Course 90.

Created native gameplay tags.
This commit is contained in:
2025-10-15 15:39:53 -04:00
parent 2f7496b218
commit 77380e861e
73 changed files with 11488 additions and 34727 deletions

View File

@@ -59,7 +59,8 @@
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysystemreplicationproxyinterface.h",
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysystemreplicationproxyinterface.generated.h",
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysystemcomponent.generated.h",
"e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraabilitysystemcomponent.generated.h"
"e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraabilitysystemcomponent.generated.h",
"e:\\unreal\\aura\\source\\aura\\public\\auragameplaytags.h"
],
"ImportedModules": [],
"ImportedHeaderUnits": []