This commit is contained in:
2025-10-17 17:13:13 -04:00
parent fc85fa2a5a
commit dc37ba58c4
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// Copyright Echo Devgroup
#pragma once
#include "CoreMinimal.h"
#include "AbilitySystem/GameplayAbility/AuraGameplayAbility.h"
#include "AuraProjectileSpell.generated.h"
class AAuraProjectile;
class UGameplayEffect;
/**
*
*/
UCLASS()
class AURA_API UAuraProjectileSpell : public UAuraGameplayAbility
{
GENERATED_BODY()
public:
private:
protected:
virtual void ActivateAbility(const FGameplayAbilitySpecHandle Handle, const FGameplayAbilityActorInfo* ActorInfo, const FGameplayAbilityActivationInfo ActivationInfo, const FGameplayEventData* TriggerEventData) override;
UFUNCTION(BlueprintCallable, Category = "Projectile")
void SpawnProjectile(const FVector ProjectileTargetLocation);
UPROPERTY(EditAnywhere, BlueprintReadOnly)
TSubclassOf<AAuraProjectile> ProjectileClass;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly)
TSubclassOf<UGameplayEffect> DamageEffectClass;
};

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// Copyright Echo Devgroup
#pragma once
#include "CoreMinimal.h"
#include "Abilities/GameplayAbility.h"
#include "AuraGameplayAbility.generated.h"
/**
*
*/
UCLASS()
class AURA_API UAuraGameplayAbility : public UGameplayAbility
{
GENERATED_BODY()
public:
UPROPERTY(EditDefaultsOnly, Category = "Input")
FGameplayTag StartupInputTag;
};

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// Copyright Echo Devgroup
#pragma once
#include "CoreMinimal.h"
#include "Abilities/Tasks/AbilityTask.h"
#include "TargetDataUnderMouse.generated.h"
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FMouseTargetDataSignature, const FGameplayAbilityTargetDataHandle&, DataHandle);
/**
*
*/
UCLASS()
class AURA_API UTargetDataUnderMouse : public UAbilityTask
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable, Category = "Ability|Tasks", meta = (DisplayName = "TargetDataUnderMouse", HidePin = "OwningAbility", DefaultToSelf = "OwningAbility", BlueprintInternalUseOnly = true))
static UTargetDataUnderMouse* CreateTargetDataUnderMouse(UGameplayAbility* OwningAbility);
UPROPERTY(BlueprintAssignable)
FMouseTargetDataSignature ValidData;
private:
virtual void Activate() override;
void SendMouseCursorData();
};