Section 13 complete, Damage numbers, added Block chance and Critical Hit chance

This commit is contained in:
2025-11-09 16:27:22 -05:00
parent 2dbdfa5bf8
commit b51c555d9e
112 changed files with 11164 additions and 9455 deletions

View File

@@ -2,20 +2,22 @@
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeInfo.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeMenuWidgetController.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemComponent.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemLibrary.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAssetManager.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAttributeSet.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraDamageAbility.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraDataAsset.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEffectActor.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraGameMode.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraGameplayAbility.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraHUD.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraInputComponent.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraInputConfig.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerController.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerState.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraProjectile.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraProjectileSpell.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraUserWidget.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraWidgetController.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/CombatInterface.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/EnemyInterface.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxHealth.gen.cpp"
#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/MMC_MaxMana.gen.cpp"
@@ -25,14 +27,18 @@
#include "E:/Unreal/Aura/Source/Aura/Aura.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAbilitySystemComponent.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAbilitySystemLibrary.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAttributeSet.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraProjectileSpell.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/Data/AttributeInfo.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/Data/AuraDataAsset.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/GameplayAbility/AuraDamageAbility.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/GameplayAbility/AuraGameplayAbility.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/MMC/MMC_MaxHealth.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/MMC/MMC_MaxMana.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/Tasks/TargetDataUnderMouse.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Actor/AuraEffectActor.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Actor/AuraProjectile.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AuraAssetManager.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/AuraGameplayTags.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraCharacter.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Game/AuraGameMode.cpp"
#include "E:/Unreal/Aura/Source/Aura/Private/Input/AuraInputComponent.cpp"