Section 13 complete, Damage numbers, added Block chance and Critical Hit chance

This commit is contained in:
2025-11-09 16:27:22 -05:00
parent 2dbdfa5bf8
commit b51c555d9e
112 changed files with 11164 additions and 9455 deletions

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// Copyright Echo Devgroup
#pragma once
#include "CoreMinimal.h"
#include "Components/WidgetComponent.h"
#include "DamageTextComponent.generated.h"
/**
*
*/
UCLASS()
class AURA_API UDamageTextComponent : public UWidgetComponent
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintImplementableEvent, BlueprintCallable)
void SetDamageText(float Damage,bool bCritical, bool bBlocked);
};