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24
Source/Aura/Public/AbilitySystem/MMC/MMC_MaxMana.h
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24
Source/Aura/Public/AbilitySystem/MMC/MMC_MaxMana.h
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// Copyright Echo Devgroup
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#pragma once
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#include "CoreMinimal.h"
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#include "GameplayModMagnitudeCalculation.h"
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#include "MMC_MaxMana.generated.h"
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/**
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*
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*/
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UCLASS()
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class AURA_API UMMC_MaxMana : public UGameplayModMagnitudeCalculation
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{
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GENERATED_BODY()
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public:
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UMMC_MaxMana();
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virtual float CalculateBaseMagnitude_Implementation(const FGameplayEffectSpec& Spec) const override;
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private:
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FGameplayEffectAttributeCaptureDefinition IntDef;
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};
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