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2025-10-17 17:13:13 -04:00
parent fc85fa2a5a
commit dc37ba58c4
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// Copyright Echo Devgroup
#include "Input/AuraInputComponent.h"

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// Copyright Echo Devgroup
#include "Input/AuraInputConfig.h"
#include "InputAction.h"
const UInputAction* UAuraInputConfig::FindAbilityInputActionForTag(const FGameplayTag& InputTag,
bool bLogNotFound) const
{
for (const FAuraInputAction& Action : AbilityInputActions)
{
if (Action.InputAction && Action.InputTag == InputTag)
{
return Action.InputAction;
}
}
if (bLogNotFound)
{
UE_LOG(LogTemp, Error, TEXT("Can't find AbilityInputAction for InputTag [%s], on InputConfig [%s]"), *InputTag.ToString(), *GetName());
}
return nullptr;
}