Save and save often

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2025-10-15 18:50:55 -04:00
parent 9c5a1c1fa1
commit d110a61320
152 changed files with 18888 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Aura/Public/AbilitySystem/Data/AttributeInfo.h"
#include "Runtime/GameplayTags/Classes/GameplayTagContainer.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAttributeInfo() {}
// Begin Cross Module References
AURA_API UClass* Z_Construct_UClass_UAttributeInfo();
AURA_API UClass* Z_Construct_UClass_UAttributeInfo_NoRegister();
AURA_API UScriptStruct* Z_Construct_UScriptStruct_FAuraAttributeInfo();
ENGINE_API UClass* Z_Construct_UClass_UDataAsset();
GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag();
UPackage* Z_Construct_UPackage__Script_Aura();
// End Cross Module References
// Begin ScriptStruct FAuraAttributeInfo
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_AuraAttributeInfo;
class UScriptStruct* FAuraAttributeInfo::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_AuraAttributeInfo.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_AuraAttributeInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAuraAttributeInfo, (UObject*)Z_Construct_UPackage__Script_Aura(), TEXT("AuraAttributeInfo"));
}
return Z_Registration_Info_UScriptStruct_AuraAttributeInfo.OuterSingleton;
}
template<> AURA_API UScriptStruct* StaticStruct<FAuraAttributeInfo>()
{
return FAuraAttributeInfo::StaticStruct();
}
struct Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeTag_MetaData[] = {
{ "Category", "AuraAttributeInfo" },
{ "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[] = {
{ "Category", "AuraAttributeInfo" },
{ "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeDesc_MetaData[] = {
{ "Category", "AuraAttributeInfo" },
{ "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeValue_MetaData[] = {
{ "Category", "AuraAttributeInfo" },
{ "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeTag;
static const UECodeGen_Private::FTextPropertyParams NewProp_AttributeName;
static const UECodeGen_Private::FTextPropertyParams NewProp_AttributeDesc;
static const UECodeGen_Private::FFloatPropertyParams NewProp_AttributeValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAuraAttributeInfo>();
}
static const UECodeGen_Private::FStructParams StructParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeTag = { "AttributeTag", nullptr, (EPropertyFlags)0x0010000000010015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAuraAttributeInfo, AttributeTag), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeTag_MetaData), NewProp_AttributeTag_MetaData) }; // 1298103297
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000010015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAuraAttributeInfo, AttributeName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeName_MetaData), NewProp_AttributeName_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeDesc = { "AttributeDesc", nullptr, (EPropertyFlags)0x0010000000010015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAuraAttributeInfo, AttributeDesc), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeDesc_MetaData), NewProp_AttributeDesc_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAuraAttributeInfo, AttributeValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeValue_MetaData), NewProp_AttributeValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeTag,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeDesc,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::PropPointers) < 2048);
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
nullptr,
&NewStructOps,
"AuraAttributeInfo",
Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::PropPointers),
sizeof(FAuraAttributeInfo),
alignof(FAuraAttributeInfo),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAuraAttributeInfo()
{
if (!Z_Registration_Info_UScriptStruct_AuraAttributeInfo.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_AuraAttributeInfo.InnerSingleton, Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::StructParams);
}
return Z_Registration_Info_UScriptStruct_AuraAttributeInfo.InnerSingleton;
}
// End ScriptStruct FAuraAttributeInfo
// Begin Class UAttributeInfo
void UAttributeInfo::StaticRegisterNativesUAttributeInfo()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAttributeInfo);
UClass* Z_Construct_UClass_UAttributeInfo_NoRegister()
{
return UAttributeInfo::StaticClass();
}
struct Z_Construct_UClass_UAttributeInfo_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "IncludePath", "AbilitySystem/Data/AttributeInfo.h" },
{ "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeInformation_MetaData[] = {
{ "Category", "AttributeInfo" },
{ "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeInformation_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AttributeInformation;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAttributeInfo>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAttributeInfo_Statics::NewProp_AttributeInformation_Inner = { "AttributeInformation", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAuraAttributeInfo, METADATA_PARAMS(0, nullptr) }; // 3152710202
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAttributeInfo_Statics::NewProp_AttributeInformation = { "AttributeInformation", nullptr, (EPropertyFlags)0x0010000000010015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAttributeInfo, AttributeInformation), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeInformation_MetaData), NewProp_AttributeInformation_MetaData) }; // 3152710202
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAttributeInfo_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAttributeInfo_Statics::NewProp_AttributeInformation_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAttributeInfo_Statics::NewProp_AttributeInformation,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeInfo_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UAttributeInfo_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDataAsset,
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeInfo_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAttributeInfo_Statics::ClassParams = {
&UAttributeInfo::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAttributeInfo_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeInfo_Statics::PropPointers),
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeInfo_Statics::Class_MetaDataParams), Z_Construct_UClass_UAttributeInfo_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UAttributeInfo()
{
if (!Z_Registration_Info_UClass_UAttributeInfo.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAttributeInfo.OuterSingleton, Z_Construct_UClass_UAttributeInfo_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAttributeInfo.OuterSingleton;
}
template<> AURA_API UClass* StaticClass<UAttributeInfo>()
{
return UAttributeInfo::StaticClass();
}
UAttributeInfo::UAttributeInfo(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UAttributeInfo);
UAttributeInfo::~UAttributeInfo() {}
// End Class UAttributeInfo
// Begin Registration
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FAuraAttributeInfo::StaticStruct, Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewStructOps, TEXT("AuraAttributeInfo"), &Z_Registration_Info_UScriptStruct_AuraAttributeInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAuraAttributeInfo), 3152710202U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAttributeInfo, UAttributeInfo::StaticClass, TEXT("UAttributeInfo"), &Z_Registration_Info_UClass_UAttributeInfo, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAttributeInfo), 1986946582U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_3954847611(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_Statics::ScriptStructInfo),
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AbilitySystem/Data/AttributeInfo.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef AURA_AttributeInfo_generated_h
#error "AttributeInfo.generated.h already included, missing '#pragma once' in AttributeInfo.h"
#endif
#define AURA_AttributeInfo_generated_h
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_13_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics; \
AURA_API static class UScriptStruct* StaticStruct();
template<> AURA_API UScriptStruct* StaticStruct<struct FAuraAttributeInfo>();
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_34_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAttributeInfo(); \
friend struct Z_Construct_UClass_UAttributeInfo_Statics; \
public: \
DECLARE_CLASS(UAttributeInfo, UDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
DECLARE_SERIALIZER(UAttributeInfo)
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_34_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAttributeInfo(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UAttributeInfo(UAttributeInfo&&); \
UAttributeInfo(const UAttributeInfo&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAttributeInfo); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAttributeInfo); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAttributeInfo) \
NO_API virtual ~UAttributeInfo();
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_31_PROLOG
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_34_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_34_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_34_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> AURA_API UClass* StaticClass<class UAttributeInfo>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Aura/Public/UI/WidgetController/AttributeMenuWidgetController.h"
#include "Aura/Public/AbilitySystem/Data/AttributeInfo.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAttributeMenuWidgetController() {}
// Begin Cross Module References
AURA_API UClass* Z_Construct_UClass_UAttributeInfo_NoRegister();
AURA_API UClass* Z_Construct_UClass_UAttributeMenuWidgetController();
AURA_API UClass* Z_Construct_UClass_UAttributeMenuWidgetController_NoRegister();
AURA_API UClass* Z_Construct_UClass_UAuraWidgetController();
AURA_API UFunction* Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature();
AURA_API UScriptStruct* Z_Construct_UScriptStruct_FAuraAttributeInfo();
UPackage* Z_Construct_UPackage__Script_Aura();
// End Cross Module References
// Begin Delegate FAttributeInfoSignature
struct Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics
{
struct _Script_Aura_eventAttributeInfoSignature_Parms
{
FAuraAttributeInfo Info;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/UI/WidgetController/AttributeMenuWidgetController.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Info_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStructPropertyParams NewProp_Info;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::NewProp_Info = { "Info", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_Aura_eventAttributeInfoSignature_Parms, Info), Z_Construct_UScriptStruct_FAuraAttributeInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Info_MetaData), NewProp_Info_MetaData) }; // 3152710202
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::NewProp_Info,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_Aura, nullptr, "AttributeInfoSignature__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::_Script_Aura_eventAttributeInfoSignature_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::_Script_Aura_eventAttributeInfoSignature_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void FAttributeInfoSignature_DelegateWrapper(const FMulticastScriptDelegate& AttributeInfoSignature, FAuraAttributeInfo const& Info)
{
struct _Script_Aura_eventAttributeInfoSignature_Parms
{
FAuraAttributeInfo Info;
};
_Script_Aura_eventAttributeInfoSignature_Parms Parms;
Parms.Info=Info;
AttributeInfoSignature.ProcessMulticastDelegate<UObject>(&Parms);
}
// End Delegate FAttributeInfoSignature
// Begin Class UAttributeMenuWidgetController
void UAttributeMenuWidgetController::StaticRegisterNativesUAttributeMenuWidgetController()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAttributeMenuWidgetController);
UClass* Z_Construct_UClass_UAttributeMenuWidgetController_NoRegister()
{
return UAttributeMenuWidgetController::StaticClass();
}
struct Z_Construct_UClass_UAttributeMenuWidgetController_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "IncludePath", "UI/WidgetController/AttributeMenuWidgetController.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/UI/WidgetController/AttributeMenuWidgetController.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeInfoDelegate_MetaData[] = {
{ "Category", "GAS|Attributes" },
{ "ModuleRelativePath", "Public/UI/WidgetController/AttributeMenuWidgetController.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeInfo_MetaData[] = {
{ "Category", "AttributeMenuWidgetController" },
{ "ModuleRelativePath", "Public/UI/WidgetController/AttributeMenuWidgetController.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_AttributeInfoDelegate;
static const UECodeGen_Private::FObjectPropertyParams NewProp_AttributeInfo;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAttributeMenuWidgetController>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UAttributeMenuWidgetController_Statics::NewProp_AttributeInfoDelegate = { "AttributeInfoDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAttributeMenuWidgetController, AttributeInfoDelegate), Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeInfoDelegate_MetaData), NewProp_AttributeInfoDelegate_MetaData) }; // 3030574745
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAttributeMenuWidgetController_Statics::NewProp_AttributeInfo = { "AttributeInfo", nullptr, (EPropertyFlags)0x0124080000010001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAttributeMenuWidgetController, AttributeInfo), Z_Construct_UClass_UAttributeInfo_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeInfo_MetaData), NewProp_AttributeInfo_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAttributeMenuWidgetController_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAttributeMenuWidgetController_Statics::NewProp_AttributeInfoDelegate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAttributeMenuWidgetController_Statics::NewProp_AttributeInfo,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeMenuWidgetController_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UAttributeMenuWidgetController_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAuraWidgetController,
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeMenuWidgetController_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAttributeMenuWidgetController_Statics::ClassParams = {
&UAttributeMenuWidgetController::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAttributeMenuWidgetController_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeMenuWidgetController_Statics::PropPointers),
0,
0x009000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeMenuWidgetController_Statics::Class_MetaDataParams), Z_Construct_UClass_UAttributeMenuWidgetController_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UAttributeMenuWidgetController()
{
if (!Z_Registration_Info_UClass_UAttributeMenuWidgetController.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAttributeMenuWidgetController.OuterSingleton, Z_Construct_UClass_UAttributeMenuWidgetController_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAttributeMenuWidgetController.OuterSingleton;
}
template<> AURA_API UClass* StaticClass<UAttributeMenuWidgetController>()
{
return UAttributeMenuWidgetController::StaticClass();
}
UAttributeMenuWidgetController::UAttributeMenuWidgetController(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UAttributeMenuWidgetController);
UAttributeMenuWidgetController::~UAttributeMenuWidgetController() {}
// End Class UAttributeMenuWidgetController
// Begin Registration
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAttributeMenuWidgetController, UAttributeMenuWidgetController::StaticClass, TEXT("UAttributeMenuWidgetController"), &Z_Registration_Info_UClass_UAttributeMenuWidgetController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAttributeMenuWidgetController), 1211868462U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_1796905166(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "UI/WidgetController/AttributeMenuWidgetController.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FAuraAttributeInfo;
#ifdef AURA_AttributeMenuWidgetController_generated_h
#error "AttributeMenuWidgetController.generated.h already included, missing '#pragma once' in AttributeMenuWidgetController.h"
#endif
#define AURA_AttributeMenuWidgetController_generated_h
#define FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_11_DELEGATE \
AURA_API void FAttributeInfoSignature_DelegateWrapper(const FMulticastScriptDelegate& AttributeInfoSignature, FAuraAttributeInfo const& Info);
#define FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAttributeMenuWidgetController(); \
friend struct Z_Construct_UClass_UAttributeMenuWidgetController_Statics; \
public: \
DECLARE_CLASS(UAttributeMenuWidgetController, UAuraWidgetController, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
DECLARE_SERIALIZER(UAttributeMenuWidgetController)
#define FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_19_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAttributeMenuWidgetController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UAttributeMenuWidgetController(UAttributeMenuWidgetController&&); \
UAttributeMenuWidgetController(const UAttributeMenuWidgetController&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAttributeMenuWidgetController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAttributeMenuWidgetController); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAttributeMenuWidgetController) \
NO_API virtual ~UAttributeMenuWidgetController();
#define FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_16_PROLOG
#define FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_19_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> AURA_API UClass* StaticClass<class UAttributeMenuWidgetController>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,208 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Aura/Public/AbilitySystem/AuraAbilitySystemLibrary.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAuraAbilitySystemLibrary() {}
// Begin Cross Module References
AURA_API UClass* Z_Construct_UClass_UAttributeMenuWidgetController_NoRegister();
AURA_API UClass* Z_Construct_UClass_UAuraAbilitySystemLibrary();
AURA_API UClass* Z_Construct_UClass_UAuraAbilitySystemLibrary_NoRegister();
AURA_API UClass* Z_Construct_UClass_UOverlayWidgetController_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
UPackage* Z_Construct_UPackage__Script_Aura();
// End Cross Module References
// Begin Class UAuraAbilitySystemLibrary Function GetAttributeMenuWidgetController
struct Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics
{
struct AuraAbilitySystemLibrary_eventGetAttributeMenuWidgetController_Parms
{
const UObject* WorldContextObject;
UAttributeMenuWidgetController* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AuraAbilitySystem|Controller" },
{ "ModuleRelativePath", "Public/AbilitySystem/AuraAbilitySystemLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldContextObject_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraAbilitySystemLibrary_eventGetAttributeMenuWidgetController_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldContextObject_MetaData), NewProp_WorldContextObject_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraAbilitySystemLibrary_eventGetAttributeMenuWidgetController_Parms, ReturnValue), Z_Construct_UClass_UAttributeMenuWidgetController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::NewProp_WorldContextObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAuraAbilitySystemLibrary, nullptr, "GetAttributeMenuWidgetController", nullptr, nullptr, Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::AuraAbilitySystemLibrary_eventGetAttributeMenuWidgetController_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::AuraAbilitySystemLibrary_eventGetAttributeMenuWidgetController_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAuraAbilitySystemLibrary::execGetAttributeMenuWidgetController)
{
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
P_FINISH;
P_NATIVE_BEGIN;
*(UAttributeMenuWidgetController**)Z_Param__Result=UAuraAbilitySystemLibrary::GetAttributeMenuWidgetController(Z_Param_WorldContextObject);
P_NATIVE_END;
}
// End Class UAuraAbilitySystemLibrary Function GetAttributeMenuWidgetController
// Begin Class UAuraAbilitySystemLibrary Function GetOverlayWidgetController
struct Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics
{
struct AuraAbilitySystemLibrary_eventGetOverlayWidgetController_Parms
{
const UObject* WorldContextObject;
UOverlayWidgetController* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AuraAbilitySystem|Controller" },
{ "ModuleRelativePath", "Public/AbilitySystem/AuraAbilitySystemLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldContextObject_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraAbilitySystemLibrary_eventGetOverlayWidgetController_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldContextObject_MetaData), NewProp_WorldContextObject_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraAbilitySystemLibrary_eventGetOverlayWidgetController_Parms, ReturnValue), Z_Construct_UClass_UOverlayWidgetController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::NewProp_WorldContextObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAuraAbilitySystemLibrary, nullptr, "GetOverlayWidgetController", nullptr, nullptr, Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::AuraAbilitySystemLibrary_eventGetOverlayWidgetController_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::AuraAbilitySystemLibrary_eventGetOverlayWidgetController_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAuraAbilitySystemLibrary::execGetOverlayWidgetController)
{
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
P_FINISH;
P_NATIVE_BEGIN;
*(UOverlayWidgetController**)Z_Param__Result=UAuraAbilitySystemLibrary::GetOverlayWidgetController(Z_Param_WorldContextObject);
P_NATIVE_END;
}
// End Class UAuraAbilitySystemLibrary Function GetOverlayWidgetController
// Begin Class UAuraAbilitySystemLibrary
void UAuraAbilitySystemLibrary::StaticRegisterNativesUAuraAbilitySystemLibrary()
{
UClass* Class = UAuraAbilitySystemLibrary::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "GetAttributeMenuWidgetController", &UAuraAbilitySystemLibrary::execGetAttributeMenuWidgetController },
{ "GetOverlayWidgetController", &UAuraAbilitySystemLibrary::execGetOverlayWidgetController },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraAbilitySystemLibrary);
UClass* Z_Construct_UClass_UAuraAbilitySystemLibrary_NoRegister()
{
return UAuraAbilitySystemLibrary::StaticClass();
}
struct Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "IncludePath", "AbilitySystem/AuraAbilitySystemLibrary.h" },
{ "ModuleRelativePath", "Public/AbilitySystem/AuraAbilitySystemLibrary.h" },
};
#endif // WITH_METADATA
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController, "GetAttributeMenuWidgetController" }, // 77214074
{ &Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController, "GetOverlayWidgetController" }, // 226020652
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAuraAbilitySystemLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics::ClassParams = {
&UAuraAbilitySystemLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UAuraAbilitySystemLibrary()
{
if (!Z_Registration_Info_UClass_UAuraAbilitySystemLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraAbilitySystemLibrary.OuterSingleton, Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAuraAbilitySystemLibrary.OuterSingleton;
}
template<> AURA_API UClass* StaticClass<UAuraAbilitySystemLibrary>()
{
return UAuraAbilitySystemLibrary::StaticClass();
}
UAuraAbilitySystemLibrary::UAuraAbilitySystemLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraAbilitySystemLibrary);
UAuraAbilitySystemLibrary::~UAuraAbilitySystemLibrary() {}
// End Class UAuraAbilitySystemLibrary
// Begin Registration
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAuraAbilitySystemLibrary, UAuraAbilitySystemLibrary::StaticClass, TEXT("UAuraAbilitySystemLibrary"), &Z_Registration_Info_UClass_UAuraAbilitySystemLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraAbilitySystemLibrary), 1861521314U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_736608609(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,65 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AbilitySystem/AuraAbilitySystemLibrary.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UAttributeMenuWidgetController;
class UObject;
class UOverlayWidgetController;
#ifdef AURA_AuraAbilitySystemLibrary_generated_h
#error "AuraAbilitySystemLibrary.generated.h already included, missing '#pragma once' in AuraAbilitySystemLibrary.h"
#endif
#define AURA_AuraAbilitySystemLibrary_generated_h
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetAttributeMenuWidgetController); \
DECLARE_FUNCTION(execGetOverlayWidgetController);
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAuraAbilitySystemLibrary(); \
friend struct Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics; \
public: \
DECLARE_CLASS(UAuraAbilitySystemLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
DECLARE_SERIALIZER(UAuraAbilitySystemLibrary)
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAuraAbilitySystemLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UAuraAbilitySystemLibrary(UAuraAbilitySystemLibrary&&); \
UAuraAbilitySystemLibrary(const UAuraAbilitySystemLibrary&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAuraAbilitySystemLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAuraAbilitySystemLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAuraAbilitySystemLibrary) \
NO_API virtual ~UAuraAbilitySystemLibrary();
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_14_PROLOG
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> AURA_API UClass* StaticClass<class UAuraAbilitySystemLibrary>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,94 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Aura/Public/AuraAssetManager.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAuraAssetManager() {}
// Begin Cross Module References
AURA_API UClass* Z_Construct_UClass_UAuraAssetManager();
AURA_API UClass* Z_Construct_UClass_UAuraAssetManager_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAssetManager();
UPackage* Z_Construct_UPackage__Script_Aura();
// End Cross Module References
// Begin Class UAuraAssetManager
void UAuraAssetManager::StaticRegisterNativesUAuraAssetManager()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraAssetManager);
UClass* Z_Construct_UClass_UAuraAssetManager_NoRegister()
{
return UAuraAssetManager::StaticClass();
}
struct Z_Construct_UClass_UAuraAssetManager_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "IncludePath", "AuraAssetManager.h" },
{ "ModuleRelativePath", "Public/AuraAssetManager.h" },
};
#endif // WITH_METADATA
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAuraAssetManager>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UAuraAssetManager_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetManager,
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAssetManager_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraAssetManager_Statics::ClassParams = {
&UAuraAssetManager::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAssetManager_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraAssetManager_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UAuraAssetManager()
{
if (!Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton, Z_Construct_UClass_UAuraAssetManager_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton;
}
template<> AURA_API UClass* StaticClass<UAuraAssetManager>()
{
return UAuraAssetManager::StaticClass();
}
UAuraAssetManager::UAuraAssetManager() {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraAssetManager);
UAuraAssetManager::~UAuraAssetManager() {}
// End Class UAuraAssetManager
// Begin Registration
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAuraAssetManager, UAuraAssetManager::StaticClass, TEXT("UAuraAssetManager"), &Z_Registration_Info_UClass_UAuraAssetManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraAssetManager), 2243331650U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_2888690735(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,56 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AuraAssetManager.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef AURA_AuraAssetManager_generated_h
#error "AuraAssetManager.generated.h already included, missing '#pragma once' in AuraAssetManager.h"
#endif
#define AURA_AuraAssetManager_generated_h
#define FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAuraAssetManager(); \
friend struct Z_Construct_UClass_UAuraAssetManager_Statics; \
public: \
DECLARE_CLASS(UAuraAssetManager, UAssetManager, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
DECLARE_SERIALIZER(UAuraAssetManager)
#define FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAuraAssetManager(); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UAuraAssetManager(UAuraAssetManager&&); \
UAuraAssetManager(const UAuraAssetManager&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAuraAssetManager); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAuraAssetManager); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAuraAssetManager) \
NO_API virtual ~UAuraAssetManager();
#define FID_Aura_Source_Aura_Public_AuraAssetManager_h_12_PROLOG
#define FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> AURA_API UClass* StaticClass<class UAuraAssetManager>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AuraAssetManager_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,94 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Aura/Public/AbilitySystem/Data/AuraDataAsset.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAuraDataAsset() {}
// Begin Cross Module References
AURA_API UClass* Z_Construct_UClass_UAuraDataAsset();
AURA_API UClass* Z_Construct_UClass_UAuraDataAsset_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UDataAsset();
UPackage* Z_Construct_UPackage__Script_Aura();
// End Cross Module References
// Begin Class UAuraDataAsset
void UAuraDataAsset::StaticRegisterNativesUAuraDataAsset()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraDataAsset);
UClass* Z_Construct_UClass_UAuraDataAsset_NoRegister()
{
return UAuraDataAsset::StaticClass();
}
struct Z_Construct_UClass_UAuraDataAsset_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "IncludePath", "AbilitySystem/Data/AuraDataAsset.h" },
{ "ModuleRelativePath", "Public/AbilitySystem/Data/AuraDataAsset.h" },
};
#endif // WITH_METADATA
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAuraDataAsset>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UAuraDataAsset_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDataAsset,
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraDataAsset_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraDataAsset_Statics::ClassParams = {
&UAuraDataAsset::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraDataAsset_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraDataAsset_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UAuraDataAsset()
{
if (!Z_Registration_Info_UClass_UAuraDataAsset.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraDataAsset.OuterSingleton, Z_Construct_UClass_UAuraDataAsset_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAuraDataAsset.OuterSingleton;
}
template<> AURA_API UClass* StaticClass<UAuraDataAsset>()
{
return UAuraDataAsset::StaticClass();
}
UAuraDataAsset::UAuraDataAsset(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraDataAsset);
UAuraDataAsset::~UAuraDataAsset() {}
// End Class UAuraDataAsset
// Begin Registration
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAuraDataAsset, UAuraDataAsset::StaticClass, TEXT("UAuraDataAsset"), &Z_Registration_Info_UClass_UAuraDataAsset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraDataAsset), 4264883843U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_3745629028(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,56 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AbilitySystem/Data/AuraDataAsset.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef AURA_AuraDataAsset_generated_h
#error "AuraDataAsset.generated.h already included, missing '#pragma once' in AuraDataAsset.h"
#endif
#define AURA_AuraDataAsset_generated_h
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAuraDataAsset(); \
friend struct Z_Construct_UClass_UAuraDataAsset_Statics; \
public: \
DECLARE_CLASS(UAuraDataAsset, UDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
DECLARE_SERIALIZER(UAuraDataAsset)
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAuraDataAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UAuraDataAsset(UAuraDataAsset&&); \
UAuraDataAsset(const UAuraDataAsset&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAuraDataAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAuraDataAsset); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAuraDataAsset) \
NO_API virtual ~UAuraDataAsset();
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_12_PROLOG
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_15_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> AURA_API UClass* StaticClass<class UAuraDataAsset>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,93 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Aura/Public/AbilitySystem/MMC/MMC_MaxHealth.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeMMC_MaxHealth() {}
// Begin Cross Module References
AURA_API UClass* Z_Construct_UClass_UMMC_MaxHealth();
AURA_API UClass* Z_Construct_UClass_UMMC_MaxHealth_NoRegister();
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayModMagnitudeCalculation();
UPackage* Z_Construct_UPackage__Script_Aura();
// End Cross Module References
// Begin Class UMMC_MaxHealth
void UMMC_MaxHealth::StaticRegisterNativesUMMC_MaxHealth()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UMMC_MaxHealth);
UClass* Z_Construct_UClass_UMMC_MaxHealth_NoRegister()
{
return UMMC_MaxHealth::StaticClass();
}
struct Z_Construct_UClass_UMMC_MaxHealth_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "IncludePath", "AbilitySystem/MMC/MMC_MaxHealth.h" },
{ "ModuleRelativePath", "Public/AbilitySystem/MMC/MMC_MaxHealth.h" },
};
#endif // WITH_METADATA
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMMC_MaxHealth>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UMMC_MaxHealth_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UGameplayModMagnitudeCalculation,
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMMC_MaxHealth_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMMC_MaxHealth_Statics::ClassParams = {
&UMMC_MaxHealth::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMMC_MaxHealth_Statics::Class_MetaDataParams), Z_Construct_UClass_UMMC_MaxHealth_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UMMC_MaxHealth()
{
if (!Z_Registration_Info_UClass_UMMC_MaxHealth.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMMC_MaxHealth.OuterSingleton, Z_Construct_UClass_UMMC_MaxHealth_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMMC_MaxHealth.OuterSingleton;
}
template<> AURA_API UClass* StaticClass<UMMC_MaxHealth>()
{
return UMMC_MaxHealth::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UMMC_MaxHealth);
UMMC_MaxHealth::~UMMC_MaxHealth() {}
// End Class UMMC_MaxHealth
// Begin Registration
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMMC_MaxHealth, UMMC_MaxHealth::StaticClass, TEXT("UMMC_MaxHealth"), &Z_Registration_Info_UClass_UMMC_MaxHealth, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMMC_MaxHealth), 565762067U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_1183417962(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,54 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AbilitySystem/MMC/MMC_MaxHealth.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef AURA_MMC_MaxHealth_generated_h
#error "MMC_MaxHealth.generated.h already included, missing '#pragma once' in MMC_MaxHealth.h"
#endif
#define AURA_MMC_MaxHealth_generated_h
#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMMC_MaxHealth(); \
friend struct Z_Construct_UClass_UMMC_MaxHealth_Statics; \
public: \
DECLARE_CLASS(UMMC_MaxHealth, UGameplayModMagnitudeCalculation, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
DECLARE_SERIALIZER(UMMC_MaxHealth)
#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
UMMC_MaxHealth(UMMC_MaxHealth&&); \
UMMC_MaxHealth(const UMMC_MaxHealth&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMMC_MaxHealth); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMMC_MaxHealth); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMMC_MaxHealth) \
NO_API virtual ~UMMC_MaxHealth();
#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_12_PROLOG
#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_15_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> AURA_API UClass* StaticClass<class UMMC_MaxHealth>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,93 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Aura/Public/AbilitySystem/MMC/MMC_MaxMana.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeMMC_MaxMana() {}
// Begin Cross Module References
AURA_API UClass* Z_Construct_UClass_UMMC_MaxMana();
AURA_API UClass* Z_Construct_UClass_UMMC_MaxMana_NoRegister();
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayModMagnitudeCalculation();
UPackage* Z_Construct_UPackage__Script_Aura();
// End Cross Module References
// Begin Class UMMC_MaxMana
void UMMC_MaxMana::StaticRegisterNativesUMMC_MaxMana()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UMMC_MaxMana);
UClass* Z_Construct_UClass_UMMC_MaxMana_NoRegister()
{
return UMMC_MaxMana::StaticClass();
}
struct Z_Construct_UClass_UMMC_MaxMana_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "IncludePath", "AbilitySystem/MMC/MMC_MaxMana.h" },
{ "ModuleRelativePath", "Public/AbilitySystem/MMC/MMC_MaxMana.h" },
};
#endif // WITH_METADATA
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMMC_MaxMana>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UMMC_MaxMana_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UGameplayModMagnitudeCalculation,
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMMC_MaxMana_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMMC_MaxMana_Statics::ClassParams = {
&UMMC_MaxMana::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMMC_MaxMana_Statics::Class_MetaDataParams), Z_Construct_UClass_UMMC_MaxMana_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UMMC_MaxMana()
{
if (!Z_Registration_Info_UClass_UMMC_MaxMana.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMMC_MaxMana.OuterSingleton, Z_Construct_UClass_UMMC_MaxMana_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMMC_MaxMana.OuterSingleton;
}
template<> AURA_API UClass* StaticClass<UMMC_MaxMana>()
{
return UMMC_MaxMana::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UMMC_MaxMana);
UMMC_MaxMana::~UMMC_MaxMana() {}
// End Class UMMC_MaxMana
// Begin Registration
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMMC_MaxMana, UMMC_MaxMana::StaticClass, TEXT("UMMC_MaxMana"), &Z_Registration_Info_UClass_UMMC_MaxMana, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMMC_MaxMana), 1567054107U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_3339486167(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,54 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AbilitySystem/MMC/MMC_MaxMana.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef AURA_MMC_MaxMana_generated_h
#error "MMC_MaxMana.generated.h already included, missing '#pragma once' in MMC_MaxMana.h"
#endif
#define AURA_MMC_MaxMana_generated_h
#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMMC_MaxMana(); \
friend struct Z_Construct_UClass_UMMC_MaxMana_Statics; \
public: \
DECLARE_CLASS(UMMC_MaxMana, UGameplayModMagnitudeCalculation, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
DECLARE_SERIALIZER(UMMC_MaxMana)
#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
UMMC_MaxMana(UMMC_MaxMana&&); \
UMMC_MaxMana(const UMMC_MaxMana&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMMC_MaxMana); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMMC_MaxMana); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMMC_MaxMana) \
NO_API virtual ~UMMC_MaxMana();
#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_12_PROLOG
#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_15_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> AURA_API UClass* StaticClass<class UMMC_MaxMana>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,18 @@
{
"Version": "1.2",
"Data": {
"Source": "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\data\\attributeinfo.cpp",
"ProvidedModule": "",
"PCH": "e:\\unreal\\aura\\intermediate\\build\\win64\\x64\\auraeditor\\debuggame\\unrealed\\sharedpch.unrealed.project.nonoptimized.valapi.cpp20.inclorderunreal5_3.h.pch",
"Includes": [
"e:\\unreal\\aura\\intermediate\\build\\win64\\x64\\unrealeditor\\debuggame\\aura\\definitions.aura.h",
"e:\\unreal\\aura\\source\\aura\\public\\abilitysystem\\data\\attributeinfo.h",
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\gameplaytags\\classes\\gameplaytagcontainer.h",
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\core\\public\\misc\\comparisonutility.h",
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplaytags\\uht\\gameplaytagcontainer.generated.h",
"e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\attributeinfo.generated.h"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

View File

@@ -0,0 +1,50 @@
"E:\Unreal\Aura\Source\Aura\Private\AbilitySystem\Data\AttributeInfo.cpp"
/FI"E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h"
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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeMenuWidgetController.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Aura.init.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemComponent.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemLibrary.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAttributeSet.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacter.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacterBase.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEffectActor.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEnemy.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraGameMode.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraHUD.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerController.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerState.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraUserWidget.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraWidgetController.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/CombatInterface.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/EnemyInterface.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/OverlayWidgetController.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/PerModuleInline.gen.cpp"
#include "E:/Unreal/Aura/Source/Aura/Aura.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAbilitySystemComponent.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAttributeSet.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Actor/AuraEffectActor.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraCharacter.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraCharacterBase.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraEnemy.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Game/AuraGameMode.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Interact/CombatInterface.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Interact/EnemyInterface.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Player/AuraPlayerController.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Player/AuraPlayerState.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/UI/WidgetController/AuraWidgetController.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/UI/WidgetController/OverlayWidgetController.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/UI/Widget/AuraUserWidget.cpp"

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@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

View File

@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

View File

@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

View File

@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

View File

@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

View File

@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

View File

@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

View File

@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

View File

@@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

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