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All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "Aura/Public/AbilitySystem/Data/AttributeInfo.h" +#include "Runtime/GameplayTags/Classes/GameplayTagContainer.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAttributeInfo() {} + +// Begin Cross Module References +AURA_API UClass* Z_Construct_UClass_UAttributeInfo(); +AURA_API UClass* Z_Construct_UClass_UAttributeInfo_NoRegister(); +AURA_API UScriptStruct* Z_Construct_UScriptStruct_FAuraAttributeInfo(); +ENGINE_API UClass* Z_Construct_UClass_UDataAsset(); +GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag(); +UPackage* Z_Construct_UPackage__Script_Aura(); +// End Cross Module References + +// Begin ScriptStruct FAuraAttributeInfo +static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_AuraAttributeInfo; +class UScriptStruct* FAuraAttributeInfo::StaticStruct() +{ + if (!Z_Registration_Info_UScriptStruct_AuraAttributeInfo.OuterSingleton) + { + Z_Registration_Info_UScriptStruct_AuraAttributeInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAuraAttributeInfo, (UObject*)Z_Construct_UPackage__Script_Aura(), TEXT("AuraAttributeInfo")); + } + return Z_Registration_Info_UScriptStruct_AuraAttributeInfo.OuterSingleton; +} +template<> AURA_API UScriptStruct* StaticStruct() +{ + return FAuraAttributeInfo::StaticStruct(); +} +struct Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { + { "BlueprintType", "true" }, + { "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeTag_MetaData[] = { + { "Category", "AuraAttributeInfo" }, + { "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeName_MetaData[] = { + { "Category", "AuraAttributeInfo" }, + { "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeDesc_MetaData[] = { + { "Category", "AuraAttributeInfo" }, + { "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeValue_MetaData[] = { + { "Category", "AuraAttributeInfo" }, + { "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeTag; + static const UECodeGen_Private::FTextPropertyParams NewProp_AttributeName; + static const UECodeGen_Private::FTextPropertyParams NewProp_AttributeDesc; + static const UECodeGen_Private::FFloatPropertyParams NewProp_AttributeValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static void* NewStructOps() + { + return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); + } + static const UECodeGen_Private::FStructParams StructParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeTag = { "AttributeTag", nullptr, (EPropertyFlags)0x0010000000010015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAuraAttributeInfo, AttributeTag), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeTag_MetaData), NewProp_AttributeTag_MetaData) }; // 1298103297 +const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeName = { "AttributeName", nullptr, (EPropertyFlags)0x0010000000010015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAuraAttributeInfo, AttributeName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeName_MetaData), NewProp_AttributeName_MetaData) }; +const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeDesc = { "AttributeDesc", nullptr, (EPropertyFlags)0x0010000000010015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAuraAttributeInfo, AttributeDesc), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeDesc_MetaData), NewProp_AttributeDesc_MetaData) }; +const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAuraAttributeInfo, AttributeValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeValue_MetaData), NewProp_AttributeValue_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeTag, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeName, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeDesc, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewProp_AttributeValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::PropPointers) < 2048); +const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::StructParams = { + (UObject* (*)())Z_Construct_UPackage__Script_Aura, + nullptr, + &NewStructOps, + "AuraAttributeInfo", + Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::PropPointers, + UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::PropPointers), + sizeof(FAuraAttributeInfo), + alignof(FAuraAttributeInfo), + RF_Public|RF_Transient|RF_MarkAsNative, + EStructFlags(0x00000001), + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::Struct_MetaDataParams) +}; +UScriptStruct* Z_Construct_UScriptStruct_FAuraAttributeInfo() +{ + if (!Z_Registration_Info_UScriptStruct_AuraAttributeInfo.InnerSingleton) + { + UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_AuraAttributeInfo.InnerSingleton, Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::StructParams); + } + return Z_Registration_Info_UScriptStruct_AuraAttributeInfo.InnerSingleton; +} +// End ScriptStruct FAuraAttributeInfo + +// Begin Class UAttributeInfo +void UAttributeInfo::StaticRegisterNativesUAttributeInfo() +{ +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAttributeInfo); +UClass* Z_Construct_UClass_UAttributeInfo_NoRegister() +{ + return UAttributeInfo::StaticClass(); +} +struct Z_Construct_UClass_UAttributeInfo_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n * \n */" }, +#endif + { "IncludePath", "AbilitySystem/Data/AttributeInfo.h" }, + { "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeInformation_MetaData[] = { + { "Category", "AttributeInfo" }, + { "ModuleRelativePath", "Public/AbilitySystem/Data/AttributeInfo.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeInformation_Inner; + static const UECodeGen_Private::FArrayPropertyParams NewProp_AttributeInformation; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAttributeInfo_Statics::NewProp_AttributeInformation_Inner = { "AttributeInformation", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAuraAttributeInfo, METADATA_PARAMS(0, nullptr) }; // 3152710202 +const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAttributeInfo_Statics::NewProp_AttributeInformation = { "AttributeInformation", nullptr, (EPropertyFlags)0x0010000000010015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAttributeInfo, AttributeInformation), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeInformation_MetaData), NewProp_AttributeInformation_MetaData) }; // 3152710202 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAttributeInfo_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAttributeInfo_Statics::NewProp_AttributeInformation_Inner, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAttributeInfo_Statics::NewProp_AttributeInformation, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeInfo_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UAttributeInfo_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UDataAsset, + (UObject* (*)())Z_Construct_UPackage__Script_Aura, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeInfo_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAttributeInfo_Statics::ClassParams = { + &UAttributeInfo::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UAttributeInfo_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeInfo_Statics::PropPointers), + 0, + 0x001000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeInfo_Statics::Class_MetaDataParams), Z_Construct_UClass_UAttributeInfo_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAttributeInfo() +{ + if (!Z_Registration_Info_UClass_UAttributeInfo.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAttributeInfo.OuterSingleton, Z_Construct_UClass_UAttributeInfo_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAttributeInfo.OuterSingleton; +} +template<> AURA_API UClass* StaticClass() +{ + return UAttributeInfo::StaticClass(); +} +UAttributeInfo::UAttributeInfo(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAttributeInfo); +UAttributeInfo::~UAttributeInfo() {} +// End Class UAttributeInfo + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_Statics +{ + static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { + { FAuraAttributeInfo::StaticStruct, Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics::NewStructOps, TEXT("AuraAttributeInfo"), &Z_Registration_Info_UScriptStruct_AuraAttributeInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAuraAttributeInfo), 3152710202U) }, + }; + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAttributeInfo, UAttributeInfo::StaticClass, TEXT("UAttributeInfo"), &Z_Registration_Info_UClass_UAttributeInfo, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAttributeInfo), 1986946582U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_3954847611(TEXT("/Script/Aura"), + Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_Statics::ClassInfo), + Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_Statics::ScriptStructInfo), + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeInfo.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeInfo.generated.h new file mode 100644 index 0000000..f6a346b --- /dev/null +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeInfo.generated.h @@ -0,0 +1,63 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AbilitySystem/Data/AttributeInfo.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef AURA_AttributeInfo_generated_h +#error "AttributeInfo.generated.h already included, missing '#pragma once' in AttributeInfo.h" +#endif +#define AURA_AttributeInfo_generated_h + +#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_13_GENERATED_BODY \ + friend struct Z_Construct_UScriptStruct_FAuraAttributeInfo_Statics; \ + AURA_API static class UScriptStruct* StaticStruct(); + + +template<> AURA_API UScriptStruct* StaticStruct(); + +#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_34_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUAttributeInfo(); \ + friend struct Z_Construct_UClass_UAttributeInfo_Statics; \ +public: \ + DECLARE_CLASS(UAttributeInfo, UDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \ + DECLARE_SERIALIZER(UAttributeInfo) + + +#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_34_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UAttributeInfo(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAttributeInfo(UAttributeInfo&&); \ + UAttributeInfo(const UAttributeInfo&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAttributeInfo); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAttributeInfo); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAttributeInfo) \ + NO_API virtual ~UAttributeInfo(); + + +#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_31_PROLOG +#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_34_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_34_INCLASS_NO_PURE_DECLS \ + FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h_34_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> AURA_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_Data_AttributeInfo_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeMenuWidgetController.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeMenuWidgetController.gen.cpp new file mode 100644 index 0000000..fdba985 --- /dev/null +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeMenuWidgetController.gen.cpp @@ -0,0 +1,165 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "Aura/Public/UI/WidgetController/AttributeMenuWidgetController.h" +#include "Aura/Public/AbilitySystem/Data/AttributeInfo.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAttributeMenuWidgetController() {} + +// Begin Cross Module References +AURA_API UClass* Z_Construct_UClass_UAttributeInfo_NoRegister(); +AURA_API UClass* Z_Construct_UClass_UAttributeMenuWidgetController(); +AURA_API UClass* Z_Construct_UClass_UAttributeMenuWidgetController_NoRegister(); +AURA_API UClass* Z_Construct_UClass_UAuraWidgetController(); +AURA_API UFunction* Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature(); +AURA_API UScriptStruct* Z_Construct_UScriptStruct_FAuraAttributeInfo(); +UPackage* Z_Construct_UPackage__Script_Aura(); +// End Cross Module References + +// Begin Delegate FAttributeInfoSignature +struct Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics +{ + struct _Script_Aura_eventAttributeInfoSignature_Parms + { + FAuraAttributeInfo Info; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "ModuleRelativePath", "Public/UI/WidgetController/AttributeMenuWidgetController.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Info_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FStructPropertyParams NewProp_Info; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::NewProp_Info = { "Info", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_Aura_eventAttributeInfoSignature_Parms, Info), Z_Construct_UScriptStruct_FAuraAttributeInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Info_MetaData), NewProp_Info_MetaData) }; // 3152710202 +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::NewProp_Info, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_Aura, nullptr, "AttributeInfoSignature__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::_Script_Aura_eventAttributeInfoSignature_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::_Script_Aura_eventAttributeInfoSignature_Parms) < MAX_uint16); +UFunction* Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature_Statics::FuncParams); + } + return ReturnFunction; +} +void FAttributeInfoSignature_DelegateWrapper(const FMulticastScriptDelegate& AttributeInfoSignature, FAuraAttributeInfo const& Info) +{ + struct _Script_Aura_eventAttributeInfoSignature_Parms + { + FAuraAttributeInfo Info; + }; + _Script_Aura_eventAttributeInfoSignature_Parms Parms; + Parms.Info=Info; + AttributeInfoSignature.ProcessMulticastDelegate(&Parms); +} +// End Delegate FAttributeInfoSignature + +// Begin Class UAttributeMenuWidgetController +void UAttributeMenuWidgetController::StaticRegisterNativesUAttributeMenuWidgetController() +{ +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAttributeMenuWidgetController); +UClass* Z_Construct_UClass_UAttributeMenuWidgetController_NoRegister() +{ + return UAttributeMenuWidgetController::StaticClass(); +} +struct Z_Construct_UClass_UAttributeMenuWidgetController_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { + { "BlueprintType", "true" }, +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n * \n */" }, +#endif + { "IncludePath", "UI/WidgetController/AttributeMenuWidgetController.h" }, + { "IsBlueprintBase", "true" }, + { "ModuleRelativePath", "Public/UI/WidgetController/AttributeMenuWidgetController.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeInfoDelegate_MetaData[] = { + { "Category", "GAS|Attributes" }, + { "ModuleRelativePath", "Public/UI/WidgetController/AttributeMenuWidgetController.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeInfo_MetaData[] = { + { "Category", "AttributeMenuWidgetController" }, + { "ModuleRelativePath", "Public/UI/WidgetController/AttributeMenuWidgetController.h" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_AttributeInfoDelegate; + static const UECodeGen_Private::FObjectPropertyParams NewProp_AttributeInfo; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static UObject* (*const DependentSingletons[])(); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UAttributeMenuWidgetController_Statics::NewProp_AttributeInfoDelegate = { "AttributeInfoDelegate", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAttributeMenuWidgetController, AttributeInfoDelegate), Z_Construct_UDelegateFunction_Aura_AttributeInfoSignature__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeInfoDelegate_MetaData), NewProp_AttributeInfoDelegate_MetaData) }; // 3030574745 +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAttributeMenuWidgetController_Statics::NewProp_AttributeInfo = { "AttributeInfo", nullptr, (EPropertyFlags)0x0124080000010001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAttributeMenuWidgetController, AttributeInfo), Z_Construct_UClass_UAttributeInfo_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeInfo_MetaData), NewProp_AttributeInfo_MetaData) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAttributeMenuWidgetController_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAttributeMenuWidgetController_Statics::NewProp_AttributeInfoDelegate, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAttributeMenuWidgetController_Statics::NewProp_AttributeInfo, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeMenuWidgetController_Statics::PropPointers) < 2048); +UObject* (*const Z_Construct_UClass_UAttributeMenuWidgetController_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UAuraWidgetController, + (UObject* (*)())Z_Construct_UPackage__Script_Aura, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeMenuWidgetController_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAttributeMenuWidgetController_Statics::ClassParams = { + &UAttributeMenuWidgetController::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + Z_Construct_UClass_UAttributeMenuWidgetController_Statics::PropPointers, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeMenuWidgetController_Statics::PropPointers), + 0, + 0x009000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAttributeMenuWidgetController_Statics::Class_MetaDataParams), Z_Construct_UClass_UAttributeMenuWidgetController_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAttributeMenuWidgetController() +{ + if (!Z_Registration_Info_UClass_UAttributeMenuWidgetController.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAttributeMenuWidgetController.OuterSingleton, Z_Construct_UClass_UAttributeMenuWidgetController_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAttributeMenuWidgetController.OuterSingleton; +} +template<> AURA_API UClass* StaticClass() +{ + return UAttributeMenuWidgetController::StaticClass(); +} +UAttributeMenuWidgetController::UAttributeMenuWidgetController(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAttributeMenuWidgetController); +UAttributeMenuWidgetController::~UAttributeMenuWidgetController() {} +// End Class UAttributeMenuWidgetController + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAttributeMenuWidgetController, UAttributeMenuWidgetController::StaticClass, TEXT("UAttributeMenuWidgetController"), &Z_Registration_Info_UClass_UAttributeMenuWidgetController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAttributeMenuWidgetController), 1211868462U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_1796905166(TEXT("/Script/Aura"), + Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeMenuWidgetController.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeMenuWidgetController.generated.h new file mode 100644 index 0000000..d59dcaf --- /dev/null +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeMenuWidgetController.generated.h @@ -0,0 +1,61 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "UI/WidgetController/AttributeMenuWidgetController.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +struct FAuraAttributeInfo; +#ifdef AURA_AttributeMenuWidgetController_generated_h +#error "AttributeMenuWidgetController.generated.h already included, missing '#pragma once' in AttributeMenuWidgetController.h" +#endif +#define AURA_AttributeMenuWidgetController_generated_h + +#define FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_11_DELEGATE \ +AURA_API void FAttributeInfoSignature_DelegateWrapper(const FMulticastScriptDelegate& AttributeInfoSignature, FAuraAttributeInfo const& Info); + + +#define FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_19_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUAttributeMenuWidgetController(); \ + friend struct Z_Construct_UClass_UAttributeMenuWidgetController_Statics; \ +public: \ + DECLARE_CLASS(UAttributeMenuWidgetController, UAuraWidgetController, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \ + DECLARE_SERIALIZER(UAttributeMenuWidgetController) + + +#define FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_19_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UAttributeMenuWidgetController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAttributeMenuWidgetController(UAttributeMenuWidgetController&&); \ + UAttributeMenuWidgetController(const UAttributeMenuWidgetController&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAttributeMenuWidgetController); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAttributeMenuWidgetController); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAttributeMenuWidgetController) \ + NO_API virtual ~UAttributeMenuWidgetController(); + + +#define FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_16_PROLOG +#define FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_19_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_19_INCLASS_NO_PURE_DECLS \ + FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h_19_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> AURA_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_UI_WidgetController_AttributeMenuWidgetController_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemLibrary.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemLibrary.gen.cpp new file mode 100644 index 0000000..c042d9f --- /dev/null +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemLibrary.gen.cpp @@ -0,0 +1,208 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "Aura/Public/AbilitySystem/AuraAbilitySystemLibrary.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAuraAbilitySystemLibrary() {} + +// Begin Cross Module References +AURA_API UClass* Z_Construct_UClass_UAttributeMenuWidgetController_NoRegister(); +AURA_API UClass* Z_Construct_UClass_UAuraAbilitySystemLibrary(); +AURA_API UClass* Z_Construct_UClass_UAuraAbilitySystemLibrary_NoRegister(); +AURA_API UClass* Z_Construct_UClass_UOverlayWidgetController_NoRegister(); +COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary(); +UPackage* Z_Construct_UPackage__Script_Aura(); +// End Cross Module References + +// Begin Class UAuraAbilitySystemLibrary Function GetAttributeMenuWidgetController +struct Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics +{ + struct AuraAbilitySystemLibrary_eventGetAttributeMenuWidgetController_Parms + { + const UObject* WorldContextObject; + UAttributeMenuWidgetController* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "AuraAbilitySystem|Controller" }, + { "ModuleRelativePath", "Public/AbilitySystem/AuraAbilitySystemLibrary.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldContextObject_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraAbilitySystemLibrary_eventGetAttributeMenuWidgetController_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldContextObject_MetaData), NewProp_WorldContextObject_MetaData) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraAbilitySystemLibrary_eventGetAttributeMenuWidgetController_Parms, ReturnValue), Z_Construct_UClass_UAttributeMenuWidgetController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAuraAbilitySystemLibrary, nullptr, "GetAttributeMenuWidgetController", nullptr, nullptr, Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::AuraAbilitySystemLibrary_eventGetAttributeMenuWidgetController_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::AuraAbilitySystemLibrary_eventGetAttributeMenuWidgetController_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAuraAbilitySystemLibrary::execGetAttributeMenuWidgetController) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_FINISH; + P_NATIVE_BEGIN; + *(UAttributeMenuWidgetController**)Z_Param__Result=UAuraAbilitySystemLibrary::GetAttributeMenuWidgetController(Z_Param_WorldContextObject); + P_NATIVE_END; +} +// End Class UAuraAbilitySystemLibrary Function GetAttributeMenuWidgetController + +// Begin Class UAuraAbilitySystemLibrary Function GetOverlayWidgetController +struct Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics +{ + struct AuraAbilitySystemLibrary_eventGetOverlayWidgetController_Parms + { + const UObject* WorldContextObject; + UOverlayWidgetController* ReturnValue; + }; +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { + { "Category", "AuraAbilitySystem|Controller" }, + { "ModuleRelativePath", "Public/AbilitySystem/AuraAbilitySystemLibrary.h" }, + }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldContextObject_MetaData[] = { + { "NativeConst", "" }, + }; +#endif // WITH_METADATA + static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; + static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; + static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; + static const UECodeGen_Private::FFunctionParams FuncParams; +}; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraAbilitySystemLibrary_eventGetOverlayWidgetController_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldContextObject_MetaData), NewProp_WorldContextObject_MetaData) }; +const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraAbilitySystemLibrary_eventGetOverlayWidgetController_Parms, ReturnValue), Z_Construct_UClass_UOverlayWidgetController_NoRegister, METADATA_PARAMS(0, nullptr) }; +const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::PropPointers[] = { + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::NewProp_WorldContextObject, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::NewProp_ReturnValue, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::PropPointers) < 2048); +const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAuraAbilitySystemLibrary, nullptr, "GetOverlayWidgetController", nullptr, nullptr, Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::AuraAbilitySystemLibrary_eventGetOverlayWidgetController_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::Function_MetaDataParams) }; +static_assert(sizeof(Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::AuraAbilitySystemLibrary_eventGetOverlayWidgetController_Parms) < MAX_uint16); +UFunction* Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController() +{ + static UFunction* ReturnFunction = nullptr; + if (!ReturnFunction) + { + UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController_Statics::FuncParams); + } + return ReturnFunction; +} +DEFINE_FUNCTION(UAuraAbilitySystemLibrary::execGetOverlayWidgetController) +{ + P_GET_OBJECT(UObject,Z_Param_WorldContextObject); + P_FINISH; + P_NATIVE_BEGIN; + *(UOverlayWidgetController**)Z_Param__Result=UAuraAbilitySystemLibrary::GetOverlayWidgetController(Z_Param_WorldContextObject); + P_NATIVE_END; +} +// End Class UAuraAbilitySystemLibrary Function GetOverlayWidgetController + +// Begin Class UAuraAbilitySystemLibrary +void UAuraAbilitySystemLibrary::StaticRegisterNativesUAuraAbilitySystemLibrary() +{ + UClass* Class = UAuraAbilitySystemLibrary::StaticClass(); + static const FNameNativePtrPair Funcs[] = { + { "GetAttributeMenuWidgetController", &UAuraAbilitySystemLibrary::execGetAttributeMenuWidgetController }, + { "GetOverlayWidgetController", &UAuraAbilitySystemLibrary::execGetOverlayWidgetController }, + }; + FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraAbilitySystemLibrary); +UClass* Z_Construct_UClass_UAuraAbilitySystemLibrary_NoRegister() +{ + return UAuraAbilitySystemLibrary::StaticClass(); +} +struct Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n * \n */" }, +#endif + { "IncludePath", "AbilitySystem/AuraAbilitySystemLibrary.h" }, + { "ModuleRelativePath", "Public/AbilitySystem/AuraAbilitySystemLibrary.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FClassFunctionLinkInfo FuncInfo[] = { + { &Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController, "GetAttributeMenuWidgetController" }, // 77214074 + { &Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController, "GetOverlayWidgetController" }, // 226020652 + }; + static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary, + (UObject* (*)())Z_Construct_UPackage__Script_Aura, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics::ClassParams = { + &UAuraAbilitySystemLibrary::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + FuncInfo, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + UE_ARRAY_COUNT(FuncInfo), + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAuraAbilitySystemLibrary() +{ + if (!Z_Registration_Info_UClass_UAuraAbilitySystemLibrary.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraAbilitySystemLibrary.OuterSingleton, Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAuraAbilitySystemLibrary.OuterSingleton; +} +template<> AURA_API UClass* StaticClass() +{ + return UAuraAbilitySystemLibrary::StaticClass(); +} +UAuraAbilitySystemLibrary::UAuraAbilitySystemLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraAbilitySystemLibrary); +UAuraAbilitySystemLibrary::~UAuraAbilitySystemLibrary() {} +// End Class UAuraAbilitySystemLibrary + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAuraAbilitySystemLibrary, UAuraAbilitySystemLibrary::StaticClass, TEXT("UAuraAbilitySystemLibrary"), &Z_Registration_Info_UClass_UAuraAbilitySystemLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraAbilitySystemLibrary), 1861521314U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_736608609(TEXT("/Script/Aura"), + Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemLibrary.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemLibrary.generated.h new file mode 100644 index 0000000..aaac305 --- /dev/null +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemLibrary.generated.h @@ -0,0 +1,65 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AbilitySystem/AuraAbilitySystemLibrary.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +class UAttributeMenuWidgetController; +class UObject; +class UOverlayWidgetController; +#ifdef AURA_AuraAbilitySystemLibrary_generated_h +#error "AuraAbilitySystemLibrary.generated.h already included, missing '#pragma once' in AuraAbilitySystemLibrary.h" +#endif +#define AURA_AuraAbilitySystemLibrary_generated_h + +#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \ + DECLARE_FUNCTION(execGetAttributeMenuWidgetController); \ + DECLARE_FUNCTION(execGetOverlayWidgetController); + + +#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUAuraAbilitySystemLibrary(); \ + friend struct Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics; \ +public: \ + DECLARE_CLASS(UAuraAbilitySystemLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \ + DECLARE_SERIALIZER(UAuraAbilitySystemLibrary) + + +#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UAuraAbilitySystemLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAuraAbilitySystemLibrary(UAuraAbilitySystemLibrary&&); \ + UAuraAbilitySystemLibrary(const UAuraAbilitySystemLibrary&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAuraAbilitySystemLibrary); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAuraAbilitySystemLibrary); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAuraAbilitySystemLibrary) \ + NO_API virtual ~UAuraAbilitySystemLibrary(); + + +#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_14_PROLOG +#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_INCLASS_NO_PURE_DECLS \ + FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> AURA_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAssetManager.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAssetManager.gen.cpp new file mode 100644 index 0000000..31fb1c5 --- /dev/null +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAssetManager.gen.cpp @@ -0,0 +1,94 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "Aura/Public/AuraAssetManager.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAuraAssetManager() {} + +// Begin Cross Module References +AURA_API UClass* Z_Construct_UClass_UAuraAssetManager(); +AURA_API UClass* Z_Construct_UClass_UAuraAssetManager_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UAssetManager(); +UPackage* Z_Construct_UPackage__Script_Aura(); +// End Cross Module References + +// Begin Class UAuraAssetManager +void UAuraAssetManager::StaticRegisterNativesUAuraAssetManager() +{ +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraAssetManager); +UClass* Z_Construct_UClass_UAuraAssetManager_NoRegister() +{ + return UAuraAssetManager::StaticClass(); +} +struct Z_Construct_UClass_UAuraAssetManager_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n * \n */" }, +#endif + { "IncludePath", "AuraAssetManager.h" }, + { "ModuleRelativePath", "Public/AuraAssetManager.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UAuraAssetManager_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UAssetManager, + (UObject* (*)())Z_Construct_UPackage__Script_Aura, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAssetManager_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraAssetManager_Statics::ClassParams = { + &UAuraAssetManager::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAssetManager_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraAssetManager_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAuraAssetManager() +{ + if (!Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton, Z_Construct_UClass_UAuraAssetManager_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton; +} +template<> AURA_API UClass* StaticClass() +{ + return UAuraAssetManager::StaticClass(); +} +UAuraAssetManager::UAuraAssetManager() {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraAssetManager); +UAuraAssetManager::~UAuraAssetManager() {} +// End Class UAuraAssetManager + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAuraAssetManager, UAuraAssetManager::StaticClass, TEXT("UAuraAssetManager"), &Z_Registration_Info_UClass_UAuraAssetManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraAssetManager), 2243331650U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_2888690735(TEXT("/Script/Aura"), + Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAssetManager.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAssetManager.generated.h new file mode 100644 index 0000000..ccdec92 --- /dev/null +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAssetManager.generated.h @@ -0,0 +1,56 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AuraAssetManager.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef AURA_AuraAssetManager_generated_h +#error "AuraAssetManager.generated.h already included, missing '#pragma once' in AuraAssetManager.h" +#endif +#define AURA_AuraAssetManager_generated_h + +#define FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUAuraAssetManager(); \ + friend struct Z_Construct_UClass_UAuraAssetManager_Statics; \ +public: \ + DECLARE_CLASS(UAuraAssetManager, UAssetManager, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \ + DECLARE_SERIALIZER(UAuraAssetManager) + + +#define FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UAuraAssetManager(); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAuraAssetManager(UAuraAssetManager&&); \ + UAuraAssetManager(const UAuraAssetManager&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAuraAssetManager); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAuraAssetManager); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAuraAssetManager) \ + NO_API virtual ~UAuraAssetManager(); + + +#define FID_Aura_Source_Aura_Public_AuraAssetManager_h_12_PROLOG +#define FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_INCLASS_NO_PURE_DECLS \ + FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> AURA_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AuraAssetManager_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraDataAsset.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraDataAsset.gen.cpp new file mode 100644 index 0000000..a984d54 --- /dev/null +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraDataAsset.gen.cpp @@ -0,0 +1,94 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "Aura/Public/AbilitySystem/Data/AuraDataAsset.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeAuraDataAsset() {} + +// Begin Cross Module References +AURA_API UClass* Z_Construct_UClass_UAuraDataAsset(); +AURA_API UClass* Z_Construct_UClass_UAuraDataAsset_NoRegister(); +ENGINE_API UClass* Z_Construct_UClass_UDataAsset(); +UPackage* Z_Construct_UPackage__Script_Aura(); +// End Cross Module References + +// Begin Class UAuraDataAsset +void UAuraDataAsset::StaticRegisterNativesUAuraDataAsset() +{ +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraDataAsset); +UClass* Z_Construct_UClass_UAuraDataAsset_NoRegister() +{ + return UAuraDataAsset::StaticClass(); +} +struct Z_Construct_UClass_UAuraDataAsset_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n * \n */" }, +#endif + { "IncludePath", "AbilitySystem/Data/AuraDataAsset.h" }, + { "ModuleRelativePath", "Public/AbilitySystem/Data/AuraDataAsset.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UAuraDataAsset_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UDataAsset, + (UObject* (*)())Z_Construct_UPackage__Script_Aura, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraDataAsset_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraDataAsset_Statics::ClassParams = { + &UAuraDataAsset::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraDataAsset_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraDataAsset_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UAuraDataAsset() +{ + if (!Z_Registration_Info_UClass_UAuraDataAsset.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraDataAsset.OuterSingleton, Z_Construct_UClass_UAuraDataAsset_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UAuraDataAsset.OuterSingleton; +} +template<> AURA_API UClass* StaticClass() +{ + return UAuraDataAsset::StaticClass(); +} +UAuraDataAsset::UAuraDataAsset(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} +DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraDataAsset); +UAuraDataAsset::~UAuraDataAsset() {} +// End Class UAuraDataAsset + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UAuraDataAsset, UAuraDataAsset::StaticClass, TEXT("UAuraDataAsset"), &Z_Registration_Info_UClass_UAuraDataAsset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraDataAsset), 4264883843U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_3745629028(TEXT("/Script/Aura"), + Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraDataAsset.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraDataAsset.generated.h new file mode 100644 index 0000000..ad73ea7 --- /dev/null +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraDataAsset.generated.h @@ -0,0 +1,56 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AbilitySystem/Data/AuraDataAsset.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef AURA_AuraDataAsset_generated_h +#error "AuraDataAsset.generated.h already included, missing '#pragma once' in AuraDataAsset.h" +#endif +#define AURA_AuraDataAsset_generated_h + +#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_15_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUAuraDataAsset(); \ + friend struct Z_Construct_UClass_UAuraDataAsset_Statics; \ +public: \ + DECLARE_CLASS(UAuraDataAsset, UDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \ + DECLARE_SERIALIZER(UAuraDataAsset) + + +#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_15_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UAuraDataAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UAuraDataAsset(UAuraDataAsset&&); \ + UAuraDataAsset(const UAuraDataAsset&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAuraDataAsset); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAuraDataAsset); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAuraDataAsset) \ + NO_API virtual ~UAuraDataAsset(); + + +#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_12_PROLOG +#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_15_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_15_INCLASS_NO_PURE_DECLS \ + FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h_15_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> AURA_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_Data_AuraDataAsset_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxHealth.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxHealth.gen.cpp new file mode 100644 index 0000000..8517e23 --- /dev/null +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxHealth.gen.cpp @@ -0,0 +1,93 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "Aura/Public/AbilitySystem/MMC/MMC_MaxHealth.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeMMC_MaxHealth() {} + +// Begin Cross Module References +AURA_API UClass* Z_Construct_UClass_UMMC_MaxHealth(); +AURA_API UClass* Z_Construct_UClass_UMMC_MaxHealth_NoRegister(); +GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayModMagnitudeCalculation(); +UPackage* Z_Construct_UPackage__Script_Aura(); +// End Cross Module References + +// Begin Class UMMC_MaxHealth +void UMMC_MaxHealth::StaticRegisterNativesUMMC_MaxHealth() +{ +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UMMC_MaxHealth); +UClass* Z_Construct_UClass_UMMC_MaxHealth_NoRegister() +{ + return UMMC_MaxHealth::StaticClass(); +} +struct Z_Construct_UClass_UMMC_MaxHealth_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n * \n */" }, +#endif + { "IncludePath", "AbilitySystem/MMC/MMC_MaxHealth.h" }, + { "ModuleRelativePath", "Public/AbilitySystem/MMC/MMC_MaxHealth.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UMMC_MaxHealth_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UGameplayModMagnitudeCalculation, + (UObject* (*)())Z_Construct_UPackage__Script_Aura, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMMC_MaxHealth_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UMMC_MaxHealth_Statics::ClassParams = { + &UMMC_MaxHealth::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMMC_MaxHealth_Statics::Class_MetaDataParams), Z_Construct_UClass_UMMC_MaxHealth_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UMMC_MaxHealth() +{ + if (!Z_Registration_Info_UClass_UMMC_MaxHealth.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMMC_MaxHealth.OuterSingleton, Z_Construct_UClass_UMMC_MaxHealth_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UMMC_MaxHealth.OuterSingleton; +} +template<> AURA_API UClass* StaticClass() +{ + return UMMC_MaxHealth::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UMMC_MaxHealth); +UMMC_MaxHealth::~UMMC_MaxHealth() {} +// End Class UMMC_MaxHealth + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UMMC_MaxHealth, UMMC_MaxHealth::StaticClass, TEXT("UMMC_MaxHealth"), &Z_Registration_Info_UClass_UMMC_MaxHealth, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMMC_MaxHealth), 565762067U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_1183417962(TEXT("/Script/Aura"), + Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxHealth.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxHealth.generated.h new file mode 100644 index 0000000..2de5dac --- /dev/null +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxHealth.generated.h @@ -0,0 +1,54 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AbilitySystem/MMC/MMC_MaxHealth.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef AURA_MMC_MaxHealth_generated_h +#error "MMC_MaxHealth.generated.h already included, missing '#pragma once' in MMC_MaxHealth.h" +#endif +#define AURA_MMC_MaxHealth_generated_h + +#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_15_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUMMC_MaxHealth(); \ + friend struct Z_Construct_UClass_UMMC_MaxHealth_Statics; \ +public: \ + DECLARE_CLASS(UMMC_MaxHealth, UGameplayModMagnitudeCalculation, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \ + DECLARE_SERIALIZER(UMMC_MaxHealth) + + +#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_15_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UMMC_MaxHealth(UMMC_MaxHealth&&); \ + UMMC_MaxHealth(const UMMC_MaxHealth&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMMC_MaxHealth); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMMC_MaxHealth); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMMC_MaxHealth) \ + NO_API virtual ~UMMC_MaxHealth(); + + +#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_12_PROLOG +#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_15_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_15_INCLASS_NO_PURE_DECLS \ + FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h_15_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> AURA_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxHealth_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxMana.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxMana.gen.cpp new file mode 100644 index 0000000..0752019 --- /dev/null +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxMana.gen.cpp @@ -0,0 +1,93 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "Aura/Public/AbilitySystem/MMC/MMC_MaxMana.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeMMC_MaxMana() {} + +// Begin Cross Module References +AURA_API UClass* Z_Construct_UClass_UMMC_MaxMana(); +AURA_API UClass* Z_Construct_UClass_UMMC_MaxMana_NoRegister(); +GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayModMagnitudeCalculation(); +UPackage* Z_Construct_UPackage__Script_Aura(); +// End Cross Module References + +// Begin Class UMMC_MaxMana +void UMMC_MaxMana::StaticRegisterNativesUMMC_MaxMana() +{ +} +IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UMMC_MaxMana); +UClass* Z_Construct_UClass_UMMC_MaxMana_NoRegister() +{ + return UMMC_MaxMana::StaticClass(); +} +struct Z_Construct_UClass_UMMC_MaxMana_Statics +{ +#if WITH_METADATA + static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { +#if !UE_BUILD_SHIPPING + { "Comment", "/**\n * \n */" }, +#endif + { "IncludePath", "AbilitySystem/MMC/MMC_MaxMana.h" }, + { "ModuleRelativePath", "Public/AbilitySystem/MMC/MMC_MaxMana.h" }, + }; +#endif // WITH_METADATA + static UObject* (*const DependentSingletons[])(); + static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + static const UECodeGen_Private::FClassParams ClassParams; +}; +UObject* (*const Z_Construct_UClass_UMMC_MaxMana_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UGameplayModMagnitudeCalculation, + (UObject* (*)())Z_Construct_UPackage__Script_Aura, +}; +static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMMC_MaxMana_Statics::DependentSingletons) < 16); +const UECodeGen_Private::FClassParams Z_Construct_UClass_UMMC_MaxMana_Statics::ClassParams = { + &UMMC_MaxMana::StaticClass, + nullptr, + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x001000A0u, + METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMMC_MaxMana_Statics::Class_MetaDataParams), Z_Construct_UClass_UMMC_MaxMana_Statics::Class_MetaDataParams) +}; +UClass* Z_Construct_UClass_UMMC_MaxMana() +{ + if (!Z_Registration_Info_UClass_UMMC_MaxMana.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMMC_MaxMana.OuterSingleton, Z_Construct_UClass_UMMC_MaxMana_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UMMC_MaxMana.OuterSingleton; +} +template<> AURA_API UClass* StaticClass() +{ + return UMMC_MaxMana::StaticClass(); +} +DEFINE_VTABLE_PTR_HELPER_CTOR(UMMC_MaxMana); +UMMC_MaxMana::~UMMC_MaxMana() {} +// End Class UMMC_MaxMana + +// Begin Registration +struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_Statics +{ + static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { + { Z_Construct_UClass_UMMC_MaxMana, UMMC_MaxMana::StaticClass, TEXT("UMMC_MaxMana"), &Z_Registration_Info_UClass_UMMC_MaxMana, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMMC_MaxMana), 1567054107U) }, + }; +}; +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_3339486167(TEXT("/Script/Aura"), + Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +// End Registration +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxMana.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxMana.generated.h new file mode 100644 index 0000000..1a9bb5b --- /dev/null +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxMana.generated.h @@ -0,0 +1,54 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "AbilitySystem/MMC/MMC_MaxMana.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef AURA_MMC_MaxMana_generated_h +#error "MMC_MaxMana.generated.h already included, missing '#pragma once' in MMC_MaxMana.h" +#endif +#define AURA_MMC_MaxMana_generated_h + +#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_15_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUMMC_MaxMana(); \ + friend struct Z_Construct_UClass_UMMC_MaxMana_Statics; \ +public: \ + DECLARE_CLASS(UMMC_MaxMana, UGameplayModMagnitudeCalculation, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \ + DECLARE_SERIALIZER(UMMC_MaxMana) + + +#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_15_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + UMMC_MaxMana(UMMC_MaxMana&&); \ + UMMC_MaxMana(const UMMC_MaxMana&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMMC_MaxMana); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMMC_MaxMana); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMMC_MaxMana) \ + NO_API virtual ~UMMC_MaxMana(); + + +#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_12_PROLOG +#define FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_15_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_15_INCLASS_NO_PURE_DECLS \ + FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h_15_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> AURA_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_MMC_MMC_MaxMana_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff 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b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AttributeInfo.cpp.obj.rsp @@ -0,0 +1,50 @@ +"E:\Unreal\Aura\Source\Aura\Private\AbilitySystem\Data\AttributeInfo.cpp" +/FI"E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h" +/FI"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Definitions.Aura.h" +/Yu"E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h" +/Fp"E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h.pch" +/Fo"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AttributeInfo.cpp.obj" +/experimental:log "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AttributeInfo.cpp.sarif" +/sourceDependencies "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AttributeInfo.cpp.dep.json" +@"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.Shared.rsp" +/d2ssa-cfg-question- +/Zc:inline +/nologo +/Oi +/FC +/c +/Gw +/Gy +/utf-8 +/wd4819 +/DSAL_NO_ATTRIBUTE_DECLARATIONS=1 +/permissive- +/Zc:strictStrings- +/Zc:__cplusplus +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/Ob2 +/d2ExtendedWarningInfo +/Od +/errorReport:prompt +/EHsc +/DPLATFORM_EXCEPTIONS_DISABLED=0 +/Z7 +/MD +/bigobj +/fp:fast +/Zp8 +/we4456 +/we4458 +/we4459 +/we4668 +/wd4244 +/wd4838 +/TP +/GR- +/W4 +/std:c++20 +/Zc:preprocessor +/wd5054 \ No newline at end of file diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AttributeInfo.cpp.sarif b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AttributeInfo.cpp.sarif new file mode 100644 index 0000000..04af628 --- /dev/null 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"https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors" + } + } + } + ] +} \ No newline at end of file diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/MMC_MaxMana.gen.cpp.dep.json b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/MMC_MaxMana.gen.cpp.dep.json new file mode 100644 index 0000000..2310481 --- /dev/null +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/MMC_MaxMana.gen.cpp.dep.json @@ -0,0 +1,53 @@ +{ + "Version": "1.2", + "Data": { + "Source": "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\mmc_maxmana.gen.cpp", + "ProvidedModule": "", + "PCH": "e:\\unreal\\aura\\intermediate\\build\\win64\\x64\\auraeditor\\debuggame\\unrealed\\sharedpch.unrealed.project.nonoptimized.valapi.cpp20.inclorderunreal5_3.h.pch", + "Includes": [ + "e:\\unreal\\aura\\intermediate\\build\\win64\\x64\\unrealeditor\\debuggame\\aura\\definitions.aura.h", + 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b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/MMC_MaxMana.gen.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/MMC_MaxMana.gen.cpp.obj.rsp b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/MMC_MaxMana.gen.cpp.obj.rsp new file mode 100644 index 0000000..560813c --- /dev/null +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/MMC_MaxMana.gen.cpp.obj.rsp @@ -0,0 +1,50 @@ +"E:\Unreal\Aura\Intermediate\Build\Win64\UnrealEditor\Inc\Aura\UHT\MMC_MaxMana.gen.cpp" +/FI"E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h" +/FI"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Definitions.Aura.h" +/Yu"E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h" 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a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.old b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.old new file mode 100644 index 0000000..c4e78cf --- /dev/null +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.old @@ -0,0 +1,35 @@ +// This file is automatically generated at compile-time to include some subset of the user-created cpp files. +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeMenuWidgetController.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Aura.init.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemComponent.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemLibrary.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAttributeSet.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacter.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacterBase.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEffectActor.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEnemy.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraGameMode.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraHUD.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerController.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerState.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraUserWidget.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraWidgetController.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/CombatInterface.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/EnemyInterface.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/OverlayWidgetController.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/PerModuleInline.gen.cpp" +#include "E:/Unreal/Aura/Source/Aura/Aura.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAbilitySystemComponent.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAttributeSet.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Actor/AuraEffectActor.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraCharacter.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraCharacterBase.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraEnemy.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Game/AuraGameMode.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Interact/CombatInterface.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Interact/EnemyInterface.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Player/AuraPlayerController.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Player/AuraPlayerState.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/UI/WidgetController/AuraWidgetController.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/UI/WidgetController/OverlayWidgetController.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/UI/Widget/AuraUserWidget.cpp" diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib new file mode 100644 index 0000000..e6aa57d Binary files /dev/null and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib differ diff --git a/Saved/Autosaves/Game/Blueprints/UI/AttributemMenu/WBP_AttributeMenu_Auto4.uasset b/Saved/Autosaves/Game/Blueprints/UI/AttributemMenu/WBP_AttributeMenu_Auto4.uasset new file mode 100644 index 0000000..9d62ae5 Binary files /dev/null and b/Saved/Autosaves/Game/Blueprints/UI/AttributemMenu/WBP_AttributeMenu_Auto4.uasset differ diff --git a/Saved/Autosaves/Game/Blueprints/UI/AttributemMenu/WBP_Button_Auto1.uasset b/Saved/Autosaves/Game/Blueprints/UI/AttributemMenu/WBP_Button_Auto1.uasset new file mode 100644 index 0000000..8a1e417 Binary files /dev/null and b/Saved/Autosaves/Game/Blueprints/UI/AttributemMenu/WBP_Button_Auto1.uasset differ diff --git a/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Button_WideBase_Auto1.uasset b/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Button_WideBase_Auto1.uasset new file mode 100644 index 0000000..fd04d44 Binary files /dev/null and b/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Button_WideBase_Auto1.uasset differ diff --git a/Saved/Config/CrashReportClient/UECC-Windows-061246064088990F3695788D72CDC2B5/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-061246064088990F3695788D72CDC2B5/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-061246064088990F3695788D72CDC2B5/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-0CF2C565440E7A8E3432A691B753C45E/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-0CF2C565440E7A8E3432A691B753C45E/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-0CF2C565440E7A8E3432A691B753C45E/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-1029811D400DE939847E298A768E4F58/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-1029811D400DE939847E298A768E4F58/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-1029811D400DE939847E298A768E4F58/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-247674BE4D4C5EBAB91090B65A17CECF/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-247674BE4D4C5EBAB91090B65A17CECF/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-247674BE4D4C5EBAB91090B65A17CECF/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-25D8627A486AD0D4DE8C70A6D167466F/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-25D8627A486AD0D4DE8C70A6D167466F/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-25D8627A486AD0D4DE8C70A6D167466F/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-28D41EBE4A7B1700012EE1864DBBE287/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-28D41EBE4A7B1700012EE1864DBBE287/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-28D41EBE4A7B1700012EE1864DBBE287/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-2BEBA3BB4404A987A2336D83BBC686F4/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-2BEBA3BB4404A987A2336D83BBC686F4/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-2BEBA3BB4404A987A2336D83BBC686F4/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-2D5B99CF4FFF1C3A3A2E26A67D94FDD5/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-2D5B99CF4FFF1C3A3A2E26A67D94FDD5/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-2D5B99CF4FFF1C3A3A2E26A67D94FDD5/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-2EE3643140F0E8A90B627A95FD263B03/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-2EE3643140F0E8A90B627A95FD263B03/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-2EE3643140F0E8A90B627A95FD263B03/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-2EF4D6AC480293A6C5133E8DB3C29AEF/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-2EF4D6AC480293A6C5133E8DB3C29AEF/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-2EF4D6AC480293A6C5133E8DB3C29AEF/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-3721082642936CC4B9EE0C811855BB9B/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-3721082642936CC4B9EE0C811855BB9B/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-3721082642936CC4B9EE0C811855BB9B/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-394BD7C140F617AA0057F5A1BE9DB9CD/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-394BD7C140F617AA0057F5A1BE9DB9CD/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-394BD7C140F617AA0057F5A1BE9DB9CD/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-45A46BDD485951AA33BFB7A53CB039C1/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-45A46BDD485951AA33BFB7A53CB039C1/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-45A46BDD485951AA33BFB7A53CB039C1/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-556C944A4E8B9B7CDEA3838E756C01CC/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-556C944A4E8B9B7CDEA3838E756C01CC/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-556C944A4E8B9B7CDEA3838E756C01CC/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-5698BAC44B4BF701F183EF9DA14579B0/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-5698BAC44B4BF701F183EF9DA14579B0/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-5698BAC44B4BF701F183EF9DA14579B0/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-578A5B7C4110E2D2ABD314B175DD94D7/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-578A5B7C4110E2D2ABD314B175DD94D7/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-578A5B7C4110E2D2ABD314B175DD94D7/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-6656F82B46342E91F80CF086CCD8B6EE/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-6656F82B46342E91F80CF086CCD8B6EE/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-6656F82B46342E91F80CF086CCD8B6EE/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-6F1C43024BB787405FC660B226602B33/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-6F1C43024BB787405FC660B226602B33/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-6F1C43024BB787405FC660B226602B33/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-7950BACE4D4A3C0CB24775863C5C6D6F/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-7950BACE4D4A3C0CB24775863C5C6D6F/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-7950BACE4D4A3C0CB24775863C5C6D6F/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-7A8BF162444F82FF415D238AFB873F80/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-7A8BF162444F82FF415D238AFB873F80/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-7A8BF162444F82FF415D238AFB873F80/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-7EE7F292425CF59067E943B682526EF3/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-7EE7F292425CF59067E943B682526EF3/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-7EE7F292425CF59067E943B682526EF3/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-8713FDE54A0BB59647DA338F424A2617/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-8713FDE54A0BB59647DA338F424A2617/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-8713FDE54A0BB59647DA338F424A2617/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-879669A045D258A02F6E23A2414DD9D4/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-879669A045D258A02F6E23A2414DD9D4/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-879669A045D258A02F6E23A2414DD9D4/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-9E8CFFAA4B4AB6AF4B71E0BF03494A90/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-9E8CFFAA4B4AB6AF4B71E0BF03494A90/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-9E8CFFAA4B4AB6AF4B71E0BF03494A90/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-BBD9B16045C655A6CC1BCABEA5CB0F20/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-BBD9B16045C655A6CC1BCABEA5CB0F20/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-BBD9B16045C655A6CC1BCABEA5CB0F20/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-C159EA6E472729A4461119860AFA72A1/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-C159EA6E472729A4461119860AFA72A1/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-C159EA6E472729A4461119860AFA72A1/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-C3618FAD42C728E3360E8FBD80B9D100/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-C3618FAD42C728E3360E8FBD80B9D100/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-C3618FAD42C728E3360E8FBD80B9D100/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-D6D779B84DAF3991BDEBAB8320A6A4C2/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-D6D779B84DAF3991BDEBAB8320A6A4C2/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-D6D779B84DAF3991BDEBAB8320A6A4C2/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-DA5693804026AC7C21107B978E2FF273/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-DA5693804026AC7C21107B978E2FF273/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-DA5693804026AC7C21107B978E2FF273/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-DED43D4F444FF02169D64A96A2E8F5D5/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-DED43D4F444FF02169D64A96A2E8F5D5/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-DED43D4F444FF02169D64A96A2E8F5D5/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-E38856C645EB765D9D1C68A4C9AE3E7F/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-E38856C645EB765D9D1C68A4C9AE3E7F/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-E38856C645EB765D9D1C68A4C9AE3E7F/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-E6BE82034C69876484EAA7B1D8D6925E/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-E6BE82034C69876484EAA7B1D8D6925E/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-E6BE82034C69876484EAA7B1D8D6925E/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-EF7C17F44EFF990D0E77F8BB3DE20686/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-EF7C17F44EFF990D0E77F8BB3DE20686/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-EF7C17F44EFF990D0E77F8BB3DE20686/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-F23F13F24028684C6CA29C9904EE276C/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-F23F13F24028684C6CA29C9904EE276C/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-F23F13F24028684C6CA29C9904EE276C/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/CrashReportClient/UECC-Windows-FFB1DDB44D3BD217464F65AEEC031590/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-FFB1DDB44D3BD217464F65AEEC031590/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-FFB1DDB44D3BD217464F65AEEC031590/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Logs/Aura-backup-2025.10.15-21.13.49.log b/Saved/Logs/Aura-backup-2025.10.15-21.13.49.log new file mode 100644 index 0000000..0e07b41 --- /dev/null +++ b/Saved/Logs/Aura-backup-2025.10.15-21.13.49.log @@ -0,0 +1,1434 @@ +Log file open, 10/15/25 17:13:19 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=6900) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: Aura +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Display: Display Control listening on port 1985 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="DebugGame" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" +LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.331721 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-25D8627A486AD0D4DE8C70A6D167466F + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogConfig: Display: Loading VulkanPC ini files took 0.06 seconds +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogConfig: Display: Loading Android ini files took 0.06 seconds +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogConfig: Display: Loading IOS ini files took 0.07 seconds +LogConfig: Display: Loading Mac ini files took 0.07 seconds +LogConfig: Display: Loading Unix ini files took 0.07 seconds +LogConfig: Display: Loading TVOS ini files took 0.07 seconds +LogConfig: Display: Loading Windows ini files took 0.07 seconds +LogConfig: Display: Loading VisionOS ini files took 0.08 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds +LogConfig: Display: Loading Linux ini files took 0.08 seconds +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Looking for enabled plugins target receipt +LogAssetRegistry: Display: Asset registry cache read as 36.7 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StudioTelemetry +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin DataRegistry +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GameplayAbilities +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin USDCore +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin HoldoutComposite +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 2147483647 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Display: Starting StudioTelemetry Module +LogStudioTelemetry: Started StudioTelemetry Session +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe +LogInit: Build: ++UE5+Release-5.5-CL-40574608 +LogInit: Platform=WindowsEditor +LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 +LogInit: DeviceId= +LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 +LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 +LogInit: Net CL: 37670630 +LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti +LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.38.33130.00 +LogInit: Build Configuration: DebugGame +LogInit: Branch Name: ++UE5+Release-5.5 +LogInit: Command Line: +LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 +LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.74ms +LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.17ms +LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.19ms +LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.18ms +LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. 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Reloading on-demand took 0.12ms +LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.19ms +LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.17ms +LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.10ms +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false +LogStreaming: Display: AsyncLoading2 - Initialized +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2025.10.15-21.13.20:803][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2025.10.15-21.13.20:803][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2025.10.15-21.13.20:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2025.10.15-21.13.20:803][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2025.10.15-21.13.20:803][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2025.10.15-21.13.20:803][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2025.10.15-21.13.20:804][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2025.10.15-21.13.20:804][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2025.10.15-21.13.20:804][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2025.10.15-21.13.20:805][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2025.10.15-21.13.20:805][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2025.10.15-21.13.20:805][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2025.10.15-21.13.20:805][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2025.10.15-21.13.20:805][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2025.10.15-21.13.20:805][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2025.10.15-21.13.20:806][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2025.10.15-21.13.20:806][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2025.10.15-21.13.20:806][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2025.10.15-21.13.20:806][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2025.10.15-21.13.20:806][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2025.10.15-21.13.20:807][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2025.10.15-21.13.20:807][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.13.20:807][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2025.10.15-21.13.20:807][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2025.10.15-21.13.20:807][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.13.20:807][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.13.20:807][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2025.10.15-21.13.20:807][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2025.10.15-21.13.20:807][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2025.10.15-21.13.20:807][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2025.10.15-21.13.20:807][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2025.10.15-21.13.20:808][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2025.10.15-21.13.20:808][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2025.10.15-21.13.20:808][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2025.10.15-21.13.20:808][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2025.10.15-21.13.20:808][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2025.10.15-21.13.20:808][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2025.10.15-21.13.20:808][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2025.10.15-21.13.20:808][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2025.10.15-21.13.20:808][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2025.10.15-21.13.20:808][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2025.10.15-21.13.20:809][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2025.10.15-21.13.20:812][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2025.10.15-21.13.20:812][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2025.10.15-21.13.20:812][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2025.10.15-21.13.20:812][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2025.10.15-21.13.20:812][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2025.10.15-21.13.20:812][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2025.10.15-21.13.20:812][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2025.10.15-21.13.20:812][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2025.10.15-21.13.20:812][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2025.10.15-21.13.20:812][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2025.10.15-21.13.20:812][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2025.10.15-21.13.20:812][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2025.10.15-21.13.20:812][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2025.10.15-21.13.20:813][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2025.10.15-21.13.20:814][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2025.10.15-21.13.20:815][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2025.10.15-21.13.20:816][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2025.10.15-21.13.20:817][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2025.10.15-21.13.20:817][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2025.10.15-21.13.20:817][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2025.10.15-21.13.20:817][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2025.10.15-21.13.20:817][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2025.10.15-21.13.20:817][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2025.10.15-21.13.20:817][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2025.10.15-21.13.20:817][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2025.10.15-21.13.20:817][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2025.10.15-21.13.20:817][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2025.10.15-21.13.20:817][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2025.10.15-21.13.20:818][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2025.10.15-21.13.20:818][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2025.10.15-21.13.20:818][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2025.10.15-21.13.20:818][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2025.10.15-21.13.20:818][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2025.10.15-21.13.20:818][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2025.10.15-21.13.20:818][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2025.10.15-21.13.20:818][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2025.10.15-21.13.20:818][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2025.10.15-21.13.20:818][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2025.10.15-21.13.20:819][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2025.10.15-21.13.20:820][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2025.10.15-21.13.20:824][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.13.20:824][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.13.20:824][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.13.20:833][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2025.10.15-21.13.20:834][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.13.21:072][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 +[2025.10.15-21.13.21:072][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.13.21:072][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] +[2025.10.15-21.13.21:072][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.13.21:072][ 0]LogD3D12RHI: Driver Date: 9-22-2025 +[2025.10.15-21.13.21:081][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2025.10.15-21.13.21:081][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.13.21:081][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2025.10.15-21.13.21:081][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2025.10.15-21.13.21:081][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2025.10.15-21.13.21:081][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.13.21:081][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2025.10.15-21.13.21:081][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2025.10.15-21.13.21:081][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2025.10.15-21.13.21:082][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2025.10.15-21.13.21:082][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2025.10.15-21.13.21:082][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2025.10.15-21.13.21:082][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.13.21:082][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2025.10.15-21.13.21:082][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2025.10.15-21.13.21:082][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2025.10.15-21.13.21:082][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2025.10.15-21.13.21:082][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2025.10.15-21.13.21:082][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.13.21:082][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2025.10.15-21.13.21:082][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2025.10.15-21.13.21:082][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] +[2025.10.15-21.13.21:083][ 0]LogInit: Computer: REITERATION +[2025.10.15-21.13.21:083][ 0]LogInit: User: Tsukiyomi +[2025.10.15-21.13.21:083][ 0]LogInit: CPU Page size=4096, Cores=8 +[2025.10.15-21.13.21:083][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2025.10.15-21.13.21:346][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2025.10.15-21.13.21:346][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB +[2025.10.15-21.13.21:346][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2025.10.15-21.13.21:346][ 0]LogMemory: Process Physical Memory: 610.75 MB used, 643.64 MB peak +[2025.10.15-21.13.21:346][ 0]LogMemory: Process Virtual Memory: 653.36 MB used, 658.00 MB peak +[2025.10.15-21.13.21:346][ 0]LogMemory: Physical Memory: 17510.02 MB used, 15166.18 MB free, 32676.20 MB total +[2025.10.15-21.13.21:346][ 0]LogMemory: Virtual Memory: 24643.94 MB used, 10080.26 MB free, 34724.20 MB total +[2025.10.15-21.13.21:346][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2025.10.15-21.13.21:352][ 0]LogWindows: WindowsPlatformFeatures enabled +[2025.10.15-21.13.21:365][ 0]LogChaosDD: Chaos Debug Draw Startup +[2025.10.15-21.13.21:365][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2025.10.15-21.13.21:365][ 0]LogInit: Using OS detected language (en-US). +[2025.10.15-21.13.21:366][ 0]LogInit: Using OS detected locale (en-US). +[2025.10.15-21.13.21:369][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2025.10.15-21.13.21:370][ 0]LogInit: Setting process to per monitor DPI aware +[2025.10.15-21.13.21:638][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2025.10.15-21.13.21:638][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2025.10.15-21.13.21:639][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-21.13.21:661][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2025.10.15-21.13.21:661][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2025.10.15-21.13.21:851][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.13.21:851][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.13.21:851][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.13.21:851][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.13.21:851][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.13.21:851][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2025.10.15-21.13.21:852][ 0]LogWindows: Attached monitors: +[2025.10.15-21.13.21:852][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] +[2025.10.15-21.13.21:852][ 0]LogWindows: Found 1 attached monitors. +[2025.10.15-21.13.21:852][ 0]LogWindows: Gathering driver information using Windows Setup API +[2025.10.15-21.13.21:853][ 0]LogRHI: RHI Adapter Info: +[2025.10.15-21.13.21:853][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti +[2025.10.15-21.13.21:853][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.13.21:853][ 0]LogRHI: Driver Date: 9-22-2025 +[2025.10.15-21.13.21:853][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") +[2025.10.15-21.13.21:853][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2025.10.15-21.13.21:963][ 0]LogNvidiaAftermath: Aftermath initialized +[2025.10.15-21.13.21:963][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2025.10.15-21.13.22:034][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2025.10.15-21.13.22:034][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: Bindless resources are supported +[2025.10.15-21.13.22:034][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2025.10.15-21.13.22:035][ 0]LogD3D12RHI: Raster order views are supported +[2025.10.15-21.13.22:035][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2025.10.15-21.13.22:035][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2025.10.15-21.13.22:035][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2025.10.15-21.13.22:035][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2025.10.15-21.13.22:035][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2025.10.15-21.13.22:035][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2025.10.15-21.13.22:035][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2025.10.15-21.13.22:035][ 0]LogD3D12RHI: Work Graphs are supported +[2025.10.15-21.13.22:115][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000007D026DD6B00) +[2025.10.15-21.13.22:115][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000007D026DD6D80) +[2025.10.15-21.13.22:115][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000007D026DD7000) +[2025.10.15-21.13.22:115][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2025.10.15-21.13.22:115][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2025.10.15-21.13.22:116][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) +[2025.10.15-21.13.22:116][ 0]LogD3D12RHI: Async texture creation enabled +[2025.10.15-21.13.22:116][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2025.10.15-21.13.22:126][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2025.10.15-21.13.22:128][ 0]LogInit: Initializing FReadOnlyCVARCache +[2025.10.15-21.13.22:142][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' +[2025.10.15-21.13.22:142][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] +[2025.10.15-21.13.22:190][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2025.10.15-21.13.22:190][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2025.10.15-21.13.22:190][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2025.10.15-21.13.22:190][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2025.10.15-21.13.22:190][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2025.10.15-21.13.22:190][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2025.10.15-21.13.22:190][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2025.10.15-21.13.22:193][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2025.10.15-21.13.22:195][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2025.10.15-21.13.22:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2025.10.15-21.13.22:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2025.10.15-21.13.22:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2025.10.15-21.13.22:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2025.10.15-21.13.22:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2025.10.15-21.13.22:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2025.10.15-21.13.22:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2025.10.15-21.13.22:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2025.10.15-21.13.22:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2025.10.15-21.13.22:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2025.10.15-21.13.22:281][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2025.10.15-21.13.22:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2025.10.15-21.13.22:318][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2025.10.15-21.13.22:318][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2025.10.15-21.13.22:318][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2025.10.15-21.13.22:318][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2025.10.15-21.13.22:355][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2025.10.15-21.13.22:355][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2025.10.15-21.13.22:355][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2025.10.15-21.13.22:390][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2025.10.15-21.13.22:390][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2025.10.15-21.13.22:390][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2025.10.15-21.13.22:390][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2025.10.15-21.13.22:425][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2025.10.15-21.13.22:425][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2025.10.15-21.13.22:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2025.10.15-21.13.22:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2025.10.15-21.13.22:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2025.10.15-21.13.22:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2025.10.15-21.13.22:470][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2025.10.15-21.13.22:570][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2025.10.15-21.13.22:575][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2025.10.15-21.13.22:575][ 0]LogTargetPlatformManager: SF_METAL +[2025.10.15-21.13.22:575][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2025.10.15-21.13.22:575][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2025.10.15-21.13.22:575][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2025.10.15-21.13.22:575][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2025.10.15-21.13.22:575][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2025.10.15-21.13.22:575][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: VVM_1_0 +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2025.10.15-21.13.22:576][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2025.10.15-21.13.22:576][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2025.10.15-21.13.22:580][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2025.10.15-21.13.22:580][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2025.10.15-21.13.22:580][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2025.10.15-21.13.22:580][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.13.22:580][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2025.10.15-21.13.22:644][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) +[2025.10.15-21.13.22:644][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.13.22:644][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2025.10.15-21.13.22:645][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data +[2025.10.15-21.13.22:646][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.13.22:646][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.13.22:646][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2025.10.15-21.13.22:646][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 17024 --child-id Zen_17024_Startup' +[2025.10.15-21.13.22:778][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2025.10.15-21.13.22:779][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.133 seconds +[2025.10.15-21.13.22:780][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2025.10.15-21.13.22:788][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2025.10.15-21.13.22:788][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=845.40MBs, RandomWriteSpeed=158.21MBs. Assigned SpeedClass 'Local' +[2025.10.15-21.13.22:789][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2025.10.15-21.13.22:789][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2025.10.15-21.13.22:789][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2025.10.15-21.13.22:790][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2025.10.15-21.13.22:790][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2025.10.15-21.13.22:790][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2025.10.15-21.13.22:790][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2025.10.15-21.13.22:791][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/17024/). +[2025.10.15-21.13.22:791][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/D6DBFDBD48913B5CC4924EB3211F5F22/'. +[2025.10.15-21.13.22:791][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2025.10.15-21.13.22:791][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2025.10.15-21.13.22:793][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2025.10.15-21.13.22:793][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2025.10.15-21.13.23:157][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2025.10.15-21.13.23:989][ 0]LogSlate: Using FreeType 2.10.0 +[2025.10.15-21.13.23:989][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2025.10.15-21.13.23:991][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.13.23:991][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.13.23:994][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.13.23:994][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.13.23:994][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.13.23:994][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.13.24:025][ 0]LogAssetRegistry: FAssetRegistry took 0.0036 seconds to start up +[2025.10.15-21.13.24:027][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2025.10.15-21.13.24:030][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. +[2025.10.15-21.13.24:219][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.13.24:221][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2025.10.15-21.13.24:221][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2025.10.15-21.13.24:221][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2025.10.15-21.13.24:244][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2025.10.15-21.13.24:244][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2025.10.15-21.13.24:269][ 0]LogDeviceProfileManager: Active device profile: [000007D03F4B4C00][000007D037DD2000 66] WindowsEditor +[2025.10.15-21.13.24:269][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2025.10.15-21.13.24:269][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2025.10.15-21.13.24:275][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' +[2025.10.15-21.13.24:275][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] +[2025.10.15-21.13.24:307][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:308][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2025.10.15-21.13.24:308][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.13.24:308][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:308][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2025.10.15-21.13.24:308][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.13.24:308][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:309][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2025.10.15-21.13.24:309][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.13.24:309][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:309][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2025.10.15-21.13.24:309][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.13.24:310][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:311][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:311][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2025.10.15-21.13.24:311][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.13.24:311][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:311][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2025.10.15-21.13.24:311][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.13.24:311][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:312][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:312][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2025.10.15-21.13.24:312][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.13.24:313][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:313][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2025.10.15-21.13.24:313][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.13.24:313][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:314][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.13.24:314][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:314][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2025.10.15-21.13.24:314][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.13.24:315][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:315][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2025.10.15-21.13.24:315][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.13.24:315][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.13.24:316][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2025.10.15-21.13.24:316][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.13.24:316][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:316][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2025.10.15-21.13.24:316][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.13.24:316][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2025.10.15-21.13.24:316][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.13.24:316][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:316][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2025.10.15-21.13.24:316][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.13.24:316][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2025.10.15-21.13.24:316][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.13.24:317][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.13.24:317][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2025.10.15-21.13.24:317][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.13.24:511][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2025.10.15-21.13.24:511][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2025.10.15-21.13.24:511][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2025.10.15-21.13.24:511][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2025.10.15-21.13.24:511][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2025.10.15-21.13.24:646][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.97ms +[2025.10.15-21.13.24:670][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.60ms +[2025.10.15-21.13.24:683][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.57ms +[2025.10.15-21.13.24:685][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.68ms +[2025.10.15-21.13.24:859][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2025.10.15-21.13.24:859][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2025.10.15-21.13.24:895][ 0]LogSlate: Border +[2025.10.15-21.13.24:895][ 0]LogSlate: BreadcrumbButton +[2025.10.15-21.13.24:895][ 0]LogSlate: Brushes.Title +[2025.10.15-21.13.24:895][ 0]LogSlate: Default +[2025.10.15-21.13.24:895][ 0]LogSlate: Icons.Save +[2025.10.15-21.13.24:895][ 0]LogSlate: Icons.Toolbar.Settings +[2025.10.15-21.13.24:895][ 0]LogSlate: ListView +[2025.10.15-21.13.24:896][ 0]LogSlate: SoftwareCursor_CardinalCross +[2025.10.15-21.13.24:896][ 0]LogSlate: SoftwareCursor_Grab +[2025.10.15-21.13.24:896][ 0]LogSlate: TableView.DarkRow +[2025.10.15-21.13.24:896][ 0]LogSlate: TableView.Row +[2025.10.15-21.13.24:896][ 0]LogSlate: TreeView +[2025.10.15-21.13.25:048][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2025.10.15-21.13.25:050][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.083 ms +[2025.10.15-21.13.25:068][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.70ms +[2025.10.15-21.13.25:108][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2025.10.15-21.13.25:108][ 0]LogInit: XR: MultiViewport is Disabled +[2025.10.15-21.13.25:108][ 0]LogInit: XR: Mobile Multiview is Disabled +[2025.10.15-21.13.25:156][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 2F700109546F40738000000000001000 | Instance: D35383B847EC8413C6F5AC95002337E0 (REITERATION-17024). +[2025.10.15-21.13.25:194][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2025.10.15-21.13.25:306][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2025.10.15-21.13.25:306][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2025.10.15-21.13.25:306][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:55080'. +[2025.10.15-21.13.25:311][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' +[2025.10.15-21.13.25:322][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2025.10.15-21.13.25:381][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.56ms +[2025.10.15-21.13.25:938][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2025.10.15-21.13.26:072][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2025.10.15-21.13.26:072][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2025.10.15-21.13.26:090][ 0]LogMetaSound: MetaSound Engine Initialized +[2025.10.15-21.13.26:258][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2025.10.15-21.13.26:258][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) +[2025.10.15-21.13.26:258][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2025.10.15-21.13.26:258][ 0]LogNNERuntimeORT: No NPU adapter found! +[2025.10.15-21.13.26:680][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.93ms +[2025.10.15-21.13.26:700][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.62ms +[2025.10.15-21.13.27:318][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.13.27:318][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.13.27:412][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2025.10.15-21.13.27:456][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.13.27:456][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.13.27:592][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2025.10.15-21.13.27:592][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2025.10.15-21.13.27:593][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2025.10.15-21.13.27:594][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2025.10.15-21.13.27:595][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2025.10.15-21.13.27:595][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2025.10.15-21.13.27:596][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2025.10.15-21.13.27:596][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2025.10.15-21.13.27:596][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2025.10.15-21.13.27:597][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2025.10.15-21.13.27:599][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2025.10.15-21.13.27:599][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2025.10.15-21.13.27:600][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2025.10.15-21.13.27:600][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2025.10.15-21.13.27:601][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2025.10.15-21.13.27:601][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2025.10.15-21.13.27:602][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2025.10.15-21.13.27:602][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2025.10.15-21.13.27:603][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2025.10.15-21.13.27:603][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2025.10.15-21.13.27:604][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2025.10.15-21.13.27:604][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2025.10.15-21.13.27:605][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2025.10.15-21.13.27:605][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2025.10.15-21.13.27:606][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2025.10.15-21.13.27:607][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2025.10.15-21.13.27:608][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2025.10.15-21.13.27:608][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2025.10.15-21.13.27:609][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2025.10.15-21.13.27:609][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2025.10.15-21.13.27:610][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2025.10.15-21.13.27:611][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2025.10.15-21.13.27:611][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2025.10.15-21.13.27:612][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2025.10.15-21.13.27:613][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2025.10.15-21.13.27:646][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2025.10.15-21.13.27:793][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.13.27:812][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.13.27:903][ 0]LogCollectionManager: Loaded 0 collections in 0.001057 seconds +[2025.10.15-21.13.27:905][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s +[2025.10.15-21.13.27:908][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s +[2025.10.15-21.13.27:911][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s +[2025.10.15-21.13.28:065][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.13.28:065][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.13.28:067][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.13.28:067][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.13.28:067][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.13.28:067][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.13.28:107][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.13.28:107][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.13.28:121][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T21:13:28.121Z using C +[2025.10.15-21.13.28:122][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] +[2025.10.15-21.13.28:122][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.13.28:122][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2025.10.15-21.13.28:126][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2025.10.15-21.13.28:126][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2025.10.15-21.13.28:126][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2025.10.15-21.13.28:126][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000160 +[2025.10.15-21.13.28:126][ 0]LogFab: Display: Logging in using persist +[2025.10.15-21.13.28:160][ 0]LogUObjectArray: 44630 objects as part of root set at end of initial load. +[2025.10.15-21.13.28:160][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2025.10.15-21.13.28:172][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37298 public script object entries (1007.74 KB) +[2025.10.15-21.13.28:172][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2025.10.15-21.13.28:287][ 0]LogEngine: Initializing Engine... +[2025.10.15-21.13.28:291][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2025.10.15-21.13.28:380][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2025.10.15-21.13.28:398][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2025.10.15-21.13.28:409][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2025.10.15-21.13.28:409][ 0]LogInit: Texture streaming: Enabled +[2025.10.15-21.13.28:426][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 +[2025.10.15-21.13.28:439][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2025.10.15-21.13.28:455][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2025.10.15-21.13.28:456][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2025.10.15-21.13.28:456][ 0]LogAudio: Display: Audio Device Manager Initialized +[2025.10.15-21.13.28:456][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2025.10.15-21.13.28:456][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.13.28:456][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.13.28:456][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.13.28:456][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.13.28:456][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.13.28:456][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.13.28:456][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.13.28:456][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.13.28:457][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.13.28:457][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.13.28:457][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.13.28:473][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.13.28:920][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.13.28:921][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.13.28:922][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.13.28:922][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.13.28:923][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2025.10.15-21.13.28:923][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2025.10.15-21.13.28:925][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2025.10.15-21.13.28:925][ 0]LogInit: FAudioDevice initialized with ID 1. +[2025.10.15-21.13.28:925][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2025.10.15-21.13.28:925][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2025.10.15-21.13.28:925][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2025.10.15-21.13.28:934][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2025.10.15-21.13.28:937][ 0]LogInit: Undo buffer set to 256 MB +[2025.10.15-21.13.28:938][ 0]LogInit: Transaction tracking system initialized +[2025.10.15-21.13.28:962][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json +[2025.10.15-21.13.29:051][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.63ms +[2025.10.15-21.13.29:053][ 0]LocalizationService: Localization service is disabled +[2025.10.15-21.13.29:071][ 0]LogTimingProfiler: Initialize +[2025.10.15-21.13.29:071][ 0]LogTimingProfiler: OnSessionChanged +[2025.10.15-21.13.29:071][ 0]LoadingProfiler: Initialize +[2025.10.15-21.13.29:072][ 0]LoadingProfiler: OnSessionChanged +[2025.10.15-21.13.29:072][ 0]LogNetworkingProfiler: Initialize +[2025.10.15-21.13.29:072][ 0]LogNetworkingProfiler: OnSessionChanged +[2025.10.15-21.13.29:072][ 0]LogMemoryProfiler: Initialize +[2025.10.15-21.13.29:072][ 0]LogMemoryProfiler: OnSessionChanged +[2025.10.15-21.13.29:291][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! +[2025.10.15-21.13.29:297][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s +[2025.10.15-21.13.29:316][ 0]LogPython: Using Python 3.11.8 +[2025.10.15-21.13.30:249][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2025.10.15-21.13.30:319][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2025.10.15-21.13.30:319][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2025.10.15-21.13.30:374][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2025.10.15-21.13.30:483][ 0]LogEditorDataStorage: Initializing +[2025.10.15-21.13.30:483][ 0]LogEditorDataStorage: Initialized +[2025.10.15-21.13.30:485][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2025.10.15-21.13.30:497][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality +[2025.10.15-21.13.30:516][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2025.10.15-21.13.30:518][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.13.30:518][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.020 +[2025.10.15-21.13.30:519][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2025.10.15-21.13.30:521][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.13.30:522][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.13.30:530][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-21.13.30:532][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2025.10.15-21.13.30:940][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. +[2025.10.15-21.13.31:055][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.31:055][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.31:055][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.31:056][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.31:056][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.31:056][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.31:056][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.31:056][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.31:057][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.31:057][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.31:057][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.31:057][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.31:082][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2025.10.15-21.13.31:238][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.7 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin +[2025.10.15-21.13.31:262][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. +[2025.10.15-21.13.31:262][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.13.31:295][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s +[2025.10.15-21.13.31:295][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. +[2025.10.15-21.13.31:343][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2025.10.15-21.13.31:358][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2025.10.15-21.13.31:358][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2025.10.15-21.13.31:358][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.052ms to complete. +[2025.10.15-21.13.31:366][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.867 +[2025.10.15-21.13.31:510][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2025.10.15-21.13.31:575][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.13.31:614][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.13.31:650][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.13.31:686][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.13.31:713][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.13.31:714][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2025.10.15-21.13.31:714][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.13.31:715][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2025.10.15-21.13.31:715][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.13.31:715][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.13.31:715][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.13.31:716][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2025.10.15-21.13.31:716][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.13.31:716][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2025.10.15-21.13.31:716][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.13.31:717][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.13.31:718][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.13.31:718][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2025.10.15-21.13.31:718][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.13.31:719][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2025.10.15-21.13.31:719][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.13.31:720][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2025.10.15-21.13.31:720][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.13.31:720][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2025.10.15-21.13.31:877][ 0]LogSlate: Took 0.000152 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2025.10.15-21.13.32:049][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") +[2025.10.15-21.13.32:076][ 0]LogSlate: Took 0.000225 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2025.10.15-21.13.32:079][ 0]LogSlate: Took 0.000240 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2025.10.15-21.13.32:081][ 0]LogSlate: Took 0.000211 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2025.10.15-21.13.32:140][ 0]LogSlate: Took 0.000224 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.15-21.13.32:364][ 0]LogStall: Startup... +[2025.10.15-21.13.32:369][ 0]LogStall: Startup complete. +[2025.10.15-21.13.32:378][ 0]LogLoad: (Engine Initialization) Total time: 12.88 seconds +[2025.10.15-21.13.32:541][ 0]LogAssetRegistry: AssetRegistryGather time 0.1373s: AssetDataDiscovery 0.0715s, AssetDataGather 0.0141s, StoreResults 0.0517s. Wall time 8.5190s. + NumCachedDirectories 0. NumUncachedDirectories 1706. NumCachedFiles 8031. NumUncachedFiles 3. + BackgroundTickInterruptions 8. +[2025.10.15-21.13.32:545][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s +[2025.10.15-21.13.32:559][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2025.10.15-21.13.32:559][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2025.10.15-21.13.32:561][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2025.10.15-21.13.32:561][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2025.10.15-21.13.32:581][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.32:581][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.32:582][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.32:582][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.32:582][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.32:582][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.13.32:627][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.13.32:631][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2025.10.15-21.13.32:676][ 0]LogPython: registering + +[2025.10.15-21.13.32:679][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 48.581 ms +[2025.10.15-21.13.32:774][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.215536 seconds (Found 8010 uncontrolled assets) +[2025.10.15-21.13.32:972][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.802680 +[2025.10.15-21.13.32:974][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2025.10.15-21.13.32:975][ 4]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.845279 +[2025.10.15-21.13.33:732][ 9]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu +[2025.10.15-21.13.33:732][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 +[2025.10.15-21.13.33:738][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 +[2025.10.15-21.13.33:744][ 9]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2025.10.15-21.13.33:774][ 9]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.13.34:493][ 9]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WBP_AuraHUD.WBP_AuraHUD +[2025.10.15-21.13.34:494][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 +[2025.10.15-21.13.34:598][ 9]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_AttributeMenuWidgetController.BP_AttributeMenuWidgetController +[2025.10.15-21.13.34:599][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 +[2025.10.15-21.13.34:672][ 9]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay +[2025.10.15-21.13.34:672][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 +[2025.10.15-21.13.34:679][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 +[2025.10.15-21.13.34:815][ 9]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button.WBP_Att_TextRow_Button +[2025.10.15-21.13.34:816][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 +[2025.10.15-21.13.34:821][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7 +[2025.10.15-21.13.34:954][ 9]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow.WBP_Att_TextRow +[2025.10.15-21.13.34:955][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 +[2025.10.15-21.13.34:961][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 +[2025.10.15-21.13.35:098][ 9]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_FramedValue.WBP_FramedValue +[2025.10.15-21.13.35:098][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10 +[2025.10.15-21.13.35:106][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11 +[2025.10.15-21.13.35:520][ 10]LogSlate: Took 0.000269 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2025.10.15-21.13.35:525][ 10]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2025.10.15-21.13.35:525][ 10]LogSlate: Took 0.000237 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2025.10.15-21.13.35:535][ 10]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.13.35:606][ 12]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 7.472935 +[2025.10.15-21.13.35:608][ 12]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 +[2025.10.15-21.13.35:608][ 12]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7.472935, Update Interval: 310.536224 +[2025.10.15-21.13.36:280][ 15]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-23.13.36 Remaining: 7200.03] Refresh[Expires: 2026-04-13T16:20:20.396Z Remaining: 15534404.40] State: Valid +[2025.10.15-21.13.36:614][ 16]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2025.10.15-21.13.37:613][ 19]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2025.10.15-21.13.37:613][ 19]LogFab: Display: User logged in +[2025.10.15-21.13.37:613][ 19]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2025.10.15-21.13.38:280][ 21]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-8xaBYkfW3Emkm9ZD0IRJNg-YaVlDGsNTk2v15bLEaPYUA] +[2025.10.15-21.13.47:009][230]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-21.13.47:019][230]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.15-21.13.47:025][230]LogOnline: OSS: Created online subsystem instance for: NULL +[2025.10.15-21.13.47:025][230]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2025.10.15-21.13.47:025][230]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.13.47:032][230]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006808s) +[2025.10.15-21.13.47:032][230]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006991s) +[2025.10.15-21.13.47:094][230]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2025.10.15-21.13.47:096][230]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.13.47:097][230]LogPlayLevel: PIE: World Init took: (0.001768s) +[2025.10.15-21.13.47:098][230]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2025.10.15-21.13.47:098][230]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.13.47:098][230]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.13.47:099][230]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.13.47:099][230]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.13.47:099][230]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.13.47:099][230]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.13.47:099][230]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.13.47:099][230]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.13.47:099][230]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.13.47:099][230]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.13.47:099][230]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.13.47:102][230]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.13.47:136][230]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.13.47:136][230]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.13.47:136][230]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.13.47:136][230]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.13.47:136][230]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2025.10.15-21.13.47:137][230]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2025.10.15-21.13.47:140][230]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2025.10.15-21.13.47:140][230]LogInit: FAudioDevice initialized with ID 2. +[2025.10.15-21.13.47:140][230]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2025.10.15-21.13.47:140][230]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. +[2025.10.15-21.13.47:140][230]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.13.47:187][230]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.13.47:187][230]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-21.13.47:192][230]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-17.13.47 +[2025.10.15-21.13.47:194][230]LogWorld: Bringing up level for play took: 0.006842 +[2025.10.15-21.13.47:197][230]LogOnline: OSS: Created online subsystem instance for: :Context_13 +[2025.10.15-21.13.47:203][230]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-21.13.47:203][230]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-21.13.47:205][230]PIE: Server logged in +[2025.10.15-21.13.47:206][230]PIE: Play in editor total start time 0.186 seconds. +[2025.10.15-21.13.49:530][357]LogOutputDevice: Warning: + +Script Stack (6 frames) : +/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C.ExecuteUbergraph_WBP_Att_Menu +/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C.Construct +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.ExecuteUbergraph_WBP_Overlay +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.AttributeMenu_Clicked +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.ExecuteUbergraph_WBP_Overlay +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.OnClicked_Event + diff --git a/Saved/Logs/Aura-backup-2025.10.15-21.20.45.log b/Saved/Logs/Aura-backup-2025.10.15-21.20.45.log new file mode 100644 index 0000000..ef57c70 --- /dev/null +++ b/Saved/Logs/Aura-backup-2025.10.15-21.20.45.log @@ -0,0 +1,1434 @@ +Log file open, 10/15/25 17:20:04 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=27632) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: Aura +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Display: Display Control listening on port 1985 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="DebugGame" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" +LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.317031 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-578A5B7C4110E2D2ABD314B175DD94D7 + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogConfig: Display: Loading Mac ini files took 0.06 seconds +LogConfig: Display: Loading IOS ini files took 0.07 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds +LogConfig: Display: Loading Android ini files took 0.07 seconds +LogConfig: Display: Loading Windows ini files took 0.08 seconds +LogConfig: Display: Loading Unix ini files took 0.08 seconds +LogConfig: Display: Loading VisionOS ini files took 0.08 seconds +LogConfig: Display: Loading TVOS ini files took 0.08 seconds +LogConfig: Display: Loading Linux ini files took 0.08 seconds +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Looking for enabled plugins target receipt +LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds +LogAssetRegistry: Display: Asset registry cache read as 36.7 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin DataRegistry +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GameplayAbilities +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin USDCore +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StudioTelemetry +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin HoldoutComposite +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 2147483647 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Display: Starting StudioTelemetry Module +LogStudioTelemetry: Started StudioTelemetry Session +LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe +LogInit: Build: ++UE5+Release-5.5-CL-40574608 +LogInit: Platform=WindowsEditor +LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 +LogInit: DeviceId= +LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 +LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 +LogInit: Net CL: 37670630 +LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti +LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.38.33130.00 +LogInit: Build Configuration: DebugGame +LogInit: Branch Name: ++UE5+Release-5.5 +LogInit: Command Line: +LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: 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Reloading on-demand took 0.11ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.09ms +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false +LogStreaming: Display: AsyncLoading2 - Initialized +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2025.10.15-21.20.05:544][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2025.10.15-21.20.05:544][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2025.10.15-21.20.05:544][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2025.10.15-21.20.05:544][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2025.10.15-21.20.05:544][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2025.10.15-21.20.05:544][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2025.10.15-21.20.05:545][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2025.10.15-21.20.05:545][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2025.10.15-21.20.05:545][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2025.10.15-21.20.05:545][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2025.10.15-21.20.05:546][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2025.10.15-21.20.05:546][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2025.10.15-21.20.05:546][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2025.10.15-21.20.05:546][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2025.10.15-21.20.05:546][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2025.10.15-21.20.05:546][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2025.10.15-21.20.05:546][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2025.10.15-21.20.05:546][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2025.10.15-21.20.05:546][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2025.10.15-21.20.05:546][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2025.10.15-21.20.05:546][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2025.10.15-21.20.05:546][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2025.10.15-21.20.05:546][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2025.10.15-21.20.05:546][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2025.10.15-21.20.05:546][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2025.10.15-21.20.05:546][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2025.10.15-21.20.05:546][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2025.10.15-21.20.05:546][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2025.10.15-21.20.05:547][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2025.10.15-21.20.05:547][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2025.10.15-21.20.05:547][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2025.10.15-21.20.05:547][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2025.10.15-21.20.05:547][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2025.10.15-21.20.05:547][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2025.10.15-21.20.05:547][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2025.10.15-21.20.05:547][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2025.10.15-21.20.05:547][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2025.10.15-21.20.05:547][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2025.10.15-21.20.05:547][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2025.10.15-21.20.05:547][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2025.10.15-21.20.05:547][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2025.10.15-21.20.05:547][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2025.10.15-21.20.05:547][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2025.10.15-21.20.05:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.20.05:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2025.10.15-21.20.05:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2025.10.15-21.20.05:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.20.05:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2025.10.15-21.20.05:547][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2025.10.15-21.20.05:548][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2025.10.15-21.20.05:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2025.10.15-21.20.05:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2025.10.15-21.20.05:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2025.10.15-21.20.05:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2025.10.15-21.20.05:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2025.10.15-21.20.05:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2025.10.15-21.20.05:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2025.10.15-21.20.05:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2025.10.15-21.20.05:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2025.10.15-21.20.05:549][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2025.10.15-21.20.05:550][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2025.10.15-21.20.05:550][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2025.10.15-21.20.05:550][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2025.10.15-21.20.05:550][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2025.10.15-21.20.05:553][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2025.10.15-21.20.05:553][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2025.10.15-21.20.05:554][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2025.10.15-21.20.05:555][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2025.10.15-21.20.05:556][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2025.10.15-21.20.05:556][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2025.10.15-21.20.05:556][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2025.10.15-21.20.05:556][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2025.10.15-21.20.05:556][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2025.10.15-21.20.05:556][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2025.10.15-21.20.05:556][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2025.10.15-21.20.05:556][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2025.10.15-21.20.05:556][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2025.10.15-21.20.05:556][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2025.10.15-21.20.05:557][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2025.10.15-21.20.05:558][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2025.10.15-21.20.05:559][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2025.10.15-21.20.05:560][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2025.10.15-21.20.05:561][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2025.10.15-21.20.05:561][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2025.10.15-21.20.05:564][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.20.05:564][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.20.05:564][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.20.05:573][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2025.10.15-21.20.05:573][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.20.05:813][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 +[2025.10.15-21.20.05:813][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.20.05:813][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] +[2025.10.15-21.20.05:814][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.20.05:814][ 0]LogD3D12RHI: Driver Date: 9-22-2025 +[2025.10.15-21.20.05:822][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2025.10.15-21.20.05:822][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.20.05:822][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2025.10.15-21.20.05:822][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2025.10.15-21.20.05:823][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2025.10.15-21.20.05:823][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.20.05:823][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2025.10.15-21.20.05:823][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2025.10.15-21.20.05:824][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2025.10.15-21.20.05:824][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2025.10.15-21.20.05:824][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2025.10.15-21.20.05:824][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2025.10.15-21.20.05:824][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.20.05:824][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2025.10.15-21.20.05:824][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2025.10.15-21.20.05:824][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2025.10.15-21.20.05:824][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2025.10.15-21.20.05:825][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2025.10.15-21.20.05:825][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.20.05:825][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2025.10.15-21.20.05:825][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2025.10.15-21.20.05:825][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] +[2025.10.15-21.20.05:825][ 0]LogInit: Computer: REITERATION +[2025.10.15-21.20.05:825][ 0]LogInit: User: Tsukiyomi +[2025.10.15-21.20.05:825][ 0]LogInit: CPU Page size=4096, Cores=8 +[2025.10.15-21.20.05:825][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2025.10.15-21.20.06:093][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2025.10.15-21.20.06:093][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB +[2025.10.15-21.20.06:093][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2025.10.15-21.20.06:093][ 0]LogMemory: Process Physical Memory: 611.71 MB used, 644.74 MB peak +[2025.10.15-21.20.06:093][ 0]LogMemory: Process Virtual Memory: 653.64 MB used, 658.39 MB peak +[2025.10.15-21.20.06:093][ 0]LogMemory: Physical Memory: 17844.80 MB used, 14831.40 MB free, 32676.20 MB total +[2025.10.15-21.20.06:093][ 0]LogMemory: Virtual Memory: 25515.28 MB used, 9208.92 MB free, 34724.20 MB total +[2025.10.15-21.20.06:093][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2025.10.15-21.20.06:100][ 0]LogWindows: WindowsPlatformFeatures enabled +[2025.10.15-21.20.06:114][ 0]LogChaosDD: Chaos Debug Draw Startup +[2025.10.15-21.20.06:115][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2025.10.15-21.20.06:115][ 0]LogInit: Using OS detected language (en-US). +[2025.10.15-21.20.06:115][ 0]LogInit: Using OS detected locale (en-US). +[2025.10.15-21.20.06:120][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2025.10.15-21.20.06:120][ 0]LogInit: Setting process to per monitor DPI aware +[2025.10.15-21.20.06:386][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2025.10.15-21.20.06:386][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2025.10.15-21.20.06:386][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-21.20.06:405][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2025.10.15-21.20.06:405][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2025.10.15-21.20.06:587][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.20.06:587][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.20.06:587][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.20.06:587][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.20.06:587][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.20.06:587][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2025.10.15-21.20.06:588][ 0]LogWindows: Attached monitors: +[2025.10.15-21.20.06:588][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] +[2025.10.15-21.20.06:588][ 0]LogWindows: Found 1 attached monitors. +[2025.10.15-21.20.06:588][ 0]LogWindows: Gathering driver information using Windows Setup API +[2025.10.15-21.20.06:588][ 0]LogRHI: RHI Adapter Info: +[2025.10.15-21.20.06:589][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti +[2025.10.15-21.20.06:589][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.20.06:589][ 0]LogRHI: Driver Date: 9-22-2025 +[2025.10.15-21.20.06:589][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") +[2025.10.15-21.20.06:589][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2025.10.15-21.20.06:699][ 0]LogNvidiaAftermath: Aftermath initialized +[2025.10.15-21.20.06:699][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2025.10.15-21.20.06:772][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2025.10.15-21.20.06:772][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2025.10.15-21.20.06:772][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2025.10.15-21.20.06:772][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2025.10.15-21.20.06:772][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2025.10.15-21.20.06:772][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2025.10.15-21.20.06:772][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2025.10.15-21.20.06:772][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2025.10.15-21.20.06:772][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2025.10.15-21.20.06:772][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2025.10.15-21.20.06:772][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2025.10.15-21.20.06:772][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2025.10.15-21.20.06:772][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2025.10.15-21.20.06:773][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2025.10.15-21.20.06:773][ 0]LogD3D12RHI: Bindless resources are supported +[2025.10.15-21.20.06:773][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2025.10.15-21.20.06:773][ 0]LogD3D12RHI: Raster order views are supported +[2025.10.15-21.20.06:773][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2025.10.15-21.20.06:773][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2025.10.15-21.20.06:773][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2025.10.15-21.20.06:773][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2025.10.15-21.20.06:773][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2025.10.15-21.20.06:773][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2025.10.15-21.20.06:773][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2025.10.15-21.20.06:773][ 0]LogD3D12RHI: Work Graphs are supported +[2025.10.15-21.20.06:855][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000009BCDADC6B00) +[2025.10.15-21.20.06:855][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000009BCDADC6D80) +[2025.10.15-21.20.06:855][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000009BCDADC7000) +[2025.10.15-21.20.06:855][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2025.10.15-21.20.06:855][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2025.10.15-21.20.06:856][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) +[2025.10.15-21.20.06:856][ 0]LogD3D12RHI: Async texture creation enabled +[2025.10.15-21.20.06:856][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2025.10.15-21.20.06:864][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2025.10.15-21.20.06:867][ 0]LogInit: Initializing FReadOnlyCVARCache +[2025.10.15-21.20.06:882][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' +[2025.10.15-21.20.06:882][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] +[2025.10.15-21.20.06:930][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2025.10.15-21.20.06:930][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2025.10.15-21.20.06:930][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2025.10.15-21.20.06:930][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2025.10.15-21.20.06:930][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2025.10.15-21.20.06:930][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2025.10.15-21.20.06:930][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2025.10.15-21.20.06:932][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2025.10.15-21.20.06:935][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2025.10.15-21.20.06:981][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2025.10.15-21.20.06:981][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2025.10.15-21.20.06:981][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2025.10.15-21.20.06:981][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2025.10.15-21.20.06:981][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2025.10.15-21.20.06:981][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2025.10.15-21.20.06:981][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2025.10.15-21.20.06:981][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2025.10.15-21.20.06:981][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2025.10.15-21.20.06:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2025.10.15-21.20.07:022][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2025.10.15-21.20.07:022][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2025.10.15-21.20.07:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2025.10.15-21.20.07:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2025.10.15-21.20.07:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2025.10.15-21.20.07:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2025.10.15-21.20.07:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2025.10.15-21.20.07:097][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2025.10.15-21.20.07:097][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2025.10.15-21.20.07:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2025.10.15-21.20.07:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2025.10.15-21.20.07:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2025.10.15-21.20.07:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2025.10.15-21.20.07:170][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2025.10.15-21.20.07:170][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2025.10.15-21.20.07:213][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2025.10.15-21.20.07:213][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2025.10.15-21.20.07:213][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2025.10.15-21.20.07:214][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2025.10.15-21.20.07:214][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2025.10.15-21.20.07:313][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2025.10.15-21.20.07:318][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2025.10.15-21.20.07:319][ 0]LogTargetPlatformManager: SF_METAL +[2025.10.15-21.20.07:319][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2025.10.15-21.20.07:319][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2025.10.15-21.20.07:319][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2025.10.15-21.20.07:319][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2025.10.15-21.20.07:319][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2025.10.15-21.20.07:319][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2025.10.15-21.20.07:319][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2025.10.15-21.20.07:319][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2025.10.15-21.20.07:319][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: VVM_1_0 +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2025.10.15-21.20.07:320][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2025.10.15-21.20.07:321][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2025.10.15-21.20.07:323][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2025.10.15-21.20.07:323][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2025.10.15-21.20.07:323][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2025.10.15-21.20.07:323][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.20.07:323][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2025.10.15-21.20.07:385][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) +[2025.10.15-21.20.07:385][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.20.07:385][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2025.10.15-21.20.07:386][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data +[2025.10.15-21.20.07:387][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.20.07:387][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.20.07:388][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2025.10.15-21.20.07:388][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 12424 --child-id Zen_12424_Startup' +[2025.10.15-21.20.07:514][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2025.10.15-21.20.07:514][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.127 seconds +[2025.10.15-21.20.07:515][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2025.10.15-21.20.07:523][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2025.10.15-21.20.07:523][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=1038.41MBs, RandomWriteSpeed=170.63MBs. Assigned SpeedClass 'Local' +[2025.10.15-21.20.07:524][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2025.10.15-21.20.07:524][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2025.10.15-21.20.07:524][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2025.10.15-21.20.07:524][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2025.10.15-21.20.07:524][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2025.10.15-21.20.07:525][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2025.10.15-21.20.07:525][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2025.10.15-21.20.07:525][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/12424/). +[2025.10.15-21.20.07:525][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/23D055894D9BB95B547BE0837E4355EA/'. +[2025.10.15-21.20.07:526][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2025.10.15-21.20.07:526][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2025.10.15-21.20.07:528][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2025.10.15-21.20.07:528][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2025.10.15-21.20.08:034][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2025.10.15-21.20.08:724][ 0]LogSlate: Using FreeType 2.10.0 +[2025.10.15-21.20.08:725][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2025.10.15-21.20.08:726][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.20.08:726][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.20.08:728][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.20.08:728][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.20.08:728][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.20.08:728][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.20.08:751][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up +[2025.10.15-21.20.08:753][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2025.10.15-21.20.08:756][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. +[2025.10.15-21.20.08:931][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.20.08:933][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2025.10.15-21.20.08:933][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2025.10.15-21.20.08:933][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2025.10.15-21.20.08:957][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2025.10.15-21.20.08:957][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2025.10.15-21.20.08:982][ 0]LogDeviceProfileManager: Active device profile: [000009BCF37C0000][000009BCEB7C2000 66] WindowsEditor +[2025.10.15-21.20.08:982][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2025.10.15-21.20.08:982][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2025.10.15-21.20.08:987][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' +[2025.10.15-21.20.08:988][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] +[2025.10.15-21.20.09:026][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:026][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2025.10.15-21.20.09:027][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.20.09:027][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:027][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2025.10.15-21.20.09:027][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.20.09:028][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:028][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2025.10.15-21.20.09:028][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.20.09:029][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:029][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2025.10.15-21.20.09:029][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.20.09:029][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:030][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:030][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2025.10.15-21.20.09:030][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.20.09:030][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:030][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2025.10.15-21.20.09:031][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.20.09:031][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:031][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:031][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2025.10.15-21.20.09:031][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.20.09:032][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:032][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2025.10.15-21.20.09:032][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.20.09:032][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:033][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.20.09:033][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:034][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2025.10.15-21.20.09:034][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.20.09:034][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:034][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2025.10.15-21.20.09:034][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.20.09:034][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.20.09:035][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2025.10.15-21.20.09:035][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.20.09:035][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:035][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2025.10.15-21.20.09:035][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.20.09:036][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2025.10.15-21.20.09:036][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.20.09:036][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:036][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2025.10.15-21.20.09:036][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.20.09:036][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2025.10.15-21.20.09:036][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.20.09:037][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.20.09:037][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2025.10.15-21.20.09:037][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.20.09:224][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2025.10.15-21.20.09:224][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2025.10.15-21.20.09:225][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2025.10.15-21.20.09:225][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2025.10.15-21.20.09:225][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2025.10.15-21.20.09:359][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.66ms +[2025.10.15-21.20.09:384][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.63ms +[2025.10.15-21.20.09:398][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.60ms +[2025.10.15-21.20.09:401][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.61ms +[2025.10.15-21.20.09:569][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2025.10.15-21.20.09:569][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2025.10.15-21.20.09:606][ 0]LogSlate: Border +[2025.10.15-21.20.09:606][ 0]LogSlate: BreadcrumbButton +[2025.10.15-21.20.09:606][ 0]LogSlate: Brushes.Title +[2025.10.15-21.20.09:606][ 0]LogSlate: Default +[2025.10.15-21.20.09:606][ 0]LogSlate: Icons.Save +[2025.10.15-21.20.09:606][ 0]LogSlate: Icons.Toolbar.Settings +[2025.10.15-21.20.09:606][ 0]LogSlate: ListView +[2025.10.15-21.20.09:607][ 0]LogSlate: SoftwareCursor_CardinalCross +[2025.10.15-21.20.09:607][ 0]LogSlate: SoftwareCursor_Grab +[2025.10.15-21.20.09:607][ 0]LogSlate: TableView.DarkRow +[2025.10.15-21.20.09:607][ 0]LogSlate: TableView.Row +[2025.10.15-21.20.09:607][ 0]LogSlate: TreeView +[2025.10.15-21.20.09:751][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2025.10.15-21.20.09:753][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.787 ms +[2025.10.15-21.20.09:769][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.56ms +[2025.10.15-21.20.09:810][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2025.10.15-21.20.09:810][ 0]LogInit: XR: MultiViewport is Disabled +[2025.10.15-21.20.09:810][ 0]LogInit: XR: Mobile Multiview is Disabled +[2025.10.15-21.20.09:906][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C47101098BCF42788000000000000200 | Instance: A810574C40D826D16B17B6A1648E4948 (REITERATION-12424). +[2025.10.15-21.20.09:913][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2025.10.15-21.20.10:065][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2025.10.15-21.20.10:209][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2025.10.15-21.20.10:209][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2025.10.15-21.20.10:224][ 0]LogMetaSound: MetaSound Engine Initialized +[2025.10.15-21.20.10:434][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2025.10.15-21.20.10:443][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2025.10.15-21.20.10:444][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2025.10.15-21.20.10:444][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:50382'. +[2025.10.15-21.20.10:448][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' +[2025.10.15-21.20.10:636][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.58ms +[2025.10.15-21.20.11:089][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2025.10.15-21.20.11:089][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) +[2025.10.15-21.20.11:089][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2025.10.15-21.20.11:089][ 0]LogNNERuntimeORT: No NPU adapter found! +[2025.10.15-21.20.11:434][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2025.10.15-21.20.11:497][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.20.11:497][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.20.11:709][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2025.10.15-21.20.11:710][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2025.10.15-21.20.11:710][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2025.10.15-21.20.11:711][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2025.10.15-21.20.11:712][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2025.10.15-21.20.11:712][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2025.10.15-21.20.11:713][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2025.10.15-21.20.11:714][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2025.10.15-21.20.11:714][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2025.10.15-21.20.11:715][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2025.10.15-21.20.11:715][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2025.10.15-21.20.11:716][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2025.10.15-21.20.11:717][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2025.10.15-21.20.11:717][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2025.10.15-21.20.11:718][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2025.10.15-21.20.11:718][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2025.10.15-21.20.11:719][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2025.10.15-21.20.11:720][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2025.10.15-21.20.11:720][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2025.10.15-21.20.11:721][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2025.10.15-21.20.11:722][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2025.10.15-21.20.11:723][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2025.10.15-21.20.11:723][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2025.10.15-21.20.11:724][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2025.10.15-21.20.11:724][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2025.10.15-21.20.11:725][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2025.10.15-21.20.11:726][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2025.10.15-21.20.11:726][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2025.10.15-21.20.11:726][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2025.10.15-21.20.11:727][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2025.10.15-21.20.11:728][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2025.10.15-21.20.11:729][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2025.10.15-21.20.11:729][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2025.10.15-21.20.11:730][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2025.10.15-21.20.11:730][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2025.10.15-21.20.11:782][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.20.11:831][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.20.12:122][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.61ms +[2025.10.15-21.20.12:139][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.55ms +[2025.10.15-21.20.12:625][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.20.12:626][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.20.12:636][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2025.10.15-21.20.12:650][ 0]LogCollectionManager: Loaded 0 collections in 0.001029 seconds +[2025.10.15-21.20.12:653][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s +[2025.10.15-21.20.12:655][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s +[2025.10.15-21.20.12:657][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s +[2025.10.15-21.20.12:795][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.20.12:795][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.20.12:797][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.20.12:797][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.20.12:797][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.20.12:797][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.20.12:838][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.20.12:838][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.20.12:854][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T21:20:12.854Z using C +[2025.10.15-21.20.12:854][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] +[2025.10.15-21.20.12:854][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.20.12:854][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2025.10.15-21.20.12:859][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2025.10.15-21.20.12:859][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2025.10.15-21.20.12:860][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2025.10.15-21.20.12:860][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000181 +[2025.10.15-21.20.12:860][ 0]LogFab: Display: Logging in using persist +[2025.10.15-21.20.12:922][ 0]LogUObjectArray: 44630 objects as part of root set at end of initial load. +[2025.10.15-21.20.12:922][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2025.10.15-21.20.12:934][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37298 public script object entries (1007.74 KB) +[2025.10.15-21.20.12:934][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2025.10.15-21.20.13:051][ 0]LogEngine: Initializing Engine... +[2025.10.15-21.20.13:054][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2025.10.15-21.20.13:152][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2025.10.15-21.20.13:170][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2025.10.15-21.20.13:184][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2025.10.15-21.20.13:184][ 0]LogInit: Texture streaming: Enabled +[2025.10.15-21.20.13:202][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 +[2025.10.15-21.20.13:214][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2025.10.15-21.20.13:231][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2025.10.15-21.20.13:231][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2025.10.15-21.20.13:231][ 0]LogAudio: Display: Audio Device Manager Initialized +[2025.10.15-21.20.13:231][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2025.10.15-21.20.13:232][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.20.13:232][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.20.13:232][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.20.13:232][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.20.13:232][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.20.13:232][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.20.13:232][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.20.13:232][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.20.13:232][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.20.13:232][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.20.13:232][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.20.13:248][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.20.13:712][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.20.13:712][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.20.13:713][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.20.13:714][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.20.13:715][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2025.10.15-21.20.13:715][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2025.10.15-21.20.13:717][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2025.10.15-21.20.13:717][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2025.10.15-21.20.13:717][ 0]LogInit: FAudioDevice initialized with ID 1. +[2025.10.15-21.20.13:717][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2025.10.15-21.20.13:717][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2025.10.15-21.20.13:725][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2025.10.15-21.20.13:729][ 0]LogInit: Undo buffer set to 256 MB +[2025.10.15-21.20.13:729][ 0]LogInit: Transaction tracking system initialized +[2025.10.15-21.20.13:753][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json +[2025.10.15-21.20.13:835][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.60ms +[2025.10.15-21.20.13:838][ 0]LocalizationService: Localization service is disabled +[2025.10.15-21.20.13:856][ 0]LogTimingProfiler: Initialize +[2025.10.15-21.20.13:856][ 0]LogTimingProfiler: OnSessionChanged +[2025.10.15-21.20.13:856][ 0]LoadingProfiler: Initialize +[2025.10.15-21.20.13:856][ 0]LoadingProfiler: OnSessionChanged +[2025.10.15-21.20.13:856][ 0]LogNetworkingProfiler: Initialize +[2025.10.15-21.20.13:856][ 0]LogNetworkingProfiler: OnSessionChanged +[2025.10.15-21.20.13:856][ 0]LogMemoryProfiler: Initialize +[2025.10.15-21.20.13:856][ 0]LogMemoryProfiler: OnSessionChanged +[2025.10.15-21.20.14:060][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! +[2025.10.15-21.20.14:073][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s +[2025.10.15-21.20.14:087][ 0]LogPython: Using Python 3.11.8 +[2025.10.15-21.20.15:019][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2025.10.15-21.20.15:139][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2025.10.15-21.20.15:207][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2025.10.15-21.20.15:207][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2025.10.15-21.20.15:248][ 0]LogEditorDataStorage: Initializing +[2025.10.15-21.20.15:249][ 0]LogEditorDataStorage: Initialized +[2025.10.15-21.20.15:279][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality +[2025.10.15-21.20.15:279][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2025.10.15-21.20.15:281][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.20.15:281][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.991 +[2025.10.15-21.20.15:282][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2025.10.15-21.20.15:284][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.20.15:284][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.20.15:294][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-21.20.15:297][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2025.10.15-21.20.15:306][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2025.10.15-21.20.15:724][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. +[2025.10.15-21.20.15:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.15:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.15:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.15:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.15:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.15:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.15:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.15:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.15:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.15:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.15:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.15:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.15:870][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2025.10.15-21.20.16:049][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. +[2025.10.15-21.20.16:049][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.20.16:069][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.7 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin +[2025.10.15-21.20.16:089][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s +[2025.10.15-21.20.16:089][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. +[2025.10.15-21.20.16:135][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2025.10.15-21.20.16:150][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2025.10.15-21.20.16:151][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2025.10.15-21.20.16:152][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.071ms to complete. +[2025.10.15-21.20.16:159][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.868 +[2025.10.15-21.20.16:290][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2025.10.15-21.20.16:357][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.20.16:396][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.20.16:432][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.20.16:468][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.20.16:495][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.20.16:496][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2025.10.15-21.20.16:497][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.20.16:497][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2025.10.15-21.20.16:497][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.20.16:498][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.20.16:498][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.20.16:499][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2025.10.15-21.20.16:499][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.20.16:500][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2025.10.15-21.20.16:500][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.20.16:500][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.20.16:501][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.20.16:501][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2025.10.15-21.20.16:501][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.20.16:502][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2025.10.15-21.20.16:502][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.20.16:502][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2025.10.15-21.20.16:503][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.20.16:503][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2025.10.15-21.20.16:652][ 0]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2025.10.15-21.20.16:845][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") +[2025.10.15-21.20.16:871][ 0]LogSlate: Took 0.000248 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2025.10.15-21.20.16:873][ 0]LogSlate: Took 0.000207 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2025.10.15-21.20.16:876][ 0]LogSlate: Took 0.000226 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2025.10.15-21.20.16:940][ 0]LogSlate: Took 0.000428 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.15-21.20.17:232][ 0]LogStall: Startup... +[2025.10.15-21.20.17:235][ 0]LogStall: Startup complete. +[2025.10.15-21.20.17:242][ 0]LogLoad: (Engine Initialization) Total time: 12.95 seconds +[2025.10.15-21.20.17:410][ 0]LogAssetRegistry: AssetRegistryGather time 0.1083s: AssetDataDiscovery 0.0343s, AssetDataGather 0.0132s, StoreResults 0.0609s. Wall time 8.6610s. + NumCachedDirectories 0. NumUncachedDirectories 1706. NumCachedFiles 8034. NumUncachedFiles 0. + BackgroundTickInterruptions 0. +[2025.10.15-21.20.17:412][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s +[2025.10.15-21.20.17:429][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2025.10.15-21.20.17:429][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2025.10.15-21.20.17:431][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2025.10.15-21.20.17:431][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2025.10.15-21.20.17:452][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.17:452][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.17:452][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.17:452][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.17:453][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.17:453][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.20.17:495][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.20.17:498][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2025.10.15-21.20.17:553][ 0]LogPython: registering + +[2025.10.15-21.20.17:559][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 60.617 ms +[2025.10.15-21.20.17:659][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.230095 seconds (Found 8010 uncontrolled assets) +[2025.10.15-21.20.17:786][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.882821 +[2025.10.15-21.20.17:787][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2025.10.15-21.20.17:789][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.925598 +[2025.10.15-21.20.18:273][ 8]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.20.18:293][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu +[2025.10.15-21.20.18:293][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 +[2025.10.15-21.20.18:299][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 +[2025.10.15-21.20.18:306][ 8]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2025.10.15-21.20.18:336][ 8]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.20.19:081][ 8]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WBP_AuraHUD.WBP_AuraHUD +[2025.10.15-21.20.19:081][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 +[2025.10.15-21.20.19:187][ 8]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_AttributeMenuWidgetController.BP_AttributeMenuWidgetController +[2025.10.15-21.20.19:188][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 +[2025.10.15-21.20.19:263][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay +[2025.10.15-21.20.19:263][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 +[2025.10.15-21.20.19:271][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 +[2025.10.15-21.20.19:410][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button.WBP_Att_TextRow_Button +[2025.10.15-21.20.19:411][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 +[2025.10.15-21.20.19:417][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7 +[2025.10.15-21.20.19:556][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow.WBP_Att_TextRow +[2025.10.15-21.20.19:556][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 +[2025.10.15-21.20.19:562][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 +[2025.10.15-21.20.19:702][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_FramedValue.WBP_FramedValue +[2025.10.15-21.20.19:703][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10 +[2025.10.15-21.20.19:710][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11 +[2025.10.15-21.20.20:131][ 9]LogSlate: Took 0.000242 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2025.10.15-21.20.20:135][ 9]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2025.10.15-21.20.20:136][ 9]LogSlate: Took 0.000222 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2025.10.15-21.20.20:206][ 10]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 7.284922 +[2025.10.15-21.20.20:208][ 10]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 +[2025.10.15-21.20.20:208][ 10]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7.284922, Update Interval: 349.027985 +[2025.10.15-21.20.20:888][ 14]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-23.20.20 Remaining: 7200.65] Refresh[Expires: 2026-04-13T16:20:20.396Z Remaining: 15534000.40] State: Valid +[2025.10.15-21.20.21:221][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2025.10.15-21.20.22:221][ 18]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2025.10.15-21.20.22:221][ 18]LogFab: Display: User logged in +[2025.10.15-21.20.22:221][ 18]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2025.10.15-21.20.22:888][ 20]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-Dk6AupOdr0GyHmUFdoWKiA-GYGeLuYpjku5IFH4SCcl3Q] +[2025.10.15-21.20.43:998][232]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-21.20.44:009][232]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.15-21.20.44:014][232]LogOnline: OSS: Created online subsystem instance for: NULL +[2025.10.15-21.20.44:014][232]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2025.10.15-21.20.44:015][232]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.20.44:021][232]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006823s) +[2025.10.15-21.20.44:021][232]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.007004s) +[2025.10.15-21.20.44:082][232]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2025.10.15-21.20.44:084][232]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.20.44:086][232]LogPlayLevel: PIE: World Init took: (0.001595s) +[2025.10.15-21.20.44:087][232]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2025.10.15-21.20.44:087][232]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.20.44:087][232]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.20.44:087][232]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.20.44:087][232]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.20.44:087][232]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.20.44:087][232]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.20.44:087][232]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.20.44:087][232]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.20.44:088][232]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.20.44:088][232]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.20.44:088][232]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.20.44:090][232]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.20.44:125][232]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.20.44:126][232]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.20.44:126][232]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.20.44:126][232]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.20.44:126][232]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2025.10.15-21.20.44:126][232]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2025.10.15-21.20.44:130][232]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2025.10.15-21.20.44:130][232]LogInit: FAudioDevice initialized with ID 2. +[2025.10.15-21.20.44:130][232]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2025.10.15-21.20.44:130][232]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. +[2025.10.15-21.20.44:130][232]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.20.44:181][232]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.20.44:181][232]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-21.20.44:186][232]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-17.20.44 +[2025.10.15-21.20.44:188][232]LogWorld: Bringing up level for play took: 0.007302 +[2025.10.15-21.20.44:191][232]LogOnline: OSS: Created online subsystem instance for: :Context_13 +[2025.10.15-21.20.44:197][232]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-21.20.44:197][232]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-21.20.44:199][232]PIE: Server logged in +[2025.10.15-21.20.44:200][232]PIE: Play in editor total start time 0.191 seconds. +[2025.10.15-21.20.45:464][302]LogOutputDevice: Warning: + +Script Stack (6 frames) : +/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C.ExecuteUbergraph_WBP_Att_Menu +/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C.Construct +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.ExecuteUbergraph_WBP_Overlay +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.AttributeMenu_Clicked +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.ExecuteUbergraph_WBP_Overlay +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.OnClicked_Event + diff --git a/Saved/Logs/Aura-backup-2025.10.15-21.23.28.log b/Saved/Logs/Aura-backup-2025.10.15-21.23.28.log new file mode 100644 index 0000000..08bcdbc --- /dev/null +++ b/Saved/Logs/Aura-backup-2025.10.15-21.23.28.log @@ -0,0 +1,1434 @@ +Log file open, 10/15/25 17:23:02 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=28532) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: Aura +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Display: Display Control listening on port 1985 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="DebugGame" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" +LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.321968 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-9E8CFFAA4B4AB6AF4B71E0BF03494A90 + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds +LogConfig: Display: Loading Mac ini files took 0.07 seconds +LogConfig: Display: Loading Android ini files took 0.07 seconds +LogConfig: Display: Loading IOS ini files took 0.07 seconds +LogConfig: Display: Loading Unix ini files took 0.07 seconds +LogConfig: Display: Loading VisionOS ini files took 0.08 seconds +LogConfig: Display: Loading TVOS ini files took 0.08 seconds +LogConfig: Display: Loading Windows ini files took 0.08 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds +LogConfig: Display: Loading Linux ini files took 0.08 seconds +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Looking for enabled plugins target receipt +LogAssetRegistry: Display: Asset registry cache read as 36.7 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StudioTelemetry +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin DataRegistry +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GameplayAbilities +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin USDCore +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin HoldoutComposite +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPluginManager: Mounting Engine plugin ConcertSyncClient +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 2147483647 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Display: Starting StudioTelemetry Module +LogStudioTelemetry: Started StudioTelemetry Session +LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe +LogInit: Build: ++UE5+Release-5.5-CL-40574608 +LogInit: Platform=WindowsEditor +LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 +LogInit: DeviceId= +LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 +LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 +LogInit: Net CL: 37670630 +LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti +LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.38.33130.00 +LogInit: Build Configuration: DebugGame +LogInit: Branch Name: ++UE5+Release-5.5 +LogInit: Command Line: +LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 +LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.67ms +LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AssetManagerEditor' had been unloaded. 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Reloading on-demand took 0.13ms +LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MediaPlate' had been unloaded. 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Reloading on-demand took 0.12ms +LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.18ms +LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.10ms +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false +LogStreaming: Display: AsyncLoading2 - Initialized +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2025.10.15-21.23.03:098][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2025.10.15-21.23.03:098][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2025.10.15-21.23.03:098][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2025.10.15-21.23.03:098][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2025.10.15-21.23.03:098][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2025.10.15-21.23.03:098][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2025.10.15-21.23.03:098][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2025.10.15-21.23.03:098][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2025.10.15-21.23.03:098][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2025.10.15-21.23.03:098][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2025.10.15-21.23.03:098][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2025.10.15-21.23.03:098][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2025.10.15-21.23.03:099][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] +[2025.10.15-21.23.03:099][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2025.10.15-21.23.03:099][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2025.10.15-21.23.03:099][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2025.10.15-21.23.03:099][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2025.10.15-21.23.03:099][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2025.10.15-21.23.03:099][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2025.10.15-21.23.03:099][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2025.10.15-21.23.03:099][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2025.10.15-21.23.03:099][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2025.10.15-21.23.03:099][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2025.10.15-21.23.03:099][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2025.10.15-21.23.03:100][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2025.10.15-21.23.03:100][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2025.10.15-21.23.03:100][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2025.10.15-21.23.03:100][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2025.10.15-21.23.03:100][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2025.10.15-21.23.03:100][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2025.10.15-21.23.03:101][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2025.10.15-21.23.03:101][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2025.10.15-21.23.03:101][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2025.10.15-21.23.03:101][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2025.10.15-21.23.03:101][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2025.10.15-21.23.03:101][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2025.10.15-21.23.03:101][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2025.10.15-21.23.03:101][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2025.10.15-21.23.03:101][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2025.10.15-21.23.03:101][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2025.10.15-21.23.03:101][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2025.10.15-21.23.03:101][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2025.10.15-21.23.03:101][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.23.03:101][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2025.10.15-21.23.03:101][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2025.10.15-21.23.03:101][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.23.03:101][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2025.10.15-21.23.03:101][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2025.10.15-21.23.03:101][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2025.10.15-21.23.03:101][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2025.10.15-21.23.03:102][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2025.10.15-21.23.03:103][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2025.10.15-21.23.03:103][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2025.10.15-21.23.03:103][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2025.10.15-21.23.03:103][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2025.10.15-21.23.03:103][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2025.10.15-21.23.03:103][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2025.10.15-21.23.03:103][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2025.10.15-21.23.03:103][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2025.10.15-21.23.03:103][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2025.10.15-21.23.03:103][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2025.10.15-21.23.03:106][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2025.10.15-21.23.03:106][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2025.10.15-21.23.03:106][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2025.10.15-21.23.03:106][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2025.10.15-21.23.03:106][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2025.10.15-21.23.03:106][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2025.10.15-21.23.03:106][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2025.10.15-21.23.03:107][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2025.10.15-21.23.03:108][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2025.10.15-21.23.03:108][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2025.10.15-21.23.03:108][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2025.10.15-21.23.03:108][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2025.10.15-21.23.03:108][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2025.10.15-21.23.03:108][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2025.10.15-21.23.03:108][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2025.10.15-21.23.03:108][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2025.10.15-21.23.03:108][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2025.10.15-21.23.03:108][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2025.10.15-21.23.03:109][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2025.10.15-21.23.03:110][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2025.10.15-21.23.03:111][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2025.10.15-21.23.03:112][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2025.10.15-21.23.03:113][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2025.10.15-21.23.03:113][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2025.10.15-21.23.03:113][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2025.10.15-21.23.03:113][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2025.10.15-21.23.03:113][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2025.10.15-21.23.03:113][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2025.10.15-21.23.03:113][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2025.10.15-21.23.03:113][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2025.10.15-21.23.03:113][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2025.10.15-21.23.03:113][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2025.10.15-21.23.03:113][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2025.10.15-21.23.03:114][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2025.10.15-21.23.03:115][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2025.10.15-21.23.03:115][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2025.10.15-21.23.03:118][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.23.03:118][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.23.03:118][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.23.03:126][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2025.10.15-21.23.03:126][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.23.03:362][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 +[2025.10.15-21.23.03:362][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.23.03:362][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] +[2025.10.15-21.23.03:363][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.23.03:363][ 0]LogD3D12RHI: Driver Date: 9-22-2025 +[2025.10.15-21.23.03:372][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2025.10.15-21.23.03:372][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.23.03:372][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2025.10.15-21.23.03:372][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2025.10.15-21.23.03:372][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2025.10.15-21.23.03:372][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.23.03:372][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2025.10.15-21.23.03:372][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2025.10.15-21.23.03:372][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2025.10.15-21.23.03:372][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2025.10.15-21.23.03:373][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2025.10.15-21.23.03:373][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2025.10.15-21.23.03:373][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.23.03:373][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2025.10.15-21.23.03:373][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2025.10.15-21.23.03:373][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2025.10.15-21.23.03:373][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2025.10.15-21.23.03:373][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2025.10.15-21.23.03:373][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.23.03:373][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2025.10.15-21.23.03:373][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2025.10.15-21.23.03:373][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] +[2025.10.15-21.23.03:374][ 0]LogInit: Computer: REITERATION +[2025.10.15-21.23.03:374][ 0]LogInit: User: Tsukiyomi +[2025.10.15-21.23.03:374][ 0]LogInit: CPU Page size=4096, Cores=8 +[2025.10.15-21.23.03:374][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2025.10.15-21.23.03:650][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2025.10.15-21.23.03:650][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB +[2025.10.15-21.23.03:650][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2025.10.15-21.23.03:651][ 0]LogMemory: Process Physical Memory: 611.54 MB used, 644.87 MB peak +[2025.10.15-21.23.03:651][ 0]LogMemory: Process Virtual Memory: 653.02 MB used, 657.50 MB peak +[2025.10.15-21.23.03:651][ 0]LogMemory: Physical Memory: 17811.71 MB used, 14864.49 MB free, 32676.20 MB total +[2025.10.15-21.23.03:651][ 0]LogMemory: Virtual Memory: 26240.79 MB used, 8483.41 MB free, 34724.20 MB total +[2025.10.15-21.23.03:651][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2025.10.15-21.23.03:656][ 0]LogWindows: WindowsPlatformFeatures enabled +[2025.10.15-21.23.03:670][ 0]LogChaosDD: Chaos Debug Draw Startup +[2025.10.15-21.23.03:670][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2025.10.15-21.23.03:671][ 0]LogInit: Using OS detected language (en-US). +[2025.10.15-21.23.03:671][ 0]LogInit: Using OS detected locale (en-US). +[2025.10.15-21.23.03:674][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2025.10.15-21.23.03:674][ 0]LogInit: Setting process to per monitor DPI aware +[2025.10.15-21.23.03:936][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2025.10.15-21.23.03:936][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2025.10.15-21.23.03:936][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-21.23.03:951][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2025.10.15-21.23.03:952][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2025.10.15-21.23.04:133][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.23.04:133][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.23.04:133][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.23.04:133][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.23.04:133][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.23.04:133][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2025.10.15-21.23.04:134][ 0]LogWindows: Attached monitors: +[2025.10.15-21.23.04:134][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] +[2025.10.15-21.23.04:134][ 0]LogWindows: Found 1 attached monitors. +[2025.10.15-21.23.04:134][ 0]LogWindows: Gathering driver information using Windows Setup API +[2025.10.15-21.23.04:134][ 0]LogRHI: RHI Adapter Info: +[2025.10.15-21.23.04:135][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti +[2025.10.15-21.23.04:135][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.23.04:135][ 0]LogRHI: Driver Date: 9-22-2025 +[2025.10.15-21.23.04:135][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") +[2025.10.15-21.23.04:135][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2025.10.15-21.23.04:242][ 0]LogNvidiaAftermath: Aftermath initialized +[2025.10.15-21.23.04:242][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2025.10.15-21.23.04:312][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2025.10.15-21.23.04:312][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2025.10.15-21.23.04:312][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2025.10.15-21.23.04:312][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2025.10.15-21.23.04:312][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2025.10.15-21.23.04:312][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2025.10.15-21.23.04:312][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2025.10.15-21.23.04:312][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2025.10.15-21.23.04:312][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2025.10.15-21.23.04:312][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: Bindless resources are supported +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: Raster order views are supported +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2025.10.15-21.23.04:313][ 0]LogD3D12RHI: Work Graphs are supported +[2025.10.15-21.23.04:397][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000851255E6B00) +[2025.10.15-21.23.04:397][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000851255E6D80) +[2025.10.15-21.23.04:397][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000851255E7000) +[2025.10.15-21.23.04:398][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2025.10.15-21.23.04:398][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2025.10.15-21.23.04:399][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) +[2025.10.15-21.23.04:399][ 0]LogD3D12RHI: Async texture creation enabled +[2025.10.15-21.23.04:399][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2025.10.15-21.23.04:407][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2025.10.15-21.23.04:409][ 0]LogInit: Initializing FReadOnlyCVARCache +[2025.10.15-21.23.04:424][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' +[2025.10.15-21.23.04:424][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] +[2025.10.15-21.23.04:471][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2025.10.15-21.23.04:471][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2025.10.15-21.23.04:471][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2025.10.15-21.23.04:471][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2025.10.15-21.23.04:471][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2025.10.15-21.23.04:471][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2025.10.15-21.23.04:471][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2025.10.15-21.23.04:474][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2025.10.15-21.23.04:476][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2025.10.15-21.23.04:522][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2025.10.15-21.23.04:522][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2025.10.15-21.23.04:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2025.10.15-21.23.04:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2025.10.15-21.23.04:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2025.10.15-21.23.04:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2025.10.15-21.23.04:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2025.10.15-21.23.04:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2025.10.15-21.23.04:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2025.10.15-21.23.04:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2025.10.15-21.23.04:560][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2025.10.15-21.23.04:560][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2025.10.15-21.23.04:599][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2025.10.15-21.23.04:600][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2025.10.15-21.23.04:600][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2025.10.15-21.23.04:600][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2025.10.15-21.23.04:638][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2025.10.15-21.23.04:638][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2025.10.15-21.23.04:638][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2025.10.15-21.23.04:673][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2025.10.15-21.23.04:673][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2025.10.15-21.23.04:673][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2025.10.15-21.23.04:673][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2025.10.15-21.23.04:707][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2025.10.15-21.23.04:707][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2025.10.15-21.23.04:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2025.10.15-21.23.04:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2025.10.15-21.23.04:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2025.10.15-21.23.04:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2025.10.15-21.23.04:751][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2025.10.15-21.23.04:853][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: SF_METAL +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: VVM_1_0 +[2025.10.15-21.23.04:859][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2025.10.15-21.23.04:860][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2025.10.15-21.23.04:860][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2025.10.15-21.23.04:860][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2025.10.15-21.23.04:860][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2025.10.15-21.23.04:860][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2025.10.15-21.23.04:860][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2025.10.15-21.23.04:864][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2025.10.15-21.23.04:864][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2025.10.15-21.23.04:864][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2025.10.15-21.23.04:864][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.23.04:864][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2025.10.15-21.23.04:925][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) +[2025.10.15-21.23.04:925][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.23.04:925][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2025.10.15-21.23.04:927][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data +[2025.10.15-21.23.04:927][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.23.04:927][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.23.04:928][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2025.10.15-21.23.04:928][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 15768 --child-id Zen_15768_Startup' +[2025.10.15-21.23.05:049][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2025.10.15-21.23.05:049][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.122 seconds +[2025.10.15-21.23.05:050][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2025.10.15-21.23.05:058][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2025.10.15-21.23.05:058][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1014.61MBs, RandomWriteSpeed=184.00MBs. Assigned SpeedClass 'Local' +[2025.10.15-21.23.05:060][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2025.10.15-21.23.05:060][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2025.10.15-21.23.05:060][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2025.10.15-21.23.05:060][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2025.10.15-21.23.05:060][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2025.10.15-21.23.05:060][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2025.10.15-21.23.05:060][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2025.10.15-21.23.05:061][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/15768/). +[2025.10.15-21.23.05:061][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/43E5963045DCF53632378287C32D3486/'. +[2025.10.15-21.23.05:061][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2025.10.15-21.23.05:061][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2025.10.15-21.23.05:064][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2025.10.15-21.23.05:064][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2025.10.15-21.23.05:367][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2025.10.15-21.23.06:250][ 0]LogSlate: Using FreeType 2.10.0 +[2025.10.15-21.23.06:251][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2025.10.15-21.23.06:252][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.23.06:252][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.23.06:255][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.23.06:255][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.23.06:255][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.23.06:255][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.23.06:278][ 0]LogAssetRegistry: FAssetRegistry took 0.0027 seconds to start up +[2025.10.15-21.23.06:280][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2025.10.15-21.23.06:283][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. +[2025.10.15-21.23.06:463][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.23.06:465][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2025.10.15-21.23.06:465][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2025.10.15-21.23.06:465][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2025.10.15-21.23.06:489][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2025.10.15-21.23.06:489][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2025.10.15-21.23.06:514][ 0]LogDeviceProfileManager: Active device profile: [000008513DD72E00][0000085135FE2000 66] WindowsEditor +[2025.10.15-21.23.06:514][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2025.10.15-21.23.06:515][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2025.10.15-21.23.06:521][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' +[2025.10.15-21.23.06:521][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] +[2025.10.15-21.23.06:559][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:559][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2025.10.15-21.23.06:559][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.23.06:560][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:560][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2025.10.15-21.23.06:560][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.23.06:560][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:560][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2025.10.15-21.23.06:560][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.23.06:561][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:561][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2025.10.15-21.23.06:561][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.23.06:562][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:562][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:562][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2025.10.15-21.23.06:562][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.23.06:563][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:563][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2025.10.15-21.23.06:563][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.23.06:563][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:563][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:563][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2025.10.15-21.23.06:563][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.23.06:563][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:563][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2025.10.15-21.23.06:564][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.23.06:564][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:565][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.23.06:565][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:565][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2025.10.15-21.23.06:565][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.23.06:565][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:565][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2025.10.15-21.23.06:565][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.23.06:565][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.23.06:566][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2025.10.15-21.23.06:566][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.23.06:566][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:566][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2025.10.15-21.23.06:566][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.23.06:567][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2025.10.15-21.23.06:567][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.23.06:567][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:567][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2025.10.15-21.23.06:567][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.23.06:567][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2025.10.15-21.23.06:567][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.23.06:567][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.23.06:567][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2025.10.15-21.23.06:567][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.23.06:758][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2025.10.15-21.23.06:759][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2025.10.15-21.23.06:759][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2025.10.15-21.23.06:759][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2025.10.15-21.23.06:759][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2025.10.15-21.23.06:897][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 1.17ms +[2025.10.15-21.23.06:921][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.62ms +[2025.10.15-21.23.06:934][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.56ms +[2025.10.15-21.23.06:936][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.62ms +[2025.10.15-21.23.07:108][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2025.10.15-21.23.07:108][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2025.10.15-21.23.07:146][ 0]LogSlate: Border +[2025.10.15-21.23.07:146][ 0]LogSlate: BreadcrumbButton +[2025.10.15-21.23.07:146][ 0]LogSlate: Brushes.Title +[2025.10.15-21.23.07:146][ 0]LogSlate: Default +[2025.10.15-21.23.07:146][ 0]LogSlate: Icons.Save +[2025.10.15-21.23.07:146][ 0]LogSlate: Icons.Toolbar.Settings +[2025.10.15-21.23.07:146][ 0]LogSlate: ListView +[2025.10.15-21.23.07:146][ 0]LogSlate: SoftwareCursor_CardinalCross +[2025.10.15-21.23.07:146][ 0]LogSlate: SoftwareCursor_Grab +[2025.10.15-21.23.07:146][ 0]LogSlate: TableView.DarkRow +[2025.10.15-21.23.07:146][ 0]LogSlate: TableView.Row +[2025.10.15-21.23.07:146][ 0]LogSlate: TreeView +[2025.10.15-21.23.07:294][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2025.10.15-21.23.07:296][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.739 ms +[2025.10.15-21.23.07:311][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.64ms +[2025.10.15-21.23.07:354][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2025.10.15-21.23.07:354][ 0]LogInit: XR: MultiViewport is Disabled +[2025.10.15-21.23.07:354][ 0]LogInit: XR: Mobile Multiview is Disabled +[2025.10.15-21.23.07:446][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2025.10.15-21.23.07:466][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.70ms +[2025.10.15-21.23.07:547][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 7572010946864467800000000000E400 | Instance: 583733F0448F191870F96EB6A01504FB (REITERATION-15768). +[2025.10.15-21.23.08:015][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2025.10.15-21.23.08:024][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2025.10.15-21.23.08:024][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2025.10.15-21.23.08:025][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:49265'. +[2025.10.15-21.23.08:029][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' +[2025.10.15-21.23.08:337][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2025.10.15-21.23.08:337][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) +[2025.10.15-21.23.08:337][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2025.10.15-21.23.08:337][ 0]LogNNERuntimeORT: No NPU adapter found! +[2025.10.15-21.23.08:409][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2025.10.15-21.23.08:531][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2025.10.15-21.23.08:532][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2025.10.15-21.23.08:545][ 0]LogMetaSound: MetaSound Engine Initialized +[2025.10.15-21.23.08:923][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.61ms +[2025.10.15-21.23.08:939][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.63ms +[2025.10.15-21.23.09:311][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.23.09:311][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.23.09:577][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.23.09:604][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.23.09:839][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2025.10.15-21.23.09:865][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2025.10.15-21.23.09:906][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.23.09:907][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.23.10:029][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2025.10.15-21.23.10:030][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2025.10.15-21.23.10:031][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2025.10.15-21.23.10:032][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2025.10.15-21.23.10:033][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2025.10.15-21.23.10:033][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2025.10.15-21.23.10:034][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2025.10.15-21.23.10:034][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2025.10.15-21.23.10:035][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2025.10.15-21.23.10:036][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2025.10.15-21.23.10:037][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2025.10.15-21.23.10:037][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2025.10.15-21.23.10:038][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2025.10.15-21.23.10:038][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2025.10.15-21.23.10:039][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2025.10.15-21.23.10:039][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2025.10.15-21.23.10:040][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2025.10.15-21.23.10:040][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2025.10.15-21.23.10:041][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2025.10.15-21.23.10:042][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2025.10.15-21.23.10:043][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2025.10.15-21.23.10:043][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2025.10.15-21.23.10:044][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2025.10.15-21.23.10:044][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2025.10.15-21.23.10:045][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2025.10.15-21.23.10:045][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2025.10.15-21.23.10:046][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2025.10.15-21.23.10:047][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2025.10.15-21.23.10:047][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2025.10.15-21.23.10:048][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2025.10.15-21.23.10:049][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2025.10.15-21.23.10:050][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2025.10.15-21.23.10:050][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2025.10.15-21.23.10:051][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2025.10.15-21.23.10:051][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2025.10.15-21.23.10:118][ 0]LogCollectionManager: Loaded 0 collections in 0.001148 seconds +[2025.10.15-21.23.10:121][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s +[2025.10.15-21.23.10:122][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s +[2025.10.15-21.23.10:125][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s +[2025.10.15-21.23.10:259][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.23.10:259][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.23.10:262][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.23.10:263][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.23.10:263][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.23.10:263][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.23.10:305][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.23.10:305][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.23.10:323][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T21:23:10.323Z using C +[2025.10.15-21.23.10:323][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] +[2025.10.15-21.23.10:323][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.23.10:324][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2025.10.15-21.23.10:329][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2025.10.15-21.23.10:329][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2025.10.15-21.23.10:329][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2025.10.15-21.23.10:330][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000158 +[2025.10.15-21.23.10:330][ 0]LogFab: Display: Logging in using persist +[2025.10.15-21.23.10:385][ 0]LogUObjectArray: 44630 objects as part of root set at end of initial load. +[2025.10.15-21.23.10:385][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2025.10.15-21.23.10:396][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37298 public script object entries (1007.74 KB) +[2025.10.15-21.23.10:396][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2025.10.15-21.23.10:512][ 0]LogEngine: Initializing Engine... +[2025.10.15-21.23.10:516][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2025.10.15-21.23.10:609][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2025.10.15-21.23.10:628][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2025.10.15-21.23.10:641][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2025.10.15-21.23.10:641][ 0]LogInit: Texture streaming: Enabled +[2025.10.15-21.23.10:660][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 +[2025.10.15-21.23.10:670][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2025.10.15-21.23.10:687][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2025.10.15-21.23.10:687][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2025.10.15-21.23.10:688][ 0]LogAudio: Display: Audio Device Manager Initialized +[2025.10.15-21.23.10:688][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2025.10.15-21.23.10:688][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.23.10:688][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.23.10:688][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.23.10:688][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.23.10:688][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.23.10:688][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.23.10:688][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.23.10:688][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.23.10:689][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.23.10:689][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.23.10:689][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.23.10:707][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.23.11:203][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.23.11:204][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.23.11:205][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.23.11:205][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.23.11:206][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2025.10.15-21.23.11:206][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2025.10.15-21.23.11:208][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2025.10.15-21.23.11:208][ 0]LogInit: FAudioDevice initialized with ID 1. +[2025.10.15-21.23.11:208][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2025.10.15-21.23.11:208][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2025.10.15-21.23.11:208][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2025.10.15-21.23.11:218][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2025.10.15-21.23.11:221][ 0]LogInit: Undo buffer set to 256 MB +[2025.10.15-21.23.11:221][ 0]LogInit: Transaction tracking system initialized +[2025.10.15-21.23.11:246][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json +[2025.10.15-21.23.11:334][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.60ms +[2025.10.15-21.23.11:337][ 0]LocalizationService: Localization service is disabled +[2025.10.15-21.23.11:355][ 0]LogTimingProfiler: Initialize +[2025.10.15-21.23.11:355][ 0]LogTimingProfiler: OnSessionChanged +[2025.10.15-21.23.11:355][ 0]LoadingProfiler: Initialize +[2025.10.15-21.23.11:356][ 0]LoadingProfiler: OnSessionChanged +[2025.10.15-21.23.11:356][ 0]LogNetworkingProfiler: Initialize +[2025.10.15-21.23.11:356][ 0]LogNetworkingProfiler: OnSessionChanged +[2025.10.15-21.23.11:356][ 0]LogMemoryProfiler: Initialize +[2025.10.15-21.23.11:356][ 0]LogMemoryProfiler: OnSessionChanged +[2025.10.15-21.23.11:577][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! +[2025.10.15-21.23.11:581][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s +[2025.10.15-21.23.11:597][ 0]LogPython: Using Python 3.11.8 +[2025.10.15-21.23.12:549][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2025.10.15-21.23.12:602][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2025.10.15-21.23.12:603][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2025.10.15-21.23.12:664][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2025.10.15-21.23.12:783][ 0]LogEditorDataStorage: Initializing +[2025.10.15-21.23.12:784][ 0]LogEditorDataStorage: Initialized +[2025.10.15-21.23.12:798][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality +[2025.10.15-21.23.12:814][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2025.10.15-21.23.12:817][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.23.12:817][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.991 +[2025.10.15-21.23.12:818][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2025.10.15-21.23.12:819][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.23.12:820][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.23.12:830][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-21.23.12:831][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2025.10.15-21.23.12:844][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2025.10.15-21.23.13:273][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. +[2025.10.15-21.23.13:387][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.13:387][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.13:387][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.13:387][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.13:387][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.13:388][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.13:388][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.13:388][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.13:388][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.13:389][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.13:389][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.13:389][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.13:416][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2025.10.15-21.23.13:601][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. +[2025.10.15-21.23.13:601][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.23.13:605][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.7 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin +[2025.10.15-21.23.13:638][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s +[2025.10.15-21.23.13:638][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. +[2025.10.15-21.23.13:687][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2025.10.15-21.23.13:702][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2025.10.15-21.23.13:703][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2025.10.15-21.23.13:703][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.052ms to complete. +[2025.10.15-21.23.13:710][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.885 +[2025.10.15-21.23.13:843][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2025.10.15-21.23.13:908][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.23.13:947][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.23.13:983][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.23.14:020][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.23.14:046][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.23.14:046][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2025.10.15-21.23.14:047][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.23.14:047][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2025.10.15-21.23.14:047][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.23.14:048][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.23.14:048][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.23.14:049][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2025.10.15-21.23.14:049][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.23.14:050][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2025.10.15-21.23.14:050][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.23.14:050][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.23.14:051][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.23.14:051][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2025.10.15-21.23.14:051][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.23.14:053][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2025.10.15-21.23.14:053][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.23.14:053][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2025.10.15-21.23.14:054][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.23.14:054][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2025.10.15-21.23.14:193][ 0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2025.10.15-21.23.14:364][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") +[2025.10.15-21.23.14:393][ 0]LogSlate: Took 0.000237 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2025.10.15-21.23.14:396][ 0]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2025.10.15-21.23.14:397][ 0]LogSlate: Took 0.000188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2025.10.15-21.23.14:457][ 0]LogSlate: Took 0.000257 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.15-21.23.14:671][ 0]LogStall: Startup... +[2025.10.15-21.23.14:676][ 0]LogStall: Startup complete. +[2025.10.15-21.23.14:684][ 0]LogLoad: (Engine Initialization) Total time: 12.86 seconds +[2025.10.15-21.23.14:849][ 0]LogAssetRegistry: AssetRegistryGather time 0.1134s: AssetDataDiscovery 0.0375s, AssetDataGather 0.0141s, StoreResults 0.0619s. Wall time 8.5720s. + NumCachedDirectories 0. NumUncachedDirectories 1706. NumCachedFiles 8034. NumUncachedFiles 0. + BackgroundTickInterruptions 0. +[2025.10.15-21.23.14:851][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s +[2025.10.15-21.23.14:866][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2025.10.15-21.23.14:867][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2025.10.15-21.23.14:868][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2025.10.15-21.23.14:868][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2025.10.15-21.23.14:887][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.14:887][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.14:887][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.14:888][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.14:888][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.14:888][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.23.14:928][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.23.14:931][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2025.10.15-21.23.14:976][ 0]LogPython: registering + +[2025.10.15-21.23.14:986][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 55.149 ms +[2025.10.15-21.23.15:072][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.204979 seconds (Found 8010 uncontrolled assets) +[2025.10.15-21.23.15:212][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.833613 +[2025.10.15-21.23.15:213][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2025.10.15-21.23.15:215][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.881689 +[2025.10.15-21.23.15:909][ 5]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu +[2025.10.15-21.23.15:909][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 +[2025.10.15-21.23.15:915][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 +[2025.10.15-21.23.15:923][ 5]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2025.10.15-21.23.15:951][ 5]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.23.16:687][ 5]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WBP_AuraHUD.WBP_AuraHUD +[2025.10.15-21.23.16:688][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 +[2025.10.15-21.23.16:791][ 5]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_AttributeMenuWidgetController.BP_AttributeMenuWidgetController +[2025.10.15-21.23.16:792][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 +[2025.10.15-21.23.16:864][ 5]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay +[2025.10.15-21.23.16:865][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 +[2025.10.15-21.23.16:872][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 +[2025.10.15-21.23.17:010][ 5]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button.WBP_Att_TextRow_Button +[2025.10.15-21.23.17:010][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 +[2025.10.15-21.23.17:017][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7 +[2025.10.15-21.23.17:155][ 5]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow.WBP_Att_TextRow +[2025.10.15-21.23.17:156][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 +[2025.10.15-21.23.17:161][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 +[2025.10.15-21.23.17:297][ 5]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_FramedValue.WBP_FramedValue +[2025.10.15-21.23.17:298][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10 +[2025.10.15-21.23.17:305][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11 +[2025.10.15-21.23.17:736][ 6]LogSlate: Took 0.000367 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2025.10.15-21.23.17:741][ 6]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2025.10.15-21.23.17:742][ 6]LogSlate: Took 0.000428 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2025.10.15-21.23.17:751][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.23.18:445][ 9]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 7.780412 +[2025.10.15-21.23.18:448][ 9]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 +[2025.10.15-21.23.18:448][ 9]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7.780412, Update Interval: 348.253418 +[2025.10.15-21.23.19:443][ 12]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-23.23.19 Remaining: 7200.22] Refresh[Expires: 2026-04-13T16:20:20.396Z Remaining: 15533821.40] State: Valid +[2025.10.15-21.23.19:776][ 13]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2025.10.15-21.23.20:776][ 16]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2025.10.15-21.23.20:776][ 16]LogFab: Display: User logged in +[2025.10.15-21.23.20:776][ 16]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2025.10.15-21.23.21:443][ 18]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-2we2PfIcCUi6XihPLS7xgQ-f6JLme-_WkCw9SN3hIp_OA] +[2025.10.15-21.23.27:370][208]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-21.23.27:381][208]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.15-21.23.27:386][208]LogOnline: OSS: Created online subsystem instance for: NULL +[2025.10.15-21.23.27:386][208]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2025.10.15-21.23.27:386][208]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.23.27:393][208]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007175s) +[2025.10.15-21.23.27:393][208]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.007342s) +[2025.10.15-21.23.27:453][208]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2025.10.15-21.23.27:456][208]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.23.27:457][208]LogPlayLevel: PIE: World Init took: (0.001583s) +[2025.10.15-21.23.27:458][208]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2025.10.15-21.23.27:459][208]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.23.27:459][208]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.23.27:459][208]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.23.27:459][208]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.23.27:459][208]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.23.27:459][208]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.23.27:459][208]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.23.27:459][208]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.23.27:459][208]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.23.27:459][208]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.23.27:459][208]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.23.27:461][208]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.23.27:497][208]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.23.27:498][208]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.23.27:498][208]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.23.27:498][208]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.23.27:498][208]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2025.10.15-21.23.27:498][208]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2025.10.15-21.23.27:502][208]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2025.10.15-21.23.27:502][208]LogInit: FAudioDevice initialized with ID 2. +[2025.10.15-21.23.27:502][208]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. +[2025.10.15-21.23.27:502][208]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2025.10.15-21.23.27:502][208]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.23.27:569][208]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.23.27:569][208]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-21.23.27:575][208]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-17.23.27 +[2025.10.15-21.23.27:577][208]LogWorld: Bringing up level for play took: 0.007712 +[2025.10.15-21.23.27:580][208]LogOnline: OSS: Created online subsystem instance for: :Context_13 +[2025.10.15-21.23.27:586][208]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-21.23.27:586][208]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-21.23.27:588][208]PIE: Server logged in +[2025.10.15-21.23.27:589][208]PIE: Play in editor total start time 0.208 seconds. +[2025.10.15-21.23.28:741][270]LogOutputDevice: Warning: + +Script Stack (6 frames) : +/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C.ExecuteUbergraph_WBP_Att_Menu +/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C.Construct +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.ExecuteUbergraph_WBP_Overlay +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.AttributeMenu_Clicked +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.ExecuteUbergraph_WBP_Overlay +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.OnClicked_Event + diff --git a/Saved/Logs/Aura-backup-2025.10.15-21.25.55.log b/Saved/Logs/Aura-backup-2025.10.15-21.25.55.log new file mode 100644 index 0000000..e6d9936 --- /dev/null +++ b/Saved/Logs/Aura-backup-2025.10.15-21.25.55.log @@ -0,0 +1,1434 @@ +Log file open, 10/15/25 17:25:37 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=28324) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: Aura +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Display: Display Control listening on port 1985 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="DebugGame" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" +LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.321011 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-2EF4D6AC480293A6C5133E8DB3C29AEF + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogConfig: Display: Loading Mac ini files took 0.07 seconds +LogConfig: Display: Loading IOS ini files took 0.07 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds +LogConfig: Display: Loading Android ini files took 0.07 seconds +LogConfig: Display: Loading Unix ini files took 0.07 seconds +LogConfig: Display: Loading TVOS ini files took 0.07 seconds +LogConfig: Display: Loading VisionOS ini files took 0.07 seconds +LogConfig: Display: Loading Windows ini files took 0.08 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds +LogConfig: Display: Loading Linux ini files took 0.08 seconds +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Looking for enabled plugins target receipt +LogAssetRegistry: Display: Asset registry cache read as 36.7 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin DataRegistry +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GameplayAbilities +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin USDCore +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StudioTelemetry +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin HoldoutComposite +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 2147483647 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Display: Starting StudioTelemetry Module +LogStudioTelemetry: Started StudioTelemetry Session +LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe +LogInit: Build: ++UE5+Release-5.5-CL-40574608 +LogInit: Platform=WindowsEditor +LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 +LogInit: DeviceId= +LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 +LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 +LogInit: Net CL: 37670630 +LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti +LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.38.33130.00 +LogInit: Build Configuration: DebugGame +LogInit: Branch Name: ++UE5+Release-5.5 +LogInit: Command Line: +LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 +LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.65ms +LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.19ms +LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.19ms +LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.18ms +LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.11ms +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false +LogStreaming: Display: AsyncLoading2 - Initialized +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2025.10.15-21.25.37:933][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2025.10.15-21.25.37:933][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2025.10.15-21.25.37:933][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2025.10.15-21.25.37:933][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2025.10.15-21.25.37:933][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2025.10.15-21.25.37:933][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2025.10.15-21.25.37:933][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2025.10.15-21.25.37:933][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2025.10.15-21.25.37:933][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2025.10.15-21.25.37:933][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2025.10.15-21.25.37:933][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2025.10.15-21.25.37:934][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2025.10.15-21.25.37:934][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] +[2025.10.15-21.25.37:934][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2025.10.15-21.25.37:934][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2025.10.15-21.25.37:934][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2025.10.15-21.25.37:934][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2025.10.15-21.25.37:934][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2025.10.15-21.25.37:934][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2025.10.15-21.25.37:934][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2025.10.15-21.25.37:934][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2025.10.15-21.25.37:935][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2025.10.15-21.25.37:935][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2025.10.15-21.25.37:935][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2025.10.15-21.25.37:935][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2025.10.15-21.25.37:935][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2025.10.15-21.25.37:935][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2025.10.15-21.25.37:935][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2025.10.15-21.25.37:935][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2025.10.15-21.25.37:935][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2025.10.15-21.25.37:935][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2025.10.15-21.25.37:935][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2025.10.15-21.25.37:935][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2025.10.15-21.25.37:935][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2025.10.15-21.25.37:935][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2025.10.15-21.25.37:935][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2025.10.15-21.25.37:935][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2025.10.15-21.25.37:935][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2025.10.15-21.25.37:935][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2025.10.15-21.25.37:936][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2025.10.15-21.25.37:936][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2025.10.15-21.25.37:936][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2025.10.15-21.25.37:936][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2025.10.15-21.25.37:936][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2025.10.15-21.25.37:936][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2025.10.15-21.25.37:936][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2025.10.15-21.25.37:936][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2025.10.15-21.25.37:936][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2025.10.15-21.25.37:936][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2025.10.15-21.25.37:936][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2025.10.15-21.25.37:936][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2025.10.15-21.25.37:936][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2025.10.15-21.25.37:936][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2025.10.15-21.25.37:936][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2025.10.15-21.25.37:936][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2025.10.15-21.25.37:936][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2025.10.15-21.25.37:936][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.25.37:936][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.25.37:937][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2025.10.15-21.25.37:938][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2025.10.15-21.25.37:938][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2025.10.15-21.25.37:938][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2025.10.15-21.25.37:938][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2025.10.15-21.25.37:938][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2025.10.15-21.25.37:938][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2025.10.15-21.25.37:938][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2025.10.15-21.25.37:938][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2025.10.15-21.25.37:938][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2025.10.15-21.25.37:938][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2025.10.15-21.25.37:939][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2025.10.15-21.25.37:939][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2025.10.15-21.25.37:939][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2025.10.15-21.25.37:939][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2025.10.15-21.25.37:939][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2025.10.15-21.25.37:942][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2025.10.15-21.25.37:942][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2025.10.15-21.25.37:942][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2025.10.15-21.25.37:942][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2025.10.15-21.25.37:942][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2025.10.15-21.25.37:942][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2025.10.15-21.25.37:942][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2025.10.15-21.25.37:942][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2025.10.15-21.25.37:942][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2025.10.15-21.25.37:942][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2025.10.15-21.25.37:942][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2025.10.15-21.25.37:943][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2025.10.15-21.25.37:943][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2025.10.15-21.25.37:944][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2025.10.15-21.25.37:944][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2025.10.15-21.25.37:944][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2025.10.15-21.25.37:944][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2025.10.15-21.25.37:944][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2025.10.15-21.25.37:944][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2025.10.15-21.25.37:944][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2025.10.15-21.25.37:944][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2025.10.15-21.25.37:944][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2025.10.15-21.25.37:944][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2025.10.15-21.25.37:945][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2025.10.15-21.25.37:946][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2025.10.15-21.25.37:947][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2025.10.15-21.25.37:947][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2025.10.15-21.25.37:947][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2025.10.15-21.25.37:947][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2025.10.15-21.25.37:947][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2025.10.15-21.25.37:947][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2025.10.15-21.25.37:947][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2025.10.15-21.25.37:947][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2025.10.15-21.25.37:947][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2025.10.15-21.25.37:947][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2025.10.15-21.25.37:947][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2025.10.15-21.25.37:947][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2025.10.15-21.25.37:948][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2025.10.15-21.25.37:949][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2025.10.15-21.25.37:949][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2025.10.15-21.25.37:950][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2025.10.15-21.25.37:950][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2025.10.15-21.25.37:950][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2025.10.15-21.25.37:950][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2025.10.15-21.25.37:950][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2025.10.15-21.25.37:950][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2025.10.15-21.25.37:950][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2025.10.15-21.25.37:953][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.25.37:953][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.25.37:953][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.25.37:962][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2025.10.15-21.25.37:962][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.25.38:201][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 +[2025.10.15-21.25.38:201][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.25.38:201][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] +[2025.10.15-21.25.38:202][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.25.38:202][ 0]LogD3D12RHI: Driver Date: 9-22-2025 +[2025.10.15-21.25.38:211][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2025.10.15-21.25.38:211][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.25.38:211][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2025.10.15-21.25.38:211][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2025.10.15-21.25.38:211][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2025.10.15-21.25.38:211][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.25.38:211][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2025.10.15-21.25.38:211][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2025.10.15-21.25.38:212][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2025.10.15-21.25.38:212][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2025.10.15-21.25.38:212][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2025.10.15-21.25.38:212][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2025.10.15-21.25.38:212][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.25.38:212][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2025.10.15-21.25.38:213][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2025.10.15-21.25.38:213][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2025.10.15-21.25.38:213][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2025.10.15-21.25.38:213][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2025.10.15-21.25.38:213][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.25.38:213][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2025.10.15-21.25.38:213][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2025.10.15-21.25.38:213][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] +[2025.10.15-21.25.38:213][ 0]LogInit: Computer: REITERATION +[2025.10.15-21.25.38:213][ 0]LogInit: User: Tsukiyomi +[2025.10.15-21.25.38:213][ 0]LogInit: CPU Page size=4096, Cores=8 +[2025.10.15-21.25.38:213][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2025.10.15-21.25.38:473][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2025.10.15-21.25.38:473][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB +[2025.10.15-21.25.38:473][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2025.10.15-21.25.38:473][ 0]LogMemory: Process Physical Memory: 610.43 MB used, 643.50 MB peak +[2025.10.15-21.25.38:473][ 0]LogMemory: Process Virtual Memory: 652.92 MB used, 658.26 MB peak +[2025.10.15-21.25.38:473][ 0]LogMemory: Physical Memory: 17977.08 MB used, 14699.12 MB free, 32676.20 MB total +[2025.10.15-21.25.38:473][ 0]LogMemory: Virtual Memory: 26335.66 MB used, 8388.54 MB free, 34724.20 MB total +[2025.10.15-21.25.38:473][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2025.10.15-21.25.38:479][ 0]LogWindows: WindowsPlatformFeatures enabled +[2025.10.15-21.25.38:492][ 0]LogChaosDD: Chaos Debug Draw Startup +[2025.10.15-21.25.38:492][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2025.10.15-21.25.38:493][ 0]LogInit: Using OS detected language (en-US). +[2025.10.15-21.25.38:493][ 0]LogInit: Using OS detected locale (en-US). +[2025.10.15-21.25.38:496][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2025.10.15-21.25.38:496][ 0]LogInit: Setting process to per monitor DPI aware +[2025.10.15-21.25.38:752][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2025.10.15-21.25.38:752][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2025.10.15-21.25.38:752][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-21.25.38:766][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2025.10.15-21.25.38:766][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2025.10.15-21.25.38:949][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.25.38:949][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.25.38:949][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.25.38:949][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.25.38:949][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.25.38:949][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2025.10.15-21.25.38:951][ 0]LogWindows: Attached monitors: +[2025.10.15-21.25.38:951][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] +[2025.10.15-21.25.38:951][ 0]LogWindows: Found 1 attached monitors. +[2025.10.15-21.25.38:951][ 0]LogWindows: Gathering driver information using Windows Setup API +[2025.10.15-21.25.38:951][ 0]LogRHI: RHI Adapter Info: +[2025.10.15-21.25.38:951][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti +[2025.10.15-21.25.38:951][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.25.38:951][ 0]LogRHI: Driver Date: 9-22-2025 +[2025.10.15-21.25.38:951][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") +[2025.10.15-21.25.38:951][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2025.10.15-21.25.39:060][ 0]LogNvidiaAftermath: Aftermath initialized +[2025.10.15-21.25.39:060][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2025.10.15-21.25.39:131][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2025.10.15-21.25.39:131][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2025.10.15-21.25.39:131][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: Bindless resources are supported +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: Raster order views are supported +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2025.10.15-21.25.39:132][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2025.10.15-21.25.39:133][ 0]LogD3D12RHI: Work Graphs are supported +[2025.10.15-21.25.39:218][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000B7CB95C6B00) +[2025.10.15-21.25.39:218][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000B7CB95C6D80) +[2025.10.15-21.25.39:218][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000B7CB95C7000) +[2025.10.15-21.25.39:218][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2025.10.15-21.25.39:218][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2025.10.15-21.25.39:219][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) +[2025.10.15-21.25.39:219][ 0]LogD3D12RHI: Async texture creation enabled +[2025.10.15-21.25.39:219][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2025.10.15-21.25.39:228][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2025.10.15-21.25.39:230][ 0]LogInit: Initializing FReadOnlyCVARCache +[2025.10.15-21.25.39:244][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' +[2025.10.15-21.25.39:244][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] +[2025.10.15-21.25.39:291][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2025.10.15-21.25.39:291][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2025.10.15-21.25.39:291][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2025.10.15-21.25.39:291][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2025.10.15-21.25.39:291][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2025.10.15-21.25.39:291][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2025.10.15-21.25.39:291][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2025.10.15-21.25.39:293][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2025.10.15-21.25.39:295][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2025.10.15-21.25.39:343][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2025.10.15-21.25.39:343][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2025.10.15-21.25.39:343][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2025.10.15-21.25.39:343][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2025.10.15-21.25.39:343][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2025.10.15-21.25.39:343][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2025.10.15-21.25.39:344][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2025.10.15-21.25.39:344][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2025.10.15-21.25.39:344][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2025.10.15-21.25.39:344][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2025.10.15-21.25.39:381][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2025.10.15-21.25.39:381][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2025.10.15-21.25.39:417][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2025.10.15-21.25.39:417][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2025.10.15-21.25.39:417][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2025.10.15-21.25.39:417][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2025.10.15-21.25.39:454][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2025.10.15-21.25.39:454][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2025.10.15-21.25.39:454][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2025.10.15-21.25.39:490][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2025.10.15-21.25.39:490][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2025.10.15-21.25.39:490][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2025.10.15-21.25.39:490][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2025.10.15-21.25.39:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2025.10.15-21.25.39:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2025.10.15-21.25.39:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2025.10.15-21.25.39:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2025.10.15-21.25.39:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2025.10.15-21.25.39:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2025.10.15-21.25.39:571][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2025.10.15-21.25.39:669][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2025.10.15-21.25.39:674][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2025.10.15-21.25.39:674][ 0]LogTargetPlatformManager: SF_METAL +[2025.10.15-21.25.39:674][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2025.10.15-21.25.39:674][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2025.10.15-21.25.39:674][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2025.10.15-21.25.39:674][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2025.10.15-21.25.39:674][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2025.10.15-21.25.39:674][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2025.10.15-21.25.39:674][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2025.10.15-21.25.39:674][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: VVM_1_0 +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2025.10.15-21.25.39:675][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2025.10.15-21.25.39:675][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2025.10.15-21.25.39:678][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2025.10.15-21.25.39:678][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2025.10.15-21.25.39:678][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2025.10.15-21.25.39:679][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.25.39:679][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2025.10.15-21.25.39:745][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) +[2025.10.15-21.25.39:745][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.25.39:745][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2025.10.15-21.25.39:745][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data +[2025.10.15-21.25.39:745][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.25.39:746][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.25.39:747][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2025.10.15-21.25.39:747][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 12904 --child-id Zen_12904_Startup' +[2025.10.15-21.25.39:871][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2025.10.15-21.25.39:871][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.125 seconds +[2025.10.15-21.25.39:872][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2025.10.15-21.25.39:879][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2025.10.15-21.25.39:879][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1065.42MBs, RandomWriteSpeed=175.05MBs. Assigned SpeedClass 'Local' +[2025.10.15-21.25.39:881][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2025.10.15-21.25.39:881][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2025.10.15-21.25.39:881][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2025.10.15-21.25.39:881][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2025.10.15-21.25.39:881][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2025.10.15-21.25.39:881][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2025.10.15-21.25.39:881][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2025.10.15-21.25.39:882][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/12904/). +[2025.10.15-21.25.39:882][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/172A6C8D47D12AAB44DFB481A8D294CF/'. +[2025.10.15-21.25.39:883][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2025.10.15-21.25.39:883][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2025.10.15-21.25.39:884][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2025.10.15-21.25.39:885][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2025.10.15-21.25.40:157][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2025.10.15-21.25.41:076][ 0]LogSlate: Using FreeType 2.10.0 +[2025.10.15-21.25.41:077][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2025.10.15-21.25.41:078][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.25.41:078][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.25.41:081][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.25.41:081][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.25.41:081][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.25.41:081][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.25.41:108][ 0]LogAssetRegistry: FAssetRegistry took 0.0029 seconds to start up +[2025.10.15-21.25.41:110][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2025.10.15-21.25.41:113][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. +[2025.10.15-21.25.41:291][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.25.41:293][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2025.10.15-21.25.41:293][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2025.10.15-21.25.41:293][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2025.10.15-21.25.41:316][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2025.10.15-21.25.41:316][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2025.10.15-21.25.41:340][ 0]LogDeviceProfileManager: Active device profile: [00000B7CD1C04800][00000B7CC9FD2000 66] WindowsEditor +[2025.10.15-21.25.41:340][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2025.10.15-21.25.41:341][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2025.10.15-21.25.41:347][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' +[2025.10.15-21.25.41:347][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] +[2025.10.15-21.25.41:384][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:385][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2025.10.15-21.25.41:385][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.25.41:385][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:385][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2025.10.15-21.25.41:385][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.25.41:386][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:387][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2025.10.15-21.25.41:387][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.25.41:387][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:387][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2025.10.15-21.25.41:387][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.25.41:387][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:388][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:388][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2025.10.15-21.25.41:388][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.25.41:389][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:389][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2025.10.15-21.25.41:389][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.25.41:389][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:389][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:389][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2025.10.15-21.25.41:390][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.25.41:390][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:390][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2025.10.15-21.25.41:390][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.25.41:390][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:391][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.25.41:391][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:391][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2025.10.15-21.25.41:392][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.25.41:392][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:392][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2025.10.15-21.25.41:392][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.25.41:392][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.25.41:393][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2025.10.15-21.25.41:393][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.25.41:393][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:393][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2025.10.15-21.25.41:393][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.25.41:393][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2025.10.15-21.25.41:393][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.25.41:394][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:394][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2025.10.15-21.25.41:394][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.25.41:395][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2025.10.15-21.25.41:395][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.25.41:395][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.25.41:395][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2025.10.15-21.25.41:395][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.25.41:585][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2025.10.15-21.25.41:585][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2025.10.15-21.25.41:585][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2025.10.15-21.25.41:585][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2025.10.15-21.25.41:585][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2025.10.15-21.25.41:722][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.72ms +[2025.10.15-21.25.41:748][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.73ms +[2025.10.15-21.25.41:762][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.68ms +[2025.10.15-21.25.41:765][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.74ms +[2025.10.15-21.25.41:937][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2025.10.15-21.25.41:937][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2025.10.15-21.25.41:975][ 0]LogSlate: Border +[2025.10.15-21.25.41:975][ 0]LogSlate: BreadcrumbButton +[2025.10.15-21.25.41:975][ 0]LogSlate: Brushes.Title +[2025.10.15-21.25.41:975][ 0]LogSlate: Default +[2025.10.15-21.25.41:975][ 0]LogSlate: Icons.Save +[2025.10.15-21.25.41:975][ 0]LogSlate: Icons.Toolbar.Settings +[2025.10.15-21.25.41:975][ 0]LogSlate: ListView +[2025.10.15-21.25.41:975][ 0]LogSlate: SoftwareCursor_CardinalCross +[2025.10.15-21.25.41:975][ 0]LogSlate: SoftwareCursor_Grab +[2025.10.15-21.25.41:975][ 0]LogSlate: TableView.DarkRow +[2025.10.15-21.25.41:975][ 0]LogSlate: TableView.Row +[2025.10.15-21.25.41:975][ 0]LogSlate: TreeView +[2025.10.15-21.25.42:124][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2025.10.15-21.25.42:126][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.102 ms +[2025.10.15-21.25.42:143][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.59ms +[2025.10.15-21.25.42:183][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2025.10.15-21.25.42:183][ 0]LogInit: XR: MultiViewport is Disabled +[2025.10.15-21.25.42:183][ 0]LogInit: XR: Mobile Multiview is Disabled +[2025.10.15-21.25.42:257][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1073010964E1461E800000000000A600 | Instance: EDE30C7C4D2849F077BEA194757337DC (REITERATION-12904). +[2025.10.15-21.25.42:282][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2025.10.15-21.25.42:415][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.61ms +[2025.10.15-21.25.42:545][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2025.10.15-21.25.42:545][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) +[2025.10.15-21.25.42:545][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2025.10.15-21.25.42:545][ 0]LogNNERuntimeORT: No NPU adapter found! +[2025.10.15-21.25.42:950][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2025.10.15-21.25.42:960][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2025.10.15-21.25.42:960][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2025.10.15-21.25.42:960][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:59643'. +[2025.10.15-21.25.42:963][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' +[2025.10.15-21.25.43:037][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2025.10.15-21.25.43:171][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2025.10.15-21.25.43:172][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2025.10.15-21.25.43:187][ 0]LogMetaSound: MetaSound Engine Initialized +[2025.10.15-21.25.43:736][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.25.43:769][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.25.43:907][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.59ms +[2025.10.15-21.25.43:922][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.54ms +[2025.10.15-21.25.44:232][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2025.10.15-21.25.44:281][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.25.44:281][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.25.44:375][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2025.10.15-21.25.44:417][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.25.44:417][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.25.44:544][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2025.10.15-21.25.44:545][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2025.10.15-21.25.44:546][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2025.10.15-21.25.44:547][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2025.10.15-21.25.44:548][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2025.10.15-21.25.44:548][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2025.10.15-21.25.44:549][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2025.10.15-21.25.44:549][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2025.10.15-21.25.44:550][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2025.10.15-21.25.44:551][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2025.10.15-21.25.44:551][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2025.10.15-21.25.44:552][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2025.10.15-21.25.44:552][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2025.10.15-21.25.44:553][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2025.10.15-21.25.44:553][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2025.10.15-21.25.44:554][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2025.10.15-21.25.44:555][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2025.10.15-21.25.44:556][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2025.10.15-21.25.44:556][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2025.10.15-21.25.44:557][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2025.10.15-21.25.44:557][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2025.10.15-21.25.44:558][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2025.10.15-21.25.44:558][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2025.10.15-21.25.44:559][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2025.10.15-21.25.44:560][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2025.10.15-21.25.44:560][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2025.10.15-21.25.44:561][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2025.10.15-21.25.44:562][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2025.10.15-21.25.44:562][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2025.10.15-21.25.44:563][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2025.10.15-21.25.44:563][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2025.10.15-21.25.44:564][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2025.10.15-21.25.44:565][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2025.10.15-21.25.44:566][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2025.10.15-21.25.44:567][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2025.10.15-21.25.44:929][ 0]LogCollectionManager: Loaded 0 collections in 0.001055 seconds +[2025.10.15-21.25.44:932][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s +[2025.10.15-21.25.44:934][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s +[2025.10.15-21.25.44:936][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s +[2025.10.15-21.25.45:079][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.25.45:079][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.25.45:082][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.25.45:082][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.25.45:082][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.25.45:082][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.25.45:121][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.25.45:121][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.25.45:138][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T21:25:45.138Z using C +[2025.10.15-21.25.45:138][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] +[2025.10.15-21.25.45:138][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.25.45:139][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2025.10.15-21.25.45:143][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2025.10.15-21.25.45:143][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2025.10.15-21.25.45:143][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2025.10.15-21.25.45:143][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000161 +[2025.10.15-21.25.45:143][ 0]LogFab: Display: Logging in using persist +[2025.10.15-21.25.45:203][ 0]LogUObjectArray: 44630 objects as part of root set at end of initial load. +[2025.10.15-21.25.45:203][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2025.10.15-21.25.45:215][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37298 public script object entries (1007.74 KB) +[2025.10.15-21.25.45:215][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2025.10.15-21.25.45:331][ 0]LogEngine: Initializing Engine... +[2025.10.15-21.25.45:334][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2025.10.15-21.25.45:429][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2025.10.15-21.25.45:447][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2025.10.15-21.25.45:460][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2025.10.15-21.25.45:460][ 0]LogInit: Texture streaming: Enabled +[2025.10.15-21.25.45:478][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 +[2025.10.15-21.25.45:490][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2025.10.15-21.25.45:506][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2025.10.15-21.25.45:506][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2025.10.15-21.25.45:507][ 0]LogAudio: Display: Audio Device Manager Initialized +[2025.10.15-21.25.45:507][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2025.10.15-21.25.45:507][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.25.45:507][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.25.45:507][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.25.45:507][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.25.45:507][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.25.45:507][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.25.45:508][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.25.45:508][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.25.45:508][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.25.45:508][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.25.45:508][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.25.45:523][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.25.45:983][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.25.45:984][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.25.45:986][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.25.45:986][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.25.45:987][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2025.10.15-21.25.45:987][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2025.10.15-21.25.45:989][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2025.10.15-21.25.45:989][ 0]LogInit: FAudioDevice initialized with ID 1. +[2025.10.15-21.25.45:989][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2025.10.15-21.25.45:989][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2025.10.15-21.25.45:989][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2025.10.15-21.25.45:998][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2025.10.15-21.25.46:001][ 0]LogInit: Undo buffer set to 256 MB +[2025.10.15-21.25.46:001][ 0]LogInit: Transaction tracking system initialized +[2025.10.15-21.25.46:026][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json +[2025.10.15-21.25.46:128][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.72ms +[2025.10.15-21.25.46:131][ 0]LocalizationService: Localization service is disabled +[2025.10.15-21.25.46:149][ 0]LogTimingProfiler: Initialize +[2025.10.15-21.25.46:149][ 0]LogTimingProfiler: OnSessionChanged +[2025.10.15-21.25.46:149][ 0]LoadingProfiler: Initialize +[2025.10.15-21.25.46:149][ 0]LoadingProfiler: OnSessionChanged +[2025.10.15-21.25.46:149][ 0]LogNetworkingProfiler: Initialize +[2025.10.15-21.25.46:149][ 0]LogNetworkingProfiler: OnSessionChanged +[2025.10.15-21.25.46:150][ 0]LogMemoryProfiler: Initialize +[2025.10.15-21.25.46:150][ 0]LogMemoryProfiler: OnSessionChanged +[2025.10.15-21.25.46:371][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s +[2025.10.15-21.25.46:387][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! +[2025.10.15-21.25.46:389][ 0]LogPython: Using Python 3.11.8 +[2025.10.15-21.25.47:322][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2025.10.15-21.25.47:357][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2025.10.15-21.25.47:388][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2025.10.15-21.25.47:388][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2025.10.15-21.25.47:549][ 0]LogEditorDataStorage: Initializing +[2025.10.15-21.25.47:550][ 0]LogEditorDataStorage: Initialized +[2025.10.15-21.25.47:563][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality +[2025.10.15-21.25.47:581][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2025.10.15-21.25.47:581][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2025.10.15-21.25.47:584][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.25.47:584][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.905 +[2025.10.15-21.25.47:585][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2025.10.15-21.25.47:587][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.25.47:587][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.25.47:595][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-21.25.47:597][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2025.10.15-21.25.48:095][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. +[2025.10.15-21.25.48:211][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.48:211][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.48:211][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.48:211][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.48:211][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.48:212][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.48:212][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.48:212][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.48:212][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.48:212][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.48:212][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.48:212][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.48:247][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2025.10.15-21.25.48:327][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.7 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin +[2025.10.15-21.25.48:424][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. +[2025.10.15-21.25.48:424][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.25.48:477][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s +[2025.10.15-21.25.48:477][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. +[2025.10.15-21.25.48:507][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2025.10.15-21.25.48:521][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2025.10.15-21.25.48:522][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2025.10.15-21.25.48:522][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.052ms to complete. +[2025.10.15-21.25.48:529][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.850 +[2025.10.15-21.25.48:667][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2025.10.15-21.25.48:727][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.25.48:766][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.25.48:805][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.25.48:843][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.25.48:867][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.25.48:868][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2025.10.15-21.25.48:868][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.25.48:869][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2025.10.15-21.25.48:869][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.25.48:870][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.25.48:870][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.25.48:871][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2025.10.15-21.25.48:871][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.25.48:872][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2025.10.15-21.25.48:872][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.25.48:872][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.25.48:873][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.25.48:873][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2025.10.15-21.25.48:873][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.25.48:873][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2025.10.15-21.25.48:873][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.25.48:875][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2025.10.15-21.25.48:875][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.25.48:875][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2025.10.15-21.25.49:019][ 0]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2025.10.15-21.25.49:193][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") +[2025.10.15-21.25.49:215][ 0]LogSlate: Took 0.000256 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2025.10.15-21.25.49:218][ 0]LogSlate: Took 0.000246 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2025.10.15-21.25.49:220][ 0]LogSlate: Took 0.000187 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2025.10.15-21.25.49:278][ 0]LogSlate: Took 0.000268 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.15-21.25.49:494][ 0]LogStall: Startup... +[2025.10.15-21.25.49:497][ 0]LogStall: Startup complete. +[2025.10.15-21.25.49:507][ 0]LogLoad: (Engine Initialization) Total time: 12.83 seconds +[2025.10.15-21.25.49:664][ 0]LogAssetRegistry: AssetRegistryGather time 0.1158s: AssetDataDiscovery 0.0382s, AssetDataGather 0.0153s, StoreResults 0.0623s. Wall time 8.5590s. + NumCachedDirectories 0. NumUncachedDirectories 1706. NumCachedFiles 8034. NumUncachedFiles 0. + BackgroundTickInterruptions 0. +[2025.10.15-21.25.49:667][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s +[2025.10.15-21.25.49:681][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2025.10.15-21.25.49:681][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2025.10.15-21.25.49:683][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2025.10.15-21.25.49:683][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2025.10.15-21.25.49:701][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.49:701][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.49:701][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.49:701][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.49:701][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.49:701][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.25.49:740][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.25.49:743][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2025.10.15-21.25.49:789][ 0]LogPython: registering + +[2025.10.15-21.25.49:794][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 50.894 ms +[2025.10.15-21.25.49:887][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.205491 seconds (Found 8010 uncontrolled assets) +[2025.10.15-21.25.50:039][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.847924 +[2025.10.15-21.25.50:041][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2025.10.15-21.25.50:043][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.895748 +[2025.10.15-21.25.50:776][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.25.50:797][ 6]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu +[2025.10.15-21.25.50:797][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 +[2025.10.15-21.25.50:804][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 +[2025.10.15-21.25.50:810][ 6]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2025.10.15-21.25.50:838][ 6]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.25.51:581][ 6]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WBP_AuraHUD.WBP_AuraHUD +[2025.10.15-21.25.51:582][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 +[2025.10.15-21.25.51:687][ 6]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_AttributeMenuWidgetController.BP_AttributeMenuWidgetController +[2025.10.15-21.25.51:687][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 +[2025.10.15-21.25.51:760][ 6]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay +[2025.10.15-21.25.51:761][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 +[2025.10.15-21.25.51:767][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 +[2025.10.15-21.25.51:906][ 6]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button.WBP_Att_TextRow_Button +[2025.10.15-21.25.51:906][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 +[2025.10.15-21.25.51:913][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7 +[2025.10.15-21.25.52:046][ 6]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow.WBP_Att_TextRow +[2025.10.15-21.25.52:047][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 +[2025.10.15-21.25.52:053][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 +[2025.10.15-21.25.52:189][ 6]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_FramedValue.WBP_FramedValue +[2025.10.15-21.25.52:190][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10 +[2025.10.15-21.25.52:196][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11 +[2025.10.15-21.25.52:618][ 7]LogSlate: Took 0.000264 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2025.10.15-21.25.52:622][ 7]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2025.10.15-21.25.52:623][ 7]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2025.10.15-21.25.52:662][ 8]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 7.488602 +[2025.10.15-21.25.52:665][ 8]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 +[2025.10.15-21.25.52:665][ 8]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7.488602, Update Interval: 325.998108 +[2025.10.15-21.25.52:823][ 24]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-23.25.53 Remaining: 7200.15] Refresh[Expires: 2026-04-13T16:20:20.396Z Remaining: 15533667.40] State: Valid +[2025.10.15-21.25.52:833][ 25]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2025.10.15-21.25.52:925][ 36]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2025.10.15-21.25.52:925][ 36]LogFab: Display: User logged in +[2025.10.15-21.25.52:925][ 36]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2025.10.15-21.25.53:000][ 45]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-_Zr2BcQQn0iy3zxp9_nQyw-pvOERHBUIku7s1Gc7CGjGA] +[2025.10.15-21.25.54:161][176]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-21.25.54:172][176]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.15-21.25.54:176][176]LogOnline: OSS: Created online subsystem instance for: NULL +[2025.10.15-21.25.54:176][176]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2025.10.15-21.25.54:177][176]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.25.54:183][176]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006602s) +[2025.10.15-21.25.54:183][176]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006786s) +[2025.10.15-21.25.54:242][176]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2025.10.15-21.25.54:243][176]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.25.54:245][176]LogPlayLevel: PIE: World Init took: (0.001713s) +[2025.10.15-21.25.54:246][176]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2025.10.15-21.25.54:246][176]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.25.54:247][176]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.25.54:247][176]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.25.54:247][176]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.25.54:247][176]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.25.54:247][176]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.25.54:247][176]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.25.54:247][176]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.25.54:247][176]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.25.54:247][176]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.25.54:247][176]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.25.54:250][176]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.25.54:283][176]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.25.54:284][176]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.25.54:284][176]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.25.54:284][176]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.25.54:285][176]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2025.10.15-21.25.54:285][176]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2025.10.15-21.25.54:288][176]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2025.10.15-21.25.54:288][176]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2025.10.15-21.25.54:288][176]LogInit: FAudioDevice initialized with ID 2. +[2025.10.15-21.25.54:288][176]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. +[2025.10.15-21.25.54:288][176]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.25.54:342][176]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.25.54:342][176]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-21.25.54:347][176]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-17.25.54 +[2025.10.15-21.25.54:349][176]LogWorld: Bringing up level for play took: 0.006749 +[2025.10.15-21.25.54:352][176]LogOnline: OSS: Created online subsystem instance for: :Context_13 +[2025.10.15-21.25.54:357][176]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-21.25.54:357][176]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-21.25.54:359][176]PIE: Server logged in +[2025.10.15-21.25.54:360][176]PIE: Play in editor total start time 0.189 seconds. +[2025.10.15-21.25.55:933][260]LogOutputDevice: Warning: + +Script Stack (6 frames) : +/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C.ExecuteUbergraph_WBP_Att_Menu +/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C.Construct +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.ExecuteUbergraph_WBP_Overlay +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.AttributeMenu_Clicked +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.ExecuteUbergraph_WBP_Overlay +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.OnClicked_Event + diff --git a/Saved/Logs/Aura-backup-2025.10.15-21.29.01.log b/Saved/Logs/Aura-backup-2025.10.15-21.29.01.log new file mode 100644 index 0000000..2207f82 --- /dev/null +++ b/Saved/Logs/Aura-backup-2025.10.15-21.29.01.log @@ -0,0 +1,1558 @@ +Log file open, 10/15/25 17:28:05 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=27812) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: Aura +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Display: Display Control listening on port 1985 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="DebugGame" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" +LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.329953 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-2D5B99CF4FFF1C3A3A2E26A67D94FDD5 + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogConfig: Display: Loading Android ini files took 0.07 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds +LogConfig: Display: Loading Mac ini files took 0.07 seconds +LogConfig: Display: Loading IOS ini files took 0.07 seconds +LogConfig: Display: Loading Windows ini files took 0.08 seconds +LogConfig: Display: Loading Unix ini files took 0.08 seconds +LogConfig: Display: Loading VisionOS ini files took 0.08 seconds +LogConfig: Display: Loading TVOS ini files took 0.08 seconds +LogConfig: Display: Loading Linux ini files took 0.09 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.09 seconds +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Looking for enabled plugins target receipt +LogAssetRegistry: Display: Asset registry cache read as 36.7 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StudioTelemetry +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin DataRegistry +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GameplayAbilities +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin USDCore +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin HoldoutComposite +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Display: Starting StudioTelemetry Module +LogStudioTelemetry: Started StudioTelemetry Session +LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 2147483647 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe +LogInit: Build: ++UE5+Release-5.5-CL-40574608 +LogInit: Platform=WindowsEditor +LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 +LogInit: DeviceId= +LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 +LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 +LogInit: Net CL: 37670630 +LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti +LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.38.33130.00 +LogInit: Build Configuration: DebugGame +LogInit: Branch Name: ++UE5+Release-5.5 +LogInit: Command Line: +LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 +LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.66ms +LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.17ms +LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.23ms +LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.21ms +LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.40ms +LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.13ms +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false +LogStreaming: Display: AsyncLoading2 - Initialized +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2025.10.15-21.28.06:679][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2025.10.15-21.28.06:679][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2025.10.15-21.28.06:679][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2025.10.15-21.28.06:679][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2025.10.15-21.28.06:679][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2025.10.15-21.28.06:679][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2025.10.15-21.28.06:679][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2025.10.15-21.28.06:679][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2025.10.15-21.28.06:679][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2025.10.15-21.28.06:679][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2025.10.15-21.28.06:679][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2025.10.15-21.28.06:679][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2025.10.15-21.28.06:680][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2025.10.15-21.28.06:680][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2025.10.15-21.28.06:680][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2025.10.15-21.28.06:680][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2025.10.15-21.28.06:681][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2025.10.15-21.28.06:681][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2025.10.15-21.28.06:681][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2025.10.15-21.28.06:681][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2025.10.15-21.28.06:681][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2025.10.15-21.28.06:681][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2025.10.15-21.28.06:681][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2025.10.15-21.28.06:681][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2025.10.15-21.28.06:681][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2025.10.15-21.28.06:681][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2025.10.15-21.28.06:681][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2025.10.15-21.28.06:682][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2025.10.15-21.28.06:682][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2025.10.15-21.28.06:682][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2025.10.15-21.28.06:682][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2025.10.15-21.28.06:682][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2025.10.15-21.28.06:682][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2025.10.15-21.28.06:682][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2025.10.15-21.28.06:682][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2025.10.15-21.28.06:683][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2025.10.15-21.28.06:684][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2025.10.15-21.28.06:684][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2025.10.15-21.28.06:684][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2025.10.15-21.28.06:684][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2025.10.15-21.28.06:684][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2025.10.15-21.28.06:684][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2025.10.15-21.28.06:684][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2025.10.15-21.28.06:684][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2025.10.15-21.28.06:684][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2025.10.15-21.28.06:687][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2025.10.15-21.28.06:687][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2025.10.15-21.28.06:687][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2025.10.15-21.28.06:687][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2025.10.15-21.28.06:687][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2025.10.15-21.28.06:687][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2025.10.15-21.28.06:687][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2025.10.15-21.28.06:687][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2025.10.15-21.28.06:687][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2025.10.15-21.28.06:687][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2025.10.15-21.28.06:687][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2025.10.15-21.28.06:687][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2025.10.15-21.28.06:687][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2025.10.15-21.28.06:687][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2025.10.15-21.28.06:688][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2025.10.15-21.28.06:689][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2025.10.15-21.28.06:689][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2025.10.15-21.28.06:689][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2025.10.15-21.28.06:689][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2025.10.15-21.28.06:689][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2025.10.15-21.28.06:689][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2025.10.15-21.28.06:689][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2025.10.15-21.28.06:689][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2025.10.15-21.28.06:689][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2025.10.15-21.28.06:689][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2025.10.15-21.28.06:690][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2025.10.15-21.28.06:691][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2025.10.15-21.28.06:692][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2025.10.15-21.28.06:693][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2025.10.15-21.28.06:694][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2025.10.15-21.28.06:695][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2025.10.15-21.28.06:695][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2025.10.15-21.28.06:695][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2025.10.15-21.28.06:695][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2025.10.15-21.28.06:695][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2025.10.15-21.28.06:695][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2025.10.15-21.28.06:695][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2025.10.15-21.28.06:695][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2025.10.15-21.28.06:695][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2025.10.15-21.28.06:695][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2025.10.15-21.28.06:695][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2025.10.15-21.28.06:695][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2025.10.15-21.28.06:695][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2025.10.15-21.28.06:695][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2025.10.15-21.28.06:699][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.28.06:699][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.28.06:699][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.28.06:707][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2025.10.15-21.28.06:707][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.28.06:934][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 +[2025.10.15-21.28.06:934][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.28.06:934][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] +[2025.10.15-21.28.06:934][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.28.06:934][ 0]LogD3D12RHI: Driver Date: 9-22-2025 +[2025.10.15-21.28.06:943][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2025.10.15-21.28.06:943][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.28.06:943][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2025.10.15-21.28.06:943][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2025.10.15-21.28.06:943][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2025.10.15-21.28.06:943][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.28.06:943][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2025.10.15-21.28.06:943][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2025.10.15-21.28.06:944][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2025.10.15-21.28.06:944][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2025.10.15-21.28.06:944][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2025.10.15-21.28.06:944][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2025.10.15-21.28.06:944][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.28.06:944][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2025.10.15-21.28.06:944][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2025.10.15-21.28.06:944][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2025.10.15-21.28.06:944][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2025.10.15-21.28.06:944][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2025.10.15-21.28.06:944][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.28.06:945][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2025.10.15-21.28.06:945][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2025.10.15-21.28.06:945][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] +[2025.10.15-21.28.06:945][ 0]LogInit: Computer: REITERATION +[2025.10.15-21.28.06:945][ 0]LogInit: User: Tsukiyomi +[2025.10.15-21.28.06:945][ 0]LogInit: CPU Page size=4096, Cores=8 +[2025.10.15-21.28.06:945][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2025.10.15-21.28.07:219][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2025.10.15-21.28.07:219][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB +[2025.10.15-21.28.07:219][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2025.10.15-21.28.07:219][ 0]LogMemory: Process Physical Memory: 611.43 MB used, 644.30 MB peak +[2025.10.15-21.28.07:219][ 0]LogMemory: Process Virtual Memory: 654.41 MB used, 659.39 MB peak +[2025.10.15-21.28.07:219][ 0]LogMemory: Physical Memory: 17690.12 MB used, 14986.08 MB free, 32676.20 MB total +[2025.10.15-21.28.07:219][ 0]LogMemory: Virtual Memory: 26655.20 MB used, 8069.00 MB free, 34724.20 MB total +[2025.10.15-21.28.07:219][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2025.10.15-21.28.07:225][ 0]LogWindows: WindowsPlatformFeatures enabled +[2025.10.15-21.28.07:238][ 0]LogChaosDD: Chaos Debug Draw Startup +[2025.10.15-21.28.07:238][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2025.10.15-21.28.07:239][ 0]LogInit: Using OS detected language (en-US). +[2025.10.15-21.28.07:239][ 0]LogInit: Using OS detected locale (en-US). +[2025.10.15-21.28.07:243][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2025.10.15-21.28.07:243][ 0]LogInit: Setting process to per monitor DPI aware +[2025.10.15-21.28.07:507][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2025.10.15-21.28.07:507][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2025.10.15-21.28.07:508][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-21.28.07:526][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2025.10.15-21.28.07:526][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2025.10.15-21.28.07:707][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.28.07:707][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.28.07:707][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.28.07:707][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.28.07:707][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.28.07:707][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2025.10.15-21.28.07:708][ 0]LogWindows: Attached monitors: +[2025.10.15-21.28.07:708][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] +[2025.10.15-21.28.07:708][ 0]LogWindows: Found 1 attached monitors. +[2025.10.15-21.28.07:708][ 0]LogWindows: Gathering driver information using Windows Setup API +[2025.10.15-21.28.07:708][ 0]LogRHI: RHI Adapter Info: +[2025.10.15-21.28.07:708][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti +[2025.10.15-21.28.07:708][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.28.07:708][ 0]LogRHI: Driver Date: 9-22-2025 +[2025.10.15-21.28.07:708][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") +[2025.10.15-21.28.07:708][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2025.10.15-21.28.07:814][ 0]LogNvidiaAftermath: Aftermath initialized +[2025.10.15-21.28.07:814][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2025.10.15-21.28.07:888][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2025.10.15-21.28.07:888][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2025.10.15-21.28.07:888][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2025.10.15-21.28.07:888][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2025.10.15-21.28.07:888][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2025.10.15-21.28.07:888][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: Bindless resources are supported +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: Raster order views are supported +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2025.10.15-21.28.07:889][ 0]LogD3D12RHI: Work Graphs are supported +[2025.10.15-21.28.07:967][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000006E7925E6B00) +[2025.10.15-21.28.07:968][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000006E7925E6D80) +[2025.10.15-21.28.07:968][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000006E7925E7000) +[2025.10.15-21.28.07:968][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2025.10.15-21.28.07:968][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2025.10.15-21.28.07:969][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) +[2025.10.15-21.28.07:969][ 0]LogD3D12RHI: Async texture creation enabled +[2025.10.15-21.28.07:969][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2025.10.15-21.28.07:977][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2025.10.15-21.28.07:980][ 0]LogInit: Initializing FReadOnlyCVARCache +[2025.10.15-21.28.07:994][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' +[2025.10.15-21.28.07:994][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] +[2025.10.15-21.28.08:041][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2025.10.15-21.28.08:041][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2025.10.15-21.28.08:041][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2025.10.15-21.28.08:041][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2025.10.15-21.28.08:041][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2025.10.15-21.28.08:041][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2025.10.15-21.28.08:041][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2025.10.15-21.28.08:044][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2025.10.15-21.28.08:046][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2025.10.15-21.28.08:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2025.10.15-21.28.08:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2025.10.15-21.28.08:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2025.10.15-21.28.08:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2025.10.15-21.28.08:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2025.10.15-21.28.08:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2025.10.15-21.28.08:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2025.10.15-21.28.08:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2025.10.15-21.28.08:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2025.10.15-21.28.08:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2025.10.15-21.28.08:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2025.10.15-21.28.08:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2025.10.15-21.28.08:173][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2025.10.15-21.28.08:173][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2025.10.15-21.28.08:173][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2025.10.15-21.28.08:174][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2025.10.15-21.28.08:211][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2025.10.15-21.28.08:211][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2025.10.15-21.28.08:211][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2025.10.15-21.28.08:248][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2025.10.15-21.28.08:248][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2025.10.15-21.28.08:248][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2025.10.15-21.28.08:248][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2025.10.15-21.28.08:284][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2025.10.15-21.28.08:284][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2025.10.15-21.28.08:327][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2025.10.15-21.28.08:327][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2025.10.15-21.28.08:327][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2025.10.15-21.28.08:327][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2025.10.15-21.28.08:327][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2025.10.15-21.28.08:426][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2025.10.15-21.28.08:432][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2025.10.15-21.28.08:432][ 0]LogTargetPlatformManager: SF_METAL +[2025.10.15-21.28.08:432][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2025.10.15-21.28.08:432][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2025.10.15-21.28.08:432][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2025.10.15-21.28.08:432][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2025.10.15-21.28.08:432][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2025.10.15-21.28.08:432][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2025.10.15-21.28.08:432][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2025.10.15-21.28.08:432][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2025.10.15-21.28.08:432][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2025.10.15-21.28.08:432][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2025.10.15-21.28.08:433][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2025.10.15-21.28.08:433][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2025.10.15-21.28.08:433][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2025.10.15-21.28.08:433][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2025.10.15-21.28.08:433][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2025.10.15-21.28.08:433][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2025.10.15-21.28.08:433][ 0]LogTargetPlatformManager: VVM_1_0 +[2025.10.15-21.28.08:433][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2025.10.15-21.28.08:433][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2025.10.15-21.28.08:433][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2025.10.15-21.28.08:433][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2025.10.15-21.28.08:433][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2025.10.15-21.28.08:433][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2025.10.15-21.28.08:433][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2025.10.15-21.28.08:436][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2025.10.15-21.28.08:437][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2025.10.15-21.28.08:437][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2025.10.15-21.28.08:437][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.28.08:437][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2025.10.15-21.28.08:499][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) +[2025.10.15-21.28.08:499][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.28.08:499][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2025.10.15-21.28.08:500][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data +[2025.10.15-21.28.08:501][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.28.08:501][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.28.08:501][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2025.10.15-21.28.08:501][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 26984 --child-id Zen_26984_Startup' +[2025.10.15-21.28.08:624][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2025.10.15-21.28.08:624][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.123 seconds +[2025.10.15-21.28.08:626][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2025.10.15-21.28.08:633][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2025.10.15-21.28.08:633][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=975.33MBs, RandomWriteSpeed=155.19MBs. Assigned SpeedClass 'Local' +[2025.10.15-21.28.08:635][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2025.10.15-21.28.08:635][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2025.10.15-21.28.08:635][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2025.10.15-21.28.08:635][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2025.10.15-21.28.08:635][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2025.10.15-21.28.08:635][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2025.10.15-21.28.08:635][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2025.10.15-21.28.08:636][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/26984/). +[2025.10.15-21.28.08:636][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/CA42F18D4FB3597D34F09C9EE3EFC2F0/'. +[2025.10.15-21.28.08:636][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2025.10.15-21.28.08:636][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2025.10.15-21.28.08:639][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2025.10.15-21.28.08:639][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2025.10.15-21.28.09:141][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2025.10.15-21.28.09:836][ 0]LogSlate: Using FreeType 2.10.0 +[2025.10.15-21.28.09:837][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2025.10.15-21.28.09:838][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.28.09:838][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.28.09:840][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.28.09:840][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.28.09:840][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.28.09:840][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.28.09:873][ 0]LogAssetRegistry: FAssetRegistry took 0.0038 seconds to start up +[2025.10.15-21.28.09:876][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2025.10.15-21.28.09:880][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. +[2025.10.15-21.28.10:064][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.28.10:066][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2025.10.15-21.28.10:066][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2025.10.15-21.28.10:067][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2025.10.15-21.28.10:090][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2025.10.15-21.28.10:090][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2025.10.15-21.28.10:114][ 0]LogDeviceProfileManager: Active device profile: [000006E7AAC74400][000006E7A2FC2000 66] WindowsEditor +[2025.10.15-21.28.10:114][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2025.10.15-21.28.10:115][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2025.10.15-21.28.10:120][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' +[2025.10.15-21.28.10:121][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] +[2025.10.15-21.28.10:157][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:158][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2025.10.15-21.28.10:158][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.28.10:158][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:158][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2025.10.15-21.28.10:158][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.28.10:159][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:159][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2025.10.15-21.28.10:159][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.28.10:160][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:160][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2025.10.15-21.28.10:160][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.28.10:160][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:161][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:161][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2025.10.15-21.28.10:161][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.28.10:161][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:161][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2025.10.15-21.28.10:162][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.28.10:162][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:162][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:162][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2025.10.15-21.28.10:162][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.28.10:163][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:163][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2025.10.15-21.28.10:163][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.28.10:163][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:164][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.28.10:165][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:165][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2025.10.15-21.28.10:165][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.28.10:165][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:165][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2025.10.15-21.28.10:165][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.28.10:165][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.28.10:166][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2025.10.15-21.28.10:166][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.28.10:166][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:166][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2025.10.15-21.28.10:166][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.28.10:166][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2025.10.15-21.28.10:166][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.28.10:167][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:167][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2025.10.15-21.28.10:167][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.28.10:167][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2025.10.15-21.28.10:167][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.28.10:167][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.28.10:167][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2025.10.15-21.28.10:168][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.28.10:353][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2025.10.15-21.28.10:353][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2025.10.15-21.28.10:353][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2025.10.15-21.28.10:353][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2025.10.15-21.28.10:353][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2025.10.15-21.28.10:488][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.94ms +[2025.10.15-21.28.10:512][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.63ms +[2025.10.15-21.28.10:526][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.70ms +[2025.10.15-21.28.10:529][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.70ms +[2025.10.15-21.28.10:707][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2025.10.15-21.28.10:707][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2025.10.15-21.28.10:744][ 0]LogSlate: Border +[2025.10.15-21.28.10:744][ 0]LogSlate: BreadcrumbButton +[2025.10.15-21.28.10:744][ 0]LogSlate: Brushes.Title +[2025.10.15-21.28.10:745][ 0]LogSlate: Default +[2025.10.15-21.28.10:745][ 0]LogSlate: Icons.Save +[2025.10.15-21.28.10:745][ 0]LogSlate: Icons.Toolbar.Settings +[2025.10.15-21.28.10:745][ 0]LogSlate: ListView +[2025.10.15-21.28.10:745][ 0]LogSlate: SoftwareCursor_CardinalCross +[2025.10.15-21.28.10:745][ 0]LogSlate: SoftwareCursor_Grab +[2025.10.15-21.28.10:745][ 0]LogSlate: TableView.DarkRow +[2025.10.15-21.28.10:745][ 0]LogSlate: TableView.Row +[2025.10.15-21.28.10:745][ 0]LogSlate: TreeView +[2025.10.15-21.28.10:889][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2025.10.15-21.28.10:890][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.758 ms +[2025.10.15-21.28.10:906][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.59ms +[2025.10.15-21.28.10:949][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2025.10.15-21.28.10:949][ 0]LogInit: XR: MultiViewport is Disabled +[2025.10.15-21.28.10:949][ 0]LogInit: XR: Mobile Multiview is Disabled +[2025.10.15-21.28.11:037][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2025.10.15-21.28.11:130][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.74ms +[2025.10.15-21.28.11:383][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2025.10.15-21.28.11:539][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2025.10.15-21.28.11:539][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2025.10.15-21.28.11:554][ 0]LogMetaSound: MetaSound Engine Initialized +[2025.10.15-21.28.11:686][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2025.10.15-21.28.11:695][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2025.10.15-21.28.11:695][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2025.10.15-21.28.11:696][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:50988'. +[2025.10.15-21.28.11:700][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' +[2025.10.15-21.28.11:713][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A57301098E7F4EB7800000000000DE00 | Instance: 696E56434CF62970DE450885006B878D (REITERATION-26984). +[2025.10.15-21.28.11:821][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2025.10.15-21.28.11:821][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) +[2025.10.15-21.28.11:821][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2025.10.15-21.28.11:821][ 0]LogNNERuntimeORT: No NPU adapter found! +[2025.10.15-21.28.12:536][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.28.12:586][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.28.13:100][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2025.10.15-21.28.13:142][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.28.13:142][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.28.13:277][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2025.10.15-21.28.13:278][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2025.10.15-21.28.13:279][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2025.10.15-21.28.13:279][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2025.10.15-21.28.13:280][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2025.10.15-21.28.13:280][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2025.10.15-21.28.13:281][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2025.10.15-21.28.13:281][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2025.10.15-21.28.13:282][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2025.10.15-21.28.13:282][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2025.10.15-21.28.13:284][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2025.10.15-21.28.13:284][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2025.10.15-21.28.13:285][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2025.10.15-21.28.13:286][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2025.10.15-21.28.13:287][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2025.10.15-21.28.13:287][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2025.10.15-21.28.13:288][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2025.10.15-21.28.13:288][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2025.10.15-21.28.13:289][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2025.10.15-21.28.13:289][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2025.10.15-21.28.13:290][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2025.10.15-21.28.13:290][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2025.10.15-21.28.13:291][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2025.10.15-21.28.13:292][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2025.10.15-21.28.13:292][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2025.10.15-21.28.13:292][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2025.10.15-21.28.13:293][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2025.10.15-21.28.13:294][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2025.10.15-21.28.13:295][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2025.10.15-21.28.13:296][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2025.10.15-21.28.13:296][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2025.10.15-21.28.13:297][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2025.10.15-21.28.13:297][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2025.10.15-21.28.13:298][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2025.10.15-21.28.13:298][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2025.10.15-21.28.13:369][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2025.10.15-21.28.13:579][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.58ms +[2025.10.15-21.28.13:596][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.55ms +[2025.10.15-21.28.13:786][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.28.13:786][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.28.13:837][ 0]LogCollectionManager: Loaded 0 collections in 0.001080 seconds +[2025.10.15-21.28.13:839][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s +[2025.10.15-21.28.13:842][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s +[2025.10.15-21.28.13:845][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s +[2025.10.15-21.28.13:975][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.28.13:975][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.28.13:977][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.28.13:977][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.28.13:977][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.28.13:977][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.28.14:019][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.28.14:019][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.28.14:032][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T21:28:14.032Z using C +[2025.10.15-21.28.14:033][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] +[2025.10.15-21.28.14:033][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.28.14:033][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2025.10.15-21.28.14:038][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2025.10.15-21.28.14:038][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2025.10.15-21.28.14:038][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2025.10.15-21.28.14:038][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000180 +[2025.10.15-21.28.14:038][ 0]LogFab: Display: Logging in using persist +[2025.10.15-21.28.14:099][ 0]LogUObjectArray: 44629 objects as part of root set at end of initial load. +[2025.10.15-21.28.14:099][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2025.10.15-21.28.14:111][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37298 public script object entries (1007.74 KB) +[2025.10.15-21.28.14:112][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2025.10.15-21.28.14:226][ 0]LogEngine: Initializing Engine... +[2025.10.15-21.28.14:230][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2025.10.15-21.28.14:322][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2025.10.15-21.28.14:341][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2025.10.15-21.28.14:354][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2025.10.15-21.28.14:354][ 0]LogInit: Texture streaming: Enabled +[2025.10.15-21.28.14:372][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 +[2025.10.15-21.28.14:387][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2025.10.15-21.28.14:404][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2025.10.15-21.28.14:404][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2025.10.15-21.28.14:405][ 0]LogAudio: Display: Audio Device Manager Initialized +[2025.10.15-21.28.14:405][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2025.10.15-21.28.14:405][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.28.14:405][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.28.14:405][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.28.14:405][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.28.14:405][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.28.14:405][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.28.14:405][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.28.14:405][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.28.14:406][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.28.14:406][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.28.14:406][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.28.14:421][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.28.15:007][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.28.15:008][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.28.15:009][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.28.15:009][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.28.15:010][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2025.10.15-21.28.15:010][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2025.10.15-21.28.15:012][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2025.10.15-21.28.15:012][ 0]LogInit: FAudioDevice initialized with ID 1. +[2025.10.15-21.28.15:012][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2025.10.15-21.28.15:012][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2025.10.15-21.28.15:012][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2025.10.15-21.28.15:021][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2025.10.15-21.28.15:025][ 0]LogInit: Undo buffer set to 256 MB +[2025.10.15-21.28.15:025][ 0]LogInit: Transaction tracking system initialized +[2025.10.15-21.28.15:049][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json +[2025.10.15-21.28.15:139][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.64ms +[2025.10.15-21.28.15:141][ 0]LocalizationService: Localization service is disabled +[2025.10.15-21.28.15:160][ 0]LogTimingProfiler: Initialize +[2025.10.15-21.28.15:160][ 0]LogTimingProfiler: OnSessionChanged +[2025.10.15-21.28.15:160][ 0]LoadingProfiler: Initialize +[2025.10.15-21.28.15:161][ 0]LoadingProfiler: OnSessionChanged +[2025.10.15-21.28.15:161][ 0]LogNetworkingProfiler: Initialize +[2025.10.15-21.28.15:161][ 0]LogNetworkingProfiler: OnSessionChanged +[2025.10.15-21.28.15:161][ 0]LogMemoryProfiler: Initialize +[2025.10.15-21.28.15:161][ 0]LogMemoryProfiler: OnSessionChanged +[2025.10.15-21.28.15:379][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! +[2025.10.15-21.28.15:385][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s +[2025.10.15-21.28.15:417][ 0]LogPython: Using Python 3.11.8 +[2025.10.15-21.28.16:342][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2025.10.15-21.28.16:462][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2025.10.15-21.28.16:526][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2025.10.15-21.28.16:526][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2025.10.15-21.28.16:561][ 0]LogEditorDataStorage: Initializing +[2025.10.15-21.28.16:562][ 0]LogEditorDataStorage: Initialized +[2025.10.15-21.28.16:577][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality +[2025.10.15-21.28.16:594][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2025.10.15-21.28.16:596][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.28.16:596][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.184 +[2025.10.15-21.28.16:598][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2025.10.15-21.28.16:599][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.16:600][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.16:609][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-21.28.16:611][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2025.10.15-21.28.16:654][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2025.10.15-21.28.17:041][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. +[2025.10.15-21.28.17:150][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.17:150][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.17:151][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.17:151][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.17:151][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.17:151][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.17:151][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.17:151][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.17:151][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.17:151][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.17:151][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.17:152][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.17:178][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2025.10.15-21.28.17:359][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. +[2025.10.15-21.28.17:359][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.28.17:397][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.004 s +[2025.10.15-21.28.17:397][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. +[2025.10.15-21.28.17:407][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.7 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin +[2025.10.15-21.28.17:451][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2025.10.15-21.28.17:466][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2025.10.15-21.28.17:467][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2025.10.15-21.28.17:467][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.054ms to complete. +[2025.10.15-21.28.17:474][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.061 +[2025.10.15-21.28.17:617][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2025.10.15-21.28.17:679][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.28.17:717][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.28.17:754][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.28.17:792][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.28.17:821][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.28.17:821][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2025.10.15-21.28.17:822][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.28.17:822][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2025.10.15-21.28.17:822][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.28.17:823][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.28.17:823][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.28.17:824][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2025.10.15-21.28.17:824][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.28.17:825][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2025.10.15-21.28.17:825][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.28.17:826][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.28.17:826][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.28.17:826][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2025.10.15-21.28.17:826][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.28.17:827][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2025.10.15-21.28.17:827][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.28.17:828][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2025.10.15-21.28.17:828][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.28.17:829][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2025.10.15-21.28.17:976][ 0]LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2025.10.15-21.28.18:159][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") +[2025.10.15-21.28.18:181][ 0]LogSlate: Took 0.000232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2025.10.15-21.28.18:184][ 0]LogSlate: Took 0.000219 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2025.10.15-21.28.18:186][ 0]LogSlate: Took 0.000209 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2025.10.15-21.28.18:251][ 0]LogSlate: Took 0.000212 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.15-21.28.18:475][ 0]LogStall: Startup... +[2025.10.15-21.28.18:481][ 0]LogStall: Startup complete. +[2025.10.15-21.28.18:490][ 0]LogLoad: (Engine Initialization) Total time: 13.08 seconds +[2025.10.15-21.28.18:654][ 0]LogAssetRegistry: AssetRegistryGather time 0.1191s: AssetDataDiscovery 0.0415s, AssetDataGather 0.0147s, StoreResults 0.0629s. Wall time 8.7840s. + NumCachedDirectories 0. NumUncachedDirectories 1706. NumCachedFiles 8034. NumUncachedFiles 0. + BackgroundTickInterruptions 11. +[2025.10.15-21.28.18:657][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s +[2025.10.15-21.28.18:672][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2025.10.15-21.28.18:672][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) +[2025.10.15-21.28.18:674][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2025.10.15-21.28.18:674][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2025.10.15-21.28.18:694][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.18:694][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.18:694][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.18:694][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.18:694][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.18:694][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.28.18:736][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.18:739][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2025.10.15-21.28.18:786][ 0]LogPython: registering + +[2025.10.15-21.28.18:795][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 56.662 ms +[2025.10.15-21.28.18:875][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.202608 seconds (Found 8010 uncontrolled assets) +[2025.10.15-21.28.19:131][ 4]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 5.048350 +[2025.10.15-21.28.19:132][ 4]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2025.10.15-21.28.19:135][ 4]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5.092441 +[2025.10.15-21.28.19:532][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu +[2025.10.15-21.28.19:532][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 +[2025.10.15-21.28.19:539][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 +[2025.10.15-21.28.19:546][ 8]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2025.10.15-21.28.19:575][ 8]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.28.20:311][ 8]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WBP_AuraHUD.WBP_AuraHUD +[2025.10.15-21.28.20:311][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 +[2025.10.15-21.28.20:416][ 8]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_AttributeMenuWidgetController.BP_AttributeMenuWidgetController +[2025.10.15-21.28.20:416][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 +[2025.10.15-21.28.20:489][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay +[2025.10.15-21.28.20:490][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 +[2025.10.15-21.28.20:498][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 +[2025.10.15-21.28.20:637][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button.WBP_Att_TextRow_Button +[2025.10.15-21.28.20:638][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 +[2025.10.15-21.28.20:644][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7 +[2025.10.15-21.28.20:784][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow.WBP_Att_TextRow +[2025.10.15-21.28.20:784][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 +[2025.10.15-21.28.20:791][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 +[2025.10.15-21.28.20:928][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_FramedValue.WBP_FramedValue +[2025.10.15-21.28.20:928][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10 +[2025.10.15-21.28.20:936][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11 +[2025.10.15-21.28.21:361][ 9]LogSlate: Took 0.000248 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2025.10.15-21.28.21:366][ 9]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2025.10.15-21.28.21:367][ 9]LogSlate: Took 0.000217 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2025.10.15-21.28.21:404][ 10]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.28.21:477][ 17]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 7.430871 +[2025.10.15-21.28.21:479][ 17]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 +[2025.10.15-21.28.21:479][ 17]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7.430871, Update Interval: 339.130829 +[2025.10.15-21.28.21:609][ 33]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-23.28.21 Remaining: 7200.94] Refresh[Expires: 2026-04-13T16:20:20.396Z Remaining: 15533519.40] State: Valid +[2025.10.15-21.28.21:619][ 34]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2025.10.15-21.28.21:718][ 46]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2025.10.15-21.28.21:719][ 46]LogFab: Display: User logged in +[2025.10.15-21.28.21:719][ 46]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2025.10.15-21.28.21:793][ 55]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-y3VPXgHgeUuCLVVBU_2aFQ-15v6N-OJG0m6_OwEGmItcw] +[2025.10.15-21.28.37:232][354]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.37:232][354]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.37:322][354]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2025.10.15-21.28.37:997][429]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.37:998][429]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.38:008][429]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.38:008][429]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.38:054][429]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2025.10.15-21.28.38:480][473]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.38:480][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.38:489][473]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.38:489][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.38:536][473]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2025.10.15-21.28.38:953][517]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.38:953][517]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.38:962][517]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.38:962][517]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.39:009][517]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2025.10.15-21.28.39:621][584]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.39:621][584]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.39:631][584]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.39:631][584]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.39:678][584]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2025.10.15-21.28.40:380][662]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.40:380][662]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.40:431][662]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2025.10.15-21.28.47:860][460]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2025.10.15-21.28.48:588][538]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2025.10.15-21.28.48:642][538]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu] ([2] browsable assets)... +[2025.10.15-21.28.48:655][538]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu] +[2025.10.15-21.28.48:655][538]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu] +[2025.10.15-21.28.48:655][538]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu" FILE="../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset" SILENT=true +[2025.10.15-21.28.48:670][538]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu +[2025.10.15-21.28.48:670][538]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Att_Menu7AAB2AEC4E08FC2207CBF8ADBFEBD2FD.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset' +[2025.10.15-21.28.48:679][538]LogFileHelpers: InternalPromptForCheckoutAndSave took 90.458 ms +[2025.10.15-21.28.48:717][538]LogContentValidation: Display: Starting to validate 1 assets +[2025.10.15-21.28.48:717][538]LogContentValidation: Enabled validators: +[2025.10.15-21.28.48:717][538]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2025.10.15-21.28.48:717][538]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2025.10.15-21.28.48:717][538]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2025.10.15-21.28.48:717][538]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2025.10.15-21.28.48:717][538]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2025.10.15-21.28.48:717][538]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2025.10.15-21.28.48:725][538]AssetCheck: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu Validating asset +[2025.10.15-21.28.50:677][715]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-21.28.50:687][715]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.15-21.28.50:692][715]LogOnline: OSS: Created online subsystem instance for: NULL +[2025.10.15-21.28.50:692][715]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2025.10.15-21.28.50:692][715]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.28.50:699][715]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006587s) +[2025.10.15-21.28.50:699][715]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006749s) +[2025.10.15-21.28.50:721][715]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2025.10.15-21.28.50:725][715]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.28.50:726][715]LogPlayLevel: PIE: World Init took: (0.001504s) +[2025.10.15-21.28.50:727][715]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2025.10.15-21.28.50:727][715]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.28.50:727][715]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.28.50:728][715]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.28.50:728][715]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.28.50:728][715]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.28.50:728][715]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.28.50:728][715]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.28.50:728][715]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.28.50:728][715]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.28.50:728][715]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.28.50:728][715]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.28.50:730][715]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.28.50:765][715]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.28.50:765][715]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.28.50:765][715]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.28.50:766][715]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.28.50:766][715]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2025.10.15-21.28.50:766][715]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2025.10.15-21.28.50:769][715]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2025.10.15-21.28.50:769][715]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2025.10.15-21.28.50:769][715]LogInit: FAudioDevice initialized with ID 2. +[2025.10.15-21.28.50:769][715]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. +[2025.10.15-21.28.50:769][715]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.28.50:772][715]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-21.28.50:777][715]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-17.28.50 +[2025.10.15-21.28.50:779][715]LogWorld: Bringing up level for play took: 0.005968 +[2025.10.15-21.28.50:781][715]LogOnline: OSS: Created online subsystem instance for: :Context_13 +[2025.10.15-21.28.50:786][715]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-21.28.50:786][715]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-21.28.50:787][715]PIE: Server logged in +[2025.10.15-21.28.50:788][715]PIE: Play in editor total start time 0.101 seconds. +[2025.10.15-21.28.56:895][298]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.28.56:895][298]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.28.56:896][298]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.56:897][298]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.56:900][298]LogPlayLevel: Display: Shutting down PIE online subsystems +[2025.10.15-21.28.56:904][298]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.56:922][298]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.28.56:922][298]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.28.56:922][298]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2025.10.15-21.28.56:924][298]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2025.10.15-21.28.56:932][298]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2025.10.15-21.28.56:969][301]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2025.10.15-21.28.58:087][431]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms +[2025.10.15-21.28.58:160][431]LogStall: Shutdown... +[2025.10.15-21.28.58:160][431]LogStall: Shutdown complete. +[2025.10.15-21.28.58:212][431]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.58:212][431]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.58:223][431]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.58:224][431]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.58:305][431]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed +[2025.10.15-21.28.58:308][431]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-21.28.58:453][431]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2025.10.15-21.28.58:465][431]Cmd: QUIT_EDITOR +[2025.10.15-21.28.58:466][431]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2025.10.15-21.28.58:474][432]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2025.10.15-21.28.58:475][432]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2025.10.15-21.28.58:475][432]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2025.10.15-21.28.58:476][432]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.28.58:476][432]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.28.58:492][432]LogStylusInput: Shutting down StylusInput subsystem. +[2025.10.15-21.28.58:493][432]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2025.10.15-21.28.58:495][432]LogStudioTelemetry: Ended StudioTelemetry Session +[2025.10.15-21.28.58:498][432]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider +[2025.10.15-21.28.58:498][432]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session +[2025.10.15-21.28.58:498][432]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider +[2025.10.15-21.28.59:399][432]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2025.10.15-21.28.59:399][432]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2025.10.15-21.28.59:400][432]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. +[2025.10.15-21.28.59:400][432]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. +[2025.10.15-21.28.59:400][432]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2025.10.15-21.28.59:403][432]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2025.10.15-21.28.59:409][432]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 +[2025.10.15-21.28.59:409][432]LogAudio: Display: Audio Device Manager Shutdown +[2025.10.15-21.28.59:412][432]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2025.10.15-21.28.59:412][432]LogExit: Preparing to exit. +[2025.10.15-21.28.59:437][432]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2025.10.15-21.28.59:439][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:439][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:439][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:439][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:439][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:439][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:440][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:440][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:440][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:440][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:440][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:440][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:440][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:440][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:440][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:440][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:440][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:440][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:440][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:441][432]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:441][432]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.28.59:787][432]LogEditorDataStorage: Deinitializing +[2025.10.15-21.28.59:874][432]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2025.10.15-21.28.59:884][432]LogExit: Editor shut down +[2025.10.15-21.28.59:886][432]LogExit: Transaction tracking system shut down +[2025.10.15-21.29.00:006][432]LogExit: Object subsystem successfully closed. +[2025.10.15-21.29.00:078][432]LogShaderCompilers: Display: Shaders left to compile 0 +[2025.10.15-21.29.00:391][432]LogMemoryProfiler: Shutdown +[2025.10.15-21.29.00:391][432]LogNetworkingProfiler: Shutdown +[2025.10.15-21.29.00:392][432]LoadingProfiler: Shutdown +[2025.10.15-21.29.00:392][432]LogTimingProfiler: Shutdown +[2025.10.15-21.29.00:997][432]LogChaosDD: Chaos Debug Draw Shutdown +[2025.10.15-21.29.01:030][432]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2025.10.15-21.29.01:030][432]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BFAE53FBD-403A-474A-54E5-DC8CBF8A9F5D%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing +[2025.10.15-21.29.01:546][432]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] +[2025.10.15-21.29.01:550][432]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module +[2025.10.15-21.29.01:550][432]LogNFORDenoise: NFORDenoise function shutting down +[2025.10.15-21.29.01:550][432]RenderDocPlugin: plugin has been unloaded. +[2025.10.15-21.29.01:551][432]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2025.10.15-21.29.01:552][432]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +[2025.10.15-21.29.01:552][432]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +[2025.10.15-21.29.01:552][432]LogPakFile: Destroying PakPlatformFile +[2025.10.15-21.29.01:685][432]LogD3D12RHI: ~FD3D12DynamicRHI +[2025.10.15-21.29.01:717][432]LogExit: Exiting. +[2025.10.15-21.29.01:732][432]Log file closed, 10/15/25 17:29:01 diff --git a/Saved/Logs/Aura-backup-2025.10.15-21.30.14.log b/Saved/Logs/Aura-backup-2025.10.15-21.30.14.log new file mode 100644 index 0000000..8eedf54 --- /dev/null +++ b/Saved/Logs/Aura-backup-2025.10.15-21.30.14.log @@ -0,0 +1,1502 @@ +Log file open, 10/15/25 17:29:39 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=17248) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: Aura +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Display: Display Control listening on port 1985 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="DebugGame" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" +LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.339124 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-8713FDE54A0BB59647DA338F424A2617 + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogConfig: Display: Loading Mac ini files took 0.06 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds +LogConfig: Display: Loading IOS ini files took 0.07 seconds +LogConfig: Display: Loading Android ini files took 0.07 seconds +LogConfig: Display: Loading TVOS ini files took 0.07 seconds +LogConfig: Display: Loading Windows ini files took 0.08 seconds +LogConfig: Display: Loading Unix ini files took 0.08 seconds +LogConfig: Display: Loading VisionOS ini files took 0.08 seconds +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Looking for enabled plugins target receipt +LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds +LogConfig: Display: Loading Linux ini files took 0.08 seconds +LogAssetRegistry: Display: Asset registry cache read as 36.7 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StudioTelemetry +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin DataRegistry +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GameplayAbilities +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin USDCore +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin HoldoutComposite +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Display: Starting StudioTelemetry Module +LogStudioTelemetry: Started StudioTelemetry Session +LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 2147483647 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe +LogInit: Build: ++UE5+Release-5.5-CL-40574608 +LogInit: Platform=WindowsEditor +LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 +LogInit: DeviceId= +LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 +LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 +LogInit: Net CL: 37670630 +LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti +LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.38.33130.00 +LogInit: Build Configuration: DebugGame +LogInit: Branch Name: ++UE5+Release-5.5 +LogInit: Command Line: +LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 +LogConfig: Branch 'EditorLayout' had been unloaded. 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Reloading on-demand took 0.14ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.12ms +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false +LogStreaming: Display: AsyncLoading2 - Initialized +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2025.10.15-21.29.40:193][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2025.10.15-21.29.40:193][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2025.10.15-21.29.40:193][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2025.10.15-21.29.40:193][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2025.10.15-21.29.40:193][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2025.10.15-21.29.40:193][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2025.10.15-21.29.40:193][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2025.10.15-21.29.40:193][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2025.10.15-21.29.40:193][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2025.10.15-21.29.40:194][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2025.10.15-21.29.40:194][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2025.10.15-21.29.40:195][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2025.10.15-21.29.40:195][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2025.10.15-21.29.40:195][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2025.10.15-21.29.40:195][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2025.10.15-21.29.40:195][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2025.10.15-21.29.40:195][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2025.10.15-21.29.40:195][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2025.10.15-21.29.40:196][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2025.10.15-21.29.40:196][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2025.10.15-21.29.40:196][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2025.10.15-21.29.40:196][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2025.10.15-21.29.40:196][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2025.10.15-21.29.40:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.29.40:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2025.10.15-21.29.40:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2025.10.15-21.29.40:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.29.40:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.29.40:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2025.10.15-21.29.40:198][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2025.10.15-21.29.40:201][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2025.10.15-21.29.40:201][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2025.10.15-21.29.40:201][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2025.10.15-21.29.40:201][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2025.10.15-21.29.40:201][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2025.10.15-21.29.40:201][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2025.10.15-21.29.40:202][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2025.10.15-21.29.40:203][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2025.10.15-21.29.40:203][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2025.10.15-21.29.40:203][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2025.10.15-21.29.40:203][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2025.10.15-21.29.40:203][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2025.10.15-21.29.40:203][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2025.10.15-21.29.40:203][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2025.10.15-21.29.40:203][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2025.10.15-21.29.40:203][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2025.10.15-21.29.40:203][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2025.10.15-21.29.40:204][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2025.10.15-21.29.40:205][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2025.10.15-21.29.40:205][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2025.10.15-21.29.40:205][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2025.10.15-21.29.40:205][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2025.10.15-21.29.40:205][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2025.10.15-21.29.40:205][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2025.10.15-21.29.40:205][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2025.10.15-21.29.40:205][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2025.10.15-21.29.40:205][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2025.10.15-21.29.40:205][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2025.10.15-21.29.40:205][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2025.10.15-21.29.40:206][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2025.10.15-21.29.40:207][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2025.10.15-21.29.40:208][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2025.10.15-21.29.40:209][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2025.10.15-21.29.40:212][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.29.40:212][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.29.40:212][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.29.40:222][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2025.10.15-21.29.40:222][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.29.40:452][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 +[2025.10.15-21.29.40:452][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.29.40:452][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] +[2025.10.15-21.29.40:452][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.29.40:452][ 0]LogD3D12RHI: Driver Date: 9-22-2025 +[2025.10.15-21.29.40:460][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2025.10.15-21.29.40:460][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.29.40:460][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2025.10.15-21.29.40:461][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2025.10.15-21.29.40:461][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2025.10.15-21.29.40:461][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.29.40:461][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2025.10.15-21.29.40:461][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2025.10.15-21.29.40:462][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2025.10.15-21.29.40:462][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2025.10.15-21.29.40:462][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2025.10.15-21.29.40:462][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2025.10.15-21.29.40:462][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.29.40:462][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2025.10.15-21.29.40:462][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2025.10.15-21.29.40:462][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2025.10.15-21.29.40:462][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2025.10.15-21.29.40:462][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2025.10.15-21.29.40:462][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.29.40:462][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2025.10.15-21.29.40:462][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2025.10.15-21.29.40:462][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] +[2025.10.15-21.29.40:462][ 0]LogInit: Computer: REITERATION +[2025.10.15-21.29.40:462][ 0]LogInit: User: Tsukiyomi +[2025.10.15-21.29.40:462][ 0]LogInit: CPU Page size=4096, Cores=8 +[2025.10.15-21.29.40:463][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2025.10.15-21.29.40:736][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2025.10.15-21.29.40:736][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB +[2025.10.15-21.29.40:736][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2025.10.15-21.29.40:736][ 0]LogMemory: Process Physical Memory: 612.16 MB used, 645.17 MB peak +[2025.10.15-21.29.40:736][ 0]LogMemory: Process Virtual Memory: 655.21 MB used, 659.31 MB peak +[2025.10.15-21.29.40:736][ 0]LogMemory: Physical Memory: 18015.12 MB used, 14661.08 MB free, 32676.20 MB total +[2025.10.15-21.29.40:737][ 0]LogMemory: Virtual Memory: 27124.77 MB used, 7599.43 MB free, 34724.20 MB total +[2025.10.15-21.29.40:737][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2025.10.15-21.29.40:742][ 0]LogWindows: WindowsPlatformFeatures enabled +[2025.10.15-21.29.40:756][ 0]LogChaosDD: Chaos Debug Draw Startup +[2025.10.15-21.29.40:756][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2025.10.15-21.29.40:757][ 0]LogInit: Using OS detected language (en-US). +[2025.10.15-21.29.40:757][ 0]LogInit: Using OS detected locale (en-US). +[2025.10.15-21.29.40:761][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2025.10.15-21.29.40:761][ 0]LogInit: Setting process to per monitor DPI aware +[2025.10.15-21.29.41:022][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2025.10.15-21.29.41:022][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2025.10.15-21.29.41:022][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-21.29.41:041][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2025.10.15-21.29.41:041][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2025.10.15-21.29.41:221][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.29.41:221][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.29.41:222][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.29.41:222][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.29.41:222][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.29.41:222][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2025.10.15-21.29.41:222][ 0]LogWindows: Attached monitors: +[2025.10.15-21.29.41:222][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] +[2025.10.15-21.29.41:222][ 0]LogWindows: Found 1 attached monitors. +[2025.10.15-21.29.41:222][ 0]LogWindows: Gathering driver information using Windows Setup API +[2025.10.15-21.29.41:222][ 0]LogRHI: RHI Adapter Info: +[2025.10.15-21.29.41:222][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti +[2025.10.15-21.29.41:222][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.29.41:222][ 0]LogRHI: Driver Date: 9-22-2025 +[2025.10.15-21.29.41:223][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") +[2025.10.15-21.29.41:223][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2025.10.15-21.29.41:332][ 0]LogNvidiaAftermath: Aftermath initialized +[2025.10.15-21.29.41:332][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2025.10.15-21.29.41:404][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2025.10.15-21.29.41:404][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2025.10.15-21.29.41:404][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2025.10.15-21.29.41:404][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2025.10.15-21.29.41:404][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2025.10.15-21.29.41:404][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2025.10.15-21.29.41:404][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2025.10.15-21.29.41:404][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2025.10.15-21.29.41:404][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2025.10.15-21.29.41:404][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2025.10.15-21.29.41:404][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2025.10.15-21.29.41:404][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2025.10.15-21.29.41:404][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2025.10.15-21.29.41:404][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2025.10.15-21.29.41:404][ 0]LogD3D12RHI: Bindless resources are supported +[2025.10.15-21.29.41:405][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2025.10.15-21.29.41:405][ 0]LogD3D12RHI: Raster order views are supported +[2025.10.15-21.29.41:405][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2025.10.15-21.29.41:405][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2025.10.15-21.29.41:405][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2025.10.15-21.29.41:405][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2025.10.15-21.29.41:405][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2025.10.15-21.29.41:405][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2025.10.15-21.29.41:405][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2025.10.15-21.29.41:405][ 0]LogD3D12RHI: Work Graphs are supported +[2025.10.15-21.29.41:487][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000008503ADE6B00) +[2025.10.15-21.29.41:487][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000008503ADE6D80) +[2025.10.15-21.29.41:487][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000008503ADE7000) +[2025.10.15-21.29.41:487][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2025.10.15-21.29.41:487][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2025.10.15-21.29.41:488][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) +[2025.10.15-21.29.41:488][ 0]LogD3D12RHI: Async texture creation enabled +[2025.10.15-21.29.41:488][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2025.10.15-21.29.41:497][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2025.10.15-21.29.41:499][ 0]LogInit: Initializing FReadOnlyCVARCache +[2025.10.15-21.29.41:513][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' +[2025.10.15-21.29.41:513][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] +[2025.10.15-21.29.41:560][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2025.10.15-21.29.41:560][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2025.10.15-21.29.41:560][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2025.10.15-21.29.41:560][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2025.10.15-21.29.41:560][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2025.10.15-21.29.41:560][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2025.10.15-21.29.41:560][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2025.10.15-21.29.41:562][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2025.10.15-21.29.41:565][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2025.10.15-21.29.41:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2025.10.15-21.29.41:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2025.10.15-21.29.41:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2025.10.15-21.29.41:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2025.10.15-21.29.41:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2025.10.15-21.29.41:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2025.10.15-21.29.41:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2025.10.15-21.29.41:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2025.10.15-21.29.41:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2025.10.15-21.29.41:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2025.10.15-21.29.41:653][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2025.10.15-21.29.41:653][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2025.10.15-21.29.41:692][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2025.10.15-21.29.41:692][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2025.10.15-21.29.41:692][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2025.10.15-21.29.41:692][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2025.10.15-21.29.41:731][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2025.10.15-21.29.41:731][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2025.10.15-21.29.41:731][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2025.10.15-21.29.41:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2025.10.15-21.29.41:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2025.10.15-21.29.41:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2025.10.15-21.29.41:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2025.10.15-21.29.41:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2025.10.15-21.29.41:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2025.10.15-21.29.41:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2025.10.15-21.29.41:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2025.10.15-21.29.41:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2025.10.15-21.29.41:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2025.10.15-21.29.41:849][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2025.10.15-21.29.41:943][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: SF_METAL +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2025.10.15-21.29.41:949][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2025.10.15-21.29.41:950][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2025.10.15-21.29.41:950][ 0]LogTargetPlatformManager: VVM_1_0 +[2025.10.15-21.29.41:950][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2025.10.15-21.29.41:950][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2025.10.15-21.29.41:950][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2025.10.15-21.29.41:950][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2025.10.15-21.29.41:950][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2025.10.15-21.29.41:950][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2025.10.15-21.29.41:950][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2025.10.15-21.29.41:952][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2025.10.15-21.29.41:952][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2025.10.15-21.29.41:952][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2025.10.15-21.29.41:952][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.29.41:953][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2025.10.15-21.29.42:012][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) +[2025.10.15-21.29.42:012][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.29.42:012][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2025.10.15-21.29.42:012][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data +[2025.10.15-21.29.42:013][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.29.42:014][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.29.42:014][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2025.10.15-21.29.42:014][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 6252 --child-id Zen_6252_Startup' +[2025.10.15-21.29.42:134][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2025.10.15-21.29.42:134][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.121 seconds +[2025.10.15-21.29.42:136][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2025.10.15-21.29.42:143][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2025.10.15-21.29.42:143][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1073.91MBs, RandomWriteSpeed=166.94MBs. Assigned SpeedClass 'Local' +[2025.10.15-21.29.42:145][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2025.10.15-21.29.42:145][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2025.10.15-21.29.42:145][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2025.10.15-21.29.42:146][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2025.10.15-21.29.42:146][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2025.10.15-21.29.42:146][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2025.10.15-21.29.42:146][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2025.10.15-21.29.42:146][ 0]LogShaderCompilers: Guid format shader working directory is 34 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/6252/). +[2025.10.15-21.29.42:147][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/880A0C23415C2B97D561E08FE7A29060/'. +[2025.10.15-21.29.42:147][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2025.10.15-21.29.42:147][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2025.10.15-21.29.42:148][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2025.10.15-21.29.42:149][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2025.10.15-21.29.42:461][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2025.10.15-21.29.43:325][ 0]LogSlate: Using FreeType 2.10.0 +[2025.10.15-21.29.43:326][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2025.10.15-21.29.43:327][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.29.43:327][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.29.43:330][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.29.43:330][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.29.43:330][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.29.43:330][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.29.43:367][ 0]LogAssetRegistry: FAssetRegistry took 0.0038 seconds to start up +[2025.10.15-21.29.43:370][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2025.10.15-21.29.43:374][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. +[2025.10.15-21.29.43:551][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.29.43:553][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2025.10.15-21.29.43:553][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2025.10.15-21.29.43:553][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2025.10.15-21.29.43:577][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2025.10.15-21.29.43:577][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2025.10.15-21.29.43:601][ 0]LogDeviceProfileManager: Active device profile: [0000085053553E00][000008504B7E2000 66] WindowsEditor +[2025.10.15-21.29.43:601][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2025.10.15-21.29.43:602][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2025.10.15-21.29.43:607][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' +[2025.10.15-21.29.43:607][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] +[2025.10.15-21.29.43:645][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:646][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2025.10.15-21.29.43:646][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.29.43:646][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:646][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2025.10.15-21.29.43:646][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.29.43:646][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:647][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2025.10.15-21.29.43:647][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.29.43:647][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:648][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2025.10.15-21.29.43:648][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.29.43:648][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:649][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:649][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2025.10.15-21.29.43:649][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.29.43:649][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:649][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2025.10.15-21.29.43:649][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.29.43:649][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:650][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:650][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2025.10.15-21.29.43:650][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.29.43:650][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:650][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2025.10.15-21.29.43:650][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.29.43:651][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:651][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.29.43:652][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:652][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2025.10.15-21.29.43:652][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.29.43:652][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:652][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2025.10.15-21.29.43:652][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.29.43:653][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.29.43:653][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2025.10.15-21.29.43:653][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.29.43:654][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:654][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2025.10.15-21.29.43:654][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.29.43:654][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2025.10.15-21.29.43:654][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.29.43:654][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:655][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2025.10.15-21.29.43:655][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.29.43:655][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2025.10.15-21.29.43:655][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.29.43:655][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.29.43:655][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2025.10.15-21.29.43:655][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.29.43:842][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2025.10.15-21.29.43:842][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2025.10.15-21.29.43:842][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2025.10.15-21.29.43:842][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2025.10.15-21.29.43:842][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2025.10.15-21.29.43:980][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 1.09ms +[2025.10.15-21.29.44:002][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.57ms +[2025.10.15-21.29.44:015][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.57ms +[2025.10.15-21.29.44:017][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.68ms +[2025.10.15-21.29.44:194][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2025.10.15-21.29.44:194][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2025.10.15-21.29.44:230][ 0]LogSlate: Border +[2025.10.15-21.29.44:230][ 0]LogSlate: BreadcrumbButton +[2025.10.15-21.29.44:230][ 0]LogSlate: Brushes.Title +[2025.10.15-21.29.44:230][ 0]LogSlate: Default +[2025.10.15-21.29.44:230][ 0]LogSlate: Icons.Save +[2025.10.15-21.29.44:230][ 0]LogSlate: Icons.Toolbar.Settings +[2025.10.15-21.29.44:230][ 0]LogSlate: ListView +[2025.10.15-21.29.44:231][ 0]LogSlate: SoftwareCursor_CardinalCross +[2025.10.15-21.29.44:231][ 0]LogSlate: SoftwareCursor_Grab +[2025.10.15-21.29.44:231][ 0]LogSlate: TableView.DarkRow +[2025.10.15-21.29.44:231][ 0]LogSlate: TableView.Row +[2025.10.15-21.29.44:231][ 0]LogSlate: TreeView +[2025.10.15-21.29.44:376][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2025.10.15-21.29.44:378][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.072 ms +[2025.10.15-21.29.44:394][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.59ms +[2025.10.15-21.29.44:435][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2025.10.15-21.29.44:435][ 0]LogInit: XR: MultiViewport is Disabled +[2025.10.15-21.29.44:436][ 0]LogInit: XR: Mobile Multiview is Disabled +[2025.10.15-21.29.44:515][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2025.10.15-21.29.44:546][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.61ms +[2025.10.15-21.29.44:627][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 02740109FDA346D48000000000001600 | Instance: FEDF5084443CF169CB97CAB5A16CE7C1 (REITERATION-6252). +[2025.10.15-21.29.44:888][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2025.10.15-21.29.44:898][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2025.10.15-21.29.44:898][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2025.10.15-21.29.44:898][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:49243'. +[2025.10.15-21.29.44:902][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' +[2025.10.15-21.29.44:952][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2025.10.15-21.29.44:952][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) +[2025.10.15-21.29.44:952][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2025.10.15-21.29.44:952][ 0]LogNNERuntimeORT: No NPU adapter found! +[2025.10.15-21.29.45:321][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2025.10.15-21.29.45:444][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2025.10.15-21.29.45:444][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2025.10.15-21.29.45:458][ 0]LogMetaSound: MetaSound Engine Initialized +[2025.10.15-21.29.45:967][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.73ms +[2025.10.15-21.29.45:982][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.57ms +[2025.10.15-21.29.46:467][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.29.46:494][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.29.46:737][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2025.10.15-21.29.46:759][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.29.46:760][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.29.46:856][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2025.10.15-21.29.46:899][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.29.46:899][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.29.47:036][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2025.10.15-21.29.47:037][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2025.10.15-21.29.47:037][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2025.10.15-21.29.47:037][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2025.10.15-21.29.47:039][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2025.10.15-21.29.47:039][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2025.10.15-21.29.47:039][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2025.10.15-21.29.47:040][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2025.10.15-21.29.47:041][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2025.10.15-21.29.47:041][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2025.10.15-21.29.47:041][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2025.10.15-21.29.47:042][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2025.10.15-21.29.47:043][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2025.10.15-21.29.47:043][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2025.10.15-21.29.47:044][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2025.10.15-21.29.47:044][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2025.10.15-21.29.47:045][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2025.10.15-21.29.47:046][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2025.10.15-21.29.47:047][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2025.10.15-21.29.47:047][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2025.10.15-21.29.47:048][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2025.10.15-21.29.47:048][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2025.10.15-21.29.47:049][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2025.10.15-21.29.47:049][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2025.10.15-21.29.47:050][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2025.10.15-21.29.47:050][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2025.10.15-21.29.47:051][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2025.10.15-21.29.47:052][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2025.10.15-21.29.47:052][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2025.10.15-21.29.47:052][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2025.10.15-21.29.47:053][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2025.10.15-21.29.47:054][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2025.10.15-21.29.47:055][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2025.10.15-21.29.47:056][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2025.10.15-21.29.47:056][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2025.10.15-21.29.47:249][ 0]LogCollectionManager: Loaded 0 collections in 0.001271 seconds +[2025.10.15-21.29.47:252][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s +[2025.10.15-21.29.47:255][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s +[2025.10.15-21.29.47:257][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s +[2025.10.15-21.29.47:418][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.29.47:418][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.29.47:420][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.29.47:420][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.29.47:420][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.29.47:420][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.29.47:459][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.29.47:459][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.29.47:475][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T21:29:47.475Z using C +[2025.10.15-21.29.47:475][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] +[2025.10.15-21.29.47:475][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.29.47:476][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2025.10.15-21.29.47:481][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2025.10.15-21.29.47:481][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2025.10.15-21.29.47:481][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2025.10.15-21.29.47:481][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000165 +[2025.10.15-21.29.47:481][ 0]LogFab: Display: Logging in using persist +[2025.10.15-21.29.47:539][ 0]LogUObjectArray: 44630 objects as part of root set at end of initial load. +[2025.10.15-21.29.47:540][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2025.10.15-21.29.47:551][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37298 public script object entries (1007.74 KB) +[2025.10.15-21.29.47:551][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2025.10.15-21.29.47:664][ 0]LogEngine: Initializing Engine... +[2025.10.15-21.29.47:667][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2025.10.15-21.29.47:760][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2025.10.15-21.29.47:779][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2025.10.15-21.29.47:792][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2025.10.15-21.29.47:792][ 0]LogInit: Texture streaming: Enabled +[2025.10.15-21.29.47:810][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 +[2025.10.15-21.29.47:819][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2025.10.15-21.29.47:837][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2025.10.15-21.29.47:838][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2025.10.15-21.29.47:838][ 0]LogAudio: Display: Audio Device Manager Initialized +[2025.10.15-21.29.47:838][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2025.10.15-21.29.47:838][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.29.47:838][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.29.47:838][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.29.47:839][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.29.47:839][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.29.47:839][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.29.47:839][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.29.47:839][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.29.47:839][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.29.47:839][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.29.47:840][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.29.47:855][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.29.48:426][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.29.48:427][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.29.48:428][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.29.48:428][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.29.48:429][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2025.10.15-21.29.48:429][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2025.10.15-21.29.48:431][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2025.10.15-21.29.48:431][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2025.10.15-21.29.48:431][ 0]LogInit: FAudioDevice initialized with ID 1. +[2025.10.15-21.29.48:432][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2025.10.15-21.29.48:432][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2025.10.15-21.29.48:441][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2025.10.15-21.29.48:444][ 0]LogInit: Undo buffer set to 256 MB +[2025.10.15-21.29.48:444][ 0]LogInit: Transaction tracking system initialized +[2025.10.15-21.29.48:469][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json +[2025.10.15-21.29.48:559][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.62ms +[2025.10.15-21.29.48:562][ 0]LocalizationService: Localization service is disabled +[2025.10.15-21.29.48:580][ 0]LogTimingProfiler: Initialize +[2025.10.15-21.29.48:581][ 0]LogTimingProfiler: OnSessionChanged +[2025.10.15-21.29.48:581][ 0]LoadingProfiler: Initialize +[2025.10.15-21.29.48:581][ 0]LoadingProfiler: OnSessionChanged +[2025.10.15-21.29.48:581][ 0]LogNetworkingProfiler: Initialize +[2025.10.15-21.29.48:581][ 0]LogNetworkingProfiler: OnSessionChanged +[2025.10.15-21.29.48:581][ 0]LogMemoryProfiler: Initialize +[2025.10.15-21.29.48:581][ 0]LogMemoryProfiler: OnSessionChanged +[2025.10.15-21.29.48:807][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s +[2025.10.15-21.29.48:823][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! +[2025.10.15-21.29.48:825][ 0]LogPython: Using Python 3.11.8 +[2025.10.15-21.29.49:755][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2025.10.15-21.29.49:809][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2025.10.15-21.29.49:809][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2025.10.15-21.29.49:825][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2025.10.15-21.29.49:992][ 0]LogEditorDataStorage: Initializing +[2025.10.15-21.29.49:992][ 0]LogEditorDataStorage: Initialized +[2025.10.15-21.29.50:003][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2025.10.15-21.29.50:006][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality +[2025.10.15-21.29.50:022][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2025.10.15-21.29.50:024][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.29.50:025][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.103 +[2025.10.15-21.29.50:026][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2025.10.15-21.29.50:027][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.29.50:028][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.29.50:037][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-21.29.50:039][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2025.10.15-21.29.50:462][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. +[2025.10.15-21.29.50:581][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.50:581][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.50:581][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.50:581][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.50:581][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.50:581][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.50:582][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.50:582][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.50:582][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.50:582][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.50:582][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.50:582][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.50:609][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2025.10.15-21.29.50:754][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.7 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin +[2025.10.15-21.29.50:794][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. +[2025.10.15-21.29.50:794][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.29.50:846][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s +[2025.10.15-21.29.50:846][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. +[2025.10.15-21.29.50:874][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2025.10.15-21.29.50:888][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2025.10.15-21.29.50:889][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2025.10.15-21.29.50:889][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.048ms to complete. +[2025.10.15-21.29.50:896][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.974 +[2025.10.15-21.29.51:044][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2025.10.15-21.29.51:105][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.29.51:141][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.29.51:177][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.29.51:212][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.29.51:242][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.29.51:242][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2025.10.15-21.29.51:242][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.29.51:243][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2025.10.15-21.29.51:244][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.29.51:244][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.29.51:244][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.29.51:245][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2025.10.15-21.29.51:246][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.29.51:246][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2025.10.15-21.29.51:246][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.29.51:247][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.29.51:247][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.29.51:247][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2025.10.15-21.29.51:248][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.29.51:248][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2025.10.15-21.29.51:248][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.29.51:249][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2025.10.15-21.29.51:249][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.29.51:249][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2025.10.15-21.29.51:392][ 0]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2025.10.15-21.29.51:564][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") +[2025.10.15-21.29.51:586][ 0]LogSlate: Took 0.000205 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2025.10.15-21.29.51:589][ 0]LogSlate: Took 0.000218 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2025.10.15-21.29.51:592][ 0]LogSlate: Took 0.000209 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2025.10.15-21.29.51:654][ 0]LogSlate: Took 0.000231 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.15-21.29.51:884][ 0]LogStall: Startup... +[2025.10.15-21.29.51:888][ 0]LogStall: Startup complete. +[2025.10.15-21.29.51:899][ 0]LogLoad: (Engine Initialization) Total time: 12.98 seconds +[2025.10.15-21.29.52:066][ 0]LogAssetRegistry: AssetRegistryGather time 0.1194s: AssetDataDiscovery 0.0408s, AssetDataGather 0.0145s, StoreResults 0.0642s. Wall time 8.7010s. + NumCachedDirectories 0. NumUncachedDirectories 1706. NumCachedFiles 8033. NumUncachedFiles 1. + BackgroundTickInterruptions 0. +[2025.10.15-21.29.52:068][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s +[2025.10.15-21.29.52:082][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2025.10.15-21.29.52:082][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2025.10.15-21.29.52:085][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2025.10.15-21.29.52:085][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2025.10.15-21.29.52:104][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.52:104][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.52:104][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.52:104][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.52:105][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.52:105][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.29.52:143][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.29.52:146][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2025.10.15-21.29.52:193][ 0]LogPython: registering + +[2025.10.15-21.29.52:195][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 49.153 ms +[2025.10.15-21.29.52:288][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.206264 seconds (Found 8010 uncontrolled assets) +[2025.10.15-21.29.52:479][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.958890 +[2025.10.15-21.29.52:480][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2025.10.15-21.29.52:482][ 4]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.997004 +[2025.10.15-21.29.52:938][ 9]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu +[2025.10.15-21.29.52:938][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 +[2025.10.15-21.29.52:944][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 +[2025.10.15-21.29.52:952][ 9]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2025.10.15-21.29.52:982][ 9]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.29.53:910][ 10]LogSlate: Took 0.000237 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2025.10.15-21.29.53:915][ 10]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2025.10.15-21.29.53:915][ 10]LogSlate: Took 0.000233 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2025.10.15-21.29.54:096][ 11]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.29.54:417][ 13]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.928930 +[2025.10.15-21.29.54:420][ 13]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 +[2025.10.15-21.29.54:420][ 13]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.928930, Update Interval: 303.244720 +[2025.10.15-21.29.54:529][ 21]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-23.29.54 Remaining: 7200.86] Refresh[Expires: 2026-04-13T16:20:20.396Z Remaining: 15533426.40] State: Valid +[2025.10.15-21.29.54:537][ 22]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2025.10.15-21.29.54:630][ 33]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2025.10.15-21.29.54:630][ 33]LogFab: Display: User logged in +[2025.10.15-21.29.54:630][ 33]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2025.10.15-21.29.54:710][ 42]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-g-Otpp30Okq0BPGfHuV_kg-W9yZpw6Kk0qUe1_5ilomjw] +[2025.10.15-21.30.02:679][886]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2025.10.15-21.30.03:248][934]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2025.10.15-21.30.03:309][934]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu] ([2] browsable assets)... +[2025.10.15-21.30.03:322][934]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu] +[2025.10.15-21.30.03:322][934]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu] +[2025.10.15-21.30.03:322][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu" FILE="../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset" SILENT=true +[2025.10.15-21.30.03:337][934]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu +[2025.10.15-21.30.03:337][934]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Att_Menu186AE3B247C04AF805C52EA2986ACE4C.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset' +[2025.10.15-21.30.03:345][934]LogFileHelpers: InternalPromptForCheckoutAndSave took 97.545 ms +[2025.10.15-21.30.03:378][934]LogContentValidation: Display: Starting to validate 1 assets +[2025.10.15-21.30.03:378][934]LogContentValidation: Enabled validators: +[2025.10.15-21.30.03:379][934]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2025.10.15-21.30.03:379][934]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2025.10.15-21.30.03:379][934]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2025.10.15-21.30.03:379][934]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2025.10.15-21.30.03:379][934]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2025.10.15-21.30.03:379][934]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2025.10.15-21.30.03:386][934]AssetCheck: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu Validating asset +[2025.10.15-21.30.05:418][ 98]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-21.30.05:428][ 98]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.15-21.30.05:432][ 98]LogOnline: OSS: Created online subsystem instance for: NULL +[2025.10.15-21.30.05:433][ 98]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2025.10.15-21.30.05:433][ 98]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.30.05:441][ 98]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007741s) +[2025.10.15-21.30.05:441][ 98]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.007946s) +[2025.10.15-21.30.05:462][ 98]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2025.10.15-21.30.05:464][ 98]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.30.05:466][ 98]LogPlayLevel: PIE: World Init took: (0.001585s) +[2025.10.15-21.30.05:466][ 98]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2025.10.15-21.30.05:466][ 98]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.30.05:467][ 98]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.30.05:467][ 98]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.30.05:467][ 98]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.30.05:467][ 98]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.30.05:467][ 98]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.30.05:467][ 98]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.30.05:468][ 98]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.30.05:468][ 98]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.30.05:468][ 98]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.30.05:468][ 98]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.30.05:470][ 98]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.30.05:504][ 98]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.30.05:505][ 98]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.30.05:505][ 98]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.30.05:505][ 98]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.30.05:505][ 98]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2025.10.15-21.30.05:505][ 98]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2025.10.15-21.30.05:508][ 98]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2025.10.15-21.30.05:508][ 98]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2025.10.15-21.30.05:508][ 98]LogInit: FAudioDevice initialized with ID 2. +[2025.10.15-21.30.05:509][ 98]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. +[2025.10.15-21.30.05:509][ 98]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.30.05:511][ 98]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-21.30.05:517][ 98]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-17.30.05 +[2025.10.15-21.30.05:519][ 98]LogWorld: Bringing up level for play took: 0.006473 +[2025.10.15-21.30.05:521][ 98]LogOnline: OSS: Created online subsystem instance for: :Context_3 +[2025.10.15-21.30.05:526][ 98]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-21.30.05:526][ 98]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-21.30.05:527][ 98]PIE: Server logged in +[2025.10.15-21.30.05:528][ 98]PIE: Play in editor total start time 0.101 seconds. +[2025.10.15-21.30.08:775][411]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.30.08:775][411]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.30.08:775][411]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.30.08:776][411]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.30.08:779][411]LogPlayLevel: Display: Shutting down PIE online subsystems +[2025.10.15-21.30.08:784][411]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.30.08:800][411]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.30.08:800][411]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.30.08:800][411]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2025.10.15-21.30.08:802][411]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2025.10.15-21.30.08:811][411]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2025.10.15-21.30.08:846][412]LogPlayLevel: Display: Destroying online subsystem :Context_3 +[2025.10.15-21.30.10:115][522]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2025.10.15-21.30.10:183][522]LogStall: Shutdown... +[2025.10.15-21.30.10:184][522]LogStall: Shutdown complete. +[2025.10.15-21.30.10:254][522]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.30.10:254][522]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.30.10:264][522]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.30.10:264][522]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.30.10:334][522]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed +[2025.10.15-21.30.10:335][522]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-21.30.10:452][522]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2025.10.15-21.30.10:461][522]Cmd: QUIT_EDITOR +[2025.10.15-21.30.10:461][522]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2025.10.15-21.30.10:470][523]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2025.10.15-21.30.10:470][523]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2025.10.15-21.30.10:471][523]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2025.10.15-21.30.10:472][523]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.30.10:472][523]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.30.10:490][523]LogStylusInput: Shutting down StylusInput subsystem. +[2025.10.15-21.30.10:491][523]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2025.10.15-21.30.10:492][523]LogStudioTelemetry: Ended StudioTelemetry Session +[2025.10.15-21.30.10:495][523]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider +[2025.10.15-21.30.10:495][523]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session +[2025.10.15-21.30.10:495][523]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider +[2025.10.15-21.30.11:257][523]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2025.10.15-21.30.11:257][523]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2025.10.15-21.30.11:257][523]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. +[2025.10.15-21.30.11:257][523]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. +[2025.10.15-21.30.11:257][523]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2025.10.15-21.30.11:259][523]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2025.10.15-21.30.11:264][523]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 +[2025.10.15-21.30.11:264][523]LogAudio: Display: Audio Device Manager Shutdown +[2025.10.15-21.30.11:266][523]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2025.10.15-21.30.11:266][523]LogExit: Preparing to exit. +[2025.10.15-21.30.11:289][523]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2025.10.15-21.30.11:291][523]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.30.11:291][523]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.30.11:291][523]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.30.11:291][523]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.30.11:291][523]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.30.11:291][523]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.30.11:291][523]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.30.12:097][523]LogEditorDataStorage: Deinitializing +[2025.10.15-21.30.12:260][523]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2025.10.15-21.30.12:271][523]LogExit: Editor shut down +[2025.10.15-21.30.12:272][523]LogExit: Transaction tracking system shut down +[2025.10.15-21.30.12:385][523]LogExit: Object subsystem successfully closed. +[2025.10.15-21.30.12:469][523]LogShaderCompilers: Display: Shaders left to compile 0 +[2025.10.15-21.30.12:789][523]LogMemoryProfiler: Shutdown +[2025.10.15-21.30.12:789][523]LogNetworkingProfiler: Shutdown +[2025.10.15-21.30.12:790][523]LoadingProfiler: Shutdown +[2025.10.15-21.30.12:790][523]LogTimingProfiler: Shutdown +[2025.10.15-21.30.13:402][523]LogChaosDD: Chaos Debug Draw Shutdown +[2025.10.15-21.30.13:418][523]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2025.10.15-21.30.13:418][523]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B892BBC0B-4796-44DA-8025-B796E1996FE1%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing +[2025.10.15-21.30.13:966][523]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] +[2025.10.15-21.30.13:971][523]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module +[2025.10.15-21.30.13:971][523]LogNFORDenoise: NFORDenoise function shutting down +[2025.10.15-21.30.13:971][523]RenderDocPlugin: plugin has been unloaded. +[2025.10.15-21.30.13:971][523]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2025.10.15-21.30.13:973][523]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +[2025.10.15-21.30.13:973][523]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +[2025.10.15-21.30.13:973][523]LogPakFile: Destroying PakPlatformFile +[2025.10.15-21.30.14:118][523]LogD3D12RHI: ~FD3D12DynamicRHI +[2025.10.15-21.30.14:149][523]LogExit: Exiting. +[2025.10.15-21.30.14:173][523]Log file closed, 10/15/25 17:30:14 diff --git a/Saved/Logs/Aura-backup-2025.10.15-21.31.01.log b/Saved/Logs/Aura-backup-2025.10.15-21.31.01.log new file mode 100644 index 0000000..588a768 --- /dev/null +++ b/Saved/Logs/Aura-backup-2025.10.15-21.31.01.log @@ -0,0 +1,1408 @@ +Log file open, 10/15/25 17:30:30 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=1772) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: Aura +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Display: Display Control listening on port 1985 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="DebugGame" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" +LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.327149 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-394BD7C140F617AA0057F5A1BE9DB9CD + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogConfig: Display: Loading IOS ini files took 0.06 seconds +LogConfig: Display: Loading Mac ini files took 0.07 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds +LogConfig: Display: Loading Android ini files took 0.07 seconds +LogConfig: Display: Loading TVOS ini files took 0.08 seconds +LogConfig: Display: Loading Unix ini files took 0.08 seconds +LogConfig: Display: Loading Windows ini files took 0.08 seconds +LogConfig: Display: Loading VisionOS ini files took 0.08 seconds +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Looking for enabled plugins target receipt +LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds +LogConfig: Display: Loading Linux ini files took 0.08 seconds +LogAssetRegistry: Display: Asset registry cache read as 36.7 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StudioTelemetry +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin DataRegistry +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GameplayAbilities +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin USDCore +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin HoldoutComposite +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Display: Starting StudioTelemetry Module +LogStudioTelemetry: Started StudioTelemetry Session +LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 2147483647 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe +LogInit: Build: ++UE5+Release-5.5-CL-40574608 +LogInit: Platform=WindowsEditor +LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 +LogInit: DeviceId= +LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 +LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 +LogInit: Net CL: 37670630 +LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti +LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.38.33130.00 +LogInit: Build Configuration: DebugGame +LogInit: Branch Name: ++UE5+Release-5.5 +LogInit: Command Line: +LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 +LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.69ms +LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.17ms +LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.13ms +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false +LogStreaming: Display: AsyncLoading2 - Initialized +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2025.10.15-21.30.31:567][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2025.10.15-21.30.31:567][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2025.10.15-21.30.31:567][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2025.10.15-21.30.31:567][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2025.10.15-21.30.31:567][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2025.10.15-21.30.31:568][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2025.10.15-21.30.31:568][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2025.10.15-21.30.31:568][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2025.10.15-21.30.31:569][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2025.10.15-21.30.31:569][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2025.10.15-21.30.31:569][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2025.10.15-21.30.31:569][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2025.10.15-21.30.31:569][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2025.10.15-21.30.31:569][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2025.10.15-21.30.31:570][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2025.10.15-21.30.31:570][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2025.10.15-21.30.31:570][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2025.10.15-21.30.31:570][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2025.10.15-21.30.31:570][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2025.10.15-21.30.31:570][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2025.10.15-21.30.31:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2025.10.15-21.30.31:571][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2025.10.15-21.30.31:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2025.10.15-21.30.31:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2025.10.15-21.30.31:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2025.10.15-21.30.31:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2025.10.15-21.30.31:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2025.10.15-21.30.31:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2025.10.15-21.30.31:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2025.10.15-21.30.31:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2025.10.15-21.30.31:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2025.10.15-21.30.31:575][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2025.10.15-21.30.31:575][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2025.10.15-21.30.31:576][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2025.10.15-21.30.31:577][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2025.10.15-21.30.31:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2025.10.15-21.30.31:579][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2025.10.15-21.30.31:579][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2025.10.15-21.30.31:579][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2025.10.15-21.30.31:579][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2025.10.15-21.30.31:579][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2025.10.15-21.30.31:579][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2025.10.15-21.30.31:579][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2025.10.15-21.30.31:579][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2025.10.15-21.30.31:579][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2025.10.15-21.30.31:579][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2025.10.15-21.30.31:580][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2025.10.15-21.30.31:581][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2025.10.15-21.30.31:582][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2025.10.15-21.30.31:583][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2025.10.15-21.30.31:583][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2025.10.15-21.30.31:583][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2025.10.15-21.30.31:583][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2025.10.15-21.30.31:583][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2025.10.15-21.30.31:583][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2025.10.15-21.30.31:583][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2025.10.15-21.30.31:583][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2025.10.15-21.30.31:587][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.30.31:587][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.30.31:587][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.30.31:596][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2025.10.15-21.30.31:596][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.30.31:825][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 +[2025.10.15-21.30.31:826][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.30.31:826][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] +[2025.10.15-21.30.31:826][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.30.31:826][ 0]LogD3D12RHI: Driver Date: 9-22-2025 +[2025.10.15-21.30.31:835][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2025.10.15-21.30.31:835][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.30.31:835][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2025.10.15-21.30.31:835][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2025.10.15-21.30.31:835][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2025.10.15-21.30.31:836][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.30.31:836][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2025.10.15-21.30.31:836][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2025.10.15-21.30.31:836][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2025.10.15-21.30.31:836][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2025.10.15-21.30.31:836][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2025.10.15-21.30.31:836][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2025.10.15-21.30.31:836][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.30.31:837][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2025.10.15-21.30.31:837][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2025.10.15-21.30.31:837][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2025.10.15-21.30.31:837][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2025.10.15-21.30.31:837][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2025.10.15-21.30.31:837][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.30.31:837][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2025.10.15-21.30.31:837][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2025.10.15-21.30.31:837][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] +[2025.10.15-21.30.31:837][ 0]LogInit: Computer: REITERATION +[2025.10.15-21.30.31:837][ 0]LogInit: User: Tsukiyomi +[2025.10.15-21.30.31:837][ 0]LogInit: CPU Page size=4096, Cores=8 +[2025.10.15-21.30.31:837][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2025.10.15-21.30.32:122][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2025.10.15-21.30.32:122][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB +[2025.10.15-21.30.32:122][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2025.10.15-21.30.32:122][ 0]LogMemory: Process Physical Memory: 612.39 MB used, 645.41 MB peak +[2025.10.15-21.30.32:122][ 0]LogMemory: Process Virtual Memory: 654.51 MB used, 659.70 MB peak +[2025.10.15-21.30.32:122][ 0]LogMemory: Physical Memory: 18143.86 MB used, 14532.34 MB free, 32676.20 MB total +[2025.10.15-21.30.32:122][ 0]LogMemory: Virtual Memory: 27218.70 MB used, 7505.50 MB free, 34724.20 MB total +[2025.10.15-21.30.32:123][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2025.10.15-21.30.32:128][ 0]LogWindows: WindowsPlatformFeatures enabled +[2025.10.15-21.30.32:142][ 0]LogChaosDD: Chaos Debug Draw Startup +[2025.10.15-21.30.32:142][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2025.10.15-21.30.32:143][ 0]LogInit: Using OS detected language (en-US). +[2025.10.15-21.30.32:143][ 0]LogInit: Using OS detected locale (en-US). +[2025.10.15-21.30.32:146][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2025.10.15-21.30.32:147][ 0]LogInit: Setting process to per monitor DPI aware +[2025.10.15-21.30.32:412][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2025.10.15-21.30.32:412][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2025.10.15-21.30.32:412][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-21.30.32:430][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2025.10.15-21.30.32:430][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2025.10.15-21.30.32:610][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.30.32:610][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.30.32:610][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.30.32:610][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.30.32:610][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.30.32:610][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2025.10.15-21.30.32:611][ 0]LogWindows: Attached monitors: +[2025.10.15-21.30.32:611][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] +[2025.10.15-21.30.32:611][ 0]LogWindows: Found 1 attached monitors. +[2025.10.15-21.30.32:611][ 0]LogWindows: Gathering driver information using Windows Setup API +[2025.10.15-21.30.32:612][ 0]LogRHI: RHI Adapter Info: +[2025.10.15-21.30.32:612][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti +[2025.10.15-21.30.32:612][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.30.32:612][ 0]LogRHI: Driver Date: 9-22-2025 +[2025.10.15-21.30.32:612][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") +[2025.10.15-21.30.32:612][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2025.10.15-21.30.32:724][ 0]LogNvidiaAftermath: Aftermath initialized +[2025.10.15-21.30.32:724][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2025.10.15-21.30.32:797][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2025.10.15-21.30.32:797][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2025.10.15-21.30.32:797][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2025.10.15-21.30.32:797][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2025.10.15-21.30.32:797][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2025.10.15-21.30.32:797][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2025.10.15-21.30.32:797][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2025.10.15-21.30.32:797][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2025.10.15-21.30.32:798][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2025.10.15-21.30.32:798][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2025.10.15-21.30.32:798][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2025.10.15-21.30.32:798][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2025.10.15-21.30.32:798][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2025.10.15-21.30.32:798][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2025.10.15-21.30.32:798][ 0]LogD3D12RHI: Bindless resources are supported +[2025.10.15-21.30.32:798][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2025.10.15-21.30.32:798][ 0]LogD3D12RHI: Raster order views are supported +[2025.10.15-21.30.32:798][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2025.10.15-21.30.32:799][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2025.10.15-21.30.32:799][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2025.10.15-21.30.32:799][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2025.10.15-21.30.32:799][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2025.10.15-21.30.32:799][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2025.10.15-21.30.32:799][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2025.10.15-21.30.32:799][ 0]LogD3D12RHI: Work Graphs are supported +[2025.10.15-21.30.32:884][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000BB6C15F6B00) +[2025.10.15-21.30.32:884][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000BB6C15F6D80) +[2025.10.15-21.30.32:885][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000BB6C15F7000) +[2025.10.15-21.30.32:885][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2025.10.15-21.30.32:885][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2025.10.15-21.30.32:886][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) +[2025.10.15-21.30.32:886][ 0]LogD3D12RHI: Async texture creation enabled +[2025.10.15-21.30.32:886][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2025.10.15-21.30.32:895][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2025.10.15-21.30.32:898][ 0]LogInit: Initializing FReadOnlyCVARCache +[2025.10.15-21.30.32:915][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' +[2025.10.15-21.30.32:915][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] +[2025.10.15-21.30.32:964][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2025.10.15-21.30.32:964][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2025.10.15-21.30.32:964][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2025.10.15-21.30.32:964][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2025.10.15-21.30.32:964][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2025.10.15-21.30.32:964][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2025.10.15-21.30.32:964][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2025.10.15-21.30.32:967][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2025.10.15-21.30.32:969][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2025.10.15-21.30.33:017][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2025.10.15-21.30.33:017][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2025.10.15-21.30.33:017][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2025.10.15-21.30.33:017][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2025.10.15-21.30.33:018][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2025.10.15-21.30.33:018][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2025.10.15-21.30.33:018][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2025.10.15-21.30.33:018][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2025.10.15-21.30.33:018][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2025.10.15-21.30.33:018][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2025.10.15-21.30.33:054][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2025.10.15-21.30.33:054][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2025.10.15-21.30.33:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2025.10.15-21.30.33:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2025.10.15-21.30.33:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2025.10.15-21.30.33:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2025.10.15-21.30.33:128][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2025.10.15-21.30.33:128][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2025.10.15-21.30.33:129][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2025.10.15-21.30.33:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2025.10.15-21.30.33:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2025.10.15-21.30.33:166][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2025.10.15-21.30.33:166][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2025.10.15-21.30.33:200][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2025.10.15-21.30.33:200][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2025.10.15-21.30.33:245][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2025.10.15-21.30.33:245][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2025.10.15-21.30.33:245][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2025.10.15-21.30.33:245][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2025.10.15-21.30.33:245][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2025.10.15-21.30.33:358][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2025.10.15-21.30.33:362][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2025.10.15-21.30.33:362][ 0]LogTargetPlatformManager: SF_METAL +[2025.10.15-21.30.33:362][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2025.10.15-21.30.33:363][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2025.10.15-21.30.33:363][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2025.10.15-21.30.33:363][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2025.10.15-21.30.33:363][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2025.10.15-21.30.33:363][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2025.10.15-21.30.33:363][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2025.10.15-21.30.33:363][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2025.10.15-21.30.33:363][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2025.10.15-21.30.33:363][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2025.10.15-21.30.33:364][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2025.10.15-21.30.33:364][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2025.10.15-21.30.33:364][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2025.10.15-21.30.33:364][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2025.10.15-21.30.33:364][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2025.10.15-21.30.33:364][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2025.10.15-21.30.33:364][ 0]LogTargetPlatformManager: VVM_1_0 +[2025.10.15-21.30.33:364][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2025.10.15-21.30.33:364][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2025.10.15-21.30.33:364][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2025.10.15-21.30.33:364][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2025.10.15-21.30.33:364][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2025.10.15-21.30.33:364][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2025.10.15-21.30.33:364][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2025.10.15-21.30.33:367][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2025.10.15-21.30.33:367][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2025.10.15-21.30.33:367][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2025.10.15-21.30.33:367][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.30.33:368][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2025.10.15-21.30.33:430][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) +[2025.10.15-21.30.33:431][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.30.33:431][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2025.10.15-21.30.33:431][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data +[2025.10.15-21.30.33:432][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.30.33:432][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.30.33:432][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2025.10.15-21.30.33:433][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 4756 --child-id Zen_4756_Startup' +[2025.10.15-21.30.33:555][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2025.10.15-21.30.33:555][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.123 seconds +[2025.10.15-21.30.33:556][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2025.10.15-21.30.33:564][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2025.10.15-21.30.33:564][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1022.87MBs, RandomWriteSpeed=155.86MBs. Assigned SpeedClass 'Local' +[2025.10.15-21.30.33:566][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2025.10.15-21.30.33:566][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2025.10.15-21.30.33:566][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2025.10.15-21.30.33:566][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2025.10.15-21.30.33:566][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2025.10.15-21.30.33:566][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2025.10.15-21.30.33:566][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2025.10.15-21.30.33:567][ 0]LogShaderCompilers: Guid format shader working directory is 34 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/4756/). +[2025.10.15-21.30.33:567][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/B23CC2E44A780C44F42CE58DC4D874F5/'. +[2025.10.15-21.30.33:567][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2025.10.15-21.30.33:568][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2025.10.15-21.30.33:570][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2025.10.15-21.30.33:570][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2025.10.15-21.30.33:938][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2025.10.15-21.30.34:762][ 0]LogSlate: Using FreeType 2.10.0 +[2025.10.15-21.30.34:763][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2025.10.15-21.30.34:764][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.30.34:764][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.30.34:766][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.30.34:766][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.30.34:766][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.30.34:766][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.30.34:788][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up +[2025.10.15-21.30.34:790][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2025.10.15-21.30.34:793][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. +[2025.10.15-21.30.34:970][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.30.34:972][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2025.10.15-21.30.34:972][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2025.10.15-21.30.34:972][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2025.10.15-21.30.34:996][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2025.10.15-21.30.34:996][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2025.10.15-21.30.35:021][ 0]LogDeviceProfileManager: Active device profile: [00000BB6D9DE2E00][00000BB6D1FC2000 66] WindowsEditor +[2025.10.15-21.30.35:022][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2025.10.15-21.30.35:022][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2025.10.15-21.30.35:028][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' +[2025.10.15-21.30.35:028][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] +[2025.10.15-21.30.35:065][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:066][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2025.10.15-21.30.35:066][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.30.35:066][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:066][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2025.10.15-21.30.35:066][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.30.35:067][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:067][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2025.10.15-21.30.35:067][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.30.35:068][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:068][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2025.10.15-21.30.35:068][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.30.35:068][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:069][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:069][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2025.10.15-21.30.35:069][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.30.35:069][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:070][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2025.10.15-21.30.35:070][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.30.35:070][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:070][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:070][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2025.10.15-21.30.35:070][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.30.35:071][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:071][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2025.10.15-21.30.35:071][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.30.35:071][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:072][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.30.35:072][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:072][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2025.10.15-21.30.35:072][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.30.35:073][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:073][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2025.10.15-21.30.35:073][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.30.35:074][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.30.35:074][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2025.10.15-21.30.35:074][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.30.35:075][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:075][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2025.10.15-21.30.35:075][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.30.35:075][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2025.10.15-21.30.35:075][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.30.35:075][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:075][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2025.10.15-21.30.35:075][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.30.35:075][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2025.10.15-21.30.35:075][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.30.35:076][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.30.35:076][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2025.10.15-21.30.35:076][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.30.35:271][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2025.10.15-21.30.35:271][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2025.10.15-21.30.35:271][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2025.10.15-21.30.35:271][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2025.10.15-21.30.35:271][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2025.10.15-21.30.35:409][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.87ms +[2025.10.15-21.30.35:433][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.62ms +[2025.10.15-21.30.35:446][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.62ms +[2025.10.15-21.30.35:448][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.68ms +[2025.10.15-21.30.35:627][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2025.10.15-21.30.35:627][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2025.10.15-21.30.35:663][ 0]LogSlate: Border +[2025.10.15-21.30.35:663][ 0]LogSlate: BreadcrumbButton +[2025.10.15-21.30.35:663][ 0]LogSlate: Brushes.Title +[2025.10.15-21.30.35:663][ 0]LogSlate: Default +[2025.10.15-21.30.35:663][ 0]LogSlate: Icons.Save +[2025.10.15-21.30.35:663][ 0]LogSlate: Icons.Toolbar.Settings +[2025.10.15-21.30.35:663][ 0]LogSlate: ListView +[2025.10.15-21.30.35:663][ 0]LogSlate: SoftwareCursor_CardinalCross +[2025.10.15-21.30.35:664][ 0]LogSlate: SoftwareCursor_Grab +[2025.10.15-21.30.35:664][ 0]LogSlate: TableView.DarkRow +[2025.10.15-21.30.35:664][ 0]LogSlate: TableView.Row +[2025.10.15-21.30.35:664][ 0]LogSlate: TreeView +[2025.10.15-21.30.35:811][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2025.10.15-21.30.35:813][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.200 ms +[2025.10.15-21.30.35:830][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.63ms +[2025.10.15-21.30.35:871][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2025.10.15-21.30.35:871][ 0]LogInit: XR: MultiViewport is Disabled +[2025.10.15-21.30.35:871][ 0]LogInit: XR: Mobile Multiview is Disabled +[2025.10.15-21.30.35:951][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2025.10.15-21.30.36:007][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.60ms +[2025.10.15-21.30.36:494][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2025.10.15-21.30.36:503][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2025.10.15-21.30.36:504][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2025.10.15-21.30.36:504][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:49245'. +[2025.10.15-21.30.36:508][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' +[2025.10.15-21.30.36:561][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2025.10.15-21.30.36:561][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) +[2025.10.15-21.30.36:561][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2025.10.15-21.30.36:561][ 0]LogNNERuntimeORT: No NPU adapter found! +[2025.10.15-21.30.36:591][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 36740109AB6C4FF9800000000000FF00 | Instance: 2080A7534CAECCE53F746E9A4BA7E183 (REITERATION-4756). +[2025.10.15-21.30.36:914][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2025.10.15-21.30.37:040][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2025.10.15-21.30.37:041][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2025.10.15-21.30.37:055][ 0]LogMetaSound: MetaSound Engine Initialized +[2025.10.15-21.30.37:408][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.30.37:447][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.30.37:871][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.30.37:871][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.30.37:951][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2025.10.15-21.30.38:187][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.64ms +[2025.10.15-21.30.38:204][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.56ms +[2025.10.15-21.30.38:425][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2025.10.15-21.30.38:471][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.30.38:471][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.30.38:603][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2025.10.15-21.30.38:603][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2025.10.15-21.30.38:604][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2025.10.15-21.30.38:605][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2025.10.15-21.30.38:605][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2025.10.15-21.30.38:606][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2025.10.15-21.30.38:606][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2025.10.15-21.30.38:607][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2025.10.15-21.30.38:607][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2025.10.15-21.30.38:608][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2025.10.15-21.30.38:609][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2025.10.15-21.30.38:610][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2025.10.15-21.30.38:610][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2025.10.15-21.30.38:611][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2025.10.15-21.30.38:611][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2025.10.15-21.30.38:612][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2025.10.15-21.30.38:613][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2025.10.15-21.30.38:613][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2025.10.15-21.30.38:614][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2025.10.15-21.30.38:615][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2025.10.15-21.30.38:615][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2025.10.15-21.30.38:616][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2025.10.15-21.30.38:617][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2025.10.15-21.30.38:618][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2025.10.15-21.30.38:618][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2025.10.15-21.30.38:619][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2025.10.15-21.30.38:620][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2025.10.15-21.30.38:620][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2025.10.15-21.30.38:621][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2025.10.15-21.30.38:621][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2025.10.15-21.30.38:622][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2025.10.15-21.30.38:623][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2025.10.15-21.30.38:623][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2025.10.15-21.30.38:624][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2025.10.15-21.30.38:624][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2025.10.15-21.30.38:673][ 0]LogCollectionManager: Loaded 0 collections in 0.001205 seconds +[2025.10.15-21.30.38:676][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s +[2025.10.15-21.30.38:679][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s +[2025.10.15-21.30.38:681][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s +[2025.10.15-21.30.38:842][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.30.38:842][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.30.38:845][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.30.38:845][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.30.38:845][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.30.38:845][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.30.38:884][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.30.38:884][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.30.38:901][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T21:30:38.901Z using C +[2025.10.15-21.30.38:901][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] +[2025.10.15-21.30.38:901][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.30.38:902][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2025.10.15-21.30.38:907][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2025.10.15-21.30.38:907][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2025.10.15-21.30.38:907][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2025.10.15-21.30.38:907][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000214 +[2025.10.15-21.30.38:907][ 0]LogFab: Display: Logging in using persist +[2025.10.15-21.30.38:967][ 0]LogUObjectArray: 44629 objects as part of root set at end of initial load. +[2025.10.15-21.30.38:967][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2025.10.15-21.30.38:978][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37298 public script object entries (1007.74 KB) +[2025.10.15-21.30.38:978][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2025.10.15-21.30.39:091][ 0]LogEngine: Initializing Engine... +[2025.10.15-21.30.39:095][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2025.10.15-21.30.39:188][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2025.10.15-21.30.39:206][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2025.10.15-21.30.39:220][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2025.10.15-21.30.39:220][ 0]LogInit: Texture streaming: Enabled +[2025.10.15-21.30.39:238][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 +[2025.10.15-21.30.39:248][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2025.10.15-21.30.39:265][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2025.10.15-21.30.39:266][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2025.10.15-21.30.39:266][ 0]LogAudio: Display: Audio Device Manager Initialized +[2025.10.15-21.30.39:266][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2025.10.15-21.30.39:266][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.30.39:267][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.30.39:267][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.30.39:267][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.30.39:267][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.30.39:267][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.30.39:267][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.30.39:267][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.30.39:268][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.30.39:268][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.30.39:268][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.30.39:284][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.30.39:782][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.30.39:783][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.30.39:785][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.30.39:785][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.30.39:785][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2025.10.15-21.30.39:785][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2025.10.15-21.30.39:788][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2025.10.15-21.30.39:788][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2025.10.15-21.30.39:788][ 0]LogInit: FAudioDevice initialized with ID 1. +[2025.10.15-21.30.39:788][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2025.10.15-21.30.39:788][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2025.10.15-21.30.39:797][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2025.10.15-21.30.39:800][ 0]LogInit: Undo buffer set to 256 MB +[2025.10.15-21.30.39:800][ 0]LogInit: Transaction tracking system initialized +[2025.10.15-21.30.39:824][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json +[2025.10.15-21.30.39:913][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.63ms +[2025.10.15-21.30.39:915][ 0]LocalizationService: Localization service is disabled +[2025.10.15-21.30.39:934][ 0]LogTimingProfiler: Initialize +[2025.10.15-21.30.39:934][ 0]LogTimingProfiler: OnSessionChanged +[2025.10.15-21.30.39:934][ 0]LoadingProfiler: Initialize +[2025.10.15-21.30.39:934][ 0]LoadingProfiler: OnSessionChanged +[2025.10.15-21.30.39:934][ 0]LogNetworkingProfiler: Initialize +[2025.10.15-21.30.39:934][ 0]LogNetworkingProfiler: OnSessionChanged +[2025.10.15-21.30.39:934][ 0]LogMemoryProfiler: Initialize +[2025.10.15-21.30.39:935][ 0]LogMemoryProfiler: OnSessionChanged +[2025.10.15-21.30.40:150][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s +[2025.10.15-21.30.40:154][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! +[2025.10.15-21.30.40:181][ 0]LogPython: Using Python 3.11.8 +[2025.10.15-21.30.41:181][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2025.10.15-21.30.41:335][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2025.10.15-21.30.41:335][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2025.10.15-21.30.41:350][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2025.10.15-21.30.41:415][ 0]LogEditorDataStorage: Initializing +[2025.10.15-21.30.41:416][ 0]LogEditorDataStorage: Initialized +[2025.10.15-21.30.41:429][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality +[2025.10.15-21.30.41:447][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2025.10.15-21.30.41:450][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.30.41:450][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.144 +[2025.10.15-21.30.41:451][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2025.10.15-21.30.41:452][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.30.41:452][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.30.41:461][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2025.10.15-21.30.41:463][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-21.30.41:464][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2025.10.15-21.30.41:921][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. +[2025.10.15-21.30.42:052][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.42:052][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.42:052][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.42:052][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.42:052][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.42:052][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.42:053][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.42:053][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.42:053][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.42:053][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.42:053][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.42:053][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.42:083][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2025.10.15-21.30.42:255][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.7 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin +[2025.10.15-21.30.42:270][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. +[2025.10.15-21.30.42:271][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.30.42:324][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s +[2025.10.15-21.30.42:324][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. +[2025.10.15-21.30.42:353][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2025.10.15-21.30.42:368][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2025.10.15-21.30.42:368][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2025.10.15-21.30.42:369][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.05ms to complete. +[2025.10.15-21.30.42:376][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.070 +[2025.10.15-21.30.42:516][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2025.10.15-21.30.42:579][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.30.42:617][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.30.42:652][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.30.42:687][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.30.42:710][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.30.42:710][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2025.10.15-21.30.42:710][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.30.42:711][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2025.10.15-21.30.42:711][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.30.42:712][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.30.42:712][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.30.42:713][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2025.10.15-21.30.42:713][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.30.42:713][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2025.10.15-21.30.42:714][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.30.42:714][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.30.42:714][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.30.42:715][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2025.10.15-21.30.42:715][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.30.42:716][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2025.10.15-21.30.42:716][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.30.42:716][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2025.10.15-21.30.42:717][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.30.42:717][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2025.10.15-21.30.42:863][ 0]LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2025.10.15-21.30.43:031][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") +[2025.10.15-21.30.43:061][ 0]LogSlate: Took 0.000245 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2025.10.15-21.30.43:065][ 0]LogSlate: Took 0.000201 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2025.10.15-21.30.43:066][ 0]LogSlate: Took 0.000188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2025.10.15-21.30.43:126][ 0]LogSlate: Took 0.000248 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.15-21.30.43:394][ 0]LogStall: Startup... +[2025.10.15-21.30.43:396][ 0]LogStall: Startup complete. +[2025.10.15-21.30.43:403][ 0]LogLoad: (Engine Initialization) Total time: 13.10 seconds +[2025.10.15-21.30.43:566][ 0]LogAssetRegistry: AssetRegistryGather time 0.1099s: AssetDataDiscovery 0.0337s, AssetDataGather 0.0133s, StoreResults 0.0629s. Wall time 8.7800s. + NumCachedDirectories 0. NumUncachedDirectories 1706. NumCachedFiles 8033. NumUncachedFiles 1. + BackgroundTickInterruptions 0. +[2025.10.15-21.30.43:568][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s +[2025.10.15-21.30.43:582][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2025.10.15-21.30.43:582][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2025.10.15-21.30.43:584][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2025.10.15-21.30.43:585][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2025.10.15-21.30.43:602][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.43:603][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.43:603][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.43:603][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.43:604][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.43:604][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.30.43:644][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.30.43:646][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2025.10.15-21.30.43:695][ 0]LogPython: registering + +[2025.10.15-21.30.43:703][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 57.028 ms +[2025.10.15-21.30.43:787][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.204313 seconds (Found 8010 uncontrolled assets) +[2025.10.15-21.30.43:960][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 5.020364 +[2025.10.15-21.30.43:961][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2025.10.15-21.30.43:963][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5.052517 +[2025.10.15-21.30.44:689][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu +[2025.10.15-21.30.44:690][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 +[2025.10.15-21.30.44:695][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 +[2025.10.15-21.30.44:702][ 8]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2025.10.15-21.30.44:732][ 8]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.30.45:628][ 9]LogSlate: Took 0.000259 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2025.10.15-21.30.45:632][ 9]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2025.10.15-21.30.45:633][ 9]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2025.10.15-21.30.45:680][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.30.46:131][ 11]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.911477 +[2025.10.15-21.30.46:133][ 11]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 +[2025.10.15-21.30.46:133][ 11]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.911477, Update Interval: 304.021118 +[2025.10.15-21.30.47:128][ 14]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-23.30.46 Remaining: 7200.89] Refresh[Expires: 2026-04-13T16:20:20.396Z Remaining: 15533374.40] State: Valid +[2025.10.15-21.30.47:461][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2025.10.15-21.30.48:462][ 18]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2025.10.15-21.30.48:462][ 18]LogFab: Display: User logged in +[2025.10.15-21.30.48:462][ 18]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2025.10.15-21.30.49:128][ 20]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-ZHk68qUchUivTdMiH4JXHw-2C1rJJ6NvU-tDiwwI6-_7g] +[2025.10.15-21.31.00:787][272]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-21.31.00:797][272]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.15-21.31.00:802][272]LogOnline: OSS: Created online subsystem instance for: NULL +[2025.10.15-21.31.00:802][272]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2025.10.15-21.31.00:802][272]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.31.00:809][272]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006818s) +[2025.10.15-21.31.00:809][272]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006989s) +[2025.10.15-21.31.00:864][272]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms +[2025.10.15-21.31.00:866][272]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.31.00:868][272]LogPlayLevel: PIE: World Init took: (0.001571s) +[2025.10.15-21.31.00:869][272]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2025.10.15-21.31.00:869][272]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.31.00:869][272]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.31.00:869][272]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.31.00:869][272]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.31.00:869][272]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.31.00:869][272]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.31.00:869][272]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.31.00:869][272]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.31.00:869][272]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.31.00:869][272]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.31.00:870][272]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.31.00:872][272]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.31.00:907][272]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.31.00:907][272]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.31.00:908][272]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.31.00:908][272]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.31.00:908][272]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2025.10.15-21.31.00:908][272]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2025.10.15-21.31.00:911][272]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2025.10.15-21.31.00:911][272]LogInit: FAudioDevice initialized with ID 2. +[2025.10.15-21.31.00:911][272]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2025.10.15-21.31.00:911][272]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. +[2025.10.15-21.31.00:911][272]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.31.00:959][272]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.31.00:959][272]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-21.31.00:965][272]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-17.31.00 +[2025.10.15-21.31.00:967][272]LogWorld: Bringing up level for play took: 0.006738 +[2025.10.15-21.31.00:970][272]LogOnline: OSS: Created online subsystem instance for: :Context_3 +[2025.10.15-21.31.00:976][272]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-21.31.00:976][272]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-21.31.00:979][272]PIE: Server logged in +[2025.10.15-21.31.00:980][272]PIE: Play in editor total start time 0.183 seconds. diff --git a/Saved/Logs/Aura-backup-2025.10.15-21.38.22.log b/Saved/Logs/Aura-backup-2025.10.15-21.38.22.log new file mode 100644 index 0000000..26c8688 --- /dev/null +++ b/Saved/Logs/Aura-backup-2025.10.15-21.38.22.log @@ -0,0 +1,1417 @@ +Log file open, 10/15/25 17:37:27 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=31880) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: Aura +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Display: Display Control listening on port 1985 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="DebugGame" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" +LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.390472 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-879669A045D258A02F6E23A2414DD9D4 + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogConfig: Display: Loading Mac ini files took 0.06 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds +LogConfig: Display: Loading IOS ini files took 0.07 seconds +LogConfig: Display: Loading Android ini files took 0.07 seconds +LogConfig: Display: Loading Unix ini files took 0.07 seconds +LogConfig: Display: Loading TVOS ini files took 0.07 seconds +LogConfig: Display: Loading VisionOS ini files took 0.08 seconds +LogConfig: Display: Loading Windows ini files took 0.08 seconds +LogConfig: Display: Loading Linux ini files took 0.08 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Looking for enabled plugins target receipt +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogAssetRegistry: Display: Asset registry cache read as 36.7 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StudioTelemetry +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin DataRegistry +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GameplayAbilities +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin USDCore +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin HoldoutComposite +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Display: Starting StudioTelemetry Module +LogStudioTelemetry: Started StudioTelemetry Session +LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 2147483647 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe +LogInit: Build: ++UE5+Release-5.5-CL-40574608 +LogInit: Platform=WindowsEditor +LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 +LogInit: DeviceId= +LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 +LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 +LogInit: Net CL: 37670630 +LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti +LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.38.33130.00 +LogInit: Build Configuration: DebugGame +LogInit: Branch Name: ++UE5+Release-5.5 +LogInit: Command Line: +LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 +LogConfig: Branch 'EditorLayout' had been unloaded. 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Reloading on-demand took 0.09ms +LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.08ms +LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.13ms +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false +LogStreaming: Display: AsyncLoading2 - Initialized +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2025.10.15-21.37.27:884][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2025.10.15-21.37.27:884][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2025.10.15-21.37.27:884][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2025.10.15-21.37.27:884][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2025.10.15-21.37.27:884][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2025.10.15-21.37.27:884][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2025.10.15-21.37.27:884][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2025.10.15-21.37.27:884][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2025.10.15-21.37.27:884][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2025.10.15-21.37.27:884][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2025.10.15-21.37.27:884][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2025.10.15-21.37.27:884][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2025.10.15-21.37.27:884][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] +[2025.10.15-21.37.27:885][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2025.10.15-21.37.27:885][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2025.10.15-21.37.27:885][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2025.10.15-21.37.27:885][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2025.10.15-21.37.27:885][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2025.10.15-21.37.27:885][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2025.10.15-21.37.27:885][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2025.10.15-21.37.27:885][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2025.10.15-21.37.27:885][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2025.10.15-21.37.27:885][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2025.10.15-21.37.27:885][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2025.10.15-21.37.27:886][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2025.10.15-21.37.27:886][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2025.10.15-21.37.27:886][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2025.10.15-21.37.27:886][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2025.10.15-21.37.27:886][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2025.10.15-21.37.27:886][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2025.10.15-21.37.27:887][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2025.10.15-21.37.27:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2025.10.15-21.37.27:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2025.10.15-21.37.27:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2025.10.15-21.37.27:894][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2025.10.15-21.37.27:895][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2025.10.15-21.37.27:896][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2025.10.15-21.37.27:897][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2025.10.15-21.37.27:898][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2025.10.15-21.37.27:899][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2025.10.15-21.37.27:899][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2025.10.15-21.37.27:900][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2025.10.15-21.37.27:900][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2025.10.15-21.37.27:900][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2025.10.15-21.37.27:900][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2025.10.15-21.37.27:900][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2025.10.15-21.37.27:900][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2025.10.15-21.37.27:900][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2025.10.15-21.37.27:900][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2025.10.15-21.37.27:900][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2025.10.15-21.37.27:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2025.10.15-21.37.27:902][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2025.10.15-21.37.27:906][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.37.27:906][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.37.27:906][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.37.27:914][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2025.10.15-21.37.27:914][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.37.28:155][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 +[2025.10.15-21.37.28:155][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.37.28:155][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] +[2025.10.15-21.37.28:155][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.37.28:155][ 0]LogD3D12RHI: Driver Date: 9-22-2025 +[2025.10.15-21.37.28:168][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2025.10.15-21.37.28:168][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.37.28:168][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2025.10.15-21.37.28:168][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2025.10.15-21.37.28:168][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2025.10.15-21.37.28:168][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.37.28:168][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2025.10.15-21.37.28:168][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2025.10.15-21.37.28:168][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2025.10.15-21.37.28:168][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2025.10.15-21.37.28:169][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2025.10.15-21.37.28:169][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2025.10.15-21.37.28:169][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.37.28:170][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2025.10.15-21.37.28:170][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2025.10.15-21.37.28:170][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2025.10.15-21.37.28:170][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2025.10.15-21.37.28:170][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2025.10.15-21.37.28:170][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.37.28:170][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2025.10.15-21.37.28:170][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2025.10.15-21.37.28:170][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] +[2025.10.15-21.37.28:170][ 0]LogInit: Computer: REITERATION +[2025.10.15-21.37.28:170][ 0]LogInit: User: Tsukiyomi +[2025.10.15-21.37.28:170][ 0]LogInit: CPU Page size=4096, Cores=8 +[2025.10.15-21.37.28:170][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2025.10.15-21.37.28:440][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2025.10.15-21.37.28:440][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB +[2025.10.15-21.37.28:440][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2025.10.15-21.37.28:440][ 0]LogMemory: Process Physical Memory: 610.64 MB used, 644.07 MB peak +[2025.10.15-21.37.28:440][ 0]LogMemory: Process Virtual Memory: 653.11 MB used, 658.00 MB peak +[2025.10.15-21.37.28:440][ 0]LogMemory: Physical Memory: 16952.30 MB used, 15723.90 MB free, 32676.20 MB total +[2025.10.15-21.37.28:440][ 0]LogMemory: Virtual Memory: 27119.71 MB used, 7604.49 MB free, 34724.20 MB total +[2025.10.15-21.37.28:440][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2025.10.15-21.37.28:446][ 0]LogWindows: WindowsPlatformFeatures enabled +[2025.10.15-21.37.28:461][ 0]LogChaosDD: Chaos Debug Draw Startup +[2025.10.15-21.37.28:461][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2025.10.15-21.37.28:462][ 0]LogInit: Using OS detected language (en-US). +[2025.10.15-21.37.28:462][ 0]LogInit: Using OS detected locale (en-US). +[2025.10.15-21.37.28:465][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2025.10.15-21.37.28:466][ 0]LogInit: Setting process to per monitor DPI aware +[2025.10.15-21.37.28:718][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2025.10.15-21.37.28:718][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2025.10.15-21.37.28:718][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-21.37.28:732][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2025.10.15-21.37.28:732][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2025.10.15-21.37.29:019][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.37.29:019][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.37.29:019][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.37.29:019][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.37.29:019][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.37.29:019][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2025.10.15-21.37.29:020][ 0]LogWindows: Attached monitors: +[2025.10.15-21.37.29:020][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] +[2025.10.15-21.37.29:020][ 0]LogWindows: Found 1 attached monitors. +[2025.10.15-21.37.29:020][ 0]LogWindows: Gathering driver information using Windows Setup API +[2025.10.15-21.37.29:021][ 0]LogRHI: RHI Adapter Info: +[2025.10.15-21.37.29:021][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti +[2025.10.15-21.37.29:021][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.37.29:021][ 0]LogRHI: Driver Date: 9-22-2025 +[2025.10.15-21.37.29:021][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") +[2025.10.15-21.37.29:021][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2025.10.15-21.37.29:135][ 0]LogNvidiaAftermath: Aftermath initialized +[2025.10.15-21.37.29:135][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2025.10.15-21.37.29:205][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2025.10.15-21.37.29:205][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: Bindless resources are supported +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: Raster order views are supported +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2025.10.15-21.37.29:206][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2025.10.15-21.37.29:207][ 0]LogD3D12RHI: Work Graphs are supported +[2025.10.15-21.37.29:288][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000BB5ADDC6B00) +[2025.10.15-21.37.29:288][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000BB5ADDC6D80) +[2025.10.15-21.37.29:289][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000BB5ADDC7000) +[2025.10.15-21.37.29:289][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2025.10.15-21.37.29:289][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2025.10.15-21.37.29:289][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) +[2025.10.15-21.37.29:290][ 0]LogD3D12RHI: Async texture creation enabled +[2025.10.15-21.37.29:290][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2025.10.15-21.37.29:298][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2025.10.15-21.37.29:300][ 0]LogInit: Initializing FReadOnlyCVARCache +[2025.10.15-21.37.29:316][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' +[2025.10.15-21.37.29:316][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] +[2025.10.15-21.37.29:366][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2025.10.15-21.37.29:366][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2025.10.15-21.37.29:366][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2025.10.15-21.37.29:366][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2025.10.15-21.37.29:366][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2025.10.15-21.37.29:366][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2025.10.15-21.37.29:366][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2025.10.15-21.37.29:369][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2025.10.15-21.37.29:371][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2025.10.15-21.37.29:421][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2025.10.15-21.37.29:421][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2025.10.15-21.37.29:421][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2025.10.15-21.37.29:421][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2025.10.15-21.37.29:421][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2025.10.15-21.37.29:421][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2025.10.15-21.37.29:421][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2025.10.15-21.37.29:421][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2025.10.15-21.37.29:421][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2025.10.15-21.37.29:421][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2025.10.15-21.37.29:458][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2025.10.15-21.37.29:458][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2025.10.15-21.37.29:497][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2025.10.15-21.37.29:497][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2025.10.15-21.37.29:497][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2025.10.15-21.37.29:497][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2025.10.15-21.37.29:535][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2025.10.15-21.37.29:535][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2025.10.15-21.37.29:535][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2025.10.15-21.37.29:571][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2025.10.15-21.37.29:571][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2025.10.15-21.37.29:571][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2025.10.15-21.37.29:572][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2025.10.15-21.37.29:606][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2025.10.15-21.37.29:606][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2025.10.15-21.37.29:648][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2025.10.15-21.37.29:648][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2025.10.15-21.37.29:649][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2025.10.15-21.37.29:649][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2025.10.15-21.37.29:649][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2025.10.15-21.37.29:773][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2025.10.15-21.37.29:781][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2025.10.15-21.37.29:781][ 0]LogTargetPlatformManager: SF_METAL +[2025.10.15-21.37.29:781][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2025.10.15-21.37.29:781][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2025.10.15-21.37.29:781][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2025.10.15-21.37.29:781][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2025.10.15-21.37.29:781][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2025.10.15-21.37.29:781][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2025.10.15-21.37.29:781][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2025.10.15-21.37.29:781][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2025.10.15-21.37.29:781][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2025.10.15-21.37.29:781][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2025.10.15-21.37.29:782][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2025.10.15-21.37.29:782][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2025.10.15-21.37.29:782][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2025.10.15-21.37.29:782][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2025.10.15-21.37.29:782][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2025.10.15-21.37.29:782][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2025.10.15-21.37.29:782][ 0]LogTargetPlatformManager: VVM_1_0 +[2025.10.15-21.37.29:782][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2025.10.15-21.37.29:782][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2025.10.15-21.37.29:782][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2025.10.15-21.37.29:783][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2025.10.15-21.37.29:783][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2025.10.15-21.37.29:783][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2025.10.15-21.37.29:783][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2025.10.15-21.37.29:785][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2025.10.15-21.37.29:786][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2025.10.15-21.37.29:786][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2025.10.15-21.37.29:786][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.37.29:786][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2025.10.15-21.37.29:854][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) +[2025.10.15-21.37.29:854][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.37.29:854][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2025.10.15-21.37.29:855][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data +[2025.10.15-21.37.29:855][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.37.29:855][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.37.29:856][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2025.10.15-21.37.29:856][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 13332 --child-id Zen_13332_Startup' +[2025.10.15-21.37.29:996][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2025.10.15-21.37.29:996][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.141 seconds +[2025.10.15-21.37.29:998][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2025.10.15-21.37.30:008][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2025.10.15-21.37.30:008][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.06ms. RandomReadSpeed=259.41MBs, RandomWriteSpeed=176.96MBs. Assigned SpeedClass 'Local' +[2025.10.15-21.37.30:010][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2025.10.15-21.37.30:010][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2025.10.15-21.37.30:010][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2025.10.15-21.37.30:010][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2025.10.15-21.37.30:010][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2025.10.15-21.37.30:010][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2025.10.15-21.37.30:010][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2025.10.15-21.37.30:011][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/13332/). +[2025.10.15-21.37.30:011][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/944751544C601A71F4B5CD9B78936757/'. +[2025.10.15-21.37.30:012][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2025.10.15-21.37.30:012][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2025.10.15-21.37.30:014][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2025.10.15-21.37.30:014][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2025.10.15-21.37.30:420][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2025.10.15-21.37.32:216][ 0]LogSlate: Using FreeType 2.10.0 +[2025.10.15-21.37.32:217][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2025.10.15-21.37.32:219][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.37.32:219][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.37.32:222][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.37.32:223][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.37.32:223][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.37.32:223][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.37.32:261][ 0]LogAssetRegistry: FAssetRegistry took 0.0036 seconds to start up +[2025.10.15-21.37.32:263][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2025.10.15-21.37.32:266][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. +[2025.10.15-21.37.32:453][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.37.32:455][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2025.10.15-21.37.32:455][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2025.10.15-21.37.32:455][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2025.10.15-21.37.32:478][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2025.10.15-21.37.32:478][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2025.10.15-21.37.32:502][ 0]LogDeviceProfileManager: Active device profile: [00000BB5C63B5C00][00000BB5BE7D2000 66] WindowsEditor +[2025.10.15-21.37.32:502][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2025.10.15-21.37.32:503][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2025.10.15-21.37.32:508][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' +[2025.10.15-21.37.32:509][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] +[2025.10.15-21.37.32:547][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:548][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2025.10.15-21.37.32:548][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.37.32:549][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:549][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2025.10.15-21.37.32:549][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.37.32:549][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:550][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2025.10.15-21.37.32:550][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.37.32:550][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:550][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2025.10.15-21.37.32:550][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.37.32:550][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:551][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:551][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2025.10.15-21.37.32:551][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.37.32:552][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:552][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2025.10.15-21.37.32:552][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.37.32:552][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:553][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:553][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2025.10.15-21.37.32:553][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.37.32:553][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:553][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2025.10.15-21.37.32:553][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.37.32:553][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:554][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.37.32:555][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:555][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2025.10.15-21.37.32:555][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.37.32:555][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:555][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2025.10.15-21.37.32:555][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.37.32:556][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.37.32:556][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2025.10.15-21.37.32:556][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.37.32:556][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:556][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2025.10.15-21.37.32:556][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.37.32:557][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2025.10.15-21.37.32:557][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.37.32:557][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:557][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2025.10.15-21.37.32:558][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.37.32:558][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2025.10.15-21.37.32:558][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.37.32:558][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.37.32:558][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2025.10.15-21.37.32:558][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.37.32:803][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2025.10.15-21.37.32:804][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2025.10.15-21.37.32:804][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2025.10.15-21.37.32:804][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2025.10.15-21.37.32:804][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2025.10.15-21.37.32:956][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.64ms +[2025.10.15-21.37.32:981][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.73ms +[2025.10.15-21.37.32:994][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.59ms +[2025.10.15-21.37.32:996][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.64ms +[2025.10.15-21.37.33:182][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2025.10.15-21.37.33:182][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2025.10.15-21.37.33:220][ 0]LogSlate: Border +[2025.10.15-21.37.33:221][ 0]LogSlate: BreadcrumbButton +[2025.10.15-21.37.33:221][ 0]LogSlate: Brushes.Title +[2025.10.15-21.37.33:221][ 0]LogSlate: Default +[2025.10.15-21.37.33:221][ 0]LogSlate: Icons.Save +[2025.10.15-21.37.33:221][ 0]LogSlate: Icons.Toolbar.Settings +[2025.10.15-21.37.33:221][ 0]LogSlate: ListView +[2025.10.15-21.37.33:221][ 0]LogSlate: SoftwareCursor_CardinalCross +[2025.10.15-21.37.33:221][ 0]LogSlate: SoftwareCursor_Grab +[2025.10.15-21.37.33:221][ 0]LogSlate: TableView.DarkRow +[2025.10.15-21.37.33:221][ 0]LogSlate: TableView.Row +[2025.10.15-21.37.33:221][ 0]LogSlate: TreeView +[2025.10.15-21.37.33:403][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2025.10.15-21.37.33:405][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2025.10.15-21.37.33:406][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.081 ms +[2025.10.15-21.37.33:428][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.79ms +[2025.10.15-21.37.33:478][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2025.10.15-21.37.33:478][ 0]LogInit: XR: MultiViewport is Disabled +[2025.10.15-21.37.33:478][ 0]LogInit: XR: Mobile Multiview is Disabled +[2025.10.15-21.37.33:479][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") +[2025.10.15-21.37.33:609][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.62ms +[2025.10.15-21.37.33:991][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2025.10.15-21.37.33:991][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) +[2025.10.15-21.37.33:991][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2025.10.15-21.37.33:991][ 0]LogNNERuntimeORT: No NPU adapter found! +[2025.10.15-21.37.34:025][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D6750109057B42AE800000000000C200 | Instance: 884F683542720654FB1D81A315820C16 (REITERATION-13332). +[2025.10.15-21.37.34:185][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2025.10.15-21.37.34:333][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2025.10.15-21.37.34:333][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2025.10.15-21.37.34:347][ 0]LogMetaSound: MetaSound Engine Initialized +[2025.10.15-21.37.35:106][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2025.10.15-21.37.35:118][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2025.10.15-21.37.35:118][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2025.10.15-21.37.35:119][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:60685'. +[2025.10.15-21.37.35:123][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' +[2025.10.15-21.37.35:475][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.74ms +[2025.10.15-21.37.35:509][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.59ms +[2025.10.15-21.37.36:302][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2025.10.15-21.37.36:358][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2025.10.15-21.37.36:408][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.37.36:408][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.37.36:590][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.37.36:590][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.37.36:602][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2025.10.15-21.37.36:603][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2025.10.15-21.37.36:604][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2025.10.15-21.37.36:605][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2025.10.15-21.37.36:605][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2025.10.15-21.37.36:606][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2025.10.15-21.37.36:607][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2025.10.15-21.37.36:608][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2025.10.15-21.37.36:609][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2025.10.15-21.37.36:610][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2025.10.15-21.37.36:611][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2025.10.15-21.37.36:611][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2025.10.15-21.37.36:613][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2025.10.15-21.37.36:613][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2025.10.15-21.37.36:614][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2025.10.15-21.37.36:615][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2025.10.15-21.37.36:615][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2025.10.15-21.37.36:617][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2025.10.15-21.37.36:618][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2025.10.15-21.37.36:618][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2025.10.15-21.37.36:619][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2025.10.15-21.37.36:619][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2025.10.15-21.37.36:621][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2025.10.15-21.37.36:621][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2025.10.15-21.37.36:622][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2025.10.15-21.37.36:623][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2025.10.15-21.37.36:623][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2025.10.15-21.37.36:624][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2025.10.15-21.37.36:625][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2025.10.15-21.37.36:626][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2025.10.15-21.37.36:627][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2025.10.15-21.37.36:628][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2025.10.15-21.37.36:628][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2025.10.15-21.37.36:629][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2025.10.15-21.37.36:630][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2025.10.15-21.37.36:877][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.37.36:932][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.37.36:983][ 0]LogCollectionManager: Loaded 0 collections in 0.001571 seconds +[2025.10.15-21.37.36:986][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s +[2025.10.15-21.37.36:986][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s +[2025.10.15-21.37.36:989][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s +[2025.10.15-21.37.37:164][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.37.37:164][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.37.37:166][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.37.37:166][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.37.37:166][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.37.37:166][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.37.37:208][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.37.37:208][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.37.37:224][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T21:37:37.224Z using C +[2025.10.15-21.37.37:225][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] +[2025.10.15-21.37.37:225][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.37.37:226][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2025.10.15-21.37.37:230][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2025.10.15-21.37.37:231][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2025.10.15-21.37.37:231][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2025.10.15-21.37.37:231][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000199 +[2025.10.15-21.37.37:231][ 0]LogFab: Display: Logging in using persist +[2025.10.15-21.37.37:265][ 0]LogUObjectArray: 44631 objects as part of root set at end of initial load. +[2025.10.15-21.37.37:265][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2025.10.15-21.37.37:276][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37299 public script object entries (1007.76 KB) +[2025.10.15-21.37.37:276][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2025.10.15-21.37.37:394][ 0]LogEngine: Initializing Engine... +[2025.10.15-21.37.37:398][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2025.10.15-21.37.37:501][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2025.10.15-21.37.37:522][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2025.10.15-21.37.37:537][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2025.10.15-21.37.37:537][ 0]LogInit: Texture streaming: Enabled +[2025.10.15-21.37.37:557][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 +[2025.10.15-21.37.37:573][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2025.10.15-21.37.37:593][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2025.10.15-21.37.37:594][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2025.10.15-21.37.37:594][ 0]LogAudio: Display: Audio Device Manager Initialized +[2025.10.15-21.37.37:594][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2025.10.15-21.37.37:595][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.37.37:595][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.37.37:595][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.37.37:595][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.37.37:595][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.37.37:595][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.37.37:595][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.37.37:595][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.37.37:595][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.37.37:595][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.37.37:595][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.37.37:617][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.37.38:270][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.37.38:271][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.37.38:272][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.37.38:272][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.37.38:273][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2025.10.15-21.37.38:273][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2025.10.15-21.37.38:275][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2025.10.15-21.37.38:275][ 0]LogInit: FAudioDevice initialized with ID 1. +[2025.10.15-21.37.38:275][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2025.10.15-21.37.38:275][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2025.10.15-21.37.38:275][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2025.10.15-21.37.38:285][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2025.10.15-21.37.38:288][ 0]LogInit: Undo buffer set to 256 MB +[2025.10.15-21.37.38:288][ 0]LogInit: Transaction tracking system initialized +[2025.10.15-21.37.38:315][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json +[2025.10.15-21.37.38:418][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.64ms +[2025.10.15-21.37.38:421][ 0]LocalizationService: Localization service is disabled +[2025.10.15-21.37.38:440][ 0]LogTimingProfiler: Initialize +[2025.10.15-21.37.38:440][ 0]LogTimingProfiler: OnSessionChanged +[2025.10.15-21.37.38:440][ 0]LoadingProfiler: Initialize +[2025.10.15-21.37.38:440][ 0]LoadingProfiler: OnSessionChanged +[2025.10.15-21.37.38:440][ 0]LogNetworkingProfiler: Initialize +[2025.10.15-21.37.38:441][ 0]LogNetworkingProfiler: OnSessionChanged +[2025.10.15-21.37.38:441][ 0]LogMemoryProfiler: Initialize +[2025.10.15-21.37.38:441][ 0]LogMemoryProfiler: OnSessionChanged +[2025.10.15-21.37.38:677][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s +[2025.10.15-21.37.38:685][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! +[2025.10.15-21.37.38:721][ 0]LogPython: Using Python 3.11.8 +[2025.10.15-21.37.39:671][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2025.10.15-21.37.39:713][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2025.10.15-21.37.39:713][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2025.10.15-21.37.39:797][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2025.10.15-21.37.39:928][ 0]LogEditorDataStorage: Initializing +[2025.10.15-21.37.39:929][ 0]LogEditorDataStorage: Initialized +[2025.10.15-21.37.39:943][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality +[2025.10.15-21.37.39:959][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2025.10.15-21.37.39:962][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.37.39:962][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 13.452 +[2025.10.15-21.37.39:963][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2025.10.15-21.37.39:964][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.37.39:964][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.37.39:974][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-21.37.39:976][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2025.10.15-21.37.39:994][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2025.10.15-21.37.40:420][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. +[2025.10.15-21.37.40:533][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.40:533][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.40:533][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.40:533][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.40:533][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.40:533][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.40:533][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.40:533][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.40:534][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.40:534][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.40:534][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.40:534][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.40:562][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2025.10.15-21.37.40:749][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.7 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin +[2025.10.15-21.37.40:756][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. +[2025.10.15-21.37.40:756][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.37.40:793][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s +[2025.10.15-21.37.40:793][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. +[2025.10.15-21.37.40:840][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2025.10.15-21.37.40:855][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2025.10.15-21.37.40:855][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2025.10.15-21.37.40:855][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.052ms to complete. +[2025.10.15-21.37.40:863][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 14.353 +[2025.10.15-21.37.41:006][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2025.10.15-21.37.41:069][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.37.41:107][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.37.41:142][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.37.41:177][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.37.41:201][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.37.41:201][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2025.10.15-21.37.41:202][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.37.41:202][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2025.10.15-21.37.41:204][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.37.41:205][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.37.41:205][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.37.41:206][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2025.10.15-21.37.41:207][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.37.41:208][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2025.10.15-21.37.41:209][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.37.41:209][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.37.41:210][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.37.41:211][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2025.10.15-21.37.41:212][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.37.41:212][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2025.10.15-21.37.41:213][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.37.41:214][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2025.10.15-21.37.41:214][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.37.41:216][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2025.10.15-21.37.41:384][ 0]LogSlate: Took 0.000311 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2025.10.15-21.37.41:585][ 0]LogSlate: Took 0.000440 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2025.10.15-21.37.41:588][ 0]LogSlate: Took 0.000395 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2025.10.15-21.37.41:590][ 0]LogSlate: Took 0.000417 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2025.10.15-21.37.41:653][ 0]LogSlate: Took 0.000696 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.15-21.37.41:862][ 0]LogStall: Startup... +[2025.10.15-21.37.41:866][ 0]LogStall: Startup complete. +[2025.10.15-21.37.41:875][ 0]LogLoad: (Engine Initialization) Total time: 15.37 seconds +[2025.10.15-21.37.42:055][ 0]LogAssetRegistry: AssetRegistryGather time 0.1283s: AssetDataDiscovery 0.0555s, AssetDataGather 0.0145s, StoreResults 0.0583s. Wall time 9.7970s. + NumCachedDirectories 0. NumUncachedDirectories 1706. NumCachedFiles 8034. NumUncachedFiles 0. + BackgroundTickInterruptions 9. +[2025.10.15-21.37.42:057][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s +[2025.10.15-21.37.42:074][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2025.10.15-21.37.42:074][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2025.10.15-21.37.42:076][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2025.10.15-21.37.42:076][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2025.10.15-21.37.42:095][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.42:095][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.42:096][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.42:096][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.42:096][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.42:096][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.37.42:190][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.37.42:194][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2025.10.15-21.37.42:249][ 0]LogPython: registering + +[2025.10.15-21.37.42:259][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 65.785 ms +[2025.10.15-21.37.42:280][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.206485 seconds (Found 8010 uncontrolled assets) +[2025.10.15-21.37.42:779][ 4]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 5.244243 +[2025.10.15-21.37.42:780][ 4]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2025.10.15-21.37.42:782][ 4]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5.547872 +[2025.10.15-21.37.43:135][ 5]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu +[2025.10.15-21.37.43:136][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 +[2025.10.15-21.37.43:141][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 +[2025.10.15-21.37.43:147][ 5]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2025.10.15-21.37.43:176][ 5]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.37.44:082][ 6]LogSlate: Took 0.000510 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2025.10.15-21.37.44:088][ 6]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2025.10.15-21.37.44:089][ 6]LogSlate: Took 0.000417 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2025.10.15-21.37.44:585][ 8]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.37.45:247][ 10]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 7.682662 +[2025.10.15-21.37.45:249][ 10]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 +[2025.10.15-21.37.45:249][ 10]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7.682662, Update Interval: 309.794617 +[2025.10.15-21.37.46:248][ 13]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-23.37.46 Remaining: 7200.01] Refresh[Expires: 2026-04-13T16:20:20.396Z Remaining: 15532954.40] State: Valid +[2025.10.15-21.37.46:580][ 14]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2025.10.15-21.37.47:581][ 17]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2025.10.15-21.37.47:581][ 17]LogFab: Display: User logged in +[2025.10.15-21.37.47:581][ 17]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2025.10.15-21.37.48:247][ 19]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-VMRJQ53miUaXebk2uwxgMw-PsUNznvYDUm108KABcAMeA] +[2025.10.15-21.38.21:197][205]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-21.38.21:206][205]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.15-21.38.21:211][205]LogOnline: OSS: Created online subsystem instance for: NULL +[2025.10.15-21.38.21:211][205]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2025.10.15-21.38.21:211][205]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.38.21:219][205]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006956s) +[2025.10.15-21.38.21:219][205]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.007119s) +[2025.10.15-21.38.21:274][205]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms +[2025.10.15-21.38.21:276][205]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.38.21:278][205]LogPlayLevel: PIE: World Init took: (0.001516s) +[2025.10.15-21.38.21:278][205]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2025.10.15-21.38.21:279][205]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.38.21:279][205]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.38.21:279][205]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.38.21:279][205]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.38.21:279][205]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.38.21:279][205]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.38.21:279][205]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.38.21:279][205]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.38.21:279][205]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.38.21:279][205]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.38.21:279][205]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.38.21:282][205]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.38.21:317][205]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.38.21:317][205]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.38.21:318][205]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.38.21:318][205]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.38.21:318][205]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2025.10.15-21.38.21:318][205]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2025.10.15-21.38.21:321][205]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2025.10.15-21.38.21:322][205]LogInit: FAudioDevice initialized with ID 2. +[2025.10.15-21.38.21:322][205]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2025.10.15-21.38.21:322][205]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. +[2025.10.15-21.38.21:322][205]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.38.21:325][205]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-21.38.21:330][205]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-17.38.21 +[2025.10.15-21.38.21:331][205]LogWorld: Bringing up level for play took: 0.006229 +[2025.10.15-21.38.21:334][205]LogOnline: OSS: Created online subsystem instance for: :Context_3 +[2025.10.15-21.38.21:339][205]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-21.38.21:339][205]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-21.38.21:340][205]PIE: Server logged in +[2025.10.15-21.38.21:341][205]PIE: Play in editor total start time 0.135 seconds. +[2025.10.15-21.38.22:524][320]LogOutputDevice: Warning: + +Script Stack (6 frames) : +/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C.ExecuteUbergraph_WBP_Att_Menu +/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C.Construct +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.ExecuteUbergraph_WBP_Overlay +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.AttributeMenu_Clicked +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.ExecuteUbergraph_WBP_Overlay +/Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay_C.OnClicked_Event + diff --git a/Saved/Logs/Aura-backup-2025.10.15-21.43.17.log b/Saved/Logs/Aura-backup-2025.10.15-21.43.17.log new file mode 100644 index 0000000..6340381 --- /dev/null +++ b/Saved/Logs/Aura-backup-2025.10.15-21.43.17.log @@ -0,0 +1,1521 @@ +Log file open, 10/15/25 17:41:45 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=3824) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: Aura +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Display: Display Control listening on port 1985 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="DebugGame" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" +LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.325382 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-5698BAC44B4BF701F183EF9DA14579B0 + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogConfig: Display: Loading Android ini files took 0.06 seconds +LogConfig: Display: Loading Mac ini files took 0.06 seconds +LogConfig: Display: Loading IOS ini files took 0.07 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds +LogConfig: Display: Loading Unix ini files took 0.07 seconds +LogConfig: Display: Loading VisionOS ini files took 0.08 seconds +LogConfig: Display: Loading Windows ini files took 0.08 seconds +LogConfig: Display: Loading TVOS ini files took 0.08 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds +LogConfig: Display: Loading Linux ini files took 0.08 seconds +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Looking for enabled plugins target receipt +LogAssetRegistry: Display: Asset registry cache read as 36.7 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StudioTelemetry +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin DataRegistry +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GameplayAbilities +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin USDCore +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin HoldoutComposite +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Display: Starting StudioTelemetry Module +LogStudioTelemetry: Started StudioTelemetry Session +LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 2147483647 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe +LogInit: Build: ++UE5+Release-5.5-CL-40574608 +LogInit: Platform=WindowsEditor +LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 +LogInit: DeviceId= +LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 +LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 +LogInit: Net CL: 37670630 +LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti +LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.38.33130.00 +LogInit: Build Configuration: DebugGame +LogInit: Branch Name: ++UE5+Release-5.5 +LogInit: Command Line: +LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 +LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.71ms +LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.08ms +LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.18ms +LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.12ms +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false +LogStreaming: Display: AsyncLoading2 - Initialized +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2025.10.15-21.41.46:567][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2025.10.15-21.41.46:567][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2025.10.15-21.41.46:567][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2025.10.15-21.41.46:567][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2025.10.15-21.41.46:568][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2025.10.15-21.41.46:568][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2025.10.15-21.41.46:568][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2025.10.15-21.41.46:568][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2025.10.15-21.41.46:568][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2025.10.15-21.41.46:569][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2025.10.15-21.41.46:569][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2025.10.15-21.41.46:569][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2025.10.15-21.41.46:569][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2025.10.15-21.41.46:569][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2025.10.15-21.41.46:569][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2025.10.15-21.41.46:570][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2025.10.15-21.41.46:570][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2025.10.15-21.41.46:570][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2025.10.15-21.41.46:570][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2025.10.15-21.41.46:570][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2025.10.15-21.41.46:570][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2025.10.15-21.41.46:570][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2025.10.15-21.41.46:570][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2025.10.15-21.41.46:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2025.10.15-21.41.46:571][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2025.10.15-21.41.46:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2025.10.15-21.41.46:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2025.10.15-21.41.46:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2025.10.15-21.41.46:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2025.10.15-21.41.46:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2025.10.15-21.41.46:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2025.10.15-21.41.46:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2025.10.15-21.41.46:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2025.10.15-21.41.46:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2025.10.15-21.41.46:572][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2025.10.15-21.41.46:575][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2025.10.15-21.41.46:576][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2025.10.15-21.41.46:577][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2025.10.15-21.41.46:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2025.10.15-21.41.46:579][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2025.10.15-21.41.46:580][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2025.10.15-21.41.46:581][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2025.10.15-21.41.46:581][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2025.10.15-21.41.46:581][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2025.10.15-21.41.46:581][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2025.10.15-21.41.46:581][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2025.10.15-21.41.46:581][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2025.10.15-21.41.46:581][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2025.10.15-21.41.46:581][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2025.10.15-21.41.46:581][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2025.10.15-21.41.46:581][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2025.10.15-21.41.46:581][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2025.10.15-21.41.46:581][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2025.10.15-21.41.46:582][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2025.10.15-21.41.46:583][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2025.10.15-21.41.46:584][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2025.10.15-21.41.46:584][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2025.10.15-21.41.46:584][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2025.10.15-21.41.46:587][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.41.46:587][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.41.46:587][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.41.46:595][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2025.10.15-21.41.46:595][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.41.46:829][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 +[2025.10.15-21.41.46:829][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.41.46:829][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] +[2025.10.15-21.41.46:830][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.41.46:830][ 0]LogD3D12RHI: Driver Date: 9-22-2025 +[2025.10.15-21.41.46:839][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2025.10.15-21.41.46:839][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.41.46:839][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2025.10.15-21.41.46:839][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2025.10.15-21.41.46:839][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2025.10.15-21.41.46:839][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.41.46:839][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2025.10.15-21.41.46:839][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2025.10.15-21.41.46:839][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2025.10.15-21.41.46:840][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2025.10.15-21.41.46:840][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2025.10.15-21.41.46:840][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2025.10.15-21.41.46:840][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.41.46:840][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2025.10.15-21.41.46:840][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2025.10.15-21.41.46:840][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2025.10.15-21.41.46:840][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2025.10.15-21.41.46:840][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2025.10.15-21.41.46:840][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.41.46:840][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2025.10.15-21.41.46:840][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2025.10.15-21.41.46:840][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] +[2025.10.15-21.41.46:841][ 0]LogInit: Computer: REITERATION +[2025.10.15-21.41.46:841][ 0]LogInit: User: Tsukiyomi +[2025.10.15-21.41.46:841][ 0]LogInit: CPU Page size=4096, Cores=8 +[2025.10.15-21.41.46:841][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2025.10.15-21.41.47:106][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2025.10.15-21.41.47:106][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB +[2025.10.15-21.41.47:106][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2025.10.15-21.41.47:106][ 0]LogMemory: Process Physical Memory: 611.13 MB used, 644.20 MB peak +[2025.10.15-21.41.47:106][ 0]LogMemory: Process Virtual Memory: 653.91 MB used, 658.73 MB peak +[2025.10.15-21.41.47:106][ 0]LogMemory: Physical Memory: 16961.24 MB used, 15714.96 MB free, 32676.20 MB total +[2025.10.15-21.41.47:106][ 0]LogMemory: Virtual Memory: 27476.96 MB used, 7247.24 MB free, 34724.20 MB total +[2025.10.15-21.41.47:106][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2025.10.15-21.41.47:112][ 0]LogWindows: WindowsPlatformFeatures enabled +[2025.10.15-21.41.47:125][ 0]LogChaosDD: Chaos Debug Draw Startup +[2025.10.15-21.41.47:125][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2025.10.15-21.41.47:126][ 0]LogInit: Using OS detected language (en-US). +[2025.10.15-21.41.47:126][ 0]LogInit: Using OS detected locale (en-US). +[2025.10.15-21.41.47:129][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2025.10.15-21.41.47:130][ 0]LogInit: Setting process to per monitor DPI aware +[2025.10.15-21.41.47:378][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2025.10.15-21.41.47:378][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2025.10.15-21.41.47:378][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-21.41.47:392][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2025.10.15-21.41.47:392][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2025.10.15-21.41.47:567][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.41.47:567][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.41.47:567][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.41.47:567][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.41.47:567][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.41.47:567][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2025.10.15-21.41.47:568][ 0]LogWindows: Attached monitors: +[2025.10.15-21.41.47:568][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] +[2025.10.15-21.41.47:568][ 0]LogWindows: Found 1 attached monitors. +[2025.10.15-21.41.47:568][ 0]LogWindows: Gathering driver information using Windows Setup API +[2025.10.15-21.41.47:568][ 0]LogRHI: RHI Adapter Info: +[2025.10.15-21.41.47:569][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti +[2025.10.15-21.41.47:569][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.41.47:569][ 0]LogRHI: Driver Date: 9-22-2025 +[2025.10.15-21.41.47:569][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") +[2025.10.15-21.41.47:569][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2025.10.15-21.41.47:675][ 0]LogNvidiaAftermath: Aftermath initialized +[2025.10.15-21.41.47:675][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2025.10.15-21.41.47:744][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2025.10.15-21.41.47:744][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2025.10.15-21.41.47:744][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2025.10.15-21.41.47:744][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2025.10.15-21.41.47:744][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2025.10.15-21.41.47:744][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2025.10.15-21.41.47:744][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2025.10.15-21.41.47:744][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2025.10.15-21.41.47:744][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2025.10.15-21.41.47:744][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2025.10.15-21.41.47:744][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2025.10.15-21.41.47:744][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2025.10.15-21.41.47:745][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2025.10.15-21.41.47:745][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2025.10.15-21.41.47:745][ 0]LogD3D12RHI: Bindless resources are supported +[2025.10.15-21.41.47:745][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2025.10.15-21.41.47:745][ 0]LogD3D12RHI: Raster order views are supported +[2025.10.15-21.41.47:745][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2025.10.15-21.41.47:745][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2025.10.15-21.41.47:745][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2025.10.15-21.41.47:745][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2025.10.15-21.41.47:745][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2025.10.15-21.41.47:745][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2025.10.15-21.41.47:745][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2025.10.15-21.41.47:745][ 0]LogD3D12RHI: Work Graphs are supported +[2025.10.15-21.41.47:825][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000462F1DD6B00) +[2025.10.15-21.41.47:825][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000462F1DD6D80) +[2025.10.15-21.41.47:825][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000462F1DD7000) +[2025.10.15-21.41.47:825][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2025.10.15-21.41.47:825][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2025.10.15-21.41.47:826][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) +[2025.10.15-21.41.47:826][ 0]LogD3D12RHI: Async texture creation enabled +[2025.10.15-21.41.47:826][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2025.10.15-21.41.47:835][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2025.10.15-21.41.47:836][ 0]LogInit: Initializing FReadOnlyCVARCache +[2025.10.15-21.41.47:851][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' +[2025.10.15-21.41.47:851][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] +[2025.10.15-21.41.47:897][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2025.10.15-21.41.47:897][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2025.10.15-21.41.47:897][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2025.10.15-21.41.47:898][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2025.10.15-21.41.47:898][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2025.10.15-21.41.47:898][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2025.10.15-21.41.47:898][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2025.10.15-21.41.47:900][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2025.10.15-21.41.47:902][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2025.10.15-21.41.47:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2025.10.15-21.41.47:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2025.10.15-21.41.47:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2025.10.15-21.41.47:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2025.10.15-21.41.47:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2025.10.15-21.41.47:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2025.10.15-21.41.47:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2025.10.15-21.41.47:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2025.10.15-21.41.47:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2025.10.15-21.41.47:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2025.10.15-21.41.47:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2025.10.15-21.41.47:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2025.10.15-21.41.48:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2025.10.15-21.41.48:023][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2025.10.15-21.41.48:024][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2025.10.15-21.41.48:024][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2025.10.15-21.41.48:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2025.10.15-21.41.48:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2025.10.15-21.41.48:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2025.10.15-21.41.48:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2025.10.15-21.41.48:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2025.10.15-21.41.48:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2025.10.15-21.41.48:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2025.10.15-21.41.48:131][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2025.10.15-21.41.48:131][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2025.10.15-21.41.48:175][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2025.10.15-21.41.48:176][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2025.10.15-21.41.48:176][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2025.10.15-21.41.48:176][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2025.10.15-21.41.48:176][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2025.10.15-21.41.48:272][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2025.10.15-21.41.48:277][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2025.10.15-21.41.48:277][ 0]LogTargetPlatformManager: SF_METAL +[2025.10.15-21.41.48:277][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: VVM_1_0 +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2025.10.15-21.41.48:278][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2025.10.15-21.41.48:279][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2025.10.15-21.41.48:279][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2025.10.15-21.41.48:279][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2025.10.15-21.41.48:279][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2025.10.15-21.41.48:279][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2025.10.15-21.41.48:282][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2025.10.15-21.41.48:282][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2025.10.15-21.41.48:282][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2025.10.15-21.41.48:282][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.41.48:282][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2025.10.15-21.41.48:347][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) +[2025.10.15-21.41.48:348][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.41.48:348][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2025.10.15-21.41.48:348][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data +[2025.10.15-21.41.48:349][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.41.48:349][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.41.48:349][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2025.10.15-21.41.48:350][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 16920 --child-id Zen_16920_Startup' +[2025.10.15-21.41.48:480][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2025.10.15-21.41.48:480][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.132 seconds +[2025.10.15-21.41.48:481][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2025.10.15-21.41.48:490][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2025.10.15-21.41.48:490][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=929.97MBs, RandomWriteSpeed=150.34MBs. Assigned SpeedClass 'Local' +[2025.10.15-21.41.48:491][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2025.10.15-21.41.48:491][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2025.10.15-21.41.48:491][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2025.10.15-21.41.48:492][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2025.10.15-21.41.48:492][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2025.10.15-21.41.48:492][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2025.10.15-21.41.48:492][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2025.10.15-21.41.48:493][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/16920/). +[2025.10.15-21.41.48:493][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/BC0E206B41E6485416734DA0184AF99C/'. +[2025.10.15-21.41.48:493][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2025.10.15-21.41.48:493][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2025.10.15-21.41.48:495][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2025.10.15-21.41.48:495][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2025.10.15-21.41.48:775][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2025.10.15-21.41.49:653][ 0]LogSlate: Using FreeType 2.10.0 +[2025.10.15-21.41.49:654][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2025.10.15-21.41.49:655][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.41.49:655][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.41.49:657][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.41.49:657][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.41.49:657][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.41.49:657][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.41.49:689][ 0]LogAssetRegistry: FAssetRegistry took 0.0036 seconds to start up +[2025.10.15-21.41.49:692][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2025.10.15-21.41.49:694][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. +[2025.10.15-21.41.49:871][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.41.49:873][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2025.10.15-21.41.49:873][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2025.10.15-21.41.49:873][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2025.10.15-21.41.49:896][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2025.10.15-21.41.49:896][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2025.10.15-21.41.49:921][ 0]LogDeviceProfileManager: Active device profile: [0000046309B54A00][0000046302622000 66] WindowsEditor +[2025.10.15-21.41.49:921][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2025.10.15-21.41.49:922][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2025.10.15-21.41.49:928][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' +[2025.10.15-21.41.49:928][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] +[2025.10.15-21.41.49:965][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:965][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2025.10.15-21.41.49:966][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.41.49:967][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:967][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2025.10.15-21.41.49:967][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.41.49:967][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:968][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2025.10.15-21.41.49:968][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.41.49:968][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:968][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2025.10.15-21.41.49:968][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.41.49:968][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:969][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:969][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2025.10.15-21.41.49:969][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.41.49:969][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:969][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2025.10.15-21.41.49:969][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.41.49:970][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:971][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:971][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2025.10.15-21.41.49:971][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.41.49:971][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:971][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2025.10.15-21.41.49:971][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.41.49:972][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:972][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.41.49:973][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:973][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2025.10.15-21.41.49:973][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.41.49:973][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:973][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2025.10.15-21.41.49:973][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.41.49:974][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.41.49:974][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2025.10.15-21.41.49:974][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.41.49:974][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:974][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2025.10.15-21.41.49:974][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.41.49:975][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2025.10.15-21.41.49:975][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.41.49:975][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:975][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2025.10.15-21.41.49:975][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.41.49:975][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2025.10.15-21.41.49:975][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.41.49:976][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.41.49:976][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2025.10.15-21.41.49:976][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.41.50:163][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2025.10.15-21.41.50:163][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2025.10.15-21.41.50:163][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2025.10.15-21.41.50:163][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2025.10.15-21.41.50:163][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2025.10.15-21.41.50:290][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.70ms +[2025.10.15-21.41.50:316][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.62ms +[2025.10.15-21.41.50:329][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.66ms +[2025.10.15-21.41.50:331][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.68ms +[2025.10.15-21.41.50:501][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2025.10.15-21.41.50:501][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2025.10.15-21.41.50:538][ 0]LogSlate: Border +[2025.10.15-21.41.50:538][ 0]LogSlate: BreadcrumbButton +[2025.10.15-21.41.50:538][ 0]LogSlate: Brushes.Title +[2025.10.15-21.41.50:538][ 0]LogSlate: Default +[2025.10.15-21.41.50:538][ 0]LogSlate: Icons.Save +[2025.10.15-21.41.50:538][ 0]LogSlate: Icons.Toolbar.Settings +[2025.10.15-21.41.50:538][ 0]LogSlate: ListView +[2025.10.15-21.41.50:538][ 0]LogSlate: SoftwareCursor_CardinalCross +[2025.10.15-21.41.50:539][ 0]LogSlate: SoftwareCursor_Grab +[2025.10.15-21.41.50:539][ 0]LogSlate: TableView.DarkRow +[2025.10.15-21.41.50:539][ 0]LogSlate: TableView.Row +[2025.10.15-21.41.50:539][ 0]LogSlate: TreeView +[2025.10.15-21.41.50:691][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2025.10.15-21.41.50:693][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.065 ms +[2025.10.15-21.41.50:711][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.66ms +[2025.10.15-21.41.50:754][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2025.10.15-21.41.50:754][ 0]LogInit: XR: MultiViewport is Disabled +[2025.10.15-21.41.50:754][ 0]LogInit: XR: Mobile Multiview is Disabled +[2025.10.15-21.41.50:832][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2025.10.15-21.41.50:888][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.60ms +[2025.10.15-21.41.51:468][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D9760109B32244FA8000000000007400 | Instance: DEBA09F146BDE3F3514F1B81047F9C4C (REITERATION-16920). +[2025.10.15-21.41.51:588][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2025.10.15-21.41.51:588][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) +[2025.10.15-21.41.51:588][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2025.10.15-21.41.51:588][ 0]LogNNERuntimeORT: No NPU adapter found! +[2025.10.15-21.41.51:775][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2025.10.15-21.41.51:785][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2025.10.15-21.41.51:785][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2025.10.15-21.41.51:785][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:64491'. +[2025.10.15-21.41.51:789][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' +[2025.10.15-21.41.51:868][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2025.10.15-21.41.51:992][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2025.10.15-21.41.51:992][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2025.10.15-21.41.52:007][ 0]LogMetaSound: MetaSound Engine Initialized +[2025.10.15-21.41.52:370][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.59ms +[2025.10.15-21.41.52:385][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.56ms +[2025.10.15-21.41.52:728][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.41.52:728][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.41.52:778][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.41.52:813][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.41.53:126][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2025.10.15-21.41.53:316][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2025.10.15-21.41.53:361][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.41.53:361][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.41.53:484][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2025.10.15-21.41.53:485][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2025.10.15-21.41.53:486][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2025.10.15-21.41.53:486][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2025.10.15-21.41.53:487][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2025.10.15-21.41.53:487][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2025.10.15-21.41.53:488][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2025.10.15-21.41.53:489][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2025.10.15-21.41.53:489][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2025.10.15-21.41.53:490][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2025.10.15-21.41.53:491][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2025.10.15-21.41.53:491][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2025.10.15-21.41.53:492][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2025.10.15-21.41.53:493][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2025.10.15-21.41.53:493][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2025.10.15-21.41.53:494][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2025.10.15-21.41.53:495][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2025.10.15-21.41.53:495][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2025.10.15-21.41.53:496][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2025.10.15-21.41.53:496][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2025.10.15-21.41.53:497][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2025.10.15-21.41.53:497][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2025.10.15-21.41.53:498][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2025.10.15-21.41.53:498][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2025.10.15-21.41.53:499][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2025.10.15-21.41.53:500][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2025.10.15-21.41.53:501][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2025.10.15-21.41.53:502][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2025.10.15-21.41.53:502][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2025.10.15-21.41.53:502][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2025.10.15-21.41.53:504][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2025.10.15-21.41.53:505][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2025.10.15-21.41.53:505][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2025.10.15-21.41.53:506][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2025.10.15-21.41.53:506][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2025.10.15-21.41.53:559][ 0]LogCollectionManager: Loaded 0 collections in 0.001321 seconds +[2025.10.15-21.41.53:562][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s +[2025.10.15-21.41.53:564][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s +[2025.10.15-21.41.53:566][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s +[2025.10.15-21.41.53:706][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.41.53:706][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.41.53:708][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.41.53:708][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.41.53:708][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.41.53:708][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.41.53:747][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.41.53:747][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.41.53:766][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T21:41:53.765Z using C +[2025.10.15-21.41.53:766][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] +[2025.10.15-21.41.53:766][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.41.53:767][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2025.10.15-21.41.53:772][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2025.10.15-21.41.53:772][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2025.10.15-21.41.53:772][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2025.10.15-21.41.53:772][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000220 +[2025.10.15-21.41.53:773][ 0]LogFab: Display: Logging in using persist +[2025.10.15-21.41.53:832][ 0]LogUObjectArray: 44630 objects as part of root set at end of initial load. +[2025.10.15-21.41.53:832][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2025.10.15-21.41.53:844][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37298 public script object entries (1007.74 KB) +[2025.10.15-21.41.53:844][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2025.10.15-21.41.53:959][ 0]LogEngine: Initializing Engine... +[2025.10.15-21.41.53:962][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2025.10.15-21.41.54:056][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2025.10.15-21.41.54:077][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2025.10.15-21.41.54:091][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2025.10.15-21.41.54:091][ 0]LogInit: Texture streaming: Enabled +[2025.10.15-21.41.54:111][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 +[2025.10.15-21.41.54:124][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2025.10.15-21.41.54:140][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2025.10.15-21.41.54:141][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2025.10.15-21.41.54:141][ 0]LogAudio: Display: Audio Device Manager Initialized +[2025.10.15-21.41.54:141][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2025.10.15-21.41.54:141][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.41.54:141][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.41.54:142][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.41.54:142][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.41.54:142][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.41.54:142][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.41.54:142][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.41.54:142][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.41.54:142][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.41.54:142][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.41.54:142][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.41.54:158][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.41.54:652][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.41.54:653][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.41.54:654][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.41.54:654][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.41.54:656][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2025.10.15-21.41.54:656][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2025.10.15-21.41.54:657][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2025.10.15-21.41.54:657][ 0]LogInit: FAudioDevice initialized with ID 1. +[2025.10.15-21.41.54:657][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2025.10.15-21.41.54:658][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2025.10.15-21.41.54:658][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2025.10.15-21.41.54:673][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2025.10.15-21.41.54:677][ 0]LogInit: Undo buffer set to 256 MB +[2025.10.15-21.41.54:677][ 0]LogInit: Transaction tracking system initialized +[2025.10.15-21.41.54:701][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json +[2025.10.15-21.41.54:792][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.59ms +[2025.10.15-21.41.54:795][ 0]LocalizationService: Localization service is disabled +[2025.10.15-21.41.54:813][ 0]LogTimingProfiler: Initialize +[2025.10.15-21.41.54:813][ 0]LogTimingProfiler: OnSessionChanged +[2025.10.15-21.41.54:813][ 0]LoadingProfiler: Initialize +[2025.10.15-21.41.54:813][ 0]LoadingProfiler: OnSessionChanged +[2025.10.15-21.41.54:814][ 0]LogNetworkingProfiler: Initialize +[2025.10.15-21.41.54:814][ 0]LogNetworkingProfiler: OnSessionChanged +[2025.10.15-21.41.54:814][ 0]LogMemoryProfiler: Initialize +[2025.10.15-21.41.54:814][ 0]LogMemoryProfiler: OnSessionChanged +[2025.10.15-21.41.55:036][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s +[2025.10.15-21.41.55:038][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! +[2025.10.15-21.41.55:068][ 0]LogPython: Using Python 3.11.8 +[2025.10.15-21.41.55:997][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2025.10.15-21.41.56:037][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2025.10.15-21.41.56:037][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2025.10.15-21.41.56:054][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2025.10.15-21.41.56:229][ 0]LogEditorDataStorage: Initializing +[2025.10.15-21.41.56:230][ 0]LogEditorDataStorage: Initialized +[2025.10.15-21.41.56:244][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2025.10.15-21.41.56:245][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality +[2025.10.15-21.41.56:261][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2025.10.15-21.41.56:264][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.41.56:264][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.949 +[2025.10.15-21.41.56:265][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2025.10.15-21.41.56:267][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.41.56:267][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.41.56:276][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-21.41.56:278][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2025.10.15-21.41.56:706][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. +[2025.10.15-21.41.56:827][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.56:827][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.56:827][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.56:827][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.56:828][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.56:828][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.56:828][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.56:828][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.56:828][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.56:828][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.56:828][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.56:828][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.56:859][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2025.10.15-21.41.57:012][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.7 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin +[2025.10.15-21.41.57:042][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. +[2025.10.15-21.41.57:042][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.41.57:096][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s +[2025.10.15-21.41.57:096][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. +[2025.10.15-21.41.57:124][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2025.10.15-21.41.57:139][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2025.10.15-21.41.57:139][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2025.10.15-21.41.57:139][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.047ms to complete. +[2025.10.15-21.41.57:146][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.831 +[2025.10.15-21.41.57:292][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2025.10.15-21.41.57:356][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.41.57:394][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.41.57:429][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.41.57:465][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.41.57:488][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.41.57:489][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2025.10.15-21.41.57:489][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.41.57:490][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2025.10.15-21.41.57:490][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.41.57:491][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.41.57:491][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.41.57:492][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2025.10.15-21.41.57:492][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.41.57:493][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2025.10.15-21.41.57:493][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.41.57:493][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.41.57:494][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.41.57:495][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2025.10.15-21.41.57:495][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.41.57:495][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2025.10.15-21.41.57:496][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.41.57:496][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2025.10.15-21.41.57:496][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.41.57:497][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2025.10.15-21.41.57:642][ 0]LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2025.10.15-21.41.57:807][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") +[2025.10.15-21.41.57:840][ 0]LogSlate: Took 0.000212 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2025.10.15-21.41.57:843][ 0]LogSlate: Took 0.000197 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2025.10.15-21.41.57:845][ 0]LogSlate: Took 0.000168 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2025.10.15-21.41.57:906][ 0]LogSlate: Took 0.000286 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.15-21.41.58:129][ 0]LogStall: Startup... +[2025.10.15-21.41.58:131][ 0]LogStall: Startup complete. +[2025.10.15-21.41.58:139][ 0]LogLoad: (Engine Initialization) Total time: 12.82 seconds +[2025.10.15-21.41.58:301][ 0]LogAssetRegistry: AssetRegistryGather time 0.1124s: AssetDataDiscovery 0.0389s, AssetDataGather 0.0146s, StoreResults 0.0589s. Wall time 8.6150s. + NumCachedDirectories 0. NumUncachedDirectories 1706. NumCachedFiles 8034. NumUncachedFiles 0. + BackgroundTickInterruptions 442. +[2025.10.15-21.41.58:304][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s +[2025.10.15-21.41.58:318][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2025.10.15-21.41.58:318][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) +[2025.10.15-21.41.58:319][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2025.10.15-21.41.58:319][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2025.10.15-21.41.58:338][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.58:338][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.58:338][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.58:338][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.58:338][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.58:338][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.41.58:378][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.41.58:381][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2025.10.15-21.41.58:429][ 0]LogPython: registering + +[2025.10.15-21.41.58:439][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 58.094 ms +[2025.10.15-21.41.58:519][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.200858 seconds (Found 8010 uncontrolled assets) +[2025.10.15-21.41.58:666][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.848235 +[2025.10.15-21.41.58:668][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2025.10.15-21.41.58:669][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.893498 +[2025.10.15-21.41.59:364][ 5]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu +[2025.10.15-21.41.59:365][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 +[2025.10.15-21.41.59:373][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 +[2025.10.15-21.41.59:381][ 5]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2025.10.15-21.41.59:416][ 5]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.42.00:326][ 6]LogSlate: Took 0.000233 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2025.10.15-21.42.00:330][ 6]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2025.10.15-21.42.00:331][ 6]LogSlate: Took 0.000204 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2025.10.15-21.42.00:379][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.42.01:053][ 9]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.950497 +[2025.10.15-21.42.01:055][ 9]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 +[2025.10.15-21.42.01:055][ 9]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.950497, Update Interval: 347.788330 +[2025.10.15-21.42.02:053][ 12]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-23.42.01 Remaining: 7200.82] Refresh[Expires: 2026-04-13T16:20:20.396Z Remaining: 15532699.40] State: Valid +[2025.10.15-21.42.02:387][ 13]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2025.10.15-21.42.03:386][ 16]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2025.10.15-21.42.03:386][ 16]LogFab: Display: User logged in +[2025.10.15-21.42.03:386][ 16]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2025.10.15-21.42.04:053][ 18]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-ivhrqvb8h0e8cU9KaRXV0Q-kEEGMEfbHUCMV1QfQ7bBGw] +[2025.10.15-21.42.31:478][602]LogStreaming: Display: FlushAsyncLoading(490): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.42.31:479][602]LogAssetEditorSubsystem: Opening Asset editor for AttributeInfo /Game/Blueprints/AbilitySystem/Data/DA_AttributeInfo.DA_AttributeInfo +[2025.10.15-21.42.57:179][371]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_AttributeMenuWidgetController.BP_AttributeMenuWidgetController +[2025.10.15-21.42.57:181][371]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 +[2025.10.15-21.42.59:815][648]LogSlate: Took 0.000168 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.15-21.43.02:206][874]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2025.10.15-21.43.02:897][952]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2025.10.15-21.43.02:946][952]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/UI/WidgetController/BP_AttributeMenuWidgetController] ([2] browsable assets)... +[2025.10.15-21.43.02:947][952]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/WidgetController/BP_AttributeMenuWidgetController] +[2025.10.15-21.43.02:955][952]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/WidgetController/BP_AttributeMenuWidgetController +[2025.10.15-21.43.02:956][952]LogSavePackage: Moving '../../../../Aura/Saved/BP_AttributeMenuWidgetController8093D8064A9E8F35F27E59AE762DB470.tmp' to '../../../../Aura/Content/Blueprints/UI/WidgetController/BP_AttributeMenuWidgetController.uasset' +[2025.10.15-21.43.02:967][952]LogFileHelpers: InternalPromptForCheckoutAndSave took 70.392 ms +[2025.10.15-21.43.03:021][952]LogContentValidation: Display: Starting to validate 1 assets +[2025.10.15-21.43.03:021][952]LogContentValidation: Enabled validators: +[2025.10.15-21.43.03:022][952]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2025.10.15-21.43.03:022][952]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2025.10.15-21.43.03:022][952]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2025.10.15-21.43.03:022][952]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2025.10.15-21.43.03:022][952]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2025.10.15-21.43.03:022][952]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2025.10.15-21.43.03:022][952]AssetCheck: /Game/Blueprints/UI/WidgetController/BP_AttributeMenuWidgetController Validating asset +[2025.10.15-21.43.06:880][334]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-21.43.06:890][334]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.15-21.43.06:894][334]LogOnline: OSS: Created online subsystem instance for: NULL +[2025.10.15-21.43.06:894][334]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2025.10.15-21.43.06:895][334]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.43.06:902][334]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007013s) +[2025.10.15-21.43.06:902][334]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.007188s) +[2025.10.15-21.43.06:918][334]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2025.10.15-21.43.06:920][334]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.43.06:921][334]LogPlayLevel: PIE: World Init took: (0.001425s) +[2025.10.15-21.43.06:922][334]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2025.10.15-21.43.06:922][334]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.43.06:922][334]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.43.06:922][334]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.43.06:922][334]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.43.06:922][334]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.43.06:922][334]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.43.06:922][334]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.43.06:922][334]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.43.06:922][334]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.43.06:922][334]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.43.06:922][334]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.43.06:925][334]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.43.06:959][334]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.43.06:959][334]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.43.06:960][334]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.43.06:960][334]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.43.06:960][334]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2025.10.15-21.43.06:960][334]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2025.10.15-21.43.06:963][334]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2025.10.15-21.43.06:963][334]LogInit: FAudioDevice initialized with ID 2. +[2025.10.15-21.43.06:963][334]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2025.10.15-21.43.06:963][334]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. +[2025.10.15-21.43.06:963][334]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.43.06:966][334]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-21.43.06:970][334]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-17.43.06 +[2025.10.15-21.43.06:972][334]LogWorld: Bringing up level for play took: 0.005807 +[2025.10.15-21.43.06:975][334]LogOnline: OSS: Created online subsystem instance for: :Context_4 +[2025.10.15-21.43.06:979][334]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-21.43.06:979][334]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-21.43.06:980][334]PIE: Server logged in +[2025.10.15-21.43.06:982][334]PIE: Play in editor total start time 0.092 seconds. +[2025.10.15-21.43.11:366][794]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.43.11:366][794]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.43.11:368][794]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.43.11:370][794]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.43.11:374][794]LogPlayLevel: Display: Shutting down PIE online subsystems +[2025.10.15-21.43.11:380][794]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.43.11:402][794]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.43.11:403][794]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.43.11:405][794]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2025.10.15-21.43.11:408][794]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2025.10.15-21.43.11:426][794]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2025.10.15-21.43.11:472][795]LogPlayLevel: Display: Destroying online subsystem :Context_4 +[2025.10.15-21.43.12:901][923]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2025.10.15-21.43.12:971][923]LogStall: Shutdown... +[2025.10.15-21.43.12:971][923]LogStall: Shutdown complete. +[2025.10.15-21.43.13:081][923]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.43.13:081][923]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.43.13:091][923]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.43.13:091][923]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.43.13:175][923]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.43.13:175][923]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.43.13:239][923]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed +[2025.10.15-21.43.13:241][923]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-21.43.13:357][923]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2025.10.15-21.43.13:367][923]Cmd: QUIT_EDITOR +[2025.10.15-21.43.13:367][923]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2025.10.15-21.43.13:377][924]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2025.10.15-21.43.13:378][924]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2025.10.15-21.43.13:378][924]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2025.10.15-21.43.13:380][924]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.43.13:380][924]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.43.13:399][924]LogStylusInput: Shutting down StylusInput subsystem. +[2025.10.15-21.43.13:401][924]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2025.10.15-21.43.13:407][924]LogStudioTelemetry: Ended StudioTelemetry Session +[2025.10.15-21.43.13:411][924]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider +[2025.10.15-21.43.13:411][924]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session +[2025.10.15-21.43.13:411][924]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider +[2025.10.15-21.43.14:049][924]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2025.10.15-21.43.14:049][924]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2025.10.15-21.43.14:049][924]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. +[2025.10.15-21.43.14:049][924]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. +[2025.10.15-21.43.14:049][924]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2025.10.15-21.43.14:051][924]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2025.10.15-21.43.14:056][924]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 +[2025.10.15-21.43.14:056][924]LogAudio: Display: Audio Device Manager Shutdown +[2025.10.15-21.43.14:059][924]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2025.10.15-21.43.14:059][924]LogExit: Preparing to exit. +[2025.10.15-21.43.14:093][924]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2025.10.15-21.43.14:095][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:095][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:095][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:096][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:096][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:096][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:096][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:096][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:096][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:096][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:097][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:097][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:097][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:097][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:097][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:097][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:097][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:097][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:097][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:097][924]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:097][924]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-21.43.14:639][924]LogEditorDataStorage: Deinitializing +[2025.10.15-21.43.14:802][924]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2025.10.15-21.43.14:823][924]LogExit: Editor shut down +[2025.10.15-21.43.14:825][924]LogExit: Transaction tracking system shut down +[2025.10.15-21.43.15:055][924]LogExit: Object subsystem successfully closed. +[2025.10.15-21.43.15:154][924]LogShaderCompilers: Display: Shaders left to compile 0 +[2025.10.15-21.43.16:045][924]LogMemoryProfiler: Shutdown +[2025.10.15-21.43.16:046][924]LogNetworkingProfiler: Shutdown +[2025.10.15-21.43.16:046][924]LoadingProfiler: Shutdown +[2025.10.15-21.43.16:046][924]LogTimingProfiler: Shutdown +[2025.10.15-21.43.16:794][924]LogChaosDD: Chaos Debug Draw Shutdown +[2025.10.15-21.43.16:820][924]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2025.10.15-21.43.16:820][924]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B88F722D2-44C3-4A21-3DB9-44921772F7D5%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing +[2025.10.15-21.43.17:371][924]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] +[2025.10.15-21.43.17:371][924]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module +[2025.10.15-21.43.17:371][924]LogNFORDenoise: NFORDenoise function shutting down +[2025.10.15-21.43.17:373][924]RenderDocPlugin: plugin has been unloaded. +[2025.10.15-21.43.17:376][924]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2025.10.15-21.43.17:380][924]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +[2025.10.15-21.43.17:380][924]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +[2025.10.15-21.43.17:381][924]LogPakFile: Destroying PakPlatformFile +[2025.10.15-21.43.17:541][924]LogD3D12RHI: ~FD3D12DynamicRHI +[2025.10.15-21.43.17:573][924]LogExit: Exiting. +[2025.10.15-21.43.17:592][924]Log file closed, 10/15/25 17:43:17 diff --git a/Saved/Logs/Aura-backup-2025.10.15-22.07.51.log b/Saved/Logs/Aura-backup-2025.10.15-22.07.51.log new file mode 100644 index 0000000..39c1046 --- /dev/null +++ b/Saved/Logs/Aura-backup-2025.10.15-22.07.51.log @@ -0,0 +1,1895 @@ +Log file open, 10/15/25 17:44:16 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=2916) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: Aura +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Display: Display Control listening on port 1985 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="DebugGame" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" +LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.324196 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-F23F13F24028684C6CA29C9904EE276C + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogConfig: Display: Loading Mac ini files took 0.06 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds +LogConfig: Display: Loading Android ini files took 0.07 seconds +LogConfig: Display: Loading IOS ini files took 0.07 seconds +LogConfig: Display: Loading TVOS ini files took 0.07 seconds +LogConfig: Display: Loading Windows ini files took 0.07 seconds +LogConfig: Display: Loading Unix ini files took 0.07 seconds +LogConfig: Display: Loading VisionOS ini files took 0.08 seconds +LogConfig: Display: Loading Linux ini files took 0.08 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Looking for enabled plugins target receipt +LogAssetRegistry: Display: Asset registry cache read as 36.7 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StudioTelemetry +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin DataRegistry +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GameplayAbilities +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin USDCore +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin HoldoutComposite +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Display: Starting StudioTelemetry Module +LogStudioTelemetry: Started StudioTelemetry Session +LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 2147483647 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe +LogInit: Build: ++UE5+Release-5.5-CL-40574608 +LogInit: Platform=WindowsEditor +LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 +LogInit: DeviceId= +LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 +LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 +LogInit: Net CL: 37670630 +LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti +LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.38.33130.00 +LogInit: Build Configuration: DebugGame +LogInit: Branch Name: ++UE5+Release-5.5 +LogInit: Command Line: +LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 +LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.66ms +LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. 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Reloading on-demand took 0.11ms +LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. 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Reloading on-demand took 0.12ms +LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.10ms +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false +LogStreaming: Display: AsyncLoading2 - Initialized +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2025.10.15-21.44.16:989][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2025.10.15-21.44.16:989][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2025.10.15-21.44.16:989][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2025.10.15-21.44.16:989][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2025.10.15-21.44.16:989][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2025.10.15-21.44.16:989][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2025.10.15-21.44.16:989][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2025.10.15-21.44.16:989][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2025.10.15-21.44.16:989][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2025.10.15-21.44.16:989][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2025.10.15-21.44.16:989][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2025.10.15-21.44.16:989][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2025.10.15-21.44.16:989][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] +[2025.10.15-21.44.16:989][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2025.10.15-21.44.16:989][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2025.10.15-21.44.16:989][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2025.10.15-21.44.16:989][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2025.10.15-21.44.16:990][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2025.10.15-21.44.16:990][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2025.10.15-21.44.16:990][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2025.10.15-21.44.16:990][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2025.10.15-21.44.16:990][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2025.10.15-21.44.16:990][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2025.10.15-21.44.16:990][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2025.10.15-21.44.16:990][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2025.10.15-21.44.16:990][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2025.10.15-21.44.16:990][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2025.10.15-21.44.16:991][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2025.10.15-21.44.16:991][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2025.10.15-21.44.16:991][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2025.10.15-21.44.16:991][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2025.10.15-21.44.16:991][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2025.10.15-21.44.16:991][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2025.10.15-21.44.16:992][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2025.10.15-21.44.16:992][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2025.10.15-21.44.16:992][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.44.16:992][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2025.10.15-21.44.16:993][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2025.10.15-21.44.16:994][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2025.10.15-21.44.16:994][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2025.10.15-21.44.16:994][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2025.10.15-21.44.16:994][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2025.10.15-21.44.16:994][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2025.10.15-21.44.16:994][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2025.10.15-21.44.16:994][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2025.10.15-21.44.16:994][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2025.10.15-21.44.16:994][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2025.10.15-21.44.16:994][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2025.10.15-21.44.16:994][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2025.10.15-21.44.16:997][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2025.10.15-21.44.16:997][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2025.10.15-21.44.16:998][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2025.10.15-21.44.16:999][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2025.10.15-21.44.17:000][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2025.10.15-21.44.17:000][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2025.10.15-21.44.17:001][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2025.10.15-21.44.17:001][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2025.10.15-21.44.17:001][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2025.10.15-21.44.17:001][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2025.10.15-21.44.17:001][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2025.10.15-21.44.17:001][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2025.10.15-21.44.17:001][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2025.10.15-21.44.17:001][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2025.10.15-21.44.17:001][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2025.10.15-21.44.17:001][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2025.10.15-21.44.17:002][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2025.10.15-21.44.17:003][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2025.10.15-21.44.17:004][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2025.10.15-21.44.17:005][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2025.10.15-21.44.17:006][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2025.10.15-21.44.17:006][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2025.10.15-21.44.17:009][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.44.17:009][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.44.17:009][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.44.17:017][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2025.10.15-21.44.17:017][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.44.17:248][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 +[2025.10.15-21.44.17:248][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.44.17:248][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] +[2025.10.15-21.44.17:248][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.44.17:248][ 0]LogD3D12RHI: Driver Date: 9-22-2025 +[2025.10.15-21.44.17:257][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2025.10.15-21.44.17:257][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-21.44.17:257][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2025.10.15-21.44.17:257][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2025.10.15-21.44.17:257][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2025.10.15-21.44.17:257][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.44.17:257][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2025.10.15-21.44.17:257][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2025.10.15-21.44.17:258][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2025.10.15-21.44.17:258][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2025.10.15-21.44.17:258][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2025.10.15-21.44.17:258][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2025.10.15-21.44.17:258][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.44.17:258][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2025.10.15-21.44.17:259][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2025.10.15-21.44.17:259][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2025.10.15-21.44.17:259][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2025.10.15-21.44.17:259][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2025.10.15-21.44.17:259][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-21.44.17:259][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2025.10.15-21.44.17:259][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2025.10.15-21.44.17:259][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] +[2025.10.15-21.44.17:259][ 0]LogInit: Computer: REITERATION +[2025.10.15-21.44.17:259][ 0]LogInit: User: Tsukiyomi +[2025.10.15-21.44.17:259][ 0]LogInit: CPU Page size=4096, Cores=8 +[2025.10.15-21.44.17:259][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2025.10.15-21.44.17:518][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2025.10.15-21.44.17:518][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB +[2025.10.15-21.44.17:518][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2025.10.15-21.44.17:518][ 0]LogMemory: Process Physical Memory: 611.41 MB used, 644.38 MB peak +[2025.10.15-21.44.17:518][ 0]LogMemory: Process Virtual Memory: 653.74 MB used, 657.80 MB peak +[2025.10.15-21.44.17:518][ 0]LogMemory: Physical Memory: 16671.61 MB used, 16004.59 MB free, 32676.20 MB total +[2025.10.15-21.44.17:518][ 0]LogMemory: Virtual Memory: 26982.24 MB used, 7741.96 MB free, 34724.20 MB total +[2025.10.15-21.44.17:518][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2025.10.15-21.44.17:523][ 0]LogWindows: WindowsPlatformFeatures enabled +[2025.10.15-21.44.17:537][ 0]LogChaosDD: Chaos Debug Draw Startup +[2025.10.15-21.44.17:537][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2025.10.15-21.44.17:538][ 0]LogInit: Using OS detected language (en-US). +[2025.10.15-21.44.17:538][ 0]LogInit: Using OS detected locale (en-US). +[2025.10.15-21.44.17:541][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2025.10.15-21.44.17:541][ 0]LogInit: Setting process to per monitor DPI aware +[2025.10.15-21.44.17:786][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2025.10.15-21.44.17:786][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2025.10.15-21.44.17:786][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-21.44.17:801][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2025.10.15-21.44.17:801][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2025.10.15-21.44.17:976][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-21.44.17:976][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-21.44.17:976][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-21.44.17:976][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-21.44.17:976][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-21.44.17:976][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2025.10.15-21.44.17:977][ 0]LogWindows: Attached monitors: +[2025.10.15-21.44.17:977][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] +[2025.10.15-21.44.17:977][ 0]LogWindows: Found 1 attached monitors. +[2025.10.15-21.44.17:977][ 0]LogWindows: Gathering driver information using Windows Setup API +[2025.10.15-21.44.17:977][ 0]LogRHI: RHI Adapter Info: +[2025.10.15-21.44.17:977][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti +[2025.10.15-21.44.17:977][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-21.44.17:977][ 0]LogRHI: Driver Date: 9-22-2025 +[2025.10.15-21.44.17:977][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") +[2025.10.15-21.44.17:977][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2025.10.15-21.44.18:082][ 0]LogNvidiaAftermath: Aftermath initialized +[2025.10.15-21.44.18:082][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2025.10.15-21.44.18:151][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2025.10.15-21.44.18:151][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2025.10.15-21.44.18:151][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2025.10.15-21.44.18:151][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2025.10.15-21.44.18:151][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2025.10.15-21.44.18:151][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: Bindless resources are supported +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: Raster order views are supported +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2025.10.15-21.44.18:152][ 0]LogD3D12RHI: Work Graphs are supported +[2025.10.15-21.44.18:234][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000A3080DD6B00) +[2025.10.15-21.44.18:234][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000A3080DD6D80) +[2025.10.15-21.44.18:234][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000A3080DD7000) +[2025.10.15-21.44.18:234][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2025.10.15-21.44.18:235][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2025.10.15-21.44.18:235][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) +[2025.10.15-21.44.18:235][ 0]LogD3D12RHI: Async texture creation enabled +[2025.10.15-21.44.18:235][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2025.10.15-21.44.18:244][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2025.10.15-21.44.18:246][ 0]LogInit: Initializing FReadOnlyCVARCache +[2025.10.15-21.44.18:261][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' +[2025.10.15-21.44.18:261][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] +[2025.10.15-21.44.18:308][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2025.10.15-21.44.18:308][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2025.10.15-21.44.18:308][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2025.10.15-21.44.18:308][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2025.10.15-21.44.18:308][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2025.10.15-21.44.18:308][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2025.10.15-21.44.18:308][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2025.10.15-21.44.18:310][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2025.10.15-21.44.18:312][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2025.10.15-21.44.18:360][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2025.10.15-21.44.18:360][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2025.10.15-21.44.18:360][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2025.10.15-21.44.18:360][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2025.10.15-21.44.18:360][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2025.10.15-21.44.18:360][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2025.10.15-21.44.18:360][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2025.10.15-21.44.18:360][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2025.10.15-21.44.18:360][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2025.10.15-21.44.18:360][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2025.10.15-21.44.18:396][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2025.10.15-21.44.18:396][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2025.10.15-21.44.18:433][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2025.10.15-21.44.18:433][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2025.10.15-21.44.18:433][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2025.10.15-21.44.18:433][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2025.10.15-21.44.18:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2025.10.15-21.44.18:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2025.10.15-21.44.18:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2025.10.15-21.44.18:504][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2025.10.15-21.44.18:504][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2025.10.15-21.44.18:504][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2025.10.15-21.44.18:504][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2025.10.15-21.44.18:541][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2025.10.15-21.44.18:541][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2025.10.15-21.44.18:586][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2025.10.15-21.44.18:586][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2025.10.15-21.44.18:586][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2025.10.15-21.44.18:586][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2025.10.15-21.44.18:586][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2025.10.15-21.44.18:681][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2025.10.15-21.44.18:686][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2025.10.15-21.44.18:686][ 0]LogTargetPlatformManager: SF_METAL +[2025.10.15-21.44.18:686][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2025.10.15-21.44.18:686][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2025.10.15-21.44.18:686][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2025.10.15-21.44.18:686][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2025.10.15-21.44.18:686][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2025.10.15-21.44.18:686][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2025.10.15-21.44.18:686][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: VVM_1_0 +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2025.10.15-21.44.18:687][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2025.10.15-21.44.18:687][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2025.10.15-21.44.18:690][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2025.10.15-21.44.18:690][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2025.10.15-21.44.18:690][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2025.10.15-21.44.18:690][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.44.18:690][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2025.10.15-21.44.18:757][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) +[2025.10.15-21.44.18:757][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-21.44.18:757][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2025.10.15-21.44.18:758][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data +[2025.10.15-21.44.18:758][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.44.18:759][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-21.44.18:759][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2025.10.15-21.44.18:759][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 19320 --child-id Zen_19320_Startup' +[2025.10.15-21.44.18:895][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2025.10.15-21.44.18:895][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.137 seconds +[2025.10.15-21.44.18:897][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2025.10.15-21.44.18:904][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2025.10.15-21.44.18:904][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=973.19MBs, RandomWriteSpeed=167.17MBs. Assigned SpeedClass 'Local' +[2025.10.15-21.44.18:905][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2025.10.15-21.44.18:905][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2025.10.15-21.44.18:905][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2025.10.15-21.44.18:906][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2025.10.15-21.44.18:906][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2025.10.15-21.44.18:906][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2025.10.15-21.44.18:906][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2025.10.15-21.44.18:907][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/19320/). +[2025.10.15-21.44.18:907][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/0481E1BA48D6C951C42310BD4F5276A0/'. +[2025.10.15-21.44.18:907][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2025.10.15-21.44.18:907][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2025.10.15-21.44.18:909][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2025.10.15-21.44.18:909][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2025.10.15-21.44.19:189][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2025.10.15-21.44.20:082][ 0]LogSlate: Using FreeType 2.10.0 +[2025.10.15-21.44.20:083][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2025.10.15-21.44.20:084][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.44.20:084][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.44.20:086][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.44.20:087][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.44.20:087][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.44.20:087][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.44.20:107][ 0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up +[2025.10.15-21.44.20:109][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2025.10.15-21.44.20:113][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. +[2025.10.15-21.44.20:284][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.44.20:286][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2025.10.15-21.44.20:286][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2025.10.15-21.44.20:286][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2025.10.15-21.44.20:310][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2025.10.15-21.44.20:310][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2025.10.15-21.44.20:336][ 0]LogDeviceProfileManager: Active device profile: [00000A30994A4400][00000A30917E2000 66] WindowsEditor +[2025.10.15-21.44.20:336][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2025.10.15-21.44.20:338][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2025.10.15-21.44.20:346][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' +[2025.10.15-21.44.20:346][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] +[2025.10.15-21.44.20:384][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:385][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2025.10.15-21.44.20:385][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.44.20:385][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:385][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2025.10.15-21.44.20:385][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.44.20:385][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:386][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2025.10.15-21.44.20:386][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.44.20:386][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:386][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2025.10.15-21.44.20:386][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.44.20:387][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:387][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:387][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2025.10.15-21.44.20:388][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.44.20:388][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:388][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2025.10.15-21.44.20:388][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.44.20:388][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:389][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:389][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2025.10.15-21.44.20:389][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.44.20:389][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:389][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2025.10.15-21.44.20:389][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.44.20:389][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:390][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.44.20:390][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:390][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2025.10.15-21.44.20:390][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.44.20:391][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:391][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2025.10.15-21.44.20:391][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-21.44.20:391][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.44.20:391][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2025.10.15-21.44.20:392][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.44.20:392][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:392][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2025.10.15-21.44.20:392][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-21.44.20:392][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2025.10.15-21.44.20:392][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.44.20:392][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:393][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2025.10.15-21.44.20:393][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-21.44.20:393][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2025.10.15-21.44.20:393][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.44.20:393][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-21.44.20:393][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2025.10.15-21.44.20:393][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-21.44.20:580][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2025.10.15-21.44.20:580][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2025.10.15-21.44.20:580][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2025.10.15-21.44.20:580][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2025.10.15-21.44.20:580][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2025.10.15-21.44.20:716][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 1.02ms +[2025.10.15-21.44.20:740][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.72ms +[2025.10.15-21.44.20:754][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.67ms +[2025.10.15-21.44.20:756][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.67ms +[2025.10.15-21.44.20:928][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2025.10.15-21.44.20:928][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2025.10.15-21.44.20:967][ 0]LogSlate: Border +[2025.10.15-21.44.20:967][ 0]LogSlate: BreadcrumbButton +[2025.10.15-21.44.20:967][ 0]LogSlate: Brushes.Title +[2025.10.15-21.44.20:967][ 0]LogSlate: Default +[2025.10.15-21.44.20:967][ 0]LogSlate: Icons.Save +[2025.10.15-21.44.20:967][ 0]LogSlate: Icons.Toolbar.Settings +[2025.10.15-21.44.20:967][ 0]LogSlate: ListView +[2025.10.15-21.44.20:967][ 0]LogSlate: SoftwareCursor_CardinalCross +[2025.10.15-21.44.20:967][ 0]LogSlate: SoftwareCursor_Grab +[2025.10.15-21.44.20:967][ 0]LogSlate: TableView.DarkRow +[2025.10.15-21.44.20:968][ 0]LogSlate: TableView.Row +[2025.10.15-21.44.20:968][ 0]LogSlate: TreeView +[2025.10.15-21.44.21:116][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2025.10.15-21.44.21:118][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.062 ms +[2025.10.15-21.44.21:134][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.59ms +[2025.10.15-21.44.21:174][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2025.10.15-21.44.21:174][ 0]LogInit: XR: MultiViewport is Disabled +[2025.10.15-21.44.21:174][ 0]LogInit: XR: Mobile Multiview is Disabled +[2025.10.15-21.44.21:287][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2025.10.15-21.44.21:327][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.59ms +[2025.10.15-21.44.21:808][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2025.10.15-21.44.21:817][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2025.10.15-21.44.21:818][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2025.10.15-21.44.21:818][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:49538'. +[2025.10.15-21.44.21:822][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' +[2025.10.15-21.44.21:878][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 6F770109E88B48B2800000000000F800 | Instance: FFE7EE514F6DDBBF5DA0D5A568A6F38E (REITERATION-19320). +[2025.10.15-21.44.21:986][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2025.10.15-21.44.21:986][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) +[2025.10.15-21.44.21:986][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2025.10.15-21.44.21:986][ 0]LogNNERuntimeORT: No NPU adapter found! +[2025.10.15-21.44.22:067][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2025.10.15-21.44.22:197][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2025.10.15-21.44.22:197][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2025.10.15-21.44.22:211][ 0]LogMetaSound: MetaSound Engine Initialized +[2025.10.15-21.44.22:733][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.44.22:761][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.44.23:130][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.44.23:130][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.44.23:263][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.58ms +[2025.10.15-21.44.23:282][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.56ms +[2025.10.15-21.44.23:468][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2025.10.15-21.44.23:549][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2025.10.15-21.44.23:595][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.44.23:595][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-21.44.23:728][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2025.10.15-21.44.23:728][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2025.10.15-21.44.23:729][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2025.10.15-21.44.23:730][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2025.10.15-21.44.23:731][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2025.10.15-21.44.23:731][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2025.10.15-21.44.23:732][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2025.10.15-21.44.23:733][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2025.10.15-21.44.23:733][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2025.10.15-21.44.23:734][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2025.10.15-21.44.23:735][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2025.10.15-21.44.23:735][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2025.10.15-21.44.23:736][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2025.10.15-21.44.23:737][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2025.10.15-21.44.23:737][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2025.10.15-21.44.23:738][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2025.10.15-21.44.23:739][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2025.10.15-21.44.23:739][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2025.10.15-21.44.23:739][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2025.10.15-21.44.23:740][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2025.10.15-21.44.23:740][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2025.10.15-21.44.23:741][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2025.10.15-21.44.23:741][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2025.10.15-21.44.23:742][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2025.10.15-21.44.23:742][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2025.10.15-21.44.23:743][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2025.10.15-21.44.23:744][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2025.10.15-21.44.23:744][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2025.10.15-21.44.23:745][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2025.10.15-21.44.23:746][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2025.10.15-21.44.23:746][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2025.10.15-21.44.23:746][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2025.10.15-21.44.23:748][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2025.10.15-21.44.23:748][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2025.10.15-21.44.23:749][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2025.10.15-21.44.23:967][ 0]LogCollectionManager: Loaded 0 collections in 0.001070 seconds +[2025.10.15-21.44.23:970][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s +[2025.10.15-21.44.23:970][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s +[2025.10.15-21.44.23:973][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s +[2025.10.15-21.44.24:101][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-21.44.24:101][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-21.44.24:104][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-21.44.24:104][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-21.44.24:104][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-21.44.24:104][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-21.44.24:141][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-21.44.24:141][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-21.44.24:156][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T21:44:24.156Z using C +[2025.10.15-21.44.24:156][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] +[2025.10.15-21.44.24:157][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.44.24:157][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2025.10.15-21.44.24:162][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2025.10.15-21.44.24:162][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2025.10.15-21.44.24:162][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2025.10.15-21.44.24:162][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000179 +[2025.10.15-21.44.24:162][ 0]LogFab: Display: Logging in using persist +[2025.10.15-21.44.24:222][ 0]LogUObjectArray: 44629 objects as part of root set at end of initial load. +[2025.10.15-21.44.24:222][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2025.10.15-21.44.24:233][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37298 public script object entries (1007.74 KB) +[2025.10.15-21.44.24:233][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2025.10.15-21.44.24:346][ 0]LogEngine: Initializing Engine... +[2025.10.15-21.44.24:349][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2025.10.15-21.44.24:429][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2025.10.15-21.44.24:449][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2025.10.15-21.44.24:462][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2025.10.15-21.44.24:462][ 0]LogInit: Texture streaming: Enabled +[2025.10.15-21.44.24:481][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 +[2025.10.15-21.44.24:491][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2025.10.15-21.44.24:508][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2025.10.15-21.44.24:508][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2025.10.15-21.44.24:508][ 0]LogAudio: Display: Audio Device Manager Initialized +[2025.10.15-21.44.24:509][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2025.10.15-21.44.24:509][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.44.24:509][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.44.24:509][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.44.24:509][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.44.24:509][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.44.24:510][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.44.24:510][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.44.24:510][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.44.24:510][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.44.24:510][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.44.24:510][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.44.24:525][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.44.25:037][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.44.25:038][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.44.25:039][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.44.25:039][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.44.25:040][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2025.10.15-21.44.25:040][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2025.10.15-21.44.25:042][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2025.10.15-21.44.25:042][ 0]LogInit: FAudioDevice initialized with ID 1. +[2025.10.15-21.44.25:042][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2025.10.15-21.44.25:043][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2025.10.15-21.44.25:043][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2025.10.15-21.44.25:051][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2025.10.15-21.44.25:054][ 0]LogInit: Undo buffer set to 256 MB +[2025.10.15-21.44.25:054][ 0]LogInit: Transaction tracking system initialized +[2025.10.15-21.44.25:079][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json +[2025.10.15-21.44.25:167][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.61ms +[2025.10.15-21.44.25:170][ 0]LocalizationService: Localization service is disabled +[2025.10.15-21.44.25:188][ 0]LogTimingProfiler: Initialize +[2025.10.15-21.44.25:188][ 0]LogTimingProfiler: OnSessionChanged +[2025.10.15-21.44.25:188][ 0]LoadingProfiler: Initialize +[2025.10.15-21.44.25:188][ 0]LoadingProfiler: OnSessionChanged +[2025.10.15-21.44.25:188][ 0]LogNetworkingProfiler: Initialize +[2025.10.15-21.44.25:189][ 0]LogNetworkingProfiler: OnSessionChanged +[2025.10.15-21.44.25:189][ 0]LogMemoryProfiler: Initialize +[2025.10.15-21.44.25:189][ 0]LogMemoryProfiler: OnSessionChanged +[2025.10.15-21.44.25:402][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s +[2025.10.15-21.44.25:404][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! +[2025.10.15-21.44.25:434][ 0]LogPython: Using Python 3.11.8 +[2025.10.15-21.44.26:366][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2025.10.15-21.44.26:457][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2025.10.15-21.44.26:457][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2025.10.15-21.44.26:546][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2025.10.15-21.44.26:578][ 0]LogEditorDataStorage: Initializing +[2025.10.15-21.44.26:579][ 0]LogEditorDataStorage: Initialized +[2025.10.15-21.44.26:589][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2025.10.15-21.44.26:593][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality +[2025.10.15-21.44.26:614][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2025.10.15-21.44.26:617][ 0]SourceControl: Revision control is disabled +[2025.10.15-21.44.26:617][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.870 +[2025.10.15-21.44.26:618][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2025.10.15-21.44.26:620][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.44.26:620][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.44.26:629][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-21.44.26:631][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2025.10.15-21.44.27:041][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. +[2025.10.15-21.44.27:156][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.27:156][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.27:156][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.27:156][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.27:157][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.27:157][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.27:157][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.27:157][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.27:157][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.27:157][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.27:157][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.27:157][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.27:184][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2025.10.15-21.44.27:337][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.7 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin +[2025.10.15-21.44.27:369][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. +[2025.10.15-21.44.27:369][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.44.27:421][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s +[2025.10.15-21.44.27:421][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. +[2025.10.15-21.44.27:450][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2025.10.15-21.44.27:465][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2025.10.15-21.44.27:466][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2025.10.15-21.44.27:466][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.054ms to complete. +[2025.10.15-21.44.27:473][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.725 +[2025.10.15-21.44.27:595][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2025.10.15-21.44.27:660][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.44.27:698][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.44.27:738][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.44.27:776][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.44.27:802][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.44.27:802][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2025.10.15-21.44.27:803][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.44.27:803][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2025.10.15-21.44.27:803][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.44.27:804][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.44.27:804][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.44.27:804][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2025.10.15-21.44.27:805][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.44.27:806][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2025.10.15-21.44.27:806][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.44.27:806][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2025.10.15-21.44.27:806][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.44.27:807][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2025.10.15-21.44.27:808][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.44.27:808][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2025.10.15-21.44.27:808][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.44.27:809][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2025.10.15-21.44.27:809][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-21.44.27:810][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2025.10.15-21.44.27:954][ 0]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2025.10.15-21.44.28:125][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") +[2025.10.15-21.44.28:161][ 0]LogSlate: Took 0.000188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2025.10.15-21.44.28:164][ 0]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2025.10.15-21.44.28:166][ 0]LogSlate: Took 0.000208 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2025.10.15-21.44.28:229][ 0]LogSlate: Took 0.000218 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.15-21.44.28:454][ 0]LogStall: Startup... +[2025.10.15-21.44.28:458][ 0]LogStall: Startup complete. +[2025.10.15-21.44.28:467][ 0]LogLoad: (Engine Initialization) Total time: 12.72 seconds +[2025.10.15-21.44.28:632][ 0]LogAssetRegistry: AssetRegistryGather time 0.1143s: AssetDataDiscovery 0.0344s, AssetDataGather 0.0144s, StoreResults 0.0655s. Wall time 8.5270s. + NumCachedDirectories 0. NumUncachedDirectories 1706. NumCachedFiles 8033. NumUncachedFiles 1. + BackgroundTickInterruptions 2. +[2025.10.15-21.44.28:634][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s +[2025.10.15-21.44.28:648][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2025.10.15-21.44.28:649][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2025.10.15-21.44.28:651][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2025.10.15-21.44.28:651][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2025.10.15-21.44.28:671][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.28:671][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.28:671][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.28:671][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.28:671][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.28:671][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-21.44.28:710][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.44.28:713][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2025.10.15-21.44.28:755][ 0]LogPython: registering + +[2025.10.15-21.44.28:760][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 46.408 ms +[2025.10.15-21.44.28:853][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.204408 seconds (Found 8010 uncontrolled assets) +[2025.10.15-21.44.29:063][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.841841 +[2025.10.15-21.44.29:064][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2025.10.15-21.44.29:066][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.900905 +[2025.10.15-21.44.29:798][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu +[2025.10.15-21.44.29:798][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 +[2025.10.15-21.44.29:804][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 +[2025.10.15-21.44.29:811][ 8]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2025.10.15-21.44.29:840][ 8]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-21.44.30:564][ 8]LogAssetEditorSubsystem: Opening Asset editor for AttributeInfo /Game/Blueprints/AbilitySystem/Data/DA_AttributeInfo.DA_AttributeInfo +[2025.10.15-21.44.30:683][ 8]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_AttributeMenuWidgetController.BP_AttributeMenuWidgetController +[2025.10.15-21.44.30:683][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 +[2025.10.15-21.44.31:005][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-21.44.31:429][ 11]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.956724 +[2025.10.15-21.44.31:431][ 11]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 +[2025.10.15-21.44.31:431][ 11]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.956724, Update Interval: 311.134979 +[2025.10.15-21.44.32:423][ 14]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-23.44.32 Remaining: 7200.20] Refresh[Expires: 2026-04-13T16:20:20.396Z Remaining: 15532548.40] State: Valid +[2025.10.15-21.44.32:756][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2025.10.15-21.44.33:756][ 18]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2025.10.15-21.44.33:756][ 18]LogFab: Display: User logged in +[2025.10.15-21.44.33:756][ 18]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2025.10.15-21.44.34:423][ 20]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-T7JIJlwnB0ioLZXf2JILGQ-miiEwEwYPUCU1QskExK1Ag] +[2025.10.15-21.45.59:713][568]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.45.59:713][568]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.45.59:796][568]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2025.10.15-21.46.00:354][626]LogSlate: Took 0.000207 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2025.10.15-21.46.00:361][626]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2025.10.15-21.46.00:362][626]LogSlate: Took 0.000280 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2025.10.15-21.46.04:620][ 46]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-21.46.04:632][ 46]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.15-21.46.04:636][ 46]LogOnline: OSS: Created online subsystem instance for: NULL +[2025.10.15-21.46.04:636][ 46]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2025.10.15-21.46.04:636][ 46]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.46.04:643][ 46]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006608s) +[2025.10.15-21.46.04:643][ 46]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006772s) +[2025.10.15-21.46.04:664][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2025.10.15-21.46.04:666][ 46]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-21.46.04:667][ 46]LogPlayLevel: PIE: World Init took: (0.001660s) +[2025.10.15-21.46.04:668][ 46]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2025.10.15-21.46.04:668][ 46]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-21.46.04:668][ 46]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-21.46.04:669][ 46]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-21.46.04:669][ 46]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-21.46.04:669][ 46]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-21.46.04:669][ 46]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-21.46.04:669][ 46]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-21.46.04:669][ 46]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-21.46.04:669][ 46]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-21.46.04:669][ 46]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-21.46.04:669][ 46]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-21.46.04:672][ 46]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-21.46.04:708][ 46]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-21.46.04:709][ 46]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-21.46.04:709][ 46]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-21.46.04:709][ 46]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-21.46.04:709][ 46]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2025.10.15-21.46.04:709][ 46]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2025.10.15-21.46.04:713][ 46]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2025.10.15-21.46.04:713][ 46]LogInit: FAudioDevice initialized with ID 2. +[2025.10.15-21.46.04:713][ 46]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2025.10.15-21.46.04:713][ 46]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. +[2025.10.15-21.46.04:713][ 46]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.46.04:716][ 46]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-21.46.04:720][ 46]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-17.46.04 +[2025.10.15-21.46.04:721][ 46]LogWorld: Bringing up level for play took: 0.005889 +[2025.10.15-21.46.04:724][ 46]LogOnline: OSS: Created online subsystem instance for: :Context_4 +[2025.10.15-21.46.04:729][ 46]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-21.46.04:729][ 46]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-21.46.04:730][ 46]PIE: Server logged in +[2025.10.15-21.46.04:731][ 46]PIE: Play in editor total start time 0.1 seconds. +[2025.10.15-21.46.12:417][872]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.46.12:417][872]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-21.46.12:417][872]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.46.12:418][872]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.46.12:421][872]LogPlayLevel: Display: Shutting down PIE online subsystems +[2025.10.15-21.46.12:427][872]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.46.12:445][872]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-21.46.12:445][872]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2025.10.15-21.46.12:445][872]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2025.10.15-21.46.12:447][872]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2025.10.15-21.46.12:451][872]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-21.46.12:459][872]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2025.10.15-21.46.12:492][873]LogPlayLevel: Display: Destroying online subsystem :Context_4 +[2025.10.15-21.46.15:136][130]LogSlate: Took 0.002255 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) +[2025.10.15-21.46.19:077][586]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.002 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. +[2025.10.15-21.46.29:408][501]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow.WBP_Att_TextRow +[2025.10.15-21.46.29:409][501]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 +[2025.10.15-21.46.29:422][501]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 +[2025.10.15-21.46.42:588][941]LogSlate: Took 0.000472 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) +[2025.10.15-21.46.51:971][796]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2025.10.15-21.46.52:524][839]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2025.10.15-21.46.52:562][839]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow] ([2] browsable assets)... +[2025.10.15-21.46.52:567][839]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow.WBP_Att_TextRow] +[2025.10.15-21.46.52:568][839]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow] +[2025.10.15-21.46.52:568][839]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow" FILE="../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_TextRow.uasset" SILENT=true +[2025.10.15-21.46.52:576][839]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow +[2025.10.15-21.46.52:577][839]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Att_TextRow5282884B4C730821001AF58ACE4E4C04.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_TextRow.uasset' +[2025.10.15-21.46.52:586][839]LogFileHelpers: InternalPromptForCheckoutAndSave took 61.842 ms +[2025.10.15-21.46.52:637][839]LogContentValidation: Display: Starting to validate 1 assets +[2025.10.15-21.46.52:637][839]LogContentValidation: Enabled validators: +[2025.10.15-21.46.52:637][839]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2025.10.15-21.46.52:637][839]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2025.10.15-21.46.52:637][839]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2025.10.15-21.46.52:637][839]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2025.10.15-21.46.52:637][839]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2025.10.15-21.46.52:638][839]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2025.10.15-21.46.52:638][839]AssetCheck: /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow Validating asset +[2025.10.15-21.48.15:671][332]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.48.15:671][332]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.48.15:683][332]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2025.10.15-21.48.15:683][332]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-21.48.15:753][332]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2025.10.15-21.49.42:271][440]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 318.108276 +[2025.10.15-21.49.42:351][449]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2025.10.15-21.49.42:352][449]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 318.180267, Update Interval: 313.390900 +[2025.10.15-21.50.04:482][886]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Vital_Box.WBP_Vital_Box +[2025.10.15-21.50.04:483][886]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 +[2025.10.15-21.50.04:498][886]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7 +[2025.10.15-21.50.24:988][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2025.10.15-21.50.25:732][ 18]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2025.10.15-21.50.25:792][ 18]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/AttributemMenu/WBP_Vital_Box] ([2] browsable assets)... +[2025.10.15-21.50.25:795][ 18]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Vital_Box.WBP_Vital_Box] +[2025.10.15-21.50.25:795][ 18]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/AttributemMenu/WBP_Vital_Box] +[2025.10.15-21.50.25:795][ 18]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/AttributemMenu/WBP_Vital_Box" FILE="../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Vital_Box.uasset" SILENT=true +[2025.10.15-21.50.25:804][ 18]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Vital_Box +[2025.10.15-21.50.25:805][ 18]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Vital_BoxB6C554A44E225D862C1F3794CF8F27E6.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Vital_Box.uasset' +[2025.10.15-21.50.25:812][ 18]LogFileHelpers: InternalPromptForCheckoutAndSave took 79.394 ms (total: 141.236 ms) +[2025.10.15-21.50.25:846][ 18]LogContentValidation: Display: Starting to validate 1 assets +[2025.10.15-21.50.25:846][ 18]LogContentValidation: Enabled validators: +[2025.10.15-21.50.25:846][ 18]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2025.10.15-21.50.25:847][ 18]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2025.10.15-21.50.25:847][ 18]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2025.10.15-21.50.25:847][ 18]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2025.10.15-21.50.25:847][ 18]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2025.10.15-21.50.25:847][ 18]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2025.10.15-21.50.25:848][ 18]AssetCheck: /Game/Blueprints/UI/AttributemMenu/WBP_Vital_Box Validating asset +[2025.10.15-21.50.27:815][208]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2025.10.15-21.50.28:553][253]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2025.10.15-21.50.28:625][253]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu] ([2] browsable assets)... +[2025.10.15-21.50.28:637][253]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu] +[2025.10.15-21.50.28:637][253]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu] +[2025.10.15-21.50.28:637][253]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu" FILE="../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset" SILENT=true +[2025.10.15-21.50.28:649][253]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu +[2025.10.15-21.50.28:649][253]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Att_MenuA55449664C32EE07FA45C8ACCC08363F.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset' +[2025.10.15-21.50.28:656][253]LogFileHelpers: InternalPromptForCheckoutAndSave took 103.419 ms (total: 244.656 ms) +[2025.10.15-21.50.28:714][253]LogContentValidation: Display: Starting to validate 1 assets +[2025.10.15-21.50.28:714][253]LogContentValidation: Enabled validators: +[2025.10.15-21.50.28:714][253]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2025.10.15-21.50.28:715][253]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2025.10.15-21.50.28:715][253]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2025.10.15-21.50.28:715][253]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2025.10.15-21.50.28:715][253]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2025.10.15-21.50.28:715][253]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2025.10.15-21.50.28:722][253]AssetCheck: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu Validating asset +[2025.10.15-21.54.59:263][320]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 635.102905 +[2025.10.15-21.54.59:380][332]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2025.10.15-21.54.59:380][332]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 635.211060, Update Interval: 343.809326 +[2025.10.15-22.00.50:086][ 92]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 985.925903 +[2025.10.15-22.00.50:187][104]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2025.10.15-22.00.50:187][104]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 986.018372, Update Interval: 315.361176 +[2025.10.15-22.02.36:346][351]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms +[2025.10.15-22.03.58:847][305]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2025.10.15-22.03.59:453][364]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2025.10.15-22.03.59:509][364]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu] ([2] browsable assets)... +[2025.10.15-22.03.59:520][364]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu] +[2025.10.15-22.03.59:520][364]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu] +[2025.10.15-22.03.59:520][364]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu" FILE="../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset" SILENT=true +[2025.10.15-22.03.59:542][364]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu +[2025.10.15-22.03.59:543][364]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Att_Menu65247CA842EAC2D5906D61A30DF5F4D3.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset' +[2025.10.15-22.03.59:549][364]LogFileHelpers: InternalPromptForCheckoutAndSave took 96.651 ms (total: 341.308 ms) +[2025.10.15-22.03.59:600][364]LogContentValidation: Display: Starting to validate 1 assets +[2025.10.15-22.03.59:600][364]LogContentValidation: Enabled validators: +[2025.10.15-22.03.59:600][364]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2025.10.15-22.03.59:600][364]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2025.10.15-22.03.59:600][364]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2025.10.15-22.03.59:600][364]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2025.10.15-22.03.59:600][364]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2025.10.15-22.03.59:600][364]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2025.10.15-22.03.59:609][364]AssetCheck: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu Validating asset +[2025.10.15-22.04.10:173][416]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-22.04.10:193][416]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.15-22.04.10:231][416]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-22.04.10:236][416]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005213s) +[2025.10.15-22.04.10:236][416]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005449s) +[2025.10.15-22.04.10:276][416]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms +[2025.10.15-22.04.10:281][416]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-22.04.10:282][416]LogPlayLevel: PIE: World Init took: (0.001649s) +[2025.10.15-22.04.10:283][416]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2025.10.15-22.04.10:283][416]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-22.04.10:284][416]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-22.04.10:284][416]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-22.04.10:284][416]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-22.04.10:284][416]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-22.04.10:284][416]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-22.04.10:284][416]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-22.04.10:284][416]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-22.04.10:284][416]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-22.04.10:284][416]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-22.04.10:284][416]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-22.04.10:286][416]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-22.04.10:323][416]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-22.04.10:324][416]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-22.04.10:324][416]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-22.04.10:324][416]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-22.04.10:325][416]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 +[2025.10.15-22.04.10:325][416]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 +[2025.10.15-22.04.10:327][416]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 +[2025.10.15-22.04.10:327][416]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 +[2025.10.15-22.04.10:327][416]LogInit: FAudioDevice initialized with ID 3. +[2025.10.15-22.04.10:327][416]LogAudio: Display: Audio Device (ID: 3) registered with world 'StartupMap'. +[2025.10.15-22.04.10:327][416]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 +[2025.10.15-22.04.10:331][416]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-22.04.10:335][416]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-18.04.10 +[2025.10.15-22.04.10:337][416]LogWorld: Bringing up level for play took: 0.006014 +[2025.10.15-22.04.10:339][416]LogOnline: OSS: Created online subsystem instance for: :Context_9 +[2025.10.15-22.04.10:343][416]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-22.04.10:343][416]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-22.04.10:344][416]PIE: Server logged in +[2025.10.15-22.04.10:345][416]PIE: Play in editor total start time 0.161 seconds. +[2025.10.15-22.04.15:442][927]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-22.04.15:442][927]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-22.04.15:442][927]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.15-22.04.15:443][927]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.04.15:446][927]LogPlayLevel: Display: Shutting down PIE online subsystems +[2025.10.15-22.04.15:455][927]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.04.15:501][927]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-22.04.15:502][927]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 +[2025.10.15-22.04.15:502][927]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2025.10.15-22.04.15:504][927]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2025.10.15-22.04.15:508][927]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-22.04.15:512][927]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2025.10.15-22.04.15:551][928]LogPlayLevel: Display: Destroying online subsystem :Context_9 +[2025.10.15-22.05.00:634][688]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow.WBP_Att_TextRow +[2025.10.15-22.05.00:635][688]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11 +[2025.10.15-22.05.00:652][688]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12 +[2025.10.15-22.05.11:228][853]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2025.10.15-22.05.11:228][853]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.05.11:243][853]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2025.10.15-22.05.11:243][853]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.05.11:363][853]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2025.10.15-22.05.13:550][ 66]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button.WBP_Att_TextRow_Button +[2025.10.15-22.05.13:551][ 66]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_13 +[2025.10.15-22.05.13:564][ 66]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_14 +[2025.10.15-22.06.14:671][ 33]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1310.510376 +[2025.10.15-22.06.14:762][ 44]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2025.10.15-22.06.14:762][ 44]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1310.594238, Update Interval: 354.900360 +[2025.10.15-22.06.39:484][880]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2025.10.15-22.06.39:985][925]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2025.10.15-22.06.40:040][925]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button] ([2] browsable assets)... +[2025.10.15-22.06.40:043][925]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button.WBP_Att_TextRow_Button] +[2025.10.15-22.06.40:044][925]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button] +[2025.10.15-22.06.40:044][925]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button" FILE="../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button.uasset" SILENT=true +[2025.10.15-22.06.40:049][925]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button +[2025.10.15-22.06.40:050][925]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Att_TextRow_Button49F801AA4FB7CCFA582A14B9CA1C2F1F.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button.uasset' +[2025.10.15-22.06.40:057][925]LogFileHelpers: InternalPromptForCheckoutAndSave took 71.379 ms (total: 412.687 ms) +[2025.10.15-22.06.40:113][925]LogContentValidation: Display: Starting to validate 1 assets +[2025.10.15-22.06.40:114][925]LogContentValidation: Enabled validators: +[2025.10.15-22.06.40:114][925]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2025.10.15-22.06.40:114][925]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2025.10.15-22.06.40:114][925]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2025.10.15-22.06.40:114][925]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2025.10.15-22.06.40:114][925]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2025.10.15-22.06.40:114][925]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2025.10.15-22.06.40:114][925]AssetCheck: /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button Validating asset +[2025.10.15-22.06.41:494][ 37]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-22.06.41:507][ 37]LogPlayLevel: [PlayLevel] Compiling WBP_Att_Menu before play... +[2025.10.15-22.06.41:624][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2025.10.15-22.06.41:628][ 37]LogPlayLevel: PlayLevel: Blueprint regeneration took 123 ms (1 blueprints) +[2025.10.15-22.06.41:629][ 37]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-22.06.41:634][ 37]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004882s) +[2025.10.15-22.06.41:634][ 37]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005031s) +[2025.10.15-22.06.41:668][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2025.10.15-22.06.41:670][ 37]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-22.06.41:671][ 37]LogPlayLevel: PIE: World Init took: (0.001475s) +[2025.10.15-22.06.41:672][ 37]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2025.10.15-22.06.41:672][ 37]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-22.06.41:673][ 37]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-22.06.41:673][ 37]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-22.06.41:673][ 37]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-22.06.41:673][ 37]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-22.06.41:673][ 37]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-22.06.41:673][ 37]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-22.06.41:673][ 37]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-22.06.41:673][ 37]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-22.06.41:673][ 37]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-22.06.41:673][ 37]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-22.06.41:675][ 37]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-22.06.41:711][ 37]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-22.06.41:712][ 37]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-22.06.41:712][ 37]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-22.06.41:712][ 37]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-22.06.41:712][ 37]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 +[2025.10.15-22.06.41:712][ 37]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 +[2025.10.15-22.06.41:715][ 37]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 +[2025.10.15-22.06.41:716][ 37]LogInit: FAudioDevice initialized with ID 4. +[2025.10.15-22.06.41:716][ 37]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 +[2025.10.15-22.06.41:716][ 37]LogAudio: Display: Audio Device (ID: 4) registered with world 'StartupMap'. +[2025.10.15-22.06.41:716][ 37]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 +[2025.10.15-22.06.41:719][ 37]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-22.06.41:724][ 37]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-18.06.41 +[2025.10.15-22.06.41:725][ 37]LogWorld: Bringing up level for play took: 0.006224 +[2025.10.15-22.06.41:728][ 37]LogOnline: OSS: Created online subsystem instance for: :Context_14 +[2025.10.15-22.06.41:732][ 37]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-22.06.41:732][ 37]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-22.06.41:733][ 37]PIE: Server logged in +[2025.10.15-22.06.41:734][ 37]PIE: Play in editor total start time 0.229 seconds. +[2025.10.15-22.06.45:532][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-22.06.45:532][427]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-22.06.45:532][427]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.15-22.06.45:533][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.06.45:536][427]LogPlayLevel: Display: Shutting down PIE online subsystems +[2025.10.15-22.06.45:544][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.06.45:593][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-22.06.45:594][427]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 +[2025.10.15-22.06.45:594][427]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2025.10.15-22.06.45:596][427]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2025.10.15-22.06.45:604][427]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2025.10.15-22.06.45:646][428]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2025.10.15-22.06.59:543][962]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2025.10.15-22.07.00:063][ 9]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2025.10.15-22.07.00:102][ 9]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu] ([2] browsable assets)... +[2025.10.15-22.07.00:114][ 9]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu] +[2025.10.15-22.07.00:114][ 9]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu] +[2025.10.15-22.07.00:114][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu" FILE="../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset" SILENT=true +[2025.10.15-22.07.00:136][ 9]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu +[2025.10.15-22.07.00:137][ 9]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Att_MenuDE16909B4570586EB7BF02BFF73A1EA5.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset' +[2025.10.15-22.07.00:144][ 9]LogFileHelpers: InternalPromptForCheckoutAndSave took 80.859 ms (total: 493.546 ms) +[2025.10.15-22.07.00:189][ 9]LogContentValidation: Display: Starting to validate 1 assets +[2025.10.15-22.07.00:190][ 9]LogContentValidation: Enabled validators: +[2025.10.15-22.07.00:190][ 9]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2025.10.15-22.07.00:190][ 9]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2025.10.15-22.07.00:190][ 9]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2025.10.15-22.07.00:190][ 9]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2025.10.15-22.07.00:190][ 9]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2025.10.15-22.07.00:190][ 9]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2025.10.15-22.07.00:198][ 9]AssetCheck: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu Validating asset +[2025.10.15-22.07.22:948][523]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2025.10.15-22.07.23:586][581]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2025.10.15-22.07.23:630][581]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu] ([2] browsable assets)... +[2025.10.15-22.07.23:642][581]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu] +[2025.10.15-22.07.23:642][581]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu] +[2025.10.15-22.07.23:642][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu" FILE="../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset" SILENT=true +[2025.10.15-22.07.23:664][581]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu +[2025.10.15-22.07.23:665][581]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Att_MenuAD4F63854D4E886788F16F8D0D96495A.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset' +[2025.10.15-22.07.23:671][581]LogFileHelpers: InternalPromptForCheckoutAndSave took 85.695 ms (total: 579.242 ms) +[2025.10.15-22.07.23:721][581]LogContentValidation: Display: Starting to validate 1 assets +[2025.10.15-22.07.23:721][581]LogContentValidation: Enabled validators: +[2025.10.15-22.07.23:721][581]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2025.10.15-22.07.23:721][581]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2025.10.15-22.07.23:721][581]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2025.10.15-22.07.23:721][581]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2025.10.15-22.07.23:721][581]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2025.10.15-22.07.23:721][581]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2025.10.15-22.07.23:730][581]AssetCheck: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu Validating asset +[2025.10.15-22.07.24:742][695]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-22.07.24:751][695]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.15-22.07.24:751][695]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-22.07.24:757][695]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004803s) +[2025.10.15-22.07.24:757][695]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004945s) +[2025.10.15-22.07.24:788][695]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2025.10.15-22.07.24:793][695]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-22.07.24:794][695]LogPlayLevel: PIE: World Init took: (0.001414s) +[2025.10.15-22.07.24:795][695]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2025.10.15-22.07.24:795][695]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-22.07.24:795][695]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-22.07.24:795][695]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-22.07.24:795][695]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-22.07.24:795][695]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-22.07.24:795][695]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-22.07.24:796][695]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-22.07.24:796][695]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-22.07.24:796][695]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-22.07.24:796][695]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-22.07.24:796][695]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-22.07.24:798][695]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-22.07.24:833][695]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-22.07.24:833][695]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-22.07.24:834][695]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-22.07.24:834][695]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-22.07.24:835][695]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 +[2025.10.15-22.07.24:835][695]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 +[2025.10.15-22.07.24:838][695]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 +[2025.10.15-22.07.24:838][695]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 +[2025.10.15-22.07.24:838][695]LogInit: FAudioDevice initialized with ID 5. +[2025.10.15-22.07.24:838][695]LogAudio: Display: Audio Device (ID: 5) registered with world 'StartupMap'. +[2025.10.15-22.07.24:838][695]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 +[2025.10.15-22.07.24:883][695]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-22.07.24:883][695]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-22.07.24:888][695]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-18.07.24 +[2025.10.15-22.07.24:890][695]LogWorld: Bringing up level for play took: 0.005874 +[2025.10.15-22.07.24:893][695]LogOnline: OSS: Created online subsystem instance for: :Context_15 +[2025.10.15-22.07.24:897][695]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-22.07.24:897][695]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-22.07.24:898][695]PIE: Server logged in +[2025.10.15-22.07.24:899][695]PIE: Play in editor total start time 0.148 seconds. +[2025.10.15-22.07.30:531][ 55]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-22.07.30:531][ 55]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-22.07.30:532][ 55]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed +[2025.10.15-22.07.30:545][ 55]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.15-22.07.30:546][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.07.30:549][ 55]LogPlayLevel: Display: Shutting down PIE online subsystems +[2025.10.15-22.07.30:557][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.07.30:605][ 55]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-22.07.30:606][ 55]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 +[2025.10.15-22.07.30:606][ 55]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2025.10.15-22.07.30:608][ 55]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2025.10.15-22.07.30:616][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2025.10.15-22.07.30:642][ 56]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2025.10.15-22.07.37:327][731]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms +[2025.10.15-22.07.38:713][889]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2025.10.15-22.07.38:713][889]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.07.38:727][889]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2025.10.15-22.07.38:727][889]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.07.38:812][889]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2025.10.15-22.07.40:732][112]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2025.10.15-22.07.40:732][112]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.07.40:746][112]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2025.10.15-22.07.40:746][112]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.07.40:820][112]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2025.10.15-22.07.42:015][236]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms +[2025.10.15-22.07.43:916][405]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2025.10.15-22.07.43:928][405]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2025.10.15-22.07.43:928][405]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-22.07.43:936][405]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008145s) +[2025.10.15-22.07.43:936][405]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.008352s) +[2025.10.15-22.07.43:972][405]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2025.10.15-22.07.43:978][405]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-22.07.43:979][405]LogPlayLevel: PIE: World Init took: (0.001402s) +[2025.10.15-22.07.43:980][405]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2025.10.15-22.07.43:980][405]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-22.07.43:980][405]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-22.07.43:980][405]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-22.07.43:981][405]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-22.07.43:981][405]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-22.07.43:981][405]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-22.07.43:981][405]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-22.07.43:981][405]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-22.07.43:981][405]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-22.07.43:981][405]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-22.07.43:981][405]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-22.07.43:983][405]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-22.07.44:017][405]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-22.07.44:017][405]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-22.07.44:017][405]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-22.07.44:017][405]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-22.07.44:018][405]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 +[2025.10.15-22.07.44:018][405]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 +[2025.10.15-22.07.44:022][405]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 +[2025.10.15-22.07.44:022][405]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 +[2025.10.15-22.07.44:022][405]LogInit: FAudioDevice initialized with ID 6. +[2025.10.15-22.07.44:022][405]LogAudio: Display: Audio Device (ID: 6) registered with world 'StartupMap'. +[2025.10.15-22.07.44:022][405]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 +[2025.10.15-22.07.44:024][405]LogLoad: Game class is 'BP_AuraGameMode_C' +[2025.10.15-22.07.44:029][405]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.15-18.07.44 +[2025.10.15-22.07.44:030][405]LogWorld: Bringing up level for play took: 0.005622 +[2025.10.15-22.07.44:033][405]LogOnline: OSS: Created online subsystem instance for: :Context_16 +[2025.10.15-22.07.44:036][405]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock +[2025.10.15-22.07.44:036][405]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown +[2025.10.15-22.07.44:037][405]PIE: Server logged in +[2025.10.15-22.07.44:038][405]PIE: Play in editor total start time 0.111 seconds. +[2025.10.15-22.07.46:051][593]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-22.07.46:051][593]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap +[2025.10.15-22.07.46:051][593]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.15-22.07.46:052][593]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.07.46:055][593]LogPlayLevel: Display: Shutting down PIE online subsystems +[2025.10.15-22.07.46:063][593]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.07.46:112][593]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-22.07.46:112][593]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 +[2025.10.15-22.07.46:112][593]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2025.10.15-22.07.46:114][593]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2025.10.15-22.07.46:119][593]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-22.07.46:123][593]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2025.10.15-22.07.46:163][594]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2025.10.15-22.07.47:388][697]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2025.10.15-22.07.47:458][697]LogStall: Shutdown... +[2025.10.15-22.07.47:458][697]LogStall: Shutdown complete. +[2025.10.15-22.07.47:550][697]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2025.10.15-22.07.47:550][697]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.07.47:564][697]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2025.10.15-22.07.47:564][697]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.07.47:634][697]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed +[2025.10.15-22.07.47:636][697]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-22.07.47:846][697]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2025.10.15-22.07.47:876][697]Cmd: QUIT_EDITOR +[2025.10.15-22.07.47:876][697]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2025.10.15-22.07.47:884][698]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2025.10.15-22.07.47:885][698]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2025.10.15-22.07.47:885][698]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2025.10.15-22.07.47:886][698]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.15-22.07.47:887][698]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-22.07.47:902][698]LogStylusInput: Shutting down StylusInput subsystem. +[2025.10.15-22.07.47:902][698]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2025.10.15-22.07.47:911][698]LogStudioTelemetry: Ended StudioTelemetry Session +[2025.10.15-22.07.47:914][698]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider +[2025.10.15-22.07.47:914][698]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session +[2025.10.15-22.07.47:914][698]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider +[2025.10.15-22.07.48:708][698]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2025.10.15-22.07.48:708][698]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2025.10.15-22.07.48:708][698]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. +[2025.10.15-22.07.48:708][698]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. +[2025.10.15-22.07.48:708][698]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2025.10.15-22.07.48:711][698]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2025.10.15-22.07.48:717][698]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 +[2025.10.15-22.07.48:717][698]LogAudio: Display: Audio Device Manager Shutdown +[2025.10.15-22.07.48:719][698]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2025.10.15-22.07.48:719][698]LogExit: Preparing to exit. +[2025.10.15-22.07.48:758][698]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2025.10.15-22.07.48:762][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:762][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:763][698]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.48:764][698]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2025.10.15-22.07.49:212][698]LogEditorDataStorage: Deinitializing +[2025.10.15-22.07.49:380][698]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2025.10.15-22.07.49:403][698]LogExit: Editor shut down +[2025.10.15-22.07.49:405][698]LogExit: Transaction tracking system shut down +[2025.10.15-22.07.49:541][698]LogExit: Object subsystem successfully closed. +[2025.10.15-22.07.49:643][698]LogShaderCompilers: Display: Shaders left to compile 0 +[2025.10.15-22.07.49:836][698]LogMemoryProfiler: Shutdown +[2025.10.15-22.07.49:836][698]LogNetworkingProfiler: Shutdown +[2025.10.15-22.07.49:836][698]LoadingProfiler: Shutdown +[2025.10.15-22.07.49:836][698]LogTimingProfiler: Shutdown +[2025.10.15-22.07.50:576][698]LogChaosDD: Chaos Debug Draw Shutdown +[2025.10.15-22.07.50:590][698]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2025.10.15-22.07.50:590][698]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDA597D57-4A3B-9737-59DE-70A928638A48%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing +[2025.10.15-22.07.51:128][698]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] +[2025.10.15-22.07.51:132][698]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module +[2025.10.15-22.07.51:132][698]LogNFORDenoise: NFORDenoise function shutting down +[2025.10.15-22.07.51:132][698]RenderDocPlugin: plugin has been unloaded. +[2025.10.15-22.07.51:132][698]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2025.10.15-22.07.51:135][698]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +[2025.10.15-22.07.51:135][698]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +[2025.10.15-22.07.51:135][698]LogPakFile: Destroying PakPlatformFile +[2025.10.15-22.07.51:296][698]LogD3D12RHI: ~FD3D12DynamicRHI +[2025.10.15-22.07.51:330][698]LogExit: Exiting. +[2025.10.15-22.07.51:351][698]Log file closed, 10/15/25 18:07:51 diff --git a/Source/Aura/Private/AbilitySystem/AuraAbilitySystemLibrary.cpp b/Source/Aura/Private/AbilitySystem/AuraAbilitySystemLibrary.cpp new file mode 100644 index 0000000..88c6d85 --- /dev/null +++ b/Source/Aura/Private/AbilitySystem/AuraAbilitySystemLibrary.cpp @@ -0,0 +1,42 @@ +// Copyright Echo Devgroup + + +#include "AbilitySystem/AuraAbilitySystemLibrary.h" + +#include "Kismet/GameplayStatics.h" +#include "Player/AuraPlayerState.h" +#include "UI/WidgetController/AuraWidgetController.h" +#include "UI/HUD/AuraHUD.h" + +UOverlayWidgetController* UAuraAbilitySystemLibrary::GetOverlayWidgetController(const UObject* WorldContextObject) +{ + if (APlayerController* PC = UGameplayStatics::GetPlayerController(WorldContextObject, 0)) + { + if (AAuraHUD* AuraHUD = Cast(PC->GetHUD())) + { + AAuraPlayerState* PS = PC->GetPlayerState(); + UAbilitySystemComponent* ASC = PS->GetAbilitySystemComponent(); + UAttributeSet* AS = PS->GetAttributeSet(); + const FWidgetControllerParams WidgetControllerParams(PC, PS, ASC, AS); + return AuraHUD->GetOverlayWidgetController(WidgetControllerParams); + } + } + return nullptr; +} + +UAttributeMenuWidgetController* UAuraAbilitySystemLibrary::GetAttributeMenuWidgetController( + const UObject* WorldContextObject) +{ + if (APlayerController* PC = UGameplayStatics::GetPlayerController(WorldContextObject, 0)) + { + if (AAuraHUD* AuraHUD = Cast(PC->GetHUD())) + { + AAuraPlayerState* PS = PC->GetPlayerState(); + UAbilitySystemComponent* ASC = PS->GetAbilitySystemComponent(); + UAttributeSet* AS = PS->GetAttributeSet(); + const FWidgetControllerParams WidgetControllerParams(PC, PS, ASC, AS); + return AuraHUD->GetAttributeMenuWidgetController(WidgetControllerParams); + } + } + return nullptr; +} diff --git a/Source/Aura/Private/AbilitySystem/Data/AttributeInfo.cpp b/Source/Aura/Private/AbilitySystem/Data/AttributeInfo.cpp new file mode 100644 index 0000000..0e1741c --- /dev/null +++ b/Source/Aura/Private/AbilitySystem/Data/AttributeInfo.cpp @@ -0,0 +1,21 @@ +// Copyright Echo Devgroup + + +#include "AbilitySystem/Data/AttributeInfo.h" + +FAuraAttributeInfo UAttributeInfo::FindAttributeInfoForTag(const FGameplayTag& AttributeTag, bool bLogNotFound) const +{ + for (const FAuraAttributeInfo& Info : AttributeInformation) + { + if (Info.AttributeTag.MatchesTagExact(AttributeTag)) + { + return Info; + } + } + + if (bLogNotFound) + { + UE_LOG(LogTemp, Error, TEXT("AttributeInfo.cpp - Attribute not found - [%s] on AttributeInfo [%s]"), *AttributeTag.ToString(), *GetNameSafe(this)); + } + return FAuraAttributeInfo(); +} diff --git a/Source/Aura/Private/AbilitySystem/Data/AuraDataAsset.cpp b/Source/Aura/Private/AbilitySystem/Data/AuraDataAsset.cpp new file mode 100644 index 0000000..5836fbf --- /dev/null +++ b/Source/Aura/Private/AbilitySystem/Data/AuraDataAsset.cpp @@ -0,0 +1,5 @@ +// Copyright Echo Devgroup + + +#include "AbilitySystem/Data/AuraDataAsset.h" + diff --git a/Source/Aura/Private/AbilitySystem/MMC/MMC_MaxHealth.cpp b/Source/Aura/Private/AbilitySystem/MMC/MMC_MaxHealth.cpp new file mode 100644 index 0000000..c0e95f9 --- /dev/null +++ b/Source/Aura/Private/AbilitySystem/MMC/MMC_MaxHealth.cpp @@ -0,0 +1,37 @@ +// Copyright Echo Devgroup + + +#include "AbilitySystem/MMC/MMC_MaxHealth.h" + +#include "AbilitySystem/AuraAttributeSet.h" +#include "Interact/CombatInterface.h" + +UMMC_MaxHealth::UMMC_MaxHealth() +{ + VigorDef.AttributeToCapture = UAuraAttributeSet::GetVigorAttribute(); + VigorDef.AttributeSource = EGameplayEffectAttributeCaptureSource::Target; + VigorDef.bSnapshot = false; + + RelevantAttributesToCapture.Add(VigorDef); +} + +float UMMC_MaxHealth::CalculateBaseMagnitude_Implementation(const FGameplayEffectSpec& Spec) const +{ + + const FGameplayTagContainer* SourceTags = Spec.CapturedSourceTags.GetAggregatedTags(); + const FGameplayTagContainer* TargetTags = Spec.CapturedTargetTags.GetAggregatedTags(); + + FAggregatorEvaluateParameters EvaluateParams; + EvaluateParams.SourceTags = SourceTags; + EvaluateParams.TargetTags = TargetTags; + + float Vigor = 0.f; + GetCapturedAttributeMagnitude(VigorDef, Spec, EvaluateParams, Vigor); + Vigor = FMath::Max(Vigor, 0.0f); + + ICombatInterface* CombatInterface = Cast(Spec.GetContext().GetSourceObject()); + const int32 PlayerLevel = CombatInterface->GetPlayerLevel(); + + + return 80.f + 2.5f * Vigor + 10.f * PlayerLevel; +} diff --git a/Source/Aura/Private/AbilitySystem/MMC/MMC_MaxMana.cpp b/Source/Aura/Private/AbilitySystem/MMC/MMC_MaxMana.cpp new file mode 100644 index 0000000..ce277d2 --- /dev/null +++ b/Source/Aura/Private/AbilitySystem/MMC/MMC_MaxMana.cpp @@ -0,0 +1,36 @@ +// Copyright Echo Devgroup + + +#include "AbilitySystem/MMC/MMC_MaxMana.h" + +#include "AbilitySystem/AuraAttributeSet.h" +#include "Interact/CombatInterface.h" + +UMMC_MaxMana::UMMC_MaxMana() +{ + IntDef.AttributeToCapture = UAuraAttributeSet::GetIntelligenceAttribute(); + IntDef.AttributeSource = EGameplayEffectAttributeCaptureSource::Target; + IntDef.bSnapshot = false; + + RelevantAttributesToCapture.Add(IntDef); +} + +float UMMC_MaxMana::CalculateBaseMagnitude_Implementation(const FGameplayEffectSpec& Spec) const +{ + const FGameplayTagContainer* SourceTags = Spec.CapturedSourceTags.GetAggregatedTags(); + const FGameplayTagContainer* TargetTags = Spec.CapturedTargetTags.GetAggregatedTags(); + + FAggregatorEvaluateParameters EvaluateParams; + EvaluateParams.SourceTags = SourceTags; + EvaluateParams.TargetTags = TargetTags; + + float Int = 0.f; + GetCapturedAttributeMagnitude(IntDef, Spec, EvaluateParams, Int); + Int = FMath::Max(Int, 0.0f); + + ICombatInterface* CombatInterface = Cast(Spec.GetContext().GetSourceObject()); + const int32 PlayerLevel = CombatInterface->GetPlayerLevel(); + + + return 50.f + 2.5f * Int + 5.f * PlayerLevel; +} diff --git a/Source/Aura/Private/AuraAssetManager.cpp b/Source/Aura/Private/AuraAssetManager.cpp new file mode 100644 index 0000000..97c7cee --- /dev/null +++ b/Source/Aura/Private/AuraAssetManager.cpp @@ -0,0 +1,20 @@ +// Copyright Echo Devgroup + + +#include "AuraAssetManager.h" +#include "AuraGameplayTags.h" + +UAuraAssetManager& UAuraAssetManager::Get() +{ + check(GEngine); + UAuraAssetManager* AuraAssetManager = Cast(GEngine->AssetManager); + return * AuraAssetManager; +} + +void UAuraAssetManager::StartInitialLoading() +{ + Super::StartInitialLoading(); + + FAuraGameplayTags::InitializeNativeGameplayTags(); + +} diff --git a/Source/Aura/Private/AuraGameplayTags.cpp b/Source/Aura/Private/AuraGameplayTags.cpp new file mode 100644 index 0000000..c333bca --- /dev/null +++ b/Source/Aura/Private/AuraGameplayTags.cpp @@ -0,0 +1,39 @@ +// Copyright Echo Devgroup + + +#include "AuraGameplayTags.h" +#include "GameplayTagsManager.h" +FAuraGameplayTags FAuraGameplayTags::GameplayTags; + +void FAuraGameplayTags::InitializeNativeGameplayTags() +{ + //Vital Stats - Health, Mana, MaxHealth, MaxMana + GameplayTags.Attributes_Vital_Health = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Vital.Health"), FString("")); + GameplayTags.Attributes_Vital_Mana = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Vital.Mana"), FString("")); + GameplayTags.Attributes_Vital_MaxHealth = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Vital.MaxHealth"), FString("")); + GameplayTags.Attributes_Vital_MaxMana = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Vital.MaxMana"), FString("")); + + //Primary Stats - Strength, Intelligence, Resilience, Vigor + GameplayTags.Attributes_Primary_Strength = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Primary.Strength"), FString("")); + GameplayTags.Attributes_Primary_Intelligence = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Primary.Intelligence"), FString("")); + GameplayTags.Attributes_Primary_Resilience = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Primary.Resilience"), FString("")); + GameplayTags.Attributes_Primary_Vigor = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Primary.Vigor"), FString("")); + + //Secondary Stats - Armor, Armor Penetration, Block Chance, Critical Hit Chance, Critical Hit Damage, Critical Hit Resistance, Health Regeneration, Mana Regeneration + GameplayTags.Attributes_Secondary_Armor = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Secondary.Armor"), FString("")); + GameplayTags.Attributes_Secondary_ArmorPenetration = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Secondary.ArmorPenetration"), FString("")); + GameplayTags.Attributes_Secondary_BlockChance = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Secondary.BlockChance"), FString("")); + GameplayTags.Attributes_Secondary_CriticalHitChance = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Secondary.CriticalHitChance"), FString("")); + GameplayTags.Attributes_Secondary_CriticalHitDamage = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Secondary.CriticalHitDamage"), FString("")); + GameplayTags.Attributes_Secondary_CriticalHitResistance = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Secondary.CriticalHitResistance"), FString("")); + GameplayTags.Attributes_Secondary_HealthRegeneration = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Secondary.HealthRegeneration"), FString("")); + GameplayTags.Attributes_Secondary_ManaRegeneration = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Secondary.ManaRegeneration"), FString("")); + + //Tertiary Stats - Resistances - Physical, Arcane, Fire, Lightning + GameplayTags.Attributes_Resistance_Physical = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Resistance.Physical"), FString("")); + GameplayTags.Attributes_Resistance_Arcane = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Resistance.Arcane"), FString("")); + GameplayTags.Attributes_Resistance_Fire = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Resistance.Fire"), FString("")); + GameplayTags.Attributes_Resistance_Lightning = UGameplayTagsManager::Get().AddNativeGameplayTag(FName("Attributes.Resistance.Lightning"), FString("")); + +} + \ No newline at end of file diff --git a/Source/Aura/Private/UI/WidgetController/AttributeMenuWidgetController.cpp b/Source/Aura/Private/UI/WidgetController/AttributeMenuWidgetController.cpp new file mode 100644 index 0000000..1d4cc89 --- /dev/null +++ b/Source/Aura/Private/UI/WidgetController/AttributeMenuWidgetController.cpp @@ -0,0 +1,29 @@ +// Copyright Echo Devgroup + + +#include "UI/WidgetController/AttributeMenuWidgetController.h" +#include "AbilitySystem/Data/AttributeInfo.h" +#include "AuraGameplayTags.h" +#include "AbilitySystem/AuraAttributeSet.h" + +void UAttributeMenuWidgetController::BindCallbacksToDependencies() +{ + +} + +void UAttributeMenuWidgetController::BroadcastInitialValues() +{ + UAuraAttributeSet* AS = CastChecked(AttributeSet); + + check(AttributeInfo); + + FAuraAttributeInfo Info = AttributeInfo->FindAttributeInfoForTag(FAuraGameplayTags::Get().Attributes_Primary_Strength); + Info.AttributeValue = AS->GetStrength(); + AttributeInfoDelegate.Broadcast(Info); +} + +void UAttributeMenuWidgetController::BroadcastAttributeInfo(const FGameplayTag& AttributeTag, + const FGameplayAttribute& Attribute) const +{ + +} diff --git a/Source/Aura/Public/AbilitySystem/AuraAbilitySystemLibrary.h b/Source/Aura/Public/AbilitySystem/AuraAbilitySystemLibrary.h new file mode 100644 index 0000000..88bf9e3 --- /dev/null +++ b/Source/Aura/Public/AbilitySystem/AuraAbilitySystemLibrary.h @@ -0,0 +1,27 @@ +// Copyright Echo Devgroup + +#pragma once + +#include "CoreMinimal.h" +#include "Kismet/BlueprintFunctionLibrary.h" +#include "UI/WidgetController/AttributeMenuWidgetController.h" +#include "UI/WidgetController/OverlayWidgetController.h" +#include "AuraAbilitySystemLibrary.generated.h" + +/** + * + */ +UCLASS() +class AURA_API UAuraAbilitySystemLibrary : public UBlueprintFunctionLibrary +{ + GENERATED_BODY() + +public: + + UFUNCTION(BlueprintPure, Category="AuraAbilitySystem|Controller") + static UOverlayWidgetController* GetOverlayWidgetController(const UObject* WorldContextObject); + + UFUNCTION(BlueprintPure, Category="AuraAbilitySystem|Controller") + static UAttributeMenuWidgetController* GetAttributeMenuWidgetController(const UObject* WorldContextObject); + +}; diff --git a/Source/Aura/Public/AbilitySystem/Data/AttributeInfo.h b/Source/Aura/Public/AbilitySystem/Data/AttributeInfo.h new file mode 100644 index 0000000..8246218 --- /dev/null +++ b/Source/Aura/Public/AbilitySystem/Data/AttributeInfo.h @@ -0,0 +1,40 @@ +// Copyright Echo Devgroup + +#pragma once + +#include "CoreMinimal.h" +#include "GameplayTagContainer.h" +#include "Engine/DataAsset.h" +#include "AttributeInfo.generated.h" + +USTRUCT(BlueprintType) +struct FAuraAttributeInfo +{ + GENERATED_BODY() + + UPROPERTY(EditDefaultsOnly, BlueprintReadOnly) + FGameplayTag AttributeTag = FGameplayTag(); + + UPROPERTY(EditDefaultsOnly, BlueprintReadOnly) + FText AttributeName = FText(); + + UPROPERTY(EditDefaultsOnly, BlueprintReadOnly) + FText AttributeDesc = FText(); + + UPROPERTY(BlueprintReadOnly) + float AttributeValue = 0.f; +}; + +/** + * + */ +UCLASS() +class AURA_API UAttributeInfo : public UDataAsset +{ + GENERATED_BODY() +public: + FAuraAttributeInfo FindAttributeInfoForTag(const FGameplayTag& AttributeTag, bool bLogNotFound = false) const; + + UPROPERTY(EditDefaultsOnly, BlueprintReadOnly) + TArray AttributeInformation; +}; diff --git a/Source/Aura/Public/AbilitySystem/Data/AuraDataAsset.h b/Source/Aura/Public/AbilitySystem/Data/AuraDataAsset.h new file mode 100644 index 0000000..c27c9c9 --- /dev/null +++ b/Source/Aura/Public/AbilitySystem/Data/AuraDataAsset.h @@ -0,0 +1,17 @@ +// Copyright Echo Devgroup + +#pragma once + +#include "CoreMinimal.h" +#include "Engine/DataAsset.h" +#include "AuraDataAsset.generated.h" + +/** + * + */ +UCLASS() +class AURA_API UAuraDataAsset : public UDataAsset +{ + GENERATED_BODY() + +}; diff --git a/Source/Aura/Public/AbilitySystem/MMC/MMC_MaxHealth.h b/Source/Aura/Public/AbilitySystem/MMC/MMC_MaxHealth.h new file mode 100644 index 0000000..5118f89 --- /dev/null +++ b/Source/Aura/Public/AbilitySystem/MMC/MMC_MaxHealth.h @@ -0,0 +1,24 @@ +// Copyright Echo Devgroup + +#pragma once + +#include "CoreMinimal.h" +#include "GameplayModMagnitudeCalculation.h" +#include "MMC_MaxHealth.generated.h" + +/** + * + */ +UCLASS() +class AURA_API UMMC_MaxHealth : public UGameplayModMagnitudeCalculation +{ + GENERATED_BODY() + +public: + UMMC_MaxHealth(); + + virtual float CalculateBaseMagnitude_Implementation(const FGameplayEffectSpec& Spec) const override; + +private: + FGameplayEffectAttributeCaptureDefinition VigorDef; +}; diff --git a/Source/Aura/Public/AbilitySystem/MMC/MMC_MaxMana.h b/Source/Aura/Public/AbilitySystem/MMC/MMC_MaxMana.h new file mode 100644 index 0000000..727360c --- /dev/null +++ b/Source/Aura/Public/AbilitySystem/MMC/MMC_MaxMana.h @@ -0,0 +1,24 @@ +// Copyright Echo Devgroup + +#pragma once + +#include "CoreMinimal.h" +#include "GameplayModMagnitudeCalculation.h" +#include "MMC_MaxMana.generated.h" + +/** + * + */ +UCLASS() +class AURA_API UMMC_MaxMana : public UGameplayModMagnitudeCalculation +{ + GENERATED_BODY() + +public: + UMMC_MaxMana(); + + virtual float CalculateBaseMagnitude_Implementation(const FGameplayEffectSpec& Spec) const override; + +private: + FGameplayEffectAttributeCaptureDefinition IntDef; +}; diff --git a/Source/Aura/Public/AuraAssetManager.h b/Source/Aura/Public/AuraAssetManager.h new file mode 100644 index 0000000..96ea448 --- /dev/null +++ b/Source/Aura/Public/AuraAssetManager.h @@ -0,0 +1,24 @@ +// Copyright Echo Devgroup + +#pragma once + +#include "CoreMinimal.h" +#include "Engine/AssetManager.h" +#include "AuraAssetManager.generated.h" + +/** + * + */ +UCLASS() +class AURA_API UAuraAssetManager : public UAssetManager +{ + GENERATED_BODY() + +public: + static UAuraAssetManager& Get(); + +protected: + virtual void StartInitialLoading() override; +private: + +}; diff --git a/Source/Aura/Public/AuraGameplayTags.h b/Source/Aura/Public/AuraGameplayTags.h new file mode 100644 index 0000000..c39e7b5 --- /dev/null +++ b/Source/Aura/Public/AuraGameplayTags.h @@ -0,0 +1,52 @@ +// Copyright Echo Devgroup + +#pragma once + +#include "CoreMinimal.h" +#include "GameplayTagContainer.h" + +/** + * AuraGameplayTags + * + * Singleton containing native Gameplay Tags + */ +struct FAuraGameplayTags +{ +public: + + static const FAuraGameplayTags& Get() { return GameplayTags; }; + static void InitializeNativeGameplayTags(); + + //Vital Stats - Health, Mana, MaxHealth, MaxMana + FGameplayTag Attributes_Vital_Health; + FGameplayTag Attributes_Vital_Mana; + FGameplayTag Attributes_Vital_MaxHealth; + FGameplayTag Attributes_Vital_MaxMana; + + //Primary Stats - Strength, Intelligence, Resilience, Vigor + FGameplayTag Attributes_Primary_Strength; + FGameplayTag Attributes_Primary_Intelligence; + FGameplayTag Attributes_Primary_Resilience; + FGameplayTag Attributes_Primary_Vigor; + + //Secondary Stats - Armor, Armor Penetration, Block Chance, Critical Hit Chance, Critical Hit Damage, Critical Hit Resistance, Health Regeneration, Mana Regeneration + FGameplayTag Attributes_Secondary_Armor; + FGameplayTag Attributes_Secondary_ArmorPenetration; + FGameplayTag Attributes_Secondary_BlockChance; + FGameplayTag Attributes_Secondary_CriticalHitChance; + FGameplayTag Attributes_Secondary_CriticalHitDamage; + FGameplayTag Attributes_Secondary_CriticalHitResistance; + FGameplayTag Attributes_Secondary_HealthRegeneration; + FGameplayTag Attributes_Secondary_ManaRegeneration; + + //Tertiary Stats - Resistances - Physical, Arcane, Fire, Lightning + FGameplayTag Attributes_Resistance_Physical; + FGameplayTag Attributes_Resistance_Arcane; + FGameplayTag Attributes_Resistance_Fire; + FGameplayTag Attributes_Resistance_Lightning; + +protected: + +private: + static FAuraGameplayTags GameplayTags; +}; diff --git a/Source/Aura/Public/UI/WidgetController/AttributeMenuWidgetController.h b/Source/Aura/Public/UI/WidgetController/AttributeMenuWidgetController.h new file mode 100644 index 0000000..628a008 --- /dev/null +++ b/Source/Aura/Public/UI/WidgetController/AttributeMenuWidgetController.h @@ -0,0 +1,43 @@ +// Copyright Echo Devgroup + +#pragma once + +#include "CoreMinimal.h" +#include "UI/WidgetController/AuraWidgetController.h" +#include "AttributeMenuWidgetController.generated.h" + +class UAttributeInfo; +struct FAuraAttributeInfo; +DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FAttributeInfoSignature, const FAuraAttributeInfo&, Info); + +/** + * + */ +UCLASS(Blueprintable, BlueprintType) +class AURA_API UAttributeMenuWidgetController : public UAuraWidgetController +{ + GENERATED_BODY() + +public: + virtual void BindCallbacksToDependencies() override; + virtual void BroadcastInitialValues() override; + + + UPROPERTY(BlueprintAssignable, Category="GAS|Attributes") + FAttributeInfoSignature AttributeInfoDelegate; + + //UPROPERTY(BlueprintAssignable, Category="GAS|Attributes") + //FOnPlayerStatChangedSignature AttributePointsChangedDelegate; + + //UFUNCTION(BlueprintCallable) + //void UpgradeAttribute(const FGameplayTag& AttributeTag); + + +protected: + + UPROPERTY(EditDefaultsOnly) + TObjectPtr AttributeInfo; + +private: + void BroadcastAttributeInfo(const FGameplayTag& AttributeTag, const FGameplayAttribute& Attribute) const; +};