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.17-19.17.46:660][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.17-19.17.46:699][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.17-19.17.46:700][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.17-19.17.46:700][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.17-19.17.46:700][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.17-19.17.46:737][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.17-19.17.46:737][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.17-19.17.46:737][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.17-19.17.46:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.17-19.17.46:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.17-19.17.46:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.17-19.17.46:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.17-19.17.46:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.17-19.17.46:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.17-19.17.46:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.17-19.17.46:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.17-19.17.46:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.17-19.17.46:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.17-19.17.46:848][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.17-19.17.46:948][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.17-19.17.46:953][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.17-19.17.46:954][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.17-19.17.46:954][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.17-19.17.46:954][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.17-19.17.46:954][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.17-19.17.46:954][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.17-19.17.46:954][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.17-19.17.46:954][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.17-19.17.46:954][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.17-19.17.46:954][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.17-19.17.46:954][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.17-19.17.46:957][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.17-19.17.46:957][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.17-19.17.46:957][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.17-19.17.46:957][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.17-19.17.46:957][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.17-19.17.47:019][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.17-19.17.47:019][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.17-19.17.47:019][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.17-19.17.47:020][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.17-19.17.47:020][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.17-19.17.47:020][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03' -[2025.10.17-19.17.47:021][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.17-19.17.47:021][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 22968 --child-id Zen_22968_Startup' -[2025.10.17-19.17.47:136][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.17-19.17.47:136][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.116 seconds -[2025.10.17-19.17.47:137][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.17-19.17.47:145][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.17-19.17.47:146][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=984.84MBs, RandomWriteSpeed=154.06MBs. Assigned SpeedClass 'Local' -[2025.10.17-19.17.47:147][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.17-19.17.47:147][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.17-19.17.47:147][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.17-19.17.47:147][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.17-19.17.47:147][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.17-19.17.47:148][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.17-19.17.47:148][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.17-19.17.47:149][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/22968/). -[2025.10.17-19.17.47:149][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/46DEE7274C90356FA35441819B6F2CC6/'. -[2025.10.17-19.17.47:149][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.17-19.17.47:149][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.17-19.17.47:151][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.17-19.17.47:151][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.17-19.17.47:490][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.17-19.17.48:375][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.17-19.17.48:376][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.17-19.17.48:377][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.17-19.17.48:377][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.17-19.17.48:380][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.17-19.17.48:380][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.17-19.17.48:380][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.17-19.17.48:380][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.17-19.17.48:410][ 0]LogAssetRegistry: FAssetRegistry took 0.0033 seconds to start up -[2025.10.17-19.17.48:412][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.17-19.17.48:415][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.17-19.17.48:593][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.17-19.17.48:595][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.17-19.17.48:595][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.17-19.17.48:595][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.17-19.17.48:619][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.17-19.17.48:619][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.17-19.17.48:644][ 0]LogDeviceProfileManager: Active device profile: [000008FC293B7200][000008FC217E2000 66] WindowsEditor -[2025.10.17-19.17.48:644][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.17-19.17.48:645][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.17-19.17.48:650][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.17-19.17.48:650][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.17-19.17.48:687][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:687][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.17-19.17.48:687][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-19.17.48:688][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:688][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.17-19.17.48:688][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-19.17.48:689][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:689][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.17-19.17.48:689][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-19.17.48:689][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:690][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.17-19.17.48:690][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-19.17.48:690][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:691][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:691][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.17-19.17.48:691][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.17-19.17.48:691][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:691][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.17-19.17.48:691][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.17-19.17.48:692][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:692][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:693][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.17-19.17.48:693][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-19.17.48:693][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:693][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.17-19.17.48:693][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-19.17.48:693][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:694][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-19.17.48:694][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:694][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.17-19.17.48:694][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.17-19.17.48:694][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:695][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.17-19.17.48:695][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.17-19.17.48:695][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-19.17.48:695][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.17-19.17.48:695][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-19.17.48:696][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:696][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.17-19.17.48:696][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-19.17.48:696][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.17-19.17.48:696][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.17-19.17.48:696][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:696][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.17-19.17.48:696][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.17-19.17.48:696][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.17-19.17.48:696][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-19.17.48:696][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.17.48:696][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.17-19.17.48:696][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-19.17.48:903][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.17-19.17.48:903][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.17-19.17.48:903][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.17-19.17.48:903][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.17-19.17.48:904][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.17-19.17.49:040][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 1.02ms -[2025.10.17-19.17.49:064][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.69ms -[2025.10.17-19.17.49:078][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.57ms -[2025.10.17-19.17.49:080][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.69ms -[2025.10.17-19.17.49:253][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.17-19.17.49:253][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.17-19.17.49:289][ 0]LogSlate: Border -[2025.10.17-19.17.49:289][ 0]LogSlate: BreadcrumbButton -[2025.10.17-19.17.49:289][ 0]LogSlate: Brushes.Title -[2025.10.17-19.17.49:289][ 0]LogSlate: Default -[2025.10.17-19.17.49:289][ 0]LogSlate: Icons.Save -[2025.10.17-19.17.49:289][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.17-19.17.49:289][ 0]LogSlate: ListView -[2025.10.17-19.17.49:289][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.17-19.17.49:290][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.17-19.17.49:290][ 0]LogSlate: TableView.DarkRow -[2025.10.17-19.17.49:290][ 0]LogSlate: TableView.Row -[2025.10.17-19.17.49:290][ 0]LogSlate: TreeView -[2025.10.17-19.17.49:422][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.17-19.17.49:424][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.579 ms -[2025.10.17-19.17.49:438][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.66ms -[2025.10.17-19.17.49:478][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.17-19.17.49:478][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.17-19.17.49:478][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.17-19.17.49:564][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.17-19.17.49:634][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.57ms -[2025.10.17-19.17.49:952][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.17-19.17.49:952][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.17-19.17.49:952][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.17-19.17.49:952][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.17-19.17.49:975][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.17-19.17.49:985][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.17-19.17.49:986][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.17-19.17.49:986][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:54604'. -[2025.10.17-19.17.49:990][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.17-19.17.50:485][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 17F80309B8704D5E800000000000BD00 | Instance: D7C0BC4949850A4C2ED9F3AFD44B9031 (REITERATION-22968). -[2025.10.17-19.17.50:660][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.17-19.17.50:799][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.17-19.17.50:799][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.17-19.17.50:813][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.17-19.17.51:224][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.68ms -[2025.10.17-19.17.51:242][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.56ms -[2025.10.17-19.17.51:796][ 0]SourceControl: Revision control is disabled -[2025.10.17-19.17.51:825][ 0]SourceControl: Revision control is disabled -[2025.10.17-19.17.51:865][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.17-19.17.52:136][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.17-19.17.52:136][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.17-19.17.52:168][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.17-19.17.52:202][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.17-19.17.52:202][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.17-19.17.52:329][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.17-19.17.52:329][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.17-19.17.52:330][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.17-19.17.52:331][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.17-19.17.52:331][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.17-19.17.52:332][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.17-19.17.52:332][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.17-19.17.52:333][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.17-19.17.52:334][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.17-19.17.52:334][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.17-19.17.52:335][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.17-19.17.52:336][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.17-19.17.52:336][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.17-19.17.52:337][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.17-19.17.52:337][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.17-19.17.52:338][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.17-19.17.52:338][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.17-19.17.52:339][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.17-19.17.52:340][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.17-19.17.52:341][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.17-19.17.52:341][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.17-19.17.52:342][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.17-19.17.52:342][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.17-19.17.52:343][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.17-19.17.52:343][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.17-19.17.52:344][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.17-19.17.52:345][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.17-19.17.52:345][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.17-19.17.52:346][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.17-19.17.52:346][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.17-19.17.52:347][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.17-19.17.52:348][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.17-19.17.52:349][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.17-19.17.52:349][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.17-19.17.52:350][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.17-19.17.52:406][ 0]LogCollectionManager: Loaded 0 collections in 0.001316 seconds -[2025.10.17-19.17.52:409][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.17-19.17.52:412][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.17-19.17.52:414][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.17-19.17.52:557][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.17-19.17.52:557][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.17-19.17.52:560][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.17-19.17.52:560][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.17-19.17.52:560][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.17-19.17.52:560][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.17-19.17.52:601][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.17-19.17.52:601][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.17-19.17.52:615][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-17T19:17:52.615Z using C -[2025.10.17-19.17.52:615][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.6725.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.17-19.17.52:615][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.17-19.17.52:616][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.17-19.17.52:620][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.17-19.17.52:621][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.17-19.17.52:621][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.17-19.17.52:621][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000174 -[2025.10.17-19.17.52:621][ 0]LogFab: Display: Logging in using persist -[2025.10.17-19.17.52:676][ 0]LogUObjectArray: 44713 objects as part of root set at end of initial load. -[2025.10.17-19.17.52:676][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.17-19.17.52:688][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37380 public script object entries (1009.66 KB) -[2025.10.17-19.17.52:688][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.17-19.17.52:800][ 0]LogEngine: Initializing Engine... -[2025.10.17-19.17.52:803][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.17-19.17.52:892][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.17-19.17.52:910][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.17-19.17.52:923][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.17-19.17.52:934][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.17-19.17.52:934][ 0]LogInit: Texture streaming: Enabled -[2025.10.17-19.17.52:952][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.17-19.17.52:961][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.17-19.17.52:977][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.17-19.17.52:977][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.17-19.17.52:978][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.17-19.17.52:978][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.17-19.17.52:978][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.17-19.17.52:978][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.17-19.17.52:978][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.17-19.17.52:978][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.17-19.17.52:978][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.17-19.17.52:978][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.17-19.17.52:978][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.17-19.17.52:978][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.17-19.17.52:978][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.17-19.17.52:978][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.17-19.17.52:978][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.17-19.17.52:993][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.17-19.17.53:456][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.17-19.17.53:457][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.17-19.17.53:458][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.17-19.17.53:458][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.17-19.17.53:459][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.17-19.17.53:459][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.17-19.17.53:461][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.17-19.17.53:461][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.17-19.17.53:461][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.17-19.17.53:462][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.17-19.17.53:462][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.17-19.17.53:470][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.17-19.17.53:473][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.17-19.17.53:473][ 0]LogInit: Transaction tracking system initialized -[2025.10.17-19.17.53:496][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.17-19.17.53:586][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.60ms -[2025.10.17-19.17.53:588][ 0]LocalizationService: Localization service is disabled -[2025.10.17-19.17.53:606][ 0]LogTimingProfiler: Initialize -[2025.10.17-19.17.53:606][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.17-19.17.53:606][ 0]LoadingProfiler: Initialize -[2025.10.17-19.17.53:606][ 0]LoadingProfiler: OnSessionChanged -[2025.10.17-19.17.53:606][ 0]LogNetworkingProfiler: Initialize -[2025.10.17-19.17.53:606][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.17-19.17.53:607][ 0]LogMemoryProfiler: Initialize -[2025.10.17-19.17.53:607][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.17-19.17.53:821][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.17-19.17.53:838][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.17-19.17.53:853][ 0]LogPython: Using Python 3.11.8 -[2025.10.17-19.17.54:791][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.17-19.17.54:849][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.17-19.17.54:849][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.17-19.17.54:960][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.17-19.17.55:028][ 0]LogEditorDataStorage: Initializing -[2025.10.17-19.17.55:029][ 0]LogEditorDataStorage: Initialized -[2025.10.17-19.17.55:045][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s -[2025.10.17-19.17.55:046][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.17-19.17.55:064][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.17-19.17.55:067][ 0]SourceControl: Revision control is disabled -[2025.10.17-19.17.55:067][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.134 -[2025.10.17-19.17.55:068][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.17-19.17.55:069][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.17-19.17.55:069][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-19.17.55:079][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.17-19.17.55:080][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2025.10.17-19.17.55:122][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.17-19.17.55:561][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_FireBoltHiss' at '/Game/Assets/Sounds/Abilities/FireBolt/sfx_FireBoltHiss.sfx_FireBoltHiss' successfully migrated editor data in target document version 'v1.12'. -[2025.10.17-19.17.55:573][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.17-19.17.55:692][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.55:692][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.55:692][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.55:692][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.55:692][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.55:692][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.55:692][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.55:692][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.55:693][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.55:693][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.55:693][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.55:693][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.55:723][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.17-19.17.55:878][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.9 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.17-19.17.55:933][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.17-19.17.55:933][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.17-19.17.55:989][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.17-19.17.56:004][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2025.10.17-19.17.56:004][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.17-19.17.56:004][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.048ms to complete. -[2025.10.17-19.17.56:011][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.078 -[2025.10.17-19.17.56:160][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.17-19.17.56:220][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-19.17.56:262][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-19.17.56:298][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-19.17.56:335][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-19.17.56:362][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.17.56:362][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.17-19.17.56:363][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.17.56:363][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.17-19.17.56:363][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.17.56:363][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.17-19.17.56:363][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.17.56:364][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.17-19.17.56:365][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.17.56:365][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.17-19.17.56:366][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.17.56:366][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.17-19.17.56:366][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.17.56:367][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.17-19.17.56:367][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.17.56:368][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.17-19.17.56:368][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.17.56:368][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.17-19.17.56:369][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.17.56:369][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.17-19.17.56:512][ 0]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.17-19.17.56:691][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.17-19.17.56:699][ 0]LogStall: Startup... -[2025.10.17-19.17.56:702][ 0]LogStall: Startup complete. -[2025.10.17-19.17.56:711][ 0]LogLoad: (Engine Initialization) Total time: 12.78 seconds -[2025.10.17-19.17.56:885][ 0]LogAssetRegistry: AssetRegistryGather time 0.1207s: AssetDataDiscovery 0.0373s, AssetDataGather 0.0182s, StoreResults 0.0652s. Wall time 8.4780s. - NumCachedDirectories 0. NumUncachedDirectories 1712. NumCachedFiles 8066. NumUncachedFiles 1. - BackgroundTickInterruptions 0. -[2025.10.17-19.17.56:893][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s -[2025.10.17-19.17.56:908][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.17-19.17.56:909][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) -[2025.10.17-19.17.56:911][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.17-19.17.56:911][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.17-19.17.56:932][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.56:932][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.56:932][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.56:932][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.56:933][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.56:933][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.17.56:947][ 0]LogSlate: Took 0.000312 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.17-19.17.56:986][ 0]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.17-19.17.57:019][ 0]LogStreaming: Display: FlushAsyncLoading(336): 1 QueuedPackages, 0 AsyncPackages -[2025.10.17-19.17.57:073][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-19.17.57:077][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.17-19.17.57:135][ 0]LogPython: registering - -[2025.10.17-19.17.57:150][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 73.113 ms -[2025.10.17-19.17.57:297][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.361514 seconds (Found 8043 uncontrolled assets) -[2025.10.17-19.17.57:493][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.849132 -[2025.10.17-19.17.57:494][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.17-19.17.57:495][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.871897 -[2025.10.17-19.17.57:830][ 3]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.17-19.17.57:885][ 3]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Character/Enemy/Goblin_Spear/BP_Goblin_Spear.BP_Goblin_Spear -[2025.10.17-19.17.57:886][ 3]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.17-19.17.57:926][ 3]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.17-19.17.58:840][ 4]LogSlate: Took 0.000355 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2025.10.17-19.17.59:007][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 -[2025.10.17-19.17.59:095][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.17-19.17.59:491][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 -[2025.10.17-19.17.59:568][ 8]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.613245 -[2025.10.17-19.17.59:571][ 8]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.17-19.17.59:571][ 8]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.613245, Update Interval: 342.589813 -[2025.10.17-19.18.00:438][ 11]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.17-21.17.59 Remaining: 7200.85] Refresh[Expires: 2026-04-15T18:30:37.331Z Remaining: 15549158.33] State: Valid -[2025.10.17-19.18.00:772][ 12]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.17-19.18.01:778][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.17-19.18.01:778][ 15]LogFab: Display: User logged in -[2025.10.17-19.18.01:778][ 15]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.17-19.18.02:439][ 17]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-SS3G7K3WGEywMX0gF6j4zg-7XDQqgzwnkSUwSCNQKbSxQ] -[2025.10.17-19.18.14:428][795]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.17-19.18.14:440][795]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.17-19.18.14:445][795]LogOnline: OSS: Created online subsystem instance for: NULL -[2025.10.17-19.18.14:445][795]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2025.10.17-19.18.14:446][795]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.17-19.18.14:453][795]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007346s) -[2025.10.17-19.18.14:453][795]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.007524s) -[2025.10.17-19.18.14:512][795]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2025.10.17-19.18.14:513][795]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.17-19.18.14:515][795]LogPlayLevel: PIE: World Init took: (0.001519s) -[2025.10.17-19.18.14:516][795]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.17-19.18.14:519][795]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.17-15.18.14 -[2025.10.17-19.18.14:522][795]LogOnline: OSS: Created online subsystem instance for: :Context_4 -[2025.10.17-19.18.14:523][795]LogWorld: Bringing up level for play took: 0.006762 -[2025.10.17-19.18.14:523][795]LogCsvProfiler: Display: Metadata set : iris="0" -[2025.10.17-19.18.14:523][795]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver. -[2025.10.17-19.18.14:523][795]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0 -[2025.10.17-19.18.14:524][795]LogPushModel: PushModel HandleCreation is now enabled -[2025.10.17-19.18.14:524][795]LogNet: InitBase GameNetDriver (NetDriverDefinition GameNetDriver) using replication model Generic -[2025.10.17-19.18.14:524][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumConnections -[2025.10.17-19.18.14:524][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Connections -[2025.10.17-19.18.14:524][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric GatherPrioritizeTimeMS -[2025.10.17-19.18.14:525][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientAvg -[2025.10.17-19.18.14:525][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientMax -[2025.10.17-19.18.14:525][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfActiveActors -[2025.10.17-19.18.14:525][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfFullyDormantActors -[2025.10.17-19.18.14:525][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumClientUpdateLevelVisibility -[2025.10.17-19.18.14:525][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumOpenChannels -[2025.10.17-19.18.14:525][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumReplicateActorCallsPerConAvg -[2025.10.17-19.18.14:525][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumSkippedObjectEmptyUpdates -[2025.10.17-19.18.14:525][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumTickingChannels -[2025.10.17-19.18.14:525][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutKBytes -[2025.10.17-19.18.14:525][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutNetGUIDKBytesSec -[2025.10.17-19.18.14:526][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientAvg -[2025.10.17-19.18.14:526][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientMax -[2025.10.17-19.18.14:526][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ReplicateActorTimeMS -[2025.10.17-19.18.14:526][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SatConnections -[2025.10.17-19.18.14:526][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ServerReplicateActorTimeMS -[2025.10.17-19.18.14:526][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyHit -[2025.10.17-19.18.14:526][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyMiss -[2025.10.17-19.18.14:526][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCHit -[2025.10.17-19.18.14:526][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCMiss -[2025.10.17-19.18.14:526][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutgoingReliableMessageQueueMaxSize -[2025.10.17-19.18.14:526][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric IncomingReliableMessageQueueMaxSize -[2025.10.17-19.18.14:526][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsPerFrame -[2025.10.17-19.18.14:527][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsPerFrame -[2025.10.17-19.18.14:527][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InLostPacketsFoundPerFrame -[2025.10.17-19.18.14:527][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutLostPacketsFoundPerFrame -[2025.10.17-19.18.14:527][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Ping -[2025.10.17-19.18.14:527][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InRate -[2025.10.17-19.18.14:527][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutRate -[2025.10.17-19.18.14:527][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric AverageJitterInMS -[2025.10.17-19.18.14:528][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsLost -[2025.10.17-19.18.14:528][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsLost -[2025.10.17-19.18.14:528][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumConnections -[2025.10.17-19.18.14:528][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AvgPing -[2025.10.17-19.18.14:528][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InBunches -[2025.10.17-19.18.14:528][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPackets -[2025.10.17-19.18.14:528][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondAvg -[2025.10.17-19.18.14:528][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMax -[2025.10.17-19.18.14:528][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMin -[2025.10.17-19.18.14:528][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsLost -[2025.10.17-19.18.14:528][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRate -[2025.10.17-19.18.14:528][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientAvg -[2025.10.17-19.18.14:528][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMax -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMin -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPacketOverhead -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPing -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MinPing -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumClients -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric Connections -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutBunches -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPackets -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondAvg -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMax -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMin -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsLost -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRate -[2025.10.17-19.18.14:529][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientAvg -[2025.10.17-19.18.14:530][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMax -[2025.10.17-19.18.14:530][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMin -[2025.10.17-19.18.14:530][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt0 -[2025.10.17-19.18.14:530][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt1 -[2025.10.17-19.18.14:530][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt2 -[2025.10.17-19.18.14:530][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt3 -[2025.10.17-19.18.14:530][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt4 -[2025.10.17-19.18.14:530][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt5 -[2025.10.17-19.18.14:530][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt6 -[2025.10.17-19.18.14:530][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt7 -[2025.10.17-19.18.14:530][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric ClosedConnectionsDueToReliableBufferOverflow -[2025.10.17-19.18.14:530][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AddedConnections -[2025.10.17-19.18.14:530][795]LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072) -[2025.10.17-19.18.14:530][795]LogNet: Created socket for bind address: 0.0.0.0:17777 -[2025.10.17-19.18.14:531][795]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) -[2025.10.17-19.18.14:531][795]LogNet: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0 IpNetDriver listening on port 17777 -[2025.10.17-19.18.14:531][795]LogTemp: Warning: Why is this not working? -[2025.10.17-19.18.14:531][795]LogTemp: Warning: Target Info - Actor: BP_Goblin_Slingshot_C_3 - Controller AIController_0 - Character BP_Goblin_Slingshot_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.18.14:531][795]LogTemp: Warning: Target Info - Actor: BP_Goblin_Slingshot_C_3 - Controller AIController_0 - Character BP_Goblin_Slingshot_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.18.14:532][795]LogTemp: Warning: Target Info - Actor: BP_Goblin_Slingshot_C_3 - Controller AIController_0 - Character BP_Goblin_Slingshot_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.18.14:532][795]LogTemp: Warning: Target Info - Actor: BP_Goblin_Slingshot_C_3 - Controller AIController_0 - Character BP_Goblin_Slingshot_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.18.14:532][795]LogTemp: Warning: Target Info - Actor: BP_Goblin_Slingshot_C_3 - Controller AIController_0 - Character BP_Goblin_Slingshot_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.18.14:532][795]LogTemp: Warning: Changed Health on BP_Goblin_Slingshot_C_3, Health: 227.500000 -[2025.10.17-19.18.14:532][795]LogTemp: Warning: Target Info - Actor: BP_Goblin_Slingshot_C_3 - Controller AIController_0 - Character BP_Goblin_Slingshot_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.18.14:532][795]LogTemp: Warning: Why is this not working? -[2025.10.17-19.18.14:532][795]LogTemp: Warning: Target Info - Actor: BP_Goblin_Spear_C_3 - Controller AIController_1 - Character BP_Goblin_Spear_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.18.14:532][795]LogTemp: Warning: Target Info - Actor: BP_Goblin_Spear_C_3 - Controller AIController_1 - Character BP_Goblin_Spear_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.18.14:532][795]LogTemp: Warning: Target Info - Actor: BP_Goblin_Spear_C_3 - Controller AIController_1 - Character BP_Goblin_Spear_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.18.14:533][795]LogTemp: Warning: Target Info - Actor: BP_Goblin_Spear_C_3 - Controller AIController_1 - Character BP_Goblin_Spear_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.18.14:533][795]LogTemp: Warning: Target Info - Actor: BP_Goblin_Spear_C_3 - Controller AIController_1 - Character BP_Goblin_Spear_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.18.14:533][795]LogTemp: Warning: Changed Health on BP_Goblin_Spear_C_3, Health: 1.000000 -[2025.10.17-19.18.14:533][795]LogTemp: Warning: Target Info - Actor: BP_Goblin_Spear_C_3 - Controller AIController_1 - Character BP_Goblin_Spear_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.18.14:534][795]PIE: Server logged in -[2025.10.17-19.18.14:534][795]PIE: Play in editor total start time 0.094 seconds. -[2025.10.17-19.18.14:534][795]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.17-19.18.14:536][795]LogPlayLevel: PIE: World Init took: (0.001343s) -[2025.10.17-19.18.14:536][795]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2025.10.17-19.18.14:536][795]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.17-19.18.14:537][795]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.17-19.18.14:537][795]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.17-19.18.14:537][795]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.17-19.18.14:537][795]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.17-19.18.14:537][795]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.17-19.18.14:537][795]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.17-19.18.14:537][795]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.17-19.18.14:537][795]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.17-19.18.14:537][795]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.17-19.18.14:537][795]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.17-19.18.14:540][795]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.17-19.18.14:573][795]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.17-19.18.14:574][795]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.17-19.18.14:574][795]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.17-19.18.14:574][795]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.17-19.18.14:574][795]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2025.10.17-19.18.14:574][795]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2025.10.17-19.18.14:577][795]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2025.10.17-19.18.14:577][795]LogInit: FAudioDevice initialized with ID 2. -[2025.10.17-19.18.14:577][795]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2025.10.17-19.18.14:577][795]LogAudio: Display: Audio Device (ID: 2) registered with world 'Untitled'. -[2025.10.17-19.18.14:578][795]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.17-19.18.14:580][795]LogGlobalStatus: UEngine::Browse Started Browse: "127.0.0.1:17777/Game/Maps/StartupMap" -[2025.10.17-19.18.14:580][795]LogNet: Browse: 127.0.0.1:17777/Game/Maps/StartupMap -[2025.10.17-19.18.14:580][795]LogPushModel: PushModel HandleCreation is now enabled -[2025.10.17-19.18.14:580][795]LogNet: InitBase PendingNetDriver (NetDriverDefinition GameNetDriver) using replication model Generic -[2025.10.17-19.18.14:580][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumConnections -[2025.10.17-19.18.14:581][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Connections -[2025.10.17-19.18.14:581][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric GatherPrioritizeTimeMS -[2025.10.17-19.18.14:581][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientAvg -[2025.10.17-19.18.14:581][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientMax -[2025.10.17-19.18.14:581][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfActiveActors -[2025.10.17-19.18.14:581][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfFullyDormantActors -[2025.10.17-19.18.14:582][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumClientUpdateLevelVisibility -[2025.10.17-19.18.14:582][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumOpenChannels -[2025.10.17-19.18.14:582][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumReplicateActorCallsPerConAvg -[2025.10.17-19.18.14:582][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumSkippedObjectEmptyUpdates -[2025.10.17-19.18.14:582][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumTickingChannels -[2025.10.17-19.18.14:582][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutKBytes -[2025.10.17-19.18.14:582][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutNetGUIDKBytesSec -[2025.10.17-19.18.14:582][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientAvg -[2025.10.17-19.18.14:582][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientMax -[2025.10.17-19.18.14:582][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ReplicateActorTimeMS -[2025.10.17-19.18.14:582][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SatConnections -[2025.10.17-19.18.14:583][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ServerReplicateActorTimeMS -[2025.10.17-19.18.14:583][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyHit -[2025.10.17-19.18.14:583][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyMiss -[2025.10.17-19.18.14:583][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCHit -[2025.10.17-19.18.14:583][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCMiss -[2025.10.17-19.18.14:583][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutgoingReliableMessageQueueMaxSize -[2025.10.17-19.18.14:583][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric IncomingReliableMessageQueueMaxSize -[2025.10.17-19.18.14:583][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsPerFrame -[2025.10.17-19.18.14:583][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsPerFrame -[2025.10.17-19.18.14:583][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InLostPacketsFoundPerFrame -[2025.10.17-19.18.14:583][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutLostPacketsFoundPerFrame -[2025.10.17-19.18.14:583][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Ping -[2025.10.17-19.18.14:584][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InRate -[2025.10.17-19.18.14:584][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutRate -[2025.10.17-19.18.14:584][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric AverageJitterInMS -[2025.10.17-19.18.14:584][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsLost -[2025.10.17-19.18.14:584][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsLost -[2025.10.17-19.18.14:584][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumConnections -[2025.10.17-19.18.14:584][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AvgPing -[2025.10.17-19.18.14:584][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InBunches -[2025.10.17-19.18.14:584][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPackets -[2025.10.17-19.18.14:584][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondAvg -[2025.10.17-19.18.14:584][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMax -[2025.10.17-19.18.14:584][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMin -[2025.10.17-19.18.14:585][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsLost -[2025.10.17-19.18.14:585][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRate -[2025.10.17-19.18.14:585][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientAvg -[2025.10.17-19.18.14:585][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMax -[2025.10.17-19.18.14:585][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMin -[2025.10.17-19.18.14:585][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPacketOverhead -[2025.10.17-19.18.14:585][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPing -[2025.10.17-19.18.14:586][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MinPing -[2025.10.17-19.18.14:586][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumClients -[2025.10.17-19.18.14:586][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric Connections -[2025.10.17-19.18.14:586][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutBunches -[2025.10.17-19.18.14:586][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPackets -[2025.10.17-19.18.14:586][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondAvg -[2025.10.17-19.18.14:586][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMax -[2025.10.17-19.18.14:586][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMin -[2025.10.17-19.18.14:586][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsLost -[2025.10.17-19.18.14:586][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRate -[2025.10.17-19.18.14:587][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientAvg -[2025.10.17-19.18.14:587][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMax -[2025.10.17-19.18.14:587][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMin -[2025.10.17-19.18.14:587][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt0 -[2025.10.17-19.18.14:587][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt1 -[2025.10.17-19.18.14:587][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt2 -[2025.10.17-19.18.14:587][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt3 -[2025.10.17-19.18.14:587][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt4 -[2025.10.17-19.18.14:587][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt5 -[2025.10.17-19.18.14:587][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt6 -[2025.10.17-19.18.14:587][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt7 -[2025.10.17-19.18.14:587][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric ClosedConnectionsDueToReliableBufferOverflow -[2025.10.17-19.18.14:587][795]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AddedConnections -[2025.10.17-19.18.14:587][795]LogInit: WinSock: Socket queue. Rx: 32768 (config 32768) Tx: 32768 (config 32768) -[2025.10.17-19.18.14:587][795]LogNet: Created socket for bind address: 0.0.0.0:0 -[2025.10.17-19.18.14:587][795]LogNet: IpConnection_0 setting maximum channels to: 32767 -[2025.10.17-19.18.14:587][795]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) -[2025.10.17-19.18.14:588][795]LogHandshake: Stateless Handshake: NetDriverDefinition 'GameNetDriver' CachedClientID: 0 -[2025.10.17-19.18.14:588][795]LogNet: Game client on port 17777, rate 100000 -[2025.10.17-19.18.14:588][795]LogNetVersion: Aura 1.0.0.0, NetCL: 37670630, EngineNetworkVersion: 36, GameNetworkVersion: 0 (Checksum: 1419631917) -[2025.10.17-19.18.14:588][795]PIE: Client logged in -[2025.10.17-19.18.14:590][795]PIE: Play in editor total start time 0.149 seconds. -[2025.10.17-19.18.15:601][911]LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:61603 -[2025.10.17-19.18.15:601][911]LogHandshake: SendConnectChallenge. Timestamp: 1.179947, Cookie: 194151069009099255198211073220237244188059014149224137009187 -[2025.10.17-19.18.15:601][911]LogHandshake: Cached server SessionID: 0 -[2025.10.17-19.18.15:601][911]LogHandshake: SendChallengeResponse. Timestamp: 1.179947, Cookie: 194151069009099255198211073220237244188059014149224137009187 -[2025.10.17-19.18.15:609][912]LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:61603 -[2025.10.17-19.18.15:609][912]LogHandshake: SendChallengeAck. InCookie: 194151069009099255198211073220237244188059014149224137009187 -[2025.10.17-19.18.15:609][912]LogNet: Server accepting post-challenge connection from: 127.0.0.1:61603 -[2025.10.17-19.18.15:609][912]LogNet: IpConnection_1 setting maximum channels to: 32767 -[2025.10.17-19.18.15:609][912]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) -[2025.10.17-19.18.15:610][912]LogNet: NotifyAcceptedConnection: Name: StartupMap, TimeStamp: 10/17/25 15:18:15, [UNetConnection] RemoteAddr: 127.0.0.1:61603, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID -[2025.10.17-19.18.15:610][912]LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:61603, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID -[2025.10.17-19.18.15:610][912]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: Name:PendingNetDriver Def:GameNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID -[2025.10.17-19.18.15:617][913]LogNet: NotifyAcceptingChannel Control 0 server World /Game/Maps/UEDPIE_0_StartupMap.StartupMap: Accepted -[2025.10.17-19.18.15:617][913]LogNet: Remote platform little endian=1 -[2025.10.17-19.18.15:617][913]LogNet: This platform little endian=1 -[2025.10.17-19.18.15:620][913]LogOnline: OSS: Created online subsystem instance for: :Context_5 -[2025.10.17-19.18.15:626][914]LogNet: Login request: ?Name=Reiteration-1C0A7F554993DE8434735EB230E5D445 userId: NULL:Reiteration-1C0A7F554993DE8434735EB230E5D445 platform: NULL -[2025.10.17-19.18.15:627][914]LogNet: Welcomed by server (Level: /Game/Maps/UEDPIE_0_StartupMap, Game: /Game/Blueprints/Game/BP_AuraGameMode.BP_AuraGameMode_C) -[2025.10.17-19.18.15:627][914]LogLoad: LoadMap: 127.0.0.1:17777/Game/Maps/StartupMap?game=/Game/Blueprints/Game/BP_AuraGameMode.BP_AuraGameMode_C -[2025.10.17-19.18.15:627][914]LogWorld: BeginTearingDown for /Temp/Untitled_1 -[2025.10.17-19.18.15:627][914]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.17-19.18.15:627][914]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-19.18.15:643][914]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.17-19.18.15:645][914]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.17-19.18.15:652][914]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. -[2025.10.17-19.18.15:652][914]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.17-19.18.15:653][914]LogPlayLevel: PIE: World Init took: (0.001272s) -[2025.10.17-19.18.15:656][914]LogWorld: Bringing World /Game/Maps/UEDPIE_1_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.17-15.18.15 -[2025.10.17-19.18.15:657][914]LogWorld: Bringing up level for play took: 0.003522 -[2025.10.17-19.18.15:657][914]LogLoad: Took 0.030594 seconds to LoadMap(/Game/Maps/StartupMap) -[2025.10.17-19.18.15:657][914]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/Maps/StartupMap -[2025.10.17-19.18.15:657][914]LogGlobalStatus: UPendingNetGame::TravelCompleted Pending net game travel completed -[2025.10.17-19.18.15:665][915]LogNet: Client netspeed is 100000 -[2025.10.17-19.18.15:666][915]LogNet: Join request: /Game/Maps/StartupMap?Name=Reiteration-1C0A7F554993DE8434735EB230E5D445?SplitscreenCount=1 -[2025.10.17-19.18.15:669][915]LogTemp: Warning: Why is this not working? -[2025.10.17-19.18.15:669][915]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.15:669][915]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.15:669][915]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.15:669][915]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.15:670][915]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.15:670][915]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 227.500000 -[2025.10.17-19.18.15:670][915]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.15:671][915]LogNet: Join succeeded: Reiteration-1C0A7F55 -[2025.10.17-19.18.15:797][917]LogTemp: Warning: Why is this not working? -[2025.10.17-19.18.15:799][917]LogTemp: Warning: Why is this not working? -[2025.10.17-19.18.15:800][917]LogTemp: Warning: Why is this not working? -[2025.10.17-19.18.15:800][917]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.17-19.18.15:800][917]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.17-19.18.17:115][ 47]LogMetaSound: Display: Auto-Updating '/Game/Assets/Sounds/Abilities/FireBolt/sfx_FireBoltHiss.sfx_FireBoltHiss' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected. -[2025.10.17-19.18.21:802][549]LogMetaSound: Display: Auto-Updating '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected. -[2025.10.17-19.18.24:628][842]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.24:628][842]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 226.500000 -[2025.10.17-19.18.24:675][847]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.24:676][847]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 224.500000 -[2025.10.17-19.18.24:782][859]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.24:782][859]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 222.500000 -[2025.10.17-19.18.24:829][864]LogAbilitySystem: Warning: RemoveActiveGameplayEffect called without Authority when attempting to remove None. Fix-up code, or temporarily patch using AbilitySystem.Fix.AllowPredictiveGEFlags -[2025.10.17-19.18.24:882][869]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.24:882][869]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 221.500000 -[2025.10.17-19.18.24:883][869]LogAbilitySystem: Warning: RemoveActiveGameplayEffect called without Authority when attempting to remove None. Fix-up code, or temporarily patch using AbilitySystem.Fix.AllowPredictiveGEFlags -[2025.10.17-19.18.34:642][948]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.34:642][948]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 220.500000 -[2025.10.17-19.18.34:667][951]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.34:667][951]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 218.500000 -[2025.10.17-19.18.34:669][951]LogAbilitySystem: Warning: RemoveActiveGameplayEffect called without Authority when attempting to remove None. Fix-up code, or temporarily patch using AbilitySystem.Fix.AllowPredictiveGEFlags -[2025.10.17-19.18.34:733][958]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.34:734][958]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 216.500000 -[2025.10.17-19.18.34:812][967]LogAbilitySystem: Warning: RemoveActiveGameplayEffect called without Authority when attempting to remove None. Fix-up code, or temporarily patch using AbilitySystem.Fix.AllowPredictiveGEFlags -[2025.10.17-19.18.34:841][970]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.34:841][970]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 214.500000 -[2025.10.17-19.18.34:909][977]LogAbilitySystem: Warning: RemoveActiveGameplayEffect called without Authority when attempting to remove None. Fix-up code, or temporarily patch using AbilitySystem.Fix.AllowPredictiveGEFlags -[2025.10.17-19.18.34:953][981]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.34:953][981]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 213.500000 -[2025.10.17-19.18.35:047][992]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.18.35:047][992]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 212.500000 -[2025.10.17-19.18.35:061][993]LogAbilitySystem: Warning: RemoveActiveGameplayEffect called without Authority when attempting to remove None. Fix-up code, or temporarily patch using AbilitySystem.Fix.AllowPredictiveGEFlags -[2025.10.17-19.18.41:956][743]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-19.18.41:956][743]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_1_StartupMap -[2025.10.17-19.18.41:956][743]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.17-19.18.41:957][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-19.18.41:958][743]LogNet: World NetDriver shutdown IpNetDriver_1 [GameNetDriver] -[2025.10.17-19.18.41:958][743]LogNet: DestroyNamedNetDriver IpNetDriver_1 [GameNetDriver] -[2025.10.17-19.18.41:958][743]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_1, IsServer: NO, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-1C0A7F554993DE8434735EB230E5D445, Channels: 12, Time: 2025.10.17-19.18.41 -[2025.10.17-19.18.41:958][743]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_1, IsServer: NO, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-1C0A7F554993DE8434735EB230E5D445 -[2025.10.17-19.18.41:958][743]LogExit: Name:GameNetDriver Def:GameNetDriver IpNetDriver_1 shut down -[2025.10.17-19.18.41:960][743]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.17-19.18.41:961][743]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.17-19.18.41:961][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-19.18.41:962][743]LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver] -[2025.10.17-19.18.41:962][743]LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver] -[2025.10.17-19.18.41:962][743]LogNet: UNetConnection::SendCloseReason: -[2025.10.17-19.18.41:962][743]LogNet: - Result=HostClosedConnection, ErrorContext="HostClosedConnection" -[2025.10.17-19.18.41:962][743]LogNet: UNetConnection::Cleanup: Closing open connection. [UNetConnection] RemoteAddr: 127.0.0.1:61603, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-1C0A7F554993DE8434735EB230E5D445 -[2025.10.17-19.18.41:962][743]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:61603, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-1C0A7F554993DE8434735EB230E5D445, Channels: 12, Time: 2025.10.17-19.18.41 -[2025.10.17-19.18.41:962][743]LogNet: UNetConnection::SendCloseReason: -[2025.10.17-19.18.41:962][743]LogNet: - Result=Cleanup, ErrorContext="Cleanup" -[2025.10.17-19.18.41:962][743]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:61603, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-1C0A7F554993DE8434735EB230E5D445 -[2025.10.17-19.18.41:962][743]LogNet: UNetDriver::RemoveClientConnection - Removed address 127.0.0.1:61603 from MappedClientConnections for: [UNetConnection] RemoteAddr: 127.0.0.1:61603, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-1C0A7F554993DE8434735EB230E5D445 -[2025.10.17-19.18.41:963][743]LogExit: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0 shut down -[2025.10.17-19.18.41:964][743]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.17-19.18.41:969][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-19.18.41:989][743]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-19.18.41:989][743]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.17-19.18.41:989][743]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.17-19.18.41:992][743]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.17-19.18.42:000][743]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.17-19.18.42:045][744]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2025.10.17-19.18.42:045][744]LogPlayLevel: Display: Destroying online subsystem :Context_4 -[2025.10.17-19.19.47:381][ 38]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. diff --git a/Saved/Logs/Aura-backup-2025.10.17-19.23.28.log b/Saved/Logs/Aura-backup-2025.10.17-19.23.28.log deleted file mode 100644 index 0c4f9af..0000000 --- a/Saved/Logs/Aura-backup-2025.10.17-19.23.28.log +++ /dev/null @@ -1,1676 +0,0 @@ -Log file open, 10/17/25 15:21:25 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=6212) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: Aura -LogCore: UTS: Unreal Trace Server launched successfully -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Display: Display Control listening on port 1985 -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="DebugGame" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6899] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.309527 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-4713A63641F281C5EEA5BF8CAEBD43F8 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading Mac ini files took 0.06 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.06 seconds -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading Android ini files took 0.07 seconds -LogConfig: Display: Loading Unix ini files took 0.07 seconds -LogConfig: Display: Loading TVOS ini files took 0.07 seconds -LogConfig: Display: Loading VisionOS ini files took 0.08 seconds -LogConfig: Display: Loading Windows ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Looking for enabled plugins target receipt -LogAssetRegistry: Display: Asset registry cache read as 36.9 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin CmdLinkServer -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin UbaController -LogPluginManager: Mounting Engine plugin WorldMetrics -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GameplayAbilities -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin MotionWarping -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin EditorPerformance -LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin LowLevelNetTrace -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session -LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=WindowsEditor -LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (24H2) [10.0.26100.6899] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti -LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: DebugGame -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.70ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.18ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MotionWarping' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.11ms -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created -LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.17-19.21.26:647][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.17-19.21.26:647][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.17-19.21.26:647][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.17-19.21.26:647][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.17-19.21.26:647][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.17-19.21.26:647][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.17-19.21.26:647][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.17-19.21.26:647][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.17-19.21.26:647][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.17-19.21.26:647][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.17-19.21.26:647][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.17-19.21.26:647][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.17-19.21.26:648][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.17-19.21.26:648][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.17-19.21.26:648][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.17-19.21.26:648][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.17-19.21.26:648][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.17-19.21.26:649][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.17-19.21.26:649][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.17-19.21.26:649][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.17-19.21.26:649][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.17-19.21.26:649][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.17-19.21.26:649][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.17-19.21.26:649][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.17-19.21.26:649][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.17-19.21.26:649][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.17-19.21.26:649][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.17-19.21.26:649][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.17-19.21.26:649][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.17-19.21.26:649][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.17-19.21.26:649][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.17-19.21.26:649][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.17-19.21.26:649][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.17-19.21.26:649][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.17-19.21.26:649][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.17-19.21.26:649][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.17-19.21.26:649][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.17-19.21.26:649][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.17-19.21.26:649][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.17-19.21.26:649][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.17-19.21.26:649][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.17-19.21.26:650][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.17-19.21.26:651][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.17-19.21.26:651][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.17-19.21.26:651][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.17-19.21.26:651][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.17-19.21.26:651][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.17-19.21.26:651][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.17-19.21.26:651][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.17-19.21.26:651][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.17-19.21.26:651][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.17-19.21.26:651][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.17-19.21.26:652][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.17-19.21.26:652][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.17-19.21.26:652][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.17-19.21.26:652][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.17-19.21.26:652][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.17-19.21.26:652][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.17-19.21.26:652][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.17-19.21.26:652][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.17-19.21.26:655][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.17-19.21.26:655][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.17-19.21.26:655][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.17-19.21.26:655][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.17-19.21.26:655][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.17-19.21.26:655][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.17-19.21.26:655][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.17-19.21.26:656][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.17-19.21.26:657][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.17-19.21.26:658][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.17-19.21.26:659][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.17-19.21.26:660][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.17-19.21.26:661][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.17-19.21.26:661][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.17-19.21.26:661][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.17-19.21.26:661][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.17-19.21.26:661][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.17-19.21.26:661][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.17-19.21.26:661][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.17-19.21.26:661][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.17-19.21.26:661][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.17-19.21.26:661][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.17-19.21.26:661][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.17-19.21.26:662][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.17-19.21.26:663][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.17-19.21.26:664][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.17-19.21.26:667][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.17-19.21.26:667][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.17-19.21.26:667][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.17-19.21.26:675][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.17-19.21.26:675][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.17-19.21.26:919][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.17-19.21.26:919][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.17-19.21.26:919][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.17-19.21.26:920][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.17-19.21.26:920][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.17-19.21.26:929][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.17-19.21.26:929][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.17-19.21.26:929][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.17-19.21.26:929][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.17-19.21.26:929][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.17-19.21.26:929][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.17-19.21.26:929][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.17-19.21.26:929][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.17-19.21.26:930][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.17-19.21.26:930][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.17-19.21.26:930][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.17-19.21.26:930][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.17-19.21.26:930][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.17-19.21.26:931][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.17-19.21.26:931][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.17-19.21.26:931][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.17-19.21.26:931][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.17-19.21.26:931][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.17-19.21.26:931][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.17-19.21.26:931][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.17-19.21.26:931][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.17-19.21.26:931][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.17-19.21.26:931][ 0]LogInit: Computer: REITERATION -[2025.10.17-19.21.26:931][ 0]LogInit: User: Tsukiyomi -[2025.10.17-19.21.26:931][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.17-19.21.26:931][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.17-19.21.27:182][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.17-19.21.27:182][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=37.4GB -[2025.10.17-19.21.27:182][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.17-19.21.27:182][ 0]LogMemory: Process Physical Memory: 613.40 MB used, 666.69 MB peak -[2025.10.17-19.21.27:182][ 0]LogMemory: Process Virtual Memory: 654.79 MB used, 660.18 MB peak -[2025.10.17-19.21.27:182][ 0]LogMemory: Physical Memory: 18631.06 MB used, 14045.14 MB free, 32676.20 MB total -[2025.10.17-19.21.27:182][ 0]LogMemory: Virtual Memory: 25504.64 MB used, 12803.55 MB free, 38308.20 MB total -[2025.10.17-19.21.27:183][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.17-19.21.27:187][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.17-19.21.27:200][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.17-19.21.27:200][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.17-19.21.27:201][ 0]LogInit: Using OS detected language (en-US). -[2025.10.17-19.21.27:201][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.17-19.21.27:204][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.17-19.21.27:204][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.17-19.21.27:458][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.17-19.21.27:458][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.17-19.21.27:458][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.17-19.21.27:477][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.17-19.21.27:477][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.17-19.21.27:654][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.17-19.21.27:654][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.17-19.21.27:654][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.17-19.21.27:654][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.17-19.21.27:654][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.17-19.21.27:654][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.17-19.21.27:655][ 0]LogWindows: Attached monitors: -[2025.10.17-19.21.27:655][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.17-19.21.27:655][ 0]LogWindows: Found 1 attached monitors. -[2025.10.17-19.21.27:655][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.17-19.21.27:656][ 0]LogRHI: RHI Adapter Info: -[2025.10.17-19.21.27:656][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.17-19.21.27:656][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.17-19.21.27:656][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.17-19.21.27:656][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.17-19.21.27:656][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.17-19.21.27:762][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.17-19.21.27:762][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.17-19.21.27:835][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.17-19.21.27:835][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.17-19.21.27:835][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.17-19.21.27:835][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.17-19.21.27:835][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.17-19.21.27:835][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.17-19.21.27:835][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.17-19.21.27:835][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.17-19.21.27:835][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.17-19.21.27:836][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.17-19.21.27:898][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000A27A7D0B300) -[2025.10.17-19.21.27:898][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000A27A7D0B580) -[2025.10.17-19.21.27:899][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000A27A7D0B800) -[2025.10.17-19.21.27:899][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.17-19.21.27:899][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.17-19.21.27:899][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.17-19.21.27:899][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.17-19.21.27:899][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.17-19.21.27:910][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.17-19.21.27:913][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.17-19.21.27:927][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.17-19.21.27:927][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.17-19.21.27:970][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.17-19.21.27:970][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.17-19.21.27:970][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.17-19.21.27:970][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.17-19.21.27:970][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.17-19.21.27:971][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.17-19.21.27:971][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.17-19.21.27:973][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.17-19.21.27:976][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.17-19.21.28:022][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.17-19.21.28:022][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.17-19.21.28:022][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.17-19.21.28:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.17-19.21.28:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.17-19.21.28:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.17-19.21.28:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.17-19.21.28:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.17-19.21.28:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.17-19.21.28:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.17-19.21.28:057][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.17-19.21.28:057][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.17-19.21.28:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.17-19.21.28:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.17-19.21.28:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.17-19.21.28:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.17-19.21.28:128][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.17-19.21.28:128][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.17-19.21.28:128][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.17-19.21.28:162][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.17-19.21.28:162][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.17-19.21.28:162][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.17-19.21.28:162][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.17-19.21.28:195][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.17-19.21.28:195][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.17-19.21.28:234][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.17-19.21.28:234][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.17-19.21.28:234][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.17-19.21.28:234][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.17-19.21.28:234][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.17-19.21.28:331][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.17-19.21.28:335][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.17-19.21.28:335][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.17-19.21.28:335][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.17-19.21.28:335][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.17-19.21.28:335][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.17-19.21.28:335][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.17-19.21.28:335][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.17-19.21.28:335][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.17-19.21.28:335][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.17-19.21.28:335][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.17-19.21.28:336][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.17-19.21.28:336][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.17-19.21.28:339][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.17-19.21.28:339][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.17-19.21.28:339][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.17-19.21.28:339][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.17-19.21.28:339][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.17-19.21.28:398][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.17-19.21.28:399][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.17-19.21.28:399][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.17-19.21.28:400][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.17-19.21.28:400][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.17-19.21.28:401][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03' -[2025.10.17-19.21.28:401][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.17-19.21.28:401][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 2040 --child-id Zen_2040_Startup' -[2025.10.17-19.21.28:527][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.17-19.21.28:527][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.127 seconds -[2025.10.17-19.21.28:528][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.17-19.21.28:535][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.17-19.21.28:536][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1017.61MBs, RandomWriteSpeed=161.79MBs. Assigned SpeedClass 'Local' -[2025.10.17-19.21.28:537][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.17-19.21.28:537][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.17-19.21.28:537][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.17-19.21.28:537][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.17-19.21.28:538][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.17-19.21.28:538][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.17-19.21.28:538][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.17-19.21.28:539][ 0]LogShaderCompilers: Guid format shader working directory is 34 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/2040/). -[2025.10.17-19.21.28:540][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/D54CC6194A44DC0DADF497AF31E740DC/'. -[2025.10.17-19.21.28:540][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.17-19.21.28:540][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.17-19.21.28:541][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.17-19.21.28:542][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.17-19.21.28:865][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.17-19.21.29:701][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.17-19.21.29:702][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.17-19.21.29:703][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.17-19.21.29:703][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.17-19.21.29:706][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.17-19.21.29:706][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.17-19.21.29:706][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.17-19.21.29:706][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.17-19.21.29:737][ 0]LogAssetRegistry: FAssetRegistry took 0.0034 seconds to start up -[2025.10.17-19.21.29:739][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.17-19.21.29:742][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.17-19.21.29:922][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.17-19.21.29:924][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.17-19.21.29:924][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.17-19.21.29:924][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.17-19.21.29:948][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.17-19.21.29:948][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.17-19.21.29:972][ 0]LogDeviceProfileManager: Active device profile: [00000A27C0565800][00000A27B8E52000 66] WindowsEditor -[2025.10.17-19.21.29:972][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.17-19.21.29:973][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.17-19.21.29:978][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.17-19.21.29:978][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.17-19.21.30:015][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:016][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.17-19.21.30:016][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-19.21.30:016][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:016][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.17-19.21.30:016][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-19.21.30:016][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:017][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.17-19.21.30:017][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-19.21.30:017][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:017][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.17-19.21.30:017][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-19.21.30:018][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:019][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:019][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.17-19.21.30:019][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.17-19.21.30:019][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:019][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.17-19.21.30:019][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.17-19.21.30:020][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:020][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:020][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.17-19.21.30:020][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-19.21.30:020][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:020][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.17-19.21.30:021][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-19.21.30:021][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:022][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-19.21.30:022][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:022][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.17-19.21.30:023][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.17-19.21.30:023][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:023][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.17-19.21.30:023][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.17-19.21.30:023][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-19.21.30:024][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.17-19.21.30:024][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-19.21.30:024][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:024][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.17-19.21.30:024][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-19.21.30:024][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.17-19.21.30:024][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.17-19.21.30:024][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:024][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.17-19.21.30:025][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.17-19.21.30:025][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.17-19.21.30:025][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-19.21.30:025][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-19.21.30:025][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.17-19.21.30:025][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-19.21.30:225][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.17-19.21.30:225][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.17-19.21.30:225][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.17-19.21.30:226][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.17-19.21.30:226][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.17-19.21.30:358][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.58ms -[2025.10.17-19.21.30:380][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.58ms -[2025.10.17-19.21.30:393][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.64ms -[2025.10.17-19.21.30:396][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.68ms -[2025.10.17-19.21.30:566][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.17-19.21.30:567][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.17-19.21.30:600][ 0]LogSlate: Border -[2025.10.17-19.21.30:601][ 0]LogSlate: BreadcrumbButton -[2025.10.17-19.21.30:601][ 0]LogSlate: Brushes.Title -[2025.10.17-19.21.30:601][ 0]LogSlate: Default -[2025.10.17-19.21.30:601][ 0]LogSlate: Icons.Save -[2025.10.17-19.21.30:601][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.17-19.21.30:601][ 0]LogSlate: ListView -[2025.10.17-19.21.30:601][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.17-19.21.30:601][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.17-19.21.30:601][ 0]LogSlate: TableView.DarkRow -[2025.10.17-19.21.30:601][ 0]LogSlate: TableView.Row -[2025.10.17-19.21.30:601][ 0]LogSlate: TreeView -[2025.10.17-19.21.30:730][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.17-19.21.30:731][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.012 ms -[2025.10.17-19.21.30:748][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.68ms -[2025.10.17-19.21.30:788][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.17-19.21.30:788][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.17-19.21.30:788][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.17-19.21.30:872][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.17-19.21.30:904][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F5F80309BD3E484A8000000000006800 | Instance: 5EA6E50D45C44852F3BED38492140B6A (REITERATION-2040). -[2025.10.17-19.21.31:072][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.17-19.21.31:214][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.17-19.21.31:215][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.17-19.21.31:229][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.17-19.21.31:400][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.17-19.21.31:409][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.17-19.21.31:410][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.17-19.21.31:410][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:58984'. -[2025.10.17-19.21.31:414][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.17-19.21.31:800][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.17-19.21.31:800][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.17-19.21.31:800][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.17-19.21.31:802][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.17-19.21.31:945][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.58ms -[2025.10.17-19.21.32:357][ 0]SourceControl: Revision control is disabled -[2025.10.17-19.21.32:396][ 0]SourceControl: Revision control is disabled -[2025.10.17-19.21.32:507][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.17-19.21.32:553][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.17-19.21.32:553][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.17-19.21.32:758][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.17-19.21.32:759][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.17-19.21.32:759][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.17-19.21.32:760][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.17-19.21.32:761][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.17-19.21.32:761][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.17-19.21.32:762][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.17-19.21.32:763][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.17-19.21.32:764][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.17-19.21.32:764][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.17-19.21.32:765][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.17-19.21.32:766][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.17-19.21.32:766][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.17-19.21.32:767][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.17-19.21.32:767][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.17-19.21.32:768][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.17-19.21.32:769][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.17-19.21.32:769][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.17-19.21.32:770][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.17-19.21.32:771][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.17-19.21.32:771][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.17-19.21.32:772][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.17-19.21.32:773][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.17-19.21.32:773][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.17-19.21.32:774][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.17-19.21.32:774][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.17-19.21.32:775][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.17-19.21.32:775][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.17-19.21.32:777][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.17-19.21.32:777][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.17-19.21.32:778][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.17-19.21.32:778][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.17-19.21.32:779][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.17-19.21.32:779][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.17-19.21.32:780][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.17-19.21.32:845][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.17-19.21.32:846][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.17-19.21.32:925][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.17-19.21.33:096][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.58ms -[2025.10.17-19.21.33:111][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.55ms -[2025.10.17-19.21.33:577][ 0]LogCollectionManager: Loaded 0 collections in 0.001241 seconds -[2025.10.17-19.21.33:580][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.17-19.21.33:582][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.17-19.21.33:584][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.17-19.21.33:683][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.17-19.21.33:683][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.17-19.21.33:686][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.17-19.21.33:686][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.17-19.21.33:686][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.17-19.21.33:686][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.17-19.21.33:728][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.17-19.21.33:728][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.17-19.21.33:744][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-17T19:21:33.744Z using C -[2025.10.17-19.21.33:744][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.6725.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.17-19.21.33:745][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.17-19.21.33:745][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.17-19.21.33:750][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.17-19.21.33:751][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.17-19.21.33:751][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.17-19.21.33:751][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000184 -[2025.10.17-19.21.33:751][ 0]LogFab: Display: Logging in using persist -[2025.10.17-19.21.33:786][ 0]LogUObjectArray: 44713 objects as part of root set at end of initial load. -[2025.10.17-19.21.33:786][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.17-19.21.33:800][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37380 public script object entries (1009.66 KB) -[2025.10.17-19.21.33:800][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.17-19.21.33:921][ 0]LogEngine: Initializing Engine... -[2025.10.17-19.21.33:924][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.17-19.21.34:018][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.17-19.21.34:038][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.17-19.21.34:055][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.17-19.21.34:065][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.17-19.21.34:065][ 0]LogInit: Texture streaming: Enabled -[2025.10.17-19.21.34:080][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.17-19.21.34:090][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.17-19.21.34:104][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.17-19.21.34:104][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.17-19.21.34:105][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.17-19.21.34:105][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.17-19.21.34:105][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.17-19.21.34:105][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.17-19.21.34:105][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.17-19.21.34:105][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.17-19.21.34:105][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.17-19.21.34:105][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.17-19.21.34:105][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.17-19.21.34:105][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.17-19.21.34:105][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.17-19.21.34:106][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.17-19.21.34:106][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.17-19.21.34:118][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.17-19.21.34:597][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.17-19.21.34:598][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.17-19.21.34:599][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.17-19.21.34:599][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.17-19.21.34:601][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.17-19.21.34:601][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.17-19.21.34:602][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.17-19.21.34:602][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.17-19.21.34:602][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.17-19.21.34:603][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.17-19.21.34:603][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.17-19.21.34:610][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.17-19.21.34:616][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.17-19.21.34:617][ 0]LogInit: Transaction tracking system initialized -[2025.10.17-19.21.34:638][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.17-19.21.34:718][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.59ms -[2025.10.17-19.21.34:721][ 0]LocalizationService: Localization service is disabled -[2025.10.17-19.21.34:739][ 0]LogTimingProfiler: Initialize -[2025.10.17-19.21.34:739][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.17-19.21.34:739][ 0]LoadingProfiler: Initialize -[2025.10.17-19.21.34:739][ 0]LoadingProfiler: OnSessionChanged -[2025.10.17-19.21.34:739][ 0]LogNetworkingProfiler: Initialize -[2025.10.17-19.21.34:739][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.17-19.21.34:739][ 0]LogMemoryProfiler: Initialize -[2025.10.17-19.21.34:739][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.17-19.21.34:943][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.17-19.21.34:951][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.17-19.21.34:967][ 0]LogPython: Using Python 3.11.8 -[2025.10.17-19.21.35:925][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.17-19.21.35:977][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.17-19.21.36:128][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.17-19.21.36:128][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.17-19.21.36:168][ 0]LogEditorDataStorage: Initializing -[2025.10.17-19.21.36:169][ 0]LogEditorDataStorage: Initialized -[2025.10.17-19.21.36:184][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s -[2025.10.17-19.21.36:191][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.17-19.21.36:204][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.17-19.21.36:204][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.17-19.21.36:207][ 0]SourceControl: Revision control is disabled -[2025.10.17-19.21.36:207][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.770 -[2025.10.17-19.21.36:208][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.17-19.21.36:210][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.17-19.21.36:210][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-19.21.36:218][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.17-19.21.36:220][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2025.10.17-19.21.36:710][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_FireBoltHiss' at '/Game/Assets/Sounds/Abilities/FireBolt/sfx_FireBoltHiss.sfx_FireBoltHiss' successfully migrated editor data in target document version 'v1.12'. -[2025.10.17-19.21.36:724][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.17-19.21.36:848][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.36:848][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.36:848][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.36:848][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.36:848][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.36:848][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.36:849][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.36:849][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.36:849][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.36:849][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.36:850][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.36:850][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.36:876][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.17-19.21.36:930][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.9 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.17-19.21.37:074][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.17-19.21.37:074][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.17-19.21.37:134][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.17-19.21.37:150][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2025.10.17-19.21.37:151][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.17-19.21.37:151][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.062ms to complete. -[2025.10.17-19.21.37:159][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.721 -[2025.10.17-19.21.37:289][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.17-19.21.37:351][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-19.21.37:392][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-19.21.37:431][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-19.21.37:469][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-19.21.37:494][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.21.37:494][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.17-19.21.37:494][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.21.37:495][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.17-19.21.37:495][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.21.37:496][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.17-19.21.37:496][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.21.37:497][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.17-19.21.37:498][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.21.37:498][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.17-19.21.37:498][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.21.37:499][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.17-19.21.37:499][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.21.37:500][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.17-19.21.37:500][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.21.37:500][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.17-19.21.37:501][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.21.37:501][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.17-19.21.37:501][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-19.21.37:502][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.17-19.21.37:641][ 0]LogSlate: Took 0.000211 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.17-19.21.37:807][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.17-19.21.37:814][ 0]LogStall: Startup... -[2025.10.17-19.21.37:816][ 0]LogStall: Startup complete. -[2025.10.17-19.21.37:824][ 0]LogLoad: (Engine Initialization) Total time: 12.39 seconds -[2025.10.17-19.21.37:989][ 0]LogAssetRegistry: AssetRegistryGather time 0.1176s: AssetDataDiscovery 0.0405s, AssetDataGather 0.0161s, StoreResults 0.0610s. Wall time 8.2550s. - NumCachedDirectories 0. NumUncachedDirectories 1712. NumCachedFiles 8067. NumUncachedFiles 0. - BackgroundTickInterruptions 0. -[2025.10.17-19.21.38:000][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s -[2025.10.17-19.21.38:013][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.17-19.21.38:014][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) -[2025.10.17-19.21.38:015][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.17-19.21.38:015][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.17-19.21.38:034][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.38:034][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.38:035][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.38:035][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.38:035][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.38:035][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-19.21.38:052][ 0]LogSlate: Took 0.000213 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.17-19.21.38:089][ 0]LogSlate: Took 0.000270 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.17-19.21.38:122][ 0]LogStreaming: Display: FlushAsyncLoading(336): 1 QueuedPackages, 0 AsyncPackages -[2025.10.17-19.21.38:175][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-19.21.38:179][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.17-19.21.38:253][ 0]LogPython: registering - -[2025.10.17-19.21.38:262][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 83.726 ms -[2025.10.17-19.21.38:324][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.309916 seconds (Found 8043 uncontrolled assets) -[2025.10.17-19.21.38:603][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.781343 -[2025.10.17-19.21.38:605][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.17-19.21.38:606][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.852766 -[2025.10.17-19.21.38:946][ 3]LogSlate: Took 0.000145 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.17-19.21.39:000][ 3]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Character/Enemy/Goblin_Spear/BP_Goblin_Spear.BP_Goblin_Spear -[2025.10.17-19.21.39:000][ 3]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.17-19.21.39:042][ 3]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.17-19.21.40:023][ 4]LogSlate: Took 0.000284 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2025.10.17-19.21.40:517][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 -[2025.10.17-19.21.40:616][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.17-19.21.41:014][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 -[2025.10.17-19.21.41:322][ 9]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 7.341496 -[2025.10.17-19.21.41:324][ 9]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.17-19.21.41:324][ 9]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7.341496, Update Interval: 304.405640 -[2025.10.17-19.21.41:764][ 17]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.17-21.21.41 Remaining: 7200.67] Refresh[Expires: 2026-04-15T18:30:37.331Z Remaining: 15548936.33] State: Valid -[2025.10.17-19.21.41:774][ 18]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.17-19.21.41:884][ 25]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.17-19.21.41:884][ 25]LogFab: Display: User logged in -[2025.10.17-19.21.41:884][ 25]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.17-19.21.41:972][ 35]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-d1lV-R2MDUCkkypbKav0xg-DBmmH2S6CkSjfinAyySuzQ] -[2025.10.17-19.21.43:051][147]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.17-19.21.43:062][147]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.17-19.21.43:067][147]LogOnline: OSS: Created online subsystem instance for: NULL -[2025.10.17-19.21.43:067][147]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2025.10.17-19.21.43:067][147]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.17-19.21.43:074][147]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007166s) -[2025.10.17-19.21.43:074][147]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.007326s) -[2025.10.17-19.21.43:129][147]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms -[2025.10.17-19.21.43:132][147]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.17-19.21.43:133][147]LogPlayLevel: PIE: World Init took: (0.001552s) -[2025.10.17-19.21.43:134][147]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.17-19.21.43:137][147]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.17-15.21.43 -[2025.10.17-19.21.43:140][147]LogOnline: OSS: Created online subsystem instance for: :Context_4 -[2025.10.17-19.21.43:141][147]LogWorld: Bringing up level for play took: 0.006529 -[2025.10.17-19.21.43:141][147]LogCsvProfiler: Display: Metadata set : iris="0" -[2025.10.17-19.21.43:141][147]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver. -[2025.10.17-19.21.43:141][147]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0 -[2025.10.17-19.21.43:142][147]LogPushModel: PushModel HandleCreation is now enabled -[2025.10.17-19.21.43:142][147]LogNet: InitBase GameNetDriver (NetDriverDefinition GameNetDriver) using replication model Generic -[2025.10.17-19.21.43:142][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumConnections -[2025.10.17-19.21.43:142][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Connections -[2025.10.17-19.21.43:142][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric GatherPrioritizeTimeMS -[2025.10.17-19.21.43:142][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientAvg -[2025.10.17-19.21.43:142][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientMax -[2025.10.17-19.21.43:142][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfActiveActors -[2025.10.17-19.21.43:142][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfFullyDormantActors -[2025.10.17-19.21.43:142][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumClientUpdateLevelVisibility -[2025.10.17-19.21.43:142][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumOpenChannels -[2025.10.17-19.21.43:142][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumReplicateActorCallsPerConAvg -[2025.10.17-19.21.43:143][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumSkippedObjectEmptyUpdates -[2025.10.17-19.21.43:143][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumTickingChannels -[2025.10.17-19.21.43:143][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutKBytes -[2025.10.17-19.21.43:143][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutNetGUIDKBytesSec -[2025.10.17-19.21.43:143][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientAvg -[2025.10.17-19.21.43:143][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientMax -[2025.10.17-19.21.43:143][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ReplicateActorTimeMS -[2025.10.17-19.21.43:143][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SatConnections -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ServerReplicateActorTimeMS -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyHit -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyMiss -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCHit -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCMiss -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutgoingReliableMessageQueueMaxSize -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric IncomingReliableMessageQueueMaxSize -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsPerFrame -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsPerFrame -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InLostPacketsFoundPerFrame -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutLostPacketsFoundPerFrame -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Ping -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InRate -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutRate -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric AverageJitterInMS -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsLost -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsLost -[2025.10.17-19.21.43:144][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumConnections -[2025.10.17-19.21.43:145][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AvgPing -[2025.10.17-19.21.43:145][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InBunches -[2025.10.17-19.21.43:145][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPackets -[2025.10.17-19.21.43:145][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondAvg -[2025.10.17-19.21.43:145][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMax -[2025.10.17-19.21.43:146][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMin -[2025.10.17-19.21.43:146][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsLost -[2025.10.17-19.21.43:146][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRate -[2025.10.17-19.21.43:146][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientAvg -[2025.10.17-19.21.43:146][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMax -[2025.10.17-19.21.43:146][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMin -[2025.10.17-19.21.43:146][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPacketOverhead -[2025.10.17-19.21.43:146][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPing -[2025.10.17-19.21.43:146][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MinPing -[2025.10.17-19.21.43:146][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumClients -[2025.10.17-19.21.43:146][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric Connections -[2025.10.17-19.21.43:146][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutBunches -[2025.10.17-19.21.43:146][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPackets -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondAvg -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMax -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMin -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsLost -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRate -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientAvg -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMax -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMin -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt0 -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt1 -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt2 -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt3 -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt4 -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt5 -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt6 -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt7 -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric ClosedConnectionsDueToReliableBufferOverflow -[2025.10.17-19.21.43:147][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AddedConnections -[2025.10.17-19.21.43:147][147]LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072) -[2025.10.17-19.21.43:147][147]LogNet: Created socket for bind address: 0.0.0.0:17777 -[2025.10.17-19.21.43:147][147]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) -[2025.10.17-19.21.43:147][147]LogNet: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0 IpNetDriver listening on port 17777 -[2025.10.17-19.21.43:148][147]LogTemp: Warning: Why is this not working? -[2025.10.17-19.21.43:148][147]LogTemp: Warning: Target Info - Actor: BP_Goblin_Slingshot_C_3 - Controller AIController_0 - Character BP_Goblin_Slingshot_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.21.43:148][147]LogTemp: Warning: Target Info - Actor: BP_Goblin_Slingshot_C_3 - Controller AIController_0 - Character BP_Goblin_Slingshot_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.21.43:148][147]LogTemp: Warning: Target Info - Actor: BP_Goblin_Slingshot_C_3 - Controller AIController_0 - Character BP_Goblin_Slingshot_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.21.43:148][147]LogTemp: Warning: Target Info - Actor: BP_Goblin_Slingshot_C_3 - Controller AIController_0 - Character BP_Goblin_Slingshot_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.21.43:149][147]LogTemp: Warning: Target Info - Actor: BP_Goblin_Slingshot_C_3 - Controller AIController_0 - Character BP_Goblin_Slingshot_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.21.43:149][147]LogTemp: Warning: Changed Health on BP_Goblin_Slingshot_C_3, Health: 227.500000 -[2025.10.17-19.21.43:149][147]LogTemp: Warning: Target Info - Actor: BP_Goblin_Slingshot_C_3 - Controller AIController_0 - Character BP_Goblin_Slingshot_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.21.43:149][147]LogTemp: Warning: Why is this not working? -[2025.10.17-19.21.43:150][147]LogTemp: Warning: Target Info - Actor: BP_Goblin_Spear_C_3 - Controller AIController_1 - Character BP_Goblin_Spear_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.21.43:150][147]LogTemp: Warning: Target Info - Actor: BP_Goblin_Spear_C_3 - Controller AIController_1 - Character BP_Goblin_Spear_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.21.43:150][147]LogTemp: Warning: Target Info - Actor: BP_Goblin_Spear_C_3 - Controller AIController_1 - Character BP_Goblin_Spear_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.21.43:150][147]LogTemp: Warning: Target Info - Actor: BP_Goblin_Spear_C_3 - Controller AIController_1 - Character BP_Goblin_Spear_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.21.43:150][147]LogTemp: Warning: Target Info - Actor: BP_Goblin_Spear_C_3 - Controller AIController_1 - Character BP_Goblin_Spear_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.21.43:150][147]LogTemp: Warning: Changed Health on BP_Goblin_Spear_C_3, Health: 1.000000 -[2025.10.17-19.21.43:150][147]LogTemp: Warning: Target Info - Actor: BP_Goblin_Spear_C_3 - Controller AIController_1 - Character BP_Goblin_Spear_C_3 - ASC AbilitySystemComponent -[2025.10.17-19.21.43:151][147]PIE: Server logged in -[2025.10.17-19.21.43:151][147]PIE: Play in editor total start time 0.09 seconds. -[2025.10.17-19.21.43:152][147]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.17-19.21.43:153][147]LogPlayLevel: PIE: World Init took: (0.001300s) -[2025.10.17-19.21.43:154][147]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2025.10.17-19.21.43:154][147]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.17-19.21.43:154][147]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.17-19.21.43:154][147]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.17-19.21.43:154][147]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.17-19.21.43:154][147]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.17-19.21.43:154][147]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.17-19.21.43:154][147]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.17-19.21.43:154][147]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.17-19.21.43:154][147]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.17-19.21.43:154][147]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.17-19.21.43:154][147]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.17-19.21.43:157][147]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.17-19.21.43:193][147]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.17-19.21.43:193][147]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.17-19.21.43:193][147]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.17-19.21.43:193][147]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.17-19.21.43:194][147]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2025.10.17-19.21.43:194][147]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2025.10.17-19.21.43:197][147]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2025.10.17-19.21.43:197][147]LogInit: FAudioDevice initialized with ID 2. -[2025.10.17-19.21.43:197][147]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2025.10.17-19.21.43:197][147]LogAudio: Display: Audio Device (ID: 2) registered with world 'Untitled'. -[2025.10.17-19.21.43:197][147]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.17-19.21.43:200][147]LogGlobalStatus: UEngine::Browse Started Browse: "127.0.0.1:17777/Game/Maps/StartupMap" -[2025.10.17-19.21.43:200][147]LogNet: Browse: 127.0.0.1:17777/Game/Maps/StartupMap -[2025.10.17-19.21.43:200][147]LogPushModel: PushModel HandleCreation is now enabled -[2025.10.17-19.21.43:200][147]LogNet: InitBase PendingNetDriver (NetDriverDefinition GameNetDriver) using replication model Generic -[2025.10.17-19.21.43:200][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumConnections -[2025.10.17-19.21.43:201][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Connections -[2025.10.17-19.21.43:201][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric GatherPrioritizeTimeMS -[2025.10.17-19.21.43:201][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientAvg -[2025.10.17-19.21.43:201][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientMax -[2025.10.17-19.21.43:201][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfActiveActors -[2025.10.17-19.21.43:201][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfFullyDormantActors -[2025.10.17-19.21.43:201][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumClientUpdateLevelVisibility -[2025.10.17-19.21.43:201][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumOpenChannels -[2025.10.17-19.21.43:201][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumReplicateActorCallsPerConAvg -[2025.10.17-19.21.43:202][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumSkippedObjectEmptyUpdates -[2025.10.17-19.21.43:202][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumTickingChannels -[2025.10.17-19.21.43:202][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutKBytes -[2025.10.17-19.21.43:202][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutNetGUIDKBytesSec -[2025.10.17-19.21.43:202][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientAvg -[2025.10.17-19.21.43:202][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientMax -[2025.10.17-19.21.43:202][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ReplicateActorTimeMS -[2025.10.17-19.21.43:202][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SatConnections -[2025.10.17-19.21.43:202][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ServerReplicateActorTimeMS -[2025.10.17-19.21.43:202][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyHit -[2025.10.17-19.21.43:202][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyMiss -[2025.10.17-19.21.43:203][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCHit -[2025.10.17-19.21.43:203][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCMiss -[2025.10.17-19.21.43:203][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutgoingReliableMessageQueueMaxSize -[2025.10.17-19.21.43:203][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric IncomingReliableMessageQueueMaxSize -[2025.10.17-19.21.43:203][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsPerFrame -[2025.10.17-19.21.43:203][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsPerFrame -[2025.10.17-19.21.43:203][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InLostPacketsFoundPerFrame -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutLostPacketsFoundPerFrame -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Ping -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InRate -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutRate -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric AverageJitterInMS -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsLost -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsLost -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumConnections -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AvgPing -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InBunches -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPackets -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondAvg -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMax -[2025.10.17-19.21.43:204][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMin -[2025.10.17-19.21.43:205][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsLost -[2025.10.17-19.21.43:205][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRate -[2025.10.17-19.21.43:205][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientAvg -[2025.10.17-19.21.43:205][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMax -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMin -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPacketOverhead -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPing -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MinPing -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumClients -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric Connections -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutBunches -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPackets -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondAvg -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMax -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMin -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsLost -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRate -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientAvg -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMax -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMin -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt0 -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt1 -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt2 -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt3 -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt4 -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt5 -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt6 -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt7 -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric ClosedConnectionsDueToReliableBufferOverflow -[2025.10.17-19.21.43:206][147]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AddedConnections -[2025.10.17-19.21.43:206][147]LogInit: WinSock: Socket queue. Rx: 32768 (config 32768) Tx: 32768 (config 32768) -[2025.10.17-19.21.43:206][147]LogNet: Created socket for bind address: 0.0.0.0:0 -[2025.10.17-19.21.43:206][147]LogNet: IpConnection_0 setting maximum channels to: 32767 -[2025.10.17-19.21.43:207][147]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) -[2025.10.17-19.21.43:207][147]LogHandshake: Stateless Handshake: NetDriverDefinition 'GameNetDriver' CachedClientID: 1 -[2025.10.17-19.21.43:207][147]LogNet: Game client on port 17777, rate 100000 -[2025.10.17-19.21.43:207][147]LogNetVersion: Aura 1.0.0.0, NetCL: 37670630, EngineNetworkVersion: 36, GameNetworkVersion: 0 (Checksum: 1419631917) -[2025.10.17-19.21.43:207][147]PIE: Client logged in -[2025.10.17-19.21.43:209][147]PIE: Play in editor total start time 0.147 seconds. -[2025.10.17-19.21.44:224][264]LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:58985 -[2025.10.17-19.21.44:224][264]LogHandshake: SendConnectChallenge. Timestamp: 1.180927, Cookie: 116204030101248252147017093211031050140217028171235214043137 -[2025.10.17-19.21.44:224][264]LogHandshake: Cached server SessionID: 0 -[2025.10.17-19.21.44:224][264]LogHandshake: SendChallengeResponse. Timestamp: 1.180927, Cookie: 116204030101248252147017093211031050140217028171235214043137 -[2025.10.17-19.21.44:232][265]LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:58985 -[2025.10.17-19.21.44:233][265]LogHandshake: SendChallengeAck. InCookie: 116204030101248252147017093211031050140217028171235214043137 -[2025.10.17-19.21.44:233][265]LogNet: Server accepting post-challenge connection from: 127.0.0.1:58985 -[2025.10.17-19.21.44:233][265]LogNet: IpConnection_1 setting maximum channels to: 32767 -[2025.10.17-19.21.44:233][265]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) -[2025.10.17-19.21.44:233][265]LogNet: NotifyAcceptedConnection: Name: StartupMap, TimeStamp: 10/17/25 15:21:44, [UNetConnection] RemoteAddr: 127.0.0.1:58985, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID -[2025.10.17-19.21.44:233][265]LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:58985, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID -[2025.10.17-19.21.44:234][265]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: Name:PendingNetDriver Def:GameNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID -[2025.10.17-19.21.44:241][266]LogNet: NotifyAcceptingChannel Control 0 server World /Game/Maps/UEDPIE_0_StartupMap.StartupMap: Accepted -[2025.10.17-19.21.44:241][266]LogNet: Remote platform little endian=1 -[2025.10.17-19.21.44:241][266]LogNet: This platform little endian=1 -[2025.10.17-19.21.44:244][266]LogOnline: OSS: Created online subsystem instance for: :Context_5 -[2025.10.17-19.21.44:249][267]LogNet: Login request: ?Name=Reiteration-D1491DAA4DC3CE1EAF8505A8A7B24837 userId: NULL:Reiteration-D1491DAA4DC3CE1EAF8505A8A7B24837 platform: NULL -[2025.10.17-19.21.44:250][267]LogNet: Welcomed by server (Level: /Game/Maps/UEDPIE_0_StartupMap, Game: /Game/Blueprints/Game/BP_AuraGameMode.BP_AuraGameMode_C) -[2025.10.17-19.21.44:250][267]LogLoad: LoadMap: 127.0.0.1:17777/Game/Maps/StartupMap?game=/Game/Blueprints/Game/BP_AuraGameMode.BP_AuraGameMode_C -[2025.10.17-19.21.44:250][267]LogWorld: BeginTearingDown for /Temp/Untitled_1 -[2025.10.17-19.21.44:250][267]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.17-19.21.44:250][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-19.21.44:267][267]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.17-19.21.44:269][267]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms -[2025.10.17-19.21.44:275][267]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. -[2025.10.17-19.21.44:275][267]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.17-19.21.44:277][267]LogPlayLevel: PIE: World Init took: (0.001439s) -[2025.10.17-19.21.44:280][267]LogWorld: Bringing World /Game/Maps/UEDPIE_1_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.17-15.21.44 -[2025.10.17-19.21.44:281][267]LogWorld: Bringing up level for play took: 0.003622 -[2025.10.17-19.21.44:281][267]LogLoad: Took 0.031021 seconds to LoadMap(/Game/Maps/StartupMap) -[2025.10.17-19.21.44:281][267]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/Maps/StartupMap -[2025.10.17-19.21.44:281][267]LogGlobalStatus: UPendingNetGame::TravelCompleted Pending net game travel completed -[2025.10.17-19.21.44:288][268]LogNet: Client netspeed is 100000 -[2025.10.17-19.21.44:288][268]LogNet: Join request: /Game/Maps/StartupMap?Name=Reiteration-D1491DAA4DC3CE1EAF8505A8A7B24837?SplitscreenCount=1 -[2025.10.17-19.21.44:292][268]LogTemp: Warning: Why is this not working? -[2025.10.17-19.21.44:292][268]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.21.44:292][268]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.21.44:293][268]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.21.44:293][268]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.21.44:294][268]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.21.44:294][268]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 227.500000 -[2025.10.17-19.21.44:294][268]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.21.44:294][268]LogNet: Join succeeded: Reiteration-D1491DAA -[2025.10.17-19.21.44:423][270]LogTemp: Warning: Why is this not working? -[2025.10.17-19.21.44:425][270]LogTemp: Warning: Why is this not working? -[2025.10.17-19.21.44:425][270]LogTemp: Warning: Why is this not working? -[2025.10.17-19.21.44:426][270]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.17-19.21.44:426][270]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.17-19.21.50:840][972]LogMetaSound: Display: Auto-Updating '/Game/Assets/Sounds/Abilities/FireBolt/sfx_FireBoltHiss.sfx_FireBoltHiss' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected. -[2025.10.17-19.21.51:487][ 40]LogTemp: Warning: Projectile - TargetASC AbilitySystemComponent - OtherActor BP_Goblin_Spear_C_3 -[2025.10.17-19.22.11:821][415]LogMetaSound: Display: Auto-Updating '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected. -[2025.10.17-19.22.12:078][441]LogTemp: Warning: Target Info - Actor: BP_AuraCharacter_C_0 - Controller BP_AuraPlayerController_C_0 - Character BP_AuraCharacter_C_0 - ASC AbilitySystemComponent -[2025.10.17-19.22.12:078][441]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 217.500000 -[2025.10.17-19.22.12:146][444]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-19.22.12:147][444]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_1_StartupMap -[2025.10.17-19.22.12:147][444]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.17-19.22.12:148][444]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-19.22.12:149][444]LogNet: World NetDriver shutdown IpNetDriver_1 [GameNetDriver] -[2025.10.17-19.22.12:149][444]LogNet: DestroyNamedNetDriver IpNetDriver_1 [GameNetDriver] -[2025.10.17-19.22.12:149][444]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_1, IsServer: NO, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-D1491DAA4DC3CE1EAF8505A8A7B24837, Channels: 12, Time: 2025.10.17-19.22.12 -[2025.10.17-19.22.12:149][444]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_1, IsServer: NO, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-D1491DAA4DC3CE1EAF8505A8A7B24837 -[2025.10.17-19.22.12:149][444]LogExit: Name:GameNetDriver Def:GameNetDriver IpNetDriver_1 shut down -[2025.10.17-19.22.12:151][444]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.17-19.22.12:152][444]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.17-19.22.12:152][444]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-19.22.12:153][444]LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver] -[2025.10.17-19.22.12:153][444]LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver] -[2025.10.17-19.22.12:153][444]LogNet: UNetConnection::SendCloseReason: -[2025.10.17-19.22.12:153][444]LogNet: - Result=HostClosedConnection, ErrorContext="HostClosedConnection" -[2025.10.17-19.22.12:153][444]LogNet: UNetConnection::Cleanup: Closing open connection. [UNetConnection] RemoteAddr: 127.0.0.1:58985, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-D1491DAA4DC3CE1EAF8505A8A7B24837 -[2025.10.17-19.22.12:153][444]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:58985, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-D1491DAA4DC3CE1EAF8505A8A7B24837, Channels: 12, Time: 2025.10.17-19.22.12 -[2025.10.17-19.22.12:153][444]LogNet: UNetConnection::SendCloseReason: -[2025.10.17-19.22.12:153][444]LogNet: - Result=Cleanup, ErrorContext="Cleanup" -[2025.10.17-19.22.12:153][444]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:58985, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-D1491DAA4DC3CE1EAF8505A8A7B24837 -[2025.10.17-19.22.12:153][444]LogNet: UNetDriver::RemoveClientConnection - Removed address 127.0.0.1:58985 from MappedClientConnections for: [UNetConnection] RemoteAddr: 127.0.0.1:58985, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-D1491DAA4DC3CE1EAF8505A8A7B24837 -[2025.10.17-19.22.12:154][444]LogExit: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0 shut down -[2025.10.17-19.22.12:156][444]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.17-19.22.12:161][444]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-19.22.12:179][444]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-19.22.12:180][444]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.17-19.22.12:180][444]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.17-19.22.12:182][444]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.17-19.22.12:190][444]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2025.10.17-19.22.12:235][445]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2025.10.17-19.22.12:235][445]LogPlayLevel: Display: Destroying online subsystem :Context_4 -[2025.10.17-19.23.28:747][479]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. diff --git a/Saved/Logs/Aura.log b/Saved/Logs/Aura.log index 31901f5..028e336 100644 --- a/Saved/Logs/Aura.log +++ b/Saved/Logs/Aura.log @@ -1,4 +1,4 @@ -Log file open, 10/17/25 16:40:04 +Log file open, 10/17/25 17:53:02 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). @@ -6,7 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=23912) +LogWindows: Started CrashReportClient (pid=24324) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: Aura LogCore: UTS: Unreal Trace Server launched successfully @@ -27,12 +27,12 @@ LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.321954 +LogStats: Stats thread started at 0.330899 LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-FE18B63E439F3B83B8E015BB51E3CEA9 + Session CrashGUID > UECC-Windows-8D9C64894ADBED343B6982A4E5E2BD18 Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogAudio: Display: Pre-Initializing Audio Device Manager... @@ -45,16 +45,16 @@ LogAudio: Display: AudioInfo: 'BINKA' Registered LogAudio: Display: AudioInfo: 'RADA' Registered LogAudio: Display: Audio Device Manager Pre-Initialized LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds -LogConfig: Display: Loading Mac ini files took 0.07 seconds -LogConfig: Display: Loading Android ini files took 0.07 seconds -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading Unix ini files took 0.08 seconds -LogConfig: Display: Loading TVOS ini files took 0.08 seconds -LogConfig: Display: Loading VisionOS ini files took 0.08 seconds -LogConfig: Display: Loading Windows ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds +LogConfig: Display: Loading Mac ini files took 0.08 seconds +LogConfig: Display: Loading Android ini files took 0.08 seconds +LogConfig: Display: Loading IOS ini files took 0.08 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.08 seconds +LogConfig: Display: Loading Unix ini files took 0.09 seconds +LogConfig: Display: Loading Windows ini files took 0.09 seconds +LogConfig: Display: Loading VisionOS ini files took 0.09 seconds +LogConfig: Display: Loading TVOS ini files took 0.09 seconds +LogConfig: Display: Loading Linux ini files took 0.09 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.09 seconds LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target LogPluginManager: Looking for enabled plugins target receipt LogAssetRegistry: Display: Asset registry cache read as 36.9 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin @@ -64,70 +64,47 @@ LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosVD LogPluginManager: Mounting Engine plugin CmdLinkServer LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin UbaController LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin UbaController LogPluginManager: Mounting Engine plugin WorldMetrics LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin EditorPerformance -LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin LowLevelNetTrace -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin NiagaraSimCaching LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia @@ -136,7 +113,46 @@ LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer @@ -152,8 +168,8 @@ LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin ComputeFramework LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin DataRegistry +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GameplayAbilities LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing @@ -177,92 +193,76 @@ LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin StateTree LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin DeformerGraph LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin LiveLink LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin EngineCameras LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin MotionWarping LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StudioTelemetry +LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin ConcertMain LogPluginManager: Mounting Engine plugin SQLiteCore LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin HoldoutComposite +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin MetaHumanSDK LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin ConcertSyncClient LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPluginManager: Mounting Engine plugin ConcertSyncClient SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled @@ -271,9 +271,6 @@ LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 LogInit: Using libcurl 8.4.0 LogInit: - built for Windows @@ -298,6 +295,9 @@ LogInit: Creating http thread with maximum 2147483647 concurrent requests LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Display: Starting StudioTelemetry Module +LogStudioTelemetry: Started StudioTelemetry Session LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe LogInit: Build: ++UE5+Release-5.5-CL-40574608 LogInit: Platform=WindowsEditor @@ -355,180 +355,180 @@ LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4) LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.64ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.09ms LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.26ms -LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.18ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.19ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MotionWarping' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.10ms LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MotionWarping' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.08ms +LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.09ms LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.09ms LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.10ms LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false LogStreaming: Display: AsyncLoading2 - Initialized @@ -550,1160 +550,1052 @@ LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.17-20.40.05:024][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.17-20.40.05:024][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.17-20.40.05:025][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.17-20.40.05:025][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.17-20.40.05:025][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.17-20.40.05:025][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.17-20.40.05:025][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.17-20.40.05:025][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.17-20.40.05:025][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.17-20.40.05:025][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.17-20.40.05:025][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.17-20.40.05:025][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.17-20.40.05:026][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.17-20.40.05:026][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.17-20.40.05:026][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.17-20.40.05:027][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.17-20.40.05:027][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.17-20.40.05:027][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.17-20.40.05:027][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.17-20.40.05:027][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.17-20.40.05:027][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.17-20.40.05:027][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.17-20.40.05:027][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.17-20.40.05:027][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.17-20.40.05:027][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.17-20.40.05:027][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.17-20.40.05:027][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.17-20.40.05:027][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.17-20.40.05:027][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.17-20.40.05:027][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.17-20.40.05:027][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.17-20.40.05:027][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.17-20.40.05:027][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.17-20.40.05:027][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.17-20.40.05:027][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.17-20.40.05:027][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.17-20.40.05:027][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.17-20.40.05:028][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.17-20.40.05:029][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.17-20.40.05:033][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.17-20.40.05:033][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.17-20.40.05:034][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.17-20.40.05:034][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.17-20.40.05:034][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.17-20.40.05:034][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.17-20.40.05:034][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.17-20.40.05:034][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.17-20.40.05:034][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.17-20.40.05:034][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.17-20.40.05:034][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.17-20.40.05:034][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.17-20.40.05:034][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.17-20.40.05:034][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.17-20.40.05:035][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.17-20.40.05:036][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.17-20.40.05:037][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.17-20.40.05:038][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.17-20.40.05:039][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.17-20.40.05:039][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.17-20.40.05:039][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.17-20.40.05:039][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.17-20.40.05:039][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.17-20.40.05:039][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.17-20.40.05:039][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.17-20.40.05:039][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.17-20.40.05:039][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.17-20.40.05:039][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.17-20.40.05:040][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.17-20.40.05:040][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.17-20.40.05:040][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.17-20.40.05:040][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.17-20.40.05:040][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.17-20.40.05:040][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.17-20.40.05:040][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.17-20.40.05:040][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.17-20.40.05:040][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.17-20.40.05:040][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.17-20.40.05:040][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.17-20.40.05:041][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.17-20.40.05:042][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.17-20.40.05:045][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.17-20.40.05:045][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.17-20.40.05:045][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.17-20.40.05:053][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.17-20.40.05:053][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.17-20.40.05:300][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.17-20.40.05:300][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.17-20.40.05:300][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.17-20.40.05:301][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.17-20.40.05:301][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.17-20.40.05:310][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.17-20.40.05:310][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.17-20.40.05:310][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.17-20.40.05:310][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.17-20.40.05:310][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.17-20.40.05:310][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.17-20.40.05:310][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.17-20.40.05:310][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.17-20.40.05:310][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.17-20.40.05:311][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.17-20.40.05:311][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.17-20.40.05:311][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.17-20.40.05:311][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.17-20.40.05:312][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.17-20.40.05:312][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.17-20.40.05:312][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.17-20.40.05:312][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.17-20.40.05:312][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.17-20.40.05:312][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.17-20.40.05:312][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.17-20.40.05:312][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.17-20.40.05:312][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.17-20.40.05:312][ 0]LogInit: Computer: REITERATION -[2025.10.17-20.40.05:312][ 0]LogInit: User: Tsukiyomi -[2025.10.17-20.40.05:312][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.17-20.40.05:312][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.17-20.40.05:575][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.17-20.40.05:576][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=37.4GB -[2025.10.17-20.40.05:576][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.17-20.40.05:576][ 0]LogMemory: Process Physical Memory: 612.91 MB used, 666.88 MB peak -[2025.10.17-20.40.05:576][ 0]LogMemory: Process Virtual Memory: 653.58 MB used, 658.78 MB peak -[2025.10.17-20.40.05:576][ 0]LogMemory: Physical Memory: 18884.14 MB used, 13792.05 MB free, 32676.20 MB total -[2025.10.17-20.40.05:576][ 0]LogMemory: Virtual Memory: 25946.32 MB used, 12361.88 MB free, 38308.20 MB total -[2025.10.17-20.40.05:576][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.17-20.40.05:581][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.17-20.40.05:594][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.17-20.40.05:594][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.17-20.40.05:595][ 0]LogInit: Using OS detected language (en-US). -[2025.10.17-20.40.05:595][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.17-20.40.05:599][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.17-20.40.05:599][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.17-20.40.05:872][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.17-20.40.05:872][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.17-20.40.05:872][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.17-20.40.05:887][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.17-20.40.05:887][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.17-20.40.06:067][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.17-20.40.06:067][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.17-20.40.06:067][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.17-20.40.06:067][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.17-20.40.06:068][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.17-20.40.06:068][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.17-20.40.06:068][ 0]LogWindows: Attached monitors: -[2025.10.17-20.40.06:068][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.17-20.40.06:068][ 0]LogWindows: Found 1 attached monitors. -[2025.10.17-20.40.06:068][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.17-20.40.06:068][ 0]LogRHI: RHI Adapter Info: -[2025.10.17-20.40.06:069][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.17-20.40.06:069][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.17-20.40.06:069][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.17-20.40.06:069][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.17-20.40.06:069][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.17-20.40.06:176][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.17-20.40.06:176][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.17-20.40.06:251][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.17-20.40.06:251][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.17-20.40.06:251][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.17-20.40.06:251][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.17-20.40.06:251][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.17-20.40.06:251][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.17-20.40.06:251][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.17-20.40.06:251][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.17-20.40.06:251][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.17-20.40.06:251][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.17-20.40.06:251][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.17-20.40.06:251][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.17-20.40.06:252][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.17-20.40.06:252][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.17-20.40.06:252][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.17-20.40.06:252][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.17-20.40.06:252][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.17-20.40.06:252][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.17-20.40.06:252][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.17-20.40.06:252][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.17-20.40.06:252][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.17-20.40.06:252][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.17-20.40.06:252][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.17-20.40.06:252][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.17-20.40.06:252][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.17-20.40.06:319][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000009DA77D0B300) -[2025.10.17-20.40.06:319][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000009DA77D0B580) -[2025.10.17-20.40.06:320][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000009DA77D0B800) -[2025.10.17-20.40.06:320][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.17-20.40.06:320][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.17-20.40.06:320][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.17-20.40.06:320][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.17-20.40.06:320][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.17-20.40.06:329][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.17-20.40.06:331][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.17-20.40.06:346][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.17-20.40.06:346][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.17-20.40.06:393][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.17-20.40.06:393][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.17-20.40.06:393][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.17-20.40.06:393][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.17-20.40.06:393][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.17-20.40.06:393][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.17-20.40.06:393][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.17-20.40.06:395][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.17-20.40.06:398][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.17-20.40.06:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.17-20.40.06:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.17-20.40.06:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.17-20.40.06:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.17-20.40.06:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.17-20.40.06:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.17-20.40.06:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.17-20.40.06:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.17-20.40.06:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.17-20.40.06:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.17-20.40.06:484][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.17-20.40.06:484][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.17-20.40.06:521][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.17-20.40.06:521][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.17-20.40.06:521][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.17-20.40.06:521][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.17-20.40.06:556][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.17-20.40.06:557][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.17-20.40.06:557][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.17-20.40.06:590][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.17-20.40.06:590][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.17-20.40.06:590][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.17-20.40.06:590][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.17-20.40.06:625][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.17-20.40.06:625][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.17-20.40.06:663][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.17-20.40.06:663][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.17-20.40.06:663][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.17-20.40.06:663][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.17-20.40.06:663][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.17-20.40.06:761][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.17-20.40.06:766][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.17-20.40.06:766][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.17-20.40.06:766][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.17-20.40.06:766][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.17-20.40.06:766][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.17-20.40.06:766][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.17-20.40.06:767][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.17-20.40.06:768][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.17-20.40.06:768][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.17-20.40.06:771][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.17-20.40.06:771][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.17-20.40.06:771][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.17-20.40.06:771][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.17-20.40.06:771][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.17-20.40.06:832][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.17-20.40.06:833][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.17-20.40.06:833][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.17-20.40.06:833][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.17-20.40.06:834][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.17-20.40.06:834][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03' -[2025.10.17-20.40.06:834][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.17-20.40.06:835][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 24084 --child-id Zen_24084_Startup' -[2025.10.17-20.40.06:950][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.17-20.40.06:950][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.116 seconds -[2025.10.17-20.40.06:951][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.17-20.40.06:960][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.17-20.40.06:960][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=873.60MBs, RandomWriteSpeed=136.62MBs. Assigned SpeedClass 'Local' -[2025.10.17-20.40.06:962][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.17-20.40.06:962][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.17-20.40.06:962][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.17-20.40.06:963][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.17-20.40.06:963][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.17-20.40.06:963][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.17-20.40.06:963][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.17-20.40.06:963][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/24084/). -[2025.10.17-20.40.06:964][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/5A7E8D02493EB45F2B968A9377D1F786/'. -[2025.10.17-20.40.06:964][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.17-20.40.06:964][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.17-20.40.06:966][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.17-20.40.06:966][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.17-20.40.07:297][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.17-20.40.08:196][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.17-20.40.08:197][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.17-20.40.08:199][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.17-20.40.08:199][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.17-20.40.08:202][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.17-20.40.08:202][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.17-20.40.08:202][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.17-20.40.08:203][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.17-20.40.08:234][ 0]LogAssetRegistry: FAssetRegistry took 0.0035 seconds to start up -[2025.10.17-20.40.08:237][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.17-20.40.08:240][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.17-20.40.08:424][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.17-20.40.08:426][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.17-20.40.08:427][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.17-20.40.08:427][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.17-20.40.08:451][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.17-20.40.08:451][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.17-20.40.08:476][ 0]LogDeviceProfileManager: Active device profile: [000009DA904C5000][000009DA887D2000 66] WindowsEditor -[2025.10.17-20.40.08:476][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.17-20.40.08:477][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.17-20.40.08:482][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.17-20.40.08:482][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.17-20.40.08:522][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:522][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.17-20.40.08:522][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-20.40.08:522][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:522][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.17-20.40.08:522][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-20.40.08:523][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:524][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.17-20.40.08:524][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-20.40.08:524][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:524][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.17-20.40.08:524][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-20.40.08:525][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:525][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:525][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.17-20.40.08:525][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.17-20.40.08:526][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:526][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.17-20.40.08:526][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.17-20.40.08:526][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:526][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:526][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.17-20.40.08:526][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-20.40.08:526][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:526][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.17-20.40.08:527][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-20.40.08:527][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:527][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-20.40.08:528][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:528][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.17-20.40.08:528][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.17-20.40.08:528][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:528][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.17-20.40.08:528][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.17-20.40.08:528][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-20.40.08:529][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.17-20.40.08:529][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-20.40.08:529][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:529][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.17-20.40.08:529][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.17-20.40.08:529][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.17-20.40.08:529][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.17-20.40.08:530][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:530][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.17-20.40.08:530][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.17-20.40.08:531][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.17-20.40.08:531][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-20.40.08:531][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.17-20.40.08:531][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.17-20.40.08:531][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.17-20.40.08:745][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.17-20.40.08:745][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.17-20.40.08:745][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.17-20.40.08:745][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.17-20.40.08:745][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.17-20.40.08:886][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.63ms -[2025.10.17-20.40.08:910][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.71ms -[2025.10.17-20.40.08:923][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.55ms -[2025.10.17-20.40.08:925][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.68ms -[2025.10.17-20.40.09:103][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.17-20.40.09:103][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.17-20.40.09:140][ 0]LogSlate: Border -[2025.10.17-20.40.09:140][ 0]LogSlate: BreadcrumbButton -[2025.10.17-20.40.09:140][ 0]LogSlate: Brushes.Title -[2025.10.17-20.40.09:140][ 0]LogSlate: Default -[2025.10.17-20.40.09:140][ 0]LogSlate: Icons.Save -[2025.10.17-20.40.09:140][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.17-20.40.09:140][ 0]LogSlate: ListView -[2025.10.17-20.40.09:140][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.17-20.40.09:140][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.17-20.40.09:140][ 0]LogSlate: TableView.DarkRow -[2025.10.17-20.40.09:140][ 0]LogSlate: TableView.Row -[2025.10.17-20.40.09:140][ 0]LogSlate: TreeView -[2025.10.17-20.40.09:284][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.17-20.40.09:287][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.445 ms -[2025.10.17-20.40.09:302][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.67ms -[2025.10.17-20.40.09:346][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.17-20.40.09:346][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.17-20.40.09:347][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.17-20.40.09:425][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.17-20.40.09:496][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.57ms -[2025.10.17-20.40.10:075][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.17-20.40.10:227][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.17-20.40.10:228][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.17-20.40.10:243][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.17-20.40.10:412][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.17-20.40.10:423][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.17-20.40.10:424][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.17-20.40.10:424][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:55641'. -[2025.10.17-20.40.10:429][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.17-20.40.10:714][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.17-20.40.10:714][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.17-20.40.10:714][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.17-20.40.10:714][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.17-20.40.10:724][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 630B0409EAA04EAF800000000000BE00 | Instance: 2CCD75D14EBA8032D5E95C93912DAD6D (REITERATION-24084). -[2025.10.17-20.40.11:083][ 0]SourceControl: Revision control is disabled -[2025.10.17-20.40.11:115][ 0]SourceControl: Revision control is disabled -[2025.10.17-20.40.11:482][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.17-20.40.11:482][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.17-20.40.11:570][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.17-20.40.11:614][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.17-20.40.11:615][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.17-20.40.11:748][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.17-20.40.11:749][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.17-20.40.11:750][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.17-20.40.11:751][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.17-20.40.11:752][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.17-20.40.11:752][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.17-20.40.11:753][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.17-20.40.11:754][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.17-20.40.11:755][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.17-20.40.11:755][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.17-20.40.11:756][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.17-20.40.11:757][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.17-20.40.11:758][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.17-20.40.11:758][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.17-20.40.11:759][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.17-20.40.11:759][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.17-20.40.11:760][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.17-20.40.11:761][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.17-20.40.11:761][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.17-20.40.11:762][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.17-20.40.11:763][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.17-20.40.11:763][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.17-20.40.11:764][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.17-20.40.11:764][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.17-20.40.11:765][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.17-20.40.11:766][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.17-20.40.11:767][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.17-20.40.11:767][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.17-20.40.11:768][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.17-20.40.11:769][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.17-20.40.11:770][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.17-20.40.11:770][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.17-20.40.11:770][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.17-20.40.11:772][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.17-20.40.11:773][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.17-20.40.11:995][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.64ms -[2025.10.17-20.40.12:023][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.55ms -[2025.10.17-20.40.12:219][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.17-20.40.12:297][ 0]LogCollectionManager: Loaded 0 collections in 0.001371 seconds -[2025.10.17-20.40.12:300][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.17-20.40.12:302][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.17-20.40.12:306][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.17-20.40.12:414][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.17-20.40.12:414][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.17-20.40.12:416][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.17-20.40.12:416][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.17-20.40.12:416][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.17-20.40.12:416][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.17-20.40.12:458][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.17-20.40.12:458][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.17-20.40.12:477][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-17T20:40:12.477Z using C -[2025.10.17-20.40.12:477][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.6725.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.17-20.40.12:477][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.17-20.40.12:478][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.17-20.40.12:483][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.17-20.40.12:483][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.17-20.40.12:483][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.17-20.40.12:483][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000205 -[2025.10.17-20.40.12:483][ 0]LogFab: Display: Logging in using persist -[2025.10.17-20.40.12:542][ 0]LogUObjectArray: 44712 objects as part of root set at end of initial load. -[2025.10.17-20.40.12:542][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.17-20.40.12:553][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37380 public script object entries (1009.66 KB) -[2025.10.17-20.40.12:553][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.17-20.40.12:669][ 0]LogEngine: Initializing Engine... -[2025.10.17-20.40.12:672][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.17-20.40.12:763][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.17-20.40.12:782][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.17-20.40.12:798][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.17-20.40.12:812][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.17-20.40.12:812][ 0]LogInit: Texture streaming: Enabled -[2025.10.17-20.40.12:831][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.17-20.40.12:840][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.17-20.40.12:856][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.17-20.40.12:856][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.17-20.40.12:857][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.17-20.40.12:857][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.17-20.40.12:858][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.17-20.40.12:858][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.17-20.40.12:858][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.17-20.40.12:858][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.17-20.40.12:858][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.17-20.40.12:858][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.17-20.40.12:858][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.17-20.40.12:859][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.17-20.40.12:859][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.17-20.40.12:859][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.17-20.40.12:859][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.17-20.40.12:875][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.17-20.40.13:365][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.17-20.40.13:365][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.17-20.40.13:367][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.17-20.40.13:367][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.17-20.40.13:368][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.17-20.40.13:368][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.17-20.40.13:371][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.17-20.40.13:371][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.17-20.40.13:371][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.17-20.40.13:371][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.17-20.40.13:371][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.17-20.40.13:380][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.17-20.40.13:383][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.17-20.40.13:383][ 0]LogInit: Transaction tracking system initialized -[2025.10.17-20.40.13:409][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.17-20.40.13:505][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.77ms -[2025.10.17-20.40.13:508][ 0]LocalizationService: Localization service is disabled -[2025.10.17-20.40.13:525][ 0]LogTimingProfiler: Initialize -[2025.10.17-20.40.13:525][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.17-20.40.13:525][ 0]LoadingProfiler: Initialize -[2025.10.17-20.40.13:525][ 0]LoadingProfiler: OnSessionChanged -[2025.10.17-20.40.13:526][ 0]LogNetworkingProfiler: Initialize -[2025.10.17-20.40.13:526][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.17-20.40.13:526][ 0]LogMemoryProfiler: Initialize -[2025.10.17-20.40.13:526][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.17-20.40.13:734][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.17-20.40.13:745][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.17-20.40.13:778][ 0]LogPython: Using Python 3.11.8 -[2025.10.17-20.40.14:724][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.17-20.40.14:746][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.17-20.40.14:927][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.17-20.40.14:927][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.17-20.40.14:958][ 0]LogEditorDataStorage: Initializing -[2025.10.17-20.40.14:960][ 0]LogEditorDataStorage: Initialized -[2025.10.17-20.40.14:973][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s -[2025.10.17-20.40.14:975][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.17-20.40.14:995][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.17-20.40.14:996][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.17-20.40.14:997][ 0]SourceControl: Revision control is disabled -[2025.10.17-20.40.14:998][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.255 -[2025.10.17-20.40.14:998][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.17-20.40.15:000][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.17-20.40.15:000][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-20.40.15:010][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.17-20.40.15:011][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2025.10.17-20.40.15:508][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_FireBoltHiss' at '/Game/Assets/Sounds/Abilities/FireBolt/sfx_FireBoltHiss.sfx_FireBoltHiss' successfully migrated editor data in target document version 'v1.12'. -[2025.10.17-20.40.15:522][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.17-20.40.15:650][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.15:650][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.15:650][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.15:651][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.15:651][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.15:651][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.15:651][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.15:651][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.15:651][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.15:651][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.15:652][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.15:652][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.15:683][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.17-20.40.15:743][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.9 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.17-20.40.15:876][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.17-20.40.15:876][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.17-20.40.15:934][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.17-20.40.15:949][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2025.10.17-20.40.15:950][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.17-20.40.15:950][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.053ms to complete. -[2025.10.17-20.40.15:957][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.215 -[2025.10.17-20.40.16:088][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.17-20.40.16:150][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-20.40.16:189][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-20.40.16:230][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-20.40.16:269][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-20.40.16:294][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-20.40.16:295][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.17-20.40.16:295][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-20.40.16:296][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.17-20.40.16:296][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-20.40.16:296][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.17-20.40.16:296][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-20.40.16:298][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.17-20.40.16:298][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-20.40.16:298][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.17-20.40.16:298][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-20.40.16:299][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.17-20.40.16:299][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-20.40.16:300][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.17-20.40.16:300][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-20.40.16:300][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.17-20.40.16:301][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-20.40.16:301][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.17-20.40.16:301][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.17-20.40.16:302][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.17-20.40.16:441][ 0]LogSlate: Took 0.000223 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.17-20.40.16:608][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.17-20.40.16:614][ 0]LogStall: Startup... -[2025.10.17-20.40.16:617][ 0]LogStall: Startup complete. -[2025.10.17-20.40.16:624][ 0]LogLoad: (Engine Initialization) Total time: 12.88 seconds -[2025.10.17-20.40.16:790][ 0]LogAssetRegistry: AssetRegistryGather time 0.1244s: AssetDataDiscovery 0.0419s, AssetDataGather 0.0182s, StoreResults 0.0643s. Wall time 8.5590s. - NumCachedDirectories 0. NumUncachedDirectories 1712. NumCachedFiles 8068. NumUncachedFiles 0. - BackgroundTickInterruptions 0. -[2025.10.17-20.40.16:799][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s -[2025.10.17-20.40.16:811][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.17-20.40.16:811][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) -[2025.10.17-20.40.16:812][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.17-20.40.16:813][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.17-20.40.16:832][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.16:832][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.16:832][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.16:832][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.16:832][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.16:832][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.17-20.40.16:847][ 0]LogSlate: Took 0.000224 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.17-20.40.16:884][ 0]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.17-20.40.16:917][ 0]LogStreaming: Display: FlushAsyncLoading(336): 1 QueuedPackages, 0 AsyncPackages -[2025.10.17-20.40.16:970][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-20.40.16:974][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.17-20.40.17:035][ 0]LogPython: registering +[2025.10.17-21.53.03:083][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2025.10.17-21.53.03:083][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2025.10.17-21.53.03:083][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2025.10.17-21.53.03:083][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2025.10.17-21.53.03:083][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2025.10.17-21.53.03:083][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2025.10.17-21.53.03:083][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2025.10.17-21.53.03:083][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2025.10.17-21.53.03:084][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2025.10.17-21.53.03:084][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2025.10.17-21.53.03:085][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2025.10.17-21.53.03:085][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2025.10.17-21.53.03:085][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2025.10.17-21.53.03:085][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2025.10.17-21.53.03:085][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2025.10.17-21.53.03:085][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2025.10.17-21.53.03:085][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2025.10.17-21.53.03:085][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2025.10.17-21.53.03:085][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2025.10.17-21.53.03:085][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2025.10.17-21.53.03:085][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2025.10.17-21.53.03:085][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2025.10.17-21.53.03:085][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2025.10.17-21.53.03:085][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2025.10.17-21.53.03:085][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2025.10.17-21.53.03:085][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2025.10.17-21.53.03:085][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2025.10.17-21.53.03:085][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2025.10.17-21.53.03:086][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2025.10.17-21.53.03:086][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2025.10.17-21.53.03:086][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2025.10.17-21.53.03:086][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2025.10.17-21.53.03:086][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2025.10.17-21.53.03:086][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2025.10.17-21.53.03:086][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2025.10.17-21.53.03:086][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2025.10.17-21.53.03:086][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2025.10.17-21.53.03:086][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2025.10.17-21.53.03:086][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2025.10.17-21.53.03:086][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2025.10.17-21.53.03:086][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2025.10.17-21.53.03:086][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2025.10.17-21.53.03:086][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2025.10.17-21.53.03:086][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2025.10.17-21.53.03:086][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2025.10.17-21.53.03:087][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2025.10.17-21.53.03:088][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2025.10.17-21.53.03:092][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2025.10.17-21.53.03:092][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2025.10.17-21.53.03:092][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2025.10.17-21.53.03:092][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2025.10.17-21.53.03:092][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2025.10.17-21.53.03:092][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2025.10.17-21.53.03:092][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2025.10.17-21.53.03:092][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2025.10.17-21.53.03:092][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2025.10.17-21.53.03:092][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2025.10.17-21.53.03:092][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2025.10.17-21.53.03:092][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2025.10.17-21.53.03:092][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2025.10.17-21.53.03:093][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2025.10.17-21.53.03:094][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2025.10.17-21.53.03:095][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2025.10.17-21.53.03:096][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2025.10.17-21.53.03:096][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2025.10.17-21.53.03:096][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2025.10.17-21.53.03:096][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2025.10.17-21.53.03:096][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2025.10.17-21.53.03:096][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2025.10.17-21.53.03:096][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2025.10.17-21.53.03:096][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2025.10.17-21.53.03:096][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2025.10.17-21.53.03:096][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2025.10.17-21.53.03:097][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2025.10.17-21.53.03:098][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2025.10.17-21.53.03:099][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2025.10.17-21.53.03:100][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2025.10.17-21.53.03:100][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2025.10.17-21.53.03:100][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2025.10.17-21.53.03:100][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2025.10.17-21.53.03:100][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2025.10.17-21.53.03:100][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2025.10.17-21.53.03:100][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2025.10.17-21.53.03:100][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2025.10.17-21.53.03:100][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2025.10.17-21.53.03:364][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2025.10.17-21.53.03:364][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2025.10.17-21.53.03:364][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2025.10.17-21.53.03:365][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2025.10.17-21.53.03:365][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2025.10.17-21.53.03:369][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.17-21.53.03:369][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.17-21.53.03:369][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.17-21.53.03:381][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2025.10.17-21.53.03:381][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.17-21.53.03:628][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 +[2025.10.17-21.53.03:628][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.17-21.53.03:628][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] +[2025.10.17-21.53.03:629][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.17-21.53.03:629][ 0]LogD3D12RHI: Driver Date: 9-22-2025 +[2025.10.17-21.53.03:638][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2025.10.17-21.53.03:638][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.17-21.53.03:638][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2025.10.17-21.53.03:638][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2025.10.17-21.53.03:638][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2025.10.17-21.53.03:638][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.17-21.53.03:638][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2025.10.17-21.53.03:639][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2025.10.17-21.53.03:639][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2025.10.17-21.53.03:639][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2025.10.17-21.53.03:639][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2025.10.17-21.53.03:639][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2025.10.17-21.53.03:639][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.17-21.53.03:640][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2025.10.17-21.53.03:640][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2025.10.17-21.53.03:640][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2025.10.17-21.53.03:640][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2025.10.17-21.53.03:640][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2025.10.17-21.53.03:640][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.17-21.53.03:640][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2025.10.17-21.53.03:640][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2025.10.17-21.53.03:640][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] +[2025.10.17-21.53.03:640][ 0]LogInit: Computer: REITERATION +[2025.10.17-21.53.03:640][ 0]LogInit: User: Tsukiyomi +[2025.10.17-21.53.03:640][ 0]LogInit: CPU Page size=4096, Cores=8 +[2025.10.17-21.53.03:640][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2025.10.17-21.53.03:903][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2025.10.17-21.53.03:903][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=37.4GB +[2025.10.17-21.53.03:903][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2025.10.17-21.53.03:903][ 0]LogMemory: Process Physical Memory: 612.80 MB used, 670.17 MB peak +[2025.10.17-21.53.03:903][ 0]LogMemory: Process Virtual Memory: 650.95 MB used, 659.14 MB peak +[2025.10.17-21.53.03:903][ 0]LogMemory: Physical Memory: 18068.21 MB used, 14607.98 MB free, 32676.20 MB total +[2025.10.17-21.53.03:903][ 0]LogMemory: Virtual Memory: 25096.30 MB used, 13211.89 MB free, 38308.20 MB total +[2025.10.17-21.53.03:903][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2025.10.17-21.53.03:910][ 0]LogWindows: WindowsPlatformFeatures enabled +[2025.10.17-21.53.03:928][ 0]LogChaosDD: Chaos Debug Draw Startup +[2025.10.17-21.53.03:928][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2025.10.17-21.53.03:929][ 0]LogInit: Using OS detected language (en-US). +[2025.10.17-21.53.03:929][ 0]LogInit: Using OS detected locale (en-US). +[2025.10.17-21.53.03:933][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2025.10.17-21.53.03:933][ 0]LogInit: Setting process to per monitor DPI aware +[2025.10.17-21.53.04:195][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2025.10.17-21.53.04:195][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2025.10.17-21.53.04:195][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.17-21.53.04:216][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2025.10.17-21.53.04:216][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2025.10.17-21.53.04:416][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.17-21.53.04:416][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.17-21.53.04:416][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.17-21.53.04:416][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.17-21.53.04:416][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.17-21.53.04:416][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2025.10.17-21.53.04:416][ 0]LogWindows: Attached monitors: +[2025.10.17-21.53.04:417][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] +[2025.10.17-21.53.04:417][ 0]LogWindows: Found 1 attached monitors. +[2025.10.17-21.53.04:417][ 0]LogWindows: Gathering driver information using Windows Setup API +[2025.10.17-21.53.04:417][ 0]LogRHI: RHI Adapter Info: +[2025.10.17-21.53.04:417][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti +[2025.10.17-21.53.04:417][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.17-21.53.04:417][ 0]LogRHI: Driver Date: 9-22-2025 +[2025.10.17-21.53.04:417][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") +[2025.10.17-21.53.04:417][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2025.10.17-21.53.04:531][ 0]LogNvidiaAftermath: Aftermath initialized +[2025.10.17-21.53.04:531][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2025.10.17-21.53.04:607][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2025.10.17-21.53.04:607][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2025.10.17-21.53.04:607][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2025.10.17-21.53.04:607][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2025.10.17-21.53.04:607][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: Bindless resources are supported +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: Raster order views are supported +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2025.10.17-21.53.04:608][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2025.10.17-21.53.04:609][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2025.10.17-21.53.04:609][ 0]LogD3D12RHI: Work Graphs are supported +[2025.10.17-21.53.04:676][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000040D49D5B300) +[2025.10.17-21.53.04:676][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000040D49D5B580) +[2025.10.17-21.53.04:677][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000040D49D5B800) +[2025.10.17-21.53.04:677][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2025.10.17-21.53.04:677][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2025.10.17-21.53.04:677][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) +[2025.10.17-21.53.04:677][ 0]LogD3D12RHI: Async texture creation enabled +[2025.10.17-21.53.04:677][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2025.10.17-21.53.04:689][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2025.10.17-21.53.04:691][ 0]LogInit: Initializing FReadOnlyCVARCache +[2025.10.17-21.53.04:711][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' +[2025.10.17-21.53.04:711][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] +[2025.10.17-21.53.04:770][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2025.10.17-21.53.04:770][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2025.10.17-21.53.04:770][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2025.10.17-21.53.04:770][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2025.10.17-21.53.04:770][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2025.10.17-21.53.04:771][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2025.10.17-21.53.04:771][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2025.10.17-21.53.04:774][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2025.10.17-21.53.04:777][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2025.10.17-21.53.04:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2025.10.17-21.53.04:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2025.10.17-21.53.04:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2025.10.17-21.53.04:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2025.10.17-21.53.04:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2025.10.17-21.53.04:828][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2025.10.17-21.53.04:828][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2025.10.17-21.53.04:828][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2025.10.17-21.53.04:828][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2025.10.17-21.53.04:828][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2025.10.17-21.53.04:867][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2025.10.17-21.53.04:867][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2025.10.17-21.53.04:906][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2025.10.17-21.53.04:906][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2025.10.17-21.53.04:907][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2025.10.17-21.53.04:907][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2025.10.17-21.53.04:944][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2025.10.17-21.53.04:944][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2025.10.17-21.53.04:944][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2025.10.17-21.53.04:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2025.10.17-21.53.04:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2025.10.17-21.53.04:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2025.10.17-21.53.04:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2025.10.17-21.53.05:021][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2025.10.17-21.53.05:021][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2025.10.17-21.53.05:081][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2025.10.17-21.53.05:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2025.10.17-21.53.05:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2025.10.17-21.53.05:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2025.10.17-21.53.05:083][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2025.10.17-21.53.05:211][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2025.10.17-21.53.05:217][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2025.10.17-21.53.05:217][ 0]LogTargetPlatformManager: SF_METAL +[2025.10.17-21.53.05:218][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2025.10.17-21.53.05:218][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2025.10.17-21.53.05:218][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2025.10.17-21.53.05:218][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2025.10.17-21.53.05:218][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2025.10.17-21.53.05:218][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2025.10.17-21.53.05:218][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2025.10.17-21.53.05:218][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2025.10.17-21.53.05:218][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: VVM_1_0 +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2025.10.17-21.53.05:219][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2025.10.17-21.53.05:219][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2025.10.17-21.53.05:222][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2025.10.17-21.53.05:222][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2025.10.17-21.53.05:222][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2025.10.17-21.53.05:222][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.17-21.53.05:222][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2025.10.17-21.53.05:284][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) +[2025.10.17-21.53.05:285][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.17-21.53.05:285][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2025.10.17-21.53.05:285][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data +[2025.10.17-21.53.05:286][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.17-21.53.05:286][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03' +[2025.10.17-21.53.05:286][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2025.10.17-21.53.05:286][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 17664 --child-id Zen_17664_Startup' +[2025.10.17-21.53.05:407][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2025.10.17-21.53.05:407][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.121 seconds +[2025.10.17-21.53.05:408][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2025.10.17-21.53.05:416][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2025.10.17-21.53.05:416][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1018.72MBs, RandomWriteSpeed=166.25MBs. Assigned SpeedClass 'Local' +[2025.10.17-21.53.05:418][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2025.10.17-21.53.05:418][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2025.10.17-21.53.05:418][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2025.10.17-21.53.05:419][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2025.10.17-21.53.05:419][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2025.10.17-21.53.05:420][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2025.10.17-21.53.05:420][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2025.10.17-21.53.05:420][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/17664/). +[2025.10.17-21.53.05:421][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/C9746C86449D2ABA5D2EACB3FA0C42B5/'. +[2025.10.17-21.53.05:421][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2025.10.17-21.53.05:421][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2025.10.17-21.53.05:423][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2025.10.17-21.53.05:423][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2025.10.17-21.53.05:668][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2025.10.17-21.53.06:593][ 0]LogSlate: Using FreeType 2.10.0 +[2025.10.17-21.53.06:594][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2025.10.17-21.53.06:595][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.17-21.53.06:595][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.17-21.53.06:598][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.17-21.53.06:598][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.17-21.53.06:598][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.17-21.53.06:598][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.17-21.53.06:641][ 0]LogAssetRegistry: FAssetRegistry took 0.0035 seconds to start up +[2025.10.17-21.53.06:643][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2025.10.17-21.53.06:646][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. +[2025.10.17-21.53.06:829][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2025.10.17-21.53.06:831][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2025.10.17-21.53.06:831][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2025.10.17-21.53.06:831][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2025.10.17-21.53.06:855][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2025.10.17-21.53.06:855][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2025.10.17-21.53.06:879][ 0]LogDeviceProfileManager: Active device profile: [0000040D62663200][0000040D5A7F2000 66] WindowsEditor +[2025.10.17-21.53.06:879][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2025.10.17-21.53.06:880][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2025.10.17-21.53.06:886][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' +[2025.10.17-21.53.06:886][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] +[2025.10.17-21.53.06:923][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:924][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2025.10.17-21.53.06:924][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.17-21.53.06:924][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:924][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2025.10.17-21.53.06:924][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.17-21.53.06:925][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:925][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2025.10.17-21.53.06:925][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.17-21.53.06:926][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:926][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2025.10.17-21.53.06:926][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.17-21.53.06:926][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:927][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:927][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2025.10.17-21.53.06:927][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.17-21.53.06:928][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:928][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2025.10.17-21.53.06:928][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.17-21.53.06:928][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:928][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:928][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2025.10.17-21.53.06:928][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.17-21.53.06:929][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:929][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2025.10.17-21.53.06:929][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.17-21.53.06:929][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:930][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.17-21.53.06:930][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:930][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2025.10.17-21.53.06:930][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.17-21.53.06:930][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:930][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2025.10.17-21.53.06:930][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.17-21.53.06:930][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.17-21.53.06:931][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2025.10.17-21.53.06:931][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.17-21.53.06:932][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:932][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2025.10.17-21.53.06:932][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.17-21.53.06:932][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2025.10.17-21.53.06:932][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.17-21.53.06:932][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:932][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2025.10.17-21.53.06:932][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.17-21.53.06:933][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2025.10.17-21.53.06:933][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.17-21.53.06:933][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.17-21.53.06:933][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2025.10.17-21.53.06:933][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.17-21.53.07:154][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2025.10.17-21.53.07:154][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2025.10.17-21.53.07:154][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2025.10.17-21.53.07:154][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2025.10.17-21.53.07:155][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2025.10.17-21.53.07:292][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.59ms +[2025.10.17-21.53.07:316][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.67ms +[2025.10.17-21.53.07:329][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.55ms +[2025.10.17-21.53.07:331][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.68ms +[2025.10.17-21.53.07:505][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2025.10.17-21.53.07:505][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2025.10.17-21.53.07:551][ 0]LogSlate: Border +[2025.10.17-21.53.07:551][ 0]LogSlate: BreadcrumbButton +[2025.10.17-21.53.07:551][ 0]LogSlate: Brushes.Title +[2025.10.17-21.53.07:551][ 0]LogSlate: Default +[2025.10.17-21.53.07:551][ 0]LogSlate: Icons.Save +[2025.10.17-21.53.07:551][ 0]LogSlate: Icons.Toolbar.Settings +[2025.10.17-21.53.07:551][ 0]LogSlate: ListView +[2025.10.17-21.53.07:551][ 0]LogSlate: SoftwareCursor_CardinalCross +[2025.10.17-21.53.07:551][ 0]LogSlate: SoftwareCursor_Grab +[2025.10.17-21.53.07:551][ 0]LogSlate: TableView.DarkRow +[2025.10.17-21.53.07:551][ 0]LogSlate: TableView.Row +[2025.10.17-21.53.07:551][ 0]LogSlate: TreeView +[2025.10.17-21.53.07:733][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2025.10.17-21.53.07:735][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.766 ms +[2025.10.17-21.53.07:757][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.64ms +[2025.10.17-21.53.07:776][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2025.10.17-21.53.07:807][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2025.10.17-21.53.07:807][ 0]LogInit: XR: MultiViewport is Disabled +[2025.10.17-21.53.07:807][ 0]LogInit: XR: Mobile Multiview is Disabled +[2025.10.17-21.53.07:807][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") +[2025.10.17-21.53.07:945][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.62ms +[2025.10.17-21.53.08:037][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 7D1C040901F84CA18000000000003C00 | Instance: 7DF320894565B93CB5F5FBB0A0D7497E (REITERATION-17664). +[2025.10.17-21.53.08:674][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2025.10.17-21.53.08:686][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2025.10.17-21.53.08:687][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2025.10.17-21.53.08:688][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:54567'. +[2025.10.17-21.53.08:692][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' +[2025.10.17-21.53.08:807][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2025.10.17-21.53.08:972][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2025.10.17-21.53.08:972][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2025.10.17-21.53.08:987][ 0]LogMetaSound: MetaSound Engine Initialized +[2025.10.17-21.53.09:451][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2025.10.17-21.53.09:451][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) +[2025.10.17-21.53.09:451][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2025.10.17-21.53.09:451][ 0]LogNNERuntimeORT: No NPU adapter found! +[2025.10.17-21.53.09:855][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.59ms +[2025.10.17-21.53.09:875][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.63ms +[2025.10.17-21.53.10:439][ 0]SourceControl: Revision control is disabled +[2025.10.17-21.53.10:478][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.17-21.53.10:478][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.17-21.53.10:501][ 0]SourceControl: Revision control is disabled +[2025.10.17-21.53.10:602][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2025.10.17-21.53.10:656][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.17-21.53.10:656][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.17-21.53.10:822][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2025.10.17-21.53.10:822][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2025.10.17-21.53.10:823][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2025.10.17-21.53.10:824][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2025.10.17-21.53.10:825][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2025.10.17-21.53.10:825][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2025.10.17-21.53.10:826][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2025.10.17-21.53.10:827][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2025.10.17-21.53.10:828][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2025.10.17-21.53.10:828][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2025.10.17-21.53.10:829][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2025.10.17-21.53.10:830][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2025.10.17-21.53.10:831][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2025.10.17-21.53.10:831][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2025.10.17-21.53.10:832][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2025.10.17-21.53.10:833][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2025.10.17-21.53.10:833][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2025.10.17-21.53.10:834][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2025.10.17-21.53.10:835][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2025.10.17-21.53.10:835][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2025.10.17-21.53.10:836][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2025.10.17-21.53.10:837][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2025.10.17-21.53.10:837][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2025.10.17-21.53.10:838][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2025.10.17-21.53.10:838][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2025.10.17-21.53.10:839][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2025.10.17-21.53.10:840][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2025.10.17-21.53.10:840][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2025.10.17-21.53.10:841][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2025.10.17-21.53.10:842][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2025.10.17-21.53.10:842][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2025.10.17-21.53.10:843][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2025.10.17-21.53.10:844][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2025.10.17-21.53.10:844][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2025.10.17-21.53.10:845][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2025.10.17-21.53.11:351][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2025.10.17-21.53.11:360][ 0]LogCollectionManager: Loaded 0 collections in 0.001117 seconds +[2025.10.17-21.53.11:363][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s +[2025.10.17-21.53.11:366][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s +[2025.10.17-21.53.11:367][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s +[2025.10.17-21.53.11:558][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.17-21.53.11:558][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.17-21.53.11:560][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.17-21.53.11:560][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.17-21.53.11:560][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.17-21.53.11:560][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.17-21.53.11:602][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.17-21.53.11:602][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.17-21.53.11:631][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-17T21:53:11.631Z using C +[2025.10.17-21.53.11:631][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.6725.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] +[2025.10.17-21.53.11:632][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.17-21.53.11:633][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2025.10.17-21.53.11:638][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2025.10.17-21.53.11:638][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2025.10.17-21.53.11:638][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2025.10.17-21.53.11:639][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000210 +[2025.10.17-21.53.11:639][ 0]LogFab: Display: Logging in using persist +[2025.10.17-21.53.11:711][ 0]LogUObjectArray: 44713 objects as part of root set at end of initial load. +[2025.10.17-21.53.11:711][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2025.10.17-21.53.11:721][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37380 public script object entries (1009.66 KB) +[2025.10.17-21.53.11:721][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2025.10.17-21.53.11:841][ 0]LogEngine: Initializing Engine... +[2025.10.17-21.53.11:845][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2025.10.17-21.53.11:928][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2025.10.17-21.53.11:948][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. +[2025.10.17-21.53.11:961][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2025.10.17-21.53.11:977][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2025.10.17-21.53.11:977][ 0]LogInit: Texture streaming: Enabled +[2025.10.17-21.53.12:001][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 +[2025.10.17-21.53.12:012][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2025.10.17-21.53.12:034][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2025.10.17-21.53.12:035][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2025.10.17-21.53.12:036][ 0]LogAudio: Display: Audio Device Manager Initialized +[2025.10.17-21.53.12:036][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2025.10.17-21.53.12:036][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.17-21.53.12:036][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.17-21.53.12:036][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.17-21.53.12:036][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.17-21.53.12:036][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.17-21.53.12:036][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.17-21.53.12:036][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.17-21.53.12:037][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.17-21.53.12:037][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.17-21.53.12:037][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.17-21.53.12:037][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.17-21.53.12:056][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.17-21.53.12:581][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.17-21.53.12:582][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.17-21.53.12:583][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.17-21.53.12:583][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.17-21.53.12:584][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2025.10.17-21.53.12:584][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2025.10.17-21.53.12:586][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2025.10.17-21.53.12:586][ 0]LogInit: FAudioDevice initialized with ID 1. +[2025.10.17-21.53.12:586][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2025.10.17-21.53.12:586][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2025.10.17-21.53.12:586][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2025.10.17-21.53.12:598][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2025.10.17-21.53.12:602][ 0]LogInit: Undo buffer set to 256 MB +[2025.10.17-21.53.12:602][ 0]LogInit: Transaction tracking system initialized +[2025.10.17-21.53.12:633][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json +[2025.10.17-21.53.12:773][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.73ms +[2025.10.17-21.53.12:776][ 0]LocalizationService: Localization service is disabled +[2025.10.17-21.53.12:801][ 0]LogTimingProfiler: Initialize +[2025.10.17-21.53.12:801][ 0]LogTimingProfiler: OnSessionChanged +[2025.10.17-21.53.12:801][ 0]LoadingProfiler: Initialize +[2025.10.17-21.53.12:802][ 0]LoadingProfiler: OnSessionChanged +[2025.10.17-21.53.12:802][ 0]LogNetworkingProfiler: Initialize +[2025.10.17-21.53.12:802][ 0]LogNetworkingProfiler: OnSessionChanged +[2025.10.17-21.53.12:802][ 0]LogMemoryProfiler: Initialize +[2025.10.17-21.53.12:802][ 0]LogMemoryProfiler: OnSessionChanged +[2025.10.17-21.53.13:047][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! +[2025.10.17-21.53.13:058][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s +[2025.10.17-21.53.13:080][ 0]LogPython: Using Python 3.11.8 +[2025.10.17-21.53.14:088][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2025.10.17-21.53.14:170][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2025.10.17-21.53.14:170][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2025.10.17-21.53.14:257][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2025.10.17-21.53.14:431][ 0]LogEditorDataStorage: Initializing +[2025.10.17-21.53.14:432][ 0]LogEditorDataStorage: Initialized +[2025.10.17-21.53.14:453][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s +[2025.10.17-21.53.14:454][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality +[2025.10.17-21.53.14:473][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2025.10.17-21.53.14:475][ 0]SourceControl: Revision control is disabled +[2025.10.17-21.53.14:475][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 12.795 +[2025.10.17-21.53.14:476][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2025.10.17-21.53.14:478][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2025.10.17-21.53.14:478][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.17-21.53.14:487][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.17-21.53.14:489][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2025.10.17-21.53.14:526][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2025.10.17-21.53.14:977][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_FireBoltHiss' at '/Game/Assets/Sounds/Abilities/FireBolt/sfx_FireBoltHiss.sfx_FireBoltHiss' successfully migrated editor data in target document version 'v1.12'. +[2025.10.17-21.53.14:989][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. +[2025.10.17-21.53.15:108][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.15:108][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.15:108][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.15:109][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.15:109][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.15:109][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.15:109][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.15:109][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.15:110][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.15:110][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.15:110][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.15:110][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.15:137][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2025.10.17-21.53.15:272][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.9 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin +[2025.10.17-21.53.15:339][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. +[2025.10.17-21.53.15:340][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.17-21.53.15:396][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2025.10.17-21.53.15:413][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2025.10.17-21.53.15:413][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2025.10.17-21.53.15:413][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.055ms to complete. +[2025.10.17-21.53.15:421][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 13.740 +[2025.10.17-21.53.15:550][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2025.10.17-21.53.15:611][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.17-21.53.15:653][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.17-21.53.15:692][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.17-21.53.15:731][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.17-21.53.15:755][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.17-21.53.15:756][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2025.10.17-21.53.15:756][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.17-21.53.15:756][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2025.10.17-21.53.15:757][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.17-21.53.15:757][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2025.10.17-21.53.15:758][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.17-21.53.15:758][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2025.10.17-21.53.15:758][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.17-21.53.15:758][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2025.10.17-21.53.15:759][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.17-21.53.15:760][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2025.10.17-21.53.15:760][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.17-21.53.15:760][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2025.10.17-21.53.15:761][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.17-21.53.15:761][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2025.10.17-21.53.15:761][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.17-21.53.15:762][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2025.10.17-21.53.15:762][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.17-21.53.15:763][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2025.10.17-21.53.15:919][ 0]LogSlate: Took 0.000164 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2025.10.17-21.53.16:094][ 0]LogStall: Startup... +[2025.10.17-21.53.16:097][ 0]LogStall: Startup complete. +[2025.10.17-21.53.16:108][ 0]LogLoad: (Engine Initialization) Total time: 14.43 seconds +[2025.10.17-21.53.16:273][ 0]LogAssetRegistry: AssetRegistryGather time 0.1208s: AssetDataDiscovery 0.0453s, AssetDataGather 0.0161s, StoreResults 0.0595s. Wall time 9.6340s. + NumCachedDirectories 0. NumUncachedDirectories 1712. NumCachedFiles 8067. NumUncachedFiles 1. + BackgroundTickInterruptions 28. +[2025.10.17-21.53.16:283][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s +[2025.10.17-21.53.16:296][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2025.10.17-21.53.16:296][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2025.10.17-21.53.16:298][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2025.10.17-21.53.16:298][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2025.10.17-21.53.16:317][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.16:317][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.16:317][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.16:317][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.16:318][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.16:318][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.17-21.53.16:332][ 0]LogSlate: Took 0.000484 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2025.10.17-21.53.16:335][ 0]LogSlate: Took 0.000190 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2025.10.17-21.53.16:337][ 0]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2025.10.17-21.53.16:370][ 0]LogStreaming: Display: FlushAsyncLoading(336): 1 QueuedPackages, 0 AsyncPackages +[2025.10.17-21.53.16:404][ 0]LogSlate: Took 0.000340 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.17-21.53.16:433][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.17-21.53.16:435][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2025.10.17-21.53.16:504][ 0]LogPython: registering -[2025.10.17-20.40.17:041][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 66.446 ms -[2025.10.17-20.40.17:122][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.311155 seconds (Found 8044 uncontrolled assets) -[2025.10.17-20.40.17:381][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.831716 -[2025.10.17-20.40.17:383][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.17-20.40.17:384][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.898128 -[2025.10.17-20.40.17:728][ 3]LogSlate: Took 0.000130 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.17-20.40.18:712][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.17-20.40.19:380][ 8]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.564457 -[2025.10.17-20.40.19:382][ 8]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.17-20.40.19:382][ 8]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.564457, Update Interval: 321.451447 -[2025.10.17-20.40.20:381][ 11]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.17-22.40.19 Remaining: 7200.82] Refresh[Expires: 2026-04-15T18:30:37.331Z Remaining: 15544218.33] State: Valid -[2025.10.17-20.40.20:713][ 12]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.17-20.40.21:713][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.17-20.40.21:713][ 15]LogFab: Display: User logged in -[2025.10.17-20.40.21:713][ 15]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.17-20.40.22:382][ 17]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-vO4i6dL1E0e5MJEtQXVBgg-IQmkzcwbqUaL6m2woUBwoQ] -[2025.10.17-20.42.07:157][532]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. -[2025.10.17-20.42.17:253][563]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.17-20.42.17:387][566]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 -[2025.10.17-20.42.18:971][721]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.17-20.42.18:981][721]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.17-20.42.18:986][721]LogOnline: OSS: Created online subsystem instance for: NULL -[2025.10.17-20.42.18:986][721]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2025.10.17-20.42.18:986][721]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.17-20.42.18:994][721]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006678s) -[2025.10.17-20.42.18:994][721]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006846s) -[2025.10.17-20.42.19:029][721]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2025.10.17-20.42.19:030][721]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.17-20.42.19:031][721]LogPlayLevel: PIE: World Init took: (0.001357s) -[2025.10.17-20.42.19:032][721]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.17-20.42.19:035][721]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.17-16.42.19 -[2025.10.17-20.42.19:038][721]LogOnline: OSS: Created online subsystem instance for: :Context_3 -[2025.10.17-20.42.19:039][721]LogWorld: Bringing up level for play took: 0.006597 -[2025.10.17-20.42.19:039][721]LogCsvProfiler: Display: Metadata set : iris="0" -[2025.10.17-20.42.19:039][721]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver. -[2025.10.17-20.42.19:040][721]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0 -[2025.10.17-20.42.19:040][721]LogPushModel: PushModel HandleCreation is now enabled -[2025.10.17-20.42.19:040][721]LogNet: InitBase GameNetDriver (NetDriverDefinition GameNetDriver) using replication model Generic -[2025.10.17-20.42.19:040][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumConnections -[2025.10.17-20.42.19:040][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Connections -[2025.10.17-20.42.19:040][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric GatherPrioritizeTimeMS -[2025.10.17-20.42.19:040][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientAvg -[2025.10.17-20.42.19:040][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientMax -[2025.10.17-20.42.19:040][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfActiveActors -[2025.10.17-20.42.19:040][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfFullyDormantActors -[2025.10.17-20.42.19:040][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumClientUpdateLevelVisibility -[2025.10.17-20.42.19:040][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumOpenChannels -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumReplicateActorCallsPerConAvg -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumSkippedObjectEmptyUpdates -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumTickingChannels -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutKBytes -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutNetGUIDKBytesSec -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientAvg -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientMax -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ReplicateActorTimeMS -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SatConnections -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ServerReplicateActorTimeMS -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyHit -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyMiss -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCHit -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCMiss -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutgoingReliableMessageQueueMaxSize -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric IncomingReliableMessageQueueMaxSize -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsPerFrame -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsPerFrame -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InLostPacketsFoundPerFrame -[2025.10.17-20.42.19:041][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutLostPacketsFoundPerFrame -[2025.10.17-20.42.19:042][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Ping -[2025.10.17-20.42.19:042][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InRate -[2025.10.17-20.42.19:042][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutRate -[2025.10.17-20.42.19:042][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric AverageJitterInMS -[2025.10.17-20.42.19:042][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsLost -[2025.10.17-20.42.19:042][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsLost -[2025.10.17-20.42.19:042][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumConnections -[2025.10.17-20.42.19:042][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AvgPing -[2025.10.17-20.42.19:042][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InBunches -[2025.10.17-20.42.19:042][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPackets -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondAvg -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMax -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMin -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsLost -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRate -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientAvg -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMax -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMin -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPacketOverhead -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPing -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MinPing -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumClients -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric Connections -[2025.10.17-20.42.19:043][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutBunches -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPackets -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondAvg -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMax -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMin -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsLost -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRate -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientAvg -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMax -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMin -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt0 -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt1 -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt2 -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt3 -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt4 -[2025.10.17-20.42.19:044][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt5 -[2025.10.17-20.42.19:045][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt6 -[2025.10.17-20.42.19:045][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt7 -[2025.10.17-20.42.19:045][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric ClosedConnectionsDueToReliableBufferOverflow -[2025.10.17-20.42.19:045][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AddedConnections -[2025.10.17-20.42.19:046][721]LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072) -[2025.10.17-20.42.19:046][721]LogNet: Created socket for bind address: 0.0.0.0:17777 -[2025.10.17-20.42.19:046][721]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) -[2025.10.17-20.42.19:046][721]LogNet: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0 IpNetDriver listening on port 17777 -[2025.10.17-20.42.19:047][721]LogTemp: Warning: Changed Health on BP_Goblin_Slingshot_C_3, Health: 227.500000 -[2025.10.17-20.42.19:047][721]LogTemp: Warning: Changed Health on BP_Goblin_Spear_C_3, Health: 115.000000 -[2025.10.17-20.42.19:048][721]PIE: Server logged in -[2025.10.17-20.42.19:048][721]PIE: Play in editor total start time 0.067 seconds. -[2025.10.17-20.42.19:049][721]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.17-20.42.19:050][721]LogPlayLevel: PIE: World Init took: (0.001306s) -[2025.10.17-20.42.19:051][721]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2025.10.17-20.42.19:051][721]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.17-20.42.19:051][721]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.17-20.42.19:051][721]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.17-20.42.19:051][721]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.17-20.42.19:051][721]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.17-20.42.19:051][721]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.17-20.42.19:051][721]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.17-20.42.19:051][721]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.17-20.42.19:051][721]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.17-20.42.19:051][721]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.17-20.42.19:051][721]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.17-20.42.19:054][721]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.17-20.42.19:089][721]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.17-20.42.19:090][721]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.17-20.42.19:090][721]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.17-20.42.19:090][721]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.17-20.42.19:090][721]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2025.10.17-20.42.19:090][721]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2025.10.17-20.42.19:094][721]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2025.10.17-20.42.19:094][721]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2025.10.17-20.42.19:094][721]LogInit: FAudioDevice initialized with ID 2. -[2025.10.17-20.42.19:094][721]LogAudio: Display: Audio Device (ID: 2) registered with world 'Untitled'. -[2025.10.17-20.42.19:094][721]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.17-20.42.19:097][721]LogGlobalStatus: UEngine::Browse Started Browse: "127.0.0.1:17777/Game/Maps/StartupMap" -[2025.10.17-20.42.19:097][721]LogNet: Browse: 127.0.0.1:17777/Game/Maps/StartupMap -[2025.10.17-20.42.19:097][721]LogPushModel: PushModel HandleCreation is now enabled -[2025.10.17-20.42.19:098][721]LogNet: InitBase PendingNetDriver (NetDriverDefinition GameNetDriver) using replication model Generic -[2025.10.17-20.42.19:098][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumConnections -[2025.10.17-20.42.19:098][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Connections -[2025.10.17-20.42.19:098][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric GatherPrioritizeTimeMS -[2025.10.17-20.42.19:098][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientAvg -[2025.10.17-20.42.19:098][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientMax -[2025.10.17-20.42.19:098][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfActiveActors -[2025.10.17-20.42.19:098][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfFullyDormantActors -[2025.10.17-20.42.19:098][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumClientUpdateLevelVisibility -[2025.10.17-20.42.19:098][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumOpenChannels -[2025.10.17-20.42.19:098][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumReplicateActorCallsPerConAvg -[2025.10.17-20.42.19:098][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumSkippedObjectEmptyUpdates -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumTickingChannels -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutKBytes -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutNetGUIDKBytesSec -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientAvg -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientMax -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ReplicateActorTimeMS -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SatConnections -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ServerReplicateActorTimeMS -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyHit -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyMiss -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCHit -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCMiss -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutgoingReliableMessageQueueMaxSize -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric IncomingReliableMessageQueueMaxSize -[2025.10.17-20.42.19:099][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsPerFrame -[2025.10.17-20.42.19:100][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsPerFrame -[2025.10.17-20.42.19:100][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InLostPacketsFoundPerFrame -[2025.10.17-20.42.19:100][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutLostPacketsFoundPerFrame -[2025.10.17-20.42.19:100][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Ping -[2025.10.17-20.42.19:100][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InRate -[2025.10.17-20.42.19:100][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutRate -[2025.10.17-20.42.19:100][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric AverageJitterInMS -[2025.10.17-20.42.19:100][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsLost -[2025.10.17-20.42.19:100][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsLost -[2025.10.17-20.42.19:100][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumConnections -[2025.10.17-20.42.19:100][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AvgPing -[2025.10.17-20.42.19:100][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InBunches -[2025.10.17-20.42.19:100][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPackets -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondAvg -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMax -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMin -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsLost -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRate -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientAvg -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMax -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMin -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPacketOverhead -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPing -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MinPing -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumClients -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric Connections -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutBunches -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPackets -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondAvg -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMax -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMin -[2025.10.17-20.42.19:101][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsLost -[2025.10.17-20.42.19:102][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRate -[2025.10.17-20.42.19:102][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientAvg -[2025.10.17-20.42.19:102][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMax -[2025.10.17-20.42.19:102][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMin -[2025.10.17-20.42.19:102][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt0 -[2025.10.17-20.42.19:103][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt1 -[2025.10.17-20.42.19:103][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt2 -[2025.10.17-20.42.19:103][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt3 -[2025.10.17-20.42.19:103][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt4 -[2025.10.17-20.42.19:103][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt5 -[2025.10.17-20.42.19:103][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt6 -[2025.10.17-20.42.19:103][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt7 -[2025.10.17-20.42.19:103][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric ClosedConnectionsDueToReliableBufferOverflow -[2025.10.17-20.42.19:103][721]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AddedConnections -[2025.10.17-20.42.19:103][721]LogInit: WinSock: Socket queue. Rx: 32768 (config 32768) Tx: 32768 (config 32768) -[2025.10.17-20.42.19:103][721]LogNet: Created socket for bind address: 0.0.0.0:0 -[2025.10.17-20.42.19:103][721]LogNet: IpConnection_0 setting maximum channels to: 32767 -[2025.10.17-20.42.19:103][721]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) -[2025.10.17-20.42.19:104][721]LogHandshake: Stateless Handshake: NetDriverDefinition 'GameNetDriver' CachedClientID: 4 -[2025.10.17-20.42.19:105][721]LogNet: Game client on port 17777, rate 100000 -[2025.10.17-20.42.19:105][721]LogNetVersion: Aura 1.0.0.0, NetCL: 37670630, EngineNetworkVersion: 36, GameNetworkVersion: 0 (Checksum: 1419631917) -[2025.10.17-20.42.19:105][721]PIE: Client logged in -[2025.10.17-20.42.19:106][721]PIE: Play in editor total start time 0.124 seconds. -[2025.10.17-20.42.20:114][835]LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:53965 -[2025.10.17-20.42.20:115][835]LogHandshake: SendConnectChallenge. Timestamp: 1.151320, Cookie: 051201058222114211179195255227236139058001196166236059135184 -[2025.10.17-20.42.20:115][835]LogHandshake: Cached server SessionID: 0 -[2025.10.17-20.42.20:115][835]LogHandshake: SendChallengeResponse. Timestamp: 1.151320, Cookie: 051201058222114211179195255227236139058001196166236059135184 -[2025.10.17-20.42.20:123][836]LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:53965 -[2025.10.17-20.42.20:123][836]LogHandshake: SendChallengeAck. InCookie: 051201058222114211179195255227236139058001196166236059135184 -[2025.10.17-20.42.20:123][836]LogNet: Server accepting post-challenge connection from: 127.0.0.1:53965 -[2025.10.17-20.42.20:123][836]LogNet: IpConnection_1 setting maximum channels to: 32767 -[2025.10.17-20.42.20:123][836]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) -[2025.10.17-20.42.20:123][836]LogNet: NotifyAcceptedConnection: Name: StartupMap, TimeStamp: 10/17/25 16:42:20, [UNetConnection] RemoteAddr: 127.0.0.1:53965, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID -[2025.10.17-20.42.20:124][836]LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:53965, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID -[2025.10.17-20.42.20:124][836]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: Name:PendingNetDriver Def:GameNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID -[2025.10.17-20.42.20:131][837]LogNet: NotifyAcceptingChannel Control 0 server World /Game/Maps/UEDPIE_0_StartupMap.StartupMap: Accepted -[2025.10.17-20.42.20:131][837]LogNet: Remote platform little endian=1 -[2025.10.17-20.42.20:131][837]LogNet: This platform little endian=1 -[2025.10.17-20.42.20:134][837]LogOnline: OSS: Created online subsystem instance for: :Context_4 -[2025.10.17-20.42.20:140][838]LogNet: Login request: ?Name=Reiteration-5B9986EF4DDF0C0C43A856950C2995A1 userId: NULL:Reiteration-5B9986EF4DDF0C0C43A856950C2995A1 platform: NULL -[2025.10.17-20.42.20:140][838]LogNet: Welcomed by server (Level: /Game/Maps/UEDPIE_0_StartupMap, Game: /Game/Blueprints/Game/BP_AuraGameMode.BP_AuraGameMode_C) -[2025.10.17-20.42.20:141][838]LogLoad: LoadMap: 127.0.0.1:17777/Game/Maps/StartupMap?game=/Game/Blueprints/Game/BP_AuraGameMode.BP_AuraGameMode_C -[2025.10.17-20.42.20:141][838]LogWorld: BeginTearingDown for /Temp/Untitled_1 -[2025.10.17-20.42.20:141][838]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.17-20.42.20:141][838]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-20.42.20:150][838]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.17-20.42.20:151][838]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2025.10.17-20.42.20:158][838]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. -[2025.10.17-20.42.20:158][838]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.17-20.42.20:160][838]LogPlayLevel: PIE: World Init took: (0.001220s) -[2025.10.17-20.42.20:162][838]LogWorld: Bringing World /Game/Maps/UEDPIE_1_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.17-16.42.20 -[2025.10.17-20.42.20:163][838]LogWorld: Bringing up level for play took: 0.002832 -[2025.10.17-20.42.20:163][838]LogLoad: Took 0.022662 seconds to LoadMap(/Game/Maps/StartupMap) -[2025.10.17-20.42.20:163][838]LogGlobalStatus: UEngine::LoadMap Load map complete /Game/Maps/StartupMap -[2025.10.17-20.42.20:163][838]LogGlobalStatus: UPendingNetGame::TravelCompleted Pending net game travel completed -[2025.10.17-20.42.20:170][839]LogNet: Client netspeed is 100000 -[2025.10.17-20.42.20:170][839]LogNet: Join request: /Game/Maps/StartupMap?Name=Reiteration-5B9986EF4DDF0C0C43A856950C2995A1?SplitscreenCount=1 -[2025.10.17-20.42.20:174][839]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 227.500000 -[2025.10.17-20.42.20:174][839]LogNet: Join succeeded: Reiteration-5B9986EF -[2025.10.17-20.42.20:295][841]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.17-20.42.20:295][841]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.17-20.42.22:090][ 27]LogTemp: Warning: Projectile - SourceASC AbilitySystemComponent - DamageEffectClass GE_Damage_C -[2025.10.17-20.42.22:090][ 27]LogMetaSound: Display: Auto-Updating '/Game/Assets/Sounds/Abilities/FireBolt/sfx_FireBoltHiss.sfx_FireBoltHiss' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected. -[2025.10.17-20.42.22:729][ 94]LogTemp: Warning: Projectile - TargetASC AbilitySystemComponent - OtherActor BP_Goblin_Spear_C_3 -[2025.10.17-20.42.25:994][437]LogTemp: Warning: Projectile - SourceASC AbilitySystemComponent - DamageEffectClass GE_Damage_C -[2025.10.17-20.42.26:627][506]LogTemp: Warning: Projectile - TargetASC AbilitySystemComponent - OtherActor BP_Goblin_Spear_C_3 -[2025.10.17-20.42.27:491][599]LogTemp: Warning: Projectile - SourceASC AbilitySystemComponent - DamageEffectClass GE_Damage_C -[2025.10.17-20.42.28:106][666]LogTemp: Warning: Projectile - TargetASC AbilitySystemComponent - OtherActor BP_Goblin_Spear_C_3 -[2025.10.17-20.42.29:099][774]LogTemp: Warning: Projectile - SourceASC AbilitySystemComponent - DamageEffectClass GE_Damage_C -[2025.10.17-20.42.29:701][840]LogTemp: Warning: Projectile - TargetASC AbilitySystemComponent - OtherActor BP_Goblin_Spear_C_3 -[2025.10.17-20.42.31:474][ 29]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-20.42.31:474][ 29]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_1_StartupMap -[2025.10.17-20.42.31:474][ 29]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.17-20.42.31:475][ 29]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-20.42.31:476][ 29]LogNet: World NetDriver shutdown IpNetDriver_1 [GameNetDriver] -[2025.10.17-20.42.31:476][ 29]LogNet: DestroyNamedNetDriver IpNetDriver_1 [GameNetDriver] -[2025.10.17-20.42.31:476][ 29]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_1, IsServer: NO, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-5B9986EF4DDF0C0C43A856950C2995A1, Channels: 12, Time: 2025.10.17-20.42.31 -[2025.10.17-20.42.31:476][ 29]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_1, IsServer: NO, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-5B9986EF4DDF0C0C43A856950C2995A1 -[2025.10.17-20.42.31:476][ 29]LogExit: Name:GameNetDriver Def:GameNetDriver IpNetDriver_1 shut down -[2025.10.17-20.42.31:478][ 29]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.17-20.42.31:479][ 29]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.17-20.42.31:480][ 29]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-20.42.31:480][ 29]LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver] -[2025.10.17-20.42.31:480][ 29]LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver] -[2025.10.17-20.42.31:480][ 29]LogNet: UNetConnection::SendCloseReason: -[2025.10.17-20.42.31:480][ 29]LogNet: - Result=HostClosedConnection, ErrorContext="HostClosedConnection" -[2025.10.17-20.42.31:480][ 29]LogNet: UNetConnection::Cleanup: Closing open connection. [UNetConnection] RemoteAddr: 127.0.0.1:53965, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-5B9986EF4DDF0C0C43A856950C2995A1 -[2025.10.17-20.42.31:480][ 29]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:53965, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-5B9986EF4DDF0C0C43A856950C2995A1, Channels: 12, Time: 2025.10.17-20.42.31 -[2025.10.17-20.42.31:480][ 29]LogNet: UNetConnection::SendCloseReason: -[2025.10.17-20.42.31:480][ 29]LogNet: - Result=Cleanup, ErrorContext="Cleanup" -[2025.10.17-20.42.31:480][ 29]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:53965, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-5B9986EF4DDF0C0C43A856950C2995A1 -[2025.10.17-20.42.31:480][ 29]LogNet: UNetDriver::RemoveClientConnection - Removed address 127.0.0.1:53965 from MappedClientConnections for: [UNetConnection] RemoteAddr: 127.0.0.1:53965, Name: IpConnection_1, Driver: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_AuraPlayerController_C_0, Owner: BP_AuraPlayerController_C_0, UniqueId: NULL:Reiteration-5B9986EF4DDF0C0C43A856950C2995A1 -[2025.10.17-20.42.31:481][ 29]LogExit: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0 shut down -[2025.10.17-20.42.31:483][ 29]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.17-20.42.31:486][ 29]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-20.42.31:496][ 29]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.17-20.42.31:496][ 29]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.17-20.42.31:496][ 29]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.17-20.42.31:499][ 29]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.17-20.42.31:507][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2025.10.17-20.42.31:577][ 30]LogPlayLevel: Display: Destroying online subsystem :Context_4 -[2025.10.17-20.42.31:577][ 30]LogPlayLevel: Display: Destroying online subsystem :Context_3 -[2025.10.17-20.43.20:880][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2025.10.17-20.43.20:956][466]LogStall: Shutdown... -[2025.10.17-20.43.20:956][466]LogStall: Shutdown complete. -[2025.10.17-20.43.21:026][466]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed -[2025.10.17-20.43.21:028][466]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.17-20.43.21:110][466]Cmd: QUIT_EDITOR -[2025.10.17-20.43.21:111][467]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2025.10.17-20.43.21:124][467]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2025.10.17-20.43.21:125][467]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2025.10.17-20.43.21:125][467]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2025.10.17-20.43.21:127][467]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.17-20.43.21:127][467]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-20.43.21:145][467]LogStylusInput: Shutting down StylusInput subsystem. -[2025.10.17-20.43.21:145][467]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2025.10.17-20.43.21:146][467]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2025.10.17-20.43.21:146][467]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-20.43.21:146][467]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2025.10.17-20.43.21:146][467]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.17-20.43.21:148][467]LogStudioTelemetry: Ended StudioTelemetry Session -[2025.10.17-20.43.21:151][467]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider -[2025.10.17-20.43.21:151][467]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session -[2025.10.17-20.43.21:151][467]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider -[2025.10.17-20.43.21:814][467]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2025.10.17-20.43.21:814][467]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2025.10.17-20.43.21:814][467]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. -[2025.10.17-20.43.21:814][467]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2025.10.17-20.43.21:814][467]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.17-20.43.21:816][467]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.17-20.43.21:821][467]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2025.10.17-20.43.21:821][467]LogAudio: Display: Audio Device Manager Shutdown -[2025.10.17-20.43.21:824][467]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2025.10.17-20.43.21:825][467]LogExit: Preparing to exit. -[2025.10.17-20.43.21:843][467]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2025.10.17-20.43.22:392][467]LogEditorDataStorage: Deinitializing -[2025.10.17-20.43.22:487][467]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2025.10.17-20.43.22:497][467]LogExit: Editor shut down -[2025.10.17-20.43.22:499][467]LogExit: Transaction tracking system shut down -[2025.10.17-20.43.22:595][467]LogExit: Object subsystem successfully closed. -[2025.10.17-20.43.22:603][467]LogShaderCompilers: Display: Shaders left to compile 0 -[2025.10.17-20.43.22:813][467]LogMemoryProfiler: Shutdown -[2025.10.17-20.43.22:813][467]LogNetworkingProfiler: Shutdown -[2025.10.17-20.43.22:813][467]LoadingProfiler: Shutdown -[2025.10.17-20.43.22:814][467]LogTimingProfiler: Shutdown -[2025.10.17-20.43.23:586][467]LogChaosDD: Chaos Debug Draw Shutdown -[2025.10.17-20.43.23:594][467]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2025.10.17-20.43.23:594][467]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B8A30741C-4965-A654-B28D-D68F263A66DC%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing -[2025.10.17-20.43.24:246][467]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2025.10.17-20.43.24:250][467]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module -[2025.10.17-20.43.24:250][467]LogNFORDenoise: NFORDenoise function shutting down -[2025.10.17-20.43.24:250][467]RenderDocPlugin: plugin has been unloaded. -[2025.10.17-20.43.24:251][467]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2025.10.17-20.43.24:257][467]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2025.10.17-20.43.24:257][467]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2025.10.17-20.43.24:257][467]LogPakFile: Destroying PakPlatformFile -[2025.10.17-20.43.24:419][467]LogD3D12RHI: ~FD3D12DynamicRHI -[2025.10.17-20.43.24:452][467]LogExit: Exiting. -[2025.10.17-20.43.24:477][467]Log file closed, 10/17/25 16:43:24 +[2025.10.17-21.53.16:506][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 70.723 ms +[2025.10.17-21.53.16:603][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.307091 seconds (Found 8044 uncontrolled assets) +[2025.10.17-21.53.16:847][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 5.099651 +[2025.10.17-21.53.16:848][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2025.10.17-21.53.16:849][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5.208538 +[2025.10.17-21.53.17:244][ 3]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameplayAbility/Fire/FireBolt/GE_Damage.GE_Damage +[2025.10.17-21.53.17:244][ 3]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 +[2025.10.17-21.53.17:297][ 3]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages +[2025.10.17-21.53.17:382][ 3]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameplayAbility/Fire/FireBolt/GA_Fire_Firebolt.GA_Fire_Firebolt +[2025.10.17-21.53.17:382][ 3]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 +[2025.10.17-21.53.18:214][ 4]LogSlate: Took 0.000251 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2025.10.17-21.53.18:370][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.17-21.53.18:458][ 16]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.809945 +[2025.10.17-21.53.18:460][ 16]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 +[2025.10.17-21.53.18:460][ 16]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.809945, Update Interval: 311.916870 +[2025.10.17-21.53.18:567][ 29]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.17-23.53.18 Remaining: 7200.60] Refresh[Expires: 2026-04-15T18:30:37.331Z Remaining: 15539839.33] State: Valid +[2025.10.17-21.53.18:576][ 30]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2025.10.17-21.53.18:675][ 42]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2025.10.17-21.53.18:675][ 42]LogFab: Display: User logged in +[2025.10.17-21.53.18:676][ 42]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2025.10.17-21.53.18:759][ 52]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-PaX1VKrTbEmXDLvcwunIog-SuyAn8T8BEqGc-CCQoe_PQ] +[2025.10.17-21.53.20:903][285]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.17-21.53.20:915][285]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.17-21.53.20:920][285]LogOnline: OSS: Created online subsystem instance for: NULL +[2025.10.17-21.53.20:920][285]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2025.10.17-21.53.20:920][285]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.17-21.53.20:928][285]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007263s) +[2025.10.17-21.53.20:928][285]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.007456s) +[2025.10.17-21.53.20:982][285]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2025.10.17-21.53.20:984][285]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.17-21.53.20:985][285]LogPlayLevel: PIE: World Init took: (0.001565s) +[2025.10.17-21.53.20:986][285]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2025.10.17-21.53.20:986][285]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.17-21.53.20:986][285]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.17-21.53.20:986][285]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.17-21.53.20:986][285]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.17-21.53.20:987][285]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.17-21.53.20:987][285]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.17-21.53.20:987][285]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.17-21.53.20:987][285]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.17-21.53.20:987][285]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.17-21.53.20:987][285]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.17-21.53.20:987][285]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.17-21.53.20:990][285]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.17-21.53.21:024][285]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.17-21.53.21:024][285]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.17-21.53.21:024][285]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.17-21.53.21:024][285]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.17-21.53.21:024][285]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2025.10.17-21.53.21:024][285]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2025.10.17-21.53.21:028][285]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2025.10.17-21.53.21:028][285]LogInit: FAudioDevice initialized with ID 2. +[2025.10.17-21.53.21:028][285]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. +[2025.10.17-21.53.21:028][285]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2025.10.17-21.53.21:028][285]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.17-21.53.21:031][285]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.17-21.53.21:034][285]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.17-17.53.21 +[2025.10.17-21.53.21:037][285]LogOnline: OSS: Created online subsystem instance for: :Context_3 +[2025.10.17-21.53.21:038][285]LogWorld: Bringing up level for play took: 0.006956 +[2025.10.17-21.53.25:110][285]LogTemp: Warning: Changed Health on BP_AuraCharacter_C_0, Health: 227.500000 +[2025.10.17-21.53.25:111][285]LogCsvProfiler: Display: Metadata set : iris="0" +[2025.10.17-21.53.25:111][285]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver. +[2025.10.17-21.53.25:111][285]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0 +[2025.10.17-21.53.25:111][285]LogPushModel: PushModel HandleCreation is now enabled +[2025.10.17-21.53.25:111][285]LogNet: InitBase GameNetDriver (NetDriverDefinition GameNetDriver) using replication model Generic +[2025.10.17-21.53.25:112][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumConnections +[2025.10.17-21.53.25:112][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Connections +[2025.10.17-21.53.25:112][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric GatherPrioritizeTimeMS +[2025.10.17-21.53.25:112][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientAvg +[2025.10.17-21.53.25:112][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsClientMax +[2025.10.17-21.53.25:112][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfActiveActors +[2025.10.17-21.53.25:112][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumberOfFullyDormantActors +[2025.10.17-21.53.25:112][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumClientUpdateLevelVisibility +[2025.10.17-21.53.25:112][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumOpenChannels +[2025.10.17-21.53.25:112][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumReplicateActorCallsPerConAvg +[2025.10.17-21.53.25:112][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumSkippedObjectEmptyUpdates +[2025.10.17-21.53.25:112][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric NumTickingChannels +[2025.10.17-21.53.25:112][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutKBytes +[2025.10.17-21.53.25:113][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutNetGUIDKBytesSec +[2025.10.17-21.53.25:113][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientAvg +[2025.10.17-21.53.25:113][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsClientMax +[2025.10.17-21.53.25:113][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ReplicateActorTimeMS +[2025.10.17-21.53.25:113][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SatConnections +[2025.10.17-21.53.25:113][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric ServerReplicateActorTimeMS +[2025.10.17-21.53.25:113][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyHit +[2025.10.17-21.53.25:113][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationPropertyMiss +[2025.10.17-21.53.25:113][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCHit +[2025.10.17-21.53.25:113][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric SharedSerializationRPCMiss +[2025.10.17-21.53.25:113][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutgoingReliableMessageQueueMaxSize +[2025.10.17-21.53.25:113][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric IncomingReliableMessageQueueMaxSize +[2025.10.17-21.53.25:113][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsPerFrame +[2025.10.17-21.53.25:114][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsPerFrame +[2025.10.17-21.53.25:114][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InLostPacketsFoundPerFrame +[2025.10.17-21.53.25:114][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutLostPacketsFoundPerFrame +[2025.10.17-21.53.25:114][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric Ping +[2025.10.17-21.53.25:114][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InRate +[2025.10.17-21.53.25:114][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutRate +[2025.10.17-21.53.25:114][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric AverageJitterInMS +[2025.10.17-21.53.25:114][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric InPacketsLost +[2025.10.17-21.53.25:114][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsCSV_Replication for metric OutPacketsLost +[2025.10.17-21.53.25:114][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumConnections +[2025.10.17-21.53.25:115][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AvgPing +[2025.10.17-21.53.25:115][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InBunches +[2025.10.17-21.53.25:115][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPackets +[2025.10.17-21.53.25:115][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondAvg +[2025.10.17-21.53.25:115][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMax +[2025.10.17-21.53.25:115][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsClientPerSecondMin +[2025.10.17-21.53.25:115][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InPacketsLost +[2025.10.17-21.53.25:115][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRate +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientAvg +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMax +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric InRateClientMin +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPacketOverhead +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MaxPing +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric MinPing +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric NumClients +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric Connections +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutBunches +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPackets +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondAvg +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMax +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsClientPerSecondMin +[2025.10.17-21.53.25:116][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutPacketsLost +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRate +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientAvg +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMax +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric OutRateClientMin +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt0 +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt1 +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt2 +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt3 +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt4 +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt5 +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt6 +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric PingBucketInt7 +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric ClosedConnectionsDueToReliableBufferOverflow +[2025.10.17-21.53.25:117][285]LogNet: Registering network metrics listener /Script/Engine.NetworkMetricsPerfCounters for metric AddedConnections +[2025.10.17-21.53.25:118][285]LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072) +[2025.10.17-21.53.25:118][285]LogNet: Created socket for bind address: 0.0.0.0:17777 +[2025.10.17-21.53.25:118][285]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) +[2025.10.17-21.53.25:118][285]LogNet: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0 IpNetDriver listening on port 17777 +[2025.10.17-21.53.25:120][285]LogTemp: Warning: Changed Health on BP_Goblin_Slingshot_C_3, Health: 227.500000 +[2025.10.17-21.53.25:120][285]LogTemp: Warning: Changed Health on BP_Goblin_Spear_C_3, Health: 115.000000 +[2025.10.17-21.53.25:120][285]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.17-21.53.25:120][285]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.17-21.53.25:121][285]PIE: Server logged in +[2025.10.17-21.53.25:123][285]PIE: Play in editor total start time 4.208 seconds. +[2025.10.17-21.53.27:068][451]LogTemp: Warning: Projectile - SourceASC AbilitySystemComponent - DamageEffectClass GE_Damage_C +[2025.10.17-21.53.27:070][451]LogMetaSound: Display: Auto-Updating '/Game/Assets/Sounds/Abilities/FireBolt/sfx_FireBoltHiss.sfx_FireBoltHiss' node class 'UE.Wave Player.Mono (v1.0)': Interface change detected. +[2025.10.17-21.53.27:715][524]LogTemp: Warning: Projectile - TargetASC AbilitySystemComponent - OtherActor BP_Goblin_Slingshot_C_3 +[2025.10.17-21.53.27:715][524]LogTemp: Warning: Changed Health on BP_Goblin_Slingshot_C_3, Health: 217.500000 +[2025.10.17-21.53.33:073][129]LogTemp: Warning: Projectile - SourceASC AbilitySystemComponent - DamageEffectClass GE_Damage_C +[2025.10.17-21.53.33:690][203]LogTemp: Warning: Projectile - TargetASC AbilitySystemComponent - OtherActor BP_Goblin_Slingshot_C_3 +[2025.10.17-21.53.33:690][203]LogTemp: Warning: Changed Health on BP_Goblin_Slingshot_C_3, Health: 207.500000 +[2025.10.17-21.53.34:420][290]LogTemp: Warning: Projectile - SourceASC AbilitySystemComponent - DamageEffectClass GE_Damage_C +[2025.10.17-21.53.35:046][365]LogTemp: Warning: Projectile - TargetASC AbilitySystemComponent - OtherActor BP_Goblin_Slingshot_C_3 +[2025.10.17-21.53.35:046][365]LogTemp: Warning: Changed Health on BP_Goblin_Slingshot_C_3, Health: 197.500000 +[2025.10.17-21.53.50:420][100]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.17-21.53.50:420][100]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap +[2025.10.17-21.53.50:421][100]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.17-21.53.50:422][100]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.17-21.53.50:423][100]LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver] +[2025.10.17-21.53.50:423][100]LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver] +[2025.10.17-21.53.50:423][100]LogExit: Name:GameNetDriver Def:GameNetDriver IpNetDriver_0 shut down +[2025.10.17-21.53.50:425][100]LogPlayLevel: Display: Shutting down PIE online subsystems +[2025.10.17-21.53.50:430][100]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.17-21.53.50:450][100]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.17-21.53.50:451][100]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.17-21.53.50:451][100]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2025.10.17-21.53.50:453][100]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2025.10.17-21.53.50:460][100]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2025.10.17-21.53.50:487][101]LogPlayLevel: Display: Destroying online subsystem :Context_3 +[2025.10.17-21.54.18:548][964]LogRenderer: Display: Invalidated clipmap due to WPO threshold change. This can occur due to resolution or FOV changes. +[2025.10.17-21.54.19:297][ 4]LogRenderer: Display: Invalidated clipmap due to WPO threshold change. This can occur due to resolution or FOV changes. +[2025.10.17-21.54.23:321][382]LogSlate: Window 'Editor Preferences' being destroyed +[2025.10.17-21.54.23:325][382]LogSlate: Window 'Editor Preferences' being destroyed +[2025.10.17-21.54.24:854][517]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2025.10.17-21.54.24:932][517]LogStall: Shutdown... +[2025.10.17-21.54.24:932][517]LogStall: Shutdown complete. +[2025.10.17-21.54.24:987][517]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2025.10.17-21.54.24:987][517]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.17-21.54.25:044][517]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2025.10.17-21.54.25:045][517]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.17-21.54.25:119][517]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed +[2025.10.17-21.54.25:121][517]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.17-21.54.25:225][517]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2025.10.17-21.54.25:233][517]Cmd: QUIT_EDITOR +[2025.10.17-21.54.25:233][517]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2025.10.17-21.54.25:244][518]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2025.10.17-21.54.25:245][518]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2025.10.17-21.54.25:245][518]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2025.10.17-21.54.25:247][518]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.17-21.54.25:247][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.17-21.54.25:263][518]LogStylusInput: Shutting down StylusInput subsystem. +[2025.10.17-21.54.25:263][518]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2025.10.17-21.54.25:266][518]LogStudioTelemetry: Ended StudioTelemetry Session +[2025.10.17-21.54.25:269][518]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider +[2025.10.17-21.54.25:269][518]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session +[2025.10.17-21.54.25:269][518]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider +[2025.10.17-21.54.25:994][518]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2025.10.17-21.54.25:994][518]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2025.10.17-21.54.25:994][518]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. +[2025.10.17-21.54.25:994][518]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. +[2025.10.17-21.54.25:995][518]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2025.10.17-21.54.25:996][518]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2025.10.17-21.54.26:001][518]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 +[2025.10.17-21.54.26:001][518]LogAudio: Display: Audio Device Manager Shutdown +[2025.10.17-21.54.26:004][518]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2025.10.17-21.54.26:005][518]LogExit: Preparing to exit. +[2025.10.17-21.54.26:028][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2025.10.17-21.54.26:029][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:030][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:030][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:030][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:030][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:030][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:030][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:030][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:030][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:030][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:030][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:030][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:031][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:031][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:031][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:031][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:031][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:031][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:032][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:032][518]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.26:032][518]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.17-21.54.27:208][518]LogEditorDataStorage: Deinitializing +[2025.10.17-21.54.27:354][518]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2025.10.17-21.54.27:383][518]LogExit: Editor shut down +[2025.10.17-21.54.27:387][518]LogExit: Transaction tracking system shut down +[2025.10.17-21.54.27:517][518]LogExit: Object subsystem successfully closed. +[2025.10.17-21.54.27:548][518]LogShaderCompilers: Display: Shaders left to compile 0 +[2025.10.17-21.54.28:163][518]LogMemoryProfiler: Shutdown +[2025.10.17-21.54.28:163][518]LogNetworkingProfiler: Shutdown +[2025.10.17-21.54.28:163][518]LoadingProfiler: Shutdown +[2025.10.17-21.54.28:164][518]LogTimingProfiler: Shutdown +[2025.10.17-21.54.28:490][518]LogChaosDD: Chaos Debug Draw Shutdown +[2025.10.17-21.54.28:491][518]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module +[2025.10.17-21.54.28:491][518]LogNFORDenoise: NFORDenoise function shutting down +[2025.10.17-21.54.28:507][518]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2025.10.17-21.54.28:507][518]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B316A2EEA-40C7-AAC4-264A-D7A5AA3628F5%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing +[2025.10.17-21.54.29:042][518]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] +[2025.10.17-21.54.29:042][518]RenderDocPlugin: plugin has been unloaded. +[2025.10.17-21.54.29:047][518]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2025.10.17-21.54.29:051][518]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +[2025.10.17-21.54.29:051][518]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +[2025.10.17-21.54.29:052][518]LogPakFile: Destroying PakPlatformFile +[2025.10.17-21.54.29:238][518]LogD3D12RHI: ~FD3D12DynamicRHI +[2025.10.17-21.54.29:272][518]LogExit: Exiting. +[2025.10.17-21.54.29:297][518]Log file closed, 10/17/25 17:54:29 diff --git a/Source/Aura/Private/AbilitySystem/AuraProjectileSpell.cpp b/Source/Aura/Private/AbilitySystem/AuraProjectileSpell.cpp index 0f288cb..0348673 100644 --- a/Source/Aura/Private/AbilitySystem/AuraProjectileSpell.cpp +++ b/Source/Aura/Private/AbilitySystem/AuraProjectileSpell.cpp @@ -20,7 +20,7 @@ void UAuraProjectileSpell::ActivateAbility(const FGameplayAbilitySpecHandle Hand void UAuraProjectileSpell::SpawnProjectile(const FVector ProjectileTargetLocation) { const bool bIsServer = GetAvatarActorFromActorInfo()->HasAuthority(); - if (bIsServer) return; + if (!bIsServer) return; ICombatInterface* CombatInterface = Cast(GetAvatarActorFromActorInfo()); if (CombatInterface)