diff --git a/Binaries/Win64/UnrealEditor-Aura-Win64-DebugGame.exp b/Binaries/Win64/UnrealEditor-Aura-Win64-DebugGame.exp index 063ceb7..5ae3f0e 100644 Binary files a/Binaries/Win64/UnrealEditor-Aura-Win64-DebugGame.exp and b/Binaries/Win64/UnrealEditor-Aura-Win64-DebugGame.exp differ diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index a07f85e..05a250a 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -57,6 +57,7 @@ bAuthorizeAutomaticWidgetVariableCreation=False [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/Aura") +ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/Aura") ++AssetManagerClassName=/Script/Aura.AuraAssetManager [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True diff --git a/Config/DefaultGameplayTags.ini b/Config/DefaultGameplayTags.ini index 6ca15dd..7750e91 100644 --- a/Config/DefaultGameplayTags.ini +++ b/Config/DefaultGameplayTags.ini @@ -12,7 +12,7 @@ InvalidTagCharacters="\"\'," +GameplayTagTableList=/Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables.DT_Consumables NumBitsForContainerSize=6 NetIndexFirstBitSegment=16 -+GameplayTagList=(Tag="Attributes.Primary. Intelligence",DevComment="Characters Intelligence stat") ++GameplayTagList=(Tag="Attributes.Primary.Intelligence",DevComment="Characters Intelligence stat") +GameplayTagList=(Tag="Attributes.Primary.Resilience",DevComment="") +GameplayTagList=(Tag="Attributes.Primary.Strength",DevComment="Characters current strength") +GameplayTagList=(Tag="Attributes.Primary.Vigor",DevComment="") diff --git a/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.uasset b/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.uasset index 5ef25be..e7e4be1 100644 Binary files a/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.uasset and b/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.uasset differ diff --git a/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes.uasset b/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes.uasset index 232b28d..5dbc61d 100644 Binary files a/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes.uasset and b/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes.uasset differ diff --git a/Content/Blueprints/Character/Aura/BP_AuraCharacter.uasset b/Content/Blueprints/Character/Aura/BP_AuraCharacter.uasset index 7a229f8..a8c367a 100644 Binary files a/Content/Blueprints/Character/Aura/BP_AuraCharacter.uasset and b/Content/Blueprints/Character/Aura/BP_AuraCharacter.uasset differ diff --git a/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset b/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset index 1dde2d0..0428859 100644 Binary files a/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset and b/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset differ diff --git a/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset b/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset index 49df6a8..753a9a1 100644 Binary files a/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset and b/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset differ diff --git a/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset b/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset index 79a7d07..418d0e6 100644 Binary files a/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset and b/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset differ diff --git a/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset b/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset index 423bc7d..e56e412 100644 Binary files a/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset and b/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset differ diff --git a/Intermediate/Build/SourceFileCache.bin b/Intermediate/Build/SourceFileCache.bin index f204db2..109002b 100644 Binary files a/Intermediate/Build/SourceFileCache.bin and b/Intermediate/Build/SourceFileCache.bin differ diff --git a/Intermediate/Build/Win64/ActionHistory.bin b/Intermediate/Build/Win64/ActionHistory.bin index 48abdb3..b94f367 100644 Binary files a/Intermediate/Build/Win64/ActionHistory.bin and b/Intermediate/Build/Win64/ActionHistory.bin differ diff --git a/Intermediate/Build/Win64/AuraEditor/DebugGame/AuraEditor.uhtmanifest b/Intermediate/Build/Win64/AuraEditor/DebugGame/AuraEditor.uhtmanifest index 47d93a5..9800ba0 100644 --- a/Intermediate/Build/Win64/AuraEditor/DebugGame/AuraEditor.uhtmanifest +++ b/Intermediate/Build/Win64/AuraEditor/DebugGame/AuraEditor.uhtmanifest @@ -15,810 +15,810 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\AISystemBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\NavigationSystemBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\NavigationSystemConfig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\AvoidanceManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavAgentInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavAreaBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavAgentSelector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\AvoidanceManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavCollisionBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavDataGatheringMode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavigationAvoidanceTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavEdgeProviderInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavigationDataChunk.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavigationDataInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavigationDataResolution.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavigationDataChunk.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavigationInvokerInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavigationInvokerPriority.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavigationDataInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavigationTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavPathObserverInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavRelevantInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavigationInvokerPriority.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavLinkDefinition.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\PathFollowingAgentInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimationAssetExtensions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AimOffsetBlendSpace1D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavPathObserverInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AimOffsetBlendSpace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\NavRelevantInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AimOffsetBlendSpace1D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\AI\\Navigation\\PathFollowingAgentInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimationAsset.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimationSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimationTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimationAssetExtensions.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimBlueprintGeneratedClass.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimBoneCompressionSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimationRecordingSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimBoneCompressionCodec.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimClassInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimComposite.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimationRecordingSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimationTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCompress.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCompress_LeastDestructive.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCompress_PerTrackCompression.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCompositeBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCompress_RemoveEverySecondKey.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCompress_RemoveLinearKeys.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCompress_RemoveTrivialKeys.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCurveCompressionCodec_UniformlySampled.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimBoneCompressionCodec.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCurveCompressionCodec_UniformIndexable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCompress_BitwiseCompressOnly.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimInertializationRequest.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCurveCompressionSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCurveCompressionCodec_CompressedRichCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimExecutionContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimEnums.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimMetaData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimLinkableElement.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimLayerInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNodeBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCurveCompressionCodec.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNodeSpaceConversions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_ApplyMeshSpaceAdditive.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimMontage.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCurveCompressionCodec_CompressedRichCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCompress_PerTrackCompression.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCompress_RemoveEverySecondKey.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCurveCompressionCodec_UniformlySampled.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimInertializationRequest.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimExecutionContext.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_AssetPlayerBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_DeadBlending.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_Inertialization.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_CustomProperty.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_LinkedAnimGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_RelevantAssetPlayerBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimMontage.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimClassInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCurveCompressionSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimEnums.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimLayerInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNodeFunctionRef.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_LinkedAnimLayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNodeReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimMetaData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_CustomProperty.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_Inertialization.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNodeBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimLinkableElement.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_ApplyMeshSpaceAdditive.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNodeSpaceConversions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_AssetPlayerBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_RelevantAssetPlayerBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_SaveCachedPose.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_TransitionPoseEvaluator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_Root.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_LinkedInputPose.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_LinkedAnimGraph.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_SequencePlayer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_StateMachine.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimSequenceBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_LinkedInputPose.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_TransitionPoseEvaluator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_DeadBlending.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_LinkedAnimLayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_Root.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimSlotEvaluationPose.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimSequence.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimSingleNodeInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_UseCachedPose.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNode_TransitionResult.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimSingleNodeInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimSlotEvaluationPose.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimStreamable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimStateMachineTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimSequence.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AttributeCurve.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\BlendProfile.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\BlendSpace1D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\BuiltInAttributeTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimStreamable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\CurveSourceInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\CustomAttributes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\BlendSpace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\BuiltInAttributeTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AttributeCurve.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\MeshDeformer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\CurveSourceInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\MeshDeformerInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\MirrorDataTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\InputScaleBias.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AssetMappingTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\SkeletalMeshActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\PoseAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\Skeleton.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\PreviewAssetAttachComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\TimeStretchCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\SmartName.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\MorphTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\MirrorDataTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\PoseAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\SkeletalMeshActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\Skeleton.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\SmartName.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\PreviewAssetAttachComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\InputScaleBias.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\TimeStretchCurve.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\VariableFrameStrippingSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\AnimDataModel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\AttributeIdentifier.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\CurveIdentifier.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\AnimDataNotifications.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\IAnimationDataController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotifyState.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotifyState_TimedParticleEffect.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\BoneMaskFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\IAnimationDataModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_PlayParticleEffect.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_ResetClothingSimulation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_ResetDynamics.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_PlaySound.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_ResumeClothingSimulation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\IAnimationDataController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotifyState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\CurveIdentifier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotifyState_TimedParticleEffect.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_PauseClothingSimulation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Atmosphere\\AtmosphericFog.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Atmosphere\\AtmosphericFogComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotifyState_DisableRootMotion.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_ResetClothingSimulation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_PlayParticleEffect.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\IAnimationDataModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_ResetDynamics.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_ResumeClothingSimulation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\AnimDataNotifications.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotifyState_Trail.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_PlaySound.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Audio\\ActorSoundParameterInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraModifier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotifyState_DisableRootMotion.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Atmosphere\\AtmosphericFogComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraLensEffectInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraModifier_CameraShake.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraShakeBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Atmosphere\\AtmosphericFog.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraShakeSourceActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Audio\\ActorSoundParameterInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraShakeSourceComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraModifier.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\PlayerCameraManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraShakeSourceComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Commandlets\\Commandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Commandlets\\SmokeTestCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ActorComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraShakeBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraStackTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ActorComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Commandlets\\PluginCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ApplicationLifecycleComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BillboardComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\AudioComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ArrowComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BoundsCopyComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BrushComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BillboardComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ApplicationLifecycleComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BoxComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BoundsCopyComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\CapsuleComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BoxReflectionCaptureComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ChildActorComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BrushComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Commandlets\\SmokeTestCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\DecalComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\DrawSphereComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ArrowComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\DrawFrustumComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\DirectionalLightComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ExponentialHeightFogComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\InterpToMovementComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\DrawSphereComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BoxReflectionCaptureComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ForceFeedbackComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\InputComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\HeterogeneousVolumeComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\LightmassPortalComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ExponentialHeightFogComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ChildActorComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\HierarchicalInstancedStaticMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\LineBatchComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\HeterogeneousVolumeComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\LightComponentBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\DirectionalLightComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\LightmassPortalComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\LightComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\LODSyncComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\InterpToMovementComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\LineBatchComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\LocalLightComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\MaterialBillboardComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\InstancedStaticMeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\LODSyncComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\InputComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\MeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\PlanarReflectionComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\LocalFogVolumeComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ModelComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\PointLightComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\PlatformEventsComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\PostProcessComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\PawnNoiseEmitterComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\PlaneReflectionCaptureComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\PlanarReflectionComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\PlatformEventsComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\MaterialBillboardComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\LocalLightComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\PointLightComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\PostProcessComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\MeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ReflectionCaptureComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\PoseableMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\LocalFogVolumeComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\RectLightComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SceneCaptureComponentCube.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\RuntimeVirtualTextureComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SceneComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\PrimitiveComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ReflectionCaptureComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SceneCaptureComponent2D.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SceneCaptureComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\PrimitiveComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SkeletalMeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SceneComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SceneCaptureComponentCube.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\RectLightComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SkinnedMeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ShapeComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SkyAtmosphereComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SphereReflectionCaptureComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\RuntimeVirtualTextureComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SkyLightComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SplineComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SplineMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ShapeComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SkyLightComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\StereoLayerComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SphereComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SpotLightComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\StereoLayerComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\TextRenderComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\TimelineComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\VectorFieldComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\WindDirectionalSourceComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SkinnedMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SpotLightComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\WorldPartitionStreamingSourceComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\CurveBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\VolumetricCloudComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\CurveEdPresetCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\CurveVector.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\StaticMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\CurveFloat.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\CurveLinearColor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\IndexedCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\RealCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\StringCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SkeletalMeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\VolumetricCloudComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\WorldPartitionStreamingSourceComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\VectorFieldComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\CurveBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\CurveEdPresetCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\SphereReflectionCaptureComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\CurveLinearColorAtlas.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\CurveFloat.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\CurveVector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\IndexedCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\CurveLinearColor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\IntegralCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Debug\\DebugDrawComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\SimpleCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Debug\\DebugDrawService.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\DataDrivenCVars\\DataDrivenCVars.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\NameCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\KeyHandle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Debug\\ReporterBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\SimpleCurve.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\RichCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\DeviceProfiles\\DeviceProfile.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\DeviceProfiles\\DeviceProfileManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\RealCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\DataDrivenCVars\\DataDrivenCVars.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Debug\\DebugDrawComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Debug\\DebugDrawService.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\KeyHandle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Debug\\ReporterGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\DeviceProfiles\\DeviceProfile.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\DeviceProfiles\\DeviceProfileFragment.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionFloat.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionFloatConstant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionFloatParticleParameter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\DeviceProfiles\\DeviceProfileManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\DeviceProfiles\\DeviceProfileMatching.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Curves\\StringCurve.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\Distribution.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionFloatConstantCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionVector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Debug\\ReporterBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionFloatParameterBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionFloatParticleParameter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionFloatUniformCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionVector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionFloatConstant.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionVectorConstant.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionVectorConstantCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\DeviceProfiles\\DeviceProfileMatching.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionFloatParameterBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionFloat.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionVectorParticleParameter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\EdGraph\\EdGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionFloatUniform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\EdGraph\\EdGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionFloatConstantCurve.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionVectorUniformCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\EdGraph\\EdGraphNode_Documentation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\EdGraph\\EdGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionVectorUniform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionVectorParameterBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\EdGraph\\EdGraphPin.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\EdGraph\\EdGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ActorChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\EditorFramework\\ThumbnailInfo.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\EditorFramework\\AssetImportData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionVectorUniform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\AssetManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ActorInstanceManagerInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ActorInstanceHandle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ActorChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\AssetUserData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\EdGraph\\EdGraphPin.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ActorInstanceManagerInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\AssetManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\EdGraph\\EdGraphNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\AssetManagerTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Attenuation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\EdGraph\\EdGraphNode_Documentation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\AssetUserData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\AutoDestroySubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BlendableInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BlockingVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\AssetManagerSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BlueprintCore.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BookMark2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BlueprintGeneratedClass.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BookmarkBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BrushBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BoxReflectionCapture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CancellableAsyncAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BookMark.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Brush.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Canvas.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BrushShape.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Channel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ChildConnection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BlockingVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Blueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CloudStorageBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CollisionProfile.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BlendableInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BlueprintCore.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BookMark.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BookMark2D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BookmarkBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BlueprintGeneratedClass.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BoxReflectionCapture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BrushBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CancellableAsyncAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\BrushShape.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Canvas.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CanvasRenderTarget2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CompositeCurveTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Console.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ChildConnection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Channel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CloudStorageBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ComponentDelegateBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ControlChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Brush.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CompositeCurveTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CollisionProfile.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CompositeDataTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DataAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CurveTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DataTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DebugCameraController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DamageEvents.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CoreSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CullDistanceVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CurveTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DamageEvents.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DataAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ControlChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DataTable.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DebugCameraHUD.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DebugCameraControllerSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Console.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DemoNetConnection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DebugCameraController.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DecalActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DemoNetDriver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DemoNetConnection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DebugDisplayProperty.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DemoPendingNetGame.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DirectionalLight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\CullDistanceVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DebugCameraControllerSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DPICustomScalingRule.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DocumentationActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DynamicBlueprintBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DebugDisplayProperty.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Engine.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DPICustomScalingRule.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\EngineTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\EngineBaseTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ExponentialHeightFog.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\DemoPendingNetGame.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\FontImportOptions.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\EngineCustomTimeStep.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\FontFace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ExponentialHeightFog.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\EngineTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Font.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\GeneratedBlueprintDelegateBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\FontFace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\FontImportOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\GameEngine.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\GameInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\GameViewportClient.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\GeneratedMeshAreaLight.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\HLODProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\GameEngine.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InGameAdManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InheritableComponentHandler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InputAxisKeyDelegateBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InputActionDelegateBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\HitResult.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InputDelegateBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ImportantToggleSettingInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\GameViewportClient.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InputTouchDelegateBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InterpCurveEdSetup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InputAxisDelegateBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InputVectorAxisDelegateBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCompress_LeastDestructive.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\GeneratedBlueprintDelegateBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InputActionDelegateBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InheritableComponentHandler.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InGameAdManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InputAxisKeyDelegateBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InputDelegateBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InputKeyDelegateBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Level.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InputAxisDelegateBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InputTouchDelegateBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InputVectorAxisDelegateBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\InterpCurveEdSetup.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\IntSerialization.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelStreaming.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LatentActionManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelStreamingAlwaysLoaded.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelStreamingDynamic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelStreamingVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelBounds.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Level.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelActorContainer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelScriptActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelScriptBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelStreamingAlwaysLoaded.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LatentActionManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelStreamingDynamic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelStreamingPersistent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimCompress_BitwiseCompressOnly.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelStreaming.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LightMapTexture2D.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LocalFogVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelStreamingVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LocalPlayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\MaterialMerging.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\MapBuildDataRegistry.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\MemberReference.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Light.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LODActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelScriptBlueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelBounds.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\MemberReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelStreamingPersistent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\MapBuildDataRegistry.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\MaterialMerging.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LightMapTexture2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\LevelActorContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\NetConnection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\MeshSimplificationSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\MeshMergeCullingVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\NetConnection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\MicroTransactionBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\NetSerialization.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\NavigationObjectBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\MicroTransactionBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\MeshMergeCullingVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Note.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\NetDriver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PackageMapClient.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\NeuralProfile.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\NetworkSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ObjectReferencer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ObjectLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\NeuralProfile.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\OverlapResult.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Note.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PackageMapClient.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PendingNetGame.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PlanarReflection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ObjectLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PlatformInterfaceBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PlatformInterfaceWebResponse.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\NetworkSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PlaneReflectionCapture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Polys.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Player.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AssetMappingTable.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PoseWatch.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Polys.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PlayerStartPIE.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\OverlapResult.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PointLight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PlaneReflectionCapture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PlatformInterfaceWebResponse.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PreviewMeshCollection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PrimaryAssetLabel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Player.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\RectLight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PointLight.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ProxyLODMeshSimplificationSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\RuntimeOptionsBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\PostProcessVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ReflectionCapture.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ReplicatedState.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SceneCapture.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ReplicationDriver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SceneCaptureCube.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Scene.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SceneCapture2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ScriptViewportClient.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SCS_Node.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\RectLight.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\RendererSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SimpleConstructionScript.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshLODSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshSampling.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SceneCapture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ScriptViewportClient.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ServerStatReplicator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshSocket.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SCS_Node.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SceneCapture2D.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ShadowMapTexture2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshSimplificationSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshSourceModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SceneCaptureCube.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshEditorData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkinnedAssetCommon.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SoftWorldReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SphereReflectionCapture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SplineMeshActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SimpleConstructionScript.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshSampling.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\RuntimeOptionsBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshSocket.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshLODSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshSourceModel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkinnedAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SpringInterpolator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SpotLight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkyLight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\StaticMeshSocket.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\StaticMeshSourceData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\StreamableRenderAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SplineMeshComponentDescriptor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\StaticMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SubsurfaceProfile.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextRenderActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SystemTimeTimecodeProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TargetPoint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\StaticMeshActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture2DDynamic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture2DArray.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureAllMipDataProviderFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshSimplificationSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SpecularProfile.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureDefines.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureCubeArray.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkinnedAssetCommon.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SphereReflectionCapture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SplineMeshComponentDescriptor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SpotLight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SplineMeshActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\StaticMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SpringInterpolator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SoftWorldReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkyLight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\StaticMeshActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SubsurfaceProfile.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\StaticMeshSocket.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextRenderActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TargetPoint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SystemTimeTimecodeProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureAllMipDataProviderFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture2DArray.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\StreamableRenderAsset.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureCube.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureMipDataProviderFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture2D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureCubeArray.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureLightProfile.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureRenderTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureRenderTargetCube.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureRenderTarget2DArray.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureRenderTargetVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture2DDynamic.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureLODSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureDefines.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureRenderTarget2DArray.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TimecodeProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureMipDataProviderFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureRenderTargetVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureRenderTargetCube.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureStreamingTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TimelineTemplate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TimerHandle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureStreamingTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TimecodeProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TriggerBox.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureLightProfile.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TriggerBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TriggerBox.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TriggerSphere.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\UserDefinedEnum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ViewportSplitScreen.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ViewportStatsSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\VoiceChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TriggerCapsule.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\World.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\VolumeTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TriggerVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TwitterIntegrationBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\UserDefinedEnum.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\UserInterfaceSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ViewportStatsSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ViewportSplitScreen.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\VoiceChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\VolumeTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\World.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\WindDirectionalSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TriggerCapsule.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\WorldComposition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\Actor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Exporters\\Exporter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\AsyncActionHandleSaveGame.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TriggerVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\WindDirectionalSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\CharacterMovementReplication.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\Character.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\DamageType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\Controller.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\DefaultPhysicsVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\EngineMessage.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\DebugTextInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\CharacterMovementReplication.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\CameraBlockingVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\CharacterMovementComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\CheatManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\DebugTextInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\DefaultPhysicsVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\DefaultPawn.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\Controller.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\EngineMessage.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\ForceFeedbackEffect.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\FloatingPawnMovement.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\CameraBlockingVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\ForceFeedbackAttenuation.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\ForceFeedbackParameters.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\GameState.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\CharacterMovementComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\GameNetworkManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\GameSession.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\DefaultPawn.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\GameModeBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\HUD.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\GameMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\Info.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\InputDeviceProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\GameUserSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\InputDevicePropertyHandle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\LightWeightInstanceBlueprintFunctionLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\LightWeightInstanceManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\InputDeviceSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\InputDeviceLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\LightWeightInstanceStaticMeshManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\MovementComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\DamageType.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\GameState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\GameNetworkManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\GameStateBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\GameUserSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\HUD.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\GameSession.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\GameMode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\InputDeviceProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\InputDeviceSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\Info.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\InputDeviceLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\InputDevicePropertyHandle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\InputSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\LightWeightInstanceManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\LightWeightInstanceStaticMeshManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\LocalMessage.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\OnlineReplStructs.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\LightWeightInstanceBlueprintFunctionLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\MovementComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\NavMovementComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\KillZVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\NavMovementInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PhysicsVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\OnlineReplStructs.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\OnlineSession.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PlayerMuteList.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PainCausingVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PlayerState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PawnMovementComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\NavMovementInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\KillZVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PlayerInput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PhysicsVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\Pawn.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PainCausingVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PlayerController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PlayerStart.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PlayerState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\RotatingMovementComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\RootMotionSource.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\ProjectileMovementComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PlayerInput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PawnMovementComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\RotatingMovementComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\SaveGame.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\SpectatorPawn.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\TouchInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\UpdateLevelVisibilityLevelInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PlayerStart.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Haptics\\HapticFeedbackEffect_Buffer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Haptics\\HapticFeedbackEffect_Base.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PlayerMuteList.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\SpringArmComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\Interface_ActorSubobject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\Interface_AssetUserData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\SpectatorPawnMovement.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\Interface_AsyncCompilation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\Interface_BoneReferenceSkeletonProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\SpectatorPawn.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\SaveGame.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\UpdateLevelVisibilityLevelInfo.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\WorldSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\Interface_PreviewMeshProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\IPhysicsComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\NetworkPredictionInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\Volume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\BlueprintFunctionLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\BlueprintAsyncActionBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Haptics\\HapticFeedbackEffect_Curve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\BlueprintMapLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Haptics\\HapticFeedbackEffect_Buffer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\Volume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\TouchInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\Interface_AssetUserData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\Interface_AsyncCompilation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\Interface_ActorSubobject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Haptics\\HapticFeedbackEffect_SoundWave.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Haptics\\HapticFeedbackEffect_Base.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\Interface_PostProcessVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\BlueprintPathsLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\BlueprintPlatformLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\Interface_CollisionDataProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\BlueprintSetLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\DataTableFunctionLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\GameplayStaticsTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetGuidLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Intrinsic\\Model.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetInputLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetArrayLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\ImportanceSamplingLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\IPhysicsComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\BlueprintFunctionLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\NetworkPredictionInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\BlueprintInstancedStructLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetMathLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetNodeHelperLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetMaterialLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\Interface_PreviewMeshProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Interfaces\\Interface_BoneReferenceSkeletonProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\BlueprintAsyncActionBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Intrinsic\\Model.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\BlueprintSetLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\BlueprintPathsLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\DataTableFunctionLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\GameplayStatics.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetRenderingLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetTextLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetSystemLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Layers\\Layer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetStringTableLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetStringLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\BlueprintMapLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\BlueprintPlatformLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetArrayLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetGuidLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\ImportanceSamplingLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetInputLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetMathLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\GameplayStaticsTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetMaterialLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetInternationalizationLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetRenderingLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetSystemLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetNodeHelperLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetStringLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Lightmass\\LightmappedSurfaceCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetTextLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Kismet\\KismetStringTableLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Lightmass\\LightmassCharacterIndirectDetailVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Lightmass\\LightmassPortal.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Lightmass\\PrecomputedVisibilityOverrideVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Lightmass\\PrecomputedVisibilityVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Lightmass\\LightmassImportanceVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Lightmass\\LightmassPrimitiveSettingsObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Lightmass\\LightmassImportanceVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Lightmass\\PrecomputedVisibilityVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Lightmass\\VolumetricLightmapDensityVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Layers\\Layer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Lightmass\\LightmassPortal.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PacketHandlers\\EngineHandlerComponentFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Emitter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\MeshVertexPainter\\MeshVertexPainter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\EmitterCameraLensEffectBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Emitter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Lightmass\\VolumetricLightmapDensityVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\MeshVertexPainter\\MeshVertexPainterKismetLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleEmitter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleModule.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Lightmass\\PrecomputedVisibilityOverrideVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleModuleRequired.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PacketHandlers\\EngineHandlerComponentFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleSystemComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleSpriteEmitter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleEventManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleLODLevel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleModule.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleSystemComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleSystemReplay.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleSystemManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\WorldPSCPool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Acceleration\\ParticleModuleAccelerationDragScaleOverLife.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleSpriteEmitter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\SubUVAnimation.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Acceleration\\ParticleModuleAcceleration.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Attractor\\ParticleModuleAttractorLine.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\WorldPSCPool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Acceleration\\ParticleModuleAccelerationConstant.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Acceleration\\ParticleModuleAccelerationDrag.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Acceleration\\ParticleModuleAccelerationBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimStateMachineTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Acceleration\\ParticleModuleAccelerationDragScaleOverLife.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Attractor\\ParticleModuleAttractorBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Acceleration\\ParticleModuleAccelerationOverLifetime.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Attractor\\ParticleModuleAttractorPoint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Attractor\\ParticleModuleAttractorPointGravity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Attractor\\ParticleModuleAttractorParticle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Beam\\ParticleModuleBeamBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Attractor\\ParticleModuleAttractorParticle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Beam\\ParticleModuleBeamNoise.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Beam\\ParticleModuleBeamSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Beam\\ParticleModuleBeamTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Attractor\\ParticleModuleAttractorPointGravity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Attractor\\ParticleModuleAttractorLine.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Beam\\ParticleModuleBeamModifier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Beam\\ParticleModuleBeamSource.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Camera\\ParticleModuleCameraOffset.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Camera\\ParticleModuleCameraBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Collision\\ParticleModuleCollisionGPU.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Collision\\ParticleModuleCollisionBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Collision\\ParticleModuleCollision.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Color\\ParticleModuleColorBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Color\\ParticleModuleColor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Color\\ParticleModuleColorOverLife.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Event\\ParticleModuleEventBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Color\\ParticleModuleColorScaleOverLife.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Color\\ParticleModuleColor_Seeded.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Collision\\ParticleModuleCollisionBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Color\\ParticleModuleColorBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Beam\\ParticleModuleBeamTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Collision\\ParticleModuleCollision.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Event\\ParticleModuleEventGenerator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Color\\ParticleModuleColorOverLife.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Color\\ParticleModuleColor_Seeded.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Event\\ParticleModuleEventBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Event\\ParticleModuleEventReceiverSpawn.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Collision\\ParticleModuleCollisionGPU.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Event\\ParticleModuleEventReceiverBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Event\\ParticleModuleEventReceiverKillParticles.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Event\\ParticleModuleEventReceiverSpawn.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Kill\\ParticleModuleKillBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionVectorParameterBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Kill\\ParticleModuleKillBox.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Lifetime\\ParticleModuleLifetime.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Color\\ParticleModuleColorScaleOverLife.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Lifetime\\ParticleModuleLifetimeBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Lifetime\\ParticleModuleLifetime_Seeded.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Kill\\ParticleModuleKillHeight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Kill\\ParticleModuleKillBox.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Event\\ParticleModuleEventSendToGame.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Light\\ParticleModuleLightBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Light\\ParticleModuleLight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Light\\ParticleModuleLight_Seeded.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Kill\\ParticleModuleKillHeight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Kill\\ParticleModuleKillBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Light\\ParticleModuleLightBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Event\\ParticleModuleEventSendToGame.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationBoneSocket.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationEmitter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationPrimitiveBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationPrimitiveSphere.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationPrimitiveCylinder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationPrimitiveSphere_Seeded.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationDirect.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationPrimitiveTriangle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Light\\ParticleModuleLight_Seeded.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationEmitter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationPrimitiveBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationBoneSocket.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationPrimitiveCylinder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationEmitterDirect.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationPrimitiveCylinder_Seeded.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationWorldOffset_Seeded.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocation_Seeded.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleSourceMovement.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationPrimitiveSphere.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationSkelVertSurface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Modules\\Location\\ParticleModulePivotOffset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Orientation\\ParticleModuleOrientationAxisLock.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Orbit\\ParticleModuleOrbitBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Parameter\\ParticleModuleParameterBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Orbit\\ParticleModuleOrbit.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Parameter\\ParticleModuleParameterDynamic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Orientation\\ParticleModuleOrientationBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Rotation\\ParticleModuleMeshRotation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationWorldOffset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocation_Seeded.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationWorldOffset_Seeded.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Material\\ParticleModuleMaterialBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Rotation\\ParticleModuleRotation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Material\\ParticleModuleMeshMaterial.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleSourceMovement.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Modules\\Location\\ParticleModulePivotOffset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationPrimitiveSphere_Seeded.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Orbit\\ParticleModuleOrbitBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Orientation\\ParticleModuleOrientationBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Orbit\\ParticleModuleOrbit.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Orientation\\ParticleModuleOrientationAxisLock.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationPrimitiveTriangle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Rotation\\ParticleModuleMeshRotation_Seeded.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Rotation\\ParticleModuleRotation_Seeded.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Rotation\\ParticleModuleRotationOverLifetime.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleMeshRotationRate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Parameter\\ParticleModuleParameterBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Parameter\\ParticleModuleParameterDynamic_Seeded.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleMeshRotationRateOverLife.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleMeshRotationRateMultiplyLife.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleRotationRate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Rotation\\ParticleModuleRotationBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleRotationRate_Seeded.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Size\\ParticleModuleSizeBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleMeshRotationRate_Seeded.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Size\\ParticleModuleSizeMultiplyLife.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Size\\ParticleModuleSizeScale.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Size\\ParticleModuleSize.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleRotationRateMultiplyLife.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Rotation\\ParticleModuleMeshRotation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Parameter\\ParticleModuleParameterDynamic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Rotation\\ParticleModuleRotationOverLifetime.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Rotation\\ParticleModuleRotation_Seeded.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Rotation\\ParticleModuleRotation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleRotationRate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleRotationRateBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Spawn\\ParticleModuleSpawnBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\SubUV\\ParticleModuleSubUV.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Trail\\ParticleModuleTrailBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleMeshRotationRateMultiplyLife.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleMeshRotationRate_Seeded.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleRotationRate_Seeded.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleRotationRateMultiplyLife.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Size\\ParticleModuleSizeBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleMeshRotationRateOverLife.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Size\\ParticleModuleSizeScaleBySpeed.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Size\\ParticleModuleSizeScale.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Size\\ParticleModuleSizeMultiplyLife.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Spawn\\ParticleModuleSpawn.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Size\\ParticleModuleSize.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Spawn\\ParticleModuleSpawnPerUnit.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Size\\ParticleModuleSize_Seeded.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\SubUV\\ParticleModuleSubUVMovie.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Spawn\\ParticleModuleSpawn.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\TypeData\\ParticleModuleTypeDataAnimTrail.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\TypeData\\ParticleModuleTypeDataBeam2.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\TypeData\\ParticleModuleTypeDataBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Spawn\\ParticleModuleSpawnPerUnit.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\TypeData\\ParticleModuleTypeDataGpu.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Size\\ParticleModuleSizeScaleBySpeed.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\VectorField\\ParticleModuleVectorFieldBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\TypeData\\ParticleModuleTypeDataMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Trail\\ParticleModuleTrailBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Spawn\\ParticleModuleSpawnBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Trail\\ParticleModuleTrailSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\VectorField\\ParticleModuleVectorFieldGlobal.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\TypeData\\ParticleModuleTypeDataRibbon.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\VectorField\\ParticleModuleVectorFieldScale.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\VectorField\\ParticleModuleVectorFieldScaleOverLife.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\TypeData\\ParticleModuleTypeDataAnimTrail.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\SubUV\\ParticleModuleSubUVBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Velocity\\ParticleModuleVelocityCone.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Velocity\\ParticleModuleVelocityInheritParent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\VectorField\\ParticleModuleVectorFieldRotationRate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\SubUV\\ParticleModuleSubUV.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\TypeData\\ParticleModuleTypeDataBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\TypeData\\ParticleModuleTypeDataBeam2.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\VectorField\\ParticleModuleVectorFieldBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\TypeData\\ParticleModuleTypeDataGpu.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\VectorField\\ParticleModuleVectorFieldLocal.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Velocity\\ParticleModuleVelocityOverLifetime.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Velocity\\ParticleModuleVelocity_Seeded.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\AggregateGeom.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\BodySetup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\VectorField\\ParticleModuleVectorFieldRotation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\TypeData\\ParticleModuleTypeDataMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\VectorField\\ParticleModuleVectorFieldScale.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\VectorField\\ParticleModuleVectorFieldGlobal.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Velocity\\ParticleModuleVelocity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\VectorField\\ParticleModuleVectorFieldScaleOverLife.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\VectorField\\ParticleModuleVectorFieldRotationRate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Velocity\\ParticleModuleVelocityBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Velocity\\ParticleModuleVelocityInheritParent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Velocity\\ParticleModuleVelocityCone.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Velocity\\ParticleModuleVelocity_Seeded.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\TypeData\\ParticleModuleTypeDataRibbon.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicalMaterials\\PhysicalMaterialMask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ChaosBlueprintLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\BodyInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ClusterUnionReplicatedProxyComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ConstraintInstanceBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\AggregateGeom.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\BoxElem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\BodySetup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ChaosBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Velocity\\ParticleModuleVelocityOverLifetime.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ClusterUnionActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ConstraintDrives.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ConstraintInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ConvexElem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\LevelSetElem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ClusterUnionComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ConstraintTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ExternalSpatialAccelerationPayload.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicalAnimationComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ConstraintInstanceBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ConvexElem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ClusterUnionReplicatedProxyComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\LevelSetElem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsCollisionHandler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsConstraintActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicalAnimationComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ExternalSpatialAccelerationPayload.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsConstraintComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsConstraintTemplate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsHandleComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsThrusterComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ReflectionCapture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsConstraintActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsObjectBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\RadialForceActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\RadialForceComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsThruster.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\RadialForceActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ShapeElem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\RigidBodyBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\SkeletalBodySetup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\TaperedCapsuleElem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsField\\PhysicsFieldComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsSpringComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Slate\\ButtonStyleAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsThrusterComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ShapeElem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\SkinnedLevelSetElem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\SphereElem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\PhysicsSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\SkeletalBodySetup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsField\\PhysicsFieldComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\SphylElem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Slate\\ButtonStyleAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\TaperedCapsuleElem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Slate\\SlateBrushAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\AudioBus.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Slate\\CheckboxStyleAsset.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\AmbientSound.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Slate\\SlateBrushAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\DialogueSoundWaveProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\AudioOutputTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\DialogueVoice.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\AudioSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\AudioVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\DialogueTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\DialogueWave.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\AudioSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\ReverbEffect.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\AudioVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundAttenuation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundAttenuationEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\ReverbSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundClass.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundConcurrency.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundCue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundEffectSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundEffectPreset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundMix.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundGroups.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureRenderTarget2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeConcatenator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeBranch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundModulationDestination.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundEffectSubmix.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeDialoguePlayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeDistanceCrossFade.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeDelay.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeEnveloper.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeDoppler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeLooping.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeAttenuation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeAssetReferencer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeMature.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeModulatorContinuous.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeGroupControl.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeQualityLevel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeModulator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeParamCrossFade.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeSoundClass.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeWavePlayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeSwitch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeRandom.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundSubmix.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundSourceBus.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundSubmixSend.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundWaveLoadingBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundWaveProcedural.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundWave.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\StreamedAudioChunkSeekTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Tests\\AutomationTestSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundSourceBusSend.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundWaveTimecodeInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundTimecodeOffset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Tests\\TextPropertyTestObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\SparseVolumeTexture\\SparseVolumeTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VectorField\\VectorField.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VectorField\\VectorFieldAnimated.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VectorField\\VectorFieldVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VisualLogger\\VisualLoggerAutomationTests.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Vehicles\\TireType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VectorField\\VectorFieldStatic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VisualLogger\\VisualLoggerKismetLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\RuntimeVirtualTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\LightmapVirtualTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\MeshPaintVirtualTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\VirtualTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\VirtualTextureBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\VirtualTextureBuildSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\VirtualTextureAdapter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\VirtualTexturePoolConfig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\RuntimeVirtualTextureVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\Actor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\PlayerController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Haptics\\HapticFeedbackEffect_SoundWave.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Acceleration\\ParticleModuleAccelerationBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Acceleration\\ParticleModuleAccelerationDrag.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Acceleration\\ParticleModuleAccelerationOverLifetime.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Attractor\\ParticleModuleAttractorBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleEventManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\SubUVAnimation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\ParticleSystemReplay.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Acceleration\\ParticleModuleAccelerationConstant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNodeReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationEmitterDirect.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Lifetime\\ParticleModuleLifetime.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Location\\ParticleModuleLocationWorldOffset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Material\\ParticleModuleMeshMaterial.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ClusterUnionActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\BoxElem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\ClusterUnionComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\VectorField\\ParticleModuleVectorFieldRotation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\Velocity\\ParticleModuleVelocity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\SkinnedLevelSetElem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\PhysicsEngine\\SphylElem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\AudioBus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\DialogueSoundWaveProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\DialogueVoice.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\QuartzQuantizationUtilities.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\ReverbEffect.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\ReverbSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundAttenuation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundAttenuationEditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundClass.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundCue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundEffectPreset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundEffectSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundConcurrency.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundGroups.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimSequenceBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundModulationDestination.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeAssetReferencer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundMix.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeBranch.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeAttenuation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeDelay.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeDistanceCrossFade.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeConcatenator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeDialoguePlayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeDoppler.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeEnveloper.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeGroupControl.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeLooping.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundEffectSubmix.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeModulator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeModulatorContinuous.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeOscillator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeMixer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeMature.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeParamCrossFade.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeSoundClass.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeWaveParam.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\InputSettings.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundSourceBus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeRandom.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeSwitch.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundSubmix.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundSourceBusSend.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundSubmixSend.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundWave.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeQualityLevel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundWaveLoadingBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundTimecodeOffset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundWaveTimecodeInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundNodeWavePlayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\SoundWaveProcedural.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\SparseVolumeTexture\\SparseVolumeTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Tests\\AutomationTestSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Tests\\TextPropertyTestObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VectorField\\VectorField.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Sound\\StreamedAudioChunkSeekTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Vehicles\\TireType.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VisualLogger\\VisualLoggerAutomationTests.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VisualLogger\\VisualLoggerKismetLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VectorField\\VectorFieldStatic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VectorField\\VectorFieldVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VectorField\\VectorFieldAnimated.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\RuntimeVirtualTextureVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\VirtualTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\RuntimeVirtualTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\MeshPaintVirtualTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\VirtualTextureBuildSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\VirtualTextureBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\VirtualTexturePoolConfig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\LightmapVirtualTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\VT\\VirtualTextureAdapter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\BlendSpace1D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\WindDirectionalSourceComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Distributions\\DistributionFloatUniform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\StaticMeshSourceData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureRenderTarget2D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\GameFramework\\SpectatorPawnMovement.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Classes\\Particles\\RotationRate\\ParticleModuleMeshRotationRate.h" ], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ActorFolder.h", @@ -828,8 +828,8 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\AssetExportTask.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\AudioEffect.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\CanvasTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ComponentInstanceDataCache.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\CharacterMovementComponentAsync.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ComponentInstanceDataCache.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\DeformableInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\DestructibleInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\DeletedObjectPlaceholder.h", @@ -837,551 +837,551 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\IAssetRegistryTagProviderInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\IViewportSelectableObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LegacyScreenPercentageDriver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LocationVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LODSyncInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MaterialCachedData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MaterialDomain.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LocationVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MaterialSceneTextureId.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MaterialTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MaterialShared.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MaterialDomain.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MeshBudgetProjectSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MeshDrawCommandStatsSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MeshReductionSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ObjectTrace.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MeshUVChannelInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MaterialShared.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ObjectTrace.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ParticleHelper.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MaterialTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\PerQualityLevelProperties.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\PluginBlueprintLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\PropertyAccess.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ReplayNetConnection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ReplaySubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\RepMovementNetSerializer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ReplayTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\SceneUtils.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\SceneTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ShaderCompiler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\SingleAnimationPlayData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\SceneUtils.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\SceneViewExtensionContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\SingleAnimationPlayData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\SkeletalMeshMerge.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\RepMovementNetSerializer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\SkeletalMeshReductionSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\StaticMeshComponentLODInfo.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\StaticParameterSet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\TextureEncodingSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ActorPartition\\PartitionActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ActorPartition\\ActorPartitionSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\AI\\RVOAvoidanceInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ActorPartition\\PartitionActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\ActiveStateMachineScope.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimCompressionTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimCurveTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimCurveMetadata.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimInstanceProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimNodeConstantData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimCurveTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimNodeData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimNode_StateResult.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimNotifyLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimNotifyMirrorInspectionLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimPhysicsSolver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimNodeConstantData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimNotifyQueue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSingleNodeInstanceProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimInstanceProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimNotifyStateMachineInspectionLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystemInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystem_NodeRelevancy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystem_BlendSpaceGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystem_SharedLinkedAnimLayers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystem_Tag.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystem_PropertyAccess.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystem_Base.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystem_SharedLinkedAnimLayers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSingleNodeInstanceProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimNotifyLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystemInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\CachedAnimData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\CachedAnimDataLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\BoneSocketReference.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\BoneReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\NodeMappingContainer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\MotionTrajectoryTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\PreviewCollectionInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\SkeletalMeshVertexAttribute.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\PoseSnapshot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\SkinWeightProfile.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\CachedAnimDataLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\NodeMappingProviderInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Audio\\AudioPanelWidgetInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Audio\\SoundSubmixWidgetInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Audio\\AudioWidgetSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\PreviewCollectionInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\BoneSocketReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\NodeMappingContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\SkinWeightProfile.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\ExposedValueHandler.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\SkeletalMeshVertexAttribute.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\SkinWeightProfileManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Audio\\AudioWidgetSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Audio\\SoundParameterControllerInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Audio\\SoundSubmixWidgetInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Audio\\SoundEffectPresetWidgetInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Blueprint\\BlueprintExtension.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Audio\\AudioPanelWidgetInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Actor\\ActorElementAssetDataInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Actor\\ActorElementCounterInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Actor\\ActorElementHierarchyInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Actor\\ActorElementObjectInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Blueprint\\BlueprintExtension.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Actor\\ActorElementWorldInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Component\\ComponentElementCounterInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Component\\ComponentElementHierarchyInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Component\\ComponentElementSelectionInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Component\\ComponentElementObjectInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Component\\ComponentElementCounterInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystem_BlendSpaceGraph.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Framework\\TypedElementCommonActions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Component\\ComponentElementWorldInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Object\\ObjectElementAssetDataInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Actor\\ActorElementSelectionInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Framework\\EngineElementsLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Actor\\ActorElementObjectInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Object\\ObjectElementCounterInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Object\\ObjectElementSelectionInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\SMInstance\\SMInstanceElementAssetDataInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Object\\ObjectElementObjectInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Interfaces\\TypedElementWorldInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Object\\ObjectElementAssetDataInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Component\\ComponentElementWorldInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\SMInstance\\SMInstanceElementAssetDataInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\SMInstance\\SMInstanceElementHierarchyInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Object\\ObjectElementSelectionInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Object\\ObjectElementObjectInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\SMInstance\\SMInstanceElementPrimitiveCustomDataInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\SMInstance\\SMInstanceElementWorldInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\SMInstance\\SMInstanceElementId.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\SMInstance\\SMInstanceManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Engine\\HitResultNetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\SMInstance\\SMInstanceElementHierarchyInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\SMInstance\\SMInstanceElementSelectionInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\GameFramework\\CharacterNetworkSerializationPackedBitsNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Engine\\HitResultNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\SMInstance\\SMInstanceManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\FieldNotification\\FieldNotificationLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\GameFramework\\PlayerStateCountLimiterConfig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\HLOD\\HLODEngineSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\GameFramework\\UniqueNetIdReplNetSerializer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\GameFramework\\RootMotionSourceGroupNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\HLOD\\HLODBatchingPolicy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\GameFramework\\UniqueNetIdReplNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\HLOD\\HLODProxyDesc.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\HLOD\\HLODLevelExclusion.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\HLOD\\HLODEngineSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\HLOD\\HLODProxyMesh.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\HLOD\\HLODSetup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\HLOD\\HLODBatchingPolicy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\HLOD\\HLODProxyDesc.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Instances\\InstancedPlacementPartitionActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Internationalization\\StringTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\GameFramework\\CharacterNetworkSerializationPackedBitsNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\GameFramework\\PlayerStateCountLimiterConfig.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Instances\\InstancedPlacementClientInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ISMPartition\\ISMComponentData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Internationalization\\StringTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Instances\\InstancedPlacementPartitionActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ISMPartition\\ISMPartitionActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ISMPartition\\ISMPartitionInstanceManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ISMPartition\\ISMPartitionClient.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceEditorLevelStreaming.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceEditorPivotActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceEditorPivotInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceLevelStreaming.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ISMPartition\\ISMComponentDescriptor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ISMPartition\\ISMComponentData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceEditorInstanceActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstancePropertyOverridePolicy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ISMPartition\\ISMComponentDescriptor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceEditorPivotActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceEditorLevelStreaming.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstancePropertyOverrideAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionActorPositionWS.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstancePropertyOverridePolicy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceLevelStreaming.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceEditorPivotInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\LevelInstance\\LevelInstanceSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpression.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArccosine.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAbsorptionMediumMaterialOutput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArccosineFast.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAdd.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArctangent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionActorPositionWS.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAppendVector.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAbs.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAntialiasedTextureMask.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAbsorptionMediumMaterialOutput.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArcsine.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArctangentFast.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArctangent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArccosine.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArctangent2.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArccosineFast.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAtmosphericFogColor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArcsineFast.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAtmosphericLightColor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAtmosphericLightVector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAtmosphericFogColor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBlackBody.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBindlessSwitch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBlendMaterialAttributes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBentNormalCustomOutput.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBinaryOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBumpOffset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBreakMaterialAttributes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCameraPositionWS.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBindlessSwitch.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBlackBody.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAtmosphericLightVector.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBounds.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBreakMaterialAttributes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBlendMaterialAttributes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBumpOffset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCameraPositionWS.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCeil.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCameraVectorWS.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionChannelMaskParameter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionClearCoatNormalCustomOutput.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionChannelMaskParameterColor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionClamp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCollectionParameter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionComment.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionClearCoatNormalCustomOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionChannelMaskParameter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCloudLayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionComment.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionComponentMask.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionComposite.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionConstant2Vector.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionConstant.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystem_NodeRelevancy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionConstant3Vector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionConstant4Vector.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCosine.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionConstant4Vector.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionConstantBiasScale.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCrossProduct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCurveAtlasRowParameter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCustom.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCustomOutput.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDataDrivenShaderPlatformInfoSwitch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDBufferTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCurveAtlasRowParameter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDDX.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDDY.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDecalColor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDecalDerivative.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDecalLifetimeOpacity.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDecalMipmapLevel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDeltaTime.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDepthOfFieldFunction.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDepthFade.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDepthOfFieldFunction.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDeriveNormalZ.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDesaturation.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDistance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDistanceCullFade.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDecalLifetimeOpacity.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDistanceFieldApproxAO.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDistanceFieldGradient.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDistanceCullFade.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDistanceFieldsRenderingSwitch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDistanceToNearestSurface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDivide.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDotProduct.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDoubleVectorParameter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDynamicParameter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionExecBegin.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDotProduct.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionExecEnd.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionExponential2.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionExponential.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionEyeAdaptation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionDoubleVectorParameter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFirstPersonOutput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionExponential2.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionEyeAdaptationInverse.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystem_PropertyAccess.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFloor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFloatToUInt.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFeatureLevelSwitch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionExecEnd.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFontSignedDistance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFmod.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionForLoop.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFirstPersonOutput.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFontSample.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFeatureLevelSwitch.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFontSignedDistance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionForLoop.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFontSampleParameter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFresnel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFunctionInput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFunctionOutput.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFrac.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFunctionOutput.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionGetLocal.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionGetMaterialAttributes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionGIReplace.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionHairAttributes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFontSampleParameter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionGenericConstant.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionHairColor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionIf.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionGenericConstant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionGetMaterialAttributes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionHsvToRgb.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLength.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionIfThenElse.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLightVector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLightmassReplace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFmod.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionInverseLinearInterpolate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLinearInterpolate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLogarithm10.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLightmapUVs.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLogarithm.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLocalPosition.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionIsOrthographic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMakeMaterialAttributes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLightmapUVs.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLength.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLightmassReplace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLightVector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionIfThenElse.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLocalPosition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLogarithm.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLogarithm10.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLogarithm2.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMaterialFunctionCall.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionLinearInterpolate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMakeMaterialAttributes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMapARPassthroughCameraUV.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMaterialProxyReplace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMeshPaintTextureCoordinateIndex.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMax.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMeshPaintTextureObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionModulo.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMaterialAttributeLayers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMultiply.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMaterialFunctionCall.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMaterialLayerOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMaterialProxyReplace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMax.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMeshPaintTextureCoordinateIndex.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMin.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMeshPaintTextureReplace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionModulo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMultiply.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMeshPaintTextureObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionNaniteReplace.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionNeuralPostProcessNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionNoise.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionMin.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionNaniteReplace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionObjectBounds.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionObjectOrientation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystem_Tag.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionObjectLocalBounds.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionNamedReroute.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionNormalize.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionObjectPositionWS.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionObjectRadius.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionOneMinus.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionObjectLocalBounds.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPanner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionNormalize.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleDirection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleMacroUV.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionObjectOrientation.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParameter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleDirection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleColor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleMacroUV.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionObjectBounds.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticlePositionWS.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleRadius.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleMotionBlurFade.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleRelativeTime.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleSize.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleSpriteRotation.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleRandom.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleSubUV.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleSpeed.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleRelativeTime.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleSubUV.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleSpriteRotation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleSubUVProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleSize.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPathTracingQualitySwitch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPathTracingBufferTexture.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPathTracingRayTypeSwitch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPathTracingQualitySwitch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionParticleSubUVProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPerInstanceCustomData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPinBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPerInstanceFadeAmount.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPostVolumeUserFlagTest.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPower.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPerInstanceCustomData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPerInstanceRandom.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPixelNormalWS.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPreSkinnedLocalBounds.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPrecomputedAOMask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPreSkinnedPosition.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPixelDepth.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPinBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPixelNormalWS.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPostVolumeUserFlagTest.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPrecomputedAOMask.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPreSkinnedLocalBounds.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPreSkinnedNormal.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimNode_StateResult.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRayTracingQualitySwitch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionQualitySwitch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPreviousFrameSwitch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPreSkinnedNormal.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPower.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionReflectionCapturePassSwitch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRayTracingQualitySwitch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRequiredSamplersSwitch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionReflectionVectorWS.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionReroute.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRerouteBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionReroute.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRotateAboutAxis.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRgbToHsv.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRuntimeVirtualTextureSample.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRotator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRuntimeVirtualTextureOutput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRuntimeVirtualTextureReplace.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRound.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSaturate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionScalarParameter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSceneColor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSceneDepth.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSceneDepthWithoutWater.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionPreSkinnedPosition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRotator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRuntimeVirtualTextureReplace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRuntimeVirtualTextureSample.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSamplePhysicsField.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionScreenPosition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionReflectionVectorWS.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRuntimeVirtualTextureOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSceneColor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionRuntimeVirtualTextureSampleParameter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSceneDepth.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionScalarParameter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSceneDepthWithoutWater.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionScreenPosition.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSetLocal.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSceneTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSceneTexelSize.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionShaderStageSwitch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionShadingPathSwitch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionShadowReplace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSign.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSine.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSkyAtmosphereLightDirection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSetMaterialAttributes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSaturate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSceneTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionShadingPathSwitch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionShadingModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSingleLayerWaterMaterialOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionShadowReplace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSceneTexelSize.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSine.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionShaderStageSwitch.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSkyAtmosphereLightDirection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSkyAtmosphereLightIlluminance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSingleLayerWaterMaterialOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSign.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSkyLightEnvMapSample.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSmoothStep.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSparseVolumeTextureObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSpeedTree.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSobol.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSparseVolumeTextureBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSparseVolumeTextureObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSkyAtmosphereViewLuminance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSmoothStep.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSphereMask.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSphericalParticleOpacity.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSquareRoot.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSRGBColorToWorkingColorSpace.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionStaticBool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSpeedTree.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionStaticComponentMaskParameter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSkyAtmosphereViewLuminance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSparseVolumeTextureSample.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionStaticSwitch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionStaticSwitchParameter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionStep.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSparseVolumeTextureSample.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSubstrate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionStaticBoolParameter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSubsurfaceMediumMaterialOutput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionStep.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionStaticSwitch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSwitch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSubtract.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTangent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTangentOutput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureCoordinate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureCollectionParameter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureObjectParameter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTemporalSobol.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureObjectFromCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureProperty.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTangent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureCollectionParameter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimPhysicsSolver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureObjectParameter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureSampleParameter2D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureCoordinate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureProperty.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureSample.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureSampleParameter2DArray.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureSampleParameterCube.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureSampleParameterCubeArray.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureSample.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureSampleParameterSubUV.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureSampleParameter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionThinTranslucentMaterialOutput.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureSampleParameterVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTime.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureObjectFromCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureSampleParameter2D.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTransform.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTruncate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTransformPosition.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTruncateLWC.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureSampleParameter2DArray.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTextureSampleParameterSubUV.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTwoSidedSign.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionUserSceneTexture.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionVectorNoise.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionVectorParameter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionVertexInterpolator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTime.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionVertexColor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionViewProperty.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionVertexInterpolator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionVertexTangentWS.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionVertexNormalWS.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionVirtualTextureFeatureSwitch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionViewSize.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionVolumetricAdvancedMaterialOutput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionWorldPosition.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionWhileLoop.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionViewProperty.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionUserSceneTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionVectorParameter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionTruncateLWC.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionVolumetricAdvancedMaterialInput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialFunction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialFunctionMaterialLayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionVolumetricAdvancedMaterialOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionViewSize.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionWhileLoop.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionVirtualTextureFeatureSwitch.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialFunctionInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialFunctionInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialFunctionMaterialLayer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialFunctionMaterialLayerBlend.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialInstanceBasePropertyOverrides.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialFunction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialInstanceActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialInstanceConstant.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialInstanceDynamic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionWorldPosition.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialOverrideNanite.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialInstanceBasePropertyOverrides.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialLayersFunctions.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialParameterCollection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialParameterCollectionInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MeshMerge\\MeshInstancingSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MeshMerge\\MeshMergingSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialOverrideNanite.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\PoseSnapshot.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MeshMerge\\MeshProxySettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MeshMerge\\MeshMergingSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\BandwidthTestActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MeshMerge\\MeshApproximationSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\MeshMerge\\MeshInstancingSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\NetConnectionFaultRecovery.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\NetworkMetricsConfig.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\NetPing.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\NetworkMetricsConfig.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\NetworkMetricsDatabase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\NetPushModelHelpers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\OnlineBlueprintCallProxyBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\OnlineEngineInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Actor\\ActorElementSelectionInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\ReplayResult.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\OnlineEngineInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\Iris\\ReplicationSystem\\EngineReplicationBridge.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\RPCDoSDetection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\VoiceConfig.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\Iris\\ReplicationSystem\\NetActorFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\Iris\\ReplicationSystem\\NetSubObjectFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\Iris\\ReplicationSystem\\EngineReplicationBridge.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Net\\Subsystems\\NetworkSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\PackedLevelActor\\PackedLevelActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Physics\\AsyncPhysicsInputComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Physics\\NetworkPhysicsComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Physics\\AsyncPhysicsData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Physics\\NetworkPhysicsSettingsComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Physics\\AsyncPhysicsInputComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Component\\ComponentElementObjectInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Physics\\NetworkPhysicsComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Physics\\Experimental\\ChaosEventType.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Physics\\Experimental\\ChaosEventRelay.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Physics\\Experimental\\PhysicsThreadLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ProfilingDebugging\\HealthSnapshot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\Material.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ProfilingDebugging\\LevelStreamingProfilingSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Slate\\SGameLayerManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\ProfilingDebugging\\HealthSnapshot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArctangent2Fast.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArctangentFast.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Slate\\SlateTextureAtlasInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Streaming\\ActorTextureStreamingBuildDataComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Subsystems\\EngineSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Streaming\\ServerStreamingLevelsVisibility.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Subsystems\\GameInstanceSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Subsystems\\AudioEngineSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Subsystems\\WorldSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Subsystems\\LocalPlayerSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Subsystems\\AudioEngineSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Subsystems\\SubsystemBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\UniversalObjectLocators\\ActorLocatorFragment.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Subsystems\\EngineSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\UniversalObjectLocators\\AnimInstanceLocatorFragment.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\UniversalObjectLocators\\AssetLocatorFragment.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Subsystems\\Subsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\UniversalObjectLocators\\UniversalObjectLocatorScriptingExtensions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\VisualLogger\\VisualLoggerFilterVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ActorDescContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ActorDescContainerInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\VT\\RuntimeVirtualTextureEnum.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Subsystems\\WorldSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Streaming\\StreamingWorldSubsystemInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCollectionParameter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\VisualLogger\\VisualLoggerDebugSnapshotInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ActorDescContainer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ActorDescContainerSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\VT\\RuntimeVirtualTextureEnum.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\IWorldPartitionObjectResolver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\VisualLogger\\VisualLoggerFilterVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ActorDescContainerInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionActorContainerID.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionActorLoaderInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionBlueprintLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionEditorHash.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionActorLoaderInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionEditorSpatialHash.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionEditorPerProjectUserSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionLevelStreamingPolicy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionLevelStreamingDynamic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionEditorLoaderAdapter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionEditorSpatialHash.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionMiniMapVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionMiniMap.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionLevelStreamingDynamic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionMiniMapVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeCell.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionReplay.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeCellDataSpatialHash.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionReplay.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeCellTransformer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionPropertyOverride.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeCellInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeCellTransformerLog.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeCellData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeContainerResolving.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeSpatialHash.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeHash.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeLevelStreamingCell.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeCellData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeCellTransformerISM.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeSpatialHashGridPreviewer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeHash.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeSpatialHash.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionStreamingPolicy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionStreamingSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeContainerResolving.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ContentBundle\\ContentBundleClient.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ContentBundle\\ContentBundleEditor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ContentBundle\\ContentBundleDescriptor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ContentBundle\\ContentBundleEditor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ContentBundle\\ContentBundleEngineSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ContentBundle\\ContentBundleClient.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ContentBundle\\ContentBundleWorldSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ContentBundle\\ContentBundleStatus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionCustomOutput.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ContentBundle\\ContentBundleTypeFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\Cook\\WorldPartitionCookPackageInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\ActorDataLayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\ContentBundle\\ContentBundleStatus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerInstanceNames.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerLoadingPolicy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerAsset.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerInstanceProviderInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\Cook\\WorldPartitionCookPackageInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerInstanceWithAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerInstanceNames.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerInstancePrivate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerLoadingPolicy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\ExternalDataLayerEngineSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\ExternalDataLayerInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\ExternalDataLayerEngineSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\ExternalDataLayerAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DeprecatedDataLayerInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\ExternalDataLayerInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\ExternalDataLayerManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\ExternalDataLayerUID.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\ExternalDataLayerInjectionPolicy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\WorldDataLayers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\Filter\\WorldPartitionActorFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\ExternalDataLayerUID.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DeprecatedDataLayerInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODDestruction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODLayer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\DestructibleHLODComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODInstancedStaticMeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODDestruction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\Filter\\WorldPartitionActorFilter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODRuntimeSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODModifier.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODProviderInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODSourceActors.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODSourceActorsFromCell.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\LevelInstance\\LevelInstanceContainerInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODSourceActorsFromLevel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODSourceActors.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionHsvToRgb.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODLayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODSourceActorsFromCell.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODInstancedStaticMeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\LevelInstance\\LevelInstanceContainerInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\NavigationData\\NavigationDataChunkActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\RuntimeHashSet\\RuntimePartition.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\RuntimeHashSet\\RuntimePartitionLevelStreaming.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\RuntimeHashSet\\RuntimePartitionPersistent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\StaticLightingData\\MapBuildDataActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\StaticLightingData\\VolumetricLightmapGrid.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\RuntimeHashSet\\RuntimePartitionLHGrid.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\RuntimeHashSet\\WorldPartitionRuntimeHashSet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\RuntimeHashSet\\WorldPartitionRuntimeCellDataHashSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\RuntimeHashSet\\RuntimePartitionLHGrid.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\AnimSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Animation\\ExposedValueHandler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Audio\\SoundEffectPresetWidgetInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Elements\\Actor\\ActorElementWorldInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\Material.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBentNormalCustomOutput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAppendVector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAntialiasedTextureMask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArctangent2.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArctangent2Fast.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFresnel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionNamedReroute.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSparseVolumeTextureBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialFunctionInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Streaming\\StreamingWorldSubsystemInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\UniversalObjectLocators\\ActorLocatorFragment.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionPropertyOverride.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeCellTransformerISM.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeCellTransformer.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\RuntimeHashSet\\RuntimePartition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\StaticLightingData\\VolumetricLightmapGrid.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\RuntimeHashSet\\RuntimePartitionPersistent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\StaticLightingData\\MapBuildDataActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionThinTranslucentMaterialOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Slate\\SGameLayerManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Subsystems\\GameInstanceSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Subsystems\\Subsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\UniversalObjectLocators\\AssetLocatorFragment.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionEditorLoaderAdapter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\DataLayer\\DataLayerInstanceProviderInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\HLOD\\HLODBuilder.h" ], "InternalHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Internal\\Kismet\\BlueprintTypeConversions.h", @@ -1393,24 +1393,24 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\TextureEncodingSettingsPrivate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Animation\\AnimBlueprintClassSubsystem_PropertyAccess.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Components\\SkeletalMeshComponentInstanceData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\LevelInstance\\Test\\LevelInstancePropertyOverrideSamplePolicy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\GameFramework\\InternalUniqueNetIdReplNetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\LevelInstance\\LevelInstanceEditorPropertyOverrideLevelStreaming.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\LevelInstance\\LevelInstanceEditorObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\GameFramework\\InternalUniqueNetIdReplNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\LevelInstance\\Test\\LevelInstancePropertyOverrideSamplePolicy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\LevelInstance\\LevelInstanceEditorPropertyOverrideLevelStreaming.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Net\\RPCDoSDetectionConfig.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Net\\Experimental\\Iris\\DataStreamChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\PieFixupTestObjects.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestLevel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestAnotherActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\Loading\\AsyncLoadingTests_Shared.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestPrimitiveComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\TransactionDiffingTests.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestBodySetup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestAnotherActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestChildActorComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\Loading\\AsyncLoadingTests_Shared.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestLevel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\Loading\\AsyncLoadingTests_ConvertFromType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\WorldPartition\\LevelInstance\\LevelInstancePropertyOverrideContainer.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestBodySetup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\PieFixupTestObjects.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\WorldPartition\\LevelInstance\\LevelInstancePropertyOverrideContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestPrimitiveComponent.h" ], "PublicDefines": [ "WITH_CLOTH_COLLISION_DETECTION=1", @@ -1552,9 +1552,9 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AutomationTest\\UHT", "ClassesHeaders": [], "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AutomationTest\\Public\\AutomationTestExcludelist.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AutomationTest\\Public\\AutomationState.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AutomationTest\\Public\\AutomationTestPlatform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AutomationTest\\Public\\AutomationTestExcludelist.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AutomationTest\\Public\\AutomationTestPlatform.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -1599,24 +1599,24 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelSequence\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceAnimSequenceLink.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceBindingReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\AnimSequenceLevelSequenceLink.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequence.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceBurnIn.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceCameraSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceLegacyObjectReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceDirector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequencePlayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceAnimSequenceLink.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\SequenceMediaController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceDirector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceLegacyObjectReference.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\AnimSequenceLevelSequenceLink.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\DefaultLevelSequenceInstanceData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequence.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceActor.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceBindingReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequencePlayer.h" ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Private\\LevelSequenceProjectSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Private\\LegacyLazyObjectPtrFragment.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Private\\LegacyLazyObjectPtrFragment.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Private\\LevelSequenceProjectSettings.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelSequence\\UHT\\LevelSequence.gen", @@ -1637,26 +1637,26 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\MovieSceneTracksComponentTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Bindings\\MovieSceneSpawnableActorBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Bindings\\MovieSceneReplaceableActorBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Bindings\\MovieSceneReplaceableDirectorBlueprintBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Bindings\\MovieSceneSpawnableActorBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Bindings\\MovieSceneSpawnableDirectorBlueprintBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneCameraShakeSourceTriggerChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneDoublePerlinNoiseChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneDoublePerlinNoiseChannelContainer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneFloatPerlinNoiseChannelContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneEventChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Conditions\\MovieSceneDirectorBlueprintCondition.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneFloatPerlinNoiseChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneStringChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneEventChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneFloatPerlinNoiseChannelContainer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Conditions\\MovieScenePlatformCondition.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Conditions\\MovieSceneDirectorBlueprintCondition.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\EntitySystem\\Interrogation\\MovieSceneInterrogatedPropertyInstantiator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Conditions\\MovieSceneScalabilityCondition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\EntitySystem\\Interrogation\\MovieSceneInterrogatedPropertyInstantiator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Evaluation\\MovieSceneBaseCacheTemplate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Evaluation\\MovieSceneParameterTemplate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScene3DAttachSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScene3DConstraintSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneDoublePerlinNoiseChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScene3DPathSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScene3DTransformSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneActorReferenceSection.h", @@ -1664,72 +1664,65 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneBaseCacheSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneByteSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCameraCutSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCameraShakeSourceShakeSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCameraShakeSourceTriggerSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCameraShakeSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCameraShakeSourceTriggerSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCameraShakeSourceShakeSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCinematicShotSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneColorSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneConsoleVariableTrackInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneConstrainedSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneComponentMaterialParameterSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneConsoleVariableTrackInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneColorSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneConstrainedSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCustomPrimitiveDataSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCVarSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneDataLayerSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneDoubleSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneDataLayerSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEventSectionBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEnumSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEventRepeaterSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEventSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEventSectionBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEventTriggerSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneFloatSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneFadeSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneIntegerSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneFloatSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneLevelVisibilitySection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneFadeSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneObjectPropertySection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneParameterSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEventTriggerSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneParticleSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScenePrimitiveMaterialSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneParameterSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneVectorSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneSkeletalAnimationSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneStringSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneRotatorSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneVisibilitySection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneSlomoSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\BoolChannelEvaluatorSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\ByteChannelEvaluatorSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\DoubleChannelEvaluatorSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneSlomoSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneRotatorSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneVisibilitySection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\DoublePerlinNoiseChannelEvaluatorSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\FloatChannelEvaluatorSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\FloatPerlinNoiseChannelEvaluatorSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\IntegerChannelEvaluatorSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\DoubleChannelEvaluatorSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScene3DTransformPropertySystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\FloatChannelEvaluatorSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneBaseValueEvaluatorSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneBoolPropertySystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneCameraShakeSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\FloatPerlinNoiseChannelEvaluatorSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneBytePropertySystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneColorPropertySystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneComponentAttachmentSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneCameraShakeSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneComponentMaterialSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneBoolPropertySystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneCustomPrimitiveDataSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneConstraintSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneComponentMobilitySystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneComponentTransformSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneBytePropertySystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneConstraintSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneCustomPrimitiveDataSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneComponentMaterialSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneComponentAttachmentSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneDeferredComponentMovementSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneEnumPropertySystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneDoublePropertySystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneEulerTransformPropertySystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneEnumPropertySystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneEventSystems.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneFloatPropertySystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneHierarchicalBiasSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneInitialValueSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneFloatPropertySystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneIntegerPropertySystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneInitialValueSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneMaterialParameterCollectionSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneMaterialParameterSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneMaterialSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneMotionVectorSimulationSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneObjectPropertySystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseBoolBlenderSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseByteBlenderSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseDoubleBlenderSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseEnumBlenderSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseIntegerBlenderSystem.h", @@ -1739,13 +1732,15 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneQuaternionBlenderSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneQuaternionInterpolationRotationSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneRotatorPropertySystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneSkeletalAnimationSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEventSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneStringPropertySystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneSkeletalAnimationSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneTransformOriginSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneVisibilitySystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneVectorPropertySystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneVisibilitySystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\ObjectPathChannelEvaluatorSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\StringChannelEvaluatorSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneStringSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\WeightAndEasingEvaluatorSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tests\\MovieSceneTestDataBuilders.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\TrackInstances\\MovieSceneCameraCutTrackInstance.h", @@ -1753,60 +1748,65 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\IMovieSceneTransformOrigin.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScene3DAttachTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScene3DConstraintTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScene3DTransformTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneActorReferenceTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScene3DPathTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScene3DTransformTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneMaterialSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneActorReferenceTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneAudioTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneBoolTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneByteTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCameraCutTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneMotionVectorSimulationSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCameraShakeSourceShakeTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCameraShakeSourceTriggerTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCameraShakeTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCinematicShotTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCustomPrimitiveDataTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneColorTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCVarTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCustomPrimitiveDataTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneObjectPropertySystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneDataLayerTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneEnumTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCVarTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneDoubleTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneEnumTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneEulerTransformTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneEventTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneFadeTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneFloatTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneIntegerTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneLevelVisibilityTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneEventTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneMaterialParameterCollectionTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneMaterialTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneParticleParameterTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneLevelVisibilityTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseBoolBlenderSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneObjectPropertyTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneMaterialTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneParticleTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScenePrimitiveMaterialTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScenePropertyTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneRotatorTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneSkeletalAnimationTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneSlomoTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneParticleParameterTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScenePropertyTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneStringTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneTransformTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneSlomoTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneVectorTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneVisibilityTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneTransformTrack.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseByteBlenderSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneFloatTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScenePrimitiveMaterialTrack.h" ], "InternalHeaders": [], "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieScene3DPathTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneActorReferenceTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneEventTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneParticleParameterTemplate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneParticleTemplate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieScenePropertyTemplates.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneEventTemplate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Systems\\MovieSceneAudioSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneActorReferenceTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieScene3DPathTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\TrackInstances\\MovieSceneCVarTrackInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Systems\\MovieSceneLevelVisibilitySystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Tests\\MovieScenePartialEvaluationTests.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Systems\\MovieSceneDataLayerSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Systems\\MovieSceneFadeSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Systems\\MovieSceneSlomoSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Tests\\MovieSceneDecomposerTests.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneParticleParameterTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Systems\\MovieSceneDataLayerSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Systems\\MovieSceneFadeSystem.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Tests\\MovieScenePartialEvaluationTests.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Systems\\MovieSceneLevelVisibilitySystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\TrackInstances\\MovieSceneCVarTrackInstance.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MovieSceneTracks\\UHT\\MovieSceneTracks.gen", @@ -1858,39 +1858,39 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\GenericTeamAgentInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\GridPathAIController.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\VisualLoggerExtension.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Actions\\PawnActionsComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Actions\\PawnAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Actions\\PawnAction_Sequence.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Actions\\PawnActionsComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Actions\\PawnAction_BlueprintBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Actions\\PawnAction_Repeat.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Actions\\PawnAction_Move.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BehaviorTree.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Actions\\PawnAction_Repeat.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Actions\\PawnAction_Sequence.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Actions\\PawnAction_Wait.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BehaviorTree.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BehaviorTreeComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BehaviorTreeManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BehaviorTreeTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BlackboardAssetProvider.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BlackboardComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BlackboardData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BTCompositeNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BTFunctionLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BTAuxiliaryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BTCompositeNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BTDecorator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BTFunctionLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BTNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BTService.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\BTTaskNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\ValueOrBBKey.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyEnums.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_Class.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_Bool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_Class.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_Enum.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_Float.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_Int.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_Name.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_NativeEnum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_Rotator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_Object.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_Rotator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_String.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_Struct.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Blackboard\\BlackboardKeyType_Vector.h", @@ -1912,8 +1912,8 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Decorators\\BTDecorator_KeepInCone.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Decorators\\BTDecorator_Loop.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Decorators\\BTDecorator_ReachedMoveGoal.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Decorators\\BTDecorator_TagCooldown.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Decorators\\BTDecorator_SetTagCooldown.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Decorators\\BTDecorator_TagCooldown.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Decorators\\BTDecorator_TimeLimit.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Services\\BTService_BlackboardBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Services\\BTService_BlueprintBase.h", @@ -1922,8 +1922,8 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_BlackboardBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_BlueprintBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_FinishWithResult.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_GameplayTaskBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_MakeNoise.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_GameplayTaskBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_MoveDirectlyToward.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_MoveTo.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_PawnActionBase.h", @@ -1931,8 +1931,8 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_PlaySound.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_PushPawnAction.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_RotateToFaceBBEntry.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_RunBehaviorDynamic.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_RunBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_RunBehaviorDynamic.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_RunEQSQuery.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_SetTagCooldown.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\BehaviorTree\\Tasks\\BTTask_Wait.h", @@ -1952,82 +1952,82 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\EnvQueryOption.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\EnvQueryTest.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\EnvQueryTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\EQSQueryResultSourceInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\EQSRenderingComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\EQSQueryResultSourceInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\EQSTestingPawn.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Contexts\\EnvQueryContext_BlueprintBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Contexts\\EnvQueryContext_Item.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Contexts\\EnvQueryContext_Querier.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Generators\\EnvQueryGenerator_ActorsOfClass.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Contexts\\EnvQueryContext_BlueprintBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Generators\\EnvQueryGenerator_BlueprintBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Generators\\EnvQueryGenerator_Composite.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Generators\\EnvQueryGenerator_Cone.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Generators\\EnvQueryGenerator_CurrentLocation.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Generators\\EnvQueryGenerator_Donut.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Generators\\EnvQueryGenerator_PathingGrid.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Generators\\EnvQueryGenerator_OnCircle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Generators\\EnvQueryGenerator_PerceivedActors.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Generators\\EnvQueryGenerator_PathingGrid.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Generators\\EnvQueryGenerator_ProjectedPoints.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Generators\\EnvQueryGenerator_PerceivedActors.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Generators\\EnvQueryGenerator_SimpleGrid.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Items\\EnvQueryItemType.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Items\\EnvQueryItemType_Actor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Items\\EnvQueryItemType_ActorBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Items\\EnvQueryItemType.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Items\\EnvQueryItemType_Direction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Items\\EnvQueryItemType_VectorBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Items\\EnvQueryItemType_Point.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Items\\EnvQueryItemType_VectorBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Tests\\EnvQueryTest_Dot.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Tests\\EnvQueryTest_Distance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Tests\\EnvQueryTest_GameplayTags.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Tests\\EnvQueryTest_Dot.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Tests\\EnvQueryTest_Overlap.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Tests\\EnvQueryTest_PathfindingBatch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Tests\\EnvQueryTest_Pathfinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Tests\\EnvQueryTest_PathfindingBatch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Tests\\EnvQueryTest_Project.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Tests\\EnvQueryTest_Random.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Tests\\EnvQueryTest_Volume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\EnvironmentQuery\\Tests\\EnvQueryTest_Trace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\CrowdAgentInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\CrowdFollowingComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\HotSpots\\AIHotSpotManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\GridPathFollowingComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\CrowdFollowingComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\CrowdAgentInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\CrowdManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\GeneratedNavLinksProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\GridPathFollowingComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\NavFilter_AIControllerDefault.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\NavLinkProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\NavLocalGridManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\CrowdManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\PathFollowingComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\PathFollowingManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\RecastGraphAStar.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AIPerceptionComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AIPerceptionListenerInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AIPerceptionStimuliSourceComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\RecastGraphAStar.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Navigation\\PathFollowingComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISense.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AIPerceptionSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AIPerceptionTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISense.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseBlueprintListener.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseConfig.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseConfig_Blueprint.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseConfig_Damage.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseConfig.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseConfig_Hearing.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseConfig_Sight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseConfig_Touch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseConfig_Team.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseEvent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseConfig_Prediction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseConfig_Sight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseConfig_Team.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseConfig_Touch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseEvent_Damage.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISense_Damage.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AIPerceptionTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISense_Hearing.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISense_Prediction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseEvent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISense_Blueprint.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISenseEvent_Hearing.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISense_Team.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\PawnSensingComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISense_Damage.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISense_Hearing.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISense_Prediction.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISense_Sight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Tasks\\AITask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISightTargetInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISense_Team.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISense_Touch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Tasks\\AITask_RunEQS.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\AISightTargetInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Perception\\PawnSensingComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Tasks\\AITask.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Tasks\\AITask_LockLogic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Tasks\\AITask_MoveTo.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Tasks\\AITask_MoveTo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Classes\\Tasks\\AITask_RunEQS.h" ], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AIModule\\Public\\IndexedHandle.h", @@ -2060,13 +2060,13 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayTasks\\UHT", "ClassesHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTasks\\Classes\\GameplayTask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTasks\\Classes\\GameplayTaskResource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTasks\\Classes\\GameplayTasksComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTasks\\Classes\\GameplayTaskOwnerInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTasks\\Classes\\Tasks\\GameplayTask_ClaimResource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTasks\\Classes\\GameplayTasksComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTasks\\Classes\\Tasks\\GameplayTask_TimeLimitedExecution.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTasks\\Classes\\Tasks\\GameplayTask_SpawnActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTasks\\Classes\\Tasks\\GameplayTask_WaitDelay.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTasks\\Classes\\Tasks\\GameplayTask_WaitDelay.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTasks\\Classes\\Tasks\\GameplayTask_TimeLimitedExecution.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTasks\\Classes\\GameplayTaskResource.h" ], "PublicHeaders": [], "InternalHeaders": [], @@ -2093,13 +2093,13 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTags\\Classes\\BlueprintGameplayTagLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTags\\Classes\\GameplayTagAssetInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTags\\Classes\\GameplayTagContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTags\\Classes\\GameplayTagsManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTags\\Classes\\GameplayTagsSettings.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTags\\Classes\\GameplayTagsSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTags\\Classes\\GameplayTagsManager.h" ], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTags\\Public\\GameplayTagRedirectors.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTags\\Public\\GameplayTagContainerNetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTags\\Public\\GameplayTagNetSerializer.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTags\\Public\\GameplayTagNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayTags\\Public\\GameplayTagRedirectors.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -2125,11 +2125,11 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayDebugger\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayDebugger\\Public\\GameplayDebuggerConfig.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayDebugger\\Public\\GameplayDebuggerCategoryReplicator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayDebugger\\Public\\GameplayDebuggerConfig.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayDebugger\\Public\\GameplayDebuggerPlayerManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayDebugger\\Public\\GameplayDebuggerTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayDebugger\\Public\\GameplayDebuggerLocalController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayDebugger\\Public\\GameplayDebuggerTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GameplayDebugger\\Public\\GameplayDebuggerRenderingComponent.h" ], "InternalHeaders": [], @@ -2157,47 +2157,47 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NavigationSystem\\UHT", "ClassesHeaders": [], "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\AbstractNavData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\CrowdManagerBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\BaseGeneratedNavLinksProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavCollision.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationInvokerComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationPath.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationPathGenerator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavLinkComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavLinkCustomInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationTestingActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavLinkCustomComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavLinkHostInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavLinkCustomInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavLinkRenderingComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavLinkTrivial.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavModifierVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavModifierComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavCollision.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavNodeInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavRelevantComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavSystemConfigOverride.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavModifierVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\SplineNavModifierComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavAreaMeta.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea_LowHeight.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavAreaMeta_SwitchByAgent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea_Null.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavGraph\\NavigationGraphNodeComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea_Default.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea_LowHeight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea_Null.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea_Obstacle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavFilters\\NavigationQueryFilter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavFilters\\RecastFilter_UseDefaultArea.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavMesh\\LinkGenerationConfig.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavGraph\\NavigationGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavMesh\\LinkGenerationConfig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavGraph\\NavigationGraphNodeComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavMesh\\LinkGenerationDebugFlags.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavGraph\\NavigationGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavMesh\\NavTestRenderingComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavMesh\\NavMeshRenderingComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavMesh\\NavTestRenderingComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavMesh\\RecastNavMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavMesh\\RecastNavMeshDataChunk.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationInvokerComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\AbstractNavData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationPathGenerator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationTestingActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavFilters\\NavigationQueryFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea_Obstacle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavMesh\\NavMeshBoundsVolume.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavMesh\\NavMeshBoundsVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavMesh\\RecastNavMeshDataChunk.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -2274,10 +2274,10 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\ConstraintChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\ConstraintsActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\ConstraintsManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\TransformableHandle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\ConstraintsScripting.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\ConstraintsActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\ConstraintsManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\TransformConstraint.h" ], "InternalHeaders": [], @@ -2327,16 +2327,16 @@ "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\IMovieSceneCapture.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\MovieSceneCapture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\MovieSceneCaptureProtocolBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\MovieSceneCaptureEnvironment.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\LevelCapture.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\FrameGrabberProtocol.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\ImageSequenceProtocol.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\AudioCaptureProtocol.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\MovieSceneCaptureProtocolBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\UserDefinedCaptureProtocol.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\CompositionGraphCaptureProtocol.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\MovieSceneCaptureSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\LevelCapture.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\VideoCaptureProtocol.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\MovieSceneCaptureSettings.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\CompositionGraphCaptureProtocol.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\AudioCaptureProtocol.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\ImageSequenceProtocol.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -2364,46 +2364,46 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeEditLayer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeGizmoActiveActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeGizmoActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeGizmoRenderComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeLayerInfoObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMeshCollisionComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeHeightfieldCollisionComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeInfoMap.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeLayerInfoObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeGrassType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeGizmoActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMeshCollisionComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMaterialInstanceConstant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMeshProxyComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeNaniteComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMeshProxyActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeInfoMap.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplineActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMeshProxyActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplineControlPoint.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplineMeshesActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplineSegment.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplinesComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeGrassType.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeStreamingProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerCoords.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeNaniteComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplinesComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMeshProxyComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeTextureStorageProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerSwitch.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeGrassOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplineSegment.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplineActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerSample.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerBlend.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeWeightmapUsage.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerSwitch.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapePhysicalMaterialOutput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerSample.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeVisibilityMask.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerCoords.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerWeight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeGrassOutput.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeVisibilityMask.h" ], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeBlueprintBrushBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\GlobalMergeLegacySupportUtil.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeEditLayerRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeConfigHelper.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeEditTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeBlueprintBrushBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeEditLayerRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeHLODBuilder.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeEditResourcesSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeSubsystem.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeEditTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeSettings.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -2431,9 +2431,9 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeNv\\Public\\ClothConfigNv.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeNv\\Public\\ClothingSimulationFactoryNv.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeNv\\Public\\ClothingSimulationInteractorNv.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeNv\\Public\\ClothPhysicalMeshDataNv_Legacy.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeNv\\Public\\ClothPhysicalMeshDataNv_Legacy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeNv\\Public\\ClothingSimulationFactoryNv.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -2460,18 +2460,18 @@ "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageInstancedStaticMeshComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageType.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageTypeObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageStatistics.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageType_Actor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageTypeObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageType_InstancedStaticMesh.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\InstancedFoliageActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\GrassInstancedStaticMeshComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\InteractiveFoliageActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageBlockingVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageSpawner.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageTile.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageSpawner.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageVolume.h" ], "InternalHeaders": [], @@ -2504,26 +2504,26 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkFramePreProcessor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkFrameTranslator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkPresetTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkRefSkeleton.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkRole.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkRefSkeleton.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkSourceFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkSourceSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkSubjectSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkSubjectRemapper.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkSubjectSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkVirtualSubject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkAnimationRole.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkAnimationTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkAnimationBlueprintStructs.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkCameraRole.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkAnimationTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkBasicRole.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkBasicTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkCameraTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkCameraRole.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkInputDeviceRole.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkInputDeviceTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkLightRole.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkTransformRole.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkLightTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkInputDeviceRole.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkTransformRole.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkTransformTypes.h" ], "InternalHeaders": [], @@ -2547,8 +2547,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CinematicCamera\\Public\\CameraRig_Crane.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CinematicCamera\\Public\\CameraRig_Rail.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CinematicCamera\\Public\\CineCameraActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CinematicCamera\\Public\\CameraRig_Rail.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CinematicCamera\\Public\\CineCameraComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CinematicCamera\\Public\\CineCameraSettings.h" ], @@ -2563,6 +2563,124 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "InteractiveToolsFramework", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InteractiveToolsFramework\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\ContextObjectStore.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InputRouter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InputState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InputBehaviorSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveGizmo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveGizmoBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractionMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveToolBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InputBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveToolChange.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveToolManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveCommand.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveGizmoManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\MultiSelectionTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveToolsContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\SingleSelectionTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\SelectionSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\AnyButtonInputBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\ClickDragBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\ToolTargetManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\ToolContextInterfaces.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\DoubleClickBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\KeyAsModifierInputBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\MouseHoverBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\KeyInputBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\SingleClickOrDragBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\MultiClickSequenceInputBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\SingleKeyCaptureBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\MouseWheelBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\AxisPositionGizmo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\AxisAngleGizmo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\SingleClickBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\AxisSources.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoArrowComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\ComponentBoundTransformProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\CombinedTransformGizmo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementArc.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementArrow.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoBoxComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementCircle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoBaseComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementCircleBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementCone.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementBox.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementGroup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementCylinder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementHitTargets.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementLineBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementLineStrip.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementRectangle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementRenderState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveToolObjects.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementShared.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementSphere.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementTorus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementTriangleList.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoInterfaces.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoLineHandleComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveToolQueryInterfaces.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoRectangleComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\Widgets\\WidgetBaseBehavior.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoUtil.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoViewContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\HitTargets.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\IntervalGizmo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\ParameterToTransformAdapters.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\ParameterSourcesVec2.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\PlanePositionGizmo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\RepositionableTransformGizmo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\ParameterSourcesFloat.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\BrushStampIndicator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\ScalableSphereGizmo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\TransformGizmoUtil.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\SimpleSingleClickGizmo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\TransformSources.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\StateTargets.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\TransformProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\ViewAdjustedStaticMeshGizmoComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseTools\\BaseBrushTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseTools\\ClickDragTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseTools\\MeshSurfacePointTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseTools\\SingleClickTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\SceneQueries\\SceneSnappingManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\AssetBackedTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\MaterialProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\MeshDescriptionCommitter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\MeshDescriptionProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\PhysicsDataSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\SkeletalMeshBackedTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\PrimitiveComponentBackedTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\StaticMeshBackedTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\ToolTargets\\ToolTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\ToolTargets\\PrimitiveComponentToolTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoCircleComponent.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InteractiveToolsFramework\\UHT\\InteractiveToolsFramework.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "InterchangeEngine", "ModuleType": "EngineRuntime", @@ -2579,8 +2697,8 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangeManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangeMeshUtilities.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangePipelineConfigurationBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangeProjectSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangePythonPipelineBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangeProjectSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangeSceneImportAsset.h" ], "InternalHeaders": [], @@ -2604,13 +2722,13 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothConfig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothingAsset.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothConfig_Legacy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothingAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothLODData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothTetherData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothPhysicalMeshData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\PointWeightMap.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothLODData_Legacy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothLODData.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\PointWeightMap.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothPhysicalMeshData.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -2639,8 +2757,8 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothCollisionPrim.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothConfigBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothingAssetBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothingSimulationFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothingSimulationInteractor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothingSimulationFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothingSystemRuntimeTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothVertBoneData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothPhysicalMeshDataBase_Legacy.h" @@ -2669,17 +2787,17 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeFactoryBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeResult.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeSourceData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeWriterBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeBaseNodeContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeBaseNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeTranslatorBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeResultsContainer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangePipelineBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeSourceNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeResult.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeResultsContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeSourceData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeTranslatorBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeWriterBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeBaseNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeBaseNodeContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeFactoryBaseNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeUserDefinedAttribute.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeFactoryBaseNode.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeSourceNode.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -2768,9 +2886,9 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieScene2DTransformPropertySystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieScene2DTransformSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieScene2DTransformTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieSceneMarginSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieScene2DTransformSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieSceneMarginTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieSceneWidgetMaterialSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieSceneWidgetMaterialTrack.h", @@ -2778,132 +2896,132 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\UMGSequenceTickManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimation.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimationBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimationEvents.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimationDelegateBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimationEvents.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimationPlayCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\BoolBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\BrushBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\CheckedStateBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\DynamicPropertyPath.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\BoolBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\ColorBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\DynamicPropertyPath.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\FloatBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\Int32Binding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\TextBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\VisibilityBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\MouseCursorBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\PropertyBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\TextBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\VisibilityBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\WidgetBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\States\\WidgetStateRegistration.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\States\\WidgetStateBitfield.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\States\\WidgetStateSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\States\\WidgetStateRegistration.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\AsyncTaskDownloadImage.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\DragDropOperation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\States\\WidgetStateSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\GameViewportSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\IUserListEntry.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\IUserObjectListEntry.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\SlateBlueprintLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\UserWidget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\UserWidgetBlueprint.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\UserWidgetPool.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\WidgetBlueprintGeneratedClass.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\WidgetBlueprintLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\WidgetChild.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\UserWidgetBlueprint.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\WidgetLayoutLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\WidgetTree.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\WidgetNavigation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\WidgetTree.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\BackgroundBlur.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Border.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\BackgroundBlurSlot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Border.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\BorderSlot.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Button.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ButtonSlot.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\CanvasPanel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\CanvasPanelSlot.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\CheckBox.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ComboBox.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ComboBoxKey.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\CircularThrobber.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ComboBoxKey.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ComboBoxString.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ContentWidget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\DynamicEntryBox.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ComboBox.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\DynamicEntryBoxBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\EditableText.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\DynamicEntryBox.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\EditableTextBox.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ExpandableArea.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\GridPanel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\GridSlot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\HorizontalBox.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Image.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\HorizontalBoxSlot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\InputKeySelector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ExpandableArea.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Image.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\HorizontalBox.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\InvalidationBox.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ListView.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ListViewBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\MultiLineEditableText.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\MenuAnchor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\MultiLineEditableTextBox.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\NamedSlot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\NamedSlotInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\NativeWidgetHost.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Overlay.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\MultiLineEditableTextBox.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\InputKeySelector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\NativeWidgetHost.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\PanelSlot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\PanelWidget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\MenuAnchor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\OverlaySlot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\PostBufferBlurUpdater.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\PostBufferUpdate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RadialBoxSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RetainerBox.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\NamedSlotInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ProgressBar.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RichTextBlockDecorator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\PostBufferBlurUpdater.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RichTextBlock.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SafeZone.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RadialBoxSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RichTextBlockDecorator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RichTextBlockImageDecorator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RetainerBox.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SafeZone.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SafeZoneSlot.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScaleBox.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScaleBoxSlot.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScrollBar.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScrollBox.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScrollBoxSlot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SizeBox.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SizeBoxSlot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScrollBox.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ListViewBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SlateWrapperTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Slider.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Spacer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Slider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SizeBoxSlot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\StackBoxSlot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\TextWidgetTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\TextBlock.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SpinBox.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\StackBox.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\StackBoxSlot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\TextBlock.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Throbber.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\TextWidgetTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\TreeView.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\UniformGridSlot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\UniformGridPanel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\VerticalBox.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\VerticalBoxSlot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Viewport.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Visual.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\TileView.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Widget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Throbber.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\UniformGridSlot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\VerticalBox.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Viewport.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\VerticalBoxSlot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Visual.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\UniformGridPanel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WidgetComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WidgetInteractionComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Widget.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WidgetSwitcher.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WidgetSwitcherSlot.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WindowTitleBarArea.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WindowTitleBarAreaSlot.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WrapBox.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WrapBoxSlot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\PanelWidget.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Extensions\\UIComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Extensions\\UIComponentContainer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Extensions\\UserWidgetExtension.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Extensions\\WidgetBlueprintGeneratedClassExtension.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SizeBox.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\FieldNotification\\WidgetEventField.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Slate\\SlateVectorArtData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Public\\Slate\\WidgetTransform.h" ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Private\\Binding\\WidgetFieldNotificationExtension.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Private\\Animation\\MovieSceneMarginPropertySystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Private\\Binding\\WidgetFieldNotificationExtension.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\UMG\\Private\\Blueprint\\ListViewDesignerPreviewItem.h" ], "PublicDefines": [], @@ -2925,9 +3043,9 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateRHIRenderer\\Public\\SlateRHIRendererSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateRHIRenderer\\Public\\FX\\SlateRHIPostBufferProcessor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateRHIRenderer\\Public\\FX\\SlateFXSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateRHIRenderer\\Public\\FX\\SlatePostBufferBlur.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateRHIRenderer\\Public\\FX\\SlateFXSubsystem.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateRHIRenderer\\Public\\FX\\SlateRHIPostBufferProcessor.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -3000,84 +3118,84 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimExecutionContextLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimSequencerInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimSequencerInstanceProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BlendListBaseLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BlendSpaceLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BlendListBaseLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BlendSpacePlayerLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\CommonAnimationTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\KismetAnimationTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\KismetAnimationLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\KismetAnimationTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\LayeredBoneBlendLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\LinkedAnimGraphLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\SequenceEvaluatorLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\SequencerAnimationSupport.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\MirrorAnimLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\ModifyCurveLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_AimOffsetLookAt.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\SkeletalControlLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\PlayMontageCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\SequenceEvaluatorLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\SequencePlayerLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendBoneByChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\SequencerAnimationOverride.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\SequencerAnimationSupport.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\SkeletalControlLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_AimOffsetLookAt.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_ApplyAdditive.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendListByBool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendBoneByChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendListBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendListByBool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendListByEnum.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendListByInt.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendSpaceGraph.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendSpaceEvaluator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendSpaceGraphBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendSpacePlayer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendSpaceSampleResult.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_CallFunction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\SequencerAnimationOverride.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_CurveSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_MakeDynamicAdditive.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_LayeredBoneBlend.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_MakeDynamicAdditive.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_CopyPoseFromMesh.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_Mirror.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_ModifyCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_CopyPoseFromMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_PoseBlendNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_MultiWayBlend.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_PoseByName.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_PoseBlendNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_PoseDriver.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_PoseHandler.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_PoseSnapshot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_RefPose.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_RandomPlayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_RotateRootBone.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_RefPose.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_RotationOffsetBlendSpace.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_RotationOffsetBlendSpaceGraph.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_SequenceEvaluator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_Slot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_RotateRootBone.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_Sync.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNotifies\\AnimNotify_PlayMontageNotify.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_BoneDrivenController.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_TwoWayBlend.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNotifies\\AnimNotify_PlayMontageNotify.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_AnimDynamics.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_BoneDrivenController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_ApplyLimits.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_CCDIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_Constraint.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_CopyBone.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_CopyBoneDelta.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_ApplyLimits.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_AnimDynamics.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_LookAt.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_Constraint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_ResetRoot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_CCDIK.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_ObserveBone.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_ScaleChainLength.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_Fabrik.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_HandIKRetargeting.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_SplineIK.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_RigidBody.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_SpringBone.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_TwistCorrectiveNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_LegIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_LookAt.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_ModifyBone.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_TwoBoneIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_ResetRoot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_ObserveBone.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_RigidBody_Library.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_RotationMultiplier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_RigidBody.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_ScaleChainLength.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_SplineIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_SpringBone.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_SkeletalControlBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_Trail.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\BoneControllerSolvers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_SkeletalControlBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\MirrorAnimLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\RBF\\RBFSolver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_TwoBoneIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_TwistCorrectiveNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\BoneControllerTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\PlayMontageCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendListByEnum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendSpacePlayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_RotationMultiplier.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_Fabrik.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_LegIK.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_RigidBody_Library.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\RBF\\RBFSolver.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -3103,25 +3221,25 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosRemovalEventFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosBreakingEventFilter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosTrailingEventFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionBlueprintLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosCollisionEventFilter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionCache.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionBlueprintLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionDamagePropagationData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionDebugDrawComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionDamagePropagationData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionISMPoolComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionISMPoolSubSystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionDebugDrawActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionEngineTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionExternalRenderInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionISMPoolActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionISMPoolDebugDrawComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionRenderLevelSetActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosBreakingEventFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionISMPoolSubSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionISMPoolComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosRemovalEventFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionObject.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionExternalRenderInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionISMPoolActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionEngineTypes.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -3151,9 +3269,9 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\FieldSystem\\Source\\FieldSystemEngine\\Public\\Field\\FieldSystemActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\FieldSystem\\Source\\FieldSystemEngine\\Public\\Field\\FieldSystemAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\FieldSystem\\Source\\FieldSystemEngine\\Public\\Field\\FieldSystemComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\FieldSystem\\Source\\FieldSystemEngine\\Public\\Field\\FieldSystemObjects.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\FieldSystem\\Source\\FieldSystemEngine\\Public\\Field\\FieldSystemComponent.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\FieldSystem\\Source\\FieldSystemEngine\\Public\\Field\\FieldSystemAsset.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -3175,12 +3293,12 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosSolverEngine\\UHT", "ClassesHeaders": [], "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosDebugDrawSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosDebugDrawComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosEventListenerComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosDebugDrawSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosSolver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosNotifyHandlerInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosGameplayEventDispatcher.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosNotifyHandlerInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosSolver.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosSolverActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosSolverSettings.h" ], @@ -3209,12 +3327,12 @@ "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\DataflowSimulationInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\DataflowSimulationNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\DataflowSimulationProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\DataflowSimulationManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowConstraintObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\DataflowSimulationProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowCollisionObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowPhysicsSolver.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowInterfaceGeometryCachable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowPhysicsSolver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowConstraintObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowPhysicsObject.h" ], "InternalHeaders": [], @@ -3239,9 +3357,9 @@ "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowBlueprintLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowContent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowContextObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowEdNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowEngineTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowContextObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowPreview.h" ], @@ -3334,6 +3452,31 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "MeshDescription", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MeshDescription", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshDescription\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MeshDescription\\Public\\MeshDescription.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MeshDescription\\Public\\MeshDescriptionBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MeshDescription\\Public\\MeshTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MeshDescription\\Public\\MeshDescriptionBaseBulkData.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshDescription\\UHT\\MeshDescription.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "PhysicsCore", "ModuleType": "EngineRuntime", @@ -3344,14 +3487,14 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\BodyInstanceCore.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\BodySetupCore.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\BodySetupEnums.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicsSettingsEnums.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\BodySetupCore.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicsSettingsCore.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicsSettingsEnums.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\Chaos\\ChaosEngineInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicalMaterials\\PhysicalMaterialPropertyBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\Chaos\\ChaosPhysicalMaterial.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicalMaterials\\PhysicalMaterial.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicalMaterials\\PhysicalMaterialPropertyBase.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicalMaterials\\PhysicalMaterial.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -3385,9 +3528,9 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\Field\\FieldSystemTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\GeometryCollectionConvexUtility.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\GeometryCollectionProximityUtility.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\GeometryCollectionSimulationTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\ManagedArrayCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\RecordedTransformTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\GeometryCollectionSimulationTypes.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\RecordedTransformTrack.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -3414,11 +3557,11 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosVisualDebugger\\Public\\DataWrappers\\ChaosVDAccelerationStructureDataWrappers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosVisualDebugger\\Public\\DataWrappers\\ChaosVDCharacterGroundConstraintDataWrappers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosVisualDebugger\\Public\\DataWrappers\\ChaosVDCollisionDataWrappers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosVisualDebugger\\Public\\DataWrappers\\ChaosVDDebugShapeDataWrapper.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosVisualDebugger\\Public\\DataWrappers\\ChaosVDJointDataWrappers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosVisualDebugger\\Public\\DataWrappers\\ChaosVDCharacterGroundConstraintDataWrappers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosVisualDebugger\\Public\\DataWrappers\\ChaosVDParticleDataWrapper.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosVisualDebugger\\Public\\DataWrappers\\ChaosVDJointDataWrappers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosVisualDebugger\\Public\\DataWrappers\\ChaosVDQueryDataWrappers.h" ], "InternalHeaders": [], @@ -3441,64 +3584,65 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MovieScene\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\IMovieSceneBoundObjectProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\ActorForWorldTransforms.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\IMovieSceneMetaData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\IMovieSceneBoundObjectProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\IMovieScenePlaybackClient.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\KeyParams.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBindingEventReceiverInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieScene.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBindingOverrides.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBindingProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBindingReferences.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\IMovieSceneSequencePlayerObserver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieScene.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\INodeAndChannelMappings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\KeyParams.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBindingOverrides.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBindingEventReceiverInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBindingProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBindingOwnerInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBindingReferences.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneDynamicBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneFolder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneKeyProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneFrameMigration.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneFwd.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneKeyProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneKeyStruct.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneMarkedFrame.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneFrameMigration.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneObjectBindingID.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneNameableTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneObjectBindingID.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieScenePossessable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneMetaData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequencePlayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequenceID.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequence.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequencePlaybackSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequenceTickManagerClient.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequenceID.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequenceTickInterval.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSpawnable.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequenceTickManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequencePlayer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSignedObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneTimeUnit.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequenceTickManagerClient.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSpawnable.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneTrackEvaluationField.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Bindings\\MovieSceneCustomBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Bindings\\MovieSceneReplaceableBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Bindings\\MovieSceneSpawnableBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\IMovieSceneChannelOwner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Bindings\\MovieSceneCustomBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneTimeUnit.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\IMovieSceneChannelOverrideProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneBoolChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneAudioTriggerChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneBoolChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneChannelData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneByteChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneChannelOverrideContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\INodeAndChannelMappings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneDoubleChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Bindings\\MovieSceneReplaceableBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneCurveChannelCommon.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneDoubleChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneFloatChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneIntegerChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneObjectPathChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneSectionChannelOverrideRegistry.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\IMovieSceneChannelOwner.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneTimeWarpChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Compilation\\IMovieSceneDeterminismSource.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Compilation\\IMovieSceneTrackTemplateProducer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Compilation\\IMovieSceneDeterminismSource.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Compilation\\MovieSceneCompiledDataManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneSectionChannelOverrideRegistry.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Compilation\\MovieSceneDeterminismFence.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Conditions\\MovieSceneCondition.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Conditions\\MovieSceneGroupCondition.h", @@ -3531,9 +3675,9 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneEvaluationField.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneEvaluationKey.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneEvaluationOperand.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneEvaluationTemplate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneEvaluationTemplateInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneEvaluationTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneEvaluationTemplate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieScenePropertyTemplate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneSectionParameters.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneSegment.h", @@ -3545,28 +3689,27 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneTrackIdentifier.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneTrackImplementation.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\Blending\\MovieSceneBlendType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Generators\\MovieSceneEasingCurves.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Generators\\MovieSceneEasingFunction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Generators\\MovieSceneEasingCurves.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneBindingLifetimeSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneBoolSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneSectionTimingParameters.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneHookSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneSpawnSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneSpawnTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneSubSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneCachedTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneSectionTimingParameters.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneTimeWarpSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneBindingLifetimeTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneSubTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneTimeWarpTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneNumericVariantGetter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieScenePlayRateCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneCachedTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneHookSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneNumericVariant.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneSpawnTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneSpawnSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieScenePlayRateCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpVariant.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneNumericVariantGetter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpVariantPayloads.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpCurve.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpGetter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpVariant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpVariantPayloads.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneChannelData.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneTimeWarpTrack.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -3593,13 +3736,13 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\FixedFrameRateCustomTimeStep.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\FrameNumberDisplayFormat.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\GenlockedCustomTimeStep.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\GenlockedFixedRateCustomTimeStep.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\ITimedDataInput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\TimeManagementBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\GenlockedTimecodeProvider.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\TimeSynchronizationSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\GenlockedTimecodeProvider.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\FrameNumberDisplayFormat.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\TimeManagementBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\ITimedDataInput.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -3622,63 +3765,63 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\DataStream\\DataStreamManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\DataStream\\DataStream.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationState\\IrisFastArraySerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\NetObjectFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\ObjectReplicationBridge.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\ObjectReplicationBridgeConfig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\ReplicationSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\DataStream\\DataStream.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationState\\ReplicationStateDescriptorConfig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\WorldLocations.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\NetObjectFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\ReplicationBridge.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Filtering\\NetObjectConnectionFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Filtering\\FilterOutNetObjectFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Filtering\\NetObjectFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Filtering\\NopNetObjectFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Filtering\\NetObjectFilterDefinitions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\ReplicationSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\ObjectReplicationBridgeConfig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\ObjectReplicationBridge.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\WorldLocations.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Filtering\\NetObjectGridFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Filtering\\NetObjectFilterDefinitions.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Filtering\\ReplicationFilteringConfig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Filtering\\NetObjectConnectionFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Filtering\\NopNetObjectFilter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\NetBlob\\NetBlobHandler.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\NetBlob\\SequentialPartialNetBlobHandler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Prioritization\\SphereNetObjectPrioritizer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Prioritization\\SphereWithOwnerBoostNetObjectPrioritizer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\DateTimeNetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\EnumNetSerializers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Filtering\\NetObjectFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Filtering\\FilterOutNetObjectFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Prioritization\\FieldOfViewNetObjectPrioritizer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Prioritization\\NetObjectCountLimiter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Prioritization\\NetObjectPrioritizer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Prioritization\\SphereNetObjectPrioritizer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Prioritization\\LocationBasedNetObjectPrioritizer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\DateTimeNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Prioritization\\SphereWithOwnerBoostNetObjectPrioritizer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\EnumNetSerializers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\FloatNetSerializers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\GuidNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\IntRangeNetSerializers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\IrisObjectReferencePackageMap.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\InstancedStructNetSerializer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\IntNetSerializers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\IntRangeNetSerializers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\NetSerializerConfig.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\NetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\PackedIntNetSerializers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\IrisObjectReferencePackageMap.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\ObjectNetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\PolymorphicNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\NetSerializers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\QuatNetSerializers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\PackedVectorNetSerializers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\SoftObjectNetSerializers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\PolymorphicNetSerializer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\RotatorNetSerializers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\UintNetSerializers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\SoftObjectNetSerializers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\PackedIntNetSerializers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\StringNetSerializers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\UintRangeNetSerializers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\VectorNetSerializers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Prioritization\\LocationBasedNetObjectPrioritizer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Prioritization\\FieldOfViewNetObjectPrioritizer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\NetSerializers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\ReplicationSystem\\Prioritization\\NetObjectCountLimiter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\StringNetSerializers.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Public\\Iris\\Serialization\\UintNetSerializers.h" ], "InternalHeaders": [], "PrivateHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Private\\Iris\\DataStream\\DataStreamDefinitions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Private\\Iris\\ReplicationSystem\\NetTokenDataStream.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Private\\Iris\\ReplicationSystem\\ReplicationDataStream.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Private\\Iris\\ReplicationSystem\\NetBlob\\NetBlobHandlerDefinitions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Private\\Iris\\ReplicationSystem\\NetBlob\\NetRPCHandler.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Private\\Iris\\ReplicationSystem\\NetTokenDataStream.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Private\\Iris\\ReplicationSystem\\NetBlob\\NetObjectBlobHandler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Private\\Iris\\ReplicationSystem\\NetBlob\\PartialNetObjectAttachmentHandler.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Private\\Iris\\ReplicationSystem\\NetBlob\\NetRPCHandler.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Private\\Iris\\Serialization\\InternalNetSerializers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Private\\Iris\\ReplicationSystem\\NetBlob\\NetBlobHandlerDefinitions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Private\\Iris\\ReplicationSystem\\NetBlob\\PartialNetObjectAttachmentHandler.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Iris\\Core\\Private\\Iris\\ReplicationSystem\\Prioritization\\NetObjectPrioritizerDefinitions.h" ], "PublicDefines": [ @@ -3705,10 +3848,10 @@ ], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Net\\Core\\Public\\Net\\Core\\Connection\\NetCloseResult.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Net\\Core\\Public\\Net\\Core\\Connection\\StateStruct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Net\\Core\\Public\\Net\\Core\\Connection\\NetEnums.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Net\\Core\\Public\\Net\\Core\\Connection\\EscalationStates.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Net\\Core\\Public\\Net\\Core\\Connection\\StateStruct.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Net\\Core\\Public\\Net\\Core\\Connection\\NetConnectionFaultRecoveryBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Net\\Core\\Public\\Net\\Core\\Connection\\NetEnums.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Net\\Core\\Public\\Net\\Core\\PushModel\\PushModel.h" ], "InternalHeaders": [], @@ -3734,19 +3877,19 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\BaseMediaSource.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\FileMediaSource.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaPlayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaPlaylist.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaPlayerProxyInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaSoundComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaSourceOptions.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaPlaylist.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\PlatformMediaSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaSourceOptions.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaSourceRendererInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaPlayer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaTextureTracker.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\TimeSynchronizableMediaSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\Misc\\MediaBlueprintFunctionLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\StreamMediaSource.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\PlatformMediaSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\StreamMediaSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\TimeSynchronizableMediaSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MediaAssets\\Public\\Misc\\MediaBlueprintFunctionLibrary.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -3871,9 +4014,9 @@ "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EngineSettings\\UHT", "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GameNetworkManagerSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\ConsoleSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GameMapsSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GameNetworkManagerSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GameSessionSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GeneralEngineSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GeneralProjectSettings.h", @@ -3913,39 +4056,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "AudioExtensions", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioExtensions\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\AudioParameter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\AudioParameterControllerInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\AudioPropertiesSheetAssetBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioEndpoint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioModulation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioExtensionPlugin.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioPropertiesSheet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\ISoundfieldFormat.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\ISoundWaveCloudStreaming.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\ISoundfieldEndpoint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IWaveformTransformation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\SoundGeneratorOutput.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioExtensions\\UHT\\AudioExtensions.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "AssetRegistry", "ModuleType": "EngineRuntime", @@ -4016,149 +4126,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "InteractiveToolsFramework", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InteractiveToolsFramework\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\ContextObjectStore.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InputBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InputBehaviorSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InputRouter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InputState.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractionMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveCommand.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveGizmo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveGizmoBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveGizmoManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveToolChange.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveToolBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveToolManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveToolObjects.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveToolQueryInterfaces.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\InteractiveToolsContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\MultiSelectionTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\SelectionSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\SingleSelectionTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\ToolContextInterfaces.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\ToolTargetManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\AnyButtonInputBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\ClickDragBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\DoubleClickBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\KeyAsModifierInputBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\KeyInputBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\MouseHoverBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\MouseWheelBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\MultiClickSequenceInputBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\SingleClickBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\SingleClickOrDragBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\SingleKeyCaptureBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseBehaviors\\Widgets\\WidgetBaseBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\AxisAngleGizmo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\AxisPositionGizmo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\AxisSources.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\BrushStampIndicator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\CombinedTransformGizmo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\ComponentBoundTransformProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoArrowComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoBaseComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoBoxComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoCircleComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementArc.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementArrow.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementBox.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementCircle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementCircleBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementCone.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementGroup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementCylinder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementHitTargets.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementLineBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementLineStrip.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementRenderState.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementRectangle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementShared.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementSphere.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementTorus.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoElementTriangleList.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoInterfaces.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoLineHandleComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoRectangleComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoUtil.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\GizmoViewContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\IntervalGizmo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\HitTargets.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\ParameterSourcesFloat.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\ParameterSourcesVec2.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\ParameterToTransformAdapters.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\PlanePositionGizmo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\ScalableSphereGizmo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\SimpleSingleClickGizmo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\RepositionableTransformGizmo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\StateTargets.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\TransformGizmoUtil.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\TransformProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\TransformSources.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseGizmos\\ViewAdjustedStaticMeshGizmoComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseTools\\BaseBrushTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseTools\\ClickDragTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseTools\\MeshSurfacePointTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\BaseTools\\SingleClickTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\SceneQueries\\SceneSnappingManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\AssetBackedTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\MaterialProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\MeshDescriptionCommitter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\MeshDescriptionProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\PhysicsDataSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\SkeletalMeshBackedTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\StaticMeshBackedTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\ToolTargets\\PrimitiveComponentToolTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\TargetInterfaces\\PrimitiveComponentBackedTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\InteractiveToolsFramework\\Public\\ToolTargets\\ToolTarget.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InteractiveToolsFramework\\UHT\\InteractiveToolsFramework.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MeshDescription", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MeshDescription", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshDescription\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MeshDescription\\Public\\MeshDescription.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MeshDescription\\Public\\MeshDescriptionBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MeshDescription\\Public\\MeshDescriptionBaseBulkData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MeshDescription\\Public\\MeshTypes.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshDescription\\UHT\\MeshDescription.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "PortalServices", "ModuleType": "EngineRuntime", @@ -4266,9 +4233,9 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementRuntime\\Public\\Elements\\Framework\\TypedElementSelectionSet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementRuntime\\Public\\Elements\\Interfaces\\TypedElementAssetDataInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementRuntime\\Public\\Elements\\Interfaces\\TypedElementHierarchyInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementRuntime\\Public\\Elements\\Interfaces\\TypedElementObjectInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementRuntime\\Public\\Elements\\Interfaces\\TypedElementSelectionInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementRuntime\\Public\\Elements\\Interfaces\\TypedElementPrimitiveCustomDataInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementRuntime\\Public\\Elements\\Interfaces\\TypedElementSelectionInterface.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementRuntime\\Public\\Elements\\Interfaces\\TypedElementObjectInterface.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -4292,37 +4259,37 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TypedElementFramework\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementMiscColumns.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementLabelColumns.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementAlertColumns.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementCompatibilityColumns.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementFolderColumns.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementHiearchyColumns.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementIconOverrideColumns.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementLabelColumns.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementOverrideColumns.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementSelectionColumns.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementMiscColumns.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementPackageColumns.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementUIColumns.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementPivotOffsetColumns.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementRevisionControlColumns.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementSelectionColumns.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementSlateWidgetColumns.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementTransformColumns.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementTypeInfoColumns.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementUIColumns.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementValueCacheColumns.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementViewportColumns.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Common\\TypedElementCommonTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementViewportColumns.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Common\\TypedElementHandles.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Framework\\TypedElementCounter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Framework\\TypedElementHandle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Framework\\TypedElementListProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Interfaces\\TypedElementDataStorageFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Framework\\TypedElementRegistry.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Interfaces\\TypedElementDataStorageUiInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementHiearchyColumns.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementRevisionControlColumns.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementPivotOffsetColumns.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementSlateWidgetColumns.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementFolderColumns.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Columns\\TypedElementCompatibilityColumns.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Interfaces\\TypedElementDataStorageFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Public\\Elements\\Interfaces\\TypedElementDataStorageUiInterface.h" ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Private\\Elements\\Framework\\TypedElementListLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Private\\TypedElementFrameworkTests.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Private\\Elements\\Framework\\TypedElementListLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Tests\\Elements\\Framework\\TypedElementDataStoragePerformanceTestCommands.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TypedElementFramework\\Tests\\Elements\\Framework\\TypedElementTestColumns.h" ], @@ -4335,36 +4302,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "AnimationCore", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationCore\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\AnimationDataSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\CCDIK.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\CommonAnimTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\Constraint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\FABRIK.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\EulerTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\NodeChain.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\NodeHierarchy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\TransformNoScale.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationCore\\UHT\\AnimationCore.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "Slate", "ModuleType": "EngineRuntime", @@ -4383,15 +4320,15 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\ButtonWidgetStyle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\CheckBoxWidgetStyle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\ComboBoxWidgetStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\SpinBoxWidgetStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\ScrollBarWidgetStyle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\ComboButtonWidgetStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\TextBlockWidgetStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\ScrollBoxWidgetStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\EditableTextWidgetStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\ProgressWidgetStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Text\\CharRangeList.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\EditableTextBoxWidgetStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\ScrollBarWidgetStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\ProgressWidgetStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\EditableTextWidgetStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\TextBlockWidgetStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Text\\CharRangeList.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\ScrollBoxWidgetStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Styling\\SpinBoxWidgetStyle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Text\\TextLayout.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Framework\\Views\\ITypedTableView.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Slate\\Public\\Widgets\\Input\\IVirtualKeyboardEntry.h", @@ -4446,31 +4383,31 @@ "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Debugging\\SlateDebugging.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\CompositeFont.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontFaceInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontBulkData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontRasterizationMode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontSdfSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontProviderInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontFaceInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontRasterizationMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontBulkData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontCache.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\SlateFontInfo.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Input\\Events.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Input\\NavigationReply.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Layout\\Clipping.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Layout\\FlowDirection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Layout\\Geometry.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Layout\\Margin.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Layout\\Geometry.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Rendering\\RenderingCommon.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Rendering\\SlateRendererTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Sound\\SlateSound.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Styling\\SegmentedControlStyle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Styling\\SlateBrush.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Styling\\SlateColor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Styling\\SlateTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Styling\\SlateWidgetStyle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Styling\\SlateWidgetStyleAsset.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Styling\\SlateWidgetStyleContainerBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Styling\\StyleColors.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Styling\\SlateWidgetStyle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Styling\\SlateWidgetStyleContainerInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Styling\\SlateTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Styling\\StyleColors.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Styling\\ToolBarStyle.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Types\\SlateEnums.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\SlateCore\\Public\\Types\\SlateVector2.h", @@ -4499,8 +4436,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\DeveloperSettings\\Public\\Engine\\DeveloperSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\DeveloperSettings\\Public\\Engine\\DeveloperSettingsBackedByCVars.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\DeveloperSettings\\Public\\Engine\\PlatformSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\DeveloperSettings\\Public\\Engine\\DeveloperSettingsBackedByCVars.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\DeveloperSettings\\Public\\Engine\\PlatformSettingsManager.h" ], "InternalHeaders": [], @@ -4514,6 +4451,69 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "AnimationCore", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationCore\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\AnimationDataSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\CommonAnimTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\CCDIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\Constraint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\EulerTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\FABRIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\NodeHierarchy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\NodeChain.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimationCore\\Public\\TransformNoScale.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationCore\\UHT\\AnimationCore.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AudioExtensions", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioExtensions\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\AudioParameter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\AudioPropertiesSheetAssetBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\AudioParameterControllerInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioEndpoint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioExtensionPlugin.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioModulation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioPropertiesSheet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\ISoundfieldEndpoint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\ISoundfieldFormat.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IWaveformTransformation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\SoundGeneratorOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\ISoundWaveCloudStreaming.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioExtensions\\UHT\\AudioExtensions.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "InputCore", "ModuleType": "EngineRuntime", @@ -4548,8 +4548,8 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\Misc\\DataValidation.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\Misc\\EditorPathObjectInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\StructUtils\\InstancedStruct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\StructUtils\\InstancedStructContainer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\StructUtils\\PropertyBag.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\StructUtils\\InstancedStructContainer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\StructUtils\\SharedStruct.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\StructUtils\\UserDefinedStruct.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\StructUtils\\UserDefinedStructEditorUtils.h", @@ -4560,10 +4560,10 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\UObject\\PerPlatformProperties.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\UObject\\PropertyText.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\VerseVM\\VVMPackageTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\VerseVM\\VVMVerseEffectSet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\VerseVM\\VVMVerseClass.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\VerseVM\\VVMVerseStruct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\VerseVM\\VVMVerseEnum.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\VerseVM\\VVMVerseEffectSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\VerseVM\\VVMVerseEnum.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\CoreUObject\\Public\\VerseVM\\VVMVerseStruct.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -4582,6 +4582,28 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "BuildPatchServices", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Online\\BuildPatchServices", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BuildPatchServices\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Online\\BuildPatchServices\\Private\\Data\\ManifestUObject.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BuildPatchServices\\UHT\\BuildPatchServices.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "VectorVM", "ModuleType": "EngineRuntime", @@ -4610,20 +4632,22 @@ "VersePluginName": "" }, { - "Name": "BlueprintRuntime", + "Name": "MRMesh", "ModuleType": "EngineRuntime", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\BlueprintRuntime", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MRMesh", "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BlueprintRuntime\\UHT", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MRMesh\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\BlueprintRuntime\\Public\\BlueprintRuntimeSettings.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MRMesh\\Public\\MeshReconstructorBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MRMesh\\Public\\MockDataMeshTrackerComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MRMesh\\Public\\MRMeshComponent.h" ], "InternalHeaders": [], "PrivateHeaders": [], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BlueprintRuntime\\UHT\\BlueprintRuntime.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MRMesh\\UHT\\MRMesh.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -4655,53 +4679,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "PortalMessages", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Portal\\Messages", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PortalMessages\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Portal\\Messages\\Public\\PortalPackageInstallerMessages.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Portal\\Messages\\Public\\PortalApplicationWindowMessages.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Portal\\Messages\\Public\\PortalUserLoginMessages.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Portal\\Messages\\Public\\PortalUserMessages.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PortalMessages\\UHT\\PortalMessages.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "BuildPatchServices", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Online\\BuildPatchServices", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BuildPatchServices\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Online\\BuildPatchServices\\Private\\Data\\ManifestUObject.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BuildPatchServices\\UHT\\BuildPatchServices.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "MassEntity", "ModuleType": "EngineRuntime", @@ -4713,20 +4690,20 @@ "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassCommands.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassDebugger.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassEntityQuery.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassEntitySubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassEntityTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassEntitySettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassEntityView.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassObserverManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassObserverProcessor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassObserverRegistry.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassEntityTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassProcessingPhaseManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassObserverManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassObserverRegistry.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassSubsystemBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassRequirements.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassProcessingTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassProcessor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassSubsystemBase.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassProcessor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassProcessingTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassEntityQuery.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MassEntity\\Public\\MassObserverProcessor.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -4739,6 +4716,31 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "PortalMessages", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Portal\\Messages", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PortalMessages\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Portal\\Messages\\Public\\PortalApplicationWindowMessages.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Portal\\Messages\\Public\\PortalUserMessages.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Portal\\Messages\\Public\\PortalPackageInstallerMessages.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Portal\\Messages\\Public\\PortalUserLoginMessages.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PortalMessages\\UHT\\PortalMessages.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "HttpNetworkReplayStreaming", "ModuleType": "EngineRuntime", @@ -4784,22 +4786,20 @@ "VersePluginName": "" }, { - "Name": "MRMesh", + "Name": "BlueprintRuntime", "ModuleType": "EngineRuntime", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MRMesh", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\BlueprintRuntime", "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MRMesh\\UHT", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BlueprintRuntime\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MRMesh\\Public\\MeshReconstructorBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MRMesh\\Public\\MockDataMeshTrackerComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MRMesh\\Public\\MRMeshComponent.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\BlueprintRuntime\\Public\\BlueprintRuntimeSettings.h" ], "InternalHeaders": [], "PrivateHeaders": [], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MRMesh\\UHT\\MRMesh.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BlueprintRuntime\\UHT\\BlueprintRuntime.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -4816,8 +4816,8 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EyeTracker\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\EyeTracker\\Public\\EyeTrackerFunctionLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\EyeTracker\\Public\\EyeTrackerTypes.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\EyeTracker\\Public\\EyeTrackerTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\EyeTracker\\Public\\EyeTrackerFunctionLibrary.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -4830,35 +4830,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "LogVisualizer", - "ModuleType": "EngineDeveloper", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LogVisualizer\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Public\\LogVisualizerSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Public\\VisualLoggerRenderingActorBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Public\\LogVisualizerSessionSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Private\\VisualLoggerCameraController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Private\\VisualLoggerHUD.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Private\\VisualLoggerRenderingActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Private\\VisualLoggerRenderingComponent.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LogVisualizer\\UHT\\LogVisualizer.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "MaterialUtilities", "ModuleType": "EngineDeveloper", @@ -4889,24 +4860,24 @@ "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FunctionalTesting\\UHT", "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\FuncTestRenderingComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\FunctionalTestGameMode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\FunctionalAITest.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\ScreenshotFunctionalTest.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\FunctionalTestGameMode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\FunctionalTest.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\FuncTestRenderingComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\ScreenshotFunctionalTestBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\FunctionalUIScreenshotTest.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\TraceQueryTestResults.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\TestPhaseComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\FunctionalTestLevelScript.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\TraceQueryTestResults.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\FunctionalTestingManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\FunctionalUIScreenshotTest.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\FunctionalTestUtilityLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\FunctionalTest.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\FunctionalTestingManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\ScreenshotFunctionalTest.h" ], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Public\\AutomationBlueprintFunctionLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Public\\AutomationScreenshotOptions.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Public\\AutomationViewSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Public\\GroundTruthData.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Public\\AutomationScreenshotOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Public\\GroundTruthData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\FunctionalTesting\\Public\\AutomationBlueprintFunctionLibrary.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -4954,8 +4925,8 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ScreenShotComparisonTools\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ScreenShotComparisonTools\\Public\\ScreenShotComparisonSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ScreenShotComparisonTools\\Public\\ImageComparer.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ScreenShotComparisonTools\\Public\\ImageComparer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ScreenShotComparisonTools\\Public\\ScreenShotComparisonSettings.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -5023,8 +4994,8 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DeveloperToolSettings\\UHT", "ClassesHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\DeveloperToolSettings\\Classes\\CookerSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\DeveloperToolSettings\\Classes\\Settings\\ProjectPackagingSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\DeveloperToolSettings\\Classes\\Settings\\PlatformsMenuSettings.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\DeveloperToolSettings\\Classes\\Settings\\PlatformsMenuSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\DeveloperToolSettings\\Classes\\Settings\\ProjectPackagingSettings.h" ], "PublicHeaders": [], "InternalHeaders": [], @@ -5348,6 +5319,39 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "ToolMenus", + "ModuleType": "EngineDeveloper", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ToolMenus\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenu.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuDelegates.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuEntry.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuEntryScript.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuOwner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuWidgetCollectionContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuMisc.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Private\\ToolMenusBlueprintLibrary.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ToolMenus\\UHT\\ToolMenus.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "SourceControl", "ModuleType": "EngineDeveloper", @@ -5373,102 +5377,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "ToolMenus", - "ModuleType": "EngineDeveloper", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ToolMenus\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenu.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuDelegates.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuEntry.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuEntryScript.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuMisc.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuOwner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenus.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Public\\ToolMenuWidgetCollectionContext.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\ToolMenus\\Private\\ToolMenusBlueprintLibrary.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ToolMenus\\UHT\\ToolMenus.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AITestSuite", - "ModuleType": "EngineDeveloper", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AITestSuite\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\MockAI.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\MockAI_BT.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\MockGameplayTasks.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTDecorator_Blackboard.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTDecorator_Blueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTDecorator_DelayedAbort.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTService_BTStopAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTStopAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTService_Log.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTDecorator_CantExecute.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_LatentWithFlags.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_SetFlag.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_Log.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_BTStopAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_SetValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_SetValuesWithLogs.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_TimerBasedLatent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_ToggleFlag.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [ - "WITH_AITESTSUITE 1" - ], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AITestSuite\\UHT\\AITestSuite.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AutomationWindow", - "ModuleType": "EngineDeveloper", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AutomationWindow", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AutomationWindow\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AutomationWindow\\Private\\AutomationPresetManager.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AutomationWindow\\UHT\\AutomationWindow.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "TraceTools", "ModuleType": "EngineDeveloper", @@ -5491,6 +5399,28 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "AutomationWindow", + "ModuleType": "EngineDeveloper", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AutomationWindow", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AutomationWindow\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AutomationWindow\\Private\\AutomationPresetManager.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AutomationWindow\\UHT\\AutomationWindow.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "AnimationDataController", "ModuleType": "EngineDeveloper", @@ -5513,6 +5443,76 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "AITestSuite", + "ModuleType": "EngineDeveloper", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AITestSuite\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\MockAI.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\MockAI_BT.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\MockGameplayTasks.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTDecorator_Blackboard.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTDecorator_Blueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTDecorator_CantExecute.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTDecorator_DelayedAbort.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTService_BTStopAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTService_Log.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTStopAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_BTStopAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_LatentWithFlags.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_Log.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_SetFlag.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_SetValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_SetValuesWithLogs.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_TimerBasedLatent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\AITestSuite\\Classes\\BehaviorTree\\TestBTTask_ToggleFlag.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [ + "WITH_AITESTSUITE 1" + ], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AITestSuite\\UHT\\AITestSuite.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "LogVisualizer", + "ModuleType": "EngineDeveloper", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LogVisualizer\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Public\\LogVisualizerSessionSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Public\\VisualLoggerRenderingActorBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Public\\LogVisualizerSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Private\\VisualLoggerCameraController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Private\\VisualLoggerHUD.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Private\\VisualLoggerRenderingComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\LogVisualizer\\Private\\VisualLoggerRenderingActor.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LogVisualizer\\UHT\\LogVisualizer.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "StructUtilsTestSuite", "ModuleType": "EngineDeveloper", @@ -5580,6 +5580,34 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "EditorFramework", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EditorFramework\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Elements\\Interfaces\\TypedElementDetailsInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Factories\\AssetFactoryInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Toolkits\\AssetEditorModeUILayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Subsystems\\PlacementSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Subsystems\\EditorElementSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Elements\\Framework\\TypedElementViewportInteraction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Tools\\AssetEditorContextInterface.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EditorFramework\\UHT\\EditorFramework.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "PropertyEditor", "ModuleType": "EngineEditor", @@ -5593,8 +5621,8 @@ ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PropertyEditor\\Private\\DetailRowMenuContextPrivate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PropertyEditor\\Private\\DetailsViewConfig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PropertyEditor\\Private\\DetailRowMenuContextPrivate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PropertyEditor\\Private\\EditConditionParserTests.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PropertyEditor\\Private\\Tests\\SinglePropertyTests.h" ], @@ -5615,402 +5643,402 @@ "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UnrealEd\\UHT", "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryAmbientSound.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBasicShape.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryAnimationAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBoxReflectionCapture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryClass.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryCameraActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBoxVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryCharacter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryCylinderVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryEmptyActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryClass.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryDirectionalLight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryInteractiveFoliage.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryEmitter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryNote.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryLocalFogVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryDeferredDecal.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPhysicsAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPawn.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBasicShape.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryExponentialHeightFog.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryRectLight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryCharacter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPawn.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPhysicsAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryEmptyActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryLocalFogVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryCameraActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryNote.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPlanarReflection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPlayerStart.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryRectLight.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryRuntimeVirtualTextureVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySkeletalMesh.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPlaneReflectionCapture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySkyAtmosphere.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySkyLight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPlayerStart.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySphereReflectionCapture.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySpotLight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySkeletalMesh.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryTargetPoint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryTextRender.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySkyAtmosphere.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryTriggerBox.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryTriggerCapsule.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryVectorFieldVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryVolumetricCloud.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\DebugSkelMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryStaticMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySphereVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryTriggerSphere.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryVectorFieldVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryTextRender.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryVolumetricCloud.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySphereVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Analytics\\AnalyticsPrivacySettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Analytics\\CrashReportsPrivacySettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\EditorAnimCurveBoneLinks.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\DebugSkelMeshComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\EditorAnimBaseObj.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\EditorAnimSegment.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\EditorNotifyObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\EditorParentPlayerListObj.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\EditorSkeletonNotifyObj.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\EditorCompositeSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\CurvedStairBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\CylinderBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\EditorNotifyObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\EditorBrushBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\EditorAnimSegment.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\ConeBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\CubeBuilder.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\EditorAnimCompositeSegment.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Analytics\\AnalyticsPrivacySettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\VolumetricBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\CylinderBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\EditorBrushBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\CurvedStairBuilder.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\LinearStairBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\AssetRegUtilCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\EditorCompositeSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\SheetBuilder.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\TetrahedronBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\SpiralStairBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\VolumetricBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\AssetRegUtilCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\AudioMixerCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\CompileShadersTestBedCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\BaseIteratePackagesCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\SheetBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\AudioMixerCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\CookGlobalShadersCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\CubeBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\AssetSizeQueryCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\CompressAnimationsCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\CookCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\CookShadersCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ConvertLevelsToExternalActorsCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DiffAssetsCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DiffAssetRegistriesCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DDCCleanupCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\CookGlobalShadersCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\CookShadersCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DiffAssetRegistriesCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DiffAssetBulkDataCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DiffAssetsCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DiffFilesCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DiffCookCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DumpAssetRegistryCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DumpBlueprintsInfoCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DerivedDataCacheCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DiffFilesCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DumpLightFunctionMaterialInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DumpMaterialInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\EditorDomainSaveCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DumpMaterialExpressionsCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ExportPakDependencies.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DumpHiddenCategoriesCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DumpBlueprintsInfoCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DumpLightFunctionMaterialInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DumpMaterialExpressionsCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DumpMaterialInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DerivedDataCacheCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\EditorDomainSaveCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ExportDialogueScriptCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DumpMaterialShaderTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GatherTextCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ExternalActorsCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\FileServerCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ExternalActorsCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\FixConflictingLocalizationKeys.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GatherTextFromMetadataCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GatherTextFromSourceCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GatherTextFromAssetsCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GenerateAssetManifestCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\DumpMaterialShaderTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GatherTextCommandletBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GenerateGatherManifestCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GenerateBlueprintAPICommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\FixupNeedsLoadForEditorGameCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GenerateTextLocalizationReportCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ImportDialogueScriptCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GenerateTextLocalizationResourceCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ImportLocalizedDialogueCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GatherTextFromAssetsCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GatherTextFromSourceCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GatherTextFromMetadataCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GatherTextCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GenerateAssetManifestCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ExportPakDependencies.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GenerateBlueprintAPICommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GenerateGatherArchiveCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\InternationalizationExportCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\LandscapeGrassTypeCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ListMaterialsUsedWithMeshEmittersCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ListStaticMeshesImportedFromSpeedTreesCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\InternationalizationConditioningCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\MergeShaderPipelineCachesCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ParticleSystemAuditCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\PkgInfoCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GenerateTextLocalizationResourceCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GenerateGatherManifestCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GenerateDistillFileSetsCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\MaterialLayerUsageCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ImportDialogueScriptCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\InternationalizationConditioningCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ImportLocalizedDialogueCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\GenerateTextLocalizationReportCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\LandscapeGrassTypeCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\InternationalizationExportCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\IoStoreCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\MakeBinaryConfigCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\LoadPackageCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ShaderCodeLibraryToolsCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ListStaticMeshesImportedFromSpeedTreesCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ListMaterialsUsedWithMeshEmittersCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\MergeShaderPipelineCachesCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\MaterialLayerUsageCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\MakeBinaryConfigCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\PkgInfoCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ParticleSystemAuditCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ReplaceActorCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\PopulateDialogueWaveFromCharacterSheetCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ReplaceAssetsCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ResavePackagesCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\StaticMeshMinLodCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ReplaceActorCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\AssetSizeQueryCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\PopulateDialogueWaveFromCharacterSheetCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\UpdateGameProjectCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\SavePackageUtilitiesCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\TextAssetCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ShaderPipelineCacheToolsCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\StabilizeLocalizationKeys.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ShaderCodeLibraryToolsCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\StaticMeshMinLodCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\SummarizeTraceCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\SummarizeTraceEditorWorkflowsCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\WorldPartitionDataLayerToAssetCommandLet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\SwapSoundForDialogueInCuesCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\TextAssetCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\UpdateGameProjectCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\UnrealPakCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\WorldPartitionConvertCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\WrangleContentCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\ShaderPipelineCacheToolsCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\WorldPartitionDataLayerToAssetCommandLet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\CookOnTheSide\\CookOnTheFlyServer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\AssetGuideline.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryEmitter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\EditorEngine.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\PropertyEditorTestObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\EditorPerProjectUserSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\WorldPartitionBuilderCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\TemplateMapMetadata.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\Transactor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\TransBuffer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\GroupActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\TemplateMapInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\ActorExporterT3D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\AnimSeqExportOption.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\ExporterFbx.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\EditorPerformanceSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\FbxExportOption.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\UnrealEdTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\EditorPerProjectUserSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\PropertyEditorTestObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\Transactor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\GroupActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\TemplateMapMetadata.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\TransBuffer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\UnrealEdEngine.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\LevelExporterFBX.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\AnimSequenceExporterFBX.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\ExportTextContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\UnrealEdTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Editor\\TemplateMapInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\AnimSeqExportOption.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\ActorExporterT3D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\FbxExportOption.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\LevelExporterLOD.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\AnimSequenceExporterFBX.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\LevelExporterSTL.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\LevelExporterFBX.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\ExporterFbx.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\LevelExporterOBJ.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\ModelExporterT3D.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\PolysExporterOBJ.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\ObjectExporterT3D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\RenderTargetExporterHDR.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\LevelExporterOBJ.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\LevelExporterSTL.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\SoundExporterOGG.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\PolysExporterT3D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\SoundExporterWAV.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\ExportTextContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\RenderTargetExporterHDR.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\LevelExporterT3D.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\SequenceExporterT3D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\SkeletalMeshExporterFBX.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\SoundExporterOGG.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\SoundExporterWAV.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\StaticMeshExporterFBX.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\StaticMeshExporterOBJ.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextBufferExporterTXT.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureCubeExporterHDR.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\StaticMeshExporterFBX.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\SkeletalMeshExporterFBX.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureExporterEXR.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureExporterPNG.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureExporterBMP.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureExporterHDR.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\SoundSurroundExporterWAV.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AimOffsetBlendSpaceFactory1D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureExporterGeneric.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimCompositeFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimBlueprintFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimMontageFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureExporterTGA.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimBoneCompressionSettingsFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AimOffsetBlendSpaceFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\VectorFieldExporter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimCurveCompressionSettingsFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryCylinderVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureExporterDDS.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureExporterBMP.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureCubeExporterHDR.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureExporterEXR.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureExporterHDR.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureExporterGeneric.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureExporterPNG.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\TextureExporterTGA.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AimOffsetBlendSpaceFactory1D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\VectorFieldExporter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AimOffsetBlendSpaceFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimBlueprintFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimBoneCompressionSettingsFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimCompositeFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimCurveCompressionSettingsFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimMontageFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimSequenceFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryDeferredDecal.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimStreamableFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\BlendSpaceFactory1D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\BlendSpaceFactoryNew.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\BlueprintFunctionLibraryFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\BlueprintFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\BlueprintInterfaceFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\BlueprintMacroFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimStreamableFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\AnimSequenceFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\BlendSpaceFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryInteractiveFoliage.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\CompositeCurveTableFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\CompositeDataTableFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\CSVImportFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\CanvasRenderTarget2DFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\CompositeCurveTableFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\CurveLinearColorAtlasFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\CurveFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\CompositeDataTableFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\CurveImportFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\CurveTableFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\CurveLinearColorAtlasFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\DataAssetFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\EnumFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\Factory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\DataTableFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\CurveTableFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxAssetImportData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\DataAssetFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxMeshImportData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxAnimSequenceImportData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxImportUI.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\DataTableFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxMeshImportData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportOptionsSkeletalMesh.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSkeletalMeshImportData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxTextureImportData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxStaticMeshImportData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportOptionsStaticMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FontFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FontFileImportFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ForceFeedbackEffectFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\HapticFeedbackEffectBufferFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ForceFeedbackAttenuationFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ForceFeedbackEffectFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\HapticFeedbackEffectCurveFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportOptionsSkeletalMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBoxReflectionCapture.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\InterchangeReimportHandler.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\LevelFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\HapticFeedbackEffectSoundWaveFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\LightWeightInstanceFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\HapticFeedbackEffectBufferFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialFactoryNew.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialFunctionFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialFunctionMaterialLayerBlendFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialFunctionInstanceFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialImportHelpers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialFunctionMaterialLayerFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FontFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MirrorDataTableFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\NeuralProfileFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialInstanceConstantFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialParameterCollectionFactoryNew.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PackageFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ObjectLibraryFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryAnimationAsset.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ParticleSystemFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ModelFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PhysicsAssetFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PhysicalMaterialFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PoseAssetFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PhysicalMaterialMaskFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PreviewMeshCollectionFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportCurveTableFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportDataTableFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportFbxAnimSequenceFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportFbxSceneFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PackFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ModelFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialFunctionMaterialLayerBlendFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ObjectLibraryFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PhysicsAssetFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PolysFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportTextureFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportVectorFieldStaticFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SkeletonFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PoseAssetFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportCurveFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SpecularProfileFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SceneImportFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SlateWidgetStyleAssetFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SubUVAnimationFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PhysicalMaterialMaskFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportCurveTableFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportFbxAnimSequenceFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PreviewMeshCollectionFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportDataTableFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportTextureFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportFbxSceneFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportFbxSkeletalMeshFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportVectorFieldStaticFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SlateBrushAssetFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\StructureFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SlateWidgetStyleAssetFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SpecularProfileFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SkeletonFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\StringTableFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportFbxStaticMeshFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\Texture2dArrayThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SubUVAnimationFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SubsurfaceProfileFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SceneImportFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureCubeArrayThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\Texture2dArrayThumbnailRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\Texture2dFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureCubeArrayFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureRenderTargetVolumeFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureRenderTarget2DArrayFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureCubeThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\StructureFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\Texture2DArrayFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureRenderTargetCubeFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TouchInterfaceFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\VectorFieldStaticFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\WorldFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TrueTypeFontFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\VolumeTextureFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\VariableFrameStrippingSettingsFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorDoubleVectorParameterValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorMaterialLayersParameterValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorFontParameterValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureRenderTargetVolumeFactoryNew.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureRenderTargetFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorStaticSwitchParameterValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureRenderTarget2DArrayFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TouchInterfaceFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\VariableFrameStrippingSettingsFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TrueTypeFontFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\VectorFieldStaticFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\VolumeTextureFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\WorldFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorDoubleVectorParameterValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorFontParameterValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorMaterialLayersParameterValue.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorSparseVolumeTextureParameterValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorTextureCollectionParameterValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorVectorParameterValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\MaterialEditorInstanceConstant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorScalarParameterValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorParameterValue.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorStaticComponentMaskParameterValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorTextureParameterValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_Base.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_Composite.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorParameterValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorVectorParameterValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorStaticSwitchParameterValue.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorRuntimeVirtualTextureParameterValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_PinBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_Custom.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_Comment.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorScalarParameterValue.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\MaterialEditorPreviewParameters.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\CurveEdOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_Root.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\MaterialEditorMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\AnimationBlueprintEditorOptions.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\PreviewMaterial.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\MaterialEditorOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\CascadeOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\PhysicsAssetEditorOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\PersonaOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\ContentBrowserSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPointLight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\MaterialEditorInstanceConstant.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_Composite.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_Base.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_Comment.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_Root.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_Custom.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\AnimationBlueprintEditorOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\LightmassOptionsObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\MaterialStatsOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorExperimentalSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorStyleSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_PinBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\CurveEdOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\PersonaOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\CascadeOptions.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\UnrealEdOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\ClassViewerSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\ContentBrowserSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\PhysicsAssetEditorOptions.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorMiscSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorLoadingSavingSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\ClassViewerSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\MaterialEditorOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorExperimentalSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\LevelEditorPlaySettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\AnimBlueprintSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAlignerBox.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\UnrealEdKeyBindings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\LevelEditorMiscSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\LevelEditorPlayNetworkEmulationSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAlignerFit.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\AnimSequenceThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAligner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\SkeletalMeshEditorSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\StructViewerSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\SkeletalMeshEditorSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAlignerDefault.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAlignerFit.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\LevelEditorViewportSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\FontThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorStyleSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\AnimBlueprintThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAlignerBox.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAligner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAlignerPlanar.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\ClassThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\BlendSpaceThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\BlueprintThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\AnimSequenceThumbnailRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\LevelThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\CurveThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\MaterialInstanceThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\ParticleSystemThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\FontThumbnailRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\DefaultSizedThumbnailRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\MaterialFunctionThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\AnimBlueprintThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\MaterialInstanceThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\NeuralProfileRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\PhysicsAssetThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\ParticleSystemThumbnailRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\SceneThumbnailInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\SkeletonThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\PhysicalMaterialMaskThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\SlateBrushThumbnailRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\SkeletalMeshThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\SkeletonThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\NeuralProfileRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\StaticMeshThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\SceneThumbnailInfoWithPrimitive.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\ThumbnailManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\SoundWaveThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\PhysicalMaterialMaskThumbnailRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\ThumbnailRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\SubsurfaceProfileRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\TextureThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\WorldThumbnailInfo.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\VolumeTextureThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\UserDefinedStructure\\UserDefinedStructEditorData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\WorldThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\SoundWaveThumbnailRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\SpecularProfileRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBlueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPointLight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\ConeBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\CompressAnimationsCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\EditorAnimCurveBoneLinks.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Builders\\SpiralStairBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\StabilizeLocalizationKeys.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\UnrealPakCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\SwapSoundForDialogueInCuesCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\WorldPartitionConvertCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Exporters\\LevelExporterT3D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\BlendSpaceFactory1D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxAnimSequenceImportData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\HapticFeedbackEffectSoundWaveFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\NeuralProfileFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SubsurfaceProfileFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\Texture2DArrayFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportFbxSkeletalMeshFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\StringTableFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureCubeArrayFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureCubeThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\LightmassOptionsObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\UnrealEdKeyBindings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\BlueprintThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\BlendSpaceThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\LevelEditorMiscSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\CurveThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAlignerPlanar.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\SlateBrushThumbnailRenderer.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\SceneThumbnailInfoWithPrimitive.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\UserDefinedStructure\\UserDefinedStructEditorData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\WorldThumbnailInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\WorldThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\ThumbnailManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySkyLight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryStaticMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Commandlets\\WorldPartitionBuilderCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialParameterCollectionFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialImportHelpers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PackFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorTextureCollectionParameterValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorTextureParameterValue.h" ], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\AssetDefinitionDefault.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\ActorGroupingUtils.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\AssetImportTask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\AutomatedAssetImportData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\BaseWidgetBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\ActorGroupingUtils.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\ComponentVisualizer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\BaseWidgetBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\AutomatedAssetImportData.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\CrashReporterSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\EdGraphNode_Comment.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\EditorLevelUtils.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\EditorWorldExtension.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\FbxImporter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\FileHelpers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\HierarchicalLOD.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\HierarchicalLODVolume.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\IPropertyAccessCompiler.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\LevelEditorDragDropHandler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\MaterialGraphNode_Knot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\HierarchicalLODVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\HierarchicalLOD.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\MergeUtils.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\PackageTools.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\MaterialGraphNode_Knot.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\PhysicsAssetGenerationSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\PlayInEditorDataTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\SCommonEditorViewportToolbarBase.h", @@ -6020,63 +6048,63 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\ThumbnailHelpers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\ViewportToolBarContext.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldFolders.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Commandlets\\CompileAllBlueprintsCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Commandlets\\ExtractLocResCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\AutoReimport\\AutoReimportManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Commandlets\\ChunkDependencyInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Commandlets\\ExtractLocResCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Commandlets\\DetectOrphanedLocalizedAssetsCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Commandlets\\CompileAllBlueprintsCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Commandlets\\ImportAssetsCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Actor\\ActorElementDetailsInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Actor\\ActorElementEditorWorldInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Actor\\ActorElementEditorAssetDataInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Actor\\ActorElementEditorCopyAndPaste.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Actor\\ActorElementEditorSelectionInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Actor\\ActorElementEditorWorldInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Component\\ComponentElementDetailsInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Object\\ObjectElementDetailsInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Component\\ComponentElementEditorCopyAndPaste.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Component\\ComponentElementEditorSelectionInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Component\\ComponentElementEditorWorldInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Object\\ObjectElementDetailsInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Component\\ComponentElementDetailsInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Object\\ObjectElementEditorSelectionInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\SMInstance\\SMInstanceElementDetailsInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\SMInstance\\SMInstanceElementEditorSelectionInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\SMInstance\\SMInstanceElementEditorWorldInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Instances\\EditorPlacementSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Kismet2\\Breakpoint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Kismet2\\KismetDebugUtilities.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Kismet2\\WatchedPin.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Settings\\EditorProjectSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Settings\\EditorSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Settings\\BlueprintEditorProjectSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Settings\\EditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Instances\\EditorPlacementSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Layers\\LayersSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\BrushEditingSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\AssetEditorSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\EditorActorSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\BrowseToAssetOverrideSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\ActorEditorContextSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Kismet2\\KismetDebugUtilities.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Kismet2\\Breakpoint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Settings\\EditorProjectSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\EditorSubsystemBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\PanelExtensionSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\EditorAssetSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\ImportSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\PanelExtensionSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\BrushEditingSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Toolkits\\AssetEditorToolkitMenuContext.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\UnrealEditorSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Tests\\FbxAutomationCommon.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Toolkits\\AssetEditorToolkitMenuContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Tools\\DefaultEdMode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Tools\\LegacyEdModeInterfaces.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Tools\\LegacyEdModeWidgetHelpers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Tools\\DefaultEdMode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Tools\\UAssetEditor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Tools\\UEdMode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\ViewportToolbar\\UnrealEdViewportToolbarContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Tools\\LegacyEdModeWidgetHelpers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionBuildNavigationOptions.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionFoliageBuilder.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionLandscapeSplineMeshesBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionMiniMapBuilder.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionHLODsBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionRenameDuplicateBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionMiniMapBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Commandlets\\DetectOrphanedLocalizedAssetsCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionBuildNavigationOptions.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionNavigationDataBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionStaticLightingBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionRenameDuplicateBuilder.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionResaveActorsBuilder.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionRuntimeVirtualTextureBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionStaticLightingBuilder.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\SMInstance\\SMInstanceElementEditorSelectionInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\Actor\\ActorElementEditorSelectionInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\ActorEditorContextSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\AssetEditorSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\BrowseToAssetOverrideSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Subsystems\\EditorActorSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Elements\\SMInstance\\SMInstanceElementEditorWorldInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Public\\Kismet2\\WatchedPin.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -6084,8 +6112,8 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Private\\SDeleteReferencedActorDialog.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Private\\Cooker\\ExternalCookOnTheFlyServer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Private\\Elements\\SMInstance\\SMInstanceElementDetailsProxyObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Private\\Factories\\ActorFactoryLevelSequence.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Private\\Factories\\EditorStaticMeshFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Private\\Factories\\ActorFactoryLevelSequence.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Private\\Tools\\AssetEditorContextObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Private\\Tools\\LegacyEdMode.h" ], @@ -6116,12 +6144,12 @@ "InternalHeaders": [], "PrivateHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\CheckForVirtualizedContentCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\GeneratePayloadManifestCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\GenerateMountPointPayloadManifestCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\RehydrateProjectCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\PrecachePayloadsCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\ValidateVirtualizedContentCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\VirtualizeProjectCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\RehydrateProjectCommandlet.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\GeneratePayloadManifestCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\GenerateMountPointPayloadManifestCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\VirtualizeProjectCommandlet.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VirtualizationEditor\\UHT\\VirtualizationEditor.gen", @@ -6164,10 +6192,10 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FoliageEdit\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\FoliageEdit\\Public\\FoliageType_ActorThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\FoliageEdit\\Public\\ProceduralFoliageEditorLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\FoliageEdit\\Public\\FoliageEditorSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\FoliageEdit\\Public\\FoliageType_ISMThumbnailRenderer.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\FoliageEdit\\Public\\ProceduralFoliageEditorLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\FoliageEdit\\Public\\FoliageType_ISMThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\FoliageEdit\\Public\\FoliageType_ActorThumbnailRenderer.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -6216,10 +6244,10 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationBlueprintLibrary\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\AnimPose.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\AnimationAttributeBlueprintLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\AnimationBlueprintLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\K2_AnimationAttributeNodes.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\K2_AnimationAttributeNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\AnimPose.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\AnimationAttributeBlueprintLibrary.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -6244,135 +6272,135 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationCustomTransitionGraph.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationBlendSpaceSampleGraph.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationCustomTransitionSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateGraph.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateMachineSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateMachineGraph.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationTransitionSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimBlueprintExtension.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateMachineSchema.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationTransitionGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationConduitGraphSchema.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphAttributes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateGraphSchema.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimBlueprintPostCompileValidation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNodeCustomizationInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_AnimDynamics.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimBlueprintExtension_PropertyAccess.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNodeCustomizationInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_AimOffsetLookAt.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ApplyLimits.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendBoneByChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Base.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ApplyAdditive.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_AssetPlayerBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListByInt.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ApplyMeshSpaceAdditive.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListByEnum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceGraphBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ApplyLimits.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_AssetPlayerBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Base.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendBoneByChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_AnimDynamics.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ApplyAdditive.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListByBool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BoneDrivenController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceSampleResult.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListByEnum.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListByInt.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceEvaluator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceGraphBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceSampleResult.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BoneDrivenController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpacePlayer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CCDIK.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CopyBone.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Constraint.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ComponentToLocalSpace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CopyBoneDelta.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CurveSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CustomProperty.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CopyPoseFromMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_DeadBlending.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CustomProperty.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CustomTransitionResult.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Constraint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CurveSource.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Fabrik.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_HandIKRetargeting.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_IdentityPose.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Inertialization.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LegIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_DeadBlending.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_IdentityPose.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_HandIKRetargeting.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LayeredBoneBlend.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LinkedAnimGraphBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LegIK.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LinkedAnimLayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LinkedAnimGraph.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LinkedInputPose.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LocalRefPose.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LinkedAnimGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LocalToComponentSpace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LinkedAnimGraphBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_MakeDynamicAdditive.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LookAt.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_MeshRefPose.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Mirror.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ModifyCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_PoseDriver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_PoseHandler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_PoseByName.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ModifyBone.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ModifyCurve.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_MultiWayBlend.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LocalToComponentSpace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ObserveBone.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_MeshRefPose.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_PoseByName.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_PoseHandler.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_PoseSnapshot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RandomPlayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RefPoseBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_PoseBlendNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RigidBody.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RandomPlayer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ResetRoot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RotationOffsetBlendSpace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Root.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RigidBody.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_PoseDriver.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RotationMultiplier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RotateRootBone.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RotationOffsetBlendSpaceGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RefPoseBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_SaveCachedPose.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_SequenceEvaluator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_SequencePlayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_SaveCachedPose.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Slot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_SplineIK.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Root.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RotationOffsetBlendSpaceGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_StateMachineBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_SkeletalControlBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ScaleChainLength.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RotationOffsetBlendSpace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Slot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_SpringBone.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_StateMachine.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_StateMachineBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_StateResult.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_TransitionPoseEvaluator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_SkeletalControlBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_StateMachine.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_TransitionResult.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_TwistCorrectiveNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_TwoBoneIK.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_TwoWayBlend.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_TwistCorrectiveNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_TransitionResult.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Trail.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_UseCachedPose.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Trail.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimPreviewInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimPreviewAttacheInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateAliasNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateConduitNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateEntryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateTransitionNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimPreviewInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\BlendSpaceGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateNodeBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_UseCachedPose.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateNodeBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateTransitionNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\BlendSpaceGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateAliasNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\IClassVariableCreator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\K2Node_AnimGetter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\K2Node_TransitionRuleGetter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\K2Node_AnimNodeReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\K2Node_TransitionRuleGetter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\K2Node_AnimGetter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\K2Node_PlayMontage.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationGraphSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceEvaluator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpacePlayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateMachineGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ObserveBone.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RotateRootBone.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_SpringBone.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationConduitGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimBlueprintExtension.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CopyBoneDelta.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_MakeDynamicAdditive.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_SplineIK.h" ], "InternalHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Internal\\AnimBlueprintExtension_Base.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Internal\\AnimGraphNodeBinding.h" ], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_Attributes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_CallFunction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_LinkedAnimGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_LinkedInputPose.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_SharedLinkedAnimLayers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_BlendSpaceGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_Tag.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_NodeRelevancy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_StateMachine.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_SharedLinkedAnimLayers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_Attributes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimGraphNode_Sync.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_Tag.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_CachedPose.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimGraphNodeBinding_Base.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimGraphNode_CallFunction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimGraphNode_Sync.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_CachedPose.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_StateMachine.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_LinkedAnimGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_BlendSpaceGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_LinkedInputPose.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimGraph\\UHT\\AnimGraph.gen", @@ -6392,18 +6420,18 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ContentBrowser\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowser\\Public\\ContentBrowserMenuContexts.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowser\\Public\\ContentBrowserFrontEndFilterExtension.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowser\\Public\\ContentBrowserMenuContexts.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowser\\Public\\TextFilterValueHandler.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowser\\Public\\TextFilterKeyValueHandler.h" ], "InternalHeaders": [], "PrivateHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowser\\Private\\ContentBrowserConfig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowser\\Private\\ContentBrowserPathViewMenuContexts.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowser\\Private\\ContentBrowserSingleton.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowser\\Private\\TextFilterKeyValueHandlers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowser\\Private\\ContentBrowserPathViewMenuContexts.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowser\\Private\\TextFilterValueHandlers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowser\\Private\\TextFilterKeyValueHandlers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowser\\Private\\AssetView\\AssetViewConfig.h" ], "PublicDefines": [ @@ -6429,16 +6457,16 @@ ], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintActionMenuItem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintActionMenuUtils.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintCompilerExtension.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintDragDropMenuItem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintEditorContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\FindInBlueprints.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\FindInBlueprintManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintEditorContext.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\ReviewComments.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintActionMenuUtils.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\SCSEditorExtensionContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\SSCSEditorMenuContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\SubobjectEditorExtensionContext.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintDragDropMenuItem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\FindInBlueprints.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\SubobjectEditorExtensionContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Kismet\\Public\\SSCSEditorMenuContext.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -6508,18 +6536,18 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Persona\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\AnimAssetFindReplaceCurves.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\AnimAssetFindReplace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\BlendSpaceAnalysis.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\AnimAssetFindReplaceNotifies.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\AnimationSequenceBrowserMenuContexts.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\AnimAssetFindReplaceCurves.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\AnimationEditorPreviewActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\AnimAssetFindReplaceSyncMarkers.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\IPersonaEditorModeManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\AnimAssetFindReplaceNotifies.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\AnimationEditorPreviewActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\BlendSpaceAnalysis.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\PersonaPreviewSceneController.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\PersonaToolMenuContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\SSkinWeightProfileImportOptions.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\PhysicsAssetRenderUtils.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\AnimationSequenceBrowserMenuContexts.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Public\\SSkinWeightProfileImportOptions.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -6527,10 +6555,10 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\AnimViewportToolBarToolMenuContext.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\LODInfoUILayout.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneAnimationController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneDescription.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneSkelMeshInstanceController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneDefaultController.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneRefPoseController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneDescription.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneDefaultController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneSkelMeshInstanceController.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\SAnimCurveMetadataEditor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\AnimTimeline\\AnimTimelineClipboard.h" ], @@ -6575,25 +6603,25 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EditorInteractiveToolsFramework\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoConditionalBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoRegistry.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoSelectionBuilder.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\GizmoEdModeInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EdModeInteractiveToolsContext.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\InteractiveToolStack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoSelectionBuilder.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\Behaviors\\MultiButtonClickDragBehavior.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformGizmo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformGizmoBuilder.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorGizmoStateTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EdModeInteractiveToolsContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformGizmo.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformGizmoSource.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformGizmoUtil.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\TransformGizmo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\TransformGizmoInterfaces.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\ToolContexts\\ToolStackContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\ToolContexts\\WidgetToolsContext.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformGizmoBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\ToolContexts\\WidgetToolsContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\TransformGizmoInterfaces.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -6636,33 +6664,33 @@ "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioEditor\\UHT", "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\AudioBusFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\AudioEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\DialogueWaveFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\AudioBusFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\DialogueVoiceFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\ReimportSoundFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\ReverbEffectFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundClassFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundAttenuationFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundConcurrencyFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundCueFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\DialogueWaveFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\ReverbEffectFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundConcurrencyFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundClassFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundSubmixFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundMixFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundSourceBusFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundSourceEffectFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundClassGraph\\SoundClassGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundClassGraph\\SoundClassGraphSchema.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundClassGraph\\SoundClassGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundCueGraph\\SoundCueGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundSourceBusFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundSubmixEffectFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundCueGraph\\SoundCueGraphNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundCueGraph\\SoundCueGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundCueGraph\\SoundCueGraphNode_Base.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundCueGraph\\SoundCueGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundClassGraph\\SoundClassGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundSubmixGraph\\SoundSubmixGraphNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundSubmixGraph\\SoundSubmixGraphSchema.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundCueGraph\\SoundCueGraphNode_Root.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundSubmixGraph\\SoundSubmixGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundSubmixGraph\\SoundSubmixGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundCueGraph\\SoundCueGraphNode_Base.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\SoundClassGraph\\SoundClassGraphSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundSubmixFactory.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\ReimportSoundFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundCueFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundSourceEffectFactory.h" ], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Public\\AssetTypeActions\\AssetDefinition_SoundBase.h" @@ -6670,15 +6698,15 @@ "InternalHeaders": [], "PrivateHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\SoundClassTemplates.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundAttenuation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundConcurrency.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_AudioBus.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundWave.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundSourceBus.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundCue.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundMix.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_DialogueVoice.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_ReverbEffect.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_ReverbEffect.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundConcurrency.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundAttenuation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundCue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundSourceBus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundWave.h" ], "PublicDefines": [ "WITH_SNDFILE_IO=1" @@ -6700,32 +6728,32 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UMGEditor\\UHT", "ClassesHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Classes\\K2Node_WidgetAnimationEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Classes\\WidgetBlueprintFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Classes\\WidgetPaletteFavorites.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Classes\\WidgetGraphSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Classes\\WidgetBlueprintFactory.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Classes\\WidgetGraphSchema.h" ], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\SlateVectorArtDataFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\UMGEditorProjectSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetEditingProjectSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetCompilerRule.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetBlueprintToolMenuContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\Components\\AssetThumbnailWidget.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetBlueprintThumbnailRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetBlueprintExtension.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\Components\\AssetThumbnailWidget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetBlueprintToolMenuContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetCompilerRule.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetBlueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetEditingProjectSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\SlateVectorArtDataFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\Hierarchy\\SReadOnlyHierarchyView.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Public\\Settings\\WidgetDesignerSettings.h" ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Private\\AssetDefinition_WidgetBlueprint.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Private\\AssetDefinition_WidgetBlueprintGeneratedClass.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Private\\AssetDefinition_WidgetBlueprint.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Private\\Navigation\\SWidgetDesignerNavigation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Private\\Nodes\\K2Node_CreateDragDropOperation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Private\\Nodes\\K2Node_PlayAnimation.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Private\\Nodes\\K2Node_CreateWidget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Private\\Nodes\\K2Node_CreateDragDropOperation.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Private\\Utility\\WidgetSlotPair.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Private\\Nodes\\K2Node_PlayAnimation.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UMGEditor\\Private\\ToolPalette\\WidgetEditorModeUILayer.h" ], "PublicDefines": [], @@ -6845,8 +6873,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ComponentVisualizers\\Public\\Manipulator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ComponentVisualizers\\Public\\SplineGeneratorPanel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ComponentVisualizers\\Public\\SplineComponentVisualizer.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ComponentVisualizers\\Public\\SplineComponentVisualizer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ComponentVisualizers\\Public\\SplineGeneratorPanel.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -6868,20 +6896,20 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ViewportInteraction\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ActorTransformer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportDragOperation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractableInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\MouseCursorInteractor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractionDragOperations.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractionTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\VIGizmoHandleMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractionAssetContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\VIBaseTransformGizmo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\VISettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportTransformer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportWorldInteraction.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\VIGizmoHandle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\VISettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\VIBaseTransformGizmo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\MouseCursorInteractor.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\VIGizmoHandleMeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportDragOperation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractableInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractionAssetContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ActorTransformer.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -6955,22 +6983,22 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Public\\BakingAnimationKeySettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Public\\K2Node_GetSequenceBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Public\\MovieSceneDynamicBindingUtils.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Public\\MovieSceneToolsProjectSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Public\\MovieSceneToolsUserSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Public\\MovieSceneToolsProjectSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Public\\SequencerExportTask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Public\\Conditions\\MovieSceneDirectorBlueprintConditionUtils.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Public\\Conditions\\MovieSceneConditionCustomization.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Public\\Conditions\\MovieSceneConditionCustomization.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Public\\Conditions\\MovieSceneDirectorBlueprintConditionUtils.h" ], "InternalHeaders": [], "PrivateHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\MovieSceneDynamicBindingBlueprintExtension.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\MovieSceneEventBlueprintExtension.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\FloatChannelKeyProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\BoolChannelKeyProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Conditions\\MovieSceneDirectorBlueprintConditionExtension.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\ByteChannelKeyProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\IntegerChannelKeyProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\DoubleChannelKeyProxy.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Conditions\\MovieSceneDirectorBlueprintConditionExtension.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\FloatChannelKeyProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\DoubleChannelKeyProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\IntegerChannelKeyProxy.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MovieSceneTools\\UHT\\MovieSceneTools.gen", @@ -6991,12 +7019,12 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\AnimationRecorder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\ActorRecordingSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\ActorRecording.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecorderActorFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecorderSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecorderActorGroup.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecorderBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecorderSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\ActorRecording.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecorderActorGroup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\ActorRecordingSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecorderActorFilter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecordingBase.h" ], "InternalHeaders": [], @@ -7031,10 +7059,10 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Public\\SequencerUtilities.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Public\\Filters\\SequencerFilterBarConfig.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Public\\Filters\\SequencerTrackFilterExtension.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Public\\Filters\\SequencerTrackFilterTextExpressionExtension.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Public\\Misc\\SequencerThumbnailCaptureSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Public\\Scripting\\SequencerModuleScriptingLayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Public\\Tools\\MotionTrailOptions.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Public\\Filters\\SequencerTrackFilterTextExpressionExtension.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Public\\Tools\\MotionTrailOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Public\\Scripting\\SequencerModuleScriptingLayer.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -7044,9 +7072,9 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Private\\SequencerMeshTrail.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Private\\SequencerTimeChangeUndoRedoProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Private\\SequencerToolMenuContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Private\\Filters\\Menus\\SequencerFilterMenuContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Private\\Filters\\Menus\\SequencerMenuContext.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Private\\Filters\\Menus\\SequencerFilterBarContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Private\\Filters\\Menus\\SequencerMenuContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Private\\Filters\\Menus\\SequencerFilterMenuContext.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Sequencer\\Private\\Scripting\\SequencerModuleOutlinerScriptingObject.h" ], "PublicDefines": [], @@ -7067,9 +7095,9 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequencerCore\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequencerCore\\Public\\Scripting\\SequencerScriptingLayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequencerCore\\Public\\Scripting\\OutlinerScriptingObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequencerCore\\Public\\Scripting\\ViewModelScriptingStruct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequencerCore\\Public\\Scripting\\OutlinerScriptingObject.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SequencerCore\\Public\\Scripting\\SequencerScriptingLayer.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -7091,10 +7119,10 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MaterialEditor\\UHT", "ClassesHeaders": [], "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MaterialEditor\\Public\\MaterialEditingLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MaterialEditor\\Public\\MaterialEditorContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MaterialEditor\\Public\\MaterialEditorSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MaterialEditor\\Public\\MaterialPropertyHelpers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MaterialEditor\\Public\\MaterialEditingLibrary.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MaterialEditor\\Public\\MaterialEditorSettings.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -7187,10 +7215,10 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SubobjectDataInterface\\UHT", "ClassesHeaders": [], "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SubobjectDataInterface\\Public\\SubobjectDataBlueprintFunctionLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SubobjectDataInterface\\Public\\SubobjectData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SubobjectDataInterface\\Public\\SubobjectDataSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SubobjectDataInterface\\Public\\SubobjectDataHandle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SubobjectDataInterface\\Public\\SubobjectDataBlueprintFunctionLibrary.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SubobjectDataInterface\\Public\\SubobjectDataSubsystem.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -7299,12 +7327,12 @@ "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StatsViewer\\UHT", "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StatsViewer\\Classes\\LightingBuildInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StatsViewer\\Classes\\StaticMeshLightingInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StatsViewer\\Classes\\ShaderCookerStats.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StatsViewer\\Classes\\CookerStats.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StatsViewer\\Classes\\ShaderCookerStats.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StatsViewer\\Classes\\LightingBuildInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StatsViewer\\Classes\\TextureStats.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StatsViewer\\Classes\\PrimitiveStats.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StatsViewer\\Classes\\TextureStats.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StatsViewer\\Classes\\StaticMeshLightingInfo.h" ], "PublicHeaders": [], "InternalHeaders": [], @@ -7352,11 +7380,11 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CurveEditor\\Public\\CurveDataAbstraction.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CurveEditor\\Public\\CurveEditorKeyProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CurveEditor\\Public\\CurveEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CurveEditor\\Public\\Filters\\CurveEditorGaussianFilter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CurveEditor\\Public\\Filters\\CurveEditorBakeFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CurveEditor\\Public\\Filters\\CurveEditorSmartReduceFilter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CurveEditor\\Public\\Filters\\CurveEditorFilterBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CurveEditor\\Public\\Filters\\CurveEditorEulerFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CurveEditor\\Public\\Filters\\CurveEditorSmartReduceFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CurveEditor\\Public\\Filters\\CurveEditorGaussianFilter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CurveEditor\\Public\\Filters\\CurveEditorReduceFilter.h" ], "InternalHeaders": [], @@ -7383,8 +7411,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\DataLayerEditor\\Public\\DataLayer\\DataLayerEditorSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\DataLayerEditor\\Public\\DataLayer\\ExternalDataLayerFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\DataLayerEditor\\Public\\DataLayer\\DataLayerFactory.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\DataLayerEditor\\Public\\DataLayer\\DataLayerFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\DataLayerEditor\\Public\\DataLayer\\ExternalDataLayerFactory.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -7410,8 +7438,8 @@ ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SceneOutliner\\Private\\SceneOutlinerConfig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SceneOutliner\\Private\\ActorBrowsingModeSettings.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SceneOutliner\\Private\\ActorBrowsingModeSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SceneOutliner\\Private\\SceneOutlinerConfig.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SceneOutliner\\UHT\\SceneOutliner.gen", @@ -7456,9 +7484,9 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Documentation\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Documentation\\Public\\DocumentationRedirect.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Documentation\\Public\\DocumentationSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Documentation\\Public\\DocumentationUrl.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Documentation\\Public\\DocumentationUrl.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Documentation\\Public\\DocumentationRedirect.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -7642,130 +7670,130 @@ "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BlueprintGraph\\UHT", "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintDelegateNodeSpawner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintBoundNodeSpawner.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintBoundEventNodeSpawner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintVariableNodeSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintAssetNodeSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintFunctionNodeSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintBoundNodeSpawner.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintFieldNodeSpawner.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AddComponentByClass.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ActorBoundEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\EdGraphSchema_K2_Actions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintEventNodeSpawner.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AddComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ActorBoundEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintVariableNodeSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintDelegateNodeSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintEventNodeSpawner.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AddDelegate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_BaseAsyncTask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CallArrayFunction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintComponentNodeSpawner.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AssignmentStatement.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_BreakStruct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CallDataTableFunction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CallDelegate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_BaseMCDelegate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CallFunctionOnMember.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CallMaterialParameterCollectionFunction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CastByteToEnum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CallParentFunction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ClearDelegate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ComponentBoundEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_BaseAsyncTask.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_BitmaskLiteral.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AssignmentStatement.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AsyncAction.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CallFunction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CommutativeAssociativeBinaryOperator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ConstructObjectFromClass.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ConvertAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CustomEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Copy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CreateDelegate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_DelegateSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_DynamicCast.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EaseFunction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AddPinInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CallDelegate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CallParentFunction.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ClassDynamicCast.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EditablePinBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_DeadClass.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CallMaterialParameterCollectionFunction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CallDataTableFunction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Composite.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CallFunctionOnMember.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_BreakStruct.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CommutativeAssociativeBinaryOperator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Copy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ConvertAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ConstructObjectFromClass.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CustomEvent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_DoOnceMultiInput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EnumLiteral.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Event.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EventNodeInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ExecutionSequence.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_DelegateSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EaseFunction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EditablePinBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EnumInequality.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_DeadClass.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EnumLiteral.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ComponentBoundEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_DynamicCast.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ExternalGraphInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_FunctionResult.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EnumEquality.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_FunctionEntry.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_FormatText.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ExecutionSequence.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EventNodeInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ForEachElementInEnum.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_FunctionTerminator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GenericCreateObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ForEachElementInEnum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetArrayItem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetDataTableRow.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GeneratedBoundEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetEnumeratorNameAsString.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_FunctionResult.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetArrayItem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetClassDefaults.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetDataTableRow.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetEnumeratorNameAsString.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetEnumeratorName.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GenericToText.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_IfThenElse.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetInputAxisKeyValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_FormatText.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetInputAxisValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputAxisKeyEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AssignDelegate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputKey.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetInputVectorAxisValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputKeyEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputAxisEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InstancedStruct.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetInputAxisKeyValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GenericToText.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_IfThenElse.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetNumEnumEntries.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintAssetNodeSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputAxisEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetInputVectorAxisValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputKey.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputActionEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeArray.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputAxisKeyEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputTouchEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputKeyEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputVectorAxisEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputTouch.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Literal.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InstancedStruct.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_LocalVariable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MacroInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_LoadAsset.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Knot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeArray.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MacroInstance.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeContainer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Literal.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MultiGate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeMap.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeStruct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_PureAssignmentStatement.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_LoadAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeVariable.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MathExpression.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Message.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\EdGraphSchema_K2.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_RemoveDelegate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SetFieldsInStruct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SpawnActorFromClass.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_StructMemberGet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Select.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SpawnActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Switch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SwitchEnum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_StructOperation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SwitchString.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Message.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_PureAssignmentStatement.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SetVariableOnPersistentFrame.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Self.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SetFieldsInStruct.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Select.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_StructMemberGet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_PromotableOperator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_StructOperation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SpawnActorFromClass.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SwitchEnum.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SpawnActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SwitchName.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Switch.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_StructMemberSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MultiGate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Timeline.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Tunnel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_TunnelBoundary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SwitchName.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_VariableGet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_TemporaryVariable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_StructMemberSet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_VariableSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SwitchString.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_VariableGet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SwitchInteger.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Variable.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_VariableSetRef.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_TemporaryVariable.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\NodeDependingOnEnumInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Composite.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EnumEquality.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AddPinInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\EdGraphSchema_K2.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AsyncAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintComponentNodeSpawner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintFunctionNodeSpawner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputTouchEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputTouch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeVariable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_PromotableOperator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputVectorAxisEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Self.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Variable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_TunnelBoundary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_BaseMCDelegate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AssignDelegate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\EdGraphSchema_K2_Actions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CastByteToEnum.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ClearDelegate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CallArrayFunction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CreateDelegate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Event.h" ], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BlueprintGraph\\Public\\AnimNotifyEventNodeSpawner.h", @@ -7839,12 +7867,12 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowserData\\Public\\ContentBrowserDataFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowserData\\Public\\ContentBrowserDataMenuContexts.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowserData\\Public\\ContentBrowserDataLegacyBridge.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowserData\\Public\\ContentBrowserItem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowserData\\Public\\ContentBrowserItemPath.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowserData\\Public\\ContentBrowserDataSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowserData\\Public\\ContentBrowserDataSubsystem.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowserData\\Public\\ContentBrowserItem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowserData\\Public\\ContentBrowserDataMenuContexts.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowserData\\Public\\ContentBrowserDataSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowserData\\Public\\ContentBrowserDataLegacyBridge.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ContentBrowserData\\Public\\ContentBrowserItemPath.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -7866,8 +7894,8 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EditorWidgets\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorWidgets\\Public\\Filters\\SAssetFilterBar.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorWidgets\\Public\\Filters\\FilterBarConfig.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorWidgets\\Public\\Filters\\FilterBarConfig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorWidgets\\Public\\Filters\\SAssetFilterBar.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -7889,9 +7917,9 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EditorConfig\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorConfig\\Public\\EditorConfigSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorConfig\\Public\\EditorConfigBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorConfig\\Public\\EditorMetadataOverrides.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorConfig\\Public\\EditorConfigBase.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorConfig\\Public\\EditorConfigSubsystem.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -7930,34 +7958,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "EditorFramework", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EditorFramework\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Elements\\Framework\\TypedElementViewportInteraction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Elements\\Interfaces\\TypedElementDetailsInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Subsystems\\EditorElementSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Factories\\AssetFactoryInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Toolkits\\AssetEditorModeUILayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Subsystems\\PlacementSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\EditorFramework\\Public\\Tools\\AssetEditorContextInterface.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EditorFramework\\UHT\\EditorFramework.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "EditorSubsystem", "ModuleType": "EngineEditor", @@ -7981,23 +7981,47 @@ "VersePluginName": "" }, { - "Name": "MeshPaint", + "Name": "Blutility", "ModuleType": "EngineEditor", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MeshPaint", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility", "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshPaint\\UHT", - "ClassesHeaders": [], + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Blutility\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\ActorActionUtility.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\AssetActionUtility.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityCamera.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityActorComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityBlueprintFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityTask.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityToolMenu.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityWidgetBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityWidget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityWidgetBlueprintFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityWidgetComponents.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\GlobalEditorUtilityBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\PlacedEditorUtilityBase.h" + ], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MeshPaint\\Public\\MeshPaintSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MeshPaint\\Public\\MeshPaintTypes.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\AsyncCaptureScene.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\AsyncImageExport.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\AsyncRegisterAndExecuteTask.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\EditorUtilitySubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\ToolMenuWidget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\IEditorUtilityExtension.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\EditorUtilityLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\EditorUtilityWidgetProjectSettings.h" ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MeshPaint\\Private\\SImportVertexColorOptions.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Private\\EditorFunctionLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Private\\EditorUtilityAssetPrototype.h" ], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshPaint\\UHT\\MeshPaint.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Blutility\\UHT\\Blutility.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -8006,48 +8030,67 @@ "VersePluginName": "" }, { - "Name": "AIGraph", - "ModuleType": "EngineEditor", - "OverrideModuleType": "EngineDeveloper", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AIGraph", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AIGraph\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraphTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraphSchema.h" - ], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AIGraph\\Public\\K2Node_AIMoveTo.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AIGraph\\UHT\\AIGraph.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "SkeletalMeshEditor", + "Name": "AnimationBlueprintEditor", "ModuleType": "EngineEditor", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SkeletalMeshEditor", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintEditor", "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SkeletalMeshEditor\\UHT", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationBlueprintEditor\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SkeletalMeshEditor\\Public\\SkeletalMeshEditorContextMenuContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SkeletalMeshEditor\\Public\\SkeletalMeshEditorSubsystem.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintEditor\\Public\\AnimationBlueprintEditorSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintEditor\\Private\\AnimationBlueprintToolMenuContext.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationBlueprintEditor\\UHT\\AnimationBlueprintEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "SparseVolumeTexture", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SparseVolumeTexture", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SparseVolumeTexture\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SparseVolumeTexture\\Public\\OpenVDBImportOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SparseVolumeTexture\\Public\\SparseVolumeTextureFactory.h" ], "InternalHeaders": [], "PrivateHeaders": [], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SkeletalMeshEditor\\UHT\\SkeletalMeshEditor.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SparseVolumeTexture\\UHT\\SparseVolumeTexture.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GameplayTasksEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "EngineDeveloper", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\GameplayTasksEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayTasksEditor\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\GameplayTasksEditor\\Classes\\K2Node_LatentGameplayTaskCall.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayTasksEditor\\UHT\\GameplayTasksEditor.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -8064,8 +8107,8 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StaticMeshEditor\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StaticMeshEditor\\Public\\StaticMeshEditorSubsystemHelpers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StaticMeshEditor\\Public\\StaticMeshEditorSubsystem.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StaticMeshEditor\\Public\\StaticMeshEditorSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StaticMeshEditor\\Public\\StaticMeshEditorSubsystemHelpers.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -8083,6 +8126,56 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "SkeletalMeshEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SkeletalMeshEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SkeletalMeshEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SkeletalMeshEditor\\Public\\SkeletalMeshEditorSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SkeletalMeshEditor\\Public\\SkeletalMeshEditorContextMenuContext.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SkeletalMeshEditor\\UHT\\SkeletalMeshEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AIGraph", + "ModuleType": "EngineEditor", + "OverrideModuleType": "EngineDeveloper", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AIGraph", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AIGraph\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraphTypes.h" + ], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AIGraph\\Public\\K2Node_AIMoveTo.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AIGraph\\UHT\\AIGraph.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "AnimationEditor", "ModuleType": "EngineEditor", @@ -8115,30 +8208,30 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\VREditorBaseActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\VREditorModeBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\VRModeSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\VREditorMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\UI\\VRRadialMenuHandler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\UI\\VREditorUISystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\UI\\VREditorFloatingUI.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\Teleporter\\VREditorTeleporter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\VRScoutingInteractor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\UI\\VRRadialMenuHandler.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\VREditorInteractor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\VREditorAssetContainer.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\VREditorMode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\VRModeSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\VREditorAssetContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\Teleporter\\VREditorTeleporter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\UI\\VREditorFloatingUI.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\UI\\VREditorUISystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Public\\VREditorModeBase.h" ], "InternalHeaders": [], "PrivateHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\VREditorAvatarActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\VREditorCameraWidgetComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\VREditorPlacement.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\VREditorWidgetComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\UI\\VREditorRadialFloatingUI.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\UI\\VREditorDockableCameraWindow.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\UI\\VREditorDockableWindow.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\VREditorFloatingText.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\VREditorWidgetComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\UI\\VREditorFloatingCameraUI.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\UI\\VREditorBaseUserWidget.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\Teleporter\\VREditorAutoScaler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\UI\\VREditorRadialFloatingUI.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\UI\\VREditorFloatingCameraUI.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\VREditorFloatingText.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\UI\\VREditorDockableWindow.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VREditor\\Private\\VREditorPlacement.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VREditor\\UHT\\VREditor.gen", @@ -8149,6 +8242,395 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "MeshPaint", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MeshPaint", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshPaint\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MeshPaint\\Public\\MeshPaintSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MeshPaint\\Public\\MeshPaintTypes.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MeshPaint\\Private\\SImportVertexColorOptions.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshPaint\\UHT\\MeshPaint.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "MassEntityEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MassEntityEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MassEntityEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MassEntityEditor\\Public\\MassEntityEditor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MassEntityEditor\\Public\\MassEntityEditorSubsystem.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MassEntityEditor\\UHT\\MassEntityEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "CSVtoSVG", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CSVtoSVG", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CSVtoSVG\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CSVtoSVG\\Public\\CSVtoSVGArguments.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CSVtoSVG\\UHT\\CSVtoSVG.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ClothPainter", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ClothPainter", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ClothPainter\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ClothPainter\\Public\\ClothingAssetExporter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ClothPainter\\Public\\CopyVertexColorToClothParams.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ClothPainter\\Private\\ClothPaintTools.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ClothPainter\\Private\\ClothPaintSettings.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ClothPainter\\UHT\\ClothPainter.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "OverlayEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\OverlayEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OverlayEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\OverlayEditor\\Private\\Factories\\LocalizedOverlaysFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\OverlayEditor\\Private\\Factories\\BasicOverlaysFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\OverlayEditor\\Private\\Factories\\ReimportBasicOverlaysFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\OverlayEditor\\Private\\Factories\\BasicOverlaysFactoryNew.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OverlayEditor\\UHT\\OverlayEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "BehaviorTreeEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BehaviorTreeEditor\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeDecoratorGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeDecoratorGraphNode_Decorator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_Composite.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeDecoratorGraphNode_Logic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_Root.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeEditorTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BlackboardDataFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_SimpleParallel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_Decorator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_Service.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_CompositeDecorator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_SubtreeTask.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\EdGraphSchema_BehaviorTreeDecorator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\EdGraphSchema_BehaviorTree.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_Task.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeDecoratorGraphNode.h" + ], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Public\\AssetDefinition_BehaviorTree.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Private\\AssetDefinition_Blackboard.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BehaviorTreeEditor\\UHT\\BehaviorTreeEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ScriptableEditorWidgets", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ScriptableEditorWidgets", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ScriptableEditorWidgets\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ScriptableEditorWidgets\\Public\\Components\\SinglePropertyView.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ScriptableEditorWidgets\\Public\\Components\\PropertyViewBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ScriptableEditorWidgets\\Public\\Components\\DetailsView.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ScriptableEditorWidgets\\UHT\\ScriptableEditorWidgets.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "StringTableEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StringTableEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StringTableEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StringTableEditor\\Private\\AssetDefinition_StringTable.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StringTableEditor\\UHT\\StringTableEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "PhysicsAssetEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PhysicsAssetEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetEditorAnimInstanceProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetEditorAnimInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetEditorSkeletalMeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetEditorToolMenuContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetGraph\\PhysicsAssetGraphNode_Bone.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetGraph\\PhysicsAssetGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetGraph\\PhysicsAssetGraphNode_Constraint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetEditorPhysicsHandleComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetGraph\\PhysicsAssetGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetGraph\\PhysicsAssetGraphSchema.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PhysicsAssetEditor\\UHT\\PhysicsAssetEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "MassEntityDebugger", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MassEntityDebugger", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MassEntityDebugger\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MassEntityDebugger\\Public\\MassDebuggerSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MassEntityDebugger\\UHT\\MassEntityDebugger.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "LevelInstanceEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LevelInstanceEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelInstanceEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LevelInstanceEditor\\Public\\LevelInstanceEditorSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LevelInstanceEditor\\Private\\LevelInstanceActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LevelInstanceEditor\\Private\\LevelInstanceEditorMode.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelInstanceEditor\\UHT\\LevelInstanceEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "WorldPartitionEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldPartitionEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldPartitionEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldPartitionEditor\\Public\\WorldPartition\\ContentBundle\\ContentBundleEditorSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldPartitionEditor\\Public\\WorldPartition\\WorldPartitionEditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldPartitionEditor\\Public\\WorldPartition\\WorldPartitionConvertOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldPartitionEditor\\Public\\WorldPartition\\HLOD\\HLODLayerFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldPartitionEditor\\Public\\WorldPartition\\HLOD\\HLODEditorSubsystem.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldPartitionEditor\\UHT\\WorldPartitionEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "WorldBrowser", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldBrowser", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldBrowser\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldBrowser\\Private\\LevelFolders.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldBrowser\\Private\\WorldBrowserConfig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldBrowser\\Private\\Tiles\\WorldTileDetails.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldBrowser\\UHT\\WorldBrowser.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "LandscapeEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LandscapeEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor\\Public\\LandscapeEditorObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor\\Public\\LandscapeImportHelper.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor\\Public\\LandscapeFileFormatInterface.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor\\Private\\LandscapeLayerInfoObjectFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor\\Private\\Classes\\ActorFactoryLandscape.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor\\Private\\Classes\\LandscapePlaceholder.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LandscapeEditor\\UHT\\LandscapeEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "LandscapeEditorUtilities", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditorUtilities", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LandscapeEditorUtilities\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditorUtilities\\Public\\LandscapeBlueprintBrush.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LandscapeEditorUtilities\\UHT\\LandscapeEditorUtilities.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "StructViewer", "ModuleType": "EngineEditor", @@ -8171,6 +8653,53 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "LocalizationDashboard", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LocalizationDashboard", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LocalizationDashboard\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LocalizationDashboard\\Private\\LocalizationDashboardSettings.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LocalizationDashboard\\UHT\\LocalizationDashboard.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "MergeActors", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MergeActors", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MergeActors\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MergeActors\\Private\\MeshInstancingTool\\MeshInstancingTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MergeActors\\Private\\MeshMergingTool\\MeshMergingTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MergeActors\\Private\\MeshApproximationTool\\MeshApproximationTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MergeActors\\Private\\MeshProxyTool\\MeshProxyTool.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MergeActors\\UHT\\MergeActors.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "InputBindingEditor", "ModuleType": "EngineEditor", @@ -8260,414 +8789,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "SparseVolumeTexture", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SparseVolumeTexture", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SparseVolumeTexture\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SparseVolumeTexture\\Public\\OpenVDBImportOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\SparseVolumeTexture\\Public\\SparseVolumeTextureFactory.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SparseVolumeTexture\\UHT\\SparseVolumeTexture.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GameplayTasksEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "EngineDeveloper", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\GameplayTasksEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayTasksEditor\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\GameplayTasksEditor\\Classes\\K2Node_LatentGameplayTaskCall.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayTasksEditor\\UHT\\GameplayTasksEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "LocalizationDashboard", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LocalizationDashboard", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LocalizationDashboard\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LocalizationDashboard\\Private\\LocalizationDashboardSettings.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LocalizationDashboard\\UHT\\LocalizationDashboard.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MergeActors", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MergeActors", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MergeActors\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MergeActors\\Private\\MeshApproximationTool\\MeshApproximationTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MergeActors\\Private\\MeshInstancingTool\\MeshInstancingTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MergeActors\\Private\\MeshMergingTool\\MeshMergingTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MergeActors\\Private\\MeshProxyTool\\MeshProxyTool.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MergeActors\\UHT\\MergeActors.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "WorldPartitionEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldPartitionEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldPartitionEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldPartitionEditor\\Public\\WorldPartition\\WorldPartitionConvertOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldPartitionEditor\\Public\\WorldPartition\\WorldPartitionEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldPartitionEditor\\Public\\WorldPartition\\ContentBundle\\ContentBundleEditorSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldPartitionEditor\\Public\\WorldPartition\\HLOD\\HLODLayerFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldPartitionEditor\\Public\\WorldPartition\\HLOD\\HLODEditorSubsystem.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldPartitionEditor\\UHT\\WorldPartitionEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "WorldBrowser", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldBrowser", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldBrowser\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldBrowser\\Private\\LevelFolders.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldBrowser\\Private\\WorldBrowserConfig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\WorldBrowser\\Private\\Tiles\\WorldTileDetails.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldBrowser\\UHT\\WorldBrowser.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "LandscapeEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LandscapeEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor\\Public\\LandscapeFileFormatInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor\\Public\\LandscapeImportHelper.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor\\Public\\LandscapeEditorObject.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor\\Private\\LandscapeLayerInfoObjectFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor\\Private\\Classes\\LandscapePlaceholder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditor\\Private\\Classes\\ActorFactoryLandscape.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LandscapeEditor\\UHT\\LandscapeEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "LandscapeEditorUtilities", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditorUtilities", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LandscapeEditorUtilities\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LandscapeEditorUtilities\\Public\\LandscapeBlueprintBrush.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LandscapeEditorUtilities\\UHT\\LandscapeEditorUtilities.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "CSVtoSVG", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CSVtoSVG", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CSVtoSVG\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\CSVtoSVG\\Public\\CSVtoSVGArguments.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CSVtoSVG\\UHT\\CSVtoSVG.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ClothPainter", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ClothPainter", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ClothPainter\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ClothPainter\\Public\\ClothingAssetExporter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ClothPainter\\Public\\CopyVertexColorToClothParams.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ClothPainter\\Private\\ClothPaintSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ClothPainter\\Private\\ClothPaintTools.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ClothPainter\\UHT\\ClothPainter.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "OverlayEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\OverlayEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OverlayEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\OverlayEditor\\Private\\Factories\\BasicOverlaysFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\OverlayEditor\\Private\\Factories\\ReimportBasicOverlaysFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\OverlayEditor\\Private\\Factories\\BasicOverlaysFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\OverlayEditor\\Private\\Factories\\LocalizedOverlaysFactoryNew.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OverlayEditor\\UHT\\OverlayEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AnimationBlueprintEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationBlueprintEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintEditor\\Public\\AnimationBlueprintEditorSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintEditor\\Private\\AnimationBlueprintToolMenuContext.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationBlueprintEditor\\UHT\\AnimationBlueprintEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MassEntityEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MassEntityEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MassEntityEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MassEntityEditor\\Public\\MassEntityEditor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MassEntityEditor\\Public\\MassEntityEditorSubsystem.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MassEntityEditor\\UHT\\MassEntityEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MassEntityDebugger", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MassEntityDebugger", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MassEntityDebugger\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\MassEntityDebugger\\Public\\MassDebuggerSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MassEntityDebugger\\UHT\\MassEntityDebugger.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "LevelInstanceEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LevelInstanceEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelInstanceEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LevelInstanceEditor\\Public\\LevelInstanceEditorSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LevelInstanceEditor\\Private\\LevelInstanceActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\LevelInstanceEditor\\Private\\LevelInstanceEditorMode.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelInstanceEditor\\UHT\\LevelInstanceEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "Blutility", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Blutility\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\AssetActionUtility.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityBlueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityCamera.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityActorComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityTask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityBlueprintFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityWidget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityWidgetBlueprintFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityToolMenu.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityWidgetBlueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\PlacedEditorUtilityBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\GlobalEditorUtilityBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\ActorActionUtility.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityWidgetComponents.h" - ], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\AsyncImageExport.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\EditorUtilityLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\AsyncCaptureScene.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\EditorUtilityWidgetProjectSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\EditorUtilitySubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\ToolMenuWidget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\IEditorUtilityExtension.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Public\\AsyncRegisterAndExecuteTask.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Private\\EditorFunctionLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Blutility\\Private\\EditorUtilityAssetPrototype.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Blutility\\UHT\\Blutility.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "ClothingSystemEditor", "ModuleType": "EngineEditor", @@ -8693,3461 +8814,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "BehaviorTreeEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BehaviorTreeEditor\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeDecoratorGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeDecoratorGraphNode_Logic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeDecoratorGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_Composite.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_CompositeDecorator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_Root.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_SimpleParallel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeEditorTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BlackboardDataFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_Task.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_Decorator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_SubtreeTask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeDecoratorGraphNode_Decorator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\BehaviorTreeGraphNode_Service.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\EdGraphSchema_BehaviorTreeDecorator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Classes\\EdGraphSchema_BehaviorTree.h" - ], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Public\\AssetDefinition_BehaviorTree.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\BehaviorTreeEditor\\Private\\AssetDefinition_Blackboard.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BehaviorTreeEditor\\UHT\\BehaviorTreeEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ScriptableEditorWidgets", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ScriptableEditorWidgets", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ScriptableEditorWidgets\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ScriptableEditorWidgets\\Public\\Components\\DetailsView.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ScriptableEditorWidgets\\Public\\Components\\SinglePropertyView.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\ScriptableEditorWidgets\\Public\\Components\\PropertyViewBase.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ScriptableEditorWidgets\\UHT\\ScriptableEditorWidgets.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "StringTableEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StringTableEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StringTableEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StringTableEditor\\Private\\AssetDefinition_StringTable.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StringTableEditor\\UHT\\StringTableEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "PhysicsAssetEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PhysicsAssetEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetEditorAnimInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetEditorAnimInstanceProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetEditorPhysicsHandleComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetEditorSkeletalMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetEditorToolMenuContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetGraph\\PhysicsAssetGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetGraph\\PhysicsAssetGraphNode_Bone.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetGraph\\PhysicsAssetGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetGraph\\PhysicsAssetGraphNode_Constraint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PhysicsAssetEditor\\Private\\PhysicsAssetGraph\\PhysicsAssetGraphSchema.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PhysicsAssetEditor\\UHT\\PhysicsAssetEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "Serialization", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Serialization", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Serialization\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Serialization\\Private\\Tests\\StructSerializerTestTypes.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Serialization\\UHT\\Serialization.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "StructUtilsEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StructUtilsEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StructUtilsEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StructUtilsEditor\\Public\\PropertyBagDetails.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StructUtilsEditor\\UHT\\StructUtilsEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "RigVM", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigVM\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMBlueprintGeneratedClass.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMHost.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVM.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMAssetUserData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMByteCode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMExecuteContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMDrawInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMDrawInstruction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMGraphFunctionHost.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMFunction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMExternalVariable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMDispatchFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMMemoryDeprecated.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMMemoryStorageStruct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMNativized.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMNodeLayout.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMMemoryCommon.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMStatistics.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMStruct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMProfilingInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMMemoryStorage.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMUnknownType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMUserWorkflow.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMVariant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_Array.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_CastEnum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_Core.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMTrait.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMFunction_Name.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMFunction_String.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_Constant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_CastObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMGraphFunctionDefinition.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_If.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_AnimBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_GetDeltaTime.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_AnimRichCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_AnimEasing.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_TimeConversion.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_GetWorldTime.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_Print.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_DebugPrimitives.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_DebugLineStrip.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_DebugPoint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_DebugTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Execution\\RigVMFunction_Context.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Execution\\RigVMFunction_ForLoop.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_DebugBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Execution\\RigVMFunction_Sequence.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Execution\\RigVMFunction_UserDefinedEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathBool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_VisualDebug.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathDouble.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathBox.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathColor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathMatrix.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathFloat.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathInt.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathRay.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_AnimEvalRichCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathRBFInterpolate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathVector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_Noise.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_AlphaInterp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMMathLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_Kalman.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_DeltaFromPrevious.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_Timeline.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_TimeOffset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_Verlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMDebugInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMDrawContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_DebugLine.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_Accumulate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathQuaternion.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_SimBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_Switch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_Random.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMFunctionDefines.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMFunction_ControlFlow.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_Select.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_MakeStruct.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigVM\\UHT\\RigVM.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "SequencerScripting", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequencerScripting\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\SequenceTimeUnit.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneEventTrackExtensions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneFolderExtensions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneBindingExtensions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneMaterialTrackExtensions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneSectionExtensions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneTrackExtensions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieScenePrimitiveMaterialTrackExtensions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneSequenceExtensions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneVectorTrackExtensions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\SequencerScriptingRangeExtensions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneTimeWarpExtensions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\SequencerScriptingRange.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieScenePropertyTrackExtensions.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingActorReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingBool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingDouble.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingObjectPath.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingByte.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingFloat.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingString.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingInteger.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequencerScripting\\UHT\\SequencerScripting.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "VisualGraphUtils", - "ModuleType": "EngineDeveloper", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\VisualGraphUtils", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VisualGraphUtils\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\VisualGraphUtils\\Public\\VisualGraphEdge.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\VisualGraphUtils\\Public\\VisualGraphElement.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VisualGraphUtils\\UHT\\VisualGraphUtils.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "RigVMDeveloper", - "ModuleType": "EngineUncooked", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigVMDeveloper\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMBlueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMCompiler\\RigVMAST.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\EdGraph\\RigVMEdGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMUserWorkflowRegistry.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMClient.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMLink.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMControllerActions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMPin.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMNotifications.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMFunctionLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMBuildData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMVariableDescription.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMTraitDefaultValueStruct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\EdGraph\\RigVMEdGraphSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMExternalDependency.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMCompiler\\RigVMCompiler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMLibraryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMEnumNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMFunctionReferenceNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMCollapseNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMAggregateNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMRerouteNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMTemplateNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMParameterNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMCommentNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMVariableNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\EdGraph\\RigVMEdGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMArrayNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMBranchNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMDispatchNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMInvokeEntryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMIfNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMFunctionInterfaceNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMFunctionReturnNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMUnitNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMFunctionEntryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMSelectNode.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigVMDeveloper\\UHT\\RigVMDeveloper.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ContentBrowserFileDataSource", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserFileDataSource\\Source\\ContentBrowserFileDataSource", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserFileDataSource\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserFileDataSource\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CBFileDataSource\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserFileDataSource\\Source\\ContentBrowserFileDataSource\\Public\\ContentBrowserFileDataSource.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserFileDataSource\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CBFileDataSource\\UHT\\ContentBrowserFileDataSource.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "PythonScriptPlugin", - "ModuleType": "EngineUncooked", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PythonScriptPlugin\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Public\\PythonScriptTypes.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\K2Node_ExecutePythonScript.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyTestInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyTest.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PythonScriptCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PythonOnlineDocsCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyWrapperBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyWrapperDelegate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyWrapperEnum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyWrapperObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyWrapperStruct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\EditorUtilities\\EditorPythonScriptingLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PythonScriptPluginSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PythonScriptLibrary.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PythonScriptPlugin\\UHT\\PythonScriptPlugin.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "RigVMEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigVMEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\RigVMEditorBlueprintLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\Editor\\RigVMDetailsViewWrapperObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\Editor\\RigVMEditorMenuContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphFunctionRefNodeSpawner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphUnitNodeSpawner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphInvokeEntryNodeSpawner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphEnumNodeSpawner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphTemplateNodeSpawner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphVariableNodeSpawner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphNodeSpawner.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigVMEditor\\UHT\\RigVMEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "SequencerScriptingEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScriptingEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequencerScriptingEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScriptingEditor\\Public\\SequencerCurveEditorObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScriptingEditor\\Public\\SequencerTools.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequencerScriptingEditor\\UHT\\SequencerScriptingEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "LevelSequenceEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelSequenceEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Public\\FilmOverlayToolkit.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Public\\LevelSequenceEditorBlueprintLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Public\\LevelSequenceEditorSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Public\\Misc\\LevelSequenceEditorSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Private\\AssetTools\\AssetDefinition_LevelSequence.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Private\\Factories\\LevelSequenceFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Private\\Misc\\LevelSequenceEditorMenuContext.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelSequenceEditor\\UHT\\LevelSequenceEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ControlRig", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRig\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\AnimNode_ControlRig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigAnimInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigBlueprintGeneratedClass.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\AnimNode_ControlRigBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\AnimNode_ControlRig_Library.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigAssetUserData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigValidationPass.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigTestData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ModularRigController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\StructReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ModularRigModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Constraints\\ControlRigTransformableHandle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ModularRigRuleManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\AdditiveControlRig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\AnimationHierarchy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigBoneHierarchy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigConnectionRules.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigControlHierarchy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigCurveContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyDefines.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimPointForce.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyMetadata.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimPointContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigInfluenceMap.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimSoftCollision.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\ControlRigSequenceObjectReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigModuleDefines.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigInstanceData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyElements.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigParameterTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigParameterSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigSpaceChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigParameterTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigDefines.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Tools\\ControlRigPoseProjectSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\RigUnit.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\ControlRigNodeWorkflow.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\RigUnitContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\RigDispatchFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ModularRig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Animation\\RigUnit_AnimAttribute.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugBezier.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Control\\RigUnit_Control_StaticMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Control\\RigUnit_Control.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Collision\\RigUnit_WorldCollision.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugHierarchy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Core\\RigUnit_UserData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugLineStrip.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugPrimitives.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugLine.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_ProfilingBracket.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_VisualDebug.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\RigUnit_AimConstraint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\RigUnit_BlendTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\Math\\RigUnit_Transform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\RigUnit_ApplyFK.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\RigUnit_GetJointTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Drawing\\RigUnit_DrawContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\Math\\RigUnit_Float.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\Math\\RigUnit_Converter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\RigUnit_TwoBoneIKFK.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\Math\\RigUnit_Vector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_BeginExecution.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_Collection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\Math\\RigUnit_Quaternion.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_DynamicHierarchy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_InteractionExecution.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_Hierarchy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigGizmoLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_InverseExecution.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_PrepareForExecution.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_RigModules.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_SequenceExecution.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_IsInteracting.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_AddBoneTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_BoneName.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_CurveExists.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_ControlChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetBoneTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_ControlChannelFromItem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetCurveValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetRelativeTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetControlInitialTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetInitialBoneTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_Metadata.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_OffsetTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetSpaceTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_ParentSwitchConstraint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetControlTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_ProjectTransformToNewParent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SendEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_PropagateTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetBoneInitialTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetBoneTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetBoneTranslation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetControlDrivenList.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetControlOffset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetControlTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetRelativeBoneTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_Physics.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetRelativeBoneTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetCurveValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetRelativeTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetSpaceInitialTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_UnsetCurveValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_WorldSpace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_Item.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Harmonics\\RigUnit_BoneHarmonics.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_AimBone.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\RigUnit_HighlevelBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Harmonics\\RigUnit_ChainHarmonics.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_FABRIK.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_FitChainToCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_MultiFABRIK.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_DistributeRotation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_SlideChain.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetBoneRotation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_SpringIK.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetControlColor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_SphericalPoseReader.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_TwistBones.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_TwoBoneIKSimple.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Modules\\RigUnit_ConnectorExecution.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Modules\\RigUnit_ConnectionCandidates.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Simulation\\RigUnit_PointSimulation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Simulation\\RigUnit_SpringInterp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_TransformConstraint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigGizmoActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetControlVisibility.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetSpaceTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\AnimNode_ControlRig_ExternalSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigControlActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_ModifyBoneTransforms.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_CCDIK.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_ModifyTransforms.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\FKControlRig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimPointConstraint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyCache.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyPose.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Settings\\ControlRigSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Tools\\ControlRigPoseMirrorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\ControlRigLayerInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigSpaceHierarchy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Tools\\ControlRigPose.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimLinearSpring.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Sequencer\\ControlRigLayerInstanceProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Validation\\ControlRigNumericalValidationPass.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRig\\UHT\\ControlRig.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ControlRigDeveloper", - "ModuleType": "EngineUncooked", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRigDeveloper\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper\\Public\\AnimGraphNode_ControlRig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper\\Public\\ControlRigBlueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper\\Public\\ControlRigSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper\\Public\\Graph\\ControlRigGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper\\Public\\Graph\\ControlRigGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper\\Public\\Graph\\ControlRigGraphSchema.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRigDeveloper\\UHT\\ControlRigDeveloper.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ControlRigEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRigEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\ControlRigBlueprintEditorLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\ControlRigBlueprintFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\ControlRigSequencerEditorLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\ControlRigThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\RigSpacePickerBakeSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\EditMode\\ControlRigEditMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\Tools\\ControlRigSnapper.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\Tools\\ControlRigSnapSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\Tools\\ControlRigPoseThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\Tools\\CreateControlAssetRigSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\BakeToControlRigSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\ControlRigDrawingDetails.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\ControlRigElementDetails.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\AnimSequenceConverterFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\ControlRigGizmoLibraryFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\EditMode\\AnimDetailsProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\EditMode\\ControlRigEditModeSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\EditMode\\ControlRigControlsProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Editor\\ControlRigContextMenuContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Editor\\ControlRigSkeletalMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Editor\\ControlRigWrapperObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Editor\\SRigHierarchy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Sequencer\\AnimLayerSequencerFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Sequencer\\ControlRigSequencerFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Tools\\AssetDefinition_ControlRigPose.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Sequencer\\AnimLayers\\AnimLayers.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRigEditor\\UHT\\ControlRigEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "RigLogicModule", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigLogicModule\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Public\\AnimNode_RigLogic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Public\\DNACommon.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Public\\DNAAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Public\\RigUnit_RigLogic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Public\\RigLogic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Public\\SkelMeshDNAUtils.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Private\\DNAIndexMappingDeprecated.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigLogicModule\\UHT\\RigLogicModule.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "NiagaraCore", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraCore", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraCore\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraCore\\Public\\NiagaraCompileHash.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraCore\\Public\\NiagaraCore.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraCore\\Public\\NiagaraDataInterfaceBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraCore\\Public\\NiagaraMergeable.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraCore\\UHT\\NiagaraCore.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "NiagaraShader", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraShader", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraShader\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraShader\\Public\\NiagaraGenerateMips.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraShader\\Public\\NiagaraScriptBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraShader\\Public\\NiagaraShared.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraShader\\UHT\\NiagaraShader.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "Niagara", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Niagara\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraBakerOutput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraBakerOutputTexture2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraBakerOutputVolumeTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraBakerSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraBakerOutputSparseVolumeTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraCollision.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterface2DArrayTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceArray.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceArrayFloat.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceArrayFunctionLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceArrayNiagaraID.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceArrayInt.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraBakerOutputSimCache.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceAsyncGpuTrace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceAudio.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceAudioSpectrum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceCamera.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceColorCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceAudioPlayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceCurveBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceCubeTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceExport.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceGrid2DCollectionReader.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceAudioOscilloscope.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceGrid3DCollectionReader.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceLandscape.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceIntRenderTarget2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceGrid3DCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceGrid2DCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceMeshRendererInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceNeighborGrid3D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceMeshCommon.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceRasterizationGrid3D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfacePlatformSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceRenderTarget2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceParticleRead.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceRenderTarget2DArray.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceRenderTargetCube.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceRenderTargetVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceOcclusion.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceSkeletalMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceSpline.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceSpriteRendererInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceVector2DCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceVector4Curve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceVectorCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceVolumeCache.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceVectorField.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceVolumeTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceSparseVolumeTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceRW.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataSetCompiledData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraEffectType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraEmitter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraEmitterHandle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraEvents.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraGPUSortInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraLensEffectBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraParameterDefinitionsBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraParameterDefinitionsSubscriber.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraPlatformSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraPerfBaseline.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraScratchPadContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraScriptHighlight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraScriptSourceBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraSimCache.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraSimCacheCapture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraParameterCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraSimCacheCustomStorageInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraSimCacheFunctionLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraScript.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraValidationRule.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraValidationRuleSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\VolumeCache.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceCurlNoise.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceCollisionQuery.h" - ], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraAssetTagDefinitions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraCommon.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraCompilationTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraCompileHashVisitor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponentPool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponentPoolMethodEnum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponentRendererProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraConvertInPlaceUtilityBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraCullProxyComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataChannelAccessor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataChannelPublic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataChannel_Islands.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataInterfaceEmitterBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataInterfacePhysicsAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataInterfaceRigidMeshCollisionQuery.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataChannel_Global.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDebuggerCommon.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDecalRendererProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataChannelHandler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraEditorDataBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraFunctionLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraLightRendererProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraMeshRendererProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraMessageDataBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraMessageStore.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraPreviewGrid.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraParameterStore.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraRenderableMeshInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraParameters.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraRendererProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraScalabilityState.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraScriptExecutionParameterStore.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraSimStageExecutionData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraStackSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraSpriteRendererProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraSimulationStageBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraRibbonRendererProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraScalabilityManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraVariableMetaData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraTickBehaviorEnum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraUserRedirectionParameterStore.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraWorldManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\MovieSceneNiagaraSystemTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\MovieSceneNiagaraSystemSpawnSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\MovieSceneNiagaraTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraVariant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraVectorParameterTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraIntegerParameterTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraParameterTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraFloatParameterTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraVolumeRendererProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraBoolParameterTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraColorParameterTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraParameterBinding.h" - ], - "InternalHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\NiagaraPrecompileContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\NiagaraSimCacheDebugData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceDataChannelWrite.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceSimpleCounter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\NiagaraSystemEmitterState.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceDataChannelRead.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceSocketReader.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceActorComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceStaticMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\NiagaraStatelessDistribution.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\NiagaraStatelessModule.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\NiagaraStatelessEmitterTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\NiagaraStatelessEmitter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\NiagaraStatelessSpawnInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_CurlNoiseForce.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_CalculateAccurateVelocity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_AccelerationForce.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_CameraOffset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceDataChannelCommon.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_ScaleColor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_DynamicMaterialParameters.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_ScaleMeshSize.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_ScaleMeshSizeBySpeed.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_ScaleSpriteSize.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_ShapeLocation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_SolveVelocitiesAndForces.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_SpriteRotationRate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_SubUVAnimation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_SpriteFacingAndAlignment.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_MeshRotationRate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_GravityForce.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceMemoryBuffer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_ScaleSpriteSizeBySpeed.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_AddVelocity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_InitializeParticle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_Drag.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_MeshIndex.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_InitialMeshOrientation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_RotateAroundPoint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\NiagaraStatelessCommon.h" - ], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\NDIRenderTargetVolumeSimCacheData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\NiagaraAsyncCompile.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceConsoleVariable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceEmitterProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceSceneCapture2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceVirtualTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceUObjectPropertyReader.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceGBuffer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\MovieSceneNiagaraSystemTrackTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceSimCacheReader.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraFloatParameterSectionTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraColorParameterSectionTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraBoolParameterSectionTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraIntegerParameterSectionTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraVectorParameterSectionTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraParameterSectionTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceDebugDraw.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceDynamicMesh.h" - ], - "PublicDefines": [ - "VECTORVM_SUPPORTS_EXPERIMENTAL=1", - "VECTORVM_SUPPORTS_LEGACY=1" - ], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Niagara\\UHT\\Niagara.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "NiagaraEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ActorFactoryNiagara.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraClipboard.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraActions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\EdGraphSchema_NiagaraSystemOverview.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEditorData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\EdGraphSchema_Niagara.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEmitterEditorData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEmitterFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEffectTypeFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraMessages.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraDataChannelAssetFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeFunctionCall.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeCustomHlsl.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeAssignment.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeInput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeWriteDataSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraParameterCollectionFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeReadDataSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeOutput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraParameterDefinitionsFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraParameterDefinitions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraScriptVariable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraStackEditorData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraScriptFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraSpawnShortcut.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraSystemEditorData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraValidationRules.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\VolumeCacheFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\UpgradeNiagaraScriptResults.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraSystemFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Commandlets\\NiagaraDumpBytecodeCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Commandlets\\NiagaraScriptValidationCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Commandlets\\NiagaraStatelessAuditCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Commandlets\\NiagaraSystemAuditCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\NiagaraCurveSelectionViewModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Customizations\\NiagaraEventScriptPropertiesCustomization.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Commandlets\\NiagaraDumpModuleInfoCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\NiagaraScratchPadViewModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\NiagaraSystemEditorDocumentsViewModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\NiagaraSystemScalabilityViewModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\NiagaraSystemSelectionViewModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\HierarchyEditor\\NiagaraHierarchyViewModelBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackErrorItem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackFunctionInput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\HierarchyEditor\\NiagaraSummaryViewViewModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackEmitterPropertiesGroup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\HierarchyEditor\\NiagaraHierarchyScriptParametersViewModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackEventScriptItemGroup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackEmitterSettingsGroup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackCommentCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackItemFooter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackModuleItem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackModuleItemOutputCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackModuleItemOutput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackInputCategory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\HierarchyEditor\\NiagaraUserParametersHierarchyViewModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackRendererItem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackScriptHierarchyRoot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackNote.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackScriptItemGroup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSelection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackRoot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackStatelessEmitterGroup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSystemSettingsGroup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackItemGroup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackStatelessEmitterSpawnGroup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackValueCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackViewModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackModuleItemLinkedInputCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Widgets\\AssetBrowser\\NiagaraAssetBrowserConfig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Widgets\\AssetBrowser\\NiagaraMenuFilters.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Widgets\\AssetBrowser\\NiagaraSemanticTagsFrontEndFilterExtension.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackItem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackRenderItemGroup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSimulationStageGroup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackStatelessEmitterSimulateGroup.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSystemPropertiesItem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSummaryViewInputCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraAssetTagDefinitionsFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEditorCommon.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEditorModule.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeDataSetBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeWithDynamicPins.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraOverviewNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraScriptSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackPropertyRow.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackEntry.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraConvertInPlaceEmitterAndSystemState.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraHlslTranslator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeParameterMapSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeConvert.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeEmitter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeStaticSwitch.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeParameterMapBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeSimTargetSelector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeReroute.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeSelect.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraVersionMetaData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraValidationRuleSetFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraEffectType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraEmitter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraDataChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraAssetTagDefinitions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraParameterCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraValidationRuleSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraScript.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraParameterDefinitions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraParameterCollectionInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraSimCache.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraOutlinerCustomization.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraParameterBindingCustomization.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraSystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraComponentDetails.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraTypeCustomizations.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraBakerSettingsDetails.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraScriptVariableCustomization.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\SimCache\\NiagaraMemoryBufferSimCacheVisualizer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Sequencer\\NiagaraSequence\\MovieSceneNiagaraEmitterTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Sequencer\\NiagaraSequence\\NiagaraSequence.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\SimCache\\NiagaraRenderTargetVolumeSimCacheVisualizer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\ViewModels\\NiagaraScriptStatsViewModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Sequencer\\NiagaraSequence\\NiagaraSequencerFilters.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Sequencer\\NiagaraSequence\\Sections\\MovieSceneNiagaraEmitterSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Widgets\\SNiagaraDebuggerSpawn.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Widgets\\DataChannel\\NiagaraDataChannelWizard.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeParameterMapGet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeParameterMapFor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeOutputTag.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraOutliner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeUsageSelector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraSimCacheFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeIf.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraEditor\\UHT\\NiagaraEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GeometryCache", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCache\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCache.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheCodecBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheCodecRaw.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheCodecV1.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheMeshData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheTrackStreamable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheTrackTransformAnimation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheTrackTransformGroupAnimation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheTrackFlipbookAnimation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\NiagaraGeometryCacheRendererProperties.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCache\\UHT\\GeometryCache.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GeometryCacheEd", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheEd", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCacheEd\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheEd\\Classes\\GeometryCacheThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheEd\\Classes\\AssetDefinition_GeometryCache.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheEd\\Classes\\ActorFactoryGeometryCache.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCacheEd\\UHT\\GeometryCacheEd.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "HairStrandsCore", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\HairStrandsCore\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAssetCards.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAssetImportData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAssetPhysics.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAssetMeshes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAssetRendering.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAssetInterpolation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomBindingAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomBlueprintLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomCache.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomCacheData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomCacheImportOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomCreateBindingOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomCreateFollicleMaskOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomCreateStrandsTexturesOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomDesc.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomImportOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomPluginSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\MovieSceneGroomCacheTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\MovieSceneGroomCacheSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\Niagara\\NiagaraDataInterfaceVelocityGrid.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\Niagara\\NiagaraDataInterfacePressureGrid.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\Niagara\\NiagaraDataInterfaceHairStrands.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Private\\MovieSceneGroomCacheTemplate.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\HairStrandsCore\\UHT\\HairStrandsCore.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "WebBrowser", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\WebBrowser", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WebBrowser\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\WebBrowser\\Public\\WebJSFunction.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WebBrowser\\UHT\\WebBrowser.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "PBIK", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\PBIK", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PBIK\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\PBIK\\Public\\PBIK_Shared.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\PBIK\\Public\\RigUnit_PBIK.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\PBIK\\Public\\Core\\PBIKSolver.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PBIK\\UHT\\PBIK.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "FullBodyIK", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\FullBodyIK", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FullBodyIK\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\FullBodyIK\\Public\\FBIKConstraintOption.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\FullBodyIK\\Public\\FBIKShared.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\FullBodyIK\\Public\\FBIKDebugOption.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\FullBodyIK\\Private\\RigUnit_FullbodyIK.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FullBodyIK\\UHT\\FullBodyIK.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GeometryFramework", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryFramework\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\DynamicMeshActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\UDynamicMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\Changes\\MeshChange.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\Changes\\MeshReplacementChange.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\Changes\\MeshVertexChange.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\Components\\BaseDynamicMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\Components\\DynamicMeshComponent.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryFramework\\UHT\\GeometryFramework.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "DataRegistry", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataRegistry\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistry.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistryId.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySource_DataTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistryTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySource_CurveTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\SoftDataRegistryOrTable.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataRegistry\\UHT\\DataRegistry.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "NiagaraAnimNotifies", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraAnimNotifies", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraAnimNotifies\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraAnimNotifies\\Public\\AnimNotifyState_TimedNiagaraEffect.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraAnimNotifies\\Public\\AnimNotify_PlayNiagaraEffect.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraAnimNotifies\\UHT\\NiagaraAnimNotifies.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GameplayAbilities", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayAbilities\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemBlueprintLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemGlobals.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemReplicationProxyInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemTestAttributeSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemTestPawn.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueTranslator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffect.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCue_Types.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectAttributeCaptureDefinition.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectCustomApplicationRequirement.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayModMagnitudeCalculation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectExecutionCalculation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectCalculation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayPrediction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayTagResponseTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\TickableAttributeSetInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\ScalableFloat.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityRepAnimMontage.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetActor_ActorPlacement.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbility.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetActor_Radius.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetActor_SingleLineTrace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetActor_Trace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityWorldReticle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetDataFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityWorldReticle_ActorVisualization.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbility_CharacterJump.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbility_Montage.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync_WaitGameplayTag.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_ApplyRootMotionJumpForce.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync_WaitGameplayEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync_WaitGameplayEffectApplied.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_ApplyRootMotionRadialForce.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_ApplyRootMotionMoveToActorForce.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_ApplyRootMotionConstantForce.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync_WaitAttributeChanged.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_ApplyRootMotion_Base.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync_WaitGameplayTagCountChanged.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_MoveToLocation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_NetworkSyncPoint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_ApplyRootMotionMoveToForce.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_PlayAnimAndWait.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AttributeSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_SpawnActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AnimNotify_GameplayCue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_Repeat.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitAttributeChangeThreshold.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync_WaitGameplayTagQuery.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitAbilityActivate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitAttributeChangeRatioThreshold.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitAttributeChange.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitAbilityCommit.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitConfirm.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitConfirmCancel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitDelay.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEffectApplied.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEffectApplied_Target.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEffectStackChange.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_PlayMontageAndWait.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayTag.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEffectRemoved.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayTagBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEffectBlockedImmunity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\AdditionalEffectsGameplayEffectComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\AssetTagsGameplayEffectComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\AbilitiesGameplayEffectComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\BlockAbilityTagsGameplayEffectComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayTagCountChanged.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\ChanceToApplyGameplayEffectComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitInputRelease.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\RemoveOtherGameplayEffectComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitInputPress.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\TargetTagsGameplayEffectComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\TargetTagRequirementsGameplayEffectComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\GameplayAbilityRepAnimMontageNetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitVelocityChange.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\ImmunityGameplayEffectComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitOverlap.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\MinimalGameplayCueReplicationProxyNetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\GameplayEffectContextHandleNetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Sequencer\\MovieSceneGameplayCueSections.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayAbilitiesDeveloperSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitTargetData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\MinimalReplicationTagCountNetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\ActiveGameplayEffectHandle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_StartAbilityState.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayTagQuery.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEffectApplied_Self.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemDebugHUD.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayAbilityBlueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayAbilitySet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayAbilitySpec.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayAbilitySpecHandle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueFunctionLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotifyTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotify_Burst.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotify_Actor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotify_BurstLatent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotify_HitImpact.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotify_Static.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotify_Looping.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectUIData_TextOnly.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectUIData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetActor_GroundTrace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_VisualizeTargeting.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitCancel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\GameplayAbilityTargetingLocationInfoNetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Sequencer\\MovieSceneGameplayCueTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitMovementModeChange.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\GameplayEffectContextNetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\CustomCanApplyGameplayEffectComponent.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Private\\AbilitySystemCheatManagerExtension.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Private\\Serialization\\InternalMinimalGameplayCueReplicationProxyNetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Private\\Serialization\\InternalMinimalReplicationTagCountMapNetSerializer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Private\\Tests\\GameplayCueTests.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Private\\Serialization\\PredictionKeyNetSerializer.h" - ], - "PublicDefines": [ - "WITH_GAMEPLAY_DEBUGGER_CORE=1", - "WITH_GAMEPLAY_DEBUGGER=1", - "WITH_GAMEPLAY_DEBUGGER_MENU=1", - "UE_WITH_IRIS=1" - ], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayAbilities\\UHT\\GameplayAbilities.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AudioAnalyzer", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioAnalyzer", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioAnalyzer\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzerAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzerSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzerNRT.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioAnalyzer\\UHT\\AudioAnalyzer.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "NNE", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NNE\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNEModelData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNERuntimeRDG.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNERuntimeCPU.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNERuntime.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNERuntimeGPU.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNERuntimeNPU.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNETypes.h" - ], - "InternalHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Internal\\NNEAttributeDataType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Internal\\NNEAttributeValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Internal\\NNERuntimeFormat.h" - ], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NNE\\UHT\\NNE.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "LiveLinkMessageBusFramework", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkMessageBusFramework", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkMessageBusFramework\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkMessageBusFramework\\Public\\LiveLinkMessages.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkMessageBusFramework\\UHT\\LiveLinkMessageBusFramework.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "LiveLinkAnimationCore", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkAnimationCore", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkAnimationCore\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkAnimationCore\\Public\\AnimNode_LiveLinkPose.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkAnimationCore\\Public\\LiveLinkRemapAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkAnimationCore\\Public\\LiveLinkInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkAnimationCore\\Public\\LiveLinkRetargetAsset.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkAnimationCore\\UHT\\LiveLinkAnimationCore.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ModelingOperators", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingOperators\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\CleaningOps\\EditNormalsOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\CompositionOps\\VoxelMorphologyMeshesOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\CleaningOps\\RemeshMeshOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\ParameterizationOps\\TexelDensityOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\ParameterizationOps\\UVProjectionOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\CurveOps\\TriangulateCurvesOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\Properties\\RecomputeUVsProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\ParameterizationOps\\RecomputeUVsOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\CleaningOps\\HoleFillOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\ParameterizationOps\\UVLayoutOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\Properties\\UVLayoutProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\CompositionOps\\BooleanMeshesOp.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingOperators\\UHT\\ModelingOperators.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ModelingComponents", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingComponents\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\MeshOpPreviewHelpers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\InteractiveToolActivity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PreviewMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Baking\\BakingTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\BaseVoxelTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\ToolHostCustomizationAPI.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\SingleTargetWithSelectionTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\MultiSelectionMeshEditingTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\ModelingComponentsSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\BaseCreateFromSelectedTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\SingleSelectionMeshEditingTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\MultiTargetWithSelectionTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Changes\\DynamicMeshChangeTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\LineSetComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\PolyEditPreviewMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\MeshWireframeComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\CollisionPrimitivesMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\PointSetComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\CollectSurfacePathMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\UVLayoutPreview.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\PlaneDistanceFromHitMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\PolyLassoMarqueeMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\CurveControlPointsMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\SpaceCurveDeformationMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\DragAlignmentMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\GeometrySelectionVisualizationProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\LatticeControlPointsMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\ColorChannelFilterPropertyType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\PolygroupLayersProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\CreateMeshObjectTypeProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\WeightMapSetProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\OnAcceptProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\AxisFilterPropertyType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\SpatialCurveDistanceMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\VoxelProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\RectangleMarqueeMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Selection\\BoundarySelectionMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Selection\\GeometrySelectionManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Selection\\MeshTopologySelectionMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Selection\\PolygonSelectionMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\ModelingObjectsCreationAPI.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Selection\\SelectionEditInteractiveCommand.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\TargetInterfaces\\DynamicMeshCommitter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Snapping\\ModelingSceneSnappingManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\TargetInterfaces\\DynamicMeshSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\TargetInterfaces\\DynamicMeshProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Transforms\\MultiTransformer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\MeshSurfacePointMeshEditingTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\PreviewGeometryActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\ConstructionPlaneMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Components\\OctreeDynamicMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\BaseMeshProcessingTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\MeshElementsVisualizer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\TriangleSetComponent.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingComponents\\UHT\\ModelingComponents.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MeshModelingTools", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingTools\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\CombineMeshesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\AddPrimitiveTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\CutMeshWithMeshTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\CSGMeshesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\DrawAndRevolveTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\EditMeshPolygonsTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\RecomputeUVsTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\UVLayoutTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\UVProjectionTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Commands\\DeleteGeometrySelectionCommand.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\DrawPolygonTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Properties\\MeshMaterialProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Properties\\MeshUVChannelProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Commands\\RetriangulateGeometrySelectionCommand.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditExtrudeActivity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditInsertEdgeActivity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Properties\\RevolveProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditInsetOutsetActivity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditInsertEdgeLoopActivity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditCutFacesActivity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditPlanarProjectionUVActivity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Commands\\DisconnectGeometrySelectionCommand.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditActivityContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Commands\\ModifyGeometrySelectionCommand.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Private\\ToolActivities\\PolyEditBevelEdgeActivity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Private\\ToolActivities\\PolyEditExtrudeEdgeActivity.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingTools\\UHT\\MeshModelingTools.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "EnhancedInput", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EnhancedInput\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedActionKeyMapping.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputDeveloperSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedPlayerInput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputActionValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputPlatformSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputMappingContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputSubsystems.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\PlayerMappableInputConfig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\PlayerMappableKeySettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputModifiers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\PlayerMappableKeySlot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputMappingQuery.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\UserSettings\\EnhancedInputUserSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputActionDelegateBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputSubsystemInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputTriggers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputDebugKeyDelegateBinding.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EnhancedInput\\UHT\\EnhancedInput.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ComputeFramework", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ComputeFramework\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeDataProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeDataInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeKernelFromText.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeKernel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeSourceFromText.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeGraphComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ShaderParamTypeDefinition.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeKernelPermutationVector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeKernelPermutationSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeKernelSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeGraphInstance.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ComputeFramework\\UHT\\ComputeFramework.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "OptimusSettings", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusSettings", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OptimusSettings\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusSettings\\Public\\OptimusSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OptimusSettings\\UHT\\OptimusSettings.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "OptimusCore", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OptimusCore\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusComponentBindingReceiver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusComputeKernelProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusDeformerInstanceAccessor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusDataInterfaceProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusComputeKernelDataInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusExecutionDomainProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusGeneratedClassDefiner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusAlternativeSelectedObjectProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodeAdderPinProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusDeprecatedExecutionDataInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodeGraphCollectionOwner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodeFunctionLibraryOwner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNonCollapsibleNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodePairProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodeGraphProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodeSubGraphReferencer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusPinMutabilityDefiner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusOutputBufferWriter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodePinRouter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusShaderTextProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusPathResolver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusActionStack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusComputeDataInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusComponentSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusDataType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusBindingTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusDataDomain.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusConstant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusDeformer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusExecutionDomain.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusFunctionNodeGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusFunctionNodeGraphHeader.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusDeformerDynamicInstanceManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusNodeLink.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusNodePair.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusNodePin.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusDiagnostic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusNodeSubGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusKernelSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusResourceDescription.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusValueContainerStruct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusValueContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusVariableDescription.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusShaderText.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusValidatedName.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusComponentBindingProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusPropertyPinProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusValueProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusUnnamedNodePinProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNonCopyableNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusParameterBindingProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusPersistentBufferProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusDeformerInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusNodeGraph.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\OptimusComputeGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Actions\\OptimusAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Actions\\OptimusComponentBindingActions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Actions\\OptimusNodeGraphActions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Actions\\OptimusResourceActions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Actions\\OptimusVariableActions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Actions\\OptimusNodeActions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceAdvancedSkeleton.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\ComponentSources\\OptimusSceneComponentSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\ControlRig\\RigUnit_Optimus.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceConnectivity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceDebugDraw.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceCloth.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceCopyKernel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceDuplicateVertices.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceRawBuffer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkinnedMeshExec.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceLoopTerminal.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkinnedMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkinnedMeshWrite.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceScene.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkinnedMeshVertexAttribute.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkeleton.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkinnedMeshRead.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_ComputeKernelFunction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkinWeightsAsVertexMask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_ComputeKernelBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_DataInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_GetResource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_GraphTerminal.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_GetVariable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_LoopTerminal.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_Resource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_SetResource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_FunctionReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_SubGraphReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\ComponentSources\\OptimusSkeletalMeshComponentSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceCustomComputeKernel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceMorphTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\ComponentSources\\OptimusSkinnedMeshComponentSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceAnimAttribute.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceHalfEdge.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_AnimAttributeDataInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_ComponentSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_ConstantValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_CustomComputeKernel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_ResourceAccessorBase.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OptimusCore\\UHT\\OptimusCore.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GeometryCacheTracks", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheTracks", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCacheTracks\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheTracks\\Classes\\MovieSceneGeometryCacheTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheTracks\\Classes\\MovieSceneGeometryCacheSection.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheTracks\\Private\\MovieSceneGeometryCacheTemplate.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCacheTracks\\UHT\\GeometryCacheTracks.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "HairStrandsDeformer", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsDeformer", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\HairStrandsDeformer\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsDeformer\\Private\\DeformerDataInterfaceGroom.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsDeformer\\Private\\DeformerDataInterfaceGroomExec.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsDeformer\\Private\\DeformerDataInterfaceGroomWrite.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsDeformer\\Private\\DeformerGroomComponentSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsDeformer\\Private\\DeformerDataInterfaceGroomGuide.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\HairStrandsDeformer\\UHT\\HairStrandsDeformer.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MetaHumanSDKRuntime", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Source\\MetaHumanSDKRuntime", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetaHumanSDKRuntime\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Source\\MetaHumanSDKRuntime\\Public\\MetaHumanBodyType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Source\\MetaHumanSDKRuntime\\Public\\MetaHumanComponentUE.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Source\\MetaHumanSDKRuntime\\Public\\MetaHumanComponentBase.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetaHumanSDKRuntime\\UHT\\MetaHumanSDKRuntime.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "WorldMetricsCore", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldMetricsCore\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore\\Public\\WorldMetricCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore\\Public\\WorldMetricInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore\\Public\\WorldMetricsActorTracker.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore\\Public\\WorldMetricsActorTrackerSubscriber.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore\\Public\\WorldMetricsExtension.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore\\Public\\WorldMetricsSubsystem.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldMetricsCore\\UHT\\WorldMetricsCore.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "CsvMetrics", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\CsvMetrics", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CsvMetrics\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\CsvMetrics\\Public\\CsvActorCountMetric.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\CsvMetrics\\Public\\CsvMetricsSubsystem.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CsvMetrics\\UHT\\CsvMetrics.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "WorldMetricsTest", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsTest", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldMetricsTest\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsTest\\Public\\WorldMetricsTestTypes.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldMetricsTest\\UHT\\WorldMetricsTest.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "VariantManagerContent", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VariantManagerContent\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\FunctionCaller.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\LevelVariantSetsFunctionDirector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueMaterial.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValue.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\VariantSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\VariantObjectBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueColor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\Variant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueSoftObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\LevelVariantSets.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\SwitchActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\LevelVariantSetsActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueOption.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VariantManagerContent\\UHT\\VariantManagerContent.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "InterchangeNodes", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeNodes\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeAnimationTrackSetNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeAnimationDefinitions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeDecalMaterialNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeDecalNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeMeshDefinitions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeMeshNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeShaderGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTextureBlurNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTextureCubeArrayNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTextureCubeNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTextureNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeVariantSetNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeVolumeTextureNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTexture2DArrayNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTextureLightProfileNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeSceneNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeMaterialInstanceNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeLightNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTexture2DNode.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeNodes\\UHT\\InterchangeNodes.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "InterchangeFactoryNodes", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeFactoryNodes\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeAnimSequenceFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeCommonPipelineDataFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeLevelFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeLevelSequenceFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeCameraFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeLightFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSceneImportAssetFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeMeshActorFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSceneVariantSetsFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeDecalMaterialFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSkeletalMeshLodDataNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTexture2DArrayFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangePhysicsAssetFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTextureCubeFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSkeletonFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTexture2DFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTextureCubeArrayFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeStaticMeshLodDataNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTextureLightProfileFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTextureFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeVolumeTextureFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeDecalActorFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeLevelInstanceActorFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeActorFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeStaticMeshFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeMaterialFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeMeshFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSkeletalMeshFactoryNode.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeFactoryNodes\\UHT\\InterchangeFactoryNodes.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "InterchangeCommon", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Common", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeCommon\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Common\\Public\\MaterialX\\InterchangeMaterialXDefinitions.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeCommon\\UHT\\InterchangeCommon.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "InterchangeMessages", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Messages", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeMessages\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Messages\\Public\\Fbx\\InterchangeFbxMessages.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeMessages\\UHT\\InterchangeMessages.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "InterchangeCommonParser", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Parsers\\CommonParser", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeCommonParser\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Parsers\\CommonParser\\Public\\InterchangeCommonAnimationPayload.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeCommonParser\\UHT\\InterchangeCommonParser.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "InterchangeFbxParser", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Parsers\\Fbx", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeFbxParser\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Parsers\\Fbx\\Public\\InterchangeFbxSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeFbxParser\\UHT\\InterchangeFbxParser.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "LiveLinkComponents", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkComponents", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkComponents\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkComponents\\Public\\LiveLinkComponentSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkComponents\\Public\\LiveLinkComponentController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkComponents\\Public\\Controllers\\LiveLinkTransformController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkComponents\\Public\\LiveLinkControllerBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkComponents\\Public\\Controllers\\LiveLinkLightController.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkComponents\\UHT\\LiveLinkComponents.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "USDClasses", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\USDClasses\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDAssetCache.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDAssetUserData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDAssetImportData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDDrawModeComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDMetadata.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDAssetCache2.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDDuplicateType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDStageOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDMetadataImportOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDReferenceOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDUnrealAssetInfo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDProjectSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDAssetCache3.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\USDClasses\\UHT\\USDClasses.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "UnrealUSDWrapper", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\UnrealUSDWrapper", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UnrealUSDWrapper\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\UnrealUSDWrapper\\Public\\UnrealUSDWrapper.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [ - "USD_FORCE_DISABLED=0", - "USE_USD_SDK=1", - "ENABLE_USD_DEBUG_PATH=0", - "USD_USES_SYSTEM_MALLOC=1", - "USD_MERGED_MODULES=0" - ], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UnrealUSDWrapper\\UHT\\UnrealUSDWrapper.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "VariantManagerContentEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContentEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VariantManagerContentEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContentEditor\\Public\\SwitchActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContentEditor\\Public\\LevelVariantSetsActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContentEditor\\Public\\VariantManagerFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContentEditor\\Public\\VariantManagerTestActor.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContentEditor\\Private\\AssetDefinition_LevelVariantSets.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VariantManagerContentEditor\\UHT\\VariantManagerContentEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "VariantManager", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Source\\VariantManager", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VariantManager\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Source\\VariantManager\\Public\\CapturableProperty.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Source\\VariantManager\\Public\\VariantManagerBlueprintLibrary.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Source\\VariantManager\\Private\\PropertyTemplateObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Source\\VariantManager\\Private\\DisplayNodes\\VariantManagerDisplayNode.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VariantManager\\UHT\\VariantManager.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "InterchangeImport", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeImport\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Fbx\\InterchangeFbxTranslator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Material\\InterchangeMaterialFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\InterchangeAssetUserData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Animation\\InterchangeAnimSequenceFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\MaterialX\\InterchangeMaterialXTranslator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeOBJTranslator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeSkeletalMeshFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeSkeletonFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeMeshPayloadInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeStaticMeshFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeDecalActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangePhysicsAssetFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeLightActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeSceneVariantSetsFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeLevelFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\MaterialX\\MaterialExpressions\\MaterialExpressionTextureSampleParameterBlur.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeBlockedTexturePayloadInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\MaterialX\\MaterialExpressions\\MaterialExpressionSwizzle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeDDSTranslator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeIESTranslator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeSkeletalMeshActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeStaticMeshActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeJPGTranslator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeImageWrapperTranslator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeSlicedTexturePayloadInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeVariantSetPayloadInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangePSDTranslator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeTextureLightProfilePayloadInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeUEJPEGTranslator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Usd\\InterchangeUsdTranslator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeTexturePayloadInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeTextureFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Animation\\InterchangeAnimationPayloadInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Animation\\InterchangeLevelSequenceFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Gltf\\InterchangeGltfTranslator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeCameraActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeLevelInstanceActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeSceneImportAssetFactory.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionIn.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionDisjointOver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionBurn.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionMatte.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionMask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionOver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionOverlay.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionFractal3D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionRampLeftRight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionRamp4.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionRampTopBottom.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionRemap.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionPlace2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionPremult.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionScreen.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionSplitLeftRight.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionSplitTopBottom.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionUnpremult.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionRotate2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionAppend3Vector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionAppend4Vector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionDodge.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionLuminance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionDifference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionOut.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionMinus.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionPlus.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeImport\\UHT\\InterchangeImport.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "InterchangePipelines", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangePipelines\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericAssetsPipeline.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericMaterialPipeline.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericMeshPipeline.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeglTFPipeline.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericTexturePipeline.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericScenesPipeline.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeMaterialXPipeline.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericAssetsPipelineSharedSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangePipelineMeshesUtilities.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericAnimationPipeline.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangePipelines\\UHT\\InterchangePipelines.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "Synthesis", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Synthesis\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectBitCrusher.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectDynamicsProcessor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectChorus.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectEnvelopeFollower.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectMidSideSpreader.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectConvolutionReverb.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectMotionFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectPanner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectRingModulation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectWaveShaper.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectStereoDelay.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectDelay.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectFoldbackDistortion.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectConvolutionReverb.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectStereoDelay.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\EpicSynth1Component.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentToneGenerator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectFlexiverb.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectPhaser.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentMonoWaveTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentGranulator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectEQ.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentWaveTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectMultiBandCompressor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectSimpleDelay.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectStereoToQuad.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectTapDelay.h" - ], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\EffectConvolutionReverb.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\SynthesisBlueprintUtilities.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\EpicSynth1Types.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\UI\\Synth2DSlider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\UI\\Synth2DSliderStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\UI\\SynthKnobStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\UI\\SynthSlateStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\UI\\SynthKnob.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Synthesis\\UHT\\Synthesis.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "InterchangeExport", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Export", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeExport\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Export\\Public\\InterchangeTextureWriter.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeExport\\UHT\\InterchangeExport.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "FacialAnimation", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Source\\FacialAnimation", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FacialAnimation\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Source\\FacialAnimation\\Public\\AudioCurveSourceComponent.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FacialAnimation\\UHT\\FacialAnimation.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "IKRig", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\IKRig\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\ActorComponents\\IKRigComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\AnimNodes\\AnimNode_IKRig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\AnimNodes\\AnimNode_RetargetPoseFromMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargeter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargetOps.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargetProcessor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargetProfile.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargetSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\RetargetOps\\CurveRemapOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\RetargetOps\\RootMotionGeneratorOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\IKRigDefinition.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\RetargetOps\\PinBoneOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\IKRigDataTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\IKRigSolver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\IKRigSkeleton.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\IKRigProcessor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\IKRig_FBIKSolver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\IKRig_BodyMover.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\IKRig_LimbSolver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\IKRig_PoleSolver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\LimbSolver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\IKRig_SetTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\ActorComponents\\IKRigInterface.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\IKRig\\UHT\\IKRig.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ControlRigSpline", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRigSpline\\Source\\ControlRigSpline", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRigSpline\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRigSpline\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRigSpline\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRigSpline\\Source\\ControlRigSpline\\Public\\ControlRigSplineTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRigSpline\\Source\\ControlRigSpline\\Public\\ControlRigSplineUnits.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRigSpline\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRigSpline\\UHT\\ControlRigSpline.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ACLPlugin", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ACLPlugin\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimationCompressionLibraryDatabase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimBoneCompressionCodec_ACLSafe.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimBoneCompressionCodec_ACL.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimBoneCompressionCodec_ACLDatabase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimBoneCompressionCodec_ACLCustom.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimBoneCompressionCodec_ACLBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimCurveCompressionCodec_ACL.h" - ], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Public\\ACLImpl.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ACLPlugin\\UHT\\ACLPlugin.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "Paper2D", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Paper2D\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\IntMargin.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperFlipbookComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperFlipbookActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSpriteActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSpriteBlueprintLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSprite.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperGroupedSpriteActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTerrainMaterial.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTerrainComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSpriteAtlas.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTileMapActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTileMapComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTileMap.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\SpriteDrawCall.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperFlipbook.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSpriteComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperRuntimeSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperCharacter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperGroupedSpriteComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTileSet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTileLayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTerrainSplineComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTerrainActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\SpriteEditorOnlyTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\TileMapBlueprintLibrary.h" - ], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Public\\MaterialExpressionSpriteTextureSampler.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Paper2D\\UHT\\Paper2D.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "SignificanceManager", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SignificanceManager\\Source\\SignificanceManager", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SignificanceManager\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SignificanceManager\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SignificanceManager\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SignificanceManager\\Source\\SignificanceManager\\Public\\SignificanceManager.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SignificanceManager\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SignificanceManager\\UHT\\SignificanceManager.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AnimationSharing", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharing", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationSharing\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharing\\Public\\AnimationSharingInstances.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharing\\Public\\AnimationSharingManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharing\\Public\\AnimationSharingTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharing\\Public\\AnimationSharingSetup.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationSharing\\UHT\\AnimationSharing.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "OodleNetworkHandlerComponent", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Source", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OodleNetworkPlugin\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Source\\Classes\\OodleNetworkTrainerCommandlet.h" - ], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Source\\Public\\OodleNetworkFaultHandler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Source\\Public\\OodleNetworkHandlerComponent.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OodleNetworkPlugin\\UHT\\OodleNetworkHandlerComponent.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ChaosVDBlueprint", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVDBlueprint", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosVDBlueprint\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVDBlueprint\\Public\\ChaosVDRuntimeBlueprintLibrary.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosVDBlueprint\\UHT\\ChaosVDBlueprint.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AudioCapture", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Source\\AudioCapture", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioCapture\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Source\\AudioCapture\\Public\\AudioCapture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Source\\AudioCapture\\Public\\AudioCaptureBlueprintLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Source\\AudioCapture\\Public\\AudioCaptureComponent.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioCapture\\UHT\\AudioCapture.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "TakeMovieScene", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeMovieScene", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TakeMovieScene\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeMovieScene\\Public\\MovieSceneTakeSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeMovieScene\\Public\\MovieSceneTakeSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeMovieScene\\Public\\MovieSceneTakeTrack.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TakeMovieScene\\UHT\\TakeMovieScene.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ChaosCaching", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosCaching\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\CacheEvents.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\CacheCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\CacheManagerActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\ChaosCacheInterpolationMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\ChaosCache.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\Sequencer\\MovieSceneChaosCacheTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\Sequencer\\MovieSceneChaosCacheSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\Adapters\\GeometryCollectionComponentCacheAdapter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\Sequencer\\MovieSceneSpawnableChaosCacheBinding.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Private\\Chaos\\Sequencer\\MovieSceneChaosCacheTemplate.h" - ], - "PublicDefines": [ - "WITH_CLOTH_COLLISION_DETECTION=1", - "WITH_CHAOS_VISUAL_DEBUGGER=1" - ], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosCaching\\UHT\\ChaosCaching.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ChaosCloth", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Source\\ChaosCloth", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosCloth\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Source\\ChaosCloth\\Public\\ChaosCloth\\ChaosClothConfig.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Source\\ChaosCloth\\Public\\ChaosCloth\\ChaosClothingSimulationInteractor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Source\\ChaosCloth\\Public\\ChaosCloth\\ChaosClothingSimulationFactory.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Source\\ChaosCloth\\Private\\ChaosCloth\\ChaosWeightMapTarget.h" - ], - "PublicDefines": [ - "WITH_CLOTH_COLLISION_DETECTION=1", - "WITH_CHAOS_VISUAL_DEBUGGER=1" - ], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosCloth\\UHT\\ChaosCloth.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "TemplateSequence", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TemplateSequence\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\CameraAnimationSequence.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\CameraAnimationSequencePlayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\TemplateSequence.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\SequenceCameraShake.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\TemplateSequencePlayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\CameraAnimationSequenceSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\Sections\\TemplateSequenceSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\TemplateSequenceActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\Tracks\\TemplateSequenceTrack.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Private\\Tests\\SequenceCameraShakeTestUtil.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Private\\Systems\\TemplateSequenceSystem.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TemplateSequence\\UHT\\TemplateSequence.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "StateTreeModule", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StateTreeModule\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\IStateTreeSchemaProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTree.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeAnyEnum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeConsiderationBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeEvents.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeIndexTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeEvaluatorBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeConditionBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeExecutionTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeLinker.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreePropertyBindings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeConditionBlueprintBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeTaskBlueprintBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Conditions\\StateTreeObjectConditions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Conditions\\StateTreeCommonConditions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeConsiderationBlueprintBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Considerations\\StateTreeCommonConsiderations.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Conditions\\StateTreeGameplayTagConditions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Debugger\\StateTreeDebuggerTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Debugger\\StateTreeTraceTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Tasks\\StateTreeRunParallelStateTreeTask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeNodeBlueprintBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeTaskBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeEvaluatorBlueprintBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeInstanceData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeNodeBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreePropertyRef.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreePropertyFunctionBase.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\PropertyFunctions\\StateTreeBooleanAlgebraPropertyFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\PropertyFunctions\\StateTreeIntervalPropertyFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\Tasks\\StateTreeDebugTextTask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\PropertyFunctions\\StateTreeFloatPropertyFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\Tasks\\StateTreeDelayTask.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\PropertyFunctions\\StateTreeIntPropertyFunctions.h" - ], - "PublicDefines": [ - "WITH_STATETREE_TRACE=1", - "WITH_STATETREE_TRACE_DEBUGGER=1" - ], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StateTreeModule\\UHT\\StateTreeModule.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GameplayCameras", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayCameras\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\BuiltInCameraVariables.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraBuildStatus.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraDirector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraNodeEvaluatorFwd.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraPose.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraRigAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraRigAssetReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraParameters.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraRigTransition.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraVariableAssets.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraVariableCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraValueInterpolator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraRigProxyAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraRigProxyTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraVariableTableFwd.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\DefaultRootCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraVariableReferences.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\ObjectTreeGraphObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\ObjectTreeGraphRootObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\RootCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameplayCamerasSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Directors\\BlueprintCameraDirector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Directors\\CameraDirectorStateTreeSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Directors\\SingleCameraDirector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Directors\\StateTreeCameraDirector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Directors\\PriorityQueueCameraDirector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Directors\\StateTreeCameraDirectorTasks.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\BlueprintCameraPose.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\ActivateCameraRigFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\CameraRigParameterInterop.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\BlueprintCameraVariableTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\GameplayCameraComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\GameplayControlRotationComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\GameplayCameraSystemComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\ControllerGameplayCameraEvaluationComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\GameplayCameraActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\GameplayCameraSystemActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\CameraNodeTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\GameplayCameraSystemHost.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Blends\\LinearBlendCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Blends\\SimpleBlendCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\BlendCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Collision\\CollisionPushCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Collision\\OcclusionMaterialCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Blends\\OrbitBlendCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Blends\\SmoothBlendCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\BlendStackCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\CameraRigCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\FieldOfViewCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\OffsetCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\FilmbackCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\PostProcessCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\LensParametersCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\TargetRayCastCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Framing\\BaseFramingCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Framing\\DollyFramingCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Framing\\CameraFramingZone.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\AutoRotateInput2DCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Framing\\PanningFramingCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\CameraRigInput1DSlot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Transitions\\DefaultTransitionConditions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Transitions\\GameplayTagTransitionConditions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\ValueInterpolators\\AccelerationDecelerationValueInterpolator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\ValueInterpolators\\CriticalDamperValueInterpolator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\ValueInterpolators\\DoubleIIRValueInterpolator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\CameraRigInput2DSlot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\ValueInterpolators\\IIRValueInterpolator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\Input2DCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\InputAxisBinding2DCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Utility\\BlueprintCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\Input1DCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Attach\\AttachToPlayerPawnCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\BoomArmCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Blends\\PopBlendCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\ArrayCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\DampenPositionCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\CameraRigInputSlotTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\ClippingPlanesCameraNode.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Private\\Core\\BlendStackRootCameraNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Private\\Core\\CameraRigCombinationRegistry.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayCameras\\UHT\\GameplayCameras.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "SoundFields", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SoundFields\\Source\\SoundFields", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SoundFields\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SoundFields\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SoundFields\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SoundFields\\Source\\SoundFields\\Public\\SoundFields.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SoundFields\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SoundFields\\UHT\\SoundFields.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "ProceduralMeshComponent", "ModuleType": "EngineRuntime", @@ -12180,16 +8846,16 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ResonanceAudio\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudio\\Public\\ResonanceAudioBlueprintFunctionLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudio\\Public\\ResonanceAudioAmbisonicsSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudio\\Public\\ResonanceAudioEnums.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudio\\Public\\ResonanceAudioSpatializationSourceSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudio\\Public\\ResonanceAudioEnums.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudio\\Public\\ResonanceAudioBlueprintFunctionLibrary.h" ], "InternalHeaders": [], "PrivateHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudio\\Private\\ResonanceAudioDirectivityVisualizer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudio\\Private\\ResonanceAudioReverb.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudio\\Private\\ResonanceAudioSettings.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudio\\Private\\ResonanceAudioSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudio\\Private\\ResonanceAudioReverb.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ResonanceAudio\\UHT\\ResonanceAudio.gen", @@ -12201,321 +8867,20 @@ "VersePluginName": "" }, { - "Name": "TraceUtilities", + "Name": "MobilePatchingUtils", "ModuleType": "EngineRuntime", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\TraceUtilities\\Source\\TraceUtilities", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\TraceUtilities\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\TraceUtilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TraceUtilities\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\TraceUtilities\\Source\\TraceUtilities\\Public\\TraceUtilLibrary.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\TraceUtilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TraceUtilities\\UHT\\TraceUtilities.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ChaosNiagara", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Source\\ChaosNiagara", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosNiagara\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Source\\ChaosNiagara\\Classes\\NiagaraDataInterfaceChaosDestruction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Source\\ChaosNiagara\\Classes\\NiagaraDataInterfacePhysicsField.h" - ], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Source\\ChaosNiagara\\Public\\NiagaraDataInterfaceGeometryCollection.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosNiagara\\UHT\\ChaosNiagara.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "FractureEngine", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Source\\FractureEngine", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FractureEngine\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Source\\FractureEngine\\Public\\FractureEngineConvex.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Source\\FractureEngine\\Public\\FractureEngineFracturing.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Source\\FractureEngine\\Public\\FractureEngineSampling.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Source\\FractureEngine\\Public\\FractureEngineUtility.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FractureEngine\\UHT\\FractureEngine.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "DataflowEnginePlugin", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEnginePlugin", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataflowEnginePlugin\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEnginePlugin\\Public\\Dataflow\\DataflowActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEnginePlugin\\Public\\Dataflow\\DataflowComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEnginePlugin\\Public\\Dataflow\\DataflowConnectionTypes.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataflowEnginePlugin\\UHT\\DataflowEnginePlugin.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "DataflowNodes", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataflowNodes\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowCollectionAddScalarVertexPropertyNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowContextOverridesNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowCollectionAttributeKeyNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowSelectionNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowSkeletalMeshNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowFunctionProperty.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowStaticMeshNodes.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataflowNodes\\UHT\\DataflowNodes.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ModelingComponentsEditorOnly", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingComponentsEditorOnly\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\EditorModelingObjectsCreationAPI.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\Operations\\SubdividePoly.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\DynamicMeshComponentToolTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\SkeletalMeshComponentToolTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\StaticMeshComponentToolTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\StaticMeshToolTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\VolumeComponentToolTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\SkeletalMeshToolTarget.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingComponentsEditorOnly\\UHT\\ModelingComponentsEditorOnly.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MeshModelingToolsExp", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingToolsExp\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\AddPatchTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\AlignObjectsTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeMeshAttributeMapsToolBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeMeshAttributeTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeMeshAttributeMapsTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeMeshAttributeToolCommon.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeMeshAttributeVertexTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeTransformTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\ConvertMeshesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeMultiMeshAttributeMapsTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\ConvertToPolygonsTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\DisplaceMeshTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\DynamicMeshSculptTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\CubeGridTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\EditUVIslandsTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\DynamicMeshBrushTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\HoleFillTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\EditNormalsTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\EditPivotTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\DeformMeshPolygonsTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshBoundaryToolBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshAttributePaintTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshGroupPaintTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\LatticeDeformerTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshInspectorTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshSelectionTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshSpaceDeformerTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshVertexPaintTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshVertexSculptTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MirrorTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\OffsetMeshTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\PatternTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\PlaneCutTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\ProjectToTargetTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\RemeshMeshTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\RevolveBoundaryTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\RemoveOccludedTrianglesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\RevolveSplineTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\SeamSculptTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\SelfUnionMeshesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\SmoothMeshTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\SplitMeshesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\TransferMeshTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\TransformMeshesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\TriangulateSplinesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\UVTransferTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\VoxelBlendMeshesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\VolumeToMeshTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\VoxelMorphologyMeshesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\VoxelSolidifyMeshesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\WeldMeshEdgesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Physics\\CollisionPropertySets.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Physics\\PhysicsInspectorTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Physics\\ExtractCollisionGeometryTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Physics\\SimpleCollisionEditorTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Polymodeling\\OffsetMeshSelectionTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Polymodeling\\ExtrudeMeshSelectionTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Properties\\MeshStatisticsProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Physics\\SetCollisionGeometryTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Properties\\MeshAnalysisProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Properties\\RemeshProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshGroupPaintBrushOps.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshInflateBrushOps.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshMoveBrushOps.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshBrushOpBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshSmoothingBrushOps.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Spline\\BaseMeshFromSplinesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshPlaneBrushOps.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshVertexPaintBrushOps.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshSculptBrushOps.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshPinchBrushOps.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshSculptToolBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\DrawPolyPathTool.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Private\\Sculpting\\KelvinletBrushOp.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingToolsExp\\UHT\\MeshModelingToolsExp.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GeometryCollectionNodes", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionNodes\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionAssetNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionDebugNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionArrayNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionMakeNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\CreateColorArrayFromFloatArrayNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionMathNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionMaterialNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionOverrideNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionSelectionNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionMeshNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionSkeletonToCollectionNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionStaticMeshToCollectionNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionTransferVertexAttributeNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\SetVertexColorFromVertexIndicesNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\SetVertexColorFromVertexSelectionNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionClusteringNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionFieldNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionFracturingNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionConversionNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionEditNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionProcessingNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionSamplingNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionSkeletalMeshToCollectionNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionTriangleBoundaryIndicesNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionUtilityNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionVertexScalarToVertexIndicesNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\SetVertexColorFromFloatArrayNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionVerticesNodes.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionNodes\\UHT\\GeometryCollectionNodes.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GeometryCollectionDepNodes", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionDepNodes", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionDepNodes\\UHT", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MobilePatchingUtils\\Source\\MobilePatchingUtils", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MobilePatchingUtils\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MobilePatchingUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MobilePatchingUtils\\UHT", "ClassesHeaders": [], "PublicHeaders": [], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionDepNodes\\Private\\Dataflow\\SetVertexColorFromFloatArrayDepNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionDepNodes\\Private\\Dataflow\\SetVertexColorFromVertexSelectionDepNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionDepNodes\\Private\\Dataflow\\GeometryCollectionTransferVertexScalarAttributeDepNode.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MobilePatchingUtils\\Source\\MobilePatchingUtils\\Private\\MobilePatchingLibrary.h" ], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionDepNodes\\UHT\\GeometryCollectionDepNodes.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MobilePatchingUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MobilePatchingUtils\\UHT\\MobilePatchingUtils.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -12524,22 +8889,23 @@ "VersePluginName": "" }, { - "Name": "GeometryCollectionTracks", + "Name": "WaveTable", "ModuleType": "EngineRuntime", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionTracks", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionTracks\\UHT", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTable", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WaveTable\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionTracks\\Public\\MovieSceneGeometryCollectionTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionTracks\\Public\\MovieSceneGeometryCollectionSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionTracks\\Public\\MovieSceneGeometryCollectionTrack.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTable\\Public\\WaveTableBank.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTable\\Public\\WaveTableSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTable\\Public\\WaveTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTable\\Public\\WaveTableTransform.h" ], "InternalHeaders": [], "PrivateHeaders": [], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionTracks\\UHT\\GeometryCollectionTracks.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WaveTable\\UHT\\WaveTable.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -12548,28 +8914,23 @@ "VersePluginName": "" }, { - "Name": "LiveLinkMovieScene", + "Name": "AudioAnalyzer", "ModuleType": "EngineRuntime", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkMovieScene\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkSubSectionAnimation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkStructProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkSubSectionBasicRole.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkSubSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkSubSectionProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkTrack.h" + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioAnalyzer", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioAnalyzer\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzerSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzerAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzerNRT.h" ], + "PublicHeaders": [], "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Private\\MovieScene\\MovieSceneLiveLinkSectionTemplate.h" - ], + "PrivateHeaders": [], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkMovieScene\\UHT\\LiveLinkMovieScene.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioAnalyzer\\UHT\\AudioAnalyzer.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -12578,43 +8939,162 @@ "VersePluginName": "" }, { - "Name": "LiveLink", + "Name": "AudioSynesthesia", "ModuleType": "EngineRuntime", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLink\\UHT", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioSynesthesia\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\AudioSynesthesia.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\AudioSynesthesiaNRT.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\SynesthesiaSpectrumAnalysis.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\ConstantQNRT.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\Loudness.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\ConstantQ.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\LoudnessNRT.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\Meter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\OnsetNRT.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioSynesthesia\\UHT\\AudioSynesthesia.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AudioWidgets", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioWidgets\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkAnimationVirtualSubject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkBlueprintLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkCustomTimeStep.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkDrivenComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkMessageBusFinder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkMessageBusSourceFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkRetargetAssetReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkPreset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkTimecodeProvider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkTimeSynchronizationSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkVirtualSubjectBoneAttachment.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\InterpolationProcessor\\LiveLinkBasicFrameInterpolateProcessor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\InterpolationProcessor\\LiveLinkAnimationFrameInterpolateProcessor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\PreProcessor\\LiveLinkAxisSwitchPreProcessor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\PreProcessor\\LiveLinkDeadbandPreProcessor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\Translator\\LiveLinkTransformRoleToAnimation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\Translator\\LiveLinkAnimationRoleToTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\Remapper\\LiveLinkSkeletonRemapper.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\VirtualSubjects\\LiveLinkBlueprintVirtualSubject.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMeter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMeterStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioOscilloscopeUMG.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioSlider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioSpectrumAnalyzer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioOscilloscopeEnums.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMeterTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioSpectrogramViewport.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioWidgetsEnums.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioColorMapper.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\SAudioSpectrumPlot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\SampledSequenceVectorViewerStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioVectorscopePanelStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\SAudioRadialSlider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialEnvelope.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialButton.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialSlider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialStyleContainers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\TriggerThresholdLineStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialMeter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialEnvelopeSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialKnob.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioOscilloscopePanelStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioVectorscopeUMG.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioSpectrumPlotStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioWidgetsSlateTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioRadialSlider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialSlateTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\SAudioOscilloscopePanelWidget.h" ], "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioWidgets\\UHT\\AudioWidgets.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "Serialization", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Serialization", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Serialization\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Private\\LiveLinkMessageBusSourceSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Private\\LiveLinkVirtualSource.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Serialization\\Private\\Tests\\StructSerializerTestTypes.h" ], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLink\\UHT\\LiveLink.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Serialization\\UHT\\Serialization.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "MetasoundFrontend", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetasoundFrontend\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend\\Public\\MetasoundDocumentInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend\\Public\\MetasoundFrontendDocument.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend\\Public\\MetasoundFrontendDocumentBuilder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend\\Public\\MetasoundFrontendLiteral.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend\\Public\\MetasoundFrontendNodeTemplateRegistry.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend\\Public\\MetasoundParameterPack.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [ + "WITH_METASOUND_FRONTEND=1" + ], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetasoundFrontend\\UHT\\MetasoundFrontend.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "MetasoundEngine", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetasoundEngine\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundAssetSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\Metasound.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundBuilderSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundBuilderBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundFrontendLiteralBlueprintAccess.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundOutputSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundGeneratorHandle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundOperatorCacheSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\Interfaces\\MetasoundOutputFormatInterfaces.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetasoundEngine\\UHT\\MetasoundEngine.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -12630,8 +9110,8 @@ "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\LocationServicesBPLibrary\\Source", "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\LocationServicesBPLibrary\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LocationServicesBPLibrary\\UHT", "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\LocationServicesBPLibrary\\Source\\LocationServicesBPLibrary\\Classes\\LocationServicesImpl.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\LocationServicesBPLibrary\\Source\\LocationServicesBPLibrary\\Classes\\LocationServicesBPLibrary.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\LocationServicesBPLibrary\\Source\\LocationServicesBPLibrary\\Classes\\LocationServicesBPLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\LocationServicesBPLibrary\\Source\\LocationServicesBPLibrary\\Classes\\LocationServicesImpl.h" ], "PublicHeaders": [], "InternalHeaders": [], @@ -12743,8 +9223,8 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ArchVisCharacter\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ArchVisCharacter\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ArchVisCharacter\\Source\\ArchVisCharacter\\Public\\ArchVisCharMovementComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ArchVisCharacter\\Source\\ArchVisCharacter\\Public\\ArchVisCharacter.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ArchVisCharacter\\Source\\ArchVisCharacter\\Public\\ArchVisCharacter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ArchVisCharacter\\Source\\ArchVisCharacter\\Public\\ArchVisCharMovementComponent.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -12766,8 +9246,8 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AppleImageUtils\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Source\\AppleImageUtils\\Public\\AppleImageUtilsBlueprintProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Source\\AppleImageUtils\\Public\\AppleImageUtilsTypes.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Source\\AppleImageUtils\\Public\\AppleImageUtilsTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Source\\AppleImageUtils\\Public\\AppleImageUtilsBlueprintProxy.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -12780,6 +9260,50 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "AndroidFileServer", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Source\\AndroidFileServer", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidFileServer\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Source\\AndroidFileServer\\Classes\\AndroidFileServerBPLibrary.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidFileServer\\UHT\\AndroidFileServer.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ActorLayerUtilities", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ActorLayerUtilities\\Source\\ActorLayerUtilities", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ActorLayerUtilities\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ActorLayerUtilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ActorLayerUtilities\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ActorLayerUtilities\\Source\\ActorLayerUtilities\\Public\\ActorLayerUtilities.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ActorLayerUtilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ActorLayerUtilities\\UHT\\ActorLayerUtilities.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "OnlineSubsystem", "ModuleType": "EngineRuntime", @@ -12817,61 +9341,61 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OnlineSubsystemUtils\\UHT", "ClassesHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\AchievementBlueprintLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\AchievementQueryCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\AchievementWriteCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\ConnectionCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\DestroySessionCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\EndMatchCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\EndTurnCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\FindSessionsCallbackProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\FindTurnBasedMatchCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\InAppPurchaseCallbackProxy2.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\InAppPurchaseCheckoutCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\InAppPurchaseDataTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\InAppPurchaseFinalizeProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\EndMatchCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\AchievementQueryCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\FindSessionsCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\ConnectionCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\AchievementWriteCallbackProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\InAppPurchaseQueryCallbackProxy2.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\InAppPurchaseReceiptsCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\InAppPurchaseRestoreCallbackProxy2.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\IpConnection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\IpNetDriver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\JoinSessionCallbackProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\LeaderboardBlueprintLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\LeaderboardFlushCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\LeaderboardQueryCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\OnlineSessionClient.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\QuitMatchCallbackProxy.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\CreateSessionCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\ShowLoginUICallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\TestBeaconClient.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\InAppPurchaseDataTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\DestroySessionCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\IpNetDriver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\QuitMatchCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\InAppPurchaseCheckoutCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\LeaderboardFlushCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\InAppPurchaseRestoreCallbackProxy2.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\TestBeaconHost.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\LogoutCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\EndTurnCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\InAppPurchaseReceiptsCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\IpConnection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\ShowLoginUICallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\InAppPurchaseCallbackProxy2.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\TestBeaconClient.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\TurnBasedBlueprintLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\LogoutCallbackProxy.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\InAppPurchaseFinalizeProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\OnlineSessionClient.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\JoinSessionCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\LeaderboardQueryCallbackProxy.h" ], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\OnlineAccountStoredCredentials.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\OnlineBeaconClient.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\OnlineBeaconHost.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\OnlineBeacon.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\OnlineBeaconClient.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\OnlineBeaconHostObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\OnlineBeaconReservation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\OnlineBeaconHost.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\PartyBeaconHost.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\SpectatorBeaconClient.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\SpectatorBeaconState.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\SpectatorBeaconHost.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\PartyBeaconState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\PartyBeaconClient.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\VoipListenerSynthComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\OnlineBeaconHostObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\PartyBeaconClient.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Public\\PartyBeaconState.h" ], "InternalHeaders": [], "PrivateHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\OnlineEngineInterfaceImpl.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\OnlinePIESettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\OnlineServicesEngineInterfaceImpl.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\Tests\\OnlineBeaconUnitTestHost.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\Tests\\OnlineBeaconUnitTestNetConnection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\Tests\\OnlineBeaconUnitTestClient.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\Tests\\OnlineBeaconUnitTestNetDriver.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\Tests\\OnlineBeaconUnitTestHostObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\OnlinePIESettings.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\Tests\\OnlineBeaconUnitTestClient.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\Tests\\OnlineBeaconUnitTestNetConnection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\Tests\\OnlineBeaconUnitTestNetDriver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\Tests\\OnlineBeaconUnitTestHost.h" ], "PublicDefines": [ "ONLINESUBSYSTEMUTILS_PACKAGE=1" @@ -12885,29 +9409,21 @@ "VersePluginName": "" }, { - "Name": "EngineCameras", + "Name": "AndroidPermission", "ModuleType": "EngineRuntime", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EngineCameras\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\EngineCamerasSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Animations\\CameraAnimationCameraModifier.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Shakes\\CompositeCameraShakePattern.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Shakes\\LegacyCameraShake.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Shakes\\DefaultCameraShakeBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Shakes\\PerlinNoiseCameraShakePattern.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Shakes\\SimpleCameraShakePattern.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Shakes\\WaveOscillatorCameraShakePattern.h" + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidPermission\\Source\\AndroidPermission", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidPermission\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidPermission\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidPermission\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidPermission\\Source\\AndroidPermission\\Classes\\AndroidPermissionFunctionLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidPermission\\Source\\AndroidPermission\\Classes\\AndroidPermissionCallbackProxy.h" ], + "PublicHeaders": [], "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Private\\Tests\\CameraShakeTestObjects.h" - ], + "PrivateHeaders": [], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EngineCameras\\UHT\\EngineCameras.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidPermission\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidPermission\\UHT\\AndroidPermission.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -12916,79 +9432,20 @@ "VersePluginName": "" }, { - "Name": "GLTFExporter", + "Name": "FacialAnimation", "ModuleType": "EngineRuntime", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GLTFExporter\\UHT", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Source\\FacialAnimation", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FacialAnimation\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFLevelExporter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFLevelVariantSetsExporter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFMaterialExporter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFStaticMeshExporter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFLevelSequenceExporter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFAnimSequenceExporter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFExporter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFSkeletalMeshExporter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Options\\GLTFExportOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\UserData\\GLTFMaterialUserData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Options\\GLTFProxyOptions.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [ - "GLTF_EXPORT_ENABLE=1" - ], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GLTFExporter\\UHT\\GLTFExporter.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "DatasmithContent", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DatasmithContent\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithAdditionalData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithAssetImportData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithAreaLightActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithAssetUserData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithContentBlueprintLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithCustomAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithImportedSequencesActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithImportOptions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithScene.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithSceneActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithActorTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithAreaLightActorTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithCineCameraComponentTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithCineCameraActorTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithLightComponentTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithLandscapeTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithDecalComponentTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithMaterialInstanceTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithObjectTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithPointLightComponentTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithPostProcessVolumeTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithSkyLightComponentTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithSceneComponentTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithSpotLightComponentTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithStaticMeshComponentTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithStaticMeshTemplate.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Source\\FacialAnimation\\Public\\AudioCurveSourceComponent.h" ], "InternalHeaders": [], "PrivateHeaders": [], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DatasmithContent\\UHT\\DatasmithContent.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FacialAnimation\\UHT\\FacialAnimation.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -13018,6 +9475,3414 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "DataRegistry", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataRegistry\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistry.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistryId.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistryTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySource_DataTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\SoftDataRegistryOrTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySource_CurveTable.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\DataRegistry\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataRegistry\\UHT\\DataRegistry.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "NiagaraCore", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraCore", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraCore\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraCore\\Public\\NiagaraCore.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraCore\\Public\\NiagaraMergeable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraCore\\Public\\NiagaraCompileHash.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraCore\\Public\\NiagaraDataInterfaceBase.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraCore\\UHT\\NiagaraCore.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "NiagaraShader", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraShader", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraShader\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraShader\\Public\\NiagaraGenerateMips.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraShader\\Public\\NiagaraScriptBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraShader\\Public\\NiagaraShared.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraShader\\UHT\\NiagaraShader.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "Niagara", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Niagara\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraBakerOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraBakerOutputSimCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraBakerOutputSparseVolumeTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraBakerOutputTexture2D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraBakerOutputVolumeTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraBakerSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraCollision.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterface2DArrayTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceArray.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceArrayFloat.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceArrayFunctionLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceArrayInt.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceArrayNiagaraID.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceAsyncGpuTrace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceAudio.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceAudioOscilloscope.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceAudioPlayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceAudioSpectrum.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceCamera.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceCollisionQuery.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceColorCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceCubeTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceCurlNoise.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceCurveBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceExport.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceGrid2DCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceGrid2DCollectionReader.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceGrid3DCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceGrid3DCollectionReader.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceIntRenderTarget2D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceLandscape.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceMeshCommon.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceMeshRendererInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceNeighborGrid3D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceOcclusion.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceParticleRead.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfacePlatformSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceRasterizationGrid3D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceRenderTarget2D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceRenderTarget2DArray.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceRenderTargetCube.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceRenderTargetVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceRW.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceSkeletalMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceSparseVolumeTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceSpline.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceSpriteRendererInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceVector2DCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceVector4Curve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceVectorCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceVectorField.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceVolumeCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataInterfaceVolumeTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraDataSetCompiledData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraEffectType.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraEmitter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraEmitterHandle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraEvents.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraGPUSortInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraLensEffectBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraParameterDefinitionsSubscriber.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraParameterDefinitionsBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraParameterCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraPerfBaseline.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraScript.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraScriptHighlight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraPlatformSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraSimCacheCapture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraSimCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraSimCacheCustomStorageInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraScriptSourceBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraSimCacheFunctionLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraScratchPadContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraValidationRule.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\VolumeCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraValidationRuleSet.h" + ], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraAssetTagDefinitions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraCommon.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraCompilationTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponentPool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponentPoolMethodEnum.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraCullProxyComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataChannelAccessor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataChannelPublic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataChannel_Global.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataInterfaceEmitterBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataInterfacePhysicsAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataChannelHandler.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraConvertInPlaceUtilityBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataChannel_Islands.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDebuggerCommon.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataInterfaceRigidMeshCollisionQuery.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDecalRendererProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraEditorDataBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraFunctionLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraLightRendererProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraMessageStore.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraMessageDataBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraMeshRendererProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraParameterBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraRenderableMeshInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraPreviewGrid.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraParameterStore.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraParameters.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraRendererProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraRibbonRendererProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraScalabilityState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraScriptExecutionParameterStore.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraScalabilityManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraSimStageExecutionData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraSpriteRendererProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraStackSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraSimulationStageBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraTickBehaviorEnum.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraUserRedirectionParameterStore.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraWorldManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraVariableMetaData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraVariant.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\MovieSceneNiagaraSystemSpawnSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraVolumeRendererProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\MovieSceneNiagaraSystemTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\MovieSceneNiagaraTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraParameterTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraBoolParameterTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraColorParameterTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraCompileHashVisitor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraFloatParameterTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraVectorParameterTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraIntegerParameterTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponentRendererProperties.h" + ], + "InternalHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\NiagaraSimCacheDebugData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\NiagaraSystemEmitterState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceDataChannelWrite.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceDataChannelCommon.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\NiagaraPrecompileContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\NiagaraStatelessEmitter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceMemoryBuffer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceActorComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceSimpleCounter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\NiagaraStatelessDistribution.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\NiagaraStatelessModule.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\NiagaraStatelessSpawnInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_AddVelocity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_CameraOffset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_CalculateAccurateVelocity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_DynamicMaterialParameters.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_CurlNoiseForce.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceDataChannelRead.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_GravityForce.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_InitializeParticle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_MeshIndex.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_InitialMeshOrientation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_Drag.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_AccelerationForce.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_RotateAroundPoint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_ScaleColor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_ScaleMeshSizeBySpeed.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_ShapeLocation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\NiagaraStatelessCommon.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_ScaleMeshSize.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_SubUVAnimation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_SolveVelocitiesAndForces.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_ScaleSpriteSizeBySpeed.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_SpriteFacingAndAlignment.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_SpriteRotationRate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceStaticMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\NiagaraStatelessEmitterTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_MeshRotationRate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\Stateless\\Modules\\NiagaraStatelessModule_ScaleSpriteSize.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Internal\\DataInterface\\NiagaraDataInterfaceSocketReader.h" + ], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\NDIRenderTargetVolumeSimCacheData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\NiagaraAsyncCompile.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceConsoleVariable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceDebugDraw.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceSimCacheReader.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceEmitterProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceUObjectPropertyReader.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceGBuffer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceSceneCapture2D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\MovieSceneNiagaraSystemTrackTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceVirtualTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraIntegerParameterSectionTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraVectorParameterSectionTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraFloatParameterSectionTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraColorParameterSectionTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraParameterSectionTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraBoolParameterSectionTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceDynamicMesh.h" + ], + "PublicDefines": [ + "VECTORVM_SUPPORTS_EXPERIMENTAL=1", + "VECTORVM_SUPPORTS_LEGACY=1" + ], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Niagara\\UHT\\Niagara.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "NiagaraAnimNotifies", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraAnimNotifies", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraAnimNotifies\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraAnimNotifies\\Public\\AnimNotifyState_TimedNiagaraEffect.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraAnimNotifies\\Public\\AnimNotify_PlayNiagaraEffect.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraAnimNotifies\\UHT\\NiagaraAnimNotifies.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GameplayAbilities", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayAbilities\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemDebugHUD.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AttributeSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayAbilitiesDeveloperSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemGlobals.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueFunctionLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayAbilitySpec.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayAbilityBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayAbilitySpecHandle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotify_Looping.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotify_Burst.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotify_BurstLatent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotify_Static.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotify_Actor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCue_Types.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffect.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueTranslator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectAttributeCaptureDefinition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectExecutionCalculation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectCalculation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectUIData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayPrediction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectUIData_TextOnly.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\ScalableFloat.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayModMagnitudeCalculation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayTagResponseTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbility.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\TickableAttributeSetInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetActor_GroundTrace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetActor_ActorPlacement.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetActor_SingleLineTrace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetDataFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityRepAnimMontage.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetActor_Trace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTargetActor_Radius.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityWorldReticle_ActorVisualization.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityWorldReticle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbility_CharacterJump.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbilityTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbility_Montage.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayAbilitySet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AnimNotify_GameplayCue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync_WaitGameplayEffectApplied.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync_WaitGameplayTagCountChanged.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemReplicationProxyInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync_WaitGameplayTag.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync_WaitGameplayEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\ActiveGameplayEffectHandle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync_WaitGameplayTagQuery.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Async\\AbilityAsync_WaitAttributeChanged.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_ApplyRootMotionJumpForce.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_ApplyRootMotionMoveToActorForce.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_ApplyRootMotionConstantForce.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_ApplyRootMotionRadialForce.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_ApplyRootMotionMoveToForce.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemTestPawn.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_Repeat.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_PlayAnimAndWait.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_ApplyRootMotion_Base.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_MoveToLocation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitAbilityActivate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_SpawnActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\AbilitySystemTestAttributeSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_NetworkSyncPoint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitAttributeChange.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_PlayMontageAndWait.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitAttributeChangeThreshold.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitAttributeChangeRatioThreshold.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitConfirm.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotifyTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitAbilityCommit.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitDelay.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitConfirmCancel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitCancel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEffectApplied_Self.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_StartAbilityState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEffectRemoved.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEffectApplied.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEffectBlockedImmunity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_VisualizeTargeting.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEffectStackChange.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEffectApplied_Target.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\AbilitiesGameplayEffectComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\AdditionalEffectsGameplayEffectComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayTag.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\BlockAbilityTagsGameplayEffectComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\ChanceToApplyGameplayEffectComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayTagBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\RemoveOtherGameplayEffectComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\CustomCanApplyGameplayEffectComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitInputRelease.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\TargetTagsGameplayEffectComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\AssetTagsGameplayEffectComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitTargetData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\ImmunityGameplayEffectComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\GameplayAbilityRepAnimMontageNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\GameplayEffectContextHandleNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitMovementModeChange.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\GameplayAbilityTargetingLocationInfoNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectComponents\\TargetTagRequirementsGameplayEffectComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\MinimalGameplayCueReplicationProxyNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Sequencer\\MovieSceneGameplayCueTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\GameplayEffectContextNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitInputPress.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitOverlap.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitVelocityChange.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\MinimalReplicationTagCountNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueNotify_HitImpact.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayEffectCustomApplicationRequirement.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayTagQuery.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayTagCountChanged.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Sequencer\\MovieSceneGameplayCueSections.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Private\\AbilitySystemCheatManagerExtension.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Private\\Serialization\\InternalMinimalGameplayCueReplicationProxyNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Private\\Serialization\\InternalMinimalReplicationTagCountMapNetSerializer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Private\\Tests\\GameplayCueTests.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Private\\Serialization\\PredictionKeyNetSerializer.h" + ], + "PublicDefines": [ + "WITH_GAMEPLAY_DEBUGGER_CORE=1", + "WITH_GAMEPLAY_DEBUGGER=1", + "WITH_GAMEPLAY_DEBUGGER_MENU=1", + "UE_WITH_IRIS=1" + ], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayAbilities\\UHT\\GameplayAbilities.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ModelingOperators", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingOperators\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\CleaningOps\\EditNormalsOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\CleaningOps\\RemeshMeshOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\CleaningOps\\HoleFillOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\CurveOps\\TriangulateCurvesOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\CompositionOps\\BooleanMeshesOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\ParameterizationOps\\RecomputeUVsOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\ParameterizationOps\\UVProjectionOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\Properties\\UVLayoutProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\CompositionOps\\VoxelMorphologyMeshesOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\ParameterizationOps\\UVLayoutOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\Properties\\RecomputeUVsProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperators\\Public\\ParameterizationOps\\TexelDensityOp.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingOperators\\UHT\\ModelingOperators.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GeometryFramework", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryFramework\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\DynamicMeshActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\UDynamicMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\Changes\\MeshChange.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\Changes\\MeshVertexChange.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\Components\\BaseDynamicMeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\Changes\\MeshReplacementChange.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\GeometryFramework\\Public\\Components\\DynamicMeshComponent.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryFramework\\UHT\\GeometryFramework.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ModelingComponents", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingComponents\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\InteractiveToolActivity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\ModelingObjectsCreationAPI.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\MeshOpPreviewHelpers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PreviewMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\ModelingComponentsSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\ToolHostCustomizationAPI.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Baking\\BakingTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\BaseVoxelTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\BaseCreateFromSelectedTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\MultiTargetWithSelectionTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\SingleSelectionMeshEditingTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\MeshSurfacePointMeshEditingTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\SingleTargetWithSelectionTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Changes\\DynamicMeshChangeTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\MultiSelectionMeshEditingTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\BaseTools\\BaseMeshProcessingTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Components\\OctreeDynamicMeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\LineSetComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\MeshWireframeComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\MeshElementsVisualizer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\PointSetComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\PreviewGeometryActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\PolyEditPreviewMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\UVLayoutPreview.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Drawing\\TriangleSetComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\CollisionPrimitivesMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\CollectSurfacePathMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\CurveControlPointsMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\DragAlignmentMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\ConstructionPlaneMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\PlaneDistanceFromHitMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\LatticeControlPointsMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\PolyLassoMarqueeMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\RectangleMarqueeMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\SpatialCurveDistanceMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Mechanics\\SpaceCurveDeformationMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\AxisFilterPropertyType.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\ColorChannelFilterPropertyType.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\CreateMeshObjectTypeProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\GeometrySelectionVisualizationProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\PolygroupLayersProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\VoxelProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\OnAcceptProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\PropertySets\\WeightMapSetProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Selection\\BoundarySelectionMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Selection\\GeometrySelectionManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Selection\\MeshTopologySelectionMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Selection\\SelectionEditInteractiveCommand.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Snapping\\ModelingSceneSnappingManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\TargetInterfaces\\DynamicMeshCommitter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Selection\\PolygonSelectionMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\Transforms\\MultiTransformer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\TargetInterfaces\\DynamicMeshSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponents\\Public\\TargetInterfaces\\DynamicMeshProvider.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingComponents\\UHT\\ModelingComponents.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "MeshModelingTools", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingTools\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\AddPrimitiveTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\EditMeshPolygonsTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\RecomputeUVsTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\UVLayoutTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\DrawAndRevolveTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\CombineMeshesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\CSGMeshesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Commands\\DeleteGeometrySelectionCommand.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Properties\\RevolveProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\DrawPolygonTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Commands\\RetriangulateGeometrySelectionCommand.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\UVProjectionTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditActivityContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Properties\\MeshMaterialProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditInsetOutsetActivity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditInsertEdgeLoopActivity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditPlanarProjectionUVActivity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditCutFacesActivity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditExtrudeActivity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\ToolActivities\\PolyEditInsertEdgeActivity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\CutMeshWithMeshTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Commands\\DisconnectGeometrySelectionCommand.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Commands\\ModifyGeometrySelectionCommand.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Public\\Properties\\MeshUVChannelProperties.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Private\\ToolActivities\\PolyEditExtrudeEdgeActivity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingTools\\Private\\ToolActivities\\PolyEditBevelEdgeActivity.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingTools\\UHT\\MeshModelingTools.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ModelingComponentsEditorOnly", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingComponentsEditorOnly\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\EditorModelingObjectsCreationAPI.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\Operations\\SubdividePoly.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\SkeletalMeshComponentToolTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\DynamicMeshComponentToolTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\StaticMeshComponentToolTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\StaticMeshToolTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\VolumeComponentToolTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\SkeletalMeshToolTarget.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingComponentsEditorOnly\\UHT\\ModelingComponentsEditorOnly.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "MeshModelingToolsExp", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingToolsExp\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\AddPatchTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeMeshAttributeVertexTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeMultiMeshAttributeMapsTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeTransformTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeMeshAttributeMapsTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\ConvertMeshesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\CubeGridTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\ConvertToPolygonsTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeMeshAttributeTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\EditUVIslandsTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\DeformMeshPolygonsTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\EditNormalsTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\DynamicMeshSculptTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshBoundaryToolBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshAttributePaintTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshGroupPaintTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshSelectionTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshSpaceDeformerTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\HoleFillTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshVertexPaintTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\LatticeDeformerTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshVertexSculptTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\ProjectToTargetTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\OffsetMeshTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MirrorTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\PatternTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\RevolveSplineTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\RemoveOccludedTrianglesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\RevolveBoundaryTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\SeamSculptTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\PlaneCutTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\TransferMeshTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\SelfUnionMeshesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\RemeshMeshTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\TransformMeshesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\TriangulateSplinesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\UVTransferTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\VolumeToMeshTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\VoxelSolidifyMeshesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\WeldMeshEdgesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\VoxelBlendMeshesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\VoxelMorphologyMeshesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Physics\\CollisionPropertySets.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Physics\\SetCollisionGeometryTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Physics\\PhysicsInspectorTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Physics\\SimpleCollisionEditorTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Polymodeling\\ExtrudeMeshSelectionTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Properties\\MeshAnalysisProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Properties\\MeshStatisticsProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Polymodeling\\OffsetMeshSelectionTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Properties\\RemeshProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Physics\\ExtractCollisionGeometryTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshInflateBrushOps.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshGroupPaintBrushOps.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshMoveBrushOps.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshPlaneBrushOps.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshSculptToolBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshSculptBrushOps.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshBrushOpBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshSmoothingBrushOps.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshVertexPaintBrushOps.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshPinchBrushOps.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Spline\\BaseMeshFromSplinesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeMeshAttributeToolCommon.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\AlignObjectsTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\BakeMeshAttributeMapsToolBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\EditPivotTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\DrawPolyPathTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\DisplaceMeshTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\DynamicMeshBrushTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\MeshInspectorTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\SplitMeshesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\SmoothMeshTool.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Private\\Sculpting\\KelvinletBrushOp.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingToolsExp\\UHT\\MeshModelingToolsExp.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "StructUtilsEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StructUtilsEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StructUtilsEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\StructUtilsEditor\\Public\\PropertyBagDetails.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StructUtilsEditor\\UHT\\StructUtilsEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "RigVM", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigVM\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMBlueprintGeneratedClass.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMHost.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMAssetUserData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMDrawInstruction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMByteCode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVM.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMExecuteContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMDebugInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMExternalVariable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMGraphFunctionDefinition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMDispatchFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMDrawInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMMemoryCommon.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMMemoryStorageStruct.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMMemoryDeprecated.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMFunction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMMemoryStorage.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMNodeLayout.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMNativized.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMProfilingInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMDrawContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMGraphFunctionHost.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMStatistics.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMTrait.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMUserWorkflow.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMUnknownType.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMStruct.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_Constant.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_CastEnum.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_If.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMCore\\RigVMVariant.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_Core.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_MakeStruct.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_Switch.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_Select.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMFunctionDefines.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_Print.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMFunction_ControlFlow.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMFunction_Name.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_CastObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMDispatch_Array.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_AnimBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_AnimEasing.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\RigVMFunction_String.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_AnimEvalRichCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_GetWorldTime.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_TimeConversion.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_DebugBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_AnimRichCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Animation\\RigVMFunction_GetDeltaTime.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_DebugLine.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_DebugPrimitives.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_DebugPoint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_DebugTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_DebugLineStrip.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Execution\\RigVMFunction_Context.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Execution\\RigVMFunction_ForLoop.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Execution\\RigVMFunction_Sequence.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Debug\\RigVMFunction_VisualDebug.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathBool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathBox.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Execution\\RigVMFunction_UserDefinedEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathColor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathDouble.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathFloat.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathInt.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathRay.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathRBFInterpolate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathMatrix.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathVector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathQuaternion.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_MathTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_Noise.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMFunction_Random.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Math\\RigVMMathLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_Accumulate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_AlphaInterp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_DeltaFromPrevious.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_Timeline.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_Kalman.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_TimeOffset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_Verlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVM\\Public\\RigVMFunctions\\Simulation\\RigVMFunction_SimBase.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigVM\\UHT\\RigVM.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "SequencerScripting", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequencerScripting\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\SequenceTimeUnit.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneBindingExtensions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\SequencerScriptingRange.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneEventTrackExtensions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieScenePrimitiveMaterialTrackExtensions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneMaterialTrackExtensions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneSectionExtensions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneSequenceExtensions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneFolderExtensions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneTrackExtensions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneVectorTrackExtensions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieSceneTimeWarpExtensions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\MovieScenePropertyTrackExtensions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Public\\ExtensionLibraries\\SequencerScriptingRangeExtensions.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingActorReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingBool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingByte.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingDouble.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingFloat.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingString.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingObjectPath.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScripting\\Private\\KeysAndChannels\\MovieSceneScriptingInteger.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequencerScripting\\UHT\\SequencerScripting.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ContentBrowserFileDataSource", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserFileDataSource\\Source\\ContentBrowserFileDataSource", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserFileDataSource\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserFileDataSource\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CBFileDataSource\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserFileDataSource\\Source\\ContentBrowserFileDataSource\\Public\\ContentBrowserFileDataSource.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserFileDataSource\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CBFileDataSource\\UHT\\ContentBrowserFileDataSource.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "PythonScriptPlugin", + "ModuleType": "EngineUncooked", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PythonScriptPlugin\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Public\\PythonScriptTypes.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\K2Node_ExecutePythonScript.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyTestInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PythonOnlineDocsCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyTest.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PythonScriptCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyWrapperEnum.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PythonScriptPluginSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyWrapperDelegate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyWrapperBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyWrapperStruct.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PyWrapperObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\PythonScriptLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Source\\PythonScriptPlugin\\Private\\EditorUtilities\\EditorPythonScriptingLibrary.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\PythonScriptPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PythonScriptPlugin\\UHT\\PythonScriptPlugin.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "VisualGraphUtils", + "ModuleType": "EngineDeveloper", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\VisualGraphUtils", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VisualGraphUtils\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\VisualGraphUtils\\Public\\VisualGraphEdge.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Developer\\VisualGraphUtils\\Public\\VisualGraphElement.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VisualGraphUtils\\UHT\\VisualGraphUtils.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "RigVMDeveloper", + "ModuleType": "EngineUncooked", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigVMDeveloper\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMUserWorkflowRegistry.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\EdGraph\\RigVMEdGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\EdGraph\\RigVMEdGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMCompiler\\RigVMAST.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMCompiler\\RigVMCompiler.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\EdGraph\\RigVMEdGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMBuildData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMExternalDependency.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMFunctionLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMControllerActions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMPin.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMNotifications.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMLink.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMClient.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMVariableDescription.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMAggregateNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMTraitDefaultValueStruct.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMArrayNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMBranchNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMCollapseNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\RigVMSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMDispatchNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMEnumNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMCommentNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMFunctionEntryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMFunctionInterfaceNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMFunctionReturnNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMIfNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMFunctionReferenceNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMRerouteNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMLibraryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMParameterNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMInvokeEntryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMTemplateNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMSelectNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMUnitNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMVariableNode.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigVMDeveloper\\UHT\\RigVMDeveloper.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "SequencerScriptingEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScriptingEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequencerScriptingEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScriptingEditor\\Public\\SequencerCurveEditorObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Source\\SequencerScriptingEditor\\Public\\SequencerTools.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\SequencerScripting\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequencerScriptingEditor\\UHT\\SequencerScriptingEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "LevelSequenceEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelSequenceEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Public\\FilmOverlayToolkit.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Public\\LevelSequenceEditorBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Public\\LevelSequenceEditorSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Public\\Misc\\LevelSequenceEditorSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Private\\AssetTools\\AssetDefinition_LevelSequence.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Private\\Factories\\LevelSequenceFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Private\\Misc\\LevelSequenceEditorMenuContext.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelSequenceEditor\\UHT\\LevelSequenceEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "RigVMEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigVMEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\RigVMEditorBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphEnumNodeSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphNodeSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphFunctionRefNodeSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphUnitNodeSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphVariableNodeSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphInvokeEntryNodeSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\EdGraph\\NodeSpawners\\RigVMEdGraphTemplateNodeSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\Editor\\RigVMDetailsViewWrapperObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Source\\RigVMEditor\\Public\\Editor\\RigVMEditorMenuContext.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\RigVM\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigVMEditor\\UHT\\RigVMEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ControlRig", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRig\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\AnimNode_ControlRig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\AnimNode_ControlRigBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\AnimNode_ControlRig_ExternalSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\AnimNode_ControlRig_Library.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigAssetUserData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigAnimInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigControlActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigDefines.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigGizmoLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigBlueprintGeneratedClass.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigTestData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigGizmoActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\StructReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ModularRigRuleManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ModularRigController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ModularRigModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ControlRigValidationPass.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\AdditiveControlRig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigBoneHierarchy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\ModularRig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigConnectionRules.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\AnimationHierarchy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\FKControlRig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigControlHierarchy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigCurveContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyMetadata.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyElements.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimSoftCollision.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyDefines.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimLinearSpring.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimPointForce.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigSpaceHierarchy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigInfluenceMap.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\ControlRigLayerInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\ControlRigSequenceObjectReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigParameterSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigModuleDefines.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigParameterTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimPointContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigInstanceData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Settings\\ControlRigSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Tools\\ControlRigPoseProjectSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Tools\\ControlRigPoseMirrorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\RigDispatchFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Tools\\ControlRigPose.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimPointConstraint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigSpaceChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\RigUnitContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Constraints\\ControlRigTransformableHandle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Collision\\RigUnit_WorldCollision.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Control\\RigUnit_Control.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Control\\RigUnit_Control_StaticMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugHierarchy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugBezier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugLine.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyPose.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugLineStrip.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugPrimitives.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_VisualDebug.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_DebugTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Core\\RigUnit_UserData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\RigUnit_AimConstraint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\RigUnit_BlendTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Animation\\RigUnit_AnimAttribute.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\RigUnit_ApplyFK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\RigUnit_TwoBoneIKFK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\RigUnit_GetJointTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\Math\\RigUnit_Quaternion.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\Math\\RigUnit_Float.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\Math\\RigUnit_Vector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\Math\\RigUnit_Transform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Drawing\\RigUnit_DrawContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_BeginExecution.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\ControlRigNodeWorkflow.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_Hierarchy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Deprecated\\Math\\RigUnit_Converter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_DynamicHierarchy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_InteractionExecution.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_IsInteracting.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\RigUnit.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_Physics.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_PrepareForExecution.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_InverseExecution.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_Collection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_SequenceExecution.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_AddBoneTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_ControlChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetBoneTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_Item.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_ControlChannelFromItem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetControlTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetInitialBoneTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetCurveValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetControlInitialTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetSpaceTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetRelativeTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigParameterTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_GetRelativeBoneTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_ParentSwitchConstraint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_Metadata.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_OffsetTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Debug\\RigUnit_ProfilingBracket.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_ProjectTransformToNewParent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SendEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetBoneRotation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetBoneInitialTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetBoneTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Execution\\RigUnit_RigModules.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_PropagateTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetControlOffset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetControlDrivenList.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetControlTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetControlVisibility.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetControlColor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetCurveValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetRelativeTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetRelativeBoneTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_BoneName.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_WorldSpace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetSpaceInitialTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_UnsetCurveValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetSpaceTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_CurveExists.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\RigUnit_HighlevelBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Harmonics\\RigUnit_BoneHarmonics.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Harmonics\\RigUnit_ChainHarmonics.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_CCDIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_DistributeRotation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_AimBone.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_FitChainToCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_ModifyBoneTransforms.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_FABRIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_ModifyTransforms.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_MultiFABRIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_TransformConstraint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_SlideChain.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Modules\\RigUnit_ConnectionCandidates.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_TwistBones.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_SphericalPoseReader.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Hierarchy\\RigUnit_SetBoneTranslation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Simulation\\RigUnit_PointSimulation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_TwoBoneIKSimple.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Simulation\\RigUnit_SpringInterp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Highlevel\\Hierarchy\\RigUnit_SpringIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Units\\Modules\\RigUnit_ConnectorExecution.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Sequencer\\ControlRigLayerInstanceProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Validation\\ControlRigNumericalValidationPass.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRig\\UHT\\ControlRig.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ControlRigDeveloper", + "ModuleType": "EngineUncooked", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRigDeveloper\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper\\Public\\AnimGraphNode_ControlRig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper\\Public\\ControlRigBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper\\Public\\Graph\\ControlRigGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper\\Public\\Graph\\ControlRigGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper\\Public\\Graph\\ControlRigGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigDeveloper\\Public\\ControlRigSchema.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRigDeveloper\\UHT\\ControlRigDeveloper.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ControlRigEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRigEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\ControlRigBlueprintEditorLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\Tools\\ControlRigPoseThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\EditMode\\ControlRigEditMode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\ControlRigBlueprintFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\RigSpacePickerBakeSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\Tools\\ControlRigSnapSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\ControlRigSequencerEditorLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\Tools\\ControlRigSnapper.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\Tools\\CreateControlAssetRigSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\ControlRigThumbnailRenderer.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\AnimSequenceConverterFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\BakeToControlRigSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\ControlRigDrawingDetails.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\ControlRigGizmoLibraryFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\ControlRigElementDetails.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\EditMode\\AnimDetailsProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\EditMode\\ControlRigControlsProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\EditMode\\ControlRigEditModeSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Editor\\ControlRigContextMenuContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Editor\\ControlRigSkeletalMeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Editor\\ControlRigWrapperObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Editor\\SRigHierarchy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Tools\\AssetDefinition_ControlRigPose.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Sequencer\\ControlRigSequencerFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Sequencer\\AnimLayers\\AnimLayers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Sequencer\\AnimLayerSequencerFilter.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRigEditor\\UHT\\ControlRigEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "FullBodyIK", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\FullBodyIK", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FullBodyIK\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\FullBodyIK\\Public\\FBIKConstraintOption.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\FullBodyIK\\Public\\FBIKDebugOption.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\FullBodyIK\\Public\\FBIKShared.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\FullBodyIK\\Private\\RigUnit_FullbodyIK.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FullBodyIK\\UHT\\FullBodyIK.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "PBIK", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\PBIK", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PBIK\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\PBIK\\Public\\RigUnit_PBIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\PBIK\\Public\\PBIK_Shared.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Source\\PBIK\\Public\\Core\\PBIKSolver.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\FullBodyIK\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PBIK\\UHT\\PBIK.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "IKRig", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\IKRig\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\ActorComponents\\IKRigComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\AnimNodes\\AnimNode_IKRig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\AnimNodes\\AnimNode_RetargetPoseFromMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargetSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\IKRigDataTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargeter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\IKRigDefinition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargetOps.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\ActorComponents\\IKRigInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\IKRigSkeleton.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\IKRigProcessor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\RetargetOps\\CurveRemapOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\RetargetOps\\PinBoneOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\RetargetOps\\RootMotionGeneratorOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargetProcessor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\IKRig_LimbSolver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\IKRig_BodyMover.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\IKRig_FBIKSolver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\LimbSolver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\IKRig_PoleSolver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargetProfile.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\IKRig_SetTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Rig\\Solvers\\IKRigSolver.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\IKRig\\UHT\\IKRig.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ControlRigSpline", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRigSpline\\Source\\ControlRigSpline", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRigSpline\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRigSpline\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRigSpline\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRigSpline\\Source\\ControlRigSpline\\Public\\ControlRigSplineTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRigSpline\\Source\\ControlRigSpline\\Public\\ControlRigSplineUnits.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ControlRigSpline\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRigSpline\\UHT\\ControlRigSpline.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ACLPlugin", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ACLPlugin\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimBoneCompressionCodec_ACL.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimBoneCompressionCodec_ACLCustom.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimationCompressionLibraryDatabase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimCurveCompressionCodec_ACL.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimBoneCompressionCodec_ACLBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimBoneCompressionCodec_ACLSafe.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Classes\\AnimBoneCompressionCodec_ACLDatabase.h" + ], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPlugin\\Public\\ACLImpl.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ACLPlugin\\UHT\\ACLPlugin.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "Paper2D", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Paper2D\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\IntMargin.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperCharacter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperGroupedSpriteActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperFlipbook.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperFlipbookActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperRuntimeSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSpriteBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTerrainActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTerrainMaterial.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSprite.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperFlipbookComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTileMap.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTileSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\SpriteDrawCall.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTileMapActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTerrainComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperGroupedSpriteComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSpriteAtlas.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\TileMapBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTerrainSplineComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSpriteComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\SpriteEditorOnlyTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTileLayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTileMapComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSpriteActor.h" + ], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Public\\MaterialExpressionSpriteTextureSampler.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Paper2D\\UHT\\Paper2D.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ChaosNiagara", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Source\\ChaosNiagara", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosNiagara\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Source\\ChaosNiagara\\Classes\\NiagaraDataInterfaceChaosDestruction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Source\\ChaosNiagara\\Classes\\NiagaraDataInterfacePhysicsField.h" + ], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Source\\ChaosNiagara\\Public\\NiagaraDataInterfaceGeometryCollection.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosNiagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosNiagara\\UHT\\ChaosNiagara.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "FractureEngine", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Source\\FractureEngine", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FractureEngine\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Source\\FractureEngine\\Public\\FractureEngineConvex.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Source\\FractureEngine\\Public\\FractureEngineFracturing.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Source\\FractureEngine\\Public\\FractureEngineUtility.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Source\\FractureEngine\\Public\\FractureEngineSampling.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Fracture\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FractureEngine\\UHT\\FractureEngine.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "DataflowEnginePlugin", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEnginePlugin", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataflowEnginePlugin\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEnginePlugin\\Public\\Dataflow\\DataflowComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEnginePlugin\\Public\\Dataflow\\DataflowConnectionTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEnginePlugin\\Public\\Dataflow\\DataflowActor.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataflowEnginePlugin\\UHT\\DataflowEnginePlugin.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "DataflowNodes", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataflowNodes\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowCollectionAddScalarVertexPropertyNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowContextOverridesNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowSelectionNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowFunctionProperty.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowCollectionAttributeKeyNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowStaticMeshNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowNodes\\Public\\Dataflow\\DataflowSkeletalMeshNodes.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataflowNodes\\UHT\\DataflowNodes.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ChaosCaching", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosCaching\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\CacheCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\CacheManagerActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\CacheEvents.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\ChaosCacheInterpolationMode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\ChaosCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\Adapters\\GeometryCollectionComponentCacheAdapter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\Sequencer\\MovieSceneChaosCacheTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\Sequencer\\MovieSceneSpawnableChaosCacheBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Public\\Chaos\\Sequencer\\MovieSceneChaosCacheSection.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCaching\\Private\\Chaos\\Sequencer\\MovieSceneChaosCacheTemplate.h" + ], + "PublicDefines": [ + "WITH_CLOTH_COLLISION_DETECTION=1", + "WITH_CHAOS_VISUAL_DEBUGGER=1" + ], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosCaching\\UHT\\ChaosCaching.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "NiagaraEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\EdGraphSchema_Niagara.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\EdGraphSchema_NiagaraSystemOverview.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ActorFactoryNiagara.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEditorData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEditorModule.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraClipboard.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraAssetTagDefinitionsFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraActions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEditorCommon.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeInput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeReadDataSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeCustomHlsl.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeWriteDataSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeWithDynamicPins.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraOverviewNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraParameterDefinitions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraParameterCollectionFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraParameterDefinitionsFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraScriptFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraSpawnShortcut.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraScriptVariable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraScriptSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraStackEditorData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraValidationRules.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEmitterEditorData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\VolumeCacheFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Commandlets\\NiagaraDumpBytecodeCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraSystemEditorData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\UpgradeNiagaraScriptResults.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraSystemFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Commandlets\\NiagaraScriptValidationCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Commandlets\\NiagaraStatelessAuditCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Commandlets\\NiagaraSystemAuditCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Commandlets\\NiagaraDumpModuleInfoCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\NiagaraCurveSelectionViewModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Customizations\\NiagaraEventScriptPropertiesCustomization.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\NiagaraScratchPadViewModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\NiagaraSystemEditorDocumentsViewModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\NiagaraSystemSelectionViewModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\NiagaraSystemScalabilityViewModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEmitterFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\HierarchyEditor\\NiagaraSummaryViewViewModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeAssignment.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackEmitterSettingsGroup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\HierarchyEditor\\NiagaraHierarchyViewModelBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\HierarchyEditor\\NiagaraUserParametersHierarchyViewModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackEmitterPropertiesGroup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackEntry.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackErrorItem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeDataSetBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\HierarchyEditor\\NiagaraHierarchyScriptParametersViewModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackCommentCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackItemGroup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackFunctionInput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackInputCategory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackItemFooter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackEventScriptItemGroup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackItem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackModuleItem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackModuleItemLinkedInputCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackNote.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackRendererItem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackPropertyRow.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraDataChannelAssetFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackRenderItemGroup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackModuleItemOutputCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackModuleItemOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackScriptHierarchyRoot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackScriptItemGroup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSelection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEffectTypeFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackStatelessEmitterGroup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackStatelessEmitterSimulateGroup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackStatelessEmitterSpawnGroup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSummaryViewInputCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSystemPropertiesItem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSystemSettingsGroup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraMessages.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSimulationStageGroup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackViewModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackValueCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackRoot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Widgets\\AssetBrowser\\NiagaraAssetBrowserConfig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Widgets\\AssetBrowser\\NiagaraSemanticTagsFrontEndFilterExtension.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\Widgets\\AssetBrowser\\NiagaraMenuFilters.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeFunctionCall.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraConvertInPlaceEmitterAndSystemState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeEmitter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeIf.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeConvert.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeParameterMapSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeParameterMapGet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeOutputTag.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeParameterMapBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeParameterMapFor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeUsageSelector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeStaticSwitch.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeReroute.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeSelect.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeSimTargetSelector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraOutliner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraValidationRuleSetFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraSimCacheFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraVersionMetaData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraParameterCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraParameterCollectionInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraParameterDefinitions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraScript.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraEmitter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraSimCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraValidationRuleSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraBakerSettingsDetails.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraComponentDetails.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraOutlinerCustomization.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraScriptVariableCustomization.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraParameterBindingCustomization.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraTypeCustomizations.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraHlslTranslator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\SimCache\\NiagaraMemoryBufferSimCacheVisualizer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Sequencer\\NiagaraSequence\\NiagaraSequence.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraAssetTagDefinitions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\ViewModels\\NiagaraScriptStatsViewModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Sequencer\\NiagaraSequence\\MovieSceneNiagaraEmitterTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\SimCache\\NiagaraRenderTargetVolumeSimCacheVisualizer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Sequencer\\NiagaraSequence\\Sections\\MovieSceneNiagaraEmitterSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Sequencer\\NiagaraSequence\\NiagaraSequencerFilters.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Widgets\\SNiagaraDebuggerSpawn.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraDataChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Widgets\\DataChannel\\NiagaraDataChannelWizard.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\AssetDefinitions\\AssetDefinition_NiagaraEffectType.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraEditor\\UHT\\NiagaraEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GeometryCache", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCache\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheCodecV1.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheMeshData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheCodecRaw.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheTrackFlipbookAnimation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheTrackStreamable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheCodecBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheTrackTransformAnimation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheTrackTransformGroupAnimation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\NiagaraGeometryCacheRendererProperties.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCache\\UHT\\GeometryCache.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GeometryCollectionNodes", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionNodes\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\CreateColorArrayFromFloatArrayNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionDebugNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionArrayNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionFracturingNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionMakeNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionEditNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionClusteringNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionAssetNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionMaterialNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionMeshNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionMathNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionOverrideNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionProcessingNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionSamplingNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionSelectionNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionSkeletalMeshToCollectionNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionConversionNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionStaticMeshToCollectionNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionUtilityNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionVerticesNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\SetVertexColorFromFloatArrayNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionSkeletonToCollectionNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionTriangleBoundaryIndicesNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionTransferVertexAttributeNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionVertexScalarToVertexIndicesNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\SetVertexColorFromVertexSelectionNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\SetVertexColorFromVertexIndicesNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionNodes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionNodes\\Public\\Dataflow\\GeometryCollectionFieldNodes.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionNodes\\UHT\\GeometryCollectionNodes.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GeometryCollectionDepNodes", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionDepNodes", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionDepNodes\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionDepNodes\\Private\\Dataflow\\GeometryCollectionTransferVertexScalarAttributeDepNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionDepNodes\\Private\\Dataflow\\SetVertexColorFromVertexSelectionDepNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionDepNodes\\Private\\Dataflow\\SetVertexColorFromFloatArrayDepNode.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionDepNodes\\UHT\\GeometryCollectionDepNodes.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GeometryCollectionTracks", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionTracks", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionTracks\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionTracks\\Public\\MovieSceneGeometryCollectionSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionTracks\\Public\\MovieSceneGeometryCollectionTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionTracks\\Public\\MovieSceneGeometryCollectionTrack.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionTracks\\UHT\\GeometryCollectionTracks.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AutomationUtils", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Source\\AutomationUtils", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AutomationUtils\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Source\\AutomationUtils\\Public\\AutomationUtilsBlueprintLibrary.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AutomationUtils\\UHT\\AutomationUtils.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "VariantManagerContent", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VariantManagerContent\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\FunctionCaller.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\LevelVariantSetsActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\SwitchActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueSoftObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueOption.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\VariantSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueColor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\LevelVariantSetsFunctionDirector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\Variant.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\VariantObjectBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\LevelVariantSets.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueMaterial.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VariantManagerContent\\UHT\\VariantManagerContent.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "LiveLinkComponents", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkComponents", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkComponents\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkComponents\\Public\\LiveLinkComponentController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkComponents\\Public\\Controllers\\LiveLinkTransformController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkComponents\\Public\\Controllers\\LiveLinkLightController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkComponents\\Public\\LiveLinkControllerBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkComponents\\Public\\LiveLinkComponentSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkComponents\\UHT\\LiveLinkComponents.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "LiveLinkMovieScene", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkMovieScene\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkSubSectionAnimation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkSubSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkStructProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkSubSectionProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Public\\MovieScene\\MovieSceneLiveLinkSubSectionBasicRole.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkMovieScene\\Private\\MovieScene\\MovieSceneLiveLinkSectionTemplate.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkMovieScene\\UHT\\LiveLinkMovieScene.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AudioCapture", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Source\\AudioCapture", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioCapture\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Source\\AudioCapture\\Public\\AudioCapture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Source\\AudioCapture\\Public\\AudioCaptureComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Source\\AudioCapture\\Public\\AudioCaptureBlueprintLibrary.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioCapture\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioCapture\\UHT\\AudioCapture.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "TakeMovieScene", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeMovieScene", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TakeMovieScene\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeMovieScene\\Public\\MovieSceneTakeSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeMovieScene\\Public\\MovieSceneTakeTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeMovieScene\\Public\\MovieSceneTakeSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TakeMovieScene\\UHT\\TakeMovieScene.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "LiveLinkMessageBusFramework", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkMessageBusFramework", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkMessageBusFramework\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkMessageBusFramework\\Public\\LiveLinkMessages.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkMessageBusFramework\\UHT\\LiveLinkMessageBusFramework.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "LiveLinkAnimationCore", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkAnimationCore", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkAnimationCore\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkAnimationCore\\Public\\AnimNode_LiveLinkPose.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkAnimationCore\\Public\\LiveLinkRemapAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkAnimationCore\\Public\\LiveLinkInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LiveLinkAnimationCore\\Public\\LiveLinkRetargetAsset.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkAnimationCore\\UHT\\LiveLinkAnimationCore.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "LiveLink", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLink\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkAnimationVirtualSubject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkCustomTimeStep.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkDrivenComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkMessageBusFinder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkMessageBusSourceFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkPreset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkRetargetAssetReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkTimecodeProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkTimeSynchronizationSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\LiveLinkVirtualSubjectBoneAttachment.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\InterpolationProcessor\\LiveLinkAnimationFrameInterpolateProcessor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\InterpolationProcessor\\LiveLinkBasicFrameInterpolateProcessor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\PreProcessor\\LiveLinkAxisSwitchPreProcessor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\PreProcessor\\LiveLinkDeadbandPreProcessor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\Remapper\\LiveLinkSkeletonRemapper.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\Translator\\LiveLinkAnimationRoleToTransform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\Translator\\LiveLinkTransformRoleToAnimation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Public\\VirtualSubjects\\LiveLinkBlueprintVirtualSubject.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Private\\LiveLinkMessageBusSourceSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLink\\Private\\LiveLinkVirtualSource.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLink\\UHT\\LiveLink.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GeometryCacheEd", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheEd", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCacheEd\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheEd\\Classes\\ActorFactoryGeometryCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheEd\\Classes\\AssetDefinition_GeometryCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheEd\\Classes\\GeometryCacheThumbnailRenderer.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCacheEd\\UHT\\GeometryCacheEd.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "HairStrandsCore", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\HairStrandsCore\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAssetCards.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAssetImportData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAssetInterpolation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAssetPhysics.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAssetMeshes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomAssetRendering.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomBindingAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomCacheData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomCacheImportOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomCreateBindingOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomCreateFollicleMaskOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomCreateStrandsTexturesOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomDesc.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomImportOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomPluginSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\GroomSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\MovieSceneGroomCacheSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\Niagara\\NiagaraDataInterfacePressureGrid.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\MovieSceneGroomCacheTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\Niagara\\NiagaraDataInterfaceVelocityGrid.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Public\\Niagara\\NiagaraDataInterfaceHairStrands.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsCore\\Private\\MovieSceneGroomCacheTemplate.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\HairStrandsCore\\UHT\\HairStrandsCore.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "USDClasses", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\USDClasses\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDAssetCache2.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDAssetCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDAssetImportData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDAssetCache3.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDAssetUserData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDDuplicateType.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDDrawModeComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDMetadata.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDMetadataImportOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDProjectSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDReferenceOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDStageOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\USDClasses\\Public\\USDUnrealAssetInfo.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\USDClasses\\UHT\\USDClasses.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "UnrealUSDWrapper", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\UnrealUSDWrapper", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UnrealUSDWrapper\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Source\\UnrealUSDWrapper\\Public\\UnrealUSDWrapper.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [ + "USD_FORCE_DISABLED=0", + "USE_USD_SDK=1", + "ENABLE_USD_DEBUG_PATH=0", + "USD_USES_SYSTEM_MALLOC=1", + "USD_MERGED_MODULES=0" + ], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\USDCore\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UnrealUSDWrapper\\UHT\\UnrealUSDWrapper.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "InterchangeMessages", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Messages", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeMessages\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Messages\\Public\\Fbx\\InterchangeFbxMessages.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeMessages\\UHT\\InterchangeMessages.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "InterchangeNodes", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeNodes\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeAnimationDefinitions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeAnimationTrackSetNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeDecalMaterialNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeDecalNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeLightNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeMaterialInstanceNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeMeshDefinitions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeMeshNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeSceneNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeShaderGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTexture2DArrayNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTexture2DNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTextureCubeArrayNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTextureCubeNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTextureBlurNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTextureNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeVariantSetNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeTextureLightProfileNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Nodes\\Public\\InterchangeVolumeTextureNode.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeNodes\\UHT\\InterchangeNodes.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "InterchangeCommonParser", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Parsers\\CommonParser", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeCommonParser\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Parsers\\CommonParser\\Public\\InterchangeCommonAnimationPayload.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeCommonParser\\UHT\\InterchangeCommonParser.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "InterchangeFbxParser", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Parsers\\Fbx", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeFbxParser\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Parsers\\Fbx\\Public\\InterchangeFbxSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeFbxParser\\UHT\\InterchangeFbxParser.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "InterchangeCommon", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Common", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeCommon\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Common\\Public\\MaterialX\\InterchangeMaterialXDefinitions.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeCommon\\UHT\\InterchangeCommon.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "InterchangeFactoryNodes", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeFactoryNodes\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeActorFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeDecalMaterialFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeLevelInstanceActorFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeDecalActorFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeCameraFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeAnimSequenceFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeMaterialFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSkeletonFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSkeletalMeshLodDataNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeLevelSequenceFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeStaticMeshLodDataNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSkeletalMeshFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTextureCubeFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTextureFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeStaticMeshFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeVolumeTextureFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTextureLightProfileFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTextureCubeArrayFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeLevelFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeMeshActorFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeMeshFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangePhysicsAssetFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSceneVariantSetsFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeLightFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSceneImportAssetFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeCommonPipelineDataFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTexture2DArrayFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTexture2DFactoryNode.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeFactoryNodes\\UHT\\InterchangeFactoryNodes.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "VariantManagerContentEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContentEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VariantManagerContentEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContentEditor\\Public\\LevelVariantSetsActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContentEditor\\Public\\SwitchActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContentEditor\\Public\\VariantManagerTestActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContentEditor\\Public\\VariantManagerFactoryNew.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContentEditor\\Private\\AssetDefinition_LevelVariantSets.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VariantManagerContentEditor\\UHT\\VariantManagerContentEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "VariantManager", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Source\\VariantManager", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VariantManager\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Source\\VariantManager\\Public\\CapturableProperty.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Source\\VariantManager\\Public\\VariantManagerBlueprintLibrary.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Source\\VariantManager\\Private\\PropertyTemplateObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Source\\VariantManager\\Private\\DisplayNodes\\VariantManagerDisplayNode.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\VariantManager\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VariantManager\\UHT\\VariantManager.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "InterchangeImport", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeImport\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Animation\\InterchangeAnimationPayloadInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\InterchangeAssetUserData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Animation\\InterchangeLevelSequenceFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Animation\\InterchangeAnimSequenceFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Fbx\\InterchangeFbxTranslator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeOBJTranslator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\MaterialX\\InterchangeMaterialXTranslator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeSkeletalMeshFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeSkeletonFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeMeshPayloadInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeCameraActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\MaterialX\\MaterialExpressions\\MaterialExpressionTextureSampleParameterBlur.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeLightActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeLevelFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeSceneImportAssetFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeDecalActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeBlockedTexturePayloadInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeVariantSetPayloadInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeSkeletalMeshActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeSceneVariantSetsFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeImageWrapperTranslator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangePSDTranslator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeDDSTranslator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeStaticMeshActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeSlicedTexturePayloadInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeTextureFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeTextureLightProfilePayloadInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeTexturePayloadInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeUEJPEGTranslator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Usd\\InterchangeUsdTranslator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeJPGTranslator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Material\\InterchangeMaterialFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Gltf\\InterchangeGltfTranslator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\MaterialX\\MaterialExpressions\\MaterialExpressionSwizzle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeLevelInstanceActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangePhysicsAssetFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeStaticMeshFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeIESTranslator.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionDisjointOver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionAppend4Vector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionIn.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionBurn.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionFractal3D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionLuminance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionMinus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionMatte.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionOverlay.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionOver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionPlus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionDodge.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionDifference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionPlace2D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionRemap.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionRampLeftRight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionScreen.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionOut.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionRampTopBottom.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionRamp4.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionMask.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionRotate2D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionPremult.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionUnpremult.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionAppend3Vector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionSplitLeftRight.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressions\\MaterialExpressionSplitTopBottom.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeImport\\UHT\\InterchangeImport.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "InterchangePipelines", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangePipelines\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericAnimationPipeline.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericAssetsPipelineSharedSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericMeshPipeline.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericAssetsPipeline.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeMaterialXPipeline.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeglTFPipeline.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangePipelineMeshesUtilities.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericTexturePipeline.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericScenesPipeline.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Pipelines\\Public\\InterchangeGenericMaterialPipeline.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangePipelines\\UHT\\InterchangePipelines.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "WebBrowser", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\WebBrowser", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WebBrowser\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\WebBrowser\\Public\\WebJSFunction.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WebBrowser\\UHT\\WebBrowser.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "SignificanceManager", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SignificanceManager\\Source\\SignificanceManager", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SignificanceManager\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SignificanceManager\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SignificanceManager\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SignificanceManager\\Source\\SignificanceManager\\Public\\SignificanceManager.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SignificanceManager\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SignificanceManager\\UHT\\SignificanceManager.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AnimationSharing", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharing", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationSharing\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharing\\Public\\AnimationSharingInstances.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharing\\Public\\AnimationSharingManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharing\\Public\\AnimationSharingSetup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharing\\Public\\AnimationSharingTypes.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationSharing\\UHT\\AnimationSharing.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "OodleNetworkHandlerComponent", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Source", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OodleNetworkPlugin\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Source\\Classes\\OodleNetworkTrainerCommandlet.h" + ], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Source\\Public\\OodleNetworkHandlerComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Source\\Public\\OodleNetworkFaultHandler.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Compression\\OodleNetwork\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OodleNetworkPlugin\\UHT\\OodleNetworkHandlerComponent.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ChaosVDBlueprint", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVDBlueprint", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosVDBlueprint\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVDBlueprint\\Public\\ChaosVDRuntimeBlueprintLibrary.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosVDBlueprint\\UHT\\ChaosVDBlueprint.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "EnhancedInput", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EnhancedInput\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedActionKeyMapping.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputDeveloperSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputSubsystemInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputSubsystems.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputDebugKeyDelegateBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputActionDelegateBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputModifiers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedPlayerInput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputActionValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputMappingQuery.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\PlayerMappableKeySettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\UserSettings\\EnhancedInputUserSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputMappingContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\PlayerMappableKeySlot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputTriggers.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\PlayerMappableInputConfig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputPlatformSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EnhancedInput\\UHT\\EnhancedInput.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "TemplateSequence", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TemplateSequence\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\CameraAnimationSequence.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\CameraAnimationSequenceSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\TemplateSequence.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\TemplateSequenceActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\SequenceCameraShake.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\Tracks\\TemplateSequenceTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\CameraAnimationSequencePlayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\Sections\\TemplateSequenceSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\TemplateSequencePlayer.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Private\\Tests\\SequenceCameraShakeTestUtil.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Private\\Systems\\TemplateSequenceSystem.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TemplateSequence\\UHT\\TemplateSequence.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "StateTreeModule", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StateTreeModule\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\IStateTreeSchemaProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTree.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeAnyEnum.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeConsiderationBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeConditionBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeEvents.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeEvaluatorBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeInstanceData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeIndexTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeExecutionTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeLinker.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreePropertyFunctionBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeTaskBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreePropertyRef.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeNodeBlueprintBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeTaskBlueprintBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Conditions\\StateTreeGameplayTagConditions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeNodeBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeConditionBlueprintBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeConsiderationBlueprintBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Conditions\\StateTreeCommonConditions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Considerations\\StateTreeCommonConsiderations.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Conditions\\StateTreeObjectConditions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeEvaluatorBlueprintBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Debugger\\StateTreeDebuggerTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Tasks\\StateTreeRunParallelStateTreeTask.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Debugger\\StateTreeTraceTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreePropertyBindings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\Tasks\\StateTreeDelayTask.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\PropertyFunctions\\StateTreeBooleanAlgebraPropertyFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\PropertyFunctions\\StateTreeIntervalPropertyFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\Tasks\\StateTreeDebugTextTask.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\PropertyFunctions\\StateTreeIntPropertyFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\PropertyFunctions\\StateTreeFloatPropertyFunctions.h" + ], + "PublicDefines": [ + "WITH_STATETREE_TRACE=1", + "WITH_STATETREE_TRACE_DEBUGGER=1" + ], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StateTreeModule\\UHT\\StateTreeModule.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GameplayCameras", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayCameras\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameplayCamerasSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\BlendStackCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\BuiltInCameraVariables.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraDirector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraNodeEvaluatorFwd.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraBuildStatus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\BlendCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraParameters.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraRigAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraPose.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraRigProxyAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraVariableAssets.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraVariableCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraVariableReferences.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraVariableTableFwd.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\ObjectTreeGraphObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\RootCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraRigProxyTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraValueInterpolator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\ObjectTreeGraphRootObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\DefaultRootCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Directors\\BlueprintCameraDirector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Directors\\CameraDirectorStateTreeSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Directors\\PriorityQueueCameraDirector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Directors\\StateTreeCameraDirector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Directors\\StateTreeCameraDirectorTasks.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\BlueprintCameraVariableTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\ControllerGameplayCameraEvaluationComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\ActivateCameraRigFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Directors\\SingleCameraDirector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\GameplayCameraSystemComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\BlueprintCameraPose.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\GameplayCameraSystemHost.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\CameraNodeTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraRigAssetReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Attach\\AttachToPlayerPawnCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Blends\\SimpleBlendCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Blends\\LinearBlendCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Blends\\PopBlendCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Collision\\OcclusionMaterialCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Collision\\CollisionPushCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\ArrayCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Blends\\SmoothBlendCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Core\\CameraRigTransition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\ClippingPlanesCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\DampenPositionCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\BoomArmCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\CameraRigCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\FieldOfViewCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Blends\\OrbitBlendCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\PostProcessCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\OffsetCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\FilmbackCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Framing\\BaseFramingCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\GameplayCameraActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\LensParametersCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Framing\\CameraFramingZone.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Common\\TargetRayCastCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\CameraRigInput2DSlot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Transitions\\DefaultTransitionConditions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\AutoRotateInput2DCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Framing\\PanningFramingCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\CameraRigInput1DSlot.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Framing\\DollyFramingCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\GameplayCameraComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\ValueInterpolators\\CriticalDamperValueInterpolator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\ValueInterpolators\\DoubleIIRValueInterpolator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\CameraRigInputSlotTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\InputAxisBinding2DCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Utility\\BlueprintCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\Input2DCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Nodes\\Input\\Input1DCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\GameplayCameraSystemActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\CameraRigParameterInterop.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\GameFramework\\GameplayControlRotationComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\Transitions\\GameplayTagTransitionConditions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\ValueInterpolators\\AccelerationDecelerationValueInterpolator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Public\\ValueInterpolators\\IIRValueInterpolator.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Private\\Core\\BlendStackRootCameraNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCameras\\Private\\Core\\CameraRigCombinationRegistry.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayCameras\\UHT\\GameplayCameras.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "RigLogicModule", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigLogicModule\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Public\\AnimNode_RigLogic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Public\\DNAAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Public\\DNACommon.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Public\\RigLogic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Public\\SkelMeshDNAUtils.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Public\\RigUnit_RigLogic.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicModule\\Private\\DNAIndexMappingDeprecated.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigLogicModule\\UHT\\RigLogicModule.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ComputeFramework", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ComputeFramework\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeDataInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeKernel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeKernelFromText.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeKernelPermutationVector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeGraphInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeGraphComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeDataProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeSourceFromText.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ShaderParamTypeDefinition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeKernelPermutationSet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFramework\\Public\\ComputeFramework\\ComputeKernelSource.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ComputeFramework\\UHT\\ComputeFramework.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "OptimusSettings", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusSettings", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OptimusSettings\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusSettings\\Public\\OptimusSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OptimusSettings\\UHT\\OptimusSettings.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "OptimusCore", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OptimusCore\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusComponentBindingProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusComputeKernelDataInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusComputeKernelProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusAlternativeSelectedObjectProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusExecutionDomainProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusDeformerInstanceAccessor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusDeprecatedExecutionDataInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodeGraphCollectionOwner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodeGraphProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusGeneratedClassDefiner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodeFunctionLibraryOwner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNonCollapsibleNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodeSubGraphReferencer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodePairProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusParameterBindingProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodePinRouter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusPathResolver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusPropertyPinProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNonCopyableNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusOutputBufferWriter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusPersistentBufferProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusUnnamedNodePinProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusShaderTextProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusPinMutabilityDefiner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusBindingTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusComputeDataInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusConstant.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusActionStack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusDataDomain.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusValueProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusComponentSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusDataType.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusDeformerDynamicInstanceManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusExecutionDomain.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusDeformer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusDiagnostic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusFunctionNodeGraphHeader.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusFunctionNodeGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusNodeGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusNodeLink.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusKernelSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusNodeSubGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusNodePin.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusNodePair.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusShaderText.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusValueContainerStruct.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusValueContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusResourceDescription.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusVariableDescription.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusValidatedName.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusComponentBindingReceiver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusDataInterfaceProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\IOptimusNodeAdderPinProvider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Public\\OptimusDeformerInstance.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\OptimusComputeGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Actions\\OptimusComponentBindingActions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Actions\\OptimusNodeGraphActions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Actions\\OptimusResourceActions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Actions\\OptimusAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Actions\\OptimusNodeActions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Actions\\OptimusVariableActions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\ControlRig\\RigUnit_Optimus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceConnectivity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceCloth.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\ComponentSources\\OptimusSkinnedMeshComponentSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\ComponentSources\\OptimusSceneComponentSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceDebugDraw.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceHalfEdge.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceMorphTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceCopyKernel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceDuplicateVertices.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceRawBuffer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkinnedMeshExec.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkeleton.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkinnedMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkinnedMeshVertexAttribute.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkinnedMeshRead.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_ComponentSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkinWeightsAsVertexMask.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_ComputeKernelFunction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceSkinnedMeshWrite.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_ConstantValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_CustomComputeKernel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_DataInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_ComputeKernelBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_FunctionReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_AnimAttributeDataInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_LoopTerminal.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_SetResource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_ResourceAccessorBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_GetResource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_GetVariable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_SubGraphReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_Resource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\ComponentSources\\OptimusSkeletalMeshComponentSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceAnimAttribute.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceAdvancedSkeleton.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceCustomComputeKernel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceLoopTerminal.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\DataInterfaces\\OptimusDataInterfaceScene.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusCore\\Private\\Nodes\\OptimusNode_GraphTerminal.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OptimusCore\\UHT\\OptimusCore.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "NNE", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NNE\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNERuntimeGPU.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNEModelData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNERuntime.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNETypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNERuntimeNPU.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNERuntimeCPU.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Public\\NNERuntimeRDG.h" + ], + "InternalHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Internal\\NNEAttributeDataType.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Internal\\NNEAttributeValue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\NNE\\Internal\\NNERuntimeFormat.h" + ], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NNE\\UHT\\NNE.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "NNEEditor", "ModuleType": "EngineEditor", @@ -13067,6 +12932,419 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "WorldMetricsCore", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldMetricsCore\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore\\Public\\WorldMetricCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore\\Public\\WorldMetricInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore\\Public\\WorldMetricsActorTracker.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore\\Public\\WorldMetricsActorTrackerSubscriber.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore\\Public\\WorldMetricsExtension.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsCore\\Public\\WorldMetricsSubsystem.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldMetricsCore\\UHT\\WorldMetricsCore.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "CsvMetrics", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\CsvMetrics", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CsvMetrics\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\CsvMetrics\\Public\\CsvActorCountMetric.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\CsvMetrics\\Public\\CsvMetricsSubsystem.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CsvMetrics\\UHT\\CsvMetrics.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "WorldMetricsTest", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsTest", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldMetricsTest\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Source\\WorldMetricsTest\\Public\\WorldMetricsTestTypes.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\WorldMetrics\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldMetricsTest\\UHT\\WorldMetricsTest.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "TraceUtilities", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\TraceUtilities\\Source\\TraceUtilities", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\TraceUtilities\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\TraceUtilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TraceUtilities\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\TraceUtilities\\Source\\TraceUtilities\\Public\\TraceUtilLibrary.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\TraceUtilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TraceUtilities\\UHT\\TraceUtilities.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "Synthesis", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Synthesis\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectBitCrusher.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectChorus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectFoldbackDistortion.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectSimpleDelay.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectStereoDelay.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectRingModulation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectMidSideSpreader.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectConvolutionReverb.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectFlexiverb.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectDelay.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectConvolutionReverb.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectStereoDelay.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectTapDelay.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectStereoToQuad.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectMultiBandCompressor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectEQ.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\EpicSynth1Component.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentGranulator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentMonoWaveTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectDynamicsProcessor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentToneGenerator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentWaveTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectEnvelopeFollower.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectPanner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectPhaser.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectWaveShaper.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectMotionFilter.h" + ], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\EffectConvolutionReverb.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\EpicSynth1Types.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\SynthesisBlueprintUtilities.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\UI\\SynthKnobStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\UI\\Synth2DSliderStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\UI\\Synth2DSlider.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\UI\\SynthKnob.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\UI\\SynthSlateStyle.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Synthesis\\UHT\\Synthesis.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "InterchangeExport", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Export", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeExport\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Export\\Public\\InterchangeTextureWriter.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeExport\\UHT\\InterchangeExport.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GLTFExporter", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GLTFExporter\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFLevelExporter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFStaticMeshExporter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFLevelSequenceExporter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFExporter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFLevelVariantSetsExporter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFMaterialExporter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFSkeletalMeshExporter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFAnimSequenceExporter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Options\\GLTFExportOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Options\\GLTFProxyOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\UserData\\GLTFMaterialUserData.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [ + "GLTF_EXPORT_ENABLE=1" + ], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GLTFExporter\\UHT\\GLTFExporter.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "DatasmithContent", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DatasmithContent\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithAdditionalData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithAssetImportData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithAreaLightActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithContentBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithCustomAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithImportedSequencesActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithScene.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithImportOptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithCineCameraActorTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithCineCameraComponentTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithLightComponentTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithSceneActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithActorTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithDecalComponentTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithPointLightComponentTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithSpotLightComponentTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithObjectTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithLandscapeTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithPostProcessVolumeTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithSkyLightComponentTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithStaticMeshTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithAssetUserData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithSceneComponentTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithStaticMeshComponentTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithAreaLightActorTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithMaterialInstanceTemplate.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DatasmithContent\\UHT\\DatasmithContent.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "SoundFields", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SoundFields\\Source\\SoundFields", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SoundFields\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SoundFields\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SoundFields\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SoundFields\\Source\\SoundFields\\Public\\SoundFields.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\SoundFields\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SoundFields\\UHT\\SoundFields.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GeometryCacheTracks", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheTracks", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCacheTracks\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheTracks\\Classes\\MovieSceneGeometryCacheSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheTracks\\Classes\\MovieSceneGeometryCacheTrack.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheTracks\\Private\\MovieSceneGeometryCacheTemplate.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCacheTracks\\UHT\\GeometryCacheTracks.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "HairStrandsDeformer", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsDeformer", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\HairStrandsDeformer\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsDeformer\\Private\\DeformerDataInterfaceGroom.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsDeformer\\Private\\DeformerGroomComponentSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsDeformer\\Private\\DeformerDataInterfaceGroomGuide.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsDeformer\\Private\\DeformerDataInterfaceGroomWrite.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsDeformer\\Private\\DeformerDataInterfaceGroomExec.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\HairStrandsDeformer\\UHT\\HairStrandsDeformer.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "MetaHumanSDKRuntime", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Source\\MetaHumanSDKRuntime", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetaHumanSDKRuntime\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Source\\MetaHumanSDKRuntime\\Public\\MetaHumanBodyType.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Source\\MetaHumanSDKRuntime\\Public\\MetaHumanComponentBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Source\\MetaHumanSDKRuntime\\Public\\MetaHumanComponentUE.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MetaHuman\\MetaHumanSDK\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetaHumanSDKRuntime\\UHT\\MetaHumanSDKRuntime.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ChaosCloth", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Source\\ChaosCloth", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosCloth\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Source\\ChaosCloth\\Public\\ChaosCloth\\ChaosClothConfig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Source\\ChaosCloth\\Public\\ChaosCloth\\ChaosClothingSimulationInteractor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Source\\ChaosCloth\\Public\\ChaosCloth\\ChaosClothingSimulationFactory.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Source\\ChaosCloth\\Private\\ChaosCloth\\ChaosWeightMapTarget.h" + ], + "PublicDefines": [ + "WITH_CLOTH_COLLISION_DETECTION=1", + "WITH_CHAOS_VISUAL_DEBUGGER=1" + ], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosCloth\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosCloth\\UHT\\ChaosCloth.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "EngineCameras", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EngineCameras\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Shakes\\LegacyCameraShake.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Shakes\\WaveOscillatorCameraShakePattern.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Shakes\\CompositeCameraShakePattern.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\EngineCamerasSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Shakes\\PerlinNoiseCameraShakePattern.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Shakes\\DefaultCameraShakeBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Animations\\CameraAnimationCameraModifier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Public\\Shakes\\SimpleCameraShakePattern.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Source\\EngineCameras\\Private\\Tests\\CameraShakeTestObjects.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\EngineCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EngineCameras\\UHT\\EngineCameras.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "NNEDenoiser", "ModuleType": "EngineRuntime", @@ -13077,11 +13355,11 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\NNE\\NNEDenoiser\\Source\\NNEDenoiser\\Public\\NNEDenoiserAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\NNE\\NNEDenoiser\\Source\\NNEDenoiser\\Public\\NNEDenoiserIOMappingData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\NNE\\NNEDenoiser\\Source\\NNEDenoiser\\Public\\NNEDenoiserSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\NNE\\NNEDenoiser\\Source\\NNEDenoiser\\Public\\NNEDenoiserResourceName.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\NNE\\NNEDenoiser\\Source\\NNEDenoiser\\Public\\NNEDenoiserTemporalAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\NNE\\NNEDenoiser\\Source\\NNEDenoiser\\Public\\NNEDenoiserTilingConfig.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\NNE\\NNEDenoiser\\Source\\NNEDenoiser\\Public\\NNEDenoiserResourceName.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\NNE\\NNEDenoiser\\Source\\NNEDenoiser\\Public\\NNEDenoiserSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\NNE\\NNEDenoiser\\Source\\NNEDenoiser\\Public\\NNEDenoiserTilingConfig.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\NNE\\NNEDenoiser\\Source\\NNEDenoiser\\Public\\NNEDenoiserIOMappingData.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -13094,117 +13372,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "ImgMediaEngine", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEngine", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMediaEngine\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEngine\\Public\\Unreal\\ImgMediaPlaybackComponent.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMediaEngine\\UHT\\ImgMediaEngine.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ImgMedia", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMedia", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMedia\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMedia\\Public\\ImgMediaSource.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMedia\\UHT\\ImgMedia.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "LocalizableMessage", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source\\LocalizableMessage", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LocalizableMessage\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source\\LocalizableMessage\\Public\\LocalizableMessage.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source\\LocalizableMessage\\Public\\LocalizableMessageBaseParameters.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LocalizableMessage\\UHT\\LocalizableMessage.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "LocalizableMessageBlueprint", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source\\LocalizableMessageBlueprint", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LocalizableMessageBlueprint\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source\\LocalizableMessageBlueprint\\Public\\LocalizableMessageLibrary.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LocalizableMessageBlueprint\\UHT\\LocalizableMessageBlueprint.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AutomationUtils", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Source\\AutomationUtils", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AutomationUtils\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Source\\AutomationUtils\\Public\\AutomationUtilsBlueprintLibrary.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AutomationUtils\\UHT\\AutomationUtils.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "ActorSequence", "ModuleType": "EngineRuntime", @@ -13214,9 +13381,9 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\ActorSequence\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ActorSequence\\UHT", "ClassesHeaders": [], "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\ActorSequence\\Source\\ActorSequence\\Public\\ActorSequence.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\ActorSequence\\Source\\ActorSequence\\Public\\ActorSequenceComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\ActorSequence\\Source\\ActorSequence\\Public\\ActorSequencePlayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\ActorSequence\\Source\\ActorSequence\\Public\\ActorSequence.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\ActorSequence\\Source\\ActorSequence\\Public\\ActorSequenceObjectReference.h" ], "InternalHeaders": [], @@ -13286,8 +13453,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Compositing\\HoldoutComposite\\Source\\HoldoutComposite\\Public\\HoldoutCompositeComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Compositing\\HoldoutComposite\\Source\\HoldoutComposite\\Public\\HoldoutCompositeSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Compositing\\HoldoutComposite\\Source\\HoldoutComposite\\Public\\HoldoutCompositeSettings.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Compositing\\HoldoutComposite\\Source\\HoldoutComposite\\Public\\HoldoutCompositeSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Compositing\\HoldoutComposite\\Source\\HoldoutComposite\\Public\\HoldoutCompositeSubsystem.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -13310,8 +13477,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlate\\Source\\MediaPlate\\Public\\MediaPlate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlate\\Source\\MediaPlate\\Public\\MediaPlateAssetUserData.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlate\\Source\\MediaPlate\\Public\\MediaPlateComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlate\\Source\\MediaPlate\\Public\\MediaPlateAssetUserData.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlate\\Source\\MediaPlate\\Public\\MediaPlateResource.h" ], "InternalHeaders": [], @@ -13325,6 +13492,50 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "ImgMediaEngine", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEngine", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMediaEngine\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEngine\\Public\\Unreal\\ImgMediaPlaybackComponent.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMediaEngine\\UHT\\ImgMediaEngine.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ImgMedia", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMedia", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMedia\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMedia\\Public\\ImgMediaSource.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMedia\\UHT\\ImgMedia.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "MediaCompositing", "ModuleType": "EngineRuntime", @@ -13335,14 +13546,14 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Public\\MovieSceneMediaPlayerPropertyTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Public\\MovieSceneMediaTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Public\\MovieSceneMediaPlayerPropertySection.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Public\\MovieSceneMediaSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Public\\MovieSceneMediaPlayerPropertySection.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Public\\MovieSceneMediaTrack.h" ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Private\\MovieScene\\MovieSceneMediaTemplate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Private\\MovieScene\\MovieSceneMediaPlayerPropertyTemplate.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Private\\MovieScene\\MovieSceneMediaPlayerPropertyTemplate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Private\\MovieScene\\MovieSceneMediaTemplate.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MediaCompositing\\UHT\\MediaCompositing.gen", @@ -13363,11 +13574,11 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakesCore\\Public\\TakeMetaData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakesCore\\Public\\TakeRecorderSourceProperty.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakesCore\\Public\\TakePreset.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakesCore\\Public\\TakeRecorderSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakesCore\\Public\\TakePreset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakesCore\\Public\\TakesCoreBlueprintLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakesCore\\Public\\TakeRecorderSources.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakesCore\\Public\\TakesCoreBlueprintLibrary.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakesCore\\Public\\TakeRecorderSourceProperty.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -13391,15 +13602,15 @@ "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\IMovieSceneTrackRecorderHost.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieScene3DAttachTrackRecorder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieScene3DTransformTrackRecorder.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieSceneAnimationTrackRecorder.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieSceneAnimationTrackRecorderSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieSceneParticleTrackRecorder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieSceneSpawnTrackRecorder.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieScenePropertyTrackRecorder.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieSceneTrackRecorder.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieSceneVisibilityTrackRecorder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieSceneTrackRecorderSettings.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieSceneTrackRecorderSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieSceneSpawnTrackRecorder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieSceneParticleTrackRecorder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeTrackRecorders\\Public\\TrackRecorders\\MovieScene3DTransformTrackRecorder.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -13422,12 +13633,12 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\TakeRecorderOverlayWidget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\Recorder\\TakeRecorderParameters.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\TakeRecorderSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\Recorder\\TakeRecorder.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\Recorder\\TakeRecorderPanel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\Recorder\\TakeRecorderBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\TakeRecorderSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\Recorder\\TakeRecorderSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\Recorder\\TakeRecorder.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\Recorder\\TakeRecorderParameters.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\Recorder\\TakeRecorderBlueprintLibrary.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -13451,8 +13662,8 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\NiagaraSimCaching\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraSimCaching\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\NiagaraSimCaching\\Source\\NiagaraSimCaching\\Public\\Niagara\\Sequencer\\MovieSceneNiagaraCacheTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\NiagaraSimCaching\\Source\\NiagaraSimCaching\\Public\\Niagara\\Sequencer\\MovieSceneNiagaraCacheSection.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\NiagaraSimCaching\\Source\\NiagaraSimCaching\\Public\\Niagara\\Sequencer\\MovieSceneNiagaraCacheSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\NiagaraSimCaching\\Source\\NiagaraSimCaching\\Public\\Niagara\\Sequencer\\MovieSceneNiagaraCacheTrack.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -13468,254 +13679,227 @@ "VersePluginName": "" }, { - "Name": "MobilePatchingUtils", + "Name": "LocalizableMessage", "ModuleType": "EngineRuntime", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MobilePatchingUtils\\Source\\MobilePatchingUtils", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MobilePatchingUtils\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MobilePatchingUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MobilePatchingUtils\\UHT", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source\\LocalizableMessage", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LocalizableMessage\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source\\LocalizableMessage\\Public\\LocalizableMessage.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source\\LocalizableMessage\\Public\\LocalizableMessageBaseParameters.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LocalizableMessage\\UHT\\LocalizableMessage.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "LocalizableMessageBlueprint", + "ModuleType": "EngineRuntime", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source\\LocalizableMessageBlueprint", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LocalizableMessageBlueprint\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Source\\LocalizableMessageBlueprint\\Public\\LocalizableMessageLibrary.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\LocalizableMessage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LocalizableMessageBlueprint\\UHT\\LocalizableMessageBlueprint.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "WaveTableEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTableEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WaveTableEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTableEditor\\Public\\WaveTableCurveEditorViewStacked.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTableEditor\\Private\\WaveTableBankFactory.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WaveTableEditor\\UHT\\WaveTableEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "MetasoundEditor", + "ModuleType": "EngineUncooked", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetasoundEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorGraphCommentNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorGraphInputNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorGraphMemberDefaults.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Private\\MetasoundAssetDefinitions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Private\\MetasoundEditor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Private\\MetasoundEditorSettings.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetasoundEditor\\UHT\\MetasoundEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AppleImageUtilsBlueprintSupport", + "ModuleType": "EngineUncooked", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Source\\AppleImageUtilsBlueprintSupport", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AppleImageUtilsBlueprintSupport\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Source\\AppleImageUtilsBlueprintSupport\\Classes\\AppleImageUtilsBlueprintSupport.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AppleImageUtilsBlueprintSupport\\UHT\\AppleImageUtilsBlueprintSupport.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "OnlineBlueprintSupport", + "ModuleType": "EngineUncooked", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OnlineBlueprintSupport\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchase2.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseRestore2.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseQuery2.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseQueryOwned2.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseRestoreOwnedProducts.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseQueryOwnedProducts.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseUnprocessed2.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_LeaderboardFlush.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseGetKnownReceipts.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_LeaderboardQuery.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseCheckout.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseFinalize.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OnlineBlueprintSupport\\UHT\\OnlineBlueprintSupport.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ContentBrowserAssetDataSource", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserAssetDataSource\\Source\\ContentBrowserAssetDataSource", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserAssetDataSource\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserAssetDataSource\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CBAssetDataSource\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserAssetDataSource\\Source\\ContentBrowserAssetDataSource\\Public\\ContentBrowserAssetDataSource.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserAssetDataSource\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CBAssetDataSource\\UHT\\ContentBrowserAssetDataSource.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AssetManagerEditor", + "ModuleType": "EngineUncooked", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AssetManagerEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\EdGraphNode_ReferencedProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\EdGraphNode_Reference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\EdGraph_ReferenceViewer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\ReferenceViewerSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\ReferenceViewerSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Private\\SSizeMap.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AssetManagerEditor\\UHT\\AssetManagerEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "PropertyAccessNode", + "ModuleType": "EngineUncooked", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PropertyAccessNode\\Source\\PropertyAccessNode", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PropertyAccessNode\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PropertyAccessNode\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PropertyAccessNode\\UHT", "ClassesHeaders": [], "PublicHeaders": [], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MobilePatchingUtils\\Source\\MobilePatchingUtils\\Private\\MobilePatchingLibrary.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PropertyAccessNode\\Source\\PropertyAccessNode\\Private\\K2Node_PropertyAccess.h" ], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MobilePatchingUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MobilePatchingUtils\\UHT\\MobilePatchingUtils.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "WaveTable", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTable", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WaveTable\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTable\\Public\\WaveTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTable\\Public\\WaveTableTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTable\\Public\\WaveTableSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTable\\Public\\WaveTableBank.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WaveTable\\UHT\\WaveTable.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AudioSynesthesia", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioSynesthesia\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\ConstantQ.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\AudioSynesthesia.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\OnsetNRT.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\SynesthesiaSpectrumAnalysis.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\Loudness.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\LoudnessNRT.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\ConstantQNRT.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\AudioSynesthesiaNRT.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesia\\Classes\\Meter.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioSynesthesia\\UHT\\AudioSynesthesia.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AudioWidgets", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioWidgets\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioColorMapper.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMeterStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMeter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioSlider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioSpectrumPlotStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioVectorscopePanelStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMeterTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioOscilloscopeEnums.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioOscilloscopeUMG.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioSpectrogramViewport.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioWidgetsEnums.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioRadialSlider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioVectorscopeUMG.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioWidgetsSlateTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\SAudioRadialSlider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\SampledSequenceVectorViewerStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\SAudioSpectrumPlot.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\SAudioOscilloscopePanelWidget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\TriggerThresholdLineStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialButton.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialEnvelope.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialSlider.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialEnvelopeSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialStyleContainers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialSlateTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialMeter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioMaterialSlate\\AudioMaterialKnob.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioOscilloscopePanelStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Source\\AudioWidgets\\Public\\AudioSpectrumAnalyzer.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioWidgets\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioWidgets\\UHT\\AudioWidgets.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MetasoundFrontend", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetasoundFrontend\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend\\Public\\MetasoundDocumentInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend\\Public\\MetasoundFrontendDocument.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend\\Public\\MetasoundFrontendDocumentBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend\\Public\\MetasoundFrontendLiteral.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend\\Public\\MetasoundFrontendNodeTemplateRegistry.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundFrontend\\Public\\MetasoundParameterPack.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [ - "WITH_METASOUND_FRONTEND=1" - ], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetasoundFrontend\\UHT\\MetasoundFrontend.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MetasoundEngine", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetasoundEngine\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\Metasound.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundAssetSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundBuilderBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundBuilderSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundGeneratorHandle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundFrontendLiteralBlueprintAccess.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundOutput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundOperatorCacheSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\MetasoundOutputSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEngine\\Public\\Interfaces\\MetasoundOutputFormatInterfaces.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetasoundEngine\\UHT\\MetasoundEngine.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AndroidFileServer", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Source\\AndroidFileServer", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidFileServer\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Source\\AndroidFileServer\\Classes\\AndroidFileServerBPLibrary.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidFileServer\\UHT\\AndroidFileServer.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ActorLayerUtilities", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ActorLayerUtilities\\Source\\ActorLayerUtilities", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ActorLayerUtilities\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ActorLayerUtilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ActorLayerUtilities\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ActorLayerUtilities\\Source\\ActorLayerUtilities\\Public\\ActorLayerUtilities.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ActorLayerUtilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ActorLayerUtilities\\UHT\\ActorLayerUtilities.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AndroidPermission", - "ModuleType": "EngineRuntime", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidPermission\\Source\\AndroidPermission", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidPermission\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidPermission\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidPermission\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidPermission\\Source\\AndroidPermission\\Classes\\AndroidPermissionCallbackProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidPermission\\Source\\AndroidPermission\\Classes\\AndroidPermissionFunctionLibrary.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidPermission\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidPermission\\UHT\\AndroidPermission.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PropertyAccessNode\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PropertyAccessNode\\UHT\\PropertyAccessNode.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -13732,13 +13916,13 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayTagsEditor\\UHT", "ClassesHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_LiteralGameplayTag.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_MultiCompareGameplayTagContainerSingleTags.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_MultiCompareGameplayTagAssetInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_SwitchGameplayTagContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_MultiCompareBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_MultiCompareGameplayTagContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_SwitchGameplayTag.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_MultiCompareGameplayTagAssetInterfaceSingleTags.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_MultiCompareBase.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_SwitchGameplayTagContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_SwitchGameplayTag.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_MultiCompareGameplayTagContainerSingleTags.h" ], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Public\\AssetDefinition_GameplayTagAssetBase.h" @@ -13790,8 +13974,8 @@ "PublicHeaders": [], "InternalHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraBlueprintNodes\\Internal\\K2Node_DataChannelBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraBlueprintNodes\\Internal\\K2Node_WriteDataChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraBlueprintNodes\\Internal\\K2Node_ReadDataChannel.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraBlueprintNodes\\Internal\\K2Node_ReadDataChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraBlueprintNodes\\Internal\\K2Node_WriteDataChannel.h" ], "PrivateHeaders": [], "PublicDefines": [], @@ -13813,12 +13997,12 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\GameplayAbilityAudit.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\GameplayAbilityGraph.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\GameplayAbilityGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\GameplayEffectCreationMenu.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\K2Node_GameplayCueEvent.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\GameplayAbilitiesBlueprintFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\K2Node_LatentAbilityCall.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\GameplayEffectCreationMenu.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\GameplayAbilityGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\K2Node_LatentAbilityCall.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -13831,100 +14015,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "ContentBrowserAssetDataSource", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserAssetDataSource\\Source\\ContentBrowserAssetDataSource", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserAssetDataSource\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserAssetDataSource\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CBAssetDataSource\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserAssetDataSource\\Source\\ContentBrowserAssetDataSource\\Public\\ContentBrowserAssetDataSource.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserAssetDataSource\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CBAssetDataSource\\UHT\\ContentBrowserAssetDataSource.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AssetManagerEditor", - "ModuleType": "EngineUncooked", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AssetManagerEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\EdGraphNode_Reference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\EdGraph_ReferenceViewer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\EdGraphNode_ReferencedProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\ReferenceViewerSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\ReferenceViewerSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Private\\SSizeMap.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AssetManagerEditor\\UHT\\AssetManagerEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "PropertyAccessNode", - "ModuleType": "EngineUncooked", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PropertyAccessNode\\Source\\PropertyAccessNode", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PropertyAccessNode\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PropertyAccessNode\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PropertyAccessNode\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PropertyAccessNode\\Source\\PropertyAccessNode\\Private\\K2Node_PropertyAccess.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PropertyAccessNode\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PropertyAccessNode\\UHT\\PropertyAccessNode.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "PlasticSourceControl", - "ModuleType": "EngineUncooked", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PlasticSourceControl\\Source\\PlasticSourceControl", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PlasticSourceControl\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PlasticSourceControl\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PlasticSourceControl\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PlasticSourceControl\\Source\\PlasticSourceControl\\Private\\PlasticSourceControlProjectSettings.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PlasticSourceControl\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PlasticSourceControl\\UHT\\PlasticSourceControl.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "IKRigDeveloper", "ModuleType": "EngineUncooked", @@ -13958,13 +14048,13 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\CopyBonesModifier.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\FootstepAnimEventsModifier.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\MotionExtractorTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\MotionExtractorModifier.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\EncodeRootBoneModifier.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\MotionExtractorUtilities.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\ZeroOutRootBoneModifier.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\ReOrientRootBoneModifier.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\ReOrientRootBoneModifier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\MotionExtractorTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\FootstepAnimEventsModifier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\MotionExtractorModifier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\ZeroOutRootBoneModifier.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -13988,8 +14078,8 @@ "PublicHeaders": [], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationData\\Source\\AnimationData\\Private\\AnimSequencerDataModel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationData\\Source\\AnimationData\\Private\\AnimSequencerController.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationData\\Source\\AnimationData\\Private\\AnimSequencerController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationData\\Source\\AnimationData\\Private\\AnimSequencerDataModel.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\AnimationData\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationData\\UHT\\AnimationData.gen", @@ -14010,13 +14100,13 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\AI\\EnvironmentQueryEditor\\Source\\EnvironmentQueryEditor\\Public\\ActorFactoryEnvironmentQuery.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\AI\\EnvironmentQueryEditor\\Source\\EnvironmentQueryEditor\\Public\\EnvironmentQueryFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\AI\\EnvironmentQueryEditor\\Source\\EnvironmentQueryEditor\\Public\\EdGraphSchema_EnvironmentQuery.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\AI\\EnvironmentQueryEditor\\Source\\EnvironmentQueryEditor\\Public\\EnvironmentQueryGraph.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\AI\\EnvironmentQueryEditor\\Source\\EnvironmentQueryEditor\\Public\\EnvironmentQueryGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\AI\\EnvironmentQueryEditor\\Source\\EnvironmentQueryEditor\\Public\\EnvironmentQueryGraphNode_Test.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\AI\\EnvironmentQueryEditor\\Source\\EnvironmentQueryEditor\\Public\\EnvironmentQueryGraphNode_Root.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\AI\\EnvironmentQueryEditor\\Source\\EnvironmentQueryEditor\\Public\\EnvironmentQueryGraphNode_Option.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\AI\\EnvironmentQueryEditor\\Source\\EnvironmentQueryEditor\\Public\\EdGraphSchema_EnvironmentQuery.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\AI\\EnvironmentQueryEditor\\Source\\EnvironmentQueryEditor\\Public\\EnvironmentQueryFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\AI\\EnvironmentQueryEditor\\Source\\EnvironmentQueryEditor\\Public\\EnvironmentQueryGraph.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\AI\\EnvironmentQueryEditor\\Source\\EnvironmentQueryEditor\\Public\\EnvironmentQueryGraphNode_Test.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -14032,95 +14122,20 @@ "VersePluginName": "" }, { - "Name": "CacheTrackRecorder", + "Name": "PlasticSourceControl", "ModuleType": "EngineUncooked", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\CacheTrackRecorder", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CacheTrackRecorder\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\CacheTrackRecorder\\Public\\Recorder\\CacheTrackRecorder.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CacheTrackRecorder\\UHT\\CacheTrackRecorder.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "TakeRecorderSources", - "ModuleType": "EngineUncooked", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TakeRecorderSources\\UHT", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PlasticSourceControl\\Source\\PlasticSourceControl", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PlasticSourceControl\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PlasticSourceControl\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PlasticSourceControl\\UHT", "ClassesHeaders": [], "PublicHeaders": [], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderLevelSequenceSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderNearbySpawnedActorSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderMicrophoneAudioManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderActorSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderMicrophoneAudioSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderWorldSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderPlayerSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderCameraCutSource.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderLevelVisibilitySource.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PlasticSourceControl\\Source\\PlasticSourceControl\\Private\\PlasticSourceControlProjectSettings.h" ], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TakeRecorderSources\\UHT\\TakeRecorderSources.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "RigLogicEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigLogicEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicEditor\\Public\\DNAAssetImportFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicEditor\\Public\\DNAAssetImportUI.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigLogicEditor\\UHT\\RigLogicEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "RigLogicDeveloper", - "ModuleType": "EngineUncooked", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicDeveloper", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigLogicDeveloper\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicDeveloper\\Public\\AnimGraphNode_RigLogic.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigLogicDeveloper\\UHT\\RigLogicDeveloper.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\PlasticSourceControl\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PlasticSourceControl\\UHT\\PlasticSourceControl.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -14137,8 +14152,8 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertMain\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ConcertTransport\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertMain\\Source\\ConcertTransport\\Public\\ConcertTransportMessages.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertMain\\Source\\ConcertTransport\\Public\\ConcertTransportSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertMain\\Source\\ConcertTransport\\Public\\ConcertTransportMessages.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertMain\\Source\\ConcertTransport\\Public\\IdentifierTable\\ConcertIdentifierTableData.h" ], "InternalHeaders": [], @@ -14163,8 +14178,8 @@ "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertMain\\Source\\Concert\\Public\\ConcertMessageData.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertMain\\Source\\Concert\\Public\\ConcertSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertMain\\Source\\Concert\\Public\\ConcertTransportEvents.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertMain\\Source\\Concert\\Public\\ConcertMessages.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertMain\\Source\\Concert\\Public\\ConcertTransportEvents.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertMain\\Source\\Concert\\Public\\ConcertVersion.h" ], "InternalHeaders": [], @@ -14233,36 +14248,36 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ConcertSyncCore\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\ConcertDataStoreMessages.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\ConcertSequencerMessages.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\ConcertDataStoreMessages.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\ConcertPresenceEvents.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\ConcertTransactionEvents.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\ConcertSyncSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\ConcertWorkspaceData.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\ConcertWorkspaceMessages.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\ConcertSyncSessionTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\ConcertTransactionEvents.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\ConcertSyncSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\ConcertPresenceEvents.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\ActorLabelRemapping.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Formats\\FullObjectReplicationData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\ClientQuery.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\ChangeAuthority.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\ObjectIds.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\AuthorityConflict.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\ConcertPropertySelection.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\ObjectReplicationMap.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\ReplicationFrequencySettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\ReplicationStream.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\ActorLabelRemapping.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\ChangeStream.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\EReplicationResponseErrorCode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\ConcertPropertySelection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\Handshake.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\Muting.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\ClientQueriedInfo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\ClientQuery.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\PutState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\ChangeAuthority.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\ObjectIds.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\ReplicationStreamArray.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\SyncControl.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\Muting.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\ObjectReplication.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\ReplicationActivity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\ReplicationStream.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\AuthorityConflict.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\RestoreContent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Data\\ClientQueriedInfo.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\ChangeClientEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\RestoreContent.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\SyncControl.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\ReplicationActivity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Formats\\FullObjectReplicationData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncCore\\Source\\ConcertSyncCore\\Public\\Replication\\Messages\\Handshake.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -14284,10 +14299,10 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncClient\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ConcertSyncClient\\UHT", "ClassesHeaders": [], "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncClient\\Source\\ConcertSyncClient\\Public\\ConcertClientDesktopPresenceActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncClient\\Source\\ConcertSyncClient\\Public\\ConcertClientPresenceActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncClient\\Source\\ConcertSyncClient\\Public\\ConcertClientVRPresenceActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncClient\\Source\\ConcertSyncClient\\Public\\ConcertClientObjectFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncClient\\Source\\ConcertSyncClient\\Public\\ConcertClientDesktopPresenceActor.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\Concert\\ConcertSync\\ConcertSyncClient\\Source\\ConcertSyncClient\\Public\\ConcertClientVRPresenceActor.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -14303,6 +14318,36 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "TakeRecorderSources", + "ModuleType": "EngineUncooked", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TakeRecorderSources\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderActorSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderCameraCutSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderLevelSequenceSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderMicrophoneAudioManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderLevelVisibilitySource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderPlayerSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderNearbySpawnedActorSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderMicrophoneAudioSource.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderWorldSource.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TakeRecorderSources\\UHT\\TakeRecorderSources.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "LiveLinkSequencer", "ModuleType": "EngineUncooked", @@ -14312,10 +14357,10 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkSequencer\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkSequencer\\Public\\MovieSceneLiveLinkControllerMapTrackRecorder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkSequencer\\Public\\LiveLinkSequencerSettings.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkSequencer\\Public\\MovieSceneLiveLinkControllerTrackRecorder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkSequencer\\Public\\MovieSceneLiveLinkTrackRecorder.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkSequencer\\Public\\MovieSceneLiveLinkControllerMapTrackRecorder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkSequencer\\Public\\MovieSceneLiveLinkTrackRecorder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkSequencer\\Public\\LiveLinkSequencerSettings.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -14339,14 +14384,14 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkGraphNode\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkGraphNode\\Public\\K2Node_EvaluateLiveLinkFrame.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkGraphNode\\Public\\K2Node_UpdateVirtualSubjectDataBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkGraphNode\\Public\\K2Node_EvaluateLiveLinkFrame.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkGraphNode\\Public\\AnimGraphNode_LiveLinkPose.h" ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkGraphNode\\Private\\K2Node_UpdateVirtualSubjectDataTyped.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkGraphNode\\Private\\K2Node_EvaluateLiveLinkCustom.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkGraphNode\\Private\\K2Node_EvaluateLiveLinkCustom.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkGraphNode\\Private\\K2Node_UpdateVirtualSubjectDataTyped.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkGraphNode\\UHT\\LiveLinkGraphNode.gen", @@ -14358,20 +14403,20 @@ "VersePluginName": "" }, { - "Name": "AppleImageUtilsBlueprintSupport", + "Name": "CacheTrackRecorder", "ModuleType": "EngineUncooked", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Source\\AppleImageUtilsBlueprintSupport", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AppleImageUtilsBlueprintSupport\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Source\\AppleImageUtilsBlueprintSupport\\Classes\\AppleImageUtilsBlueprintSupport.h" + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\CacheTrackRecorder", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CacheTrackRecorder\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\CacheTrackRecorder\\Public\\Recorder\\CacheTrackRecorder.h" ], - "PublicHeaders": [], "InternalHeaders": [], "PrivateHeaders": [], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AppleImageUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AppleImageUtilsBlueprintSupport\\UHT\\AppleImageUtilsBlueprintSupport.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\VirtualProduction\\Takes\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CacheTrackRecorder\\UHT\\CacheTrackRecorder.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -14380,31 +14425,178 @@ "VersePluginName": "" }, { - "Name": "OnlineBlueprintSupport", + "Name": "InputEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InputEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor\\Public\\EnhancedInputEditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor\\Public\\EnhancedInputEditorSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor\\Public\\InputEditorModule.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor\\Private\\Tests\\InputTestFramework.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InputEditor\\UHT\\InputEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "DataValidation", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataValidation\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DataValidationChangelist.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DataValidationCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DataValidationSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\EditorValidatorBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\EditorValidator_Localization.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\EditorValidator_Material.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\EditorValidatorSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DirtyFilesChangelistValidator.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Private\\PackageFileValidator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Private\\WorldPartitionChangelistValidator.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataValidation\\UHT\\DataValidation.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "InputBlueprintNodes", "ModuleType": "EngineUncooked", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OnlineBlueprintSupport\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseCheckout.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseGetKnownReceipts.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseQueryOwned2.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseQuery2.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseQueryOwnedProducts.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseRestoreOwnedProducts.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseRestore2.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseUnprocessed2.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_LeaderboardQuery.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_LeaderboardFlush.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchaseFinalize.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineBlueprintSupport\\Classes\\K2Node_InAppPurchase2.h" + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InputBlueprintNodes\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Public\\K2Node_EnhancedInputAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Public\\K2Node_GetInputActionValue.h" ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Private\\EnhancedInputUserWidgetValidator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Private\\K2Node_InputActionValueAccessor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Private\\K2Node_InputDebugKeyEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Private\\K2Node_EnhancedInputActionEvent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Private\\K2Node_InputDebugKey.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InputBlueprintNodes\\UHT\\InputBlueprintNodes.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GameplayCamerasUncookedOnly", + "ModuleType": "EngineUncooked", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasUncookedOnly", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayCamerasUncookedOnly\\UHT", + "ClassesHeaders": [], "PublicHeaders": [], "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasUncookedOnly\\Private\\BlueprintGraph\\K2Node_SetCameraRigParameters.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayCamerasUncookedOnly\\UHT\\GameplayCamerasUncookedOnly.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "RigLogicEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigLogicEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicEditor\\Public\\DNAAssetImportFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicEditor\\Public\\DNAAssetImportUI.h" + ], + "InternalHeaders": [], "PrivateHeaders": [], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OnlineBlueprintSupport\\UHT\\OnlineBlueprintSupport.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigLogicEditor\\UHT\\RigLogicEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "RigLogicDeveloper", + "ModuleType": "EngineUncooked", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicDeveloper", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigLogicDeveloper\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Source\\RigLogicDeveloper\\Public\\AnimGraphNode_RigLogic.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\RigLogic\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\RigLogicDeveloper\\UHT\\RigLogicDeveloper.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "WorldPartitionHLODUtilities", + "ModuleType": "EngineUncooked", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldPartitionHLODUtilities\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source\\Public\\WorldPartition\\HLOD\\Builders\\HLODBuilderMeshApproximate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source\\Public\\WorldPartition\\HLOD\\Builders\\HLODBuilderMeshMerge.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source\\Public\\WorldPartition\\HLOD\\Modifiers\\HLODModifierMeshDestruction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source\\Public\\WorldPartition\\HLOD\\Builders\\HLODBuilderMeshSimplify.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source\\Public\\WorldPartition\\HLOD\\Builders\\HLODBuilderInstancing.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldPartitionHLODUtilities\\UHT\\WorldPartitionHLODUtilities.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -14444,25 +14636,25 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\IStateTreeEditorHost.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditingSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeNodeClassCache.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreePropertyBindingCompiler.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorPropertyBindings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeViewModel.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorPropertyBindings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreePropertyBindingCompiler.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorMode.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeCompilerLog.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeFactory.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditingSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeViewModel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeState.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeNodeClassCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorSettings.h" ], "InternalHeaders": [], "PrivateHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Private\\AssetDefinition_StateTree.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Private\\K2Node_StateTreeNodeGetPropertyDescription.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Private\\K2Node_StateTreeBlueprintPropertyRef.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Private\\K2Node_StateTreeNodeGetPropertyDescription.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Private\\StateTreeEditorUILayer.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Private\\Commandlets\\StateTreeCompileAllCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Private\\Customizations\\StateTreeBlueprintPropertyRefDetails.h" @@ -14502,198 +14694,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "DataValidation", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataValidation\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DirtyFilesChangelistValidator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\EditorValidatorBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\EditorValidator_Material.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\EditorValidatorSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DataValidationChangelist.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DataValidationCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\EditorValidator_Localization.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DataValidationSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Private\\WorldPartitionChangelistValidator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Private\\PackageFileValidator.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\DataValidation\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataValidation\\UHT\\DataValidation.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "InputEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InputEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor\\Public\\EnhancedInputEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor\\Public\\EnhancedInputEditorSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor\\Public\\InputEditorModule.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor\\Private\\Tests\\InputTestFramework.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InputEditor\\UHT\\InputEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "InputBlueprintNodes", - "ModuleType": "EngineUncooked", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InputBlueprintNodes\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Public\\K2Node_EnhancedInputAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Public\\K2Node_GetInputActionValue.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Private\\EnhancedInputUserWidgetValidator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Private\\K2Node_EnhancedInputActionEvent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Private\\K2Node_InputDebugKey.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Private\\K2Node_InputActionValueAccessor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Source\\InputBlueprintNodes\\Private\\K2Node_InputDebugKeyEvent.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\EnhancedInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InputBlueprintNodes\\UHT\\InputBlueprintNodes.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GameplayCamerasUncookedOnly", - "ModuleType": "EngineUncooked", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasUncookedOnly", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayCamerasUncookedOnly\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasUncookedOnly\\Private\\BlueprintGraph\\K2Node_SetCameraRigParameters.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayCamerasUncookedOnly\\UHT\\GameplayCamerasUncookedOnly.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "WorldPartitionHLODUtilities", - "ModuleType": "EngineUncooked", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldPartitionHLODUtilities\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source\\Public\\WorldPartition\\HLOD\\Builders\\HLODBuilderInstancing.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source\\Public\\WorldPartition\\HLOD\\Modifiers\\HLODModifierMeshDestruction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source\\Public\\WorldPartition\\HLOD\\Builders\\HLODBuilderMeshSimplify.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source\\Public\\WorldPartition\\HLOD\\Builders\\HLODBuilderMeshApproximate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Source\\Public\\WorldPartition\\HLOD\\Builders\\HLODBuilderMeshMerge.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\WorldPartitionHLODUtilities\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WorldPartitionHLODUtilities\\UHT\\WorldPartitionHLODUtilities.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "WaveTableEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTableEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WaveTableEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTableEditor\\Public\\WaveTableCurveEditorViewStacked.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Source\\WaveTableEditor\\Private\\WaveTableBankFactory.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\WaveTable\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WaveTableEditor\\UHT\\WaveTableEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MetasoundEditor", - "ModuleType": "EngineUncooked", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetasoundEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorGraphMemberDefaults.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorGraphInputNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorGraphCommentNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundEditorGraphSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Public\\MetasoundFactory.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Private\\MetasoundEditor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Private\\MetasoundAssetDefinitions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Source\\MetasoundEditor\\Private\\MetasoundEditorSettings.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Metasound\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MetasoundEditor\\UHT\\MetasoundEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "RenderDocPlugin", "ModuleType": "EngineDeveloper", @@ -14716,6 +14716,509 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "AudioSynesthesiaEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioSynesthesiaEditor\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaNRTFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaNRTSettingsFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaSettingsFactory.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioSynesthesiaEditor\\UHT\\AudioSynesthesiaEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GooglePADEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GooglePAD\\Source\\GooglePADEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GooglePAD\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GooglePAD\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GooglePADEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GooglePAD\\Source\\GooglePADEditor\\Public\\GooglePADRuntimeSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GooglePAD\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GooglePADEditor\\UHT\\GooglePADEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AndroidFileServerEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Source\\AndroidFileServerEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidFileServerEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Source\\AndroidFileServerEditor\\Public\\AndroidFileServerRuntimeSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidFileServerEditor\\UHT\\AndroidFileServerEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AndroidDeviceProfileSelector", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source\\AndroidDeviceProfileSelector", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidDPS\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source\\AndroidDeviceProfileSelector\\Public\\AndroidJavaSurfaceViewDevices.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source\\AndroidDeviceProfileSelector\\Private\\AndroidDeviceProfileMatchingRules.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidDPS\\UHT\\AndroidDeviceProfileSelector.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AndroidDeviceProfileCommandlets", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source\\AndroidDeviceProfileCommandlets", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidDeviceProfileCommandlets\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source\\AndroidDeviceProfileCommandlets\\Private\\CreateAndroidPreviewDataFromADBCommandlet.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidDeviceProfileCommandlets\\UHT\\AndroidDeviceProfileCommandlets.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "PluginBrowser", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Source\\PluginBrowser", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PluginBrowser\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Source\\PluginBrowser\\Private\\NewPluginDescriptorData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Source\\PluginBrowser\\Private\\PluginMetadataObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Source\\PluginBrowser\\Private\\SPluginPaths.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PluginBrowser\\UHT\\PluginBrowser.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ObjectMixerEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ObjectMixerEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\ObjectMixerEditorSerializedData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\ObjectMixerFilterFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\ObjectMixerEditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\ObjectFilter\\ObjectMixerEditorObjectFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\Views\\List\\SObjectMixerEditorList.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\Views\\Widgets\\ObjectMixerEditorListMenuContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\Views\\Widgets\\ObjectMixerEditorUWidget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\Views\\List\\Modes\\ObjectMixerOutlinerMode.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ObjectMixerEditor\\UHT\\ObjectMixerEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "LightMixer", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\LightMixer\\Source\\LightMixer", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\LightMixer\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\LightMixer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LightMixer\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\LightMixer\\Source\\LightMixer\\Public\\LightMixerEditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\LightMixer\\Source\\LightMixer\\Public\\LightMixerObjectFilter.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\LightMixer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LightMixer\\UHT\\LightMixer.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GeometryMode", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryMode\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Create.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Delete.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Edit.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Clip.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Flip.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Lathe.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Extrude.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Pen.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Optimize.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Triangulate.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Split.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Turn.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Weld.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Private\\BrushEditingSubsystemImpl.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryMode\\UHT\\GeometryMode.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "FacialAnimationEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Source\\FacialAnimationEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FacialAnimationEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Source\\FacialAnimationEditor\\Private\\FacialAnimationBulkImporterSettings.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FacialAnimationEditor\\UHT\\FacialAnimationEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "EngineAssetDefinitions", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EngineAssetDefinitions\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Public\\AssetDefinition_World.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Public\\Script\\AssetDefinition_ClassTypeBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Public\\AssetDefinition_DataAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Public\\Script\\AssetDefinition_Blueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Public\\AssetDefinition_Redirector.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_Actor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ActorFoliageSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_CurveFloat.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_Curve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_CurveVector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_FontFace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ForceFeedbackAttenuation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ActorFolder.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_HapticFeedbackEffectBuffer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_Font.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_FbxSceneImportData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_HLODProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_InstancedFoliageSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_LandscapeLayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_LightWeightInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_HapticFeedbackEffectCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_LandscapeGrassType.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_NeuralProfile.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ObjectLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_NodeMappingContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_PhysicalMaterial.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ProceduralFoliageSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_CanvasRenderTarget2D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_SlateBrush.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_PhysicsAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_SparseVolumeTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_SlateWidgetStyle.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_StaticMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_SpecularProfile.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_SubsurfaceProfile.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_SubUVAnimation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_Texture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_Texture2D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_Texture2DArray.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureCube.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureCubeArray.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureLightProfile.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_CurveLinearColorAtlas.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureRenderTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureRenderTargetCube.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureRenderTarget2D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureRenderTargetVolume.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureRenderTarget2DArray.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_UserDefinedEnum.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_UserDefinedStruct.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TouchInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_VectorField.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_VectorFieldAnimated.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_VectorFieldStatic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_VolumeTexture.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AimOffset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AimOffset1D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimationAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimComposite.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimMontage.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimSequence.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimBlueprintGeneratedClass.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimStreamable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_BlendSpace.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_BlendSpace1D.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ForceFeedbackEffect.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_PoseAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_Material.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_MaterialInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_MaterialFunction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_MaterialInstanceConstant.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Script\\AssetDefinition_BlueprintGeneratedClass.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_MaterialFunctionInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_MaterialParameterCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Table\\AssetDefinition_CurveTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_SkeletalMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Script\\AssetDefinition_Class.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_MaterialInstanceDynamic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Table\\AssetDefinition_DataTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Table\\AssetDefinition_CompositeCurveTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Table\\AssetDefinition_MirrorDataTable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_HLODLayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_HapticFeedbackEffectSoundWave.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_EditorUtilityBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_DataLayerInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ExternalDataLayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_CurveLinearColor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_DataLayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_EditorUtilityWidgetBlueprint.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_Skeleton.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Table\\AssetDefinition_CompositeDataTable.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EngineAssetDefinitions\\UHT\\EngineAssetDefinitions.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "CurveEditorTools", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CurveEditorTools\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools\\Private\\Filters\\CurveEditorFFTFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools\\Private\\Tools\\CurveEditorTransformTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools\\Private\\Tools\\CurveEditorRetimeTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools\\Private\\Tools\\CurveEditorMultiScaleTool.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CurveEditorTools\\UHT\\CurveEditorTools.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "CryptoKeys", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CryptoKeys\\Source\\CryptoKeys", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CryptoKeys\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CryptoKeys\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CryptoKeys\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CryptoKeys\\Source\\CryptoKeys\\Classes\\CryptoKeysSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CryptoKeys\\Source\\CryptoKeys\\Classes\\CryptoKeysCommandlet.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CryptoKeys\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CryptoKeys\\UHT\\CryptoKeys.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ContentBrowserClassDataSource", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserClassDataSource\\Source\\ContentBrowserClassDataSource", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserClassDataSource\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserClassDataSource\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CBClassDataSource\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserClassDataSource\\Source\\ContentBrowserClassDataSource\\Public\\ContentBrowserClassDataSource.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserClassDataSource\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CBClassDataSource\\UHT\\ContentBrowserClassDataSource.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ColorGradingEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ColorGrading\\Source\\ColorGradingEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ColorGrading\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ColorGrading\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ColorGradingEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ColorGrading\\Source\\ColorGradingEditor\\Private\\ColorGradingMixerObjectFilter.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ColorGrading\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ColorGradingEditor\\UHT\\ColorGradingEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "BlueprintHeaderView", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\BlueprintHeaderView\\Source\\BlueprintHeaderView", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\BlueprintHeaderView\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\BlueprintHeaderView\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BlueprintHeaderView\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\BlueprintHeaderView\\Source\\BlueprintHeaderView\\Public\\BlueprintHeaderViewSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\BlueprintHeaderView\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BlueprintHeaderView\\UHT\\BlueprintHeaderView.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ModelingOperatorsEditorOnly", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingOperatorsEditorOnly\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\CleaningOps\\SimplifyMeshOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\ParameterizationOps\\CalculateTangentsOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\Properties\\ParameterizeMeshProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\CuttingOps\\EmbedPolygonsOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\ParameterizationOps\\ParameterizeMeshOp.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingOperatorsEditorOnly\\UHT\\ModelingOperatorsEditorOnly.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "EditorScriptingUtilities", "ModuleType": "EngineEditor", @@ -14727,10 +15230,10 @@ "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorAssetLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorLevelLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorStaticMeshLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorFilterLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorSkeletalMeshLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorDialogLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorSkeletalMeshLibrary.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorStaticMeshLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorFilterLibrary.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -14743,6 +15246,1293 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "MeshLODToolset", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshLODToolset\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset\\Public\\AssetDefinition_StaticMeshLODGenerationSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset\\Public\\Graphs\\GenerateStaticMeshLODProcess.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset\\Public\\Tools\\GenerateStaticMeshLODAssetTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset\\Public\\Tools\\LODGenerationSettingsAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset\\Public\\Tools\\LODGenerationSettingsFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset\\Public\\Tools\\LODManagerTool.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshLODToolset\\UHT\\MeshLODToolset.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "SkeletalMeshModifiers", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\SkeletalMeshModifiers", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SkeletalMeshModifiers\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\SkeletalMeshModifiers\\Public\\SkeletonModifier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\SkeletalMeshModifiers\\Public\\SkinWeightModifier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\SkeletalMeshModifiers\\Public\\SkeletonClipboard.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SkeletalMeshModifiers\\UHT\\SkeletalMeshModifiers.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "MeshModelingToolsEditorOnlyExp", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingToolsEditorOnlyExp\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\AddPivotActorTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\AttributeEditorTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\BakeRenderCaptureTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\BspConversionTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\DrawSplineTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\EditMeshMaterialsTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\HarvestInstancesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\ISMEditorTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\MergeMeshesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\MeshTangentsTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\PolygonOnMeshTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\MeshToVolumeTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SimplifyMeshTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\ShapeSprayTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SubdividePolyTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\VoxelCSGMeshesTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SkeletalMesh\\SkeletalMeshEditionInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SkeletalMesh\\SkeletonEditingTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SkeletalMesh\\SkeletonTransformProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SkeletalMesh\\SkinWeightsBindingTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SkeletalMesh\\SkinWeightsPaintTool.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingToolsEditorOnlyExp\\UHT\\MeshModelingToolsEditorOnlyExp.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "MeshModelingToolsEditorOnly", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingToolsEditorOnly", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingToolsEditorOnly\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingToolsEditorOnly\\Public\\ParameterizeMeshTool.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingToolsEditorOnly\\UHT\\MeshModelingToolsEditorOnly.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "IKRigEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\IKRigEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetAnimInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetAnimInstanceProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetBatchOperation.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetDetails.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargeterThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargeterController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargeterPoseGenerator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\SRetargetAnimAssetsWindow.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigAnimInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigAnimInstanceProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigDefinitionFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigEditorController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\SIKRigRetargetChainList.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\IKRigEditor\\UHT\\IKRigEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "BlendSpaceMotionAnalysis", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source\\BlendSpaceMotionAnalysis", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BlendSpaceMotionAnalysis\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source\\BlendSpaceMotionAnalysis\\Public\\BlendSpaceMotionAnalysis.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source\\BlendSpaceMotionAnalysis\\Public\\LocomotionAnalysis.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source\\BlendSpaceMotionAnalysis\\Public\\RootMotionAnalysis.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BlendSpaceMotionAnalysis\\UHT\\BlendSpaceMotionAnalysis.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ACLPluginEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPluginEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ACLPluginEditor\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPluginEditor\\Classes\\ACLDatabaseBuildCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPluginEditor\\Classes\\ACLStatsDumpCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPluginEditor\\Classes\\AnimationCompressionLibraryDatabaseFactory.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ACLPluginEditor\\UHT\\ACLPluginEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "Paper2DEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Paper2DEditor\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperFlipbookActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperImporterSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperSpriteThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperFlipbookThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperSpriteFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperTileSetThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperTileMapFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\TileMapAssetImportData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\TerrainSplineActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperTileMapPromotionFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\TileMapActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperSpriteActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperFlipbookFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperTileSetFactory.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\Atlasing\\PaperSpriteAtlasFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\ExtractSprites\\PaperExtractSpritesSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\FlipbookEditor\\FlipbookEditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\SpriteEditor\\SpriteEditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\TileMapEditing\\TileMapEditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\TileSetEditor\\TileSetEditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\TileSetEditor\\TileSheetPaddingFactory.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Paper2DEditor\\UHT\\Paper2DEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "PaperTiledImporter", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\PaperTiledImporter", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PaperTiledImporter\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\PaperTiledImporter\\Classes\\PaperTiledImporterFactory.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PaperTiledImporter\\UHT\\PaperTiledImporter.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "PaperSpriteSheetImporter", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\PaperSpriteSheetImporter", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PaperSpriteSheetImporter\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\PaperSpriteSheetImporter\\Private\\PaperSpriteSheet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\PaperSpriteSheetImporter\\Private\\PaperSpriteSheetImportFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\PaperSpriteSheetImporter\\Private\\PaperSpriteSheetReimportFactory.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PaperSpriteSheetImporter\\UHT\\PaperSpriteSheetImporter.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "TedsCore", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TedsCore\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Public\\Memento\\TypedElementMementoTranslators.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Public\\Compatibility\\Columns\\TypedElement.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\DynamicColumnGenerator.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\TypedElementDatabase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\TypedElementDatabaseCompatibility.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\EditorDataStorageSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementActorViewportProcessors.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementUObjectWorldQueries.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementActorIconOverrideQueries.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Memento\\TypedElementMementoizedColumns.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\TypedElementDatabaseUI.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Memento\\TypedElementMementoRowTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementActorTransformQueries.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Queries\\TypedElementAlertQueries.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\TypedElementDataStorageSharedColumn.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementActorLabelQueries.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementActorParentQueries.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementObjectReinstancingManager.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TedsTypedElementBridgeQueries.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Processors\\TypedElementProcessorAdaptors.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Debug\\TypedElementDatabaseDebugTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Queries\\TypedElementMiscQueries.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Queries\\TypedElementHierarchyQueries.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TedsTypedElementActorHandleFactory.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TedsCore\\UHT\\TedsCore.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "TedsUI", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TedsUI\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Public\\Widgets\\ExportedTextWidget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Public\\Widgets\\CounterWidget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Public\\Widgets\\GeneralWidgetRegistrationFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Public\\Widgets\\LabelWidget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Public\\Widgets\\PackagePathWidget.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Private\\Widgets\\SlateColorWidget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Private\\Processors\\WidgetReferenceColumnUpdateProcessor.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TedsUI\\UHT\\TedsUI.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "BaseCharacterFXEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Source\\BaseCharacterFXEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BCFXEd\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Source\\BaseCharacterFXEditor\\Public\\BaseCharacterFXEditor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Source\\BaseCharacterFXEditor\\Public\\BaseCharacterFXEditorMode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Source\\BaseCharacterFXEditor\\Public\\BaseCharacterFXEditorModeUILayer.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BCFXEd\\UHT\\BaseCharacterFXEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "DataflowEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataflowEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\AssetDefinition_DataflowContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\AssetDefinition_DataflowAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowAssetFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowComponentToolTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowEditor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowEditorMode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowEditorModeUILayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowSCommentNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowSimulationScene.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowSNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowToolTarget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\DataflowEditorTools\\DataflowEditorWeightMapPaintTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\DataflowEditorTools\\DataflowEditorToolBuilder.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Private\\Dataflow\\DataflowEditorCollectionComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Private\\DataflowEditorTools\\DataflowEditorWeightMapPaintBrushOps.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataflowEditor\\UHT\\DataflowEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ChaosSolverEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosSolverPlugin\\Source\\ChaosSolverEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosSolverPlugin\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosSolverPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosSolverEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosSolverPlugin\\Source\\ChaosSolverEditor\\Public\\Chaos\\ChaosSolverFactory.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosSolverPlugin\\Source\\ChaosSolverEditor\\Private\\Chaos\\ActorFactoryChaosSolver.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosSolverPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosSolverEditor\\UHT\\ChaosSolverEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GeometryCollectionEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionEditor\\Public\\GeometryCollection\\GeometryCollectionCacheFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionEditor\\Public\\GeometryCollection\\GeometryCollectionFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionEditor\\Public\\GeometryCollection\\AssetDefinition_GeometryCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionEditor\\Public\\GeometryCollection\\GeometryCollectionThumbnailRenderer.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionEditor\\Private\\GeometryCollection\\ActorFactoryGeometryCollection.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionEditor\\UHT\\GeometryCollectionEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "FractureEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FractureEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Public\\FractureEditorModeToolkit.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Public\\FractureEditorMode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Public\\FractureModeSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Public\\FractureSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Public\\FractureTool.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolAutoCluster.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolClustering.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolClusterCutter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolBrick.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolConvex.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolClusterMagnet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolCustomVoronoi.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolFixTinyGeo.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolMeshCut.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolGenerators.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolMaterials.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolPlaneCut.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolResample.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolRecomputeNormals.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolProximity.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolSelectors.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolSlice.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolSelection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolUniform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\SGeometryCollectionHistogram.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolUV.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\SGeometryCollectionOutliner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolConvert.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolCutter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolEditing.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolEmbed.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolRadial.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FractureEditor\\UHT\\FractureEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AutomationUtilsEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Source\\AutomationUtilsEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AutomationUtilsEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Source\\AutomationUtilsEditor\\Public\\ScreenshotComparisonCommandlet.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AutomationUtilsEditor\\UHT\\AutomationUtilsEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "StylusInput", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\StylusInput\\Source\\StylusInput", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\StylusInput\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\StylusInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StylusInput\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\StylusInput\\Source\\StylusInput\\Public\\IStylusInputModule.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\StylusInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StylusInput\\UHT\\StylusInput.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ToolPresetAsset", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source\\ToolPresetAsset", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ToolPresetAsset\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source\\ToolPresetAsset\\Public\\ToolPresetAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source\\ToolPresetAsset\\Public\\ToolPresetAssetSubsystem.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source\\ToolPresetAsset\\Private\\AssetDefinition_ToolPresetAsset.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ToolPresetAsset\\UHT\\ToolPresetAsset.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ToolPresetEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source\\ToolPresetEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ToolPresetEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source\\ToolPresetEditor\\Public\\ToolPresetSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ToolPresetEditor\\UHT\\ToolPresetEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ModelingToolsEditorMode", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source\\ModelingToolsEditorMode", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingToolsEditorMode\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source\\ModelingToolsEditorMode\\Public\\ModelingSelectionInteraction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source\\ModelingToolsEditorMode\\Public\\ModelingToolsHostCustomizationAPI.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source\\ModelingToolsEditorMode\\Public\\ModelingToolsEditorModeSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source\\ModelingToolsEditorMode\\Public\\ModelingToolsEditorMode.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source\\ModelingToolsEditorMode\\Private\\ModelingToolsEditablePaletteConfig.h" + ], + "PublicDefines": [ + "WITH_PROXYLOD=1" + ], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingToolsEditorMode\\UHT\\ModelingToolsEditorMode.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "SkeletalMeshModelingTools", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Source\\SkeletalMeshModelingTools", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SkelMeshModTools\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Source\\SkeletalMeshModelingTools\\Private\\SkeletalMeshEditorUtils.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Source\\SkeletalMeshModelingTools\\Private\\SkeletalMeshModelingToolsMeshConverter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Source\\SkeletalMeshModelingTools\\Private\\SkeletalMeshModelingToolsEditorMode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Source\\SkeletalMeshModelingTools\\Private\\SkeletalMeshGizmoUtils.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SkelMeshModTools\\UHT\\SkeletalMeshModelingTools.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "LiveLinkEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkEditor\\Public\\VirtualSubjects\\LiveLinkBlueprintVirtualSubjectFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkEditor\\Public\\LiveLinkEditorSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkEditor\\Private\\LiveLinkPreviewController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkEditor\\Private\\LiveLinkTest.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkEditor\\Private\\Sequencer\\LiveLinkSequencerFilters.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkEditor\\UHT\\LiveLinkEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AnimationSharingEd", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharingEd", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationSharingEd\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharingEd\\Public\\AnimationSharingSetupFactory.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationSharingEd\\UHT\\AnimationSharingEd.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ChaosVD", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosVD\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDCharacterGroundConstraintDataProviderInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDEditorMode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDCollisionDataProviderInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDGeometryDataComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDPlaybackController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDParticleActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDScene.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDSolverDataSelection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDSkySphereInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Actors\\ChaosVDGeometryContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Actors\\ChaosVDSolverInfoActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDConstraintDataComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDParticleDataComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDGTAccelerationStructuresDataComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDSolverCharacterGroundConstraintDataComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDStaticMeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDSolverCollisionDataComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDInstancedStaticMeshComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDSceneQueryDataComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Interfaces\\ChaosVDPooledObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDSolverDataComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDCharacterConstraintsVisualizationSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDCoreSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Interfaces\\ChaosVDSelectableObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDParticleVisualizationSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDAccelerationStructureVisualizationSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDMiscSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDJointConstraintVisualizationSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDSolverTrackSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDSceneQueryVisualizationSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Actors\\ChaosVDDataContainerBaseActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Utils\\ChaosVDUserInterfaceUtils.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDGenericDebugDrawDataComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Visualizers\\ChaosVDGTAccelerationStructureDataComponentVisualizer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Visualizers\\ChaosVDSolverCollisionDataComponentVisualizer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Visualizers\\ChaosVDSceneQueryDataComponentVisualizer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDLogBrowserToolbar.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDRecordedLogBrowser.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Actors\\ChaosVDGameFrameInfoActor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDRecordingControls.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDMainTab.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDSolverTracks.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDSceneQueryBrowser.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDTimelineWidget.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDSolverJointConstraintDataComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDCollisionVisualizationSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDGenericDebugDrawSettings.h" + ], + "PublicDefines": [ + "WITH_CLOTH_COLLISION_DETECTION=1", + "WITH_CHAOS_VISUAL_DEBUGGER=1" + ], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosVD\\UHT\\ChaosVD.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GameplayCamerasEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayCamerasEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\GameplayCamerasEditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\AssetTools\\CameraAssetEditor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\AssetTools\\CameraRigAssetEditor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\AssetTools\\CameraRigProxyAssetEditor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\AssetTools\\CameraVariableCollectionEditor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\AssetTools\\CameraRigTransitionEditor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraNodeGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraRigNodeGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraNodeGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraRigInterfaceParameterGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraRigTransitionGraphSchemaBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraSharedTransitionGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\ObjectTreeGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraRigTransitionGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\ObjectTreeGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\ObjectTreeGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Toolkits\\CameraAssetEditorToolkit.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Toolkits\\CameraRigAssetEditorToolkit.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Toolkits\\CameraVariableCollectionEditorToolkit.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\AssetTools\\AssetDefinition_CameraRigAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\AssetTools\\AssetDefinition_CameraAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\AssetTools\\AssetDefinition_CameraVariableCollection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\AssetTools\\AssetDefinition_CameraRigProxyAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\Debugger\\SGameplayCamerasDebugger.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\Factories\\CameraRigAssetFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\Factories\\CameraRigProxyAssetFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\Factories\\CameraAssetFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\Factories\\CameraVariableCollectionFactory.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayCamerasEditor\\UHT\\GameplayCamerasEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ComputeFrameworkEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFrameworkEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ComputeFrameworkEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFrameworkEditor\\Private\\ComputeFramework\\ComputeKernelFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFrameworkEditor\\Private\\ComputeFramework\\ComputeKernelFromTextFactory.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ComputeFrameworkEditor\\UHT\\ComputeFrameworkEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "OptimusEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OptimusEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusDeformerFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusEditorGraph.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusEditorGraphNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusEditorGraphSchemaActions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusEditorGraphSchema.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusSourceFactory.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OptimusEditor\\UHT\\OptimusEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "InterchangeTests", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeTests\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestPlan.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\ActorImportTestFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\LevelVariantSetsImportTestFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeTestFunction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\InterchangeResultImportTestFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\MaterialXTestFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestStepImport.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\AnimationImportTestFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\StaticMeshImportTestFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestStepReimport.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\MaterialImportTestFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\PointLightImportTestFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\SkeletalMeshImportTestFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\TextureImportTestFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestStepBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\LightImportTestFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\ImportTestFunctionsBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\SpotLightImportTestFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\AssetImportTestFunctions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\LevelSequenceImportTestFunctions.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeTests\\UHT\\InterchangeTests.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "InterchangeTestEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTestEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeTestEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTestEditor\\Private\\AssetDefinition_InterchangeImportTestPlan.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTestEditor\\Private\\InterchangeImportTestPlanFactory.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeTestEditor\\UHT\\InterchangeTestEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "WebMMediaEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\WebMMedia\\Source\\WebMMediaEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\WebMMedia\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\WebMMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WebMMediaEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\WebMMedia\\Source\\WebMMediaEditor\\Private\\WebMFileMediaSourceFactory.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\WebMMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WebMMediaEditor\\UHT\\WebMMediaEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "SynthesisEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\SynthesisEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SynthesisEditor\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\SynthesisEditor\\Classes\\AudioImpulseResponseAsset.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\SynthesisEditor\\Classes\\EpicSynth1PresetBank.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\SynthesisEditor\\Classes\\SynthesisEditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\SynthesisEditor\\Classes\\MonoWaveTablePresetBank.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SynthesisEditor\\UHT\\SynthesisEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "DatasmithContentEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContentEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DatasmithContentEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContentEditor\\Private\\AssetDefinition_DatasmithScene.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DatasmithContentEditor\\UHT\\DatasmithContentEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "UVEditorTools", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UVEditorTools\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorBrushSelectTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorMechanicAdapterTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorSeamTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorTexelDensityTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorToolBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorTransformTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Actions\\UVMakeIslandAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorLayoutTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Actions\\UVSeamSewAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorUVSnapshotTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorRecomputeUVsTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVSelectTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Actions\\UVToolAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Actions\\UVSplitAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Drawing\\BasicLineSetComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\ContextObjects\\UVToolContextObjects.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Selection\\UVToolSelectionAPI.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Selection\\UVEditorMeshSelectionMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\ToolTargets\\UVEditorToolMeshInput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\TargetInterfaces\\UVUnwrapDynamicMesh.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Operators\\UVEditorUVTransformOp.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Selection\\UVToolSelectionHighlightMechanic.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorLayerEditTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Drawing\\BasicPointSetComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Drawing\\BasicTriangleSetComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\ContextObjects\\UVToolAssetInputsContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\ContextObjects\\UVToolViewportButtonsAPI.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UVEditorTools\\UHT\\UVEditorTools.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "UVEditorToolsEditorOnly", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorToolsEditorOnly", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UVEditorToolsEditorOnly\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorToolsEditorOnly\\Public\\UVEditorParameterizeMeshTool.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UVEditorToolsEditorOnly\\UHT\\UVEditorToolsEditorOnly.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "UVEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UVEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditor.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorModeUILayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorDistortionVisualization.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorModeChannelProperties.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorSubsystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorInitializationContext.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorBackgroundPreview.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorMode.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Private\\Actions\\UnsetUVsAction.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Private\\UVEditor3DViewportMode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Private\\UVEditorUXPropertySets.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UVEditor\\UHT\\UVEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "UMGWidgetPreview", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Source\\UMGWidgetPreview", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UMGWidgetPreview\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Source\\UMGWidgetPreview\\Public\\WidgetPreview.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Source\\UMGWidgetPreview\\Private\\AssetDefinition_WidgetPreview.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Source\\UMGWidgetPreview\\Private\\WidgetPreviewFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Source\\UMGWidgetPreview\\Private\\WidgetPreviewEditor.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UMGWidgetPreview\\UHT\\UMGWidgetPreview.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "SpeedTreeImporter", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source\\SpeedTreeImporter", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SpeedTreeImporter\\UHT", + "ClassesHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source\\SpeedTreeImporter\\Classes\\SpeedTreeImportData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source\\SpeedTreeImporter\\Classes\\ReimportSpeedTreeFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source\\SpeedTreeImporter\\Classes\\SpeedTreeImportFactory.h" + ], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SpeedTreeImporter\\UHT\\SpeedTreeImporter.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "SequencerAnimTools", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequencerAnimTools\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools\\Public\\BaseSequencerAnimTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools\\Public\\SequencerToolsEditMode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools\\Public\\SequencerAnimEditPivotTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools\\Public\\MotionTrailTool.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequencerAnimTools\\UHT\\SequencerAnimTools.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ResonanceAudioEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudioEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ResonanceAudioEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudioEditor\\Private\\ResonanceAudioReverbPluginPresetFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudioEditor\\Private\\ResonanceAudioSpatializationSourceSettingsFactory.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ResonanceAudioEditor\\UHT\\ResonanceAudioEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "GeometryCacheStreamer", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheStreamer", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCacheStreamer\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheStreamer\\Public\\GeometryCacheStreamerSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCacheStreamer\\UHT\\GeometryCacheStreamer.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "HairStrandsEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\HairStrandsEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomActions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomBindingActions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomActorFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomBindingFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomCacheActions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomEditorMode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\HairStrandsFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\ReimportGroomCacheFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\ReimportHairStrandsFactory.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Private\\GroomImportOptionsWindow.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\HairStrandsEditor\\UHT\\HairStrandsEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "MetaHumanSDKEditor", "ModuleType": "EngineEditor", @@ -14814,643 +16604,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "StylusInput", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\StylusInput\\Source\\StylusInput", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\StylusInput\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\StylusInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StylusInput\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\StylusInput\\Source\\StylusInput\\Public\\IStylusInputModule.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\StylusInput\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StylusInput\\UHT\\StylusInput.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ToolPresetAsset", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source\\ToolPresetAsset", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ToolPresetAsset\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source\\ToolPresetAsset\\Public\\ToolPresetAssetSubsystem.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source\\ToolPresetAsset\\Public\\ToolPresetAsset.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source\\ToolPresetAsset\\Private\\AssetDefinition_ToolPresetAsset.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ToolPresetAsset\\UHT\\ToolPresetAsset.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ToolPresetEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source\\ToolPresetEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ToolPresetEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Source\\ToolPresetEditor\\Public\\ToolPresetSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ToolPresets\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ToolPresetEditor\\UHT\\ToolPresetEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ModelingOperatorsEditorOnly", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingOperatorsEditorOnly\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\CleaningOps\\SimplifyMeshOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\ParameterizationOps\\CalculateTangentsOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\Properties\\ParameterizeMeshProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\CuttingOps\\EmbedPolygonsOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\ParameterizationOps\\ParameterizeMeshOp.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingOperatorsEditorOnly\\UHT\\ModelingOperatorsEditorOnly.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MeshModelingToolsEditorOnly", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingToolsEditorOnly", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingToolsEditorOnly\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\MeshModelingToolsEditorOnly\\Public\\ParameterizeMeshTool.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingToolsEditorOnly\\UHT\\MeshModelingToolsEditorOnly.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GeometryCacheStreamer", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheStreamer", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCacheStreamer\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCacheStreamer\\Public\\GeometryCacheStreamerSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCacheStreamer\\UHT\\GeometryCacheStreamer.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "HairStrandsEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\HairStrandsEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomBindingActions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\ReimportGroomCacheFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomEditorMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomBindingFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomActions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\HairStrandsFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomCacheActions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\GroomFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Public\\ReimportHairStrandsFactory.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Source\\HairStrandsEditor\\Private\\GroomImportOptionsWindow.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\HairStrands\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\HairStrandsEditor\\UHT\\HairStrandsEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "InterchangeTests", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeTests\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestPlan.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestStepBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestStepReimport.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\AnimationImportTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\ActorImportTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestStepImport.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\AssetImportTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\LevelVariantSetsImportTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\InterchangeResultImportTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\LevelSequenceImportTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\StaticMeshImportTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\ImportTestFunctionsBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\MaterialImportTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\TextureImportTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\LightImportTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\MaterialXTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\PointLightImportTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\SkeletalMeshImportTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\SpotLightImportTestFunctions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeTestFunction.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeTests\\UHT\\InterchangeTests.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "WebMMediaEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\WebMMedia\\Source\\WebMMediaEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\WebMMedia\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\WebMMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WebMMediaEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\WebMMedia\\Source\\WebMMediaEditor\\Private\\WebMFileMediaSourceFactory.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\WebMMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\WebMMediaEditor\\UHT\\WebMMediaEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "SynthesisEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\SynthesisEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SynthesisEditor\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\SynthesisEditor\\Classes\\AudioImpulseResponseAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\SynthesisEditor\\Classes\\EpicSynth1PresetBank.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\SynthesisEditor\\Classes\\MonoWaveTablePresetBank.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\SynthesisEditor\\Classes\\SynthesisEditorSettings.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\Synthesis\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SynthesisEditor\\UHT\\SynthesisEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ObjectMixerEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ObjectMixerEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\ObjectMixerEditorSerializedData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\ObjectMixerFilterFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\ObjectMixerEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\Views\\List\\Modes\\ObjectMixerOutlinerMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\Views\\List\\SObjectMixerEditorList.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\Views\\Widgets\\ObjectMixerEditorUWidget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\ObjectFilter\\ObjectMixerEditorObjectFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\Views\\Widgets\\ObjectMixerEditorListMenuContext.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ObjectMixerEditor\\UHT\\ObjectMixerEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "LightMixer", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\LightMixer\\Source\\LightMixer", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\LightMixer\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\LightMixer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LightMixer\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\LightMixer\\Source\\LightMixer\\Public\\LightMixerEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\LightMixer\\Source\\LightMixer\\Public\\LightMixerObjectFilter.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ObjectMixer\\LightMixer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LightMixer\\UHT\\LightMixer.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GeometryMode", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryMode\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Delete.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Flip.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Clip.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Split.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Create.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Lathe.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Weld.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Pen.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Extrude.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Optimize.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Turn.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Triangulate.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Edit.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Private\\BrushEditingSubsystemImpl.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\GeometryMode\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryMode\\UHT\\GeometryMode.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "FacialAnimationEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Source\\FacialAnimationEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FacialAnimationEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Source\\FacialAnimationEditor\\Private\\FacialAnimationBulkImporterSettings.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\FacialAnimation\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FacialAnimationEditor\\UHT\\FacialAnimationEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ColorGradingEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ColorGrading\\Source\\ColorGradingEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ColorGrading\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ColorGrading\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ColorGradingEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ColorGrading\\Source\\ColorGradingEditor\\Private\\ColorGradingMixerObjectFilter.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ColorGrading\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ColorGradingEditor\\UHT\\ColorGradingEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "BlueprintHeaderView", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\BlueprintHeaderView\\Source\\BlueprintHeaderView", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\BlueprintHeaderView\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\BlueprintHeaderView\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BlueprintHeaderView\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\BlueprintHeaderView\\Source\\BlueprintHeaderView\\Public\\BlueprintHeaderViewSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\BlueprintHeaderView\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BlueprintHeaderView\\UHT\\BlueprintHeaderView.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "IKRigEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\IKRigEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetAnimInstanceProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetDetails.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargeterPoseGenerator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetBatchOperation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetAnimInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargeterThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigAnimInstanceProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\SRetargetAnimAssetsWindow.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigAnimInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\SIKRigRetargetChainList.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigDefinitionFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigEditorController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargeterController.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\IKRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\IKRigEditor\\UHT\\IKRigEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "BlendSpaceMotionAnalysis", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source\\BlendSpaceMotionAnalysis", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BlendSpaceMotionAnalysis\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source\\BlendSpaceMotionAnalysis\\Public\\LocomotionAnalysis.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source\\BlendSpaceMotionAnalysis\\Public\\RootMotionAnalysis.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source\\BlendSpaceMotionAnalysis\\Public\\BlendSpaceMotionAnalysis.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BlendSpaceMotionAnalysis\\UHT\\BlendSpaceMotionAnalysis.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ACLPluginEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPluginEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ACLPluginEditor\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPluginEditor\\Classes\\ACLDatabaseBuildCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPluginEditor\\Classes\\AnimationCompressionLibraryDatabaseFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Source\\ACLPluginEditor\\Classes\\ACLStatsDumpCommandlet.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\ACLPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ACLPluginEditor\\UHT\\ACLPluginEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "Paper2DEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Paper2DEditor\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperFlipbookActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperFlipbookFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperFlipbookThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperSpriteFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperSpriteActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperTileMapPromotionFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperSpriteThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\TileMapActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\TerrainSplineActorFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperImporterSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperTileMapFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperTileSetFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\PaperTileSetThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Classes\\TileMapAssetImportData.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\Atlasing\\PaperSpriteAtlasFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\ExtractSprites\\PaperExtractSpritesSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\FlipbookEditor\\FlipbookEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\SpriteEditor\\SpriteEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\TileSetEditor\\TileSetEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\TileSetEditor\\TileSheetPaddingFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2DEditor\\Private\\TileMapEditing\\TileMapEditorSettings.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Paper2DEditor\\UHT\\Paper2DEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AnimationSharingEd", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharingEd", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationSharingEd\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Source\\AnimationSharingEd\\Public\\AnimationSharingSetupFactory.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Developer\\AnimationSharing\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationSharingEd\\UHT\\AnimationSharingEd.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ChaosVD", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosVD\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDCharacterGroundConstraintDataProviderInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDCollisionDataProviderInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDEditorMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDGeometryDataComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDParticleActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDPlaybackController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDScene.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDSkySphereInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\ChaosVDSolverDataSelection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Actors\\ChaosVDDataContainerBaseActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Actors\\ChaosVDGeometryContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Actors\\ChaosVDSolverInfoActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Actors\\ChaosVDGameFrameInfoActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDGTAccelerationStructuresDataComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDParticleDataComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDInstancedStaticMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDGenericDebugDrawDataComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDSceneQueryDataComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDStaticMeshComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDSolverCharacterGroundConstraintDataComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDSolverJointConstraintDataComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDSolverDataComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDSolverCollisionDataComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Interfaces\\ChaosVDPooledObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Interfaces\\ChaosVDSelectableObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDAccelerationStructureVisualizationSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDCollisionVisualizationSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDCoreSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDCharacterConstraintsVisualizationSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDSolverTrackSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDSceneQueryVisualizationSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDJointConstraintVisualizationSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDMiscSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDGenericDebugDrawSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Settings\\ChaosVDParticleVisualizationSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Utils\\ChaosVDUserInterfaceUtils.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Visualizers\\ChaosVDGTAccelerationStructureDataComponentVisualizer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Visualizers\\ChaosVDSceneQueryDataComponentVisualizer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Visualizers\\ChaosVDSolverCollisionDataComponentVisualizer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDSceneQueryBrowser.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDRecordedLogBrowser.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDMainTab.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDRecordingControls.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDSolverTracks.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDLogBrowserToolbar.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Widgets\\SChaosVDTimelineWidget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Source\\ChaosVD\\Private\\Components\\ChaosVDConstraintDataComponent.h" - ], - "PublicDefines": [ - "WITH_CLOTH_COLLISION_DETECTION=1", - "WITH_CHAOS_VISUAL_DEBUGGER=1" - ], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\ChaosVD\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosVD\\UHT\\ChaosVD.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "ChaosCachingEditor", "ModuleType": "EngineEditor", @@ -15460,10 +16613,10 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosCachingEditor\\UHT", "ClassesHeaders": [], "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCachingEditor\\Public\\Chaos\\ActorFactoryCacheManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCachingEditor\\Public\\Chaos\\CacheCollectionFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCachingEditor\\Public\\Sequencer\\TakeRecorderChaosCacheSource.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCachingEditor\\Public\\Sequencer\\MovieSceneChaosCacheTrackRecorder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCachingEditor\\Public\\Chaos\\ActorFactoryCacheManager.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosCaching\\Source\\ChaosCachingEditor\\Public\\Sequencer\\TakeRecorderChaosCacheSource.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -15479,253 +16632,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "ResonanceAudioEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudioEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ResonanceAudioEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudioEditor\\Private\\ResonanceAudioReverbPluginPresetFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Source\\ResonanceAudioEditor\\Private\\ResonanceAudioSpatializationSourceSettingsFactory.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ResonanceAudio\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ResonanceAudioEditor\\UHT\\ResonanceAudioEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "InterchangeTestEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTestEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeTestEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTestEditor\\Private\\AssetDefinition_InterchangeImportTestPlan.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTestEditor\\Private\\InterchangeImportTestPlanFactory.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Tests\\InterchangeTests\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeTestEditor\\UHT\\InterchangeTestEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "BaseCharacterFXEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Source\\BaseCharacterFXEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BCFXEd\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Source\\BaseCharacterFXEditor\\Public\\BaseCharacterFXEditor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Source\\BaseCharacterFXEditor\\Public\\BaseCharacterFXEditorModeUILayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Source\\BaseCharacterFXEditor\\Public\\BaseCharacterFXEditorMode.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\CharacterFXEditor\\BaseCharacterFXEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\BCFXEd\\UHT\\BaseCharacterFXEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "SkeletalMeshModifiers", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\SkeletalMeshModifiers", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SkeletalMeshModifiers\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\SkeletalMeshModifiers\\Public\\SkeletonClipboard.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\SkeletalMeshModifiers\\Public\\SkeletonModifier.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\SkeletalMeshModifiers\\Public\\SkinWeightModifier.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SkeletalMeshModifiers\\UHT\\SkeletalMeshModifiers.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MeshModelingToolsEditorOnlyExp", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingToolsEditorOnlyExp\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\AddPivotActorTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\AttributeEditorTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\BakeRenderCaptureTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\ISMEditorTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\VoxelCSGMeshesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\EditMeshMaterialsTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SimplifyMeshTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SkeletalMesh\\SkeletalMeshEditionInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SkeletalMesh\\SkinWeightsPaintTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\ShapeSprayTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SubdividePolyTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\MergeMeshesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SkeletalMesh\\SkeletonEditingTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SkeletalMesh\\SkeletonTransformProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SkeletalMesh\\SkinWeightsBindingTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\MeshTangentsTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\DrawSplineTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\HarvestInstancesTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\BspConversionTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\PolygonOnMeshTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\MeshToVolumeTool.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshModelingToolsEditorOnlyExp\\UHT\\MeshModelingToolsEditorOnlyExp.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "DataflowEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataflowEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\AssetDefinition_DataflowAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\AssetDefinition_DataflowContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowAssetFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowComponentToolTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowEditor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowEditorMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowEditorModeUILayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowSCommentNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowSimulationScene.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowSNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowToolTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\DataflowEditorTools\\DataflowEditorToolBuilder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\DataflowEditorTools\\DataflowEditorWeightMapPaintTool.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Private\\Dataflow\\DataflowEditorCollectionComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Private\\DataflowEditorTools\\DataflowEditorWeightMapPaintBrushOps.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Dataflow\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DataflowEditor\\UHT\\DataflowEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ChaosSolverEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosSolverPlugin\\Source\\ChaosSolverEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosSolverPlugin\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosSolverPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosSolverEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosSolverPlugin\\Source\\ChaosSolverEditor\\Public\\Chaos\\ChaosSolverFactory.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosSolverPlugin\\Source\\ChaosSolverEditor\\Private\\Chaos\\ActorFactoryChaosSolver.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosSolverPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ChaosSolverEditor\\UHT\\ChaosSolverEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "LiveLinkEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkEditor\\Public\\LiveLinkEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkEditor\\Public\\VirtualSubjects\\LiveLinkBlueprintVirtualSubjectFactory.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkEditor\\Private\\LiveLinkPreviewController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkEditor\\Private\\LiveLinkTest.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Source\\LiveLinkEditor\\Private\\Sequencer\\LiveLinkSequencerFilters.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\LiveLink\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkEditor\\UHT\\LiveLinkEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GooglePADEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GooglePAD\\Source\\GooglePADEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GooglePAD\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GooglePAD\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GooglePADEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GooglePAD\\Source\\GooglePADEditor\\Public\\GooglePADRuntimeSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\GooglePAD\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GooglePADEditor\\UHT\\GooglePADEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "TemplateSequenceEditor", "ModuleType": "EngineEditor", @@ -15738,11 +16644,11 @@ "InternalHeaders": [], "PrivateHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequenceEditor\\Private\\AssetTools\\AssetDefinition_CameraAnimationSequence.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequenceEditor\\Private\\AssetTools\\AssetDefinition_TemplateSequence.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequenceEditor\\Private\\Factories\\CameraAnimationSequenceFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequenceEditor\\Private\\Factories\\TemplateSequenceFactoryNew.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequenceEditor\\Private\\Misc\\TemplateSequenceEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequenceEditor\\Private\\Systems\\TemplateSequenceCameraPreviewSystem.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequenceEditor\\Private\\Factories\\CameraAnimationSequenceFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequenceEditor\\Private\\Systems\\TemplateSequenceCameraPreviewSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequenceEditor\\Private\\Factories\\TemplateSequenceFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequenceEditor\\Private\\AssetTools\\AssetDefinition_TemplateSequence.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TemplateSequenceEditor\\UHT\\TemplateSequenceEditor.gen", @@ -15753,996 +16659,6 @@ "HasVerse": false, "VersePluginName": "" }, - { - "Name": "GameplayCamerasEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayCamerasEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\AssetTools\\CameraRigTransitionEditor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\GameplayCamerasEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\AssetTools\\CameraAssetEditor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\AssetTools\\CameraRigAssetEditor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\AssetTools\\CameraRigProxyAssetEditor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\AssetTools\\CameraVariableCollectionEditor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraNodeGraphSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraNodeGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraRigTransitionGraphSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraRigInterfaceParameterGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraSharedTransitionGraphSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\ObjectTreeGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraRigTransitionGraphSchemaBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\ObjectTreeGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\CameraRigNodeGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Editors\\ObjectTreeGraphSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Toolkits\\CameraAssetEditorToolkit.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Toolkits\\CameraRigAssetEditorToolkit.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Public\\Toolkits\\CameraVariableCollectionEditorToolkit.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\AssetTools\\AssetDefinition_CameraAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\AssetTools\\AssetDefinition_CameraVariableCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\AssetTools\\AssetDefinition_CameraRigAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\AssetTools\\AssetDefinition_CameraRigProxyAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\Factories\\CameraRigAssetFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\Debugger\\SGameplayCamerasDebugger.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\Factories\\CameraAssetFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\Factories\\CameraVariableCollectionFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Source\\GameplayCamerasEditor\\Private\\Factories\\CameraRigProxyAssetFactory.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Cameras\\GameplayCameras\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayCamerasEditor\\UHT\\GameplayCamerasEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ComputeFrameworkEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFrameworkEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ComputeFrameworkEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFrameworkEditor\\Private\\ComputeFramework\\ComputeKernelFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Source\\ComputeFrameworkEditor\\Private\\ComputeFramework\\ComputeKernelFromTextFactory.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\ComputeFramework\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ComputeFrameworkEditor\\UHT\\ComputeFrameworkEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "OptimusEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OptimusEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusDeformerFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusEditorGraph.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusEditorGraphNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusEditorGraphSchema.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusEditorGraphSchemaActions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Source\\OptimusEditor\\Private\\OptimusSourceFactory.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Animation\\DeformerGraph\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\OptimusEditor\\UHT\\OptimusEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "DatasmithContentEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContentEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DatasmithContentEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContentEditor\\Private\\AssetDefinition_DatasmithScene.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\DatasmithContentEditor\\UHT\\DatasmithContentEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "UVEditorTools", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UVEditorTools\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorBrushSelectTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorLayoutTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorLayerEditTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorMechanicAdapterTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorRecomputeUVsTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorSeamTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorTexelDensityTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorToolBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorTransformTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorUVSnapshotTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\UVSelectTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Actions\\UVMakeIslandAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Actions\\UVSplitAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Actions\\UVSeamSewAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\ContextObjects\\UVToolViewportButtonsAPI.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\ContextObjects\\UVToolAssetInputsContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Selection\\UVEditorMeshSelectionMechanic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Drawing\\BasicLineSetComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Actions\\UVToolAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Operators\\UVEditorUVTransformOp.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\ToolTargets\\UVEditorToolMeshInput.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\TargetInterfaces\\UVUnwrapDynamicMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Drawing\\BasicPointSetComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Selection\\UVToolSelectionAPI.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\ContextObjects\\UVToolContextObjects.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Drawing\\BasicTriangleSetComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorTools\\Public\\Selection\\UVToolSelectionHighlightMechanic.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UVEditorTools\\UHT\\UVEditorTools.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "UVEditorToolsEditorOnly", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorToolsEditorOnly", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UVEditorToolsEditorOnly\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditorToolsEditorOnly\\Public\\UVEditorParameterizeMeshTool.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UVEditorToolsEditorOnly\\UHT\\UVEditorToolsEditorOnly.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "UVEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UVEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorDistortionVisualization.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorInitializationContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorBackgroundPreview.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorModeUILayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorModeChannelProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Public\\UVEditorSubsystem.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Private\\UVEditor3DViewportMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Private\\Actions\\UnsetUVsAction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Source\\UVEditor\\Private\\UVEditorUXPropertySets.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UVEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UVEditor\\UHT\\UVEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "UMGWidgetPreview", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Source\\UMGWidgetPreview", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UMGWidgetPreview\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Source\\UMGWidgetPreview\\Public\\WidgetPreview.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Source\\UMGWidgetPreview\\Private\\AssetDefinition_WidgetPreview.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Source\\UMGWidgetPreview\\Private\\WidgetPreviewEditor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Source\\UMGWidgetPreview\\Private\\WidgetPreviewFactory.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\UMGWidgetPreview\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UMGWidgetPreview\\UHT\\UMGWidgetPreview.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "SpeedTreeImporter", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source\\SpeedTreeImporter", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SpeedTreeImporter\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source\\SpeedTreeImporter\\Classes\\ReimportSpeedTreeFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source\\SpeedTreeImporter\\Classes\\SpeedTreeImportFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source\\SpeedTreeImporter\\Classes\\SpeedTreeImportData.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SpeedTreeImporter\\UHT\\SpeedTreeImporter.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "SequencerAnimTools", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequencerAnimTools\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools\\Public\\MotionTrailTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools\\Public\\BaseSequencerAnimTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools\\Public\\SequencerAnimEditPivotTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools\\Public\\SequencerToolsEditMode.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequencerAnimTools\\UHT\\SequencerAnimTools.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "PluginBrowser", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Source\\PluginBrowser", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PluginBrowser\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Source\\PluginBrowser\\Private\\NewPluginDescriptorData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Source\\PluginBrowser\\Private\\PluginMetadataObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Source\\PluginBrowser\\Private\\SPluginPaths.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\PluginBrowser\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PluginBrowser\\UHT\\PluginBrowser.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "EngineAssetDefinitions", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EngineAssetDefinitions\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Public\\AssetDefinition_Redirector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Public\\Script\\AssetDefinition_ClassTypeBase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Public\\Script\\AssetDefinition_Blueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Public\\AssetDefinition_DataAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Public\\AssetDefinition_World.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_Actor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ActorFolder.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_CanvasRenderTarget2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ActorFoliageSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_CurveLinearColor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_CurveFloat.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_Curve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_DataLayerInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_CurveLinearColorAtlas.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_DataLayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_EditorUtilityBlueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_FbxSceneImportData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ExternalDataLayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_FontFace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ForceFeedbackAttenuation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_HapticFeedbackEffectBuffer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_EditorUtilityWidgetBlueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_InstancedFoliageSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_LightWeightInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_Font.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_NeuralProfile.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_HLODProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_PhysicalMaterial.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ObjectLibrary.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_NodeMappingContainer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_PhysicsAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ProceduralFoliageSpawner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_SlateBrush.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_SlateWidgetStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_SparseVolumeTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_SpecularProfile.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_SubUVAnimation.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_Texture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_Texture2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_StaticMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_SubsurfaceProfile.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureLightProfile.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureCubeArray.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_Texture2DArray.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TouchInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureCube.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureRenderTargetCube.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureRenderTarget2D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_VolumeTexture.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AimOffset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureRenderTargetVolume.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimationAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AimOffset1D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimBlueprintGeneratedClass.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimBlueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimMontage.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimSequence.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimComposite.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_AnimStreamable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_BlendSpace1D.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_PoseAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_Skeleton.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_BlendSpace.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_MaterialInstanceDynamic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Animation\\AssetDefinition_SkeletalMesh.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_Material.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Script\\AssetDefinition_Class.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Script\\AssetDefinition_BlueprintGeneratedClass.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Table\\AssetDefinition_CompositeDataTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_HapticFeedbackEffectSoundWave.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Table\\AssetDefinition_MirrorDataTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Table\\AssetDefinition_DataTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_CurveVector.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_ForceFeedbackEffect.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_HapticFeedbackEffectCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_HLODLayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_LandscapeGrassType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_LandscapeLayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_VectorFieldStatic.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_VectorFieldAnimated.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_UserDefinedStruct.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_UserDefinedEnum.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureRenderTarget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_TextureRenderTarget2DArray.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\AssetDefinition_VectorField.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_MaterialParameterCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_MaterialFunctionInstance.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Table\\AssetDefinition_CompositeCurveTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Table\\AssetDefinition_CurveTable.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_MaterialFunction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_MaterialInstanceConstant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Source\\Private\\Material\\AssetDefinition_MaterialInterface.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\EngineAssetDefinitions\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EngineAssetDefinitions\\UHT\\EngineAssetDefinitions.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "CurveEditorTools", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CurveEditorTools\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools\\Private\\Filters\\CurveEditorFFTFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools\\Private\\Tools\\CurveEditorMultiScaleTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools\\Private\\Tools\\CurveEditorRetimeTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools\\Private\\Tools\\CurveEditorTransformTool.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CurveEditorTools\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CurveEditorTools\\UHT\\CurveEditorTools.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "CryptoKeys", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CryptoKeys\\Source\\CryptoKeys", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CryptoKeys\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CryptoKeys\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CryptoKeys\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CryptoKeys\\Source\\CryptoKeys\\Classes\\CryptoKeysCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CryptoKeys\\Source\\CryptoKeys\\Classes\\CryptoKeysSettings.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\CryptoKeys\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CryptoKeys\\UHT\\CryptoKeys.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ContentBrowserClassDataSource", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserClassDataSource\\Source\\ContentBrowserClassDataSource", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserClassDataSource\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserClassDataSource\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CBClassDataSource\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserClassDataSource\\Source\\ContentBrowserClassDataSource\\Public\\ContentBrowserClassDataSource.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ContentBrowser\\ContentBrowserClassDataSource\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CBClassDataSource\\UHT\\ContentBrowserClassDataSource.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MeshLODToolset", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshLODToolset\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset\\Public\\Graphs\\GenerateStaticMeshLODProcess.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset\\Public\\Tools\\LODGenerationSettingsFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset\\Public\\AssetDefinition_StaticMeshLODGenerationSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset\\Public\\Tools\\LODGenerationSettingsAsset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset\\Public\\Tools\\GenerateStaticMeshLODAssetTool.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Source\\MeshLODToolset\\Public\\Tools\\LODManagerTool.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\MeshLODToolset\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshLODToolset\\UHT\\MeshLODToolset.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ModelingToolsEditorMode", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source\\ModelingToolsEditorMode", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingToolsEditorMode\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source\\ModelingToolsEditorMode\\Public\\ModelingSelectionInteraction.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source\\ModelingToolsEditorMode\\Public\\ModelingToolsEditorMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source\\ModelingToolsEditorMode\\Public\\ModelingToolsEditorModeSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source\\ModelingToolsEditorMode\\Public\\ModelingToolsHostCustomizationAPI.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Source\\ModelingToolsEditorMode\\Private\\ModelingToolsEditablePaletteConfig.h" - ], - "PublicDefines": [ - "WITH_PROXYLOD=1" - ], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Editor\\ModelingToolsEditorMode\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ModelingToolsEditorMode\\UHT\\ModelingToolsEditorMode.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "PaperTiledImporter", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\PaperTiledImporter", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PaperTiledImporter\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\PaperTiledImporter\\Classes\\PaperTiledImporterFactory.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PaperTiledImporter\\UHT\\PaperTiledImporter.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "PaperSpriteSheetImporter", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\PaperSpriteSheetImporter", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PaperSpriteSheetImporter\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\PaperSpriteSheetImporter\\Private\\PaperSpriteSheet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\PaperSpriteSheetImporter\\Private\\PaperSpriteSheetImportFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Source\\PaperSpriteSheetImporter\\Private\\PaperSpriteSheetReimportFactory.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PaperSpriteSheetImporter\\UHT\\PaperSpriteSheetImporter.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ImgMediaFactory", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaFactory", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMediaFactory\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaFactory\\Public\\ImgMediaSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMediaFactory\\UHT\\ImgMediaFactory.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "MediaPlayerEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MediaPlayerEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\FileMediaSourceFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\MediaPlaylistFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Shared\\MediaPlayerEditorSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\StreamMediaSourceFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\PlatformMediaSourceFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Shared\\MediaSourceRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\MediaTextureFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Shared\\MediaPlayerEditorMediaContext.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Shared\\MediaSourceThumbnailRenderer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\MediaPlayerFactoryNew.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MediaPlayerEditor\\UHT\\MediaPlayerEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "ImgMediaEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMediaEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEditor\\Private\\Factories\\ImgMediaSourceFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEditor\\Private\\Factories\\ImgMediaSourceFactoryNew.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEditor\\Private\\Widgets\\ImgMediaProcessEXROptions.h" - ], - "PublicDefines": [ - "IMGMEDIAEDITOR_EXR_SUPPORTED_PLATFORM=1" - ], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMediaEditor\\UHT\\ImgMediaEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AvfMediaFactory", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Source\\AvfMediaFactory", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AvfMediaFactory\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Source\\AvfMediaFactory\\Public\\AvfMediaSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AvfMediaFactory\\UHT\\AvfMediaFactory.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AvfMediaEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Source\\AvfMediaEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AvfMediaEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Source\\AvfMediaEditor\\Private\\AvfFileMediaSourceFactory.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AvfMediaEditor\\UHT\\AvfMediaEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AndroidMediaFactory", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AndroidMedia\\Source\\AndroidMediaFactory", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AndroidMedia\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AndroidMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidMediaFactory\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AndroidMedia\\Source\\AndroidMediaFactory\\Public\\AndroidMediaSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AndroidMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidMediaFactory\\UHT\\AndroidMediaFactory.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "Fab", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Fab\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\FabBrowserApi.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\Pipelines\\InterchangeMegascansPipeline.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\FabSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\Pipelines\\Nodes\\InterchangeInstancedFoliageTypeFactoryNode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\FabBrowser.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\Pipelines\\Factories\\InterchangeInstancedFoliageTypeFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\Utilities\\QuixelAssetTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\Importers\\ActorSpawner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\Utilities\\FabLocalAssets.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\FabAuthentication.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Fab\\UHT\\Fab.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "TedsCore", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TedsCore\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Public\\Memento\\TypedElementMementoTranslators.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Public\\Compatibility\\Columns\\TypedElement.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\DynamicColumnGenerator.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\EditorDataStorageSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\TypedElementDatabase.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\TypedElementDatabaseCompatibility.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\TypedElementDataStorageSharedColumn.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementActorIconOverrideQueries.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TedsTypedElementBridgeQueries.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TedsTypedElementActorHandleFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementObjectReinstancingManager.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementActorLabelQueries.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Processors\\TypedElementProcessorAdaptors.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Memento\\TypedElementMementoizedColumns.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementActorTransformQueries.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Queries\\TypedElementHierarchyQueries.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Debug\\TypedElementDatabaseDebugTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Queries\\TypedElementAlertQueries.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementUObjectWorldQueries.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Queries\\TypedElementMiscQueries.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementActorViewportProcessors.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\TypedElementDatabaseUI.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Compatibility\\TypedElementActorParentQueries.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsCore\\Private\\Memento\\TypedElementMementoRowTypes.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TedsCore\\UHT\\TedsCore.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "TedsUI", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TedsUI\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Public\\Widgets\\CounterWidget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Public\\Widgets\\LabelWidget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Public\\Widgets\\ExportedTextWidget.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Public\\Widgets\\GeneralWidgetRegistrationFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Public\\Widgets\\PackagePathWidget.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Private\\Processors\\WidgetReferenceColumnUpdateProcessor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Source\\TedsUI\\Private\\Widgets\\SlateColorWidget.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\EditorDataStorage\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TedsUI\\UHT\\TedsUI.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "GeometryCollectionEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionEditor\\Public\\GeometryCollection\\AssetDefinition_GeometryCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionEditor\\Public\\GeometryCollection\\GeometryCollectionCacheFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionEditor\\Public\\GeometryCollection\\GeometryCollectionFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionEditor\\Public\\GeometryCollection\\GeometryCollectionThumbnailRenderer.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Source\\GeometryCollectionEditor\\Private\\GeometryCollection\\ActorFactoryGeometryCollection.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\GeometryCollectionPlugin\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionEditor\\UHT\\GeometryCollectionEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "FractureEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FractureEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Public\\FractureEditorMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Public\\FractureEditorModeToolkit.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Public\\FractureModeSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Public\\FractureSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Public\\FractureTool.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolAutoCluster.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolCutter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolClusterCutter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolBrick.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolCustomVoronoi.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolMaterials.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolMeshCut.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolProperties.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolPlaneCut.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolProximity.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolRecomputeNormals.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolEditing.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolSelectors.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolSelection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolRadial.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolSlice.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolUniform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolUV.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\SGeometryCollectionOutliner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\SGeometryCollectionHistogram.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolResample.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolClustering.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolConvert.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolFixTinyGeo.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolEmbed.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolConvex.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolClusterMagnet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolGenerators.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\ChaosEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FractureEditor\\UHT\\FractureEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AutomationUtilsEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Source\\AutomationUtilsEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AutomationUtilsEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Source\\AutomationUtilsEditor\\Public\\ScreenshotComparisonCommandlet.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\AutomationUtils\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AutomationUtilsEditor\\UHT\\AutomationUtilsEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "SkeletalMeshModelingTools", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Source\\SkeletalMeshModelingTools", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SkelMeshModTools\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Source\\SkeletalMeshModelingTools\\Private\\SkeletalMeshEditorUtils.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Source\\SkeletalMeshModelingTools\\Private\\SkeletalMeshGizmoUtils.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Source\\SkeletalMeshModelingTools\\Private\\SkeletalMeshModelingToolsEditorMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Source\\SkeletalMeshModelingTools\\Private\\SkeletalMeshModelingToolsMeshConverter.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Experimental\\Animation\\SkeletalMeshModelingTools\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SkelMeshModTools\\UHT\\SkeletalMeshModelingTools.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "MeshPaintingToolset", "ModuleType": "EngineEditor", @@ -16754,12 +16670,12 @@ "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\BaseMeshPaintingToolProperties.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshPaintHelpers.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshPaintInteractions.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshVertexPaintingTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshPaintingToolsetTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshTexturePaintingTool.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\TexturePaintToolset.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshPaintingToolsetTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshSelect.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshSelect.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshVertexPaintingTool.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshPaintInteractions.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -16842,6 +16758,59 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "MediaPlayerEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MediaPlayerEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\FileMediaSourceFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\PlatformMediaSourceFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Shared\\MediaPlayerEditorSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\MediaTextureFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\MediaPlaylistFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Shared\\MediaSourceRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\StreamMediaSourceFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Shared\\MediaSourceThumbnailRenderer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\MediaPlayerFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Shared\\MediaPlayerEditorMediaContext.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MediaPlayerEditor\\UHT\\MediaPlayerEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "ImgMediaFactory", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaFactory", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMediaFactory\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaFactory\\Public\\ImgMediaSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMediaFactory\\UHT\\ImgMediaFactory.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "MediaCompositingEditor", "ModuleType": "EngineEditor", @@ -16853,9 +16822,9 @@ "PublicHeaders": [], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositingEditor\\Private\\Sequencer\\MediaPlayerRecording.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositingEditor\\Private\\Sequencer\\MediaSequencerFilters.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositingEditor\\Private\\Sequencer\\MediaSequenceRecorderExtender.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositingEditor\\Private\\Sequencer\\MediaSequenceRecorderExtender.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositingEditor\\Private\\Sequencer\\MediaPlayerRecording.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\MediaCompositing\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MediaCompositingEditor\\UHT\\MediaCompositingEditor.gen", @@ -16889,6 +16858,98 @@ "HasVerse": false, "VersePluginName": "" }, + { + "Name": "ImgMediaEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMediaEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEditor\\Private\\Widgets\\ImgMediaProcessEXROptions.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEditor\\Private\\Factories\\ImgMediaSourceFactoryNew.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEditor\\Private\\Factories\\ImgMediaSourceFactory.h" + ], + "PublicDefines": [ + "IMGMEDIAEDITOR_EXR_SUPPORTED_PLATFORM=1" + ], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\ImgMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImgMediaEditor\\UHT\\ImgMediaEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AvfMediaFactory", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Source\\AvfMediaFactory", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AvfMediaFactory\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Source\\AvfMediaFactory\\Public\\AvfMediaSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AvfMediaFactory\\UHT\\AvfMediaFactory.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AvfMediaEditor", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Source\\AvfMediaEditor", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AvfMediaEditor\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [], + "InternalHeaders": [], + "PrivateHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Source\\AvfMediaEditor\\Private\\AvfFileMediaSourceFactory.h" + ], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AvfMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AvfMediaEditor\\UHT\\AvfMediaEditor.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, + { + "Name": "AndroidMediaFactory", + "ModuleType": "EngineEditor", + "OverrideModuleType": "None", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AndroidMedia\\Source\\AndroidMediaFactory", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AndroidMedia\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AndroidMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidMediaFactory\\UHT", + "ClassesHeaders": [], + "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AndroidMedia\\Source\\AndroidMediaFactory\\Public\\AndroidMediaSettings.h" + ], + "InternalHeaders": [], + "PrivateHeaders": [], + "PublicDefines": [], + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Media\\AndroidMedia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidMediaFactory\\UHT\\AndroidMediaFactory.gen", + "SaveExportedHeaders": false, + "UHTGeneratedCodeVersion": "None", + "VersePath": "", + "VerseScope": "PublicUser", + "HasVerse": false, + "VersePluginName": "" + }, { "Name": "AndroidMediaEditor", "ModuleType": "EngineEditor", @@ -16943,9 +17004,9 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Editor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeEditorPipelines\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Editor\\Source\\Pipelines\\Public\\InterchangeGraphInspectorPipeline.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Editor\\Source\\Pipelines\\Public\\InterchangePipelineConfigurationGeneric.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Editor\\Source\\Pipelines\\Public\\InterchangeEditorBlueprintPipelineBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Editor\\Source\\Pipelines\\Public\\InterchangePipelineConfigurationGeneric.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Editor\\Source\\Pipelines\\Public\\InterchangeGraphInspectorPipeline.h", "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Interchange\\Editor\\Source\\Pipelines\\Public\\InterchangeCardsPipeline.h" ], "InternalHeaders": [], @@ -17055,90 +17116,29 @@ "VersePluginName": "" }, { - "Name": "AudioSynesthesiaEditor", + "Name": "Fab", "ModuleType": "EngineEditor", "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioSynesthesiaEditor\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaNRTFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaNRTSettingsFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaSettingsFactory.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioSynesthesiaEditor\\UHT\\AudioSynesthesiaEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AndroidFileServerEditor", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Source\\AndroidFileServerEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidFileServerEditor\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Source\\AndroidFileServerEditor\\Public\\AndroidFileServerRuntimeSettings.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidFileServer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidFileServerEditor\\UHT\\AndroidFileServerEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AndroidDeviceProfileSelector", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source\\AndroidDeviceProfileSelector", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidDPS\\UHT", - "ClassesHeaders": [], - "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source\\AndroidDeviceProfileSelector\\Public\\AndroidJavaSurfaceViewDevices.h" - ], - "InternalHeaders": [], - "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source\\AndroidDeviceProfileSelector\\Private\\AndroidDeviceProfileMatchingRules.h" - ], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidDPS\\UHT\\AndroidDeviceProfileSelector.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, - { - "Name": "AndroidDeviceProfileCommandlets", - "ModuleType": "EngineEditor", - "OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source\\AndroidDeviceProfileCommandlets", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidDeviceProfileCommandlets\\UHT", + "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab", + "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source", + "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Fab\\UHT", "ClassesHeaders": [], "PublicHeaders": [], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Source\\AndroidDeviceProfileCommandlets\\Private\\CreateAndroidPreviewDataFromADBCommandlet.h" + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\FabAuthentication.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\FabBrowser.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\Pipelines\\Factories\\InterchangeInstancedFoliageTypeFactory.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\Utilities\\FabLocalAssets.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\FabBrowserApi.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\Pipelines\\Nodes\\InterchangeInstancedFoliageTypeFactoryNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\FabSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\Importers\\ActorSpawner.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\Utilities\\QuixelAssetTypes.h", + "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Source\\Fab\\Private\\Pipelines\\InterchangeMegascansPipeline.h" ], "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AndroidDeviceProfileSelector\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AndroidDeviceProfileCommandlets\\UHT\\AndroidDeviceProfileCommandlets.gen", + "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Fab\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Fab\\UHT\\Fab.gen", "SaveExportedHeaders": false, "UHTGeneratedCodeVersion": "None", "VersePath": "", @@ -17155,21 +17155,26 @@ "OutputDirectory": "E:\\Unreal\\Aura\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Aura\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\AuraAttributeSet.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AuraAssetManager.h", "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\AuraAbilitySystemComponent.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\WidgetController\\AuraWidgetController.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Interact\\CombatInterface.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Character\\AuraCharacterBase.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Game\\AuraGameMode.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\Widget\\AuraUserWidget.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Player\\AuraPlayerController.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Interact\\EnemyInterface.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\AuraAttributeSet.h", "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Character\\AuraEnemy.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Interact\\CombatInterface.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\MMC\\MMC_MaxHealth.h", "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Actor\\AuraEffectActor.h", "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Character\\AuraCharacter.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Game\\AuraGameMode.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Character\\AuraCharacterBase.h", "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Player\\AuraPlayerState.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\Widget\\AuraUserWidget.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\MMC\\MMC_MaxMana.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\WidgetController\\AuraWidgetController.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Interact\\EnemyInterface.h", "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\WidgetController\\OverlayWidgetController.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\HUD\\AuraHUD.h" + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Player\\AuraPlayerController.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\HUD\\AuraHUD.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\Data\\AttributeInfo.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\Data\\AuraDataAsset.h" ], "InternalHeaders": [], "PrivateHeaders": [], diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Aura.init.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Aura.init.gen.cpp index fc06152..ee4e248 100644 --- a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Aura.init.gen.cpp +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Aura.init.gen.cpp @@ -23,13 +23,13 @@ void EmptyLinkFunctionForGeneratedCodeAura_init() {} SingletonFuncArray, UE_ARRAY_COUNT(SingletonFuncArray), PKG_CompiledIn | 0x00000000, - 0xE88C57F6, - 0x08EBF2BA, + 0xD6858054, + 0xB945DC37, METADATA_PARAMS(0, nullptr) }; UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_Aura.OuterSingleton, PackageParams); } return Z_Registration_Info_UPackage__Script_Aura.OuterSingleton; } - static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Aura(Z_Construct_UPackage__Script_Aura, TEXT("/Script/Aura"), Z_Registration_Info_UPackage__Script_Aura, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xE88C57F6, 0x08EBF2BA)); + static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Aura(Z_Construct_UPackage__Script_Aura, TEXT("/Script/Aura"), Z_Registration_Info_UPackage__Script_Aura, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xD6858054, 0xB945DC37)); PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacter.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacter.gen.cpp index 02bf898..3347245 100644 --- a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacter.gen.cpp +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacter.gen.cpp @@ -83,10 +83,10 @@ AAuraCharacter::~AAuraCharacter() {} struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { - { Z_Construct_UClass_AAuraCharacter, AAuraCharacter::StaticClass, TEXT("AAuraCharacter"), &Z_Registration_Info_UClass_AAuraCharacter, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacter), 344331606U) }, + { Z_Construct_UClass_AAuraCharacter, AAuraCharacter::StaticClass, TEXT("AAuraCharacter"), &Z_Registration_Info_UClass_AAuraCharacter, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacter), 2565145189U) }, }; }; -static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_1939983230(TEXT("/Script/Aura"), +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_789574159(TEXT("/Script/Aura"), Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_Statics::ClassInfo), nullptr, 0, nullptr, 0); diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacterBase.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacterBase.gen.cpp index 05c0eca..35eea96 100644 --- a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacterBase.gen.cpp +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacterBase.gen.cpp @@ -67,12 +67,17 @@ struct Z_Construct_UClass_AAuraCharacterBase_Statics { "Category", "Attributes" }, { "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" }, }; + static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultVitalAttributes_MetaData[] = { + { "Category", "Attributes" }, + { "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" }, + }; #endif // WITH_METADATA static const UECodeGen_Private::FObjectPropertyParams NewProp_Weapon; static const UECodeGen_Private::FObjectPropertyParams NewProp_AbilitySystemComponent; static const UECodeGen_Private::FObjectPropertyParams NewProp_AttributeSet; static const UECodeGen_Private::FClassPropertyParams NewProp_DefaultPrimaryAttributes; static const UECodeGen_Private::FClassPropertyParams NewProp_DefaultSecondaryAttributes; + static const UECodeGen_Private::FClassPropertyParams NewProp_DefaultVitalAttributes; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; static UObject* (*const DependentSingletons[])(); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; @@ -86,12 +91,14 @@ const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraCharacter const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_AttributeSet = { "AttributeSet", nullptr, (EPropertyFlags)0x0124080000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, AttributeSet), Z_Construct_UClass_UAttributeSet_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeSet_MetaData), NewProp_AttributeSet_MetaData) }; const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultPrimaryAttributes = { "DefaultPrimaryAttributes", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, DefaultPrimaryAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultPrimaryAttributes_MetaData), NewProp_DefaultPrimaryAttributes_MetaData) }; const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultSecondaryAttributes = { "DefaultSecondaryAttributes", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, DefaultSecondaryAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultSecondaryAttributes_MetaData), NewProp_DefaultSecondaryAttributes_MetaData) }; +const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultVitalAttributes = { "DefaultVitalAttributes", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, DefaultVitalAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultVitalAttributes_MetaData), NewProp_DefaultVitalAttributes_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraCharacterBase_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_Weapon, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_AbilitySystemComponent, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_AttributeSet, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultPrimaryAttributes, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultSecondaryAttributes, + (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultVitalAttributes, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraCharacterBase_Statics::PropPointers) < 2048); UObject* (*const Z_Construct_UClass_AAuraCharacterBase_Statics::DependentSingletons[])() = { @@ -138,10 +145,10 @@ AAuraCharacterBase::~AAuraCharacterBase() {} struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { - { Z_Construct_UClass_AAuraCharacterBase, AAuraCharacterBase::StaticClass, TEXT("AAuraCharacterBase"), &Z_Registration_Info_UClass_AAuraCharacterBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacterBase), 979631439U) }, + { Z_Construct_UClass_AAuraCharacterBase, AAuraCharacterBase::StaticClass, TEXT("AAuraCharacterBase"), &Z_Registration_Info_UClass_AAuraCharacterBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacterBase), 3275599890U) }, }; }; -static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_3826160014(TEXT("/Script/Aura"), +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_2642952395(TEXT("/Script/Aura"), Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics::ClassInfo), nullptr, 0, nullptr, 0); diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEnemy.gen.cpp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEnemy.gen.cpp index e7b04b7..8f35536 100644 --- a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEnemy.gen.cpp +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEnemy.gen.cpp @@ -99,10 +99,10 @@ AAuraEnemy::~AAuraEnemy() {} struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { - { Z_Construct_UClass_AAuraEnemy, AAuraEnemy::StaticClass, TEXT("AAuraEnemy"), &Z_Registration_Info_UClass_AAuraEnemy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraEnemy), 1399606339U) }, + { Z_Construct_UClass_AAuraEnemy, AAuraEnemy::StaticClass, TEXT("AAuraEnemy"), &Z_Registration_Info_UClass_AAuraEnemy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraEnemy), 4233022518U) }, }; }; -static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_101162688(TEXT("/Script/Aura"), +static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_497060713(TEXT("/Script/Aura"), Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics::ClassInfo), nullptr, 0, nullptr, 0); diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Timestamp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Timestamp index 2900cc3..feb4d26 100644 --- a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Timestamp +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Timestamp @@ -1,15 +1,20 @@ -E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAttributeSet.h +E:\Unreal\Aura\Source\Aura\Public\AuraAssetManager.h E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemComponent.h -E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AuraWidgetController.h -E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h -E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacterBase.h -E:\Unreal\Aura\Source\Aura\Public\Game\AuraGameMode.h -E:\Unreal\Aura\Source\Aura\Public\UI\Widget\AuraUserWidget.h -E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerController.h -E:\Unreal\Aura\Source\Aura\Public\Interact\EnemyInterface.h +E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAttributeSet.h E:\Unreal\Aura\Source\Aura\Public\Character\AuraEnemy.h +E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h +E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxHealth.h E:\Unreal\Aura\Source\Aura\Public\Actor\AuraEffectActor.h E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacter.h +E:\Unreal\Aura\Source\Aura\Public\Game\AuraGameMode.h +E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacterBase.h E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerState.h +E:\Unreal\Aura\Source\Aura\Public\UI\Widget\AuraUserWidget.h +E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxMana.h +E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AuraWidgetController.h +E:\Unreal\Aura\Source\Aura\Public\Interact\EnemyInterface.h E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\OverlayWidgetController.h +E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerController.h E:\Unreal\Aura\Source\Aura\Public\UI\HUD\AuraHUD.h +E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AttributeInfo.h +E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AuraDataAsset.h diff --git a/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/DependencyCache.bin b/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/DependencyCache.bin index e01b0c6..b6e0cf9 100644 Binary files a/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/DependencyCache.bin and b/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/DependencyCache.bin differ diff --git a/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/Makefile.bin b/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/Makefile.bin index bd67ef5..82ccaf3 100644 Binary files a/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/Makefile.bin and b/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/Makefile.bin differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/ActionHistory.bin b/Intermediate/Build/Win64/x64/UnrealEditor/ActionHistory.bin index 1dd096b..bd03f6b 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/ActionHistory.bin and b/Intermediate/Build/Win64/x64/UnrealEditor/ActionHistory.bin differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Aura.init.gen.cpp.obj b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Aura.init.gen.cpp.obj index 1ba4607..6b0ac23 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Aura.init.gen.cpp.obj and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Aura.init.gen.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraAbilitySystemComponent.cpp.dep.json b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraAbilitySystemComponent.cpp.dep.json index 39bb7e7..a2794d4 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraAbilitySystemComponent.cpp.dep.json +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraAbilitySystemComponent.cpp.dep.json @@ -59,7 +59,8 @@ "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysystemreplicationproxyinterface.h", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysystemreplicationproxyinterface.generated.h", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysystemcomponent.generated.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraabilitysystemcomponent.generated.h" + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraabilitysystemcomponent.generated.h", + "e:\\unreal\\aura\\source\\aura\\public\\auragameplaytags.h" ], "ImportedModules": [], "ImportedHeaderUnits": [] diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraAbilitySystemComponent.cpp.obj b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraAbilitySystemComponent.cpp.obj index 9a5d256..3e52a1d 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraAbilitySystemComponent.cpp.obj and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraAbilitySystemComponent.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraAttributeSet.cpp.obj b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraAttributeSet.cpp.obj index e209102..35c430c 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraAttributeSet.cpp.obj and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraAttributeSet.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacter.gen.cpp.dep.json b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacter.gen.cpp.dep.json index f76e3aa..8ab9052 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacter.gen.cpp.dep.json +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacter.gen.cpp.dep.json @@ -71,6 +71,8 @@ "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\rootmotionsource.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\rootmotionsource.generated.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\character.generated.h", + "e:\\unreal\\aura\\source\\aura\\public\\interact\\combatinterface.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\combatinterface.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacterbase.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacter.generated.h" ], diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacter.gen.cpp.obj b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacter.gen.cpp.obj index 6c13ad9..1a81b4b 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacter.gen.cpp.obj and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacter.gen.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacterBase.cpp.obj b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacterBase.cpp.obj index f1f36a7..c437eeb 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacterBase.cpp.obj and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacterBase.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacterBase.gen.cpp.dep.json b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacterBase.gen.cpp.dep.json index 4304487..47a64fa 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacterBase.gen.cpp.dep.json +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacterBase.gen.cpp.dep.json @@ -70,6 +70,8 @@ "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\rootmotionsource.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\rootmotionsource.generated.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\character.generated.h", + "e:\\unreal\\aura\\source\\aura\\public\\interact\\combatinterface.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\combatinterface.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacterbase.generated.h" ], "ImportedModules": [], diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacterBase.gen.cpp.obj b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacterBase.gen.cpp.obj index d8e4b41..224da05 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacterBase.gen.cpp.obj and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraCharacterBase.gen.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraEnemy.gen.cpp.dep.json b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraEnemy.gen.cpp.dep.json index 3a7566f..bb68691 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraEnemy.gen.cpp.dep.json +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraEnemy.gen.cpp.dep.json @@ -71,6 +71,8 @@ "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\rootmotionsource.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\rootmotionsource.generated.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\character.generated.h", + "e:\\unreal\\aura\\source\\aura\\public\\interact\\combatinterface.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\combatinterface.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacterbase.generated.h", "e:\\unreal\\aura\\source\\aura\\public\\interact\\enemyinterface.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\enemyinterface.generated.h", diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraEnemy.gen.cpp.obj b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraEnemy.gen.cpp.obj index 03e7a3f..c2a9ab4 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraEnemy.gen.cpp.obj and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraEnemy.gen.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json index a47bd98..8761c95 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json @@ -2,13 +2,11 @@ "RemapUnityFiles": { "Module.Aura.cpp.obj": [ - "Aura.init.gen.cpp.obj", + "AttributeInfo.gen.cpp.obj", "AuraAbilitySystemComponent.gen.cpp.obj", "AuraAttributeSet.gen.cpp.obj", - "AuraCharacter.gen.cpp.obj", - "AuraCharacterBase.gen.cpp.obj", + "AuraDataAsset.gen.cpp.obj", "AuraEffectActor.gen.cpp.obj", - "AuraEnemy.gen.cpp.obj", "AuraGameMode.gen.cpp.obj", "AuraHUD.gen.cpp.obj", "AuraPlayerController.gen.cpp.obj", @@ -20,21 +18,34 @@ "OverlayWidgetController.gen.cpp.obj", "PerModuleInline.gen.cpp.obj", "Aura.cpp.obj", - "AuraAbilitySystemComponent.cpp.obj", - "AuraAttributeSet.cpp.obj", "AuraEffectActor.cpp.obj", "AuraCharacter.cpp.obj", - "AuraCharacterBase.cpp.obj", "AuraEnemy.cpp.obj", "AuraGameMode.cpp.obj", "CombatInterface.cpp.obj", + "EnemyInterface.cpp.obj", + "AuraPlayerController.cpp.obj", "AuraPlayerState.cpp.obj", "AuraHUD.cpp.obj", "AuraWidgetController.cpp.obj", "OverlayWidgetController.cpp.obj", "AuraUserWidget.cpp.obj", - "EnemyInterface.cpp.obj", - "AuraPlayerController.cpp.obj" + "Aura.init.gen.cpp.obj", + "AuraAssetManager.gen.cpp.obj", + "AuraCharacter.gen.cpp.obj", + "AuraCharacterBase.gen.cpp.obj", + "AuraEnemy.gen.cpp.obj", + "MMC_MaxHealth.gen.cpp.obj", + "MMC_MaxMana.gen.cpp.obj", + "AuraAbilitySystemComponent.cpp.obj", + "AuraAttributeSet.cpp.obj", + "AttributeInfo.cpp.obj", + "AuraDataAsset.cpp.obj", + "MMC_MaxHealth.cpp.obj", + "MMC_MaxMana.cpp.obj", + "AuraAssetManager.cpp.obj", + "AuraGameplayTags.cpp.obj", + "AuraCharacterBase.cpp.obj" ] } } \ No newline at end of file diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json.old b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json.old index 912c388..dfcecd4 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json.old +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json.old @@ -2,13 +2,9 @@ "RemapUnityFiles": { "Module.Aura.cpp.obj": [ - "Aura.init.gen.cpp.obj", "AuraAbilitySystemComponent.gen.cpp.obj", "AuraAttributeSet.gen.cpp.obj", - "AuraCharacter.gen.cpp.obj", - "AuraCharacterBase.gen.cpp.obj", "AuraEffectActor.gen.cpp.obj", - "AuraEnemy.gen.cpp.obj", "AuraGameMode.gen.cpp.obj", "AuraHUD.gen.cpp.obj", "AuraPlayerController.gen.cpp.obj", @@ -20,21 +16,32 @@ "OverlayWidgetController.gen.cpp.obj", "PerModuleInline.gen.cpp.obj", "Aura.cpp.obj", - "AuraAbilitySystemComponent.cpp.obj", - "AuraAttributeSet.cpp.obj", "AuraEffectActor.cpp.obj", "AuraCharacter.cpp.obj", - "AuraCharacterBase.cpp.obj", "AuraEnemy.cpp.obj", "AuraGameMode.cpp.obj", "CombatInterface.cpp.obj", + "EnemyInterface.cpp.obj", "AuraPlayerController.cpp.obj", "AuraPlayerState.cpp.obj", "AuraHUD.cpp.obj", "AuraWidgetController.cpp.obj", "OverlayWidgetController.cpp.obj", "AuraUserWidget.cpp.obj", - "EnemyInterface.cpp.obj" + "Aura.init.gen.cpp.obj", + "AuraAssetManager.gen.cpp.obj", + "AuraCharacter.gen.cpp.obj", + "AuraCharacterBase.gen.cpp.obj", + "AuraEnemy.gen.cpp.obj", + "MMC_MaxHealth.gen.cpp.obj", + "MMC_MaxMana.gen.cpp.obj", + "AuraAbilitySystemComponent.cpp.obj", + "AuraAttributeSet.cpp.obj", + "MMC_MaxHealth.cpp.obj", + "MMC_MaxMana.cpp.obj", + "AuraAssetManager.cpp.obj", + "AuraGameplayTags.cpp.obj", + "AuraCharacterBase.cpp.obj" ] } } \ No newline at end of file diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp index 9dd6876..c86243f 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp @@ -1,11 +1,9 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Aura.init.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AttributeInfo.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAbilitySystemComponent.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraAttributeSet.gen.cpp" -#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacter.gen.cpp" -#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraCharacterBase.gen.cpp" +#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraDataAsset.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEffectActor.gen.cpp" -#include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraEnemy.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraGameMode.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraHUD.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerController.gen.cpp" @@ -17,14 +15,13 @@ #include "E:/Unreal/Aura/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/OverlayWidgetController.gen.cpp" #include "E:/Unreal/Aura/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/PerModuleInline.gen.cpp" #include "E:/Unreal/Aura/Source/Aura/Aura.cpp" -#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAbilitySystemComponent.cpp" -#include "E:/Unreal/Aura/Source/Aura/Private/AbilitySystem/AuraAttributeSet.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Actor/AuraEffectActor.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraCharacter.cpp" -#include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraCharacterBase.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraEnemy.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Game/AuraGameMode.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Interact/CombatInterface.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Interact/EnemyInterface.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Player/AuraPlayerController.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Player/AuraPlayerState.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/UI/HUD/AuraHUD.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/UI/WidgetController/AuraWidgetController.cpp" diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.dep.json b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.dep.json index 54d0483..b258d76 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.dep.json +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.dep.json @@ -6,13 +6,15 @@ "PCH": "e:\\unreal\\aura\\intermediate\\build\\win64\\x64\\auraeditor\\debuggame\\unrealed\\sharedpch.unrealed.project.nonoptimized.valapi.cpp20.inclorderunreal5_3.h.pch", "Includes": [ "e:\\unreal\\aura\\intermediate\\build\\win64\\x64\\unrealeditor\\debuggame\\aura\\definitions.aura.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\aura.init.gen.cpp", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraabilitysystemcomponent.gen.cpp", - "e:\\unreal\\aura\\source\\aura\\public\\abilitysystem\\auraabilitysystemcomponent.h", - "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysystemcomponent.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\attributeinfo.gen.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\abilitysystem\\data\\attributeinfo.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\gameplaytags\\classes\\gameplaytagcontainer.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\core\\public\\misc\\comparisonutility.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplaytags\\uht\\gameplaytagcontainer.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\attributeinfo.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraabilitysystemcomponent.gen.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\abilitysystem\\auraabilitysystemcomponent.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysystemcomponent.h", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\attributeset.h", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\attributeset.generated.h", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\gameplayprediction.h", @@ -65,33 +67,12 @@ "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraattributeset.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\abilitysystem\\auraattributeset.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraattributeset.generated.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacter.gen.cpp", - "e:\\unreal\\aura\\source\\aura\\public\\character\\auracharacter.h", - "e:\\unreal\\aura\\source\\aura\\public\\character\\auracharacterbase.h", - "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysysteminterface.h", - "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysysteminterface.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\character.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\charactermovementreplication.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\net\\core\\public\\net\\core\\nettoken\\nettokenexportcontext.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\iris\\core\\public\\iris\\serialization\\irisobjectreferencepackagemap.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\iriscore\\uht\\irisobjectreferencepackagemap.generated.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\charactermovementreplication.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\rootmotionsource.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\rootmotionsource.generated.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\character.generated.h", - "e:\\unreal\\aura\\source\\aura\\public\\interact\\combatinterface.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\combatinterface.generated.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacterbase.generated.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacter.generated.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacterbase.gen.cpp", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auradataasset.gen.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\abilitysystem\\data\\auradataasset.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auradataasset.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraeffectactor.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\actor\\auraeffectactor.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraeffectactor.generated.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraenemy.gen.cpp", - "e:\\unreal\\aura\\source\\aura\\public\\character\\auraenemy.h", - "e:\\unreal\\aura\\source\\aura\\public\\interact\\enemyinterface.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\enemyinterface.generated.h", - "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraenemy.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auragamemode.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\game\\auragamemode.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\gamemodebase.h", @@ -109,9 +90,13 @@ "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\aurahud.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraplayercontroller.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\player\\auraplayercontroller.h", + "e:\\unreal\\aura\\source\\aura\\public\\interact\\enemyinterface.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\enemyinterface.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraplayercontroller.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraplayerstate.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\player\\auraplayerstate.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysysteminterface.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysysteminterface.generated.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\playerstate.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\playerstate.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraplayerstate.generated.h", @@ -154,6 +139,8 @@ "e:\\unreal\\aura\\source\\aura\\public\\ui\\widgetcontroller\\aurawidgetcontroller.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\aurawidgetcontroller.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\combatinterface.gen.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\interact\\combatinterface.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\combatinterface.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\enemyinterface.gen.cpp", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\overlaywidgetcontroller.gen.cpp", "e:\\unreal\\aura\\source\\aura\\public\\ui\\widgetcontroller\\overlaywidgetcontroller.h", @@ -162,82 +149,25 @@ "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl", "e:\\unreal\\aura\\source\\aura\\aura.cpp", "e:\\unreal\\aura\\source\\aura\\aura.h", - "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\auraabilitysystemcomponent.cpp", - "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\auraattributeset.cpp", + "e:\\unreal\\aura\\source\\aura\\private\\actor\\auraeffectactor.cpp", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysystemblueprintlibrary.h", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilities\\gameplayabilitytargetdatafilter.h", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayabilitytargetdatafilter.generated.h", "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysystemblueprintlibrary.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audiomixer\\public\\audiomixerblueprintlibrary.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audiomixer\\classes\\submixeffects\\audiomixersubmixeffectdynamicsprocessor.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audiodevice.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audiodynamicparameter.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audiovirtualloop.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\activesound.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audio\\audiodebug.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\components\\audiocomponent.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audio\\soundparametercontrollerinterface.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundparametercontrollerinterface.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audioextensions\\public\\iaudioparametertransmitter.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audiomixer\\public\\quartz\\audiomixerquantizedcommands.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audiomixer\\public\\quartz\\audiomixerclock.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audiomixer\\public\\quartz\\quartzmetronome.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\quartzsubscription.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\quartzsubscriptiontoken.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\quartzinterfaces.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\audiocomponent.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\volumefader.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundsourcebus.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundwaveprocedural.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundwaveprocedural.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\audiobus.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\audiobus.generated.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundsourcebus.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundclass.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundclass.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundmix.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundmix.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\subsystems\\audioenginesubsystem.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audiodevicemanager.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audiothread.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\audioenginesubsystem.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\dynamicsprocessor.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\envelopefollower.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\floatarraymath.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\integerdelay.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\alignedblockbuffer.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\filter.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\modulationmatrix.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\multithreadedpatching.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundeffectsubmix.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundeffectsubmix.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundsubmix.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\spectrumanalyzer.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\audiofft.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\fftalgorithm.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\samplebuffer.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audioextensions\\public\\iaudioendpoint.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\audioextensions\\uht\\iaudioendpoint.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audioextensions\\public\\isoundfieldendpoint.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\audioextensions\\uht\\isoundfieldendpoint.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\samplebufferio.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundsubmix.generated.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\audiomixer\\uht\\audiomixersubmixeffectdynamicsprocessor.generated.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundcue.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundnode.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundnode.generated.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundcue.generated.h", - "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\audiomixer\\uht\\audiomixerblueprintlibrary.generated.h", - "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\gameplayeffectextension.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\geometrycollectionengine\\public\\geometrycollection\\geometrycollectionparticlesdata.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\core\\public\\containers\\staticbitarray.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\uniformgrid.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\dynamicparticles.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\framework\\buffereddata.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\net\\unrealnetwork.h", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\net\\core\\public\\net\\core\\propertyconditions\\propertyconditions.h", - "e:\\unreal\\aura\\source\\aura\\private\\actor\\auraeffectactor.cpp", "e:\\unreal\\aura\\source\\aura\\private\\character\\auracharacter.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\character\\auracharacter.h", + "e:\\unreal\\aura\\source\\aura\\public\\character\\auracharacterbase.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\character.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\charactermovementreplication.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\net\\core\\public\\net\\core\\nettoken\\nettokenexportcontext.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\iris\\core\\public\\iris\\serialization\\irisobjectreferencepackagemap.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\iriscore\\uht\\irisobjectreferencepackagemap.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\charactermovementreplication.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\rootmotionsource.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\rootmotionsource.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\character.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacterbase.generated.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auracharacter.generated.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\charactermovementcomponent.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navigationavoidancetypes.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\navigationavoidancetypes.generated.h", @@ -258,8 +188,9 @@ "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\charactermovementcomponentasync.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\charactermovementcomponentasync.generated.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\charactermovementcomponent.generated.h", - "e:\\unreal\\aura\\source\\aura\\private\\character\\auracharacterbase.cpp", "e:\\unreal\\aura\\source\\aura\\private\\character\\auraenemy.cpp", + "e:\\unreal\\aura\\source\\aura\\public\\character\\auraenemy.h", + "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraenemy.generated.h", "e:\\unreal\\aura\\source\\aura\\private\\game\\auragamemode.cpp", "e:\\unreal\\aura\\source\\aura\\private\\interact\\combatinterface.cpp", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\geometrycollectionengine\\public\\geometrycollection\\geometrycollectioncomponent.h", @@ -285,6 +216,8 @@ "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\aabbtreedirtygridutils.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\boundingvolume.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaoscore\\public\\chaos\\arraynd.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\uniformgrid.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\dynamicparticles.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\boundingvolumeutilities.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\sphere.h", "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\gjkshape.h", @@ -415,7 +348,33 @@ "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\dataflow\\simulation\\public\\dataflow\\interfaces\\dataflowphysicsobject.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\dataflowsimulation\\uht\\dataflowphysicsobject.generated.h", "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\geometrycollectionengine\\uht\\geometrycollectioncomponent.generated.h", + "e:\\unreal\\aura\\source\\aura\\private\\interact\\enemyinterface.cpp", + "e:\\unreal\\aura\\source\\aura\\private\\player\\auraplayercontroller.cpp", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\enhancedinputsubsystems.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\enhancedinputsubsysteminterface.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\enhancedplayerinput.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\playerinput.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\gesturerecognizer.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\keystate.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\playerinput.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputaction.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputmodifiers.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputactionvalue.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputactionvalue.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputmodifiers.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputtriggers.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputtriggers.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputaction.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\enhancedplayerinput.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\playermappablekeyslot.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\playermappablekeyslot.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\enhancedinputsubsysteminterface.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\enhancedinputsubsystems.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\enhancedinputcomponent.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\enhancedinputcomponent.generated.h", "e:\\unreal\\aura\\source\\aura\\private\\player\\auraplayerstate.cpp", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\net\\unrealnetwork.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\net\\core\\public\\net\\core\\propertyconditions\\propertyconditions.h", "e:\\unreal\\aura\\source\\aura\\private\\ui\\hud\\aurahud.cpp", "e:\\unreal\\aura\\source\\aura\\private\\ui\\widgetcontroller\\aurawidgetcontroller.cpp", "e:\\unreal\\aura\\source\\aura\\private\\ui\\widgetcontroller\\overlaywidgetcontroller.cpp", diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.obj b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.obj index c21b697..bd8cb64 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.obj and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp index 77cb1db..2956099 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp @@ -38,8 +38,22 @@ /NOIMPLIB "E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Module.Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\EnemyInterface.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAssetManager.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayTags.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAbilitySystemComponent.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAttributeSet.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AttributeInfo.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraDataAsset.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxHealth.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxMana.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.init.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAssetManager.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacter.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxHealth.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxMana.gen.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Default.rc2.res" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayTags\UnrealEditor-GameplayTags.lib" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayTasks\UnrealEditor-GameplayTasks.lib" diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp.old b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp.old index c51f143..3276fb5 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp.old +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp.old @@ -38,7 +38,20 @@ /NOIMPLIB "E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Module.Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\EnemyInterface.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAssetManager.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayTags.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAbilitySystemComponent.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAttributeSet.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxHealth.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxMana.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.init.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAssetManager.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacter.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxHealth.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxMana.gen.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Default.rc2.res" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayTags\UnrealEditor-GameplayTags.lib" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayTasks\UnrealEditor-GameplayTasks.lib" diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.exp b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.exp index 9a403e1..afb846e 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.exp and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.exp differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp index 6252f85..b9db00a 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp @@ -8,7 +8,21 @@ /NODEFAULTLIB "E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Module.Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\EnemyInterface.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAssetManager.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayTags.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAbilitySystemComponent.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAttributeSet.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AttributeInfo.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraDataAsset.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxHealth.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxMana.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.init.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAssetManager.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacter.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxHealth.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxMana.gen.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Default.rc2.res" /OUT:"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\UnrealEditor-Aura-Win64-DebugGame.lib" \ No newline at end of file diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp.old b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp.old index 76f344c..b523a23 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp.old +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp.old @@ -8,6 +8,19 @@ /NODEFAULTLIB "E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Module.Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\EnemyInterface.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAssetManager.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameplayTags.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAbilitySystemComponent.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAttributeSet.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxHealth.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxMana.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.init.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAssetManager.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacter.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxHealth.gen.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\MMC_MaxMana.gen.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Default.rc2.res" /OUT:"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\UnrealEditor-Aura-Win64-DebugGame.lib" \ No newline at end of file diff --git a/Intermediate/CachedAssetRegistry_0.bin b/Intermediate/CachedAssetRegistry_0.bin index 49873c6..a3b0304 100644 Binary files a/Intermediate/CachedAssetRegistry_0.bin and b/Intermediate/CachedAssetRegistry_0.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index a1b2e97..7dd61c3 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto1.uasset b/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto1.uasset index 4a2b203..953f483 100644 Binary files a/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto1.uasset and b/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto1.uasset differ diff --git a/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto2.uasset b/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto2.uasset index 9b96b63..8856848 100644 Binary files a/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto2.uasset and b/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto2.uasset differ diff --git a/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto3.uasset b/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto3.uasset index d7d2142..4e27283 100644 Binary files a/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto3.uasset and b/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto3.uasset differ diff --git a/Saved/Autosaves/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe_Auto1.uasset b/Saved/Autosaves/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe_Auto1.uasset index dffd15e..e361dc1 100644 Binary files a/Saved/Autosaves/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe_Auto1.uasset and b/Saved/Autosaves/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe_Auto1.uasset differ diff --git a/Saved/Config/CrashReportClient/UECC-Windows-3336071E408DFDCBF684FAB71760BD57/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-3336071E408DFDCBF684FAB71760BD57/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Saved/Config/CrashReportClient/UECC-Windows-3336071E408DFDCBF684FAB71760BD57/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Saved/Config/CrashReportClient/UECC-Windows-44DEF6874FFA1DACCB0047BF7433F144/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-44DEF6874FFA1DACCB0047BF7433F144/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Saved/Config/CrashReportClient/UECC-Windows-44DEF6874FFA1DACCB0047BF7433F144/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Saved/Config/CrashReportClient/UECC-Windows-4BFC8E5B4AC3E87AC819C3B270949EE3/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-4BFC8E5B4AC3E87AC819C3B270949EE3/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Saved/Config/CrashReportClient/UECC-Windows-4BFC8E5B4AC3E87AC819C3B270949EE3/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Saved/Config/CrashReportClient/UECC-Windows-506D3E7D43A86263BE94AB8D7B612AE6/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-506D3E7D43A86263BE94AB8D7B612AE6/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Saved/Config/CrashReportClient/UECC-Windows-506D3E7D43A86263BE94AB8D7B612AE6/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Saved/Config/CrashReportClient/UECC-Windows-5DBED0AD4B1214F06622F5BCA05E9360/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-5DBED0AD4B1214F06622F5BCA05E9360/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Saved/Config/CrashReportClient/UECC-Windows-5DBED0AD4B1214F06622F5BCA05E9360/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Saved/Config/CrashReportClient/UECC-Windows-9618C59D4F323B085C86C3B846BB4C72/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-9618C59D4F323B085C86C3B846BB4C72/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Saved/Config/CrashReportClient/UECC-Windows-9618C59D4F323B085C86C3B846BB4C72/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Saved/Config/CrashReportClient/UECC-Windows-CB214AB444CA44A391E539A7BD9358B1/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-CB214AB444CA44A391E539A7BD9358B1/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Saved/Config/CrashReportClient/UECC-Windows-CB214AB444CA44A391E539A7BD9358B1/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Saved/Config/CrashReportClient/UECC-Windows-D1DE7A004D1B3BC25FA6C58AC9CE6863/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-D1DE7A004D1B3BC25FA6C58AC9CE6863/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Saved/Config/CrashReportClient/UECC-Windows-D1DE7A004D1B3BC25FA6C58AC9CE6863/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Saved/Config/CrashReportClient/UECC-Windows-F4BF31E2461041D0C4DC2897B7768D29/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-F4BF31E2461041D0C4DC2897B7768D29/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Saved/Config/CrashReportClient/UECC-Windows-F4BF31E2461041D0C4DC2897B7768D29/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index 7fad626..35bd27a 100644 --- a/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -245,7 +245,7 @@ Primitive=False Special Effects=False Synth=False Uncategorized=False -User Created=True +User Created=False Advanced=False [DetailCustomWidgetExpansion] @@ -303,49 +303,49 @@ TileSetEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureR WidgetDesignerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails BlueprintHeaderViewSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails FractureModeCustomizationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GameplayCamerasEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GameplayCamerasEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails LightMixerEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails LiveLinkEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails ModelingToolsModeCustomizationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails ModelingComponentsEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ObjectMixerEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ObjectMixerEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails PythonScriptPluginUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails StateTreeEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails CrashReportsPrivacySettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails AnalyticsPrivacySettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails AutomationTestSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails CrashReporterSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -DataValidationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +DataValidationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails GameplayDebuggerUserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails GameplayTagsDeveloperSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails EditorDataStorageSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails LogVisualizerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GeneralProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -CryptoKeysSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GameplayTagsSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GameMapsSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -MoviePlayerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ProjectPackagingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -HardwareTargetingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AssetManagerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AssetToolsSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -SlateRHIRendererSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -WidgetStateSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AISystem=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AnimationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AnimationModifierSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AudioSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ChaosSolverSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -CineCameraSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -CollisionProfile=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ConsoleSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ControlRigSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -CookerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -CrowdManager=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -DataDrivenConsoleVariableSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -DebugCameraControllerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -OptimusSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -EnhancedInputDeveloperSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GeneralProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +CryptoKeysSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GameplayTagsSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GameMapsSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +MoviePlayerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ProjectPackagingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +HardwareTargetingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AssetManagerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AssetToolsSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +SlateRHIRendererSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +WidgetStateSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AISystem=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AnimationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AnimationModifierSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AudioSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ChaosSolverSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +CineCameraSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +CollisionProfile=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ConsoleSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ControlRigSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +CookerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +CrowdManager=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +DataDrivenConsoleVariableSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +DebugCameraControllerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +OptimusSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EnhancedInputDeveloperSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails InputModifierSmoothDelta= InputModifierDeadZone= InputModifierResponseCurveExponential= @@ -357,104 +357,104 @@ InputTriggerHold= InputTriggerHoldAndRelease= InputTriggerTap= InputTriggerPulse= -EnhancedInputEditorProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -MegascansMaterialParentSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -InterchangeFbxSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GameplayDebuggerConfig=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GarbageCollectionSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -Engine=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GLTFPipelineSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -HierarchicalLODSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -InputSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -InterchangeProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LandscapeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LevelSequenceProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -MassSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -MaterialXPipelineSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -MeshBudgetProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -MeshDrawCommandStatsSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -MetaSoundSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -RecastNavMesh=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -NavigationSystemV1=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -NetworkSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -PhysicsSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -RendererSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -RendererOverrideSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -SlateSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -StateTreeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -StreamingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -TextureEncodingProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -UsdProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -UserInterfaceSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -VirtualTexturePoolConfig=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -WorldPartitionSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LevelEditor2DSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -EditorProjectAppearanceSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -EditorProjectAssetSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -BlueprintEditorProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ClassViewerProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ContentBrowserCollectionProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -DDCProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -DocumentationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -EditorUtilityWidgetProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ProxyLODMeshSimplificationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LevelEditorProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LevelInstanceEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -MovieSceneToolsProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -MeshSimplificationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -PaperImporterSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -EditorPerformanceProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -SourceControlPreferences=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -RigVMProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -SkeletalMeshSimplificationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -PlasticSourceControlProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -StructViewerProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -TextureImportSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -UMGEditorProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AndroidRuntimeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ShaderPlatformQualitySettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AndroidSDKSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -IOSRuntimeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LinuxTargetSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -MacTargetSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -WindowsTargetSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -XcodeProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AndroidFileServerRuntimeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -AvfMediaSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -DataflowSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -FractureModeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GameplayCamerasSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GeometryCacheStreamerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GooglePADRuntimeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GroomPluginSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -HoldoutCompositeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ImgMediaSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ToolPresetProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LevelSequenceEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LiveLinkSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LiveLinkComponentSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -LiveLinkSequencerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -MetaHumanSDKSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ModelingToolsEditorModeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ModelingComponentsSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -NiagaraSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -NiagaraEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -NNEDenoiserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -NNERuntimeORTSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -PaperRuntimeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -PythonScriptPluginSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -RenderDocPluginSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -ResonanceAudioSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -TakeRecorderProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EnhancedInputEditorProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +MegascansMaterialParentSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +InterchangeFbxSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GameplayDebuggerConfig=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GarbageCollectionSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +Engine=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GLTFPipelineSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +HierarchicalLODSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +InterchangeProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LandscapeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelSequenceProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +MassSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +MaterialXPipelineSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +MeshBudgetProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +MeshDrawCommandStatsSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +MetaSoundSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +RecastNavMesh=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +NavigationSystemV1=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +NetworkSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +PhysicsSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +RendererSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +RendererOverrideSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +SlateSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +StateTreeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +StreamingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +TextureEncodingProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +UsdProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +UserInterfaceSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +VirtualTexturePoolConfig=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +WorldPartitionSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelEditor2DSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorProjectAppearanceSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorProjectAssetSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +BlueprintEditorProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ClassViewerProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ContentBrowserCollectionProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +DDCProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +DocumentationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorUtilityWidgetProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ProxyLODMeshSimplificationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelEditorProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelInstanceEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +MovieSceneToolsProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +MeshSimplificationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +PaperImporterSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorPerformanceProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +SourceControlPreferences=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +RigVMProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +SkeletalMeshSimplificationSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +PlasticSourceControlProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +StructViewerProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +TextureImportSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +UMGEditorProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AndroidRuntimeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ShaderPlatformQualitySettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AndroidSDKSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +IOSRuntimeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LinuxTargetSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +MacTargetSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +WindowsTargetSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +XcodeProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AndroidFileServerRuntimeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +AvfMediaSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +DataflowSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +FractureModeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GameplayCamerasSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GeometryCacheStreamerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GooglePADRuntimeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GroomPluginSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +HoldoutCompositeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ImgMediaSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ToolPresetProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelSequenceEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LiveLinkSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LiveLinkComponentSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +LiveLinkSequencerSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +MetaHumanSDKSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ModelingToolsEditorModeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ModelingComponentsSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +NiagaraSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +NiagaraEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +NNEDenoiserSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +NNERuntimeORTSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +PaperRuntimeSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +PythonScriptPluginSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +RenderDocPluginSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +ResonanceAudioSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +TakeRecorderProjectSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails MovieSceneTakeSettings= TakeRecorderMicrophoneAudioSourceSettings= TakeRecorderMicrophoneAudioManager= MovieSceneAnimationTrackRecorderEditorSettings= TakeRecorderWorldSourceSettings= -TcpMessagingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -TemplateSequenceEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -UdpMessagingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -WmfMediaSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +TcpMessagingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +TemplateSequenceEditorSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +UdpMessagingSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +WmfMediaSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails SkeletonEditingTool=SkeletonEditingProperties.Details.Transform MeshTopologySelectionMechanicProperties=SkeletonEditingProperties.Details.Transform ProjectionProperties=SkeletonEditingProperties.Details.Transform @@ -469,7 +469,7 @@ WorldSettings=WorldSettings.GameMode.SelectedGameModeDetails SkeletalMeshComponent= BP_Goblin_Spear_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup Blueprint= -K2Node_VariableGet=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush +K2Node_VariableGet=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,WBP_HealthGlobe_C.Globe Properties.Preview CapsuleComponent= StaticMeshActor=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush BP_Goblin_Slingshot_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup @@ -478,16 +478,16 @@ BrushComponent= PostProcessVolume=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup StaticMeshComponent= WBP_GlobeProgressBar_C= -PropertyWrapper=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush -K2Node_VariableSet=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush -ProgressBar=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush -K2Node_MakeStruct=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush -K2Node_Variable=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush -WBP_HealthGlobe_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush -WBP_ManaGlobe_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush -WBP_Overlay_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush -EdGraph=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush -K2Node=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush +PropertyWrapper=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,WBP_HealthGlobe_C.Globe Properties.Preview +K2Node_VariableSet=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,WBP_HealthGlobe_C.Globe Properties.Preview +ProgressBar=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,WBP_HealthGlobe_C.Globe Properties.Preview +K2Node_MakeStruct=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,WBP_HealthGlobe_C.Globe Properties.Preview +K2Node_Variable=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,WBP_HealthGlobe_C.Globe Properties.Preview +WBP_HealthGlobe_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,WBP_HealthGlobe_C.Globe Properties.Preview +WBP_ManaGlobe_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,WBP_HealthGlobe_C.Globe Properties.Preview +WBP_Overlay_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.Pressed,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,PropertyWrapper.DefaultValueCategory.Button_Normal,PropertyWrapper.DefaultValueCategory.Button_Hovered,PropertyWrapper.DefaultValueCategory.Button_Pressed,PropertyWrapper.DefaultValueCategory.Button_Disabled,WBP_HealthGlobe_C.Globe Properties.Preview +EdGraph=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush +K2Node=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.Pressed,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,WBP_HealthGlobe_C.Globe Properties.Preview K2Node_FunctionEntry=K2Node_FunctionEntry.Inputs.1DA6328343AE3043231457B5D85436BC BP_HealthPotion_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush BP_ManaPotion_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush @@ -495,20 +495,29 @@ SceneComponent=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials. BP_HealthCrystal_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush BP_ManaCrystal_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush BP_Area_Fire_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush -GameplayEffectCreationMenu=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -DataRegistrySettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails -GameplayAbilitiesDeveloperSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GameplayEffectCreationMenu=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +DataRegistrySettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails +GameplayAbilitiesDeveloperSettings=EditorKeyboardShortcutSettings.EditorViewport.ShowTextureResolution,EditorKeyboardShortcutSettings.EditorViewport.ShowTextureScale,EditorKeyboardShortcutSettings.LevelEditor.ExternalBuilds,EditorKeyboardShortcutSettings.LevelEditor.OpenFavoriteFile,EditorKeyboardShortcutSettings.MainFrame.SwitchProject,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierSmoothDelta,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,GameMapsSettings.DefaultModes.SelectedGameModeDetails Actor=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush WBP_EffectMessage_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush -TextBlock=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush +TextBlock=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,WBP_HealthGlobe_C.Globe Properties.Preview K2Node_MacroInstance=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush BP_DeathPotion_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush Set ProgressBar Percent=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush Set ProgressBar Percent_10=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush -K2Node_CallFunction=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush +K2Node_CallFunction=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Background_Brush,WBP_HealthGlobe_C.Globe Properties.Preview WidgetBlueprint=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush Set GhostBar Percent=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush BP_TestActor_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush +MulticastInlineDelegatePropertyWrapper=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableGet.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,WBP_HealthGlobe_C.Globe Properties.Preview +WBP_FramedValue_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Background_Brush,WBP_HealthGlobe_C.Globe Properties.Preview +WBP_TextValueRow_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Background_Brush,WBP_HealthGlobe_C.Globe Properties.Preview +WBP_Size_Base_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Background_Brush,WBP_HealthGlobe_C.Globe Properties.Preview +WBP_Button_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.Pressed,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,PropertyWrapper.DefaultValueCategory.Button_Normal,PropertyWrapper.DefaultValueCategory.Button_Hovered,PropertyWrapper.DefaultValueCategory.Button_Pressed,PropertyWrapper.DefaultValueCategory.Button_Disabled,WBP_HealthGlobe_C.Globe Properties.Preview +WBP_Vital_Box_C= +WBP_Att_TextRow_C=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,WBP_HealthGlobe_C.Globe Properties.Preview +WBP_Att_TextRow_Button_C= +K2Node_CustomEvent=CameraComponent.PostProcess.Lens,SkeletalMeshComponent.Materials.MaterialList,SkeletalMeshComponent.TransformCommon.Transform,SkeletalMeshComponent.Physics.ConstraintsGroup,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshActor.Materials.MaterialList,StaticMeshActor.TransformCommon.Transform,BP_Goblin_Spear_C.TransformCommon.Transform,BP_Goblin_Spear_C.Physics.ConstraintsGroup,K2Node_VariableGet.DefaultValueCategory.BackgroundBrush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.GlobeProgressBar Brush_0,K2Node_VariableGet.DefaultValueCategory.GhostProgressBar Brush,K2Node_VariableGet.DefaultValueCategory.Slate Brush,K2Node_VariableGet.DefaultValueCategory.Slate Font Info,K2Node_VariableGet.DefaultValueCategory.Preview,K2Node_VariableSet.DefaultValueCategory.WidgetStyle,PropertyWrapper.DefaultValueCategory.ProgressBar Globe FillImage,PropertyWrapper.DefaultValueCategory.Preview,PropertyWrapper.DefaultValueCategory.Pressed,PropertyWrapper.DefaultValueCategory.GlobeGlass Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush,PropertyWrapper.DefaultValueCategory.GlobeProgressBar Brush_0,PropertyWrapper.DefaultValueCategory.GhostProgressBar Brush,PropertyWrapper.DefaultValueCategory.Slate Brush,PropertyWrapper.DefaultValueCategory.Slate Font Info,PropertyWrapper.DefaultValueCategory.Background_Brush,PropertyWrapper.DefaultValueCategory.Button_Normal,PropertyWrapper.DefaultValueCategory.Button_Hovered,PropertyWrapper.DefaultValueCategory.Button_Pressed,PropertyWrapper.DefaultValueCategory.Button_Disabled,WBP_HealthGlobe_C.Globe Properties.Preview [/Script/LiveCoding.LiveCodingSettings] bEnabled=False @@ -523,7 +532,7 @@ LastLevel=/Game/Maps/StartupMap [DetailPropertyExpansion] WorldPartitionRuntimeSpatialHash="\"Object\" " WorldPartitionRuntimeHash="\"Object\" " -Object="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.Stacking.Stacking|Overflow\" \"Object.Stacking.Stacking|Overflow.OverflowEffects\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[0].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[1].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[5]\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[7]\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " +Object="\"Object\" \"Object.AttributeInfo.AttributeInformation\" " GeneralProjectSettings="\"Object\" " CryptoKeysSettings="\"Object\" " GameplayTagsSettings="\"Object\" \"Object.GameplayTags.GameplayTagTableList\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[0]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[1]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[10]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[11]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[12]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[13]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[14]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[15]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[16]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[17]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[18]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[19]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[2]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[3]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[4]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[5]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[6]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[7]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[8]\" \"Object.GameplayTags.GameplayTagList.GameplayTagList[9]\" " @@ -693,7 +702,7 @@ MaterialInstanceConstant="\"Object\" " MaterialInstance="\"Object\" " PersonaPreviewSceneDescription="\"Object\" " PreviewMeshCollection="\"Object\" \"Object.SkeletalMeshes\" " -DataAsset="\"Object\" \"Object.SkeletalMeshes\" " +DataAsset="\"Object\" \"Object.AttributeInfo.AttributeInformation\" " SkeletalMeshSocket="\"Object\" " BoneProxy="\"Object\" " PhysicsAssetGenerationSettings="\"Object\" " @@ -825,28 +834,28 @@ RecastNavMesh="\"Object.Display.TileGenerationDebug\" \"Object.Generation.NavMes NavigationData="\"Object.Display.TileGenerationDebug\" \"Object.Generation.NavMeshResolutionParams\" \"Object.Generation.NavMeshResolutionParams.NavMeshResolutionParams[0]\" \"Object.Generation.NavMeshResolutionParams.NavMeshResolutionParams[1]\" \"Object.Generation.NavMeshResolutionParams.NavMeshResolutionParams[2]\" \"Object.Generation.NavLinkJumpDownConfig\" " SphereComponent="\"Object\" \"Object.Collision.BodyInstance\" " StaticMeshComponent="\"Object\" \"Object.Collision.BodyInstance\" " -SizeBox="\"Object\" \"Object.Render Transform.RenderTransform\" " -ContentWidget="\"Object\" \"Object.Render Transform.RenderTransform\" " -PanelWidget="\"Object\" \"Object.Render Transform.RenderTransform\" " -Widget="\"Object\" \"Object.GhostProgressBar Brush\" " -Visual="\"Object\" \"Object.GhostProgressBar Brush\" " +SizeBox="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +ContentWidget="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.ImageSize\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.ImageSize\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.ImageSize\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.Disabled.ImageSize\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +PanelWidget="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +Widget="\"Object\" \"Object.Background Image\" " +Visual="\"Object\" \"Object.Background Image\" " BP_GlobeProgressBar_C="\"Object\" " -AuraUserWidget="\"Object\" \"Object.GhostProgressBar Brush\" " -UserWidget="\"Object\" \"Object.GhostProgressBar Brush\" " -WBP_GlobeProgressBar_C="\"Object\" \"Object.GhostProgressBar Brush\" " -Overlay="\"Object\" \"Object.Render Transform.RenderTransform\" " -Image="\"Object\" \"Object.Appearance.Brush\" \"Object.Appearance.Brush.ImageSize\" \"Object.Render Transform.RenderTransform\" " -ProgressBar="\"Object\" \"Object.Style.WidgetStyle\" \"Object.Style.WidgetStyle.BackgroundImage\" \"Object.Style.WidgetStyle.FillImage\" \"Object.Style.WidgetStyle.MarqueeImage\" \"Object.Render Transform.RenderTransform\" " +AuraUserWidget="\"Object\" \"Object.Background Image\" " +UserWidget="\"Object\" \"Object.Background Image\" " +WBP_GlobeProgressBar_C="\"Object\" \"Object.GlobeProgressBar Brush_0\" \"Object.GlobeProgressBar Brush_0.TintColor\" " +Overlay="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +Image="\"Object\" \"Object.Appearance.Brush\" \"Object.Appearance.Brush.ImageSize\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +ProgressBar="\"Object\" \"Object.WidgetStyle\" " K2Node_MakeStruct="\"Object\" " K2Node_StructMemberSet="\"Object\" " K2Node_StructOperation="\"Object\" " K2Node_Variable="\"Object\" " -WBP_HealthGlobe_C="\"Object\" \"Object.Globe Properties.GlobeProgressBar Brush\" \"Object.Globe Properties.GlobeProgressBar Brush.TintColor\" \"Object.Globe Properties.GhostProgressBar Brush\" \"Object.Render Transform.RenderTransform\" " -WBP_ManaGlobe_C="\"Object\" \"Object.Globe Properties.GlobeProgressBar Brush\" \"Object.Globe Properties.GlobeProgressBar Brush.TintColor\" \"Object.Globe Properties.GhostProgressBar Brush\" \"Object.Globe Properties.GhostProgressBar Brush.TintColor\" \"Object.Render Transform.RenderTransform\" " -CanvasPanel="\"Object\" \"Object.Render Transform.RenderTransform\" " -WBP_Overlay_C="\"Object\" \"Object.Render Transform.RenderTransform\" " +WBP_HealthGlobe_C="\"Object\" \"Object.Globe Properties.GlobeProgressBar Brush\" \"Object.Globe Properties.GlobeProgressBar Brush.TintColor\" \"Object.Globe Properties.GlobeProgressBar Brush_0\" \"Object.Globe Properties.GlobeProgressBar Brush_0.TintColor\" \"Object.Globe Properties.GlobeProgressBar Brush_0.ImageSize\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.ForegroundColor\" " +WBP_ManaGlobe_C="\"Object\" \"Object.Globe Properties.GlobeProgressBar Brush\" \"Object.Globe Properties.GlobeProgressBar Brush.TintColor\" \"Object.Globe Properties.GlobeProgressBar Brush_0\" \"Object.Globe Properties.GlobeProgressBar Brush_0.TintColor\" \"Object.Globe Properties.GlobeProgressBar Brush_0.ImageSize\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.ForegroundColor\" " +CanvasPanel="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +WBP_Overlay_C="\"Object\" " GE_Potion_Heal_C="\"Object\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers\" \"Object.GameplayEffect.Modifiers.Modifiers[0]\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " -GameplayEffect="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.Stacking.Stacking|Overflow\" \"Object.Stacking.Stacking|Overflow.OverflowEffects\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[0].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[1].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[5]\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[7]\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " +GameplayEffect="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.Stacking.Stacking|Overflow\" \"Object.Stacking.Stacking|Overflow.OverflowEffects\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[0].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " GE_Potion_Mana_C="\"Object\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers\" \"Object.GameplayEffect.Modifiers.Modifiers[0]\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " GE_Crystal_Heal_C="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers\" \"Object.GameplayEffect.Modifiers.Modifiers[0]\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " GE_Mana_Overtime_C="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.Stacking.Stacking|Overflow\" \"Object.Stacking.Stacking|Overflow.OverflowEffects\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.GEComponents.GEComponents[0]\" \"Object.GameplayEffect.GEComponents.GEComponents[0].Object.InheritableAssetTags\" \"Object.GameplayEffect.GEComponents.GEComponents[0].Object.InheritableAssetTags.CombinedTags.GameplayTags.GameplayTags[0]\" \"Object.GameplayEffect.GEComponents.GEComponents[0].Object.InheritableAssetTags.Added.GameplayTags.GameplayTags[0]\" \"Object.GameplayEffect.Modifiers\" \"Object.GameplayEffect.Modifiers.Modifiers[0]\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[0].TargetTags\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " @@ -874,9 +883,9 @@ OverlayWidgetController="\"Object\" " AuraWidgetController="\"Object\" " K2Node_BreakStruct="\"Object\" " K2Node_StructMemberGet="\"Object\" " -HorizontalBox="\"Object\" \"Object.Render Transform.RenderTransform\" " -TextBlock="\"Object\" \"Object.Render Transform.RenderTransform\" " -TextLayoutWidget="\"Object\" \"Object.Render Transform.RenderTransform\" " +HorizontalBox="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +TextBlock="\"Object\" \"Object.Appearance.Font\" \"Object.Layout.Slot.Object.Layout.Layout|Horizontal Box Slot.Padding\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +TextLayoutWidget="\"Object\" \"Object.Appearance.Font\" \"Object.Layout.Slot.Object.Layout.Layout|Horizontal Box Slot.Padding\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " WBP_EffectMessage_C="\"Object\" \"Object.Render Transform.RenderTransform\" " MovieScene2DTransformTrack="\"Object\" " MovieScenePropertyTrack="\"Object\" " @@ -897,46 +906,69 @@ PlayerState="\"Object.AuraPlayerState.AbilitySystemComponent.Object.AttributeTes AuraAbilitySystemComponent="\"Object\" " AbilitySystemComponent="\"Object\" " GameplayTasksComponent="\"Object\" " -GE_AuraPrimaryAttributes_C="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.Stacking.Stacking|Overflow\" \"Object.Stacking.Stacking|Overflow.OverflowEffects\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[0].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[1].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[5]\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[7]\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " +GE_AuraPrimaryAttributes_C="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.Stacking.Stacking|Overflow\" \"Object.Stacking.Stacking|Overflow.OverflowEffects\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[0].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " BP_AuraCharacter_C="\"Object\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Combat.Weapon\" \"Object.Combat.Weapon.Object.Rendering\" \"Object.Combat.Weapon.Object.MaterialParameters\" \"Object.Combat.Weapon.Object.Collision\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" " AuraCharacter="\"Object\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Combat.Weapon\" \"Object.Combat.Weapon.Object.Rendering\" \"Object.Combat.Weapon.Object.MaterialParameters\" \"Object.Combat.Weapon.Object.Collision\" \"Object.Combat.Weapon.Object.Collision.BodyInstance\" " BoxComponent="\"Object\" " GE_TestAttribute_Base_C="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.Stacking.Stacking|Overflow\" \"Object.Stacking.Stacking|Overflow.OverflowEffects\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers\" \"Object.GameplayEffect.Modifiers.Modifiers[0]\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[0].SourceTags\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " -GE_AuraSecondaryAttributes_C="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.Stacking.Stacking|Overflow\" \"Object.Stacking.Stacking|Overflow.OverflowEffects\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers.Modifiers[0]\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[1]\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[1].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " +GE_AuraSecondaryAttributes_C="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.Stacking.Stacking|Overflow\" \"Object.Stacking.Stacking|Overflow.OverflowEffects\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[0].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[1].SourceTags\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[2].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[3].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[4].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude.CustomMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[5].ModifierMagnitude.CustomMagnitude.FinalLookupCurve\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[6].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[7].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[8].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[8].ModifierMagnitude.CustomMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[9].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[9].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[9].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[9].ModifierMagnitude.CustomMagnitude\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " +GE_AuraVitalAttributes_C="\"Object\" \"Object.Duration.DurationMagnitude\" \"Object.Duration.Duration|Period\" \"Object.Stacking.Stacking|Overflow\" \"Object.Stacking.Stacking|Overflow.OverflowEffects\" \"Object.GameplayEffect.GEComponents\" \"Object.GameplayEffect.Modifiers\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[0].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Modifiers.Modifiers[1]\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude\" \"Object.GameplayEffect.Modifiers.Modifiers[1].ModifierMagnitude.AttributeBasedMagnitude.BackingAttribute\" \"Object.GameplayEffect.Executions\" \"Object.GameplayCues.GameplayCues\" " +WBP_FramedValue_C="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +WBP_TextValueRow_C="\"Object\" " +WBP_TextRow_C="\"Object\" " +WBP_Size_Base_C="\"Object\" " +Spacer="\"Object\" \"Object.Layout.Slot.Object.Layout.Layout|Horizontal Box Slot.Padding\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +NamedSlot="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +WBP_TextValueRow_Button_C="\"Object\" \"Object.Render Transform.RenderTransform\" " +Button="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.ImageSize\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.ImageSize\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.ImageSize\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.Disabled.ImageSize\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +RichTextBlock="\"Object\" \"Object.Render Transform.RenderTransform\" " +WBP_AttributeMenu_C="\"Object\" \"Object.Render Transform.RenderTransform\" " +WrapBox="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +WBP_Att_TextRow_Button_C="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +WBP_Att_TextRow_C="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +ScrollBox="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +ScaleBox="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +WBP_Button_C="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +VerticalBox="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +WBP_Vital_Box_C="\"Object\" \"Object.Background Image\" " +WBP_Att_Menu_C="\"Object\" \"Object.Render Transform.RenderTransform\" \"Object.Render Transform.RenderTransformPivot\" " +AttributeInfo="\"Object\" \"Object.AttributeInfo.AttributeInformation\" " [AssetEditorSubsystem] -CleanShutdown=True +CleanShutdown=False DebuggerAttached=True -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor +RecentAssetEditors=GenericAssetEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=WidgetBlueprintEditor RecentAssetEditors=WidgetBlueprintEditor RecentAssetEditors=WidgetBlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=DataTableEditor -RecentAssetEditors=DataTableEditor RecentAssetEditors=WidgetBlueprintEditor RecentAssetEditors=WidgetBlueprintEditor -RecentAssetEditors=DataTableEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=DataTableEditor -RecentAssetEditors=CurveTableEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor +RecentAssetEditors=WidgetBlueprintEditor +RecentAssetEditors=WidgetBlueprintEditor +RecentAssetEditors=WidgetBlueprintEditor +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= +RecentAssetEditors= RecentAssetEditors=BlueprintEditor +RecentAssetEditors= +OpenAssetsAtExit=/Game/Blueprints/AbilitySystem/Data/DA_AttributeInfo.DA_AttributeInfo +OpenAssetsAtExit=/Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController.BP_OverlayWidgetController [ContentBrowser] ContentBrowserDrawer.SourcesExpanded=True @@ -988,7 +1020,7 @@ SequenceBrowser.HiddenColumns=PreviewSkeletalMesh SequenceBrowser.HiddenColumns=HasParentAsset SequenceBrowser.HiddenColumns=CurveNameList SequenceBrowser.HiddenColumns=Class -ContentBrowserTab1.SelectedPaths=/Classes_Game/Aura/Public/Interact +ContentBrowserTab1.SelectedPaths=/Game/Blueprints/UI/WidgetController ContentBrowserTab1.PluginFilters= ContentBrowserTab1.SourcesExpanded=True ContentBrowserTab1.IsLocked=False @@ -1009,36 +1041,36 @@ ContentBrowserTab1.ExpandedCollections= ContentBrowserTab1.ThumbnailSize=2 ContentBrowserTab1.CurrentViewType=1 ContentBrowserTab1.ZoomScale=0 -ContentBrowserTab1.JumpMRU=/All/Classes_Game/Aura/Public/Interact +ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes +ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/AbilitySystem/GameEffects +ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/AbilitySystem +ContentBrowserTab1.JumpMRU=/All/Game/Blueprints +ContentBrowserTab1.JumpMRU=/All/Game/Assets +ContentBrowserTab1.JumpMRU=/All/Game/Actor ContentBrowserTab1.JumpMRU=/All/Classes_Game/Aura/Public ContentBrowserTab1.JumpMRU=/All/Classes_Game/Aura ContentBrowserTab1.JumpMRU=/All/Classes_Game -ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes -ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/AbilitySystem/GameEffects +ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/UI/Overlay +ContentBrowserTab1.JumpMRU=/All/Classes_Game/Aura/Public/AbilitySystem/MMC +ContentBrowserTab1.JumpMRU=/All/Classes_Game/Aura/Public/AbilitySystem ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/Character/Aura ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/Character +ContentBrowserTab1.JumpMRU=/All/EngineData/Classes_Engine +ContentBrowserTab1.JumpMRU=/All/Classes_Game/Aura/Public/Interact ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/AbilitySystem/GameplayTags -ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/AbilitySystem ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/AbilitySystem/Data ContentBrowserTab1.JumpMRU=/All/Game/Actor/Test -ContentBrowserTab1.JumpMRU=/All/Game/Actor ContentBrowserTab1.JumpMRU=/All/Game -ContentBrowserTab1.JumpMRU=/All/Game/Blueprints ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/AbilitySystem/Potion ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/Player ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/UI/ProgressBar ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/UI/WidgetController ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/UI/Overlay/SubWidget ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/Game -ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/UI/Overlay ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/UI ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/Input/InputActions ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/Input ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/Character/Enemy -ContentBrowserTab1.JumpMRU=/All/Classes_Game/Aura/Public/UI -ContentBrowserTab1.JumpMRU=/All/Game/Assets -ContentBrowserTab1.JumpMRU=/All/Classes_Game/Aura/Public/Player -ContentBrowserTab1.JumpMRU=/All/Game/Blueprints/Character/Enemy/Goblin_Spear AssetPropertyPicker.ZoomScale=0 SequenceBrowser.ZoomScale=0 ToolbarOpenBPClass.ThumbnailSize=2 @@ -1789,6 +1821,8 @@ InterchangeFbxSettings.FBX=True InterchangeFbxSettings.FBX=True InterchangeFbxSettings.FBX=True InterchangeFbxSettings.FBX=True +InterchangeFbxSettings.FBX=True +InterchangeFbxSettings.FBX=True GLTFPipelineSettings.PredefinedglTFMaterialLibrary=True InterchangeProjectSettings.Converters=True InterchangeProjectSettings.Groups=True @@ -2402,7 +2436,7 @@ StaticMeshComponent.Events=True StaticMeshComponent.Materials=True BP_HealthPotion_C.Networking=True BP_HealthPotion_C.Materials=True -SizeBox.Child Layout=True +SizeBox.Child Layout=False SizeBox.Accessibility=True SizeBox.Behavior=True SizeBox.Render Transform=True @@ -2471,30 +2505,30 @@ WBP_GlobeProgressBar_C.Navigation=False ProgressBar.Layout=True ProgressBar.Style=True ProgressBar.Progress=True -ProgressBar.Accessibility=True +ProgressBar.Accessibility=False ProgressBar.Appearance=True ProgressBar.Behavior=True -ProgressBar.Render Transform=True +ProgressBar.Render Transform=False ProgressBar.Performance=False ProgressBar.Rendering=False ProgressBar.Navigation=False ProgressBar.Localization=False K2Node_MakeStruct.PinOptions=True WBP_GlobeProgressBar_C.Globe Properties=True -WBP_HealthGlobe_C.GlobeProperties=True +WBP_HealthGlobe_C.GlobeProperties=False WBP_HealthGlobe_C.Globe Properties=True WBP_HealthGlobe_C.UI=True WBP_HealthGlobe_C.Appearance=True -WBP_HealthGlobe_C.Input=True -WBP_HealthGlobe_C.Interaction=True -WBP_HealthGlobe_C.Designer=True -WBP_HealthGlobe_C.Performance=True -WBP_HealthGlobe_C.Layout=True -WBP_HealthGlobe_C.Behavior=True -WBP_HealthGlobe_C.Render Transform=True -WBP_HealthGlobe_C.Localization=True +WBP_HealthGlobe_C.Input=False +WBP_HealthGlobe_C.Interaction=False +WBP_HealthGlobe_C.Designer=False +WBP_HealthGlobe_C.Performance=False +WBP_HealthGlobe_C.Layout=False +WBP_HealthGlobe_C.Behavior=False +WBP_HealthGlobe_C.Render Transform=False +WBP_HealthGlobe_C.Localization=False WBP_HealthGlobe_C.Accessibility=False -WBP_HealthGlobe_C.Rendering=True +WBP_HealthGlobe_C.Rendering=False WBP_HealthGlobe_C.Navigation=False WBP_ManaGlobe_C.Globe Properties=True WBP_ManaGlobe_C.UI=True @@ -2518,7 +2552,7 @@ CanvasPanel.Performance=True CanvasPanel.Rendering=True CanvasPanel.Navigation=True CanvasPanel.Localization=True -WBP_HealthGlobe_C.Events=True +WBP_HealthGlobe_C.Events=False WBP_ManaGlobe_C.Events=True StartupMap_C.Tick=True StartupMap_C.Replication=True @@ -2769,7 +2803,7 @@ BP_DeathPotion_C.Networking=True WBP_ManaGlobe_C.GhostGlobe=True WBP_GlobeProgressBar_C.Default=True WBP_GlobeProgressBar_C.GhostGlobe=True -WBP_HealthGlobe_C.GhostGlobe=True +WBP_HealthGlobe_C.GhostGlobe=False WidgetBlueprint.ClassOptions=True WidgetBlueprint.Widget=True WidgetBlueprint.Imports=True @@ -2841,6 +2875,256 @@ GE_AuraSecondaryAttributes_C.Stacking=True GE_AuraSecondaryAttributes_C.Status=True GE_AuraSecondaryAttributes_C.GameplayEffect=True GE_AuraSecondaryAttributes_C.GameplayCues=True +GE_AuraVitalAttributes_C.Duration=True +GE_AuraVitalAttributes_C.Stacking=True +GE_AuraVitalAttributes_C.Status=True +GE_AuraVitalAttributes_C.GameplayEffect=True +GE_AuraVitalAttributes_C.GameplayCues=True +MulticastInlineDelegatePropertyWrapper.Variable=True +MulticastInlineDelegatePropertyWrapper.DefaultValueCategory=True +WBP_FramedValue_C.Appearance=True +WBP_FramedValue_C.Input=True +WBP_FramedValue_C.Accessibility=True +WBP_FramedValue_C.Interaction=True +WBP_FramedValue_C.Performance=True +WBP_FramedValue_C.Behavior=True +WBP_FramedValue_C.Render Transform=True +WBP_FramedValue_C.Rendering=True +WBP_FramedValue_C.Navigation=True +WBP_FramedValue_C.Designer=True +WBP_FramedValue_C.Localization=True +WBP_FramedValue_C.Events=True +WBP_FramedValue_C.Layout=True +WBP_FramedValue_C.Default=True +WBP_FramedValue_C.FrameProperties=True +WBP_TextValueRow_C.Appearance=True +WBP_TextValueRow_C.Input=True +WBP_TextValueRow_C.Interaction=True +WBP_TextValueRow_C.Performance=True +WBP_TextValueRow_C.Layout=True +WBP_TextValueRow_C.Behavior=True +WBP_TextValueRow_C.Render Transform=True +WBP_TextValueRow_C.Localization=True +WBP_TextValueRow_C.Rendering=True +WBP_TextValueRow_C.Navigation=True +WBP_TextValueRow_C.Default=True +WBP_TextValueRow_C.Designer=True +WBP_TextValueRow_C.Accessibility=True +WBP_TextRow_C.Appearance=True +WBP_TextRow_C.Input=True +WBP_TextRow_C.Interaction=True +WBP_TextRow_C.Performance=True +WBP_TextRow_C.Layout=True +WBP_TextRow_C.Behavior=True +WBP_TextRow_C.Render Transform=True +WBP_TextRow_C.Localization=True +WBP_TextRow_C.Rendering=True +WBP_TextRow_C.Navigation=True +WBP_TextRow_C.SizeProperties=True +WBP_TextRow_C.Designer=True +WBP_TextRow_C.Accessibility=True +WBP_TextRow_C.Events=True +Spacer.Layout=True +Spacer.Appearance=True +Spacer.Accessibility=True +Spacer.Behavior=True +Spacer.Render Transform=True +Spacer.Performance=True +Spacer.Rendering=True +Spacer.Navigation=True +Spacer.Localization=True +NamedSlot.Layout=True +NamedSlot.Exposing=True +NamedSlot.Accessibility=True +NamedSlot.Behavior=True +NamedSlot.Render Transform=True +NamedSlot.Performance=True +NamedSlot.Rendering=True +NamedSlot.Navigation=True +NamedSlot.Localization=True +WBP_TextValueRow_Button_C.Appearance=True +WBP_TextValueRow_Button_C.Input=True +WBP_TextValueRow_Button_C.Accessibility=True +WBP_TextValueRow_Button_C.Interaction=True +WBP_TextValueRow_Button_C.Performance=True +WBP_TextValueRow_Button_C.Behavior=True +WBP_TextValueRow_Button_C.Render Transform=True +WBP_TextValueRow_Button_C.Rendering=True +WBP_TextValueRow_Button_C.Navigation=True +WBP_TextValueRow_Button_C.SizeProperties=True +WBP_TextValueRow_Button_C.Designer=True +WBP_TextValueRow_Button_C.Localization=True +WBP_TextValueRow_Button_C.Events=True +Button.Layout=True +Button.Appearance=True +Button.Interaction=True +Button.Accessibility=True +Button.Behavior=True +Button.Render Transform=True +Button.Performance=True +Button.Rendering=True +Button.Navigation=True +Button.Localization=True +Button.Events=True +RichTextBlock.Layout=True +RichTextBlock.Content=True +RichTextBlock.Appearance=True +RichTextBlock.Accessibility=True +RichTextBlock.Wrapping=True +RichTextBlock.Behavior=True +RichTextBlock.Render Transform=True +RichTextBlock.Performance=True +RichTextBlock.Rendering=True +RichTextBlock.Navigation=True +RichTextBlock.Localization=True +WBP_AttributeMenu_C.Appearance=True +WBP_AttributeMenu_C.Input=True +WBP_AttributeMenu_C.Accessibility=True +WBP_AttributeMenu_C.Interaction=True +WBP_AttributeMenu_C.Performance=True +WBP_AttributeMenu_C.Behavior=True +WBP_AttributeMenu_C.Render Transform=True +WBP_AttributeMenu_C.Rendering=True +WBP_AttributeMenu_C.Navigation=True +WBP_AttributeMenu_C.SizeProperties=True +WBP_AttributeMenu_C.Designer=True +WBP_AttributeMenu_C.Localization=True +WBP_AttributeMenu_C.Events=True +WBP_AttributeMenu_C.Layout=True +WrapBox.Layout=True +WrapBox.Content Layout=True +WrapBox.Accessibility=True +WrapBox.Behavior=True +WrapBox.Render Transform=True +WrapBox.Performance=True +WrapBox.Rendering=True +WrapBox.Navigation=True +WrapBox.Localization=True +WBP_TextValueRow_Button_C.Layout=True +WBP_Size_Base_C.Appearance=True +WBP_Size_Base_C.Input=True +WBP_Size_Base_C.Interaction=True +WBP_Size_Base_C.Performance=True +WBP_Size_Base_C.Layout=True +WBP_Size_Base_C.Behavior=True +WBP_Size_Base_C.Render Transform=True +WBP_Size_Base_C.Localization=True +WBP_Size_Base_C.Rendering=True +WBP_Size_Base_C.Navigation=True +WBP_Size_Base_C.SizeProperties=True +WBP_Size_Base_C.Designer=True +WBP_Size_Base_C.Accessibility=True +WBP_Att_TextRow_Button_C.Layout=True +WBP_Att_TextRow_Button_C.Appearance=False +WBP_Att_TextRow_Button_C.Input=False +WBP_Att_TextRow_Button_C.Accessibility=True +WBP_Att_TextRow_Button_C.Interaction=True +WBP_Att_TextRow_Button_C.Performance=True +WBP_Att_TextRow_Button_C.Behavior=True +WBP_Att_TextRow_Button_C.Render Transform=False +WBP_Att_TextRow_Button_C.Rendering=False +WBP_Att_TextRow_Button_C.Navigation=False +WBP_Att_TextRow_Button_C.Localization=True +WBP_Att_TextRow_Button_C.Events=True +Widget.Layout=True +Widget.Performance=True +Widget.Accessibility=True +Widget.Behavior=True +Widget.Render Transform=True +Widget.Rendering=True +Widget.Navigation=True +Widget.Localization=True +ScrollBox.Layout=True +ScrollBox.Scroll=True +ScrollBox.Style=True +ScrollBox.Accessibility=True +ScrollBox.Behavior=True +ScrollBox.Render Transform=True +ScrollBox.Performance=True +ScrollBox.Rendering=True +ScrollBox.Navigation=True +ScrollBox.Localization=True +ScrollBox.Events=True +ScaleBox.Layout=True +ScaleBox.Stretching=True +ScaleBox.Accessibility=True +ScaleBox.Behavior=True +ScaleBox.Render Transform=True +ScaleBox.Performance=True +ScaleBox.Rendering=True +ScaleBox.Navigation=True +ScaleBox.Localization=True +SizeBox.Layout=True +WBP_Att_TextRow_C.Layout=True +WBP_Att_TextRow_C.Appearance=True +WBP_Att_TextRow_C.Input=True +WBP_Att_TextRow_C.Accessibility=True +WBP_Att_TextRow_C.Interaction=True +WBP_Att_TextRow_C.Performance=True +WBP_Att_TextRow_C.Behavior=True +WBP_Att_TextRow_C.Render Transform=True +WBP_Att_TextRow_C.Rendering=True +WBP_Att_TextRow_C.Navigation=True +WBP_Att_TextRow_C.Localization=True +WBP_Att_TextRow_C.Events=True +WBP_Button_C.Layout=True +WBP_Button_C.Appearance=True +WBP_Button_C.Input=True +WBP_Button_C.Accessibility=True +WBP_Button_C.Interaction=True +WBP_Button_C.Performance=True +WBP_Button_C.Behavior=True +WBP_Button_C.Render Transform=True +WBP_Button_C.Rendering=True +WBP_Button_C.Navigation=True +WBP_Button_C.Localization=True +WBP_Button_C.Events=True +WBP_Button_C.Default=True +WBP_Att_TextRow_Button_C.Designer=True +WBP_Button_C.Designer=True +VerticalBox.Layout=True +VerticalBox.Behavior=True +VerticalBox.Accessibility=True +VerticalBox.Render Transform=True +VerticalBox.Performance=True +VerticalBox.Rendering=True +VerticalBox.Navigation=True +VerticalBox.Localization=True +WBP_Vital_Box_C.Layout=True +WBP_Vital_Box_C.Appearance=True +WBP_Vital_Box_C.Input=True +WBP_Vital_Box_C.Accessibility=True +WBP_Vital_Box_C.Interaction=True +WBP_Vital_Box_C.Performance=True +WBP_Vital_Box_C.Behavior=True +WBP_Vital_Box_C.Render Transform=True +WBP_Vital_Box_C.Rendering=True +WBP_Vital_Box_C.Navigation=False +WBP_Vital_Box_C.Localization=True +WBP_Vital_Box_C.Events=True +WBP_Vital_Box_C.Designer=True +WBP_Vital_Box_C.Default=True +WBP_Att_TextRow_Button_C.Default=True +WBP_Button_C.Button Properties=True +WBP_Button_C.ButtonProperties=False +K2Node_Composite.GraphNodeDetail=True +K2Node_Composite.Graph=True +K2Node_Composite.Inputs=True +K2Node_Composite.Outputs=True +WBP_Att_Menu_C.Appearance=True +WBP_Att_Menu_C.Input=True +WBP_Att_Menu_C.Interaction=True +WBP_Att_Menu_C.Performance=True +WBP_Att_Menu_C.Layout=True +WBP_Att_Menu_C.Behavior=True +WBP_Att_Menu_C.Render Transform=True +WBP_Att_Menu_C.Localization=True +WBP_Att_Menu_C.Rendering=True +WBP_Att_Menu_C.Navigation=True +WBP_Att_Menu_C.Designer=True +WBP_Att_Menu_C.Accessibility=True +MulticastInlineDelegatePropertyWrapper.DelegateInputs=True +AttributeInfo.AttributeInfo=True [DetailMultiObjectNodeExpansion] GeneralProjectSettings=True @@ -3212,6 +3496,18 @@ MRUItem19=/Game/Assets/Enemies/Shaman/ShamanStaff/PA_ShamanStaff /Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base.GE_TestAttribute_Base=0 /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.GE_AuraPrimaryAttributes=0 /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes.GE_AuraSecondaryAttributes=0 +/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraVitalAttributes.GE_AuraVitalAttributes=0 +/Game/Blueprints/UI/AttributemMenu/WBP_TextValueRow.WBP_TextValueRow=0 +/Game/Blueprints/UI/AttributemMenu/WBP_Size_Base.WBP_Size_Base=0 +/Game/Blueprints/UI/AttributemMenu/WBP_AttributeMenu.WBP_AttributeMenu=0 +/Game/Blueprints/UI/AttributemMenu/WBP_TextValueRow_Button.WBP_TextValueRow_Button=0 +/Game/Blueprints/UI/AttributemMenu/WBP_TextRow.WBP_TextRow=0 +/Game/Blueprints/UI/AttributemMenu/WBP_FramedValue.WBP_FramedValue=0 +/Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow.WBP_Att_TextRow=0 +/Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button.WBP_Att_TextRow_Button=0 +/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu=0 +/Game/Blueprints/UI/AttributemMenu/WBP_Vital_Box.WBP_Vital_Box=0 +/Game/Blueprints/UI/AttributemMenu/WBP_Button.WBP_Button=0 [MaterialEditor] PrimType=1 @@ -3396,7 +3692,7 @@ Contexts=(Name="AnimationBlueprintEditor",Commands=) Contexts=(Name="AnimationBlueprintEditor.Viewport0",Commands=) [RootWindow] -ScreenPosition=X=1273.000 Y=713.000 +ScreenPosition=X=819.000 Y=0.000 WindowSize=X=1288.000 Y=728.000 InitiallyMaximized=True @@ -4518,7 +4814,7 @@ WidgetRegistration.TimeStamp=2025.10.11-18.04.05 WidgetRegistration.LastCompileMethod=External RigVMEditor.TimeStamp=2025.10.11-18.05.22 RigVMEditor.LastCompileMethod=External -Aura.TimeStamp=2025.10.15-03.41.49 +Aura.TimeStamp=2025.10.15-19.00.57 Aura.LastCompileMethod=External UniversalObjectLocator.TimeStamp=2025.10.11-18.04.05 UniversalObjectLocator.LastCompileMethod=Unknown @@ -4898,36 +5194,36 @@ bForceFrontXAxis=False bConvertSceneUnit=False [AssetEditorSubsystemRecents] -MRUItem0=/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes -MRUItem1=/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes -MRUItem2=/Game/Blueprints/Character/Aura/BP_AuraCharacter -MRUItem3=/Game/Actor/Test/BP_TestActor -MRUItem4=/Game/Blueprints/AbilitySystem/BP_Area_Fire -MRUItem5=/Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base -MRUItem6=/Game/Blueprints/Player/BP_AuraPlayerState -MRUItem7=/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -MRUItem8=/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -MRUItem9=/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -MRUItem10=/Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion -MRUItem11=/Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health -MRUItem12=/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant -MRUItem13=/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime -MRUItem14=/Game/Blueprints/UI/DT_MessageWidgetData -MRUItem15=/Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables -MRUItem16=/Game/Blueprints/UI/Overlay/WBP_Overlay -MRUItem17=/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage -MRUItem18=/Game/Blueprints/AbilitySystem/GameplayTags/DT_PrimaryAttributes -MRUItem19=/Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController -MRUItem20=/Game/Blueprints/AbilitySystem/GE_Fire_Damage_Overtime -MRUItem21=/Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal -MRUItem22=/Game/Blueprints/AbilitySystem/Potion/GE_Mana_Overtime -MRUItem23=/Game/Blueprints/AbilitySystem/Potion/GE_Mana_Instant -MRUItem24=/Game/Blueprints/AbilitySystem/Potion/BP_ManaPotion -MRUItem25=/Game/Blueprints/AbilitySystem/Potion/CT_PotionHeal -MRUItem26=/Game/Blueprints/AbilitySystem/Potion/BP_HealthPotion -MRUItem27=/Game/Blueprints/Player/BP_AuraPlayerController -MRUItem28=/Game/Blueprints/AbilitySystem/Potion/BP_HealthCrystal -MRUItem29=/Game/Blueprints/UI/WBP_AuraHUD +MRUItem0=/Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController +MRUItem1=/Game/Blueprints/AbilitySystem/Data/DA_AttributeInfo +MRUItem2=/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes +MRUItem3=/Game/Blueprints/UI/Overlay/WBP_Overlay +MRUItem4=/Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button +MRUItem5=/Game/Blueprints/UI/AttributemMenu/WBP_Button +MRUItem6=/Game/Blueprints/UI/AttributemMenu/WBP_Vital_Box +MRUItem7=/Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow +MRUItem8=/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu +MRUItem9=/Game/Blueprints/UI/Overlay/WBP_Button_WideBase +MRUItem10=/Game/Blueprints/UI/AttributemMenu/WBP_FramedValue +MRUItem11=/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe +MRUItem12=/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar +MRUItem13=/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe +MRUItem14=/Game/Blueprints/Character/Aura/BP_AuraCharacter +MRUItem15=/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraVitalAttributes +MRUItem16=/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes +MRUItem17=/Game/Actor/Test/BP_TestActor +MRUItem18=/Game/Blueprints/AbilitySystem/BP_Area_Fire +MRUItem19=/Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base +MRUItem20=/Game/Blueprints/Player/BP_AuraPlayerState +MRUItem21=/Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion +MRUItem22=/Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health +MRUItem23=/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant +MRUItem24=/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime +MRUItem25=/Game/Blueprints/UI/DT_MessageWidgetData +MRUItem26=/Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables +MRUItem27=/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage +MRUItem28=/Game/Blueprints/AbilitySystem/GameplayTags/DT_PrimaryAttributes +MRUItem29=/Game/Blueprints/AbilitySystem/GE_Fire_Damage_Overtime [PluginBrowser] InstalledPlugins=NDIMedia @@ -5018,11 +5314,19 @@ InputAction.Action=True SkeletalMeshComponent.Collision=True BP_Goblin_Spear_C.Animation=False BP_Goblin_Slingshot_C.Cooking=True -PropertyWrapper.Variable=False +PropertyWrapper.Variable=True StaticMeshComponent.ComponentTick=False ProgressBar.Accessibility=False -K2Node_VariableGet.Variable=False +K2Node_VariableGet.Variable=True BP_TestActor_C.Collision=False +ProgressBar.Behavior=False +K2Node_VariableSet.Variable=True +TextBlock.Appearance=True +WBP_Button_C.Behavior=False +TextBlock.Wrapping=False +TextBlock.Accessibility=False +TextBlock.Performance=False +TextBlock.Localization=True [MessageLog] LastLogListing=BlueprintLog diff --git a/Saved/Logs/Aura-backup-2025.10.14-18.42.08.log b/Saved/Logs/Aura-backup-2025.10.14-18.42.08.log deleted file mode 100644 index ae9580e..0000000 --- a/Saved/Logs/Aura-backup-2025.10.14-18.42.08.log +++ /dev/null @@ -1,1853 +0,0 @@ -Log file open, 10/14/25 14:32:31 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=20716) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: Aura -LogCore: UTS: Unreal Trace Server launched successfully -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Display: Display Control listening on port 1985 -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="DebugGame" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.332505 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-8F0C8F9746BA502BF3B158BCE461F19C - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading Mac ini files took 0.07 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading Android ini files took 0.07 seconds -LogConfig: Display: Loading TVOS ini files took 0.08 seconds -LogConfig: Display: Loading Windows ini files took 0.08 seconds -LogConfig: Display: Loading VisionOS ini files took 0.08 seconds -LogConfig: Display: Loading Unix ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Looking for enabled plugins target receipt -LogAssetRegistry: Display: Asset registry cache read as 36.3 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin CmdLinkServer -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin UbaController -LogPluginManager: Mounting Engine plugin WorldMetrics -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin EditorPerformance -LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin LowLevelNetTrace -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GameplayAbilities -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=WindowsEditor -LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti -LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: DebugGame -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.68ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.19ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.13ms -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created -LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.14-18.32.32:293][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.14-18.32.32:293][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.14-18.32.32:293][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.14-18.32.32:294][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.14-18.32.32:294][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.14-18.32.32:294][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.14-18.32.32:294][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.14-18.32.32:294][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.14-18.32.32:294][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.14-18.32.32:295][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.14-18.32.32:295][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.14-18.32.32:295][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.14-18.32.32:295][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.14-18.32.32:295][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.14-18.32.32:295][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.14-18.32.32:295][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.14-18.32.32:295][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.14-18.32.32:295][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.14-18.32.32:296][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.14-18.32.32:296][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.14-18.32.32:296][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.14-18.32.32:296][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.14-18.32.32:296][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.14-18.32.32:296][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-18.32.32:297][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.14-18.32.32:298][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.14-18.32.32:298][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-18.32.32:298][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-18.32.32:298][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.14-18.32.32:298][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.14-18.32.32:298][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.14-18.32.32:298][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.14-18.32.32:298][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.14-18.32.32:298][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.14-18.32.32:299][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.14-18.32.32:299][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.14-18.32.32:299][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.14-18.32.32:299][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.14-18.32.32:299][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.14-18.32.32:299][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.14-18.32.32:299][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.14-18.32.32:299][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.14-18.32.32:299][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.14-18.32.32:299][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.14-18.32.32:302][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.14-18.32.32:302][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.14-18.32.32:302][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.14-18.32.32:302][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.14-18.32.32:302][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.14-18.32.32:303][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.14-18.32.32:304][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.14-18.32.32:304][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.14-18.32.32:304][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.14-18.32.32:304][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.14-18.32.32:304][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.14-18.32.32:304][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.14-18.32.32:304][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.14-18.32.32:304][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.14-18.32.32:304][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.14-18.32.32:304][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.14-18.32.32:305][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.14-18.32.32:306][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.14-18.32.32:307][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.14-18.32.32:308][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.14-18.32.32:309][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.14-18.32.32:310][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.14-18.32.32:314][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-18.32.32:314][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-18.32.32:314][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-18.32.32:322][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.14-18.32.32:322][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-18.32.32:553][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.14-18.32.32:553][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-18.32.32:553][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.14-18.32.32:553][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-18.32.32:553][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.14-18.32.32:564][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.14-18.32.32:564][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-18.32.32:564][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.14-18.32.32:564][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.14-18.32.32:564][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.14-18.32.32:564][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-18.32.32:564][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.14-18.32.32:564][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.14-18.32.32:564][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.14-18.32.32:564][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.14-18.32.32:565][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.14-18.32.32:565][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.14-18.32.32:565][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-18.32.32:565][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.14-18.32.32:566][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.14-18.32.32:566][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.14-18.32.32:566][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.14-18.32.32:566][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.14-18.32.32:566][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-18.32.32:566][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.14-18.32.32:566][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.14-18.32.32:566][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.14-18.32.32:566][ 0]LogInit: Computer: REITERATION -[2025.10.14-18.32.32:566][ 0]LogInit: User: Tsukiyomi -[2025.10.14-18.32.32:566][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.14-18.32.32:566][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.14-18.32.32:816][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.14-18.32.32:816][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB -[2025.10.14-18.32.32:816][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.14-18.32.32:816][ 0]LogMemory: Process Physical Memory: 616.51 MB used, 644.26 MB peak -[2025.10.14-18.32.32:816][ 0]LogMemory: Process Virtual Memory: 661.86 MB used, 666.97 MB peak -[2025.10.14-18.32.32:816][ 0]LogMemory: Physical Memory: 18405.73 MB used, 14270.47 MB free, 32676.20 MB total -[2025.10.14-18.32.32:816][ 0]LogMemory: Virtual Memory: 24194.26 MB used, 10529.94 MB free, 34724.20 MB total -[2025.10.14-18.32.32:816][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.14-18.32.32:822][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.14-18.32.32:839][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.14-18.32.32:840][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.14-18.32.32:840][ 0]LogInit: Using OS detected language (en-US). -[2025.10.14-18.32.32:840][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.14-18.32.32:844][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.14-18.32.32:845][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.14-18.32.33:122][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.14-18.32.33:122][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.14-18.32.33:122][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-18.32.33:139][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.14-18.32.33:139][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.14-18.32.33:323][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-18.32.33:323][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-18.32.33:323][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-18.32.33:323][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-18.32.33:323][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-18.32.33:323][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.14-18.32.33:324][ 0]LogWindows: Attached monitors: -[2025.10.14-18.32.33:324][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.14-18.32.33:324][ 0]LogWindows: Found 1 attached monitors. -[2025.10.14-18.32.33:324][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.14-18.32.33:324][ 0]LogRHI: RHI Adapter Info: -[2025.10.14-18.32.33:324][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.14-18.32.33:324][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-18.32.33:324][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.14-18.32.33:324][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.14-18.32.33:324][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.14-18.32.33:437][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.14-18.32.33:437][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.14-18.32.33:512][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.14-18.32.33:512][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.14-18.32.33:512][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.14-18.32.33:512][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.14-18.32.33:512][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.14-18.32.33:512][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.14-18.32.33:512][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.14-18.32.33:512][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.14-18.32.33:513][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.14-18.32.33:596][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AFC96D06B00) -[2025.10.14-18.32.33:596][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AFC96D06D80) -[2025.10.14-18.32.33:596][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AFC96D07000) -[2025.10.14-18.32.33:596][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.14-18.32.33:596][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.14-18.32.33:597][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.14-18.32.33:597][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.14-18.32.33:597][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.14-18.32.33:606][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.14-18.32.33:608][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.14-18.32.33:623][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.14-18.32.33:623][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.14-18.32.33:672][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.14-18.32.33:672][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.14-18.32.33:672][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.14-18.32.33:672][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.14-18.32.33:672][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.14-18.32.33:672][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.14-18.32.33:672][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.14-18.32.33:674][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.14-18.32.33:677][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.14-18.32.33:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.14-18.32.33:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.14-18.32.33:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.14-18.32.33:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.14-18.32.33:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.14-18.32.33:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.14-18.32.33:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.14-18.32.33:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.14-18.32.33:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.14-18.32.33:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.14-18.32.33:761][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.14-18.32.33:761][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.14-18.32.33:799][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.14-18.32.33:799][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.14-18.32.33:799][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.14-18.32.33:799][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.14-18.32.33:836][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.14-18.32.33:836][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.14-18.32.33:836][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.14-18.32.33:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.14-18.32.33:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.14-18.32.33:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.14-18.32.33:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.14-18.32.33:907][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.14-18.32.33:907][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.14-18.32.33:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.14-18.32.33:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.14-18.32.33:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.14-18.32.33:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.14-18.32.33:951][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.14-18.32.34:051][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.14-18.32.34:056][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.14-18.32.34:056][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.14-18.32.34:056][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.14-18.32.34:056][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.14-18.32.34:056][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.14-18.32.34:056][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.14-18.32.34:056][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.14-18.32.34:056][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.14-18.32.34:056][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.14-18.32.34:056][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.14-18.32.34:057][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.14-18.32.34:057][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.14-18.32.34:060][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.14-18.32.34:061][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.14-18.32.34:061][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.14-18.32.34:061][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-18.32.34:061][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.14-18.32.34:121][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.14-18.32.34:121][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-18.32.34:121][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.14-18.32.34:122][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.14-18.32.34:123][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-18.32.34:123][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-18.32.34:123][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.14-18.32.34:123][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 15876 --child-id Zen_15876_Startup' -[2025.10.14-18.32.34:240][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.14-18.32.34:240][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.118 seconds -[2025.10.14-18.32.34:242][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.14-18.32.34:250][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.14-18.32.34:250][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1113.53MBs, RandomWriteSpeed=150.98MBs. Assigned SpeedClass 'Local' -[2025.10.14-18.32.34:252][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.14-18.32.34:252][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.14-18.32.34:252][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.14-18.32.34:253][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.14-18.32.34:253][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.14-18.32.34:253][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.14-18.32.34:253][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.14-18.32.34:253][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/15876/). -[2025.10.14-18.32.34:254][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/84D92EE14D044560C91DD99447A69368/'. -[2025.10.14-18.32.34:254][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.14-18.32.34:255][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.14-18.32.34:257][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.14-18.32.34:257][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.14-18.32.34:573][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.14-18.32.35:431][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.14-18.32.35:432][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.14-18.32.35:433][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-18.32.35:433][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-18.32.35:436][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-18.32.35:436][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-18.32.35:436][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-18.32.35:436][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-18.32.35:459][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up -[2025.10.14-18.32.35:461][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.14-18.32.35:465][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.14-18.32.35:636][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-18.32.35:638][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.14-18.32.35:639][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.14-18.32.35:639][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.14-18.32.35:662][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.14-18.32.35:662][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.14-18.32.35:686][ 0]LogDeviceProfileManager: Active device profile: [00000AFCAF3D4C00][00000AFCA6DB8000 66] WindowsEditor -[2025.10.14-18.32.35:686][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.14-18.32.35:688][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.14-18.32.35:693][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.14-18.32.35:693][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.14-18.32.35:728][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:728][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.14-18.32.35:728][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-18.32.35:729][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:729][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.14-18.32.35:729][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-18.32.35:729][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:730][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.14-18.32.35:730][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-18.32.35:730][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:730][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.14-18.32.35:730][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-18.32.35:730][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:731][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:731][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.14-18.32.35:731][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-18.32.35:732][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:732][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.14-18.32.35:732][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-18.32.35:732][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:732][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:732][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.14-18.32.35:733][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-18.32.35:733][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:733][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.14-18.32.35:733][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-18.32.35:733][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:735][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-18.32.35:735][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:735][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.14-18.32.35:735][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-18.32.35:735][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:735][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.14-18.32.35:736][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-18.32.35:736][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-18.32.35:736][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.14-18.32.35:736][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-18.32.35:737][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:737][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.14-18.32.35:737][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-18.32.35:737][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.14-18.32.35:737][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-18.32.35:737][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:737][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.14-18.32.35:737][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-18.32.35:738][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.14-18.32.35:738][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-18.32.35:738][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.32.35:738][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.14-18.32.35:738][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-18.32.35:921][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.14-18.32.35:921][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.14-18.32.35:921][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.14-18.32.35:921][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.14-18.32.35:922][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.14-18.32.36:054][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.84ms -[2025.10.14-18.32.36:078][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.61ms -[2025.10.14-18.32.36:090][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.57ms -[2025.10.14-18.32.36:092][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.60ms -[2025.10.14-18.32.36:261][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.14-18.32.36:261][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.14-18.32.36:299][ 0]LogSlate: Border -[2025.10.14-18.32.36:299][ 0]LogSlate: BreadcrumbButton -[2025.10.14-18.32.36:299][ 0]LogSlate: Brushes.Title -[2025.10.14-18.32.36:299][ 0]LogSlate: Default -[2025.10.14-18.32.36:299][ 0]LogSlate: Icons.Save -[2025.10.14-18.32.36:299][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.14-18.32.36:299][ 0]LogSlate: ListView -[2025.10.14-18.32.36:299][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.14-18.32.36:299][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.14-18.32.36:299][ 0]LogSlate: TableView.DarkRow -[2025.10.14-18.32.36:299][ 0]LogSlate: TableView.Row -[2025.10.14-18.32.36:299][ 0]LogSlate: TreeView -[2025.10.14-18.32.36:440][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.14-18.32.36:441][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.867 ms -[2025.10.14-18.32.36:458][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.60ms -[2025.10.14-18.32.36:499][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.14-18.32.36:499][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.14-18.32.36:499][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.14-18.32.36:602][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.14-18.32.36:645][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.14-18.32.36:645][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.14-18.32.36:645][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.14-18.32.36:645][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.14-18.32.36:741][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.57ms -[2025.10.14-18.32.36:935][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.14-18.32.36:935][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.14-18.32.36:935][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:50204'. -[2025.10.14-18.32.36:939][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.14-18.32.36:950][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.14-18.32.37:020][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.14-18.32.37:157][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.14-18.32.37:158][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.14-18.32.37:176][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.14-18.32.37:695][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: FFF8FF0808034E2B8000000000005E00 | Instance: 7D2C9A4043A23669C2B87EB555719F88 (REITERATION-15876). -[2025.10.14-18.32.38:120][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.14-18.32.38:167][ 0]SourceControl: Revision control is disabled -[2025.10.14-18.32.38:188][ 0]SourceControl: Revision control is disabled -[2025.10.14-18.32.38:640][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.14-18.32.38:681][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-18.32.38:681][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-18.32.38:808][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.14-18.32.38:808][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.14-18.32.38:809][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.14-18.32.38:810][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.14-18.32.38:810][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.14-18.32.38:811][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.14-18.32.38:811][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.14-18.32.38:812][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.14-18.32.38:813][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.14-18.32.38:814][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.14-18.32.38:814][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.14-18.32.38:815][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.14-18.32.38:816][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.14-18.32.38:816][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.14-18.32.38:817][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.14-18.32.38:817][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.14-18.32.38:818][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.14-18.32.38:818][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.14-18.32.38:819][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.14-18.32.38:820][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.14-18.32.38:820][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.14-18.32.38:821][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.14-18.32.38:821][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.14-18.32.38:822][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.14-18.32.38:823][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.14-18.32.38:823][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.14-18.32.38:823][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.14-18.32.38:824][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.14-18.32.38:824][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.14-18.32.38:825][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.14-18.32.38:825][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.14-18.32.38:826][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.14-18.32.38:827][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.14-18.32.38:828][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.14-18.32.38:828][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.14-18.32.39:048][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.59ms -[2025.10.14-18.32.39:064][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.57ms -[2025.10.14-18.32.39:266][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-18.32.39:266][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-18.32.39:326][ 0]LogCollectionManager: Loaded 0 collections in 0.001052 seconds -[2025.10.14-18.32.39:329][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.14-18.32.39:331][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.14-18.32.39:334][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.14-18.32.39:450][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-18.32.39:450][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-18.32.39:452][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-18.32.39:452][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-18.32.39:452][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-18.32.39:452][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-18.32.39:492][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-18.32.39:492][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-18.32.39:507][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-14T18:32:39.507Z using C -[2025.10.14-18.32.39:508][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.14-18.32.39:508][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-18.32.39:509][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.14-18.32.39:513][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.14-18.32.39:514][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.14-18.32.39:514][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.14-18.32.39:514][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000191 -[2025.10.14-18.32.39:514][ 0]LogFab: Display: Logging in using persist -[2025.10.14-18.32.39:552][ 0]LogUObjectArray: 44598 objects as part of root set at end of initial load. -[2025.10.14-18.32.39:552][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.14-18.32.39:563][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37267 public script object entries (1007.01 KB) -[2025.10.14-18.32.39:563][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.14-18.32.39:677][ 0]LogEngine: Initializing Engine... -[2025.10.14-18.32.39:679][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.14-18.32.39:771][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.14-18.32.39:790][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.14-18.32.39:805][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.14-18.32.39:805][ 0]LogInit: Texture streaming: Enabled -[2025.10.14-18.32.39:823][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.14-18.32.39:835][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.14-18.32.39:850][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.14-18.32.39:851][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.14-18.32.39:852][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.14-18.32.39:852][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.14-18.32.39:852][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-18.32.39:852][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-18.32.39:852][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-18.32.39:852][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-18.32.39:852][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-18.32.39:852][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-18.32.39:852][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-18.32.39:853][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-18.32.39:853][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-18.32.39:853][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-18.32.39:853][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-18.32.39:868][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-18.32.40:405][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-18.32.40:406][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-18.32.40:407][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-18.32.40:407][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-18.32.40:408][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.14-18.32.40:408][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.14-18.32.40:410][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.14-18.32.40:410][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.14-18.32.40:410][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.14-18.32.40:410][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.14-18.32.40:410][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.14-18.32.40:418][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.14-18.32.40:424][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.14-18.32.40:424][ 0]LogInit: Transaction tracking system initialized -[2025.10.14-18.32.40:450][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.14-18.32.40:539][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.63ms -[2025.10.14-18.32.40:541][ 0]LocalizationService: Localization service is disabled -[2025.10.14-18.32.40:558][ 0]LogTimingProfiler: Initialize -[2025.10.14-18.32.40:558][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.14-18.32.40:558][ 0]LoadingProfiler: Initialize -[2025.10.14-18.32.40:558][ 0]LoadingProfiler: OnSessionChanged -[2025.10.14-18.32.40:558][ 0]LogNetworkingProfiler: Initialize -[2025.10.14-18.32.40:559][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.14-18.32.40:559][ 0]LogMemoryProfiler: Initialize -[2025.10.14-18.32.40:559][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.14-18.32.40:781][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.14-18.32.40:786][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.14-18.32.40:815][ 0]LogPython: Using Python 3.11.8 -[2025.10.14-18.32.41:751][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.14-18.32.41:843][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.14-18.32.41:935][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.14-18.32.41:936][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.14-18.32.41:970][ 0]LogEditorDataStorage: Initializing -[2025.10.14-18.32.41:971][ 0]LogEditorDataStorage: Initialized -[2025.10.14-18.32.41:981][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.14-18.32.41:985][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.14-18.32.42:006][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.14-18.32.42:009][ 0]SourceControl: Revision control is disabled -[2025.10.14-18.32.42:009][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.986 -[2025.10.14-18.32.42:010][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.14-18.32.42:011][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.32.42:012][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.32.42:023][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-18.32.42:024][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2025.10.14-18.32.42:291][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.14-18.32.42:438][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.42:438][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.42:438][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.42:438][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.42:438][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.42:438][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.42:438][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.42:439][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.42:439][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.42:439][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.42:439][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.42:439][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.42:440][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.14-18.32.42:615][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.14-18.32.42:615][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-18.32.42:646][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s -[2025.10.14-18.32.42:646][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.14-18.32.42:674][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.14-18.32.42:688][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2025.10.14-18.32.42:689][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.14-18.32.42:689][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.053ms to complete. -[2025.10.14-18.32.42:696][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.674 -[2025.10.14-18.32.42:729][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.3 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.14-18.32.42:830][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.14-18.32.42:895][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-18.32.42:932][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-18.32.42:970][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-18.32.43:005][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-18.32.43:030][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.32.43:031][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.14-18.32.43:031][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.32.43:032][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.14-18.32.43:033][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.32.43:034][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.14-18.32.43:034][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.32.43:035][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.14-18.32.43:035][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.32.43:035][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.14-18.32.43:036][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.32.43:037][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.14-18.32.43:037][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.32.43:037][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.14-18.32.43:038][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.32.43:038][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.14-18.32.43:038][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.32.43:039][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.14-18.32.43:039][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.32.43:039][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.14-18.32.43:181][ 0]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.14-18.32.43:354][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.14-18.32.43:381][ 0]LogSlate: Took 0.000277 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.14-18.32.43:384][ 0]LogSlate: Took 0.000274 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.14-18.32.43:387][ 0]LogSlate: Took 0.000232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.14-18.32.43:445][ 0]LogSlate: Took 0.000270 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.14-18.32.43:657][ 0]LogStall: Startup... -[2025.10.14-18.32.43:661][ 0]LogStall: Startup complete. -[2025.10.14-18.32.43:669][ 0]LogLoad: (Engine Initialization) Total time: 12.65 seconds -[2025.10.14-18.32.43:833][ 0]LogAssetRegistry: AssetRegistryGather time 0.1103s: AssetDataDiscovery 0.0344s, AssetDataGather 0.0144s, StoreResults 0.0614s. Wall time 8.3750s. - NumCachedDirectories 0. NumUncachedDirectories 1700. NumCachedFiles 8015. NumUncachedFiles 1. - BackgroundTickInterruptions 2. -[2025.10.14-18.32.43:835][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s -[2025.10.14-18.32.43:848][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.14-18.32.43:848][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) -[2025.10.14-18.32.43:850][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.14-18.32.43:850][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.14-18.32.43:867][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.43:867][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.43:868][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.43:868][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.43:868][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.43:868][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.32.43:903][ 0]LogAutomationController: Ignoring very large delta of 19273435.33 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests -[2025.10.14-18.32.43:904][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.32.43:907][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.14-18.32.43:953][ 0]LogPython: registering - -[2025.10.14-18.32.43:963][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 55.981 ms -[2025.10.14-18.32.44:069][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.220983 seconds (Found 7992 uncontrolled assets) -[2025.10.14-18.32.44:192][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.642634 -[2025.10.14-18.32.44:193][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.14-18.32.44:194][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.677499 -[2025.10.14-18.32.44:968][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-18.32.44:985][ 9]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController.BP_OverlayWidgetController -[2025.10.14-18.32.44:985][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.14-18.32.45:017][ 9]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-18.32.45:639][ 11]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 5.939629 -[2025.10.14-18.32.45:641][ 11]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.14-18.32.45:641][ 11]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5.939629, Update Interval: 307.553345 -[2025.10.14-18.32.46:632][ 14]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.14-20.32.46 Remaining: 7200.30] Refresh[Expires: 2026-04-12T14:38:42.448Z Remaining: 15537956.45] State: Valid -[2025.10.14-18.32.46:966][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.14-18.32.47:966][ 18]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.14-18.32.47:966][ 18]LogFab: Display: User logged in -[2025.10.14-18.32.47:966][ 18]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.14-18.32.48:632][ 20]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-2hBDMz7TC0OXUgxsPUF-Mw--3xQjGJFWESIg1xwYChFvw] -[2025.10.14-18.33.14:334][800]LogAssetEditorSubsystem: Opening Asset editor for DataTable /Game/Blueprints/UI/DT_MessageWidgetData.DT_MessageWidgetData -[2025.10.14-18.33.24:951][810]LogAssetEditorSubsystem: Opening Asset editor for DataTable /Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables.DT_Consumables -[2025.10.14-18.34.14:322][657]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-18.34.14:364][657]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables] ([1] browsable assets)... -[2025.10.14-18.34.14:364][657]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables] -[2025.10.14-18.34.14:364][657]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/GameplayTags/DT_Consumables.uasset" SILENT=true -[2025.10.14-18.34.14:365][657]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables -[2025.10.14-18.34.14:365][657]LogSavePackage: Moving '../../../../Aura/Saved/DT_Consumables1388933B46E0C1D3FBA9308FE7709F2E.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameplayTags/DT_Consumables.uasset' -[2025.10.14-18.34.14:373][657]LogFileHelpers: InternalPromptForCheckoutAndSave took 50.017 ms -[2025.10.14-18.34.14:413][657]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-18.34.14:413][657]LogContentValidation: Enabled validators: -[2025.10.14-18.34.14:413][657]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-18.34.14:413][657]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-18.34.14:413][657]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-18.34.14:413][657]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-18.34.14:413][657]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-18.34.14:413][657]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-18.34.14:413][657]AssetCheck: /Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables Validating asset -[2025.10.14-18.34.34:433][824]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. -[2025.10.14-18.34.39:491][423]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.14-18.34.50:350][490]LogStreaming: Display: FlushAsyncLoading(488): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-18.34.50:354][490]LogTexture: Display: Building textures: /Game/Assets/UI/Pickups/T_Potion_Red.T_Potion_Red (BGRA8, 484x390 x1x1x1) (Required Memory Estimate: 7.48056 MB), EncodeSpeed: Fast -[2025.10.14-18.35.17:053][219]LogStreaming: Display: FlushAsyncLoading(489): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-18.35.17:057][219]LogTexture: Display: Building textures: /Game/Assets/UI/Pickups/T_HealthCrystal.T_HealthCrystal (BGRA8, 434x571 x1x1x1) (Required Memory Estimate: 9.508003 MB), EncodeSpeed: Fast -[2025.10.14-18.35.52:943][792]LogStreaming: Display: FlushAsyncLoading(490): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-18.35.52:947][792]LogTexture: Display: Building textures: /Game/Assets/UI/Pickups/T_Potion_Blue.T_Potion_Blue (BGRA8, 492x402 x1x1x1) (Required Memory Estimate: 7.790375 MB), EncodeSpeed: Fast -[2025.10.14-18.36.16:467][135]LogStreaming: Display: FlushAsyncLoading(491): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-18.36.16:470][135]LogTexture: Display: Building textures: /Game/Assets/UI/Pickups/T_ManaCrystal.T_ManaCrystal (BGRA8, 435x401 x1x1x1) (Required Memory Estimate: 6.98875 MB), EncodeSpeed: Fast -[2025.10.14-18.36.18:519][369]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-18.36.18:577][369]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/UI/DT_MessageWidgetData] ([1] browsable assets)... -[2025.10.14-18.36.18:577][369]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/DT_MessageWidgetData] -[2025.10.14-18.36.18:577][369]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/DT_MessageWidgetData" FILE="../../../../Aura/Content/Blueprints/UI/DT_MessageWidgetData.uasset" SILENT=true -[2025.10.14-18.36.18:579][369]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/DT_MessageWidgetData -[2025.10.14-18.36.18:579][369]LogSavePackage: Moving '../../../../Aura/Saved/DT_MessageWidgetData90E793554F5EC677AEC560A104E70D67.tmp' to '../../../../Aura/Content/Blueprints/UI/DT_MessageWidgetData.uasset' -[2025.10.14-18.36.18:587][369]LogFileHelpers: InternalPromptForCheckoutAndSave took 67.699 ms (total: 117.716 ms) -[2025.10.14-18.36.18:640][369]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-18.36.18:640][369]LogContentValidation: Enabled validators: -[2025.10.14-18.36.18:640][369]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-18.36.18:640][369]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-18.36.18:640][369]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-18.36.18:640][369]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-18.36.18:640][369]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-18.36.18:640][369]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-18.36.18:640][369]AssetCheck: /Game/Blueprints/UI/DT_MessageWidgetData Validating asset -[2025.10.14-18.36.23:725][853]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 -[2025.10.14-18.36.23:939][858]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 -[2025.10.14-18.36.23:961][859]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 -[2025.10.14-18.36.23:991][860]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 -[2025.10.14-18.36.34:407][791]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant.GE_Heal_Instant -[2025.10.14-18.36.34:407][791]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 -[2025.10.14-18.37.03:290][850]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2025.10.14-18.37.03:902][917]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-18.37.03:962][917]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant] ([2] browsable assets)... -[2025.10.14-18.37.03:962][917]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant] -[2025.10.14-18.37.03:962][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Heal_Instant.uasset" SILENT=true -[2025.10.14-18.37.03:965][917]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant -[2025.10.14-18.37.03:965][917]LogSavePackage: Moving '../../../../Aura/Saved/GE_Heal_Instant19B5608648FF81EC066A96B67C5E7445.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Heal_Instant.uasset' -[2025.10.14-18.37.03:972][917]LogFileHelpers: InternalPromptForCheckoutAndSave took 70.320 ms (total: 188.037 ms) -[2025.10.14-18.37.04:018][917]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-18.37.04:018][917]LogContentValidation: Enabled validators: -[2025.10.14-18.37.04:018][917]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-18.37.04:018][917]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-18.37.04:019][917]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-18.37.04:019][917]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-18.37.04:019][917]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-18.37.04:019][917]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-18.37.04:019][917]AssetCheck: /Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant Validating asset -[2025.10.14-18.37.06:998][213]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime.GE_Heal_Overtime -[2025.10.14-18.37.07:000][213]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 -[2025.10.14-18.37.22:623][787]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2025.10.14-18.37.23:060][828]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-18.37.23:113][828]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime] ([2] browsable assets)... -[2025.10.14-18.37.23:113][828]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime] -[2025.10.14-18.37.23:113][828]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime.uasset" SILENT=true -[2025.10.14-18.37.23:115][828]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime -[2025.10.14-18.37.23:116][828]LogSavePackage: Moving '../../../../Aura/Saved/GE_Heal_OvertimeB66A7DF24D824FC768789AA92D5A9824.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime.uasset' -[2025.10.14-18.37.23:122][828]LogFileHelpers: InternalPromptForCheckoutAndSave took 61.521 ms (total: 249.559 ms) -[2025.10.14-18.37.23:168][828]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-18.37.23:168][828]LogContentValidation: Enabled validators: -[2025.10.14-18.37.23:168][828]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-18.37.23:168][828]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-18.37.23:168][828]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-18.37.23:168][828]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-18.37.23:168][828]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-18.37.23:168][828]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-18.37.23:169][828]AssetCheck: /Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime Validating asset -[2025.10.14-18.37.24:185][928]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.37.24:185][928]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.37.24:300][928]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2025.10.14-18.37.28:715][441]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.37.28:716][441]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.37.28:754][441]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2025.10.14-18.37.30:824][657]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/Potion/GE_Mana_Instant.GE_Mana_Instant -[2025.10.14-18.37.30:824][657]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7 -[2025.10.14-18.37.39:328][425]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2025.10.14-18.37.40:100][480]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-18.37.40:174][480]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/Potion/GE_Mana_Instant] ([2] browsable assets)... -[2025.10.14-18.37.40:174][480]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Potion/GE_Mana_Instant] -[2025.10.14-18.37.40:174][480]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Potion/GE_Mana_Instant" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Mana_Instant.uasset" SILENT=true -[2025.10.14-18.37.40:187][480]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Potion/GE_Mana_Instant -[2025.10.14-18.37.40:188][480]LogSavePackage: Moving '../../../../Aura/Saved/GE_Mana_Instant27E9C3EF4F4DA15DEC8C58B17D0562E6.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Mana_Instant.uasset' -[2025.10.14-18.37.40:199][480]LogFileHelpers: InternalPromptForCheckoutAndSave took 95.301 ms (total: 344.860 ms) -[2025.10.14-18.37.40:253][480]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-18.37.40:254][480]LogContentValidation: Enabled validators: -[2025.10.14-18.37.40:254][480]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-18.37.40:254][480]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-18.37.40:254][480]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-18.37.40:254][480]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-18.37.40:254][480]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-18.37.40:254][480]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-18.37.40:254][480]AssetCheck: /Game/Blueprints/AbilitySystem/Potion/GE_Mana_Instant Validating asset -[2025.10.14-18.37.43:373][789]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/Potion/GE_Mana_Overtime.GE_Mana_Overtime -[2025.10.14-18.37.43:373][789]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 -[2025.10.14-18.37.53:020][840]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 313.506531 -[2025.10.14-18.37.53:103][850]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-18.37.53:103][850]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 313.581177, Update Interval: 302.356628 -[2025.10.14-18.38.05:046][ 76]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2025.10.14-18.38.05:534][125]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-18.38.05:588][125]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/Potion/GE_Mana_Overtime] ([2] browsable assets)... -[2025.10.14-18.38.05:588][125]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Potion/GE_Mana_Overtime] -[2025.10.14-18.38.05:588][125]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Potion/GE_Mana_Overtime" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Mana_Overtime.uasset" SILENT=true -[2025.10.14-18.38.05:590][125]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Potion/GE_Mana_Overtime -[2025.10.14-18.38.05:591][125]LogSavePackage: Moving '../../../../Aura/Saved/GE_Mana_OvertimeFA3CD534496033411C4467B30CF78A6C.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Mana_Overtime.uasset' -[2025.10.14-18.38.05:597][125]LogFileHelpers: InternalPromptForCheckoutAndSave took 62.755 ms (total: 407.616 ms) -[2025.10.14-18.38.05:642][125]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-18.38.05:642][125]LogContentValidation: Enabled validators: -[2025.10.14-18.38.05:643][125]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-18.38.05:643][125]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-18.38.05:643][125]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-18.38.05:643][125]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-18.38.05:643][125]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-18.38.05:643][125]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-18.38.05:643][125]AssetCheck: /Game/Blueprints/AbilitySystem/Potion/GE_Mana_Overtime Validating asset -[2025.10.14-18.39.31:367][545]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-18.39.31:418][545]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables] ([1] browsable assets)... -[2025.10.14-18.39.31:418][545]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables] -[2025.10.14-18.39.31:418][545]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/GameplayTags/DT_Consumables.uasset" SILENT=true -[2025.10.14-18.39.31:419][545]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables -[2025.10.14-18.39.31:420][545]LogSavePackage: Moving '../../../../Aura/Saved/DT_ConsumablesAB97EB92409082F8B9CBCC92876CB279.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameplayTags/DT_Consumables.uasset' -[2025.10.14-18.39.31:426][545]LogFileHelpers: InternalPromptForCheckoutAndSave took 58.756 ms (total: 466.372 ms) -[2025.10.14-18.39.31:480][545]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-18.39.31:481][545]LogContentValidation: Enabled validators: -[2025.10.14-18.39.31:481][545]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-18.39.31:481][545]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-18.39.31:481][545]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-18.39.31:481][545]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-18.39.31:481][545]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-18.39.31:481][545]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-18.39.31:481][545]AssetCheck: /Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables Validating asset -[2025.10.14-18.39.33:887][746]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal.BP_ManaCrystal -[2025.10.14-18.39.33:887][746]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 -[2025.10.14-18.39.33:917][746]LogStreaming: Display: FlushAsyncLoading(492): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-18.39.34:758][746]LogSlate: Took 0.000252 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2025.10.14-18.39.36:702][928]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10 -[2025.10.14-18.39.36:788][929]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11 -[2025.10.14-18.39.50:802][ 29]LogStreaming: Display: FlushAsyncLoading(499): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-18.39.50:823][ 29]LogStaticMesh: Display: Building static mesh SM_Shard_debris (Required Memory Estimate: 0.035902 MB)... -[2025.10.14-18.39.50:828][ 29]LogTexture: Display: Building textures: /Game/Assets/Spells/Shards/Material/Shards_low_DefaultMaterial_OcclusionRoughnessMetallic.Shards_low_DefaultMaterial_OcclusionRoughnessMetallic (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 125.083323 MB), EncodeSpeed: Fast -[2025.10.14-18.39.50:834][ 29]LogTexture: Display: Building textures: /Game/Assets/Spells/Shards/Material/Shards_low_DefaultMaterial_Normal.Shards_low_DefaultMaterial_Normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 214.499988 MB), EncodeSpeed: Fast -[2025.10.14-18.39.50:835][ 29]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Spells/Shards/SM_Shard_debris.SM_Shard_debris -[2025.10.14-18.39.50:836][ 29]LogTexture: Display: Building textures: /Game/Assets/Spells/Shards/Material/Shards_low_DefaultMaterial_BaseColor.Shards_low_DefaultMaterial_BaseColor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 125.083323 MB), EncodeSpeed: Fast -[2025.10.14-18.39.56:616][495]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2025.10.14-18.39.57:264][537]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-18.39.57:334][537]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal] ([2] browsable assets)... -[2025.10.14-18.39.57:369][537]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal.BP_ManaCrystal] -[2025.10.14-18.39.57:371][537]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal] -[2025.10.14-18.39.57:371][537]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Potion/BP_ManaCrystal.uasset" SILENT=true -[2025.10.14-18.39.57:375][537]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal -[2025.10.14-18.39.57:376][537]LogSavePackage: Moving '../../../../Aura/Saved/BP_ManaCrystal7EAC8DB34154EB6F536E50BD49E175B6.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Potion/BP_ManaCrystal.uasset' -[2025.10.14-18.39.57:383][537]LogFileHelpers: InternalPromptForCheckoutAndSave took 119.367 ms (total: 585.739 ms) -[2025.10.14-18.39.57:429][537]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-18.39.57:429][537]LogContentValidation: Enabled validators: -[2025.10.14-18.39.57:429][537]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-18.39.57:429][537]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-18.39.57:429][537]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-18.39.57:429][537]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-18.39.57:429][537]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-18.39.57:429][537]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-18.39.57:429][537]AssetCheck: /Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal Validating asset -[2025.10.14-18.40.19:471][550]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-18.40.19:879][575]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-18.40.19:945][575]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal] ([2] browsable assets)... -[2025.10.14-18.40.19:979][575]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal.BP_ManaCrystal] -[2025.10.14-18.40.19:980][575]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal] -[2025.10.14-18.40.19:980][575]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Potion/BP_ManaCrystal.uasset" SILENT=true -[2025.10.14-18.40.19:984][575]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal -[2025.10.14-18.40.19:984][575]LogSavePackage: Moving '../../../../Aura/Saved/BP_ManaCrystal5C4FE9264D237C974808538701F3AF79.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Potion/BP_ManaCrystal.uasset' -[2025.10.14-18.40.19:990][575]LogFileHelpers: InternalPromptForCheckoutAndSave took 111.675 ms (total: 697.415 ms) -[2025.10.14-18.40.20:048][575]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-18.40.20:049][575]LogContentValidation: Enabled validators: -[2025.10.14-18.40.20:049][575]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-18.40.20:049][575]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-18.40.20:049][575]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-18.40.20:049][575]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-18.40.20:049][575]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-18.40.20:049][575]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-18.40.20:049][575]AssetCheck: /Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal Validating asset -[2025.10.14-18.40.23:293][843]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-18.40.23:304][843]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-18.40.23:310][843]LogOnline: OSS: Created online subsystem instance for: NULL -[2025.10.14-18.40.23:310][843]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2025.10.14-18.40.23:310][843]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-18.40.23:317][843]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006392s) -[2025.10.14-18.40.23:317][843]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006625s) -[2025.10.14-18.40.23:336][843]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-18.40.23:338][843]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-18.40.23:339][843]LogPlayLevel: PIE: World Init took: (0.001569s) -[2025.10.14-18.40.23:340][843]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2025.10.14-18.40.23:340][843]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-18.40.23:340][843]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-18.40.23:340][843]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-18.40.23:340][843]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-18.40.23:340][843]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-18.40.23:340][843]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-18.40.23:340][843]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-18.40.23:340][843]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-18.40.23:340][843]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-18.40.23:341][843]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-18.40.23:341][843]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-18.40.23:343][843]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-18.40.23:384][843]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-18.40.23:384][843]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-18.40.23:384][843]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-18.40.23:385][843]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-18.40.23:385][843]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2025.10.14-18.40.23:385][843]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2025.10.14-18.40.23:389][843]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2025.10.14-18.40.23:389][843]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2025.10.14-18.40.23:389][843]LogInit: FAudioDevice initialized with ID 2. -[2025.10.14-18.40.23:389][843]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. -[2025.10.14-18.40.23:389][843]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.14-18.40.23:392][843]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-18.40.23:398][843]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-14.40.23 -[2025.10.14-18.40.23:399][843]LogWorld: Bringing up level for play took: 0.006822 -[2025.10.14-18.40.23:403][843]LogOnline: OSS: Created online subsystem instance for: :Context_13 -[2025.10.14-18.40.23:406][843]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-18.40.23:406][843]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-18.40.23:406][843]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-18.40.23:406][843]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-18.40.23:406][843]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-18.40.23:406][843]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-18.40.23:408][843]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-18.40.23:408][843]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-18.40.23:409][843]PIE: Server logged in -[2025.10.14-18.40.23:410][843]PIE: Play in editor total start time 0.108 seconds. -[2025.10.14-18.40.24:413][926]LogMetaSound: Display: Auto-Updating '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected. -[2025.10.14-18.40.37:122][221]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-18.40.37:122][221]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-18.40.37:123][221]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.40.37:124][221]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.40.37:128][221]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-18.40.37:133][221]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.40.37:151][221]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-18.40.37:151][221]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.14-18.40.37:152][221]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.14-18.40.37:154][221]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.14-18.40.37:163][221]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-18.40.37:214][222]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2025.10.14-18.40.43:915][757]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GE_Fire_Damage_Overtime.GE_Fire_Damage_Overtime -[2025.10.14-18.40.43:915][757]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12 -[2025.10.14-18.41.07:614][466]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-18.41.08:234][526]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-18.41.08:286][526]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GE_Fire_Damage_Overtime] ([2] browsable assets)... -[2025.10.14-18.41.08:286][526]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GE_Fire_Damage_Overtime] -[2025.10.14-18.41.08:286][526]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/GE_Fire_Damage_Overtime" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/GE_Fire_Damage_Overtime.uasset" SILENT=true -[2025.10.14-18.41.08:288][526]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GE_Fire_Damage_Overtime -[2025.10.14-18.41.08:289][526]LogSavePackage: Moving '../../../../Aura/Saved/GE_Fire_Damage_OvertimeDC00C5B04F25135DA71F328CE06EC8A4.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GE_Fire_Damage_Overtime.uasset' -[2025.10.14-18.41.08:296][526]LogFileHelpers: InternalPromptForCheckoutAndSave took 62.552 ms (total: 759.967 ms) -[2025.10.14-18.41.08:356][526]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-18.41.08:356][526]LogContentValidation: Enabled validators: -[2025.10.14-18.41.08:356][526]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-18.41.08:356][526]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-18.41.08:356][526]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-18.41.08:356][526]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-18.41.08:356][526]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-18.41.08:356][526]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-18.41.08:356][526]AssetCheck: /Game/Blueprints/AbilitySystem/GE_Fire_Damage_Overtime Validating asset -[2025.10.14-18.41.18:071][557]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-18.41.18:081][557]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-18.41.18:121][557]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-18.41.18:126][557]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004912s) -[2025.10.14-18.41.18:126][557]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005162s) -[2025.10.14-18.41.18:146][557]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2025.10.14-18.41.18:148][557]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-18.41.18:149][557]LogPlayLevel: PIE: World Init took: (0.001295s) -[2025.10.14-18.41.18:150][557]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2025.10.14-18.41.18:150][557]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-18.41.18:150][557]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-18.41.18:150][557]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-18.41.18:150][557]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-18.41.18:151][557]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-18.41.18:151][557]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-18.41.18:151][557]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-18.41.18:151][557]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-18.41.18:151][557]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-18.41.18:151][557]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-18.41.18:151][557]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-18.41.18:154][557]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-18.41.18:189][557]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-18.41.18:190][557]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-18.41.18:190][557]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-18.41.18:190][557]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-18.41.18:191][557]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2025.10.14-18.41.18:191][557]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2025.10.14-18.41.18:193][557]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2025.10.14-18.41.18:194][557]LogInit: FAudioDevice initialized with ID 3. -[2025.10.14-18.41.18:194][557]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2025.10.14-18.41.18:194][557]LogAudio: Display: Audio Device (ID: 3) registered with world 'StartupMap'. -[2025.10.14-18.41.18:194][557]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2025.10.14-18.41.18:197][557]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-18.41.18:202][557]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-14.41.18 -[2025.10.14-18.41.18:203][557]LogWorld: Bringing up level for play took: 0.005696 -[2025.10.14-18.41.18:206][557]LogOnline: OSS: Created online subsystem instance for: :Context_15 -[2025.10.14-18.41.18:207][557]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-18.41.18:207][557]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-18.41.18:208][557]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-18.41.18:208][557]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-18.41.18:208][557]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-18.41.18:208][557]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-18.41.18:209][557]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-18.41.18:209][557]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-18.41.18:209][557]PIE: Server logged in -[2025.10.14-18.41.18:211][557]PIE: Play in editor total start time 0.13 seconds. -[2025.10.14-18.41.41:622][948]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-18.41.41:622][948]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-18.41.41:622][948]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.41.41:623][948]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.41.41:628][948]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-18.41.41:633][948]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.41.41:652][948]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-18.41.41:652][948]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2025.10.14-18.41.41:652][948]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2025.10.14-18.41.41:654][948]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2025.10.14-18.41.41:662][948]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-18.41.41:714][949]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2025.10.14-18.41.43:819][119]LogShaderCompilers: Display: ================================================ -[2025.10.14-18.41.43:820][119]LogShaderCompilers: Display: === FShaderJobCache stats === -[2025.10.14-18.41.43:820][119]LogShaderCompilers: Display: Total job queries 236, among them cache hits 47 (19.92%), DDC hits 173 (73.31%), Duplicates 6 (2.54%) -[2025.10.14-18.41.43:820][119]LogShaderCompilers: Display: Tracking 183 distinct input hashes that result in 157 distinct outputs (85.79%) -[2025.10.14-18.41.43:830][119]LogShaderCompilers: Display: RAM used: 121.80 KiB of 1.60 GiB budget. Usage: 0.01% -[2025.10.14-18.41.43:830][119]LogShaderCompilers: Display: === Shader Compilation stats === -[2025.10.14-18.41.43:830][119]LogShaderCompilers: Display: Shaders Compiled: 10 -[2025.10.14-18.41.43:830][119]LogShaderCompilers: Display: Jobs assigned 10, completed 10 (100%) -[2025.10.14-18.41.43:830][119]LogShaderCompilers: Display: Average time worker was idle: 0.00 s -[2025.10.14-18.41.43:830][119]LogShaderCompilers: Display: Time job spent in pending queue: average 0.39 s, longest 1.74 s -[2025.10.14-18.41.43:830][119]LogShaderCompilers: Display: Job execution time: average 1.53 s, max 1.90 s -[2025.10.14-18.41.43:830][119]LogShaderCompilers: Display: Job life time (pending + execution): average 1.93 s, max 2.36 -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: Shader code size: average 7.131 KiB, min 3.895 KiB, max 10.969 KiB -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.37 s -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.01% -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: Jobs were issued in 10 batches (only local compilation was used), average 1.00 jobs/batch -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: Average processing rate: 4.22 jobs/sec -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: Total thread time: 4.066 s -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: Total thread preprocess time: 3.67 s -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: Percentage time preprocessing: 90.27% -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: Effective parallelization: 1.72 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.53 sec, max 0.53 sec, min 0.53 sec) -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: TShadowDepthPSPixelShadowDepth_VirtualShadowMap (compiled 1 times, average 0.39 sec, max 0.39 sec, min 0.39 sec) -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: FLumenCardPS (compiled 1 times, average 0.37 sec, max 0.37 sec, min 0.37 sec) -[2025.10.14-18.41.43:831][119]LogShaderCompilers: Display: FHitProxyPS (compiled 1 times, average 0.37 sec, max 0.37 sec, min 0.37 sec) -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap (compiled 1 times, average 0.37 sec, max 0.37 sec, min 0.37 sec) -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.09% of total time (compiled 1 times, average 0.53 sec, max 0.53 sec, min 0.53 sec) -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: TShadowDepthPSPixelShadowDepth_VirtualShadowMap - 9.56% of total time (compiled 1 times, average 0.39 sec, max 0.39 sec, min 0.39 sec) -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: FLumenCardPS - 9.17% of total time (compiled 1 times, average 0.37 sec, max 0.37 sec, min 0.37 sec) -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: FHitProxyPS - 9.03% of total time (compiled 1 times, average 0.37 sec, max 0.37 sec, min 0.37 sec) -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap - 9.02% of total time (compiled 1 times, average 0.37 sec, max 0.37 sec, min 0.37 sec) -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: === Material stats === -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: Materials Cooked: 0 -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: Materials Translated: 149 -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: Material Total Translate Time: 0.07 s -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: Material Translation Only: 0.04 s (52%) -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (3%) -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: Material Cache Hits: 38 (26%) -[2025.10.14-18.41.43:832][119]LogShaderCompilers: Display: ================================================ -[2025.10.14-18.42.01:450][551]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-18.42.03:456][551]LogSlate: Window 'Save Content' being destroyed -[2025.10.14-18.42.03:465][551]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-18.42.03:525][551]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/StartupMap" FILE="../../../../Aura/Content/Maps/StartupMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2025.10.14-18.42.03:570][551]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2025.10.14-18.42.03:589][551]LogSavePackage: Moving output files for package: /Game/Maps/StartupMap -[2025.10.14-18.42.03:589][551]LogSavePackage: Moving '../../../../Aura/Saved/StartupMap8E8F713F4FDCDB5F58EB1F80487798DD.tmp' to '../../../../Aura/Content/Maps/StartupMap.umap' -[2025.10.14-18.42.03:602][551]LogFileHelpers: Saving map 'StartupMap' took 0.076 -[2025.10.14-18.42.03:610][551]LogFileHelpers: InternalPromptForCheckoutAndSave took 145.107 ms (total: 905.075 ms) -[2025.10.14-18.42.03:665][551]LogStall: Shutdown... -[2025.10.14-18.42.03:665][551]LogStall: Shutdown complete. -[2025.10.14-18.42.03:715][551]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.42.03:715][551]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.42.03:800][551]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.42.03:800][551]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.42.03:853][551]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.42.03:853][551]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.42.03:912][551]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.42.03:912][551]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.42.03:975][551]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.42.03:975][551]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.42.04:035][551]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed -[2025.10.14-18.42.04:036][551]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-18.42.04:142][551]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-18.42.04:142][551]LogContentValidation: Enabled validators: -[2025.10.14-18.42.04:142][551]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-18.42.04:142][551]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-18.42.04:142][551]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-18.42.04:142][551]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-18.42.04:142][551]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-18.42.04:142][551]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-18.42.04:142][551]AssetCheck: /Game/Maps/StartupMap Validating asset -[2025.10.14-18.42.04:168][551]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-18.42.04:183][551]LogAutomationController: Ignoring very large delta of 2.75 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests -[2025.10.14-18.42.04:184][551]Cmd: QUIT_EDITOR -[2025.10.14-18.42.04:184][551]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2025.10.14-18.42.04:191][552]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2025.10.14-18.42.04:192][552]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2025.10.14-18.42.04:192][552]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2025.10.14-18.42.04:193][552]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.42.04:193][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.42.04:206][552]LogStylusInput: Shutting down StylusInput subsystem. -[2025.10.14-18.42.04:206][552]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2025.10.14-18.42.04:208][552]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.42.04:208][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.42.04:211][552]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.42.04:211][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.42.04:213][552]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.42.04:213][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.42.04:215][552]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.42.04:216][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.42.04:218][552]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.42.04:218][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.42.04:220][552]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.42.04:220][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.42.04:222][552]LogStudioTelemetry: Ended StudioTelemetry Session -[2025.10.14-18.42.04:225][552]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider -[2025.10.14-18.42.04:225][552]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session -[2025.10.14-18.42.04:225][552]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider -[2025.10.14-18.42.05:145][552]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2025.10.14-18.42.05:237][552]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2025.10.14-18.42.05:237][552]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. -[2025.10.14-18.42.05:237][552]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2025.10.14-18.42.05:237][552]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.14-18.42.05:237][552]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.14-18.42.05:237][552]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2025.10.14-18.42.05:237][552]LogAudio: Display: Audio Device Manager Shutdown -[2025.10.14-18.42.05:237][552]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2025.10.14-18.42.05:237][552]LogExit: Preparing to exit. -[2025.10.14-18.42.05:275][552]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms -[2025.10.14-18.42.05:292][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:292][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:292][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:292][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:292][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:293][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:293][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:293][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:293][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:293][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:293][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:293][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:293][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:293][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:293][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:293][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:293][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:293][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:300][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:302][552]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.05:307][552]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-18.42.06:464][552]LogEditorDataStorage: Deinitializing -[2025.10.14-18.42.06:650][552]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2025.10.14-18.42.06:675][552]LogExit: Editor shut down -[2025.10.14-18.42.06:677][552]LogExit: Transaction tracking system shut down -[2025.10.14-18.42.06:800][552]LogCore: Error: PropertyBag: Expecting RefCount to be zero on destructor, but it is 1. -[2025.10.14-18.42.06:822][552]LogExit: Object subsystem successfully closed. -[2025.10.14-18.42.06:938][552]LogShaderCompilers: Display: Shaders left to compile 0 -[2025.10.14-18.42.07:211][552]LogMemoryProfiler: Shutdown -[2025.10.14-18.42.07:211][552]LogNetworkingProfiler: Shutdown -[2025.10.14-18.42.07:211][552]LoadingProfiler: Shutdown -[2025.10.14-18.42.07:211][552]LogTimingProfiler: Shutdown -[2025.10.14-18.42.07:656][552]LogChaosDD: Chaos Debug Draw Shutdown -[2025.10.14-18.42.07:673][552]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2025.10.14-18.42.07:673][552]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BF7AAC9F2-4C06-A2E0-5D9C-67BCE32A8681%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing -[2025.10.14-18.42.08:235][552]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2025.10.14-18.42.08:235][552]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module -[2025.10.14-18.42.08:235][552]LogNFORDenoise: NFORDenoise function shutting down -[2025.10.14-18.42.08:235][552]RenderDocPlugin: plugin has been unloaded. -[2025.10.14-18.42.08:240][552]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2025.10.14-18.42.08:242][552]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2025.10.14-18.42.08:242][552]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2025.10.14-18.42.08:242][552]LogPakFile: Destroying PakPlatformFile -[2025.10.14-18.42.08:436][552]LogD3D12RHI: ~FD3D12DynamicRHI -[2025.10.14-18.42.08:471][552]LogExit: Exiting. -[2025.10.14-18.42.08:493][552]Log file closed, 10/14/25 14:42:08 diff --git a/Saved/Logs/Aura-backup-2025.10.14-19.08.23.log b/Saved/Logs/Aura-backup-2025.10.14-19.08.23.log deleted file mode 100644 index 7f3a288..0000000 --- a/Saved/Logs/Aura-backup-2025.10.14-19.08.23.log +++ /dev/null @@ -1,1479 +0,0 @@ -Log file open, 10/14/25 15:00:52 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=1344) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: Aura -LogCore: UTS: Unreal Trace Server launched successfully -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Display: Display Control listening on port 1985 -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="DebugGame" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.339335 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-641AE966423352CA89EAE68F4F14608B - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading VulkanPC ini files took 0.06 seconds -LogConfig: Display: Loading Mac ini files took 0.07 seconds -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading Android ini files took 0.07 seconds -LogConfig: Display: Loading Unix ini files took 0.07 seconds -LogConfig: Display: Loading VisionOS ini files took 0.07 seconds -LogConfig: Display: Loading Windows ini files took 0.07 seconds -LogConfig: Display: Loading TVOS ini files took 0.07 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Looking for enabled plugins target receipt -LogAssetRegistry: Display: Asset registry cache read as 36.3 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin CmdLinkServer -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin UbaController -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin WorldMetrics -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin EditorPerformance -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin LowLevelNetTrace -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GameplayAbilities -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session -LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=WindowsEditor -LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti -LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: DebugGame -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.67ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.10ms -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created -LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.14-19.00.52:904][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.14-19.00.52:904][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.14-19.00.52:904][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.14-19.00.52:904][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.14-19.00.52:904][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.14-19.00.52:904][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.14-19.00.52:904][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.14-19.00.52:904][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.14-19.00.52:904][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.14-19.00.52:904][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.14-19.00.52:904][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.14-19.00.52:904][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.14-19.00.52:904][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.14-19.00.52:904][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.14-19.00.52:904][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.14-19.00.52:904][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.14-19.00.52:904][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.14-19.00.52:905][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.14-19.00.52:905][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.14-19.00.52:905][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.14-19.00.52:905][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.14-19.00.52:905][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.14-19.00.52:906][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.14-19.00.52:906][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.14-19.00.52:906][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.14-19.00.52:906][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.14-19.00.52:906][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.14-19.00.52:906][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.14-19.00.52:906][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.14-19.00.52:906][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.14-19.00.52:906][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.14-19.00.52:906][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.14-19.00.52:906][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.14-19.00.52:906][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.14-19.00.52:906][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.14-19.00.52:906][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.14-19.00.52:906][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.14-19.00.52:906][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.14-19.00.52:906][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.14-19.00.52:906][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.14-19.00.52:907][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.14-19.00.52:907][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.14-19.00.52:907][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.14-19.00.52:907][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-19.00.52:907][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.14-19.00.52:907][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.14-19.00.52:907][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-19.00.52:907][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.14-19.00.52:907][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.14-19.00.52:907][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.14-19.00.52:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.14-19.00.52:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.14-19.00.52:912][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.14-19.00.52:912][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.14-19.00.52:912][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.14-19.00.52:913][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.14-19.00.52:914][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.14-19.00.52:915][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.14-19.00.52:915][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.14-19.00.52:915][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.14-19.00.52:915][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.14-19.00.52:915][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.14-19.00.52:915][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.14-19.00.52:915][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.14-19.00.52:916][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.14-19.00.52:917][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.14-19.00.52:918][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.14-19.00.52:919][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.14-19.00.52:920][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.14-19.00.52:920][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.14-19.00.52:920][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.14-19.00.52:920][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.14-19.00.52:920][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.14-19.00.52:920][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.14-19.00.52:920][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.14-19.00.52:920][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.14-19.00.52:920][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.14-19.00.52:920][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.14-19.00.52:920][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.14-19.00.52:921][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.14-19.00.52:921][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.14-19.00.52:921][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.14-19.00.52:924][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-19.00.52:925][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-19.00.52:925][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-19.00.52:933][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.14-19.00.52:933][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-19.00.53:165][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.14-19.00.53:165][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-19.00.53:166][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.14-19.00.53:166][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-19.00.53:166][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.14-19.00.53:174][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.14-19.00.53:174][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-19.00.53:174][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.14-19.00.53:174][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.14-19.00.53:174][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.14-19.00.53:174][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-19.00.53:174][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.14-19.00.53:174][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.14-19.00.53:175][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.14-19.00.53:175][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.14-19.00.53:175][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.14-19.00.53:175][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.14-19.00.53:175][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-19.00.53:175][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.14-19.00.53:175][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.14-19.00.53:175][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.14-19.00.53:176][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.14-19.00.53:176][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.14-19.00.53:176][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-19.00.53:176][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.14-19.00.53:176][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.14-19.00.53:176][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.14-19.00.53:176][ 0]LogInit: Computer: REITERATION -[2025.10.14-19.00.53:176][ 0]LogInit: User: Tsukiyomi -[2025.10.14-19.00.53:176][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.14-19.00.53:176][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.14-19.00.53:435][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.14-19.00.53:435][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB -[2025.10.14-19.00.53:435][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.14-19.00.53:435][ 0]LogMemory: Process Physical Memory: 608.91 MB used, 637.35 MB peak -[2025.10.14-19.00.53:435][ 0]LogMemory: Process Virtual Memory: 645.38 MB used, 650.31 MB peak -[2025.10.14-19.00.53:435][ 0]LogMemory: Physical Memory: 19334.48 MB used, 13341.71 MB free, 32676.20 MB total -[2025.10.14-19.00.53:435][ 0]LogMemory: Virtual Memory: 25170.05 MB used, 9554.15 MB free, 34724.20 MB total -[2025.10.14-19.00.53:435][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.14-19.00.53:441][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.14-19.00.53:455][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.14-19.00.53:455][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.14-19.00.53:459][ 0]LogInit: Using OS detected language (en-US). -[2025.10.14-19.00.53:459][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.14-19.00.53:462][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.14-19.00.53:463][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.14-19.00.53:743][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.14-19.00.53:743][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.14-19.00.53:743][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-19.00.53:762][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.14-19.00.53:762][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.14-19.00.53:941][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-19.00.53:941][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-19.00.53:941][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-19.00.53:941][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-19.00.53:941][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-19.00.53:941][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.14-19.00.53:942][ 0]LogWindows: Attached monitors: -[2025.10.14-19.00.53:942][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.14-19.00.53:942][ 0]LogWindows: Found 1 attached monitors. -[2025.10.14-19.00.53:942][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.14-19.00.53:942][ 0]LogRHI: RHI Adapter Info: -[2025.10.14-19.00.53:942][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.14-19.00.53:942][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-19.00.53:942][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.14-19.00.53:942][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.14-19.00.53:942][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.14-19.00.54:052][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.14-19.00.54:052][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.14-19.00.54:127][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.14-19.00.54:127][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.14-19.00.54:127][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.14-19.00.54:127][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.14-19.00.54:127][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.14-19.00.54:127][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.14-19.00.54:127][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.14-19.00.54:127][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.14-19.00.54:127][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.14-19.00.54:127][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.14-19.00.54:127][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.14-19.00.54:127][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.14-19.00.54:127][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.14-19.00.54:127][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.14-19.00.54:128][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.14-19.00.54:128][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.14-19.00.54:128][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.14-19.00.54:128][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.14-19.00.54:128][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.14-19.00.54:128][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.14-19.00.54:128][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.14-19.00.54:128][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.14-19.00.54:128][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.14-19.00.54:128][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.14-19.00.54:129][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.14-19.00.54:220][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000073CC5CF6B00) -[2025.10.14-19.00.54:220][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000073CC5CF6D80) -[2025.10.14-19.00.54:220][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000073CC5CF7000) -[2025.10.14-19.00.54:221][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.14-19.00.54:221][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.14-19.00.54:221][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.14-19.00.54:221][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.14-19.00.54:221][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.14-19.00.54:233][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.14-19.00.54:235][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.14-19.00.54:251][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.14-19.00.54:251][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.14-19.00.54:297][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.14-19.00.54:297][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.14-19.00.54:297][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.14-19.00.54:297][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.14-19.00.54:297][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.14-19.00.54:297][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.14-19.00.54:298][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.14-19.00.54:300][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.14-19.00.54:302][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.14-19.00.54:352][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.14-19.00.54:352][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.14-19.00.54:352][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.14-19.00.54:352][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.14-19.00.54:352][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.14-19.00.54:352][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.14-19.00.54:352][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.14-19.00.54:352][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.14-19.00.54:353][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.14-19.00.54:353][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.14-19.00.54:392][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.14-19.00.54:392][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.14-19.00.54:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.14-19.00.54:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.14-19.00.54:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.14-19.00.54:430][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.14-19.00.54:467][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.14-19.00.54:467][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.14-19.00.54:467][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.14-19.00.54:501][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.14-19.00.54:501][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.14-19.00.54:501][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.14-19.00.54:501][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.14-19.00.54:537][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.14-19.00.54:537][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.14-19.00.54:579][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.14-19.00.54:579][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.14-19.00.54:579][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.14-19.00.54:579][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.14-19.00.54:579][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.14-19.00.54:678][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.14-19.00.54:683][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.14-19.00.54:683][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.14-19.00.54:683][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.14-19.00.54:683][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.14-19.00.54:684][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.14-19.00.54:684][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.14-19.00.54:688][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.14-19.00.54:688][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.14-19.00.54:688][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.14-19.00.54:688][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-19.00.54:688][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.14-19.00.54:749][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.14-19.00.54:749][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-19.00.54:749][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.14-19.00.54:750][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.14-19.00.54:751][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-19.00.54:751][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-19.00.54:751][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.14-19.00.54:751][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 21668 --child-id Zen_21668_Startup' -[2025.10.14-19.00.54:874][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.14-19.00.54:874][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.123 seconds -[2025.10.14-19.00.54:875][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.14-19.00.54:882][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.14-19.00.54:882][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=988.82MBs, RandomWriteSpeed=169.65MBs. Assigned SpeedClass 'Local' -[2025.10.14-19.00.54:884][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.14-19.00.54:884][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.14-19.00.54:884][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.14-19.00.54:884][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.14-19.00.54:884][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.14-19.00.54:885][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.14-19.00.54:885][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.14-19.00.54:885][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/21668/). -[2025.10.14-19.00.54:886][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/7E1B88424C326C3EC2329984FBA987B0/'. -[2025.10.14-19.00.54:886][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.14-19.00.54:886][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.14-19.00.54:888][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.14-19.00.54:888][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.14-19.00.55:402][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.14-19.00.56:080][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.14-19.00.56:080][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.14-19.00.56:081][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-19.00.56:081][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-19.00.56:084][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-19.00.56:084][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-19.00.56:084][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-19.00.56:084][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-19.00.56:114][ 0]LogAssetRegistry: FAssetRegistry took 0.0036 seconds to start up -[2025.10.14-19.00.56:117][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.14-19.00.56:119][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.14-19.00.56:299][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-19.00.56:301][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.14-19.00.56:301][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.14-19.00.56:301][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.14-19.00.56:324][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.14-19.00.56:324][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.14-19.00.56:350][ 0]LogDeviceProfileManager: Active device profile: [0000073CDE750000][0000073CD5DC8000 66] WindowsEditor -[2025.10.14-19.00.56:350][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.14-19.00.56:350][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.14-19.00.56:356][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.14-19.00.56:356][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.14-19.00.56:394][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:394][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.14-19.00.56:394][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-19.00.56:394][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:394][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.14-19.00.56:394][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-19.00.56:395][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:395][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.14-19.00.56:395][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-19.00.56:396][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:396][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.14-19.00.56:396][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-19.00.56:396][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:397][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:397][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.14-19.00.56:397][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-19.00.56:397][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:397][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.14-19.00.56:397][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-19.00.56:398][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:398][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:398][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.14-19.00.56:398][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-19.00.56:399][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:399][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.14-19.00.56:399][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-19.00.56:399][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:400][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-19.00.56:401][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:401][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.14-19.00.56:401][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-19.00.56:401][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:401][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.14-19.00.56:401][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-19.00.56:402][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-19.00.56:402][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.14-19.00.56:402][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-19.00.56:402][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:402][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.14-19.00.56:402][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-19.00.56:402][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.14-19.00.56:402][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-19.00.56:403][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:403][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.14-19.00.56:403][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-19.00.56:403][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.14-19.00.56:403][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-19.00.56:404][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.00.56:404][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.14-19.00.56:404][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-19.00.56:595][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.14-19.00.56:595][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.14-19.00.56:595][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.14-19.00.56:595][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.14-19.00.56:595][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.14-19.00.56:736][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 1.11ms -[2025.10.14-19.00.56:760][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.73ms -[2025.10.14-19.00.56:773][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.57ms -[2025.10.14-19.00.56:775][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.71ms -[2025.10.14-19.00.56:946][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.14-19.00.56:946][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.14-19.00.56:983][ 0]LogSlate: Border -[2025.10.14-19.00.56:983][ 0]LogSlate: BreadcrumbButton -[2025.10.14-19.00.56:983][ 0]LogSlate: Brushes.Title -[2025.10.14-19.00.56:983][ 0]LogSlate: Default -[2025.10.14-19.00.56:983][ 0]LogSlate: Icons.Save -[2025.10.14-19.00.56:983][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.14-19.00.56:983][ 0]LogSlate: ListView -[2025.10.14-19.00.56:983][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.14-19.00.56:983][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.14-19.00.56:983][ 0]LogSlate: TableView.DarkRow -[2025.10.14-19.00.56:983][ 0]LogSlate: TableView.Row -[2025.10.14-19.00.56:983][ 0]LogSlate: TreeView -[2025.10.14-19.00.57:125][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.14-19.00.57:127][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.094 ms -[2025.10.14-19.00.57:144][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.55ms -[2025.10.14-19.00.57:185][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.14-19.00.57:185][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.14-19.00.57:185][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.14-19.00.57:282][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.14-19.00.57:346][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.60ms -[2025.10.14-19.00.57:429][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A3FFFF08A7C649D9800000000000D900 | Instance: 287BE15C4EFBE7B4DF6AEBADFA257DA8 (REITERATION-21668). -[2025.10.14-19.00.57:894][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.14-19.00.57:905][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.14-19.00.57:905][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.14-19.00.57:905][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:61060'. -[2025.10.14-19.00.57:909][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.14-19.00.58:131][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.14-19.00.58:131][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.14-19.00.58:131][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.14-19.00.58:131][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.14-19.00.58:203][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.14-19.00.58:335][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.14-19.00.58:336][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.14-19.00.58:350][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.14-19.00.58:809][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.81ms -[2025.10.14-19.00.58:841][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 1.08ms -[2025.10.14-19.00.59:280][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-19.00.59:280][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-19.00.59:457][ 0]SourceControl: Revision control is disabled -[2025.10.14-19.00.59:485][ 0]SourceControl: Revision control is disabled -[2025.10.14-19.00.59:827][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.14-19.00.59:858][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.14-19.00.59:907][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-19.00.59:907][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-19.01.00:041][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.14-19.01.00:041][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.14-19.01.00:042][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.14-19.01.00:042][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.14-19.01.00:043][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.14-19.01.00:044][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.14-19.01.00:044][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.14-19.01.00:045][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.14-19.01.00:046][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.14-19.01.00:046][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.14-19.01.00:047][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.14-19.01.00:047][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.14-19.01.00:048][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.14-19.01.00:048][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.14-19.01.00:049][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.14-19.01.00:050][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.14-19.01.00:051][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.14-19.01.00:051][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.14-19.01.00:052][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.14-19.01.00:052][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.14-19.01.00:053][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.14-19.01.00:053][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.14-19.01.00:054][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.14-19.01.00:055][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.14-19.01.00:055][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.14-19.01.00:056][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.14-19.01.00:057][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.14-19.01.00:057][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.14-19.01.00:058][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.14-19.01.00:059][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.14-19.01.00:059][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.14-19.01.00:060][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.14-19.01.00:060][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.14-19.01.00:061][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.14-19.01.00:062][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.14-19.01.00:129][ 0]LogCollectionManager: Loaded 0 collections in 0.001077 seconds -[2025.10.14-19.01.00:132][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.14-19.01.00:135][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.14-19.01.00:137][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.14-19.01.00:273][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-19.01.00:273][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-19.01.00:276][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-19.01.00:276][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-19.01.00:276][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-19.01.00:276][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-19.01.00:316][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-19.01.00:316][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-19.01.00:332][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-14T19:01:00.332Z using C -[2025.10.14-19.01.00:332][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.14-19.01.00:333][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-19.01.00:333][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.14-19.01.00:337][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.14-19.01.00:337][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.14-19.01.00:338][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.14-19.01.00:338][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000187 -[2025.10.14-19.01.00:338][ 0]LogFab: Display: Logging in using persist -[2025.10.14-19.01.00:371][ 0]LogUObjectArray: 44600 objects as part of root set at end of initial load. -[2025.10.14-19.01.00:371][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.14-19.01.00:383][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37268 public script object entries (1007.04 KB) -[2025.10.14-19.01.00:383][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.14-19.01.00:496][ 0]LogEngine: Initializing Engine... -[2025.10.14-19.01.00:498][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.14-19.01.00:582][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.14-19.01.00:599][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.14-19.01.00:613][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.14-19.01.00:613][ 0]LogInit: Texture streaming: Enabled -[2025.10.14-19.01.00:631][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.14-19.01.00:641][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.14-19.01.00:658][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.14-19.01.00:659][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.14-19.01.00:659][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.14-19.01.00:659][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.14-19.01.00:659][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-19.01.00:659][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-19.01.00:659][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-19.01.00:659][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-19.01.00:659][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-19.01.00:660][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-19.01.00:660][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-19.01.00:660][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-19.01.00:660][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-19.01.00:660][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-19.01.00:660][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-19.01.00:678][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-19.01.01:151][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-19.01.01:152][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-19.01.01:153][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-19.01.01:153][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-19.01.01:154][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.14-19.01.01:154][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.14-19.01.01:156][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.14-19.01.01:156][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.14-19.01.01:156][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.14-19.01.01:156][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.14-19.01.01:157][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.14-19.01.01:165][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.14-19.01.01:168][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.14-19.01.01:168][ 0]LogInit: Transaction tracking system initialized -[2025.10.14-19.01.01:193][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.14-19.01.01:284][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.66ms -[2025.10.14-19.01.01:287][ 0]LocalizationService: Localization service is disabled -[2025.10.14-19.01.01:304][ 0]LogTimingProfiler: Initialize -[2025.10.14-19.01.01:304][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.14-19.01.01:304][ 0]LoadingProfiler: Initialize -[2025.10.14-19.01.01:304][ 0]LoadingProfiler: OnSessionChanged -[2025.10.14-19.01.01:304][ 0]LogNetworkingProfiler: Initialize -[2025.10.14-19.01.01:304][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.14-19.01.01:304][ 0]LogMemoryProfiler: Initialize -[2025.10.14-19.01.01:304][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.14-19.01.01:523][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.14-19.01.01:523][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.14-19.01.01:543][ 0]LogPython: Using Python 3.11.8 -[2025.10.14-19.01.02:464][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.14-19.01.02:536][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.14-19.01.02:536][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.14-19.01.02:552][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.14-19.01.02:716][ 0]LogEditorDataStorage: Initializing -[2025.10.14-19.01.02:717][ 0]LogEditorDataStorage: Initialized -[2025.10.14-19.01.02:728][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.14-19.01.02:746][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.14-19.01.02:748][ 0]SourceControl: Revision control is disabled -[2025.10.14-19.01.02:748][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.137 -[2025.10.14-19.01.02:749][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.14-19.01.02:750][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.14-19.01.02:751][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.01.02:761][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-19.01.02:762][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2025.10.14-19.01.02:765][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.14-19.01.03:045][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.14-19.01.03:189][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.03:189][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.03:189][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.03:189][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.03:189][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.03:189][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.03:189][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.03:189][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.03:189][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.03:189][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.03:190][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.03:190][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.03:191][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.14-19.01.03:358][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.14-19.01.03:358][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-19.01.03:390][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s -[2025.10.14-19.01.03:390][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.14-19.01.03:422][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.14-19.01.03:437][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2025.10.14-19.01.03:437][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.14-19.01.03:437][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.048ms to complete. -[2025.10.14-19.01.03:445][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.834 -[2025.10.14-19.01.03:506][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.3 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.14-19.01.03:575][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.14-19.01.03:635][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.01.03:673][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.01.03:711][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.01.03:749][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.01.03:775][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.01.03:776][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.14-19.01.03:777][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.01.03:777][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.14-19.01.03:778][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.01.03:778][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.14-19.01.03:778][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.01.03:780][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.14-19.01.03:780][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.01.03:781][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.14-19.01.03:781][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.01.03:782][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.14-19.01.03:782][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.01.03:782][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.14-19.01.03:783][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.01.03:783][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.14-19.01.03:783][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.01.03:784][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.14-19.01.03:784][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.01.03:784][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.14-19.01.03:927][ 0]LogSlate: Took 0.000181 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.14-19.01.04:095][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.14-19.01.04:123][ 0]LogSlate: Took 0.000242 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.14-19.01.04:126][ 0]LogSlate: Took 0.000199 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.14-19.01.04:128][ 0]LogSlate: Took 0.000179 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.14-19.01.04:185][ 0]LogSlate: Took 0.000272 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.14-19.01.04:393][ 0]LogStall: Startup... -[2025.10.14-19.01.04:398][ 0]LogStall: Startup complete. -[2025.10.14-19.01.04:409][ 0]LogLoad: (Engine Initialization) Total time: 12.80 seconds -[2025.10.14-19.01.04:571][ 0]LogAssetRegistry: AssetRegistryGather time 0.1179s: AssetDataDiscovery 0.0398s, AssetDataGather 0.0182s, StoreResults 0.0599s. Wall time 8.4600s. - NumCachedDirectories 0. NumUncachedDirectories 1700. NumCachedFiles 8007. NumUncachedFiles 9. - BackgroundTickInterruptions 0. -[2025.10.14-19.01.04:574][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s -[2025.10.14-19.01.04:587][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.14-19.01.04:587][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) -[2025.10.14-19.01.04:589][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.14-19.01.04:589][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.14-19.01.04:607][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.04:607][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.04:607][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.04:607][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.04:607][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.04:607][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.01.04:639][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.01.04:643][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.14-19.01.04:685][ 0]LogPython: registering - -[2025.10.14-19.01.04:687][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 45.099 ms -[2025.10.14-19.01.04:788][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.201027 seconds (Found 7992 uncontrolled assets) -[2025.10.14-19.01.04:877][ 1]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.14-19.01.04:944][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.571684 -[2025.10.14-19.01.04:946][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.14-19.01.04:948][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.606592 -[2025.10.14-19.01.05:715][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 -[2025.10.14-19.01.05:745][ 6]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController.BP_OverlayWidgetController -[2025.10.14-19.01.05:745][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 -[2025.10.14-19.01.05:778][ 6]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-19.01.05:857][ 6]LogAssetEditorSubsystem: Opening Asset editor for DataTable /Game/Blueprints/UI/DT_MessageWidgetData.DT_MessageWidgetData -[2025.10.14-19.01.05:913][ 6]LogAssetEditorSubsystem: Opening Asset editor for DataTable /Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables.DT_Consumables -[2025.10.14-19.01.05:958][ 6]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/Potion/GE_Mana_Instant.GE_Mana_Instant -[2025.10.14-19.01.05:958][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 -[2025.10.14-19.01.06:024][ 6]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/Potion/GE_Mana_Overtime.GE_Mana_Overtime -[2025.10.14-19.01.06:024][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 -[2025.10.14-19.01.06:092][ 6]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/Potion/BP_ManaCrystal.BP_ManaCrystal -[2025.10.14-19.01.06:092][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 -[2025.10.14-19.01.06:758][ 6]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GE_Fire_Damage_Overtime.GE_Fire_Damage_Overtime -[2025.10.14-19.01.06:759][ 6]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 -[2025.10.14-19.01.07:063][ 7]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-19.01.07:172][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7 -[2025.10.14-19.01.07:493][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 -[2025.10.14-19.01.07:548][ 9]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.847728 -[2025.10.14-19.01.07:550][ 9]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.14-19.01.07:550][ 9]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.847728, Update Interval: 320.237427 -[2025.10.14-19.01.08:500][ 12]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.14-21.01.08 Remaining: 7200.20] Refresh[Expires: 2026-04-12T14:38:42.448Z Remaining: 15536254.45] State: Valid -[2025.10.14-19.01.08:833][ 13]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.14-19.01.09:832][ 16]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.14-19.01.09:832][ 16]LogFab: Display: User logged in -[2025.10.14-19.01.09:832][ 16]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.14-19.01.10:498][ 18]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-8j8HiCQBZUCK6RyNWa8p3A-0xpMg1thf0ugbQtrA0HPfA] -[2025.10.14-19.01.18:541][412]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2025.10.14-19.01.18:541][412]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.01.18:624][412]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-19.01.18:841][426]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2025.10.14-19.01.18:841][426]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.01.18:882][426]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-19.01.19:089][442]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2025.10.14-19.01.19:089][442]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.01.19:132][442]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms -[2025.10.14-19.01.19:380][459]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2025.10.14-19.01.19:380][459]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.01.19:428][459]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2025.10.14-19.01.21:606][707]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2025.10.14-19.01.21:606][707]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.01.21:646][707]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2025.10.14-19.01.29:480][399]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController.BP_OverlayWidgetController -[2025.10.14-19.01.29:481][399]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 -[2025.10.14-19.01.42:726][850]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2025.10.14-19.01.42:726][850]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.01.42:747][850]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController.BP_OverlayWidgetController -[2025.10.14-19.01.42:747][850]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10 -[2025.10.14-19.01.42:969][850]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2025.10.14-19.01.42:972][850]LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2025.10.14-19.01.42:975][850]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2025.10.14-19.02.55:086][885]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. -[2025.10.14-19.03.04:157][799]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay -[2025.10.14-19.03.04:157][799]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11 -[2025.10.14-19.03.04:176][799]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12 -[2025.10.14-19.03.04:181][799]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] -[2025.10.14-19.03.04:521][799]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' -[2025.10.14-19.05.25:405][693]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\Overlay\WBP_Overlay.uasset: [Compiler] This blueprint (self) is not a OverlayWidgetController, therefore ' Target ' must have a connection. -[2025.10.14-19.05.25:452][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-19.06.27:436][709]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 327.098633 -[2025.10.14-19.06.27:504][717]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-19.06.27:504][717]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 327.158142, Update Interval: 324.476440 -[2025.10.14-19.07.16:723][506]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\Overlay\WBP_Overlay.uasset: [Compiler] The type of Object is undetermined. Connect something to Cast To OverlayWidgetController to imply a specific type. -[2025.10.14-19.07.16:723][506]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\Overlay\WBP_Overlay.uasset: [Compiler] The current value of the ' Object ' pin is invalid: Unsupported type Object Wildcard on pin Object -[2025.10.14-19.07.16:743][506]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms -[2025.10.14-19.08.18:801][795]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-19.08.19:563][877]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.08.19:615][877]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/WBP_Overlay] ([2] browsable assets)... -[2025.10.14-19.08.19:618][877]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay] -[2025.10.14-19.08.19:618][877]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/WBP_Overlay] -[2025.10.14-19.08.19:618][877]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/WBP_Overlay" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset" SILENT=true -[2025.10.14-19.08.19:624][877]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/WBP_Overlay -[2025.10.14-19.08.19:625][877]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Overlay2E708F7548F49D74B4838D9C719F1180.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset' -[2025.10.14-19.08.19:634][877]LogFileHelpers: InternalPromptForCheckoutAndSave took 71.852 ms -[2025.10.14-19.08.19:675][877]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.08.19:676][877]LogContentValidation: Enabled validators: -[2025.10.14-19.08.19:676][877]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.08.19:676][877]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.08.19:676][877]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.08.19:676][877]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.08.19:676][877]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.08.19:676][877]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.08.19:677][877]AssetCheck: /Game/Blueprints/UI/Overlay/WBP_Overlay Validating asset -[2025.10.14-19.08.21:571][ 54]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-19.08.21:580][ 54]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-19.08.21:586][ 54]LogOnline: OSS: Created online subsystem instance for: NULL -[2025.10.14-19.08.21:586][ 54]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2025.10.14-19.08.21:586][ 54]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-19.08.21:593][ 54]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006767s) -[2025.10.14-19.08.21:593][ 54]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006941s) -[2025.10.14-19.08.21:612][ 54]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-19.08.21:615][ 54]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-19.08.21:616][ 54]LogPlayLevel: PIE: World Init took: (0.001428s) -[2025.10.14-19.08.21:617][ 54]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2025.10.14-19.08.21:617][ 54]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-19.08.21:617][ 54]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-19.08.21:617][ 54]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-19.08.21:617][ 54]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-19.08.21:617][ 54]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-19.08.21:617][ 54]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-19.08.21:618][ 54]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-19.08.21:618][ 54]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-19.08.21:618][ 54]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-19.08.21:618][ 54]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-19.08.21:618][ 54]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-19.08.21:620][ 54]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-19.08.21:658][ 54]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-19.08.21:658][ 54]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-19.08.21:658][ 54]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-19.08.21:659][ 54]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-19.08.21:659][ 54]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2025.10.14-19.08.21:659][ 54]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2025.10.14-19.08.21:662][ 54]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2025.10.14-19.08.21:662][ 54]LogInit: FAudioDevice initialized with ID 2. -[2025.10.14-19.08.21:662][ 54]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2025.10.14-19.08.21:662][ 54]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. -[2025.10.14-19.08.21:662][ 54]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.14-19.08.21:665][ 54]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-19.08.21:669][ 54]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-15.08.21 -[2025.10.14-19.08.21:671][ 54]LogWorld: Bringing up level for play took: 0.006193 -[2025.10.14-19.08.21:674][ 54]LogOnline: OSS: Created online subsystem instance for: :Context_14 -[2025.10.14-19.08.21:677][ 54]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-19.08.21:677][ 54]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-19.08.21:677][ 54]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-19.08.21:677][ 54]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.08.21:677][ 54]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.08.21:677][ 54]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.08.21:679][ 54]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-19.08.21:679][ 54]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-19.08.21:680][ 54]PIE: Server logged in -[2025.10.14-19.08.21:681][ 54]PIE: Play in editor total start time 0.101 seconds. -[2025.10.14-19.08.23:117][180]LogMetaSound: Display: Auto-Updating '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected. diff --git a/Saved/Logs/Aura-backup-2025.10.14-20.09.55.log b/Saved/Logs/Aura-backup-2025.10.14-20.09.55.log deleted file mode 100644 index db28508..0000000 --- a/Saved/Logs/Aura-backup-2025.10.14-20.09.55.log +++ /dev/null @@ -1,2281 +0,0 @@ -Log file open, 10/14/25 15:09:30 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=22752) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: Aura -LogCore: UTS: Unreal Trace Server launched successfully -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Display: Display Control listening on port 1985 -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="DebugGame" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.354862 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-5F73FAFD4EC3BA40BB1F4C89DAC53583 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading VulkanPC ini files took 0.06 seconds -LogConfig: Display: Loading Android ini files took 0.07 seconds -LogConfig: Display: Loading Mac ini files took 0.07 seconds -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading TVOS ini files took 0.08 seconds -LogConfig: Display: Loading Unix ini files took 0.08 seconds -LogConfig: Display: Loading Windows ini files took 0.08 seconds -LogConfig: Display: Loading VisionOS ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Looking for enabled plugins target receipt -LogAssetRegistry: Display: Asset registry cache read as 36.3 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin CmdLinkServer -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin UbaController -LogPluginManager: Mounting Engine plugin WorldMetrics -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin EditorPerformance -LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin LowLevelNetTrace -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GameplayAbilities -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=WindowsEditor -LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti -LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: DebugGame -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.67ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.22ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.13ms -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created -LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.14-19.09.31:726][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.14-19.09.31:726][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.14-19.09.31:727][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.14-19.09.31:727][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.14-19.09.31:727][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.14-19.09.31:727][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.14-19.09.31:727][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.14-19.09.31:727][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.14-19.09.31:727][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.14-19.09.31:727][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.14-19.09.31:727][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.14-19.09.31:727][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.14-19.09.31:727][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.14-19.09.31:727][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.14-19.09.31:727][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.14-19.09.31:727][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.14-19.09.31:727][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.14-19.09.31:727][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.14-19.09.31:727][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.14-19.09.31:727][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.14-19.09.31:727][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.14-19.09.31:728][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.14-19.09.31:728][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.14-19.09.31:728][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.14-19.09.31:728][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.14-19.09.31:728][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.14-19.09.31:728][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.14-19.09.31:729][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.14-19.09.31:729][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.14-19.09.31:729][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.14-19.09.31:729][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.14-19.09.31:729][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.14-19.09.31:729][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.14-19.09.31:729][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.14-19.09.31:729][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.14-19.09.31:729][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.14-19.09.31:729][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.14-19.09.31:729][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.14-19.09.31:729][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.14-19.09.31:729][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.14-19.09.31:729][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.14-19.09.31:729][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-19.09.31:729][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.14-19.09.31:729][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.14-19.09.31:729][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-19.09.31:729][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.14-19.09.31:729][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.14-19.09.31:729][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.14-19.09.31:730][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.14-19.09.31:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.14-19.09.31:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.14-19.09.31:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.14-19.09.31:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.14-19.09.31:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.14-19.09.31:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.14-19.09.31:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.14-19.09.31:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.14-19.09.31:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.14-19.09.31:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.14-19.09.31:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.14-19.09.31:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.14-19.09.31:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.14-19.09.31:734][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.14-19.09.31:735][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.14-19.09.31:736][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.14-19.09.31:737][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.14-19.09.31:738][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.14-19.09.31:739][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.14-19.09.31:739][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.14-19.09.31:739][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.14-19.09.31:739][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.14-19.09.31:739][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.14-19.09.31:739][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.14-19.09.31:739][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.14-19.09.31:739][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.14-19.09.31:739][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.14-19.09.31:739][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.14-19.09.31:740][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.14-19.09.31:741][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.14-19.09.31:742][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.14-19.09.31:743][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.14-19.09.31:743][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.14-19.09.31:743][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.14-19.09.31:747][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-19.09.31:747][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-19.09.31:747][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-19.09.31:755][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.14-19.09.31:755][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-19.09.31:989][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.14-19.09.31:989][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-19.09.31:989][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.14-19.09.31:990][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-19.09.31:990][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.14-19.09.31:998][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.14-19.09.31:999][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-19.09.31:999][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.14-19.09.31:999][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.14-19.09.31:999][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.14-19.09.31:999][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-19.09.31:999][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.14-19.09.31:999][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.14-19.09.31:999][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.14-19.09.31:999][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.14-19.09.31:999][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.14-19.09.32:000][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.14-19.09.32:000][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-19.09.32:000][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.14-19.09.32:000][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.14-19.09.32:000][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.14-19.09.32:000][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.14-19.09.32:000][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.14-19.09.32:000][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-19.09.32:000][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.14-19.09.32:000][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.14-19.09.32:000][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.14-19.09.32:000][ 0]LogInit: Computer: REITERATION -[2025.10.14-19.09.32:001][ 0]LogInit: User: Tsukiyomi -[2025.10.14-19.09.32:001][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.14-19.09.32:001][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.14-19.09.32:257][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.14-19.09.32:257][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB -[2025.10.14-19.09.32:257][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.14-19.09.32:257][ 0]LogMemory: Process Physical Memory: 610.96 MB used, 640.01 MB peak -[2025.10.14-19.09.32:257][ 0]LogMemory: Process Virtual Memory: 645.68 MB used, 650.18 MB peak -[2025.10.14-19.09.32:257][ 0]LogMemory: Physical Memory: 18744.98 MB used, 13931.21 MB free, 32676.20 MB total -[2025.10.14-19.09.32:257][ 0]LogMemory: Virtual Memory: 24613.06 MB used, 10111.14 MB free, 34724.20 MB total -[2025.10.14-19.09.32:257][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.14-19.09.32:263][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.14-19.09.32:277][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.14-19.09.32:277][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.14-19.09.32:277][ 0]LogInit: Using OS detected language (en-US). -[2025.10.14-19.09.32:278][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.14-19.09.32:281][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.14-19.09.32:282][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.14-19.09.32:566][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.14-19.09.32:566][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.14-19.09.32:567][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-19.09.32:583][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.14-19.09.32:583][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.14-19.09.32:777][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-19.09.32:777][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-19.09.32:777][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-19.09.32:777][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-19.09.32:777][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-19.09.32:777][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.14-19.09.32:777][ 0]LogWindows: Attached monitors: -[2025.10.14-19.09.32:777][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.14-19.09.32:777][ 0]LogWindows: Found 1 attached monitors. -[2025.10.14-19.09.32:777][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.14-19.09.32:778][ 0]LogRHI: RHI Adapter Info: -[2025.10.14-19.09.32:778][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.14-19.09.32:778][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-19.09.32:778][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.14-19.09.32:778][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.14-19.09.32:778][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.14-19.09.32:886][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.14-19.09.32:886][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.14-19.09.32:960][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.14-19.09.32:960][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.14-19.09.32:960][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.14-19.09.32:960][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.14-19.09.32:960][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.14-19.09.32:960][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.14-19.09.32:960][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.14-19.09.32:960][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.14-19.09.32:960][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.14-19.09.32:960][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.14-19.09.32:960][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.14-19.09.32:960][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.14-19.09.32:960][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.14-19.09.32:960][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.14-19.09.32:960][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.14-19.09.32:961][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.14-19.09.32:961][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.14-19.09.32:961][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.14-19.09.32:961][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.14-19.09.32:961][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.14-19.09.32:961][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.14-19.09.32:961][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.14-19.09.32:961][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.14-19.09.32:961][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.14-19.09.32:961][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.14-19.09.33:042][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AD873D26B00) -[2025.10.14-19.09.33:042][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AD873D26D80) -[2025.10.14-19.09.33:042][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AD873D27000) -[2025.10.14-19.09.33:042][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.14-19.09.33:042][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.14-19.09.33:044][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.14-19.09.33:044][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.14-19.09.33:044][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.14-19.09.33:052][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.14-19.09.33:054][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.14-19.09.33:069][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.14-19.09.33:069][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.14-19.09.33:115][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.14-19.09.33:115][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.14-19.09.33:115][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.14-19.09.33:115][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.14-19.09.33:115][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.14-19.09.33:115][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.14-19.09.33:115][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.14-19.09.33:117][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.14-19.09.33:120][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.14-19.09.33:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.14-19.09.33:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.14-19.09.33:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.14-19.09.33:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.14-19.09.33:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.14-19.09.33:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.14-19.09.33:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.14-19.09.33:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.14-19.09.33:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.14-19.09.33:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.14-19.09.33:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.14-19.09.33:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.14-19.09.33:241][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.14-19.09.33:241][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.14-19.09.33:241][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.14-19.09.33:241][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.14-19.09.33:278][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.14-19.09.33:278][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.14-19.09.33:278][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.14-19.09.33:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.14-19.09.33:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.14-19.09.33:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.14-19.09.33:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.14-19.09.33:345][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.14-19.09.33:345][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.14-19.09.33:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.14-19.09.33:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.14-19.09.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.14-19.09.33:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.14-19.09.33:385][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.14-19.09.33:484][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.14-19.09.33:489][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.14-19.09.33:489][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.14-19.09.33:489][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.14-19.09.33:490][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.14-19.09.33:491][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.14-19.09.33:491][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.14-19.09.33:493][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.14-19.09.33:494][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.14-19.09.33:494][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.14-19.09.33:494][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-19.09.33:494][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.14-19.09.33:558][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.14-19.09.33:558][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-19.09.33:558][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.14-19.09.33:559][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.14-19.09.33:559][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-19.09.33:559][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-19.09.33:560][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.14-19.09.33:560][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 1768 --child-id Zen_1768_Startup' -[2025.10.14-19.09.33:683][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.14-19.09.33:684][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.125 seconds -[2025.10.14-19.09.33:685][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.14-19.09.33:692][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.14-19.09.33:692][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=846.17MBs, RandomWriteSpeed=166.05MBs. Assigned SpeedClass 'Local' -[2025.10.14-19.09.33:694][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.14-19.09.33:694][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.14-19.09.33:694][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.14-19.09.33:695][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.14-19.09.33:695][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.14-19.09.33:695][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.14-19.09.33:695][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.14-19.09.33:696][ 0]LogShaderCompilers: Guid format shader working directory is 34 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/1768/). -[2025.10.14-19.09.33:696][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/20DF0DAB4156FEC4B5E89FB52491FCCF/'. -[2025.10.14-19.09.33:696][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.14-19.09.33:696][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.14-19.09.33:698][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.14-19.09.33:698][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.14-19.09.34:035][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.14-19.09.34:882][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.14-19.09.34:883][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.14-19.09.34:885][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-19.09.34:885][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-19.09.34:888][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-19.09.34:888][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-19.09.34:888][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-19.09.34:888][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-19.09.34:925][ 0]LogAssetRegistry: FAssetRegistry took 0.0035 seconds to start up -[2025.10.14-19.09.34:927][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.14-19.09.34:930][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.14-19.09.35:108][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-19.09.35:110][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.14-19.09.35:110][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.14-19.09.35:110][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.14-19.09.35:134][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.14-19.09.35:134][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.14-19.09.35:159][ 0]LogDeviceProfileManager: Active device profile: [00000AD88C277200][00000AD883DC8000 66] WindowsEditor -[2025.10.14-19.09.35:159][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.14-19.09.35:160][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.14-19.09.35:165][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.14-19.09.35:165][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.14-19.09.35:200][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:201][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.14-19.09.35:201][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-19.09.35:201][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:201][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.14-19.09.35:201][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-19.09.35:202][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:202][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.14-19.09.35:202][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-19.09.35:203][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:203][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.14-19.09.35:203][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-19.09.35:203][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:204][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:205][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.14-19.09.35:205][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-19.09.35:205][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:205][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.14-19.09.35:205][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-19.09.35:205][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:206][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:206][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.14-19.09.35:206][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-19.09.35:206][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:207][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.14-19.09.35:207][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-19.09.35:207][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:208][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-19.09.35:208][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:208][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.14-19.09.35:208][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-19.09.35:208][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:208][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.14-19.09.35:208][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-19.09.35:209][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-19.09.35:209][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.14-19.09.35:209][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-19.09.35:210][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:210][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.14-19.09.35:210][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-19.09.35:210][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.14-19.09.35:210][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-19.09.35:210][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:210][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.14-19.09.35:210][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-19.09.35:210][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.14-19.09.35:210][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-19.09.35:210][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-19.09.35:211][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.14-19.09.35:211][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-19.09.35:398][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.14-19.09.35:398][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.14-19.09.35:398][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.14-19.09.35:399][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.14-19.09.35:399][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.14-19.09.35:532][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.77ms -[2025.10.14-19.09.35:556][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.72ms -[2025.10.14-19.09.35:568][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.59ms -[2025.10.14-19.09.35:570][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.61ms -[2025.10.14-19.09.35:739][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.14-19.09.35:739][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.14-19.09.35:778][ 0]LogSlate: Border -[2025.10.14-19.09.35:778][ 0]LogSlate: BreadcrumbButton -[2025.10.14-19.09.35:778][ 0]LogSlate: Brushes.Title -[2025.10.14-19.09.35:778][ 0]LogSlate: Default -[2025.10.14-19.09.35:778][ 0]LogSlate: Icons.Save -[2025.10.14-19.09.35:778][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.14-19.09.35:778][ 0]LogSlate: ListView -[2025.10.14-19.09.35:778][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.14-19.09.35:778][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.14-19.09.35:778][ 0]LogSlate: TableView.DarkRow -[2025.10.14-19.09.35:778][ 0]LogSlate: TableView.Row -[2025.10.14-19.09.35:778][ 0]LogSlate: TreeView -[2025.10.14-19.09.35:929][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.14-19.09.35:931][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.052 ms -[2025.10.14-19.09.35:948][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.56ms -[2025.10.14-19.09.35:990][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.14-19.09.35:990][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.14-19.09.35:990][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.14-19.09.36:056][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.14-19.09.36:174][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.60ms -[2025.10.14-19.09.36:365][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.14-19.09.36:375][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.14-19.09.36:375][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.14-19.09.36:376][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:50490'. -[2025.10.14-19.09.36:380][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.14-19.09.36:450][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.14-19.09.36:585][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.14-19.09.36:586][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.14-19.09.36:605][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.14-19.09.37:058][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.14-19.09.37:058][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.14-19.09.37:058][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.14-19.09.37:058][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.14-19.09.37:224][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: AA010009B32D4D73800000000000AD00 | Instance: 9F3C950446B4DF2DE3455FA88E44F3DC (REITERATION-1768). -[2025.10.14-19.09.37:545][ 0]SourceControl: Revision control is disabled -[2025.10.14-19.09.37:586][ 0]SourceControl: Revision control is disabled -[2025.10.14-19.09.38:064][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.14-19.09.38:110][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-19.09.38:110][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-19.09.38:241][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.14-19.09.38:241][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.14-19.09.38:242][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.14-19.09.38:242][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.14-19.09.38:243][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.14-19.09.38:244][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.14-19.09.38:245][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.14-19.09.38:246][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.14-19.09.38:246][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.14-19.09.38:247][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.14-19.09.38:248][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.14-19.09.38:248][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.14-19.09.38:249][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.14-19.09.38:249][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.14-19.09.38:250][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.14-19.09.38:250][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.14-19.09.38:251][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.14-19.09.38:251][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.14-19.09.38:252][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.14-19.09.38:252][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.14-19.09.38:253][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.14-19.09.38:253][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.14-19.09.38:254][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.14-19.09.38:254][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.14-19.09.38:255][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.14-19.09.38:256][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.14-19.09.38:257][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.14-19.09.38:257][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.14-19.09.38:258][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.14-19.09.38:258][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.14-19.09.38:259][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.14-19.09.38:259][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.14-19.09.38:260][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.14-19.09.38:261][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.14-19.09.38:261][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.14-19.09.38:303][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-19.09.38:304][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-19.09.38:392][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.14-19.09.38:573][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.63ms -[2025.10.14-19.09.38:589][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.57ms -[2025.10.14-19.09.38:860][ 0]LogCollectionManager: Loaded 0 collections in 0.001255 seconds -[2025.10.14-19.09.38:862][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.14-19.09.38:865][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.14-19.09.38:867][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.14-19.09.38:949][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-19.09.38:949][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-19.09.38:952][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-19.09.38:952][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-19.09.38:952][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-19.09.38:952][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-19.09.38:990][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-19.09.38:990][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-19.09.39:005][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-14T19:09:39.005Z using C -[2025.10.14-19.09.39:005][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.14-19.09.39:005][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-19.09.39:006][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.14-19.09.39:010][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.14-19.09.39:011][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.14-19.09.39:011][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.14-19.09.39:011][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000200 -[2025.10.14-19.09.39:011][ 0]LogFab: Display: Logging in using persist -[2025.10.14-19.09.39:067][ 0]LogUObjectArray: 44599 objects as part of root set at end of initial load. -[2025.10.14-19.09.39:068][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.14-19.09.39:079][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37268 public script object entries (1007.04 KB) -[2025.10.14-19.09.39:079][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.14-19.09.39:193][ 0]LogEngine: Initializing Engine... -[2025.10.14-19.09.39:196][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.14-19.09.39:278][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.14-19.09.39:296][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.14-19.09.39:309][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.14-19.09.39:309][ 0]LogInit: Texture streaming: Enabled -[2025.10.14-19.09.39:327][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.14-19.09.39:336][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.14-19.09.39:352][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.14-19.09.39:353][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.14-19.09.39:353][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.14-19.09.39:353][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.14-19.09.39:353][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-19.09.39:353][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-19.09.39:353][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-19.09.39:353][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-19.09.39:354][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-19.09.39:354][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-19.09.39:354][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-19.09.39:354][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-19.09.39:354][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-19.09.39:354][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-19.09.39:354][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-19.09.39:370][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-19.09.39:836][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-19.09.39:837][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-19.09.39:838][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-19.09.39:838][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-19.09.39:839][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.14-19.09.39:839][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.14-19.09.39:841][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.14-19.09.39:841][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.14-19.09.39:841][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.14-19.09.39:841][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.14-19.09.39:842][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.14-19.09.39:850][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.14-19.09.39:853][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.14-19.09.39:853][ 0]LogInit: Transaction tracking system initialized -[2025.10.14-19.09.39:877][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.14-19.09.39:966][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.60ms -[2025.10.14-19.09.39:969][ 0]LocalizationService: Localization service is disabled -[2025.10.14-19.09.39:986][ 0]LogTimingProfiler: Initialize -[2025.10.14-19.09.39:986][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.14-19.09.39:986][ 0]LoadingProfiler: Initialize -[2025.10.14-19.09.39:986][ 0]LoadingProfiler: OnSessionChanged -[2025.10.14-19.09.39:986][ 0]LogNetworkingProfiler: Initialize -[2025.10.14-19.09.39:986][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.14-19.09.39:986][ 0]LogMemoryProfiler: Initialize -[2025.10.14-19.09.39:987][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.14-19.09.40:191][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.14-19.09.40:197][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.14-19.09.40:233][ 0]LogPython: Using Python 3.11.8 -[2025.10.14-19.09.41:173][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.14-19.09.41:243][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.14-19.09.41:358][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.14-19.09.41:358][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.14-19.09.41:393][ 0]LogEditorDataStorage: Initializing -[2025.10.14-19.09.41:394][ 0]LogEditorDataStorage: Initialized -[2025.10.14-19.09.41:407][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.14-19.09.41:424][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.14-19.09.41:427][ 0]SourceControl: Revision control is disabled -[2025.10.14-19.09.41:427][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.010 -[2025.10.14-19.09.41:428][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.14-19.09.41:429][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.14-19.09.41:430][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.09.41:439][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-19.09.41:441][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2025.10.14-19.09.41:466][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.14-19.09.41:724][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.14-19.09.41:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.41:872][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.41:872][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.41:872][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.41:872][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.41:872][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.41:872][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.41:872][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.41:872][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.41:872][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.41:873][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.41:873][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.41:875][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.14-19.09.42:048][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.14-19.09.42:048][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-19.09.42:080][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s -[2025.10.14-19.09.42:080][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.14-19.09.42:110][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.14-19.09.42:124][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2025.10.14-19.09.42:125][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.14-19.09.42:125][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.052ms to complete. -[2025.10.14-19.09.42:131][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.715 -[2025.10.14-19.09.42:208][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.3 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.14-19.09.42:273][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.14-19.09.42:333][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.09.42:368][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.09.42:405][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.09.42:441][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.09.42:468][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.09.42:469][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.14-19.09.42:469][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.09.42:469][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.14-19.09.42:470][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.09.42:470][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.14-19.09.42:470][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.09.42:471][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.14-19.09.42:471][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.09.42:472][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.14-19.09.42:472][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.09.42:472][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.14-19.09.42:473][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.09.42:473][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.14-19.09.42:473][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.09.42:475][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.14-19.09.42:475][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.09.42:476][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.14-19.09.42:476][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-19.09.42:476][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.14-19.09.42:645][ 0]LogSlate: Took 0.000164 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.14-19.09.42:818][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.14-19.09.42:855][ 0]LogSlate: Took 0.000281 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.14-19.09.42:858][ 0]LogSlate: Took 0.000227 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.14-19.09.42:859][ 0]LogSlate: Took 0.000207 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.14-19.09.42:916][ 0]LogSlate: Took 0.000299 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.14-19.09.43:181][ 0]LogStall: Startup... -[2025.10.14-19.09.43:183][ 0]LogStall: Startup complete. -[2025.10.14-19.09.43:190][ 0]LogLoad: (Engine Initialization) Total time: 12.77 seconds -[2025.10.14-19.09.43:349][ 0]LogAssetRegistry: AssetRegistryGather time 0.1147s: AssetDataDiscovery 0.0430s, AssetDataGather 0.0144s, StoreResults 0.0574s. Wall time 8.4260s. - NumCachedDirectories 0. NumUncachedDirectories 1700. NumCachedFiles 8015. NumUncachedFiles 1. - BackgroundTickInterruptions 0. -[2025.10.14-19.09.43:351][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s -[2025.10.14-19.09.43:365][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.14-19.09.43:365][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) -[2025.10.14-19.09.43:367][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.14-19.09.43:367][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.14-19.09.43:384][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.43:384][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.43:384][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.43:384][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.43:385][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.43:385][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-19.09.43:415][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.09.43:418][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.14-19.09.43:460][ 0]LogPython: registering - -[2025.10.14-19.09.43:466][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 48.709 ms -[2025.10.14-19.09.43:573][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.20729 seconds (Found 7992 uncontrolled assets) -[2025.10.14-19.09.43:712][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.665316 -[2025.10.14-19.09.43:715][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.14-19.09.43:716][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.701651 -[2025.10.14-19.09.44:497][ 9]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController.BP_OverlayWidgetController -[2025.10.14-19.09.44:497][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.14-19.09.44:528][ 9]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-19.09.44:608][ 9]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay -[2025.10.14-19.09.44:609][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 -[2025.10.14-19.09.44:616][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 -[2025.10.14-19.09.44:621][ 9]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] -[2025.10.14-19.09.45:489][ 10]LogSlate: Took 0.000253 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2025.10.14-19.09.45:493][ 10]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' -[2025.10.14-19.09.45:494][ 10]LogSlate: Took 0.000200 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2025.10.14-19.09.45:503][ 10]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-19.09.45:984][ 12]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.661145 -[2025.10.14-19.09.45:986][ 12]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.14-19.09.45:986][ 12]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.661145, Update Interval: 326.347839 -[2025.10.14-19.09.46:983][ 15]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.14-21.09.46 Remaining: 7200.83] Refresh[Expires: 2026-04-12T14:38:42.448Z Remaining: 15535736.45] State: Valid -[2025.10.14-19.09.47:316][ 16]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.14-19.09.48:316][ 19]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.14-19.09.48:316][ 19]LogFab: Display: User logged in -[2025.10.14-19.09.48:316][ 19]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.14-19.09.48:983][ 21]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-oiquNlogA0KQz8DYROGL_w-eUwtrSqzgEeZr_QWQ8tWuQ] -[2025.10.14-19.10.32:253][370]LogStreaming: Display: FlushAsyncLoading(493): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-19.10.32:254][370]LogAssetEditorSubsystem: Opening Asset editor for DataTable /Game/Blueprints/AbilitySystem/GameplayTags/DT_PrimaryAttributes.DT_PrimaryAttributes -[2025.10.14-19.10.39:448][146]LogAssetEditorSubsystem: Opening Asset editor for DataTable /Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables.DT_Consumables -[2025.10.14-19.11.00:572][414]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 -[2025.10.14-19.11.00:684][417]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 -[2025.10.14-19.11.00:737][420]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 -[2025.10.14-19.11.00:753][421]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 -[2025.10.14-19.11.11:263][337]LogAssetEditorSubsystem: Opening Asset editor for DataTable /Game/Blueprints/UI/DT_MessageWidgetData.DT_MessageWidgetData -[2025.10.14-19.11.33:881][ 3]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. -[2025.10.14-19.11.56:408][685]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.11.56:459][685]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/UI/DT_MessageWidgetData] ([1] browsable assets)... -[2025.10.14-19.11.56:459][685]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/DT_MessageWidgetData] -[2025.10.14-19.11.56:459][685]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/DT_MessageWidgetData" FILE="../../../../Aura/Content/Blueprints/UI/DT_MessageWidgetData.uasset" SILENT=true -[2025.10.14-19.11.56:461][685]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/DT_MessageWidgetData -[2025.10.14-19.11.56:461][685]LogSavePackage: Moving '../../../../Aura/Saved/DT_MessageWidgetData9EAC768C4409DB512F6B7184E27A04A1.tmp' to '../../../../Aura/Content/Blueprints/UI/DT_MessageWidgetData.uasset' -[2025.10.14-19.11.56:468][685]LogFileHelpers: InternalPromptForCheckoutAndSave took 59.329 ms -[2025.10.14-19.11.56:531][685]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.11.56:532][685]LogContentValidation: Enabled validators: -[2025.10.14-19.11.56:532][685]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.11.56:532][685]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.11.56:532][685]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.11.56:532][685]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.11.56:532][685]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.11.56:532][685]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.11.56:532][685]AssetCheck: /Game/Blueprints/UI/DT_MessageWidgetData Validating asset -[2025.10.14-19.11.59:462][990]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-19.11.59:471][990]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-19.11.59:477][990]LogOnline: OSS: Created online subsystem instance for: NULL -[2025.10.14-19.11.59:477][990]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2025.10.14-19.11.59:477][990]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-19.11.59:483][990]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006367s) -[2025.10.14-19.11.59:483][990]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006537s) -[2025.10.14-19.11.59:588][990]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-19.11.59:590][990]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-19.11.59:592][990]LogPlayLevel: PIE: World Init took: (0.001661s) -[2025.10.14-19.11.59:592][990]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2025.10.14-19.11.59:592][990]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-19.11.59:592][990]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-19.11.59:592][990]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-19.11.59:592][990]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-19.11.59:592][990]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-19.11.59:592][990]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-19.11.59:593][990]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-19.11.59:593][990]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-19.11.59:593][990]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-19.11.59:593][990]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-19.11.59:593][990]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-19.11.59:596][990]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-19.11.59:634][990]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-19.11.59:634][990]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-19.11.59:634][990]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-19.11.59:634][990]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-19.11.59:634][990]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2025.10.14-19.11.59:634][990]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2025.10.14-19.11.59:638][990]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2025.10.14-19.11.59:638][990]LogInit: FAudioDevice initialized with ID 2. -[2025.10.14-19.11.59:638][990]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2025.10.14-19.11.59:638][990]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. -[2025.10.14-19.11.59:638][990]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.14-19.11.59:641][990]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-19.11.59:645][990]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-15.11.59 -[2025.10.14-19.11.59:648][990]LogWorld: Bringing up level for play took: 0.006258 -[2025.10.14-19.11.59:651][990]LogOnline: OSS: Created online subsystem instance for: :Context_8 -[2025.10.14-19.11.59:653][990]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-19.11.59:654][990]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-19.11.59:654][990]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-19.11.59:654][990]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.11.59:654][990]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.11.59:654][990]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.11.59:655][990]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-19.11.59:656][990]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-19.11.59:657][990]PIE: Server logged in -[2025.10.14-19.11.59:658][990]PIE: Play in editor total start time 0.187 seconds. -[2025.10.14-19.12.00:730][ 86]LogMetaSound: Display: Auto-Updating '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected. -[2025.10.14-19.12.01:149][130]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked Up Health Potion -[2025.10.14-19.12.02:998][329]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked up a Mana Potion -[2025.10.14-19.12.03:242][355]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked up a Mana Potion -[2025.10.14-19.12.03:406][372]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked up a Mana Potion -[2025.10.14-19.12.04:358][471]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked up a Health Crystal -[2025.10.14-19.12.05:378][577]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked up a Health Crystal -[2025.10.14-19.12.05:442][584]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked up a Health Crystal -[2025.10.14-19.12.05:646][606]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked up a Health Crystal -[2025.10.14-19.12.05:930][636]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked up a Health Crystal -[2025.10.14-19.12.08:720][936]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked up a Mana Crystal -[2025.10.14-19.12.10:740][152]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked Up Health Potion -[2025.10.14-19.12.10:992][179]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked Up Health Potion -[2025.10.14-19.12.11:946][281]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked Up Health Potion -[2025.10.14-19.12.11:992][286]LogBlueprintUserMessages: [WBP_Overlay_C_0] Picked Up Health Potion -[2025.10.14-19.12.12:885][378]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.12.12:885][378]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-19.12.12:886][378]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-19.12.12:887][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.12.12:890][378]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-19.12.12:894][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.12.12:912][378]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.12.12:912][378]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.14-19.12.12:912][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.14-19.12.12:915][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.14-19.12.12:922][378]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-19.12.12:955][379]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2025.10.14-19.12.48:892][ 3]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2025.10.14-19.12.48:892][ 3]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.12.48:938][ 3]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2025.10.14-19.13.04:027][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-19.13.04:591][781]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.13.04:669][781]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/WBP_Overlay] ([2] browsable assets)... -[2025.10.14-19.13.04:671][781]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay] -[2025.10.14-19.13.04:671][781]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/WBP_Overlay] -[2025.10.14-19.13.04:671][781]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/WBP_Overlay" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset" SILENT=true -[2025.10.14-19.13.04:677][781]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/WBP_Overlay -[2025.10.14-19.13.04:678][781]LogSavePackage: Moving '../../../../Aura/Saved/WBP_OverlayB856D69840EF3F20232E29A0F7F88B00.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset' -[2025.10.14-19.13.04:684][781]LogFileHelpers: InternalPromptForCheckoutAndSave took 92.179 ms (total: 151.508 ms) -[2025.10.14-19.13.04:721][781]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.13.04:721][781]LogContentValidation: Enabled validators: -[2025.10.14-19.13.04:721][781]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.13.04:722][781]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.13.04:722][781]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.13.04:722][781]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.13.04:722][781]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.13.04:722][781]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.13.04:723][781]AssetCheck: /Game/Blueprints/UI/Overlay/WBP_Overlay Validating asset -[2025.10.14-19.13.09:698][207]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2025.10.14-19.13.09:704][207]LogContentBrowser: Creating deferred item: NewFolder -[2025.10.14-19.13.09:714][208]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). -[2025.10.14-19.13.12:951][533]LogContentBrowser: Attempting asset rename: NewFolder -> SubWidget -[2025.10.14-19.13.12:951][533]LogContentBrowser: End creating deferred item NewFolder -[2025.10.14-19.13.26:578][102]LogSlate: Window 'Pick Parent Class for New Widget Blueprint' being destroyed -[2025.10.14-19.13.26:595][102]LogContentBrowser: Deferred new asset file creation: NewWidgetBlueprint -[2025.10.14-19.13.26:599][102]LogContentBrowser: Creating deferred item: NewWidgetBlueprint -[2025.10.14-19.13.26:627][104]LogContentBrowser: Renaming the item being created (Deferred Item: NewWidgetBlueprint). -[2025.10.14-19.13.31:310][566]LogContentBrowser: Attempting asset rename: NewWidgetBlueprint -> WBP_EffectMessage -[2025.10.14-19.13.31:326][566]LogContentBrowser: End creating deferred item NewWidgetBlueprint -[2025.10.14-19.13.33:484][773]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.WBP_EffectMessage -[2025.10.14-19.13.33:484][773]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 -[2025.10.14-19.13.33:500][773]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 -[2025.10.14-19.14.38:979][403]LogSlate: Took 0.011538 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) -[2025.10.14-19.15.12:033][255]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 333.019958 -[2025.10.14-19.15.12:116][265]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-19.15.12:116][265]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 333.094940, Update Interval: 343.538330 -[2025.10.14-19.15.19:635][113]LogSlate: Took 0.000190 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.14-19.15.21:821][246]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10 -[2025.10.14-19.17.51:554][242]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2025.10.14-19.17.52:383][334]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.17.52:453][334]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] ([2] browsable assets)... -[2025.10.14-19.17.52:457][334]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.WBP_EffectMessage] -[2025.10.14-19.17.52:457][334]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] -[2025.10.14-19.17.52:457][334]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset" SILENT=true -[2025.10.14-19.17.52:461][334]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage -[2025.10.14-19.17.52:461][334]LogSavePackage: Moving '../../../../Aura/Saved/WBP_EffectMessageC0D799664691B9A209789E95932CB602.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset' -[2025.10.14-19.17.52:469][334]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.038 ms (total: 237.546 ms) -[2025.10.14-19.17.52:509][334]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.17.52:509][334]LogContentValidation: Enabled validators: -[2025.10.14-19.17.52:509][334]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.17.52:509][334]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.17.52:509][334]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.17.52:509][334]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.17.52:509][334]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.17.52:509][334]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.17.52:510][334]AssetCheck: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage Validating asset -[2025.10.14-19.18.30:776][683]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-19.18.31:319][740]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.18.31:380][740]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] ([2] browsable assets)... -[2025.10.14-19.18.31:383][740]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.WBP_EffectMessage] -[2025.10.14-19.18.31:383][740]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] -[2025.10.14-19.18.31:383][740]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset" SILENT=true -[2025.10.14-19.18.31:386][740]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage -[2025.10.14-19.18.31:387][740]LogSavePackage: Moving '../../../../Aura/Saved/WBP_EffectMessageC93B1C674DAAB94AAB9DD3816A9CE9FE.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset' -[2025.10.14-19.18.31:394][740]LogFileHelpers: InternalPromptForCheckoutAndSave took 74.510 ms (total: 312.057 ms) -[2025.10.14-19.18.31:448][740]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.18.31:449][740]LogContentValidation: Enabled validators: -[2025.10.14-19.18.31:449][740]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.18.31:449][740]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.18.31:449][740]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.18.31:449][740]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.18.31:449][740]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.18.31:449][740]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.18.31:449][740]AssetCheck: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage Validating asset -[2025.10.14-19.18.53:876][285]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms -[2025.10.14-19.18.54:491][352]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.18.54:541][352]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/WBP_Overlay] ([2] browsable assets)... -[2025.10.14-19.18.54:545][352]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay] -[2025.10.14-19.18.54:545][352]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/WBP_Overlay] -[2025.10.14-19.18.54:545][352]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/WBP_Overlay" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset" SILENT=true -[2025.10.14-19.18.54:550][352]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/WBP_Overlay -[2025.10.14-19.18.54:551][352]LogSavePackage: Moving '../../../../Aura/Saved/WBP_OverlayF07803E64F3C690E5F9AEE9E8B49F346.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset' -[2025.10.14-19.18.54:560][352]LogFileHelpers: InternalPromptForCheckoutAndSave took 67.815 ms (total: 379.873 ms) -[2025.10.14-19.18.54:610][352]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.18.54:610][352]LogContentValidation: Enabled validators: -[2025.10.14-19.18.54:610][352]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.18.54:610][352]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.18.54:610][352]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.18.54:610][352]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.18.54:610][352]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.18.54:610][352]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.18.54:611][352]AssetCheck: /Game/Blueprints/UI/Overlay/WBP_Overlay Validating asset -[2025.10.14-19.20.59:228][133]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 680.211731 -[2025.10.14-19.20.59:328][145]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-19.20.59:329][145]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 680.303589, Update Interval: 317.948547 -[2025.10.14-19.21.30:389][779]LogSlate: Took 0.009327 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) -[2025.10.14-19.23.33:992][199]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2025.10.14-19.23.34:957][305]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.23.35:004][305]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] ([2] browsable assets)... -[2025.10.14-19.23.35:005][305]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.WBP_EffectMessage] -[2025.10.14-19.23.35:006][305]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] -[2025.10.14-19.23.35:006][305]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset" SILENT=true -[2025.10.14-19.23.35:011][305]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage -[2025.10.14-19.23.35:011][305]LogSavePackage: Moving '../../../../Aura/Saved/WBP_EffectMessageB6518F9F48D4A91141F5F7BCE7643625.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset' -[2025.10.14-19.23.35:018][305]LogFileHelpers: InternalPromptForCheckoutAndSave took 60.508 ms (total: 440.381 ms) -[2025.10.14-19.23.35:057][305]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.23.35:057][305]LogContentValidation: Enabled validators: -[2025.10.14-19.23.35:057][305]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.23.35:057][305]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.23.35:057][305]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.23.35:057][305]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.23.35:057][305]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.23.35:057][305]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.23.35:058][305]AssetCheck: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage Validating asset -[2025.10.14-19.24.11:125][457]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.24.11:175][457]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/UI/DT_MessageWidgetData] ([1] browsable assets)... -[2025.10.14-19.24.11:175][457]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/DT_MessageWidgetData] -[2025.10.14-19.24.11:175][457]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/DT_MessageWidgetData" FILE="../../../../Aura/Content/Blueprints/UI/DT_MessageWidgetData.uasset" SILENT=true -[2025.10.14-19.24.11:176][457]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/DT_MessageWidgetData -[2025.10.14-19.24.11:177][457]LogSavePackage: Moving '../../../../Aura/Saved/DT_MessageWidgetData91F35037452A7721DF09438C23E54DC7.tmp' to '../../../../Aura/Content/Blueprints/UI/DT_MessageWidgetData.uasset' -[2025.10.14-19.24.11:182][457]LogFileHelpers: InternalPromptForCheckoutAndSave took 56.696 ms (total: 497.077 ms) -[2025.10.14-19.24.11:235][457]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.24.11:236][457]LogContentValidation: Enabled validators: -[2025.10.14-19.24.11:236][457]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.24.11:236][457]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.24.11:236][457]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.24.11:236][457]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.24.11:236][457]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.24.11:236][457]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.24.11:236][457]AssetCheck: /Game/Blueprints/UI/DT_MessageWidgetData Validating asset -[2025.10.14-19.26.01:851][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-19.26.02:573][797]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.26.02:634][797]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/WBP_Overlay] ([2] browsable assets)... -[2025.10.14-19.26.02:636][797]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay] -[2025.10.14-19.26.02:637][797]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/WBP_Overlay] -[2025.10.14-19.26.02:637][797]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/WBP_Overlay" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset" SILENT=true -[2025.10.14-19.26.02:644][797]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/WBP_Overlay -[2025.10.14-19.26.02:644][797]LogSavePackage: Moving '../../../../Aura/Saved/WBP_OverlayAE02D2B74238A3AC140AA8A184CF65C1.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset' -[2025.10.14-19.26.02:652][797]LogFileHelpers: InternalPromptForCheckoutAndSave took 77.963 ms (total: 575.041 ms) -[2025.10.14-19.26.02:710][797]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.26.02:710][797]LogContentValidation: Enabled validators: -[2025.10.14-19.26.02:710][797]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.26.02:710][797]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.26.02:710][797]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.26.02:710][797]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.26.02:710][797]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.26.02:710][797]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.26.02:712][797]AssetCheck: /Game/Blueprints/UI/Overlay/WBP_Overlay Validating asset -[2025.10.14-19.26.21:598][937]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1002.579407 -[2025.10.14-19.26.21:687][948]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-19.26.21:687][948]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1002.660828, Update Interval: 307.549683 -[2025.10.14-19.26.27:138][591]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-19.26.27:807][662]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.26.27:858][662]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] ([2] browsable assets)... -[2025.10.14-19.26.27:859][662]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.WBP_EffectMessage] -[2025.10.14-19.26.27:860][662]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] -[2025.10.14-19.26.27:860][662]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset" SILENT=true -[2025.10.14-19.26.27:865][662]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage -[2025.10.14-19.26.27:865][662]LogSavePackage: Moving '../../../../Aura/Saved/WBP_EffectMessageDA256080482E97B31B2E40956D664DAE.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset' -[2025.10.14-19.26.27:873][662]LogFileHelpers: InternalPromptForCheckoutAndSave took 66.615 ms (total: 641.656 ms) -[2025.10.14-19.26.27:929][662]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.26.27:930][662]LogContentValidation: Enabled validators: -[2025.10.14-19.26.27:930][662]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.26.27:930][662]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.26.27:930][662]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.26.27:930][662]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.26.27:930][662]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.26.27:930][662]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.26.27:930][662]AssetCheck: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage Validating asset -[2025.10.14-19.26.29:054][790]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.26.29:104][790]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] ([2] browsable assets)... -[2025.10.14-19.26.29:104][790]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] -[2025.10.14-19.26.29:104][790]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset" SILENT=true -[2025.10.14-19.26.29:110][790]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage -[2025.10.14-19.26.29:111][790]LogSavePackage: Moving '../../../../Aura/Saved/WBP_EffectMessage3B88FEB84E9123B197FB2C89A5E5BD89.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset' -[2025.10.14-19.26.29:116][790]LogFileHelpers: InternalPromptForCheckoutAndSave took 62.743 ms (total: 704.399 ms) -[2025.10.14-19.26.29:172][790]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.26.29:172][790]LogContentValidation: Enabled validators: -[2025.10.14-19.26.29:173][790]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.26.29:173][790]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.26.29:173][790]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.26.29:173][790]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.26.29:173][790]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.26.29:173][790]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.26.29:173][790]AssetCheck: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage Validating asset -[2025.10.14-19.28.22:698][908]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms -[2025.10.14-19.28.22:700][908]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/StartupMap' took 0.024 -[2025.10.14-19.28.22:701][908]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/WBP_Overlay] ([2] browsable assets)... -[2025.10.14-19.28.22:703][908]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay] -[2025.10.14-19.28.22:703][908]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/WBP_Overlay] -[2025.10.14-19.28.22:703][908]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/WBP_Overlay" FILE="../../../../Aura/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto1.uasset" SILENT=false AUTOSAVING=true -[2025.10.14-19.28.22:711][908]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto1 -[2025.10.14-19.28.22:711][908]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Overlay_Auto13295C6C946615A51DF512F97409B8C52.tmp' to '../../../../Aura/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto1.uasset' -[2025.10.14-19.28.22:712][908]LogFileHelpers: Auto-saving content packages took 0.011 -[2025.10.14-19.29.30:810][489]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2025.10.14-19.29.31:347][531]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.29.31:417][531]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/WBP_Overlay] ([2] browsable assets)... -[2025.10.14-19.29.31:420][531]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay] -[2025.10.14-19.29.31:421][531]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/WBP_Overlay] -[2025.10.14-19.29.31:421][531]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/WBP_Overlay" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset" SILENT=true -[2025.10.14-19.29.31:427][531]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/WBP_Overlay -[2025.10.14-19.29.31:428][531]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Overlay904FF0C547954B2E5D3A73983B4623E8.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset' -[2025.10.14-19.29.31:437][531]LogFileHelpers: InternalPromptForCheckoutAndSave took 90.429 ms (total: 794.829 ms) -[2025.10.14-19.29.31:475][531]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.29.31:475][531]LogContentValidation: Enabled validators: -[2025.10.14-19.29.31:475][531]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.29.31:475][531]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.29.31:475][531]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.29.31:475][531]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.29.31:475][531]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.29.31:475][531]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.29.31:476][531]AssetCheck: /Game/Blueprints/UI/Overlay/WBP_Overlay Validating asset -[2025.10.14-19.31.39:625][281]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1320.613159 -[2025.10.14-19.31.39:705][290]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-19.31.39:705][290]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1320.684692, Update Interval: 339.747925 -[2025.10.14-19.36.57:197][762]LogTabManager: Warning: Cannot spawn tab because no spawner is registered for 'SequencerGraphEditor' -[2025.10.14-19.36.57:245][762]LogSlate: The tab "SequencerGraphEditor" attempted to spawn in layout 'WidgetBlueprintEditor_Designer_Layout_v4_8' but failed for some reason. An "unrecognized tab" will be returned instead. -[2025.10.14-19.37.47:709][193]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1688.687744 -[2025.10.14-19.37.47:807][202]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-19.37.47:807][202]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1688.774536, Update Interval: 326.463196 -[2025.10.14-19.40.11:430][643]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms -[2025.10.14-19.40.12:343][700]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.40.12:399][700]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] ([2] browsable assets)... -[2025.10.14-19.40.12:402][700]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.WBP_EffectMessage] -[2025.10.14-19.40.12:402][700]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] -[2025.10.14-19.40.12:402][700]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset" SILENT=true -[2025.10.14-19.40.12:418][700]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage -[2025.10.14-19.40.12:419][700]LogSavePackage: Moving '../../../../Aura/Saved/WBP_EffectMessage3B8AB4944418EE6C9BB14F9B59F05959.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset' -[2025.10.14-19.40.12:428][700]LogFileHelpers: InternalPromptForCheckoutAndSave took 84.852 ms (total: 879.682 ms) -[2025.10.14-19.40.12:468][700]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.40.12:468][700]LogContentValidation: Enabled validators: -[2025.10.14-19.40.12:468][700]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.40.12:468][700]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.40.12:468][700]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.40.12:468][700]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.40.12:468][700]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.40.12:468][700]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.40.12:469][700]AssetCheck: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage Validating asset -[2025.10.14-19.40.29:656][499]LogSlate: Window 'Sequencer Curves' being destroyed -[2025.10.14-19.40.29:658][499]LogSlate: Window 'Sequencer Curves' being destroyed -[2025.10.14-19.42.53:632][157]LogTabManager: Warning: Cannot spawn tab because no spawner is registered for 'SequencerGraphEditor' -[2025.10.14-19.42.53:669][157]LogSlate: The tab "SequencerGraphEditor" attempted to spawn in layout 'WidgetBlueprintEditor_Designer_Layout_v4_8' but failed for some reason. An "unrecognized tab" will be returned instead. -[2025.10.14-19.43.28:350][205]LogSlate: Window 'Sequencer Curves' being destroyed -[2025.10.14-19.43.28:360][205]LogSlate: Window 'Sequencer Curves' being destroyed -[2025.10.14-19.44.03:552][518]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2064.534668 -[2025.10.14-19.44.03:812][527]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-19.44.03:812][527]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2064.781250, Update Interval: 339.442139 -[2025.10.14-19.44.13:206][452]LogEditorTransaction: Undo Move Keys or Sections -[2025.10.14-19.45.39:328][131]LogTabManager: Warning: Cannot spawn tab because no spawner is registered for 'SequencerGraphEditor' -[2025.10.14-19.45.39:375][131]LogSlate: The tab "SequencerGraphEditor" attempted to spawn in layout 'WidgetBlueprintEditor_Designer_Layout_v4_8' but failed for some reason. An "unrecognized tab" will be returned instead. -[2025.10.14-19.47.05:954][230]LogSlate: Window 'Sequencer Curves' being destroyed -[2025.10.14-19.47.05:967][230]LogSlate: Window 'Sequencer Curves' being destroyed -[2025.10.14-19.47.08:368][472]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2025.10.14-19.47.09:191][531]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.47.09:244][531]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] ([2] browsable assets)... -[2025.10.14-19.47.09:246][531]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.WBP_EffectMessage] -[2025.10.14-19.47.09:246][531]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] -[2025.10.14-19.47.09:246][531]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset" SILENT=true -[2025.10.14-19.47.09:254][531]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage -[2025.10.14-19.47.09:255][531]LogSavePackage: Moving '../../../../Aura/Saved/WBP_EffectMessageCB8FF1884E8B6CF04A9854BD11C681D0.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset' -[2025.10.14-19.47.09:263][531]LogFileHelpers: InternalPromptForCheckoutAndSave took 72.377 ms (total: 952.059 ms) -[2025.10.14-19.47.09:297][531]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.47.09:297][531]LogContentValidation: Enabled validators: -[2025.10.14-19.47.09:297][531]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.47.09:297][531]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.47.09:297][531]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.47.09:297][531]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.47.09:297][531]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.47.09:297][531]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.47.09:298][531]AssetCheck: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage Validating asset -[2025.10.14-19.49.11:842][398]LogTabManager: Warning: Cannot spawn tab because no spawner is registered for 'SequencerGraphEditor' -[2025.10.14-19.49.11:894][398]LogSlate: The tab "SequencerGraphEditor" attempted to spawn in layout 'WidgetBlueprintEditor_Designer_Layout_v4_8' but failed for some reason. An "unrecognized tab" will be returned instead. -[2025.10.14-19.50.16:214][663]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2437.171631 -[2025.10.14-19.50.16:289][672]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-19.50.16:289][672]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2437.238525, Update Interval: 306.945404 -[2025.10.14-19.50.53:546][725]LogSlate: Window 'Sequencer Curves' being destroyed -[2025.10.14-19.50.53:552][725]LogSlate: Window 'Sequencer Curves' being destroyed -[2025.10.14-19.50.56:040][ 12]LogTabManager: Warning: Cannot spawn tab because no spawner is registered for 'SequencerGraphEditor' -[2025.10.14-19.50.56:086][ 12]LogSlate: The tab "SequencerGraphEditor" attempted to spawn in layout 'WidgetBlueprintEditor_Designer_Layout_v4_8' but failed for some reason. An "unrecognized tab" will be returned instead. -[2025.10.14-19.54.00:040][198]LogSlate: Window 'Sequencer Curves' being destroyed -[2025.10.14-19.54.00:048][198]LogSlate: Window 'Sequencer Curves' being destroyed -[2025.10.14-19.54.02:135][426]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms -[2025.10.14-19.54.02:610][474]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.54.02:657][474]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] ([2] browsable assets)... -[2025.10.14-19.54.02:658][474]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.WBP_EffectMessage] -[2025.10.14-19.54.02:659][474]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] -[2025.10.14-19.54.02:659][474]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset" SILENT=true -[2025.10.14-19.54.02:667][474]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage -[2025.10.14-19.54.02:667][474]LogSavePackage: Moving '../../../../Aura/Saved/WBP_EffectMessage622F8ADF46A78E717391F4BE196A8EEB.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset' -[2025.10.14-19.54.02:675][474]LogFileHelpers: InternalPromptForCheckoutAndSave took 65.450 ms (total: 1.01 sec) -[2025.10.14-19.54.02:712][474]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.54.02:712][474]LogContentValidation: Enabled validators: -[2025.10.14-19.54.02:712][474]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.54.02:712][474]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.54.02:712][474]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.54.02:712][474]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.54.02:712][474]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.54.02:713][474]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.54.02:713][474]AssetCheck: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage Validating asset -[2025.10.14-19.54.57:149][575]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2025.10.14-19.54.57:731][633]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.54.57:807][633]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] ([2] browsable assets)... -[2025.10.14-19.54.57:809][633]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.WBP_EffectMessage] -[2025.10.14-19.54.57:809][633]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] -[2025.10.14-19.54.57:809][633]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset" SILENT=true -[2025.10.14-19.54.57:818][633]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage -[2025.10.14-19.54.57:818][633]LogSavePackage: Moving '../../../../Aura/Saved/WBP_EffectMessage55AD0A4D4DD95C91AF8E478B95E378B0.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset' -[2025.10.14-19.54.57:825][633]LogFileHelpers: InternalPromptForCheckoutAndSave took 93.725 ms (total: 1.11 sec) -[2025.10.14-19.54.57:873][633]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.54.57:874][633]LogContentValidation: Enabled validators: -[2025.10.14-19.54.57:874][633]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.54.57:874][633]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.54.57:874][633]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.54.57:874][633]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.54.57:874][633]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.54.57:874][633]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.54.57:874][633]AssetCheck: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage Validating asset -[2025.10.14-19.55.01:344][936]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-19.55.01:355][936]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-19.55.01:382][936]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-19.55.01:387][936]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005200s) -[2025.10.14-19.55.01:387][936]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005433s) -[2025.10.14-19.55.01:411][936]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2025.10.14-19.55.01:415][936]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-19.55.01:417][936]LogPlayLevel: PIE: World Init took: (0.001495s) -[2025.10.14-19.55.01:417][936]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2025.10.14-19.55.01:418][936]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-19.55.01:418][936]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-19.55.01:418][936]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-19.55.01:418][936]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-19.55.01:418][936]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-19.55.01:418][936]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-19.55.01:418][936]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-19.55.01:418][936]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-19.55.01:418][936]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-19.55.01:418][936]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-19.55.01:418][936]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-19.55.01:421][936]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-19.55.01:460][936]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-19.55.01:461][936]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-19.55.01:461][936]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-19.55.01:461][936]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-19.55.01:461][936]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2025.10.14-19.55.01:461][936]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2025.10.14-19.55.01:464][936]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2025.10.14-19.55.01:464][936]LogInit: FAudioDevice initialized with ID 3. -[2025.10.14-19.55.01:464][936]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2025.10.14-19.55.01:464][936]LogAudio: Display: Audio Device (ID: 3) registered with world 'StartupMap'. -[2025.10.14-19.55.01:465][936]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2025.10.14-19.55.01:469][936]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-19.55.01:473][936]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-15.55.01 -[2025.10.14-19.55.01:475][936]LogWorld: Bringing up level for play took: 0.005989 -[2025.10.14-19.55.01:477][936]LogOnline: OSS: Created online subsystem instance for: :Context_12 -[2025.10.14-19.55.01:479][936]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-19.55.01:479][936]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-19.55.01:480][936]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-19.55.01:480][936]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.55.01:480][936]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.55.01:480][936]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.55.01:482][936]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-19.55.01:482][936]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-19.55.01:482][936]PIE: Server logged in -[2025.10.14-19.55.01:483][936]PIE: Play in editor total start time 0.13 seconds. -[2025.10.14-19.55.05:653][357]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.55.05:653][357]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-19.55.05:653][357]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-19.55.05:654][357]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.55.05:659][357]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-19.55.05:666][357]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.55.05:694][357]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-19.55.05:694][357]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2025.10.14-19.55.05:695][357]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2025.10.14-19.55.05:697][357]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2025.10.14-19.55.05:702][357]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.55.05:705][357]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2025.10.14-19.55.05:749][358]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2025.10.14-19.56.17:464][706]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2798.422363 -[2025.10.14-19.56.17:548][716]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-19.56.17:548][716]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2798.497314, Update Interval: 334.534729 -[2025.10.14-19.56.47:518][951]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2025.10.14-19.56.48:611][ 45]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.56.48:662][ 45]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] ([2] browsable assets)... -[2025.10.14-19.56.48:664][ 45]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.WBP_EffectMessage] -[2025.10.14-19.56.48:664][ 45]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage] -[2025.10.14-19.56.48:664][ 45]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset" SILENT=true -[2025.10.14-19.56.48:674][ 45]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage -[2025.10.14-19.56.48:675][ 45]LogSavePackage: Moving '../../../../Aura/Saved/WBP_EffectMessageE3CCE8FB4C2E93F2DF3B738EFED5CBBD.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.uasset' -[2025.10.14-19.56.48:684][ 45]LogFileHelpers: InternalPromptForCheckoutAndSave took 72.411 ms (total: 1.18 sec) -[2025.10.14-19.56.48:738][ 45]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.56.48:738][ 45]LogContentValidation: Enabled validators: -[2025.10.14-19.56.48:738][ 45]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.56.48:738][ 45]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.56.48:738][ 45]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.56.48:739][ 45]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.56.48:739][ 45]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.56.48:739][ 45]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.56.48:739][ 45]AssetCheck: /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage Validating asset -[2025.10.14-19.56.50:911][238]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-19.56.50:921][238]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-19.56.50:921][238]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-19.56.50:927][238]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005502s) -[2025.10.14-19.56.50:927][238]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005689s) -[2025.10.14-19.56.50:949][238]LogUObjectHash: Compacting FUObjectHashTables data took 2.09ms -[2025.10.14-19.56.50:954][238]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-19.56.50:956][238]LogPlayLevel: PIE: World Init took: (0.001591s) -[2025.10.14-19.56.50:956][238]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2025.10.14-19.56.50:957][238]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-19.56.50:957][238]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-19.56.50:957][238]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-19.56.50:957][238]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-19.56.50:957][238]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-19.56.50:957][238]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-19.56.50:957][238]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-19.56.50:957][238]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-19.56.50:957][238]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-19.56.50:957][238]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-19.56.50:957][238]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-19.56.50:960][238]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-19.56.50:998][238]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-19.56.50:998][238]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-19.56.50:999][238]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-19.56.50:999][238]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-19.56.50:999][238]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2025.10.14-19.56.50:999][238]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2025.10.14-19.56.51:002][238]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2025.10.14-19.56.51:002][238]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2025.10.14-19.56.51:002][238]LogInit: FAudioDevice initialized with ID 4. -[2025.10.14-19.56.51:002][238]LogAudio: Display: Audio Device (ID: 4) registered with world 'StartupMap'. -[2025.10.14-19.56.51:002][238]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2025.10.14-19.56.51:005][238]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-19.56.51:009][238]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-15.56.51 -[2025.10.14-19.56.51:011][238]LogWorld: Bringing up level for play took: 0.005918 -[2025.10.14-19.56.51:014][238]LogOnline: OSS: Created online subsystem instance for: :Context_13 -[2025.10.14-19.56.51:016][238]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-19.56.51:016][238]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-19.56.51:016][238]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-19.56.51:016][238]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.56.51:016][238]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.56.51:016][238]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.56.51:018][238]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-19.56.51:019][238]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-19.56.51:019][238]PIE: Server logged in -[2025.10.14-19.56.51:020][238]PIE: Play in editor total start time 0.1 seconds. -[2025.10.14-19.56.54:841][630]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.56.54:841][630]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-19.56.54:842][630]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-19.56.54:844][630]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.56.54:847][630]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-19.56.54:853][630]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.56.54:883][630]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-19.56.54:883][630]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2025.10.14-19.56.54:883][630]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2025.10.14-19.56.54:885][630]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2025.10.14-19.56.54:890][630]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.56.54:895][630]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2025.10.14-19.56.54:938][631]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2025.10.14-19.57.37:653][260]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms -[2025.10.14-19.57.38:162][307]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.57.38:221][307]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/WBP_Overlay] ([2] browsable assets)... -[2025.10.14-19.57.38:224][307]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay] -[2025.10.14-19.57.38:224][307]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/WBP_Overlay] -[2025.10.14-19.57.38:224][307]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/WBP_Overlay" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset" SILENT=true -[2025.10.14-19.57.38:231][307]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/WBP_Overlay -[2025.10.14-19.57.38:232][307]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Overlay69C9664F4D4C7F91E11181820CE5AF5D.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset' -[2025.10.14-19.57.38:238][307]LogFileHelpers: InternalPromptForCheckoutAndSave took 75.935 ms (total: 1.25 sec) -[2025.10.14-19.57.38:277][307]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.57.38:277][307]LogContentValidation: Enabled validators: -[2025.10.14-19.57.38:277][307]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.57.38:277][307]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.57.38:277][307]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.57.38:277][307]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.57.38:277][307]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.57.38:277][307]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.57.38:279][307]AssetCheck: /Game/Blueprints/UI/Overlay/WBP_Overlay Validating asset -[2025.10.14-19.57.40:397][500]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-19.57.40:408][500]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-19.57.40:441][500]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-19.57.40:446][500]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004922s) -[2025.10.14-19.57.40:446][500]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005118s) -[2025.10.14-19.57.40:471][500]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-19.57.40:474][500]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-19.57.40:476][500]LogPlayLevel: PIE: World Init took: (0.001415s) -[2025.10.14-19.57.40:476][500]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2025.10.14-19.57.40:476][500]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-19.57.40:477][500]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-19.57.40:477][500]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-19.57.40:477][500]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-19.57.40:477][500]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-19.57.40:477][500]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-19.57.40:477][500]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-19.57.40:477][500]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-19.57.40:478][500]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-19.57.40:478][500]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-19.57.40:478][500]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-19.57.40:480][500]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-19.57.40:516][500]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-19.57.40:517][500]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-19.57.40:517][500]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-19.57.40:517][500]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-19.57.40:517][500]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 -[2025.10.14-19.57.40:517][500]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 -[2025.10.14-19.57.40:520][500]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 -[2025.10.14-19.57.40:520][500]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 -[2025.10.14-19.57.40:520][500]LogInit: FAudioDevice initialized with ID 5. -[2025.10.14-19.57.40:520][500]LogAudio: Display: Audio Device (ID: 5) registered with world 'StartupMap'. -[2025.10.14-19.57.40:521][500]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 -[2025.10.14-19.57.40:523][500]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-19.57.40:528][500]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-15.57.40 -[2025.10.14-19.57.40:529][500]LogWorld: Bringing up level for play took: 0.005610 -[2025.10.14-19.57.40:532][500]LogOnline: OSS: Created online subsystem instance for: :Context_14 -[2025.10.14-19.57.40:534][500]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-19.57.40:534][500]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-19.57.40:534][500]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-19.57.40:534][500]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.57.40:534][500]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.57.40:534][500]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-19.57.40:536][500]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-19.57.40:536][500]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-19.57.40:537][500]PIE: Server logged in -[2025.10.14-19.57.40:538][500]PIE: Play in editor total start time 0.13 seconds. -[2025.10.14-19.57.44:061][860]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.57.44:061][860]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-19.57.44:061][860]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-19.57.44:062][860]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.57.44:066][860]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-19.57.44:073][860]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-19.57.44:103][860]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-19.57.44:103][860]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 -[2025.10.14-19.57.44:103][860]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2025.10.14-19.57.44:105][860]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2025.10.14-19.57.44:110][860]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-19.57.44:113][860]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2025.10.14-19.57.44:150][861]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2025.10.14-19.58.33:153][404]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-19.58.33:155][404]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/StartupMap' took 0.045 -[2025.10.14-19.58.33:156][404]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/WBP_Overlay] ([2] browsable assets)... -[2025.10.14-19.58.33:158][404]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay] -[2025.10.14-19.58.33:159][404]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/WBP_Overlay] -[2025.10.14-19.58.33:159][404]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/WBP_Overlay" FILE="../../../../Aura/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto2.uasset" SILENT=false AUTOSAVING=true -[2025.10.14-19.58.33:166][404]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto2 -[2025.10.14-19.58.33:166][404]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Overlay_Auto2780E26F749A28078BA67E982DA424D8D.tmp' to '../../../../Aura/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto2.uasset' -[2025.10.14-19.58.33:166][404]LogFileHelpers: Auto-saving content packages took 0.011 -[2025.10.14-19.58.45:826][818]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-19.58.46:350][853]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-19.58.46:404][853]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/WBP_Overlay] ([2] browsable assets)... -[2025.10.14-19.58.46:406][853]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay] -[2025.10.14-19.58.46:406][853]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/WBP_Overlay] -[2025.10.14-19.58.46:406][853]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/WBP_Overlay" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset" SILENT=true -[2025.10.14-19.58.46:413][853]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/WBP_Overlay -[2025.10.14-19.58.46:414][853]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Overlay7BFD7E904E51CD16D714FB90F88AD34C.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset' -[2025.10.14-19.58.46:421][853]LogFileHelpers: InternalPromptForCheckoutAndSave took 71.485 ms (total: 1.33 sec) -[2025.10.14-19.58.46:458][853]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-19.58.46:458][853]LogContentValidation: Enabled validators: -[2025.10.14-19.58.46:458][853]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-19.58.46:458][853]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-19.58.46:458][853]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-19.58.46:458][853]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-19.58.46:458][853]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-19.58.46:458][853]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-19.58.46:460][853]AssetCheck: /Game/Blueprints/UI/Overlay/WBP_Overlay Validating asset -[2025.10.14-20.00.55:935][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2025.10.14-20.00.56:468][741]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.00.56:519][741]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/WBP_Overlay] ([2] browsable assets)... -[2025.10.14-20.00.56:521][741]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay] -[2025.10.14-20.00.56:521][741]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/WBP_Overlay] -[2025.10.14-20.00.56:521][741]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/WBP_Overlay" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset" SILENT=true -[2025.10.14-20.00.56:528][741]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/WBP_Overlay -[2025.10.14-20.00.56:529][741]LogSavePackage: Moving '../../../../Aura/Saved/WBP_OverlayBA37836449237622553D56A63426360E.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset' -[2025.10.14-20.00.56:538][741]LogFileHelpers: InternalPromptForCheckoutAndSave took 69.759 ms (total: 1.40 sec) -[2025.10.14-20.00.56:591][741]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.00.56:592][741]LogContentValidation: Enabled validators: -[2025.10.14-20.00.56:592][741]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.00.56:592][741]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.00.56:592][741]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.00.56:592][741]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.00.56:592][741]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.00.56:592][741]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.00.56:593][741]AssetCheck: /Game/Blueprints/UI/Overlay/WBP_Overlay Validating asset -[2025.10.14-20.00.58:903][948]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-20.00.58:912][948]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-20.00.58:913][948]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.00.58:919][948]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005403s) -[2025.10.14-20.00.58:919][948]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005598s) -[2025.10.14-20.00.58:945][948]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2025.10.14-20.00.58:948][948]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-20.00.58:950][948]LogPlayLevel: PIE: World Init took: (0.001540s) -[2025.10.14-20.00.58:951][948]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2025.10.14-20.00.58:951][948]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-20.00.58:951][948]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-20.00.58:951][948]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-20.00.58:951][948]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-20.00.58:951][948]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-20.00.58:951][948]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-20.00.58:951][948]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-20.00.58:951][948]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-20.00.58:951][948]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-20.00.58:951][948]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-20.00.58:952][948]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-20.00.58:955][948]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-20.00.58:992][948]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-20.00.58:992][948]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-20.00.58:993][948]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-20.00.58:993][948]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-20.00.58:993][948]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 -[2025.10.14-20.00.58:993][948]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 -[2025.10.14-20.00.58:996][948]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 -[2025.10.14-20.00.58:997][948]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 -[2025.10.14-20.00.58:997][948]LogInit: FAudioDevice initialized with ID 6. -[2025.10.14-20.00.58:997][948]LogAudio: Display: Audio Device (ID: 6) registered with world 'StartupMap'. -[2025.10.14-20.00.58:997][948]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 -[2025.10.14-20.00.59:000][948]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-20.00.59:004][948]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-16.00.59 -[2025.10.14-20.00.59:006][948]LogWorld: Bringing up level for play took: 0.006116 -[2025.10.14-20.00.59:008][948]LogOnline: OSS: Created online subsystem instance for: :Context_15 -[2025.10.14-20.00.59:010][948]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-20.00.59:010][948]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-20.00.59:010][948]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-20.00.59:010][948]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.00.59:010][948]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.00.59:010][948]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.00.59:012][948]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-20.00.59:012][948]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-20.00.59:013][948]PIE: Server logged in -[2025.10.14-20.00.59:014][948]PIE: Play in editor total start time 0.102 seconds. -[2025.10.14-20.01.13:760][480]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.01.13:760][480]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.01.13:761][480]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.01.13:762][480]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.01.13:765][480]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-20.01.13:772][480]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.01.13:801][480]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-20.01.13:802][480]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 -[2025.10.14-20.01.13:802][480]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2025.10.14-20.01.13:805][480]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2025.10.14-20.01.13:809][480]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.01.13:812][480]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2025.10.14-20.01.13:857][481]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2025.10.14-20.01.21:112][101]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.01.21:175][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/StartupMap" FILE="../../../../Aura/Content/Maps/StartupMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2025.10.14-20.01.21:225][101]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2025.10.14-20.01.21:246][101]LogSavePackage: Moving output files for package: /Game/Maps/StartupMap -[2025.10.14-20.01.21:246][101]LogSavePackage: Moving '../../../../Aura/Saved/StartupMapA66FE5DB41FD9B6AA14F0B9CE79A7E53.tmp' to '../../../../Aura/Content/Maps/StartupMap.umap' -[2025.10.14-20.01.21:260][101]LogFileHelpers: Saving map 'StartupMap' took 0.085 -[2025.10.14-20.01.21:268][101]LogFileHelpers: InternalPromptForCheckoutAndSave took 155.433 ms (total: 1.55 sec) -[2025.10.14-20.01.21:304][101]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.01.21:304][101]LogContentValidation: Enabled validators: -[2025.10.14-20.01.21:305][101]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.01.21:305][101]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.01.21:305][101]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.01.21:305][101]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.01.21:305][101]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.01.21:305][101]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.01.21:305][101]AssetCheck: /Game/Maps/StartupMap Validating asset -[2025.10.14-20.02.30:220][699]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3171.205078 -[2025.10.14-20.02.31:222][702]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-20.02.31:222][702]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3171.872803, Update Interval: 340.163574 -[2025.10.14-20.03.17:047][201]Cmd: SELECT NONE -[2025.10.14-20.07.31:111][646]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-20.07.31:120][646]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-20.07.31:120][646]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.07.31:126][646]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004997s) -[2025.10.14-20.07.31:126][646]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005165s) -[2025.10.14-20.07.31:153][646]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms -[2025.10.14-20.07.31:157][646]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-20.07.31:159][646]LogPlayLevel: PIE: World Init took: (0.001596s) -[2025.10.14-20.07.31:160][646]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2025.10.14-20.07.31:160][646]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-20.07.31:160][646]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-20.07.31:160][646]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-20.07.31:160][646]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-20.07.31:160][646]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-20.07.31:160][646]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-20.07.31:160][646]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-20.07.31:160][646]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-20.07.31:160][646]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-20.07.31:161][646]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-20.07.31:161][646]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-20.07.31:164][646]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-20.07.31:206][646]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-20.07.31:207][646]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-20.07.31:207][646]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-20.07.31:207][646]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-20.07.31:208][646]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 -[2025.10.14-20.07.31:208][646]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 -[2025.10.14-20.07.31:211][646]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 -[2025.10.14-20.07.31:211][646]LogInit: FAudioDevice initialized with ID 7. -[2025.10.14-20.07.31:211][646]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 -[2025.10.14-20.07.31:211][646]LogAudio: Display: Audio Device (ID: 7) registered with world 'StartupMap'. -[2025.10.14-20.07.31:211][646]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 -[2025.10.14-20.07.31:214][646]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-20.07.31:219][646]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-16.07.31 -[2025.10.14-20.07.31:220][646]LogWorld: Bringing up level for play took: 0.006140 -[2025.10.14-20.07.31:223][646]LogOnline: OSS: Created online subsystem instance for: :Context_16 -[2025.10.14-20.07.31:225][646]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-20.07.31:225][646]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-20.07.31:226][646]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-20.07.31:226][646]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.07.31:226][646]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.07.31:226][646]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.07.31:227][646]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-20.07.31:228][646]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-20.07.31:228][646]PIE: Server logged in -[2025.10.14-20.07.31:229][646]PIE: Play in editor total start time 0.11 seconds. -[2025.10.14-20.07.45:248][ 87]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.07.45:248][ 87]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.07.45:249][ 87]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.07.45:249][ 87]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.07.45:253][ 87]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-20.07.45:260][ 87]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.07.45:287][ 87]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.07.45:288][ 87]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 -[2025.10.14-20.07.45:288][ 87]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2025.10.14-20.07.45:290][ 87]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2025.10.14-20.07.45:299][ 87]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2025.10.14-20.07.45:339][ 88]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2025.10.14-20.08.55:453][157]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3556.439453 -[2025.10.14-20.08.55:601][172]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-20.08.55:601][172]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3556.576416, Update Interval: 349.787903 -[2025.10.14-20.09.51:341][780]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2025.10.14-20.09.51:400][780]LogStall: Shutdown... -[2025.10.14-20.09.51:400][780]LogStall: Shutdown complete. -[2025.10.14-20.09.51:536][780]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.09.51:536][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.09.51:548][780]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.09.51:548][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.09.51:618][780]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.09.51:619][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.09.51:630][780]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.09.51:631][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.09.51:751][780]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed -[2025.10.14-20.09.51:994][780]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-20.09.52:023][780]Cmd: QUIT_EDITOR -[2025.10.14-20.09.52:023][780]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2025.10.14-20.09.52:030][781]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2025.10.14-20.09.52:030][781]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2025.10.14-20.09.52:030][781]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2025.10.14-20.09.52:031][781]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.09.52:032][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.09.52:044][781]LogStylusInput: Shutting down StylusInput subsystem. -[2025.10.14-20.09.52:045][781]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2025.10.14-20.09.52:049][781]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.09.52:050][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.09.52:054][781]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.09.52:055][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.09.52:059][781]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.09.52:060][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.09.52:065][781]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.09.52:065][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.09.52:069][781]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.09.52:069][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.09.52:073][781]LogStudioTelemetry: Ended StudioTelemetry Session -[2025.10.14-20.09.52:076][781]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider -[2025.10.14-20.09.52:076][781]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session -[2025.10.14-20.09.52:076][781]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider -[2025.10.14-20.09.52:600][781]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2025.10.14-20.09.52:600][781]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2025.10.14-20.09.52:600][781]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. -[2025.10.14-20.09.52:600][781]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2025.10.14-20.09.52:600][781]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.14-20.09.52:603][781]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.14-20.09.52:610][781]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2025.10.14-20.09.52:610][781]LogAudio: Display: Audio Device Manager Shutdown -[2025.10.14-20.09.52:611][781]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-20.09.52:613][781]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2025.10.14-20.09.52:613][781]LogExit: Preparing to exit. -[2025.10.14-20.09.52:644][781]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2025.10.14-20.09.52:647][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:647][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:647][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:648][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:648][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:648][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:648][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:648][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:648][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:649][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:649][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:649][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:649][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:649][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:649][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:649][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:649][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:649][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:649][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:649][781]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.52:650][781]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-20.09.53:719][781]LogEditorDataStorage: Deinitializing -[2025.10.14-20.09.53:878][781]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2025.10.14-20.09.53:904][781]LogExit: Editor shut down -[2025.10.14-20.09.53:908][781]LogExit: Transaction tracking system shut down -[2025.10.14-20.09.54:077][781]LogExit: Object subsystem successfully closed. -[2025.10.14-20.09.54:191][781]LogShaderCompilers: Display: Shaders left to compile 0 -[2025.10.14-20.09.54:320][781]LogMemoryProfiler: Shutdown -[2025.10.14-20.09.54:320][781]LogNetworkingProfiler: Shutdown -[2025.10.14-20.09.54:320][781]LoadingProfiler: Shutdown -[2025.10.14-20.09.54:320][781]LogTimingProfiler: Shutdown -[2025.10.14-20.09.55:110][781]LogChaosDD: Chaos Debug Draw Shutdown -[2025.10.14-20.09.55:131][781]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2025.10.14-20.09.55:131][781]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BBA3359B2-4275-0141-8DFD-CFA7C0936B07%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing -[2025.10.14-20.09.55:679][781]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2025.10.14-20.09.55:684][781]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module -[2025.10.14-20.09.55:684][781]LogNFORDenoise: NFORDenoise function shutting down -[2025.10.14-20.09.55:684][781]RenderDocPlugin: plugin has been unloaded. -[2025.10.14-20.09.55:685][781]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2025.10.14-20.09.55:686][781]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2025.10.14-20.09.55:686][781]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2025.10.14-20.09.55:686][781]LogPakFile: Destroying PakPlatformFile -[2025.10.14-20.09.55:899][781]LogD3D12RHI: ~FD3D12DynamicRHI -[2025.10.14-20.09.55:938][781]LogExit: Exiting. -[2025.10.14-20.09.55:959][781]Log file closed, 10/14/25 16:09:55 diff --git a/Saved/Logs/Aura-backup-2025.10.14-21.47.48.log b/Saved/Logs/Aura-backup-2025.10.14-21.47.48.log deleted file mode 100644 index 640292c..0000000 --- a/Saved/Logs/Aura-backup-2025.10.14-21.47.48.log +++ /dev/null @@ -1,8712 +0,0 @@ -Log file open, 10/14/25 16:21:55 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=18680) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: Aura -LogCore: UTS: Unreal Trace Server launched successfully -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Display: Display Control listening on port 1985 -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="DebugGame" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.333497 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-C95FDB344DD1C8ED5FDA7DB283E786E0 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds -LogConfig: Display: Loading Mac ini files took 0.07 seconds -LogConfig: Display: Loading Android ini files took 0.07 seconds -LogConfig: Display: Loading Unix ini files took 0.07 seconds -LogConfig: Display: Loading TVOS ini files took 0.08 seconds -LogConfig: Display: Loading VisionOS ini files took 0.08 seconds -LogConfig: Display: Loading Windows ini files took 0.08 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Looking for enabled plugins target receipt -LogAssetRegistry: Display: Asset registry cache read as 36.3 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin CmdLinkServer -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin UbaController -LogPluginManager: Mounting Engine plugin WorldMetrics -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GameplayAbilities -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin EditorPerformance -LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin LowLevelNetTrace -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=WindowsEditor -LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti -LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: DebugGame -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.69ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.18ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.10ms -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created -LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.14-20.21.56:042][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.14-20.21.56:042][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.14-20.21.56:042][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.14-20.21.56:042][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.14-20.21.56:042][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.14-20.21.56:042][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.14-20.21.56:042][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.14-20.21.56:042][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.14-20.21.56:042][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.14-20.21.56:042][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.14-20.21.56:042][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.14-20.21.56:042][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.14-20.21.56:042][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.14-20.21.56:042][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.14-20.21.56:042][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.14-20.21.56:042][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.14-20.21.56:042][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.14-20.21.56:042][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.14-20.21.56:043][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.14-20.21.56:043][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.14-20.21.56:043][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.14-20.21.56:043][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.14-20.21.56:043][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.14-20.21.56:043][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.14-20.21.56:044][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.14-20.21.56:044][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.14-20.21.56:044][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.14-20.21.56:044][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.14-20.21.56:044][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.14-20.21.56:044][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.14-20.21.56:044][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.14-20.21.56:044][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.14-20.21.56:044][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.14-20.21.56:044][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.14-20.21.56:044][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.14-20.21.56:045][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.14-20.21.56:045][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.14-20.21.56:046][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.14-20.21.56:047][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.14-20.21.56:047][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.14-20.21.56:047][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.14-20.21.56:047][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.14-20.21.56:050][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.14-20.21.56:050][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.14-20.21.56:050][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.14-20.21.56:050][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.14-20.21.56:050][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.14-20.21.56:050][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.14-20.21.56:050][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.14-20.21.56:050][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.14-20.21.56:050][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.14-20.21.56:050][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.14-20.21.56:050][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.14-20.21.56:050][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.14-20.21.56:050][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.14-20.21.56:051][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.14-20.21.56:052][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.14-20.21.56:052][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.14-20.21.56:052][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.14-20.21.56:052][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.14-20.21.56:052][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.14-20.21.56:052][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.14-20.21.56:052][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.14-20.21.56:052][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.14-20.21.56:052][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.14-20.21.56:052][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.14-20.21.56:053][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.14-20.21.56:054][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.14-20.21.56:055][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.14-20.21.56:056][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.14-20.21.56:057][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.14-20.21.56:058][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.14-20.21.56:058][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.14-20.21.56:058][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.14-20.21.56:058][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.14-20.21.56:058][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.14-20.21.56:058][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.14-20.21.56:058][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.14-20.21.56:058][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.14-20.21.56:058][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.14-20.21.56:062][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-20.21.56:062][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-20.21.56:062][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-20.21.56:070][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.14-20.21.56:070][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-20.21.56:316][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.14-20.21.56:316][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-20.21.56:316][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.14-20.21.56:317][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-20.21.56:317][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.14-20.21.56:326][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.14-20.21.56:326][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-20.21.56:326][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.14-20.21.56:326][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.14-20.21.56:326][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.14-20.21.56:326][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-20.21.56:326][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.14-20.21.56:326][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.14-20.21.56:327][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.14-20.21.56:327][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.14-20.21.56:327][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.14-20.21.56:327][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.14-20.21.56:327][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-20.21.56:327][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.14-20.21.56:328][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.14-20.21.56:328][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.14-20.21.56:328][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.14-20.21.56:328][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.14-20.21.56:328][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-20.21.56:328][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.14-20.21.56:328][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.14-20.21.56:328][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.14-20.21.56:328][ 0]LogInit: Computer: REITERATION -[2025.10.14-20.21.56:328][ 0]LogInit: User: Tsukiyomi -[2025.10.14-20.21.56:328][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.14-20.21.56:328][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.14-20.21.56:577][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.14-20.21.56:577][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB -[2025.10.14-20.21.56:577][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.14-20.21.56:577][ 0]LogMemory: Process Physical Memory: 615.65 MB used, 644.57 MB peak -[2025.10.14-20.21.56:577][ 0]LogMemory: Process Virtual Memory: 660.28 MB used, 665.14 MB peak -[2025.10.14-20.21.56:578][ 0]LogMemory: Physical Memory: 16838.70 MB used, 15837.50 MB free, 32676.20 MB total -[2025.10.14-20.21.56:578][ 0]LogMemory: Virtual Memory: 22951.71 MB used, 11772.49 MB free, 34724.20 MB total -[2025.10.14-20.21.56:578][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.14-20.21.56:583][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.14-20.21.56:597][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.14-20.21.56:597][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.14-20.21.56:598][ 0]LogInit: Using OS detected language (en-US). -[2025.10.14-20.21.56:598][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.14-20.21.56:601][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.14-20.21.56:601][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.14-20.21.56:865][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.14-20.21.56:865][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.14-20.21.56:866][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-20.21.56:883][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.14-20.21.56:883][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.14-20.21.57:073][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-20.21.57:073][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-20.21.57:073][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-20.21.57:073][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-20.21.57:073][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-20.21.57:073][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.14-20.21.57:074][ 0]LogWindows: Attached monitors: -[2025.10.14-20.21.57:074][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.14-20.21.57:074][ 0]LogWindows: Found 1 attached monitors. -[2025.10.14-20.21.57:074][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.14-20.21.57:074][ 0]LogRHI: RHI Adapter Info: -[2025.10.14-20.21.57:074][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.14-20.21.57:074][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-20.21.57:074][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.14-20.21.57:074][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.14-20.21.57:074][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.14-20.21.57:184][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.14-20.21.57:184][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.14-20.21.57:257][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.14-20.21.57:257][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.14-20.21.57:257][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.14-20.21.57:258][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.14-20.21.57:258][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.14-20.21.57:258][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.14-20.21.57:258][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.14-20.21.57:258][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.14-20.21.57:258][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.14-20.21.57:258][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.14-20.21.57:339][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000082C5C506B00) -[2025.10.14-20.21.57:339][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000082C5C506D80) -[2025.10.14-20.21.57:339][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000082C5C507000) -[2025.10.14-20.21.57:339][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.14-20.21.57:339][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.14-20.21.57:340][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.14-20.21.57:340][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.14-20.21.57:340][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.14-20.21.57:349][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.14-20.21.57:351][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.14-20.21.57:365][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.14-20.21.57:365][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.14-20.21.57:413][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.14-20.21.57:413][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.14-20.21.57:413][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.14-20.21.57:413][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.14-20.21.57:413][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.14-20.21.57:413][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.14-20.21.57:413][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.14-20.21.57:415][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.14-20.21.57:418][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.14-20.21.57:465][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.14-20.21.57:465][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.14-20.21.57:465][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.14-20.21.57:465][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.14-20.21.57:465][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.14-20.21.57:465][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.14-20.21.57:466][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.14-20.21.57:466][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.14-20.21.57:466][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.14-20.21.57:466][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.14-20.21.57:502][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.14-20.21.57:502][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.14-20.21.57:538][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.14-20.21.57:538][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.14-20.21.57:538][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.14-20.21.57:538][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.14-20.21.57:575][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.14-20.21.57:575][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.14-20.21.57:575][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.14-20.21.57:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.14-20.21.57:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.14-20.21.57:610][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.14-20.21.57:610][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.14-20.21.57:645][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.14-20.21.57:645][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.14-20.21.57:684][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.14-20.21.57:684][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.14-20.21.57:684][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.14-20.21.57:685][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.14-20.21.57:685][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.14-20.21.57:784][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.14-20.21.57:789][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.14-20.21.57:790][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.14-20.21.57:790][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.14-20.21.57:790][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.14-20.21.57:790][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.14-20.21.57:790][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.14-20.21.57:790][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.14-20.21.57:790][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.14-20.21.57:790][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.14-20.21.57:790][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.14-20.21.57:790][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.14-20.21.57:793][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.14-20.21.57:793][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.14-20.21.57:793][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.14-20.21.57:793][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-20.21.57:794][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.14-20.21.57:855][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.14-20.21.57:855][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-20.21.57:855][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.14-20.21.57:856][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.14-20.21.57:856][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-20.21.57:857][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-20.21.57:857][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.14-20.21.57:857][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 23560 --child-id Zen_23560_Startup' -[2025.10.14-20.21.57:990][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.14-20.21.57:990][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.134 seconds -[2025.10.14-20.21.57:991][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.14-20.21.57:999][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.14-20.21.58:000][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=742.74MBs, RandomWriteSpeed=153.73MBs. Assigned SpeedClass 'Local' -[2025.10.14-20.21.58:001][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.14-20.21.58:001][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.14-20.21.58:001][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.14-20.21.58:001][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.14-20.21.58:001][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.14-20.21.58:002][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.14-20.21.58:002][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.14-20.21.58:002][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/23560/). -[2025.10.14-20.21.58:002][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/BCB3F97C49D2A20E240D0CA26287FBB1/'. -[2025.10.14-20.21.58:003][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.14-20.21.58:003][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.14-20.21.58:005][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.14-20.21.58:005][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.14-20.21.58:318][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.14-20.21.59:189][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.14-20.21.59:190][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.14-20.21.59:191][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-20.21.59:191][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-20.21.59:194][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-20.21.59:194][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-20.21.59:194][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-20.21.59:194][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-20.21.59:220][ 0]LogAssetRegistry: FAssetRegistry took 0.0029 seconds to start up -[2025.10.14-20.21.59:222][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.14-20.21.59:225][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.14-20.21.59:403][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-20.21.59:405][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.14-20.21.59:405][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.14-20.21.59:405][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.14-20.21.59:428][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.14-20.21.59:428][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.14-20.21.59:453][ 0]LogDeviceProfileManager: Active device profile: [0000082C74BA5400][0000082C6C5C8000 66] WindowsEditor -[2025.10.14-20.21.59:453][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.14-20.21.59:454][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.14-20.21.59:459][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.14-20.21.59:459][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.14-20.21.59:495][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:495][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.14-20.21.59:495][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-20.21.59:496][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:496][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.14-20.21.59:496][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-20.21.59:496][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:497][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.14-20.21.59:497][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-20.21.59:497][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:497][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.14-20.21.59:497][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-20.21.59:497][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:499][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:499][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.14-20.21.59:499][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-20.21.59:499][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:499][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.14-20.21.59:499][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-20.21.59:499][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:500][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:500][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.14-20.21.59:500][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-20.21.59:500][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:500][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.14-20.21.59:500][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-20.21.59:501][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:502][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-20.21.59:502][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:502][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.14-20.21.59:502][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-20.21.59:502][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:503][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.14-20.21.59:503][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-20.21.59:503][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-20.21.59:503][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.14-20.21.59:503][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-20.21.59:504][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:504][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.14-20.21.59:504][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-20.21.59:504][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.14-20.21.59:504][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-20.21.59:505][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:505][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.14-20.21.59:505][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-20.21.59:505][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.14-20.21.59:505][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-20.21.59:505][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-20.21.59:505][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.14-20.21.59:505][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-20.21.59:695][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.14-20.21.59:695][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.14-20.21.59:695][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.14-20.21.59:695][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.14-20.21.59:695][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.14-20.21.59:826][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.76ms -[2025.10.14-20.21.59:851][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.59ms -[2025.10.14-20.21.59:864][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.65ms -[2025.10.14-20.21.59:866][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.68ms -[2025.10.14-20.22.00:046][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.14-20.22.00:046][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.14-20.22.00:084][ 0]LogSlate: Border -[2025.10.14-20.22.00:084][ 0]LogSlate: BreadcrumbButton -[2025.10.14-20.22.00:084][ 0]LogSlate: Brushes.Title -[2025.10.14-20.22.00:084][ 0]LogSlate: Default -[2025.10.14-20.22.00:084][ 0]LogSlate: Icons.Save -[2025.10.14-20.22.00:084][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.14-20.22.00:084][ 0]LogSlate: ListView -[2025.10.14-20.22.00:084][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.14-20.22.00:084][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.14-20.22.00:084][ 0]LogSlate: TableView.DarkRow -[2025.10.14-20.22.00:084][ 0]LogSlate: TableView.Row -[2025.10.14-20.22.00:085][ 0]LogSlate: TreeView -[2025.10.14-20.22.00:234][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.14-20.22.00:237][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.358 ms -[2025.10.14-20.22.00:255][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.58ms -[2025.10.14-20.22.00:296][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.14-20.22.00:296][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.14-20.22.00:296][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.14-20.22.00:369][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.14-20.22.00:405][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.57ms -[2025.10.14-20.22.00:918][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.14-20.22.01:055][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.14-20.22.01:056][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.14-20.22.01:071][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.14-20.22.01:207][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A21200097ED942B88000000000005200 | Instance: 32AE1CEF449F72FA3BD2D79F54459D36 (REITERATION-23560). -[2025.10.14-20.22.01:337][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.14-20.22.01:337][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.14-20.22.01:337][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.14-20.22.01:337][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.14-20.22.01:558][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.14-20.22.01:568][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.14-20.22.01:568][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.14-20.22.01:568][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:49169'. -[2025.10.14-20.22.01:572][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.14-20.22.01:835][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.58ms -[2025.10.14-20.22.01:850][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.55ms -[2025.10.14-20.22.02:208][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-20.22.02:208][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-20.22.02:278][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.14-20.22.02:317][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-20.22.02:317][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-20.22.02:448][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.14-20.22.02:448][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.14-20.22.02:449][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.14-20.22.02:449][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.14-20.22.02:450][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.14-20.22.02:451][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.14-20.22.02:451][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.14-20.22.02:452][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.14-20.22.02:452][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.14-20.22.02:453][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.14-20.22.02:454][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.14-20.22.02:455][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.14-20.22.02:455][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.14-20.22.02:456][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.14-20.22.02:456][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.14-20.22.02:456][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.14-20.22.02:457][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.14-20.22.02:458][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.14-20.22.02:458][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.14-20.22.02:459][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.14-20.22.02:460][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.14-20.22.02:460][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.14-20.22.02:461][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.14-20.22.02:461][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.14-20.22.02:462][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.14-20.22.02:463][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.14-20.22.02:463][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.14-20.22.02:464][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.14-20.22.02:465][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.14-20.22.02:465][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.14-20.22.02:466][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.14-20.22.02:467][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.14-20.22.02:467][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.14-20.22.02:469][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.14-20.22.02:469][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.14-20.22.02:614][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.14-20.22.02:778][ 0]SourceControl: Revision control is disabled -[2025.10.14-20.22.02:804][ 0]SourceControl: Revision control is disabled -[2025.10.14-20.22.03:045][ 0]LogCollectionManager: Loaded 0 collections in 0.001043 seconds -[2025.10.14-20.22.03:047][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.14-20.22.03:050][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.14-20.22.03:052][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.14-20.22.03:191][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-20.22.03:191][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-20.22.03:193][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-20.22.03:193][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-20.22.03:193][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-20.22.03:193][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-20.22.03:230][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-20.22.03:230][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-20.22.03:247][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-14T20:22:03.247Z using C -[2025.10.14-20.22.03:247][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.14-20.22.03:248][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-20.22.03:248][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.14-20.22.03:253][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.14-20.22.03:253][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.14-20.22.03:253][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.14-20.22.03:253][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000161 -[2025.10.14-20.22.03:253][ 0]LogFab: Display: Logging in using persist -[2025.10.14-20.22.03:287][ 0]LogUObjectArray: 44597 objects as part of root set at end of initial load. -[2025.10.14-20.22.03:287][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.14-20.22.03:299][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37265 public script object entries (1006.96 KB) -[2025.10.14-20.22.03:299][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.14-20.22.03:412][ 0]LogEngine: Initializing Engine... -[2025.10.14-20.22.03:415][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.14-20.22.03:497][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.14-20.22.03:514][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.14-20.22.03:526][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.14-20.22.03:526][ 0]LogInit: Texture streaming: Enabled -[2025.10.14-20.22.03:543][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.14-20.22.03:556][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.14-20.22.03:573][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.14-20.22.03:573][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.14-20.22.03:574][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.14-20.22.03:574][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.14-20.22.03:574][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-20.22.03:574][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-20.22.03:574][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-20.22.03:574][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-20.22.03:574][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-20.22.03:574][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-20.22.03:575][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-20.22.03:575][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-20.22.03:575][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-20.22.03:575][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-20.22.03:575][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-20.22.03:591][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-20.22.04:065][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-20.22.04:066][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-20.22.04:067][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-20.22.04:067][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-20.22.04:069][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.14-20.22.04:069][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.14-20.22.04:070][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.14-20.22.04:070][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.14-20.22.04:071][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.14-20.22.04:071][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.14-20.22.04:071][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.14-20.22.04:079][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.14-20.22.04:082][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.14-20.22.04:082][ 0]LogInit: Transaction tracking system initialized -[2025.10.14-20.22.04:107][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.14-20.22.04:198][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.74ms -[2025.10.14-20.22.04:200][ 0]LocalizationService: Localization service is disabled -[2025.10.14-20.22.04:217][ 0]LogTimingProfiler: Initialize -[2025.10.14-20.22.04:218][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.14-20.22.04:218][ 0]LoadingProfiler: Initialize -[2025.10.14-20.22.04:218][ 0]LoadingProfiler: OnSessionChanged -[2025.10.14-20.22.04:218][ 0]LogNetworkingProfiler: Initialize -[2025.10.14-20.22.04:218][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.14-20.22.04:218][ 0]LogMemoryProfiler: Initialize -[2025.10.14-20.22.04:218][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.14-20.22.04:429][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.14-20.22.04:437][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.14-20.22.04:454][ 0]LogPython: Using Python 3.11.8 -[2025.10.14-20.22.05:397][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.14-20.22.05:450][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.14-20.22.05:450][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.14-20.22.05:468][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.14-20.22.05:647][ 0]LogEditorDataStorage: Initializing -[2025.10.14-20.22.05:647][ 0]LogEditorDataStorage: Initialized -[2025.10.14-20.22.05:660][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.14-20.22.05:677][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.14-20.22.05:679][ 0]SourceControl: Revision control is disabled -[2025.10.14-20.22.05:679][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.944 -[2025.10.14-20.22.05:680][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.14-20.22.05:682][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.22.05:682][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.22.05:694][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-20.22.05:695][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2025.10.14-20.22.05:723][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.14-20.22.05:984][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.14-20.22.06:025][ 0]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\ProgressBar\WBP_ManaGlobe.uasset: [Compiler] In use pin New Mana no longer exists on node OnManaChanged_Event . Please refresh node or break links to remove pin. -[2025.10.14-20.22.06:025][ 0]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\ProgressBar\WBP_ManaGlobe.uasset: [Compiler] In use pin New Max Mana no longer exists on node OnMaxManaChanged_Event . Please refresh node or break links to remove pin. -[2025.10.14-20.22.06:026][ 0]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\ProgressBar\WBP_ManaGlobe.uasset: [Compiler] OnMaxManaChanged_Event Signature Error: Unable to find the selected function/event: 'OnMaxManaChanged_Event' - has it been deleted? -[2025.10.14-20.22.06:026][ 0]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\ProgressBar\WBP_ManaGlobe.uasset: [Compiler] OnManaChanged_Event Signature Error: Unable to find the selected function/event: 'OnManaChanged_Event' - has it been deleted? -[2025.10.14-20.22.06:030][ 0]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\ProgressBar\WBP_HealthGlobe.uasset: [Compiler] In use pin New Max Health no longer exists on node OnMaxHealthChanged_Event . Please refresh node or break links to remove pin. -[2025.10.14-20.22.06:030][ 0]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\ProgressBar\WBP_HealthGlobe.uasset: [Compiler] In use pin New Health no longer exists on node OnHealthChanged_Event . Please refresh node or break links to remove pin. -[2025.10.14-20.22.06:031][ 0]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\ProgressBar\WBP_HealthGlobe.uasset: [Compiler] OnHealthChanged_Event Signature Error: Unable to find the selected function/event: 'OnHealthChanged_Event' - has it been deleted? -[2025.10.14-20.22.06:031][ 0]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\ProgressBar\WBP_HealthGlobe.uasset: [Compiler] OnMaxHealthChanged_Event Signature Error: Unable to find the selected function/event: 'OnMaxHealthChanged_Event' - has it been deleted? -[2025.10.14-20.22.06:135][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.06:135][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.06:136][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.06:136][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.06:136][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.06:136][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.06:136][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.06:136][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.06:136][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.06:136][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.06:136][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.06:136][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.06:138][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.14-20.22.06:310][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.14-20.22.06:310][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-20.22.06:341][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s -[2025.10.14-20.22.06:341][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.14-20.22.06:370][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.14-20.22.06:385][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2025.10.14-20.22.06:386][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.14-20.22.06:386][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.048ms to complete. -[2025.10.14-20.22.06:393][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.657 -[2025.10.14-20.22.06:473][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.3 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.14-20.22.06:531][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.14-20.22.06:591][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.22.06:627][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.22.06:664][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.22.06:701][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.22.06:729][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-20.22.06:730][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.14-20.22.06:730][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-20.22.06:731][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.14-20.22.06:731][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-20.22.06:732][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.14-20.22.06:732][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-20.22.06:732][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.14-20.22.06:732][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-20.22.06:733][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.14-20.22.06:734][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-20.22.06:734][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.14-20.22.06:734][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-20.22.06:735][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.14-20.22.06:735][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-20.22.06:735][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.14-20.22.06:736][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-20.22.06:736][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.14-20.22.06:736][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-20.22.06:737][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.14-20.22.06:892][ 0]LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.14-20.22.07:063][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.14-20.22.07:097][ 0]LogSlate: Took 0.000260 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.14-20.22.07:100][ 0]LogSlate: Took 0.000215 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.14-20.22.07:102][ 0]LogSlate: Took 0.000194 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.14-20.22.07:159][ 0]LogSlate: Took 0.000272 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.14-20.22.07:369][ 0]LogStall: Startup... -[2025.10.14-20.22.07:376][ 0]LogStall: Startup complete. -[2025.10.14-20.22.07:387][ 0]LogLoad: (Engine Initialization) Total time: 12.65 seconds -[2025.10.14-20.22.07:549][ 0]LogAssetRegistry: AssetRegistryGather time 0.1149s: AssetDataDiscovery 0.0432s, AssetDataGather 0.0149s, StoreResults 0.0569s. Wall time 8.3320s. - NumCachedDirectories 0. NumUncachedDirectories 1701. NumCachedFiles 8013. NumUncachedFiles 4. - BackgroundTickInterruptions 0. -[2025.10.14-20.22.07:552][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s -[2025.10.14-20.22.07:566][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.14-20.22.07:566][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) -[2025.10.14-20.22.07:567][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.14-20.22.07:568][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.14-20.22.07:586][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.07:586][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.07:586][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.07:586][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.07:586][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.07:586][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-20.22.07:618][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.22.07:620][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.14-20.22.07:663][ 0]LogPython: registering - -[2025.10.14-20.22.07:666][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 45.428 ms -[2025.10.14-20.22.07:762][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.196161 seconds (Found 7993 uncontrolled assets) -[2025.10.14-20.22.07:907][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.618417 -[2025.10.14-20.22.07:909][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.14-20.22.07:911][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.653755 -[2025.10.14-20.22.08:674][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-20.22.08:691][ 9]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/Overlay/SubWidget/WBP_EffectMessage.WBP_EffectMessage -[2025.10.14-20.22.08:692][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.14-20.22.08:698][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 -[2025.10.14-20.22.08:705][ 9]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] -[2025.10.14-20.22.08:732][ 9]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-20.22.09:470][ 9]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay -[2025.10.14-20.22.09:471][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 -[2025.10.14-20.22.09:477][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 -[2025.10.14-20.22.09:618][ 9]LogAssetEditorSubsystem: Opening Asset editor for DataTable /Game/Blueprints/AbilitySystem/GameplayTags/DT_Consumables.DT_Consumables -[2025.10.14-20.22.09:672][ 9]LogAssetEditorSubsystem: Opening Asset editor for DataTable /Game/Blueprints/UI/DT_MessageWidgetData.DT_MessageWidgetData -[2025.10.14-20.22.10:076][ 11]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.685182 -[2025.10.14-20.22.10:078][ 11]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.14-20.22.10:078][ 11]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.685182, Update Interval: 325.078888 -[2025.10.14-20.22.11:061][ 14]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.14-22.22.10 Remaining: 7200.82] Refresh[Expires: 2026-04-12T14:38:42.448Z Remaining: 15531392.45] State: Valid -[2025.10.14-20.22.11:068][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.14-20.22.11:186][ 28]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.14-20.22.11:186][ 28]LogFab: Display: User logged in -[2025.10.14-20.22.11:186][ 28]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.14-20.22.11:270][ 38]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-uHCkEic9GUqzCDOfAsbb_Q-kh1DS2RIKkOa8G6CJ-saJQ] -[2025.10.14-20.22.13:697][315]LogSlate: Took 0.000186 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2025.10.14-20.22.13:719][315]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' -[2025.10.14-20.22.13:720][315]LogSlate: Took 0.000211 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2025.10.14-20.22.14:288][379]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.22.14:288][379]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.22.14:297][379]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.22.14:297][379]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.22.14:378][379]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms -[2025.10.14-20.22.14:859][428]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.22.14:859][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.22.14:867][428]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.22.14:868][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.22.14:909][428]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms -[2025.10.14-20.22.16:729][574]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-20.22.16:740][574]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-20.22.16:740][574]BlueprintLog: Warning: Blueprint failed to compile: WBP_ManaGlobe -[2025.10.14-20.22.16:740][574]BlueprintLog: Warning: Blueprint failed to compile: WBP_HealthGlobe -[2025.10.14-20.22.18:527][574]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe -[2025.10.14-20.22.18:528][574]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 -[2025.10.14-20.22.18:534][574]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 -[2025.10.14-20.22.18:688][574]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe -[2025.10.14-20.22.18:688][574]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 -[2025.10.14-20.22.18:694][574]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7 -[2025.10.14-20.22.18:844][574]LogSlate: Window 'Blueprint Compilation Errors' being destroyed -[2025.10.14-20.22.23:699][ 45]LogSlate: Window 'Message Log' being destroyed -[2025.10.14-20.22.23:707][ 45]LogSlate: Window 'Message Log' being destroyed -[2025.10.14-20.22.32:024][798]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar -[2025.10.14-20.22.32:024][798]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 -[2025.10.14-20.22.32:041][798]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 -[2025.10.14-20.22.49:352][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-20.22.50:085][692]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.22.50:140][692]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-20.22.50:142][692]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-20.22.50:142][692]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-20.22.50:142][692]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-20.22.50:150][692]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-20.22.50:151][692]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe10533875496304BB63925A8DF1ACA242.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-20.22.50:159][692]LogFileHelpers: InternalPromptForCheckoutAndSave took 73.894 ms -[2025.10.14-20.22.50:194][692]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.22.50:195][692]LogContentValidation: Enabled validators: -[2025.10.14-20.22.50:195][692]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.22.50:195][692]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.22.50:195][692]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.22.50:195][692]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.22.50:195][692]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.22.50:195][692]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.22.50:195][692]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-20.22.56:609][258]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms -[2025.10.14-20.22.57:408][291]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.22.57:475][291]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-20.22.57:489][291]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-20.22.57:489][291]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-20.22.57:490][291]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-20.22.57:513][291]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-20.22.57:529][291]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobe3A90568442978D346C69C1BF383641CE.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-20.22.57:538][291]LogFileHelpers: InternalPromptForCheckoutAndSave took 142.331 ms (total: 216.225 ms) -[2025.10.14-20.22.57:590][291]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.22.57:590][291]LogContentValidation: Enabled validators: -[2025.10.14-20.22.57:590][291]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.22.57:590][291]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.22.57:590][291]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.22.57:590][291]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.22.57:590][291]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.22.57:590][291]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.22.57:591][291]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-20.23.08:004][383]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-20.23.08:013][383]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-20.23.08:018][383]LogOnline: OSS: Created online subsystem instance for: NULL -[2025.10.14-20.23.08:018][383]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2025.10.14-20.23.08:018][383]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.23.08:025][383]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007109s) -[2025.10.14-20.23.08:025][383]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.007302s) -[2025.10.14-20.23.08:042][383]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-20.23.08:047][383]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-20.23.08:048][383]LogPlayLevel: PIE: World Init took: (0.001384s) -[2025.10.14-20.23.08:049][383]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2025.10.14-20.23.08:049][383]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-20.23.08:050][383]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-20.23.08:050][383]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-20.23.08:050][383]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-20.23.08:050][383]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-20.23.08:050][383]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-20.23.08:050][383]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-20.23.08:050][383]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-20.23.08:050][383]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-20.23.08:050][383]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-20.23.08:050][383]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-20.23.08:053][383]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-20.23.08:089][383]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-20.23.08:089][383]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-20.23.08:089][383]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-20.23.08:090][383]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-20.23.08:090][383]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2025.10.14-20.23.08:090][383]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2025.10.14-20.23.08:093][383]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2025.10.14-20.23.08:093][383]LogInit: FAudioDevice initialized with ID 2. -[2025.10.14-20.23.08:093][383]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2025.10.14-20.23.08:093][383]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. -[2025.10.14-20.23.08:093][383]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.14-20.23.08:096][383]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-20.23.08:101][383]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-16.23.08 -[2025.10.14-20.23.08:103][383]LogWorld: Bringing up level for play took: 0.005944 -[2025.10.14-20.23.08:105][383]LogOnline: OSS: Created online subsystem instance for: :Context_11 -[2025.10.14-20.23.08:108][383]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-20.23.08:108][383]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-20.23.08:108][383]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-20.23.08:109][383]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.23.08:109][383]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.23.08:109][383]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.23.08:110][383]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-20.23.08:110][383]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-20.23.08:111][383]PIE: Server logged in -[2025.10.14-20.23.08:112][383]PIE: Play in editor total start time 0.1 seconds. -[2025.10.14-20.23.09:274][494]LogMetaSound: Display: Auto-Updating '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected. -[2025.10.14-20.23.18:565][458]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.23.18:565][458]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.23.18:565][458]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.23.18:566][458]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.23.18:569][458]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-20.23.18:573][458]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.23.18:592][458]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-20.23.18:592][458]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.14-20.23.18:592][458]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.14-20.23.18:594][458]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.14-20.23.18:598][458]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.23.18:601][458]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2025.10.14-20.23.18:642][460]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2025.10.14-20.23.21:018][657]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.23.21:018][657]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.23.21:027][657]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.23.21:027][657]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.23.21:088][657]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2025.10.14-20.23.22:870][815]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.23.22:871][815]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.23.22:879][815]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.23.22:879][815]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.23.22:940][815]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-20.23.58:271][673]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. -[2025.10.14-20.24.01:936][ 93]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-20.24.46:745][190]LogSlate: Took 0.000235 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) -[2025.10.14-20.26.02:876][726]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe -[2025.10.14-20.26.02:877][726]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12 -[2025.10.14-20.26.02:893][726]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_13 -[2025.10.14-20.27.35:029][520]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 331.776642 -[2025.10.14-20.27.35:112][530]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-20.27.35:112][530]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 331.851898, Update Interval: 303.929565 -[2025.10.14-20.28.02:648][732]LogEditorTransaction: Undo Move Nodes -[2025.10.14-20.28.16:095][206]LogEditorTransaction: Undo Move Node -[2025.10.14-20.29.04:634][787]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2025.10.14-20.29.05:219][844]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.29.05:292][844]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-20.29.05:294][844]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-20.29.05:294][844]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-20.29.05:294][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-20.29.05:309][844]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-20.29.05:310][844]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar2F1823D64A64F46E8226EBBF04682B0D.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-20.29.05:317][844]LogFileHelpers: InternalPromptForCheckoutAndSave took 97.511 ms (total: 313.737 ms) -[2025.10.14-20.29.05:362][844]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.29.05:362][844]LogContentValidation: Enabled validators: -[2025.10.14-20.29.05:362][844]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.29.05:363][844]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.29.05:363][844]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.29.05:363][844]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.29.05:363][844]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.29.05:363][844]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.29.05:363][844]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-20.29.25:509][163]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-20.29.27:186][332]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-20.29.28:119][424]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.29.28:174][424]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-20.29.28:176][424]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-20.29.28:176][424]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-20.29.28:176][424]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-20.29.28:184][424]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-20.29.28:184][424]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe649AACFD4EC3B018D8F41EAE1D4EDFCB.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-20.29.28:194][424]LogFileHelpers: InternalPromptForCheckoutAndSave took 74.692 ms (total: 388.429 ms) -[2025.10.14-20.29.28:228][424]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.29.28:229][424]LogContentValidation: Enabled validators: -[2025.10.14-20.29.28:229][424]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.29.28:229][424]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.29.28:229][424]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.29.28:229][424]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.29.28:229][424]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.29.28:229][424]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.29.28:229][424]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-20.32.42:358][198]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 639.106934 -[2025.10.14-20.32.42:461][209]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-20.32.42:461][209]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 639.202637, Update Interval: 354.431580 -[2025.10.14-20.34.14:926][650]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2025.10.14-20.34.16:062][772]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.34.16:155][772]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-20.34.16:157][772]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-20.34.16:157][772]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-20.34.16:157][772]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-20.34.16:172][772]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-20.34.16:173][772]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar8479889845992E3D030E119385EB2789.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-20.34.16:180][772]LogFileHelpers: InternalPromptForCheckoutAndSave took 118.200 ms (total: 506.629 ms) -[2025.10.14-20.34.16:226][772]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.34.16:226][772]LogContentValidation: Enabled validators: -[2025.10.14-20.34.16:226][772]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.34.16:226][772]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.34.16:226][772]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.34.16:226][772]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.34.16:226][772]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.34.16:227][772]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.34.16:227][772]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-20.34.40:483][507]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-20.36.01:448][884]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2025.10.14-20.36.02:123][951]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.36.02:178][951]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-20.36.02:180][951]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-20.36.02:180][951]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-20.36.02:180][951]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-20.36.02:195][951]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-20.36.02:196][951]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarB36F464D4EBB102CA0EA3D9CFEFA49CC.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-20.36.02:204][951]LogFileHelpers: InternalPromptForCheckoutAndSave took 81.140 ms (total: 587.770 ms) -[2025.10.14-20.36.02:248][951]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.36.02:248][951]LogContentValidation: Enabled validators: -[2025.10.14-20.36.02:248][951]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.36.02:249][951]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.36.02:249][951]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.36.02:249][951]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.36.02:249][951]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.36.02:249][951]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.36.02:250][951]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-20.36.52:084][829]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-20.36.52:598][880]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.36.52:672][880]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-20.36.52:675][880]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-20.36.52:675][880]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-20.36.52:675][880]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-20.36.52:682][880]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-20.36.52:683][880]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe0D1045B845B0F72E44B001B11790C302.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-20.36.52:691][880]LogFileHelpers: InternalPromptForCheckoutAndSave took 92.202 ms (total: 679.973 ms) -[2025.10.14-20.36.52:724][880]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.36.52:724][880]LogContentValidation: Enabled validators: -[2025.10.14-20.36.52:725][880]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.36.52:725][880]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.36.52:725][880]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.36.52:725][880]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.36.52:725][880]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.36.52:725][880]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.36.52:725][880]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-20.37.27:767][ 35]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.37.27:826][ 35]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-20.37.27:826][ 35]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-20.37.27:826][ 35]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-20.37.27:841][ 35]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-20.37.27:842][ 35]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar95845DE64D32EC8C8A7B5FA7DCBE8DAF.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-20.37.27:849][ 35]LogFileHelpers: InternalPromptForCheckoutAndSave took 81.825 ms (total: 761.798 ms) -[2025.10.14-20.37.27:905][ 35]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.37.27:905][ 35]LogContentValidation: Enabled validators: -[2025.10.14-20.37.27:905][ 35]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.37.27:905][ 35]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.37.27:905][ 35]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.37.27:905][ 35]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.37.27:905][ 35]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.37.27:905][ 35]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.37.27:906][ 35]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-20.38.19:151][897]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-20.38.44:425][707]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1001.173889 -[2025.10.14-20.38.44:524][719]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-20.38.44:525][719]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1001.266052, Update Interval: 359.983521 -[2025.10.14-20.39.52:623][858]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms -[2025.10.14-20.39.53:717][972]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.39.53:778][972]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-20.39.53:780][972]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-20.39.53:780][972]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-20.39.53:780][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-20.39.53:797][972]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-20.39.53:798][972]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar51345FE34A599573943FE59217919634.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-20.39.53:805][972]LogFileHelpers: InternalPromptForCheckoutAndSave took 87.652 ms (total: 849.450 ms) -[2025.10.14-20.39.53:845][972]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.39.53:846][972]LogContentValidation: Enabled validators: -[2025.10.14-20.39.53:846][972]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.39.53:846][972]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.39.53:846][972]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.39.53:846][972]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.39.53:846][972]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.39.53:846][972]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.39.53:846][972]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-20.41.10:384][849]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-20.41.10:388][849]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/StartupMap' took 0.022 -[2025.10.14-20.41.10:389][849]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-20.41.10:391][849]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-20.41.10:391][849]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-20.41.10:408][849]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar_Auto1 -[2025.10.14-20.41.10:408][849]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar_Auto1F6B7E7344D541A9E637B678C36269030.tmp' to '../../../../Aura/Saved/Autosaves/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar_Auto1.uasset' -[2025.10.14-20.41.10:409][849]LogFileHelpers: Auto-saving content packages took 0.021 -[2025.10.14-20.42.24:059][379]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-20.42.24:485][420]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.42.24:561][420]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-20.42.24:563][420]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-20.42.24:563][420]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-20.42.24:563][420]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-20.42.24:581][420]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-20.42.24:582][420]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar885FA60B44E4C377B273F5B7051C3A79.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-20.42.24:588][420]LogFileHelpers: InternalPromptForCheckoutAndSave took 103.274 ms (total: 952.724 ms) -[2025.10.14-20.42.24:635][420]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.42.24:635][420]LogContentValidation: Enabled validators: -[2025.10.14-20.42.24:636][420]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.42.24:636][420]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.42.24:636][420]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.42.24:636][420]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.42.24:636][420]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.42.24:636][420]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.42.24:636][420]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-20.42.28:415][821]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms -[2025.10.14-20.42.28:815][843]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.42.28:901][843]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-20.42.28:903][843]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-20.42.28:903][843]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-20.42.28:903][843]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-20.42.28:913][843]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-20.42.28:913][843]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobeFE9858CE4B5C904B3D5F6EBE1341BFC0.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-20.42.28:921][843]LogFileHelpers: InternalPromptForCheckoutAndSave took 105.503 ms (total: 1.05 sec) -[2025.10.14-20.42.28:974][843]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.42.28:974][843]LogContentValidation: Enabled validators: -[2025.10.14-20.42.28:974][843]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.42.28:974][843]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.42.28:974][843]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.42.28:974][843]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.42.28:974][843]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.42.28:974][843]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.42.28:975][843]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-20.42.32:216][131]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-20.42.32:229][131]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-20.42.32:229][131]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.42.32:234][131]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004791s) -[2025.10.14-20.42.32:234][131]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004967s) -[2025.10.14-20.42.32:255][131]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-20.42.32:259][131]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-20.42.32:261][131]LogPlayLevel: PIE: World Init took: (0.001495s) -[2025.10.14-20.42.32:262][131]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2025.10.14-20.42.32:262][131]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-20.42.32:262][131]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-20.42.32:262][131]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-20.42.32:262][131]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-20.42.32:262][131]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-20.42.32:262][131]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-20.42.32:262][131]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-20.42.32:262][131]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-20.42.32:262][131]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-20.42.32:262][131]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-20.42.32:263][131]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-20.42.32:265][131]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-20.42.32:304][131]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-20.42.32:304][131]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-20.42.32:304][131]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-20.42.32:305][131]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-20.42.32:305][131]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2025.10.14-20.42.32:305][131]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2025.10.14-20.42.32:308][131]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2025.10.14-20.42.32:309][131]LogInit: FAudioDevice initialized with ID 3. -[2025.10.14-20.42.32:309][131]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2025.10.14-20.42.32:309][131]LogAudio: Display: Audio Device (ID: 3) registered with world 'StartupMap'. -[2025.10.14-20.42.32:309][131]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2025.10.14-20.42.32:311][131]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-20.42.32:316][131]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-16.42.32 -[2025.10.14-20.42.32:318][131]LogWorld: Bringing up level for play took: 0.006088 -[2025.10.14-20.42.32:320][131]LogOnline: OSS: Created online subsystem instance for: :Context_14 -[2025.10.14-20.42.32:322][131]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-20.42.32:322][131]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-20.42.32:322][131]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-20.42.32:322][131]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.42.32:322][131]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.42.32:323][131]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.42.32:334][131]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-20.42.32:334][131]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-20.42.32:334][131]PIE: Server logged in -[2025.10.14-20.42.32:336][131]PIE: Play in editor total start time 0.108 seconds. -[2025.10.14-20.42.51:509][131]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.42.51:509][131]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.42.51:509][131]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.42.51:510][131]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.42.51:513][131]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-20.42.51:518][131]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.42.51:537][131]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-20.42.51:537][131]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2025.10.14-20.42.51:537][131]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2025.10.14-20.42.51:539][131]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2025.10.14-20.42.51:543][131]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.42.51:547][131]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-20.42.51:581][132]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2025.10.14-20.42.53:093][276]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-20.42.53:102][276]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-20.42.53:102][276]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.42.53:108][276]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004755s) -[2025.10.14-20.42.53:108][276]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004922s) -[2025.10.14-20.42.53:128][276]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-20.42.53:130][276]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-20.42.53:131][276]LogPlayLevel: PIE: World Init took: (0.001500s) -[2025.10.14-20.42.53:132][276]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2025.10.14-20.42.53:132][276]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-20.42.53:133][276]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-20.42.53:133][276]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-20.42.53:133][276]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-20.42.53:133][276]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-20.42.53:133][276]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-20.42.53:133][276]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-20.42.53:133][276]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-20.42.53:133][276]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-20.42.53:133][276]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-20.42.53:133][276]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-20.42.53:135][276]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-20.42.53:172][276]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-20.42.53:172][276]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-20.42.53:172][276]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-20.42.53:172][276]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-20.42.53:172][276]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2025.10.14-20.42.53:172][276]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2025.10.14-20.42.53:176][276]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2025.10.14-20.42.53:176][276]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2025.10.14-20.42.53:176][276]LogInit: FAudioDevice initialized with ID 4. -[2025.10.14-20.42.53:176][276]LogAudio: Display: Audio Device (ID: 4) registered with world 'StartupMap'. -[2025.10.14-20.42.53:176][276]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2025.10.14-20.42.53:179][276]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-20.42.53:183][276]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-16.42.53 -[2025.10.14-20.42.53:185][276]LogWorld: Bringing up level for play took: 0.005782 -[2025.10.14-20.42.53:187][276]LogOnline: OSS: Created online subsystem instance for: :Context_15 -[2025.10.14-20.42.53:189][276]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-20.42.53:189][276]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-20.42.53:189][276]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-20.42.53:189][276]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.42.53:189][276]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.42.53:189][276]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.42.53:191][276]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-20.42.53:191][276]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-20.42.53:191][276]PIE: Server logged in -[2025.10.14-20.42.53:192][276]PIE: Play in editor total start time 0.091 seconds. -[2025.10.14-20.42.59:569][954]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.42.59:569][954]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.42.59:569][954]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.42.59:570][954]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.42.59:573][954]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-20.42.59:578][954]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.42.59:595][954]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.42.59:596][954]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2025.10.14-20.42.59:596][954]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2025.10.14-20.42.59:598][954]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2025.10.14-20.42.59:606][954]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2025.10.14-20.42.59:648][955]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2025.10.14-20.43.14:274][238]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_23 -[2025.10.14-20.43.14:391][241]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_24 -[2025.10.14-20.43.14:524][243]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_25 -[2025.10.14-20.43.14:546][244]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_26 -[2025.10.14-20.43.17:972][517]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime.GE_Heal_Overtime -[2025.10.14-20.43.17:973][517]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_27 -[2025.10.14-20.44.02:497][714]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-20.44.03:229][787]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.44.03:283][787]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime] ([2] browsable assets)... -[2025.10.14-20.44.03:283][787]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime] -[2025.10.14-20.44.03:283][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime.uasset" SILENT=true -[2025.10.14-20.44.03:285][787]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime -[2025.10.14-20.44.03:286][787]LogSavePackage: Moving '../../../../Aura/Saved/GE_Heal_Overtime586B76484E2AE8A57252D58B4C5A4F54.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime.uasset' -[2025.10.14-20.44.03:294][787]LogFileHelpers: InternalPromptForCheckoutAndSave took 65.088 ms (total: 1.12 sec) -[2025.10.14-20.44.03:335][787]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.44.03:335][787]LogContentValidation: Enabled validators: -[2025.10.14-20.44.03:335][787]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.44.03:335][787]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.44.03:335][787]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.44.03:335][787]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.44.03:335][787]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.44.03:335][787]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.44.03:336][787]AssetCheck: /Game/Blueprints/AbilitySystem/Potion/GE_Heal_Overtime Validating asset -[2025.10.14-20.44.10:844][543]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant.GE_Heal_Instant -[2025.10.14-20.44.10:845][543]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_28 -[2025.10.14-20.44.30:048][776]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.44.30:088][776]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant] ([2] browsable assets)... -[2025.10.14-20.44.30:088][776]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant] -[2025.10.14-20.44.30:088][776]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Heal_Instant.uasset" SILENT=true -[2025.10.14-20.44.30:090][776]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant -[2025.10.14-20.44.30:091][776]LogSavePackage: Moving '../../../../Aura/Saved/GE_Heal_Instant75F5148145CD4E3C80FF2D9D00589BF8.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Heal_Instant.uasset' -[2025.10.14-20.44.30:097][776]LogFileHelpers: InternalPromptForCheckoutAndSave took 49.930 ms (total: 1.17 sec) -[2025.10.14-20.44.30:145][776]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.44.30:145][776]LogContentValidation: Enabled validators: -[2025.10.14-20.44.30:145][776]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.44.30:146][776]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.44.30:146][776]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.44.30:146][776]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.44.30:146][776]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.44.30:146][776]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.44.30:146][776]AssetCheck: /Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant Validating asset -[2025.10.14-20.44.37:483][395]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_29 -[2025.10.14-20.44.47:346][121]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-20.44.47:369][121]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-20.44.47:370][121]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.44.47:380][121]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009641s) -[2025.10.14-20.44.47:380][121]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.010055s) -[2025.10.14-20.44.47:418][121]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms -[2025.10.14-20.44.47:421][121]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-20.44.47:422][121]LogPlayLevel: PIE: World Init took: (0.001473s) -[2025.10.14-20.44.47:423][121]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2025.10.14-20.44.47:423][121]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-20.44.47:423][121]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-20.44.47:424][121]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-20.44.47:424][121]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-20.44.47:424][121]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-20.44.47:424][121]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-20.44.47:424][121]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-20.44.47:424][121]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-20.44.47:424][121]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-20.44.47:424][121]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-20.44.47:424][121]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-20.44.47:426][121]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-20.44.47:465][121]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-20.44.47:466][121]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-20.44.47:466][121]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-20.44.47:466][121]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-20.44.47:467][121]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 -[2025.10.14-20.44.47:467][121]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 -[2025.10.14-20.44.47:470][121]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 -[2025.10.14-20.44.47:470][121]LogInit: FAudioDevice initialized with ID 5. -[2025.10.14-20.44.47:470][121]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 -[2025.10.14-20.44.47:470][121]LogAudio: Display: Audio Device (ID: 5) registered with world 'StartupMap'. -[2025.10.14-20.44.47:470][121]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 -[2025.10.14-20.44.47:473][121]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-20.44.47:477][121]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-16.44.47 -[2025.10.14-20.44.47:479][121]LogWorld: Bringing up level for play took: 0.005609 -[2025.10.14-20.44.47:481][121]LogOnline: OSS: Created online subsystem instance for: :Context_23 -[2025.10.14-20.44.47:483][121]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-20.44.47:483][121]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-20.44.47:483][121]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-20.44.47:484][121]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.44.47:484][121]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.44.47:484][121]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.44.47:485][121]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-20.44.47:485][121]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-20.44.47:485][121]PIE: Server logged in -[2025.10.14-20.44.47:487][121]PIE: Play in editor total start time 0.12 seconds. -[2025.10.14-20.44.53:998][791]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.44.53:998][791]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.44.53:998][791]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.44.53:999][791]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.44.54:002][791]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-20.44.54:007][791]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.44.54:027][791]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-20.44.54:028][791]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 -[2025.10.14-20.44.54:028][791]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2025.10.14-20.44.54:030][791]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2025.10.14-20.44.54:034][791]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.44.54:038][791]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2025.10.14-20.44.54:115][792]LogPlayLevel: Display: Destroying online subsystem :Context_23 -[2025.10.14-20.44.55:178][876]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1371.927856 -[2025.10.14-20.44.55:283][885]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-20.44.55:283][885]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1372.021729, Update Interval: 324.487427 -[2025.10.14-20.45.01:141][293]LogContentBrowser: Deferred new asset file creation: GE_Heal_Instant1 -[2025.10.14-20.45.01:150][293]LogContentBrowser: Creating deferred item: GE_Heal_Instant1 -[2025.10.14-20.45.01:167][294]LogContentBrowser: Renaming the item being created (Deferred Item: GE_Heal_Instant1). -[2025.10.14-20.45.02:581][411]LogContentBrowser: Attempting asset rename: GE_Heal_Instant1 -> GE_Heal_Instant1 -[2025.10.14-20.45.02:614][411]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-20.45.02:622][411]LogContentBrowser: End creating deferred item GE_Heal_Instant1 -[2025.10.14-20.45.13:010][288]LogContentBrowser: Attempting asset rename: GE_Heal_Instant1 -> GE_Lose_Health -[2025.10.14-20.45.13:134][288]LogMetaData: Removing '/Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health.SKEL_GE_Lose_Health_C' ref from Metadata '/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant1.PackageMetaData' -[2025.10.14-20.45.13:134][288]LogMetaData: Removing '/Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health.GE_Lose_Health_C' ref from Metadata '/Game/Blueprints/AbilitySystem/Potion/GE_Heal_Instant1.PackageMetaData' -[2025.10.14-20.45.13:138][288]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.45.13:138][288]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health] ([2] browsable assets)... -[2025.10.14-20.45.13:138][288]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health] -[2025.10.14-20.45.13:138][288]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Lose_Health.uasset" SILENT=true -[2025.10.14-20.45.13:140][288]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health -[2025.10.14-20.45.13:140][288]LogSavePackage: Moving '../../../../Aura/Saved/GE_Lose_Health001100CD492A74153A185494E4768D81.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Lose_Health.uasset' -[2025.10.14-20.45.13:143][288]LogFileHelpers: InternalPromptForCheckoutAndSave took 5.527 ms (total: 1.17 sec) -[2025.10.14-20.45.13:173][288]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-20.45.13:195][288]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2025.10.14-20.45.13:212][288]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2025.10.14-20.45.13:285][288]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.45.13:285][288]LogContentValidation: Enabled validators: -[2025.10.14-20.45.13:286][288]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.45.13:286][288]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.45.13:286][288]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.45.13:286][288]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.45.13:286][288]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.45.13:286][288]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.45.13:286][288]AssetCheck: /Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health Validating asset -[2025.10.14-20.45.14:595][375]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health.GE_Lose_Health -[2025.10.14-20.45.14:596][375]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_30 -[2025.10.14-20.45.22:305][245]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-20.45.22:808][293]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.45.22:861][293]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health] ([2] browsable assets)... -[2025.10.14-20.45.22:862][293]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health] -[2025.10.14-20.45.22:862][293]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Lose_Health.uasset" SILENT=true -[2025.10.14-20.45.22:864][293]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health -[2025.10.14-20.45.22:864][293]LogSavePackage: Moving '../../../../Aura/Saved/GE_Lose_HealthCE0F0415413D853025AB4E84DF147BF3.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Potion/GE_Lose_Health.uasset' -[2025.10.14-20.45.22:870][293]LogFileHelpers: InternalPromptForCheckoutAndSave took 62.303 ms (total: 1.24 sec) -[2025.10.14-20.45.22:916][293]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.45.22:917][293]LogContentValidation: Enabled validators: -[2025.10.14-20.45.22:917][293]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.45.22:917][293]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.45.22:917][293]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.45.22:917][293]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.45.22:917][293]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.45.22:917][293]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.45.22:917][293]AssetCheck: /Game/Blueprints/AbilitySystem/Potion/GE_Lose_Health Validating asset -[2025.10.14-20.45.28:188][661]LogContentBrowser: Deferred new asset file creation: BP_HealthPotion1 -[2025.10.14-20.45.28:207][661]LogContentBrowser: Creating deferred item: BP_HealthPotion1 -[2025.10.14-20.45.28:243][662]LogContentBrowser: Renaming the item being created (Deferred Item: BP_HealthPotion1). -[2025.10.14-20.45.35:841][245]LogContentBrowser: Attempting asset rename: BP_HealthPotion1 -> BP_DeathPotion -[2025.10.14-20.45.35:866][245]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2025.10.14-20.45.35:877][245]LogContentBrowser: End creating deferred item BP_HealthPotion1 -[2025.10.14-20.45.35:878][245]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_31 -[2025.10.14-20.45.37:522][358]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion.BP_DeathPotion -[2025.10.14-20.45.37:523][358]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_32 -[2025.10.14-20.45.37:574][358]LogStreaming: Display: FlushAsyncLoading(491): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-20.46.03:831][125]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-20.46.04:535][183]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.46.04:599][183]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion] ([2] browsable assets)... -[2025.10.14-20.46.04:635][183]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion.BP_DeathPotion] -[2025.10.14-20.46.04:636][183]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion] -[2025.10.14-20.46.04:636][183]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Potion/BP_DeathPotion.uasset" SILENT=true -[2025.10.14-20.46.04:650][183]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion -[2025.10.14-20.46.04:650][183]LogSavePackage: Moving '../../../../Aura/Saved/BP_DeathPotion25E41E6C4A50CC1E1C6D4E8F390B9C91.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Potion/BP_DeathPotion.uasset' -[2025.10.14-20.46.04:659][183]LogFileHelpers: InternalPromptForCheckoutAndSave took 124.126 ms (total: 1.36 sec) -[2025.10.14-20.46.04:707][183]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.46.04:707][183]LogContentValidation: Enabled validators: -[2025.10.14-20.46.04:707][183]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.46.04:707][183]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.46.04:707][183]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.46.04:707][183]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.46.04:707][183]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.46.04:707][183]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.46.04:707][183]AssetCheck: /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion Validating asset -[2025.10.14-20.46.06:077][280]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.46.06:146][280]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/StartupMap" FILE="../../../../Aura/Content/Maps/StartupMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2025.10.14-20.46.06:191][280]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms -[2025.10.14-20.46.06:211][280]LogSavePackage: Moving output files for package: /Game/Maps/StartupMap -[2025.10.14-20.46.06:212][280]LogSavePackage: Moving '../../../../Aura/Saved/StartupMapBDA7E3934CBC5E86F182458EF13F8BFF.tmp' to '../../../../Aura/Content/Maps/StartupMap.umap' -[2025.10.14-20.46.06:224][280]LogFileHelpers: Saving map 'StartupMap' took 0.078 -[2025.10.14-20.46.06:230][280]LogFileHelpers: InternalPromptForCheckoutAndSave took 152.859 ms (total: 1.51 sec) -[2025.10.14-20.46.06:263][280]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.46.06:264][280]LogContentValidation: Enabled validators: -[2025.10.14-20.46.06:264][280]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.46.06:264][280]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.46.06:264][280]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.46.06:264][280]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.46.06:264][280]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.46.06:264][280]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.46.06:265][280]AssetCheck: /Game/Maps/StartupMap Validating asset -[2025.10.14-20.46.18:334][287]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_33 -[2025.10.14-20.46.20:156][454]LogSlate: Took 0.000191 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.14-20.46.22:511][622]LogStreaming: Display: FlushAsyncLoading(493): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-20.46.28:987][ 31]LogShaderCompilers: Error: ShaderCompileWorker terminated unexpectedly, return code -1073741819! Falling back to directly compiling which will be very slow. Thread 2. -[2025.10.14-20.46.28:987][ 31]LogShaderCompilers: Error: SCW 1 Queued Jobs, Unknown number of processed jobs! -[2025.10.14-20.46.28:988][ 31]LogShaderCompilers: Error: Job 0 [Single] Failed: M_Slingshot_Red_Dissolve_97d17f3cbce192cc/Default/FLocalVertexFactory/FHitProxyPS/0:/Engine/Private/HitProxyPixelShader.usf|Main VF 'FLocalVertexFactory' Type 'FHitProxyPS' '/Engine/Private/HitProxyPixelShader.usf' Entry 'Main' Permutation 0 -[2025.10.14-20.46.29:351][ 54]LogShaderCompilers: Display: Retry shader compiling through workers. -[2025.10.14-20.46.39:347][682]LogStreaming: Display: FlushAsyncLoading(494): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-20.46.44:564][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-20.46.45:225][121]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.46.45:289][121]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion] ([2] browsable assets)... -[2025.10.14-20.46.45:299][121]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion.BP_DeathPotion] -[2025.10.14-20.46.45:299][121]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion] -[2025.10.14-20.46.45:299][121]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Potion/BP_DeathPotion.uasset" SILENT=true -[2025.10.14-20.46.45:304][121]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion -[2025.10.14-20.46.45:304][121]LogSavePackage: Moving '../../../../Aura/Saved/BP_DeathPotionBFEA60A34B62A4D5E656D0974D96E80D.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Potion/BP_DeathPotion.uasset' -[2025.10.14-20.46.45:311][121]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.502 ms (total: 1.60 sec) -[2025.10.14-20.46.45:358][121]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.46.45:359][121]LogContentValidation: Enabled validators: -[2025.10.14-20.46.45:359][121]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.46.45:359][121]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.46.45:359][121]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.46.45:359][121]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.46.45:359][121]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.46.45:359][121]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.46.45:359][121]AssetCheck: /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion Validating asset -[2025.10.14-20.46.47:831][269]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion.BP_DeathPotion_C -[2025.10.14-20.46.47:831][269]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion.BP_DeathPotion_C -[2025.10.14-20.46.47:833][269]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion.BP_DeathPotion as actor: BP_DeathPotion_C /Game/Maps/StartupMap.StartupMap:PersistentLevel.BP_DeathPotion_C_0 -[2025.10.14-20.46.47:834][269]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion.BP_DeathPotion as actor: BP_DeathPotion_C /Game/Maps/StartupMap.StartupMap:PersistentLevel.BP_DeathPotion_C_0 -[2025.10.14-20.46.48:782][320]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2025.10.14-20.46.48:808][320]LogEditorActor: Deleted 0 Actors (0.046 secs) -[2025.10.14-20.46.48:817][320]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion.BP_DeathPotion_C -[2025.10.14-20.46.48:817][320]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion.BP_DeathPotion_C -[2025.10.14-20.46.48:820][320]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion.BP_DeathPotion as actor: BP_DeathPotion_C /Game/Maps/StartupMap.StartupMap:PersistentLevel.BP_DeathPotion_C_1 -[2025.10.14-20.46.48:821][320]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/AbilitySystem/Potion/BP_DeathPotion.BP_DeathPotion as actor: BP_DeathPotion_C /Game/Maps/StartupMap.StartupMap:PersistentLevel.BP_DeathPotion_C_1 -[2025.10.14-20.46.55:282][827]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.46.55:328][827]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/StartupMap" FILE="../../../../Aura/Content/Maps/StartupMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2025.10.14-20.46.55:372][827]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-20.46.55:392][827]LogSavePackage: Moving output files for package: /Game/Maps/StartupMap -[2025.10.14-20.46.55:392][827]LogSavePackage: Moving '../../../../Aura/Saved/StartupMapF5DC5779421BB15539002C9B2D207059.tmp' to '../../../../Aura/Content/Maps/StartupMap.umap' -[2025.10.14-20.46.55:405][827]LogFileHelpers: Saving map 'StartupMap' took 0.078 -[2025.10.14-20.46.55:413][827]LogFileHelpers: InternalPromptForCheckoutAndSave took 131.397 ms (total: 1.73 sec) -[2025.10.14-20.46.55:476][827]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.46.55:477][827]LogContentValidation: Enabled validators: -[2025.10.14-20.46.55:477][827]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.46.55:477][827]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.46.55:477][827]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.46.55:477][827]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.46.55:477][827]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.46.55:477][827]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.46.55:477][827]AssetCheck: /Game/Maps/StartupMap Validating asset -[2025.10.14-20.46.56:493][902]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-20.46.56:507][902]LogPlayLevel: [PlayLevel] Compiling StartupMap before play... -[2025.10.14-20.46.56:551][902]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-20.46.56:553][902]LogPlayLevel: PlayLevel: Blueprint regeneration took 46 ms (1 blueprints) -[2025.10.14-20.46.56:587][902]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.46.56:591][902]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005021s) -[2025.10.14-20.46.56:591][902]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005215s) -[2025.10.14-20.46.56:613][902]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-20.46.56:614][902]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-20.46.56:615][902]LogPlayLevel: PIE: World Init took: (0.001446s) -[2025.10.14-20.46.56:616][902]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2025.10.14-20.46.56:616][902]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-20.46.56:616][902]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-20.46.56:616][902]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-20.46.56:617][902]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-20.46.56:617][902]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-20.46.56:617][902]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-20.46.56:617][902]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-20.46.56:617][902]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-20.46.56:617][902]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-20.46.56:617][902]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-20.46.56:617][902]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-20.46.56:620][902]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-20.46.56:657][902]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-20.46.56:657][902]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-20.46.56:657][902]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-20.46.56:657][902]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-20.46.56:658][902]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 -[2025.10.14-20.46.56:658][902]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 -[2025.10.14-20.46.56:661][902]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 -[2025.10.14-20.46.56:661][902]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 -[2025.10.14-20.46.56:661][902]LogInit: FAudioDevice initialized with ID 6. -[2025.10.14-20.46.56:661][902]LogAudio: Display: Audio Device (ID: 6) registered with world 'StartupMap'. -[2025.10.14-20.46.56:661][902]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 -[2025.10.14-20.46.56:664][902]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-20.46.56:668][902]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-16.46.56 -[2025.10.14-20.46.56:670][902]LogWorld: Bringing up level for play took: 0.005910 -[2025.10.14-20.46.56:673][902]LogOnline: OSS: Created online subsystem instance for: :Context_28 -[2025.10.14-20.46.56:674][902]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-20.46.56:674][902]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-20.46.56:674][902]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-20.46.56:674][902]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.46.56:674][902]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.46.56:674][902]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.46.56:677][902]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-20.46.56:677][902]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-20.46.56:678][902]PIE: Server logged in -[2025.10.14-20.46.56:679][902]PIE: Play in editor total start time 0.175 seconds. -[2025.10.14-20.47.01:357][303]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.47.01:358][303]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.47.01:358][303]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.47.01:359][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.47.01:364][303]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-20.47.01:369][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.47.01:389][303]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.47.01:390][303]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 -[2025.10.14-20.47.01:390][303]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2025.10.14-20.47.01:392][303]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2025.10.14-20.47.01:400][303]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-20.47.01:460][304]LogPlayLevel: Display: Destroying online subsystem :Context_28 -[2025.10.14-20.47.04:272][562]LogWorld: UWorld::CleanupWorld for World_27, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.47.04:272][562]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.47.04:333][562]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2025.10.14-20.47.05:550][694]LogWorld: UWorld::CleanupWorld for World_28, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.47.05:550][694]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.47.05:605][694]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2025.10.14-20.47.06:120][750]LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.47.06:120][750]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.47.06:175][750]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2025.10.14-20.47.06:851][827]LogWorld: UWorld::CleanupWorld for World_32, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.47.06:851][827]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.47.06:915][827]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-20.48.11:467][176]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-20.48.12:077][236]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.48.12:131][236]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-20.48.12:133][236]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-20.48.12:134][236]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-20.48.12:134][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-20.48.12:151][236]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-20.48.12:152][236]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar9AB21CB4407D90A73D548581C97DBEE9.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-20.48.12:159][236]LogFileHelpers: InternalPromptForCheckoutAndSave took 81.935 ms (total: 1.81 sec) -[2025.10.14-20.48.12:203][236]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.48.12:204][236]LogContentValidation: Enabled validators: -[2025.10.14-20.48.12:204][236]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.48.12:204][236]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.48.12:204][236]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.48.12:204][236]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.48.12:204][236]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.48.12:204][236]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.48.12:204][236]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-20.48.15:462][537]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-20.48.15:475][537]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-20.48.15:496][537]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.48.15:502][537]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005133s) -[2025.10.14-20.48.15:502][537]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005341s) -[2025.10.14-20.48.15:523][537]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-20.48.15:530][537]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-20.48.15:531][537]LogPlayLevel: PIE: World Init took: (0.001509s) -[2025.10.14-20.48.15:532][537]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2025.10.14-20.48.15:532][537]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-20.48.15:532][537]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-20.48.15:533][537]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-20.48.15:533][537]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-20.48.15:533][537]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-20.48.15:533][537]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-20.48.15:533][537]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-20.48.15:533][537]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-20.48.15:533][537]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-20.48.15:533][537]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-20.48.15:533][537]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-20.48.15:535][537]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-20.48.15:572][537]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-20.48.15:573][537]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-20.48.15:573][537]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-20.48.15:573][537]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-20.48.15:574][537]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 -[2025.10.14-20.48.15:574][537]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 -[2025.10.14-20.48.15:576][537]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 -[2025.10.14-20.48.15:576][537]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 -[2025.10.14-20.48.15:576][537]LogInit: FAudioDevice initialized with ID 7. -[2025.10.14-20.48.15:576][537]LogAudio: Display: Audio Device (ID: 7) registered with world 'StartupMap'. -[2025.10.14-20.48.15:576][537]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 -[2025.10.14-20.48.15:579][537]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-20.48.15:584][537]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-16.48.15 -[2025.10.14-20.48.15:585][537]LogWorld: Bringing up level for play took: 0.005771 -[2025.10.14-20.48.15:589][537]LogOnline: OSS: Created online subsystem instance for: :Context_29 -[2025.10.14-20.48.15:590][537]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-20.48.15:590][537]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-20.48.15:591][537]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-20.48.15:591][537]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.48.15:591][537]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.48.15:591][537]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.48.15:592][537]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-20.48.15:592][537]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-20.48.15:593][537]PIE: Server logged in -[2025.10.14-20.48.15:594][537]PIE: Play in editor total start time 0.121 seconds. -[2025.10.14-20.48.22:077][199]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.48.22:077][199]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.48.22:078][199]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.48.22:078][199]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.48.22:081][199]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-20.48.22:087][199]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.48.22:106][199]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-20.48.22:107][199]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 -[2025.10.14-20.48.22:107][199]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2025.10.14-20.48.22:109][199]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2025.10.14-20.48.22:113][199]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.48.22:117][199]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2025.10.14-20.48.22:169][200]LogPlayLevel: Display: Destroying online subsystem :Context_29 -[2025.10.14-20.49.07:556][316]LogShaderCompilers: Display: ================================================ -[2025.10.14-20.49.07:556][316]LogShaderCompilers: Display: === FShaderJobCache stats === -[2025.10.14-20.49.07:556][316]LogShaderCompilers: Display: Total job queries 272, among them cache hits 74 (27.21%), DDC hits 179 (65.81%), Duplicates 5 (1.84%) -[2025.10.14-20.49.07:556][316]LogShaderCompilers: Display: Tracking 193 distinct input hashes that result in 165 distinct outputs (85.49%) -[2025.10.14-20.49.07:556][316]LogShaderCompilers: Display: RAM used: 125.07 KiB of 1.60 GiB budget. Usage: 0.01% -[2025.10.14-20.49.07:556][316]LogShaderCompilers: Display: === Shader Compilation stats === -[2025.10.14-20.49.07:556][316]LogShaderCompilers: Display: Shaders Compiled: 14 -[2025.10.14-20.49.07:556][316]LogShaderCompilers: Display: Jobs assigned 14, completed 14 (100%) -[2025.10.14-20.49.07:556][316]LogShaderCompilers: Display: Average time worker was idle: 4.92 s -[2025.10.14-20.49.07:556][316]LogShaderCompilers: Display: Time job spent in pending queue: average 0.28 s, longest 1.77 s -[2025.10.14-20.49.07:557][316]LogShaderCompilers: Display: Job execution time: average 1.64 s, max 6.75 s -[2025.10.14-20.49.07:557][316]LogShaderCompilers: Display: Job life time (pending + execution): average 1.91 s, max 6.77 -[2025.10.14-20.49.07:557][316]LogShaderCompilers: Display: Shader code size: average 7.185 KiB, min 4.023 KiB, max 11.938 KiB -[2025.10.14-20.49.07:557][316]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.01 s -[2025.10.14-20.49.07:557][316]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.00% -[2025.10.14-20.49.07:557][316]LogShaderCompilers: Display: Jobs were issued in 14 batches (only local compilation was used), average 1.00 jobs/batch -[2025.10.14-20.49.07:557][316]LogShaderCompilers: Display: Average processing rate: 1.75 jobs/sec -[2025.10.14-20.49.07:557][316]LogShaderCompilers: Display: Total thread time: 5.386 s -[2025.10.14-20.49.07:557][316]LogShaderCompilers: Display: Total thread preprocess time: 3.961 s -[2025.10.14-20.49.07:557][316]LogShaderCompilers: Display: Percentage time preprocessing: 73.54% -[2025.10.14-20.49.07:557][316]LogShaderCompilers: Display: Effective parallelization: 0.67 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2025.10.14-20.49.07:557][316]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2025.10.14-20.49.07:558][316]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 2 times, average 0.52 sec, max 0.58 sec, min 0.45 sec) -[2025.10.14-20.49.07:558][316]LogShaderCompilers: Display: TShadowDepthPSPixelShadowDepth_VirtualShadowMap (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec) -[2025.10.14-20.49.07:558][316]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap (compiled 1 times, average 0.40 sec, max 0.40 sec, min 0.40 sec) -[2025.10.14-20.49.07:558][316]LogShaderCompilers: Display: FLumenCardPS (compiled 1 times, average 0.40 sec, max 0.40 sec, min 0.40 sec) -[2025.10.14-20.49.07:558][316]LogShaderCompilers: Display: FHitProxyVS (compiled 1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec) -[2025.10.14-20.49.07:558][316]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2025.10.14-20.49.07:558][316]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 19.23% of total time (compiled 2 times, average 0.52 sec, max 0.58 sec, min 0.45 sec) -[2025.10.14-20.49.07:558][316]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 12.41% of total time (compiled 2 times, average 0.33 sec, max 0.36 sec, min 0.31 sec) -[2025.10.14-20.49.07:558][316]LogShaderCompilers: Display: TShadowDepthPSPixelShadowDepth_VirtualShadowMap - 7.80% of total time (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec) -[2025.10.14-20.49.07:558][316]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap - 7.38% of total time (compiled 1 times, average 0.40 sec, max 0.40 sec, min 0.40 sec) -[2025.10.14-20.49.07:558][316]LogShaderCompilers: Display: FLumenCardPS - 7.35% of total time (compiled 1 times, average 0.40 sec, max 0.40 sec, min 0.40 sec) -[2025.10.14-20.49.07:559][316]LogShaderCompilers: Display: === Material stats === -[2025.10.14-20.49.07:559][316]LogShaderCompilers: Display: Materials Cooked: 0 -[2025.10.14-20.49.07:559][316]LogShaderCompilers: Display: Materials Translated: 151 -[2025.10.14-20.49.07:559][316]LogShaderCompilers: Display: Material Total Translate Time: 0.07 s -[2025.10.14-20.49.07:559][316]LogShaderCompilers: Display: Material Translation Only: 0.03 s (52%) -[2025.10.14-20.49.07:559][316]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%) -[2025.10.14-20.49.07:559][316]LogShaderCompilers: Display: Material Cache Hits: 33 (22%) -[2025.10.14-20.49.07:559][316]LogShaderCompilers: Display: ================================================ -[2025.10.14-20.49.15:417][ 10]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe -[2025.10.14-20.49.15:418][ 10]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_35 -[2025.10.14-20.49.15:426][ 10]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_36 -[2025.10.14-20.49.58:416][931]LogSlate: Window 'Widget Reflector' being destroyed -[2025.10.14-20.49.58:421][931]LogSlate: Window 'Widget Reflector' being destroyed -[2025.10.14-20.50.47:166][309]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1723.908936 -[2025.10.14-20.50.47:250][319]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-20.50.47:250][319]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1723.984375, Update Interval: 326.367981 -[2025.10.14-20.51.08:264][558]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-20.51.27:572][711]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2025.10.14-20.51.28:280][785]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.51.28:338][785]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-20.51.28:341][785]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-20.51.28:341][785]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-20.51.28:341][785]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-20.51.28:359][785]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-20.51.28:359][785]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar414447D44433A9C5E35730BF2E91D108.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-20.51.28:366][785]LogFileHelpers: InternalPromptForCheckoutAndSave took 85.526 ms (total: 1.90 sec) -[2025.10.14-20.51.28:410][785]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.51.28:410][785]LogContentValidation: Enabled validators: -[2025.10.14-20.51.28:410][785]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.51.28:410][785]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.51.28:410][785]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.51.28:410][785]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.51.28:410][785]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.51.28:410][785]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.51.28:411][785]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-20.52.06:521][671]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-20.52.56:043][219]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-20.52.59:922][651]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-20.53.00:545][706]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.53.00:616][706]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-20.53.00:618][706]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-20.53.00:618][706]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-20.53.00:618][706]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-20.53.00:637][706]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-20.53.00:638][706]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar4E9821194487A0F32E750385345EB207.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-20.53.00:646][706]LogFileHelpers: InternalPromptForCheckoutAndSave took 100.052 ms (total: 2.00 sec) -[2025.10.14-20.53.00:687][706]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.53.00:687][706]LogContentValidation: Enabled validators: -[2025.10.14-20.53.00:687][706]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.53.00:687][706]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.53.00:687][706]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.53.00:687][706]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.53.00:687][706]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.53.00:687][706]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.53.00:688][706]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-20.53.13:477][980]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-20.53.13:500][980]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-20.53.13:502][980]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.53.13:513][980]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009346s) -[2025.10.14-20.53.13:516][980]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.013402s) -[2025.10.14-20.53.13:562][980]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2025.10.14-20.53.13:580][980]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-20.53.13:593][980]LogPlayLevel: PIE: World Init took: (0.012242s) -[2025.10.14-20.53.13:617][980]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2025.10.14-20.53.13:627][980]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-20.53.13:656][980]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-20.53.13:688][980]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-20.53.13:700][980]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-20.53.13:721][980]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-20.53.13:721][980]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-20.53.13:721][980]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-20.53.13:721][980]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-20.53.13:725][980]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-20.53.13:728][980]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-20.53.13:738][980]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-20.53.13:756][980]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-20.53.13:805][980]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-20.53.13:805][980]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-20.53.13:805][980]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-20.53.13:805][980]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-20.53.13:806][980]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 -[2025.10.14-20.53.13:806][980]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 -[2025.10.14-20.53.13:840][980]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 -[2025.10.14-20.53.13:840][980]LogInit: FAudioDevice initialized with ID 8. -[2025.10.14-20.53.13:840][980]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 -[2025.10.14-20.53.13:840][980]LogAudio: Display: Audio Device (ID: 8) registered with world 'StartupMap'. -[2025.10.14-20.53.13:840][980]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 -[2025.10.14-20.53.13:849][980]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-20.53.13:861][980]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-16.53.13 -[2025.10.14-20.53.13:865][980]LogWorld: Bringing up level for play took: 0.014189 -[2025.10.14-20.53.13:883][980]LogOnline: OSS: Created online subsystem instance for: :Context_32 -[2025.10.14-20.53.13:889][980]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-20.53.13:889][980]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-20.53.13:890][980]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-20.53.13:890][980]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.53.13:890][980]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.53.13:890][980]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-20.53.13:894][980]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-20.53.13:895][980]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-20.53.13:896][980]PIE: Server logged in -[2025.10.14-20.53.13:898][980]PIE: Play in editor total start time 0.403 seconds. -[2025.10.14-20.53.20:285][603]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.53.20:285][603]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-20.53.20:286][603]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-20.53.20:287][603]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.53.20:289][603]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-20.53.20:295][603]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-20.53.20:312][603]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-20.53.20:312][603]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 -[2025.10.14-20.53.20:313][603]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2025.10.14-20.53.20:315][603]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2025.10.14-20.53.20:319][603]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-20.53.20:323][603]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2025.10.14-20.53.20:376][604]LogPlayLevel: Display: Destroying online subsystem :Context_32 -[2025.10.14-20.54.44:138][203]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2025.10.14-20.54.44:552][231]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.54.44:585][231]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-20.54.44:587][231]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-20.54.44:588][231]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-20.54.44:588][231]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-20.54.44:607][231]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-20.54.44:607][231]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar0F39AC5C4C2A671F6CE52E870AF10EB5.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-20.54.44:614][231]LogFileHelpers: InternalPromptForCheckoutAndSave took 60.927 ms (total: 2.06 sec) -[2025.10.14-20.54.44:678][231]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.54.44:678][231]LogContentValidation: Enabled validators: -[2025.10.14-20.54.44:678][231]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.54.44:678][231]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.54.44:678][231]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.54.44:678][231]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.54.44:678][231]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.54.44:678][231]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.54.44:678][231]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-20.55.07:897][899]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2025.10.14-20.55.08:425][948]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-20.55.08:504][948]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-20.55.08:506][948]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-20.55.08:506][948]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-20.55.08:506][948]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-20.55.08:524][948]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-20.55.08:525][948]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar0B6B2BD546A8BBF0CC61B8962132FDCE.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-20.55.08:532][948]LogFileHelpers: InternalPromptForCheckoutAndSave took 107.331 ms (total: 2.17 sec) -[2025.10.14-20.55.08:575][948]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-20.55.08:575][948]LogContentValidation: Enabled validators: -[2025.10.14-20.55.08:575][948]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-20.55.08:575][948]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-20.55.08:575][948]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-20.55.08:575][948]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-20.55.08:575][948]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-20.55.08:575][948]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-20.55.08:576][948]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-20.56.54:025][ 14]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2090.760498 -[2025.10.14-20.56.54:109][ 24]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-20.56.54:109][ 24]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2090.835938, Update Interval: 306.965546 -[2025.10.14-21.00.06:707][211]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\ProgressBar\WBP_GlobeProgressBar.uasset: [Compiler] This blueprint (self) is not a ProgressBar, therefore ' Target ' must have a connection. -[2025.10.14-21.00.06:793][211]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2025.10.14-21.00.07:347][261]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.00.07:399][261]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.00.07:401][261]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.00.07:401][261]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.00.07:401][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.00.07:422][261]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.00.07:422][261]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarB1737821458F3EF0E52170882308F368.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.00.07:431][261]LogFileHelpers: InternalPromptForCheckoutAndSave took 84.373 ms (total: 2.25 sec) -[2025.10.14-21.00.07:472][261]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.00.07:472][261]LogContentValidation: Enabled validators: -[2025.10.14-21.00.07:472][261]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.00.07:472][261]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.00.07:472][261]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.00.07:472][261]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.00.07:472][261]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.00.07:472][261]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.00.07:473][261]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.00.20:869][642]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.00.21:595][711]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.00.21:645][711]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.00.21:647][711]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.00.21:648][711]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.00.21:648][711]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.00.21:669][711]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.00.21:669][711]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarB499CED04861659A336620AFBA6B3F36.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.00.21:678][711]LogFileHelpers: InternalPromptForCheckoutAndSave took 83.456 ms (total: 2.33 sec) -[2025.10.14-21.00.21:738][711]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.00.21:738][711]LogContentValidation: Enabled validators: -[2025.10.14-21.00.21:738][711]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.00.21:738][711]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.00.21:738][711]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.00.21:738][711]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.00.21:738][711]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.00.21:738][711]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.00.21:740][711]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.00.24:433][932]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.00.24:444][932]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.00.24:473][932]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.00.24:478][932]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005027s) -[2025.10.14-21.00.24:478][932]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005230s) -[2025.10.14-21.00.24:498][932]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2025.10.14-21.00.24:504][932]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.00.24:505][932]LogPlayLevel: PIE: World Init took: (0.001456s) -[2025.10.14-21.00.24:507][932]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2025.10.14-21.00.24:507][932]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.00.24:507][932]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.00.24:507][932]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.00.24:507][932]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.00.24:507][932]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.00.24:507][932]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.00.24:508][932]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.00.24:508][932]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.00.24:508][932]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.00.24:508][932]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.00.24:508][932]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.00.24:511][932]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.00.24:548][932]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.00.24:549][932]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.00.24:549][932]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.00.24:549][932]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.00.24:549][932]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 -[2025.10.14-21.00.24:549][932]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 -[2025.10.14-21.00.24:552][932]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 -[2025.10.14-21.00.24:552][932]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 -[2025.10.14-21.00.24:552][932]LogInit: FAudioDevice initialized with ID 9. -[2025.10.14-21.00.24:552][932]LogAudio: Display: Audio Device (ID: 9) registered with world 'StartupMap'. -[2025.10.14-21.00.24:552][932]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 -[2025.10.14-21.00.24:555][932]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.00.24:560][932]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.00.24 -[2025.10.14-21.00.24:561][932]LogWorld: Bringing up level for play took: 0.005774 -[2025.10.14-21.00.24:564][932]LogOnline: OSS: Created online subsystem instance for: :Context_33 -[2025.10.14-21.00.24:566][932]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.00.24:566][932]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.00.24:566][932]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.00.24:566][932]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.00.24:566][932]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.00.24:566][932]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.00.24:568][932]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.00.24:568][932]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.00.24:568][932]PIE: Server logged in -[2025.10.14-21.00.24:569][932]PIE: Play in editor total start time 0.126 seconds. -[2025.10.14-21.00.32:183][659]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.00.32:183][659]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.00.32:184][659]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.00.32:185][659]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.00.32:188][659]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.00.32:193][659]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.00.32:213][659]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.00.32:213][659]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 -[2025.10.14-21.00.32:213][659]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2025.10.14-21.00.32:216][659]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2025.10.14-21.00.32:219][659]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.00.32:223][659]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2025.10.14-21.00.32:275][660]LogPlayLevel: Display: Destroying online subsystem :Context_33 -[2025.10.14-21.00.39:529][422]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.00.40:104][474]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.00.40:151][474]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.00.40:154][474]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.00.40:154][474]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.00.40:154][474]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.00.40:174][474]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.00.40:175][474]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar88341C95449B4CAF0AB9CCBF13E76388.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.00.40:183][474]LogFileHelpers: InternalPromptForCheckoutAndSave took 77.880 ms (total: 2.41 sec) -[2025.10.14-21.00.40:243][474]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.00.40:243][474]LogContentValidation: Enabled validators: -[2025.10.14-21.00.40:243][474]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.00.40:243][474]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.00.40:243][474]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.00.40:243][474]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.00.40:243][474]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.00.40:243][474]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.00.40:244][474]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.00.43:246][705]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2025.10.14-21.00.43:900][731]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.00.43:980][731]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.00.43:986][731]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.00.43:996][731]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.00.43:996][731]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.00.44:030][731]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.00.44:052][731]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobe4EE02D0A455A7F677A61DD9453C52B2A.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.00.44:066][731]LogFileHelpers: InternalPromptForCheckoutAndSave took 170.554 ms (total: 2.58 sec) -[2025.10.14-21.00.44:161][731]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.00.44:162][731]LogContentValidation: Enabled validators: -[2025.10.14-21.00.44:162][731]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.00.44:162][731]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.00.44:163][731]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.00.44:163][731]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.00.44:163][731]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.00.44:163][731]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.00.44:163][731]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.00.45:403][833]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2025.10.14-21.00.45:859][874]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.00.45:939][874]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.00.45:941][874]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.00.45:941][874]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.00.45:941][874]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.00.45:949][874]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.00.45:950][874]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe116F416747219BE9E76C27B5ED1CE149.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.00.45:957][874]LogFileHelpers: InternalPromptForCheckoutAndSave took 97.819 ms (total: 2.68 sec) -[2025.10.14-21.00.46:011][874]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.00.46:011][874]LogContentValidation: Enabled validators: -[2025.10.14-21.00.46:011][874]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.00.46:011][874]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.00.46:011][874]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.00.46:012][874]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.00.46:012][874]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.00.46:012][874]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.00.46:012][874]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.00.48:216][124]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.00.48:226][124]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.00.48:226][124]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.00.48:231][124]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004774s) -[2025.10.14-21.00.48:231][124]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004936s) -[2025.10.14-21.00.48:251][124]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-21.00.48:254][124]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.00.48:256][124]LogPlayLevel: PIE: World Init took: (0.001422s) -[2025.10.14-21.00.48:257][124]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2025.10.14-21.00.48:257][124]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.00.48:257][124]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.00.48:257][124]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.00.48:257][124]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.00.48:257][124]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.00.48:257][124]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.00.48:257][124]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.00.48:257][124]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.00.48:257][124]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.00.48:257][124]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.00.48:257][124]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.00.48:260][124]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.00.48:296][124]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.00.48:296][124]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.00.48:296][124]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.00.48:296][124]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.00.48:297][124]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 -[2025.10.14-21.00.48:297][124]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 -[2025.10.14-21.00.48:300][124]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 -[2025.10.14-21.00.48:300][124]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 -[2025.10.14-21.00.48:300][124]LogInit: FAudioDevice initialized with ID 10. -[2025.10.14-21.00.48:300][124]LogAudio: Display: Audio Device (ID: 10) registered with world 'StartupMap'. -[2025.10.14-21.00.48:300][124]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 -[2025.10.14-21.00.48:353][124]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.00.48:354][124]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.00.48:359][124]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.00.48 -[2025.10.14-21.00.48:361][124]LogWorld: Bringing up level for play took: 0.006422 -[2025.10.14-21.00.48:363][124]LogOnline: OSS: Created online subsystem instance for: :Context_34 -[2025.10.14-21.00.48:366][124]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.00.48:366][124]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.00.48:366][124]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.00.48:366][124]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.00.48:366][124]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.00.48:366][124]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.00.48:368][124]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.00.48:368][124]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.00.48:370][124]PIE: Server logged in -[2025.10.14-21.00.48:370][124]PIE: Play in editor total start time 0.146 seconds. -[2025.10.14-21.00.51:603][318]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.00.51:604][318]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.00.51:604][318]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.00.51:635][318]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.00.51:636][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.00.51:639][318]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.00.51:644][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.00.51:664][318]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.00.51:664][318]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 -[2025.10.14-21.00.51:664][318]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2025.10.14-21.00.51:666][318]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2025.10.14-21.00.51:675][318]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-21.00.51:710][319]LogPlayLevel: Display: Destroying online subsystem :Context_34 -[2025.10.14-21.01.28:575][203]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-21.01.29:280][277]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.01.29:336][277]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.01.29:338][277]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.01.29:339][277]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.01.29:339][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.01.29:358][277]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.01.29:360][277]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarE2265EF748AE0EEBB6241CA4022EAB66.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.01.29:366][277]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.485 ms (total: 2.77 sec) -[2025.10.14-21.01.29:406][277]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.01.29:407][277]LogContentValidation: Enabled validators: -[2025.10.14-21.01.29:407][277]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.01.29:407][277]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.01.29:407][277]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.01.29:407][277]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.01.29:407][277]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.01.29:407][277]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.01.29:408][277]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.01.30:496][384]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.01.30:506][384]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.01.30:506][384]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.01.30:510][384]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004737s) -[2025.10.14-21.01.30:510][384]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004886s) -[2025.10.14-21.01.30:532][384]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2025.10.14-21.01.30:536][384]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.01.30:538][384]LogPlayLevel: PIE: World Init took: (0.001397s) -[2025.10.14-21.01.30:539][384]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2025.10.14-21.01.30:539][384]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.01.30:539][384]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.01.30:539][384]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.01.30:539][384]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.01.30:539][384]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.01.30:539][384]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.01.30:539][384]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.01.30:539][384]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.01.30:539][384]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.01.30:539][384]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.01.30:539][384]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.01.30:542][384]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.01.30:579][384]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.01.30:579][384]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.01.30:579][384]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.01.30:579][384]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.01.30:579][384]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 -[2025.10.14-21.01.30:580][384]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 -[2025.10.14-21.01.30:582][384]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 -[2025.10.14-21.01.30:582][384]LogInit: FAudioDevice initialized with ID 11. -[2025.10.14-21.01.30:583][384]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 -[2025.10.14-21.01.30:583][384]LogAudio: Display: Audio Device (ID: 11) registered with world 'StartupMap'. -[2025.10.14-21.01.30:583][384]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 -[2025.10.14-21.01.30:626][384]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.01.30:627][384]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.01.30:632][384]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.01.30 -[2025.10.14-21.01.30:634][384]LogWorld: Bringing up level for play took: 0.006384 -[2025.10.14-21.01.30:636][384]LogOnline: OSS: Created online subsystem instance for: :Context_35 -[2025.10.14-21.01.30:638][384]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.01.30:638][384]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.01.30:639][384]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.01.30:639][384]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.01.30:639][384]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.01.30:639][384]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.01.30:640][384]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.01.30:640][384]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.01.30:643][384]PIE: Server logged in -[2025.10.14-21.01.30:643][384]PIE: Play in editor total start time 0.138 seconds. -[2025.10.14-21.01.37:263][808]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.01.37:263][808]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.01.37:264][808]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.01.37:293][808]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.01.37:294][808]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.01.37:297][808]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.01.37:303][808]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.01.37:319][808]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.01.37:320][808]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 -[2025.10.14-21.01.37:320][808]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2025.10.14-21.01.37:322][808]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2025.10.14-21.01.37:330][808]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.01.37:363][809]LogPlayLevel: Display: Destroying online subsystem :Context_35 -[2025.10.14-21.02.17:355][470]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-21.02.30:229][845]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-21.02.32:704][133]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2429.433105 -[2025.10.14-21.02.32:788][143]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-21.02.32:788][143]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2429.508545, Update Interval: 300.532867 -[2025.10.14-21.02.33:666][229]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2025.10.14-21.02.34:273][286]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.02.34:327][286]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.02.34:329][286]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.02.34:329][286]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.02.34:329][286]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.02.34:351][286]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.02.34:352][286]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar8C86B7F04603736FB486C8BE6160E6C2.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.02.34:358][286]LogFileHelpers: InternalPromptForCheckoutAndSave took 84.957 ms (total: 2.85 sec) -[2025.10.14-21.02.34:416][286]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.02.34:416][286]LogContentValidation: Enabled validators: -[2025.10.14-21.02.34:416][286]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.02.34:416][286]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.02.34:416][286]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.02.34:416][286]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.02.34:416][286]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.02.34:416][286]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.02.34:417][286]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.03.55:927][210]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-21.05.01:922][350]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-21.05.24:555][429]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Edit Specified Color entirely. -[2025.10.14-21.05.25:979][540]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-21.05.26:154][540]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2025.10.14-21.05.26:598][550]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.05.26:647][550]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.05.26:649][550]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.05.26:649][550]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.05.26:649][550]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.05.26:656][550]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.05.26:657][550]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe4F162BA84129937F7CD4628261648D55.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.05.26:692][550]LogFileHelpers: InternalPromptForCheckoutAndSave took 94.257 ms (total: 2.95 sec) -[2025.10.14-21.05.26:746][550]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.05.26:746][550]LogContentValidation: Enabled validators: -[2025.10.14-21.05.26:746][550]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.05.26:746][550]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.05.26:746][550]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.05.26:746][550]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.05.26:746][550]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.05.26:746][550]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.05.26:747][550]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.05.28:186][653]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2025.10.14-21.05.29:107][706]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.05.29:184][706]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.05.29:193][706]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.05.29:194][706]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.05.29:194][706]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.05.29:214][706]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.05.29:216][706]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobe96048D5C4EE9B7E5BF996BB164DEE653.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.05.29:227][706]LogFileHelpers: InternalPromptForCheckoutAndSave took 118.886 ms (total: 3.07 sec) -[2025.10.14-21.05.29:299][706]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.05.29:311][706]LogContentValidation: Enabled validators: -[2025.10.14-21.05.29:311][706]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.05.29:314][706]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.05.29:314][706]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.05.29:314][706]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.05.29:314][706]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.05.29:314][706]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.05.29:315][706]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.05.33:048][ 55]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.05.33:096][ 55]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.05.33:098][ 55]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.05.33:099][ 55]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.05.33:099][ 55]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.05.33:119][ 55]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.05.33:120][ 55]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar1D04566D4A05606D59E37DBFA1B90BC3.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.05.33:128][ 55]LogFileHelpers: InternalPromptForCheckoutAndSave took 80.220 ms (total: 3.15 sec) -[2025.10.14-21.05.33:164][ 55]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.05.33:165][ 55]LogContentValidation: Enabled validators: -[2025.10.14-21.05.33:165][ 55]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.05.33:165][ 55]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.05.33:165][ 55]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.05.33:165][ 55]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.05.33:165][ 55]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.05.33:165][ 55]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.05.33:166][ 55]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.05.51:705][100]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-21.05.52:343][152]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.05.52:392][152]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.05.52:394][152]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.05.52:395][152]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.05.52:395][152]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.05.52:416][152]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.05.52:416][152]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarC0C609DF42D2699B01CD4EBE98C26C43.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.05.52:423][152]LogFileHelpers: InternalPromptForCheckoutAndSave took 80.015 ms (total: 3.23 sec) -[2025.10.14-21.05.52:463][152]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.05.52:463][152]LogContentValidation: Enabled validators: -[2025.10.14-21.05.52:463][152]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.05.52:463][152]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.05.52:463][152]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.05.52:463][152]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.05.52:463][152]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.05.52:463][152]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.05.52:464][152]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.05.57:631][585]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-21.05.58:151][610]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.05.58:206][610]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.05.58:208][610]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.05.58:208][610]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.05.58:208][610]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.05.58:216][610]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.05.58:216][610]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe343F1EA5499F462C2907FBB1FAF3E722.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.05.58:223][610]LogFileHelpers: InternalPromptForCheckoutAndSave took 72.060 ms (total: 3.30 sec) -[2025.10.14-21.05.58:261][610]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.05.58:261][610]LogContentValidation: Enabled validators: -[2025.10.14-21.05.58:261][610]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.05.58:261][610]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.05.58:261][610]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.05.58:261][610]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.05.58:261][610]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.05.58:261][610]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.05.58:262][610]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.05.59:767][689]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.05.59:842][689]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.05.59:845][689]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.05.59:845][689]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.05.59:845][689]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.05.59:853][689]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.05.59:853][689]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobeFA8DD3DC4F0313F9B68E4AA0A0849C4F.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.05.59:862][689]LogFileHelpers: InternalPromptForCheckoutAndSave took 97.854 ms (total: 3.40 sec) -[2025.10.14-21.05.59:915][689]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.05.59:915][689]LogContentValidation: Enabled validators: -[2025.10.14-21.05.59:915][689]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.05.59:915][689]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.05.59:915][689]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.05.59:915][689]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.05.59:915][689]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.05.59:915][689]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.05.59:916][689]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.06.02:094][808]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.06.02:106][808]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.06.02:131][808]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.06.02:137][808]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005408s) -[2025.10.14-21.06.02:137][808]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005587s) -[2025.10.14-21.06.02:157][808]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2025.10.14-21.06.02:163][808]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.06.02:164][808]LogPlayLevel: PIE: World Init took: (0.001457s) -[2025.10.14-21.06.02:165][808]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2025.10.14-21.06.02:165][808]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.06.02:165][808]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.06.02:165][808]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.06.02:166][808]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.06.02:166][808]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.06.02:166][808]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.06.02:166][808]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.06.02:166][808]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.06.02:166][808]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.06.02:166][808]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.06.02:166][808]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.06.02:168][808]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.06.02:208][808]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.06.02:209][808]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.06.02:209][808]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.06.02:209][808]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.06.02:209][808]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 -[2025.10.14-21.06.02:209][808]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 -[2025.10.14-21.06.02:212][808]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 -[2025.10.14-21.06.02:212][808]LogInit: FAudioDevice initialized with ID 12. -[2025.10.14-21.06.02:212][808]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 -[2025.10.14-21.06.02:212][808]LogAudio: Display: Audio Device (ID: 12) registered with world 'StartupMap'. -[2025.10.14-21.06.02:212][808]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 -[2025.10.14-21.06.02:216][808]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.06.02:220][808]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.06.02 -[2025.10.14-21.06.02:222][808]LogWorld: Bringing up level for play took: 0.005990 -[2025.10.14-21.06.02:224][808]LogOnline: OSS: Created online subsystem instance for: :Context_36 -[2025.10.14-21.06.02:226][808]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.06.02:226][808]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.06.02:226][808]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.06.02:226][808]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.06.02:226][808]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.06.02:227][808]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.06.02:228][808]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.06.02:228][808]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.06.02:229][808]PIE: Server logged in -[2025.10.14-21.06.02:230][808]PIE: Play in editor total start time 0.125 seconds. -[2025.10.14-21.06.09:302][519]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.06.09:302][519]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.06.09:302][519]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.06.09:303][519]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.06.09:306][519]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.06.09:311][519]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.06.09:329][519]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.06.09:329][519]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 -[2025.10.14-21.06.09:329][519]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2025.10.14-21.06.09:331][519]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2025.10.14-21.06.09:336][519]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.06.09:340][519]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.06.09:393][520]LogPlayLevel: Display: Destroying online subsystem :Context_36 -[2025.10.14-21.06.40:573][697]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-21.06.41:074][738]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.06.41:132][738]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.06.41:135][738]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.06.41:135][738]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.06.41:135][738]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.06.41:157][738]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.06.41:157][738]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar7B64DDB74CF896599843F197E8979257.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.06.41:164][738]LogFileHelpers: InternalPromptForCheckoutAndSave took 90.205 ms (total: 3.49 sec) -[2025.10.14-21.06.41:204][738]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.06.41:204][738]LogContentValidation: Enabled validators: -[2025.10.14-21.06.41:204][738]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.06.41:204][738]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.06.41:204][738]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.06.41:204][738]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.06.41:204][738]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.06.41:204][738]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.06.41:205][738]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.06.43:315][912]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.06.43:325][912]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.06.43:351][912]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.06.43:357][912]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005422s) -[2025.10.14-21.06.43:357][912]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005639s) -[2025.10.14-21.06.43:378][912]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-21.06.43:385][912]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.06.43:386][912]LogPlayLevel: PIE: World Init took: (0.001472s) -[2025.10.14-21.06.43:387][912]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2025.10.14-21.06.43:387][912]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.06.43:387][912]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.06.43:388][912]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.06.43:388][912]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.06.43:388][912]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.06.43:388][912]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.06.43:388][912]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.06.43:388][912]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.06.43:388][912]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.06.43:388][912]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.06.43:388][912]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.06.43:390][912]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.06.43:427][912]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.06.43:428][912]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.06.43:428][912]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.06.43:428][912]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.06.43:428][912]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 -[2025.10.14-21.06.43:428][912]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13 -[2025.10.14-21.06.43:431][912]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 -[2025.10.14-21.06.43:431][912]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 -[2025.10.14-21.06.43:431][912]LogInit: FAudioDevice initialized with ID 13. -[2025.10.14-21.06.43:431][912]LogAudio: Display: Audio Device (ID: 13) registered with world 'StartupMap'. -[2025.10.14-21.06.43:432][912]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 -[2025.10.14-21.06.43:434][912]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.06.43:439][912]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.06.43 -[2025.10.14-21.06.43:440][912]LogWorld: Bringing up level for play took: 0.005798 -[2025.10.14-21.06.43:443][912]LogOnline: OSS: Created online subsystem instance for: :Context_37 -[2025.10.14-21.06.43:444][912]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.06.43:444][912]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.06.43:445][912]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.06.43:445][912]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.06.43:445][912]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.06.43:445][912]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.06.43:447][912]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.06.43:447][912]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.06.43:448][912]PIE: Server logged in -[2025.10.14-21.06.43:449][912]PIE: Play in editor total start time 0.124 seconds. -[2025.10.14-21.06.49:112][429]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.06.49:112][429]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.06.49:112][429]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.06.49:113][429]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.06.49:116][429]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.06.49:121][429]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.06.49:141][429]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.06.49:141][429]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 -[2025.10.14-21.06.49:141][429]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 -[2025.10.14-21.06.49:143][429]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 -[2025.10.14-21.06.49:148][429]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.06.49:152][429]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.06.49:203][430]LogPlayLevel: Display: Destroying online subsystem :Context_37 -[2025.10.14-21.07.51:996][388]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms -[2025.10.14-21.07.52:688][457]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.07.52:738][457]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.07.52:740][457]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.07.52:740][457]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.07.52:740][457]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.07.52:747][457]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.07.52:747][457]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobeCBFD8DDF4CA2B419588016BE72512C03.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.07.52:754][457]LogFileHelpers: InternalPromptForCheckoutAndSave took 65.163 ms (total: 3.55 sec) -[2025.10.14-21.07.52:793][457]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.07.52:793][457]LogContentValidation: Enabled validators: -[2025.10.14-21.07.52:793][457]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.07.52:793][457]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.07.52:793][457]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.07.52:793][457]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.07.52:793][457]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.07.52:793][457]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.07.52:793][457]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.08.29:718][922]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2786.449707 -[2025.10.14-21.08.29:811][933]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-21.08.29:811][933]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2786.533447, Update Interval: 316.353638 -[2025.10.14-21.08.33:171][307]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-21.08.33:872][373]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.08.33:926][373]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.08.33:928][373]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.08.33:928][373]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.08.33:928][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.08.33:935][373]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.08.33:936][373]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobeFD57620B45D701E46D14DDA88B21A4FC.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.08.33:944][373]LogFileHelpers: InternalPromptForCheckoutAndSave took 71.409 ms (total: 3.62 sec) -[2025.10.14-21.08.33:998][373]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.08.33:998][373]LogContentValidation: Enabled validators: -[2025.10.14-21.08.33:998][373]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.08.33:998][373]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.08.33:998][373]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.08.33:998][373]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.08.33:998][373]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.08.33:998][373]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.08.33:998][373]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.08.35:845][562]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-21.08.36:514][623]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.08.36:593][623]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.08.36:595][623]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.08.36:595][623]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.08.36:595][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.08.36:617][623]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.08.36:618][623]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarFCDABAE74D44086263D49593BDC8D9C6.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.08.36:626][623]LogFileHelpers: InternalPromptForCheckoutAndSave took 111.869 ms (total: 3.73 sec) -[2025.10.14-21.08.36:663][623]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.08.36:663][623]LogContentValidation: Enabled validators: -[2025.10.14-21.08.36:663][623]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.08.36:663][623]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.08.36:663][623]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.08.36:663][623]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.08.36:663][623]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.08.36:663][623]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.08.36:664][623]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.08.39:908][930]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.08.39:918][930]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.08.39:940][930]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.08.39:946][930]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005599s) -[2025.10.14-21.08.39:946][930]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005848s) -[2025.10.14-21.08.39:968][930]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-21.08.39:976][930]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.08.39:978][930]LogPlayLevel: PIE: World Init took: (0.001466s) -[2025.10.14-21.08.39:978][930]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2025.10.14-21.08.39:978][930]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.08.39:979][930]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.08.39:979][930]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.08.39:979][930]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.08.39:979][930]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.08.39:979][930]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.08.39:979][930]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.08.39:979][930]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.08.39:979][930]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.08.39:979][930]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.08.39:979][930]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.08.39:982][930]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.08.40:020][930]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.08.40:020][930]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.08.40:020][930]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.08.40:020][930]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.08.40:020][930]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14 -[2025.10.14-21.08.40:020][930]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14 -[2025.10.14-21.08.40:024][930]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14 -[2025.10.14-21.08.40:024][930]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14 -[2025.10.14-21.08.40:024][930]LogInit: FAudioDevice initialized with ID 14. -[2025.10.14-21.08.40:024][930]LogAudio: Display: Audio Device (ID: 14) registered with world 'StartupMap'. -[2025.10.14-21.08.40:024][930]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14 -[2025.10.14-21.08.40:027][930]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.08.40:031][930]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.08.40 -[2025.10.14-21.08.40:033][930]LogWorld: Bringing up level for play took: 0.005897 -[2025.10.14-21.08.40:035][930]LogOnline: OSS: Created online subsystem instance for: :Context_38 -[2025.10.14-21.08.40:037][930]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.08.40:037][930]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.08.40:037][930]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.08.40:037][930]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.08.40:037][930]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.08.40:037][930]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.08.40:038][930]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.08.40:039][930]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.08.40:040][930]PIE: Server logged in -[2025.10.14-21.08.40:041][930]PIE: Play in editor total start time 0.124 seconds. -[2025.10.14-21.08.40:051][930]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:051][930]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:086][931]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:086][931]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:133][932]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:133][932]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:156][933]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:156][933]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:165][934]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:165][934]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:173][935]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:173][935]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:184][936]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:184][936]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:194][937]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:194][937]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:204][938]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:204][938]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:212][939]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:212][939]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:222][940]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:222][940]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:230][941]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:230][941]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:242][942]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:243][942]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:253][943]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:253][943]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:265][944]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:265][944]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:279][945]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:279][945]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:288][946]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:288][946]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:352][947]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:353][947]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:364][948]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:364][948]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:418][949]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:418][949]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:428][950]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:428][950]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:438][951]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:438][951]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:447][952]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:447][952]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:458][953]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:458][953]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:465][954]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:466][954]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:476][955]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:476][955]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:485][956]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:485][956]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:495][957]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:495][957]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:504][958]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:504][958]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:513][959]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:513][959]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:526][960]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:526][960]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:537][961]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:537][961]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:546][962]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:546][962]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:555][963]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:555][963]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:564][964]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:564][964]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:574][965]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:574][965]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:586][966]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:586][966]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:594][967]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:594][967]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:605][968]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:605][968]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:613][969]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:614][969]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:622][970]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:622][970]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:630][971]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:630][971]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:643][972]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:643][972]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:655][973]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:655][973]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:663][974]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:663][974]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:674][975]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:674][975]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:683][976]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:683][976]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:691][977]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:691][977]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:702][978]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:702][978]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:711][979]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:711][979]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:721][980]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:721][980]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:729][981]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:729][981]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:739][982]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:739][982]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:746][983]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:746][983]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:761][984]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:761][984]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:772][985]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:772][985]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:780][986]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:780][986]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:791][987]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:791][987]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:801][988]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:801][988]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:808][989]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:809][989]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:819][990]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:819][990]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:828][991]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:828][991]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:838][992]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:838][992]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:848][993]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:848][993]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:856][994]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:856][994]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:864][995]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:865][995]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:877][996]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:877][996]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:889][997]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:889][997]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:898][998]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:898][998]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:907][999]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:907][999]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:917][ 0]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:917][ 0]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:926][ 1]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:926][ 1]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:951][ 2]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:951][ 2]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:960][ 3]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:960][ 3]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:968][ 4]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:968][ 4]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:977][ 5]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:977][ 5]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:985][ 6]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:985][ 6]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.40:994][ 7]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.40:994][ 7]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:002][ 8]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:002][ 8]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:012][ 9]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:012][ 9]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:022][ 10]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:022][ 10]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:030][ 11]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:030][ 11]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:038][ 12]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:039][ 12]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:047][ 13]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:047][ 13]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:056][ 14]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:056][ 14]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:064][ 15]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:064][ 15]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:074][ 16]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:074][ 16]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:083][ 17]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:083][ 17]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:092][ 18]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:092][ 18]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:102][ 19]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:102][ 19]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:120][ 20]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:120][ 20]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:128][ 21]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:128][ 21]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:138][ 22]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:138][ 22]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:147][ 23]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:147][ 23]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:158][ 24]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:158][ 24]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:166][ 25]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:166][ 25]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:176][ 26]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:176][ 26]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:185][ 27]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:185][ 27]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:196][ 28]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:196][ 28]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:206][ 29]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:206][ 29]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:215][ 30]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:215][ 30]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:223][ 31]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:224][ 31]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:238][ 32]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:238][ 32]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:245][ 33]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:245][ 33]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:255][ 34]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:255][ 34]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:264][ 35]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:264][ 35]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:274][ 36]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:274][ 36]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:282][ 37]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:282][ 37]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:292][ 38]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:292][ 38]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:303][ 39]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:303][ 39]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:314][ 40]LogBlueprintUserMessages: [WBP_HealthGlobe] Hello -[2025.10.14-21.08.41:314][ 40]LogBlueprintUserMessages: [WBP_ManaGlobe] Hello -[2025.10.14-21.08.41:351][ 41]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.08.41:351][ 41]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.08.41:351][ 41]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.08.41:352][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.08.41:356][ 41]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.08.41:361][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.08.41:381][ 41]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.08.41:381][ 41]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14 -[2025.10.14-21.08.41:381][ 41]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 -[2025.10.14-21.08.41:384][ 41]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 -[2025.10.14-21.08.41:388][ 41]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.08.41:392][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2025.10.14-21.08.41:456][ 42]LogPlayLevel: Display: Destroying online subsystem :Context_38 -[2025.10.14-21.08.45:253][382]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2025.10.14-21.08.45:828][414]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.08.45:900][414]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.08.45:904][414]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.08.45:904][414]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.08.45:904][414]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.08.45:932][414]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.08.45:938][414]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarBB4F3CD7443B2F2F4A547CB8CC724035.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.08.45:981][414]LogFileHelpers: InternalPromptForCheckoutAndSave took 152.465 ms (total: 3.89 sec) -[2025.10.14-21.08.46:042][414]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.08.46:043][414]LogContentValidation: Enabled validators: -[2025.10.14-21.08.46:043][414]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.08.46:043][414]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.08.46:043][414]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.08.46:043][414]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.08.46:043][414]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.08.46:043][414]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.08.46:044][414]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.08.47:337][511]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.08.47:347][511]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.08.47:347][511]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.08.47:352][511]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004787s) -[2025.10.14-21.08.47:352][511]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004949s) -[2025.10.14-21.08.47:371][511]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-21.08.47:378][511]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.08.47:381][511]LogPlayLevel: PIE: World Init took: (0.001488s) -[2025.10.14-21.08.47:381][511]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2025.10.14-21.08.47:382][511]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.08.47:382][511]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.08.47:382][511]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.08.47:382][511]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.08.47:382][511]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.08.47:382][511]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.08.47:382][511]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.08.47:382][511]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.08.47:382][511]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.08.47:382][511]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.08.47:382][511]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.08.47:385][511]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.08.47:421][511]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.08.47:421][511]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.08.47:421][511]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.08.47:421][511]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.08.47:422][511]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15 -[2025.10.14-21.08.47:422][511]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15 -[2025.10.14-21.08.47:425][511]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15 -[2025.10.14-21.08.47:425][511]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15 -[2025.10.14-21.08.47:425][511]LogInit: FAudioDevice initialized with ID 15. -[2025.10.14-21.08.47:425][511]LogAudio: Display: Audio Device (ID: 15) registered with world 'StartupMap'. -[2025.10.14-21.08.47:425][511]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15 -[2025.10.14-21.08.47:428][511]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.08.47:432][511]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.08.47 -[2025.10.14-21.08.47:434][511]LogWorld: Bringing up level for play took: 0.005492 -[2025.10.14-21.08.47:436][511]LogOnline: OSS: Created online subsystem instance for: :Context_39 -[2025.10.14-21.08.47:438][511]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.08.47:438][511]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.08.47:438][511]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.08.47:438][511]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.08.47:438][511]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.08.47:438][511]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.08.47:440][511]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.08.47:440][511]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.08.47:441][511]PIE: Server logged in -[2025.10.14-21.08.47:442][511]PIE: Play in editor total start time 0.096 seconds. -[2025.10.14-21.08.56:771][458]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.08.56:771][458]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.08.56:771][458]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.08.56:772][458]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.08.56:775][458]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.08.56:780][458]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.08.56:801][458]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.08.56:802][458]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15 -[2025.10.14-21.08.56:802][458]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 -[2025.10.14-21.08.56:804][458]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 -[2025.10.14-21.08.56:808][458]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.08.56:812][458]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-21.08.56:873][459]LogPlayLevel: Display: Destroying online subsystem :Context_39 -[2025.10.14-21.09.23:915][352]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-21.09.24:574][387]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.09.24:626][387]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.09.24:628][387]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.09.24:628][387]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.09.24:628][387]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.09.24:650][387]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.09.24:651][387]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar3955A87F4E73D0D5D94736B364A06DB6.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.09.24:658][387]LogFileHelpers: InternalPromptForCheckoutAndSave took 84.383 ms (total: 3.97 sec) -[2025.10.14-21.09.24:716][387]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.09.24:717][387]LogContentValidation: Enabled validators: -[2025.10.14-21.09.24:717][387]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.09.24:717][387]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.09.24:717][387]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.09.24:717][387]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.09.24:717][387]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.09.24:717][387]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.09.24:717][387]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.09.43:748][422]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-21.09.44:310][478]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.09.44:358][478]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.09.44:360][478]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.09.44:360][478]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.09.44:360][478]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.09.44:381][478]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.09.44:381][478]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar0E1CE36345B2F4E1001BA883880B33E2.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.09.44:389][478]LogFileHelpers: InternalPromptForCheckoutAndSave took 79.167 ms (total: 4.05 sec) -[2025.10.14-21.09.44:429][478]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.09.44:430][478]LogContentValidation: Enabled validators: -[2025.10.14-21.09.44:430][478]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.09.44:430][478]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.09.44:430][478]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.09.44:430][478]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.09.44:430][478]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.09.44:430][478]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.09.44:431][478]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.10.46:271][972]LogSlate: Window 'Find in Blueprints' being destroyed -[2025.10.14-21.10.46:281][972]LogSlate: Window 'Find in Blueprints' being destroyed -[2025.10.14-21.11.27:999][678]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.11.28:913][765]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.11.28:954][765]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.11.28:956][765]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.11.28:956][765]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.11.28:956][765]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.11.28:978][765]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.11.28:979][765]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar8F325C2F411F1E227516A0955054D8BD.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.11.28:987][765]LogFileHelpers: InternalPromptForCheckoutAndSave took 73.423 ms (total: 4.12 sec) -[2025.10.14-21.11.29:039][765]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.11.29:039][765]LogContentValidation: Enabled validators: -[2025.10.14-21.11.29:039][765]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.11.29:039][765]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.11.29:039][765]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.11.29:039][765]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.11.29:039][765]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.11.29:039][765]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.11.29:040][765]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.12.22:769][ 78]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-21.12.23:641][157]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.12.23:715][157]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.12.23:717][157]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.12.23:717][157]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.12.23:717][157]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.12.23:740][157]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.12.23:740][157]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar5987E41C4329A70931F245AEC1E6331E.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.12.23:749][157]LogFileHelpers: InternalPromptForCheckoutAndSave took 108.277 ms (total: 4.23 sec) -[2025.10.14-21.12.23:785][157]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.12.23:785][157]LogContentValidation: Enabled validators: -[2025.10.14-21.12.23:785][157]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.12.23:785][157]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.12.23:785][157]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.12.23:785][157]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.12.23:785][157]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.12.23:785][157]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.12.23:786][157]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.12.25:764][350]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2025.10.14-21.12.26:387][408]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.12.26:427][408]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.12.26:430][408]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.12.26:430][408]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.12.26:430][408]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.12.26:437][408]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.12.26:438][408]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe65C4B9E34B97B6DBE685FDA46D7BE46C.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.12.26:446][408]LogFileHelpers: InternalPromptForCheckoutAndSave took 58.382 ms (total: 4.29 sec) -[2025.10.14-21.12.26:482][408]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.12.26:482][408]LogContentValidation: Enabled validators: -[2025.10.14-21.12.26:482][408]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.12.26:482][408]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.12.26:482][408]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.12.26:482][408]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.12.26:482][408]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.12.26:482][408]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.12.26:482][408]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.13.18:826][119]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2025.10.14-21.13.19:330][167]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.13.19:381][167]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.13.19:383][167]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.13.19:384][167]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.13.19:384][167]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.13.19:405][167]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.13.19:406][167]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar6703FF364418C23F250E678874E46623.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.13.19:412][167]LogFileHelpers: InternalPromptForCheckoutAndSave took 82.710 ms (total: 4.37 sec) -[2025.10.14-21.13.19:470][167]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.13.19:470][167]LogContentValidation: Enabled validators: -[2025.10.14-21.13.19:470][167]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.13.19:470][167]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.13.19:470][167]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.13.19:470][167]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.13.19:470][167]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.13.19:470][167]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.13.19:471][167]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.13.58:032][238]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-21.14.20:447][699]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms -[2025.10.14-21.14.20:748][700]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3137.481689 -[2025.10.14-21.14.20:860][709]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-21.14.20:860][709]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3137.585938, Update Interval: 301.387970 -[2025.10.14-21.14.21:503][772]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.14.21:553][772]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.14.21:556][772]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.14.21:556][772]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.14.21:556][772]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.14.21:577][772]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.14.21:578][772]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar20CE6451438A8A1C98E56B913D4C4F15.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.14.21:584][772]LogFileHelpers: InternalPromptForCheckoutAndSave took 80.886 ms (total: 4.45 sec) -[2025.10.14-21.14.21:624][772]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.14.21:624][772]LogContentValidation: Enabled validators: -[2025.10.14-21.14.21:624][772]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.14.21:624][772]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.14.21:624][772]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.14.21:624][772]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.14.21:624][772]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.14.21:624][772]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.14.21:625][772]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.14.28:937][571]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-21.14.30:017][690]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.14.30:069][690]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.14.30:071][690]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.14.30:072][690]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.14.30:072][690]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.14.30:080][690]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.14.30:080][690]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe90841462472A33CB8C48ED8A811EF3B9.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.14.30:089][690]LogFileHelpers: InternalPromptForCheckoutAndSave took 72.036 ms (total: 4.53 sec) -[2025.10.14-21.14.30:148][690]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.14.30:152][690]LogContentValidation: Enabled validators: -[2025.10.14-21.14.30:167][690]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.14.30:168][690]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.14.30:168][690]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.14.30:168][690]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.14.30:168][690]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.14.30:168][690]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.14.30:169][690]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.14.31:679][797]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2025.10.14-21.14.32:205][835]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.14.32:264][835]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.14.32:267][835]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.14.32:267][835]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.14.32:267][835]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.14.32:275][835]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.14.32:275][835]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobeD8A6FCCF4ABD2B5D6C8C278DD66C16BA.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.14.32:282][835]LogFileHelpers: InternalPromptForCheckoutAndSave took 76.424 ms (total: 4.60 sec) -[2025.10.14-21.14.32:332][835]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.14.32:332][835]LogContentValidation: Enabled validators: -[2025.10.14-21.14.32:332][835]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.14.32:332][835]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.14.32:332][835]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.14.32:332][835]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.14.32:332][835]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.14.32:332][835]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.14.32:332][835]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.15.02:359][ 61]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-21.15.03:005][122]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.15.03:054][122]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.15.03:056][122]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.15.03:056][122]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.15.03:056][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.15.03:064][122]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.15.03:064][122]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobe0A0FB20440C13132474C54B8DF70B606.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.15.03:072][122]LogFileHelpers: InternalPromptForCheckoutAndSave took 67.141 ms (total: 4.67 sec) -[2025.10.14-21.15.03:126][122]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.15.03:126][122]LogContentValidation: Enabled validators: -[2025.10.14-21.15.03:126][122]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.15.03:126][122]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.15.03:126][122]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.15.03:126][122]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.15.03:126][122]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.15.03:127][122]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.15.03:127][122]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.15.13:322][217]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-21.15.14:164][302]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.15.14:214][302]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.15.14:216][302]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.15.14:216][302]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.15.14:216][302]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.15.14:238][302]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.15.14:239][302]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar5953ABBA463C02927D5FC8B67CFB8831.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.15.14:246][302]LogFileHelpers: InternalPromptForCheckoutAndSave took 82.144 ms (total: 4.75 sec) -[2025.10.14-21.15.14:305][302]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.15.14:306][302]LogContentValidation: Enabled validators: -[2025.10.14-21.15.14:306][302]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.15.14:306][302]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.15.14:306][302]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.15.14:306][302]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.15.14:306][302]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.15.14:306][302]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.15.14:307][302]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.15.30:024][951]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-21.15.31:213][ 82]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.15.31:258][ 82]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.15.31:261][ 82]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.15.31:261][ 82]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.15.31:261][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.15.31:268][ 82]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.15.31:269][ 82]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobe01C8D0804843B9781025498B8C8BD107.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.15.31:275][ 82]LogFileHelpers: InternalPromptForCheckoutAndSave took 61.812 ms (total: 4.81 sec) -[2025.10.14-21.15.31:309][ 82]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.15.31:309][ 82]LogContentValidation: Enabled validators: -[2025.10.14-21.15.31:309][ 82]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.15.31:309][ 82]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.15.31:309][ 82]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.15.31:309][ 82]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.15.31:309][ 82]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.15.31:309][ 82]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.15.31:310][ 82]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.15.42:476][245]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-21.15.43:032][298]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.15.43:081][298]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.15.43:083][298]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.15.43:084][298]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.15.43:084][298]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.15.43:105][298]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.15.43:106][298]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarE7E7F3DE4150C34114EE9582240058A1.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.15.43:114][298]LogFileHelpers: InternalPromptForCheckoutAndSave took 82.383 ms (total: 4.90 sec) -[2025.10.14-21.15.43:172][298]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.15.43:172][298]LogContentValidation: Enabled validators: -[2025.10.14-21.15.43:172][298]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.15.43:172][298]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.15.43:172][298]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.15.43:172][298]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.15.43:172][298]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.15.43:172][298]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.15.43:173][298]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.16.32:072][557]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-21.16.33:330][694]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.16.33:388][694]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.16.33:391][694]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.16.33:391][694]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.16.33:391][694]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.16.33:398][694]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.16.33:399][694]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobeA3D7ABAE438E93819EC2C88A02DFCD84.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.16.33:407][694]LogFileHelpers: InternalPromptForCheckoutAndSave took 77.950 ms (total: 4.97 sec) -[2025.10.14-21.16.33:462][694]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.16.33:462][694]LogContentValidation: Enabled validators: -[2025.10.14-21.16.33:463][694]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.16.33:463][694]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.16.33:463][694]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.16.33:463][694]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.16.33:463][694]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.16.33:463][694]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.16.33:463][694]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.16.42:252][642]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-21.16.42:935][715]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.16.42:982][715]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.16.42:984][715]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.16.42:984][715]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.16.42:984][715]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.16.42:991][715]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.16.42:992][715]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe6D31009B4D0AB05F6C42C3BB3F4E8E60.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.16.43:000][715]LogFileHelpers: InternalPromptForCheckoutAndSave took 64.818 ms (total: 5.04 sec) -[2025.10.14-21.16.43:054][715]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.16.43:054][715]LogContentValidation: Enabled validators: -[2025.10.14-21.16.43:054][715]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.16.43:054][715]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.16.43:054][715]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.16.43:055][715]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.16.43:055][715]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.16.43:055][715]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.16.43:055][715]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.16.56:570][988]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2025.10.14-21.16.57:070][ 34]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.16.57:119][ 34]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.16.57:122][ 34]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.16.57:122][ 34]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.16.57:122][ 34]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.16.57:143][ 34]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.16.57:144][ 34]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarBFD1D10042194FC11DCF3A92CA31BB62.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.16.57:151][ 34]LogFileHelpers: InternalPromptForCheckoutAndSave took 80.828 ms (total: 5.12 sec) -[2025.10.14-21.16.57:210][ 34]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.16.57:210][ 34]LogContentValidation: Enabled validators: -[2025.10.14-21.16.57:210][ 34]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.16.57:210][ 34]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.16.57:210][ 34]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.16.57:210][ 34]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.16.57:210][ 34]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.16.57:210][ 34]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.16.57:212][ 34]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.16.59:789][239]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.16.59:800][239]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.16.59:838][239]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.16.59:844][239]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006141s) -[2025.10.14-21.16.59:844][239]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006463s) -[2025.10.14-21.16.59:868][239]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2025.10.14-21.16.59:874][239]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.16.59:875][239]LogPlayLevel: PIE: World Init took: (0.001936s) -[2025.10.14-21.16.59:876][239]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True -[2025.10.14-21.16.59:876][239]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.16.59:876][239]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.16.59:876][239]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.16.59:876][239]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.16.59:877][239]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.16.59:877][239]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.16.59:877][239]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.16.59:877][239]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.16.59:877][239]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.16.59:877][239]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.16.59:877][239]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.16.59:880][239]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.16.59:921][239]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.16.59:921][239]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.16.59:921][239]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.16.59:921][239]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.16.59:922][239]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16 -[2025.10.14-21.16.59:922][239]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16 -[2025.10.14-21.16.59:925][239]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16 -[2025.10.14-21.16.59:925][239]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16 -[2025.10.14-21.16.59:925][239]LogInit: FAudioDevice initialized with ID 16. -[2025.10.14-21.16.59:925][239]LogAudio: Display: Audio Device (ID: 16) registered with world 'StartupMap'. -[2025.10.14-21.16.59:925][239]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16 -[2025.10.14-21.16.59:929][239]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.16.59:934][239]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.16.59 -[2025.10.14-21.16.59:935][239]LogWorld: Bringing up level for play took: 0.006396 -[2025.10.14-21.16.59:938][239]LogOnline: OSS: Created online subsystem instance for: :Context_40 -[2025.10.14-21.16.59:940][239]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.16.59:940][239]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.16.59:941][239]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.16.59:941][239]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.16.59:941][239]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.16.59:941][239]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.16.59:943][239]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.16.59:943][239]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.16.59:943][239]PIE: Server logged in -[2025.10.14-21.16.59:944][239]PIE: Play in editor total start time 0.145 seconds. -[2025.10.14-21.17.10:589][284]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.17.10:589][284]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.17.10:589][284]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.17.10:590][284]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.17.10:594][284]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.17.10:598][284]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.17.10:615][284]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.17.10:616][284]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16 -[2025.10.14-21.17.10:616][284]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 -[2025.10.14-21.17.10:618][284]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 -[2025.10.14-21.17.10:623][284]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.17.10:626][284]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2025.10.14-21.17.10:676][285]LogPlayLevel: Display: Destroying online subsystem :Context_40 -[2025.10.14-21.17.59:257][698]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-21.18.00:036][749]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.18.00:085][749]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.18.00:087][749]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.18.00:087][749]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.18.00:087][749]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.18.00:109][749]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.18.00:109][749]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar8201996A4CC6A3323C0E8CB6D57C76A0.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.18.00:118][749]LogFileHelpers: InternalPromptForCheckoutAndSave took 81.033 ms (total: 5.20 sec) -[2025.10.14-21.18.00:154][749]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.18.00:154][749]LogContentValidation: Enabled validators: -[2025.10.14-21.18.00:155][749]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.18.00:155][749]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.18.00:155][749]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.18.00:155][749]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.18.00:155][749]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.18.00:155][749]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.18.00:156][749]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.18.02:432][995]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.18.02:477][995]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.18.02:480][995]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.18.02:480][995]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.18.02:480][995]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.18.02:487][995]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.18.02:488][995]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe87A5F87A4EDD18E70FB2F59C195F55A1.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.18.02:495][995]LogFileHelpers: InternalPromptForCheckoutAndSave took 62.752 ms (total: 5.26 sec) -[2025.10.14-21.18.02:544][995]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.18.02:544][995]LogContentValidation: Enabled validators: -[2025.10.14-21.18.02:544][995]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.18.02:544][995]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.18.02:544][995]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.18.02:544][995]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.18.02:544][995]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.18.02:544][995]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.18.02:545][995]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.18.04:537][220]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.18.04:591][220]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.18.04:593][220]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.18.04:594][220]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.18.04:594][220]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.18.04:601][220]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.18.04:601][220]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobe0FA1D2AD44423843B9968B9768418350.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.18.04:608][220]LogFileHelpers: InternalPromptForCheckoutAndSave took 71.178 ms (total: 5.33 sec) -[2025.10.14-21.18.04:673][220]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.18.04:673][220]LogContentValidation: Enabled validators: -[2025.10.14-21.18.04:673][220]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.18.04:673][220]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.18.04:673][220]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.18.04:673][220]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.18.04:673][220]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.18.04:673][220]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.18.04:674][220]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.18.06:015][357]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.18.06:025][357]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.18.06:026][357]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.18.06:031][357]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004961s) -[2025.10.14-21.18.06:031][357]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005124s) -[2025.10.14-21.18.06:049][357]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-21.18.06:053][357]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.18.06:055][357]LogPlayLevel: PIE: World Init took: (0.001561s) -[2025.10.14-21.18.06:055][357]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True -[2025.10.14-21.18.06:056][357]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.18.06:056][357]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.18.06:056][357]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.18.06:056][357]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.18.06:056][357]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.18.06:056][357]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.18.06:056][357]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.18.06:056][357]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.18.06:056][357]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.18.06:056][357]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.18.06:056][357]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.18.06:059][357]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.18.06:095][357]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.18.06:096][357]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.18.06:096][357]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.18.06:096][357]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.18.06:096][357]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17 -[2025.10.14-21.18.06:097][357]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17 -[2025.10.14-21.18.06:099][357]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17 -[2025.10.14-21.18.06:099][357]LogInit: FAudioDevice initialized with ID 17. -[2025.10.14-21.18.06:099][357]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17 -[2025.10.14-21.18.06:099][357]LogAudio: Display: Audio Device (ID: 17) registered with world 'StartupMap'. -[2025.10.14-21.18.06:100][357]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17 -[2025.10.14-21.18.06:153][357]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.18.06:153][357]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.18.06:158][357]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.18.06 -[2025.10.14-21.18.06:160][357]LogWorld: Bringing up level for play took: 0.006551 -[2025.10.14-21.18.06:163][357]LogOnline: OSS: Created online subsystem instance for: :Context_41 -[2025.10.14-21.18.06:165][357]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.18.06:165][357]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.18.06:165][357]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.18.06:165][357]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.18.06:165][357]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.18.06:165][357]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.18.06:168][357]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.18.06:168][357]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.18.06:170][357]PIE: Server logged in -[2025.10.14-21.18.06:171][357]PIE: Play in editor total start time 0.146 seconds. -[2025.10.14-21.18.10:758][648]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.18.10:758][648]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.18.10:759][648]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.18.10:781][648]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.18.10:783][648]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.18.10:786][648]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.18.10:791][648]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.18.10:809][648]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.18.10:809][648]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17 -[2025.10.14-21.18.10:809][648]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 -[2025.10.14-21.18.10:812][648]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 -[2025.10.14-21.18.10:820][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2025.10.14-21.18.10:854][649]LogPlayLevel: Display: Destroying online subsystem :Context_41 -[2025.10.14-21.18.17:161][230]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:163][230]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:252][231]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:262][231]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:272][232]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:274][232]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:283][233]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:295][234]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:295][234]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:297][234]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:305][235]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:308][235]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:315][236]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:326][237]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:330][237]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:341][238]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:344][238]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:354][239]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:355][239]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:364][240]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:367][240]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:375][241]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:378][241]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:387][242]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:387][242]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:397][243]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:398][243]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:400][243]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:408][244]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:408][244]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:410][244]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:418][245]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:418][245]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:428][246]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:430][246]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:437][247]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:439][247]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:447][248]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:458][249]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:458][249]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:460][249]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:468][250]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:470][250]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:477][251]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:487][252]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:495][253]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:512][255]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:521][256]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:536][258]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:538][258]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:545][259]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:547][259]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:555][260]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:564][261]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:566][261]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:572][262]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:575][262]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:591][264]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:601][265]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:617][267]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:626][268]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:642][270]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:650][271]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.17:650][271]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2025.10.14-21.18.36:980][393]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2025.10.14-21.18.37:440][417]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.18.37:493][417]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.18.37:495][417]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.18.37:495][417]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.18.37:495][417]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.18.37:516][417]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.18.37:516][417]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarB61D16994A9C403B06ABC296A0123344.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.18.37:525][417]LogFileHelpers: InternalPromptForCheckoutAndSave took 84.972 ms (total: 5.42 sec) -[2025.10.14-21.18.37:565][417]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.18.37:565][417]LogContentValidation: Enabled validators: -[2025.10.14-21.18.37:566][417]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.18.37:566][417]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.18.37:566][417]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.18.37:566][417]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.18.37:566][417]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.18.37:566][417]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.18.37:567][417]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.18.58:377][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2025.10.14-21.18.59:141][594]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.18.59:195][594]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.18.59:197][594]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.18.59:197][594]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.18.59:197][594]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.18.59:204][594]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.18.59:205][594]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobeFEAE5791422C8AC7AE15248B8A8891B3.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.18.59:212][594]LogFileHelpers: InternalPromptForCheckoutAndSave took 70.235 ms (total: 5.49 sec) -[2025.10.14-21.18.59:247][594]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.18.59:247][594]LogContentValidation: Enabled validators: -[2025.10.14-21.18.59:248][594]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.18.59:248][594]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.18.59:248][594]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.18.59:248][594]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.18.59:248][594]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.18.59:248][594]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.18.59:248][594]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.19.25:719][338]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms -[2025.10.14-21.19.26:441][414]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.19.26:515][414]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.19.26:517][414]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.19.26:518][414]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.19.26:518][414]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.19.26:524][414]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.19.26:525][414]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobe0E16B12441602CA73C6E80B50053FAD3.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.19.26:532][414]LogFileHelpers: InternalPromptForCheckoutAndSave took 90.860 ms (total: 5.58 sec) -[2025.10.14-21.19.26:568][414]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.19.26:568][414]LogContentValidation: Enabled validators: -[2025.10.14-21.19.26:569][414]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.19.26:569][414]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.19.26:569][414]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.19.26:569][414]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.19.26:569][414]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.19.26:569][414]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.19.26:569][414]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.19.28:828][593]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.19.28:839][593]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.19.28:839][593]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.19.28:844][593]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004717s) -[2025.10.14-21.19.28:844][593]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004890s) -[2025.10.14-21.19.28:865][593]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-21.19.28:870][593]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.19.28:872][593]LogPlayLevel: PIE: World Init took: (0.001438s) -[2025.10.14-21.19.28:873][593]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True -[2025.10.14-21.19.28:873][593]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.19.28:873][593]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.19.28:873][593]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.19.28:873][593]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.19.28:873][593]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.19.28:873][593]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.19.28:873][593]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.19.28:873][593]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.19.28:874][593]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.19.28:874][593]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.19.28:874][593]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.19.28:876][593]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.19.28:914][593]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.19.28:914][593]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.19.28:914][593]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.19.28:914][593]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.19.28:915][593]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18 -[2025.10.14-21.19.28:915][593]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18 -[2025.10.14-21.19.28:917][593]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18 -[2025.10.14-21.19.28:917][593]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18 -[2025.10.14-21.19.28:917][593]LogInit: FAudioDevice initialized with ID 18. -[2025.10.14-21.19.28:917][593]LogAudio: Display: Audio Device (ID: 18) registered with world 'StartupMap'. -[2025.10.14-21.19.28:918][593]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18 -[2025.10.14-21.19.28:920][593]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.19.28:925][593]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.19.28 -[2025.10.14-21.19.28:926][593]LogWorld: Bringing up level for play took: 0.005729 -[2025.10.14-21.19.28:928][593]LogOnline: OSS: Created online subsystem instance for: :Context_42 -[2025.10.14-21.19.28:930][593]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.19.28:930][593]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.19.28:930][593]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.19.28:930][593]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.19.28:930][593]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.19.28:930][593]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.19.28:933][593]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.19.28:933][593]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.19.28:934][593]PIE: Server logged in -[2025.10.14-21.19.28:935][593]PIE: Play in editor total start time 0.096 seconds. -[2025.10.14-21.20.00:627][734]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.20.00:627][734]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.20.00:628][734]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.20.00:629][734]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.20.00:632][734]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.20.00:637][734]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.20.00:658][734]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.20.00:658][734]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18 -[2025.10.14-21.20.00:658][734]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 -[2025.10.14-21.20.00:660][734]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 -[2025.10.14-21.20.00:665][734]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.20.00:668][734]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2025.10.14-21.20.00:710][735]LogPlayLevel: Display: Destroying online subsystem :Context_42 -[2025.10.14-21.20.04:541][144]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3481.260498 -[2025.10.14-21.20.04:625][154]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-21.20.04:625][154]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3481.336670, Update Interval: 336.486694 -[2025.10.14-21.20.59:607][350]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-21.21.00:373][428]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.21.00:406][428]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.21.00:408][428]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.21.00:408][428]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.21.00:408][428]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.21.00:430][428]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.21.00:431][428]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar43D876D444F4BFA4548A5AA679FF9018.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.21.00:437][428]LogFileHelpers: InternalPromptForCheckoutAndSave took 64.820 ms (total: 5.65 sec) -[2025.10.14-21.21.00:476][428]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.21.00:476][428]LogContentValidation: Enabled validators: -[2025.10.14-21.21.00:476][428]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.21.00:476][428]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.21.00:476][428]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.21.00:476][428]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.21.00:476][428]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.21.00:476][428]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.21.00:477][428]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.21.04:048][721]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.21.04:057][721]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.21.04:057][721]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.21.04:063][721]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004984s) -[2025.10.14-21.21.04:063][721]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005158s) -[2025.10.14-21.21.04:084][721]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-21.21.04:088][721]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.21.04:089][721]LogPlayLevel: PIE: World Init took: (0.001437s) -[2025.10.14-21.21.04:090][721]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True -[2025.10.14-21.21.04:090][721]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.21.04:090][721]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.21.04:090][721]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.21.04:091][721]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.21.04:091][721]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.21.04:091][721]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.21.04:091][721]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.21.04:091][721]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.21.04:091][721]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.21.04:091][721]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.21.04:091][721]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.21.04:094][721]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.21.04:130][721]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.21.04:131][721]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.21.04:131][721]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.21.04:131][721]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.21.04:131][721]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19 -[2025.10.14-21.21.04:131][721]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19 -[2025.10.14-21.21.04:134][721]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19 -[2025.10.14-21.21.04:134][721]LogInit: FAudioDevice initialized with ID 19. -[2025.10.14-21.21.04:134][721]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19 -[2025.10.14-21.21.04:134][721]LogAudio: Display: Audio Device (ID: 19) registered with world 'StartupMap'. -[2025.10.14-21.21.04:134][721]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19 -[2025.10.14-21.21.04:137][721]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.21.04:141][721]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.21.04 -[2025.10.14-21.21.04:143][721]LogWorld: Bringing up level for play took: 0.005618 -[2025.10.14-21.21.04:145][721]LogOnline: OSS: Created online subsystem instance for: :Context_43 -[2025.10.14-21.21.04:147][721]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.21.04:147][721]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.21.04:147][721]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.21.04:147][721]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.21.04:147][721]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.21.04:147][721]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.21.04:149][721]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.21.04:149][721]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.21.04:150][721]PIE: Server logged in -[2025.10.14-21.21.04:151][721]PIE: Play in editor total start time 0.094 seconds. -[2025.10.14-21.21.06:137][880]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.21.06:138][880]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.21.06:138][880]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.21.06:139][880]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.21.06:176][880]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.21.06:181][880]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.21.06:202][880]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.21.06:202][880]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19 -[2025.10.14-21.21.06:202][880]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 -[2025.10.14-21.21.06:204][880]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 -[2025.10.14-21.21.06:209][880]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.21.06:212][880]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-21.21.06:265][881]LogPlayLevel: Display: Destroying online subsystem :Context_43 -[2025.10.14-21.21.25:282][774]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-21.21.26:098][853]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.21.26:179][853]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.21.26:181][853]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.21.26:181][853]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.21.26:181][853]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.21.26:203][853]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.21.26:204][853]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar147FAEDC43DE4AFC77F9E9A495FC52F2.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.21.26:211][853]LogFileHelpers: InternalPromptForCheckoutAndSave took 112.193 ms (total: 5.76 sec) -[2025.10.14-21.21.26:256][853]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.21.26:256][853]LogContentValidation: Enabled validators: -[2025.10.14-21.21.26:256][853]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.21.26:256][853]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.21.26:256][853]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.21.26:256][853]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.21.26:256][853]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.21.26:256][853]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.21.26:257][853]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.21.28:865][107]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.21.28:875][107]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.21.28:875][107]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.21.28:880][107]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004620s) -[2025.10.14-21.21.28:880][107]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004803s) -[2025.10.14-21.21.28:898][107]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-21.21.28:902][107]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.21.28:904][107]LogPlayLevel: PIE: World Init took: (0.001425s) -[2025.10.14-21.21.28:904][107]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True -[2025.10.14-21.21.28:904][107]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.21.28:904][107]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.21.28:904][107]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.21.28:904][107]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.21.28:904][107]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.21.28:904][107]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.21.28:904][107]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.21.28:904][107]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.21.28:906][107]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.21.28:906][107]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.21.28:906][107]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.21.28:908][107]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.21.28:945][107]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.21.28:945][107]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.21.28:945][107]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.21.28:945][107]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.21.28:946][107]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20 -[2025.10.14-21.21.28:946][107]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20 -[2025.10.14-21.21.28:948][107]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20 -[2025.10.14-21.21.28:949][107]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20 -[2025.10.14-21.21.28:949][107]LogInit: FAudioDevice initialized with ID 20. -[2025.10.14-21.21.28:949][107]LogAudio: Display: Audio Device (ID: 20) registered with world 'StartupMap'. -[2025.10.14-21.21.28:949][107]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20 -[2025.10.14-21.21.28:951][107]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.21.28:956][107]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.21.28 -[2025.10.14-21.21.28:958][107]LogWorld: Bringing up level for play took: 0.005974 -[2025.10.14-21.21.28:960][107]LogOnline: OSS: Created online subsystem instance for: :Context_44 -[2025.10.14-21.21.28:962][107]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.21.28:962][107]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.21.28:963][107]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.21.28:963][107]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.21.28:963][107]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.21.28:963][107]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.21.28:964][107]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.21.28:965][107]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.21.28:965][107]PIE: Server logged in -[2025.10.14-21.21.28:966][107]PIE: Play in editor total start time 0.092 seconds. -[2025.10.14-21.21.33:067][460]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.21.33:067][460]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.21.33:068][460]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.21.33:069][460]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.21.33:072][460]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.21.33:081][460]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.21.33:103][460]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.21.33:104][460]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20 -[2025.10.14-21.21.33:104][460]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20 -[2025.10.14-21.21.33:108][460]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20 -[2025.10.14-21.21.33:136][460]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.21.33:142][460]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms -[2025.10.14-21.21.33:199][461]LogPlayLevel: Display: Destroying online subsystem :Context_44 -[2025.10.14-21.22.04:071][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-21.22.04:075][ 21]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/StartupMap' took 0.023 -[2025.10.14-21.22.04:075][ 21]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/Overlay/WBP_Overlay] ([2] browsable assets)... -[2025.10.14-21.22.04:078][ 21]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/Overlay/WBP_Overlay.WBP_Overlay] -[2025.10.14-21.22.04:078][ 21]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/WBP_Overlay] -[2025.10.14-21.22.04:078][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/WBP_Overlay" FILE="../../../../Aura/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto2.uasset" SILENT=false AUTOSAVING=true -[2025.10.14-21.22.04:093][ 21]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto2 -[2025.10.14-21.22.04:094][ 21]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Overlay_Auto26431DA7C42462191A5A3B0B4D73F46B7.tmp' to '../../../../Aura/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto2.uasset' -[2025.10.14-21.22.04:094][ 21]LogFileHelpers: Auto-saving content packages took 0.020 -[2025.10.14-21.22.20:824][741]LogStreaming: Display: FlushAsyncLoading(495): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-21.22.30:686][826]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2025.10.14-21.22.31:570][882]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.22.31:629][882]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.22.31:633][882]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.22.31:633][882]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.22.31:633][882]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.22.31:654][882]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.22.31:655][882]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarE890FA344D9DA93532ADD28F9A41F60F.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.22.31:662][882]LogFileHelpers: InternalPromptForCheckoutAndSave took 92.510 ms (total: 5.85 sec) -[2025.10.14-21.22.31:726][882]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.22.31:726][882]LogContentValidation: Enabled validators: -[2025.10.14-21.22.31:726][882]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.22.31:726][882]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.22.31:726][882]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.22.31:726][882]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.22.31:726][882]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.22.31:726][882]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.22.31:727][882]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.22.43:994][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-21.22.44:961][112]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.22.45:006][112]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.22.45:008][112]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.22.45:008][112]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.22.45:008][112]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.22.45:016][112]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.22.45:017][112]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe11E932D1431EF1629ADB9A8123CD29D2.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.22.45:024][112]LogFileHelpers: InternalPromptForCheckoutAndSave took 63.051 ms (total: 5.91 sec) -[2025.10.14-21.22.45:082][112]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.22.45:082][112]LogContentValidation: Enabled validators: -[2025.10.14-21.22.45:082][112]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.22.45:082][112]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.22.45:082][112]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.22.45:082][112]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.22.45:082][112]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.22.45:082][112]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.22.45:083][112]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.22.46:737][262]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms -[2025.10.14-21.22.47:448][325]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.22.47:502][325]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.22.47:504][325]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.22.47:504][325]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.22.47:504][325]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.22.47:511][325]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.22.47:512][325]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobe3C1031F2484CCE1C60DDF0999A30249D.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.22.47:519][325]LogFileHelpers: InternalPromptForCheckoutAndSave took 70.950 ms (total: 5.98 sec) -[2025.10.14-21.22.47:553][325]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.22.47:553][325]LogContentValidation: Enabled validators: -[2025.10.14-21.22.47:553][325]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.22.47:553][325]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.22.47:553][325]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.22.47:553][325]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.22.47:553][325]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.22.47:553][325]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.22.47:554][325]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.23.00:870][646]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2025.10.14-21.23.01:501][700]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.23.01:581][700]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.23.01:597][700]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.23.01:602][700]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.23.01:602][700]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.23.01:610][700]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.23.01:610][700]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobe3120FFD3470A0854E63DAC8B1DEC9F00.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.23.01:618][700]LogFileHelpers: InternalPromptForCheckoutAndSave took 116.886 ms (total: 6.10 sec) -[2025.10.14-21.23.01:673][700]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.23.01:674][700]LogContentValidation: Enabled validators: -[2025.10.14-21.23.01:674][700]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.23.01:674][700]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.23.01:674][700]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.23.01:674][700]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.23.01:674][700]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.23.01:674][700]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.23.01:674][700]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.23.03:618][860]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.23.03:628][860]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.23.03:656][860]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.23.03:661][860]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005027s) -[2025.10.14-21.23.03:661][860]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005260s) -[2025.10.14-21.23.03:682][860]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-21.23.03:684][860]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.23.03:686][860]LogPlayLevel: PIE: World Init took: (0.001382s) -[2025.10.14-21.23.03:687][860]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True -[2025.10.14-21.23.03:687][860]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.23.03:687][860]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.23.03:687][860]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.23.03:687][860]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.23.03:687][860]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.23.03:687][860]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.23.03:687][860]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.23.03:688][860]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.23.03:688][860]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.23.03:688][860]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.23.03:688][860]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.23.03:690][860]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.23.03:727][860]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.23.03:727][860]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.23.03:727][860]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.23.03:727][860]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.23.03:728][860]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21 -[2025.10.14-21.23.03:728][860]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21 -[2025.10.14-21.23.03:731][860]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21 -[2025.10.14-21.23.03:731][860]LogInit: FAudioDevice initialized with ID 21. -[2025.10.14-21.23.03:731][860]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21 -[2025.10.14-21.23.03:731][860]LogAudio: Display: Audio Device (ID: 21) registered with world 'StartupMap'. -[2025.10.14-21.23.03:731][860]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21 -[2025.10.14-21.23.03:734][860]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.23.03:738][860]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.23.03 -[2025.10.14-21.23.03:740][860]LogWorld: Bringing up level for play took: 0.005736 -[2025.10.14-21.23.03:742][860]LogOnline: OSS: Created online subsystem instance for: :Context_45 -[2025.10.14-21.23.03:744][860]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.23.03:744][860]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.23.03:744][860]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.23.03:744][860]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.23.03:744][860]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.23.03:744][860]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.23.03:746][860]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.23.03:746][860]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.23.03:747][860]PIE: Server logged in -[2025.10.14-21.23.03:748][860]PIE: Play in editor total start time 0.121 seconds. -[2025.10.14-21.23.07:916][257]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.23.07:916][257]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.23.07:918][257]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.23.07:919][257]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.23.07:921][257]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.23.07:926][257]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.23.07:944][257]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.23.07:944][257]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21 -[2025.10.14-21.23.07:944][257]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21 -[2025.10.14-21.23.07:947][257]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21 -[2025.10.14-21.23.07:951][257]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.23.07:955][257]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-21.23.08:007][258]LogPlayLevel: Display: Destroying online subsystem :Context_45 -[2025.10.14-21.23.32:823][896]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-21.23.33:492][937]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.23.33:544][937]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.23.33:547][937]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.23.33:547][937]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.23.33:547][937]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.23.33:569][937]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.23.33:570][937]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarA8D478054E8FA7765E4166942AB6EF2D.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.23.33:578][937]LogFileHelpers: InternalPromptForCheckoutAndSave took 85.646 ms (total: 6.19 sec) -[2025.10.14-21.23.33:617][937]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.23.33:617][937]LogContentValidation: Enabled validators: -[2025.10.14-21.23.33:617][937]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.23.33:617][937]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.23.33:617][937]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.23.33:617][937]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.23.33:617][937]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.23.33:617][937]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.23.33:618][937]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.23.58:924][774]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. -[2025.10.14-21.24.14:836][584]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-21.24.15:693][657]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.24.15:740][657]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.24.15:742][657]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.24.15:742][657]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.24.15:742][657]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.24.15:763][657]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.24.15:763][657]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarE25A9D604AAD92F4F91198A0B20B9AF0.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.24.15:773][657]LogFileHelpers: InternalPromptForCheckoutAndSave took 80.155 ms (total: 6.27 sec) -[2025.10.14-21.24.15:813][657]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.24.15:813][657]LogContentValidation: Enabled validators: -[2025.10.14-21.24.15:813][657]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.24.15:813][657]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.24.15:813][657]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.24.15:813][657]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.24.15:813][657]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.24.15:813][657]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.24.15:814][657]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.24.18:742][893]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.24.18:752][893]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.24.18:753][893]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.24.18:758][893]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005287s) -[2025.10.14-21.24.18:758][893]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005478s) -[2025.10.14-21.24.18:779][893]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-21.24.18:784][893]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.24.18:786][893]LogPlayLevel: PIE: World Init took: (0.001484s) -[2025.10.14-21.24.18:786][893]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True -[2025.10.14-21.24.18:787][893]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.24.18:787][893]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.24.18:787][893]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.24.18:787][893]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.24.18:787][893]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.24.18:787][893]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.24.18:787][893]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.24.18:787][893]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.24.18:787][893]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.24.18:787][893]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.24.18:787][893]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.24.18:790][893]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.24.18:827][893]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.24.18:827][893]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.24.18:827][893]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.24.18:827][893]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.24.18:827][893]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=22 -[2025.10.14-21.24.18:828][893]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=22 -[2025.10.14-21.24.18:830][893]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22 -[2025.10.14-21.24.18:830][893]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22 -[2025.10.14-21.24.18:831][893]LogInit: FAudioDevice initialized with ID 22. -[2025.10.14-21.24.18:831][893]LogAudio: Display: Audio Device (ID: 22) registered with world 'StartupMap'. -[2025.10.14-21.24.18:831][893]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22 -[2025.10.14-21.24.18:833][893]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.24.18:838][893]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.24.18 -[2025.10.14-21.24.18:839][893]LogWorld: Bringing up level for play took: 0.005478 -[2025.10.14-21.24.18:841][893]LogOnline: OSS: Created online subsystem instance for: :Context_46 -[2025.10.14-21.24.18:843][893]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.24.18:843][893]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.24.18:843][893]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.24.18:843][893]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.24.18:844][893]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.24.18:844][893]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.24.18:845][893]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.24.18:845][893]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.24.18:846][893]PIE: Server logged in -[2025.10.14-21.24.18:847][893]PIE: Play in editor total start time 0.096 seconds. -[2025.10.14-21.24.21:926][175]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.24.21:926][175]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.24.21:927][175]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.24.21:928][175]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.24.21:931][175]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.24.21:937][175]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.24.21:956][175]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.24.21:956][175]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 22 -[2025.10.14-21.24.21:957][175]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22 -[2025.10.14-21.24.21:959][175]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22 -[2025.10.14-21.24.21:963][175]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.24.21:967][175]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms -[2025.10.14-21.24.22:023][176]LogPlayLevel: Display: Destroying online subsystem :Context_46 -[2025.10.14-21.24.47:284][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-21.24.47:970][ 66]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.24.48:028][ 66]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.24.48:030][ 66]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.24.48:030][ 66]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.24.48:030][ 66]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.24.48:051][ 66]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.24.48:052][ 66]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar23F082004A0D8FEA828AB982124AE9B2.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.24.48:059][ 66]LogFileHelpers: InternalPromptForCheckoutAndSave took 89.371 ms (total: 6.36 sec) -[2025.10.14-21.24.48:119][ 66]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.24.48:119][ 66]LogContentValidation: Enabled validators: -[2025.10.14-21.24.48:119][ 66]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.24.48:119][ 66]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.24.48:120][ 66]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.24.48:120][ 66]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.24.48:120][ 66]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.24.48:120][ 66]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.24.48:121][ 66]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.24.48:982][161]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.24.48:992][161]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.24.48:992][161]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.24.48:997][161]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004886s) -[2025.10.14-21.24.48:997][161]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005069s) -[2025.10.14-21.24.49:018][161]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2025.10.14-21.24.49:023][161]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.24.49:024][161]LogPlayLevel: PIE: World Init took: (0.001410s) -[2025.10.14-21.24.49:025][161]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True -[2025.10.14-21.24.49:025][161]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.24.49:026][161]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.24.49:026][161]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.24.49:026][161]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.24.49:026][161]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.24.49:026][161]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.24.49:026][161]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.24.49:026][161]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.24.49:026][161]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.24.49:026][161]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.24.49:026][161]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.24.49:029][161]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.24.49:066][161]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.24.49:066][161]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.24.49:066][161]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.24.49:066][161]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.24.49:067][161]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=23 -[2025.10.14-21.24.49:067][161]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=23 -[2025.10.14-21.24.49:070][161]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23 -[2025.10.14-21.24.49:070][161]LogInit: FAudioDevice initialized with ID 23. -[2025.10.14-21.24.49:070][161]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=23 -[2025.10.14-21.24.49:070][161]LogAudio: Display: Audio Device (ID: 23) registered with world 'StartupMap'. -[2025.10.14-21.24.49:070][161]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23 -[2025.10.14-21.24.49:128][161]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.24.49:128][161]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.24.49:133][161]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.24.49 -[2025.10.14-21.24.49:136][161]LogWorld: Bringing up level for play took: 0.006638 -[2025.10.14-21.24.49:139][161]LogOnline: OSS: Created online subsystem instance for: :Context_47 -[2025.10.14-21.24.49:141][161]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.24.49:141][161]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.24.49:141][161]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.24.49:141][161]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.24.49:141][161]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.24.49:141][161]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.24.49:144][161]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.24.49:144][161]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.24.49:146][161]PIE: Server logged in -[2025.10.14-21.24.49:147][161]PIE: Play in editor total start time 0.156 seconds. -[2025.10.14-21.24.51:586][306]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.24.51:586][306]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.24.51:586][306]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.24.51:620][306]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.24.51:621][306]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.24.51:624][306]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.24.51:629][306]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.24.51:649][306]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.24.51:650][306]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 23 -[2025.10.14-21.24.51:650][306]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23 -[2025.10.14-21.24.51:652][306]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23 -[2025.10.14-21.24.51:660][306]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2025.10.14-21.24.51:698][307]LogPlayLevel: Display: Destroying online subsystem :Context_47 -[2025.10.14-21.25.07:633][ 82]LogShaderCompilers: Display: ================================================ -[2025.10.14-21.25.07:633][ 82]LogShaderCompilers: Display: === FShaderJobCache stats === -[2025.10.14-21.25.07:633][ 82]LogShaderCompilers: Display: Total job queries 274, among them cache hits 74 (27.01%), DDC hits 179 (65.33%), Duplicates 5 (1.82%) -[2025.10.14-21.25.07:633][ 82]LogShaderCompilers: Display: Tracking 195 distinct input hashes that result in 166 distinct outputs (85.13%) -[2025.10.14-21.25.07:633][ 82]LogShaderCompilers: Display: RAM used: 125.43 KiB of 1.60 GiB budget. Usage: 0.01% -[2025.10.14-21.25.07:633][ 82]LogShaderCompilers: Display: === Shader Compilation stats === -[2025.10.14-21.25.07:633][ 82]LogShaderCompilers: Display: Shaders Compiled: 16 -[2025.10.14-21.25.07:634][ 82]LogShaderCompilers: Display: Jobs assigned 16, completed 16 (100%) -[2025.10.14-21.25.07:634][ 82]LogShaderCompilers: Display: Average time worker was idle: 538.71 s -[2025.10.14-21.25.07:634][ 82]LogShaderCompilers: Display: Time job spent in pending queue: average 0.25 s, longest 1.77 s -[2025.10.14-21.25.07:634][ 82]LogShaderCompilers: Display: Job execution time: average 1.59 s, max 6.75 s -[2025.10.14-21.25.07:634][ 82]LogShaderCompilers: Display: Job life time (pending + execution): average 1.84 s, max 6.77 -[2025.10.14-21.25.07:634][ 82]LogShaderCompilers: Display: Shader code size: average 6.966 KiB, min 4.023 KiB, max 11.938 KiB -[2025.10.14-21.25.07:634][ 82]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.42 s -[2025.10.14-21.25.07:634][ 82]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.00% -[2025.10.14-21.25.07:635][ 82]LogShaderCompilers: Display: Jobs were issued in 16 batches (only local compilation was used), average 1.00 jobs/batch -[2025.10.14-21.25.07:635][ 82]LogShaderCompilers: Display: Average processing rate: 1.70 jobs/sec -[2025.10.14-21.25.07:635][ 82]LogShaderCompilers: Display: Total thread time: 5.727 s -[2025.10.14-21.25.07:635][ 82]LogShaderCompilers: Display: Total thread preprocess time: 3.976 s -[2025.10.14-21.25.07:635][ 82]LogShaderCompilers: Display: Percentage time preprocessing: 69.42% -[2025.10.14-21.25.07:635][ 82]LogShaderCompilers: Display: Effective parallelization: 0.61 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2025.10.14-21.25.07:635][ 82]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2025.10.14-21.25.07:635][ 82]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 2 times, average 0.52 sec, max 0.58 sec, min 0.45 sec) -[2025.10.14-21.25.07:635][ 82]LogShaderCompilers: Display: TShadowDepthPSPixelShadowDepth_VirtualShadowMap (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec) -[2025.10.14-21.25.07:635][ 82]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap (compiled 1 times, average 0.40 sec, max 0.40 sec, min 0.40 sec) -[2025.10.14-21.25.07:635][ 82]LogShaderCompilers: Display: FLumenCardPS (compiled 1 times, average 0.40 sec, max 0.40 sec, min 0.40 sec) -[2025.10.14-21.25.07:635][ 82]LogShaderCompilers: Display: FHitProxyVS (compiled 1 times, average 0.38 sec, max 0.38 sec, min 0.38 sec) -[2025.10.14-21.25.07:635][ 82]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2025.10.14-21.25.07:636][ 82]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 18.09% of total time (compiled 2 times, average 0.52 sec, max 0.58 sec, min 0.45 sec) -[2025.10.14-21.25.07:636][ 82]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 11.68% of total time (compiled 2 times, average 0.33 sec, max 0.36 sec, min 0.31 sec) -[2025.10.14-21.25.07:636][ 82]LogShaderCompilers: Display: TShadowDepthPSPixelShadowDepth_VirtualShadowMap - 7.33% of total time (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec) -[2025.10.14-21.25.07:636][ 82]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap - 6.94% of total time (compiled 1 times, average 0.40 sec, max 0.40 sec, min 0.40 sec) -[2025.10.14-21.25.07:636][ 82]LogShaderCompilers: Display: FLumenCardPS - 6.91% of total time (compiled 1 times, average 0.40 sec, max 0.40 sec, min 0.40 sec) -[2025.10.14-21.25.07:636][ 82]LogShaderCompilers: Display: === Material stats === -[2025.10.14-21.25.07:636][ 82]LogShaderCompilers: Display: Materials Cooked: 0 -[2025.10.14-21.25.07:636][ 82]LogShaderCompilers: Display: Materials Translated: 152 -[2025.10.14-21.25.07:636][ 82]LogShaderCompilers: Display: Material Total Translate Time: 0.07 s -[2025.10.14-21.25.07:636][ 82]LogShaderCompilers: Display: Material Translation Only: 0.04 s (52%) -[2025.10.14-21.25.07:636][ 82]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%) -[2025.10.14-21.25.07:636][ 82]LogShaderCompilers: Display: Material Cache Hits: 33 (22%) -[2025.10.14-21.25.07:636][ 82]LogShaderCompilers: Display: ================================================ -[2025.10.14-21.26.14:611][824]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3851.331055 -[2025.10.14-21.26.14:710][836]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-21.26.14:710][836]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3851.422607, Update Interval: 306.602997 -[2025.10.14-21.26.31:242][715]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-21.26.31:796][760]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.26.31:849][760]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.26.31:852][760]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.26.31:852][760]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.26.31:852][760]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.26.31:874][760]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.26.31:875][760]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarF35196BB492D8B2AA0C74B8D8D6F631B.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.26.31:882][760]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.071 ms (total: 6.44 sec) -[2025.10.14-21.26.31:921][760]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.26.31:921][760]LogContentValidation: Enabled validators: -[2025.10.14-21.26.31:921][760]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.26.31:921][760]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.26.31:921][760]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.26.31:921][760]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.26.31:921][760]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.26.31:921][760]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.26.31:923][760]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.26.32:814][861]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.26.32:824][861]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.26.32:825][861]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.26.32:830][861]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005263s) -[2025.10.14-21.26.32:830][861]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005429s) -[2025.10.14-21.26.32:851][861]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2025.10.14-21.26.32:855][861]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.26.32:857][861]LogPlayLevel: PIE: World Init took: (0.001443s) -[2025.10.14-21.26.32:858][861]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True -[2025.10.14-21.26.32:858][861]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.26.32:858][861]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.26.32:858][861]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.26.32:858][861]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.26.32:858][861]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.26.32:858][861]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.26.32:858][861]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.26.32:859][861]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.26.32:859][861]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.26.32:859][861]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.26.32:859][861]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.26.32:861][861]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.26.32:900][861]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.26.32:900][861]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.26.32:900][861]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.26.32:900][861]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.26.32:901][861]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=24 -[2025.10.14-21.26.32:901][861]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=24 -[2025.10.14-21.26.32:904][861]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=24 -[2025.10.14-21.26.32:904][861]LogInit: FAudioDevice initialized with ID 24. -[2025.10.14-21.26.32:904][861]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=24 -[2025.10.14-21.26.32:904][861]LogAudio: Display: Audio Device (ID: 24) registered with world 'StartupMap'. -[2025.10.14-21.26.32:905][861]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24 -[2025.10.14-21.26.32:955][861]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.26.32:955][861]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.26.32:960][861]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.26.32 -[2025.10.14-21.26.32:962][861]LogWorld: Bringing up level for play took: 0.006457 -[2025.10.14-21.26.32:965][861]LogOnline: OSS: Created online subsystem instance for: :Context_48 -[2025.10.14-21.26.32:967][861]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.26.32:967][861]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.26.32:967][861]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.26.32:967][861]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.26.32:967][861]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.26.32:967][861]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.26.32:969][861]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.26.32:970][861]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.26.32:972][861]PIE: Server logged in -[2025.10.14-21.26.32:973][861]PIE: Play in editor total start time 0.15 seconds. -[2025.10.14-21.26.32:990][861]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.32:991][861]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:004][862]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:004][862]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:114][863]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:114][863]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:141][864]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:141][864]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:151][865]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:152][865]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:162][866]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:162][866]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:181][867]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:181][867]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:198][868]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:198][868]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:213][869]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:213][869]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:229][870]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:229][870]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:245][871]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:245][871]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:260][872]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:260][872]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:276][873]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:276][873]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:292][874]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:293][874]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:307][875]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:307][875]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:325][876]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:325][876]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:341][877]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:341][877]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:355][878]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:355][878]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:374][879]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:374][879]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:391][880]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:391][880]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:406][881]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:406][881]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:422][882]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:422][882]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:439][883]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:439][883]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:450][884]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:450][884]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:467][885]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:467][885]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:482][886]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:482][886]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:498][887]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:498][887]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:513][888]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:513][888]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:530][889]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:530][889]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:545][890]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:545][890]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:564][891]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:565][891]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:580][892]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:580][892]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:595][893]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:595][893]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:612][894]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:612][894]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:627][895]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:627][895]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:650][896]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:651][896]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:661][897]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:661][897]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:675][898]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:675][898]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:692][899]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:692][899]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:708][900]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:708][900]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:723][901]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:723][901]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:739][902]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:739][902]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:757][903]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:757][903]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:774][904]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:774][904]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:788][905]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:789][905]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:806][906]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:806][906]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:822][907]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:823][907]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:833][908]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:834][908]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:848][909]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:848][909]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:863][910]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:863][910]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:880][911]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:880][911]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:895][912]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:895][912]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:913][913]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:913][913]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:929][914]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:929][914]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:946][915]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:947][915]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:962][916]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:962][916]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:979][917]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:979][917]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:997][918]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.33:997][918]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:011][919]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:012][919]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:028][920]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:028][920]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:044][921]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:044][921]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:060][922]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:060][922]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:077][923]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:077][923]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:093][924]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:093][924]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:109][925]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:109][925]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:124][926]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:124][926]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:143][927]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:143][927]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:160][928]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:160][928]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:176][929]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:176][929]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:192][930]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:192][930]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:210][931]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:210][931]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:225][932]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:225][932]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:241][933]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:241][933]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:258][934]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:258][934]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:273][935]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:273][935]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:291][936]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:291][936]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:307][937]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:307][937]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:317][938]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:317][938]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:338][939]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:339][939]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:352][940]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:352][940]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:368][941]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:368][941]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:383][942]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:384][942]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:402][943]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:402][943]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:419][944]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:419][944]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:433][945]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:433][945]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:449][946]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:449][946]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:466][947]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:466][947]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:481][948]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:481][948]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:498][949]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:498][949]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:514][950]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:514][950]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:532][951]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:533][951]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:547][952]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:547][952]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:563][953]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:563][953]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:579][954]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:579][954]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:596][955]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:596][955]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:612][956]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:612][956]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:628][957]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:628][957]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:645][958]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:645][958]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:660][959]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:660][959]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:677][960]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:677][960]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:693][961]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:693][961]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:709][962]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:709][962]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:727][963]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:727][963]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:743][964]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:743][964]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:760][965]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:760][965]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:776][966]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:776][966]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:792][967]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:793][967]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:809][968]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:809][968]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:825][969]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:825][969]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:841][970]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:841][970]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:858][971]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:858][971]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:874][972]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:874][972]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:890][973]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:891][973]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:906][974]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:906][974]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:925][975]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:925][975]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:941][976]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:941][976]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.26.34:996][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.26.34:996][977]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.26.34:996][977]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.26.35:003][977]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.26.35:004][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.26.35:007][977]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.26.35:013][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.26.35:032][977]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.26.35:033][977]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 24 -[2025.10.14-21.26.35:033][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24 -[2025.10.14-21.26.35:035][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24 -[2025.10.14-21.26.35:043][977]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-21.26.35:083][978]LogPlayLevel: Display: Destroying online subsystem :Context_48 -[2025.10.14-21.27.16:272][222]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-21.27.17:531][354]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.27.17:581][354]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.27.17:583][354]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.27.17:583][354]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.27.17:583][354]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.27.17:606][354]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.27.17:606][354]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar097F5B774FDF5DAA2AE3978B0EBF9C42.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.27.17:613][354]LogFileHelpers: InternalPromptForCheckoutAndSave took 82.767 ms (total: 6.52 sec) -[2025.10.14-21.27.17:651][354]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.27.17:651][354]LogContentValidation: Enabled validators: -[2025.10.14-21.27.17:651][354]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.27.17:651][354]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.27.17:651][354]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.27.17:651][354]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.27.17:651][354]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.27.17:651][354]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.27.17:652][354]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.27.32:082][918]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2025.10.14-21.27.32:708][948]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.27.32:798][948]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.27.32:817][948]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.27.32:822][948]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.27.32:822][948]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.27.32:856][948]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.27.32:857][948]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar8AE890B347AC47F20F51D6A6F1061D9D.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.27.32:865][948]LogFileHelpers: InternalPromptForCheckoutAndSave took 159.296 ms (total: 6.68 sec) -[2025.10.14-21.27.32:921][948]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.27.32:921][948]LogContentValidation: Enabled validators: -[2025.10.14-21.27.32:921][948]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.27.32:921][948]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.27.32:921][948]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.27.32:921][948]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.27.32:921][948]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.27.32:921][948]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.27.32:922][948]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.27.33:912][ 46]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.27.33:922][ 46]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.27.33:922][ 46]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.27.33:927][ 46]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004763s) -[2025.10.14-21.27.33:927][ 46]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004932s) -[2025.10.14-21.27.33:948][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-21.27.33:950][ 46]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.27.33:952][ 46]LogPlayLevel: PIE: World Init took: (0.001365s) -[2025.10.14-21.27.33:952][ 46]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True -[2025.10.14-21.27.33:953][ 46]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.27.33:953][ 46]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.27.33:953][ 46]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.27.33:953][ 46]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.27.33:953][ 46]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.27.33:953][ 46]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.27.33:953][ 46]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.27.33:953][ 46]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.27.33:953][ 46]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.27.33:953][ 46]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.27.33:953][ 46]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.27.33:956][ 46]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.27.33:993][ 46]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.27.33:993][ 46]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.27.33:993][ 46]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.27.33:993][ 46]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.27.33:994][ 46]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=25 -[2025.10.14-21.27.33:994][ 46]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=25 -[2025.10.14-21.27.33:997][ 46]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=25 -[2025.10.14-21.27.33:997][ 46]LogInit: FAudioDevice initialized with ID 25. -[2025.10.14-21.27.33:997][ 46]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=25 -[2025.10.14-21.27.33:997][ 46]LogAudio: Display: Audio Device (ID: 25) registered with world 'StartupMap'. -[2025.10.14-21.27.33:997][ 46]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 25 -[2025.10.14-21.27.34:058][ 46]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.27.34:058][ 46]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.27.34:063][ 46]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.27.34 -[2025.10.14-21.27.34:065][ 46]LogWorld: Bringing up level for play took: 0.006263 -[2025.10.14-21.27.34:068][ 46]LogOnline: OSS: Created online subsystem instance for: :Context_49 -[2025.10.14-21.27.34:070][ 46]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.27.34:070][ 46]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.27.34:070][ 46]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.27.34:070][ 46]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.27.34:070][ 46]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.27.34:071][ 46]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.27.34:073][ 46]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.27.34:073][ 46]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.27.34:075][ 46]PIE: Server logged in -[2025.10.14-21.27.34:077][ 46]PIE: Play in editor total start time 0.155 seconds. -[2025.10.14-21.27.36:495][190]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.27.36:495][190]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.27.36:496][190]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.27.36:524][190]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.27.36:525][190]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.27.36:529][190]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.27.36:533][190]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.27.36:553][190]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.27.36:554][190]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 25 -[2025.10.14-21.27.36:554][190]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25 -[2025.10.14-21.27.36:556][190]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25 -[2025.10.14-21.27.36:564][190]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-21.27.36:602][191]LogPlayLevel: Display: Destroying online subsystem :Context_49 -[2025.10.14-21.28.03:271][886]LogSlate: Window 'Delete Function' being destroyed -[2025.10.14-21.28.14:755][132]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\ProgressBar\WBP_GlobeProgressBar.uasset: [Compiler] Could not find a function named "Set GhostBar Percent" in 'WBP_GlobeProgressBar_C'. -Make sure 'WBP_GlobeProgressBar_C' has been compiled for Set Ghost Bar Percent -[2025.10.14-21.28.14:814][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2025.10.14-21.28.15:351][176]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.28.15:384][176]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.28.15:388][176]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.28.15:388][176]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.28.15:388][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.28.15:409][176]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.28.15:410][176]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarDBBCEAD94688BDE12957DE8F89D764A4.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.28.15:419][176]LogFileHelpers: InternalPromptForCheckoutAndSave took 67.572 ms (total: 6.75 sec) -[2025.10.14-21.28.15:454][176]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.28.15:455][176]LogContentValidation: Enabled validators: -[2025.10.14-21.28.15:455][176]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.28.15:455][176]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.28.15:455][176]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.28.15:455][176]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.28.15:455][176]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.28.15:455][176]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.28.15:455][176]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.28.35:831][274]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2025.10.14-21.28.36:449][326]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.28.36:502][326]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.28.36:505][326]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.28.36:506][326]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.28.36:506][326]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.28.36:527][326]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.28.36:528][326]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar997EDB8F4F9BE21E3834D4863577ADF8.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.28.36:538][326]LogFileHelpers: InternalPromptForCheckoutAndSave took 88.861 ms (total: 6.84 sec) -[2025.10.14-21.28.36:576][326]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.28.36:576][326]LogContentValidation: Enabled validators: -[2025.10.14-21.28.36:577][326]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.28.36:577][326]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.28.36:577][326]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.28.36:577][326]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.28.36:577][326]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.28.36:577][326]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.28.36:578][326]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.28.37:479][415]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.28.37:488][415]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.28.37:488][415]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.28.37:494][415]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005029s) -[2025.10.14-21.28.37:494][415]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005219s) -[2025.10.14-21.28.37:513][415]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-21.28.37:517][415]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.28.37:518][415]LogPlayLevel: PIE: World Init took: (0.001396s) -[2025.10.14-21.28.37:519][415]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True -[2025.10.14-21.28.37:519][415]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.28.37:519][415]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.28.37:519][415]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.28.37:519][415]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.28.37:519][415]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.28.37:519][415]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.28.37:519][415]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.28.37:519][415]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.28.37:519][415]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.28.37:519][415]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.28.37:520][415]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.28.37:523][415]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.28.37:560][415]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.28.37:560][415]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.28.37:560][415]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.28.37:560][415]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.28.37:561][415]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=26 -[2025.10.14-21.28.37:562][415]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=26 -[2025.10.14-21.28.37:565][415]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=26 -[2025.10.14-21.28.37:565][415]LogInit: FAudioDevice initialized with ID 26. -[2025.10.14-21.28.37:565][415]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=26 -[2025.10.14-21.28.37:565][415]LogAudio: Display: Audio Device (ID: 26) registered with world 'StartupMap'. -[2025.10.14-21.28.37:565][415]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 26 -[2025.10.14-21.28.37:602][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.28.37:602][415]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.28.37:607][415]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.28.37 -[2025.10.14-21.28.37:609][415]LogWorld: Bringing up level for play took: 0.006585 -[2025.10.14-21.28.37:612][415]LogOnline: OSS: Created online subsystem instance for: :Context_50 -[2025.10.14-21.28.37:614][415]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.28.37:614][415]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.28.37:614][415]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.28.37:614][415]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.28.37:614][415]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.28.37:614][415]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.28.37:616][415]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.28.37:616][415]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.28.37:618][415]PIE: Server logged in -[2025.10.14-21.28.37:619][415]PIE: Play in editor total start time 0.132 seconds. -[2025.10.14-21.28.37:636][415]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:637][415]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:652][416]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:652][416]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:765][417]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:765][417]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:792][418]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:793][418]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:805][419]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:805][419]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:815][420]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:815][420]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:833][421]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:833][421]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:849][422]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:849][422]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:866][423]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:866][423]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:883][424]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:883][424]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:899][425]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:899][425]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:913][426]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:913][426]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:929][427]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:929][427]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:945][428]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:945][428]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:957][429]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:958][429]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:978][430]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:978][430]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.37:989][431]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.37:989][431]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:004][432]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:004][432]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:027][433]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:027][433]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:042][434]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:042][434]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:054][435]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:054][435]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:068][436]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:068][436]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:084][437]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:084][437]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:100][438]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:100][438]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:116][439]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:116][439]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:132][440]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:132][440]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:149][441]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:149][441]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:164][442]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:164][442]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:181][443]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:181][443]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:197][444]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:197][444]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:216][445]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:216][445]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:233][446]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:233][446]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:249][447]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:249][447]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:266][448]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:266][448]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:285][449]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:285][449]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:297][450]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:297][450]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:312][451]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:312][451]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:328][452]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:329][452]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:344][453]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:344][453]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:360][454]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:360][454]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:371][455]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:371][455]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:387][456]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:387][456]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:410][457]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:410][457]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:423][458]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:423][458]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:438][459]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:438][459]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:452][460]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:453][460]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:470][461]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:470][461]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:484][462]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:485][462]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:502][463]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:502][463]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:519][464]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:519][464]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:533][465]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:533][465]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:549][466]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:549][466]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:566][467]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:566][467]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:581][468]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:581][468]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:601][469]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:601][469]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:616][470]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:617][470]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:635][471]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:635][471]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:650][472]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:650][472]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:666][473]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:666][473]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:682][474]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:683][474]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:698][475]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:698][475]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:714][476]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:714][476]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:731][477]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:732][477]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:746][478]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:746][478]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:766][479]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:766][479]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:778][480]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:778][480]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:796][481]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:796][481]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:813][482]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:813][482]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:832][483]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:832][483]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:847][484]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:847][484]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:862][485]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:862][485]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:873][486]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:873][486]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:895][487]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:895][487]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:908][488]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:909][488]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:924][489]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:924][489]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:937][490]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:937][490]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:953][491]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:953][491]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:969][492]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:969][492]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.38:992][493]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.38:992][493]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:007][494]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:007][494]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:020][495]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:020][495]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:035][496]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:035][496]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:052][497]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:052][497]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:068][498]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:068][498]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:084][499]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:084][499]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:100][500]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:101][500]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:116][501]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:116][501]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:132][502]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:132][502]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:149][503]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:149][503]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:165][504]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:165][504]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:184][505]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:184][505]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:200][506]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:200][506]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:217][507]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:217][507]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:233][508]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:233][508]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:249][509]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:250][509]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:265][510]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:266][510]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:282][511]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:282][511]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:298][512]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:298][512]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:314][513]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:314][513]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:330][514]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:330][514]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:348][515]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:348][515]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:362][516]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:362][516]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:384][517]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:384][517]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:397][518]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:397][518]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:413][519]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:414][519]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:430][520]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:430][520]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:445][521]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:445][521]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:462][522]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:462][522]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:477][523]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:477][523]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:497][524]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:497][524]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:507][525]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:508][525]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:528][526]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:528][526]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:538][527]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:539][527]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:554][528]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:554][528]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:577][529]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:577][529]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:588][530]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:588][530]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:604][531]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:604][531]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:619][532]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:619][532]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:635][533]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:635][533]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:651][534]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:651][534]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:669][535]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:669][535]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:684][536]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:684][536]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:700][537]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:701][537]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:717][538]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:717][538]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:735][539]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:735][539]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:748][540]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:749][540]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:768][541]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:768][541]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:785][542]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:785][542]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:801][543]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:801][543]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:817][544]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:817][544]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:834][545]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:834][545]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:849][546]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:849][546]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:865][547]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:865][547]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:881][548]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:881][548]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:898][549]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:898][549]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:913][550]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:914][550]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:930][551]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:930][551]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:946][552]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:946][552]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:965][553]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:965][553]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:982][554]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:982][554]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.39:998][555]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.39:998][555]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:014][556]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:015][556]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:030][557]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:030][557]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:045][558]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:045][558]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:062][559]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:062][559]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:076][560]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:076][560]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:095][561]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:095][561]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:110][562]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:110][562]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:122][563]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:122][563]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:137][564]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:137][564]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:166][565]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:166][565]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:179][566]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:180][566]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:190][567]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:191][567]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:205][568]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:205][568]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:221][569]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:221][569]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:236][570]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:236][570]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:252][571]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:252][571]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:269][572]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:269][572]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:284][573]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:284][573]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:300][574]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:300][574]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:317][575]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:317][575]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:332][576]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:332][576]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:352][577]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:352][577]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:369][578]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:369][578]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:384][579]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:384][579]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:400][580]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:400][580]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:416][581]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:417][581]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:432][582]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:432][582]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:448][583]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:448][583]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:464][584]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:464][584]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:479][585]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:480][585]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:496][586]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:496][586]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:512][587]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:512][587]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:528][588]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:528][588]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:546][589]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:546][589]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:561][590]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:561][590]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:572][591]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:572][591]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:587][592]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:587][592]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:605][593]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:606][593]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:620][594]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:620][594]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:636][595]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:637][595]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:651][596]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:652][596]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:668][597]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:668][597]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:684][598]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:685][598]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:701][599]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:702][599]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:716][600]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:716][600]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:736][601]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:736][601]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:752][602]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:752][602]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:770][603]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:770][603]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:785][604]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:786][604]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:801][605]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:801][605]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:818][606]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:818][606]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:833][607]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:833][607]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:849][608]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:849][608]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:864][609]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:865][609]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:884][610]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:884][610]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:898][611]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:898][611]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:913][612]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:913][612]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:932][613]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:932][613]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:949][614]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:949][614]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:965][615]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:966][615]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:984][616]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:984][616]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.40:997][617]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.40:997][617]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:014][618]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:014][618]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:029][619]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:029][619]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:044][620]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:044][620]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:054][621]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:055][621]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:070][622]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:070][622]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:087][623]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:087][623]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:103][624]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:103][624]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:124][625]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:124][625]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:138][626]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:138][626]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:154][627]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:154][627]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:169][628]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:169][628]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:185][629]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:185][629]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:202][630]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:202][630]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:218][631]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:218][631]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:234][632]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:234][632]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:252][633]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:252][633]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:268][634]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:268][634]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:283][635]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:284][635]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:300][636]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:300][636]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:320][637]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:320][637]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:336][638]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:336][638]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:352][639]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:352][639]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:368][640]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:368][640]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:386][641]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 0.5 -[2025.10.14-21.28.41:386][641]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:402][642]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:402][642]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:417][643]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:417][643]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:434][644]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:434][644]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:450][645]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:450][645]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:468][646]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:468][646]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:484][647]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:484][647]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:499][648]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:499][648]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:519][649]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:519][649]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:535][650]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:535][650]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:551][651]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:551][651]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:567][652]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:567][652]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:585][653]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:586][653]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:601][654]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:601][654]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:617][655]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:618][655]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:634][656]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:634][656]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:652][657]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:652][657]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:669][658]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:669][658]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:685][659]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:685][659]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:699][660]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:699][660]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:718][661]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:718][661]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:736][662]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:736][662]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:751][663]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:751][663]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:767][664]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:767][664]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:784][665]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:784][665]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:800][666]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:800][666]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:816][667]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:816][667]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:832][668]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:832][668]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:848][669]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:848][669]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:864][670]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:864][670]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:879][671]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:879][671]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:896][672]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:896][672]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:915][673]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:915][673]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:929][674]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:929][674]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:944][675]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:944][675]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:960][676]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:960][676]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:973][677]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:974][677]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.41:988][678]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.41:989][678]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:004][679]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:004][679]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:020][680]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:020][680]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:036][681]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:036][681]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:053][682]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:053][682]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:069][683]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:069][683]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:085][684]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:085][684]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:104][685]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:104][685]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:122][686]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:122][686]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:137][687]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:137][687]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:153][688]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:153][688]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:168][689]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:168][689]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:185][690]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:185][690]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:202][691]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:202][691]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:217][692]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:217][692]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:233][693]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:233][693]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:251][694]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:252][694]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:267][695]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:267][695]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:282][696]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:282][696]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:302][697]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:302][697]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:319][698]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:319][698]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:335][699]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:335][699]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:353][700]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:353][700]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.2 -[2025.10.14-21.28.42:370][701]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:370][701]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:391][702]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:391][702]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:402][703]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:402][703]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:418][704]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:418][704]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:434][705]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:434][705]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:451][706]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:451][706]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:467][707]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:467][707]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:482][708]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:482][708]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:501][709]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:502][709]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:517][710]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:518][710]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:535][711]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:535][711]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:551][712]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:551][712]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:568][713]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:568][713]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:586][714]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:586][714]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:602][715]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:602][715]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:616][716]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:617][716]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:634][717]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:634][717]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:649][718]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:650][718]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:665][719]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:665][719]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:682][720]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:682][720]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:700][721]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:700][721]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:718][722]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:718][722]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:733][723]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:733][723]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:750][724]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:750][724]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:767][725]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:767][725]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:782][726]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:782][726]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:799][727]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:799][727]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:814][728]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:814][728]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:830][729]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:831][729]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:842][730]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:842][730]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:860][731]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:860][731]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:871][732]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:872][732]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:892][733]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:893][733]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:908][734]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:908][734]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:925][735]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:925][735]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:937][736]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:937][736]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:953][737]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 100 - Target Percent: 1 -[2025.10.14-21.28.42:953][737]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 100 - Target Percent: 0.3 -[2025.10.14-21.28.42:985][738]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.28.42:986][738]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.28.42:986][738]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.28.43:014][738]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.28.43:016][738]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.28.43:019][738]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.28.43:024][738]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.28.43:044][738]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.28.43:044][738]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 26 -[2025.10.14-21.28.43:044][738]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26 -[2025.10.14-21.28.43:046][738]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26 -[2025.10.14-21.28.43:055][738]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2025.10.14-21.28.43:093][739]LogPlayLevel: Display: Destroying online subsystem :Context_50 -[2025.10.14-21.30.21:466][187]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-21.30.22:127][245]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.30.22:160][245]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.30.22:162][245]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.30.22:162][245]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.30.22:162][245]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.30.22:184][245]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.30.22:185][245]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar06CD10C140348AF74B50E483F30A40BF.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.30.22:192][245]LogFileHelpers: InternalPromptForCheckoutAndSave took 65.267 ms (total: 6.91 sec) -[2025.10.14-21.30.22:230][245]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.30.22:230][245]LogContentValidation: Enabled validators: -[2025.10.14-21.30.22:230][245]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.30.22:230][245]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.30.22:230][245]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.30.22:230][245]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.30.22:230][245]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.30.22:230][245]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.30.22:231][245]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.30.23:949][380]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.30.23:960][380]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.30.23:960][380]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.30.23:966][380]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004831s) -[2025.10.14-21.30.23:966][380]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004983s) -[2025.10.14-21.30.23:986][380]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-21.30.23:990][380]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.30.23:991][380]LogPlayLevel: PIE: World Init took: (0.001517s) -[2025.10.14-21.30.23:992][380]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True -[2025.10.14-21.30.23:992][380]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.30.23:993][380]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.30.23:993][380]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.30.23:993][380]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.30.23:993][380]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.30.23:993][380]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.30.23:993][380]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.30.23:993][380]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.30.23:993][380]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.30.23:993][380]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.30.23:993][380]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.30.23:995][380]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.30.24:032][380]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.30.24:032][380]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.30.24:032][380]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.30.24:033][380]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.30.24:034][380]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=27 -[2025.10.14-21.30.24:034][380]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=27 -[2025.10.14-21.30.24:036][380]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=27 -[2025.10.14-21.30.24:036][380]LogInit: FAudioDevice initialized with ID 27. -[2025.10.14-21.30.24:036][380]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=27 -[2025.10.14-21.30.24:036][380]LogAudio: Display: Audio Device (ID: 27) registered with world 'StartupMap'. -[2025.10.14-21.30.24:037][380]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27 -[2025.10.14-21.30.24:039][380]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.30.24:044][380]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.30.24 -[2025.10.14-21.30.24:046][380]LogWorld: Bringing up level for play took: 0.005877 -[2025.10.14-21.30.24:048][380]LogOnline: OSS: Created online subsystem instance for: :Context_51 -[2025.10.14-21.30.24:050][380]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.30.24:050][380]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.30.24:050][380]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.30.24:051][380]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.30.24:051][380]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.30.24:051][380]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.30.24:052][380]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.30.24:052][380]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.30.24:053][380]PIE: Server logged in -[2025.10.14-21.30.24:054][380]PIE: Play in editor total start time 0.095 seconds. -[2025.10.14-21.30.24:063][380]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:063][380]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:096][381]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:096][381]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:166][382]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:166][382]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:189][383]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:189][383]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:198][384]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:198][384]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:206][385]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:206][385]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:216][386]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:216][386]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:228][387]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:228][387]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:237][388]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:237][388]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:248][389]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:248][389]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:259][390]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:259][390]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:269][391]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:269][391]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:282][392]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:282][392]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:296][393]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:296][393]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:304][394]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:304][394]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:316][395]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:316][395]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:328][396]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:329][396]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:338][397]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:338][397]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:354][398]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:354][398]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:364][399]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:364][399]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:378][400]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:378][400]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:386][401]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:386][401]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:397][402]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:397][402]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:410][403]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:410][403]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:419][404]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:419][404]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:430][405]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:430][405]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:438][406]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:438][406]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:448][407]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:448][407]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:460][408]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:461][408]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:471][409]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:471][409]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:485][410]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:486][410]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:497][411]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:497][411]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:511][412]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:511][412]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:520][413]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:520][413]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:532][414]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:532][414]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:545][415]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:545][415]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:554][416]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:554][416]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:592][417]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:592][417]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:602][418]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:602][418]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:657][419]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:657][419]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:667][420]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:667][420]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:678][421]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:678][421]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:692][422]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:692][422]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:701][423]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:701][423]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:711][424]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:711][424]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:720][425]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:720][425]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:729][426]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:729][426]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:740][427]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:740][427]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:749][428]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:749][428]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:759][429]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:759][429]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:768][430]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:768][430]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:779][431]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:779][431]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:788][432]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:789][432]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:797][433]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:797][433]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:811][434]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:812][434]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:822][435]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:822][435]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:833][436]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:833][436]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:842][437]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:842][437]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:851][438]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:851][438]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:860][439]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:860][439]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:869][440]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:870][440]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:881][441]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:881][441]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:891][442]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:891][442]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:901][443]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:901][443]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:910][444]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:910][444]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:919][445]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:919][445]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:932][446]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:932][446]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:943][447]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:943][447]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:968][448]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:968][448]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:978][449]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:978][449]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:986][450]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:987][450]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.24:995][451]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.24:995][451]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:003][452]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:004][452]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:012][453]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:013][453]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:022][454]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:022][454]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:031][455]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:032][455]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:040][456]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:040][456]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:051][457]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:051][457]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:061][458]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:061][458]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:070][459]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:070][459]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:079][460]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:079][460]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:089][461]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:089][461]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:098][462]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:099][462]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:107][463]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:107][463]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:117][464]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:117][464]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:126][465]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:126][465]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:135][466]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:135][466]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:144][467]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:144][467]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:152][468]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:152][468]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:160][469]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:161][469]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:176][470]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:176][470]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:185][471]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:186][471]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:195][472]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:195][472]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:203][473]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:203][473]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:213][474]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:213][474]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:221][475]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:221][475]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:232][476]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:232][476]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:243][477]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:243][477]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:252][478]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:252][478]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:264][479]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:264][479]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:272][480]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:272][480]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:282][481]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:282][481]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:295][482]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:295][482]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:305][483]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:305][483]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:314][484]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:314][484]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:324][485]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:324][485]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:333][486]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:333][486]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:343][487]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:344][487]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:351][488]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:351][488]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:362][489]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:362][489]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:371][490]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:371][490]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:381][491]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:381][491]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:392][492]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:392][492]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:401][493]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:401][493]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:414][494]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:414][494]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:424][495]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:424][495]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:433][496]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:433][496]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:443][497]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:443][497]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:451][498]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:452][498]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:462][499]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:462][499]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:471][500]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:471][500]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:481][501]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:481][501]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:492][502]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:492][502]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:501][503]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:501][503]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:513][504]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:513][504]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:521][505]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:521][505]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:534][506]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:534][506]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:545][507]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:545][507]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:555][508]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:555][508]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:563][509]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:563][509]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:573][510]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:573][510]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:583][511]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:583][511]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:593][512]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:593][512]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:601][513]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:602][513]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:611][514]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:611][514]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:620][515]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:620][515]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:629][516]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:629][516]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:641][517]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:641][517]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:653][518]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:653][518]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:662][519]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:662][519]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:675][520]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:675][520]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:685][521]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:685][521]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:695][522]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:695][522]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:702][523]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:702][523]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:713][524]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:713][524]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:723][525]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:723][525]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:731][526]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:731][526]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:742][527]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:742][527]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:751][528]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:751][528]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:759][529]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:759][529]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:774][530]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:774][530]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:782][531]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:782][531]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:793][532]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:793][532]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:802][533]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:802][533]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:812][534]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:812][534]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:820][535]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:820][535]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:830][536]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:830][536]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:840][537]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:840][537]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:851][538]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:851][538]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:859][539]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:859][539]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:867][540]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:867][540]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:877][541]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:877][541]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:892][542]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:892][542]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:902][543]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:902][543]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:912][544]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:912][544]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:920][545]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:920][545]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:930][546]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:930][546]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:941][547]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:941][547]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:949][548]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:950][548]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:959][549]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:959][549]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:968][550]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:968][550]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:980][551]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:980][551]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:989][552]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:989][552]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.25:998][553]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.25:998][553]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:012][554]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:012][554]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:022][555]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:022][555]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:031][556]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:031][556]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:041][557]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:041][557]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:049][558]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:050][558]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:060][559]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:060][559]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:069][560]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:069][560]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:079][561]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:079][561]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:090][562]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:090][562]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:098][563]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:099][563]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:108][564]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:108][564]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:117][565]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:117][565]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:129][566]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:130][566]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:141][567]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:141][567]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:151][568]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:151][568]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:160][569]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:160][569]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:168][570]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:168][570]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:179][571]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:179][571]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:190][572]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:190][572]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:200][573]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:200][573]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:208][574]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:208][574]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:216][575]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:217][575]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:227][576]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:227][576]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:236][577]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:236][577]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:248][578]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:248][578]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:259][579]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:259][579]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:268][580]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:268][580]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:278][581]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:278][581]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:287][582]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:288][582]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:296][583]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:296][583]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:307][584]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:307][584]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:316][585]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:316][585]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:326][586]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:326][586]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:336][587]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:336][587]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:345][588]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:345][588]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:353][589]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:353][589]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:367][590]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:367][590]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:379][591]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:379][591]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:388][592]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:388][592]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:397][593]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:397][593]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:409][594]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:409][594]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:417][595]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:418][595]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:427][596]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:427][596]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:435][597]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:435][597]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:445][598]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:445][598]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:454][599]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:454][599]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:463][600]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:463][600]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:475][601]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:475][601]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:489][602]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:489][602]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:499][603]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:499][603]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:509][604]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:509][604]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:518][605]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:518][605]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:527][606]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:527][606]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:536][607]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:536][607]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:548][608]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:548][608]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:558][609]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:558][609]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:567][610]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:567][610]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:578][611]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:578][611]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:587][612]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:587][612]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:596][613]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:596][613]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:610][614]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:610][614]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:619][615]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:619][615]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:628][616]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:628][616]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:637][617]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:637][617]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:646][618]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:646][618]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:659][619]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:659][619]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:668][620]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:668][620]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:677][621]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:677][621]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:685][622]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:686][622]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:697][623]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:697][623]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:706][624]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:706][624]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:714][625]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:714][625]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:729][626]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:729][626]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:739][627]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:739][627]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:749][628]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:749][628]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:759][629]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:759][629]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:769][630]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:769][630]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:780][631]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:780][631]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:788][632]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:789][632]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:797][633]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:797][633]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:807][634]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:807][634]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:817][635]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:817][635]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:826][636]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:826][636]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:834][637]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:834][637]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:849][638]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:849][638]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:859][639]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:860][639]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:869][640]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:869][640]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:878][641]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:878][641]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:889][642]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:889][642]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:898][643]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:898][643]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:909][644]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:909][644]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:916][645]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:917][645]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:927][646]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:927][646]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:935][647]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:935][647]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:945][648]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:945][648]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:953][649]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:953][649]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:966][650]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:966][650]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:978][651]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:979][651]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:989][652]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:990][652]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.26:998][653]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.26:998][653]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:009][654]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:009][654]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:017][655]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:018][655]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:028][656]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:028][656]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:037][657]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:037][657]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:046][658]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:046][658]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:057][659]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:057][659]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:065][660]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:065][660]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:075][661]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:075][661]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:089][662]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:089][662]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:098][663]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:099][663]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:109][664]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:109][664]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:117][665]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:117][665]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:126][666]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:126][666]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:135][667]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:135][667]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:146][668]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:146][668]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:154][669]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:154][669]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:164][670]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:164][670]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:175][671]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:175][671]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:184][672]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:184][672]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:194][673]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:194][673]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:210][674]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:210][674]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:219][675]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:219][675]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:228][676]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:228][676]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:238][677]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:238][677]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:247][678]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:247][678]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:257][679]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:257][679]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:266][680]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:266][680]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:276][681]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:276][681]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:285][682]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:285][682]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:295][683]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:295][683]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:305][684]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:305][684]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:313][685]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:313][685]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:327][686]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:327][686]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:336][687]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:337][687]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:346][688]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:347][688]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:357][689]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:357][689]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:367][690]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:367][690]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:379][691]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:379][691]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:388][692]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:388][692]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:397][693]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:398][693]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:407][694]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:407][694]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:417][695]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:417][695]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:428][696]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:428][696]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:436][697]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:436][697]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:449][698]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:449][698]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:459][699]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:459][699]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:468][700]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:468][700]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:478][701]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:478][701]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:487][702]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:487][702]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:496][703]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:496][703]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:506][704]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:506][704]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:515][705]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:515][705]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:525][706]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:525][706]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:535][707]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:535][707]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:544][708]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:544][708]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:552][709]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:552][709]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:565][710]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:565][710]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:577][711]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:577][711]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:587][712]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:587][712]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:595][713]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:596][713]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:604][714]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:605][714]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:613][715]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:613][715]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:625][716]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:625][716]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:636][717]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:636][717]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:645][718]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:645][718]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:654][719]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:654][719]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:662][720]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:662][720]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:672][721]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:672][721]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:684][722]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:684][722]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:695][723]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:696][723]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:704][724]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:704][724]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:714][725]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:714][725]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:725][726]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:725][726]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:732][727]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:732][727]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:742][728]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:742][728]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:752][729]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:752][729]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:762][730]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:762][730]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:770][731]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:770][731]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:781][732]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:781][732]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:790][733]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:790][733]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:801][734]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:801][734]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:813][735]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:813][735]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:823][736]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:823][736]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:832][737]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:832][737]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:842][738]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:842][738]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:851][739]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:851][739]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:862][740]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:862][740]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:869][741]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:869][741]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:880][742]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:880][742]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:892][743]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:892][743]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:901][744]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:901][744]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:910][745]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:910][745]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:924][746]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:925][746]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:934][747]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:934][747]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:944][748]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:944][748]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:951][749]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:951][749]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:963][750]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:963][750]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:972][751]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:972][751]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:981][752]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:981][752]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.27:993][753]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.27:993][753]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.28:001][754]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:001][754]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.28:010][755]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:011][755]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.28:018][756]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:018][756]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.28:029][757]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:029][757]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.28:042][758]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:042][758]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.28:051][759]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:051][759]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.28:063][760]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:063][760]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.28:072][761]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:072][761]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.28:081][762]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:082][762]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.28:092][763]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:092][763]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.28:100][764]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:100][764]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.30.28:112][765]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:112][765]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:120][766]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:121][766]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:131][767]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:131][767]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:139][768]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:139][768]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:150][769]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:150][769]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:163][770]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:163][770]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:174][771]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:174][771]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:184][772]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:184][772]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:194][773]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:194][773]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:202][774]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:202][774]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:212][775]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:212][775]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:222][776]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:222][776]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:231][777]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:231][777]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:242][778]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:242][778]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:250][779]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:250][779]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:260][780]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:261][780]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:269][781]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:269][781]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:283][782]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:284][782]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:294][783]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:294][783]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:302][784]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:302][784]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:312][785]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:312][785]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:320][786]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:321][786]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:330][787]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:331][787]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:342][788]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:342][788]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:351][789]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:351][789]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:359][790]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:359][790]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:368][791]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:368][791]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:379][792]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:379][792]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:388][793]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:389][793]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:400][794]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:400][794]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:411][795]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:411][795]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:420][796]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:420][796]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:430][797]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:430][797]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:441][798]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:442][798]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:451][799]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:451][799]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:460][800]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:460][800]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:469][801]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:469][801]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:480][802]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:480][802]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:491][803]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:492][803]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:502][804]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:502][804]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:511][805]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:511][805]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:525][806]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:525][806]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:535][807]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:535][807]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:544][808]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:544][808]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:552][809]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:553][809]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:563][810]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:563][810]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:571][811]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:571][811]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:581][812]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:581][812]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:593][813]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:593][813]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:602][814]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:602][814]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:612][815]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:612][815]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:620][816]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:621][816]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:629][817]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:629][817]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:643][818]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:643][818]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:652][819]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:652][819]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:662][820]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:662][820]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:670][821]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:670][821]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:681][822]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:681][822]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:692][823]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:692][823]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:700][824]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:700][824]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:710][825]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:710][825]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:720][826]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:720][826]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:729][827]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:729][827]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:738][828]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:739][828]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:747][829]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:747][829]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:760][830]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:761][830]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:771][831]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:771][831]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:780][832]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:780][832]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:791][833]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:791][833]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:800][834]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:800][834]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:809][835]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:809][835]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:818][836]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:819][836]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:828][837]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:828][837]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:837][838]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:837][838]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:847][839]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:847][839]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:857][840]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:857][840]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:866][841]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:866][841]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:880][842]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:881][842]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:891][843]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:891][843]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:900][844]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:900][844]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:910][845]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:910][845]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:918][846]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:918][846]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:929][847]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:929][847]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:940][848]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:940][848]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:949][849]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:949][849]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:958][850]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:958][850]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:966][851]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:966][851]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:978][852]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:978][852]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:987][853]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:987][853]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.28:999][854]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.28:999][854]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:009][855]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:010][855]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:019][856]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:019][856]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:029][857]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:029][857]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:038][858]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:038][858]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:048][859]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:048][859]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:058][860]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:058][860]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:067][861]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:068][861]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:078][862]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:078][862]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:086][863]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:087][863]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:097][864]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:097][864]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:106][865]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:107][865]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:117][866]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:117][866]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:128][867]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:128][867]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:141][868]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:141][868]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:151][869]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:151][869]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:159][870]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:159][870]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:169][871]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:169][871]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:180][872]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:180][872]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:188][873]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:188][873]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:197][874]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:197][874]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:209][875]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:209][875]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:217][876]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:217][876]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:226][877]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:226][877]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:241][878]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:241][878]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:250][879]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:250][879]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:262][880]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:262][880]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:270][881]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:270][881]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:280][882]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:280][882]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:292][883]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:292][883]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:301][884]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:301][884]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:311][885]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:311][885]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:320][886]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:320][886]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:330][887]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:330][887]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:338][888]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:338][888]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:347][889]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:347][889]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:363][890]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:363][890]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:372][891]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:372][891]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:380][892]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:380][892]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:392][893]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:393][893]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:402][894]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:402][894]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:411][895]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:411][895]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:419][896]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:419][896]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:429][897]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:429][897]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:440][898]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:440][898]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:448][899]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:449][899]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:460][900]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:460][900]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:468][901]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:468][901]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:482][902]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:482][902]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:492][903]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:493][903]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:500][904]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:500][904]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:511][905]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:511][905]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:519][906]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:519][906]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:528][907]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:528][907]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:541][908]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:541][908]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:549][909]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:549][909]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:560][910]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:560][910]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:568][911]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:569][911]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:581][912]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:581][912]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:588][913]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:588][913]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:602][914]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:602][914]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:612][915]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:612][915]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:622][916]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:622][916]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:631][917]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:631][917]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:640][918]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:640][918]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:649][919]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:649][919]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:661][920]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:661][920]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:669][921]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:669][921]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:678][922]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:678][922]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:688][923]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.30.29:688][923]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.3 -[2025.10.14-21.30.29:734][924]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.30.29:734][924]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.30.29:735][924]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.30.29:735][924]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.30.29:738][924]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.30.29:744][924]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.30.29:763][924]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.30.29:763][924]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 27 -[2025.10.14-21.30.29:764][924]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27 -[2025.10.14-21.30.29:766][924]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27 -[2025.10.14-21.30.29:770][924]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.30.29:774][924]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2025.10.14-21.30.29:828][925]LogPlayLevel: Display: Destroying online subsystem :Context_51 -[2025.10.14-21.32.02:103][386]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms -[2025.10.14-21.32.02:608][422]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.32.02:678][422]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.32.02:680][422]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.32.02:681][422]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.32.02:681][422]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.32.02:702][422]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.32.02:703][422]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar2A9E3802493EC6A89B804DBF619DA69F.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.32.02:710][422]LogFileHelpers: InternalPromptForCheckoutAndSave took 102.525 ms (total: 7.01 sec) -[2025.10.14-21.32.02:768][422]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.32.02:768][422]LogContentValidation: Enabled validators: -[2025.10.14-21.32.02:769][422]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.32.02:769][422]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.32.02:769][422]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.32.02:769][422]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.32.02:769][422]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.32.02:769][422]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.32.02:769][422]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.32.03:846][504]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4200.585449 -[2025.10.14-21.32.03:954][514]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-21.32.03:955][514]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4200.682129, Update Interval: 316.425049 -[2025.10.14-21.32.05:171][611]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.32.05:183][611]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.32.05:203][611]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.32.05:208][611]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005061s) -[2025.10.14-21.32.05:208][611]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005289s) -[2025.10.14-21.32.05:230][611]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2025.10.14-21.32.05:233][611]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.32.05:234][611]LogPlayLevel: PIE: World Init took: (0.001574s) -[2025.10.14-21.32.05:235][611]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True -[2025.10.14-21.32.05:235][611]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.32.05:235][611]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.32.05:236][611]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.32.05:236][611]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.32.05:236][611]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.32.05:236][611]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.32.05:236][611]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.32.05:236][611]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.32.05:236][611]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.32.05:236][611]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.32.05:236][611]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.32.05:238][611]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.32.05:275][611]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.32.05:275][611]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.32.05:275][611]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.32.05:275][611]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.32.05:276][611]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=28 -[2025.10.14-21.32.05:276][611]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=28 -[2025.10.14-21.32.05:279][611]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=28 -[2025.10.14-21.32.05:279][611]LogInit: FAudioDevice initialized with ID 28. -[2025.10.14-21.32.05:279][611]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=28 -[2025.10.14-21.32.05:279][611]LogAudio: Display: Audio Device (ID: 28) registered with world 'StartupMap'. -[2025.10.14-21.32.05:279][611]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28 -[2025.10.14-21.32.05:282][611]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.32.05:286][611]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.32.05 -[2025.10.14-21.32.05:288][611]LogWorld: Bringing up level for play took: 0.005678 -[2025.10.14-21.32.05:290][611]LogOnline: OSS: Created online subsystem instance for: :Context_52 -[2025.10.14-21.32.05:292][611]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.32.05:292][611]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.32.05:293][611]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.32.05:293][611]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.32.05:293][611]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.32.05:293][611]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.32.05:295][611]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.32.05:295][611]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.32.05:295][611]PIE: Server logged in -[2025.10.14-21.32.05:296][611]PIE: Play in editor total start time 0.114 seconds. -[2025.10.14-21.32.05:304][611]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.32.05:304][611]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.32.05:323][612]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.062 -[2025.10.14-21.32.05:323][612]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.025 -[2025.10.14-21.32.05:386][613]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.001 -[2025.10.14-21.32.05:386][613]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:411][614]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:411][614]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:420][615]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:420][615]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:427][616]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:428][616]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:438][617]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:438][617]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:447][618]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:448][618]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:456][619]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:456][619]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:482][620]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:482][620]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:491][621]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:491][621]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:503][622]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:503][622]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:512][623]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:512][623]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:521][624]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:521][624]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:531][625]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:531][625]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:540][626]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:540][626]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:551][627]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:551][627]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:560][628]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:560][628]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:572][629]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:572][629]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:584][630]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:584][630]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:592][631]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:592][631]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:603][632]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:603][632]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:614][633]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:614][633]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:624][634]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:624][634]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:633][635]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:633][635]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:641][636]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:641][636]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:651][637]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:651][637]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:660][638]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:660][638]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:670][639]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:670][639]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:678][640]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:678][640]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:693][641]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:693][641]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:704][642]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:704][642]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:716][643]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:716][643]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:724][644]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:725][644]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:734][645]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:734][645]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:744][646]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:744][646]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:753][647]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:753][647]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:764][648]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:764][648]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:773][649]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:773][649]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:785][650]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:785][650]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:794][651]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:794][651]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:803][652]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:803][652]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:816][653]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:816][653]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:827][654]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:827][654]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:837][655]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:837][655]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:845][656]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:846][656]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:855][657]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:855][657]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:865][658]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:865][658]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:875][659]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:875][659]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:884][660]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:884][660]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:893][661]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:893][661]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:903][662]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:903][662]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:914][663]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:914][663]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:922][664]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:922][664]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:934][665]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:934][665]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:944][666]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:944][666]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:955][667]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:955][667]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:964][668]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:964][668]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:974][669]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:974][669]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:985][670]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:985][670]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:994][671]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.05:994][671]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:003][672]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:003][672]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:014][673]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:014][673]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:024][674]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:024][674]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:035][675]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:035][675]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:043][676]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:043][676]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:054][677]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:054][677]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:067][678]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:067][678]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:075][679]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:075][679]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:084][680]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:084][680]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:094][681]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:094][681]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:104][682]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:104][682]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:114][683]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:114][683]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:123][684]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:123][684]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:133][685]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:133][685]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.32.06:174][686]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.32.06:174][686]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.32.06:175][686]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.32.06:176][686]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.32.06:179][686]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.32.06:184][686]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.32.06:204][686]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.32.06:204][686]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 28 -[2025.10.14-21.32.06:204][686]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28 -[2025.10.14-21.32.06:206][686]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28 -[2025.10.14-21.32.06:211][686]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.32.06:214][686]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.32.06:273][687]LogPlayLevel: Display: Destroying online subsystem :Context_52 -[2025.10.14-21.32.18:245][833]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2025.10.14-21.32.18:637][852]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.32.18:702][852]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.32.18:704][852]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.32.18:704][852]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.32.18:704][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.32.18:726][852]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.32.18:727][852]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar11BD71AE4672DF4FB78BC68A57BF246D.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.32.18:735][852]LogFileHelpers: InternalPromptForCheckoutAndSave took 98.582 ms (total: 7.11 sec) -[2025.10.14-21.32.18:793][852]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.32.18:793][852]LogContentValidation: Enabled validators: -[2025.10.14-21.32.18:793][852]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.32.18:793][852]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.32.18:793][852]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.32.18:793][852]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.32.18:793][852]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.32.18:793][852]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.32.18:794][852]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.32.20:716][ 54]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.32.20:773][ 54]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.32.20:776][ 54]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.32.20:776][ 54]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.32.20:776][ 54]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.32.20:784][ 54]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.32.20:784][ 54]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe6D309DCB405DC8CF01FAD9AF0E772249.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.32.20:791][ 54]LogFileHelpers: InternalPromptForCheckoutAndSave took 74.772 ms (total: 7.18 sec) -[2025.10.14-21.32.20:848][ 54]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.32.20:848][ 54]LogContentValidation: Enabled validators: -[2025.10.14-21.32.20:848][ 54]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.32.20:848][ 54]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.32.20:848][ 54]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.32.20:848][ 54]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.32.20:848][ 54]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.32.20:848][ 54]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.32.20:849][ 54]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.32.22:189][193]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.32.22:252][193]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.32.22:254][193]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.32.22:254][193]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.32.22:254][193]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.32.22:261][193]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.32.22:261][193]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobeE19EA4CE4408217866FD9A9054550BC0.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.32.22:269][193]LogFileHelpers: InternalPromptForCheckoutAndSave took 79.863 ms (total: 7.26 sec) -[2025.10.14-21.32.22:334][193]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.32.22:335][193]LogContentValidation: Enabled validators: -[2025.10.14-21.32.22:335][193]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.32.22:335][193]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.32.22:335][193]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.32.22:335][193]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.32.22:335][193]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.32.22:335][193]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.32.22:335][193]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.32.23:093][272]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.32.23:103][272]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.32.23:103][272]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.32.23:108][272]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004881s) -[2025.10.14-21.32.23:108][272]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005058s) -[2025.10.14-21.32.23:129][272]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2025.10.14-21.32.23:132][272]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.32.23:134][272]LogPlayLevel: PIE: World Init took: (0.001400s) -[2025.10.14-21.32.23:134][272]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True -[2025.10.14-21.32.23:134][272]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.32.23:135][272]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.32.23:135][272]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.32.23:135][272]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.32.23:135][272]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.32.23:135][272]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.32.23:135][272]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.32.23:135][272]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.32.23:135][272]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.32.23:135][272]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.32.23:135][272]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.32.23:138][272]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.32.23:173][272]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.32.23:174][272]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.32.23:174][272]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.32.23:174][272]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.32.23:174][272]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=29 -[2025.10.14-21.32.23:174][272]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=29 -[2025.10.14-21.32.23:177][272]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=29 -[2025.10.14-21.32.23:177][272]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=29 -[2025.10.14-21.32.23:177][272]LogInit: FAudioDevice initialized with ID 29. -[2025.10.14-21.32.23:177][272]LogAudio: Display: Audio Device (ID: 29) registered with world 'StartupMap'. -[2025.10.14-21.32.23:177][272]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 29 -[2025.10.14-21.32.23:229][272]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.32.23:229][272]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.32.23:234][272]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.32.23 -[2025.10.14-21.32.23:236][272]LogWorld: Bringing up level for play took: 0.006007 -[2025.10.14-21.32.23:238][272]LogOnline: OSS: Created online subsystem instance for: :Context_53 -[2025.10.14-21.32.23:240][272]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.32.23:240][272]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.32.23:240][272]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.32.23:240][272]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.32.23:240][272]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.32.23:240][272]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.32.23:242][272]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.32.23:242][272]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.32.23:244][272]PIE: Server logged in -[2025.10.14-21.32.23:245][272]PIE: Play in editor total start time 0.143 seconds. -[2025.10.14-21.32.36:554][121]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.32.36:554][121]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.32.36:554][121]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.32.36:575][121]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.32.36:576][121]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.32.36:579][121]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.32.36:584][121]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.32.36:605][121]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.32.36:606][121]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 29 -[2025.10.14-21.32.36:606][121]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29 -[2025.10.14-21.32.36:608][121]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29 -[2025.10.14-21.32.36:616][121]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-21.32.36:649][122]LogPlayLevel: Display: Destroying online subsystem :Context_53 -[2025.10.14-21.33.03:514][102]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.33.04:217][165]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.33.04:269][165]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.33.04:272][165]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.33.04:272][165]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.33.04:272][165]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.33.04:294][165]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.33.04:295][165]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar9BA4DEC24B41741D274D0199F641902F.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.33.04:303][165]LogFileHelpers: InternalPromptForCheckoutAndSave took 84.972 ms (total: 7.35 sec) -[2025.10.14-21.33.04:340][165]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.33.04:340][165]LogContentValidation: Enabled validators: -[2025.10.14-21.33.04:340][165]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.33.04:340][165]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.33.04:340][165]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.33.04:340][165]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.33.04:340][165]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.33.04:340][165]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.33.04:341][165]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.33.05:583][292]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.33.05:593][292]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.33.05:593][292]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.33.05:599][292]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005454s) -[2025.10.14-21.33.05:599][292]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005643s) -[2025.10.14-21.33.05:620][292]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-21.33.05:625][292]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.33.05:626][292]LogPlayLevel: PIE: World Init took: (0.001389s) -[2025.10.14-21.33.05:627][292]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True -[2025.10.14-21.33.05:627][292]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.33.05:627][292]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.33.05:628][292]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.33.05:628][292]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.33.05:628][292]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.33.05:628][292]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.33.05:628][292]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.33.05:628][292]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.33.05:628][292]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.33.05:628][292]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.33.05:628][292]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.33.05:631][292]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.33.05:668][292]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.33.05:668][292]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.33.05:668][292]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.33.05:668][292]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.33.05:669][292]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=30 -[2025.10.14-21.33.05:669][292]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=30 -[2025.10.14-21.33.05:671][292]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=30 -[2025.10.14-21.33.05:671][292]LogInit: FAudioDevice initialized with ID 30. -[2025.10.14-21.33.05:672][292]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=30 -[2025.10.14-21.33.05:672][292]LogAudio: Display: Audio Device (ID: 30) registered with world 'StartupMap'. -[2025.10.14-21.33.05:672][292]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 30 -[2025.10.14-21.33.05:721][292]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.33.05:721][292]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.33.05:727][292]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.33.05 -[2025.10.14-21.33.05:728][292]LogWorld: Bringing up level for play took: 0.006727 -[2025.10.14-21.33.05:731][292]LogOnline: OSS: Created online subsystem instance for: :Context_54 -[2025.10.14-21.33.05:733][292]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.33.05:733][292]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.33.05:733][292]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.33.05:733][292]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.33.05:734][292]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.33.05:734][292]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.33.05:735][292]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.33.05:736][292]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.33.05:738][292]PIE: Server logged in -[2025.10.14-21.33.05:740][292]PIE: Play in editor total start time 0.148 seconds. -[2025.10.14-21.33.05:744][292]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.33.05:744][292]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.33.05:764][293]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.025 -[2025.10.14-21.33.05:764][293]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.062 -[2025.10.14-21.33.05:880][294]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.001 -[2025.10.14-21.33.05:880][294]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.001 -[2025.10.14-21.33.05:905][295]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.05:905][295]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.05:917][296]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.05:917][296]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.05:972][297]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.05:972][297]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:020][298]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:021][298]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:037][299]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:037][299]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:053][300]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:053][300]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:065][301]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:066][301]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:081][302]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:081][302]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:097][303]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:097][303]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:114][304]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:114][304]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:129][305]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:129][305]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:145][306]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:145][306]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:161][307]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:161][307]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:177][308]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:177][308]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:193][309]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:193][309]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:211][310]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:211][310]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:227][311]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:227][311]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:242][312]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:243][312]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:259][313]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:259][313]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:275][314]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:275][314]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:291][315]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:291][315]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:306][316]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:306][316]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:322][317]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:322][317]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:338][318]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:338][318]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:354][319]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:354][319]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:369][320]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:369][320]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:385][321]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:385][321]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:402][322]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:402][322]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:417][323]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:417][323]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:431][324]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:431][324]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:446][325]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:446][325]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:461][326]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:461][326]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:477][327]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:477][327]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:494][328]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:494][328]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:510][329]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:510][329]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:525][330]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:525][330]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:542][331]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:542][331]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:557][332]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:557][332]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:574][333]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:574][333]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:594][334]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:594][334]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:610][335]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:610][335]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:625][336]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:625][336]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:640][337]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:640][337]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:656][338]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:656][338]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:672][339]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:673][339]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:688][340]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:688][340]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:703][341]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:703][341]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:716][342]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:716][342]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:731][343]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:731][343]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:749][344]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:749][344]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:764][345]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:764][345]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:786][346]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:786][346]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:802][347]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:802][347]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:815][348]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:815][348]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:830][349]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:830][349]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:845][350]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:846][350]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:861][351]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:861][351]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:878][352]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:878][352]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:894][353]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:894][353]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:910][354]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:910][354]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:926][355]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:926][355]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:942][356]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:942][356]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:959][357]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:959][357]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:979][358]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:979][358]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:995][359]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.06:995][359]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:010][360]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:010][360]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:026][361]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:026][361]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:042][362]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:043][362]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:059][363]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:059][363]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:074][364]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:074][364]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:091][365]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:091][365]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:106][366]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:106][366]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:123][367]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:123][367]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:141][368]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:141][368]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:156][369]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:156][369]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:174][370]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:174][370]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:191][371]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:191][371]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:207][372]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:207][372]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:223][373]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:223][373]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:239][374]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:239][374]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:253][375]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:253][375]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:269][376]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:269][376]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:285][377]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:285][377]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:299][378]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:299][378]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:314][379]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:315][379]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:331][380]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:331][380]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:346][381]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:346][381]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:367][382]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:367][382]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:382][383]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:382][383]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:399][384]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:399][384]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:415][385]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:415][385]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:431][386]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:431][386]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:446][387]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:446][387]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:461][388]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:461][388]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:478][389]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:478][389]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:495][390]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:495][390]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:511][391]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:511][391]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:526][392]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:526][392]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:542][393]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:542][393]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:561][394]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:561][394]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:579][395]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:579][395]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:594][396]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:594][396]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:611][397]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:611][397]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:626][398]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:626][398]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:643][399]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:643][399]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:658][400]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:658][400]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:675][401]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:675][401]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:691][402]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:691][402]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.14-21.33.07:714][402]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.33.07:714][402]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.33.07:714][402]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.33.07:748][402]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.33.07:750][402]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.33.07:752][402]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.33.07:757][402]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.33.07:778][402]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.33.07:778][402]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 30 -[2025.10.14-21.33.07:779][402]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30 -[2025.10.14-21.33.07:781][402]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30 -[2025.10.14-21.33.07:789][402]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.33.07:848][403]LogPlayLevel: Display: Destroying online subsystem :Context_54 -[2025.10.14-21.34.12:885][868]LogEditorTransaction: Undo Delete current selection -[2025.10.14-21.34.13:351][876]LogEditorTransaction: Undo Delete current selection -[2025.10.14-21.34.13:834][917]LogEditorTransaction: Undo Delete current selection -[2025.10.14-21.35.14:612][749]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.35.15:403][829]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.35.15:483][829]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.35.15:485][829]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.35.15:485][829]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.35.15:485][829]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.35.15:508][829]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.35.15:508][829]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar47BDAB144760DD4F3E0F0196D2CD0539.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.35.15:515][829]LogFileHelpers: InternalPromptForCheckoutAndSave took 112.348 ms (total: 7.46 sec) -[2025.10.14-21.35.15:554][829]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.35.15:554][829]LogContentValidation: Enabled validators: -[2025.10.14-21.35.15:554][829]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.35.15:554][829]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.35.15:554][829]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.35.15:554][829]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.35.15:554][829]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.35.15:554][829]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.35.15:555][829]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.36.01:941][876]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-21.36.02:595][935]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.36.02:652][935]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.36.02:655][935]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.36.02:655][935]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.36.02:655][935]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.36.02:677][935]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.36.02:678][935]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar5BB0613D419EE9D2CF075CB8D40450AC.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.36.02:686][935]LogFileHelpers: InternalPromptForCheckoutAndSave took 90.753 ms (total: 7.55 sec) -[2025.10.14-21.36.02:738][935]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.36.02:738][935]LogContentValidation: Enabled validators: -[2025.10.14-21.36.02:738][935]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.36.02:738][935]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.36.02:738][935]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.36.02:738][935]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.36.02:739][935]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.36.02:739][935]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.36.02:739][935]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.36.04:722][150]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-21.36.05:162][193]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.36.05:228][193]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.36.05:230][193]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.36.05:230][193]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.36.05:230][193]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.36.05:238][193]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.36.05:238][193]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe375999A7418007346085588D455A320B.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.36.05:245][193]LogFileHelpers: InternalPromptForCheckoutAndSave took 83.120 ms (total: 7.63 sec) -[2025.10.14-21.36.05:284][193]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.36.05:285][193]LogContentValidation: Enabled validators: -[2025.10.14-21.36.05:285][193]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.36.05:285][193]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.36.05:285][193]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.36.05:285][193]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.36.05:285][193]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.36.05:285][193]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.36.05:285][193]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.36.06:678][343]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms -[2025.10.14-21.36.07:267][405]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.36.07:300][405]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.36.07:302][405]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.36.07:302][405]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.36.07:302][405]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.36.07:309][405]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.36.07:309][405]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobeC5FA4B4A4947B783153F82B8AB68561F.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.36.07:317][405]LogFileHelpers: InternalPromptForCheckoutAndSave took 49.721 ms (total: 7.68 sec) -[2025.10.14-21.36.07:372][405]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.36.07:372][405]LogContentValidation: Enabled validators: -[2025.10.14-21.36.07:373][405]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.36.07:373][405]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.36.07:373][405]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.36.07:373][405]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.36.07:373][405]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.36.07:373][405]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.36.07:373][405]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.36.09:087][531]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.36.09:096][531]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.36.09:096][531]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.36.09:102][531]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004722s) -[2025.10.14-21.36.09:102][531]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004885s) -[2025.10.14-21.36.09:122][531]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2025.10.14-21.36.09:128][531]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.36.09:129][531]LogPlayLevel: PIE: World Init took: (0.001549s) -[2025.10.14-21.36.09:131][531]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True -[2025.10.14-21.36.09:131][531]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.36.09:131][531]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.36.09:131][531]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.36.09:131][531]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.36.09:131][531]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.36.09:131][531]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.36.09:131][531]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.36.09:132][531]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.36.09:132][531]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.36.09:132][531]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.36.09:132][531]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.36.09:135][531]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.36.09:173][531]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.36.09:173][531]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.36.09:173][531]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.36.09:173][531]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.36.09:174][531]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=31 -[2025.10.14-21.36.09:174][531]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=31 -[2025.10.14-21.36.09:176][531]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=31 -[2025.10.14-21.36.09:176][531]LogInit: FAudioDevice initialized with ID 31. -[2025.10.14-21.36.09:177][531]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=31 -[2025.10.14-21.36.09:177][531]LogAudio: Display: Audio Device (ID: 31) registered with world 'StartupMap'. -[2025.10.14-21.36.09:177][531]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 31 -[2025.10.14-21.36.09:179][531]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.36.09:185][531]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.36.09 -[2025.10.14-21.36.09:186][531]LogWorld: Bringing up level for play took: 0.005959 -[2025.10.14-21.36.09:189][531]LogOnline: OSS: Created online subsystem instance for: :Context_55 -[2025.10.14-21.36.09:190][531]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.36.09:190][531]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.36.09:190][531]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.36.09:190][531]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.36.09:190][531]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.36.09:191][531]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.36.09:193][531]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.36.09:193][531]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.36.09:194][531]PIE: Server logged in -[2025.10.14-21.36.09:195][531]PIE: Play in editor total start time 0.1 seconds. -[2025.10.14-21.36.09:288][533]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.36.09:289][533]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.36.11:763][767]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.36.11:763][767]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.36.11:764][767]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.36.11:764][767]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.36.11:767][767]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.36.11:772][767]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.36.11:793][767]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.36.11:793][767]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 31 -[2025.10.14-21.36.11:793][767]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31 -[2025.10.14-21.36.11:795][767]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31 -[2025.10.14-21.36.11:799][767]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.36.11:803][767]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2025.10.14-21.36.11:857][768]LogPlayLevel: Display: Destroying online subsystem :Context_55 -[2025.10.14-21.36.35:835][220]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.36.36:492][261]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.36.36:541][261]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.36.36:543][261]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.36.36:543][261]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.36.36:543][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.36.36:567][261]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.36.36:568][261]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarB48D830B4C17F0036516659E302A5A10.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.36.36:574][261]LogFileHelpers: InternalPromptForCheckoutAndSave took 81.513 ms (total: 7.76 sec) -[2025.10.14-21.36.36:613][261]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.36.36:613][261]LogContentValidation: Enabled validators: -[2025.10.14-21.36.36:613][261]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.36.36:613][261]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.36.36:613][261]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.36.36:613][261]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.36.36:613][261]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.36.36:613][261]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.36.36:614][261]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.36.38:073][421]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.36.38:130][421]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.36.38:132][421]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.36.38:132][421]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.36.38:132][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.36.38:140][421]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.36.38:140][421]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobeE55333944ADCBE939829E39919E3B865.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.36.38:147][421]LogFileHelpers: InternalPromptForCheckoutAndSave took 74.243 ms (total: 7.84 sec) -[2025.10.14-21.36.38:179][421]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.36.38:180][421]LogContentValidation: Enabled validators: -[2025.10.14-21.36.38:180][421]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.36.38:180][421]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.36.38:180][421]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.36.38:180][421]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.36.38:180][421]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.36.38:180][421]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.36.38:180][421]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.36.39:500][568]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.36.39:556][568]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.36.39:559][568]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.36.39:559][568]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.36.39:559][568]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.36.39:566][568]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.36.39:567][568]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobe9EB1D6594CE29DAF326A6589500F8E9A.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.36.39:573][568]LogFileHelpers: InternalPromptForCheckoutAndSave took 72.267 ms (total: 7.91 sec) -[2025.10.14-21.36.39:617][568]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.36.39:617][568]LogContentValidation: Enabled validators: -[2025.10.14-21.36.39:617][568]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.36.39:617][568]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.36.39:617][568]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.36.39:617][568]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.36.39:617][568]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.36.39:617][568]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.36.39:618][568]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.36.41:117][675]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.36.41:128][675]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.36.41:162][675]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.36.41:167][675]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004930s) -[2025.10.14-21.36.41:167][675]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005160s) -[2025.10.14-21.36.41:188][675]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-21.36.41:191][675]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.36.41:193][675]LogPlayLevel: PIE: World Init took: (0.001426s) -[2025.10.14-21.36.41:194][675]LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True -[2025.10.14-21.36.41:194][675]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.36.41:194][675]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.36.41:194][675]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.36.41:194][675]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.36.41:194][675]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.36.41:194][675]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.36.41:194][675]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.36.41:194][675]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.36.41:194][675]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.36.41:194][675]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.36.41:194][675]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.36.41:197][675]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.36.41:234][675]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.36.41:234][675]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.36.41:234][675]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.36.41:234][675]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.36.41:235][675]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=32 -[2025.10.14-21.36.41:235][675]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=32 -[2025.10.14-21.36.41:238][675]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=32 -[2025.10.14-21.36.41:238][675]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=32 -[2025.10.14-21.36.41:238][675]LogInit: FAudioDevice initialized with ID 32. -[2025.10.14-21.36.41:238][675]LogAudio: Display: Audio Device (ID: 32) registered with world 'StartupMap'. -[2025.10.14-21.36.41:238][675]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 32 -[2025.10.14-21.36.41:240][675]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.36.41:245][675]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.36.41 -[2025.10.14-21.36.41:246][675]LogWorld: Bringing up level for play took: 0.005769 -[2025.10.14-21.36.41:249][675]LogOnline: OSS: Created online subsystem instance for: :Context_56 -[2025.10.14-21.36.41:250][675]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.36.41:250][675]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.36.41:251][675]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.36.41:251][675]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.36.41:251][675]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.36.41:251][675]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.36.41:253][675]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.36.41:254][675]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.36.41:254][675]PIE: Server logged in -[2025.10.14-21.36.41:255][675]PIE: Play in editor total start time 0.128 seconds. -[2025.10.14-21.36.41:281][676]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.36.41:281][676]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.36.46:183][163]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.36.46:183][163]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.36.46:183][163]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.36.46:184][163]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.36.46:187][163]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.36.46:193][163]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.36.46:213][163]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.36.46:214][163]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 32 -[2025.10.14-21.36.46:214][163]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32 -[2025.10.14-21.36.46:216][163]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32 -[2025.10.14-21.36.46:220][163]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.36.46:224][163]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.36.46:277][164]LogPlayLevel: Display: Destroying online subsystem :Context_56 -[2025.10.14-21.37.11:979][782]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2025.10.14-21.37.13:030][886]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.37.13:086][886]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.37.13:088][886]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.37.13:088][886]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.37.13:088][886]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.37.13:095][886]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.37.13:096][886]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobeDB91BFA14A7841C6BA22779B0C1EA551.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.37.13:103][886]LogFileHelpers: InternalPromptForCheckoutAndSave took 73.591 ms (total: 7.98 sec) -[2025.10.14-21.37.13:147][886]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.37.13:148][886]LogContentValidation: Enabled validators: -[2025.10.14-21.37.13:148][886]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.37.13:148][886]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.37.13:148][886]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.37.13:148][886]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.37.13:148][886]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.37.13:148][886]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.37.13:148][886]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.37.14:680][ 1]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.37.14:690][ 1]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.37.14:690][ 1]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.37.14:695][ 1]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004906s) -[2025.10.14-21.37.14:695][ 1]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005074s) -[2025.10.14-21.37.14:716][ 1]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-21.37.14:719][ 1]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.37.14:720][ 1]LogPlayLevel: PIE: World Init took: (0.001435s) -[2025.10.14-21.37.14:721][ 1]LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True -[2025.10.14-21.37.14:721][ 1]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.37.14:722][ 1]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.37.14:722][ 1]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.37.14:722][ 1]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.37.14:722][ 1]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.37.14:722][ 1]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.37.14:722][ 1]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.37.14:722][ 1]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.37.14:722][ 1]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.37.14:722][ 1]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.37.14:722][ 1]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.37.14:725][ 1]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.37.14:761][ 1]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.37.14:762][ 1]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.37.14:762][ 1]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.37.14:762][ 1]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.37.14:762][ 1]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=33 -[2025.10.14-21.37.14:762][ 1]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=33 -[2025.10.14-21.37.14:765][ 1]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=33 -[2025.10.14-21.37.14:765][ 1]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=33 -[2025.10.14-21.37.14:765][ 1]LogInit: FAudioDevice initialized with ID 33. -[2025.10.14-21.37.14:765][ 1]LogAudio: Display: Audio Device (ID: 33) registered with world 'StartupMap'. -[2025.10.14-21.37.14:765][ 1]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 33 -[2025.10.14-21.37.14:768][ 1]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.37.14:773][ 1]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.37.14 -[2025.10.14-21.37.14:774][ 1]LogWorld: Bringing up level for play took: 0.005848 -[2025.10.14-21.37.14:777][ 1]LogOnline: OSS: Created online subsystem instance for: :Context_57 -[2025.10.14-21.37.14:778][ 1]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.37.14:778][ 1]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.37.14:779][ 1]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.37.14:779][ 1]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.37.14:779][ 1]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.37.14:779][ 1]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.37.14:781][ 1]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.37.14:781][ 1]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.37.14:782][ 1]PIE: Server logged in -[2025.10.14-21.37.14:783][ 1]PIE: Play in editor total start time 0.094 seconds. -[2025.10.14-21.37.14:876][ 3]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.37.14:876][ 3]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.37.16:283][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.37.16:283][125]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.37.16:283][125]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.37.16:284][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.37.16:288][125]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.37.16:293][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.37.16:314][125]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.37.16:314][125]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 33 -[2025.10.14-21.37.16:314][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33 -[2025.10.14-21.37.16:317][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33 -[2025.10.14-21.37.16:321][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.37.16:325][125]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-21.37.16:379][126]LogPlayLevel: Display: Destroying online subsystem :Context_57 -[2025.10.14-21.38.02:072][ 38]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4558.877930 -[2025.10.14-21.38.02:166][ 49]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-21.38.02:166][ 49]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4558.963379, Update Interval: 334.688568 -[2025.10.14-21.38.04:363][272]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-21.38.04:367][272]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/StartupMap' took 0.024 -[2025.10.14-21.38.04:367][272]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Blueprints/UI/Overlay/WBP_Overlay] ([2] browsable assets)... -[2025.10.14-21.38.04:367][272]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/WBP_Overlay] -[2025.10.14-21.38.04:367][272]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/WBP_Overlay" FILE="../../../../Aura/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto3.uasset" SILENT=false AUTOSAVING=true -[2025.10.14-21.38.04:375][272]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto3 -[2025.10.14-21.38.04:375][272]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Overlay_Auto3420FD2334058A09048A2E9A293D2018F.tmp' to '../../../../Aura/Saved/Autosaves/Game/Blueprints/UI/Overlay/WBP_Overlay_Auto3.uasset' -[2025.10.14-21.38.04:376][272]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.38.04:379][272]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.38.04:379][272]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.38.04:401][272]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar_Auto3 -[2025.10.14-21.38.04:401][272]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar_Auto39D69E90C4A8673294E2C0886C4573B1B.tmp' to '../../../../Aura/Saved/Autosaves/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar_Auto3.uasset' -[2025.10.14-21.38.04:402][272]LogFileHelpers: Auto-saving content packages took 0.035 -[2025.10.14-21.38.51:125][722]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-21.39.13:134][298]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2025.10.14-21.39.13:781][336]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.39.13:843][336]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.39.13:845][336]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.39.13:845][336]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.39.13:845][336]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.39.13:868][336]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.39.13:869][336]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar665E76BD4213A8A67F8D63A40BF22D46.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.39.13:877][336]LogFileHelpers: InternalPromptForCheckoutAndSave took 96.201 ms (total: 8.08 sec) -[2025.10.14-21.39.13:912][336]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.39.13:912][336]LogContentValidation: Enabled validators: -[2025.10.14-21.39.13:913][336]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.39.13:913][336]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.39.13:913][336]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.39.13:913][336]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.39.13:913][336]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.39.13:913][336]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.39.13:914][336]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.39.14:749][419]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.39.14:759][419]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.39.14:760][419]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.39.14:765][419]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004985s) -[2025.10.14-21.39.14:765][419]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005151s) -[2025.10.14-21.39.14:783][419]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-21.39.14:786][419]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.39.14:788][419]LogPlayLevel: PIE: World Init took: (0.001408s) -[2025.10.14-21.39.14:788][419]LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True -[2025.10.14-21.39.14:788][419]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.39.14:789][419]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.39.14:789][419]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.39.14:789][419]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.39.14:789][419]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.39.14:789][419]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.39.14:789][419]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.39.14:789][419]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.39.14:789][419]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.39.14:789][419]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.39.14:789][419]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.39.14:792][419]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.39.14:829][419]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.39.14:829][419]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.39.14:829][419]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.39.14:829][419]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.39.14:829][419]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=34 -[2025.10.14-21.39.14:829][419]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=34 -[2025.10.14-21.39.14:832][419]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=34 -[2025.10.14-21.39.14:832][419]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=34 -[2025.10.14-21.39.14:832][419]LogInit: FAudioDevice initialized with ID 34. -[2025.10.14-21.39.14:832][419]LogAudio: Display: Audio Device (ID: 34) registered with world 'StartupMap'. -[2025.10.14-21.39.14:833][419]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 34 -[2025.10.14-21.39.14:878][419]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.39.14:879][419]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.39.14:884][419]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.39.14 -[2025.10.14-21.39.14:886][419]LogWorld: Bringing up level for play took: 0.006478 -[2025.10.14-21.39.14:889][419]LogOnline: OSS: Created online subsystem instance for: :Context_58 -[2025.10.14-21.39.14:890][419]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.39.14:890][419]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.39.14:891][419]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.39.14:891][419]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.39.14:891][419]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.39.14:891][419]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.39.14:893][419]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.39.14:893][419]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.39.14:896][419]PIE: Server logged in -[2025.10.14-21.39.14:897][419]PIE: Play in editor total start time 0.138 seconds. -[2025.10.14-21.39.15:038][421]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.39.15:038][421]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.39.17:908][582]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.39.17:909][582]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.39.17:909][582]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.39.17:916][582]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.39.17:918][582]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.39.17:921][582]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.39.17:927][582]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.39.17:948][582]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.39.17:949][582]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 34 -[2025.10.14-21.39.17:949][582]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34 -[2025.10.14-21.39.17:951][582]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34 -[2025.10.14-21.39.17:961][582]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms -[2025.10.14-21.39.18:004][583]LogPlayLevel: Display: Destroying online subsystem :Context_58 -[2025.10.14-21.40.28:597][452]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-21.40.29:301][527]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.40.29:347][527]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.40.29:349][527]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.40.29:349][527]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.40.29:349][527]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.40.29:357][527]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.40.29:358][527]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe1737EC3147B89E3EE21F1981D148A989.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.40.29:365][527]LogFileHelpers: InternalPromptForCheckoutAndSave took 64.272 ms (total: 8.14 sec) -[2025.10.14-21.40.29:421][527]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.40.29:421][527]LogContentValidation: Enabled validators: -[2025.10.14-21.40.29:421][527]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.40.29:421][527]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.40.29:421][527]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.40.29:421][527]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.40.29:421][527]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.40.29:421][527]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.40.29:422][527]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.41.48:784][285]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-21.41.57:063][223]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms -[2025.10.14-21.41.57:852][271]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.41.57:901][271]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.41.57:904][271]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.41.57:904][271]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.41.57:904][271]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.41.57:928][271]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.41.57:928][271]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar08075E7F4C7EC01B9B92B68A626A2A4B.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.41.57:937][271]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.002 ms (total: 8.23 sec) -[2025.10.14-21.41.57:972][271]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.41.57:972][271]LogContentValidation: Enabled validators: -[2025.10.14-21.41.57:972][271]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.41.57:972][271]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.41.57:973][271]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.41.57:973][271]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.41.57:973][271]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.41.57:973][271]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.41.57:973][271]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.41.59:816][470]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.41.59:825][470]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.41.59:826][470]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.41.59:831][470]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004775s) -[2025.10.14-21.41.59:831][470]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004943s) -[2025.10.14-21.41.59:852][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-21.41.59:855][470]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.41.59:857][470]LogPlayLevel: PIE: World Init took: (0.001658s) -[2025.10.14-21.41.59:858][470]LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True -[2025.10.14-21.41.59:858][470]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.41.59:858][470]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.41.59:858][470]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.41.59:858][470]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.41.59:858][470]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.41.59:858][470]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.41.59:858][470]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.41.59:858][470]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.41.59:858][470]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.41.59:858][470]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.41.59:858][470]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.41.59:862][470]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.41.59:900][470]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.41.59:900][470]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.41.59:900][470]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.41.59:900][470]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.41.59:900][470]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=35 -[2025.10.14-21.41.59:900][470]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=35 -[2025.10.14-21.41.59:903][470]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=35 -[2025.10.14-21.41.59:904][470]LogInit: FAudioDevice initialized with ID 35. -[2025.10.14-21.41.59:904][470]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=35 -[2025.10.14-21.41.59:904][470]LogAudio: Display: Audio Device (ID: 35) registered with world 'StartupMap'. -[2025.10.14-21.41.59:904][470]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 35 -[2025.10.14-21.41.59:937][470]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.41.59:937][470]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.41.59:942][470]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.41.59 -[2025.10.14-21.41.59:944][470]LogWorld: Bringing up level for play took: 0.006337 -[2025.10.14-21.41.59:946][470]LogOnline: OSS: Created online subsystem instance for: :Context_59 -[2025.10.14-21.41.59:948][470]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.41.59:948][470]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.41.59:949][470]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.41.59:949][470]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.41.59:949][470]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.41.59:949][470]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.41.59:951][470]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.41.59:951][470]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.41.59:954][470]PIE: Server logged in -[2025.10.14-21.41.59:956][470]PIE: Play in editor total start time 0.131 seconds. -[2025.10.14-21.42.00:101][472]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.42.00:102][472]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.42.04:119][694]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.197 - Target Percent: 0.3 -[2025.10.14-21.42.07:071][875]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.295 - Target Percent: 0.7 -[2025.10.14-21.42.07:276][888]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.371 - Target Percent: 1 -[2025.10.14-21.42.07:471][900]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.483 - Target Percent: 1 -[2025.10.14-21.42.07:686][913]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.584 - Target Percent: 1 -[2025.10.14-21.42.07:875][925]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.656 - Target Percent: 1 -[2025.10.14-21.42.08:088][938]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.722 - Target Percent: 1 -[2025.10.14-21.42.08:285][950]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.773 - Target Percent: 1 -[2025.10.14-21.42.08:475][962]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.812 - Target Percent: 1 -[2025.10.14-21.42.08:688][975]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.848 - Target Percent: 1 -[2025.10.14-21.42.08:881][987]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.875 - Target Percent: 1 -[2025.10.14-21.42.09:073][999]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.897 - Target Percent: 1 -[2025.10.14-21.42.09:136][ 3]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.5 - Target Percent: 0.52 -[2025.10.14-21.42.09:278][ 12]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.916 - Target Percent: 1 -[2025.10.14-21.42.09:326][ 15]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.503 - Target Percent: 0.54 -[2025.10.14-21.42.09:473][ 24]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.931 - Target Percent: 1 -[2025.10.14-21.42.09:538][ 28]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.51 - Target Percent: 0.56 -[2025.10.14-21.42.09:676][ 37]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.944 - Target Percent: 1 -[2025.10.14-21.42.09:726][ 40]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.519 - Target Percent: 0.58 -[2025.10.14-21.42.09:869][ 49]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.954 - Target Percent: 1 -[2025.10.14-21.42.09:937][ 53]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.531 - Target Percent: 0.6 -[2025.10.14-21.42.10:076][ 62]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.963 - Target Percent: 1 -[2025.10.14-21.42.10:129][ 65]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.543 - Target Percent: 0.62 -[2025.10.14-21.42.10:272][ 74]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.969 - Target Percent: 1 -[2025.10.14-21.42.10:341][ 78]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.558 - Target Percent: 0.64 -[2025.10.14-21.42.10:487][ 87]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.975 - Target Percent: 1 -[2025.10.14-21.42.10:537][ 90]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.573 - Target Percent: 0.66 -[2025.10.14-21.42.10:677][ 99]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.98 - Target Percent: 1 -[2025.10.14-21.42.10:730][102]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.588 - Target Percent: 0.68 -[2025.10.14-21.42.10:874][111]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.983 - Target Percent: 1 -[2025.10.14-21.42.10:943][115]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.606 - Target Percent: 0.7 -[2025.10.14-21.42.11:093][124]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.987 - Target Percent: 1 -[2025.10.14-21.42.11:141][127]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.623 - Target Percent: 0.72 -[2025.10.14-21.42.11:291][136]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.989 - Target Percent: 1 -[2025.10.14-21.42.11:340][139]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.64 - Target Percent: 0.74 -[2025.10.14-21.42.11:487][148]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.991 - Target Percent: 1 -[2025.10.14-21.42.11:533][151]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.658 - Target Percent: 0.76 -[2025.10.14-21.42.11:678][160]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.993 - Target Percent: 1 -[2025.10.14-21.42.11:740][164]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.677 - Target Percent: 0.78 -[2025.10.14-21.42.11:866][172]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.994 - Target Percent: 1 -[2025.10.14-21.42.11:928][176]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.695 - Target Percent: 0.8 -[2025.10.14-21.42.12:075][185]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.995 - Target Percent: 1 -[2025.10.14-21.42.12:140][189]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.715 - Target Percent: 0.82 -[2025.10.14-21.42.12:271][197]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.996 - Target Percent: 1 -[2025.10.14-21.42.12:329][201]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.733 - Target Percent: 0.84 -[2025.10.14-21.42.12:475][210]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.997 - Target Percent: 1 -[2025.10.14-21.42.12:538][214]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.754 - Target Percent: 0.86 -[2025.10.14-21.42.12:667][222]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.997 - Target Percent: 1 -[2025.10.14-21.42.12:727][226]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.772 - Target Percent: 0.88 -[2025.10.14-21.42.12:874][235]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.998 - Target Percent: 1 -[2025.10.14-21.42.12:937][239]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.793 - Target Percent: 0.9 -[2025.10.14-21.42.13:077][248]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.998 - Target Percent: 1 -[2025.10.14-21.42.13:125][251]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.811 - Target Percent: 0.92 -[2025.10.14-21.42.13:270][260]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.999 - Target Percent: 1 -[2025.10.14-21.42.13:331][264]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.832 - Target Percent: 0.94 -[2025.10.14-21.42.13:476][273]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.999 - Target Percent: 1 -[2025.10.14-21.42.13:540][277]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.852 - Target Percent: 0.96 -[2025.10.14-21.42.13:672][285]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.999 - Target Percent: 1 -[2025.10.14-21.42.13:733][289]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.871 - Target Percent: 0.98 -[2025.10.14-21.42.13:876][298]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.999 - Target Percent: 1 -[2025.10.14-21.42.13:941][302]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.892 - Target Percent: 1 -[2025.10.14-21.42.14:072][310]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.999 - Target Percent: 1 -[2025.10.14-21.42.14:275][323]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.999 - Target Percent: 1 -[2025.10.14-21.42.14:470][335]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.14:675][348]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.14:870][360]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.15:076][373]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.15:268][385]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.15:474][398]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.15:683][411]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.15:874][423]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.16:086][436]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.16:277][448]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.16:469][460]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.16:677][473]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.16:870][485]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.17:077][498]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 1 - Target Percent: 1 -[2025.10.14-21.42.17:895][549]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.998 - Target Percent: 0.5 -[2025.10.14-21.42.20:001][678]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.42.20:001][678]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.42.20:002][678]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.42.20:022][678]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.42.20:023][678]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.42.20:026][678]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.42.20:032][678]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.42.20:050][678]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.42.20:050][678]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 35 -[2025.10.14-21.42.20:050][678]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35 -[2025.10.14-21.42.20:053][678]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35 -[2025.10.14-21.42.20:061][678]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2025.10.14-21.42.20:101][679]LogPlayLevel: Display: Destroying online subsystem :Context_59 -[2025.10.14-21.42.38:357][692]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-21.42.39:600][824]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.42.39:642][824]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.42.39:644][824]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.42.39:644][824]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.42.39:644][824]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.42.39:668][824]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.42.39:668][824]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarDBF556774E4F527C571EE395BE5F8AF5.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.42.39:675][824]LogFileHelpers: InternalPromptForCheckoutAndSave took 74.591 ms (total: 8.31 sec) -[2025.10.14-21.42.39:735][824]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.42.39:736][824]LogContentValidation: Enabled validators: -[2025.10.14-21.42.39:736][824]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.42.39:736][824]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.42.39:736][824]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.42.39:736][824]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.42.39:736][824]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.42.39:736][824]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.42.39:737][824]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.42.40:841][928]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.42.40:851][928]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.42.40:851][928]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.42.40:856][928]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004643s) -[2025.10.14-21.42.40:856][928]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004798s) -[2025.10.14-21.42.40:877][928]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-21.42.40:882][928]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.42.40:883][928]LogPlayLevel: PIE: World Init took: (0.001464s) -[2025.10.14-21.42.40:884][928]LogAudio: Display: Creating Audio Device: Id: 36, Scope: Unique, Realtime: True -[2025.10.14-21.42.40:884][928]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.42.40:884][928]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.42.40:885][928]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.42.40:885][928]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.42.40:885][928]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.42.40:885][928]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.42.40:885][928]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.42.40:885][928]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.42.40:885][928]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.42.40:885][928]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.42.40:885][928]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.42.40:888][928]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.42.40:924][928]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.42.40:925][928]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.42.40:925][928]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.42.40:925][928]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.42.40:925][928]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=36 -[2025.10.14-21.42.40:925][928]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=36 -[2025.10.14-21.42.40:928][928]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=36 -[2025.10.14-21.42.40:928][928]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=36 -[2025.10.14-21.42.40:929][928]LogInit: FAudioDevice initialized with ID 36. -[2025.10.14-21.42.40:929][928]LogAudio: Display: Audio Device (ID: 36) registered with world 'StartupMap'. -[2025.10.14-21.42.40:929][928]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 36 -[2025.10.14-21.42.40:972][928]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.42.40:972][928]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.42.40:977][928]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.42.40 -[2025.10.14-21.42.40:978][928]LogWorld: Bringing up level for play took: 0.006005 -[2025.10.14-21.42.40:981][928]LogOnline: OSS: Created online subsystem instance for: :Context_60 -[2025.10.14-21.42.40:983][928]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.42.40:983][928]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.42.40:984][928]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.42.40:984][928]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.42.40:984][928]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.42.40:984][928]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.42.40:986][928]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.42.40:986][928]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.42.40:987][928]PIE: Server logged in -[2025.10.14-21.42.40:988][928]PIE: Play in editor total start time 0.138 seconds. -[2025.10.14-21.42.41:127][930]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.42.41:127][930]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.42.42:141][987]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.42.42:141][987]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.42.42:141][987]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.42.42:154][987]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.42.42:155][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.42.42:158][987]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.42.42:163][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.42.42:182][987]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.42.42:183][987]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 36 -[2025.10.14-21.42.42:183][987]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36 -[2025.10.14-21.42.42:185][987]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36 -[2025.10.14-21.42.42:193][987]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2025.10.14-21.42.42:228][988]LogPlayLevel: Display: Destroying online subsystem :Context_60 -[2025.10.14-21.44.12:448][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-21.44.13:222][ 70]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.44.13:276][ 70]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.44.13:278][ 70]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.44.13:278][ 70]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.44.13:278][ 70]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.44.13:301][ 70]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.44.13:302][ 70]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar8A45620E4780B67849610081C0610476.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.44.13:309][ 70]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.777 ms (total: 8.39 sec) -[2025.10.14-21.44.13:347][ 70]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.44.13:347][ 70]LogContentValidation: Enabled validators: -[2025.10.14-21.44.13:347][ 70]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.44.13:347][ 70]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.44.13:348][ 70]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.44.13:348][ 70]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.44.13:348][ 70]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.44.13:348][ 70]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.44.13:349][ 70]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.44.15:189][280]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.44.15:249][280]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.44.15:252][280]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.44.15:252][280]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.44.15:252][280]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.44.15:261][280]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.44.15:262][280]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe71C409034320B713C87638B2BADEFA9E.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.44.15:269][280]LogFileHelpers: InternalPromptForCheckoutAndSave took 80.149 ms (total: 8.47 sec) -[2025.10.14-21.44.15:317][280]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.44.15:317][280]LogContentValidation: Enabled validators: -[2025.10.14-21.44.15:317][280]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.44.15:317][280]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.44.15:317][280]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.44.15:317][280]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.44.15:317][280]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.44.15:317][280]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.44.15:317][280]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.44.16:199][372]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.44.16:209][372]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.44.16:209][372]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.44.16:214][372]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004789s) -[2025.10.14-21.44.16:215][372]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004961s) -[2025.10.14-21.44.16:236][372]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-21.44.16:241][372]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.44.16:242][372]LogPlayLevel: PIE: World Init took: (0.001393s) -[2025.10.14-21.44.16:243][372]LogAudio: Display: Creating Audio Device: Id: 37, Scope: Unique, Realtime: True -[2025.10.14-21.44.16:243][372]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.44.16:243][372]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.44.16:244][372]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.44.16:244][372]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.44.16:244][372]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.44.16:244][372]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.44.16:244][372]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.44.16:244][372]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.44.16:244][372]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.44.16:244][372]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.44.16:244][372]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.44.16:246][372]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.44.16:284][372]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.44.16:284][372]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.44.16:284][372]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.44.16:284][372]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.44.16:285][372]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=37 -[2025.10.14-21.44.16:285][372]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=37 -[2025.10.14-21.44.16:288][372]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=37 -[2025.10.14-21.44.16:288][372]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=37 -[2025.10.14-21.44.16:288][372]LogInit: FAudioDevice initialized with ID 37. -[2025.10.14-21.44.16:288][372]LogAudio: Display: Audio Device (ID: 37) registered with world 'StartupMap'. -[2025.10.14-21.44.16:288][372]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 37 -[2025.10.14-21.44.16:335][372]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.44.16:335][372]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.44.16:340][372]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.44.16 -[2025.10.14-21.44.16:342][372]LogWorld: Bringing up level for play took: 0.006324 -[2025.10.14-21.44.16:344][372]LogOnline: OSS: Created online subsystem instance for: :Context_61 -[2025.10.14-21.44.16:346][372]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.44.16:346][372]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.44.16:346][372]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.44.16:347][372]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.44.16:347][372]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.44.16:347][372]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.44.16:349][372]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.44.16:349][372]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.44.16:350][372]PIE: Server logged in -[2025.10.14-21.44.16:351][372]PIE: Play in editor total start time 0.143 seconds. -[2025.10.14-21.44.16:488][374]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.44.16:488][374]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.44.18:141][470]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.44.18:145][470]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.44.18:147][470]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.44.18:172][470]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.44.18:176][470]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.44.18:181][470]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.44.18:206][470]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.44.18:234][470]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.44.18:235][470]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 37 -[2025.10.14-21.44.18:235][470]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37 -[2025.10.14-21.44.18:239][470]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37 -[2025.10.14-21.44.18:250][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms -[2025.10.14-21.44.18:305][471]LogPlayLevel: Display: Destroying online subsystem :Context_61 -[2025.10.14-21.44.28:111][969]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-21.44.32:213][ 91]LogSlate: Window 'Color Picker' being destroyed -[2025.10.14-21.44.33:825][275]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4950.585449 -[2025.10.14-21.44.33:914][283]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-21.44.33:914][283]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4950.666992, Update Interval: 332.412476 -[2025.10.14-21.44.34:710][363]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2025.10.14-21.44.35:340][420]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.44.35:399][420]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.44.35:402][420]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.44.35:402][420]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.44.35:402][420]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.44.35:425][420]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.44.35:425][420]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar027122A54D7B17D430C9299DF1F9F3DB.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.44.35:432][420]LogFileHelpers: InternalPromptForCheckoutAndSave took 92.515 ms (total: 8.56 sec) -[2025.10.14-21.44.35:492][420]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.44.35:492][420]LogContentValidation: Enabled validators: -[2025.10.14-21.44.35:492][420]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.44.35:492][420]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.44.35:492][420]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.44.35:492][420]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.44.35:492][420]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.44.35:492][420]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.44.35:493][420]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.44.36:855][570]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.44.36:864][570]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.44.36:864][570]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.44.36:870][570]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004830s) -[2025.10.14-21.44.36:870][570]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004991s) -[2025.10.14-21.44.36:889][570]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2025.10.14-21.44.36:895][570]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.44.36:896][570]LogPlayLevel: PIE: World Init took: (0.001429s) -[2025.10.14-21.44.36:897][570]LogAudio: Display: Creating Audio Device: Id: 38, Scope: Unique, Realtime: True -[2025.10.14-21.44.36:897][570]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.44.36:897][570]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.44.36:897][570]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.44.36:897][570]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.44.36:897][570]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.44.36:897][570]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.44.36:897][570]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.44.36:897][570]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.44.36:897][570]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.44.36:897][570]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.44.36:897][570]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.44.36:900][570]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.44.36:935][570]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.44.36:936][570]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.44.36:936][570]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.44.36:936][570]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.44.36:936][570]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=38 -[2025.10.14-21.44.36:936][570]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=38 -[2025.10.14-21.44.36:939][570]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=38 -[2025.10.14-21.44.36:939][570]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=38 -[2025.10.14-21.44.36:939][570]LogInit: FAudioDevice initialized with ID 38. -[2025.10.14-21.44.36:939][570]LogAudio: Display: Audio Device (ID: 38) registered with world 'StartupMap'. -[2025.10.14-21.44.36:939][570]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 38 -[2025.10.14-21.44.36:984][570]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.44.36:984][570]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.44.36:989][570]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.44.36 -[2025.10.14-21.44.36:990][570]LogWorld: Bringing up level for play took: 0.005903 -[2025.10.14-21.44.36:993][570]LogOnline: OSS: Created online subsystem instance for: :Context_62 -[2025.10.14-21.44.36:995][570]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.44.36:995][570]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.44.36:995][570]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.44.36:995][570]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.44.36:995][570]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.44.36:995][570]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.44.36:997][570]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.44.36:997][570]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.44.37:000][570]PIE: Server logged in -[2025.10.14-21.44.37:000][570]PIE: Play in editor total start time 0.137 seconds. -[2025.10.14-21.44.37:133][572]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.44.37:133][572]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.44.38:241][640]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.44.38:241][640]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.44.38:241][640]LogSlate: Window 'Aura Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed -[2025.10.14-21.44.38:261][640]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.44.38:262][640]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.44.38:265][640]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.44.38:270][640]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.44.38:290][640]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.44.38:290][640]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 38 -[2025.10.14-21.44.38:291][640]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38 -[2025.10.14-21.44.38:293][640]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38 -[2025.10.14-21.44.38:301][640]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2025.10.14-21.44.38:344][641]LogPlayLevel: Display: Destroying online subsystem :Context_62 -[2025.10.14-21.44.59:407][688]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-21.45.00:303][765]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.45.00:368][765]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.45.00:370][765]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.45.00:370][765]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.45.00:370][765]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.45.00:393][765]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.45.00:394][765]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBarB8C8158D48E5EA10D288FB824ED8447D.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.45.00:402][765]LogFileHelpers: InternalPromptForCheckoutAndSave took 99.311 ms (total: 8.66 sec) -[2025.10.14-21.45.00:435][765]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.45.00:436][765]LogContentValidation: Enabled validators: -[2025.10.14-21.45.00:436][765]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.45.00:436][765]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.45.00:436][765]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.45.00:436][765]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.45.00:436][765]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.45.00:436][765]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.45.00:437][765]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.45.02:039][936]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.45.02:074][936]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.45.02:076][936]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.45.02:076][936]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.45.02:076][936]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.45.02:084][936]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.45.02:084][936]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe885FF49244C6E33A49CDEC9AE85A2985.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.45.02:091][936]LogFileHelpers: InternalPromptForCheckoutAndSave took 52.703 ms (total: 8.72 sec) -[2025.10.14-21.45.02:141][936]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.45.02:142][936]LogContentValidation: Enabled validators: -[2025.10.14-21.45.02:142][936]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.45.02:142][936]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.45.02:142][936]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.45.02:142][936]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.45.02:142][936]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.45.02:142][936]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.45.02:142][936]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.45.18:483][473]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms -[2025.10.14-21.45.19:067][522]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.45.19:134][522]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.45.19:138][522]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.45.19:138][522]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.45.19:138][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.45.19:155][522]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.45.19:160][522]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe7A01FEB84A0D46045CD2B080F9D6270A.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.45.19:171][522]LogFileHelpers: InternalPromptForCheckoutAndSave took 126.604 ms (total: 8.84 sec) -[2025.10.14-21.45.19:258][522]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.45.19:258][522]LogContentValidation: Enabled validators: -[2025.10.14-21.45.19:258][522]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.45.19:258][522]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.45.19:258][522]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.45.19:258][522]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.45.19:258][522]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.45.19:258][522]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.45.19:259][522]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.45.26:767][242]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.45.27:458][311]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.45.27:518][311]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.45.27:521][311]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.45.27:521][311]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.45.27:521][311]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.45.27:528][311]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.45.27:529][311]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobeB4B205384DBBD54BF1412F885FCE249F.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.45.27:534][311]LogFileHelpers: InternalPromptForCheckoutAndSave took 75.802 ms (total: 8.92 sec) -[2025.10.14-21.45.27:581][311]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.45.27:582][311]LogContentValidation: Enabled validators: -[2025.10.14-21.45.27:582][311]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.45.27:582][311]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.45.27:582][311]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.45.27:582][311]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.45.27:582][311]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.45.27:582][311]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.45.27:582][311]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.45.31:011][644]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.45.31:020][644]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.45.31:020][644]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.45.31:025][644]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004882s) -[2025.10.14-21.45.31:025][644]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005050s) -[2025.10.14-21.45.31:045][644]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-21.45.31:054][644]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.45.31:056][644]LogPlayLevel: PIE: World Init took: (0.001393s) -[2025.10.14-21.45.31:056][644]LogAudio: Display: Creating Audio Device: Id: 39, Scope: Unique, Realtime: True -[2025.10.14-21.45.31:056][644]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.45.31:057][644]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.45.31:057][644]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.45.31:057][644]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.45.31:057][644]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.45.31:057][644]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.45.31:057][644]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.45.31:057][644]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.45.31:057][644]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.45.31:057][644]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.45.31:057][644]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.45.31:060][644]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.45.31:096][644]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.45.31:097][644]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.45.31:097][644]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.45.31:097][644]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.45.31:097][644]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=39 -[2025.10.14-21.45.31:097][644]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=39 -[2025.10.14-21.45.31:100][644]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=39 -[2025.10.14-21.45.31:100][644]LogInit: FAudioDevice initialized with ID 39. -[2025.10.14-21.45.31:100][644]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=39 -[2025.10.14-21.45.31:100][644]LogAudio: Display: Audio Device (ID: 39) registered with world 'StartupMap'. -[2025.10.14-21.45.31:100][644]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 39 -[2025.10.14-21.45.31:103][644]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.45.31:108][644]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.45.31 -[2025.10.14-21.45.31:109][644]LogWorld: Bringing up level for play took: 0.005805 -[2025.10.14-21.45.31:112][644]LogOnline: OSS: Created online subsystem instance for: :Context_63 -[2025.10.14-21.45.31:113][644]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.45.31:113][644]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.45.31:114][644]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.45.31:114][644]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.45.31:114][644]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.45.31:114][644]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.45.31:116][644]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.45.31:116][644]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.45.31:117][644]PIE: Server logged in -[2025.10.14-21.45.31:118][644]PIE: Play in editor total start time 0.099 seconds. -[2025.10.14-21.45.31:212][646]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.45.31:213][646]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.45.59:630][511]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.45.59:630][511]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.45.59:631][511]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.45.59:632][511]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.45.59:634][511]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.45.59:640][511]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.45.59:657][511]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.45.59:657][511]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 39 -[2025.10.14-21.45.59:657][511]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39 -[2025.10.14-21.45.59:660][511]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39 -[2025.10.14-21.45.59:665][511]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.45.59:668][511]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2025.10.14-21.45.59:724][512]LogPlayLevel: Display: Destroying online subsystem :Context_63 -[2025.10.14-21.46.28:594][579]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2025.10.14-21.46.29:271][635]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.46.29:337][635]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] ([2] browsable assets)... -[2025.10.14-21.46.29:340][635]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar] -[2025.10.14-21.46.29:340][635]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar] -[2025.10.14-21.46.29:340][635]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset" SILENT=true -[2025.10.14-21.46.29:363][635]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar -[2025.10.14-21.46.29:363][635]LogSavePackage: Moving '../../../../Aura/Saved/WBP_GlobeProgressBar418612234CEEE1378A9C18AD445A72B4.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.uasset' -[2025.10.14-21.46.29:370][635]LogFileHelpers: InternalPromptForCheckoutAndSave took 99.748 ms (total: 9.02 sec) -[2025.10.14-21.46.29:427][635]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.46.29:428][635]LogContentValidation: Enabled validators: -[2025.10.14-21.46.29:428][635]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.46.29:428][635]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.46.29:428][635]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.46.29:428][635]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.46.29:428][635]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.46.29:428][635]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.46.29:429][635]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar Validating asset -[2025.10.14-21.46.41:357][822]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2025.10.14-21.46.41:885][873]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.46.41:934][873]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.46.41:937][873]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.46.41:937][873]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.46.41:937][873]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.46.41:945][873]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.46.41:945][873]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobe768B5F6E41B434D6F52934B1699104D5.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.46.41:953][873]LogFileHelpers: InternalPromptForCheckoutAndSave took 67.241 ms (total: 9.09 sec) -[2025.10.14-21.46.41:992][873]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-21.46.41:992][873]LogContentValidation: Enabled validators: -[2025.10.14-21.46.41:993][873]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.46.41:993][873]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.46.41:993][873]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.46.41:993][873]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.46.41:993][873]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.46.41:993][873]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.46.41:993][873]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.46.43:814][ 12]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-21.46.43:826][ 12]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-21.46.43:826][ 12]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.46.43:831][ 12]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004840s) -[2025.10.14-21.46.43:831][ 12]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005025s) -[2025.10.14-21.46.43:852][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.46.43:860][ 12]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.46.43:861][ 12]LogPlayLevel: PIE: World Init took: (0.001503s) -[2025.10.14-21.46.43:862][ 12]LogAudio: Display: Creating Audio Device: Id: 40, Scope: Unique, Realtime: True -[2025.10.14-21.46.43:862][ 12]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.46.43:863][ 12]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.46.43:863][ 12]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.46.43:863][ 12]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.46.43:863][ 12]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.46.43:863][ 12]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.46.43:863][ 12]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.46.43:863][ 12]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.46.43:863][ 12]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.46.43:863][ 12]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.46.43:863][ 12]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.46.43:866][ 12]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.46.43:903][ 12]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.46.43:903][ 12]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.46.43:904][ 12]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.46.43:904][ 12]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.46.43:904][ 12]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=40 -[2025.10.14-21.46.43:904][ 12]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=40 -[2025.10.14-21.46.43:907][ 12]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=40 -[2025.10.14-21.46.43:907][ 12]LogInit: FAudioDevice initialized with ID 40. -[2025.10.14-21.46.43:907][ 12]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=40 -[2025.10.14-21.46.43:907][ 12]LogAudio: Display: Audio Device (ID: 40) registered with world 'StartupMap'. -[2025.10.14-21.46.43:907][ 12]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 40 -[2025.10.14-21.46.43:910][ 12]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-21.46.43:915][ 12]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-17.46.43 -[2025.10.14-21.46.43:916][ 12]LogWorld: Bringing up level for play took: 0.005724 -[2025.10.14-21.46.43:918][ 12]LogOnline: OSS: Created online subsystem instance for: :Context_64 -[2025.10.14-21.46.43:919][ 12]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-21.46.43:920][ 12]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-21.46.43:920][ 12]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-21.46.43:920][ 12]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.46.43:920][ 12]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.46.43:920][ 12]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-21.46.43:922][ 12]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-21.46.43:922][ 12]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-21.46.43:923][ 12]PIE: Server logged in -[2025.10.14-21.46.43:924][ 12]PIE: Play in editor total start time 0.099 seconds. -[2025.10.14-21.46.44:012][ 14]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-21.46.44:012][ 14]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-21.46.46:640][266]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.46.46:640][266]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-21.46.46:640][266]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.46.46:641][266]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.46.46:644][266]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-21.46.46:649][266]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.46.46:670][266]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.46.46:670][266]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 40 -[2025.10.14-21.46.46:670][266]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40 -[2025.10.14-21.46.46:672][266]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40 -[2025.10.14-21.46.46:677][266]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.46.46:680][266]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.46.46:736][267]LogPlayLevel: Display: Destroying online subsystem :Context_64 -[2025.10.14-21.47.41:594][403]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms -[2025.10.14-21.47.43:145][403]LogSlate: Window 'Save Content' being destroyed -[2025.10.14-21.47.43:152][403]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-21.47.43:207][403]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] ([2] browsable assets)... -[2025.10.14-21.47.43:210][403]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe] -[2025.10.14-21.47.43:210][403]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe] -[2025.10.14-21.47.43:210][403]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset" SILENT=true -[2025.10.14-21.47.43:218][403]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe -[2025.10.14-21.47.43:219][403]LogSavePackage: Moving '../../../../Aura/Saved/WBP_HealthGlobeDD481921412B547BC097ACAFE35A448B.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_HealthGlobe.uasset' -[2025.10.14-21.47.43:219][403]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] ([2] browsable assets)... -[2025.10.14-21.47.43:222][403]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe] -[2025.10.14-21.47.43:222][403]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe] -[2025.10.14-21.47.43:222][403]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe" FILE="../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset" SILENT=true -[2025.10.14-21.47.43:229][403]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe -[2025.10.14-21.47.43:230][403]LogSavePackage: Moving '../../../../Aura/Saved/WBP_ManaGlobe2F68211542B16ECDA868A08C6E31A682.tmp' to '../../../../Aura/Content/Blueprints/UI/ProgressBar/WBP_ManaGlobe.uasset' -[2025.10.14-21.47.43:231][403]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Blueprints/UI/Overlay/WBP_Overlay] ([2] browsable assets)... -[2025.10.14-21.47.43:231][403]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/Overlay/WBP_Overlay] -[2025.10.14-21.47.43:231][403]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/Overlay/WBP_Overlay" FILE="../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset" SILENT=true -[2025.10.14-21.47.43:238][403]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/Overlay/WBP_Overlay -[2025.10.14-21.47.43:238][403]LogSavePackage: Moving '../../../../Aura/Saved/WBP_OverlayF920C6744465DC3FFEBF7AAF127CC987.tmp' to '../../../../Aura/Content/Blueprints/UI/Overlay/WBP_Overlay.uasset' -[2025.10.14-21.47.43:245][403]LogFileHelpers: InternalPromptForCheckoutAndSave took 92.668 ms (total: 9.18 sec) -[2025.10.14-21.47.43:303][403]LogStall: Shutdown... -[2025.10.14-21.47.43:303][403]LogStall: Shutdown complete. -[2025.10.14-21.47.43:386][403]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.43:386][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.43:395][403]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.43:395][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.43:481][403]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.43:481][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.43:491][403]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.43:491][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.43:575][403]LogWorld: UWorld::CleanupWorld for World_36, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.43:575][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.43:585][403]LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.43:585][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.43:662][403]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed -[2025.10.14-21.47.43:664][403]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-21.47.43:990][403]LogContentValidation: Display: Starting to validate 3 assets -[2025.10.14-21.47.43:991][403]LogContentValidation: Enabled validators: -[2025.10.14-21.47.43:991][403]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-21.47.43:991][403]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-21.47.43:992][403]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-21.47.43:992][403]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-21.47.43:992][403]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-21.47.43:992][403]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-21.47.43:992][403]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe Validating asset -[2025.10.14-21.47.43:992][403]AssetCheck: /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe Validating asset -[2025.10.14-21.47.43:993][403]AssetCheck: /Game/Blueprints/UI/Overlay/WBP_Overlay Validating asset -[2025.10.14-21.47.44:017][403]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-21.47.44:064][403]Cmd: QUIT_EDITOR -[2025.10.14-21.47.44:064][403]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2025.10.14-21.47.44:073][404]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2025.10.14-21.47.44:073][404]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2025.10.14-21.47.44:073][404]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2025.10.14-21.47.44:075][404]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.44:075][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.44:088][404]LogStylusInput: Shutting down StylusInput subsystem. -[2025.10.14-21.47.44:089][404]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2025.10.14-21.47.44:125][404]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.44:126][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.44:129][404]LogWorld: UWorld::CleanupWorld for World_33, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.44:130][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.44:132][404]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.44:133][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.44:136][404]LogWorld: UWorld::CleanupWorld for World_29, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.44:136][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.44:138][404]LogWorld: UWorld::CleanupWorld for World_31, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.44:138][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.44:143][404]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.44:143][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.44:145][404]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.47.44:145][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.47.44:149][404]LogStudioTelemetry: Ended StudioTelemetry Session -[2025.10.14-21.47.44:151][404]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider -[2025.10.14-21.47.44:151][404]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session -[2025.10.14-21.47.44:152][404]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider -[2025.10.14-21.47.44:797][404]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2025.10.14-21.47.44:801][404]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2025.10.14-21.47.44:801][404]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. -[2025.10.14-21.47.44:801][404]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2025.10.14-21.47.44:803][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.14-21.47.44:811][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.14-21.47.44:836][404]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2025.10.14-21.47.44:838][404]LogAudio: Display: Audio Device Manager Shutdown -[2025.10.14-21.47.44:843][404]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2025.10.14-21.47.44:844][404]LogExit: Preparing to exit. -[2025.10.14-21.47.44:884][404]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms -[2025.10.14-21.47.44:894][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:894][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:894][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:895][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.44:903][404]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-21.47.46:158][404]LogEditorDataStorage: Deinitializing -[2025.10.14-21.47.46:330][404]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2025.10.14-21.47.46:352][404]LogExit: Editor shut down -[2025.10.14-21.47.46:355][404]LogExit: Transaction tracking system shut down -[2025.10.14-21.47.46:566][404]LogExit: Object subsystem successfully closed. -[2025.10.14-21.47.46:655][404]LogShaderCompilers: Display: Shaders left to compile 0 -[2025.10.14-21.47.47:187][404]LogMemoryProfiler: Shutdown -[2025.10.14-21.47.47:188][404]LogNetworkingProfiler: Shutdown -[2025.10.14-21.47.47:188][404]LoadingProfiler: Shutdown -[2025.10.14-21.47.47:188][404]LogTimingProfiler: Shutdown -[2025.10.14-21.47.47:675][404]LogChaosDD: Chaos Debug Draw Shutdown -[2025.10.14-21.47.47:685][404]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2025.10.14-21.47.47:685][404]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BB36FC07E-4205-677E-9DFC-98BA91912D11%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing -[2025.10.14-21.47.48:236][404]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2025.10.14-21.47.48:236][404]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module -[2025.10.14-21.47.48:236][404]LogNFORDenoise: NFORDenoise function shutting down -[2025.10.14-21.47.48:236][404]RenderDocPlugin: plugin has been unloaded. -[2025.10.14-21.47.48:242][404]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2025.10.14-21.47.48:244][404]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2025.10.14-21.47.48:244][404]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2025.10.14-21.47.48:244][404]LogPakFile: Destroying PakPlatformFile -[2025.10.14-21.47.48:525][404]LogD3D12RHI: ~FD3D12DynamicRHI -[2025.10.14-21.47.48:567][404]LogExit: Exiting. -[2025.10.14-21.47.48:593][404]Log file closed, 10/14/25 17:47:48 diff --git a/Saved/Logs/Aura-backup-2025.10.14-21.59.11.log b/Saved/Logs/Aura-backup-2025.10.14-21.59.11.log deleted file mode 100644 index 2fbcfd8..0000000 --- a/Saved/Logs/Aura-backup-2025.10.14-21.59.11.log +++ /dev/null @@ -1,1374 +0,0 @@ -Log file open, 10/14/25 17:53:49 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=28936) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: Aura -LogCore: UTS: Unreal Trace Server launched successfully -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Display: Display Control listening on port 1985 -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="DebugGame" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.339164 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-BD8DEA2F4E3FD4932A63C99E8FC11C78 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds -LogConfig: Display: Loading Android ini files took 0.07 seconds -LogConfig: Display: Loading Mac ini files took 0.07 seconds -LogConfig: Display: Loading TVOS ini files took 0.07 seconds -LogConfig: Display: Loading Unix ini files took 0.08 seconds -LogConfig: Display: Loading Windows ini files took 0.08 seconds -LogConfig: Display: Loading VisionOS ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Looking for enabled plugins target receipt -LogAssetRegistry: Display: Asset registry cache read as 36.3 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin CmdLinkServer -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin UbaController -LogPluginManager: Mounting Engine plugin WorldMetrics -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GameplayAbilities -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin EditorPerformance -LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LowLevelNetTrace -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session -LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=WindowsEditor -LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti -LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: DebugGame -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 1.10ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.19ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.18ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.11ms -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created -LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.14-21.53.50:554][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.14-21.53.50:554][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.14-21.53.50:554][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.14-21.53.50:554][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.14-21.53.50:554][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.14-21.53.50:554][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.14-21.53.50:554][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.14-21.53.50:554][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.14-21.53.50:554][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.14-21.53.50:554][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.14-21.53.50:554][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.14-21.53.50:554][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.14-21.53.50:554][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.14-21.53.50:555][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.14-21.53.50:555][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.14-21.53.50:555][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.14-21.53.50:556][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.14-21.53.50:556][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.14-21.53.50:556][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.14-21.53.50:556][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.14-21.53.50:556][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.14-21.53.50:556][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.14-21.53.50:556][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.14-21.53.50:556][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.14-21.53.50:556][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.14-21.53.50:556][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.14-21.53.50:556][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.14-21.53.50:556][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.14-21.53.50:556][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.14-21.53.50:556][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.14-21.53.50:556][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.14-21.53.50:556][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.14-21.53.50:556][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.14-21.53.50:556][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.14-21.53.50:556][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.14-21.53.50:557][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.14-21.53.50:558][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.14-21.53.50:558][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.14-21.53.50:558][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.14-21.53.50:558][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.14-21.53.50:558][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.14-21.53.50:558][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-21.53.50:558][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.14-21.53.50:558][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.14-21.53.50:558][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-21.53.50:558][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.14-21.53.50:559][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.14-21.53.50:563][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.14-21.53.50:563][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.14-21.53.50:564][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.14-21.53.50:565][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.14-21.53.50:565][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.14-21.53.50:566][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.14-21.53.50:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.14-21.53.50:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.14-21.53.50:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.14-21.53.50:566][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.14-21.53.50:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.14-21.53.50:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.14-21.53.50:566][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.14-21.53.50:566][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.14-21.53.50:566][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.14-21.53.50:566][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.14-21.53.50:566][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.14-21.53.50:567][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.14-21.53.50:567][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.14-21.53.50:567][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.14-21.53.50:567][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.14-21.53.50:567][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.14-21.53.50:567][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.14-21.53.50:567][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.14-21.53.50:567][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.14-21.53.50:567][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.14-21.53.50:567][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.14-21.53.50:567][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.14-21.53.50:568][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.14-21.53.50:569][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.14-21.53.50:570][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.14-21.53.50:570][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.14-21.53.50:570][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.14-21.53.50:570][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.14-21.53.50:570][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.14-21.53.50:570][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.14-21.53.50:570][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.14-21.53.50:570][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.14-21.53.50:570][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.14-21.53.50:570][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.14-21.53.50:570][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.14-21.53.50:571][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.14-21.53.50:571][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.14-21.53.50:571][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.14-21.53.50:571][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.14-21.53.50:571][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.14-21.53.50:571][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.14-21.53.50:571][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.14-21.53.50:571][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.14-21.53.50:571][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.14-21.53.50:571][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.14-21.53.50:571][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.14-21.53.50:571][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.14-21.53.50:574][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-21.53.50:574][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-21.53.50:574][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-21.53.50:583][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.14-21.53.50:583][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-21.53.50:822][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.14-21.53.50:822][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-21.53.50:822][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.14-21.53.50:822][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-21.53.50:822][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.14-21.53.50:831][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.14-21.53.50:831][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-21.53.50:831][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.14-21.53.50:831][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.14-21.53.50:831][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.14-21.53.50:831][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-21.53.50:831][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.14-21.53.50:831][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.14-21.53.50:832][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.14-21.53.50:832][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.14-21.53.50:832][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.14-21.53.50:832][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.14-21.53.50:832][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-21.53.50:833][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.14-21.53.50:833][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.14-21.53.50:833][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.14-21.53.50:833][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.14-21.53.50:833][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.14-21.53.50:833][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-21.53.50:833][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.14-21.53.50:833][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.14-21.53.50:833][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.14-21.53.50:833][ 0]LogInit: Computer: REITERATION -[2025.10.14-21.53.50:833][ 0]LogInit: User: Tsukiyomi -[2025.10.14-21.53.50:833][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.14-21.53.50:833][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.14-21.53.51:121][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.14-21.53.51:121][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB -[2025.10.14-21.53.51:121][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.14-21.53.51:121][ 0]LogMemory: Process Physical Memory: 610.74 MB used, 640.50 MB peak -[2025.10.14-21.53.51:121][ 0]LogMemory: Process Virtual Memory: 652.67 MB used, 657.97 MB peak -[2025.10.14-21.53.51:121][ 0]LogMemory: Physical Memory: 18465.83 MB used, 14210.37 MB free, 32676.20 MB total -[2025.10.14-21.53.51:121][ 0]LogMemory: Virtual Memory: 24596.04 MB used, 10128.16 MB free, 34724.20 MB total -[2025.10.14-21.53.51:121][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.14-21.53.51:127][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.14-21.53.51:142][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.14-21.53.51:142][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.14-21.53.51:145][ 0]LogInit: Using OS detected language (en-US). -[2025.10.14-21.53.51:145][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.14-21.53.51:149][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.14-21.53.51:149][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.14-21.53.51:412][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.14-21.53.51:413][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.14-21.53.51:413][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-21.53.51:428][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.14-21.53.51:428][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.14-21.53.51:623][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-21.53.51:623][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-21.53.51:623][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-21.53.51:623][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-21.53.51:623][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-21.53.51:623][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.14-21.53.51:623][ 0]LogWindows: Attached monitors: -[2025.10.14-21.53.51:623][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.14-21.53.51:623][ 0]LogWindows: Found 1 attached monitors. -[2025.10.14-21.53.51:623][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.14-21.53.51:623][ 0]LogRHI: RHI Adapter Info: -[2025.10.14-21.53.51:624][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.14-21.53.51:624][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-21.53.51:624][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.14-21.53.51:624][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.14-21.53.51:624][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.14-21.53.51:731][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.14-21.53.51:731][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.14-21.53.51:801][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.14-21.53.51:801][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.14-21.53.51:801][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.14-21.53.51:801][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.14-21.53.51:801][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.14-21.53.51:801][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.14-21.53.51:801][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.14-21.53.51:801][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.14-21.53.51:801][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.14-21.53.51:801][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.14-21.53.51:802][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.14-21.53.51:802][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.14-21.53.51:802][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.14-21.53.51:802][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.14-21.53.51:802][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.14-21.53.51:802][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.14-21.53.51:802][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.14-21.53.51:802][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.14-21.53.51:802][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.14-21.53.51:802][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.14-21.53.51:803][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.14-21.53.51:803][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.14-21.53.51:803][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.14-21.53.51:803][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.14-21.53.51:803][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.14-21.53.51:882][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AB4C8516B00) -[2025.10.14-21.53.51:883][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AB4C8516D80) -[2025.10.14-21.53.51:883][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AB4C8517000) -[2025.10.14-21.53.51:883][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.14-21.53.51:883][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.14-21.53.51:883][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.14-21.53.51:883][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.14-21.53.51:883][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.14-21.53.51:892][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.14-21.53.51:895][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.14-21.53.51:908][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.14-21.53.51:908][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.14-21.53.51:954][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.14-21.53.51:954][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.14-21.53.51:954][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.14-21.53.51:954][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.14-21.53.51:954][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.14-21.53.51:954][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.14-21.53.51:954][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.14-21.53.51:956][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.14-21.53.51:959][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.14-21.53.52:006][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.14-21.53.52:006][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.14-21.53.52:006][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.14-21.53.52:006][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.14-21.53.52:006][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.14-21.53.52:006][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.14-21.53.52:006][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.14-21.53.52:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.14-21.53.52:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.14-21.53.52:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.14-21.53.52:045][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.14-21.53.52:045][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.14-21.53.52:084][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.14-21.53.52:084][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.14-21.53.52:084][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.14-21.53.52:084][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.14-21.53.52:120][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.14-21.53.52:120][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.14-21.53.52:120][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.14-21.53.52:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.14-21.53.52:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.14-21.53.52:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.14-21.53.52:155][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.14-21.53.52:191][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.14-21.53.52:191][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.14-21.53.52:232][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.14-21.53.52:232][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.14-21.53.52:232][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.14-21.53.52:232][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.14-21.53.52:232][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.14-21.53.52:330][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.14-21.53.52:335][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.14-21.53.52:335][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.14-21.53.52:335][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.14-21.53.52:335][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.14-21.53.52:335][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.14-21.53.52:335][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.14-21.53.52:335][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.14-21.53.52:336][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.14-21.53.52:337][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.14-21.53.52:339][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.14-21.53.52:339][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.14-21.53.52:339][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.14-21.53.52:340][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-21.53.52:340][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.14-21.53.52:405][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.14-21.53.52:405][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-21.53.52:405][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.14-21.53.52:406][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.14-21.53.52:406][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-21.53.52:407][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-21.53.52:407][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.14-21.53.52:407][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 15044 --child-id Zen_15044_Startup' -[2025.10.14-21.53.52:531][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.14-21.53.52:531][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.125 seconds -[2025.10.14-21.53.52:532][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.14-21.53.52:540][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.14-21.53.52:540][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=877.06MBs, RandomWriteSpeed=163.03MBs. Assigned SpeedClass 'Local' -[2025.10.14-21.53.52:542][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.14-21.53.52:542][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.14-21.53.52:542][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.14-21.53.52:542][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.14-21.53.52:542][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.14-21.53.52:542][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.14-21.53.52:542][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.14-21.53.52:543][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/15044/). -[2025.10.14-21.53.52:544][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/DF3A834546FF8E794D84D69C7E45FEE0/'. -[2025.10.14-21.53.52:544][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.14-21.53.52:544][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.14-21.53.52:546][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.14-21.53.52:546][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.14-21.53.52:893][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.14-21.53.53:741][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.14-21.53.53:742][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.14-21.53.53:743][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-21.53.53:743][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-21.53.53:746][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-21.53.53:746][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-21.53.53:746][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-21.53.53:747][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-21.53.53:774][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up -[2025.10.14-21.53.53:776][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.14-21.53.53:781][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.14-21.53.53:958][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-21.53.53:960][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.14-21.53.53:960][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.14-21.53.53:960][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.14-21.53.53:984][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.14-21.53.53:984][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.14-21.53.54:008][ 0]LogDeviceProfileManager: Active device profile: [00000AB4E0C34200][00000AB4D85C8000 66] WindowsEditor -[2025.10.14-21.53.54:008][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.14-21.53.54:009][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.14-21.53.54:014][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.14-21.53.54:015][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.14-21.53.54:051][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:052][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.14-21.53.54:052][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-21.53.54:052][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:052][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.14-21.53.54:053][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-21.53.54:053][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:053][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.14-21.53.54:053][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-21.53.54:054][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:054][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.14-21.53.54:054][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-21.53.54:054][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:055][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:055][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.14-21.53.54:055][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-21.53.54:056][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:056][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.14-21.53.54:056][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-21.53.54:056][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:056][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:057][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.14-21.53.54:057][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-21.53.54:057][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:057][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.14-21.53.54:057][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-21.53.54:058][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:059][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-21.53.54:059][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:059][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.14-21.53.54:059][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-21.53.54:060][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:060][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.14-21.53.54:060][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-21.53.54:060][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-21.53.54:061][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.14-21.53.54:061][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-21.53.54:061][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:061][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.14-21.53.54:061][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-21.53.54:061][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.14-21.53.54:061][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-21.53.54:061][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:061][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.14-21.53.54:061][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-21.53.54:062][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.14-21.53.54:062][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-21.53.54:062][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-21.53.54:062][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.14-21.53.54:063][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-21.53.54:251][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.14-21.53.54:251][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.14-21.53.54:251][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.14-21.53.54:251][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.14-21.53.54:252][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.14-21.53.54:383][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.87ms -[2025.10.14-21.53.54:408][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.63ms -[2025.10.14-21.53.54:421][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.59ms -[2025.10.14-21.53.54:423][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.69ms -[2025.10.14-21.53.54:594][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.14-21.53.54:594][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.14-21.53.54:632][ 0]LogSlate: Border -[2025.10.14-21.53.54:632][ 0]LogSlate: BreadcrumbButton -[2025.10.14-21.53.54:632][ 0]LogSlate: Brushes.Title -[2025.10.14-21.53.54:632][ 0]LogSlate: Default -[2025.10.14-21.53.54:632][ 0]LogSlate: Icons.Save -[2025.10.14-21.53.54:632][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.14-21.53.54:632][ 0]LogSlate: ListView -[2025.10.14-21.53.54:632][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.14-21.53.54:633][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.14-21.53.54:633][ 0]LogSlate: TableView.DarkRow -[2025.10.14-21.53.54:633][ 0]LogSlate: TableView.Row -[2025.10.14-21.53.54:633][ 0]LogSlate: TreeView -[2025.10.14-21.53.54:785][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.14-21.53.54:788][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.072 ms -[2025.10.14-21.53.54:804][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.71ms -[2025.10.14-21.53.54:847][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.14-21.53.54:847][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.14-21.53.54:847][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.14-21.53.54:941][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.14-21.53.54:959][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.62ms -[2025.10.14-21.53.55:515][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.14-21.53.55:651][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.14-21.53.55:652][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.14-21.53.55:667][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.14-21.53.55:794][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 2D280009823E48318000000000007800 | Instance: D0F022F74DAB7C1E7FA7E4AF9999793B (REITERATION-15044). -[2025.10.14-21.53.55:923][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.14-21.53.55:923][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.14-21.53.55:923][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.14-21.53.55:923][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.14-21.53.55:940][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.14-21.53.55:950][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.14-21.53.55:950][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.14-21.53.55:950][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:60730'. -[2025.10.14-21.53.55:954][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.14-21.53.56:439][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.56ms -[2025.10.14-21.53.56:454][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.54ms -[2025.10.14-21.53.56:792][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-21.53.56:792][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-21.53.56:833][ 0]SourceControl: Revision control is disabled -[2025.10.14-21.53.56:847][ 0]SourceControl: Revision control is disabled -[2025.10.14-21.53.56:918][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.14-21.53.56:960][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-21.53.56:960][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-21.53.57:092][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.14-21.53.57:092][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.14-21.53.57:093][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.14-21.53.57:094][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.14-21.53.57:094][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.14-21.53.57:096][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.14-21.53.57:096][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.14-21.53.57:097][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.14-21.53.57:098][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.14-21.53.57:099][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.14-21.53.57:099][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.14-21.53.57:100][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.14-21.53.57:100][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.14-21.53.57:101][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.14-21.53.57:101][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.14-21.53.57:102][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.14-21.53.57:103][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.14-21.53.57:103][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.14-21.53.57:104][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.14-21.53.57:104][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.14-21.53.57:105][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.14-21.53.57:105][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.14-21.53.57:106][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.14-21.53.57:106][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.14-21.53.57:107][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.14-21.53.57:108][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.14-21.53.57:108][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.14-21.53.57:109][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.14-21.53.57:109][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.14-21.53.57:110][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.14-21.53.57:111][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.14-21.53.57:111][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.14-21.53.57:112][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.14-21.53.57:113][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.14-21.53.57:113][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.14-21.53.57:162][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.14-21.53.57:601][ 0]LogCollectionManager: Loaded 0 collections in 0.001120 seconds -[2025.10.14-21.53.57:603][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.14-21.53.57:606][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.14-21.53.57:609][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.14-21.53.57:728][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-21.53.57:728][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-21.53.57:731][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-21.53.57:731][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-21.53.57:731][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-21.53.57:731][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-21.53.57:771][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-21.53.57:771][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-21.53.57:790][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-14T21:53:57.790Z using C -[2025.10.14-21.53.57:790][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.14-21.53.57:790][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-21.53.57:791][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.14-21.53.57:796][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.14-21.53.57:796][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.14-21.53.57:796][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.14-21.53.57:797][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000173 -[2025.10.14-21.53.57:797][ 0]LogFab: Display: Logging in using persist -[2025.10.14-21.53.57:831][ 0]LogUObjectArray: 44597 objects as part of root set at end of initial load. -[2025.10.14-21.53.57:831][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.14-21.53.57:843][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37265 public script object entries (1006.96 KB) -[2025.10.14-21.53.57:843][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.14-21.53.57:957][ 0]LogEngine: Initializing Engine... -[2025.10.14-21.53.57:960][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.14-21.53.58:045][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.14-21.53.58:064][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.14-21.53.58:075][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.14-21.53.58:075][ 0]LogInit: Texture streaming: Enabled -[2025.10.14-21.53.58:094][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.14-21.53.58:105][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.14-21.53.58:122][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.14-21.53.58:122][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.14-21.53.58:123][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.14-21.53.58:123][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.14-21.53.58:123][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-21.53.58:123][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-21.53.58:123][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-21.53.58:123][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-21.53.58:123][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-21.53.58:123][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-21.53.58:123][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-21.53.58:123][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-21.53.58:124][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-21.53.58:124][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-21.53.58:124][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-21.53.58:139][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-21.53.58:631][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-21.53.58:631][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-21.53.58:632][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-21.53.58:632][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-21.53.58:634][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.14-21.53.58:634][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.14-21.53.58:635][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.14-21.53.58:635][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.14-21.53.58:635][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.14-21.53.58:636][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.14-21.53.58:636][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.14-21.53.58:645][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.14-21.53.58:648][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.14-21.53.58:648][ 0]LogInit: Transaction tracking system initialized -[2025.10.14-21.53.58:673][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.14-21.53.58:761][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.65ms -[2025.10.14-21.53.58:764][ 0]LocalizationService: Localization service is disabled -[2025.10.14-21.53.58:781][ 0]LogTimingProfiler: Initialize -[2025.10.14-21.53.58:781][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.14-21.53.58:781][ 0]LoadingProfiler: Initialize -[2025.10.14-21.53.58:781][ 0]LoadingProfiler: OnSessionChanged -[2025.10.14-21.53.58:781][ 0]LogNetworkingProfiler: Initialize -[2025.10.14-21.53.58:782][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.14-21.53.58:782][ 0]LogMemoryProfiler: Initialize -[2025.10.14-21.53.58:782][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.14-21.53.58:998][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.14-21.53.59:004][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.14-21.53.59:016][ 0]LogPython: Using Python 3.11.8 -[2025.10.14-21.53.59:964][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.14-21.54.00:022][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.14-21.54.00:022][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.14-21.54.00:179][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.14-21.54.00:211][ 0]LogEditorDataStorage: Initializing -[2025.10.14-21.54.00:212][ 0]LogEditorDataStorage: Initialized -[2025.10.14-21.54.00:224][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.14-21.54.00:244][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.14-21.54.00:247][ 0]SourceControl: Revision control is disabled -[2025.10.14-21.54.00:247][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.004 -[2025.10.14-21.54.00:247][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.14-21.54.00:249][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.14-21.54.00:249][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.54.00:257][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-21.54.00:259][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2025.10.14-21.54.00:312][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.14-21.54.00:541][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.14-21.54.00:695][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.00:695][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.00:695][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.00:696][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.00:696][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.00:696][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.00:696][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.00:696][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.00:697][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.00:697][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.00:697][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.00:697][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.00:698][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.14-21.54.00:871][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.14-21.54.00:871][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-21.54.00:902][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s -[2025.10.14-21.54.00:902][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.14-21.54.00:930][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.14-21.54.00:946][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2025.10.14-21.54.00:946][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.14-21.54.00:946][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.055ms to complete. -[2025.10.14-21.54.00:953][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.711 -[2025.10.14-21.54.01:077][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.14-21.54.01:079][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.4 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.14-21.54.01:139][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.54.01:176][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.54.01:212][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.54.01:248][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-21.54.01:272][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-21.54.01:273][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.14-21.54.01:273][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-21.54.01:274][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.14-21.54.01:274][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-21.54.01:274][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.14-21.54.01:275][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-21.54.01:276][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.14-21.54.01:276][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-21.54.01:276][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.14-21.54.01:276][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-21.54.01:278][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.14-21.54.01:278][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-21.54.01:278][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.14-21.54.01:279][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-21.54.01:279][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.14-21.54.01:279][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-21.54.01:280][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.14-21.54.01:280][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-21.54.01:280][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.14-21.54.01:441][ 0]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.14-21.54.01:605][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.14-21.54.01:626][ 0]LogSlate: Took 0.000265 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.14-21.54.01:664][ 0]LogSlate: Took 0.000297 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.14-21.54.01:937][ 0]LogStall: Startup... -[2025.10.14-21.54.01:940][ 0]LogStall: Startup complete. -[2025.10.14-21.54.01:949][ 0]LogLoad: (Engine Initialization) Total time: 12.71 seconds -[2025.10.14-21.54.02:111][ 0]LogAssetRegistry: AssetRegistryGather time 0.1203s: AssetDataDiscovery 0.0430s, AssetDataGather 0.0145s, StoreResults 0.0628s. Wall time 8.3400s. - NumCachedDirectories 0. NumUncachedDirectories 1701. NumCachedFiles 8010. NumUncachedFiles 9. - BackgroundTickInterruptions 0. -[2025.10.14-21.54.02:114][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s -[2025.10.14-21.54.02:127][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.14-21.54.02:127][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) -[2025.10.14-21.54.02:129][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.14-21.54.02:129][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.14-21.54.02:146][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.02:146][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.02:146][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.02:146][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.02:146][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.02:146][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-21.54.02:214][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-21.54.02:216][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.14-21.54.02:263][ 0]LogPython: registering - -[2025.10.14-21.54.02:273][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 56.007 ms -[2025.10.14-21.54.02:325][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.198246 seconds (Found 7995 uncontrolled assets) -[2025.10.14-21.54.02:500][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.670198 -[2025.10.14-21.54.02:501][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.14-21.54.02:503][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.703131 -[2025.10.14-21.54.03:227][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe -[2025.10.14-21.54.03:228][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.14-21.54.03:234][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 -[2025.10.14-21.54.03:240][ 8]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] -[2025.10.14-21.54.03:266][ 8]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-21.54.03:987][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar -[2025.10.14-21.54.03:987][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 -[2025.10.14-21.54.03:994][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 -[2025.10.14-21.54.04:123][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe -[2025.10.14-21.54.04:124][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 -[2025.10.14-21.54.04:131][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 -[2025.10.14-21.54.04:479][ 9]LogSlate: Took 0.000263 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2025.10.14-21.54.04:481][ 9]LogSlate: Took 0.000245 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.14-21.54.04:495][ 9]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' -[2025.10.14-21.54.04:496][ 9]LogSlate: Took 0.000236 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2025.10.14-21.54.04:501][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-21.54.04:935][ 11]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.825365 -[2025.10.14-21.54.04:938][ 11]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.14-21.54.04:938][ 11]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.825365, Update Interval: 305.072174 -[2025.10.14-21.54.05:935][ 14]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.14-23.54.05 Remaining: 7200.75] Refresh[Expires: 2026-04-12T14:38:42.448Z Remaining: 15525877.45] State: Valid -[2025.10.14-21.54.06:267][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.14-21.54.07:269][ 18]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.14-21.54.07:269][ 18]LogFab: Display: User logged in -[2025.10.14-21.54.07:269][ 18]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.14-21.54.07:935][ 20]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-3gK75LXMm02RKYdZ5Cig5Q-t25CVgehYEOJnbIoLofmcA] -[2025.10.14-21.55.52:730][335]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. -[2025.10.14-21.59.10:279][927]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 312.483032 -[2025.10.14-21.59.11:280][930]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-21.59.11:280][930]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 313.149933, Update Interval: 340.727570 diff --git a/Saved/Logs/Aura-backup-2025.10.14-22.14.41.log b/Saved/Logs/Aura-backup-2025.10.14-22.14.41.log deleted file mode 100644 index e0a6dbd..0000000 --- a/Saved/Logs/Aura-backup-2025.10.14-22.14.41.log +++ /dev/null @@ -1,1819 +0,0 @@ -Log file open, 10/14/25 18:08:01 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=29136) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: Aura -LogCore: UTS: Unreal Trace Server launched successfully -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Display: Display Control listening on port 1985 -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="DebugGame" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.333095 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-1B2EEE754B2DE314F22069AEA1C443A9 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading VulkanPC ini files took 0.06 seconds -LogConfig: Display: Loading Android ini files took 0.07 seconds -LogConfig: Display: Loading Mac ini files took 0.07 seconds -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading Unix ini files took 0.08 seconds -LogConfig: Display: Loading TVOS ini files took 0.08 seconds -LogConfig: Display: Loading Windows ini files took 0.08 seconds -LogConfig: Display: Loading VisionOS ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.09 seconds -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Looking for enabled plugins target receipt -LogAssetRegistry: Display: Asset registry cache read as 36.4 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin CmdLinkServer -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin UbaController -LogPluginManager: Mounting Engine plugin WorldMetrics -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin EditorPerformance -LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin LowLevelNetTrace -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GameplayAbilities -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=WindowsEditor -LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti -LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: DebugGame -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.70ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.19ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.20ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.10ms -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created -LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.14-22.08.02:727][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.14-22.08.02:727][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.14-22.08.02:728][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.14-22.08.02:728][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.14-22.08.02:728][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.14-22.08.02:728][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.14-22.08.02:728][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.14-22.08.02:728][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.14-22.08.02:728][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.14-22.08.02:728][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.14-22.08.02:728][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.14-22.08.02:728][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.14-22.08.02:728][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.14-22.08.02:728][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.14-22.08.02:728][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.14-22.08.02:728][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.14-22.08.02:728][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.14-22.08.02:728][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.14-22.08.02:728][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.14-22.08.02:728][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.14-22.08.02:728][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.14-22.08.02:729][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.14-22.08.02:729][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.14-22.08.02:729][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.14-22.08.02:729][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.14-22.08.02:729][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.14-22.08.02:729][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.14-22.08.02:730][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.14-22.08.02:730][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.14-22.08.02:730][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.14-22.08.02:730][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.14-22.08.02:730][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.14-22.08.02:730][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.14-22.08.02:730][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.14-22.08.02:730][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.14-22.08.02:730][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.14-22.08.02:730][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.14-22.08.02:730][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.14-22.08.02:730][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.14-22.08.02:730][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.14-22.08.02:730][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.14-22.08.02:730][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.14-22.08.02:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-22.08.02:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.14-22.08.02:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.14-22.08.02:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-22.08.02:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.14-22.08.02:730][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.14-22.08.02:731][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.14-22.08.02:732][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.14-22.08.02:732][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.14-22.08.02:732][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.14-22.08.02:732][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.14-22.08.02:732][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.14-22.08.02:732][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.14-22.08.02:732][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.14-22.08.02:732][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.14-22.08.02:732][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.14-22.08.02:732][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.14-22.08.02:733][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.14-22.08.02:733][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.14-22.08.02:733][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.14-22.08.02:736][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.14-22.08.02:736][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.14-22.08.02:736][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.14-22.08.02:736][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.14-22.08.02:737][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.14-22.08.02:738][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.14-22.08.02:739][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.14-22.08.02:739][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.14-22.08.02:739][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.14-22.08.02:739][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.14-22.08.02:739][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.14-22.08.02:739][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.14-22.08.02:739][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.14-22.08.02:739][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.14-22.08.02:739][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.14-22.08.02:739][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.14-22.08.02:740][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.14-22.08.02:741][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.14-22.08.02:742][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.14-22.08.02:743][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.14-22.08.02:744][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.14-22.08.02:744][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.14-22.08.02:744][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.14-22.08.02:748][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-22.08.02:748][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-22.08.02:748][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-22.08.02:755][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.14-22.08.02:756][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-22.08.02:990][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.14-22.08.02:990][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-22.08.02:990][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.14-22.08.02:990][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-22.08.02:990][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.14-22.08.03:006][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.14-22.08.03:006][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-22.08.03:006][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.14-22.08.03:006][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.14-22.08.03:006][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.14-22.08.03:006][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-22.08.03:006][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.14-22.08.03:006][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.14-22.08.03:006][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.14-22.08.03:006][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.14-22.08.03:007][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.14-22.08.03:007][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.14-22.08.03:007][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-22.08.03:007][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.14-22.08.03:007][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.14-22.08.03:007][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.14-22.08.03:007][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.14-22.08.03:007][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.14-22.08.03:007][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-22.08.03:007][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.14-22.08.03:007][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.14-22.08.03:007][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.14-22.08.03:007][ 0]LogInit: Computer: REITERATION -[2025.10.14-22.08.03:008][ 0]LogInit: User: Tsukiyomi -[2025.10.14-22.08.03:008][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.14-22.08.03:008][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.14-22.08.03:268][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.14-22.08.03:268][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB -[2025.10.14-22.08.03:268][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.14-22.08.03:268][ 0]LogMemory: Process Physical Memory: 610.51 MB used, 640.57 MB peak -[2025.10.14-22.08.03:268][ 0]LogMemory: Process Virtual Memory: 652.03 MB used, 656.62 MB peak -[2025.10.14-22.08.03:268][ 0]LogMemory: Physical Memory: 18939.56 MB used, 13736.64 MB free, 32676.20 MB total -[2025.10.14-22.08.03:268][ 0]LogMemory: Virtual Memory: 24954.13 MB used, 9770.07 MB free, 34724.20 MB total -[2025.10.14-22.08.03:268][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.14-22.08.03:274][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.14-22.08.03:288][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.14-22.08.03:288][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.14-22.08.03:289][ 0]LogInit: Using OS detected language (en-US). -[2025.10.14-22.08.03:289][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.14-22.08.03:292][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.14-22.08.03:292][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.14-22.08.03:573][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.14-22.08.03:573][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.14-22.08.03:574][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-22.08.03:593][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.14-22.08.03:593][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.14-22.08.03:770][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-22.08.03:770][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-22.08.03:770][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-22.08.03:770][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-22.08.03:770][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-22.08.03:770][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.14-22.08.03:771][ 0]LogWindows: Attached monitors: -[2025.10.14-22.08.03:771][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.14-22.08.03:771][ 0]LogWindows: Found 1 attached monitors. -[2025.10.14-22.08.03:771][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.14-22.08.03:771][ 0]LogRHI: RHI Adapter Info: -[2025.10.14-22.08.03:772][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.14-22.08.03:772][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-22.08.03:772][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.14-22.08.03:772][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.14-22.08.03:772][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.14-22.08.03:888][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.14-22.08.03:888][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.14-22.08.03:967][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.14-22.08.03:967][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.14-22.08.03:967][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.14-22.08.03:967][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.14-22.08.03:967][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.14-22.08.03:967][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.14-22.08.03:967][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.14-22.08.03:967][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.14-22.08.03:967][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.14-22.08.03:967][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.14-22.08.03:967][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.14-22.08.03:967][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.14-22.08.03:968][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.14-22.08.03:968][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.14-22.08.03:968][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.14-22.08.03:968][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.14-22.08.03:968][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.14-22.08.03:968][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.14-22.08.03:968][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.14-22.08.03:968][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.14-22.08.03:968][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.14-22.08.03:968][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.14-22.08.03:968][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.14-22.08.03:968][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.14-22.08.03:968][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.14-22.08.04:070][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000B0CA9516B00) -[2025.10.14-22.08.04:070][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000B0CA9516D80) -[2025.10.14-22.08.04:070][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000B0CA9517000) -[2025.10.14-22.08.04:070][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.14-22.08.04:071][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.14-22.08.04:071][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.14-22.08.04:071][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.14-22.08.04:072][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.14-22.08.04:083][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.14-22.08.04:086][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.14-22.08.04:103][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.14-22.08.04:103][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.14-22.08.04:156][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.14-22.08.04:156][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.14-22.08.04:156][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.14-22.08.04:156][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.14-22.08.04:156][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.14-22.08.04:157][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.14-22.08.04:157][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.14-22.08.04:159][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.14-22.08.04:162][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.14-22.08.04:216][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.14-22.08.04:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.14-22.08.04:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.14-22.08.04:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.14-22.08.04:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.14-22.08.04:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.14-22.08.04:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.14-22.08.04:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.14-22.08.04:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.14-22.08.04:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.14-22.08.04:260][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.14-22.08.04:260][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.14-22.08.04:305][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.14-22.08.04:305][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.14-22.08.04:305][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.14-22.08.04:305][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.14-22.08.04:344][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.14-22.08.04:344][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.14-22.08.04:345][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.14-22.08.04:379][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.14-22.08.04:379][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.14-22.08.04:379][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.14-22.08.04:379][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.14-22.08.04:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.14-22.08.04:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.14-22.08.04:456][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.14-22.08.04:456][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.14-22.08.04:456][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.14-22.08.04:456][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.14-22.08.04:456][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.14-22.08.04:556][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.14-22.08.04:562][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.14-22.08.04:562][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.14-22.08.04:563][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.14-22.08.04:564][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.14-22.08.04:564][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.14-22.08.04:564][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.14-22.08.04:564][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.14-22.08.04:564][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.14-22.08.04:564][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.14-22.08.04:567][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.14-22.08.04:567][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.14-22.08.04:567][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.14-22.08.04:567][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-22.08.04:567][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.14-22.08.04:632][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.14-22.08.04:632][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-22.08.04:633][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.14-22.08.04:633][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.14-22.08.04:634][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-22.08.04:634][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-22.08.04:634][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.14-22.08.04:635][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 15312 --child-id Zen_15312_Startup' -[2025.10.14-22.08.04:761][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.14-22.08.04:761][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.128 seconds -[2025.10.14-22.08.04:763][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.14-22.08.04:771][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.14-22.08.04:772][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=951.48MBs, RandomWriteSpeed=156.51MBs. Assigned SpeedClass 'Local' -[2025.10.14-22.08.04:774][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.14-22.08.04:774][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.14-22.08.04:774][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.14-22.08.04:774][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.14-22.08.04:774][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.14-22.08.04:775][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.14-22.08.04:775][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.14-22.08.04:775][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/15312/). -[2025.10.14-22.08.04:776][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/8A85D764452F481BAAB7C198B439D9CF/'. -[2025.10.14-22.08.04:776][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.14-22.08.04:776][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.14-22.08.04:778][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.14-22.08.04:778][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.14-22.08.05:293][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.14-22.08.06:078][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.14-22.08.06:078][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.14-22.08.06:081][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-22.08.06:081][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-22.08.06:084][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-22.08.06:084][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-22.08.06:084][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-22.08.06:084][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-22.08.06:105][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up -[2025.10.14-22.08.06:107][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.14-22.08.06:110][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.14-22.08.06:292][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-22.08.06:294][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.14-22.08.06:294][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.14-22.08.06:294][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.14-22.08.06:318][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.14-22.08.06:318][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.14-22.08.06:344][ 0]LogDeviceProfileManager: Active device profile: [00000B0CC1B65E00][00000B0CB95E8000 66] WindowsEditor -[2025.10.14-22.08.06:344][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.14-22.08.06:345][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.14-22.08.06:351][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.14-22.08.06:351][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.14-22.08.06:391][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:392][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.14-22.08.06:392][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-22.08.06:392][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:392][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.14-22.08.06:392][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-22.08.06:393][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:393][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.14-22.08.06:393][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-22.08.06:393][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:393][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.14-22.08.06:393][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-22.08.06:394][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:395][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:395][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.14-22.08.06:395][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-22.08.06:395][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:395][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.14-22.08.06:396][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-22.08.06:396][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:396][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:396][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.14-22.08.06:396][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-22.08.06:397][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:397][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.14-22.08.06:397][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-22.08.06:397][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:398][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-22.08.06:398][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:398][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.14-22.08.06:398][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-22.08.06:398][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:398][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.14-22.08.06:398][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-22.08.06:398][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-22.08.06:399][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.14-22.08.06:399][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-22.08.06:400][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:400][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.14-22.08.06:400][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-22.08.06:400][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.14-22.08.06:400][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-22.08.06:400][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:400][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.14-22.08.06:400][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-22.08.06:401][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.14-22.08.06:401][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-22.08.06:401][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.08.06:401][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.14-22.08.06:401][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-22.08.06:598][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.14-22.08.06:598][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.14-22.08.06:598][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.14-22.08.06:598][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.14-22.08.06:598][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.14-22.08.06:735][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 1.10ms -[2025.10.14-22.08.06:759][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.63ms -[2025.10.14-22.08.06:773][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 1.12ms -[2025.10.14-22.08.06:775][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.58ms -[2025.10.14-22.08.06:957][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.14-22.08.06:957][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.14-22.08.06:998][ 0]LogSlate: Border -[2025.10.14-22.08.06:998][ 0]LogSlate: BreadcrumbButton -[2025.10.14-22.08.06:998][ 0]LogSlate: Brushes.Title -[2025.10.14-22.08.06:998][ 0]LogSlate: Default -[2025.10.14-22.08.06:998][ 0]LogSlate: Icons.Save -[2025.10.14-22.08.06:998][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.14-22.08.06:998][ 0]LogSlate: ListView -[2025.10.14-22.08.06:999][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.14-22.08.06:999][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.14-22.08.06:999][ 0]LogSlate: TableView.DarkRow -[2025.10.14-22.08.06:999][ 0]LogSlate: TableView.Row -[2025.10.14-22.08.06:999][ 0]LogSlate: TreeView -[2025.10.14-22.08.07:142][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.14-22.08.07:144][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.839 ms -[2025.10.14-22.08.07:160][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.61ms -[2025.10.14-22.08.07:201][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.14-22.08.07:201][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.14-22.08.07:201][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.14-22.08.07:270][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.14-22.08.07:313][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.57ms -[2025.10.14-22.08.07:593][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 812B00091EC246A58000000000004600 | Instance: B2978C404B54D693A3195EA815B72119 (REITERATION-15312). -[2025.10.14-22.08.07:985][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.14-22.08.07:985][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.14-22.08.07:985][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.14-22.08.07:985][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.14-22.08.08:066][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.14-22.08.08:213][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.14-22.08.08:214][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.14-22.08.08:229][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.14-22.08.08:548][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.14-22.08.08:559][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.14-22.08.08:560][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.14-22.08.08:560][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:59916'. -[2025.10.14-22.08.08:565][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.14-22.08.08:992][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 1.16ms -[2025.10.14-22.08.09:015][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.62ms -[2025.10.14-22.08.09:655][ 0]SourceControl: Revision control is disabled -[2025.10.14-22.08.09:691][ 0]SourceControl: Revision control is disabled -[2025.10.14-22.08.09:791][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-22.08.09:791][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-22.08.09:813][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.14-22.08.09:938][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.14-22.08.09:992][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-22.08.09:992][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-22.08.10:136][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.14-22.08.10:137][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.14-22.08.10:138][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.14-22.08.10:138][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.14-22.08.10:139][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.14-22.08.10:140][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.14-22.08.10:141][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.14-22.08.10:141][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.14-22.08.10:143][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.14-22.08.10:143][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.14-22.08.10:144][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.14-22.08.10:145][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.14-22.08.10:146][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.14-22.08.10:147][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.14-22.08.10:147][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.14-22.08.10:148][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.14-22.08.10:149][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.14-22.08.10:150][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.14-22.08.10:150][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.14-22.08.10:151][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.14-22.08.10:152][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.14-22.08.10:153][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.14-22.08.10:153][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.14-22.08.10:154][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.14-22.08.10:155][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.14-22.08.10:156][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.14-22.08.10:157][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.14-22.08.10:158][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.14-22.08.10:158][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.14-22.08.10:159][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.14-22.08.10:160][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.14-22.08.10:161][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.14-22.08.10:161][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.14-22.08.10:162][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.14-22.08.10:163][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.14-22.08.10:369][ 0]LogCollectionManager: Loaded 0 collections in 0.001076 seconds -[2025.10.14-22.08.10:371][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.14-22.08.10:374][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.14-22.08.10:377][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.14-22.08.10:527][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-22.08.10:527][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-22.08.10:530][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-22.08.10:530][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-22.08.10:530][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-22.08.10:530][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-22.08.10:570][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-22.08.10:571][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-22.08.10:589][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-14T22:08:10.589Z using C -[2025.10.14-22.08.10:589][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.14-22.08.10:590][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-22.08.10:590][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.14-22.08.10:595][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.14-22.08.10:595][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.14-22.08.10:595][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.14-22.08.10:595][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000197 -[2025.10.14-22.08.10:595][ 0]LogFab: Display: Logging in using persist -[2025.10.14-22.08.10:650][ 0]LogUObjectArray: 44601 objects as part of root set at end of initial load. -[2025.10.14-22.08.10:650][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.14-22.08.10:661][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37269 public script object entries (1007.06 KB) -[2025.10.14-22.08.10:661][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.14-22.08.10:779][ 0]LogEngine: Initializing Engine... -[2025.10.14-22.08.10:783][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.14-22.08.10:866][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.14-22.08.10:886][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.14-22.08.10:900][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.14-22.08.10:900][ 0]LogInit: Texture streaming: Enabled -[2025.10.14-22.08.10:919][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.14-22.08.10:930][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.14-22.08.10:946][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.14-22.08.10:947][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.14-22.08.10:948][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.14-22.08.10:948][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.14-22.08.10:948][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.08.10:948][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.08.10:948][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.08.10:948][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.08.10:948][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.08.10:948][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.08.10:948][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.08.10:948][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.08.10:948][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.08.10:948][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.08.10:949][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.08.10:965][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.08.11:489][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.08.11:490][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.08.11:491][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.08.11:491][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.08.11:492][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.14-22.08.11:492][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.14-22.08.11:494][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.14-22.08.11:494][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.14-22.08.11:494][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.14-22.08.11:495][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.14-22.08.11:495][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.14-22.08.11:505][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.14-22.08.11:509][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.14-22.08.11:510][ 0]LogInit: Transaction tracking system initialized -[2025.10.14-22.08.11:543][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.14-22.08.11:648][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.65ms -[2025.10.14-22.08.11:650][ 0]LocalizationService: Localization service is disabled -[2025.10.14-22.08.11:669][ 0]LogTimingProfiler: Initialize -[2025.10.14-22.08.11:669][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.14-22.08.11:669][ 0]LoadingProfiler: Initialize -[2025.10.14-22.08.11:669][ 0]LoadingProfiler: OnSessionChanged -[2025.10.14-22.08.11:669][ 0]LogNetworkingProfiler: Initialize -[2025.10.14-22.08.11:670][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.14-22.08.11:670][ 0]LogMemoryProfiler: Initialize -[2025.10.14-22.08.11:670][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.14-22.08.11:897][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.14-22.08.11:915][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.14-22.08.11:932][ 0]LogPython: Using Python 3.11.8 -[2025.10.14-22.08.12:913][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.14-22.08.12:955][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.14-22.08.12:955][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.14-22.08.12:980][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.14-22.08.13:167][ 0]LogEditorDataStorage: Initializing -[2025.10.14-22.08.13:168][ 0]LogEditorDataStorage: Initialized -[2025.10.14-22.08.13:181][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.14-22.08.13:197][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.14-22.08.13:200][ 0]SourceControl: Revision control is disabled -[2025.10.14-22.08.13:200][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.757 -[2025.10.14-22.08.13:201][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.14-22.08.13:203][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.08.13:203][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.08.13:212][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-22.08.13:214][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2025.10.14-22.08.13:239][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.14-22.08.13:515][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.14-22.08.13:677][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.13:678][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.13:678][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.13:678][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.13:678][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.13:678][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.13:678][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.13:678][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.13:678][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.13:678][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.13:679][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.13:679][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.13:681][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.14-22.08.13:858][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.14-22.08.13:858][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.08.13:872][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.004 s -[2025.10.14-22.08.13:872][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.14-22.08.13:926][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.14-22.08.13:942][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2025.10.14-22.08.13:943][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.14-22.08.13:943][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.061ms to complete. -[2025.10.14-22.08.13:953][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.510 -[2025.10.14-22.08.14:000][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.4 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.14-22.08.14:090][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.14-22.08.14:150][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.08.14:189][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.08.14:226][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.08.14:261][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.08.14:284][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.08.14:284][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.14-22.08.14:284][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.08.14:285][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.14-22.08.14:286][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.08.14:286][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.14-22.08.14:286][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.08.14:286][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.14-22.08.14:287][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.08.14:288][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.14-22.08.14:288][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.08.14:288][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.14-22.08.14:289][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.08.14:289][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.14-22.08.14:289][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.08.14:290][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.14-22.08.14:290][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.08.14:291][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.14-22.08.14:291][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.08.14:291][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.14-22.08.14:428][ 0]LogSlate: Took 0.000178 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.14-22.08.14:593][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.14-22.08.14:621][ 0]LogSlate: Took 0.000264 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.14-22.08.14:661][ 0]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.14-22.08.14:950][ 0]LogStall: Startup... -[2025.10.14-22.08.14:958][ 0]LogStall: Startup complete. -[2025.10.14-22.08.14:970][ 0]LogLoad: (Engine Initialization) Total time: 13.53 seconds -[2025.10.14-22.08.15:150][ 0]LogAssetRegistry: AssetRegistryGather time 0.1130s: AssetDataDiscovery 0.0372s, AssetDataGather 0.0184s, StoreResults 0.0573s. Wall time 9.0460s. - NumCachedDirectories 0. NumUncachedDirectories 1701. NumCachedFiles 8019. NumUncachedFiles 0. - BackgroundTickInterruptions 0. -[2025.10.14-22.08.15:152][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s -[2025.10.14-22.08.15:169][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.14-22.08.15:169][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) -[2025.10.14-22.08.15:171][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.14-22.08.15:171][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.14-22.08.15:194][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.15:194][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.15:195][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.15:195][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.15:195][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.15:195][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.08.15:267][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.08.15:269][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.14-22.08.15:313][ 0]LogPython: registering - -[2025.10.14-22.08.15:324][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 54.771 ms -[2025.10.14-22.08.15:380][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.211047 seconds (Found 7995 uncontrolled assets) -[2025.10.14-22.08.15:561][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.932496 -[2025.10.14-22.08.15:563][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.14-22.08.15:565][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.966290 -[2025.10.14-22.08.16:310][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_HealthGlobe.WBP_HealthGlobe -[2025.10.14-22.08.16:310][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.14-22.08.16:317][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 -[2025.10.14-22.08.16:324][ 8]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] -[2025.10.14-22.08.16:353][ 8]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-22.08.17:083][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_GlobeProgressBar.WBP_GlobeProgressBar -[2025.10.14-22.08.17:083][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 -[2025.10.14-22.08.17:090][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 -[2025.10.14-22.08.17:217][ 8]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/ProgressBar/WBP_ManaGlobe.WBP_ManaGlobe -[2025.10.14-22.08.17:217][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 -[2025.10.14-22.08.17:225][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 -[2025.10.14-22.08.17:565][ 9]LogSlate: Took 0.000283 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2025.10.14-22.08.17:567][ 9]LogSlate: Took 0.000195 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.14-22.08.17:581][ 9]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' -[2025.10.14-22.08.17:582][ 9]LogSlate: Took 0.000209 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2025.10.14-22.08.17:588][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-22.08.18:027][ 11]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 7.116492 -[2025.10.14-22.08.18:029][ 11]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.14-22.08.18:029][ 11]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7.116492, Update Interval: 344.170044 -[2025.10.14-22.08.19:026][ 14]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-00.08.18 Remaining: 7200.85] Refresh[Expires: 2026-04-12T14:38:42.448Z Remaining: 15525024.45] State: Valid -[2025.10.14-22.08.19:359][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.14-22.08.20:360][ 18]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.14-22.08.20:360][ 18]LogFab: Display: User logged in -[2025.10.14-22.08.20:360][ 18]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.14-22.08.21:027][ 20]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-J_9GgB7T2kuZv7Ew27lc4w-4liAVXm5SUavL3dV2qpAAQ] -[2025.10.14-22.08.28:616][255]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.08.28:616][255]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.08.28:625][255]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.08.28:625][255]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.08.28:703][255]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2025.10.14-22.08.29:182][293]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.08.29:183][293]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.08.29:191][293]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.08.29:191][293]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.08.29:231][293]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2025.10.14-22.08.29:736][334]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.08.29:736][334]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.08.29:744][334]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.08.29:744][334]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.08.29:784][334]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2025.10.14-22.08.31:586][499]LogSlate: Took 0.000255 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.14-22.08.35:109][846]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Player/BP_AuraPlayerState.BP_AuraPlayerState -[2025.10.14-22.08.35:110][846]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 -[2025.10.14-22.08.35:172][846]LogStreaming: Display: FlushAsyncLoading(491): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-22.09.02:029][ 9]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.09.02:029][ 9]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.09.02:053][ 9]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Player/BP_AuraPlayerState.BP_AuraPlayerState -[2025.10.14-22.09.02:054][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7 -[2025.10.14-22.09.02:329][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-22.09.21:846][275]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.14-22.09.51:513][428]LogSlate: Window 'Pick Row Structure' being destroyed -[2025.10.14-22.09.51:519][428]LogContentBrowser: Deferred new asset file creation: NewDataTable -[2025.10.14-22.09.51:525][428]LogContentBrowser: Creating deferred item: NewDataTable -[2025.10.14-22.09.51:541][430]LogContentBrowser: Renaming the item being created (Deferred Item: NewDataTable). -[2025.10.14-22.10.02:055][491]LogContentBrowser: Attempting asset rename: NewDataTable -> DT_InitialPrimaryValues -[2025.10.14-22.10.02:065][491]LogContentBrowser: End creating deferred item NewDataTable -[2025.10.14-22.10.04:854][751]LogAssetEditorSubsystem: Opening Asset editor for DataTable /Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues.DT_InitialPrimaryValues -[2025.10.14-22.10.04:994][751]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. -[2025.10.14-22.10.07:057][981]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.10.07:121][981]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues] ([1] browsable assets)... -[2025.10.14-22.10.07:121][981]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues] -[2025.10.14-22.10.07:121][981]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues.uasset" SILENT=true -[2025.10.14-22.10.07:123][981]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues -[2025.10.14-22.10.07:123][981]LogSavePackage: Moving '../../../../Aura/Saved/DT_InitialPrimaryValuesFBF519B24477DA6F3A5EC78282A66F73.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues.uasset' -[2025.10.14-22.10.07:130][981]LogFileHelpers: InternalPromptForCheckoutAndSave took 72.639 ms -[2025.10.14-22.10.07:170][981]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.10.07:170][981]LogContentValidation: Enabled validators: -[2025.10.14-22.10.07:170][981]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.10.07:170][981]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.10.07:170][981]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.10.07:170][981]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.10.07:170][981]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.10.07:170][981]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.10.07:170][981]AssetCheck: /Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues Validating asset -[2025.10.14-22.10.50:592][141]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.10.50:626][141]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues] ([1] browsable assets)... -[2025.10.14-22.10.50:626][141]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues] -[2025.10.14-22.10.50:626][141]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues.uasset" SILENT=true -[2025.10.14-22.10.50:627][141]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues -[2025.10.14-22.10.50:628][141]LogSavePackage: Moving '../../../../Aura/Saved/DT_InitialPrimaryValuesD45C663F431E79C3AF39F3964819E6A9.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues.uasset' -[2025.10.14-22.10.50:634][141]LogFileHelpers: InternalPromptForCheckoutAndSave took 41.274 ms (total: 113.914 ms) -[2025.10.14-22.10.50:669][141]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.10.50:669][141]LogContentValidation: Enabled validators: -[2025.10.14-22.10.50:669][141]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.10.50:669][141]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.10.50:669][141]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.10.50:669][141]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.10.50:669][141]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.10.50:669][141]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.10.50:669][141]AssetCheck: /Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues Validating asset -[2025.10.14-22.10.57:677][805]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-22.10.58:241][855]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.10.58:298][855]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Player/BP_AuraPlayerState] ([2] browsable assets)... -[2025.10.14-22.10.58:298][855]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Player/BP_AuraPlayerState] -[2025.10.14-22.10.58:298][855]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Player/BP_AuraPlayerState" FILE="../../../../Aura/Content/Blueprints/Player/BP_AuraPlayerState.uasset" SILENT=true -[2025.10.14-22.10.58:301][855]LogSavePackage: Moving output files for package: /Game/Blueprints/Player/BP_AuraPlayerState -[2025.10.14-22.10.58:302][855]LogSavePackage: Moving '../../../../Aura/Saved/BP_AuraPlayerState54A754074518DE5FF33FFDB3EDA7AA11.tmp' to '../../../../Aura/Content/Blueprints/Player/BP_AuraPlayerState.uasset' -[2025.10.14-22.10.58:308][855]LogFileHelpers: InternalPromptForCheckoutAndSave took 66.599 ms (total: 180.513 ms) -[2025.10.14-22.10.58:361][855]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.10.58:361][855]LogContentValidation: Enabled validators: -[2025.10.14-22.10.58:361][855]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.10.58:361][855]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.10.58:361][855]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.10.58:361][855]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.10.58:361][855]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.10.58:361][855]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.10.58:361][855]AssetCheck: /Game/Blueprints/Player/BP_AuraPlayerState Validating asset -[2025.10.14-22.11.01:233][138]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.11.01:241][138]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.11.01:246][138]LogOnline: OSS: Created online subsystem instance for: NULL -[2025.10.14-22.11.01:246][138]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2025.10.14-22.11.01:246][138]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.11.01:253][138]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006343s) -[2025.10.14-22.11.01:253][138]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006497s) -[2025.10.14-22.11.01:272][138]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-22.11.01:275][138]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.11.01:277][138]LogPlayLevel: PIE: World Init took: (0.001565s) -[2025.10.14-22.11.01:278][138]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2025.10.14-22.11.01:278][138]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.11.01:278][138]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.11.01:278][138]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.11.01:278][138]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.11.01:278][138]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.11.01:278][138]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.11.01:278][138]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.11.01:278][138]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.11.01:278][138]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.11.01:278][138]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.11.01:278][138]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.11.01:281][138]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.11.01:318][138]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.11.01:319][138]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.11.01:319][138]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.11.01:319][138]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.11.01:319][138]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2025.10.14-22.11.01:319][138]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2025.10.14-22.11.01:323][138]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2025.10.14-22.11.01:323][138]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2025.10.14-22.11.01:323][138]LogInit: FAudioDevice initialized with ID 2. -[2025.10.14-22.11.01:323][138]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. -[2025.10.14-22.11.01:323][138]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.14-22.11.01:325][138]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.11.01:331][138]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.11.01 -[2025.10.14-22.11.01:332][138]LogWorld: Bringing up level for play took: 0.006166 -[2025.10.14-22.11.01:335][138]LogOnline: OSS: Created online subsystem instance for: :Context_9 -[2025.10.14-22.11.01:337][138]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.11.01:337][138]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.11.01:338][138]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.11.01:338][138]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.11.01:338][138]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.11.01:338][138]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.11.01:340][138]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.11.01:340][138]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.11.01:342][138]PIE: Server logged in -[2025.10.14-22.11.01:343][138]PIE: Play in editor total start time 0.102 seconds. -[2025.10.14-22.11.01:444][140]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-22.11.01:444][140]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-22.11.07:521][807]Cmd: showdebug ab -[2025.10.14-22.11.09:923][ 52]LogMetaSound: Display: Auto-Updating '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected. -[2025.10.14-22.11.12:667][333]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.11.12:667][333]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.11.12:668][333]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.11.12:669][333]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.11.12:671][333]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.11.12:677][333]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.11.12:696][333]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.11.12:697][333]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.14-22.11.12:697][333]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.14-22.11.12:699][333]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.14-22.11.12:707][333]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2025.10.14-22.11.12:740][334]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2025.10.14-22.11.14:508][507]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.11.14:517][507]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.11.14:517][507]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.11.14:524][507]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006688s) -[2025.10.14-22.11.14:524][507]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006924s) -[2025.10.14-22.11.14:541][507]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-22.11.14:543][507]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.11.14:545][507]LogPlayLevel: PIE: World Init took: (0.001381s) -[2025.10.14-22.11.14:545][507]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2025.10.14-22.11.14:545][507]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.11.14:545][507]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.11.14:545][507]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.11.14:545][507]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.11.14:545][507]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.11.14:545][507]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.11.14:545][507]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.11.14:546][507]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.11.14:546][507]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.11.14:546][507]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.11.14:546][507]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.11.14:549][507]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.11.14:585][507]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.11.14:585][507]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.11.14:585][507]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.11.14:585][507]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.11.14:586][507]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2025.10.14-22.11.14:586][507]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2025.10.14-22.11.14:590][507]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2025.10.14-22.11.14:590][507]LogInit: FAudioDevice initialized with ID 3. -[2025.10.14-22.11.14:590][507]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2025.10.14-22.11.14:590][507]LogAudio: Display: Audio Device (ID: 3) registered with world 'StartupMap'. -[2025.10.14-22.11.14:590][507]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2025.10.14-22.11.14:593][507]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.11.14:597][507]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.11.14 -[2025.10.14-22.11.14:599][507]LogWorld: Bringing up level for play took: 0.005542 -[2025.10.14-22.11.14:601][507]LogOnline: OSS: Created online subsystem instance for: :Context_10 -[2025.10.14-22.11.14:603][507]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.11.14:603][507]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.11.14:603][507]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.11.14:603][507]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.11.14:603][507]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.11.14:603][507]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.11.14:604][507]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.11.14:604][507]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.11.14:605][507]PIE: Server logged in -[2025.10.14-22.11.14:606][507]PIE: Play in editor total start time 0.09 seconds. -[2025.10.14-22.11.14:687][509]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-22.11.14:687][509]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-22.11.25:457][676]Cmd: ShowDebug AbilitySystem -[2025.10.14-22.11.28:947][ 42]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.11.28:947][ 42]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.11.28:948][ 42]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.11.28:949][ 42]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.11.28:951][ 42]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.11.28:956][ 42]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.11.28:973][ 42]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.11.28:974][ 42]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2025.10.14-22.11.28:974][ 42]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2025.10.14-22.11.28:976][ 42]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2025.10.14-22.11.28:996][ 42]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-22.11.29:030][ 43]LogPlayLevel: Display: Destroying online subsystem :Context_10 -[2025.10.14-22.12.17:566][740]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.12.17:608][740]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues] ([1] browsable assets)... -[2025.10.14-22.12.17:609][740]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues] -[2025.10.14-22.12.17:609][740]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues.uasset" SILENT=true -[2025.10.14-22.12.17:610][740]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues -[2025.10.14-22.12.17:611][740]LogSavePackage: Moving '../../../../Aura/Saved/DT_InitialPrimaryValuesD5BAA6D747AD0E8F5066E892AEEB8539.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues.uasset' -[2025.10.14-22.12.17:616][740]LogFileHelpers: InternalPromptForCheckoutAndSave took 50.311 ms (total: 230.825 ms) -[2025.10.14-22.12.17:655][740]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.12.17:655][740]LogContentValidation: Enabled validators: -[2025.10.14-22.12.17:655][740]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.12.17:655][740]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.12.17:655][740]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.12.17:655][740]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.12.17:655][740]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.12.17:655][740]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.12.17:655][740]AssetCheck: /Game/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues Validating asset -[2025.10.14-22.12.19:815][946]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.12.19:826][946]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.12.19:857][946]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.12.19:863][946]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005526s) -[2025.10.14-22.12.19:863][946]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005777s) -[2025.10.14-22.12.19:882][946]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-22.12.19:885][946]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.12.19:886][946]LogPlayLevel: PIE: World Init took: (0.001401s) -[2025.10.14-22.12.19:887][946]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2025.10.14-22.12.19:887][946]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.12.19:887][946]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.12.19:887][946]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.12.19:887][946]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.12.19:887][946]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.12.19:887][946]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.12.19:887][946]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.12.19:887][946]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.12.19:888][946]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.12.19:888][946]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.12.19:888][946]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.12.19:890][946]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.12.19:929][946]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.12.19:929][946]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.12.19:929][946]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.12.19:930][946]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.12.19:930][946]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2025.10.14-22.12.19:930][946]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2025.10.14-22.12.19:933][946]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2025.10.14-22.12.19:933][946]LogInit: FAudioDevice initialized with ID 4. -[2025.10.14-22.12.19:933][946]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2025.10.14-22.12.19:933][946]LogAudio: Display: Audio Device (ID: 4) registered with world 'StartupMap'. -[2025.10.14-22.12.19:934][946]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2025.10.14-22.12.19:936][946]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.12.19:941][946]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.12.19 -[2025.10.14-22.12.19:943][946]LogWorld: Bringing up level for play took: 0.005740 -[2025.10.14-22.12.19:945][946]LogOnline: OSS: Created online subsystem instance for: :Context_11 -[2025.10.14-22.12.19:947][946]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.12.19:948][946]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.12.19:948][946]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.12.19:948][946]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.12.19:948][946]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.12.19:948][946]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.12.19:949][946]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.12.19:949][946]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.12.19:949][946]PIE: Server logged in -[2025.10.14-22.12.19:951][946]PIE: Play in editor total start time 0.126 seconds. -[2025.10.14-22.12.20:042][948]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-22.12.20:043][948]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-22.12.25:815][587]Cmd: ShowDebug AbilitySystem -[2025.10.14-22.12.29:897][ 2]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.12.29:897][ 2]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.12.29:897][ 2]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.12.29:899][ 2]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.12.29:902][ 2]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.12.29:906][ 2]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.12.29:925][ 2]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.12.29:926][ 2]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2025.10.14-22.12.29:926][ 2]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2025.10.14-22.12.29:928][ 2]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2025.10.14-22.12.29:935][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-22.12.29:969][ 3]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2025.10.14-22.13.01:326][248]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-22.13.01:880][307]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.13.01:958][307]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Player/BP_AuraPlayerState] ([2] browsable assets)... -[2025.10.14-22.13.01:958][307]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Player/BP_AuraPlayerState] -[2025.10.14-22.13.01:958][307]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Player/BP_AuraPlayerState" FILE="../../../../Aura/Content/Blueprints/Player/BP_AuraPlayerState.uasset" SILENT=true -[2025.10.14-22.13.01:961][307]LogSavePackage: Moving output files for package: /Game/Blueprints/Player/BP_AuraPlayerState -[2025.10.14-22.13.01:961][307]LogSavePackage: Moving '../../../../Aura/Saved/BP_AuraPlayerState487771374DC5CE346F4D8AACDEBA7169.tmp' to '../../../../Aura/Content/Blueprints/Player/BP_AuraPlayerState.uasset' -[2025.10.14-22.13.01:968][307]LogFileHelpers: InternalPromptForCheckoutAndSave took 88.062 ms (total: 318.887 ms) -[2025.10.14-22.13.02:019][307]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.13.02:019][307]LogContentValidation: Enabled validators: -[2025.10.14-22.13.02:020][307]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.13.02:020][307]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.13.02:020][307]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.13.02:020][307]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.13.02:020][307]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.13.02:020][307]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.13.02:020][307]AssetCheck: /Game/Blueprints/Player/BP_AuraPlayerState Validating asset -[2025.10.14-22.13.21:707][242]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-22.13.24:494][242]LogSlate: Window 'Delete Assets' being destroyed -[2025.10.14-22.13.24:532][242]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-22.13.24:547][242]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2025.10.14-22.13.24:566][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2025.10.14-22.13.30:103][816]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.13.30:154][816]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Player/BP_AuraPlayerState] ([2] browsable assets)... -[2025.10.14-22.13.30:154][816]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Player/BP_AuraPlayerState] -[2025.10.14-22.13.30:154][816]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Player/BP_AuraPlayerState" FILE="../../../../Aura/Content/Blueprints/Player/BP_AuraPlayerState.uasset" SILENT=true -[2025.10.14-22.13.30:156][816]LogSavePackage: Moving output files for package: /Game/Blueprints/Player/BP_AuraPlayerState -[2025.10.14-22.13.30:156][816]LogSavePackage: Moving '../../../../Aura/Saved/BP_AuraPlayerState21FA9DB1468805D4069BC988E36E6F58.tmp' to '../../../../Aura/Content/Blueprints/Player/BP_AuraPlayerState.uasset' -[2025.10.14-22.13.30:163][816]LogFileHelpers: InternalPromptForCheckoutAndSave took 60.506 ms (total: 379.394 ms) -[2025.10.14-22.13.30:211][816]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.13.30:211][816]LogContentValidation: Enabled validators: -[2025.10.14-22.13.30:212][816]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.13.30:212][816]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.13.30:212][816]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.13.30:212][816]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.13.30:212][816]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.13.30:212][816]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.13.30:212][816]AssetCheck: /Game/Blueprints/Player/BP_AuraPlayerState Validating asset -[2025.10.14-22.13.31:318][899]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.13.31:430][899]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/StartupMap" FILE="../../../../Aura/Content/Maps/StartupMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2025.10.14-22.13.31:474][899]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-22.13.31:494][899]LogSavePackage: Moving output files for package: /Game/Maps/StartupMap -[2025.10.14-22.13.31:495][899]LogSavePackage: Moving '../../../../Aura/Saved/StartupMap31A3AA7D4DE066A63D86DBA13FD557C4.tmp' to '../../../../Aura/Content/Maps/StartupMap.umap' -[2025.10.14-22.13.31:508][899]LogFileHelpers: Saving map 'StartupMap' took 0.079 -[2025.10.14-22.13.31:515][899]LogFileHelpers: InternalPromptForCheckoutAndSave took 197.726 ms (total: 577.120 ms) -[2025.10.14-22.13.31:575][899]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.13.31:576][899]LogContentValidation: Enabled validators: -[2025.10.14-22.13.31:576][899]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.13.31:576][899]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.13.31:576][899]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.13.31:576][899]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.13.31:576][899]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.13.31:576][899]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.13.31:576][899]AssetCheck: /Game/Maps/StartupMap Validating asset -[2025.10.14-22.13.39:548][590]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 -[2025.10.14-22.13.39:748][595]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 -[2025.10.14-22.13.39:767][596]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10 -[2025.10.14-22.13.39:792][597]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11 -[2025.10.14-22.13.39:817][598]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12 -[2025.10.14-22.14.01:897][804]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 351.301849 -[2025.10.14-22.14.01:985][813]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-22.14.01:986][813]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 351.379669, Update Interval: 342.990814 -[2025.10.14-22.14.31:142][770]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.14.31:196][770]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Player/BP_AuraPlayerState] ([2] browsable assets)... -[2025.10.14-22.14.31:196][770]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Player/BP_AuraPlayerState] -[2025.10.14-22.14.31:196][770]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Player/BP_AuraPlayerState" FILE="../../../../Aura/Content/Blueprints/Player/BP_AuraPlayerState.uasset" SILENT=true -[2025.10.14-22.14.31:198][770]LogSavePackage: Moving output files for package: /Game/Blueprints/Player/BP_AuraPlayerState -[2025.10.14-22.14.31:199][770]LogSavePackage: Moving '../../../../Aura/Saved/BP_AuraPlayerStateF22368BD43816544C6847B8A1250553A.tmp' to '../../../../Aura/Content/Blueprints/Player/BP_AuraPlayerState.uasset' -[2025.10.14-22.14.31:206][770]LogFileHelpers: InternalPromptForCheckoutAndSave took 63.887 ms (total: 641.007 ms) -[2025.10.14-22.14.31:254][770]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.14.31:254][770]LogContentValidation: Enabled validators: -[2025.10.14-22.14.31:254][770]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.14.31:254][770]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.14.31:254][770]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.14.31:254][770]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.14.31:254][770]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.14.31:254][770]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.14.31:255][770]AssetCheck: /Game/Blueprints/Player/BP_AuraPlayerState Validating asset -[2025.10.14-22.14.38:553][451]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms -[2025.10.14-22.14.38:613][451]LogStall: Shutdown... -[2025.10.14-22.14.38:613][451]LogStall: Shutdown complete. -[2025.10.14-22.14.38:664][451]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.14.38:664][451]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.14.38:728][451]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed -[2025.10.14-22.14.38:729][451]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-22.14.38:876][451]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2025.10.14-22.14.38:891][451]Cmd: QUIT_EDITOR -[2025.10.14-22.14.38:891][451]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2025.10.14-22.14.38:900][452]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2025.10.14-22.14.38:901][452]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2025.10.14-22.14.38:901][452]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2025.10.14-22.14.38:902][452]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.14.38:902][452]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.14.38:919][452]LogStylusInput: Shutting down StylusInput subsystem. -[2025.10.14-22.14.38:919][452]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2025.10.14-22.14.38:926][452]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.14.38:926][452]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.14.38:931][452]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.14.38:931][452]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.14.38:934][452]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.14.38:934][452]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.14.38:937][452]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.14.38:937][452]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.14.38:939][452]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.14.38:939][452]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.14.38:942][452]LogStudioTelemetry: Ended StudioTelemetry Session -[2025.10.14-22.14.38:945][452]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider -[2025.10.14-22.14.38:945][452]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session -[2025.10.14-22.14.38:945][452]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider -[2025.10.14-22.14.39:352][452]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2025.10.14-22.14.39:352][452]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2025.10.14-22.14.39:352][452]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. -[2025.10.14-22.14.39:352][452]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2025.10.14-22.14.39:352][452]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.14-22.14.39:354][452]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.14-22.14.39:361][452]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2025.10.14-22.14.39:361][452]LogAudio: Display: Audio Device Manager Shutdown -[2025.10.14-22.14.39:364][452]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2025.10.14-22.14.39:364][452]LogExit: Preparing to exit. -[2025.10.14-22.14.39:389][452]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-22.14.39:392][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:392][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:392][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:392][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:392][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:392][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:393][452]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.14.39:633][452]LogEditorDataStorage: Deinitializing -[2025.10.14-22.14.39:765][452]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2025.10.14-22.14.39:776][452]LogExit: Editor shut down -[2025.10.14-22.14.39:777][452]LogExit: Transaction tracking system shut down -[2025.10.14-22.14.39:896][452]LogExit: Object subsystem successfully closed. -[2025.10.14-22.14.39:987][452]LogShaderCompilers: Display: Shaders left to compile 0 -[2025.10.14-22.14.40:038][452]LogMemoryProfiler: Shutdown -[2025.10.14-22.14.40:038][452]LogNetworkingProfiler: Shutdown -[2025.10.14-22.14.40:038][452]LoadingProfiler: Shutdown -[2025.10.14-22.14.40:039][452]LogTimingProfiler: Shutdown -[2025.10.14-22.14.40:760][452]LogChaosDD: Chaos Debug Draw Shutdown -[2025.10.14-22.14.40:785][452]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2025.10.14-22.14.40:785][452]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B43DC670F-4B37-1694-5EFB-5EA525F02115%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing -[2025.10.14-22.14.41:342][452]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2025.10.14-22.14.41:342][452]RenderDocPlugin: plugin has been unloaded. -[2025.10.14-22.14.41:342][452]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module -[2025.10.14-22.14.41:342][452]LogNFORDenoise: NFORDenoise function shutting down -[2025.10.14-22.14.41:343][452]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2025.10.14-22.14.41:345][452]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2025.10.14-22.14.41:345][452]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2025.10.14-22.14.41:345][452]LogPakFile: Destroying PakPlatformFile -[2025.10.14-22.14.41:534][452]LogD3D12RHI: ~FD3D12DynamicRHI -[2025.10.14-22.14.41:567][452]LogExit: Exiting. -[2025.10.14-22.14.41:592][452]Log file closed, 10/14/25 18:14:41 diff --git a/Saved/Logs/Aura-backup-2025.10.14-22.44.37.log b/Saved/Logs/Aura-backup-2025.10.14-22.44.37.log deleted file mode 100644 index 3d4cdec..0000000 --- a/Saved/Logs/Aura-backup-2025.10.14-22.44.37.log +++ /dev/null @@ -1,2816 +0,0 @@ -Log file open, 10/14/25 18:22:13 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=27872) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: Aura -LogCore: UTS: Unreal Trace Server launched successfully -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Display: Display Control listening on port 1985 -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="DebugGame" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.333244 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-7448D1494EC10EAA53565B9C67457634 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading Mac ini files took 0.07 seconds -LogConfig: Display: Loading Android ini files took 0.07 seconds -LogConfig: Display: Loading Unix ini files took 0.08 seconds -LogConfig: Display: Loading TVOS ini files took 0.08 seconds -LogConfig: Display: Loading Windows ini files took 0.08 seconds -LogConfig: Display: Loading VisionOS ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.09 seconds -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Looking for enabled plugins target receipt -LogAssetRegistry: Display: Asset registry cache read as 36.4 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin CmdLinkServer -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin UbaController -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin WorldMetrics -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin EditorPerformance -LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin LowLevelNetTrace -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GameplayAbilities -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin ConcertSyncClient -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=WindowsEditor -LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti -LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: DebugGame -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.68ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.18ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.14ms -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created -LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.14-22.22.14:164][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.14-22.22.14:164][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.14-22.22.14:165][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.14-22.22.14:165][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.14-22.22.14:165][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.14-22.22.14:165][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.14-22.22.14:165][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.14-22.22.14:165][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.14-22.22.14:165][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.14-22.22.14:165][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.14-22.22.14:165][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.14-22.22.14:165][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.14-22.22.14:165][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.14-22.22.14:165][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.14-22.22.14:165][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.14-22.22.14:165][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.14-22.22.14:165][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.14-22.22.14:165][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.14-22.22.14:165][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.14-22.22.14:165][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.14-22.22.14:166][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.14-22.22.14:166][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.14-22.22.14:166][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.14-22.22.14:166][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.14-22.22.14:166][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.14-22.22.14:166][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.14-22.22.14:167][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.14-22.22.14:167][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.14-22.22.14:167][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.14-22.22.14:167][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.14-22.22.14:167][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.14-22.22.14:167][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.14-22.22.14:167][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.14-22.22.14:167][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.14-22.22.14:167][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.14-22.22.14:167][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.14-22.22.14:167][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.14-22.22.14:167][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.14-22.22.14:167][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.14-22.22.14:167][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.14-22.22.14:167][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.14-22.22.14:167][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.14-22.22.14:167][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.14-22.22.14:167][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-22.22.14:167][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.14-22.22.14:168][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.14-22.22.14:169][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.14-22.22.14:173][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.14-22.22.14:173][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.14-22.22.14:173][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.14-22.22.14:173][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.14-22.22.14:173][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.14-22.22.14:173][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.14-22.22.14:173][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.14-22.22.14:173][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.14-22.22.14:174][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.14-22.22.14:175][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.14-22.22.14:176][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.14-22.22.14:177][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.14-22.22.14:177][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.14-22.22.14:177][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.14-22.22.14:177][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.14-22.22.14:177][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.14-22.22.14:177][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.14-22.22.14:177][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.14-22.22.14:177][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.14-22.22.14:177][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.14-22.22.14:177][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.14-22.22.14:177][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.14-22.22.14:177][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.14-22.22.14:177][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.14-22.22.14:177][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.14-22.22.14:178][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.14-22.22.14:179][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.14-22.22.14:180][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.14-22.22.14:186][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-22.22.14:186][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-22.22.14:186][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-22.22.14:198][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.14-22.22.14:198][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-22.22.14:451][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.14-22.22.14:451][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-22.22.14:451][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.14-22.22.14:451][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-22.22.14:451][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.14-22.22.14:460][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.14-22.22.14:460][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-22.22.14:460][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.14-22.22.14:460][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.14-22.22.14:461][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.14-22.22.14:461][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-22.22.14:461][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.14-22.22.14:461][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.14-22.22.14:461][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.14-22.22.14:461][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.14-22.22.14:461][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.14-22.22.14:461][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.14-22.22.14:461][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-22.22.14:462][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.14-22.22.14:462][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.14-22.22.14:462][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.14-22.22.14:462][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.14-22.22.14:462][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.14-22.22.14:462][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-22.22.14:462][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.14-22.22.14:462][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.14-22.22.14:462][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.14-22.22.14:462][ 0]LogInit: Computer: REITERATION -[2025.10.14-22.22.14:462][ 0]LogInit: User: Tsukiyomi -[2025.10.14-22.22.14:462][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.14-22.22.14:462][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.14-22.22.14:717][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.14-22.22.14:717][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB -[2025.10.14-22.22.14:717][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.14-22.22.14:717][ 0]LogMemory: Process Physical Memory: 616.18 MB used, 646.44 MB peak -[2025.10.14-22.22.14:717][ 0]LogMemory: Process Virtual Memory: 668.27 MB used, 673.13 MB peak -[2025.10.14-22.22.14:717][ 0]LogMemory: Physical Memory: 18242.69 MB used, 14433.51 MB free, 32676.20 MB total -[2025.10.14-22.22.14:717][ 0]LogMemory: Virtual Memory: 24044.62 MB used, 10679.58 MB free, 34724.20 MB total -[2025.10.14-22.22.14:717][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.14-22.22.14:722][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.14-22.22.14:737][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.14-22.22.14:737][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.14-22.22.14:737][ 0]LogInit: Using OS detected language (en-US). -[2025.10.14-22.22.14:737][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.14-22.22.14:741][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.14-22.22.14:741][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.14-22.22.15:042][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.14-22.22.15:042][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.14-22.22.15:042][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-22.22.15:060][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.14-22.22.15:060][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.14-22.22.15:247][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-22.22.15:247][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-22.22.15:247][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-22.22.15:247][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-22.22.15:247][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-22.22.15:247][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.14-22.22.15:248][ 0]LogWindows: Attached monitors: -[2025.10.14-22.22.15:248][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.14-22.22.15:248][ 0]LogWindows: Found 1 attached monitors. -[2025.10.14-22.22.15:248][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.14-22.22.15:248][ 0]LogRHI: RHI Adapter Info: -[2025.10.14-22.22.15:248][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.14-22.22.15:248][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-22.22.15:248][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.14-22.22.15:248][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.14-22.22.15:248][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.14-22.22.15:357][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.14-22.22.15:357][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.14-22.22.15:433][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.14-22.22.15:433][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.14-22.22.15:433][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.14-22.22.15:433][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.14-22.22.15:433][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.14-22.22.15:434][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.14-22.22.15:528][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000004FDC13E6B00) -[2025.10.14-22.22.15:529][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000004FDC13E6D80) -[2025.10.14-22.22.15:529][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000004FDC13E7000) -[2025.10.14-22.22.15:530][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.14-22.22.15:530][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.14-22.22.15:530][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.14-22.22.15:530][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.14-22.22.15:530][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.14-22.22.15:541][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.14-22.22.15:543][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.14-22.22.15:560][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.14-22.22.15:560][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.14-22.22.15:611][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.14-22.22.15:611][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.14-22.22.15:611][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.14-22.22.15:611][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.14-22.22.15:611][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.14-22.22.15:611][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.14-22.22.15:611][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.14-22.22.15:614][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.14-22.22.15:616][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.14-22.22.15:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.14-22.22.15:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.14-22.22.15:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.14-22.22.15:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.14-22.22.15:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.14-22.22.15:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.14-22.22.15:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.14-22.22.15:665][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.14-22.22.15:665][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.14-22.22.15:665][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.14-22.22.15:704][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.14-22.22.15:704][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.14-22.22.15:740][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.14-22.22.15:740][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.14-22.22.15:740][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.14-22.22.15:740][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.14-22.22.15:777][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.14-22.22.15:777][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.14-22.22.15:777][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.14-22.22.15:814][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.14-22.22.15:814][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.14-22.22.15:814][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.14-22.22.15:814][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.14-22.22.15:849][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.14-22.22.15:849][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.14-22.22.15:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.14-22.22.15:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.14-22.22.15:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.14-22.22.15:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.14-22.22.15:893][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.14-22.22.15:993][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.14-22.22.15:999][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.14-22.22.15:999][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.14-22.22.15:999][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.14-22.22.15:999][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.14-22.22.16:000][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.14-22.22.16:001][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.14-22.22.16:001][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.14-22.22.16:001][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.14-22.22.16:004][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.14-22.22.16:004][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.14-22.22.16:004][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.14-22.22.16:004][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-22.22.16:004][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.14-22.22.16:069][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.14-22.22.16:069][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-22.22.16:069][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.14-22.22.16:070][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.14-22.22.16:071][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-22.22.16:071][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-22.22.16:071][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.14-22.22.16:072][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 11632 --child-id Zen_11632_Startup' -[2025.10.14-22.22.16:194][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.14-22.22.16:194][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.123 seconds -[2025.10.14-22.22.16:196][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.14-22.22.16:204][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.14-22.22.16:204][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=1032.53MBs, RandomWriteSpeed=147.23MBs. Assigned SpeedClass 'Local' -[2025.10.14-22.22.16:205][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.14-22.22.16:206][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.14-22.22.16:206][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.14-22.22.16:206][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.14-22.22.16:206][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.14-22.22.16:206][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.14-22.22.16:206][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.14-22.22.16:207][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/11632/). -[2025.10.14-22.22.16:207][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/A04D5C6A4E7A74DE1264C5AD5A4408E9/'. -[2025.10.14-22.22.16:208][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.14-22.22.16:208][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.14-22.22.16:209][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.14-22.22.16:209][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.14-22.22.16:553][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.14-22.22.17:404][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.14-22.22.17:405][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.14-22.22.17:406][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-22.22.17:406][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-22.22.17:408][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-22.22.17:408][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-22.22.17:408][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-22.22.17:408][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-22.22.17:433][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up -[2025.10.14-22.22.17:435][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.14-22.22.17:438][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.14-22.22.17:614][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-22.22.17:616][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.14-22.22.17:616][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.14-22.22.17:616][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.14-22.22.17:641][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.14-22.22.17:641][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.14-22.22.17:665][ 0]LogDeviceProfileManager: Active device profile: [000004FDD9C94800][000004FDD15F8000 66] WindowsEditor -[2025.10.14-22.22.17:665][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.14-22.22.17:666][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.14-22.22.17:672][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.14-22.22.17:672][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.14-22.22.17:708][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:709][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.14-22.22.17:709][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-22.22.17:709][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:709][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.14-22.22.17:709][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-22.22.17:709][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:710][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.14-22.22.17:710][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-22.22.17:710][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:711][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.14-22.22.17:711][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-22.22.17:711][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:712][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:712][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.14-22.22.17:712][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-22.22.17:712][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:712][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.14-22.22.17:712][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-22.22.17:712][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:713][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:713][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.14-22.22.17:713][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-22.22.17:713][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:713][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.14-22.22.17:713][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-22.22.17:713][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:714][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-22.22.17:715][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:715][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.14-22.22.17:715][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-22.22.17:715][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:715][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.14-22.22.17:715][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-22.22.17:715][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-22.22.17:716][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.14-22.22.17:716][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-22.22.17:716][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:716][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.14-22.22.17:716][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-22.22.17:716][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.14-22.22.17:716][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-22.22.17:716][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:716][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.14-22.22.17:717][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-22.22.17:717][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.14-22.22.17:717][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-22.22.17:717][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-22.22.17:717][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.14-22.22.17:717][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-22.22.17:908][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.14-22.22.17:908][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.14-22.22.17:908][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.14-22.22.17:908][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.14-22.22.17:908][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.14-22.22.18:043][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.90ms -[2025.10.14-22.22.18:068][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.69ms -[2025.10.14-22.22.18:082][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.62ms -[2025.10.14-22.22.18:084][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.68ms -[2025.10.14-22.22.18:254][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.14-22.22.18:254][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.14-22.22.18:290][ 0]LogSlate: Border -[2025.10.14-22.22.18:290][ 0]LogSlate: BreadcrumbButton -[2025.10.14-22.22.18:290][ 0]LogSlate: Brushes.Title -[2025.10.14-22.22.18:290][ 0]LogSlate: Default -[2025.10.14-22.22.18:290][ 0]LogSlate: Icons.Save -[2025.10.14-22.22.18:291][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.14-22.22.18:291][ 0]LogSlate: ListView -[2025.10.14-22.22.18:291][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.14-22.22.18:291][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.14-22.22.18:291][ 0]LogSlate: TableView.DarkRow -[2025.10.14-22.22.18:291][ 0]LogSlate: TableView.Row -[2025.10.14-22.22.18:291][ 0]LogSlate: TreeView -[2025.10.14-22.22.18:431][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.14-22.22.18:433][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.038 ms -[2025.10.14-22.22.18:449][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.56ms -[2025.10.14-22.22.18:490][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.14-22.22.18:490][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.14-22.22.18:490][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.14-22.22.18:580][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.14-22.22.18:629][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.60ms -[2025.10.14-22.22.19:165][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D42E0009FC11438D800000000000E300 | Instance: EE52E8A1426D00BEE6854AB68FF42A80 (REITERATION-11632). -[2025.10.14-22.22.19:279][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.14-22.22.19:404][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.14-22.22.19:405][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.14-22.22.19:419][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.14-22.22.19:701][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.14-22.22.19:750][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.14-22.22.19:750][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.14-22.22.19:750][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.14-22.22.19:750][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.14-22.22.19:768][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.14-22.22.19:768][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.14-22.22.19:768][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:56914'. -[2025.10.14-22.22.19:772][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.14-22.22.20:025][ 0]SourceControl: Revision control is disabled -[2025.10.14-22.22.20:071][ 0]SourceControl: Revision control is disabled -[2025.10.14-22.22.20:149][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.57ms -[2025.10.14-22.22.20:164][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.56ms -[2025.10.14-22.22.20:727][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-22.22.20:727][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-22.22.20:875][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.14-22.22.20:939][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-22.22.20:939][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-22.22.21:110][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.14-22.22.21:111][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.14-22.22.21:112][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.14-22.22.21:112][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.14-22.22.21:113][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.14-22.22.21:113][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.14-22.22.21:114][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.14-22.22.21:114][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.14-22.22.21:115][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.14-22.22.21:115][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.14-22.22.21:117][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.14-22.22.21:117][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.14-22.22.21:117][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.14-22.22.21:118][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.14-22.22.21:119][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.14-22.22.21:120][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.14-22.22.21:121][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.14-22.22.21:122][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.14-22.22.21:122][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.14-22.22.21:123][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.14-22.22.21:124][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.14-22.22.21:124][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.14-22.22.21:125][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.14-22.22.21:127][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.14-22.22.21:127][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.14-22.22.21:128][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.14-22.22.21:129][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.14-22.22.21:129][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.14-22.22.21:130][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.14-22.22.21:131][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.14-22.22.21:132][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.14-22.22.21:132][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.14-22.22.21:133][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.14-22.22.21:134][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.14-22.22.21:135][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.14-22.22.21:361][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.14-22.22.21:396][ 0]LogCollectionManager: Loaded 0 collections in 0.001060 seconds -[2025.10.14-22.22.21:399][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.14-22.22.21:401][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.14-22.22.21:404][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.14-22.22.21:546][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-22.22.21:546][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-22.22.21:549][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-22.22.21:549][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-22.22.21:549][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-22.22.21:549][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-22.22.21:590][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-22.22.21:590][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-22.22.21:605][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-14T22:22:21.605Z using C -[2025.10.14-22.22.21:606][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.14-22.22.21:606][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-22.22.21:606][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.14-22.22.21:611][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.14-22.22.21:611][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.14-22.22.21:611][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.14-22.22.21:611][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000169 -[2025.10.14-22.22.21:611][ 0]LogFab: Display: Logging in using persist -[2025.10.14-22.22.21:667][ 0]LogUObjectArray: 44601 objects as part of root set at end of initial load. -[2025.10.14-22.22.21:667][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.14-22.22.21:681][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37269 public script object entries (1007.06 KB) -[2025.10.14-22.22.21:681][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.14-22.22.21:800][ 0]LogEngine: Initializing Engine... -[2025.10.14-22.22.21:803][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.14-22.22.21:889][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.14-22.22.21:909][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.14-22.22.21:922][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.14-22.22.21:922][ 0]LogInit: Texture streaming: Enabled -[2025.10.14-22.22.21:942][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.14-22.22.21:953][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.14-22.22.21:973][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.14-22.22.21:973][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.14-22.22.21:974][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.14-22.22.21:974][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.14-22.22.21:974][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.22.21:974][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.22.21:974][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.22.21:974][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.22.21:974][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.22.21:974][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.22.21:974][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.22.21:974][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.22.21:974][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.22.21:975][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.22.21:975][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.22.21:993][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.22.22:505][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.22.22:506][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.22.22:507][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.22.22:507][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.22.22:509][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.14-22.22.22:509][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.14-22.22.22:511][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.14-22.22.22:511][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.14-22.22.22:511][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.14-22.22.22:511][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.14-22.22.22:511][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.14-22.22.22:521][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.14-22.22.22:524][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.14-22.22.22:524][ 0]LogInit: Transaction tracking system initialized -[2025.10.14-22.22.22:549][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.14-22.22.22:646][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.67ms -[2025.10.14-22.22.22:648][ 0]LocalizationService: Localization service is disabled -[2025.10.14-22.22.22:666][ 0]LogTimingProfiler: Initialize -[2025.10.14-22.22.22:666][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.14-22.22.22:667][ 0]LoadingProfiler: Initialize -[2025.10.14-22.22.22:667][ 0]LoadingProfiler: OnSessionChanged -[2025.10.14-22.22.22:667][ 0]LogNetworkingProfiler: Initialize -[2025.10.14-22.22.22:667][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.14-22.22.22:667][ 0]LogMemoryProfiler: Initialize -[2025.10.14-22.22.22:667][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.14-22.22.22:878][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.14-22.22.22:888][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.14-22.22.22:922][ 0]LogPython: Using Python 3.11.8 -[2025.10.14-22.22.23:898][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.14-22.22.23:938][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.14-22.22.23:938][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.14-22.22.23:961][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.14-22.22.24:142][ 0]LogEditorDataStorage: Initializing -[2025.10.14-22.22.24:142][ 0]LogEditorDataStorage: Initialized -[2025.10.14-22.22.24:155][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.14-22.22.24:171][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.14-22.22.24:174][ 0]SourceControl: Revision control is disabled -[2025.10.14-22.22.24:174][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.291 -[2025.10.14-22.22.24:175][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.14-22.22.24:176][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.22.24:176][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.22.24:186][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-22.22.24:188][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2025.10.14-22.22.24:231][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.14-22.22.24:491][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.14-22.22.24:649][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.24:649][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.24:649][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.24:649][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.24:649][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.24:649][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.24:649][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.24:650][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.24:650][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.24:650][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.24:650][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.24:650][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.24:652][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.14-22.22.24:828][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.14-22.22.24:828][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.22.24:861][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.004 s -[2025.10.14-22.22.24:861][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.14-22.22.24:892][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.14-22.22.24:908][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2025.10.14-22.22.24:908][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.14-22.22.24:909][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.051ms to complete. -[2025.10.14-22.22.24:916][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.033 -[2025.10.14-22.22.24:992][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.4 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.14-22.22.25:043][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.14-22.22.25:102][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.22.25:138][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.22.25:172][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.22.25:208][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.22.25:232][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.22.25:232][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.14-22.22.25:233][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.22.25:233][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.14-22.22.25:233][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.22.25:234][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.14-22.22.25:234][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.22.25:235][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.14-22.22.25:235][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.22.25:236][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.14-22.22.25:236][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.22.25:236][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.14-22.22.25:237][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.22.25:237][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.14-22.22.25:237][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.22.25:238][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.14-22.22.25:239][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.22.25:239][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.14-22.22.25:239][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-22.22.25:240][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.14-22.22.25:382][ 0]LogSlate: Took 0.000188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.14-22.22.25:547][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.14-22.22.25:576][ 0]LogSlate: Took 0.000241 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.14-22.22.25:578][ 0]LogSlate: Took 0.000208 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.14-22.22.25:580][ 0]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.14-22.22.25:638][ 0]LogSlate: Took 0.000267 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.14-22.22.25:909][ 0]LogStall: Startup... -[2025.10.14-22.22.25:912][ 0]LogStall: Startup complete. -[2025.10.14-22.22.25:918][ 0]LogLoad: (Engine Initialization) Total time: 13.03 seconds -[2025.10.14-22.22.26:075][ 0]LogAssetRegistry: AssetRegistryGather time 0.1111s: AssetDataDiscovery 0.0382s, AssetDataGather 0.0157s, StoreResults 0.0572s. Wall time 8.6450s. - NumCachedDirectories 0. NumUncachedDirectories 1701. NumCachedFiles 8017. NumUncachedFiles 2. - BackgroundTickInterruptions 0. -[2025.10.14-22.22.26:078][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s -[2025.10.14-22.22.26:091][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.14-22.22.26:092][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) -[2025.10.14-22.22.26:093][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.14-22.22.26:093][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.14-22.22.26:111][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.26:111][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.26:111][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.26:111][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.26:111][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.26:111][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-22.22.26:143][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.22.26:146][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.14-22.22.26:188][ 0]LogPython: registering - -[2025.10.14-22.22.26:192][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 45.611 ms -[2025.10.14-22.22.26:289][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.197988 seconds (Found 7995 uncontrolled assets) -[2025.10.14-22.22.26:436][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.782133 -[2025.10.14-22.22.26:437][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.14-22.22.26:439][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.823947 -[2025.10.14-22.22.27:129][ 5]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Player/BP_AuraPlayerState.BP_AuraPlayerState -[2025.10.14-22.22.27:130][ 5]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.14-22.22.27:165][ 5]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-22.22.27:611][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-22.22.28:135][ 8]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.170611 -[2025.10.14-22.22.28:137][ 8]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.14-22.22.28:137][ 8]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.170611, Update Interval: 306.104919 -[2025.10.14-22.22.29:110][ 11]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-00.22.28 Remaining: 7200.94] Refresh[Expires: 2026-04-12T14:38:42.448Z Remaining: 15524174.45] State: Valid -[2025.10.14-22.22.29:442][ 12]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.14-22.22.30:443][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.14-22.22.30:443][ 15]LogFab: Display: User logged in -[2025.10.14-22.22.30:443][ 15]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.14-22.22.31:110][ 17]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-m-XtxVKKx0WVH7Sxi60FIw-qyjCd8aemUiOI5_FbvDCMQ] -[2025.10.14-22.23.32:450][570]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.23.32:450][570]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.23.32:527][570]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2025.10.14-22.23.51:751][449]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2025.10.14-22.23.51:758][449]LogContentBrowser: Creating deferred item: NewFolder -[2025.10.14-22.23.51:765][450]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). -[2025.10.14-22.23.55:341][810]LogContentBrowser: Attempting asset rename: NewFolder -> GameEffects -[2025.10.14-22.23.55:342][810]LogContentBrowser: End creating deferred item NewFolder -[2025.10.14-22.23.59:543][223]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2025.10.14-22.23.59:550][223]LogContentBrowser: Creating deferred item: NewFolder -[2025.10.14-22.23.59:580][225]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). -[2025.10.14-22.24.03:513][620]LogContentBrowser: Attempting asset rename: NewFolder -> PrimaryAttributes -[2025.10.14-22.24.03:514][620]LogContentBrowser: End creating deferred item NewFolder -[2025.10.14-22.24.16:419][110]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. -[2025.10.14-22.24.19:956][110]LogSlate: Window 'Pick Parent Class' being destroyed -[2025.10.14-22.24.19:962][110]LogContentBrowser: Deferred new asset file creation: NewBlueprint -[2025.10.14-22.24.19:968][110]LogContentBrowser: Creating deferred item: NewBlueprint -[2025.10.14-22.24.19:985][112]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). -[2025.10.14-22.24.27:289][849]LogContentBrowser: Attempting asset rename: NewBlueprint -> GE_PrimaryAttributes -[2025.10.14-22.24.27:305][849]LogContentBrowser: End creating deferred item NewBlueprint -[2025.10.14-22.24.32:684][395]LogContentBrowser: Attempting asset rename: GE_PrimaryAttributes -> GE_AuraPrimaryAttributes -[2025.10.14-22.24.32:790][395]LogMetaData: Removing '/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.SKEL_GE_AuraPrimaryAttributes_C' ref from Metadata '/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_PrimaryAttributes.PackageMetaData' -[2025.10.14-22.24.32:791][395]LogMetaData: Removing '/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.GE_AuraPrimaryAttributes_C' ref from Metadata '/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_PrimaryAttributes.PackageMetaData' -[2025.10.14-22.24.32:791][395]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.24.32:791][395]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] ([2] browsable assets)... -[2025.10.14-22.24.32:791][395]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] -[2025.10.14-22.24.32:793][395]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes -[2025.10.14-22.24.32:793][395]LogSavePackage: Moving '../../../../Aura/Saved/GE_AuraPrimaryAttributes7605E75045C4A07DE48EDABA0FA1838E.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.uasset' -[2025.10.14-22.24.32:798][395]LogFileHelpers: InternalPromptForCheckoutAndSave took 6.681 ms -[2025.10.14-22.24.32:821][395]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2025.10.14-22.24.32:834][395]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2025.10.14-22.24.32:843][395]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2025.10.14-22.24.32:917][395]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.24.32:917][395]LogContentValidation: Enabled validators: -[2025.10.14-22.24.32:917][395]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.24.32:917][395]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.24.32:917][395]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.24.32:917][395]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.24.32:917][395]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.24.32:917][395]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.24.32:917][395]AssetCheck: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes Validating asset -[2025.10.14-22.24.34:147][496]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.GE_AuraPrimaryAttributes -[2025.10.14-22.24.34:148][496]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 -[2025.10.14-22.24.34:187][496]LogStreaming: Display: FlushAsyncLoading(490): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-22.24.34:972][496]LogSlate: Took 0.000296 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2025.10.14-22.24.34:974][496]LogSlate: Took 0.000196 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2025.10.14-22.25.27:950][469]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2025.10.14-22.25.28:497][507]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.25.28:559][507]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] ([2] browsable assets)... -[2025.10.14-22.25.28:560][507]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] -[2025.10.14-22.25.28:564][507]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes -[2025.10.14-22.25.28:564][507]LogSavePackage: Moving '../../../../Aura/Saved/GE_AuraPrimaryAttributesADBE6B124C8710CA3BC8A8A678D74B6B.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.uasset' -[2025.10.14-22.25.28:572][507]LogFileHelpers: InternalPromptForCheckoutAndSave took 75.008 ms (total: 81.689 ms) -[2025.10.14-22.25.28:630][507]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.25.28:630][507]LogContentValidation: Enabled validators: -[2025.10.14-22.25.28:631][507]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.25.28:631][507]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.25.28:631][507]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.25.28:631][507]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.25.28:631][507]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.25.28:631][507]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.25.28:631][507]AssetCheck: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes Validating asset -[2025.10.14-22.25.34:411][ 46]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 -[2025.10.14-22.25.34:563][ 49]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 -[2025.10.14-22.25.35:810][149]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Character/Aura/BP_AuraCharacter.BP_AuraCharacter -[2025.10.14-22.25.35:811][149]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 -[2025.10.14-22.25.36:181][150]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 -[2025.10.14-22.25.36:485][153]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 -[2025.10.14-22.25.55:749][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-22.25.56:442][115]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.25.56:497][115]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Blueprints/Character/Aura/BP_AuraCharacter] ([2] browsable assets)... -[2025.10.14-22.25.56:534][115]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/Character/Aura/BP_AuraCharacter.BP_AuraCharacter] -[2025.10.14-22.25.56:534][115]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Character/Aura/BP_AuraCharacter] -[2025.10.14-22.25.56:534][115]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Character/Aura/BP_AuraCharacter" FILE="../../../../Aura/Content/Blueprints/Character/Aura/BP_AuraCharacter.uasset" SILENT=true -[2025.10.14-22.25.56:537][115]LogSavePackage: Moving output files for package: /Game/Blueprints/Character/Aura/BP_AuraCharacter -[2025.10.14-22.25.56:538][115]LogSavePackage: Moving '../../../../Aura/Saved/BP_AuraCharacterDA73A74A4920954BC931EE83B0DF02AB.tmp' to '../../../../Aura/Content/Blueprints/Character/Aura/BP_AuraCharacter.uasset' -[2025.10.14-22.25.56:546][115]LogFileHelpers: InternalPromptForCheckoutAndSave took 103.882 ms (total: 185.571 ms) -[2025.10.14-22.25.56:606][115]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.25.56:607][115]LogContentValidation: Enabled validators: -[2025.10.14-22.25.56:607][115]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.25.56:607][115]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.25.56:607][115]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.25.56:607][115]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.25.56:607][115]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.25.56:607][115]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.25.56:607][115]AssetCheck: /Game/Blueprints/Character/Aura/BP_AuraCharacter Validating asset -[2025.10.14-22.25.59:416][382]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.25.59:426][382]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.25.59:431][382]LogOnline: OSS: Created online subsystem instance for: NULL -[2025.10.14-22.25.59:431][382]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2025.10.14-22.25.59:431][382]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.25.59:438][382]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006681s) -[2025.10.14-22.25.59:438][382]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006837s) -[2025.10.14-22.25.59:459][382]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2025.10.14-22.25.59:460][382]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.25.59:462][382]LogPlayLevel: PIE: World Init took: (0.001430s) -[2025.10.14-22.25.59:462][382]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2025.10.14-22.25.59:462][382]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.25.59:463][382]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.25.59:463][382]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.25.59:463][382]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.25.59:463][382]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.25.59:463][382]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.25.59:463][382]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.25.59:463][382]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.25.59:463][382]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.25.59:463][382]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.25.59:463][382]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.25.59:466][382]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.25.59:504][382]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.25.59:505][382]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.25.59:505][382]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.25.59:505][382]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.25.59:505][382]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2025.10.14-22.25.59:505][382]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2025.10.14-22.25.59:508][382]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2025.10.14-22.25.59:508][382]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2025.10.14-22.25.59:508][382]LogInit: FAudioDevice initialized with ID 2. -[2025.10.14-22.25.59:508][382]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. -[2025.10.14-22.25.59:509][382]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.14-22.25.59:511][382]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.25.59:516][382]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.25.59 -[2025.10.14-22.25.59:517][382]LogWorld: Bringing up level for play took: 0.005906 -[2025.10.14-22.25.59:520][382]LogOnline: OSS: Created online subsystem instance for: :Context_8 -[2025.10.14-22.25.59:523][382]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.25.59:523][382]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.25.59:523][382]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.25.59:523][382]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.25.59:523][382]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.25.59:523][382]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.25.59:526][382]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.25.59:526][382]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.25.59:527][382]PIE: Server logged in -[2025.10.14-22.25.59:528][382]PIE: Play in editor total start time 0.102 seconds. -[2025.10.14-22.25.59:626][384]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-22.25.59:626][384]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-22.26.08:444][303]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.26.08:444][303]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.26.08:444][303]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.26.08:445][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.26.08:448][303]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.26.08:453][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.26.08:469][303]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-22.26.08:469][303]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.14-22.26.08:470][303]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.14-22.26.08:472][303]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.14-22.26.08:476][303]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.26.08:492][303]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-22.26.08:525][304]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2025.10.14-22.26.11:299][570]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.26.11:309][570]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.26.11:353][570]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.26.11:358][570]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005121s) -[2025.10.14-22.26.11:358][570]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005333s) -[2025.10.14-22.26.11:379][570]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-22.26.11:381][570]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.26.11:382][570]LogPlayLevel: PIE: World Init took: (0.001402s) -[2025.10.14-22.26.11:383][570]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2025.10.14-22.26.11:383][570]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.26.11:383][570]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.26.11:383][570]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.26.11:383][570]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.26.11:383][570]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.26.11:383][570]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.26.11:383][570]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.26.11:383][570]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.26.11:384][570]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.26.11:384][570]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.26.11:384][570]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.26.11:386][570]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.26.11:423][570]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.26.11:423][570]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.26.11:423][570]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.26.11:423][570]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.26.11:424][570]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2025.10.14-22.26.11:424][570]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2025.10.14-22.26.11:427][570]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2025.10.14-22.26.11:428][570]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2025.10.14-22.26.11:428][570]LogInit: FAudioDevice initialized with ID 3. -[2025.10.14-22.26.11:428][570]LogAudio: Display: Audio Device (ID: 3) registered with world 'StartupMap'. -[2025.10.14-22.26.11:428][570]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2025.10.14-22.26.11:430][570]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.26.11:435][570]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.26.11 -[2025.10.14-22.26.11:437][570]LogWorld: Bringing up level for play took: 0.006115 -[2025.10.14-22.26.11:440][570]LogOnline: OSS: Created online subsystem instance for: :Context_9 -[2025.10.14-22.26.11:441][570]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.26.11:441][570]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.26.11:442][570]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.26.11:442][570]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.26.11:442][570]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.26.11:442][570]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.26.11:443][570]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.26.11:444][570]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.26.11:444][570]PIE: Server logged in -[2025.10.14-22.26.11:445][570]PIE: Play in editor total start time 0.137 seconds. -[2025.10.14-22.26.11:533][572]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-22.26.11:533][572]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-22.26.13:320][705]Cmd: ShowDebug AbilitySystem -[2025.10.14-22.26.13:322][705]LogSlate: Took 0.000225 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.14-22.26.16:973][ 21]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.26.16:973][ 21]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.26.16:974][ 21]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.26.16:975][ 21]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.26.16:978][ 21]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.26.16:983][ 21]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.26.17:003][ 21]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.26.17:004][ 21]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2025.10.14-22.26.17:004][ 21]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2025.10.14-22.26.17:006][ 21]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2025.10.14-22.26.17:013][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-22.26.17:048][ 22]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2025.10.14-22.27.33:907][257]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 312.295380 -[2025.10.14-22.27.34:012][267]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-22.27.34:012][267]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 312.389740, Update Interval: 331.079437 -[2025.10.14-22.28.20:029][442]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2025.10.14-22.28.20:054][442]LogContentBrowser: Creating deferred item: NewFolder -[2025.10.14-22.28.20:068][443]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). -[2025.10.14-22.28.21:694][577]LogContentBrowser: Attempting asset rename: NewFolder -> Actor -[2025.10.14-22.28.21:695][577]LogContentBrowser: End creating deferred item NewFolder -[2025.10.14-22.28.28:170][158]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2025.10.14-22.28.28:179][158]LogContentBrowser: Creating deferred item: NewFolder -[2025.10.14-22.28.28:209][160]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). -[2025.10.14-22.28.33:221][639]LogContentBrowser: Attempting asset rename: NewFolder -> Test -[2025.10.14-22.28.33:222][639]LogContentBrowser: End creating deferred item NewFolder -[2025.10.14-22.28.48:737][409]LogSlate: Window 'Pick Parent Class' being destroyed -[2025.10.14-22.28.48:744][409]LogContentBrowser: Deferred new asset file creation: NewBlueprint -[2025.10.14-22.28.48:751][409]LogContentBrowser: Creating deferred item: NewBlueprint -[2025.10.14-22.28.48:774][411]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). -[2025.10.14-22.28.53:033][798]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_TestActor -[2025.10.14-22.28.53:040][798]LogContentBrowser: End creating deferred item NewBlueprint -[2025.10.14-22.28.55:012][975]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Actor/Test/BP_TestActor.BP_TestActor -[2025.10.14-22.28.55:013][975]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7 -[2025.10.14-22.28.59:218][392]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2025.10.14-22.28.59:844][448]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.28.59:895][448]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Actor/Test/BP_TestActor] ([2] browsable assets)... -[2025.10.14-22.28.59:895][448]OBJ SavePackage: Finished generating thumbnails for package [/Game/Actor/Test/BP_TestActor] -[2025.10.14-22.28.59:895][448]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Actor/Test/BP_TestActor" FILE="../../../../Aura/Content/Actor/Test/BP_TestActor.uasset" SILENT=true -[2025.10.14-22.28.59:898][448]LogSavePackage: Moving output files for package: /Game/Actor/Test/BP_TestActor -[2025.10.14-22.28.59:898][448]LogSavePackage: Moving '../../../../Aura/Saved/BP_TestActor8E5D1366425442EE5E9B81A7594AB967.tmp' to '../../../../Aura/Content/Actor/Test/BP_TestActor.uasset' -[2025.10.14-22.28.59:907][448]LogFileHelpers: InternalPromptForCheckoutAndSave took 63.095 ms (total: 248.666 ms) -[2025.10.14-22.28.59:957][448]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.28.59:957][448]LogContentValidation: Enabled validators: -[2025.10.14-22.28.59:957][448]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.28.59:957][448]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.28.59:957][448]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.28.59:957][448]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.28.59:957][448]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.28.59:957][448]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.28.59:958][448]AssetCheck: /Game/Actor/Test/BP_TestActor Validating asset -[2025.10.14-22.29.21:798][724]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-22.29.22:295][753]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.29.22:351][753]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Actor/Test/BP_TestActor] ([2] browsable assets)... -[2025.10.14-22.29.22:351][753]OBJ SavePackage: Finished generating thumbnails for package [/Game/Actor/Test/BP_TestActor] -[2025.10.14-22.29.22:351][753]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Actor/Test/BP_TestActor" FILE="../../../../Aura/Content/Actor/Test/BP_TestActor.uasset" SILENT=true -[2025.10.14-22.29.22:354][753]LogSavePackage: Moving output files for package: /Game/Actor/Test/BP_TestActor -[2025.10.14-22.29.22:354][753]LogSavePackage: Moving '../../../../Aura/Saved/BP_TestActor000A07EE4FF5112FF0D315A55845B65D.tmp' to '../../../../Aura/Content/Actor/Test/BP_TestActor.uasset' -[2025.10.14-22.29.22:362][753]LogFileHelpers: InternalPromptForCheckoutAndSave took 67.840 ms (total: 316.507 ms) -[2025.10.14-22.29.22:407][753]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.29.22:407][753]LogContentValidation: Enabled validators: -[2025.10.14-22.29.22:407][753]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.29.22:407][753]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.29.22:407][753]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.29.22:407][753]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.29.22:407][753]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.29.22:407][753]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.29.22:407][753]AssetCheck: /Game/Actor/Test/BP_TestActor Validating asset -[2025.10.14-22.29.23:901][859]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Actor/Test/BP_TestActor.BP_TestActor_C -[2025.10.14-22.29.23:902][859]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Actor/Test/BP_TestActor.BP_TestActor_C -[2025.10.14-22.29.23:903][859]LogActorFactory: Actor Factory spawned Blueprint /Game/Actor/Test/BP_TestActor.BP_TestActor as actor: BP_TestActor_C /Game/Maps/StartupMap.StartupMap:PersistentLevel.BP_TestActor_C_0 -[2025.10.14-22.29.23:904][859]LogActorFactory: Actor Factory spawned Blueprint /Game/Actor/Test/BP_TestActor.BP_TestActor as actor: BP_TestActor_C /Game/Maps/StartupMap.StartupMap:PersistentLevel.BP_TestActor_C_0 -[2025.10.14-22.29.24:665][907]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-22.29.24:688][907]LogEditorActor: Deleted 0 Actors (0.042 secs) -[2025.10.14-22.29.24:696][907]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Actor/Test/BP_TestActor.BP_TestActor_C -[2025.10.14-22.29.24:696][907]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Actor/Test/BP_TestActor.BP_TestActor_C -[2025.10.14-22.29.24:698][907]LogActorFactory: Actor Factory spawned Blueprint /Game/Actor/Test/BP_TestActor.BP_TestActor as actor: BP_TestActor_C /Game/Maps/StartupMap.StartupMap:PersistentLevel.BP_TestActor_C_1 -[2025.10.14-22.29.24:698][907]LogActorFactory: Actor Factory spawned Blueprint /Game/Actor/Test/BP_TestActor.BP_TestActor as actor: BP_TestActor_C /Game/Maps/StartupMap.StartupMap:PersistentLevel.BP_TestActor_C_1 -[2025.10.14-22.29.45:459][984]LogSlate: Window 'Pick Parent Class' being destroyed -[2025.10.14-22.29.45:466][984]LogContentBrowser: Deferred new asset file creation: NewBlueprint -[2025.10.14-22.29.45:473][984]LogContentBrowser: Creating deferred item: NewBlueprint -[2025.10.14-22.29.45:486][985]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). -[2025.10.14-22.29.52:591][649]LogContentBrowser: Attempting asset rename: NewBlueprint -> GE_TestAttribute_Base -[2025.10.14-22.29.52:597][649]LogContentBrowser: End creating deferred item NewBlueprint -[2025.10.14-22.29.56:585][ 0]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base.GE_TestAttribute_Base -[2025.10.14-22.29.56:586][ 0]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 -[2025.10.14-22.31.56:103][999]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2025.10.14-22.31.56:841][ 69]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.31.56:871][ 69]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base] ([2] browsable assets)... -[2025.10.14-22.31.56:871][ 69]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base] -[2025.10.14-22.31.56:874][ 69]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base -[2025.10.14-22.31.56:874][ 69]LogSavePackage: Moving '../../../../Aura/Saved/GE_TestAttribute_Base4EA9DEC3480E7D396B17C4931CA072A0.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base.uasset' -[2025.10.14-22.31.56:883][ 69]LogFileHelpers: InternalPromptForCheckoutAndSave took 41.582 ms (total: 358.089 ms) -[2025.10.14-22.31.56:923][ 69]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.31.56:923][ 69]LogContentValidation: Enabled validators: -[2025.10.14-22.31.56:923][ 69]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.31.56:923][ 69]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.31.56:923][ 69]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.31.56:923][ 69]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.31.56:923][ 69]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.31.56:923][ 69]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.31.56:923][ 69]AssetCheck: /Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base Validating asset -[2025.10.14-22.31.59:255][269]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.31.59:319][269]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/StartupMap" FILE="../../../../Aura/Content/Maps/StartupMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2025.10.14-22.31.59:367][269]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2025.10.14-22.31.59:387][269]LogSavePackage: Moving output files for package: /Game/Maps/StartupMap -[2025.10.14-22.31.59:388][269]LogSavePackage: Moving '../../../../Aura/Saved/StartupMap61779BE840D83C120E3639A61704589E.tmp' to '../../../../Aura/Content/Maps/StartupMap.umap' -[2025.10.14-22.31.59:401][269]LogFileHelpers: Saving map 'StartupMap' took 0.082 -[2025.10.14-22.31.59:411][269]LogFileHelpers: InternalPromptForCheckoutAndSave took 156.529 ms (total: 514.619 ms) -[2025.10.14-22.31.59:466][269]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.31.59:466][269]LogContentValidation: Enabled validators: -[2025.10.14-22.31.59:466][269]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.31.59:466][269]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.31.59:466][269]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.31.59:466][269]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.31.59:466][269]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.31.59:466][269]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.31.59:466][269]AssetCheck: /Game/Maps/StartupMap Validating asset -[2025.10.14-22.32.00:547][345]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.32.00:559][345]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.32.00:559][345]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.32.00:564][345]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004875s) -[2025.10.14-22.32.00:564][345]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005049s) -[2025.10.14-22.32.00:583][345]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-22.32.00:584][345]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.32.00:585][345]LogPlayLevel: PIE: World Init took: (0.001378s) -[2025.10.14-22.32.00:586][345]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2025.10.14-22.32.00:586][345]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.32.00:586][345]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.32.00:587][345]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.32.00:587][345]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.32.00:587][345]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.32.00:587][345]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.32.00:587][345]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.32.00:587][345]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.32.00:587][345]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.32.00:587][345]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.32.00:587][345]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.32.00:589][345]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.32.00:626][345]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.32.00:627][345]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.32.00:627][345]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.32.00:627][345]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.32.00:627][345]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2025.10.14-22.32.00:627][345]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2025.10.14-22.32.00:630][345]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2025.10.14-22.32.00:630][345]LogInit: FAudioDevice initialized with ID 4. -[2025.10.14-22.32.00:630][345]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2025.10.14-22.32.00:630][345]LogAudio: Display: Audio Device (ID: 4) registered with world 'StartupMap'. -[2025.10.14-22.32.00:630][345]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2025.10.14-22.32.00:633][345]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.32.00:638][345]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.32.00 -[2025.10.14-22.32.00:639][345]LogWorld: Bringing up level for play took: 0.005833 -[2025.10.14-22.32.00:642][345]LogOnline: OSS: Created online subsystem instance for: :Context_12 -[2025.10.14-22.32.00:644][345]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.32.00:644][345]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.32.00:644][345]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.32.00:644][345]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.32.00:644][345]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.32.00:644][345]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.32.00:646][345]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.32.00:646][345]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.32.00:647][345]PIE: Server logged in -[2025.10.14-22.32.00:648][345]PIE: Play in editor total start time 0.092 seconds. -[2025.10.14-22.32.00:745][347]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-22.32.00:745][347]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-22.32.03:051][555]Cmd: ShowDebug AbilitySystem -[2025.10.14-22.32.05:535][799]LogMetaSound: Display: Auto-Updating '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected. -[2025.10.14-22.32.11:592][403]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.32.11:592][403]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.32.11:592][403]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.32.11:593][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.32.11:598][403]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.32.11:603][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.32.11:621][403]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.32.11:622][403]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2025.10.14-22.32.11:622][403]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2025.10.14-22.32.11:624][403]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2025.10.14-22.32.11:633][403]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-22.32.11:684][404]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2025.10.14-22.32.56:699][861]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2025.10.14-22.32.57:300][911]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.32.57:349][911]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Actor/Test/BP_TestActor] ([2] browsable assets)... -[2025.10.14-22.32.57:349][911]OBJ SavePackage: Finished generating thumbnails for package [/Game/Actor/Test/BP_TestActor] -[2025.10.14-22.32.57:349][911]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Actor/Test/BP_TestActor" FILE="../../../../Aura/Content/Actor/Test/BP_TestActor.uasset" SILENT=true -[2025.10.14-22.32.57:352][911]LogSavePackage: Moving output files for package: /Game/Actor/Test/BP_TestActor -[2025.10.14-22.32.57:353][911]LogSavePackage: Moving '../../../../Aura/Saved/BP_TestActor76ADE45444F936FC575907BB00F4857D.tmp' to '../../../../Aura/Content/Actor/Test/BP_TestActor.uasset' -[2025.10.14-22.32.57:360][911]LogFileHelpers: InternalPromptForCheckoutAndSave took 59.608 ms (total: 574.227 ms) -[2025.10.14-22.32.57:404][911]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.32.57:404][911]LogContentValidation: Enabled validators: -[2025.10.14-22.32.57:404][911]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.32.57:404][911]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.32.57:404][911]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.32.57:404][911]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.32.57:404][911]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.32.57:404][911]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.32.57:404][911]AssetCheck: /Game/Actor/Test/BP_TestActor Validating asset -[2025.10.14-22.33.07:235][757]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 645.623230 -[2025.10.14-22.33.07:334][763]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-22.33.07:334][763]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 645.706360, Update Interval: 325.793030 -[2025.10.14-22.33.17:226][575]LogStreaming: Display: FlushAsyncLoading(495): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-22.33.17:518][575]LogStaticMesh: Display: Building static mesh SM_Shard_large (Required Memory Estimate: 0.054414 MB)... -[2025.10.14-22.33.17:518][575]LogStaticMesh: Display: Building static mesh SM_Shard_small (Required Memory Estimate: 0.046723 MB)... -[2025.10.14-22.33.17:520][575]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Spells/Shards/SM_Shard_large.SM_Shard_large -[2025.10.14-22.33.17:520][575]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Spells/Shards/SM_Shard_small.SM_Shard_small -[2025.10.14-22.33.21:642][877]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-22.33.22:339][924]LogNiagara: Compiling System NiagaraSystem /Game/Assets/Effects/ArcaneShards/NS_ArcaneShards.NS_ArcaneShards took 4.755909 sec (time since issued), 4.536123 sec (combined shader worker time). -[2025.10.14-22.33.22:491][927]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.33.22:575][927]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Actor/Test/BP_TestActor] ([2] browsable assets)... -[2025.10.14-22.33.22:575][927]OBJ SavePackage: Finished generating thumbnails for package [/Game/Actor/Test/BP_TestActor] -[2025.10.14-22.33.22:575][927]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Actor/Test/BP_TestActor" FILE="../../../../Aura/Content/Actor/Test/BP_TestActor.uasset" SILENT=true -[2025.10.14-22.33.22:579][927]LogSavePackage: Moving output files for package: /Game/Actor/Test/BP_TestActor -[2025.10.14-22.33.22:579][927]LogSavePackage: Moving '../../../../Aura/Saved/BP_TestActor495081284AC0238658D8EE9FEA710152.tmp' to '../../../../Aura/Content/Actor/Test/BP_TestActor.uasset' -[2025.10.14-22.33.22:586][927]LogFileHelpers: InternalPromptForCheckoutAndSave took 94.353 ms (total: 668.581 ms) -[2025.10.14-22.33.22:644][927]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.33.22:644][927]LogContentValidation: Enabled validators: -[2025.10.14-22.33.22:644][927]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.33.22:644][927]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.33.22:644][927]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.33.22:644][927]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.33.22:644][927]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.33.22:644][927]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.33.22:645][927]AssetCheck: /Game/Actor/Test/BP_TestActor Validating asset -[2025.10.14-22.33.30:039][484]LogStreaming: Display: FlushAsyncLoading(496): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-22.33.30:505][502]LogNiagaraCompiler: Function call "InitializeParticle" is deprecated. Reason: -As of 5.3, This version is now fully deprecated and a conversion script will run to attempt to map the existing inputs to the new module. Most configurations should successfully transfer. Double check behavior after the new version is added. - -Check the output log for the results of each input conversion.. -Please use /Niagara/Modules/Spawn/Initialization/V2/InitializeParticle.InitializeParticle instead. - Node: Initialize Particle - -[2025.10.14-22.33.31:029][543]LogNiagaraCompiler: Function call "InitializeParticle" is deprecated. Reason: -As of 5.3, This version is now fully deprecated and a conversion script will run to attempt to map the existing inputs to the new module. Most configurations should successfully transfer. Double check behavior after the new version is added. - -Check the output log for the results of each input conversion.. -Please use /Niagara/Modules/Spawn/Initialization/V2/InitializeParticle.InitializeParticle instead. - Node: Initialize Particle - -[2025.10.14-22.33.31:389][560]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms -[2025.10.14-22.33.31:776][581]LogNiagara: Compiling System NiagaraSystem /Game/Assets/Effects/Shock/NS_ElectricBeam.NS_ElectricBeam took 1.593213 sec (time since issued), 1.499976 sec (combined shader worker time). -[2025.10.14-22.33.41:139][425]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-22.33.42:034][497]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.33.42:100][497]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Actor/Test/BP_TestActor] ([2] browsable assets)... -[2025.10.14-22.33.42:100][497]OBJ SavePackage: Finished generating thumbnails for package [/Game/Actor/Test/BP_TestActor] -[2025.10.14-22.33.42:100][497]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Actor/Test/BP_TestActor" FILE="../../../../Aura/Content/Actor/Test/BP_TestActor.uasset" SILENT=true -[2025.10.14-22.33.42:103][497]LogSavePackage: Moving output files for package: /Game/Actor/Test/BP_TestActor -[2025.10.14-22.33.42:104][497]LogSavePackage: Moving '../../../../Aura/Saved/BP_TestActor0EACB844413291ED8055EB9FB111C4C7.tmp' to '../../../../Aura/Content/Actor/Test/BP_TestActor.uasset' -[2025.10.14-22.33.42:110][497]LogFileHelpers: InternalPromptForCheckoutAndSave took 75.748 ms (total: 744.329 ms) -[2025.10.14-22.33.42:160][497]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.33.42:161][497]LogContentValidation: Enabled validators: -[2025.10.14-22.33.42:161][497]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.33.42:161][497]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.33.42:161][497]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.33.42:161][497]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.33.42:161][497]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.33.42:161][497]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.33.42:161][497]AssetCheck: /Game/Actor/Test/BP_TestActor Validating asset -[2025.10.14-22.33.47:599][995]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2025.10.14-22.33.48:191][ 39]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.33.48:273][ 39]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Actor/Test/BP_TestActor] ([2] browsable assets)... -[2025.10.14-22.33.48:273][ 39]OBJ SavePackage: Finished generating thumbnails for package [/Game/Actor/Test/BP_TestActor] -[2025.10.14-22.33.48:273][ 39]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Actor/Test/BP_TestActor" FILE="../../../../Aura/Content/Actor/Test/BP_TestActor.uasset" SILENT=true -[2025.10.14-22.33.48:276][ 39]LogSavePackage: Moving output files for package: /Game/Actor/Test/BP_TestActor -[2025.10.14-22.33.48:276][ 39]LogSavePackage: Moving '../../../../Aura/Saved/BP_TestActor0122FC05487455EDA3DB6A8FF43C8D6C.tmp' to '../../../../Aura/Content/Actor/Test/BP_TestActor.uasset' -[2025.10.14-22.33.48:283][ 39]LogFileHelpers: InternalPromptForCheckoutAndSave took 91.358 ms (total: 835.688 ms) -[2025.10.14-22.33.48:325][ 39]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.33.48:326][ 39]LogContentValidation: Enabled validators: -[2025.10.14-22.33.48:326][ 39]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.33.48:326][ 39]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.33.48:326][ 39]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.33.48:326][ 39]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.33.48:326][ 39]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.33.48:326][ 39]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.33.48:326][ 39]AssetCheck: /Game/Actor/Test/BP_TestActor Validating asset -[2025.10.14-22.33.55:772][547]LogStreaming: Display: FlushAsyncLoading(497): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-22.33.55:827][547]LogTexture: Display: Building textures: /Game/Assets/Effects/Projectiles/FireBolt/Materials/Textures/Noise_blur_1.Noise_blur_1 (TFO_AutoDXT, 172x172 x1x1x1) (Required Memory Estimate: 5.664594 MB), EncodeSpeed: Fast -[2025.10.14-22.33.57:352][646]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2025.10.14-22.33.58:244][699]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.33.58:302][699]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Actor/Test/BP_TestActor] ([2] browsable assets)... -[2025.10.14-22.33.58:302][699]OBJ SavePackage: Finished generating thumbnails for package [/Game/Actor/Test/BP_TestActor] -[2025.10.14-22.33.58:302][699]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Actor/Test/BP_TestActor" FILE="../../../../Aura/Content/Actor/Test/BP_TestActor.uasset" SILENT=true -[2025.10.14-22.33.58:305][699]LogSavePackage: Moving output files for package: /Game/Actor/Test/BP_TestActor -[2025.10.14-22.33.58:305][699]LogSavePackage: Moving '../../../../Aura/Saved/BP_TestActorAFA6226D45FE5048541F69B8D84D138E.tmp' to '../../../../Aura/Content/Actor/Test/BP_TestActor.uasset' -[2025.10.14-22.33.58:311][699]LogFileHelpers: InternalPromptForCheckoutAndSave took 67.261 ms (total: 902.950 ms) -[2025.10.14-22.33.58:352][699]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.33.58:352][699]LogContentValidation: Enabled validators: -[2025.10.14-22.33.58:352][699]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.33.58:352][699]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.33.58:352][699]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.33.58:352][699]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.33.58:352][699]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.33.58:352][699]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.33.58:352][699]AssetCheck: /Game/Actor/Test/BP_TestActor Validating asset -[2025.10.14-22.33.59:185][761]LogNiagara: Compiling System NiagaraSystem /Game/Assets/Effects/Projectiles/FireBolt/NS_Fire_4.NS_Fire_4 took 3.346701 sec (time since issued), 3.238611 sec (combined shader worker time). -[2025.10.14-22.34.09:682][749]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms -[2025.10.14-22.34.10:286][793]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.34.10:348][793]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Actor/Test/BP_TestActor] ([2] browsable assets)... -[2025.10.14-22.34.10:348][793]OBJ SavePackage: Finished generating thumbnails for package [/Game/Actor/Test/BP_TestActor] -[2025.10.14-22.34.10:348][793]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Actor/Test/BP_TestActor" FILE="../../../../Aura/Content/Actor/Test/BP_TestActor.uasset" SILENT=true -[2025.10.14-22.34.10:351][793]LogSavePackage: Moving output files for package: /Game/Actor/Test/BP_TestActor -[2025.10.14-22.34.10:351][793]LogSavePackage: Moving '../../../../Aura/Saved/BP_TestActorE5298E284528B66758C58CA2AA8E2B75.tmp' to '../../../../Aura/Content/Actor/Test/BP_TestActor.uasset' -[2025.10.14-22.34.10:358][793]LogFileHelpers: InternalPromptForCheckoutAndSave took 72.143 ms (total: 975.093 ms) -[2025.10.14-22.34.10:421][793]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.34.10:422][793]LogContentValidation: Enabled validators: -[2025.10.14-22.34.10:422][793]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.34.10:422][793]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.34.10:422][793]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.34.10:422][793]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.34.10:422][793]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.34.10:422][793]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.34.10:422][793]AssetCheck: /Game/Actor/Test/BP_TestActor Validating asset -[2025.10.14-22.34.11:510][863]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.34.11:577][863]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/StartupMap" FILE="../../../../Aura/Content/Maps/StartupMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2025.10.14-22.34.11:625][863]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-22.34.11:644][863]LogSavePackage: Moving output files for package: /Game/Maps/StartupMap -[2025.10.14-22.34.11:644][863]LogSavePackage: Moving '../../../../Aura/Saved/StartupMap2088292C48E7B809354419B28A36B700.tmp' to '../../../../Aura/Content/Maps/StartupMap.umap' -[2025.10.14-22.34.11:658][863]LogFileHelpers: Saving map 'StartupMap' took 0.081 -[2025.10.14-22.34.11:665][863]LogFileHelpers: InternalPromptForCheckoutAndSave took 155.425 ms (total: 1.13 sec) -[2025.10.14-22.34.11:729][863]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.34.11:729][863]LogContentValidation: Enabled validators: -[2025.10.14-22.34.11:729][863]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.34.11:730][863]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.34.11:730][863]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.34.11:730][863]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.34.11:730][863]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.34.11:730][863]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.34.11:730][863]AssetCheck: /Game/Maps/StartupMap Validating asset -[2025.10.14-22.34.13:505][984]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.34.13:518][984]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.34.13:518][984]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.34.13:523][984]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004877s) -[2025.10.14-22.34.13:523][984]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005054s) -[2025.10.14-22.34.13:545][984]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms -[2025.10.14-22.34.13:546][984]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.34.13:548][984]LogPlayLevel: PIE: World Init took: (0.001479s) -[2025.10.14-22.34.13:549][984]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2025.10.14-22.34.13:549][984]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.34.13:549][984]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.34.13:549][984]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.34.13:549][984]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.34.13:549][984]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.34.13:549][984]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.34.13:549][984]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.34.13:550][984]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.34.13:550][984]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.34.13:550][984]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.34.13:550][984]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.34.13:552][984]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.34.13:590][984]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.34.13:590][984]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.34.13:590][984]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.34.13:590][984]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.34.13:591][984]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 -[2025.10.14-22.34.13:591][984]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 -[2025.10.14-22.34.13:594][984]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 -[2025.10.14-22.34.13:594][984]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 -[2025.10.14-22.34.13:594][984]LogInit: FAudioDevice initialized with ID 5. -[2025.10.14-22.34.13:594][984]LogAudio: Display: Audio Device (ID: 5) registered with world 'StartupMap'. -[2025.10.14-22.34.13:594][984]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 -[2025.10.14-22.34.13:597][984]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.34.13:602][984]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.34.13 -[2025.10.14-22.34.13:603][984]LogWorld: Bringing up level for play took: 0.005924 -[2025.10.14-22.34.13:606][984]LogOnline: OSS: Created online subsystem instance for: :Context_13 -[2025.10.14-22.34.13:607][984]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.34.13:607][984]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.34.13:608][984]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.34.13:608][984]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.34.13:608][984]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.34.13:608][984]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.34.13:609][984]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.34.13:609][984]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.34.13:610][984]PIE: Server logged in -[2025.10.14-22.34.13:611][984]PIE: Play in editor total start time 0.097 seconds. -[2025.10.14-22.34.13:695][986]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-22.34.13:695][986]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-22.34.15:323][132]Cmd: ShowDebug AbilitySystem -[2025.10.14-22.34.25:170][112]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.5 - Target Percent: 1 -[2025.10.14-22.34.26:050][201]LogShaderCompilers: Display: ================================================ -[2025.10.14-22.34.26:051][201]LogShaderCompilers: Display: === FShaderJobCache stats === -[2025.10.14-22.34.26:051][201]LogShaderCompilers: Display: Total job queries 306, among them cache hits 82 (26.80%), DDC hits 182 (59.48%), Duplicates 5 (1.63%) -[2025.10.14-22.34.26:051][201]LogShaderCompilers: Display: Tracking 219 distinct input hashes that result in 194 distinct outputs (88.58%) -[2025.10.14-22.34.26:051][201]LogShaderCompilers: Display: RAM used: 128.95 KiB of 1.60 GiB budget. Usage: 0.01% -[2025.10.14-22.34.26:051][201]LogShaderCompilers: Display: === Shader Compilation stats === -[2025.10.14-22.34.26:051][201]LogShaderCompilers: Display: Shaders Compiled: 37 -[2025.10.14-22.34.26:051][201]LogShaderCompilers: Display: Jobs assigned 37, completed 37 (100%) -[2025.10.14-22.34.26:051][201]LogShaderCompilers: Display: Average time worker was idle: 3.09 s -[2025.10.14-22.34.26:051][201]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.11 s -[2025.10.14-22.34.26:051][201]LogShaderCompilers: Display: Job execution time: average 0.39 s, max 1.13 s -[2025.10.14-22.34.26:051][201]LogShaderCompilers: Display: Job life time (pending + execution): average 0.45 s, max 1.17 -[2025.10.14-22.34.26:052][201]LogShaderCompilers: Display: Shader code size: average 17.413 KiB, min 3.443 KiB, max 61.179 KiB -[2025.10.14-22.34.26:052][201]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 10.32 s -[2025.10.14-22.34.26:052][201]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.02% -[2025.10.14-22.34.26:052][201]LogShaderCompilers: Display: Jobs were issued in 37 batches (only local compilation was used), average 1.00 jobs/batch -[2025.10.14-22.34.26:052][201]LogShaderCompilers: Display: Average processing rate: 3.58 jobs/sec -[2025.10.14-22.34.26:052][201]LogShaderCompilers: Display: Total thread time: 9.205 s -[2025.10.14-22.34.26:052][201]LogShaderCompilers: Display: Total thread preprocess time: 4.135 s -[2025.10.14-22.34.26:052][201]LogShaderCompilers: Display: Percentage time preprocessing: 44.92% -[2025.10.14-22.34.26:052][201]LogShaderCompilers: Display: Effective parallelization: 0.89 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2025.10.14-22.34.26:052][201]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2025.10.14-22.34.26:052][201]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 4 times, average 0.39 sec, max 0.51 sec, min 0.34 sec) -[2025.10.14-22.34.26:053][201]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 4 times, average 0.39 sec, max 0.46 sec, min 0.31 sec) -[2025.10.14-22.34.26:053][201]LogShaderCompilers: Display: FVelocityVS (compiled 3 times, average 0.34 sec, max 0.37 sec, min 0.31 sec) -[2025.10.14-22.34.26:053][201]LogShaderCompilers: Display: FHitProxyVS (compiled 1 times, average 0.30 sec, max 0.30 sec, min 0.30 sec) -[2025.10.14-22.34.26:053][201]LogShaderCompilers: Display: FHitProxyPS (compiled 1 times, average 0.30 sec, max 0.30 sec, min 0.30 sec) -[2025.10.14-22.34.26:053][201]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2025.10.14-22.34.26:053][201]LogShaderCompilers: Display: FNiagaraShader - 40.34% of total time (compiled 24 times, average 0.15 sec, max 0.67 sec, min 0.04 sec) -[2025.10.14-22.34.26:053][201]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 16.94% of total time (compiled 4 times, average 0.39 sec, max 0.51 sec, min 0.34 sec) -[2025.10.14-22.34.26:053][201]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 16.92% of total time (compiled 4 times, average 0.39 sec, max 0.46 sec, min 0.31 sec) -[2025.10.14-22.34.26:053][201]LogShaderCompilers: Display: FVelocityVS - 11.00% of total time (compiled 3 times, average 0.34 sec, max 0.37 sec, min 0.31 sec) -[2025.10.14-22.34.26:053][201]LogShaderCompilers: Display: FVelocityPS - 8.34% of total time (compiled 3 times, average 0.26 sec, max 0.34 sec, min 0.20 sec) -[2025.10.14-22.34.26:054][201]LogShaderCompilers: Display: === Material stats === -[2025.10.14-22.34.26:054][201]LogShaderCompilers: Display: Materials Cooked: 0 -[2025.10.14-22.34.26:054][201]LogShaderCompilers: Display: Materials Translated: 155 -[2025.10.14-22.34.26:054][201]LogShaderCompilers: Display: Material Total Translate Time: 0.07 s -[2025.10.14-22.34.26:054][201]LogShaderCompilers: Display: Material Translation Only: 0.04 s (52%) -[2025.10.14-22.34.26:054][201]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (2%) -[2025.10.14-22.34.26:054][201]LogShaderCompilers: Display: Material Cache Hits: 36 (23%) -[2025.10.14-22.34.26:054][201]LogShaderCompilers: Display: ================================================ -[2025.10.14-22.34.28:361][428]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.34.28:361][428]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.34.28:361][428]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.34.28:362][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.34.28:368][428]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.34.28:368][428]LogNiagaraEditor: onPieEnd -[2025.10.14-22.34.28:373][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.34.28:394][428]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.34.28:395][428]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 -[2025.10.14-22.34.28:395][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2025.10.14-22.34.28:397][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2025.10.14-22.34.28:405][428]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-22.34.28:479][429]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2025.10.14-22.34.47:074][999]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.34.47:139][999]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/StartupMap" FILE="../../../../Aura/Content/Maps/StartupMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2025.10.14-22.34.47:184][999]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-22.34.47:203][999]LogSavePackage: Moving output files for package: /Game/Maps/StartupMap -[2025.10.14-22.34.47:204][999]LogSavePackage: Moving '../../../../Aura/Saved/StartupMap7DCA26034075A854780C44BC4299C3FD.tmp' to '../../../../Aura/Content/Maps/StartupMap.umap' -[2025.10.14-22.34.47:217][999]LogFileHelpers: Saving map 'StartupMap' took 0.079 -[2025.10.14-22.34.47:225][999]LogFileHelpers: InternalPromptForCheckoutAndSave took 151.229 ms (total: 1.28 sec) -[2025.10.14-22.34.47:291][999]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.34.47:292][999]LogContentValidation: Enabled validators: -[2025.10.14-22.34.47:292][999]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.34.47:292][999]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.34.47:292][999]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.34.47:292][999]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.34.47:292][999]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.34.47:292][999]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.34.47:292][999]AssetCheck: /Game/Maps/StartupMap Validating asset -[2025.10.14-22.34.47:948][ 41]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.34.47:958][ 41]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.34.47:958][ 41]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.34.47:964][ 41]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005003s) -[2025.10.14-22.34.47:964][ 41]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005191s) -[2025.10.14-22.34.47:983][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-22.34.47:984][ 41]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.34.47:985][ 41]LogPlayLevel: PIE: World Init took: (0.001417s) -[2025.10.14-22.34.47:986][ 41]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2025.10.14-22.34.47:986][ 41]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.34.47:986][ 41]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.34.47:987][ 41]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.34.47:987][ 41]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.34.47:987][ 41]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.34.47:987][ 41]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.34.47:987][ 41]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.34.47:987][ 41]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.34.47:987][ 41]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.34.47:987][ 41]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.34.47:987][ 41]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.34.47:990][ 41]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.34.48:026][ 41]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.34.48:027][ 41]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.34.48:027][ 41]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.34.48:027][ 41]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.34.48:027][ 41]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 -[2025.10.14-22.34.48:027][ 41]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 -[2025.10.14-22.34.48:030][ 41]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 -[2025.10.14-22.34.48:030][ 41]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 -[2025.10.14-22.34.48:031][ 41]LogInit: FAudioDevice initialized with ID 6. -[2025.10.14-22.34.48:031][ 41]LogAudio: Display: Audio Device (ID: 6) registered with world 'StartupMap'. -[2025.10.14-22.34.48:031][ 41]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 -[2025.10.14-22.34.48:033][ 41]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.34.48:038][ 41]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.34.48 -[2025.10.14-22.34.48:039][ 41]LogWorld: Bringing up level for play took: 0.005826 -[2025.10.14-22.34.48:042][ 41]LogOnline: OSS: Created online subsystem instance for: :Context_14 -[2025.10.14-22.34.48:044][ 41]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.34.48:044][ 41]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.34.48:044][ 41]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.34.48:044][ 41]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.34.48:044][ 41]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.34.48:044][ 41]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.34.48:046][ 41]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.34.48:046][ 41]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.34.48:047][ 41]PIE: Server logged in -[2025.10.14-22.34.48:048][ 41]PIE: Play in editor total start time 0.091 seconds. -[2025.10.14-22.34.48:133][ 43]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-22.34.48:133][ 43]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-22.34.51:304][366]Cmd: ShowDebug AbilitySystem -[2025.10.14-22.34.57:291][966]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.34.57:291][966]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.34.57:292][966]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.34.57:293][966]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.34.57:297][966]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.34.57:297][966]LogNiagaraEditor: onPieEnd -[2025.10.14-22.34.57:302][966]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.34.57:322][966]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.34.57:322][966]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 -[2025.10.14-22.34.57:322][966]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2025.10.14-22.34.57:324][966]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2025.10.14-22.34.57:344][966]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-22.34.57:394][967]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2025.10.14-22.36.15:558][998]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.36.15:558][998]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.36.15:623][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-22.36.23:341][305]LogSlate: Window 'Pick Parent Class' being destroyed -[2025.10.14-22.36.23:347][305]LogContentBrowser: Deferred new asset file creation: NewBlueprint -[2025.10.14-22.36.23:355][305]LogContentBrowser: Creating deferred item: NewBlueprint -[2025.10.14-22.36.23:367][306]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). -[2025.10.14-22.36.26:760][616]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_Test -[2025.10.14-22.36.26:766][616]LogContentBrowser: End creating deferred item NewBlueprint -[2025.10.14-22.36.28:438][761]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Actor/Test/BP_TestActor.BP_TestActor -[2025.10.14-22.36.28:439][761]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 -[2025.10.14-22.36.52:222][908]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-22.36.52:745][951]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.36.52:814][951]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Actor/Test/BP_TestActor] ([2] browsable assets)... -[2025.10.14-22.36.52:814][951]OBJ SavePackage: Finished generating thumbnails for package [/Game/Actor/Test/BP_TestActor] -[2025.10.14-22.36.52:814][951]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Actor/Test/BP_TestActor" FILE="../../../../Aura/Content/Actor/Test/BP_TestActor.uasset" SILENT=true -[2025.10.14-22.36.52:817][951]LogSavePackage: Moving output files for package: /Game/Actor/Test/BP_TestActor -[2025.10.14-22.36.52:818][951]LogSavePackage: Moving '../../../../Aura/Saved/BP_TestActorF3BC5ED44F34D65D9E095996EE50AE07.tmp' to '../../../../Aura/Content/Actor/Test/BP_TestActor.uasset' -[2025.10.14-22.36.52:828][951]LogFileHelpers: InternalPromptForCheckoutAndSave took 81.891 ms (total: 1.36 sec) -[2025.10.14-22.36.52:885][951]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.36.52:885][951]LogContentValidation: Enabled validators: -[2025.10.14-22.36.52:886][951]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.36.52:886][951]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.36.52:886][951]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.36.52:886][951]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.36.52:886][951]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.36.52:886][951]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.36.52:886][951]AssetCheck: /Game/Actor/Test/BP_TestActor Validating asset -[2025.10.14-22.36.55:180][127]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.36.55:191][127]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.36.55:192][127]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.36.55:197][127]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005150s) -[2025.10.14-22.36.55:197][127]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005338s) -[2025.10.14-22.36.55:218][127]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.14-22.36.55:220][127]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.36.55:222][127]LogPlayLevel: PIE: World Init took: (0.001373s) -[2025.10.14-22.36.55:222][127]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2025.10.14-22.36.55:223][127]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.36.55:223][127]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.36.55:223][127]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.36.55:223][127]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.36.55:223][127]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.36.55:223][127]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.36.55:223][127]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.36.55:223][127]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.36.55:223][127]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.36.55:223][127]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.36.55:223][127]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.36.55:226][127]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.36.55:264][127]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.36.55:264][127]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.36.55:264][127]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.36.55:264][127]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.36.55:264][127]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 -[2025.10.14-22.36.55:265][127]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 -[2025.10.14-22.36.55:268][127]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 -[2025.10.14-22.36.55:268][127]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 -[2025.10.14-22.36.55:268][127]LogInit: FAudioDevice initialized with ID 7. -[2025.10.14-22.36.55:268][127]LogAudio: Display: Audio Device (ID: 7) registered with world 'StartupMap'. -[2025.10.14-22.36.55:268][127]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 -[2025.10.14-22.36.55:271][127]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.36.55:276][127]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.36.55 -[2025.10.14-22.36.55:277][127]LogWorld: Bringing up level for play took: 0.006188 -[2025.10.14-22.36.55:280][127]LogOnline: OSS: Created online subsystem instance for: :Context_16 -[2025.10.14-22.36.55:282][127]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.36.55:282][127]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.36.55:282][127]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.36.55:282][127]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.36.55:282][127]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.36.55:282][127]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.36.55:283][127]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.36.55:284][127]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.36.55:284][127]PIE: Server logged in -[2025.10.14-22.36.55:286][127]PIE: Play in editor total start time 0.096 seconds. -[2025.10.14-22.36.55:371][129]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-22.36.55:371][129]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-22.36.57:060][286]Cmd: ShowDebug AbilitySystem -[2025.10.14-22.37.02:970][871]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.37.02:970][871]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.37.02:971][871]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.37.02:971][871]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.37.02:977][871]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.37.02:983][871]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.37.02:999][871]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.37.02:999][871]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 -[2025.10.14-22.37.02:999][871]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2025.10.14-22.37.03:001][871]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2025.10.14-22.37.03:010][871]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2025.10.14-22.37.03:062][872]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2025.10.14-22.37.35:834][789]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2025.10.14-22.37.36:317][826]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.37.36:394][826]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Actor/Test/BP_TestActor] ([2] browsable assets)... -[2025.10.14-22.37.36:394][826]OBJ SavePackage: Finished generating thumbnails for package [/Game/Actor/Test/BP_TestActor] -[2025.10.14-22.37.36:394][826]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Actor/Test/BP_TestActor" FILE="../../../../Aura/Content/Actor/Test/BP_TestActor.uasset" SILENT=true -[2025.10.14-22.37.36:397][826]LogSavePackage: Moving output files for package: /Game/Actor/Test/BP_TestActor -[2025.10.14-22.37.36:397][826]LogSavePackage: Moving '../../../../Aura/Saved/BP_TestActor739FA9B54F83FDDC5AF286A0A522EC91.tmp' to '../../../../Aura/Content/Actor/Test/BP_TestActor.uasset' -[2025.10.14-22.37.36:406][826]LogFileHelpers: InternalPromptForCheckoutAndSave took 89.408 ms (total: 1.45 sec) -[2025.10.14-22.37.36:446][826]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.37.36:447][826]LogContentValidation: Enabled validators: -[2025.10.14-22.37.36:447][826]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.37.36:447][826]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.37.36:447][826]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.37.36:447][826]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.37.36:447][826]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.37.36:447][826]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.37.36:447][826]AssetCheck: /Game/Actor/Test/BP_TestActor Validating asset -[2025.10.14-22.37.38:157][928]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.37.38:230][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/StartupMap" FILE="../../../../Aura/Content/Maps/StartupMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2025.10.14-22.37.38:279][928]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2025.10.14-22.37.38:299][928]LogSavePackage: Moving output files for package: /Game/Maps/StartupMap -[2025.10.14-22.37.38:300][928]LogSavePackage: Moving '../../../../Aura/Saved/StartupMapF44C881C436ACB03397F4197F868745D.tmp' to '../../../../Aura/Content/Maps/StartupMap.umap' -[2025.10.14-22.37.38:315][928]LogFileHelpers: Saving map 'StartupMap' took 0.085 -[2025.10.14-22.37.38:322][928]LogFileHelpers: InternalPromptForCheckoutAndSave took 164.960 ms (total: 1.61 sec) -[2025.10.14-22.37.38:378][928]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.37.38:378][928]LogContentValidation: Enabled validators: -[2025.10.14-22.37.38:378][928]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.37.38:379][928]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.37.38:379][928]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.37.38:379][928]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.37.38:379][928]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.37.38:379][928]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.37.38:379][928]AssetCheck: /Game/Maps/StartupMap Validating asset -[2025.10.14-22.37.39:678][ 16]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.37.39:692][ 16]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.37.39:692][ 16]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.37.39:697][ 16]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005412s) -[2025.10.14-22.37.39:697][ 16]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005627s) -[2025.10.14-22.37.39:718][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-22.37.39:719][ 16]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.37.39:721][ 16]LogPlayLevel: PIE: World Init took: (0.001406s) -[2025.10.14-22.37.39:722][ 16]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2025.10.14-22.37.39:722][ 16]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.37.39:722][ 16]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.37.39:722][ 16]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.37.39:722][ 16]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.37.39:722][ 16]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.37.39:722][ 16]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.37.39:722][ 16]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.37.39:722][ 16]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.37.39:722][ 16]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.37.39:722][ 16]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.37.39:722][ 16]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.37.39:725][ 16]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.37.39:760][ 16]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.37.39:761][ 16]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.37.39:761][ 16]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.37.39:761][ 16]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.37.39:762][ 16]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 -[2025.10.14-22.37.39:762][ 16]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 -[2025.10.14-22.37.39:765][ 16]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 -[2025.10.14-22.37.39:765][ 16]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 -[2025.10.14-22.37.39:765][ 16]LogInit: FAudioDevice initialized with ID 8. -[2025.10.14-22.37.39:765][ 16]LogAudio: Display: Audio Device (ID: 8) registered with world 'StartupMap'. -[2025.10.14-22.37.39:765][ 16]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 -[2025.10.14-22.37.39:767][ 16]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.37.39:772][ 16]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.37.39 -[2025.10.14-22.37.39:774][ 16]LogWorld: Bringing up level for play took: 0.005665 -[2025.10.14-22.37.39:776][ 16]LogOnline: OSS: Created online subsystem instance for: :Context_17 -[2025.10.14-22.37.39:777][ 16]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.37.39:778][ 16]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.37.39:778][ 16]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.37.39:778][ 16]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.37.39:778][ 16]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.37.39:778][ 16]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.37.39:779][ 16]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.37.39:779][ 16]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.37.39:780][ 16]PIE: Server logged in -[2025.10.14-22.37.39:782][ 16]PIE: Play in editor total start time 0.094 seconds. -[2025.10.14-22.37.39:867][ 18]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-22.37.39:867][ 18]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-22.37.46:053][643]Cmd: ShowDebug AbilitySystem -[2025.10.14-22.37.47:119][749]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.37.47:119][749]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.37.47:121][749]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.37.47:122][749]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.37.47:127][749]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.37.47:127][749]LogNiagaraEditor: onPieEnd -[2025.10.14-22.37.47:132][749]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.37.47:152][749]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.37.47:152][749]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 -[2025.10.14-22.37.47:152][749]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2025.10.14-22.37.47:154][749]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2025.10.14-22.37.47:175][749]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.14-22.37.47:255][750]LogPlayLevel: Display: Destroying online subsystem :Context_17 -[2025.10.14-22.38.17:347][956]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.38.17:348][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.38.17:407][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-22.38.19:909][195]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.38.19:909][195]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.38.19:983][195]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2025.10.14-22.38.34:552][617]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/BP_Area_Fire.BP_Area_Fire -[2025.10.14-22.38.34:552][617]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10 -[2025.10.14-22.38.38:462][ 33]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 976.850830 -[2025.10.14-22.38.38:536][ 41]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-22.38.38:536][ 41]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 976.915283, Update Interval: 336.462891 -[2025.10.14-22.38.46:162][920]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-22.38.46:768][985]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.38.46:814][985]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/BP_Area_Fire] ([2] browsable assets)... -[2025.10.14-22.38.46:814][985]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/BP_Area_Fire] -[2025.10.14-22.38.46:814][985]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/BP_Area_Fire" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/BP_Area_Fire.uasset" SILENT=true -[2025.10.14-22.38.46:817][985]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/BP_Area_Fire -[2025.10.14-22.38.46:818][985]LogSavePackage: Moving '../../../../Aura/Saved/BP_Area_Fire9DEC051C49083D9788D3958D25D051CB.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/BP_Area_Fire.uasset' -[2025.10.14-22.38.46:825][985]LogFileHelpers: InternalPromptForCheckoutAndSave took 56.849 ms (total: 1.67 sec) -[2025.10.14-22.38.46:868][985]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.38.46:869][985]LogContentValidation: Enabled validators: -[2025.10.14-22.38.46:869][985]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.38.46:869][985]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.38.46:869][985]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.38.46:869][985]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.38.46:869][985]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.38.46:869][985]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.38.46:869][985]AssetCheck: /Game/Blueprints/AbilitySystem/BP_Area_Fire Validating asset -[2025.10.14-22.39.34:920][561]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms -[2025.10.14-22.39.35:409][604]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.39.35:448][604]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Actor/Test/BP_TestActor] ([2] browsable assets)... -[2025.10.14-22.39.35:448][604]OBJ SavePackage: Finished generating thumbnails for package [/Game/Actor/Test/BP_TestActor] -[2025.10.14-22.39.35:448][604]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Actor/Test/BP_TestActor" FILE="../../../../Aura/Content/Actor/Test/BP_TestActor.uasset" SILENT=true -[2025.10.14-22.39.35:451][604]LogSavePackage: Moving output files for package: /Game/Actor/Test/BP_TestActor -[2025.10.14-22.39.35:452][604]LogSavePackage: Moving '../../../../Aura/Saved/BP_TestActor8B9B2BE942E5CA1D1BF679BEE589ABFD.tmp' to '../../../../Aura/Content/Actor/Test/BP_TestActor.uasset' -[2025.10.14-22.39.35:458][604]LogFileHelpers: InternalPromptForCheckoutAndSave took 48.921 ms (total: 1.72 sec) -[2025.10.14-22.39.35:502][604]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.39.35:502][604]LogContentValidation: Enabled validators: -[2025.10.14-22.39.35:502][604]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.39.35:502][604]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.39.35:502][604]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.39.35:502][604]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.39.35:502][604]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.39.35:502][604]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.39.35:502][604]AssetCheck: /Game/Actor/Test/BP_TestActor Validating asset -[2025.10.14-22.39.37:754][799]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.39.37:764][799]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.39.37:765][799]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.39.37:770][799]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005284s) -[2025.10.14-22.39.37:770][799]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005474s) -[2025.10.14-22.39.37:796][799]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms -[2025.10.14-22.39.37:801][799]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.39.37:803][799]LogPlayLevel: PIE: World Init took: (0.002121s) -[2025.10.14-22.39.37:804][799]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2025.10.14-22.39.37:804][799]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.39.37:804][799]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.39.37:804][799]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.39.37:805][799]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.39.37:805][799]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.39.37:805][799]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.39.37:805][799]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.39.37:805][799]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.39.37:805][799]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.39.37:805][799]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.39.37:805][799]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.39.37:808][799]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.39.37:849][799]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.39.37:850][799]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.39.37:850][799]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.39.37:850][799]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.39.37:850][799]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 -[2025.10.14-22.39.37:850][799]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 -[2025.10.14-22.39.37:854][799]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 -[2025.10.14-22.39.37:854][799]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 -[2025.10.14-22.39.37:854][799]LogInit: FAudioDevice initialized with ID 9. -[2025.10.14-22.39.37:854][799]LogAudio: Display: Audio Device (ID: 9) registered with world 'StartupMap'. -[2025.10.14-22.39.37:854][799]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 -[2025.10.14-22.39.37:857][799]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.39.37:863][799]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.39.37 -[2025.10.14-22.39.37:865][799]LogWorld: Bringing up level for play took: 0.006995 -[2025.10.14-22.39.37:868][799]LogOnline: OSS: Created online subsystem instance for: :Context_19 -[2025.10.14-22.39.37:870][799]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.39.37:870][799]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.39.37:870][799]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.39.37:871][799]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.39.37:871][799]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.39.37:871][799]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.39.37:872][799]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.39.37:872][799]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.39.37:873][799]PIE: Server logged in -[2025.10.14-22.39.37:874][799]PIE: Play in editor total start time 0.111 seconds. -[2025.10.14-22.39.37:967][801]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.5 -[2025.10.14-22.39.37:967][801]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.2 -[2025.10.14-22.39.41:715][186]Cmd: ShowDebug AbilitySystem -[2025.10.14-22.39.49:589][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.39.49:590][977]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.39.49:590][977]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.39.49:591][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.39.49:595][977]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.39.49:601][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.39.49:618][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.39.49:619][977]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 -[2025.10.14-22.39.49:619][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2025.10.14-22.39.49:621][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2025.10.14-22.39.49:648][977]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-22.39.49:722][978]LogPlayLevel: Display: Destroying online subsystem :Context_19 -[2025.10.14-22.39.59:315][904]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2025.10.14-22.40.01:498][128]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.40.01:498][128]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.40.01:570][128]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2025.10.14-22.40.11:552][900]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base.GE_TestAttribute_Base -[2025.10.14-22.40.11:553][900]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11 -[2025.10.14-22.41.15:509][424]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.14-22.41.15:964][473]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.41.16:013][473]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base] ([2] browsable assets)... -[2025.10.14-22.41.16:013][473]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base] -[2025.10.14-22.41.16:015][473]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base -[2025.10.14-22.41.16:015][473]LogSavePackage: Moving '../../../../Aura/Saved/GE_TestAttribute_BaseC0CE4B5342EA653CE9C1708951A9113A.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base.uasset' -[2025.10.14-22.41.16:021][473]LogFileHelpers: InternalPromptForCheckoutAndSave took 57.648 ms (total: 1.78 sec) -[2025.10.14-22.41.16:068][473]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.41.16:068][473]LogContentValidation: Enabled validators: -[2025.10.14-22.41.16:068][473]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.41.16:068][473]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.41.16:068][473]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.41.16:068][473]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.41.16:068][473]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.41.16:068][473]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.41.16:069][473]AssetCheck: /Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base Validating asset -[2025.10.14-22.41.19:295][749]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.GE_AuraPrimaryAttributes -[2025.10.14-22.41.19:295][749]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12 -[2025.10.14-22.41.28:129][744]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2025.10.14-22.41.29:192][861]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.41.29:241][861]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] ([2] browsable assets)... -[2025.10.14-22.41.29:241][861]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] -[2025.10.14-22.41.29:245][861]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes -[2025.10.14-22.41.29:246][861]LogSavePackage: Moving '../../../../Aura/Saved/GE_AuraPrimaryAttributes2DD658634FCBBB82AF0E22A9DB876B59.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.uasset' -[2025.10.14-22.41.29:252][861]LogFileHelpers: InternalPromptForCheckoutAndSave took 60.802 ms (total: 1.84 sec) -[2025.10.14-22.41.29:293][861]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.41.29:293][861]LogContentValidation: Enabled validators: -[2025.10.14-22.41.29:294][861]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.41.29:294][861]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.41.29:294][861]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.41.29:294][861]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.41.29:294][861]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.41.29:294][861]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.41.29:294][861]AssetCheck: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes Validating asset -[2025.10.14-22.43.18:269][659]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-22.43.18:800][715]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.43.18:835][715]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] ([2] browsable assets)... -[2025.10.14-22.43.18:835][715]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] -[2025.10.14-22.43.18:842][715]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes -[2025.10.14-22.43.18:842][715]LogSavePackage: Moving '../../../../Aura/Saved/GE_AuraPrimaryAttributes6488C6F44479DAF56DA601BCC3AE600F.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.uasset' -[2025.10.14-22.43.18:849][715]LogFileHelpers: InternalPromptForCheckoutAndSave took 48.794 ms (total: 1.89 sec) -[2025.10.14-22.43.18:908][715]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.43.18:908][715]LogContentValidation: Enabled validators: -[2025.10.14-22.43.18:908][715]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.43.18:908][715]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.43.18:908][715]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.43.18:908][715]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.43.18:909][715]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.43.18:909][715]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.43.18:909][715]AssetCheck: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes Validating asset -[2025.10.14-22.43.20:725][858]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.43.20:735][858]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.43.20:735][858]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.43.20:741][858]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005863s) -[2025.10.14-22.43.20:741][858]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006056s) -[2025.10.14-22.43.20:760][858]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms -[2025.10.14-22.43.20:763][858]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.43.20:765][858]LogPlayLevel: PIE: World Init took: (0.001632s) -[2025.10.14-22.43.20:765][858]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2025.10.14-22.43.20:765][858]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.43.20:765][858]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.43.20:765][858]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.43.20:766][858]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.43.20:766][858]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.43.20:766][858]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.43.20:766][858]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.43.20:766][858]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.43.20:766][858]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.43.20:766][858]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.43.20:766][858]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.43.20:769][858]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.43.20:808][858]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.43.20:808][858]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.43.20:808][858]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.43.20:808][858]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.43.20:809][858]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 -[2025.10.14-22.43.20:809][858]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 -[2025.10.14-22.43.20:812][858]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 -[2025.10.14-22.43.20:812][858]LogInit: FAudioDevice initialized with ID 10. -[2025.10.14-22.43.20:812][858]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 -[2025.10.14-22.43.20:812][858]LogAudio: Display: Audio Device (ID: 10) registered with world 'StartupMap'. -[2025.10.14-22.43.20:812][858]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 -[2025.10.14-22.43.20:815][858]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.43.20:820][858]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.43.20 -[2025.10.14-22.43.20:821][858]LogWorld: Bringing up level for play took: 0.005875 -[2025.10.14-22.43.20:823][858]LogOnline: OSS: Created online subsystem instance for: :Context_22 -[2025.10.14-22.43.20:825][858]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.43.20:825][858]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.43.20:825][858]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.43.20:825][858]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.43.20:825][858]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.43.20:825][858]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.43.20:827][858]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.43.20:827][858]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.43.20:828][858]PIE: Server logged in -[2025.10.14-22.43.20:829][858]PIE: Play in editor total start time 0.095 seconds. -[2025.10.14-22.43.20:915][860]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.001 -[2025.10.14-22.43.20:916][860]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.02 -[2025.10.14-22.43.23:652][132]Cmd: ShowDebug AbilitySystem -[2025.10.14-22.43.26:528][420]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.43.26:528][420]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.43.26:528][420]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.43.26:529][420]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.43.26:535][420]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.43.26:540][420]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.43.26:559][420]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.43.26:560][420]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 -[2025.10.14-22.43.26:560][420]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2025.10.14-22.43.26:562][420]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2025.10.14-22.43.26:584][420]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-22.43.26:660][421]LogPlayLevel: Display: Destroying online subsystem :Context_22 -[2025.10.14-22.43.29:102][619]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.43.29:113][619]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.43.29:113][619]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.43.29:119][619]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005117s) -[2025.10.14-22.43.29:119][619]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005307s) -[2025.10.14-22.43.29:139][619]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2025.10.14-22.43.29:141][619]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.43.29:142][619]LogPlayLevel: PIE: World Init took: (0.001396s) -[2025.10.14-22.43.29:143][619]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2025.10.14-22.43.29:143][619]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.43.29:143][619]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.43.29:143][619]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.43.29:143][619]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.43.29:143][619]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.43.29:143][619]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.43.29:143][619]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.43.29:143][619]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.43.29:143][619]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.43.29:143][619]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.43.29:144][619]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.43.29:147][619]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.43.29:183][619]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.43.29:183][619]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.43.29:183][619]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.43.29:183][619]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.43.29:184][619]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 -[2025.10.14-22.43.29:184][619]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 -[2025.10.14-22.43.29:187][619]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 -[2025.10.14-22.43.29:187][619]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 -[2025.10.14-22.43.29:187][619]LogInit: FAudioDevice initialized with ID 11. -[2025.10.14-22.43.29:187][619]LogAudio: Display: Audio Device (ID: 11) registered with world 'StartupMap'. -[2025.10.14-22.43.29:187][619]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 -[2025.10.14-22.43.29:190][619]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.43.29:195][619]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.43.29 -[2025.10.14-22.43.29:196][619]LogWorld: Bringing up level for play took: 0.005727 -[2025.10.14-22.43.29:199][619]LogOnline: OSS: Created online subsystem instance for: :Context_23 -[2025.10.14-22.43.29:200][619]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.43.29:200][619]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.43.29:201][619]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.43.29:201][619]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.43.29:201][619]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.43.29:201][619]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.43.29:202][619]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.43.29:202][619]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.43.29:203][619]PIE: Server logged in -[2025.10.14-22.43.29:204][619]PIE: Play in editor total start time 0.092 seconds. -[2025.10.14-22.43.29:289][621]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.001 -[2025.10.14-22.43.29:289][621]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.02 -[2025.10.14-22.43.30:382][732]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.001 - Target Percent: 0.051 -[2025.10.14-22.43.31:549][852]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.035 - Target Percent: 0.101 -[2025.10.14-22.43.31:734][871]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.018 - Target Percent: 0.04 -[2025.10.14-22.43.33:011][ 4]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.086 - Target Percent: 0.104 -[2025.10.14-22.43.33:352][ 39]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.091 - Target Percent: 0.11 -[2025.10.14-22.43.33:644][ 69]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.096 - Target Percent: 0.116 -[2025.10.14-22.43.33:939][100]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.101 - Target Percent: 0.122 -[2025.10.14-22.43.34:159][123]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.105 - Target Percent: 0.128 -[2025.10.14-22.43.34:515][160]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.112 - Target Percent: 0.134 -[2025.10.14-22.43.34:717][181]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.116 - Target Percent: 0.14 -[2025.10.14-22.43.34:919][202]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.121 - Target Percent: 0.146 -[2025.10.14-22.43.35:119][223]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.125 - Target Percent: 0.152 -[2025.10.14-22.43.35:316][243]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.13 - Target Percent: 0.158 -[2025.10.14-22.43.35:519][264]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.135 - Target Percent: 0.164 -[2025.10.14-22.43.35:722][285]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.14 - Target Percent: 0.17 -[2025.10.14-22.43.35:911][305]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.146 - Target Percent: 0.176 -[2025.10.14-22.43.36:114][326]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.151 - Target Percent: 0.182 -[2025.10.14-22.43.36:317][347]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.157 - Target Percent: 0.188 -[2025.10.14-22.43.36:415][357]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.04 - Target Percent: 0.08 -[2025.10.14-22.43.36:529][369]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.163 - Target Percent: 0.194 -[2025.10.14-22.43.36:603][377]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.047 - Target Percent: 0.12 -[2025.10.14-22.43.36:719][389]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.168 - Target Percent: 0.2 -[2025.10.14-22.43.36:808][398]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.06 - Target Percent: 0.16 -[2025.10.14-22.43.36:915][409]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.174 - Target Percent: 0.206 -[2025.10.14-22.43.37:013][419]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.079 - Target Percent: 0.2 -[2025.10.14-22.43.37:119][430]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.18 - Target Percent: 0.212 -[2025.10.14-22.43.37:210][440]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.101 - Target Percent: 0.24 -[2025.10.14-22.43.37:326][452]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.186 - Target Percent: 0.218 -[2025.10.14-22.43.37:415][461]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.127 - Target Percent: 0.28 -[2025.10.14-22.43.37:520][472]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.192 - Target Percent: 0.224 -[2025.10.14-22.43.37:607][481]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.154 - Target Percent: 0.32 -[2025.10.14-22.43.37:718][492]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.197 - Target Percent: 0.23 -[2025.10.14-22.43.37:811][502]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.184 - Target Percent: 0.36 -[2025.10.14-22.43.37:920][513]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.203 - Target Percent: 0.236 -[2025.10.14-22.43.38:005][522]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.215 - Target Percent: 0.41 -[2025.10.14-22.43.38:110][533]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.209 - Target Percent: 0.242 -[2025.10.14-22.43.38:208][543]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.251 - Target Percent: 0.45 -[2025.10.14-22.43.38:314][554]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.215 - Target Percent: 0.298 -[2025.10.14-22.43.38:410][564]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.288 - Target Percent: 0.49 -[2025.10.14-22.43.38:517][575]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.231 - Target Percent: 0.314 -[2025.10.14-22.43.38:612][585]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.325 - Target Percent: 0.53 -[2025.10.14-22.43.38:727][597]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.246 - Target Percent: 0.32 -[2025.10.14-22.43.38:803][605]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.361 - Target Percent: 0.57 -[2025.10.14-22.43.38:918][617]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.259 - Target Percent: 0.326 -[2025.10.14-22.43.39:003][626]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.399 - Target Percent: 0.61 -[2025.10.14-22.43.39:121][638]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.272 - Target Percent: 0.352 -[2025.10.14-22.43.39:208][647]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.438 - Target Percent: 0.65 -[2025.10.14-22.43.39:312][658]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.286 - Target Percent: 0.358 -[2025.10.14-22.43.39:419][669]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.478 - Target Percent: 0.69 -[2025.10.14-22.43.39:609][689]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.516 - Target Percent: 0.73 -[2025.10.14-22.43.39:810][710]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.555 - Target Percent: 0.77 -[2025.10.14-22.43.40:015][731]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.595 - Target Percent: 0.81 -[2025.10.14-22.43.40:214][752]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.633 - Target Percent: 0.85 -[2025.10.14-22.43.40:407][772]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.672 - Target Percent: 0.89 -[2025.10.14-22.43.40:610][793]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.712 - Target Percent: 0.93 -[2025.10.14-22.43.40:820][815]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.753 - Target Percent: 0.97 -[2025.10.14-22.43.41:009][835]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.791 - Target Percent: 1 -[2025.10.14-22.43.41:211][856]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.83 - Target Percent: 1 -[2025.10.14-22.43.41:405][876]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.859 - Target Percent: 1 -[2025.10.14-22.43.41:609][897]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.885 - Target Percent: 1 -[2025.10.14-22.43.41:818][919]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.907 - Target Percent: 1 -[2025.10.14-22.43.42:008][939]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.923 - Target Percent: 1 -[2025.10.14-22.43.42:209][960]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.937 - Target Percent: 1 -[2025.10.14-22.43.42:410][981]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.949 - Target Percent: 1 -[2025.10.14-22.43.42:618][ 3]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.959 - Target Percent: 1 -[2025.10.14-22.43.42:810][ 23]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.966 - Target Percent: 1 -[2025.10.14-22.43.43:012][ 44]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.972 - Target Percent: 1 -[2025.10.14-22.43.43:195][ 58]Cmd: ShowDebug AbilitySystem -[2025.10.14-22.43.43:206][ 59]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.977 - Target Percent: 1 -[2025.10.14-22.43.43:415][ 81]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.981 - Target Percent: 1 -[2025.10.14-22.43.43:615][101]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.985 - Target Percent: 1 -[2025.10.14-22.43.43:801][120]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.987 - Target Percent: 1 -[2025.10.14-22.43.44:011][141]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.99 - Target Percent: 1 -[2025.10.14-22.43.44:214][161]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.992 - Target Percent: 1 -[2025.10.14-22.43.44:399][180]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.993 - Target Percent: 1 -[2025.10.14-22.43.44:609][201]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.994 - Target Percent: 1 -[2025.10.14-22.43.44:809][221]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.995 - Target Percent: 1 -[2025.10.14-22.43.45:019][242]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.996 - Target Percent: 1 -[2025.10.14-22.43.45:215][261]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.997 - Target Percent: 1 -[2025.10.14-22.43.45:414][281]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.997 - Target Percent: 1 -[2025.10.14-22.43.45:600][300]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.998 - Target Percent: 1 -[2025.10.14-22.43.45:812][321]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.998 - Target Percent: 1 -[2025.10.14-22.43.46:011][341]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.999 - Target Percent: 1 -[2025.10.14-22.43.46:200][360]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.999 - Target Percent: 1 -[2025.10.14-22.43.46:410][381]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0.999 - Target Percent: 1 -[2025.10.14-22.43.47:618][499]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.43.47:618][499]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.43.47:618][499]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.43.47:619][499]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.43.47:624][499]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.43.47:629][499]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.43.47:647][499]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.43.47:648][499]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 -[2025.10.14-22.43.47:648][499]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2025.10.14-22.43.47:650][499]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2025.10.14-22.43.47:672][499]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.14-22.43.47:748][500]LogPlayLevel: Display: Destroying online subsystem :Context_23 -[2025.10.14-22.44.16:290][503]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2025.10.14-22.44.16:784][557]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.44.16:842][557]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Actor/Test/BP_TestActor] ([2] browsable assets)... -[2025.10.14-22.44.16:842][557]OBJ SavePackage: Finished generating thumbnails for package [/Game/Actor/Test/BP_TestActor] -[2025.10.14-22.44.16:842][557]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Actor/Test/BP_TestActor" FILE="../../../../Aura/Content/Actor/Test/BP_TestActor.uasset" SILENT=true -[2025.10.14-22.44.16:845][557]LogSavePackage: Moving output files for package: /Game/Actor/Test/BP_TestActor -[2025.10.14-22.44.16:846][557]LogSavePackage: Moving '../../../../Aura/Saved/BP_TestActor759578BB46A72998ED7B82BE4B4D2568.tmp' to '../../../../Aura/Content/Actor/Test/BP_TestActor.uasset' -[2025.10.14-22.44.16:854][557]LogFileHelpers: InternalPromptForCheckoutAndSave took 69.915 ms (total: 1.96 sec) -[2025.10.14-22.44.16:895][557]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.44.16:895][557]LogContentValidation: Enabled validators: -[2025.10.14-22.44.16:895][557]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.44.16:895][557]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.44.16:895][557]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.44.16:895][557]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.44.16:895][557]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.44.16:895][557]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.44.16:895][557]AssetCheck: /Game/Actor/Test/BP_TestActor Validating asset -[2025.10.14-22.44.19:013][724]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.14-22.44.19:025][724]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.14-22.44.19:026][724]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.44.19:031][724]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005081s) -[2025.10.14-22.44.19:031][724]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005262s) -[2025.10.14-22.44.19:050][724]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-22.44.19:052][724]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-22.44.19:053][724]LogPlayLevel: PIE: World Init took: (0.001412s) -[2025.10.14-22.44.19:054][724]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2025.10.14-22.44.19:054][724]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-22.44.19:055][724]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-22.44.19:055][724]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-22.44.19:055][724]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-22.44.19:055][724]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-22.44.19:055][724]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-22.44.19:055][724]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-22.44.19:055][724]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-22.44.19:055][724]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-22.44.19:055][724]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-22.44.19:055][724]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-22.44.19:058][724]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-22.44.19:094][724]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-22.44.19:094][724]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-22.44.19:095][724]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-22.44.19:095][724]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-22.44.19:095][724]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 -[2025.10.14-22.44.19:095][724]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 -[2025.10.14-22.44.19:098][724]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 -[2025.10.14-22.44.19:098][724]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 -[2025.10.14-22.44.19:098][724]LogInit: FAudioDevice initialized with ID 12. -[2025.10.14-22.44.19:098][724]LogAudio: Display: Audio Device (ID: 12) registered with world 'StartupMap'. -[2025.10.14-22.44.19:098][724]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 -[2025.10.14-22.44.19:101][724]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.14-22.44.19:106][724]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-18.44.19 -[2025.10.14-22.44.19:108][724]LogWorld: Bringing up level for play took: 0.005904 -[2025.10.14-22.44.19:110][724]LogOnline: OSS: Created online subsystem instance for: :Context_24 -[2025.10.14-22.44.19:111][724]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - Cast -[2025.10.14-22.44.19:111][724]LogTemp: Warning: AuraCharacter.cpp - InitAbilityActorInfo - InitOverlay -[2025.10.14-22.44.19:112][724]LogTemp: Warning: AuraHUD - WidgetController -[2025.10.14-22.44.19:112][724]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.44.19:112][724]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.44.19:112][724]LogTemp: Warning: AuraUserWidget.cpp - SetWidgetController -[2025.10.14-22.44.19:113][724]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.14-22.44.19:113][724]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.14-22.44.19:114][724]PIE: Server logged in -[2025.10.14-22.44.19:115][724]PIE: Play in editor total start time 0.092 seconds. -[2025.10.14-22.44.19:223][727]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0.001 -[2025.10.14-22.44.19:223][727]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0.02 -[2025.10.14-22.44.20:728][876]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.001 - Target Percent: 0.056 -[2025.10.14-22.44.21:423][948]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.028 - Target Percent: 0.111 -[2025.10.14-22.44.22:942][101]Cmd: ShowDebug AbilitySystem -[2025.10.14-22.44.24:822][291]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1323.203369 -[2025.10.14-22.44.24:922][301]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.14-22.44.24:922][301]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1323.293457, Update Interval: 337.911316 -[2025.10.14-22.44.26:057][416]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.11 - Target Percent: 0.166 -[2025.10.14-22.44.26:825][493]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.14 - Target Percent: 0.221 -[2025.10.14-22.44.27:753][586]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.189 - Target Percent: 0.276 -[2025.10.14-22.44.28:704][681]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.243 - Target Percent: 0.331 -[2025.10.14-22.44.29:817][792]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.302 - Target Percent: 0.381 -[2025.10.14-22.44.30:071][817]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.32 - Target Percent: 0.401 -[2025.10.14-22.44.30:486][856]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.348 - Target Percent: 0.451 -[2025.10.14-22.44.30:724][879]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0.37 - Target Percent: 0.501 -[2025.10.14-22.44.30:838][887]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.44.30:838][887]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.14-22.44.30:839][887]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.44.30:840][887]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.44.30:846][887]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.14-22.44.30:852][887]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.44.30:874][887]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-22.44.30:875][887]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 -[2025.10.14-22.44.30:875][887]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2025.10.14-22.44.30:877][887]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2025.10.14-22.44.30:904][887]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2025.10.14-22.44.30:988][888]LogPlayLevel: Display: Destroying online subsystem :Context_24 -[2025.10.14-22.44.32:265][980]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2025.10.14-22.44.34:024][980]LogSlate: Window 'Save Content' being destroyed -[2025.10.14-22.44.34:032][980]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-22.44.34:078][980]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Actor/Test/BP_Test] ([2] browsable assets)... -[2025.10.14-22.44.34:079][980]OBJ SavePackage: Finished generating thumbnails for package [/Game/Actor/Test/BP_Test] -[2025.10.14-22.44.34:079][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Actor/Test/BP_Test" FILE="../../../../Aura/Content/Actor/Test/BP_Test.uasset" SILENT=true -[2025.10.14-22.44.34:081][980]LogSavePackage: Moving output files for package: /Game/Actor/Test/BP_Test -[2025.10.14-22.44.34:081][980]LogSavePackage: Moving '../../../../Aura/Saved/BP_TestACF6D4C34998A69352816D9B2A07BA05.tmp' to '../../../../Aura/Content/Actor/Test/BP_Test.uasset' -[2025.10.14-22.44.34:091][980]LogFileHelpers: InternalPromptForCheckoutAndSave took 58.868 ms (total: 2.01 sec) -[2025.10.14-22.44.34:149][980]LogStall: Shutdown... -[2025.10.14-22.44.34:149][980]LogStall: Shutdown complete. -[2025.10.14-22.44.34:195][980]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.44.34:195][980]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.44.34:255][980]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.44.34:255][980]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.44.34:314][980]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2025.10.14-22.44.34:314][980]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.44.34:314][980]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.44.34:375][980]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.44.34:375][980]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.44.34:460][980]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed -[2025.10.14-22.44.34:461][980]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-22.44.34:570][980]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-22.44.34:571][980]LogContentValidation: Enabled validators: -[2025.10.14-22.44.34:571][980]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-22.44.34:571][980]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-22.44.34:571][980]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-22.44.34:571][980]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-22.44.34:571][980]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-22.44.34:571][980]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-22.44.34:571][980]AssetCheck: /Game/Actor/Test/BP_Test Validating asset -[2025.10.14-22.44.34:598][980]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.14-22.44.34:630][980]Cmd: QUIT_EDITOR -[2025.10.14-22.44.34:630][980]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2025.10.14-22.44.34:641][981]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2025.10.14-22.44.34:641][981]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2025.10.14-22.44.34:641][981]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2025.10.14-22.44.34:643][981]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.44.34:643][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.44.34:656][981]LogStylusInput: Shutting down StylusInput subsystem. -[2025.10.14-22.44.34:656][981]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2025.10.14-22.44.34:666][981]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.44.34:666][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.44.34:669][981]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.44.34:669][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.44.34:673][981]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.44.34:673][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.44.34:675][981]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2025.10.14-22.44.34:676][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-22.44.34:679][981]LogStudioTelemetry: Ended StudioTelemetry Session -[2025.10.14-22.44.34:681][981]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider -[2025.10.14-22.44.34:681][981]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session -[2025.10.14-22.44.34:681][981]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider -[2025.10.14-22.44.34:796][981]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2025.10.14-22.44.34:796][981]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2025.10.14-22.44.34:796][981]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. -[2025.10.14-22.44.34:796][981]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2025.10.14-22.44.34:797][981]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.14-22.44.34:798][981]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.14-22.44.34:805][981]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2025.10.14-22.44.34:805][981]LogAudio: Display: Audio Device Manager Shutdown -[2025.10.14-22.44.34:807][981]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2025.10.14-22.44.34:807][981]LogExit: Preparing to exit. -[2025.10.14-22.44.34:836][981]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2025.10.14-22.44.34:840][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:840][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:841][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:841][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:841][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:841][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:841][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:841][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:841][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:841][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:841][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:841][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:841][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:841][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:842][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:842][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:842][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:842][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:842][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:842][981]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.34:842][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.14-22.44.35:172][981]LogEditorDataStorage: Deinitializing -[2025.10.14-22.44.35:282][981]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2025.10.14-22.44.35:293][981]LogExit: Editor shut down -[2025.10.14-22.44.35:295][981]LogExit: Transaction tracking system shut down -[2025.10.14-22.44.35:407][981]LogCore: Error: PropertyBag: Expecting RefCount to be zero on destructor, but it is 1. -[2025.10.14-22.44.35:432][981]LogExit: Object subsystem successfully closed. -[2025.10.14-22.44.35:454][981]LogShaderCompilers: Display: Shaders left to compile 0 -[2025.10.14-22.44.36:391][981]LogMemoryProfiler: Shutdown -[2025.10.14-22.44.36:391][981]LogNetworkingProfiler: Shutdown -[2025.10.14-22.44.36:391][981]LoadingProfiler: Shutdown -[2025.10.14-22.44.36:391][981]LogTimingProfiler: Shutdown -[2025.10.14-22.44.37:089][981]LogChaosDD: Chaos Debug Draw Shutdown -[2025.10.14-22.44.37:101][981]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2025.10.14-22.44.37:101][981]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B580CE66E-4DED-3EDA-BF52-96AF60BA66A3%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing -[2025.10.14-22.44.37:658][981]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2025.10.14-22.44.37:663][981]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module -[2025.10.14-22.44.37:663][981]LogNFORDenoise: NFORDenoise function shutting down -[2025.10.14-22.44.37:663][981]RenderDocPlugin: plugin has been unloaded. -[2025.10.14-22.44.37:664][981]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2025.10.14-22.44.37:666][981]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2025.10.14-22.44.37:666][981]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2025.10.14-22.44.37:666][981]LogPakFile: Destroying PakPlatformFile -[2025.10.14-22.44.37:893][981]LogD3D12RHI: ~FD3D12DynamicRHI -[2025.10.14-22.44.37:930][981]LogExit: Exiting. -[2025.10.14-22.44.37:954][981]Log file closed, 10/14/25 18:44:37 diff --git a/Saved/Logs/Aura-backup-2025.10.15-00.42.07.log b/Saved/Logs/Aura-backup-2025.10.15-00.42.07.log deleted file mode 100644 index a6ffbdf..0000000 --- a/Saved/Logs/Aura-backup-2025.10.15-00.42.07.log +++ /dev/null @@ -1,1620 +0,0 @@ -Log file open, 10/14/25 20:26:40 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=23484) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: Aura -LogCore: UTS: Unreal Trace Server launched successfully -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Display: Display Control listening on port 1985 -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="DebugGame" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.632079 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-FDD84C6C49B6F7270676649178E0C671 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogConfig: Display: Loading VulkanPC ini files took 0.05 seconds -LogConfig: Display: Loading Mac ini files took 0.05 seconds -LogConfig: Display: Loading Windows ini files took 0.06 seconds -LogConfig: Display: Loading Unix ini files took 0.06 seconds -LogConfig: Display: Loading IOS ini files took 0.06 seconds -LogConfig: Display: Loading Android ini files took 0.06 seconds -LogConfig: Display: Loading TVOS ini files took 0.06 seconds -LogConfig: Display: Loading VisionOS ini files took 0.06 seconds -LogConfig: Display: Loading Linux ini files took 0.06 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.07 seconds -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Looking for build plugins target receipt -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Looking for enabled plugins target receipt -LogAssetRegistry: Display: Asset registry cache read as 36.4 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin CmdLinkServer -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin UbaController -LogPluginManager: Mounting Engine plugin WorldMetrics -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorPerformance -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin LowLevelNetTrace -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GameplayAbilities -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=WindowsEditor -LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti -LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: DebugGame -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.71ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.11ms -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created -LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.15-00.26.43:918][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.15-00.26.43:918][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.15-00.26.43:918][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.15-00.26.43:918][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.15-00.26.43:918][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.15-00.26.43:918][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.15-00.26.43:918][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.15-00.26.43:919][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.15-00.26.43:919][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.15-00.26.43:920][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.15-00.26.43:920][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.15-00.26.43:920][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.15-00.26.43:920][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.15-00.26.43:920][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.15-00.26.43:920][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.15-00.26.43:920][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.15-00.26.43:920][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.15-00.26.43:920][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.15-00.26.43:920][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.15-00.26.43:920][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.15-00.26.43:920][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.15-00.26.43:920][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.15-00.26.43:920][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.15-00.26.43:921][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.15-00.26.43:921][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.15-00.26.43:921][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.15-00.26.43:921][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.15-00.26.43:921][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.15-00.26.43:921][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.15-00.26.43:921][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.15-00.26.43:921][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.15-00.26.43:921][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.15-00.26.43:921][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.15-00.26.43:921][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.15-00.26.43:921][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.15-00.26.43:921][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.15-00.26.43:921][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.15-00.26.43:921][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.15-00.26.43:921][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.15-00.26.43:921][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.15-00.26.43:921][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.15-00.26.43:921][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.15-00.26.43:921][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.15-00.26.43:921][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.15-00.26.43:921][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.15-00.26.43:922][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.15-00.26.43:923][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.15-00.26.43:923][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.15-00.26.43:923][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.15-00.26.43:923][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.15-00.26.43:923][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.15-00.26.43:923][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.15-00.26.43:923][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.15-00.26.43:923][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.15-00.26.43:923][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.15-00.26.43:923][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.15-00.26.43:923][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.15-00.26.43:923][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.15-00.26.43:927][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.15-00.26.43:927][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.15-00.26.43:928][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.15-00.26.43:929][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.15-00.26.43:930][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.15-00.26.43:931][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.15-00.26.43:932][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.15-00.26.43:932][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.15-00.26.43:932][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.15-00.26.43:932][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.15-00.26.43:932][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.15-00.26.43:932][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.15-00.26.43:932][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.15-00.26.43:932][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.15-00.26.43:932][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.15-00.26.43:932][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.15-00.26.43:932][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.15-00.26.43:933][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.15-00.26.43:934][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.15-00.26.43:938][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.15-00.26.43:938][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.15-00.26.43:938][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.15-00.26.43:979][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.15-00.26.43:979][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.15-00.26.44:282][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.15-00.26.44:282][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.15-00.26.44:282][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.15-00.26.44:283][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.15-00.26.44:283][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.15-00.26.44:293][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.15-00.26.44:293][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.15-00.26.44:293][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.15-00.26.44:293][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.15-00.26.44:293][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.15-00.26.44:293][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.15-00.26.44:293][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.15-00.26.44:293][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.15-00.26.44:294][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.15-00.26.44:294][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.15-00.26.44:294][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.15-00.26.44:294][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.15-00.26.44:294][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.15-00.26.44:301][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.15-00.26.44:302][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.15-00.26.44:302][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.15-00.26.44:302][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.15-00.26.44:302][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.15-00.26.44:302][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.15-00.26.44:302][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.15-00.26.44:302][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.15-00.26.44:302][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.15-00.26.44:302][ 0]LogInit: Computer: REITERATION -[2025.10.15-00.26.44:302][ 0]LogInit: User: Tsukiyomi -[2025.10.15-00.26.44:302][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.15-00.26.44:302][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.15-00.26.44:564][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.15-00.26.44:564][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB -[2025.10.15-00.26.44:564][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.15-00.26.44:564][ 0]LogMemory: Process Physical Memory: 609.24 MB used, 640.22 MB peak -[2025.10.15-00.26.44:564][ 0]LogMemory: Process Virtual Memory: 654.37 MB used, 658.16 MB peak -[2025.10.15-00.26.44:564][ 0]LogMemory: Physical Memory: 18796.91 MB used, 13879.29 MB free, 32676.20 MB total -[2025.10.15-00.26.44:564][ 0]LogMemory: Virtual Memory: 24630.95 MB used, 10093.25 MB free, 34724.20 MB total -[2025.10.15-00.26.44:565][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.15-00.26.44:570][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.15-00.26.44:656][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.15-00.26.44:656][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.15-00.26.44:658][ 0]LogInit: Using OS detected language (en-US). -[2025.10.15-00.26.44:658][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.15-00.26.44:662][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.15-00.26.44:662][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.15-00.26.45:018][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.15-00.26.45:018][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.15-00.26.45:018][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.15-00.26.45:081][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.15-00.26.45:081][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.15-00.26.47:593][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.15-00.26.47:593][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.15-00.26.47:593][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.15-00.26.47:594][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.15-00.26.47:594][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.15-00.26.47:594][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.15-00.26.47:594][ 0]LogWindows: Attached monitors: -[2025.10.15-00.26.47:594][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.15-00.26.47:594][ 0]LogWindows: Found 1 attached monitors. -[2025.10.15-00.26.47:594][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.15-00.26.47:595][ 0]LogRHI: RHI Adapter Info: -[2025.10.15-00.26.47:595][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.15-00.26.47:595][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.15-00.26.47:595][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.15-00.26.47:595][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.15-00.26.47:595][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.15-00.26.47:815][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.15-00.26.47:815][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.15-00.26.47:887][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.15-00.26.47:887][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.15-00.26.47:888][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.15-00.26.47:889][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.15-00.26.47:889][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.15-00.26.47:889][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.15-00.26.47:972][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000008B07ED06B00) -[2025.10.15-00.26.47:973][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000008B07ED06D80) -[2025.10.15-00.26.47:973][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000008B07ED07000) -[2025.10.15-00.26.47:973][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.15-00.26.47:973][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.15-00.26.47:974][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.15-00.26.47:974][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.15-00.26.47:974][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.15-00.26.47:990][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.15-00.26.47:992][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.15-00.26.48:088][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.15-00.26.48:088][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.15-00.26.48:328][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.15-00.26.48:328][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.15-00.26.48:328][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.15-00.26.48:328][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.15-00.26.48:328][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.15-00.26.48:329][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.15-00.26.48:329][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.15-00.26.48:352][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.15-00.26.48:374][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.15-00.26.48:489][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.15-00.26.48:489][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.15-00.26.48:489][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.15-00.26.48:489][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.15-00.26.48:489][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.15-00.26.48:489][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.15-00.26.48:489][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.15-00.26.48:489][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.15-00.26.48:489][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.15-00.26.48:489][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.15-00.26.48:599][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.15-00.26.48:599][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.15-00.26.48:701][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.15-00.26.48:701][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.15-00.26.48:701][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.15-00.26.48:701][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.15-00.26.48:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.15-00.26.48:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.15-00.26.48:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.15-00.26.48:901][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.15-00.26.48:901][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.15-00.26.48:901][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.15-00.26.48:901][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.15-00.26.48:997][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.15-00.26.48:997][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.15-00.26.49:121][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.15-00.26.49:121][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.15-00.26.49:121][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.15-00.26.49:121][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.15-00.26.49:121][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.15-00.26.49:592][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.15-00.26.49:625][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.15-00.26.49:625][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.15-00.26.49:625][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.15-00.26.49:625][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.15-00.26.49:625][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.15-00.26.49:625][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.15-00.26.49:625][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.15-00.26.49:625][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.15-00.26.49:625][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.15-00.26.49:625][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.15-00.26.49:625][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.15-00.26.49:625][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.15-00.26.49:626][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.15-00.26.49:626][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.15-00.26.49:626][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.15-00.26.49:626][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.15-00.26.49:626][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.15-00.26.49:626][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.15-00.26.49:626][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.15-00.26.49:626][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.15-00.26.49:626][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.15-00.26.49:626][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.15-00.26.49:626][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.15-00.26.49:626][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.15-00.26.49:626][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.15-00.26.49:626][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.15-00.26.49:630][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.15-00.26.49:630][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.15-00.26.49:630][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.15-00.26.49:630][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.15-00.26.49:630][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.15-00.26.49:699][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.15-00.26.49:700][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.15-00.26.49:700][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.15-00.26.49:700][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.15-00.26.49:706][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.15-00.26.49:707][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.15-00.26.49:707][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.15-00.26.49:707][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 12716 --child-id Zen_12716_Startup' -[2025.10.15-00.26.50:165][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.15-00.26.50:166][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.464 seconds -[2025.10.15-00.26.50:167][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.15-00.26.50:232][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.06 seconds. -[2025.10.15-00.26.50:232][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.06ms. RandomReadSpeed=17.81MBs, RandomWriteSpeed=132.87MBs. Assigned SpeedClass 'Local' -[2025.10.15-00.26.50:233][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.15-00.26.50:234][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.15-00.26.50:234][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.15-00.26.50:234][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.15-00.26.50:234][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.15-00.26.50:234][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.15-00.26.50:234][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.15-00.26.50:235][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/12716/). -[2025.10.15-00.26.50:235][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/5EFBCA1F41AE9F3EC7FDDFA129F8EF6C/'. -[2025.10.15-00.26.50:235][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.15-00.26.50:235][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.15-00.26.50:237][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.15-00.26.50:237][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.15-00.26.55:221][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.15-00.26.57:090][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.15-00.26.57:108][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.15-00.26.57:118][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.15-00.26.57:118][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.15-00.26.57:160][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.15-00.26.57:160][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.15-00.26.57:160][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.15-00.26.57:160][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.15-00.26.57:280][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up -[2025.10.15-00.26.57:282][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.15-00.26.57:285][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.15-00.26.57:466][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.15-00.26.57:475][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.15-00.26.57:475][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.15-00.26.57:475][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.15-00.26.57:498][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.15-00.26.57:498][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.15-00.26.57:523][ 0]LogDeviceProfileManager: Active device profile: [000008B097444000][000008B08EDF8000 66] WindowsEditor -[2025.10.15-00.26.57:523][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.15-00.26.57:523][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.15-00.26.57:564][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.15-00.26.57:564][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.15-00.26.57:703][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:709][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.15-00.26.57:709][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.26.57:709][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:710][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.15-00.26.57:710][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.26.57:710][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:716][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.15-00.26.57:716][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.26.57:716][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:716][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.15-00.26.57:716][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.26.57:716][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:728][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:728][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.15-00.26.57:728][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-00.26.57:729][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:729][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.15-00.26.57:729][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-00.26.57:729][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:735][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:735][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.15-00.26.57:735][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.26.57:735][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:735][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.15-00.26.57:735][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.26.57:736][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:747][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.26.57:748][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:748][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.15-00.26.57:748][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.15-00.26.57:748][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:748][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.15-00.26.57:748][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.15-00.26.57:749][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.26.57:749][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.15-00.26.57:749][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.26.57:749][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:750][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.15-00.26.57:750][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.26.57:750][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.15-00.26.57:750][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-00.26.57:750][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:750][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.15-00.26.57:750][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-00.26.57:751][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.15-00.26.57:751][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.26.57:751][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.26.57:751][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.15-00.26.57:751][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.26.58:233][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.15-00.26.58:233][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.15-00.26.58:233][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.15-00.26.58:233][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.15-00.26.58:233][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.15-00.26.58:462][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.15-00.26.58:672][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.58ms -[2025.10.15-00.26.58:733][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.67ms -[2025.10.15-00.26.58:768][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.69ms -[2025.10.15-00.26.58:771][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.70ms -[2025.10.15-00.26.59:303][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.15-00.26.59:303][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.15-00.26.59:493][ 0]LogSlate: Border -[2025.10.15-00.26.59:493][ 0]LogSlate: BreadcrumbButton -[2025.10.15-00.26.59:493][ 0]LogSlate: Brushes.Title -[2025.10.15-00.26.59:493][ 0]LogSlate: Default -[2025.10.15-00.26.59:493][ 0]LogSlate: Icons.Save -[2025.10.15-00.26.59:493][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.15-00.26.59:493][ 0]LogSlate: ListView -[2025.10.15-00.26.59:493][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.15-00.26.59:493][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.15-00.26.59:494][ 0]LogSlate: TableView.DarkRow -[2025.10.15-00.26.59:494][ 0]LogSlate: TableView.Row -[2025.10.15-00.26.59:494][ 0]LogSlate: TreeView -[2025.10.15-00.27.00:581][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.15-00.27.00:583][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.140 ms -[2025.10.15-00.27.00:651][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.56ms -[2025.10.15-00.27.00:807][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.15-00.27.00:807][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.15-00.27.00:807][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.15-00.27.00:807][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.15-00.27.01:330][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.58ms -[2025.10.15-00.27.02:345][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: FE4B000939664766800000000000D700 | Instance: 9599D8324240328560EF5FB6CB06C688 (REITERATION-12716). -[2025.10.15-00.27.03:180][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.15-00.27.03:180][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.15-00.27.03:180][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.15-00.27.03:180][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.15-00.27.03:301][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.15-00.27.03:338][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.15-00.27.03:338][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.15-00.27.03:338][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:63532'. -[2025.10.15-00.27.03:342][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.15-00.27.03:649][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.15-00.27.04:049][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.15-00.27.04:049][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.15-00.27.04:063][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.15-00.27.09:693][ 0]SourceControl: Revision control is disabled -[2025.10.15-00.27.09:875][ 0]SourceControl: Revision control is disabled -[2025.10.15-00.27.10:389][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.62ms -[2025.10.15-00.27.10:466][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.56ms -[2025.10.15-00.27.11:814][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.15-00.27.11:961][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.15-00.27.12:141][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.15-00.27.12:141][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.15-00.27.12:762][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.15-00.27.12:768][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.15-00.27.12:774][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.15-00.27.12:778][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.15-00.27.12:784][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.15-00.27.12:789][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.15-00.27.12:793][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.15-00.27.12:799][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.15-00.27.12:805][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.15-00.27.12:811][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.15-00.27.12:817][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.15-00.27.12:822][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.15-00.27.12:827][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.15-00.27.12:833][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.15-00.27.12:838][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.15-00.27.12:843][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.15-00.27.12:848][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.15-00.27.12:852][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.15-00.27.12:857][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.15-00.27.12:863][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.15-00.27.12:869][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.15-00.27.12:874][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.15-00.27.12:878][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.15-00.27.12:884][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.15-00.27.12:889][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.15-00.27.12:901][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.15-00.27.12:906][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.15-00.27.12:911][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.15-00.27.12:918][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.15-00.27.12:924][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.15-00.27.12:930][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.15-00.27.12:935][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.15-00.27.12:942][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.15-00.27.12:948][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.15-00.27.12:953][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.15-00.27.13:674][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.15-00.27.13:674][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.15-00.27.14:027][ 0]LogCollectionManager: Loaded 0 collections in 0.001040 seconds -[2025.10.15-00.27.14:030][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.15-00.27.14:032][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.15-00.27.14:034][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.15-00.27.14:431][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.15-00.27.14:431][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.15-00.27.14:433][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.15-00.27.14:433][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.15-00.27.14:433][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.15-00.27.14:433][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.15-00.27.14:476][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.15-00.27.14:476][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.15-00.27.14:495][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T00:27:14.495Z using C -[2025.10.15-00.27.14:495][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.15-00.27.14:495][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.15-00.27.14:496][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.15-00.27.14:501][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.15-00.27.14:501][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.15-00.27.14:501][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.15-00.27.14:501][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000184 -[2025.10.15-00.27.14:501][ 0]LogFab: Display: Logging in using persist -[2025.10.15-00.27.14:580][ 0]LogUObjectArray: 44608 objects as part of root set at end of initial load. -[2025.10.15-00.27.14:580][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.15-00.27.14:591][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37277 public script object entries (1007.25 KB) -[2025.10.15-00.27.14:591][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.15-00.27.14:776][ 0]LogEngine: Initializing Engine... -[2025.10.15-00.27.14:785][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.15-00.27.15:082][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.15-00.27.15:171][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.15-00.27.15:216][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.15-00.27.15:216][ 0]LogInit: Texture streaming: Enabled -[2025.10.15-00.27.15:335][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.15-00.27.15:369][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.15-00.27.15:429][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.15-00.27.15:436][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.15-00.27.15:436][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.15-00.27.15:436][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.15-00.27.15:437][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.15-00.27.15:437][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.15-00.27.15:437][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.15-00.27.15:437][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.15-00.27.15:437][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.15-00.27.15:437][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.15-00.27.15:437][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.15-00.27.15:437][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.15-00.27.15:437][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.15-00.27.15:437][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.15-00.27.15:437][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.15-00.27.15:491][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.15-00.27.15:933][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.15-00.27.15:934][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.15-00.27.15:965][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.15-00.27.15:965][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.15-00.27.15:966][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.15-00.27.15:966][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.15-00.27.15:968][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.15-00.27.15:968][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.15-00.27.15:968][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.15-00.27.15:969][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.15-00.27.15:969][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.15-00.27.16:009][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.15-00.27.16:012][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.15-00.27.16:012][ 0]LogInit: Transaction tracking system initialized -[2025.10.15-00.27.16:090][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.15-00.27.16:642][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.73ms -[2025.10.15-00.27.16:644][ 0]LocalizationService: Localization service is disabled -[2025.10.15-00.27.16:723][ 0]LogTimingProfiler: Initialize -[2025.10.15-00.27.16:723][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.15-00.27.16:723][ 0]LoadingProfiler: Initialize -[2025.10.15-00.27.16:723][ 0]LoadingProfiler: OnSessionChanged -[2025.10.15-00.27.16:723][ 0]LogNetworkingProfiler: Initialize -[2025.10.15-00.27.16:724][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.15-00.27.16:724][ 0]LogMemoryProfiler: Initialize -[2025.10.15-00.27.16:724][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.15-00.27.17:656][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.03s -[2025.10.15-00.27.17:711][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.15-00.27.17:862][ 0]LogPython: Using Python 3.11.8 -[2025.10.15-00.27.18:919][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.15-00.27.19:175][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.15-00.27.19:175][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.15-00.27.20:012][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.15-00.27.20:190][ 0]LogEditorDataStorage: Initializing -[2025.10.15-00.27.20:190][ 0]LogEditorDataStorage: Initialized -[2025.10.15-00.27.20:194][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.15-00.27.20:256][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.15-00.27.20:273][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.15-00.27.20:275][ 0]SourceControl: Revision control is disabled -[2025.10.15-00.27.20:276][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 41.320 -[2025.10.15-00.27.20:276][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.15-00.27.20:278][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.27.20:278][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.27.20:289][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.15-00.27.20:290][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2025.10.15-00.27.20:944][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.4 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.15-00.27.21:319][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.15-00.27.21:416][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.21:416][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.21:417][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.21:417][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.21:417][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.21:417][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.21:417][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.21:417][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.21:417][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.21:417][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.21:417][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.21:418][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.21:443][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.15-00.27.21:956][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.15-00.27.21:956][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.15-00.27.22:016][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s -[2025.10.15-00.27.22:016][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.15-00.27.22:044][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.15-00.27.22:057][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2025.10.15-00.27.22:058][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.15-00.27.22:058][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.046ms to complete. -[2025.10.15-00.27.22:076][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 43.120 -[2025.10.15-00.27.22:211][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.15-00.27.22:288][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.27.22:333][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.27.22:376][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.27.22:419][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.27.22:473][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.27.22:479][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.15-00.27.22:480][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.27.22:487][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.15-00.27.22:487][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.27.22:495][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.15-00.27.22:495][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.27.22:504][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.15-00.27.22:504][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.27.22:511][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.15-00.27.22:511][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.27.22:517][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.15-00.27.22:517][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.27.22:524][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.15-00.27.22:524][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.27.22:531][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.15-00.27.22:531][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.27.22:539][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.15-00.27.22:539][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.27.22:545][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.15-00.27.23:017][ 0]LogSlate: Took 0.005460 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.15-00.27.23:259][ 0]LogSlate: Took 0.006724 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.15-00.27.23:268][ 0]LogSlate: Took 0.005893 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.15-00.27.23:276][ 0]LogSlate: Took 0.005291 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.15-00.27.23:378][ 0]LogSlate: Took 0.007029 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.15-00.27.23:627][ 0]LogStall: Startup... -[2025.10.15-00.27.23:632][ 0]LogStall: Startup complete. -[2025.10.15-00.27.23:682][ 0]LogLoad: (Engine Initialization) Total time: 44.73 seconds -[2025.10.15-00.27.23:845][ 0]LogAssetRegistry: AssetRegistryGather time 0.1264s: AssetDataDiscovery 0.0430s, AssetDataGather 0.0183s, StoreResults 0.0651s. Wall time 26.5660s. - NumCachedDirectories 0. NumUncachedDirectories 1705. NumCachedFiles 8016. NumUncachedFiles 7. - BackgroundTickInterruptions 24. -[2025.10.15-00.27.23:847][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s -[2025.10.15-00.27.23:864][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.15-00.27.23:865][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) -[2025.10.15-00.27.23:866][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.15-00.27.23:866][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.15-00.27.23:883][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.23:884][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.23:884][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.23:884][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.23:884][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.23:884][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.27.23:926][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.27.23:928][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.15-00.27.24:074][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.210232 seconds (Found 7999 uncontrolled assets) -[2025.10.15-00.27.24:196][ 0]LogPython: registering - -[2025.10.15-00.27.24:205][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 276.432 ms -[2025.10.15-00.27.24:441][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 9.898762 -[2025.10.15-00.27.24:443][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.15-00.27.24:445][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9.939646 -[2025.10.15-00.27.24:888][ 8]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base.GE_TestAttribute_Base -[2025.10.15-00.27.24:888][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.15-00.27.24:922][ 8]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.15-00.27.25:615][ 8]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/BP_Area_Fire.BP_Area_Fire -[2025.10.15-00.27.25:616][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 -[2025.10.15-00.27.26:377][ 8]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Actor/Test/BP_TestActor.BP_TestActor -[2025.10.15-00.27.26:377][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 -[2025.10.15-00.27.26:484][ 8]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.GE_AuraPrimaryAttributes -[2025.10.15-00.27.26:484][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 -[2025.10.15-00.27.26:942][ 9]LogPackageName: Warning: FPackagePath::TryFromMountedName was passed an ObjectPath (/Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base.GE_TestAttribute_Base) rather than a PackageName or FilePath; it will be converted to the PackageName. Accepting ObjectPaths is deprecated behavior and will be removed in a future release; TryFromMountedName will fail on ObjectPaths. -[2025.10.15-00.27.26:942][ 9]LogStreaming: Display: FlushAsyncLoading(494): 1 QueuedPackages, 0 AsyncPackages -[2025.10.15-00.27.26:981][ 10]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.15-00.27.27:105][ 16]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 12.568010 -[2025.10.15-00.27.27:107][ 16]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.15-00.27.27:107][ 16]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 12.568010, Update Interval: 356.824860 -[2025.10.15-00.27.27:247][ 33]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-02.27.27 Remaining: 7200.71] Refresh[Expires: 2026-04-12T14:38:42.448Z Remaining: 15516675.45] State: Valid -[2025.10.15-00.27.27:256][ 34]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.15-00.27.27:356][ 46]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.15-00.27.27:356][ 46]LogFab: Display: User logged in -[2025.10.15-00.27.27:356][ 46]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.15-00.27.27:425][ 54]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-VNgBE6u_zUe5U50Zi7LMvA-9kZMFZVA4EuGZTQugkFSSg] -[2025.10.15-00.27.30:094][360]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.27.30:094][360]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.27.30:190][360]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2025.10.15-00.27.30:991][425]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.27.30:991][425]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.27.31:037][425]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2025.10.15-00.27.31:562][468]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2025.10.15-00.27.31:562][468]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.27.31:562][468]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.27.31:607][468]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2025.10.15-00.27.32:091][507]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.27.32:091][507]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.27.32:151][507]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2025.10.15-00.27.48:062][937]LogSlate: Window 'Pick Parent Class' being destroyed -[2025.10.15-00.27.48:069][937]LogContentBrowser: Deferred new asset file creation: NewBlueprint -[2025.10.15-00.27.48:075][937]LogContentBrowser: Creating deferred item: NewBlueprint -[2025.10.15-00.27.48:094][938]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). -[2025.10.15-00.27.55:224][669]LogContentBrowser: Attempting asset rename: NewBlueprint -> GE_AuraSecondaryAttributes -[2025.10.15-00.27.55:230][669]LogContentBrowser: End creating deferred item NewBlueprint -[2025.10.15-00.27.56:774][824]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes.GE_AuraSecondaryAttributes -[2025.10.15-00.27.56:774][824]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 -[2025.10.15-00.27.56:980][824]LogSlate: Took 0.007892 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2025.10.15-00.27.56:987][824]LogSlate: Took 0.004891 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2025.10.15-00.28.29:112][268]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 -[2025.10.15-00.28.29:228][271]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6 -[2025.10.15-00.28.29:834][310]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Character/Aura/BP_AuraCharacter.BP_AuraCharacter -[2025.10.15-00.28.29:834][310]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7 -[2025.10.15-00.28.30:290][311]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8 -[2025.10.15-00.28.30:477][313]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9 -[2025.10.15-00.28.39:961][232]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2025.10.15-00.28.40:646][269]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.15-00.28.40:703][269]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Blueprints/Character/Aura/BP_AuraCharacter] ([2] browsable assets)... -[2025.10.15-00.28.40:739][269]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/Character/Aura/BP_AuraCharacter.BP_AuraCharacter] -[2025.10.15-00.28.40:739][269]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Character/Aura/BP_AuraCharacter] -[2025.10.15-00.28.40:739][269]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Character/Aura/BP_AuraCharacter" FILE="../../../../Aura/Content/Blueprints/Character/Aura/BP_AuraCharacter.uasset" SILENT=true -[2025.10.15-00.28.40:744][269]LogSavePackage: Moving output files for package: /Game/Blueprints/Character/Aura/BP_AuraCharacter -[2025.10.15-00.28.40:744][269]LogSavePackage: Moving '../../../../Aura/Saved/BP_AuraCharacterE97DB8BF4DA1BC5F5D8EE9A272582F64.tmp' to '../../../../Aura/Content/Blueprints/Character/Aura/BP_AuraCharacter.uasset' -[2025.10.15-00.28.40:754][269]LogFileHelpers: InternalPromptForCheckoutAndSave took 107.525 ms -[2025.10.15-00.28.40:791][269]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.15-00.28.40:791][269]LogContentValidation: Enabled validators: -[2025.10.15-00.28.40:791][269]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.15-00.28.40:791][269]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.15-00.28.40:791][269]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.15-00.28.40:792][269]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.15-00.28.40:792][269]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.15-00.28.40:792][269]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.15-00.28.40:792][269]AssetCheck: /Game/Blueprints/Character/Aura/BP_AuraCharacter Validating asset -[2025.10.15-00.28.50:421][323]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. -[2025.10.15-00.33.23:904][926]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 369.405090 -[2025.10.15-00.33.24:004][938]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.15-00.33.24:004][938]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 369.495819, Update Interval: 339.746094 -[2025.10.15-00.39.06:124][796]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 711.629639 -[2025.10.15-00.39.06:214][805]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.15-00.39.06:214][805]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 711.711243, Update Interval: 354.231995 -[2025.10.15-00.39.24:228][848]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2025.10.15-00.39.25:100][899]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.15-00.39.25:153][899]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes] ([2] browsable assets)... -[2025.10.15-00.39.25:153][899]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes] -[2025.10.15-00.39.25:160][899]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes -[2025.10.15-00.39.25:161][899]LogSavePackage: Moving '../../../../Aura/Saved/GE_AuraSecondaryAttributes54CC54394581CC029CBFBFABDD3AE289.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes.uasset' -[2025.10.15-00.39.25:170][899]LogFileHelpers: InternalPromptForCheckoutAndSave took 69.377 ms (total: 176.903 ms) -[2025.10.15-00.39.25:207][899]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.15-00.39.25:208][899]LogContentValidation: Enabled validators: -[2025.10.15-00.39.25:208][899]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.15-00.39.25:208][899]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.15-00.39.25:208][899]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.15-00.39.25:208][899]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.15-00.39.25:208][899]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.15-00.39.25:208][899]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.15-00.39.25:208][899]AssetCheck: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes Validating asset -[2025.10.15-00.39.29:079][223]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.GE_AuraPrimaryAttributes -[2025.10.15-00.39.29:079][223]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10 -[2025.10.15-00.40.21:483][171]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2025.10.15-00.40.21:958][218]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.15-00.40.22:009][218]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] ([2] browsable assets)... -[2025.10.15-00.40.22:009][218]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] -[2025.10.15-00.40.22:016][218]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes -[2025.10.15-00.40.22:016][218]LogSavePackage: Moving '../../../../Aura/Saved/GE_AuraPrimaryAttributes0651CD4B421B86D858ADBF806EA63105.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.uasset' -[2025.10.15-00.40.22:023][218]LogFileHelpers: InternalPromptForCheckoutAndSave took 65.106 ms (total: 242.009 ms) -[2025.10.15-00.40.22:063][218]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.15-00.40.22:063][218]LogContentValidation: Enabled validators: -[2025.10.15-00.40.22:063][218]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.15-00.40.22:063][218]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.15-00.40.22:063][218]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.15-00.40.22:063][218]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.15-00.40.22:063][218]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.15-00.40.22:063][218]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.15-00.40.22:063][218]AssetCheck: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes Validating asset -[2025.10.15-00.41.30:800][417]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2025.10.15-00.41.31:568][460]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.15-00.41.31:636][460]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes] ([2] browsable assets)... -[2025.10.15-00.41.31:636][460]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes] -[2025.10.15-00.41.31:643][460]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes -[2025.10.15-00.41.31:644][460]LogSavePackage: Moving '../../../../Aura/Saved/GE_AuraSecondaryAttributesFFAD812045ADCC509E27D7979F9A25FA.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes.uasset' -[2025.10.15-00.41.31:650][460]LogFileHelpers: InternalPromptForCheckoutAndSave took 82.590 ms (total: 324.599 ms) -[2025.10.15-00.41.31:689][460]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.15-00.41.31:689][460]LogContentValidation: Enabled validators: -[2025.10.15-00.41.31:689][460]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.15-00.41.31:689][460]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.15-00.41.31:689][460]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.15-00.41.31:689][460]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.15-00.41.31:689][460]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.15-00.41.31:690][460]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.15-00.41.31:690][460]AssetCheck: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes Validating asset -[2025.10.15-00.41.33:708][634]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.15-00.41.33:730][634]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.15-00.41.33:739][634]LogOnline: OSS: Created online subsystem instance for: NULL -[2025.10.15-00.41.33:739][634]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2025.10.15-00.41.33:741][634]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.15-00.41.33:748][634]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007365s) -[2025.10.15-00.41.33:748][634]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.007518s) -[2025.10.15-00.41.33:768][634]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2025.10.15-00.41.33:770][634]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.15-00.41.33:773][634]LogPlayLevel: PIE: World Init took: (0.002623s) -[2025.10.15-00.41.33:773][634]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2025.10.15-00.41.33:773][634]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.15-00.41.33:774][634]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.15-00.41.33:774][634]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.15-00.41.33:774][634]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.15-00.41.33:774][634]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.15-00.41.33:774][634]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.15-00.41.33:774][634]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.15-00.41.33:774][634]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.15-00.41.33:774][634]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.15-00.41.33:774][634]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.15-00.41.33:774][634]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.15-00.41.33:776][634]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.15-00.41.33:818][634]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.15-00.41.33:818][634]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.15-00.41.33:818][634]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.15-00.41.33:818][634]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.15-00.41.33:819][634]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2025.10.15-00.41.33:819][634]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2025.10.15-00.41.33:822][634]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2025.10.15-00.41.33:822][634]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2025.10.15-00.41.33:822][634]LogInit: FAudioDevice initialized with ID 2. -[2025.10.15-00.41.33:822][634]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. -[2025.10.15-00.41.33:822][634]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.15-00.41.33:828][634]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.15-00.41.33:833][634]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-20.41.33 -[2025.10.15-00.41.33:845][634]LogWorld: Bringing up level for play took: 0.016949 -[2025.10.15-00.41.33:848][634]LogOnline: OSS: Created online subsystem instance for: :Context_12 -[2025.10.15-00.41.33:881][634]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.15-00.41.33:881][634]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.15-00.41.33:882][634]PIE: Server logged in -[2025.10.15-00.41.33:883][634]PIE: Play in editor total start time 0.157 seconds. -[2025.10.15-00.41.33:932][635]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.15-00.41.33:932][635]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.15-00.41.36:335][875]Cmd: ShowDebug AbilitySystem -[2025.10.15-00.41.36:344][875]LogSlate: Took 0.000500 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.15-00.42.00:310][291]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.42.00:310][291]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.15-00.42.00:312][291]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.42.00:313][291]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.42.00:317][291]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.15-00.42.00:323][291]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.42.00:342][291]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.15-00.42.00:344][291]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.15-00.42.00:346][291]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.15-00.42.00:348][291]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.15-00.42.00:354][291]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.42.00:375][291]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2025.10.15-00.42.00:413][292]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2025.10.15-00.42.02:542][458]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2025.10.15-00.42.02:603][458]LogStall: Shutdown... -[2025.10.15-00.42.02:603][458]LogStall: Shutdown complete. -[2025.10.15-00.42.02:649][458]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.42.02:649][458]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.42.02:724][458]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.42.02:724][458]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.42.02:797][458]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.42.02:797][458]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.42.02:884][458]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed -[2025.10.15-00.42.03:002][458]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2025.10.15-00.42.03:022][458]Cmd: QUIT_EDITOR -[2025.10.15-00.42.03:022][458]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2025.10.15-00.42.03:032][459]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2025.10.15-00.42.03:032][459]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2025.10.15-00.42.03:032][459]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2025.10.15-00.42.03:034][459]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.42.03:035][459]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.42.03:050][459]LogStylusInput: Shutting down StylusInput subsystem. -[2025.10.15-00.42.03:053][459]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2025.10.15-00.42.03:057][459]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.42.03:057][459]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.42.03:060][459]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.42.03:061][459]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.42.03:063][459]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.42.03:063][459]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.42.03:065][459]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.42.03:065][459]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.42.03:072][459]LogStudioTelemetry: Ended StudioTelemetry Session -[2025.10.15-00.42.03:080][459]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider -[2025.10.15-00.42.03:080][459]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session -[2025.10.15-00.42.03:080][459]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider -[2025.10.15-00.42.03:676][459]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2025.10.15-00.42.03:676][459]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2025.10.15-00.42.03:676][459]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. -[2025.10.15-00.42.03:676][459]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2025.10.15-00.42.03:676][459]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.15-00.42.03:678][459]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.15-00.42.03:683][459]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2025.10.15-00.42.03:683][459]LogAudio: Display: Audio Device Manager Shutdown -[2025.10.15-00.42.03:684][459]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.15-00.42.03:686][459]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2025.10.15-00.42.03:686][459]LogExit: Preparing to exit. -[2025.10.15-00.42.03:720][459]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2025.10.15-00.42.03:723][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:723][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:723][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:723][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:723][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:723][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:723][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:723][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:723][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:724][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:724][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:724][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:724][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:724][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:724][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:724][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:724][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:724][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:724][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:724][459]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.03:724][459]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.42.04:803][459]LogEditorDataStorage: Deinitializing -[2025.10.15-00.42.04:996][459]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2025.10.15-00.42.05:021][459]LogExit: Editor shut down -[2025.10.15-00.42.05:025][459]LogExit: Transaction tracking system shut down -[2025.10.15-00.42.05:276][459]LogExit: Object subsystem successfully closed. -[2025.10.15-00.42.05:322][459]LogShaderCompilers: Display: Shaders left to compile 0 -[2025.10.15-00.42.05:570][459]LogMemoryProfiler: Shutdown -[2025.10.15-00.42.05:571][459]LogNetworkingProfiler: Shutdown -[2025.10.15-00.42.05:571][459]LoadingProfiler: Shutdown -[2025.10.15-00.42.05:571][459]LogTimingProfiler: Shutdown -[2025.10.15-00.42.06:236][459]LogChaosDD: Chaos Debug Draw Shutdown -[2025.10.15-00.42.06:254][459]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2025.10.15-00.42.06:254][459]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B89CA453F-4990-E783-18A5-1FAA0EB8C096%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing -[2025.10.15-00.42.06:801][459]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2025.10.15-00.42.06:802][459]RenderDocPlugin: plugin has been unloaded. -[2025.10.15-00.42.06:802][459]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module -[2025.10.15-00.42.06:802][459]LogNFORDenoise: NFORDenoise function shutting down -[2025.10.15-00.42.06:807][459]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2025.10.15-00.42.06:811][459]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2025.10.15-00.42.06:811][459]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2025.10.15-00.42.06:811][459]LogPakFile: Destroying PakPlatformFile -[2025.10.15-00.42.06:996][459]LogD3D12RHI: ~FD3D12DynamicRHI -[2025.10.15-00.42.07:030][459]LogExit: Exiting. -[2025.10.15-00.42.07:054][459]Log file closed, 10/14/25 20:42:07 diff --git a/Saved/Logs/Aura-backup-2025.10.15-00.52.47.log b/Saved/Logs/Aura-backup-2025.10.15-00.52.47.log deleted file mode 100644 index 2f1c2bd..0000000 --- a/Saved/Logs/Aura-backup-2025.10.15-00.52.47.log +++ /dev/null @@ -1,1617 +0,0 @@ -Log file open, 10/14/25 20:44:27 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=10400) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: Aura -LogCore: UTS: Unreal Trace Server launched successfully -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Display: Display Control listening on port 1985 -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="DebugGame" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.401866 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-9C04C7054221AAD054AC58B9D27AEBEF - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogConfig: Display: Loading VulkanPC ini files took 0.06 seconds -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading Mac ini files took 0.07 seconds -LogConfig: Display: Loading Android ini files took 0.07 seconds -LogConfig: Display: Loading Unix ini files took 0.08 seconds -LogConfig: Display: Loading TVOS ini files took 0.08 seconds -LogConfig: Display: Loading Windows ini files took 0.08 seconds -LogConfig: Display: Loading VisionOS ini files took 0.08 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Looking for enabled plugins target receipt -LogAssetRegistry: Display: Asset registry cache read as 36.4 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin CmdLinkServer -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin UbaController -LogPluginManager: Mounting Engine plugin WorldMetrics -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin EditorPerformance -LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin LowLevelNetTrace -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GameplayAbilities -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session -LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=WindowsEditor -LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti -LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: DebugGame -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.69ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.21ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.29ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.12ms -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created -LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.15-00.44.28:136][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.15-00.44.28:136][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.15-00.44.28:136][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.15-00.44.28:136][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.15-00.44.28:136][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.15-00.44.28:136][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.15-00.44.28:136][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.15-00.44.28:136][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.15-00.44.28:136][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.15-00.44.28:136][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.15-00.44.28:136][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.15-00.44.28:136][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.15-00.44.28:136][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.15-00.44.28:136][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.15-00.44.28:136][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.15-00.44.28:137][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.15-00.44.28:137][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.15-00.44.28:137][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.15-00.44.28:137][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.15-00.44.28:137][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.15-00.44.28:137][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.15-00.44.28:137][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.15-00.44.28:138][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.15-00.44.28:138][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.15-00.44.28:138][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.15-00.44.28:138][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.15-00.44.28:138][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.15-00.44.28:138][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.15-00.44.28:138][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.15-00.44.28:138][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.15-00.44.28:138][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.15-00.44.28:138][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.15-00.44.28:138][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.15-00.44.28:138][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.15-00.44.28:138][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.15-00.44.28:138][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.15-00.44.28:138][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.15-00.44.28:138][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.15-00.44.28:138][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.15-00.44.28:138][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.15-00.44.28:139][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.15-00.44.28:139][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.15-00.44.28:139][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.15-00.44.28:139][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.15-00.44.28:139][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.15-00.44.28:139][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.15-00.44.28:139][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.15-00.44.28:139][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.15-00.44.28:139][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.15-00.44.28:140][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.15-00.44.28:141][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.15-00.44.28:145][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.15-00.44.28:145][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.15-00.44.28:145][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.15-00.44.28:145][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.15-00.44.28:146][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.15-00.44.28:147][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.15-00.44.28:148][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.15-00.44.28:149][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.15-00.44.28:150][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.15-00.44.28:150][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.15-00.44.28:150][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.15-00.44.28:150][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.15-00.44.28:150][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.15-00.44.28:150][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.15-00.44.28:150][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.15-00.44.28:150][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.15-00.44.28:150][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.15-00.44.28:150][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.15-00.44.28:150][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.15-00.44.28:151][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.15-00.44.28:152][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.15-00.44.28:156][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.15-00.44.28:156][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.15-00.44.28:156][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.15-00.44.28:164][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.15-00.44.28:164][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.15-00.44.28:497][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.15-00.44.28:497][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.15-00.44.28:497][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.15-00.44.28:498][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.15-00.44.28:498][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.15-00.44.28:511][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.15-00.44.28:511][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.15-00.44.28:511][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.15-00.44.28:511][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.15-00.44.28:511][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.15-00.44.28:511][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.15-00.44.28:512][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.15-00.44.28:512][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.15-00.44.28:512][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.15-00.44.28:512][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.15-00.44.28:512][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.15-00.44.28:512][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.15-00.44.28:512][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.15-00.44.28:513][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.15-00.44.28:513][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.15-00.44.28:513][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.15-00.44.28:513][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.15-00.44.28:513][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.15-00.44.28:513][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.15-00.44.28:513][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.15-00.44.28:513][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.15-00.44.28:513][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.15-00.44.28:513][ 0]LogInit: Computer: REITERATION -[2025.10.15-00.44.28:513][ 0]LogInit: User: Tsukiyomi -[2025.10.15-00.44.28:513][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.15-00.44.28:513][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.15-00.44.28:766][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.15-00.44.28:766][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB -[2025.10.15-00.44.28:766][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.15-00.44.28:766][ 0]LogMemory: Process Physical Memory: 610.29 MB used, 641.18 MB peak -[2025.10.15-00.44.28:766][ 0]LogMemory: Process Virtual Memory: 654.96 MB used, 659.66 MB peak -[2025.10.15-00.44.28:766][ 0]LogMemory: Physical Memory: 21014.30 MB used, 11661.90 MB free, 32676.20 MB total -[2025.10.15-00.44.28:766][ 0]LogMemory: Virtual Memory: 25197.82 MB used, 9526.38 MB free, 34724.20 MB total -[2025.10.15-00.44.28:766][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.15-00.44.28:772][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.15-00.44.28:787][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.15-00.44.28:787][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.15-00.44.28:788][ 0]LogInit: Using OS detected language (en-US). -[2025.10.15-00.44.28:788][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.15-00.44.28:792][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.15-00.44.28:792][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.15-00.44.29:056][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.15-00.44.29:056][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.15-00.44.29:056][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.15-00.44.29:070][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.15-00.44.29:070][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.15-00.44.29:338][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.15-00.44.29:338][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.15-00.44.29:338][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.15-00.44.29:338][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.15-00.44.29:338][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.15-00.44.29:338][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.15-00.44.29:339][ 0]LogWindows: Attached monitors: -[2025.10.15-00.44.29:339][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.15-00.44.29:339][ 0]LogWindows: Found 1 attached monitors. -[2025.10.15-00.44.29:339][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.15-00.44.29:339][ 0]LogRHI: RHI Adapter Info: -[2025.10.15-00.44.29:339][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.15-00.44.29:339][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.15-00.44.29:339][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.15-00.44.29:340][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.15-00.44.29:340][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.15-00.44.29:460][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.15-00.44.29:460][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.15-00.44.29:531][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.15-00.44.29:531][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.15-00.44.29:531][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.15-00.44.29:532][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.15-00.44.29:532][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.15-00.44.29:532][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.15-00.44.29:532][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.15-00.44.29:532][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.15-00.44.29:532][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.15-00.44.29:532][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.15-00.44.29:532][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.15-00.44.29:532][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.15-00.44.29:611][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000004CE9F49CB00) -[2025.10.15-00.44.29:612][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000004CE9F49CD80) -[2025.10.15-00.44.29:612][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000004CE9F49D000) -[2025.10.15-00.44.29:612][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.15-00.44.29:612][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.15-00.44.29:613][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.15-00.44.29:613][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.15-00.44.29:613][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.15-00.44.29:622][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.15-00.44.29:624][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.15-00.44.29:639][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.15-00.44.29:640][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.15-00.44.29:692][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.15-00.44.29:692][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.15-00.44.29:692][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.15-00.44.29:692][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.15-00.44.29:692][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.15-00.44.29:692][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.15-00.44.29:692][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.15-00.44.29:695][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.15-00.44.29:697][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.15-00.44.29:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.15-00.44.29:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.15-00.44.29:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.15-00.44.29:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.15-00.44.29:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.15-00.44.29:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.15-00.44.29:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.15-00.44.29:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.15-00.44.29:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.15-00.44.29:747][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.15-00.44.29:785][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.15-00.44.29:785][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.15-00.44.29:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.15-00.44.29:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.15-00.44.29:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.15-00.44.29:822][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.15-00.44.29:858][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.15-00.44.29:858][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.15-00.44.29:859][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.15-00.44.29:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.15-00.44.29:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.15-00.44.29:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.15-00.44.29:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.15-00.44.29:929][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.15-00.44.29:929][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.15-00.44.29:972][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.15-00.44.29:972][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.15-00.44.29:972][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.15-00.44.29:972][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.15-00.44.29:972][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.15-00.44.30:101][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.15-00.44.30:107][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.15-00.44.30:107][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.15-00.44.30:107][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.15-00.44.30:107][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.15-00.44.30:107][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.15-00.44.30:107][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.15-00.44.30:108][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.15-00.44.30:109][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.15-00.44.30:112][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.15-00.44.30:112][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.15-00.44.30:112][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.15-00.44.30:112][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.15-00.44.30:112][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.15-00.44.30:174][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.15-00.44.30:174][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.15-00.44.30:174][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.15-00.44.30:175][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.15-00.44.30:175][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.15-00.44.30:175][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.15-00.44.30:176][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.15-00.44.30:176][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 7532 --child-id Zen_7532_Startup' -[2025.10.15-00.44.30:308][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.15-00.44.30:308][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.134 seconds -[2025.10.15-00.44.30:310][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.15-00.44.30:321][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.15-00.44.30:321][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=287.48MBs, RandomWriteSpeed=149.49MBs. Assigned SpeedClass 'Local' -[2025.10.15-00.44.30:323][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.15-00.44.30:323][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.15-00.44.30:323][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.15-00.44.30:323][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.15-00.44.30:323][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.15-00.44.30:323][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.15-00.44.30:323][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.15-00.44.30:324][ 0]LogShaderCompilers: Guid format shader working directory is 34 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/7532/). -[2025.10.15-00.44.30:325][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/1195B6334B8914D4C422839F5185BE8E/'. -[2025.10.15-00.44.30:325][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.15-00.44.30:325][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.15-00.44.30:327][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.15-00.44.30:327][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.15-00.44.31:041][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.15-00.44.32:578][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.15-00.44.32:579][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.15-00.44.32:581][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.15-00.44.32:581][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.15-00.44.32:584][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.15-00.44.32:584][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.15-00.44.32:584][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.15-00.44.32:584][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.15-00.44.32:624][ 0]LogAssetRegistry: FAssetRegistry took 0.0034 seconds to start up -[2025.10.15-00.44.32:626][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.15-00.44.32:630][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.15-00.44.32:812][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.15-00.44.32:814][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.15-00.44.32:814][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.15-00.44.32:814][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.15-00.44.32:837][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.15-00.44.32:837][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.15-00.44.32:862][ 0]LogDeviceProfileManager: Active device profile: [000004CEB7D41800][000004CEAF5F8000 66] WindowsEditor -[2025.10.15-00.44.32:862][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.15-00.44.32:863][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.15-00.44.32:868][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.15-00.44.32:868][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.15-00.44.32:907][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:908][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.15-00.44.32:908][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.44.32:908][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:908][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.15-00.44.32:909][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.44.32:909][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:909][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.15-00.44.32:909][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.44.32:910][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:910][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.15-00.44.32:910][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.44.32:910][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:911][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:911][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.15-00.44.32:911][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-00.44.32:911][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:912][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.15-00.44.32:912][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-00.44.32:912][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:912][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:912][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.15-00.44.32:912][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.44.32:913][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:913][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.15-00.44.32:913][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.44.32:913][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:914][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.44.32:914][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:914][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.15-00.44.32:914][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.15-00.44.32:915][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:915][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.15-00.44.32:915][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.15-00.44.32:915][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.44.32:916][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.15-00.44.32:916][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.44.32:916][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:916][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.15-00.44.32:916][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.44.32:916][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.15-00.44.32:916][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-00.44.32:916][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:917][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.15-00.44.32:917][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-00.44.32:917][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.15-00.44.32:918][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.44.32:918][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.44.32:918][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.15-00.44.32:918][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.44.33:150][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.15-00.44.33:150][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.15-00.44.33:150][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.15-00.44.33:150][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.15-00.44.33:150][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.15-00.44.33:293][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.64ms -[2025.10.15-00.44.33:316][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.69ms -[2025.10.15-00.44.33:330][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.67ms -[2025.10.15-00.44.33:332][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.69ms -[2025.10.15-00.44.33:512][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.15-00.44.33:512][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.15-00.44.33:553][ 0]LogSlate: Border -[2025.10.15-00.44.33:553][ 0]LogSlate: BreadcrumbButton -[2025.10.15-00.44.33:554][ 0]LogSlate: Brushes.Title -[2025.10.15-00.44.33:554][ 0]LogSlate: Default -[2025.10.15-00.44.33:554][ 0]LogSlate: Icons.Save -[2025.10.15-00.44.33:554][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.15-00.44.33:554][ 0]LogSlate: ListView -[2025.10.15-00.44.33:554][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.15-00.44.33:554][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.15-00.44.33:554][ 0]LogSlate: TableView.DarkRow -[2025.10.15-00.44.33:554][ 0]LogSlate: TableView.Row -[2025.10.15-00.44.33:554][ 0]LogSlate: TreeView -[2025.10.15-00.44.33:728][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.15-00.44.33:730][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.124 ms -[2025.10.15-00.44.33:751][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.62ms -[2025.10.15-00.44.33:762][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.15-00.44.33:797][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.15-00.44.33:797][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.15-00.44.33:797][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.15-00.44.33:797][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.15-00.44.34:437][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.58ms -[2025.10.15-00.44.34:616][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.15-00.44.34:625][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.15-00.44.34:625][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.15-00.44.34:626][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:62034'. -[2025.10.15-00.44.34:629][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.15-00.44.34:702][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.15-00.44.34:834][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.15-00.44.34:834][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.15-00.44.34:848][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.15-00.44.35:049][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.15-00.44.35:049][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.15-00.44.35:049][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.15-00.44.35:049][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.15-00.44.35:219][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 2A5000096F384898800000000000D800 | Instance: 6A0E92CD47DFAA548572FA8B8F544DF6 (REITERATION-7532). -[2025.10.15-00.44.35:583][ 0]SourceControl: Revision control is disabled -[2025.10.15-00.44.35:625][ 0]SourceControl: Revision control is disabled -[2025.10.15-00.44.35:683][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.15-00.44.35:683][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.15-00.44.35:836][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.61ms -[2025.10.15-00.44.35:853][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.54ms -[2025.10.15-00.44.36:508][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.15-00.44.36:538][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.15-00.44.36:538][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.15-00.44.36:702][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.15-00.44.36:703][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.15-00.44.36:704][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.15-00.44.36:704][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.15-00.44.36:705][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.15-00.44.36:706][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.15-00.44.36:707][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.15-00.44.36:707][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.15-00.44.36:708][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.15-00.44.36:709][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.15-00.44.36:709][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.15-00.44.36:710][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.15-00.44.36:711][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.15-00.44.36:712][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.15-00.44.36:712][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.15-00.44.36:713][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.15-00.44.36:714][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.15-00.44.36:714][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.15-00.44.36:715][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.15-00.44.36:716][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.15-00.44.36:716][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.15-00.44.36:717][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.15-00.44.36:718][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.15-00.44.36:718][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.15-00.44.36:719][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.15-00.44.36:720][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.15-00.44.36:720][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.15-00.44.36:722][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.15-00.44.36:722][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.15-00.44.36:723][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.15-00.44.36:723][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.15-00.44.36:724][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.15-00.44.36:725][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.15-00.44.36:726][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.15-00.44.36:727][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.15-00.44.36:789][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.15-00.44.37:059][ 0]LogCollectionManager: Loaded 0 collections in 0.001253 seconds -[2025.10.15-00.44.37:061][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.15-00.44.37:061][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.15-00.44.37:064][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.15-00.44.37:160][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.15-00.44.37:160][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.15-00.44.37:163][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.15-00.44.37:163][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.15-00.44.37:163][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.15-00.44.37:163][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.15-00.44.37:201][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.15-00.44.37:201][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.15-00.44.37:220][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T00:44:37.219Z using C -[2025.10.15-00.44.37:220][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.15-00.44.37:220][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.15-00.44.37:221][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.15-00.44.37:227][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.15-00.44.37:227][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.15-00.44.37:227][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.15-00.44.37:227][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000238 -[2025.10.15-00.44.37:228][ 0]LogFab: Display: Logging in using persist -[2025.10.15-00.44.37:307][ 0]LogUObjectArray: 44609 objects as part of root set at end of initial load. -[2025.10.15-00.44.37:307][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.15-00.44.37:318][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37277 public script object entries (1007.25 KB) -[2025.10.15-00.44.37:318][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.15-00.44.37:436][ 0]LogEngine: Initializing Engine... -[2025.10.15-00.44.37:439][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.15-00.44.37:520][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.15-00.44.37:541][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.15-00.44.37:556][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.15-00.44.37:556][ 0]LogInit: Texture streaming: Enabled -[2025.10.15-00.44.37:579][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.15-00.44.37:593][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.15-00.44.37:611][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.15-00.44.37:611][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.15-00.44.37:612][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.15-00.44.37:612][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.15-00.44.37:612][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.15-00.44.37:612][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.15-00.44.37:612][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.15-00.44.37:612][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.15-00.44.37:612][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.15-00.44.37:612][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.15-00.44.37:612][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.15-00.44.37:613][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.15-00.44.37:613][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.15-00.44.37:613][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.15-00.44.37:613][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.15-00.44.37:632][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.15-00.44.38:197][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.15-00.44.38:197][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.15-00.44.38:199][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.15-00.44.38:199][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.15-00.44.38:200][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.15-00.44.38:200][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.15-00.44.38:202][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.15-00.44.38:202][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.15-00.44.38:202][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.15-00.44.38:202][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.15-00.44.38:202][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.15-00.44.38:214][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.15-00.44.38:217][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.15-00.44.38:217][ 0]LogInit: Transaction tracking system initialized -[2025.10.15-00.44.38:245][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.15-00.44.38:351][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.63ms -[2025.10.15-00.44.38:354][ 0]LocalizationService: Localization service is disabled -[2025.10.15-00.44.38:374][ 0]LogTimingProfiler: Initialize -[2025.10.15-00.44.38:374][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.15-00.44.38:374][ 0]LoadingProfiler: Initialize -[2025.10.15-00.44.38:374][ 0]LoadingProfiler: OnSessionChanged -[2025.10.15-00.44.38:375][ 0]LogNetworkingProfiler: Initialize -[2025.10.15-00.44.38:375][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.15-00.44.38:375][ 0]LogMemoryProfiler: Initialize -[2025.10.15-00.44.38:375][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.15-00.44.38:610][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.15-00.44.38:614][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.15-00.44.38:651][ 0]LogPython: Using Python 3.11.8 -[2025.10.15-00.44.39:595][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.15-00.44.39:694][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.15-00.44.39:694][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.15-00.44.39:805][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.15-00.44.39:842][ 0]LogEditorDataStorage: Initializing -[2025.10.15-00.44.39:843][ 0]LogEditorDataStorage: Initialized -[2025.10.15-00.44.39:857][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.15-00.44.39:867][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.15-00.44.39:874][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.15-00.44.39:876][ 0]SourceControl: Revision control is disabled -[2025.10.15-00.44.39:876][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 13.151 -[2025.10.15-00.44.39:877][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.15-00.44.39:879][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.44.39:879][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.44.39:888][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.15-00.44.39:890][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2025.10.15-00.44.40:309][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.15-00.44.40:404][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.40:404][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.40:404][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.40:405][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.40:405][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.40:405][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.40:405][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.40:405][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.40:405][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.40:405][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.40:405][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.40:405][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.40:432][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.15-00.44.40:614][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.15-00.44.40:614][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.15-00.44.40:618][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.4 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.15-00.44.40:651][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s -[2025.10.15-00.44.40:651][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.15-00.44.40:695][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.15-00.44.40:711][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2025.10.15-00.44.40:712][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.15-00.44.40:712][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.051ms to complete. -[2025.10.15-00.44.40:719][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 13.994 -[2025.10.15-00.44.40:866][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.15-00.44.40:929][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.44.40:967][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.44.41:003][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.44.41:038][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.44.41:065][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.44.41:066][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.15-00.44.41:067][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.44.41:068][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.15-00.44.41:068][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.44.41:070][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.15-00.44.41:070][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.44.41:071][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.15-00.44.41:072][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.44.41:073][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.15-00.44.41:074][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.44.41:074][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.15-00.44.41:075][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.44.41:076][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.15-00.44.41:076][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.44.41:077][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.15-00.44.41:078][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.44.41:079][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.15-00.44.41:080][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.44.41:080][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.15-00.44.41:253][ 0]LogSlate: Took 0.000422 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.15-00.44.41:465][ 0]LogSlate: Took 0.000433 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.15-00.44.41:502][ 0]LogSlate: Took 0.000591 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.15-00.44.41:775][ 0]LogStall: Startup... -[2025.10.15-00.44.41:779][ 0]LogStall: Startup complete. -[2025.10.15-00.44.41:789][ 0]LogLoad: (Engine Initialization) Total time: 15.06 seconds -[2025.10.15-00.44.41:947][ 0]LogAssetRegistry: AssetRegistryGather time 0.1289s: AssetDataDiscovery 0.0542s, AssetDataGather 0.0149s, StoreResults 0.0598s. Wall time 9.3260s. - NumCachedDirectories 0. NumUncachedDirectories 1705. NumCachedFiles 8021. NumUncachedFiles 3. - BackgroundTickInterruptions 2. -[2025.10.15-00.44.41:950][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s -[2025.10.15-00.44.41:965][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.15-00.44.41:965][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) -[2025.10.15-00.44.41:967][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.15-00.44.41:967][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.15-00.44.41:984][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.41:984][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.41:985][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.41:985][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.41:985][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.41:985][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.44.42:059][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.44.42:063][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.15-00.44.42:116][ 0]LogPython: registering - -[2025.10.15-00.44.42:121][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 58.278 ms -[2025.10.15-00.44.42:192][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.227087 seconds (Found 8000 uncontrolled assets) -[2025.10.15-00.44.42:384][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 5.116926 -[2025.10.15-00.44.42:395][ 4]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.15-00.44.42:395][ 4]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5.156938 -[2025.10.15-00.44.42:818][ 8]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.GE_AuraPrimaryAttributes -[2025.10.15-00.44.42:818][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.15-00.44.42:852][ 8]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.15-00.44.42:938][ 8]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Character/Aura/BP_AuraCharacter.BP_AuraCharacter -[2025.10.15-00.44.42:938][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1 -[2025.10.15-00.44.43:655][ 8]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes.GE_AuraSecondaryAttributes -[2025.10.15-00.44.43:655][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2 -[2025.10.15-00.44.43:912][ 9]LogSlate: Took 0.000648 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.15-00.44.44:099][ 10]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.15-00.44.44:796][ 14]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 7.235670 -[2025.10.15-00.44.44:798][ 14]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.15-00.44.44:798][ 14]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7.235670, Update Interval: 301.686462 -[2025.10.15-00.44.45:796][ 17]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-02.44.45 Remaining: 7200.74] Refresh[Expires: 2026-04-12T14:38:42.448Z Remaining: 15515637.45] State: Valid -[2025.10.15-00.44.46:129][ 18]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.15-00.44.47:128][ 21]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.15-00.44.47:128][ 21]LogFab: Display: User logged in -[2025.10.15-00.44.47:129][ 21]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.15-00.44.47:795][ 23]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-4KMtInQec0y1A_mKJ50emA-h93AhISTmUGEPxEmp2hjUQ] -[2025.10.15-00.45.06:182][266]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.45.06:182][266]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.45.06:279][266]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms -[2025.10.15-00.45.06:287][266]LogSlate: Took 0.003577 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2025.10.15-00.45.06:424][267]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3 -[2025.10.15-00.45.06:732][270]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4 -[2025.10.15-00.45.11:132][662]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.45.11:132][662]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.45.11:192][662]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms -[2025.10.15-00.45.12:022][723]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.45.12:022][723]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.45.12:089][723]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2025.10.15-00.45.14:185][892]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.15-00.45.14:195][892]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.15-00.45.14:199][892]LogOnline: OSS: Created online subsystem instance for: NULL -[2025.10.15-00.45.14:199][892]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2025.10.15-00.45.14:199][892]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.15-00.45.14:206][892]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006412s) -[2025.10.15-00.45.14:206][892]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006581s) -[2025.10.15-00.45.14:223][892]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2025.10.15-00.45.14:225][892]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.15-00.45.14:227][892]LogPlayLevel: PIE: World Init took: (0.001387s) -[2025.10.15-00.45.14:228][892]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2025.10.15-00.45.14:228][892]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.15-00.45.14:228][892]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.15-00.45.14:228][892]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.15-00.45.14:228][892]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.15-00.45.14:228][892]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.15-00.45.14:228][892]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.15-00.45.14:228][892]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.15-00.45.14:229][892]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.15-00.45.14:229][892]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.15-00.45.14:229][892]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.15-00.45.14:229][892]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.15-00.45.14:231][892]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.15-00.45.14:267][892]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.15-00.45.14:268][892]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.15-00.45.14:268][892]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.15-00.45.14:268][892]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.15-00.45.14:269][892]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2025.10.15-00.45.14:269][892]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2025.10.15-00.45.14:272][892]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2025.10.15-00.45.14:272][892]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2025.10.15-00.45.14:272][892]LogInit: FAudioDevice initialized with ID 2. -[2025.10.15-00.45.14:272][892]LogAudio: Display: Audio Device (ID: 2) registered with world 'StartupMap'. -[2025.10.15-00.45.14:272][892]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.15-00.45.14:275][892]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.15-00.45.14:279][892]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-20.45.14 -[2025.10.15-00.45.14:281][892]LogWorld: Bringing up level for play took: 0.005894 -[2025.10.15-00.45.14:283][892]LogOnline: OSS: Created online subsystem instance for: :Context_6 -[2025.10.15-00.45.14:288][892]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.15-00.45.14:288][892]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.15-00.45.14:289][892]PIE: Server logged in -[2025.10.15-00.45.14:290][892]PIE: Play in editor total start time 0.096 seconds. -[2025.10.15-00.45.14:385][894]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.15-00.45.14:385][894]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.15-00.45.17:241][169]Cmd: ShowDebug AbilitySystem -[2025.10.15-00.45.17:244][169]LogSlate: Took 0.000222 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.15-00.45.21:041][554]LogMetaSound: Display: Auto-Updating '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected. -[2025.10.15-00.45.21:416][593]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.15-00.45.23:549][814]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.15-00.45.25:225][989]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.15-00.45.26:867][158]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.15-00.45.28:103][286]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.15-00.45.30:110][492]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.15-00.45.44:026][939]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.45.44:026][939]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.15-00.45.44:027][939]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.45.44:028][939]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.45.44:031][939]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.15-00.45.44:035][939]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.45.44:053][939]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.15-00.45.44:053][939]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2025.10.15-00.45.44:053][939]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.15-00.45.44:056][939]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2025.10.15-00.45.44:061][939]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.45.44:065][939]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2025.10.15-00.45.44:117][941]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2025.10.15-00.45.47:454][262]LogSlate: Took 0.000265 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.15-00.45.51:097][544]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.GE_AuraPrimaryAttributes -[2025.10.15-00.45.51:097][544]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5 -[2025.10.15-00.46.30:538][164]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. -[2025.10.15-00.46.30:956][189]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2025.10.15-00.46.31:729][266]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.15-00.46.31:779][266]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] ([2] browsable assets)... -[2025.10.15-00.46.31:779][266]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] -[2025.10.15-00.46.31:786][266]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes -[2025.10.15-00.46.31:787][266]LogSavePackage: Moving '../../../../Aura/Saved/GE_AuraPrimaryAttributes1A6FABFE4B05D8C7A8E91B83F74F7D1F.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.uasset' -[2025.10.15-00.46.31:795][266]LogFileHelpers: InternalPromptForCheckoutAndSave took 65.219 ms -[2025.10.15-00.46.31:833][266]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.15-00.46.31:833][266]LogContentValidation: Enabled validators: -[2025.10.15-00.46.31:833][266]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.15-00.46.31:833][266]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.15-00.46.31:833][266]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.15-00.46.31:833][266]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.15-00.46.31:833][266]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.15-00.46.31:833][266]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.15-00.46.31:834][266]AssetCheck: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes Validating asset -[2025.10.15-00.46.46:082][918]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2025.10.15-00.46.46:509][955]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.15-00.46.46:537][955]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] ([2] browsable assets)... -[2025.10.15-00.46.46:537][955]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes] -[2025.10.15-00.46.46:543][955]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes -[2025.10.15-00.46.46:544][955]LogSavePackage: Moving '../../../../Aura/Saved/GE_AuraPrimaryAttributesD872B3454AF8B4379FABB4B41382025B.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.uasset' -[2025.10.15-00.46.46:551][955]LogFileHelpers: InternalPromptForCheckoutAndSave took 42.456 ms (total: 107.676 ms) -[2025.10.15-00.46.46:588][955]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.15-00.46.46:588][955]LogContentValidation: Enabled validators: -[2025.10.15-00.46.46:588][955]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.15-00.46.46:589][955]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.15-00.46.46:589][955]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.15-00.46.46:589][955]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.15-00.46.46:589][955]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.15-00.46.46:589][955]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.15-00.46.46:589][955]AssetCheck: /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes Validating asset -[2025.10.15-00.46.48:787][149]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2025.10.15-00.46.48:798][149]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2025.10.15-00.46.48:825][149]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap -[2025.10.15-00.46.48:830][149]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005207s) -[2025.10.15-00.46.48:830][149]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005435s) -[2025.10.15-00.46.48:846][149]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2025.10.15-00.46.48:849][149]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.15-00.46.48:850][149]LogPlayLevel: PIE: World Init took: (0.001391s) -[2025.10.15-00.46.48:851][149]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2025.10.15-00.46.48:851][149]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.15-00.46.48:851][149]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.15-00.46.48:851][149]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.15-00.46.48:852][149]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.15-00.46.48:852][149]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.15-00.46.48:852][149]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.15-00.46.48:852][149]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.15-00.46.48:852][149]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.15-00.46.48:852][149]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.15-00.46.48:852][149]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.15-00.46.48:852][149]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.15-00.46.48:854][149]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.15-00.46.48:891][149]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.15-00.46.48:891][149]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.15-00.46.48:891][149]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.15-00.46.48:891][149]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.15-00.46.48:892][149]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2025.10.15-00.46.48:892][149]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2025.10.15-00.46.48:895][149]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2025.10.15-00.46.48:895][149]LogInit: FAudioDevice initialized with ID 3. -[2025.10.15-00.46.48:895][149]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2025.10.15-00.46.48:895][149]LogAudio: Display: Audio Device (ID: 3) registered with world 'StartupMap'. -[2025.10.15-00.46.48:895][149]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2025.10.15-00.46.48:898][149]LogLoad: Game class is 'BP_AuraGameMode_C' -[2025.10.15-00.46.48:902][149]LogWorld: Bringing World /Game/Maps/UEDPIE_0_StartupMap.StartupMap up for play (max tick rate 0) at 2025.10.14-20.46.48 -[2025.10.15-00.46.48:904][149]LogWorld: Bringing up level for play took: 0.005840 -[2025.10.15-00.46.48:907][149]LogOnline: OSS: Created online subsystem instance for: :Context_8 -[2025.10.15-00.46.48:910][149]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2025.10.15-00.46.48:910][149]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2025.10.15-00.46.48:911][149]PIE: Server logged in -[2025.10.15-00.46.48:912][149]PIE: Play in editor total start time 0.115 seconds. -[2025.10.15-00.46.48:994][151]LogBlueprintUserMessages: [WBP_HealthGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.15-00.46.48:994][151]LogBlueprintUserMessages: [WBP_ManaGlobe] Ghost Percent: 0 - Target Percent: 0 -[2025.10.15-00.46.50:935][336]Cmd: ShowDebug AbilitySystem -[2025.10.15-00.46.56:135][877]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.46.56:135][877]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_StartupMap -[2025.10.15-00.46.56:136][877]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.46.56:136][877]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.46.56:139][877]LogPlayLevel: Display: Shutting down PIE online subsystems -[2025.10.15-00.46.56:145][877]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.46.56:162][877]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.15-00.46.56:162][877]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2025.10.15-00.46.56:162][877]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2025.10.15-00.46.56:165][877]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2025.10.15-00.46.56:169][877]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.46.56:182][877]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2025.10.15-00.46.56:215][878]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2025.10.15-00.49.46:161][492]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 308.934479 -[2025.10.15-00.49.46:239][500]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change -[2025.10.15-00.49.46:239][500]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 309.003143, Update Interval: 317.179474 -[2025.10.15-00.52.43:842][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms -[2025.10.15-00.52.43:902][ 24]LogStall: Shutdown... -[2025.10.15-00.52.43:902][ 24]LogStall: Shutdown complete. -[2025.10.15-00.52.43:953][ 24]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.52.43:953][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.52.44:042][ 24]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed -[2025.10.15-00.52.44:215][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2025.10.15-00.52.44:226][ 24]Cmd: QUIT_EDITOR -[2025.10.15-00.52.44:226][ 24]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2025.10.15-00.52.44:234][ 25]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2025.10.15-00.52.44:234][ 25]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2025.10.15-00.52.44:234][ 25]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2025.10.15-00.52.44:236][ 25]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.52.44:237][ 25]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.52.44:250][ 25]LogStylusInput: Shutting down StylusInput subsystem. -[2025.10.15-00.52.44:251][ 25]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2025.10.15-00.52.44:251][ 25]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.52.44:252][ 25]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.52.44:255][ 25]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.52.44:255][ 25]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.52.44:259][ 25]LogStudioTelemetry: Ended StudioTelemetry Session -[2025.10.15-00.52.44:261][ 25]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider -[2025.10.15-00.52.44:261][ 25]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session -[2025.10.15-00.52.44:262][ 25]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider -[2025.10.15-00.52.44:320][ 25]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2025.10.15-00.52.44:320][ 25]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2025.10.15-00.52.44:320][ 25]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. -[2025.10.15-00.52.44:320][ 25]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2025.10.15-00.52.44:320][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.15-00.52.44:322][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.15-00.52.44:329][ 25]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2025.10.15-00.52.44:329][ 25]LogAudio: Display: Audio Device Manager Shutdown -[2025.10.15-00.52.44:329][ 25]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.15-00.52.44:331][ 25]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2025.10.15-00.52.44:331][ 25]LogExit: Preparing to exit. -[2025.10.15-00.52.44:357][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2025.10.15-00.52.44:359][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:359][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:359][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:359][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:359][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:359][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:359][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:359][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:359][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:360][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:360][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:360][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:360][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:360][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:360][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:361][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:361][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:361][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:361][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:361][ 25]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.44:361][ 25]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2025.10.15-00.52.45:001][ 25]LogEditorDataStorage: Deinitializing -[2025.10.15-00.52.45:111][ 25]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2025.10.15-00.52.45:122][ 25]LogExit: Editor shut down -[2025.10.15-00.52.45:124][ 25]LogExit: Transaction tracking system shut down -[2025.10.15-00.52.45:257][ 25]LogExit: Object subsystem successfully closed. -[2025.10.15-00.52.45:364][ 25]LogShaderCompilers: Display: Shaders left to compile 0 -[2025.10.15-00.52.45:766][ 25]LogMemoryProfiler: Shutdown -[2025.10.15-00.52.45:766][ 25]LogNetworkingProfiler: Shutdown -[2025.10.15-00.52.45:766][ 25]LoadingProfiler: Shutdown -[2025.10.15-00.52.45:767][ 25]LogTimingProfiler: Shutdown -[2025.10.15-00.52.46:428][ 25]LogChaosDD: Chaos Debug Draw Shutdown -[2025.10.15-00.52.46:428][ 25]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module -[2025.10.15-00.52.46:428][ 25]LogNFORDenoise: NFORDenoise function shutting down -[2025.10.15-00.52.46:443][ 25]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2025.10.15-00.52.46:443][ 25]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDE2008F1-4C39-E9C6-1280-77B0A66F6E99%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing -[2025.10.15-00.52.46:977][ 25]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2025.10.15-00.52.46:981][ 25]RenderDocPlugin: plugin has been unloaded. -[2025.10.15-00.52.46:982][ 25]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2025.10.15-00.52.46:983][ 25]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2025.10.15-00.52.46:983][ 25]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2025.10.15-00.52.46:984][ 25]LogPakFile: Destroying PakPlatformFile -[2025.10.15-00.52.47:152][ 25]LogD3D12RHI: ~FD3D12DynamicRHI -[2025.10.15-00.52.47:186][ 25]LogExit: Exiting. -[2025.10.15-00.52.47:204][ 25]Log file closed, 10/14/25 20:52:47 diff --git a/Saved/Logs/Aura.log b/Saved/Logs/Aura.log index fb6afb6..d82a7b5 100644 --- a/Saved/Logs/Aura.log +++ b/Saved/Logs/Aura.log @@ -1,4 +1,4 @@ -Log file open, 10/14/25 23:41:55 +Log file open, 10/15/25 15:01:01 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). @@ -6,7 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=20360) +LogWindows: Started CrashReportClient (pid=28736) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: Aura LogCore: UTS: Unreal Trace Server launched successfully @@ -27,12 +27,12 @@ LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.614420 +LogStats: Stats thread started at 0.309435 LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-FFB1DDB44D3BD217464F65AEEC031590 + Session CrashGUID > UECC-Windows-C159EA6E472729A4461119860AFA72A1 Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogAudio: Display: Pre-Initializing Audio Device Manager... @@ -41,23 +41,23 @@ LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogAudio: Display: AudioInfo: 'OGG' Registered LogAudio: Display: AudioInfo: 'ADPCM' Registered LogAudio: Display: AudioInfo: 'PCM' Registered -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.08 seconds -LogConfig: Display: Loading Mac ini files took 0.08 seconds LogAudio: Display: AudioInfo: 'BINKA' Registered -LogConfig: Display: Loading Android ini files took 0.08 seconds LogAudio: Display: AudioInfo: 'RADA' Registered LogAudio: Display: Audio Device Manager Pre-Initialized -LogConfig: Display: Loading VisionOS ini files took 0.09 seconds -LogConfig: Display: Loading Windows ini files took 0.09 seconds -LogConfig: Display: Loading TVOS ini files took 0.09 seconds -LogConfig: Display: Loading Unix ini files took 0.09 seconds LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading LinuxArm64 ini files took 0.10 seconds -LogConfig: Display: Loading Linux ini files took 0.10 seconds +LogConfig: Display: Loading Mac ini files took 0.06 seconds +LogConfig: Display: Loading Android ini files took 0.07 seconds +LogConfig: Display: Loading IOS ini files took 0.07 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds +LogConfig: Display: Loading Unix ini files took 0.07 seconds +LogConfig: Display: Loading TVOS ini files took 0.07 seconds +LogConfig: Display: Loading VisionOS ini files took 0.07 seconds +LogConfig: Display: Loading Windows ini files took 0.07 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds +LogConfig: Display: Loading Linux ini files took 0.08 seconds LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target LogPluginManager: Looking for enabled plugins target receipt -LogAssetRegistry: Display: Asset registry cache read as 36.4 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin +LogAssetRegistry: Display: Asset registry cache read as 36.7 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin ChaosCloth @@ -68,88 +68,18 @@ LogPluginManager: Mounting Engine plugin Fab LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin WorldMetrics LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin RigLogic LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl @@ -160,10 +90,132 @@ LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin DataRegistry +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GameplayAbilities +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin USDCore +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching @@ -190,76 +242,24 @@ LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin StudioTelemetry LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GameplayAbilities -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin XInputDevice LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin HoldoutComposite +LogPluginManager: Mounting Engine plugin SQLiteCore LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin RiderLink LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools LogPluginManager: Mounting Engine plugin ConcertSyncClient LogPluginManager: Mounting Engine plugin ConcertSyncCore SourceControl: Revision control is disabled @@ -270,9 +270,6 @@ LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 LogInit: Using libcurl 8.4.0 LogInit: - built for Windows @@ -297,6 +294,9 @@ LogInit: Creating http thread with maximum 2147483647 concurrent requests LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Display: Starting StudioTelemetry Module +LogStudioTelemetry: Started StudioTelemetry Session LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe LogInit: Build: ++UE5+Release-5.5-CL-40574608 LogInit: Platform=WindowsEditor @@ -353,180 +353,180 @@ LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 1.22ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.67ms +LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.14ms LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.23ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.19ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.18ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.10ms LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.19ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.32ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.21ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.18ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.17ms +LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.10ms LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false LogStreaming: Display: AsyncLoading2 - Initialized @@ -548,870 +548,876 @@ LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.15-03.41.56:883][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.15-03.41.56:883][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.15-03.41.56:884][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.15-03.41.56:884][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.15-03.41.56:884][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.15-03.41.56:884][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.15-03.41.56:884][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.15-03.41.56:884][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.15-03.41.56:884][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.15-03.41.56:884][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.15-03.41.56:885][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.15-03.41.56:886][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.15-03.41.56:886][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.15-03.41.56:886][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.15-03.41.56:886][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.15-03.41.56:887][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.15-03.41.56:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.15-03.41.56:888][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.15-03.41.56:888][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.15-03.41.56:888][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.15-03.41.56:888][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.15-03.41.56:888][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.15-03.41.56:888][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.15-03.41.56:896][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.15-03.41.56:897][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.15-03.41.56:897][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.15-03.41.56:903][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.15-03.41.56:905][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.15-03.41.56:915][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.15-03.41.56:915][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.15-03.41.56:915][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.15-03.41.56:932][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.15-03.41.56:932][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.15-03.41.57:260][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.15-03.41.57:260][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.15-03.41.57:260][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.15-03.41.57:261][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.15-03.41.57:261][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.15-03.41.57:271][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.15-03.41.57:271][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.15-03.41.57:271][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.15-03.41.57:271][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.15-03.41.57:271][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.15-03.41.57:271][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.15-03.41.57:271][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.15-03.41.57:272][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.15-03.41.57:273][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.15-03.41.57:273][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.15-03.41.57:274][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.15-03.41.57:274][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.15-03.41.57:274][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.15-03.41.57:274][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.15-03.41.57:274][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.15-03.41.57:274][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.15-03.41.57:274][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.15-03.41.57:275][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.15-03.41.57:275][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.15-03.41.57:275][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.15-03.41.57:275][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.15-03.41.57:275][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.15-03.41.57:275][ 0]LogInit: Computer: REITERATION -[2025.10.15-03.41.57:275][ 0]LogInit: User: Tsukiyomi -[2025.10.15-03.41.57:275][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.15-03.41.57:275][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.15-03.41.57:625][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.15-03.41.57:625][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=40.6GB -[2025.10.15-03.41.57:625][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.15-03.41.57:626][ 0]LogMemory: Process Physical Memory: 610.75 MB used, 642.02 MB peak -[2025.10.15-03.41.57:626][ 0]LogMemory: Process Virtual Memory: 653.95 MB used, 659.02 MB peak -[2025.10.15-03.41.57:626][ 0]LogMemory: Physical Memory: 20993.47 MB used, 11682.73 MB free, 32676.20 MB total -[2025.10.15-03.41.57:626][ 0]LogMemory: Virtual Memory: 35124.44 MB used, 6409.52 MB free, 41533.96 MB total -[2025.10.15-03.41.57:626][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.15-03.41.57:633][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.15-03.41.57:656][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.15-03.41.57:657][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.15-03.41.57:658][ 0]LogInit: Using OS detected language (en-US). -[2025.10.15-03.41.57:658][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.15-03.41.57:663][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.15-03.41.57:663][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.15-03.41.58:036][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.15-03.41.58:036][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.15-03.41.58:036][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.15-03.41.58:072][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.15-03.41.58:073][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.15-03.41.58:475][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.15-03.41.58:476][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.15-03.41.58:476][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.15-03.41.58:476][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.15-03.41.58:476][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.15-03.41.58:476][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.15-03.41.58:477][ 0]LogWindows: Attached monitors: -[2025.10.15-03.41.58:477][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.15-03.41.58:477][ 0]LogWindows: Found 1 attached monitors. -[2025.10.15-03.41.58:477][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.15-03.41.58:477][ 0]LogRHI: RHI Adapter Info: -[2025.10.15-03.41.58:477][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.15-03.41.58:477][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.15-03.41.58:477][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.15-03.41.58:478][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.15-03.41.58:478][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.15-03.41.58:647][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.15-03.41.58:647][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.15-03.41.58:748][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.15-03.41.58:748][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.15-03.41.58:750][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.15-03.41.58:750][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.15-03.41.58:750][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.15-03.41.58:863][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000BFB5BBC6B00) -[2025.10.15-03.41.58:863][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000BFB5BBC6D80) -[2025.10.15-03.41.58:863][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000BFB5BBC7000) -[2025.10.15-03.41.58:863][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.15-03.41.58:863][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.15-03.41.58:864][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.15-03.41.58:864][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.15-03.41.58:864][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.15-03.41.58:896][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.15-03.41.58:908][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.15-03.41.58:932][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.15-03.41.58:932][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.15-03.41.58:991][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.15-03.41.58:991][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.15-03.41.58:991][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.15-03.41.58:991][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.15-03.41.58:992][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.15-03.41.58:992][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.15-03.41.58:992][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.15-03.41.58:996][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.15-03.41.59:000][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.15-03.41.59:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.15-03.41.59:115][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.15-03.41.59:115][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.15-03.41.59:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.15-03.41.59:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.15-03.41.59:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.15-03.41.59:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.15-03.41.59:198][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.15-03.41.59:198][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.15-03.41.59:198][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.15-03.41.59:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.15-03.41.59:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.15-03.41.59:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.15-03.41.59:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.15-03.41.59:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.15-03.41.59:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.15-03.41.59:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.15-03.41.59:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.15-03.41.59:329][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.15-03.41.59:329][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.15-03.41.59:329][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.15-03.41.59:508][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.15-03.41.59:518][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.15-03.41.59:518][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.15-03.41.59:524][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.15-03.41.59:525][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.15-03.41.59:525][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.15-03.41.59:525][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.15-03.41.59:525][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.15-03.41.59:595][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.15-03.41.59:596][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.15-03.41.59:596][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.15-03.41.59:599][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.15-03.41.59:599][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.15-03.41.59:600][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.15-03.41.59:601][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.15-03.41.59:601][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 27108 --child-id Zen_27108_Startup' -[2025.10.15-03.41.59:728][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.15-03.41.59:728][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.129 seconds -[2025.10.15-03.41.59:777][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.15-03.41.59:813][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.15-03.41.59:814][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.08ms. RandomReadSpeed=221.89MBs, RandomWriteSpeed=125.84MBs. Assigned SpeedClass 'Local' -[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.15-03.41.59:818][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.15-03.41.59:818][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.15-03.41.59:832][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/27108/). -[2025.10.15-03.41.59:832][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/FBF663324257C0D51DFAF0942215EE7F/'. -[2025.10.15-03.41.59:833][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.15-03.41.59:833][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.15-03.41.59:852][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.15-03.41.59:867][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.15-03.42.00:215][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.15-03.42.02:470][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.15-03.42.02:474][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.15-03.42.02:477][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.15-03.42.02:477][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.15-03.42.02:481][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.15-03.42.02:481][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.15-03.42.02:481][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.15-03.42.02:481][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.15-03.42.02:516][ 0]LogAssetRegistry: FAssetRegistry took 0.0033 seconds to start up -[2025.10.15-03.42.02:521][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.15-03.42.02:522][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.15-03.42.02:821][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.15-03.42.02:836][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.15-03.42.02:836][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.15-03.42.02:836][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.15-03.42.02:867][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.15-03.42.02:867][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.15-03.42.02:897][ 0]LogDeviceProfileManager: Active device profile: [00000BFB74531600][00000BFB6BDD8000 66] WindowsEditor -[2025.10.15-03.42.02:898][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.15-03.42.02:902][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.15-03.42.02:911][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.15-03.42.02:911][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.15-03.42.03:009][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:010][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.15-03.42.03:010][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-03.42.03:011][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:011][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.15-03.42.03:011][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-03.42.03:011][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:012][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.15-03.42.03:012][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-03.42.03:012][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:012][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.15-03.42.03:013][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-03.42.03:013][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:014][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:014][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-03.42.03:017][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:018][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.15-03.42.03:020][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-03.42.03:020][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.15-03.42.03:020][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.15-03.42.03:023][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-03.42.03:383][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.15-03.42.03:383][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.15-03.42.03:383][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.15-03.42.03:383][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.15-03.42.03:383][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.15-03.42.03:667][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.61ms -[2025.10.15-03.42.03:714][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.65ms -[2025.10.15-03.42.03:758][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.60ms -[2025.10.15-03.42.03:761][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.58ms -[2025.10.15-03.42.03:879][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.15-03.42.04:106][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.15-03.42.04:106][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.15-03.42.04:188][ 0]LogSlate: Border -[2025.10.15-03.42.04:188][ 0]LogSlate: BreadcrumbButton -[2025.10.15-03.42.04:188][ 0]LogSlate: Brushes.Title -[2025.10.15-03.42.04:188][ 0]LogSlate: Default -[2025.10.15-03.42.04:188][ 0]LogSlate: Icons.Save -[2025.10.15-03.42.04:188][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.15-03.42.04:188][ 0]LogSlate: ListView -[2025.10.15-03.42.04:189][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.15-03.42.04:189][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.15-03.42.04:189][ 0]LogSlate: TableView.DarkRow -[2025.10.15-03.42.04:189][ 0]LogSlate: TableView.Row -[2025.10.15-03.42.04:189][ 0]LogSlate: TreeView -[2025.10.15-03.42.04:452][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.15-03.42.04:460][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 7.123 ms -[2025.10.15-03.42.04:494][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.93ms -[2025.10.15-03.42.04:569][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.15-03.42.04:569][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.15-03.42.04:569][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.15-03.42.04:570][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.15-03.42.04:803][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 1.23ms -[2025.10.15-03.42.04:969][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C279000962E745B68000000000005500 | Instance: 9CDA414641A2E6A7D12052A3390BAB70 (REITERATION-27108). -[2025.10.15-03.42.05:255][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.15-03.42.05:255][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.15-03.42.05:255][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.15-03.42.05:255][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.15-03.42.06:672][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.15-03.42.06:688][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.15-03.42.06:689][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.15-03.42.06:689][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:55771'. -[2025.10.15-03.42.06:693][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.15-03.42.06:829][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.15-03.42.07:118][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.15-03.42.07:120][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.15-03.42.07:142][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.15-03.42.07:908][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 1.35ms -[2025.10.15-03.42.07:935][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.58ms -[2025.10.15-03.42.08:724][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.15-03.42.08:764][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.15-03.42.08:764][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.15-03.42.09:147][ 0]SourceControl: Revision control is disabled -[2025.10.15-03.42.09:189][ 0]SourceControl: Revision control is disabled -[2025.10.15-03.42.09:662][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.15-03.42.09:720][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.15-03.42.09:720][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.15-03.42.09:920][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.15-03.42.09:921][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.15-03.42.09:922][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.15-03.42.09:923][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.15-03.42.09:925][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.15-03.42.09:925][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.15-03.42.09:926][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.15-03.42.09:927][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.15-03.42.09:928][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.15-03.42.09:929][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.15-03.42.09:930][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.15-03.42.09:931][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.15-03.42.09:932][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.15-03.42.09:933][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.15-03.42.09:934][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.15-03.42.09:935][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.15-03.42.09:935][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.15-03.42.09:937][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.15-03.42.09:937][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.15-03.42.09:939][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.15-03.42.09:939][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.15-03.42.09:940][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.15-03.42.09:941][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.15-03.42.09:942][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.15-03.42.09:942][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.15-03.42.09:943][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.15-03.42.09:944][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.15-03.42.09:945][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.15-03.42.09:947][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.15-03.42.09:947][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.15-03.42.09:948][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.15-03.42.09:949][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.15-03.42.09:951][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.15-03.42.09:952][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.15-03.42.09:952][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.15-03.42.10:049][ 0]LogCollectionManager: Loaded 0 collections in 0.001577 seconds -[2025.10.15-03.42.10:052][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.15-03.42.10:058][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.01s -[2025.10.15-03.42.10:058][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.15-03.42.10:290][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.15-03.42.10:290][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.15-03.42.10:293][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.15-03.42.10:293][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.15-03.42.10:293][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.15-03.42.10:293][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.15-03.42.10:339][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.15-03.42.10:340][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.15-03.42.10:359][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T03:42:10.359Z using C -[2025.10.15-03.42.10:359][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.15-03.42.10:362][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.15-03.42.10:364][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.15-03.42.10:377][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.15-03.42.10:381][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.15-03.42.10:381][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.15-03.42.10:381][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000523 -[2025.10.15-03.42.10:383][ 0]LogFab: Display: Logging in using persist -[2025.10.15-03.42.10:429][ 0]LogUObjectArray: 44612 objects as part of root set at end of initial load. -[2025.10.15-03.42.10:429][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.15-03.42.10:441][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37280 public script object entries (1007.32 KB) -[2025.10.15-03.42.10:441][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.15-03.42.10:645][ 0]LogEngine: Initializing Engine... -[2025.10.15-03.42.10:658][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.15-03.42.10:788][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.15-03.42.10:820][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.15-03.42.10:867][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.15-03.42.10:867][ 0]LogInit: Texture streaming: Enabled -[2025.10.15-03.42.10:898][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.15-03.42.10:912][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.15-03.42.10:937][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.15-03.42.10:938][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.15-03.42.10:939][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.15-03.42.10:939][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.15-03.42.10:939][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.15-03.42.10:940][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.15-03.42.10:940][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.15-03.42.10:940][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.15-03.42.10:940][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.15-03.42.10:940][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.15-03.42.10:940][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.15-03.42.10:940][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.15-03.42.10:940][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.15-03.42.10:940][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.15-03.42.10:940][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.15-03.42.10:966][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.15-03.42.11:715][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.15-03.42.11:716][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.15-03.42.11:719][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.15-03.42.11:719][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.15-03.42.11:720][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.15-03.42.11:720][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.15-03.42.11:722][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.15-03.42.11:722][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.15-03.42.11:722][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.15-03.42.11:723][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.15-03.42.11:723][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.15-03.42.11:740][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.15-03.42.11:745][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.15-03.42.11:746][ 0]LogInit: Transaction tracking system initialized -[2025.10.15-03.42.11:783][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.15-03.42.11:966][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.63ms -[2025.10.15-03.42.11:968][ 0]LocalizationService: Localization service is disabled -[2025.10.15-03.42.12:015][ 0]LogTimingProfiler: Initialize -[2025.10.15-03.42.12:018][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.15-03.42.12:018][ 0]LoadingProfiler: Initialize -[2025.10.15-03.42.12:018][ 0]LoadingProfiler: OnSessionChanged -[2025.10.15-03.42.12:019][ 0]LogNetworkingProfiler: Initialize -[2025.10.15-03.42.12:021][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.15-03.42.12:021][ 0]LogMemoryProfiler: Initialize -[2025.10.15-03.42.12:021][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.15-03.42.12:361][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.15-03.42.12:402][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.15-03.42.12:409][ 0]LogPython: Using Python 3.11.8 -[2025.10.15-03.42.13:493][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.15-03.42.13:596][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.15-03.42.13:596][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.15-03.42.13:690][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.15-03.42.13:986][ 0]LogEditorDataStorage: Initializing -[2025.10.15-03.42.13:988][ 0]LogEditorDataStorage: Initialized -[2025.10.15-03.42.14:010][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.15-03.42.14:014][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.15-03.42.14:030][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.15-03.42.14:036][ 0]SourceControl: Revision control is disabled -[2025.10.15-03.42.14:037][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 19.543 -[2025.10.15-03.42.14:041][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.15-03.42.14:045][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.15-03.42.14:046][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-03.42.14:063][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.15-03.42.14:070][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2025.10.15-03.42.14:712][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.15-03.42.14:786][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.4 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.15-03.42.14:840][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.14:840][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.14:840][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.14:840][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.14:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.14:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.14:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.14:870][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.15-03.42.15:103][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.15-03.42.15:103][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.15-03.42.15:172][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.007 s -[2025.10.15-03.42.15:173][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.15-03.42.15:243][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.15-03.42.15:260][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2025.10.15-03.42.15:260][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.15-03.42.15:261][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.074ms to complete. -[2025.10.15-03.42.15:271][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 20.777 -[2025.10.15-03.42.15:413][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.15-03.42.15:512][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-03.42.15:554][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-03.42.15:598][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-03.42.15:641][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-03.42.15:692][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-03.42.15:694][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.15-03.42.15:696][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-03.42.15:697][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.15-03.42.15:698][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-03.42.15:699][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.15-03.42.15:700][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-03.42.15:700][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.15-03.42.15:702][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-03.42.15:703][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.15-03.42.15:703][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-03.42.15:704][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.15-03.42.15:705][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-03.42.15:706][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.15-03.42.15:706][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-03.42.15:707][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.15-03.42.15:708][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-03.42.15:709][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.15-03.42.15:710][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-03.42.15:711][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.15-03.42.15:922][ 0]LogSlate: Took 0.000654 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.15-03.42.16:205][ 0]LogSlate: Took 0.000598 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.15-03.42.16:210][ 0]LogSlate: Took 0.000465 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.15-03.42.16:212][ 0]LogSlate: Took 0.000404 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.15-03.42.16:288][ 0]LogSlate: Took 0.000590 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.15-03.42.16:644][ 0]LogStall: Startup... -[2025.10.15-03.42.16:647][ 0]LogStall: Startup complete. -[2025.10.15-03.42.16:658][ 0]LogLoad: (Engine Initialization) Total time: 22.16 seconds -[2025.10.15-03.42.16:859][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.15-03.42.16:860][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-03.42.16:926][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-03.42.16:934][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.15-03.42.16:996][ 0]LogPython: registering - -[2025.10.15-03.42.17:006][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 71.179 ms -[2025.10.15-03.42.17:133][ 1]LogAssetRegistry: AssetRegistryGather time 0.1727s: AssetDataDiscovery 0.0705s, AssetDataGather 0.0172s, StoreResults 0.0849s. Wall time 14.6200s. - NumCachedDirectories 0. NumUncachedDirectories 1705. NumCachedFiles 8024. NumUncachedFiles 0. +[2025.10.15-19.01.02:430][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2025.10.15-19.01.02:430][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2025.10.15-19.01.02:430][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2025.10.15-19.01.02:430][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2025.10.15-19.01.02:430][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2025.10.15-19.01.02:430][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2025.10.15-19.01.02:430][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2025.10.15-19.01.02:430][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2025.10.15-19.01.02:430][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2025.10.15-19.01.02:430][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2025.10.15-19.01.02:430][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2025.10.15-19.01.02:430][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2025.10.15-19.01.02:430][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] +[2025.10.15-19.01.02:430][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2025.10.15-19.01.02:430][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2025.10.15-19.01.02:430][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2025.10.15-19.01.02:431][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2025.10.15-19.01.02:431][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2025.10.15-19.01.02:431][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2025.10.15-19.01.02:431][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2025.10.15-19.01.02:431][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2025.10.15-19.01.02:431][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2025.10.15-19.01.02:431][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2025.10.15-19.01.02:432][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2025.10.15-19.01.02:432][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2025.10.15-19.01.02:432][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2025.10.15-19.01.02:432][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2025.10.15-19.01.02:432][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2025.10.15-19.01.02:432][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2025.10.15-19.01.02:432][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2025.10.15-19.01.02:432][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2025.10.15-19.01.02:432][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2025.10.15-19.01.02:432][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2025.10.15-19.01.02:433][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2025.10.15-19.01.02:433][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2025.10.15-19.01.02:433][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2025.10.15-19.01.02:433][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2025.10.15-19.01.02:434][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2025.10.15-19.01.02:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2025.10.15-19.01.02:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2025.10.15-19.01.02:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2025.10.15-19.01.02:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2025.10.15-19.01.02:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2025.10.15-19.01.02:435][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2025.10.15-19.01.02:438][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2025.10.15-19.01.02:438][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2025.10.15-19.01.02:438][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2025.10.15-19.01.02:438][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2025.10.15-19.01.02:438][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2025.10.15-19.01.02:438][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2025.10.15-19.01.02:438][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2025.10.15-19.01.02:438][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2025.10.15-19.01.02:438][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2025.10.15-19.01.02:438][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2025.10.15-19.01.02:438][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2025.10.15-19.01.02:438][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2025.10.15-19.01.02:438][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2025.10.15-19.01.02:438][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2025.10.15-19.01.02:439][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2025.10.15-19.01.02:439][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2025.10.15-19.01.02:439][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2025.10.15-19.01.02:439][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2025.10.15-19.01.02:439][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2025.10.15-19.01.02:439][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2025.10.15-19.01.02:439][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2025.10.15-19.01.02:439][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2025.10.15-19.01.02:439][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2025.10.15-19.01.02:439][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2025.10.15-19.01.02:439][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2025.10.15-19.01.02:440][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2025.10.15-19.01.02:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2025.10.15-19.01.02:442][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2025.10.15-19.01.02:443][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2025.10.15-19.01.02:444][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2025.10.15-19.01.02:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2025.10.15-19.01.02:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2025.10.15-19.01.02:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2025.10.15-19.01.02:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2025.10.15-19.01.02:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2025.10.15-19.01.02:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2025.10.15-19.01.02:445][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2025.10.15-19.01.02:445][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2025.10.15-19.01.02:445][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2025.10.15-19.01.02:445][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2025.10.15-19.01.02:445][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2025.10.15-19.01.02:446][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2025.10.15-19.01.02:446][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2025.10.15-19.01.02:446][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2025.10.15-19.01.02:446][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2025.10.15-19.01.02:446][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2025.10.15-19.01.02:446][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2025.10.15-19.01.02:446][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2025.10.15-19.01.02:446][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2025.10.15-19.01.02:446][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2025.10.15-19.01.02:446][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2025.10.15-19.01.02:449][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-19.01.02:449][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-19.01.02:449][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-19.01.02:457][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2025.10.15-19.01.02:457][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-19.01.02:686][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 +[2025.10.15-19.01.02:686][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-19.01.02:686][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] +[2025.10.15-19.01.02:686][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-19.01.02:686][ 0]LogD3D12RHI: Driver Date: 9-22-2025 +[2025.10.15-19.01.02:694][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2025.10.15-19.01.02:695][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-19.01.02:695][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2025.10.15-19.01.02:695][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2025.10.15-19.01.02:695][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2025.10.15-19.01.02:695][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-19.01.02:695][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2025.10.15-19.01.02:695][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2025.10.15-19.01.02:695][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2025.10.15-19.01.02:695][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2025.10.15-19.01.02:695][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2025.10.15-19.01.02:695][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2025.10.15-19.01.02:695][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-19.01.02:696][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2025.10.15-19.01.02:696][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2025.10.15-19.01.02:696][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2025.10.15-19.01.02:696][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2025.10.15-19.01.02:696][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2025.10.15-19.01.02:696][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-19.01.02:696][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2025.10.15-19.01.02:696][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2025.10.15-19.01.02:696][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] +[2025.10.15-19.01.02:697][ 0]LogInit: Computer: REITERATION +[2025.10.15-19.01.02:697][ 0]LogInit: User: Tsukiyomi +[2025.10.15-19.01.02:697][ 0]LogInit: CPU Page size=4096, Cores=8 +[2025.10.15-19.01.02:697][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2025.10.15-19.01.02:936][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2025.10.15-19.01.02:937][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB +[2025.10.15-19.01.02:937][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2025.10.15-19.01.02:937][ 0]LogMemory: Process Physical Memory: 611.31 MB used, 643.75 MB peak +[2025.10.15-19.01.02:937][ 0]LogMemory: Process Virtual Memory: 653.71 MB used, 658.27 MB peak +[2025.10.15-19.01.02:937][ 0]LogMemory: Physical Memory: 16843.93 MB used, 15832.27 MB free, 32676.20 MB total +[2025.10.15-19.01.02:937][ 0]LogMemory: Virtual Memory: 23012.59 MB used, 11711.61 MB free, 34724.20 MB total +[2025.10.15-19.01.02:937][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2025.10.15-19.01.02:942][ 0]LogWindows: WindowsPlatformFeatures enabled +[2025.10.15-19.01.02:955][ 0]LogChaosDD: Chaos Debug Draw Startup +[2025.10.15-19.01.02:955][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2025.10.15-19.01.02:956][ 0]LogInit: Using OS detected language (en-US). +[2025.10.15-19.01.02:956][ 0]LogInit: Using OS detected locale (en-US). +[2025.10.15-19.01.02:959][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2025.10.15-19.01.02:960][ 0]LogInit: Setting process to per monitor DPI aware +[2025.10.15-19.01.03:205][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2025.10.15-19.01.03:205][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2025.10.15-19.01.03:205][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-19.01.03:221][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2025.10.15-19.01.03:221][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2025.10.15-19.01.03:403][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-19.01.03:403][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-19.01.03:403][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-19.01.03:403][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-19.01.03:403][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-19.01.03:403][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2025.10.15-19.01.03:404][ 0]LogWindows: Attached monitors: +[2025.10.15-19.01.03:404][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] +[2025.10.15-19.01.03:404][ 0]LogWindows: Found 1 attached monitors. +[2025.10.15-19.01.03:404][ 0]LogWindows: Gathering driver information using Windows Setup API +[2025.10.15-19.01.03:404][ 0]LogRHI: RHI Adapter Info: +[2025.10.15-19.01.03:404][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti +[2025.10.15-19.01.03:404][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-19.01.03:404][ 0]LogRHI: Driver Date: 9-22-2025 +[2025.10.15-19.01.03:404][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") +[2025.10.15-19.01.03:404][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2025.10.15-19.01.03:515][ 0]LogNvidiaAftermath: Aftermath initialized +[2025.10.15-19.01.03:515][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2025.10.15-19.01.03:588][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2025.10.15-19.01.03:588][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2025.10.15-19.01.03:588][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2025.10.15-19.01.03:588][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2025.10.15-19.01.03:588][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2025.10.15-19.01.03:588][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2025.10.15-19.01.03:588][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2025.10.15-19.01.03:588][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2025.10.15-19.01.03:588][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2025.10.15-19.01.03:588][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: Bindless resources are supported +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: Raster order views are supported +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2025.10.15-19.01.03:589][ 0]LogD3D12RHI: Work Graphs are supported +[2025.10.15-19.01.03:670][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000008EEF75D6B00) +[2025.10.15-19.01.03:670][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000008EEF75D6D80) +[2025.10.15-19.01.03:670][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000008EEF75D7000) +[2025.10.15-19.01.03:670][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2025.10.15-19.01.03:670][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2025.10.15-19.01.03:671][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) +[2025.10.15-19.01.03:671][ 0]LogD3D12RHI: Async texture creation enabled +[2025.10.15-19.01.03:671][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2025.10.15-19.01.03:680][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2025.10.15-19.01.03:682][ 0]LogInit: Initializing FReadOnlyCVARCache +[2025.10.15-19.01.03:697][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' +[2025.10.15-19.01.03:697][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] +[2025.10.15-19.01.03:743][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2025.10.15-19.01.03:743][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2025.10.15-19.01.03:743][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2025.10.15-19.01.03:743][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2025.10.15-19.01.03:743][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2025.10.15-19.01.03:743][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2025.10.15-19.01.03:743][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2025.10.15-19.01.03:746][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2025.10.15-19.01.03:748][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2025.10.15-19.01.03:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2025.10.15-19.01.03:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2025.10.15-19.01.03:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2025.10.15-19.01.03:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2025.10.15-19.01.03:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2025.10.15-19.01.03:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2025.10.15-19.01.03:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2025.10.15-19.01.03:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2025.10.15-19.01.03:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2025.10.15-19.01.03:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2025.10.15-19.01.03:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2025.10.15-19.01.03:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2025.10.15-19.01.03:866][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2025.10.15-19.01.03:866][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2025.10.15-19.01.03:866][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2025.10.15-19.01.03:866][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2025.10.15-19.01.03:901][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2025.10.15-19.01.03:901][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2025.10.15-19.01.03:901][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2025.10.15-19.01.03:935][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2025.10.15-19.01.03:935][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2025.10.15-19.01.03:935][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2025.10.15-19.01.03:935][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2025.10.15-19.01.03:968][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2025.10.15-19.01.03:968][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2025.10.15-19.01.04:009][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2025.10.15-19.01.04:009][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2025.10.15-19.01.04:009][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2025.10.15-19.01.04:009][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2025.10.15-19.01.04:009][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2025.10.15-19.01.04:105][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2025.10.15-19.01.04:110][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2025.10.15-19.01.04:110][ 0]LogTargetPlatformManager: SF_METAL +[2025.10.15-19.01.04:110][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2025.10.15-19.01.04:110][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2025.10.15-19.01.04:110][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2025.10.15-19.01.04:110][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2025.10.15-19.01.04:110][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2025.10.15-19.01.04:110][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2025.10.15-19.01.04:110][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2025.10.15-19.01.04:110][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2025.10.15-19.01.04:110][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2025.10.15-19.01.04:110][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2025.10.15-19.01.04:110][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2025.10.15-19.01.04:111][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2025.10.15-19.01.04:111][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2025.10.15-19.01.04:111][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2025.10.15-19.01.04:111][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2025.10.15-19.01.04:111][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2025.10.15-19.01.04:111][ 0]LogTargetPlatformManager: VVM_1_0 +[2025.10.15-19.01.04:111][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2025.10.15-19.01.04:111][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2025.10.15-19.01.04:111][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2025.10.15-19.01.04:111][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2025.10.15-19.01.04:111][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2025.10.15-19.01.04:111][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2025.10.15-19.01.04:111][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2025.10.15-19.01.04:114][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2025.10.15-19.01.04:114][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2025.10.15-19.01.04:114][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2025.10.15-19.01.04:114][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-19.01.04:114][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2025.10.15-19.01.04:176][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) +[2025.10.15-19.01.04:176][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-19.01.04:177][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2025.10.15-19.01.04:177][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data +[2025.10.15-19.01.04:178][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-19.01.04:178][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-19.01.04:178][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2025.10.15-19.01.04:178][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 31048 --child-id Zen_31048_Startup' +[2025.10.15-19.01.04:290][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2025.10.15-19.01.04:290][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.113 seconds +[2025.10.15-19.01.04:292][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2025.10.15-19.01.04:299][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2025.10.15-19.01.04:300][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1062.50MBs, RandomWriteSpeed=159.70MBs. Assigned SpeedClass 'Local' +[2025.10.15-19.01.04:301][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2025.10.15-19.01.04:301][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2025.10.15-19.01.04:301][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2025.10.15-19.01.04:301][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2025.10.15-19.01.04:301][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2025.10.15-19.01.04:301][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2025.10.15-19.01.04:301][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2025.10.15-19.01.04:302][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/31048/). +[2025.10.15-19.01.04:302][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/127CF419409A71426A636DA2FC25F84D/'. +[2025.10.15-19.01.04:302][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2025.10.15-19.01.04:303][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2025.10.15-19.01.04:304][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2025.10.15-19.01.04:304][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2025.10.15-19.01.04:632][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2025.10.15-19.01.05:458][ 0]LogSlate: Using FreeType 2.10.0 +[2025.10.15-19.01.05:459][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2025.10.15-19.01.05:460][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-19.01.05:460][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-19.01.05:463][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-19.01.05:463][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-19.01.05:463][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-19.01.05:463][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-19.01.05:489][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up +[2025.10.15-19.01.05:491][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2025.10.15-19.01.05:493][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. +[2025.10.15-19.01.05:670][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-19.01.05:672][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2025.10.15-19.01.05:672][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2025.10.15-19.01.05:672][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2025.10.15-19.01.05:696][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2025.10.15-19.01.05:696][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2025.10.15-19.01.05:720][ 0]LogDeviceProfileManager: Active device profile: [000008EF0FBD5E00][000008EF085C2000 66] WindowsEditor +[2025.10.15-19.01.05:720][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2025.10.15-19.01.05:721][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2025.10.15-19.01.05:727][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' +[2025.10.15-19.01.05:727][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] +[2025.10.15-19.01.05:762][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:763][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2025.10.15-19.01.05:763][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-19.01.05:763][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:763][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2025.10.15-19.01.05:763][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-19.01.05:764][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:764][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2025.10.15-19.01.05:764][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-19.01.05:765][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:765][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2025.10.15-19.01.05:765][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-19.01.05:765][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:766][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:766][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2025.10.15-19.01.05:766][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-19.01.05:767][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:767][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2025.10.15-19.01.05:767][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-19.01.05:767][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:768][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:768][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2025.10.15-19.01.05:768][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-19.01.05:768][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:768][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2025.10.15-19.01.05:768][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-19.01.05:768][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:769][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-19.01.05:769][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:770][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2025.10.15-19.01.05:770][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-19.01.05:770][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:770][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2025.10.15-19.01.05:770][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-19.01.05:770][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-19.01.05:770][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2025.10.15-19.01.05:770][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-19.01.05:771][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:771][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2025.10.15-19.01.05:771][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-19.01.05:771][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2025.10.15-19.01.05:772][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-19.01.05:772][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:772][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2025.10.15-19.01.05:772][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-19.01.05:772][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2025.10.15-19.01.05:772][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-19.01.05:772][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-19.01.05:772][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2025.10.15-19.01.05:772][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-19.01.05:957][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2025.10.15-19.01.05:957][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2025.10.15-19.01.05:957][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2025.10.15-19.01.05:957][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2025.10.15-19.01.05:957][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2025.10.15-19.01.06:090][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 1.09ms +[2025.10.15-19.01.06:113][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.62ms +[2025.10.15-19.01.06:127][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.68ms +[2025.10.15-19.01.06:130][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.68ms +[2025.10.15-19.01.06:300][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2025.10.15-19.01.06:300][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2025.10.15-19.01.06:336][ 0]LogSlate: Border +[2025.10.15-19.01.06:336][ 0]LogSlate: BreadcrumbButton +[2025.10.15-19.01.06:336][ 0]LogSlate: Brushes.Title +[2025.10.15-19.01.06:336][ 0]LogSlate: Default +[2025.10.15-19.01.06:336][ 0]LogSlate: Icons.Save +[2025.10.15-19.01.06:336][ 0]LogSlate: Icons.Toolbar.Settings +[2025.10.15-19.01.06:336][ 0]LogSlate: ListView +[2025.10.15-19.01.06:336][ 0]LogSlate: SoftwareCursor_CardinalCross +[2025.10.15-19.01.06:336][ 0]LogSlate: SoftwareCursor_Grab +[2025.10.15-19.01.06:336][ 0]LogSlate: TableView.DarkRow +[2025.10.15-19.01.06:336][ 0]LogSlate: TableView.Row +[2025.10.15-19.01.06:336][ 0]LogSlate: TreeView +[2025.10.15-19.01.06:476][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2025.10.15-19.01.06:478][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.041 ms +[2025.10.15-19.01.06:494][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.77ms +[2025.10.15-19.01.06:534][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2025.10.15-19.01.06:534][ 0]LogInit: XR: MultiViewport is Disabled +[2025.10.15-19.01.06:534][ 0]LogInit: XR: Mobile Multiview is Disabled +[2025.10.15-19.01.06:616][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2025.10.15-19.01.06:971][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 2D510109BD984FA18000000000001F00 | Instance: 9BA726C041EB6C6F6A4A95A220BA97AE (REITERATION-31048). +[2025.10.15-19.01.07:135][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2025.10.15-19.01.07:268][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2025.10.15-19.01.07:268][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2025.10.15-19.01.07:282][ 0]LogMetaSound: MetaSound Engine Initialized +[2025.10.15-19.01.07:451][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2025.10.15-19.01.07:451][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) +[2025.10.15-19.01.07:451][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2025.10.15-19.01.07:455][ 0]LogNNERuntimeORT: No NPU adapter found! +[2025.10.15-19.01.07:469][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2025.10.15-19.01.07:469][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2025.10.15-19.01.07:469][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:60231'. +[2025.10.15-19.01.07:473][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' +[2025.10.15-19.01.07:485][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2025.10.15-19.01.07:686][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.60ms +[2025.10.15-19.01.08:045][ 0]SourceControl: Revision control is disabled +[2025.10.15-19.01.08:079][ 0]SourceControl: Revision control is disabled +[2025.10.15-19.01.08:103][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-19.01.08:103][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-19.01.08:320][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2025.10.15-19.01.08:379][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-19.01.08:379][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-19.01.08:552][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2025.10.15-19.01.08:553][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2025.10.15-19.01.08:554][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2025.10.15-19.01.08:555][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2025.10.15-19.01.08:556][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2025.10.15-19.01.08:556][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2025.10.15-19.01.08:557][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2025.10.15-19.01.08:558][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2025.10.15-19.01.08:559][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2025.10.15-19.01.08:559][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2025.10.15-19.01.08:560][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2025.10.15-19.01.08:560][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2025.10.15-19.01.08:561][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2025.10.15-19.01.08:562][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2025.10.15-19.01.08:562][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2025.10.15-19.01.08:563][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2025.10.15-19.01.08:563][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2025.10.15-19.01.08:564][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2025.10.15-19.01.08:564][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2025.10.15-19.01.08:565][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2025.10.15-19.01.08:566][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2025.10.15-19.01.08:566][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2025.10.15-19.01.08:567][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2025.10.15-19.01.08:567][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2025.10.15-19.01.08:568][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2025.10.15-19.01.08:569][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2025.10.15-19.01.08:569][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2025.10.15-19.01.08:570][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2025.10.15-19.01.08:570][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2025.10.15-19.01.08:571][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2025.10.15-19.01.08:571][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2025.10.15-19.01.08:572][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2025.10.15-19.01.08:573][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2025.10.15-19.01.08:573][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2025.10.15-19.01.08:574][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2025.10.15-19.01.08:606][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2025.10.15-19.01.08:793][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.65ms +[2025.10.15-19.01.08:813][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.65ms +[2025.10.15-19.01.09:364][ 0]LogCollectionManager: Loaded 0 collections in 0.001038 seconds +[2025.10.15-19.01.09:366][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s +[2025.10.15-19.01.09:369][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s +[2025.10.15-19.01.09:372][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s +[2025.10.15-19.01.09:476][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-19.01.09:476][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-19.01.09:478][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-19.01.09:478][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-19.01.09:478][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-19.01.09:478][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-19.01.09:517][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-19.01.09:517][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-19.01.09:533][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T19:01:09.533Z using C +[2025.10.15-19.01.09:534][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] +[2025.10.15-19.01.09:534][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-19.01.09:534][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2025.10.15-19.01.09:538][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2025.10.15-19.01.09:539][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2025.10.15-19.01.09:539][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2025.10.15-19.01.09:539][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000179 +[2025.10.15-19.01.09:539][ 0]LogFab: Display: Logging in using persist +[2025.10.15-19.01.09:596][ 0]LogUObjectArray: 44623 objects as part of root set at end of initial load. +[2025.10.15-19.01.09:596][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2025.10.15-19.01.09:608][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37291 public script object entries (1007.57 KB) +[2025.10.15-19.01.09:609][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2025.10.15-19.01.09:725][ 0]LogEngine: Initializing Engine... +[2025.10.15-19.01.09:728][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2025.10.15-19.01.09:813][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2025.10.15-19.01.09:832][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2025.10.15-19.01.09:846][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2025.10.15-19.01.09:846][ 0]LogInit: Texture streaming: Enabled +[2025.10.15-19.01.09:868][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 +[2025.10.15-19.01.09:878][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2025.10.15-19.01.09:895][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2025.10.15-19.01.09:895][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2025.10.15-19.01.09:896][ 0]LogAudio: Display: Audio Device Manager Initialized +[2025.10.15-19.01.09:896][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2025.10.15-19.01.09:896][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-19.01.09:896][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-19.01.09:896][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-19.01.09:896][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-19.01.09:896][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-19.01.09:896][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-19.01.09:896][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-19.01.09:896][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-19.01.09:897][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-19.01.09:897][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-19.01.09:897][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-19.01.09:916][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-19.01.10:347][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-19.01.10:347][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-19.01.10:348][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-19.01.10:349][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-19.01.10:350][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2025.10.15-19.01.10:350][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2025.10.15-19.01.10:352][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2025.10.15-19.01.10:352][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2025.10.15-19.01.10:352][ 0]LogInit: FAudioDevice initialized with ID 1. +[2025.10.15-19.01.10:352][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2025.10.15-19.01.10:352][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2025.10.15-19.01.10:361][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2025.10.15-19.01.10:367][ 0]LogInit: Undo buffer set to 256 MB +[2025.10.15-19.01.10:367][ 0]LogInit: Transaction tracking system initialized +[2025.10.15-19.01.10:392][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json +[2025.10.15-19.01.10:479][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.62ms +[2025.10.15-19.01.10:481][ 0]LocalizationService: Localization service is disabled +[2025.10.15-19.01.10:497][ 0]LogTimingProfiler: Initialize +[2025.10.15-19.01.10:497][ 0]LogTimingProfiler: OnSessionChanged +[2025.10.15-19.01.10:497][ 0]LoadingProfiler: Initialize +[2025.10.15-19.01.10:497][ 0]LoadingProfiler: OnSessionChanged +[2025.10.15-19.01.10:498][ 0]LogNetworkingProfiler: Initialize +[2025.10.15-19.01.10:498][ 0]LogNetworkingProfiler: OnSessionChanged +[2025.10.15-19.01.10:498][ 0]LogMemoryProfiler: Initialize +[2025.10.15-19.01.10:498][ 0]LogMemoryProfiler: OnSessionChanged +[2025.10.15-19.01.10:705][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! +[2025.10.15-19.01.10:711][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s +[2025.10.15-19.01.10:729][ 0]LogPython: Using Python 3.11.8 +[2025.10.15-19.01.11:652][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2025.10.15-19.01.11:715][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2025.10.15-19.01.11:834][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2025.10.15-19.01.11:834][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2025.10.15-19.01.11:875][ 0]LogEditorDataStorage: Initializing +[2025.10.15-19.01.11:876][ 0]LogEditorDataStorage: Initialized +[2025.10.15-19.01.11:889][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality +[2025.10.15-19.01.11:905][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2025.10.15-19.01.11:907][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2025.10.15-19.01.11:909][ 0]SourceControl: Revision control is disabled +[2025.10.15-19.01.11:909][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.698 +[2025.10.15-19.01.11:910][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2025.10.15-19.01.11:911][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2025.10.15-19.01.11:912][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-19.01.11:921][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-19.01.11:923][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2025.10.15-19.01.12:344][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. +[2025.10.15-19.01.12:454][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.12:454][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.12:454][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.12:454][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.12:454][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.12:454][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.12:455][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.12:455][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.12:455][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.12:455][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.12:455][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.12:455][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.12:482][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2025.10.15-19.01.12:648][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.7 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin +[2025.10.15-19.01.12:664][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. +[2025.10.15-19.01.12:664][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-19.01.12:716][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s +[2025.10.15-19.01.12:716][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. +[2025.10.15-19.01.12:744][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2025.10.15-19.01.12:759][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2025.10.15-19.01.12:760][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2025.10.15-19.01.12:760][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.054ms to complete. +[2025.10.15-19.01.12:767][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.556 +[2025.10.15-19.01.12:920][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2025.10.15-19.01.12:982][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-19.01.13:020][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-19.01.13:059][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-19.01.13:097][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-19.01.13:125][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-19.01.13:125][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2025.10.15-19.01.13:126][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-19.01.13:126][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2025.10.15-19.01.13:126][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-19.01.13:127][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2025.10.15-19.01.13:127][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-19.01.13:127][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2025.10.15-19.01.13:128][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-19.01.13:129][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2025.10.15-19.01.13:129][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-19.01.13:129][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2025.10.15-19.01.13:129][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-19.01.13:130][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2025.10.15-19.01.13:130][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-19.01.13:131][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2025.10.15-19.01.13:131][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-19.01.13:131][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2025.10.15-19.01.13:131][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-19.01.13:132][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2025.10.15-19.01.13:270][ 0]LogSlate: Took 0.000133 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2025.10.15-19.01.13:440][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") +[2025.10.15-19.01.13:466][ 0]LogSlate: Took 0.000226 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2025.10.15-19.01.13:505][ 0]LogSlate: Took 0.000220 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2025.10.15-19.01.13:842][ 0]LogStall: Startup... +[2025.10.15-19.01.13:844][ 0]LogStall: Startup complete. +[2025.10.15-19.01.13:850][ 0]LogLoad: (Engine Initialization) Total time: 12.64 seconds +[2025.10.15-19.01.14:004][ 0]LogAssetRegistry: AssetRegistryGather time 0.1085s: AssetDataDiscovery 0.0367s, AssetDataGather 0.0135s, StoreResults 0.0582s. Wall time 8.5180s. + NumCachedDirectories 0. NumUncachedDirectories 1706. NumCachedFiles 8032. NumUncachedFiles 0. BackgroundTickInterruptions 0. -[2025.10.15-03.42.17:141][ 1]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.004 s -[2025.10.15-03.42.17:162][ 1]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.15-03.42.17:163][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) -[2025.10.15-03.42.17:238][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 6.813344 -[2025.10.15-03.42.17:239][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.15-03.42.17:243][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6.856851 -[2025.10.15-03.42.17:581][ 9]LogSourceControl: Uncontrolled asset enumeration finished in 0.419351 seconds (Found 8000 uncontrolled assets) -[2025.10.15-03.42.17:726][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.15-03.42.17:748][ 9]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.GE_AuraPrimaryAttributes -[2025.10.15-03.42.17:749][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.15-03.42.17:798][ 9]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.15-03.42.18:454][ 11]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 8.058887 -[2025.10.15-03.42.18:457][ 11]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.15-03.42.18:457][ 11]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8.058887, Update Interval: 330.528259 -[2025.10.15-03.42.19:456][ 14]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-05.42.19 Remaining: 7200.61] Refresh[Expires: 2026-04-12T14:38:42.448Z Remaining: 15504983.45] State: Valid -[2025.10.15-03.42.19:788][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.15-03.42.20:787][ 18]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.15-03.42.20:787][ 18]LogFab: Display: User logged in -[2025.10.15-03.42.20:787][ 18]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.15-03.42.21:450][ 20]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-TD6pOVYPvkyT2gyCpr6FBg-ekR6Bsfxek2ls6tdbuVewg] -[2025.10.15-03.44.00:101][316]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.009 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. -[2025.10.15-03.44.28:067][598]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2025.10.15-03.44.28:067][598]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-03.44.28:189][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2025.10.15-03.44.30:241][745]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2025.10.15-03.44.30:310][745]LogStall: Shutdown... -[2025.10.15-03.44.30:310][745]LogStall: Shutdown complete. -[2025.10.15-03.44.30:371][745]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed -[2025.10.15-03.44.30:373][745]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.15-03.44.30:495][745]Cmd: QUIT_EDITOR -[2025.10.15-03.44.30:495][746]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2025.10.15-03.44.30:507][746]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2025.10.15-03.44.30:508][746]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2025.10.15-03.44.30:508][746]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2025.10.15-03.44.30:511][746]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.15-03.44.30:513][746]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-03.44.30:531][746]LogStylusInput: Shutting down StylusInput subsystem. -[2025.10.15-03.44.30:534][746]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2025.10.15-03.44.30:542][746]LogStudioTelemetry: Ended StudioTelemetry Session -[2025.10.15-03.44.30:545][746]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider -[2025.10.15-03.44.30:545][746]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session -[2025.10.15-03.44.30:545][746]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider -[2025.10.15-03.44.30:549][746]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2025.10.15-03.44.30:549][746]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2025.10.15-03.44.30:549][746]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. -[2025.10.15-03.44.30:549][746]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2025.10.15-03.44.30:551][746]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.15-03.44.30:554][746]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.15-03.44.30:561][746]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2025.10.15-03.44.30:561][746]LogAudio: Display: Audio Device Manager Shutdown -[2025.10.15-03.44.30:564][746]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2025.10.15-03.44.30:565][746]LogExit: Preparing to exit. -[2025.10.15-03.44.30:602][746]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2025.10.15-03.44.31:033][746]LogEditorDataStorage: Deinitializing -[2025.10.15-03.44.31:161][746]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2025.10.15-03.44.31:186][746]LogExit: Editor shut down -[2025.10.15-03.44.31:189][746]LogExit: Transaction tracking system shut down -[2025.10.15-03.44.31:405][746]LogExit: Object subsystem successfully closed. -[2025.10.15-03.44.31:416][746]LogShaderCompilers: Display: Shaders left to compile 0 -[2025.10.15-03.44.32:382][746]LogMemoryProfiler: Shutdown -[2025.10.15-03.44.32:382][746]LogNetworkingProfiler: Shutdown -[2025.10.15-03.44.32:382][746]LoadingProfiler: Shutdown -[2025.10.15-03.44.32:383][746]LogTimingProfiler: Shutdown -[2025.10.15-03.44.32:964][746]LogChaosDD: Chaos Debug Draw Shutdown -[2025.10.15-03.44.32:992][746]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2025.10.15-03.44.32:992][746]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B470C495D-447D-D830-1E60-C9A7139A78FF%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing -[2025.10.15-03.44.33:545][746]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2025.10.15-03.44.33:545][746]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module -[2025.10.15-03.44.33:545][746]LogNFORDenoise: NFORDenoise function shutting down -[2025.10.15-03.44.33:548][746]RenderDocPlugin: plugin has been unloaded. -[2025.10.15-03.44.33:557][746]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2025.10.15-03.44.33:562][746]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2025.10.15-03.44.33:562][746]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2025.10.15-03.44.33:562][746]LogPakFile: Destroying PakPlatformFile -[2025.10.15-03.44.33:721][746]LogD3D12RHI: ~FD3D12DynamicRHI -[2025.10.15-03.44.33:755][746]LogExit: Exiting. -[2025.10.15-03.44.33:772][746]Log file closed, 10/14/25 23:44:33 +[2025.10.15-19.01.14:006][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s +[2025.10.15-19.01.14:021][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2025.10.15-19.01.14:021][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2025.10.15-19.01.14:023][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2025.10.15-19.01.14:023][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2025.10.15-19.01.14:041][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.14:041][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.14:041][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.14:041][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.14:041][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.14:041][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-19.01.14:117][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-19.01.14:120][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2025.10.15-19.01.14:170][ 0]LogPython: registering + +[2025.10.15-19.01.14:172][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 51.999 ms +[2025.10.15-19.01.14:221][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.199946 seconds (Found 8008 uncontrolled assets) +[2025.10.15-19.01.14:434][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.857842 +[2025.10.15-19.01.14:435][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2025.10.15-19.01.14:437][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.894941 +[2025.10.15-19.01.15:531][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-19.01.16:158][ 11]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.291871 +[2025.10.15-19.01.16:161][ 11]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 +[2025.10.15-19.01.16:161][ 11]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.291871, Update Interval: 337.224640 +[2025.10.15-19.01.17:158][ 14]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-21.01.16 Remaining: 7200.81] Refresh[Expires: 2026-04-13T16:20:20.396Z Remaining: 15542344.40] State: Valid +[2025.10.15-19.01.17:492][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2025.10.15-19.01.18:492][ 18]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2025.10.15-19.01.18:492][ 18]LogFab: Display: User logged in +[2025.10.15-19.01.18:492][ 18]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2025.10.15-19.01.19:159][ 20]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-wOQ4uFgm40CPVzzor__1jw-vEyzoToedE6785NizMFtcQ] +[2025.10.15-19.01.54:350][276]LogSlate: Took 0.000268 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2025.10.15-19.01.54:379][276]LogSlate: Took 0.000241 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.15-19.02.05:722][859]LogSlate: Window 'Pick Class For Data Asset Instance' being destroyed +[2025.10.15-19.02.05:728][859]LogContentBrowser: Deferred new asset file creation: NewDataAsset +[2025.10.15-19.02.05:732][859]LogContentBrowser: Creating deferred item: NewDataAsset +[2025.10.15-19.02.05:749][861]LogContentBrowser: Renaming the item being created (Deferred Item: NewDataAsset). +[2025.10.15-19.02.11:219][415]LogContentBrowser: Attempting asset rename: NewDataAsset -> DA_AttributeInfo +[2025.10.15-19.02.11:219][415]LogContentBrowser: End creating deferred item NewDataAsset +[2025.10.15-19.02.12:699][565]LogAssetEditorSubsystem: Opening Asset editor for AttributeInfo /Game/Blueprints/AbilitySystem/Data/DA_AttributeInfo.DA_AttributeInfo +[2025.10.15-19.03.04:474][296]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. +[2025.10.15-19.06.53:079][540]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 343.541626 +[2025.10.15-19.06.53:196][547]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2025.10.15-19.06.53:196][547]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 343.641754, Update Interval: 326.481506 +[2025.10.15-19.09.31:434][ 5]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2025.10.15-19.09.31:503][ 5]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/Data/DA_AttributeInfo] ([1] browsable assets)... +[2025.10.15-19.09.31:503][ 5]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/Data/DA_AttributeInfo] +[2025.10.15-19.09.31:503][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/AbilitySystem/Data/DA_AttributeInfo" FILE="../../../../Aura/Content/Blueprints/AbilitySystem/Data/DA_AttributeInfo.uasset" SILENT=true +[2025.10.15-19.09.31:506][ 5]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/Data/DA_AttributeInfo +[2025.10.15-19.09.31:506][ 5]LogSavePackage: Moving '../../../../Aura/Saved/DA_AttributeInfoDA4C06604A4A2226649D5898FAE79A5F.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/Data/DA_AttributeInfo.uasset' +[2025.10.15-19.09.31:512][ 5]LogFileHelpers: InternalPromptForCheckoutAndSave took 78.539 ms +[2025.10.15-19.09.31:559][ 5]LogContentValidation: Display: Starting to validate 1 assets +[2025.10.15-19.09.31:559][ 5]LogContentValidation: Enabled validators: +[2025.10.15-19.09.31:559][ 5]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2025.10.15-19.09.31:560][ 5]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2025.10.15-19.09.31:560][ 5]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2025.10.15-19.09.31:560][ 5]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2025.10.15-19.09.31:560][ 5]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2025.10.15-19.09.31:560][ 5]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2025.10.15-19.09.31:560][ 5]AssetCheck: /Game/Blueprints/AbilitySystem/Data/DA_AttributeInfo Validating asset +[2025.10.15-19.09.52:803][692]LogSlate: Window 'Pick Parent Class' being destroyed +[2025.10.15-19.10.24:883][149]LogSlate: Window 'Pick Parent Class' being destroyed +[2025.10.15-19.10.24:975][154]LogRHI: Error: GpuProfiler's scratch buffer is out of space for this frame (current size : 32 kB). Dropping this frame. The size can be increased dynamically with the console variable r.GpuProfilerMaxEventBufferSizeKB +[2025.10.15-19.10.44:976][145]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController.BP_OverlayWidgetController +[2025.10.15-19.10.44:977][145]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 +[2025.10.15-19.10.45:057][145]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-19.11.21:954][464]LogSlate: Window 'Pick Parent Class' being destroyed +[2025.10.15-19.11.21:960][464]LogContentBrowser: Deferred new asset file creation: NewBlueprint +[2025.10.15-19.11.21:966][464]LogContentBrowser: Creating deferred item: NewBlueprint +[2025.10.15-19.11.21:976][465]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). +[2025.10.15-19.11.25:803][849]LogContentBrowser: Attempting asset rename: NewBlueprint -> NewBlueprint +[2025.10.15-19.11.25:808][849]LogContentBrowser: End creating deferred item NewBlueprint +[2025.10.15-19.11.28:429][ 59]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2025.10.15-19.11.29:645][ 59]LogSlate: Window 'Delete Assets' being destroyed +[2025.10.15-19.11.29:662][ 59]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2025.10.15-19.11.29:671][ 59]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2025.10.15-19.11.29:682][ 59]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2025.10.15-19.11.36:597][680]LogToolMenus: Warning: Menu item not found: 'Rename' for insert: 'BatchRenameObject' +[2025.10.15-19.11.38:691][844]LogSlate: Took 0.000211 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2025.10.15-19.11.56:264][313]LogSlate: Window 'Message' being destroyed +[2025.10.15-19.11.56:268][313]Message dialog closed, result: Yes, title: Message, text: Successfully added class 'AttributeMenuWidgetController', however you must recompile the 'Aura' module before it will appear in the Content Browser. + +Would you like to edit the code now? +[2025.10.15-19.11.56:290][313]LogSlate: Window 'Add C++ Class' being destroyed +[2025.10.15-19.12.22:974][399]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 673.436340 +[2025.10.15-19.12.23:974][402]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2025.10.15-19.12.23:974][402]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 674.103149, Update Interval: 320.059814 +[2025.10.15-19.17.51:662][720]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1002.123840 +[2025.10.15-19.17.52:662][723]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2025.10.15-19.17.52:662][723]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1002.790344, Update Interval: 337.722717 +[2025.10.15-19.23.46:340][784]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1356.801392 +[2025.10.15-19.23.47:340][787]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2025.10.15-19.23.47:340][787]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1357.468262, Update Interval: 304.581451 +[2025.10.15-19.29.22:015][791]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1692.475342 +[2025.10.15-19.29.23:015][794]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2025.10.15-19.29.23:015][794]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1693.142334, Update Interval: 336.365845 +[2025.10.15-19.35.46:358][944]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2076.816650 +[2025.10.15-19.35.47:358][947]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2025.10.15-19.35.47:358][947]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2077.483398, Update Interval: 343.675659 diff --git a/Saved/SourceControl/UncontrolledChangelists.json b/Saved/SourceControl/UncontrolledChangelists.json index 0c9d598..58279a6 100644 --- a/Saved/SourceControl/UncontrolledChangelists.json +++ b/Saved/SourceControl/UncontrolledChangelists.json @@ -53,6 +53,20 @@ "E:/Unreal/Aura/Content/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base.uasset", "E:/Unreal/Aura/Content/Actor/Test/BP_Test.uasset", "E:/Unreal/Aura/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraSecondaryAttributes.uasset", + "E:/Unreal/Aura/Content/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraVitalAttributes.uasset", + "E:/Unreal/Aura/Content/Blueprints/UI/AttributemMenu/WBP_FramedValue.uasset", + "E:/Unreal/Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_TextRow.uasset", + "E:/Unreal/Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button.uasset", + "E:/Unreal/Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset", + "E:/Unreal/Aura/Content/Blueprints/UI/AttributemMenu/WBP_Vital_Box.uasset", + "E:/Unreal/Aura/Content/Blueprints/UI/AttributemMenu/WBP_Button.uasset", + "E:/Unreal/Aura/Content/Blueprints/UI/Overlay/WBP_Button_WideBase.uasset", + "E:/Unreal/Aura/Content/Blueprints/AbilitySystem/Data/DA_AttributeInfo.uasset", + "E:/Unreal/Aura/Content/Blueprints/UI/AttributemMenu/WBP_Size_Base.uasset", + "E:/Unreal/Aura/Content/Blueprints/UI/AttributemMenu/WBP_TextRow.uasset", + "E:/Unreal/Aura/Content/Blueprints/UI/AttributemMenu/WBP_TextValueRow_Button.uasset", + "E:/Unreal/Aura/Content/Blueprints/UI/AttributemMenu/WBP_AttributeMenu.uasset", + "E:/Unreal/Aura/Content/Blueprints/UI/AttributemMenu/WBP_TextValueRow.uasset", "E:/Unreal/Aura/Content/Blueprints/AbilitySystem/Data/DT_InitialPrimaryValues.uasset", "E:/Unreal/Aura/Content/Blueprints/AbilitySystem/Potion/GE_Potion_Heal.uasset", "E:/Unreal/Aura/Content/Blueprints/AbilitySystem/Potion/GE_Potion_Mana.uasset", diff --git a/Source/Aura/Private/AbilitySystem/AuraAbilitySystemComponent.cpp b/Source/Aura/Private/AbilitySystem/AuraAbilitySystemComponent.cpp index f25015d..d5d19ca 100644 --- a/Source/Aura/Private/AbilitySystem/AuraAbilitySystemComponent.cpp +++ b/Source/Aura/Private/AbilitySystem/AuraAbilitySystemComponent.cpp @@ -3,9 +3,19 @@ #include "AbilitySystem/AuraAbilitySystemComponent.h" +#include "AuraGameplayTags.h" + void UAuraAbilitySystemComponent::AbilityActorInfoSet() { OnGameplayEffectAppliedDelegateToSelf.AddUObject( this, &UAuraAbilitySystemComponent::EffectApplied); + + const FAuraGameplayTags& GameplayTags = FAuraGameplayTags::Get(); + //GameplayTags.Attributes_Secondary_Armor.ToString(); + + GEngine->AddOnScreenDebugMessage(-1, 8.f, FColor::Blue, + FString::Printf( + TEXT("Tag: %s"), *GameplayTags.Attributes_Secondary_Armor.ToString())); + } void UAuraAbilitySystemComponent::EffectApplied(UAbilitySystemComponent* AbilitySystemComponent, diff --git a/Source/Aura/Private/AbilitySystem/AuraAttributeSet.cpp b/Source/Aura/Private/AbilitySystem/AuraAttributeSet.cpp index 90ad9ed..7ecf4c8 100644 --- a/Source/Aura/Private/AbilitySystem/AuraAttributeSet.cpp +++ b/Source/Aura/Private/AbilitySystem/AuraAttributeSet.cpp @@ -19,11 +19,6 @@ void UAuraAttributeSet::GetLifetimeReplicatedProps(TArray& Ou { Super::GetLifetimeReplicatedProps(OutLifetimeProps); //Replicate Lifetime of each attribute - DOREPLIFETIME_CONDITION_NOTIFY(UAuraAttributeSet, Health, COND_None, REPNOTIFY_Always); - DOREPLIFETIME_CONDITION_NOTIFY(UAuraAttributeSet, MaxHealth, COND_None, REPNOTIFY_Always); - DOREPLIFETIME_CONDITION_NOTIFY(UAuraAttributeSet, Mana, COND_None, REPNOTIFY_Always); - DOREPLIFETIME_CONDITION_NOTIFY(UAuraAttributeSet, MaxMana, COND_None, REPNOTIFY_Always); - /*Primary Stats *Strength, Intelligence, Resilience, Vigor */ @@ -44,7 +39,15 @@ void UAuraAttributeSet::GetLifetimeReplicatedProps(TArray& Ou DOREPLIFETIME_CONDITION_NOTIFY(UAuraAttributeSet, CriticalHitResistance, COND_None, REPNOTIFY_Always); DOREPLIFETIME_CONDITION_NOTIFY(UAuraAttributeSet, HealthRegeneration, COND_None, REPNOTIFY_Always); DOREPLIFETIME_CONDITION_NOTIFY(UAuraAttributeSet, ManaRegeneration, COND_None, REPNOTIFY_Always); - + DOREPLIFETIME_CONDITION_NOTIFY(UAuraAttributeSet, MaxHealth, COND_None, REPNOTIFY_Always); + DOREPLIFETIME_CONDITION_NOTIFY(UAuraAttributeSet, MaxMana, COND_None, REPNOTIFY_Always); + + /*Vital Stats + *Max Health - Have to be initialized after MaxHealth as an Instant Gameplay Effect + * Max Mana - Has to be initialized after MaxMana as an Instant Gameplay Effect + */ + DOREPLIFETIME_CONDITION_NOTIFY(UAuraAttributeSet, Health, COND_None, REPNOTIFY_Always); + DOREPLIFETIME_CONDITION_NOTIFY(UAuraAttributeSet, Mana, COND_None, REPNOTIFY_Always); } void UAuraAttributeSet::PreAttributeChange(const FGameplayAttribute& Attribute, float& NewValue) diff --git a/Source/Aura/Private/Character/AuraCharacterBase.cpp b/Source/Aura/Private/Character/AuraCharacterBase.cpp index dae05b4..8dde232 100644 --- a/Source/Aura/Private/Character/AuraCharacterBase.cpp +++ b/Source/Aura/Private/Character/AuraCharacterBase.cpp @@ -33,7 +33,8 @@ void AAuraCharacterBase::ApplyEffectToSelf(TSubclassOf Gameplay { check(IsValid(GetAbilitySystemComponent())); check(GameplayEffectClass); - const FGameplayEffectContextHandle ContextHandle = GetAbilitySystemComponent()->MakeEffectContext(); + FGameplayEffectContextHandle ContextHandle = GetAbilitySystemComponent()->MakeEffectContext(); + ContextHandle.AddSourceObject(this); const FGameplayEffectSpecHandle SpecHandle = GetAbilitySystemComponent()->MakeOutgoingSpec(GameplayEffectClass,Level, ContextHandle); GetAbilitySystemComponent()->ApplyGameplayEffectSpecToTarget(*SpecHandle.Data.Get(), GetAbilitySystemComponent()); @@ -43,6 +44,7 @@ void AAuraCharacterBase::InitializeDefaultAttributes() const { ApplyEffectToSelf(DefaultPrimaryAttributes,1.f); ApplyEffectToSelf(DefaultSecondaryAttributes, 1.f); + ApplyEffectToSelf(DefaultVitalAttributes, 1.f); } diff --git a/Source/Aura/Public/Character/AuraCharacterBase.h b/Source/Aura/Public/Character/AuraCharacterBase.h index 7568072..d82753e 100644 --- a/Source/Aura/Public/Character/AuraCharacterBase.h +++ b/Source/Aura/Public/Character/AuraCharacterBase.h @@ -41,6 +41,9 @@ protected: UPROPERTY(BlueprintReadOnly, EditAnywhere, Category="Attributes") TSubclassOf DefaultSecondaryAttributes; + UPROPERTY(BlueprintReadOnly, EditAnywhere, Category="Attributes") + TSubclassOf DefaultVitalAttributes; + void ApplyEffectToSelf(TSubclassOf GameplayEffectClass, float Level) const; void InitializeDefaultAttributes() const; public: