Fixed the issue. able to launch the editor again.

Time to be sad, and drunk, or high.
This commit is contained in:
2025-10-14 23:45:02 -04:00
parent f9e12b6ba9
commit 2f7496b218
30 changed files with 10066 additions and 11247 deletions

View File

@@ -18,12 +18,12 @@ class UEnemyInterface : public UInterface
*/
class AURA_API IEnemyInterface
{
GENERATED_BODY()
GENERATED_BODY()
// Add interface functions to this class. This is the class that will be inherited to implement this interface.
public:
virtual void HighlightActor();
virtual void HighlightActor() = 0;
virtual void UnHighlightActor() = 0;
};

View File

@@ -7,7 +7,6 @@
#include "Interact/EnemyInterface.h"
#include "AuraPlayerController.generated.h"
class UInputMappingContext;
class UInputAction;
struct FInputActionValue;
@@ -40,4 +39,13 @@ private:
void CursorTrace();
IEnemyInterface* LastActor;
IEnemyInterface* ThisActor;
/*
TObjectPtr<AActor> LastActor;
TObjectPtr<AActor> ThisActor;
FHitResult CursorHit;
static void HightlightActor(AActor* Actor);
static void UnHightlightActor(AActor* Actor);
*/
};