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"E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionBentNormalCustomOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAppendVector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionAntialiasedTextureMask.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArctangent2.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionArctangent2Fast.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionFresnel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionNamedReroute.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialExpressionSparseVolumeTextureBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Materials\\MaterialFunctionInstance.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\Streaming\\StreamingWorldSubsystemInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\UniversalObjectLocators\\ActorLocatorFragment.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionPropertyOverride.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeCellTransformerISM.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Public\\WorldPartition\\WorldPartitionRuntimeCellTransformer.h" ], "InternalHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Internal\\Kismet\\BlueprintTypeConversions.h", @@ -1418,24 +1392,24 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\DebugGarbageCollectionGraph.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\TextureEncodingSettingsPrivate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Animation\\AnimBlueprintClassSubsystem_PropertyAccess.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\GameFramework\\InternalUniqueNetIdReplNetSerializer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Components\\SkeletalMeshComponentInstanceData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\LevelInstance\\Test\\LevelInstancePropertyOverrideSamplePolicy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\GameFramework\\InternalUniqueNetIdReplNetSerializer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\LevelInstance\\LevelInstanceEditorPropertyOverrideLevelStreaming.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\LevelInstance\\LevelInstanceEditorObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\LevelInstance\\Test\\LevelInstancePropertyOverrideSamplePolicy.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Net\\RPCDoSDetectionConfig.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Net\\Experimental\\Iris\\DataStreamChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\PieFixupTestObjects.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\TransactionDiffingTests.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestAnotherActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestBodySetup.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestLevel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestChildActorComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\Loading\\AsyncLoadingTests_ConvertFromType.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestPrimitiveComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestAnotherActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\Loading\\AsyncLoadingTests_Shared.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestPrimitiveComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\TransactionDiffingTests.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestBodySetup.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\AutoRTFM\\AutoRTFMTestChildActorComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\Tests\\Loading\\AsyncLoadingTests_ConvertFromType.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Engine\\Private\\WorldPartition\\LevelInstance\\LevelInstancePropertyOverrideContainer.h" ], "PublicDefines": [ @@ -1579,8 +1553,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AutomationTest\\Public\\AutomationState.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AutomationTest\\Public\\AutomationTestExcludelist.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AutomationTest\\Public\\AutomationTestPlatform.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AutomationTest\\Public\\AutomationTestPlatform.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AutomationTest\\Public\\AutomationTestExcludelist.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -1602,8 +1576,8 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TextureUtilitiesCommon\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TextureUtilitiesCommon\\Public\\TextureImportUserSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TextureUtilitiesCommon\\Public\\TextureImportSettings.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TextureUtilitiesCommon\\Public\\TextureImportSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TextureUtilitiesCommon\\Public\\TextureImportUserSettings.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -1625,24 +1599,24 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelSequence\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\DefaultLevelSequenceInstanceData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequence.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\AnimSequenceLevelSequenceLink.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceAnimSequenceLink.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceBindingReference.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceBurnIn.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\SequenceMediaController.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequencePlayer.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceDirector.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceCameraSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceLegacyObjectReference.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceLegacyObjectReference.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceDirector.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequencePlayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\SequenceMediaController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\AnimSequenceLevelSequenceLink.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\DefaultLevelSequenceInstanceData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequence.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceActor.h" ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Private\\LegacyLazyObjectPtrFragment.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Private\\LevelSequenceProjectSettings.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Private\\LevelSequenceProjectSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\LevelSequence\\Private\\LegacyLazyObjectPtrFragment.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelSequence\\UHT\\LevelSequence.gen", @@ -1664,8 +1638,8 @@ "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\MovieSceneTracksComponentTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Bindings\\MovieSceneReplaceableActorBinding.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Bindings\\MovieSceneSpawnableActorBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Bindings\\MovieSceneReplaceableDirectorBlueprintBinding.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Bindings\\MovieSceneSpawnableActorBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Bindings\\MovieSceneSpawnableDirectorBlueprintBinding.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneCameraShakeSourceTriggerChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneDoublePerlinNoiseChannel.h", @@ -1673,10 +1647,10 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneEvent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneFloatPerlinNoiseChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneStringChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Conditions\\MovieSceneDirectorBlueprintCondition.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneEventChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneFloatPerlinNoiseChannelContainer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Conditions\\MovieScenePlatformCondition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Conditions\\MovieSceneDirectorBlueprintCondition.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\EntitySystem\\Interrogation\\MovieSceneInterrogatedPropertyInstantiator.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Conditions\\MovieSceneScalabilityCondition.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Evaluation\\MovieSceneBaseCacheTemplate.h", @@ -1684,155 +1658,155 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScene3DAttachSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScene3DConstraintSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScene3DPathSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneActorReferenceSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScene3DTransformSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneBaseCacheSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCameraCutSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneByteSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneActorReferenceSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneAudioSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCameraShakeSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneBaseCacheSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneByteSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCameraCutSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCameraShakeSourceShakeSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCameraShakeSourceTriggerSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCameraShakeSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCinematicShotSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneColorSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCameraShakeSourceTriggerSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneConstrainedSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneConsoleVariableTrackInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneConstrainedSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneComponentMaterialParameterSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCustomPrimitiveDataSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneCVarSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneComponentMaterialParameterSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneDataLayerSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneDoubleSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEnumSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneDataLayerSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEventRepeaterSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEventSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEventSectionBase.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEventTriggerSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneFloatSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneFadeSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneEventSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneIntegerSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneLevelVisibilitySection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneFloatSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneParticleSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneParameterSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneObjectPropertySection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneParameterSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneParticleSection.h", 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"E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_SkeletalControlBase.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\MirrorAnimLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\RBF\\RBFSolver.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\BoneControllerTypes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\RBF\\RBFSolver.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\PlayMontageCallbackProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendListByEnum.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\AnimNodes\\AnimNode_BlendSpacePlayer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_RotationMultiplier.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_Fabrik.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_LegIK.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_RigidBody_Library.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -3102,26 +3102,26 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCollectionEngine\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosBreakingEventFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosCollisionEventFilter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosBlueprint.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosRemovalEventFilter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosTrailingEventFilter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionBlueprintLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosCollisionEventFilter.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionCache.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionBlueprintLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionDamagePropagationData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionDebugDrawActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionDebugDrawComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionDebugDrawActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionEngineTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionExternalRenderInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionISMPoolActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionISMPoolComponent.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionISMPoolDebugDrawComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionRenderLevelSetActor.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionISMPoolSubSystem.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosBreakingEventFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionISMPoolSubSystem.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionISMPoolComponent.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\ChaosRemovalEventFilter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\GeometryCollectionEngine\\Public\\GeometryCollection\\GeometryCollectionObject.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -3176,11 +3176,11 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosDebugDrawComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosDebugDrawSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosEventListenerComponent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosGameplayEventDispatcher.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosDebugDrawSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosSolver.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosNotifyHandlerInterface.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosGameplayEventDispatcher.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosSolverActor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\ChaosSolverEngine\\Public\\Chaos\\ChaosSolverSettings.h" ], @@ -3208,14 +3208,14 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\DataflowSimulationInterface.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\DataflowSimulationManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\DataflowSimulationNodes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\DataflowSimulationProxy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowPhysicsSolver.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowPhysicsObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowCollisionObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\DataflowSimulationManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowConstraintObject.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowInterfaceGeometryCachable.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowCollisionObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowPhysicsSolver.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowInterfaceGeometryCachable.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Simulation\\Public\\Dataflow\\Interfaces\\DataflowPhysicsObject.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -3239,8 +3239,8 @@ "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowBlueprintLibrary.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowContent.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowEdNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowContextObject.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowEdNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowEngineTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Engine\\Public\\Dataflow\\DataflowPreview.h" @@ -3268,12 +3268,12 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Core\\Public\\Dataflow\\DataflowAnyType.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Core\\Public\\Dataflow\\DataflowConnection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Core\\Public\\Dataflow\\DataflowCoreNodes.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Core\\Public\\Dataflow\\DataflowMathNodes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Core\\Public\\Dataflow\\DataflowInputOutput.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Core\\Public\\Dataflow\\DataflowNode.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Core\\Public\\Dataflow\\DataflowMathNodes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Core\\Public\\Dataflow\\DataflowOverrideNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Core\\Public\\Dataflow\\DataflowSelection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Core\\Public\\Dataflow\\DataflowSettings.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Core\\Public\\Dataflow\\DataflowNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Core\\Public\\Dataflow\\DataflowTerminalNode.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Dataflow\\Core\\Public\\Dataflow\\DataflowVectorNodes.h" ], @@ -3346,8 +3346,8 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\BodyInstanceCore.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\BodySetupCore.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\BodySetupEnums.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicsSettingsCore.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicsSettingsEnums.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicsSettingsCore.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\Chaos\\ChaosEngineInterface.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\Chaos\\ChaosPhysicalMaterial.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicalMaterials\\PhysicalMaterial.h", @@ -3385,9 +3385,9 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\Field\\FieldSystemTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\GeometryCollectionConvexUtility.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\GeometryCollectionProximityUtility.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\GeometryCollectionSimulationTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\ManagedArrayCollection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\RecordedTransformTrack.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\RecordedTransformTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\GeometryCollectionSimulationTypes.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -3441,58 +3441,57 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MovieScene\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\IMovieSceneMetaData.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\ActorForWorldTransforms.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\IMovieSceneBoundObjectProxy.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\ActorForWorldTransforms.h", + 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"E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\IMovieSceneChannelOwner.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneByteChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneChannelData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneBoolChannel.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneByteChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneChannelOverrideContainer.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\INodeAndChannelMappings.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneDoubleChannel.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneFloatChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneCurveChannelCommon.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneFloatChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneIntegerChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneObjectPathChannel.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneSectionChannelOverrideRegistry.h", @@ -3501,8 +3500,8 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Compilation\\IMovieSceneTrackTemplateProducer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Compilation\\MovieSceneCompiledDataManager.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Compilation\\MovieSceneDeterminismFence.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Conditions\\MovieSceneGroupCondition.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Conditions\\MovieSceneCondition.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Conditions\\MovieSceneGroupCondition.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\EntitySystem\\BuiltInComponentTypes.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\EntitySystem\\IMovieSceneBlenderSystemSupport.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\EntitySystem\\IMovieSceneEntityProvider.h", @@ -3530,43 +3529,44 @@ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneEvalTemplate.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneEvalTemplateBase.h", 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"E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneSectionParameters.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneSegment.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneSequenceHierarchy.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneSequenceTransform.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneTrackIdentifier.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneTimeWarping.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneSequenceInstanceData.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneSequenceTransform.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Evaluation\\MovieSceneTimeTransform.h", + 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"E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneSectionTimingParameters.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneHookSection.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneSpawnSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneBindingLifetimeTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneTimeWarpTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneCachedTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneSpawnTrack.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneTimeWarpSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneNumericVariant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneNumericVariantGetter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpGetter.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpCurve.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpVariantPayloads.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpVariant.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneSubTrack.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneSubSection.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieScenePlayRateCurve.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneCachedTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Sections\\MovieSceneTimeWarpSection.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneBindingLifetimeTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneSubTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Tracks\\MovieSceneTimeWarpTrack.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneNumericVariantGetter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieScenePlayRateCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneNumericVariant.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpCurve.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpGetter.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpVariant.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Variants\\MovieSceneTimeWarpVariantPayloads.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneChannelData.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -3593,13 +3593,13 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\FixedFrameRateCustomTimeStep.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\GenlockedCustomTimeStep.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\FrameNumberDisplayFormat.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\GenlockedCustomTimeStep.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Runtime\\TimeManagement\\Public\\GenlockedFixedRateCustomTimeStep.h", 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"E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Private\\Factories\\EditorStaticMeshFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Private\\Factories\\ActorFactoryLevelSequence.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Private\\Factories\\EditorStaticMeshFactory.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Private\\Tools\\AssetEditorContextObject.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\UnrealEd\\Private\\Tools\\LegacyEdMode.h" ], @@ -6116,12 +6116,12 @@ "InternalHeaders": [], "PrivateHeaders": [ "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\CheckForVirtualizedContentCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\RehydrateProjectCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\PrecachePayloadsCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\GenerateMountPointPayloadManifestCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\GeneratePayloadManifestCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\GenerateMountPointPayloadManifestCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\PrecachePayloadsCommandlet.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\ValidateVirtualizedContentCommandlet.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\VirtualizeProjectCommandlet.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\VirtualizeProjectCommandlet.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\VirtualizationEditor\\Private\\RehydrateProjectCommandlet.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VirtualizationEditor\\UHT\\VirtualizationEditor.gen", @@ -6143,8 +6143,8 @@ "PublicHeaders": [], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PIEPreviewDeviceProfileSelector\\Private\\PIEPreviewWindowStyle.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PIEPreviewDeviceProfileSelector\\Private\\PIEPreviewSettings.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PIEPreviewDeviceProfileSelector\\Private\\PIEPreviewSettings.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\PIEPreviewDeviceProfileSelector\\Private\\PIEPreviewWindowStyle.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PIEPreviewDeviceProfileSelector\\UHT\\PIEPreviewDeviceProfileSelector.gen", @@ -6164,9 +6164,9 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FoliageEdit\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\FoliageEdit\\Public\\FoliageEditorSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\FoliageEdit\\Public\\FoliageType_ActorThumbnailRenderer.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\FoliageEdit\\Public\\ProceduralFoliageEditorLibrary.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\FoliageEdit\\Public\\FoliageEditorSubsystem.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\FoliageEdit\\Public\\FoliageType_ISMThumbnailRenderer.h" ], "InternalHeaders": [], @@ -6216,9 +6216,9 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationBlueprintLibrary\\UHT", "ClassesHeaders": [], "PublicHeaders": [ + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\AnimPose.h", 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"E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneSkelMeshInstanceController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneDefaultController.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneRefPoseController.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\SAnimCurveMetadataEditor.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\Persona\\Private\\AnimTimeline\\AnimTimelineClipboard.h" ], @@ -6552,8 +6552,8 @@ "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AnimationEditMode\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationEditMode\\Public\\AnimationEditMode.h", - "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationEditMode\\Public\\AnimationEditContext.h" + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AnimationEditMode\\Public\\AnimationEditContext.h", + 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"E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundConcurrency.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_AudioBus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundWave.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundSourceBus.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundCue.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_SoundMix.h", + "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_DialogueVoice.h", "E:\\Unreal\\UE_5.5\\Engine\\Source\\Editor\\AudioEditor\\Private\\AssetTypeActions\\AssetDefinition_ReverbEffect.h" ], "PublicDefines": [ @@ -6701,31 +6701,31 @@ 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"OverrideModuleType": "None", - "BaseDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor", - "IncludeBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source", - "OutputDirectory": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioSynesthesiaEditor\\UHT", - "ClassesHeaders": [ - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaSettingsFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaNRTSettingsFactory.h", - "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaNRTFactory.h" - ], - "PublicHeaders": [], - "InternalHeaders": [], - "PrivateHeaders": [], - "PublicDefines": [], - "GeneratedCPPFilenameBase": "E:\\Unreal\\UE_5.5\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioSynesthesiaEditor\\UHT\\AudioSynesthesiaEditor.gen", - "SaveExportedHeaders": false, - "UHTGeneratedCodeVersion": "None", - "VersePath": "", - "VerseScope": "PublicUser", - "HasVerse": false, - "VersePluginName": "" - }, { "Name": "Aura", "ModuleType": "GameRuntime", @@ -17155,21 +17155,21 @@ "OutputDirectory": "E:\\Unreal\\Aura\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Aura\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\AuraAbilitySystemComponent.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Game\\AuraGameMode.h", "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\AuraAttributeSet.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Interact\\EnemyInterface.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Player\\AuraPlayerController.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\HUD\\AuraHUD.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Interact\\CombatInterface.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\WidgetController\\OverlayWidgetController.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Character\\AuraCharacter.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\AbilitySystem\\AuraAbilitySystemComponent.h", "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\WidgetController\\AuraWidgetController.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Character\\AuraEnemy.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\Widget\\AuraUserWidget.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Player\\AuraPlayerState.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Interact\\CombatInterface.h", "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Character\\AuraCharacterBase.h", - "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Actor\\AuraEffectActor.h" + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Game\\AuraGameMode.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\Widget\\AuraUserWidget.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Player\\AuraPlayerController.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Interact\\EnemyInterface.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Character\\AuraEnemy.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Actor\\AuraEffectActor.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Character\\AuraCharacter.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\Player\\AuraPlayerState.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\WidgetController\\OverlayWidgetController.h", + "E:\\Unreal\\Aura\\Source\\Aura\\Public\\UI\\HUD\\AuraHUD.h" ], "InternalHeaders": [], "PrivateHeaders": [], diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerController.generated.h b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerController.generated.h index 8fba923..81c8578 100644 --- a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerController.generated.h +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraPlayerController.generated.h @@ -14,7 +14,7 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS #endif #define AURA_AuraPlayerController_generated_h -#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_22_INCLASS_NO_PURE_DECLS \ +#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_21_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesAAuraPlayerController(); \ friend struct Z_Construct_UClass_AAuraPlayerController_Statics; \ @@ -23,7 +23,7 @@ public: \ DECLARE_SERIALIZER(AAuraPlayerController) -#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_22_ENHANCED_CONSTRUCTORS \ +#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_21_ENHANCED_CONSTRUCTORS \ private: \ /** Private move- and copy-constructors, should never be used */ \ AAuraPlayerController(AAuraPlayerController&&); \ @@ -35,12 +35,12 @@ public: \ NO_API virtual ~AAuraPlayerController(); -#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_19_PROLOG -#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_22_GENERATED_BODY \ +#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_18_PROLOG +#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_21_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_22_INCLASS_NO_PURE_DECLS \ - FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_22_ENHANCED_CONSTRUCTORS \ + FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_21_INCLASS_NO_PURE_DECLS \ + FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_21_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Timestamp b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Timestamp index eee89cb..2900cc3 100644 --- a/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Timestamp +++ b/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/Timestamp @@ -1,15 +1,15 @@ -E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemComponent.h -E:\Unreal\Aura\Source\Aura\Public\Game\AuraGameMode.h E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAttributeSet.h -E:\Unreal\Aura\Source\Aura\Public\Interact\EnemyInterface.h -E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerController.h -E:\Unreal\Aura\Source\Aura\Public\UI\HUD\AuraHUD.h -E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h -E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\OverlayWidgetController.h -E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacter.h +E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemComponent.h E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AuraWidgetController.h -E:\Unreal\Aura\Source\Aura\Public\Character\AuraEnemy.h -E:\Unreal\Aura\Source\Aura\Public\UI\Widget\AuraUserWidget.h -E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerState.h +E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacterBase.h +E:\Unreal\Aura\Source\Aura\Public\Game\AuraGameMode.h +E:\Unreal\Aura\Source\Aura\Public\UI\Widget\AuraUserWidget.h +E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerController.h +E:\Unreal\Aura\Source\Aura\Public\Interact\EnemyInterface.h +E:\Unreal\Aura\Source\Aura\Public\Character\AuraEnemy.h E:\Unreal\Aura\Source\Aura\Public\Actor\AuraEffectActor.h +E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacter.h +E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerState.h +E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\OverlayWidgetController.h +E:\Unreal\Aura\Source\Aura\Public\UI\HUD\AuraHUD.h diff --git a/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/DependencyCache.bin b/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/DependencyCache.bin index 6e7bd45..e01b0c6 100644 Binary files a/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/DependencyCache.bin and b/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/DependencyCache.bin differ diff --git a/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/Makefile.bin b/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/Makefile.bin index 20d5961..bd67ef5 100644 Binary files a/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/Makefile.bin and b/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/Makefile.bin differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraPlayerController.cpp.obj b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraPlayerController.cpp.obj index a3057b9..5aff779 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraPlayerController.cpp.obj and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/AuraPlayerController.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/EnemyInterface.cpp.obj b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/EnemyInterface.cpp.obj index 042747c..d806a1a 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/EnemyInterface.cpp.obj and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/EnemyInterface.cpp.obj differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json index 0df0bfc..a47bd98 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json @@ -25,16 +25,16 @@ "AuraEffectActor.cpp.obj", "AuraCharacter.cpp.obj", "AuraCharacterBase.cpp.obj", + "AuraEnemy.cpp.obj", "AuraGameMode.cpp.obj", "CombatInterface.cpp.obj", - "AuraPlayerController.cpp.obj", "AuraPlayerState.cpp.obj", "AuraHUD.cpp.obj", "AuraWidgetController.cpp.obj", "OverlayWidgetController.cpp.obj", "AuraUserWidget.cpp.obj", - "AuraEnemy.cpp.obj", - "EnemyInterface.cpp.obj" + "EnemyInterface.cpp.obj", + "AuraPlayerController.cpp.obj" ] } } \ No newline at end of file diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json.old b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json.old index 7533485..912c388 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json.old +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json.old @@ -28,13 +28,13 @@ "AuraEnemy.cpp.obj", "AuraGameMode.cpp.obj", "CombatInterface.cpp.obj", - "EnemyInterface.cpp.obj", "AuraPlayerController.cpp.obj", "AuraPlayerState.cpp.obj", "AuraHUD.cpp.obj", "AuraWidgetController.cpp.obj", "OverlayWidgetController.cpp.obj", - "AuraUserWidget.cpp.obj" + "AuraUserWidget.cpp.obj", + "EnemyInterface.cpp.obj" ] } } \ No newline at end of file diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp index ebfa7ca..9dd6876 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp @@ -22,9 +22,9 @@ #include "E:/Unreal/Aura/Source/Aura/Private/Actor/AuraEffectActor.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraCharacter.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraCharacterBase.cpp" +#include "E:/Unreal/Aura/Source/Aura/Private/Character/AuraEnemy.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Game/AuraGameMode.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Interact/CombatInterface.cpp" -#include "E:/Unreal/Aura/Source/Aura/Private/Player/AuraPlayerController.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/Player/AuraPlayerState.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/UI/HUD/AuraHUD.cpp" #include "E:/Unreal/Aura/Source/Aura/Private/UI/WidgetController/AuraWidgetController.cpp" diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.dep.json b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.dep.json index 08d47dc..54d0483 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.dep.json +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp.dep.json @@ -159,7 +159,267 @@ "e:\\unreal\\aura\\source\\aura\\public\\ui\\widgetcontroller\\overlaywidgetcontroller.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\overlaywidgetcontroller.generated.h", "e:\\unreal\\aura\\intermediate\\build\\win64\\x64\\unrealeditor\\debuggame\\aura\\permoduleinline.gen.cpp", - "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl" + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl", + "e:\\unreal\\aura\\source\\aura\\aura.cpp", + "e:\\unreal\\aura\\source\\aura\\aura.h", + "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\auraabilitysystemcomponent.cpp", + "e:\\unreal\\aura\\source\\aura\\private\\abilitysystem\\auraattributeset.cpp", + "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysystemblueprintlibrary.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilities\\gameplayabilitytargetdatafilter.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayabilitytargetdatafilter.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysystemblueprintlibrary.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audiomixer\\public\\audiomixerblueprintlibrary.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audiomixer\\classes\\submixeffects\\audiomixersubmixeffectdynamicsprocessor.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audiodevice.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audiodynamicparameter.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audiovirtualloop.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\activesound.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audio\\audiodebug.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\components\\audiocomponent.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audio\\soundparametercontrollerinterface.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundparametercontrollerinterface.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audioextensions\\public\\iaudioparametertransmitter.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audiomixer\\public\\quartz\\audiomixerquantizedcommands.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audiomixer\\public\\quartz\\audiomixerclock.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audiomixer\\public\\quartz\\quartzmetronome.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\quartzsubscription.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\quartzsubscriptiontoken.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\quartzinterfaces.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\audiocomponent.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\volumefader.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundsourcebus.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundwaveprocedural.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundwaveprocedural.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\audiobus.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\audiobus.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundsourcebus.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundclass.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundclass.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundmix.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundmix.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\subsystems\\audioenginesubsystem.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audiodevicemanager.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audiothread.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\audioenginesubsystem.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\dynamicsprocessor.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\envelopefollower.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\floatarraymath.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\integerdelay.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\alignedblockbuffer.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\filter.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\modulationmatrix.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\multithreadedpatching.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundeffectsubmix.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundeffectsubmix.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundsubmix.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\spectrumanalyzer.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\audiofft.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\fftalgorithm.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\signalprocessing\\public\\samplebuffer.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audioextensions\\public\\iaudioendpoint.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\audioextensions\\uht\\iaudioendpoint.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audioextensions\\public\\isoundfieldendpoint.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\audioextensions\\uht\\isoundfieldendpoint.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\samplebufferio.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundsubmix.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\audiomixer\\uht\\audiomixersubmixeffectdynamicsprocessor.generated.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundcue.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\soundnode.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundnode.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundcue.generated.h", + "e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\audiomixer\\uht\\audiomixerblueprintlibrary.generated.h", + "e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\gameplayeffectextension.h", + "e:\\unreal\\ue_5.5\\engine\\source\\runtime\\experimental\\geometrycollectionengine\\public\\geometrycollection\\geometrycollectionparticlesdata.h", + 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Use SetNetUpdateFrequency() and GetNetUpdateFrequency() instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile." + }, + "analysisTarget": { + "uri": "file:///E:/Unreal/Aura/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Module.Aura.cpp" + }, + "locations": [ + { + "physicalLocation": { + "artifactLocation": { + "uri": "file:///E:/Unreal/Aura/Source/Aura/Private/Player/AuraPlayerState.cpp" + }, + "region": { + "startLine": 17, + "startColumn": 2 + } + } + } + ] + } + ], "tool": { "driver": { "name": "MSVC", diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp index b001e4f..77cb1db 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp @@ -38,8 +38,8 @@ /NOIMPLIB "E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Module.Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\EnemyInterface.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Default.rc2.res" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayTags\UnrealEditor-GameplayTags.lib" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayTasks\UnrealEditor-GameplayTasks.lib" diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp.old b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp.old index 2c58079..c51f143 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp.old +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.dll.rsp.old @@ -38,22 +38,7 @@ /NOIMPLIB "E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Module.Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAbilitySystemComponent.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAttributeSet.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEffectActor.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacter.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameMode.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\CombatInterface.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\EnemyInterface.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerState.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraHUD.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraUserWidget.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraWidgetController.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\OverlayWidgetController.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Default.rc2.res" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayTags\UnrealEditor-GameplayTags.lib" "..\Intermediate\Build\Win64\x64\UnrealEditor\Development\GameplayTasks\UnrealEditor-GameplayTasks.lib" diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.exp b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.exp index 6ba789b..9a403e1 100644 Binary files a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.exp and b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.exp differ diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp index 1d7cdaa..6252f85 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp @@ -8,7 +8,7 @@ /NODEFAULTLIB "E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Module.Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\EnemyInterface.cpp.obj" +"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Default.rc2.res" /OUT:"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\UnrealEditor-Aura-Win64-DebugGame.lib" \ No newline at end of file diff --git a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp.old b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp.old index 9642748..76f344c 100644 --- a/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp.old +++ b/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/UnrealEditor-Aura-Win64-DebugGame.lib.rsp.old @@ -8,21 +8,6 @@ /NODEFAULTLIB "E:\Unreal\Aura\Intermediate\Build\Win64\x64\AuraEditor\DebugGame\UnrealEd\SharedPCH.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Module.Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Aura.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAbilitySystemComponent.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraAttributeSet.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEffectActor.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacter.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraCharacterBase.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraEnemy.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraGameMode.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\CombatInterface.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\EnemyInterface.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerController.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraPlayerState.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraHUD.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraUserWidget.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\AuraWidgetController.cpp.obj" -"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\OverlayWidgetController.cpp.obj" "E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\Default.rc2.res" /OUT:"E:\Unreal\Aura\Intermediate\Build\Win64\x64\UnrealEditor\DebugGame\Aura\UnrealEditor-Aura-Win64-DebugGame.lib" \ No newline at end of file diff --git a/Intermediate/CachedAssetRegistry_0.bin b/Intermediate/CachedAssetRegistry_0.bin index a2b2609..49873c6 100644 Binary files a/Intermediate/CachedAssetRegistry_0.bin and b/Intermediate/CachedAssetRegistry_0.bin differ diff --git a/Saved/Config/CrashReportClient/UECC-Windows-34A3CB9E481F91AAA1F357A5FB87372F/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-34A3CB9E481F91AAA1F357A5FB87372F/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Saved/Config/CrashReportClient/UECC-Windows-34A3CB9E481F91AAA1F357A5FB87372F/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Saved/Config/CrashReportClient/UECC-Windows-8C6902B24478FD17908FA49127625848/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-8C6902B24478FD17908FA49127625848/CrashReportClient.ini deleted file mode 100644 index e6a72c5..0000000 --- a/Saved/Config/CrashReportClient/UECC-Windows-8C6902B24478FD17908FA49127625848/CrashReportClient.ini +++ /dev/null @@ -1,7 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 -Stall.RecordDump=false -Ensure.RecordDump=true - diff --git a/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index 013332d..7fad626 100644 --- a/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -937,7 +937,6 @@ RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor -OpenAssetsAtExit=/Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.GE_AuraPrimaryAttributes [ContentBrowser] ContentBrowserDrawer.SourcesExpanded=True @@ -4519,7 +4518,7 @@ WidgetRegistration.TimeStamp=2025.10.11-18.04.05 WidgetRegistration.LastCompileMethod=External RigVMEditor.TimeStamp=2025.10.11-18.05.22 RigVMEditor.LastCompileMethod=External -Aura.TimeStamp=2025.10.15-00.58.14 +Aura.TimeStamp=2025.10.15-03.41.49 Aura.LastCompileMethod=External UniversalObjectLocator.TimeStamp=2025.10.11-18.04.05 UniversalObjectLocator.LastCompileMethod=Unknown @@ -4984,8 +4983,8 @@ bHostFindInBlueprintsInGlobalTab=True bNavigateToNativeFunctionsFromCallNodes=True bDoubleClickNavigatesToParent=True bEnableTypePromotion=True -TypePromotionPinDenyList=string TypePromotionPinDenyList=text +TypePromotionPinDenyList=string BreakpointReloadMethod=RestoreAll bEnablePinValueInspectionTooltips=True bEnableNamespaceEditorFeatures=True diff --git a/Saved/Logs/Aura-backup-2025.10.14-18.32.02.log b/Saved/Logs/Aura-backup-2025.10.14-18.32.02.log deleted file mode 100644 index c57491d..0000000 --- a/Saved/Logs/Aura-backup-2025.10.14-18.32.02.log +++ /dev/null @@ -1,1436 +0,0 @@ -Log file open, 10/14/25 14:30:56 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=21496) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: Aura -LogCore: UTS: Unreal Trace Server launched successfully -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Display: Display Control listening on port 1985 -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="DebugGame" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-40574608" -LogCsvProfiler: Display: Metadata set : engineversion="5.5.4-40574608+++UE5+Release-5.5" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6584] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5700X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.328856 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-C6A984914127F92B2657BCBEAB76A5A6 - Session CrashGUID >==================================================== -LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] -LogAudio: Display: Pre-Initializing Audio Device Manager... -LogAudio: Display: AudioInfo: 'OPUS' Registered -LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -LogAudio: Display: AudioInfo: 'OGG' Registered -LogAudio: Display: AudioInfo: 'ADPCM' Registered -LogAudio: Display: AudioInfo: 'PCM' Registered -LogAudio: Display: AudioInfo: 'BINKA' Registered -LogAudio: Display: AudioInfo: 'RADA' Registered -LogAudio: Display: Audio Device Manager Pre-Initialized -LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds -LogConfig: Display: Loading Mac ini files took 0.07 seconds -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading Android ini files took 0.07 seconds -LogConfig: Display: Loading Unix ini files took 0.08 seconds -LogConfig: Display: Loading Windows ini files took 0.08 seconds -LogConfig: Display: Loading VisionOS ini files took 0.08 seconds -LogConfig: Display: Loading TVOS ini files took 0.08 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Looking for enabled plugins target receipt -LogAssetRegistry: Display: Asset registry cache read as 36.3 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD -LogPluginManager: Mounting Engine plugin CmdLinkServer -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Mounting Engine plugin Fab -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin RenderGraphInsights -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin UbaController -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin WorldMetrics -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin AdvancedRenamer -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin EditorDataStorage -LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin EditorPerformance -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin LowLevelNetTrace -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StudioTelemetry -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GameplayAbilities -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin USDCore -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin XInputDevice -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Display: Starting StudioTelemetry Module -LogStudioTelemetry: Started StudioTelemetry Session -LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718 -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.3 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_HTTP2 -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread -LogInit: Creating http thread with maximum 2147483647 concurrent requests -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogInit: ExecutableName: UnrealEditor-Win64-DebugGame.exe -LogInit: Build: ++UE5+Release-5.5-CL-40574608 -LogInit: Platform=WindowsEditor -LogInit: MachineId=da26c4254f33c275e9f9e1a0985ac676 -LogInit: DeviceId= -LogInit: Engine Version: 5.5.4-40574608+++UE5+Release-5.5 -LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 -LogInit: Net CL: 37670630 -LogInit: OS: Windows 11 (24H2) [10.0.26100.6584] (), CPU: AMD Ryzen 7 5700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 Ti -LogInit: Compiled (64-bit): Mar 7 2025 14:49:53 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.38.33130.00 -LogInit: Build Configuration: DebugGame -LogInit: Branch Name: ++UE5+Release-5.5 -LogInit: Command Line: -LogInit: Base Directory: E:/Unreal/UE_5.5/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.66ms -LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.21ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.15ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.17ms -LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.11ms -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. -LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false -LogStreaming: Display: AsyncLoading2 - Initialized -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] -LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] -LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created -LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created -LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] -LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] -LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] -LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.14-18.30.56:842][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.14-18.30.56:842][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.14-18.30.56:842][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.14-18.30.56:842][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.14-18.30.56:842][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.14-18.30.56:842][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.14-18.30.56:842][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.14-18.30.56:842][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.14-18.30.56:842][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.14-18.30.56:843][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.14-18.30.56:843][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.14-18.30.56:844][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.14-18.30.56:844][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.14-18.30.56:844][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.14-18.30.56:844][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.14-18.30.56:844][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.14-18.30.56:844][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.14-18.30.56:844][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.14-18.30.56:844][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.14-18.30.56:844][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.14-18.30.56:844][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.14-18.30.56:845][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.14-18.30.56:845][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.14-18.30.56:845][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.14-18.30.56:845][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.14-18.30.56:845][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.14-18.30.56:845][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.14-18.30.56:845][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.14-18.30.56:845][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.14-18.30.56:845][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.14-18.30.56:845][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.14-18.30.56:845][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.14-18.30.56:845][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.14-18.30.56:845][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.14-18.30.56:845][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.14-18.30.56:845][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.14-18.30.56:845][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.14-18.30.56:845][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.14-18.30.56:845][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.14-18.30.56:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-18.30.56:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.14-18.30.56:845][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.14-18.30.56:846][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.14-18.30.56:847][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.14-18.30.56:850][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.14-18.30.56:850][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.14-18.30.56:850][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.14-18.30.56:850][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.14-18.30.56:850][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.14-18.30.56:851][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.14-18.30.56:852][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.14-18.30.56:852][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.14-18.30.56:852][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.14-18.30.56:852][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.14-18.30.56:852][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.14-18.30.56:852][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.14-18.30.56:852][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.14-18.30.56:852][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.14-18.30.56:852][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.14-18.30.56:852][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.14-18.30.56:853][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.14-18.30.56:854][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.14-18.30.56:855][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.14-18.30.56:856][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.14-18.30.56:857][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.14-18.30.56:858][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.14-18.30.56:858][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.14-18.30.56:858][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.14-18.30.56:858][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.14-18.30.56:858][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.14-18.30.56:858][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.14-18.30.56:858][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.14-18.30.56:858][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.14-18.30.56:858][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.14-18.30.56:858][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.14-18.30.56:859][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.14-18.30.56:859][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.14-18.30.56:859][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.14-18.30.56:859][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.14-18.30.56:859][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.14-18.30.56:859][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.14-18.30.56:859][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.14-18.30.56:859][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.14-18.30.56:859][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.14-18.30.56:859][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.14-18.30.56:862][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-18.30.56:862][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-18.30.56:862][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-18.30.56:871][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.14-18.30.56:871][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-18.30.57:106][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.14-18.30.57:106][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-18.30.57:106][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.14-18.30.57:106][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-18.30.57:106][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.14-18.30.57:115][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.14-18.30.57:115][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.14-18.30.57:115][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.14-18.30.57:116][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.14-18.30.57:116][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.14-18.30.57:116][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-18.30.57:116][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.14-18.30.57:116][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.14-18.30.57:116][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.14-18.30.57:116][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.14-18.30.57:116][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.14-18.30.57:116][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.14-18.30.57:117][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-18.30.57:117][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.14-18.30.57:117][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.14-18.30.57:117][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.14-18.30.57:117][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.14-18.30.57:117][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.14-18.30.57:117][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.14-18.30.57:117][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.14-18.30.57:117][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.14-18.30.57:117][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.14-18.30.57:117][ 0]LogInit: Computer: REITERATION -[2025.10.14-18.30.57:117][ 0]LogInit: User: Tsukiyomi -[2025.10.14-18.30.57:117][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.14-18.30.57:117][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.14-18.30.57:364][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.14-18.30.57:364][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB -[2025.10.14-18.30.57:364][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.14-18.30.57:364][ 0]LogMemory: Process Physical Memory: 610.77 MB used, 639.15 MB peak -[2025.10.14-18.30.57:364][ 0]LogMemory: Process Virtual Memory: 645.68 MB used, 650.77 MB peak -[2025.10.14-18.30.57:364][ 0]LogMemory: Physical Memory: 18211.66 MB used, 14464.54 MB free, 32676.20 MB total -[2025.10.14-18.30.57:365][ 0]LogMemory: Virtual Memory: 23996.02 MB used, 10728.18 MB free, 34724.20 MB total -[2025.10.14-18.30.57:365][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.14-18.30.57:370][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.14-18.30.57:384][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.14-18.30.57:384][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.14-18.30.57:385][ 0]LogInit: Using OS detected language (en-US). -[2025.10.14-18.30.57:385][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.14-18.30.57:388][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.14-18.30.57:388][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.14-18.30.57:665][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.14-18.30.57:665][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.14-18.30.57:665][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-18.30.57:684][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.14-18.30.57:684][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.14-18.30.57:863][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.14-18.30.57:863][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.14-18.30.57:863][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.14-18.30.57:863][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.14-18.30.57:863][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.14-18.30.57:863][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.14-18.30.57:864][ 0]LogWindows: Attached monitors: -[2025.10.14-18.30.57:864][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.14-18.30.57:865][ 0]LogWindows: Found 1 attached monitors. -[2025.10.14-18.30.57:865][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.14-18.30.57:865][ 0]LogRHI: RHI Adapter Info: -[2025.10.14-18.30.57:865][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.14-18.30.57:865][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.14-18.30.57:865][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.14-18.30.57:865][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.14-18.30.57:865][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.14-18.30.57:977][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.14-18.30.57:977][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.14-18.30.58:060][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.14-18.30.58:060][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.14-18.30.58:060][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.14-18.30.58:060][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.14-18.30.58:060][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.14-18.30.58:060][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.14-18.30.58:060][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.14-18.30.58:060][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.14-18.30.58:061][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.14-18.30.58:143][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000006B76D516B00) -[2025.10.14-18.30.58:144][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000006B76D516D80) -[2025.10.14-18.30.58:144][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000006B76D517000) -[2025.10.14-18.30.58:144][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.14-18.30.58:144][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.14-18.30.58:145][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.14-18.30.58:145][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.14-18.30.58:145][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.14-18.30.58:154][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.14-18.30.58:156][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.14-18.30.58:170][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.14-18.30.58:170][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.14-18.30.58:217][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.14-18.30.58:217][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.14-18.30.58:217][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.14-18.30.58:217][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.14-18.30.58:217][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.14-18.30.58:217][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.14-18.30.58:217][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.14-18.30.58:219][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.14-18.30.58:221][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.14-18.30.58:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.14-18.30.58:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.14-18.30.58:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.14-18.30.58:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.14-18.30.58:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.14-18.30.58:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.14-18.30.58:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.14-18.30.58:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.14-18.30.58:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.14-18.30.58:269][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.14-18.30.58:306][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.14-18.30.58:306][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.14-18.30.58:342][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.14-18.30.58:342][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.14-18.30.58:342][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.14-18.30.58:342][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.14-18.30.58:382][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.14-18.30.58:382][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.14-18.30.58:382][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.14-18.30.58:417][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.14-18.30.58:417][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.14-18.30.58:417][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.14-18.30.58:417][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.14-18.30.58:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.14-18.30.58:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.14-18.30.58:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.14-18.30.58:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.14-18.30.58:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.14-18.30.58:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.14-18.30.58:493][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.14-18.30.58:592][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.14-18.30.58:597][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.14-18.30.58:597][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.14-18.30.58:597][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.14-18.30.58:598][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.14-18.30.58:598][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.14-18.30.58:598][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.14-18.30.58:598][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.14-18.30.58:598][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.14-18.30.58:598][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.14-18.30.58:598][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.14-18.30.58:598][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.14-18.30.58:598][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.14-18.30.58:598][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.14-18.30.58:599][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.14-18.30.58:599][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.14-18.30.58:599][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.14-18.30.58:599][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.14-18.30.58:599][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.14-18.30.58:599][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.14-18.30.58:599][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.14-18.30.58:599][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.14-18.30.58:599][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.14-18.30.58:599][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.14-18.30.58:599][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.14-18.30.58:599][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.14-18.30.58:599][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.14-18.30.58:602][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.14-18.30.58:603][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.14-18.30.58:603][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.14-18.30.58:603][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-18.30.58:603][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.14-18.30.58:667][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.14-18.30.58:667][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.14-18.30.58:667][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.14-18.30.58:668][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.14-18.30.58:669][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-18.30.58:669][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.14-18.30.58:669][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.14-18.30.58:669][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 5240 --child-id Zen_5240_Startup' -[2025.10.14-18.30.58:788][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.14-18.30.58:788][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.119 seconds -[2025.10.14-18.30.58:790][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.14-18.30.58:797][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.14-18.30.58:797][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1040.85MBs, RandomWriteSpeed=159.15MBs. Assigned SpeedClass 'Local' -[2025.10.14-18.30.58:799][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.14-18.30.58:799][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.14-18.30.58:799][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.14-18.30.58:799][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.14-18.30.58:799][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.14-18.30.58:799][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.14-18.30.58:799][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.14-18.30.58:800][ 0]LogShaderCompilers: Guid format shader working directory is 34 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/5240/). -[2025.10.14-18.30.58:800][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/8C3E1A864C794DA2063F79AAB933CA94/'. -[2025.10.14-18.30.58:800][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.14-18.30.58:800][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.14-18.30.58:803][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.14-18.30.58:803][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.14-18.30.59:285][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.14-18.30.59:995][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.14-18.30.59:996][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.14-18.30.59:997][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-18.30.59:997][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-18.30.59:999][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-18.30.59:999][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-18.30.59:999][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-18.30.59:999][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-18.31.00:021][ 0]LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up -[2025.10.14-18.31.00:023][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.14-18.31.00:026][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.14-18.31.00:197][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-18.31.00:199][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.14-18.31.00:199][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.14-18.31.00:199][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.14-18.31.00:222][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.14-18.31.00:223][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.14-18.31.00:247][ 0]LogDeviceProfileManager: Active device profile: [000006B785C63000][000006B77D5C8000 66] WindowsEditor -[2025.10.14-18.31.00:247][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.14-18.31.00:248][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.14-18.31.00:252][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.14-18.31.00:253][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.14-18.31.00:289][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:290][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.14-18.31.00:290][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-18.31.00:290][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:290][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.14-18.31.00:290][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-18.31.00:291][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:292][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.14-18.31.00:292][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-18.31.00:292][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:292][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.14-18.31.00:292][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-18.31.00:293][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:294][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:294][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.14-18.31.00:294][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-18.31.00:294][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:294][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.14-18.31.00:294][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-18.31.00:295][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:295][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:295][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.14-18.31.00:295][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-18.31.00:295][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:295][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.14-18.31.00:295][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-18.31.00:296][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:296][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-18.31.00:297][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:297][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.14-18.31.00:297][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-18.31.00:297][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:297][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.14-18.31.00:297][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.14-18.31.00:298][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-18.31.00:298][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.14-18.31.00:298][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-18.31.00:299][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:299][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.14-18.31.00:299][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.14-18.31.00:299][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.14-18.31.00:299][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-18.31.00:299][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:299][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.14-18.31.00:299][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.14-18.31.00:299][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.14-18.31.00:300][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-18.31.00:300][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.14-18.31.00:300][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.14-18.31.00:300][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.14-18.31.00:486][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.14-18.31.00:486][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.14-18.31.00:486][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.14-18.31.00:486][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.14-18.31.00:486][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.14-18.31.00:619][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.99ms -[2025.10.14-18.31.00:644][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.62ms -[2025.10.14-18.31.00:657][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.59ms -[2025.10.14-18.31.00:659][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.60ms -[2025.10.14-18.31.00:833][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.14-18.31.00:833][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.14-18.31.00:870][ 0]LogSlate: Border -[2025.10.14-18.31.00:870][ 0]LogSlate: BreadcrumbButton -[2025.10.14-18.31.00:870][ 0]LogSlate: Brushes.Title -[2025.10.14-18.31.00:870][ 0]LogSlate: Default -[2025.10.14-18.31.00:870][ 0]LogSlate: Icons.Save -[2025.10.14-18.31.00:870][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.14-18.31.00:870][ 0]LogSlate: ListView -[2025.10.14-18.31.00:870][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.14-18.31.00:870][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.14-18.31.00:870][ 0]LogSlate: TableView.DarkRow -[2025.10.14-18.31.00:870][ 0]LogSlate: TableView.Row -[2025.10.14-18.31.00:870][ 0]LogSlate: TreeView -[2025.10.14-18.31.01:012][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.14-18.31.01:014][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.057 ms -[2025.10.14-18.31.01:031][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.56ms -[2025.10.14-18.31.01:071][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.14-18.31.01:071][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.14-18.31.01:072][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.14-18.31.01:159][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.14-18.31.01:254][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.57ms -[2025.10.14-18.31.01:544][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.14-18.31.01:544][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.14-18.31.01:544][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.14-18.31.01:544][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.14-18.31.01:573][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 9FF8FF0830434ADE8000000000003A00 | Instance: 19EB4F11494E24EB58B9D3A96964BF0D (REITERATION-5240). -[2025.10.14-18.31.01:685][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.14-18.31.01:818][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.14-18.31.01:819][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.14-18.31.01:834][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.14-18.31.01:963][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.14-18.31.01:971][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.14-18.31.01:972][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.14-18.31.01:972][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:60309'. -[2025.10.14-18.31.01:976][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.14-18.31.02:594][ 0]SourceControl: Revision control is disabled -[2025.10.14-18.31.02:631][ 0]SourceControl: Revision control is disabled -[2025.10.14-18.31.03:148][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.58ms -[2025.10.14-18.31.03:165][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.66ms -[2025.10.14-18.31.03:451][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.14-18.31.03:497][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.14-18.31.03:546][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-18.31.03:546][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.14-18.31.03:670][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.14-18.31.03:671][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.14-18.31.03:671][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.14-18.31.03:672][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.14-18.31.03:673][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.14-18.31.03:673][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.14-18.31.03:674][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.14-18.31.03:675][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.14-18.31.03:676][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.14-18.31.03:676][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.14-18.31.03:677][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.14-18.31.03:678][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.14-18.31.03:679][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.14-18.31.03:679][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.14-18.31.03:680][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.14-18.31.03:680][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.14-18.31.03:681][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.14-18.31.03:682][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.14-18.31.03:683][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.14-18.31.03:683][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.14-18.31.03:684][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.14-18.31.03:684][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.14-18.31.03:685][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.14-18.31.03:685][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.14-18.31.03:686][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.14-18.31.03:687][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.14-18.31.03:688][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.14-18.31.03:688][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.14-18.31.03:688][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.14-18.31.03:689][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.14-18.31.03:690][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.14-18.31.03:690][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.14-18.31.03:691][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.14-18.31.03:692][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.14-18.31.03:692][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.14-18.31.03:867][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-18.31.03:867][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-18.31.03:958][ 0]LogCollectionManager: Loaded 0 collections in 0.001054 seconds -[2025.10.14-18.31.03:961][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.14-18.31.03:961][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.14-18.31.03:964][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.14-18.31.04:067][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.14-18.31.04:067][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.14-18.31.04:070][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.14-18.31.04:070][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.14-18.31.04:070][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.14-18.31.04:070][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.14-18.31.04:111][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.14-18.31.04:111][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.14-18.31.04:124][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-14T18:31:04.124Z using C -[2025.10.14-18.31.04:125][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.14-18.31.04:125][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-18.31.04:126][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.14-18.31.04:130][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.14-18.31.04:131][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.14-18.31.04:131][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.14-18.31.04:131][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000228 -[2025.10.14-18.31.04:131][ 0]LogFab: Display: Logging in using persist -[2025.10.14-18.31.04:187][ 0]LogUObjectArray: 44598 objects as part of root set at end of initial load. -[2025.10.14-18.31.04:187][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.14-18.31.04:199][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37267 public script object entries (1007.01 KB) -[2025.10.14-18.31.04:199][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.14-18.31.04:317][ 0]LogEngine: Initializing Engine... -[2025.10.14-18.31.04:320][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.14-18.31.04:402][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.14-18.31.04:421][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.14-18.31.04:435][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.14-18.31.04:435][ 0]LogInit: Texture streaming: Enabled -[2025.10.14-18.31.04:454][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.14-18.31.04:464][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.14-18.31.04:481][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.14-18.31.04:481][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.14-18.31.04:481][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.14-18.31.04:482][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.14-18.31.04:482][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.14-18.31.04:482][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.14-18.31.04:482][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.14-18.31.04:482][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.14-18.31.04:482][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.14-18.31.04:482][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.14-18.31.04:482][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.14-18.31.04:482][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.14-18.31.04:482][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.14-18.31.04:482][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.14-18.31.04:482][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.14-18.31.04:498][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.14-18.31.04:970][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.14-18.31.04:971][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.14-18.31.04:972][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.14-18.31.04:973][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.14-18.31.04:974][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.14-18.31.04:974][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.14-18.31.04:976][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.14-18.31.04:976][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.14-18.31.04:976][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.14-18.31.04:976][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.14-18.31.04:976][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.14-18.31.04:985][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.14-18.31.04:987][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.14-18.31.04:987][ 0]LogInit: Transaction tracking system initialized -[2025.10.14-18.31.05:013][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.14-18.31.05:103][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.65ms -[2025.10.14-18.31.05:106][ 0]LocalizationService: Localization service is disabled -[2025.10.14-18.31.05:123][ 0]LogTimingProfiler: Initialize -[2025.10.14-18.31.05:124][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.14-18.31.05:124][ 0]LoadingProfiler: Initialize -[2025.10.14-18.31.05:124][ 0]LoadingProfiler: OnSessionChanged -[2025.10.14-18.31.05:124][ 0]LogNetworkingProfiler: Initialize -[2025.10.14-18.31.05:124][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.14-18.31.05:124][ 0]LogMemoryProfiler: Initialize -[2025.10.14-18.31.05:124][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.14-18.31.05:349][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.14-18.31.05:352][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.14-18.31.05:383][ 0]LogPython: Using Python 3.11.8 -[2025.10.14-18.31.06:318][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.14-18.31.06:380][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.14-18.31.06:380][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.14-18.31.06:427][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.14-18.31.06:532][ 0]LogEditorDataStorage: Initializing -[2025.10.14-18.31.06:533][ 0]LogEditorDataStorage: Initialized -[2025.10.14-18.31.06:547][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.14-18.31.06:566][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.14-18.31.06:569][ 0]SourceControl: Revision control is disabled -[2025.10.14-18.31.06:569][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.992 -[2025.10.14-18.31.06:570][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.14-18.31.06:571][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.31.06:572][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.31.06:583][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.14-18.31.06:584][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.14-18.31.06:584][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2025.10.14-18.31.06:864][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.14-18.31.07:010][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.07:010][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.07:010][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.07:010][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.07:010][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.07:010][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.07:010][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.07:010][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.07:011][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.07:011][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.07:011][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.07:011][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.07:012][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.14-18.31.07:190][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.14-18.31.07:190][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.14-18.31.07:222][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.004 s -[2025.10.14-18.31.07:223][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.14-18.31.07:253][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.14-18.31.07:268][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2025.10.14-18.31.07:269][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.14-18.31.07:269][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.05ms to complete. -[2025.10.14-18.31.07:276][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.700 -[2025.10.14-18.31.07:336][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.3 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.14-18.31.07:420][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.14-18.31.07:485][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-18.31.07:524][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-18.31.07:562][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-18.31.07:597][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.14-18.31.07:625][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.31.07:625][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.14-18.31.07:626][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.31.07:627][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.14-18.31.07:627][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.31.07:627][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.14-18.31.07:627][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.31.07:628][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.14-18.31.07:629][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.31.07:629][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.14-18.31.07:629][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.31.07:630][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.14-18.31.07:630][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.31.07:630][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.14-18.31.07:630][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.31.07:631][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.14-18.31.07:631][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.31.07:632][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.14-18.31.07:632][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.14-18.31.07:632][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.14-18.31.07:777][ 0]LogSlate: Took 0.000129 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.14-18.31.07:954][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.14-18.31.07:986][ 0]LogSlate: Took 0.000329 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.14-18.31.07:989][ 0]LogSlate: Took 0.000229 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.14-18.31.07:990][ 0]LogSlate: Took 0.000208 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.14-18.31.08:050][ 0]LogSlate: Took 0.000257 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.14-18.31.08:268][ 0]LogStall: Startup... -[2025.10.14-18.31.08:273][ 0]LogStall: Startup complete. -[2025.10.14-18.31.08:281][ 0]LogLoad: (Engine Initialization) Total time: 12.70 seconds -[2025.10.14-18.31.08:446][ 0]LogAssetRegistry: AssetRegistryGather time 0.1079s: AssetDataDiscovery 0.0334s, AssetDataGather 0.0142s, StoreResults 0.0603s. Wall time 8.4270s. - NumCachedDirectories 0. NumUncachedDirectories 1700. NumCachedFiles 8014. NumUncachedFiles 2. - BackgroundTickInterruptions 0. -[2025.10.14-18.31.08:447][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s -[2025.10.14-18.31.08:463][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.14-18.31.08:463][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) -[2025.10.14-18.31.08:465][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.14-18.31.08:465][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.14-18.31.08:482][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.08:482][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.08:483][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.08:483][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.08:483][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.08:483][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.14-18.31.08:515][ 0]LogAutomationController: Ignoring very large delta of 19273339.95 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests -[2025.10.14-18.31.08:516][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.31.08:520][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.14-18.31.08:566][ 0]LogPython: registering - -[2025.10.14-18.31.08:575][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 55.221 ms -[2025.10.14-18.31.08:682][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.219528 seconds (Found 7992 uncontrolled assets) -[2025.10.14-18.31.08:804][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.634511 -[2025.10.14-18.31.08:806][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.14-18.31.08:808][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.673255 -[2025.10.14-18.31.09:271][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.14-18.31.09:978][ 11]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 5.472369 -[2025.10.14-18.31.09:981][ 11]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.14-18.31.09:981][ 11]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5.472369, Update Interval: 323.484009 -[2025.10.14-18.31.10:936][ 14]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.14-20.31.10 Remaining: 7200.60] Refresh[Expires: 2026-04-12T14:38:42.448Z Remaining: 15538052.45] State: Valid -[2025.10.14-18.31.11:273][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.14-18.31.11:407][ 23]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.14-18.31.11:407][ 23]LogFab: Display: User logged in -[2025.10.14-18.31.11:407][ 23]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.14-18.31.11:471][ 29]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-a6pB23VedkuRbb3wfqweAg-xRgDbhoJ2ka-r8jKXDTISQ] -[2025.10.14-18.31.42:823][ 81]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController.BP_OverlayWidgetController -[2025.10.14-18.31.42:824][ 81]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.14-18.31.42:859][ 81]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-18.31.45:274][329]LogSlate: Took 0.000176 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.14-18.31.47:382][511]LogStreaming: Display: FlushAsyncLoading(488): 1 QueuedPackages, 0 AsyncPackages -[2025.10.14-18.31.49:031][698]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2025.10.14-18.31.50:135][824]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2025.10.14-18.31.50:183][824]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController] ([2] browsable assets)... -[2025.10.14-18.31.50:183][824]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController] -[2025.10.14-18.31.50:184][824]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController" FILE="../../../../Aura/Content/Blueprints/UI/WidgetController/BP_OverlayWidgetController.uasset" SILENT=true -[2025.10.14-18.31.50:185][824]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController -[2025.10.14-18.31.50:186][824]LogSavePackage: Moving '../../../../Aura/Saved/BP_OverlayWidgetController4D07B02F43A2A6125312FCB638754845.tmp' to '../../../../Aura/Content/Blueprints/UI/WidgetController/BP_OverlayWidgetController.uasset' -[2025.10.14-18.31.50:193][824]LogFileHelpers: InternalPromptForCheckoutAndSave took 57.857 ms -[2025.10.14-18.31.50:235][824]LogContentValidation: Display: Starting to validate 1 assets -[2025.10.14-18.31.50:236][824]LogContentValidation: Enabled validators: -[2025.10.14-18.31.50:236][824]LogContentValidation: /Script/DataValidation.EditorValidator_Material -[2025.10.14-18.31.50:236][824]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator -[2025.10.14-18.31.50:236][824]LogContentValidation: /Script/DataValidation.EditorValidator_Localization -[2025.10.14-18.31.50:236][824]LogContentValidation: /Script/DataValidation.PackageFileValidator -[2025.10.14-18.31.50:236][824]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator -[2025.10.14-18.31.50:236][824]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2025.10.14-18.31.50:236][824]AssetCheck: /Game/Blueprints/UI/WidgetController/BP_OverlayWidgetController Validating asset -[2025.10.14-18.32.00:035][975]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2025.10.14-18.32.00:091][975]LogStall: Shutdown... -[2025.10.14-18.32.00:091][975]LogStall: Shutdown complete. -[2025.10.14-18.32.00:136][975]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.32.00:136][975]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.32.00:185][975]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed -[2025.10.14-18.32.00:187][975]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.14-18.32.00:275][975]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2025.10.14-18.32.00:284][975]Cmd: QUIT_EDITOR -[2025.10.14-18.32.00:284][976]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2025.10.14-18.32.00:290][976]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2025.10.14-18.32.00:291][976]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2025.10.14-18.32.00:291][976]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2025.10.14-18.32.00:292][976]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.14-18.32.00:292][976]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.14-18.32.00:305][976]LogStylusInput: Shutting down StylusInput subsystem. -[2025.10.14-18.32.00:306][976]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2025.10.14-18.32.00:307][976]LogStudioTelemetry: Ended StudioTelemetry Session -[2025.10.14-18.32.00:310][976]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider -[2025.10.14-18.32.00:310][976]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session -[2025.10.14-18.32.00:310][976]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider -[2025.10.14-18.32.00:310][976]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2025.10.14-18.32.00:311][976]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2025.10.14-18.32.00:311][976]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. -[2025.10.14-18.32.00:311][976]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2025.10.14-18.32.00:311][976]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.14-18.32.00:313][976]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.14-18.32.00:320][976]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2025.10.14-18.32.00:321][976]LogAudio: Display: Audio Device Manager Shutdown -[2025.10.14-18.32.00:323][976]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2025.10.14-18.32.00:323][976]LogExit: Preparing to exit. -[2025.10.14-18.32.00:338][976]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2025.10.14-18.32.00:910][976]LogEditorDataStorage: Deinitializing -[2025.10.14-18.32.01:037][976]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2025.10.14-18.32.01:046][976]LogExit: Editor shut down -[2025.10.14-18.32.01:048][976]LogExit: Transaction tracking system shut down -[2025.10.14-18.32.01:116][976]LogExit: Object subsystem successfully closed. -[2025.10.14-18.32.01:181][976]LogShaderCompilers: Display: Shaders left to compile 0 -[2025.10.14-18.32.01:364][976]LogMemoryProfiler: Shutdown -[2025.10.14-18.32.01:364][976]LogNetworkingProfiler: Shutdown -[2025.10.14-18.32.01:364][976]LoadingProfiler: Shutdown -[2025.10.14-18.32.01:365][976]LogTimingProfiler: Shutdown -[2025.10.14-18.32.02:046][976]LogChaosDD: Chaos Debug Draw Shutdown -[2025.10.14-18.32.02:051][976]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2025.10.14-18.32.02:051][976]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B139B054E-4F71-87E9-DDE0-26B420723E67%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing -[2025.10.14-18.32.02:596][976]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2025.10.14-18.32.02:600][976]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module -[2025.10.14-18.32.02:600][976]LogNFORDenoise: NFORDenoise function shutting down -[2025.10.14-18.32.02:600][976]RenderDocPlugin: plugin has been unloaded. -[2025.10.14-18.32.02:601][976]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2025.10.14-18.32.02:602][976]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2025.10.14-18.32.02:602][976]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2025.10.14-18.32.02:606][976]LogPakFile: Destroying PakPlatformFile -[2025.10.14-18.32.02:742][976]LogD3D12RHI: ~FD3D12DynamicRHI -[2025.10.14-18.32.02:772][976]LogExit: Exiting. -[2025.10.14-18.32.02:788][976]Log file closed, 10/14/25 14:32:02 diff --git a/Saved/Logs/Aura.log b/Saved/Logs/Aura.log index b2ad593..fb6afb6 100644 --- a/Saved/Logs/Aura.log +++ b/Saved/Logs/Aura.log @@ -1,4 +1,4 @@ -Log file open, 10/14/25 20:58:18 +Log file open, 10/14/25 23:41:55 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). @@ -6,7 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=20744) +LogWindows: Started CrashReportClient (pid=20360) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: Aura LogCore: UTS: Unreal Trace Server launched successfully @@ -27,12 +27,12 @@ LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" E:\Unreal\Aura\Aura.uproject"" LogCsvProfiler: Display: Metadata set : loginid="da26c4254f33c275e9f9e1a0985ac676" LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.333180 +LogStats: Stats thread started at 0.614420 LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-F23D4E2D4DCD96943ECC329F30038AA8 + Session CrashGUID > UECC-Windows-FFB1DDB44D3BD217464F65AEEC031590 Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [../../../../Aura/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogAudio: Display: Pre-Initializing Audio Device Manager... @@ -41,20 +41,20 @@ LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogAudio: Display: AudioInfo: 'OGG' Registered LogAudio: Display: AudioInfo: 'ADPCM' Registered LogAudio: Display: AudioInfo: 'PCM' Registered +LogConfig: Display: Loading IOS ini files took 0.07 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.08 seconds +LogConfig: Display: Loading Mac ini files took 0.08 seconds LogAudio: Display: AudioInfo: 'BINKA' Registered +LogConfig: Display: Loading Android ini files took 0.08 seconds LogAudio: Display: AudioInfo: 'RADA' Registered LogAudio: Display: Audio Device Manager Pre-Initialized +LogConfig: Display: Loading VisionOS ini files took 0.09 seconds +LogConfig: Display: Loading Windows ini files took 0.09 seconds +LogConfig: Display: Loading TVOS ini files took 0.09 seconds +LogConfig: Display: Loading Unix ini files took 0.09 seconds LogPluginManager: Looking for build plugins target receipt -LogConfig: Display: Loading Android ini files took 0.07 seconds -LogConfig: Display: Loading Mac ini files took 0.07 seconds -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds -LogConfig: Display: Loading TVOS ini files took 0.07 seconds -LogConfig: Display: Loading Unix ini files took 0.08 seconds -LogConfig: Display: Loading Windows ini files took 0.08 seconds -LogConfig: Display: Loading VisionOS ini files took 0.08 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds -LogConfig: Display: Loading Linux ini files took 0.08 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.10 seconds +LogConfig: Display: Loading Linux ini files took 0.10 seconds LogPluginManager: Found matching target receipt: ../../../../Aura/Binaries/Win64/AuraEditor-Win64-DebugGame.target LogPluginManager: Looking for enabled plugins target receipt LogAssetRegistry: Display: Asset registry cache read as 36.4 MiB from ../../../../Aura/Intermediate/CachedAssetRegistry_0.bin @@ -72,54 +72,98 @@ LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin UbaController LogPluginManager: Mounting Engine plugin WorldMetrics LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching @@ -140,48 +184,30 @@ LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin LowLevelNetTrace LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin StudioTelemetry LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AudioWidgets @@ -194,8 +220,8 @@ LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GameplayAbilities LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector @@ -218,48 +244,22 @@ LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin HoldoutComposite -LogPluginManager: Mounting Engine plugin RiderLink LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin HoldoutComposite LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin XInputDevice LogPluginManager: Mounting Engine plugin ConcertSyncClient LogPluginManager: Mounting Engine plugin ConcertSyncCore SourceControl: Revision control is disabled @@ -353,180 +353,180 @@ LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 -LogConfig: Branch 'EditorLayout' had been unloaded. 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Reloading on-demand took 0.11ms -LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.09ms LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.14ms LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.19ms +LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.32ms +LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.21ms +LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.17ms +LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.18ms +LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'DataRegistry' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.16ms -LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.14ms -LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.08ms -LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.09ms +LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.09ms -LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.12ms +LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.14ms LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.13ms -LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.10ms -LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.12ms -LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.12ms LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.11ms LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.11ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'RiderLink' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.13ms LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.11ms -LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.10ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.12ms LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false LogStreaming: Display: AsyncLoading2 - Initialized @@ -548,875 +548,870 @@ LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2025.10.15-00.58.19:706][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2025.10.15-00.58.19:707][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2025.10.15-00.58.19:707][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2025.10.15-00.58.19:707][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2025.10.15-00.58.19:707][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2025.10.15-00.58.19:707][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2025.10.15-00.58.19:707][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2025.10.15-00.58.19:707][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2025.10.15-00.58.19:707][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2025.10.15-00.58.19:707][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2025.10.15-00.58.19:707][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2025.10.15-00.58.19:707][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2025.10.15-00.58.19:707][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] -[2025.10.15-00.58.19:707][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2025.10.15-00.58.19:707][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2025.10.15-00.58.19:707][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2025.10.15-00.58.19:707][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2025.10.15-00.58.19:707][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2025.10.15-00.58.19:707][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2025.10.15-00.58.19:707][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2025.10.15-00.58.19:708][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2025.10.15-00.58.19:708][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2025.10.15-00.58.19:708][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2025.10.15-00.58.19:708][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2025.10.15-00.58.19:708][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2025.10.15-00.58.19:708][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2025.10.15-00.58.19:708][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2025.10.15-00.58.19:708][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2025.10.15-00.58.19:708][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2025.10.15-00.58.19:708][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2025.10.15-00.58.19:708][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2025.10.15-00.58.19:708][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2025.10.15-00.58.19:708][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2025.10.15-00.58.19:708][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2025.10.15-00.58.19:708][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2025.10.15-00.58.19:708][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2025.10.15-00.58.19:708][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2025.10.15-00.58.19:708][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2025.10.15-00.58.19:709][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2025.10.15-00.58.19:709][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2025.10.15-00.58.19:709][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2025.10.15-00.58.19:709][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2025.10.15-00.58.19:709][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2025.10.15-00.58.19:709][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2025.10.15-00.58.19:709][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2025.10.15-00.58.19:709][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2025.10.15-00.58.19:709][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2025.10.15-00.58.19:709][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2025.10.15-00.58.19:709][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2025.10.15-00.58.19:710][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2025.10.15-00.58.19:710][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2025.10.15-00.58.19:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2025.10.15-00.58.19:712][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2025.10.15-00.58.19:712][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2025.10.15-00.58.19:712][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2025.10.15-00.58.19:712][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2025.10.15-00.58.19:712][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2025.10.15-00.58.19:712][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2025.10.15-00.58.19:712][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2025.10.15-00.58.19:712][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2025.10.15-00.58.19:712][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2025.10.15-00.58.19:715][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2025.10.15-00.58.19:715][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2025.10.15-00.58.19:715][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2025.10.15-00.58.19:715][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2025.10.15-00.58.19:715][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2025.10.15-00.58.19:715][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2025.10.15-00.58.19:715][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2025.10.15-00.58.19:715][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2025.10.15-00.58.19:715][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2025.10.15-00.58.19:715][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2025.10.15-00.58.19:715][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2025.10.15-00.58.19:715][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2025.10.15-00.58.19:716][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2025.10.15-00.58.19:717][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2025.10.15-00.58.19:717][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2025.10.15-00.58.19:717][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2025.10.15-00.58.19:717][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2025.10.15-00.58.19:717][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2025.10.15-00.58.19:717][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2025.10.15-00.58.19:717][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2025.10.15-00.58.19:717][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2025.10.15-00.58.19:717][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2025.10.15-00.58.19:717][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2025.10.15-00.58.19:718][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2025.10.15-00.58.19:719][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2025.10.15-00.58.19:720][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2025.10.15-00.58.19:721][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2025.10.15-00.58.19:722][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2025.10.15-00.58.19:722][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2025.10.15-00.58.19:723][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2025.10.15-00.58.19:723][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2025.10.15-00.58.19:723][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2025.10.15-00.58.19:723][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2025.10.15-00.58.19:723][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2025.10.15-00.58.19:723][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2025.10.15-00.58.19:723][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2025.10.15-00.58.19:727][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.15-00.58.19:727][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.15-00.58.19:727][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.15-00.58.19:734][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2025.10.15-00.58.19:734][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.15-00.58.19:978][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 -[2025.10.15-00.58.19:978][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.15-00.58.19:978][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] -[2025.10.15-00.58.19:978][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.15-00.58.19:978][ 0]LogD3D12RHI: Driver Date: 9-22-2025 -[2025.10.15-00.58.19:987][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2025.10.15-00.58.19:987][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2025.10.15-00.58.19:987][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] -[2025.10.15-00.58.19:987][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2025.10.15-00.58.19:988][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2025.10.15-00.58.19:988][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.15-00.58.19:988][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2025.10.15-00.58.19:988][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2025.10.15-00.58.19:988][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2025.10.15-00.58.19:988][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2025.10.15-00.58.19:988][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2025.10.15-00.58.19:988][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2025.10.15-00.58.19:988][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.15-00.58.19:989][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2025.10.15-00.58.19:989][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2025.10.15-00.58.19:989][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2025.10.15-00.58.19:989][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created -[2025.10.15-00.58.19:989][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created -[2025.10.15-00.58.19:989][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2025.10.15-00.58.19:989][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2025.10.15-00.58.19:989][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] -[2025.10.15-00.58.19:989][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] -[2025.10.15-00.58.19:989][ 0]LogInit: Computer: REITERATION -[2025.10.15-00.58.19:989][ 0]LogInit: User: Tsukiyomi -[2025.10.15-00.58.19:989][ 0]LogInit: CPU Page size=4096, Cores=8 -[2025.10.15-00.58.19:990][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2025.10.15-00.58.20:242][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2025.10.15-00.58.20:242][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=33.9GB -[2025.10.15-00.58.20:242][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2025.10.15-00.58.20:242][ 0]LogMemory: Process Physical Memory: 611.06 MB used, 641.66 MB peak -[2025.10.15-00.58.20:242][ 0]LogMemory: Process Virtual Memory: 653.12 MB used, 658.59 MB peak -[2025.10.15-00.58.20:242][ 0]LogMemory: Physical Memory: 18554.41 MB used, 14121.79 MB free, 32676.20 MB total -[2025.10.15-00.58.20:242][ 0]LogMemory: Virtual Memory: 24925.24 MB used, 9798.96 MB free, 34724.20 MB total -[2025.10.15-00.58.20:242][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2025.10.15-00.58.20:247][ 0]LogWindows: WindowsPlatformFeatures enabled -[2025.10.15-00.58.20:261][ 0]LogChaosDD: Chaos Debug Draw Startup -[2025.10.15-00.58.20:261][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2025.10.15-00.58.20:261][ 0]LogInit: Using OS detected language (en-US). -[2025.10.15-00.58.20:261][ 0]LogInit: Using OS detected locale (en-US). -[2025.10.15-00.58.20:265][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2025.10.15-00.58.20:265][ 0]LogInit: Setting process to per monitor DPI aware -[2025.10.15-00.58.20:523][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2025.10.15-00.58.20:523][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2025.10.15-00.58.20:523][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.15-00.58.20:538][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2025.10.15-00.58.20:538][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2025.10.15-00.58.20:713][ 0]LogRHI: Using Default RHI: D3D12 -[2025.10.15-00.58.20:713][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2025.10.15-00.58.20:714][ 0]LogRHI: Loading RHI module D3D12RHI -[2025.10.15-00.58.20:714][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2025.10.15-00.58.20:714][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2025.10.15-00.58.20:714][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2025.10.15-00.58.20:714][ 0]LogWindows: Attached monitors: -[2025.10.15-00.58.20:714][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] -[2025.10.15-00.58.20:714][ 0]LogWindows: Found 1 attached monitors. -[2025.10.15-00.58.20:715][ 0]LogWindows: Gathering driver information using Windows Setup API -[2025.10.15-00.58.20:715][ 0]LogRHI: RHI Adapter Info: -[2025.10.15-00.58.20:715][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti -[2025.10.15-00.58.20:715][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) -[2025.10.15-00.58.20:715][ 0]LogRHI: Driver Date: 9-22-2025 -[2025.10.15-00.58.20:715][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") -[2025.10.15-00.58.20:715][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2025.10.15-00.58.20:827][ 0]LogNvidiaAftermath: Aftermath initialized -[2025.10.15-00.58.20:827][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2025.10.15-00.58.20:899][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2025.10.15-00.58.20:899][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2025.10.15-00.58.20:899][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2025.10.15-00.58.20:899][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: Bindless resources are supported -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: Raster order views are supported -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2025.10.15-00.58.20:900][ 0]LogD3D12RHI: Work Graphs are supported -[2025.10.15-00.58.20:982][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AFAEC526B00) -[2025.10.15-00.58.20:982][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AFAEC526D80) -[2025.10.15-00.58.20:983][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000AFAEC527000) -[2025.10.15-00.58.20:983][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2025.10.15-00.58.20:983][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2025.10.15-00.58.20:983][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) -[2025.10.15-00.58.20:983][ 0]LogD3D12RHI: Async texture creation enabled -[2025.10.15-00.58.20:984][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2025.10.15-00.58.20:993][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2025.10.15-00.58.20:995][ 0]LogInit: Initializing FReadOnlyCVARCache -[2025.10.15-00.58.21:010][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' -[2025.10.15-00.58.21:010][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] -[2025.10.15-00.58.21:059][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2025.10.15-00.58.21:059][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2025.10.15-00.58.21:059][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2025.10.15-00.58.21:059][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2025.10.15-00.58.21:059][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2025.10.15-00.58.21:059][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 -[2025.10.15-00.58.21:059][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2025.10.15-00.58.21:061][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2025.10.15-00.58.21:063][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2025.10.15-00.58.21:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2025.10.15-00.58.21:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2025.10.15-00.58.21:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2025.10.15-00.58.21:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2025.10.15-00.58.21:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2025.10.15-00.58.21:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2025.10.15-00.58.21:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2025.10.15-00.58.21:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2025.10.15-00.58.21:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2025.10.15-00.58.21:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2025.10.15-00.58.21:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2025.10.15-00.58.21:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2025.10.15-00.58.21:185][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2025.10.15-00.58.21:185][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2025.10.15-00.58.21:185][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2025.10.15-00.58.21:185][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2025.10.15-00.58.21:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2025.10.15-00.58.21:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2025.10.15-00.58.21:225][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2025.10.15-00.58.21:263][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2025.10.15-00.58.21:263][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2025.10.15-00.58.21:263][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2025.10.15-00.58.21:263][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2025.10.15-00.58.21:297][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2025.10.15-00.58.21:297][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2025.10.15-00.58.21:339][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2025.10.15-00.58.21:339][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2025.10.15-00.58.21:339][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2025.10.15-00.58.21:339][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2025.10.15-00.58.21:339][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2025.10.15-00.58.21:439][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2025.10.15-00.58.21:444][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2025.10.15-00.58.21:444][ 0]LogTargetPlatformManager: SF_METAL -[2025.10.15-00.58.21:444][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2025.10.15-00.58.21:444][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2025.10.15-00.58.21:444][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2025.10.15-00.58.21:444][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2025.10.15-00.58.21:444][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2025.10.15-00.58.21:444][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2025.10.15-00.58.21:444][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2025.10.15-00.58.21:444][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2025.10.15-00.58.21:444][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2025.10.15-00.58.21:444][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2025.10.15-00.58.21:444][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2025.10.15-00.58.21:445][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2025.10.15-00.58.21:445][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2025.10.15-00.58.21:445][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2025.10.15-00.58.21:445][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2025.10.15-00.58.21:445][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2025.10.15-00.58.21:445][ 0]LogTargetPlatformManager: VVM_1_0 -[2025.10.15-00.58.21:445][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2025.10.15-00.58.21:445][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2025.10.15-00.58.21:445][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2025.10.15-00.58.21:445][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2025.10.15-00.58.21:445][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2025.10.15-00.58.21:445][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2025.10.15-00.58.21:445][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2025.10.15-00.58.21:448][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2025.10.15-00.58.21:448][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2025.10.15-00.58.21:448][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2025.10.15-00.58.21:448][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.15-00.58.21:448][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2025.10.15-00.58.21:509][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) -[2025.10.15-00.58.21:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2025.10.15-00.58.21:509][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2025.10.15-00.58.21:511][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data -[2025.10.15-00.58.21:511][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.15-00.58.21:511][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' -[2025.10.15-00.58.21:512][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2025.10.15-00.58.21:512][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 25140 --child-id Zen_25140_Startup' -[2025.10.15-00.58.21:640][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. -[2025.10.15-00.58.21:641][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.130 seconds -[2025.10.15-00.58.21:643][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. -[2025.10.15-00.58.21:652][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2025.10.15-00.58.21:652][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=1063.47MBs, RandomWriteSpeed=166.92MBs. Assigned SpeedClass 'Local' -[2025.10.15-00.58.21:657][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2025.10.15-00.58.21:657][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2025.10.15-00.58.21:657][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2025.10.15-00.58.21:657][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2025.10.15-00.58.21:657][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2025.10.15-00.58.21:657][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2025.10.15-00.58.21:657][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2025.10.15-00.58.21:658][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/25140/). -[2025.10.15-00.58.21:658][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/61B7EF5140617CF62D472793879C0C81/'. -[2025.10.15-00.58.21:659][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2025.10.15-00.58.21:659][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2025.10.15-00.58.21:660][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2025.10.15-00.58.21:661][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2025.10.15-00.58.21:989][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2025.10.15-00.58.22:831][ 0]LogSlate: Using FreeType 2.10.0 -[2025.10.15-00.58.22:832][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2025.10.15-00.58.22:833][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.15-00.58.22:833][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.15-00.58.22:835][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.15-00.58.22:835][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.15-00.58.22:835][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.15-00.58.22:835][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.15-00.58.22:861][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up -[2025.10.15-00.58.22:862][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2025.10.15-00.58.22:865][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. -[2025.10.15-00.58.23:044][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2025.10.15-00.58.23:046][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2025.10.15-00.58.23:046][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2025.10.15-00.58.23:046][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2025.10.15-00.58.23:069][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2025.10.15-00.58.23:069][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2025.10.15-00.58.23:094][ 0]LogDeviceProfileManager: Active device profile: [00000AFB04CF2000][00000AFAFC5F8000 66] WindowsEditor -[2025.10.15-00.58.23:094][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2025.10.15-00.58.23:095][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2025.10.15-00.58.23:100][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' -[2025.10.15-00.58.23:100][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] -[2025.10.15-00.58.23:138][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:139][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish -[2025.10.15-00.58.23:139][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.58.23:139][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:139][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish -[2025.10.15-00.58.23:139][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.58.23:139][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:140][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish -[2025.10.15-00.58.23:141][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.58.23:141][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:141][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish -[2025.10.15-00.58.23:141][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.58.23:142][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:143][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:143][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish -[2025.10.15-00.58.23:143][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-00.58.23:143][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:143][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish -[2025.10.15-00.58.23:143][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-00.58.23:143][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:144][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:144][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish -[2025.10.15-00.58.23:144][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.58.23:144][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:144][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish -[2025.10.15-00.58.23:144][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.58.23:145][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:145][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.58.23:146][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:146][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish -[2025.10.15-00.58.23:146][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.15-00.58.23:146][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:146][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish -[2025.10.15-00.58.23:147][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial -[2025.10.15-00.58.23:147][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.58.23:147][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish -[2025.10.15-00.58.23:147][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.58.23:148][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:148][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish -[2025.10.15-00.58.23:148][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial -[2025.10.15-00.58.23:148][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish -[2025.10.15-00.58.23:148][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-00.58.23:148][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:148][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish -[2025.10.15-00.58.23:148][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial -[2025.10.15-00.58.23:149][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish -[2025.10.15-00.58.23:149][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.58.23:149][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2025.10.15-00.58.23:149][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish -[2025.10.15-00.58.23:149][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial -[2025.10.15-00.58.23:338][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2025.10.15-00.58.23:338][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2025.10.15-00.58.23:338][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2025.10.15-00.58.23:338][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2025.10.15-00.58.23:338][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2025.10.15-00.58.23:473][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 1.02ms -[2025.10.15-00.58.23:497][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.60ms -[2025.10.15-00.58.23:509][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.57ms -[2025.10.15-00.58.23:511][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.59ms -[2025.10.15-00.58.23:688][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2025.10.15-00.58.23:688][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2025.10.15-00.58.23:725][ 0]LogSlate: Border -[2025.10.15-00.58.23:725][ 0]LogSlate: BreadcrumbButton -[2025.10.15-00.58.23:725][ 0]LogSlate: Brushes.Title -[2025.10.15-00.58.23:725][ 0]LogSlate: Default -[2025.10.15-00.58.23:725][ 0]LogSlate: Icons.Save -[2025.10.15-00.58.23:725][ 0]LogSlate: Icons.Toolbar.Settings -[2025.10.15-00.58.23:725][ 0]LogSlate: ListView -[2025.10.15-00.58.23:725][ 0]LogSlate: SoftwareCursor_CardinalCross -[2025.10.15-00.58.23:725][ 0]LogSlate: SoftwareCursor_Grab -[2025.10.15-00.58.23:725][ 0]LogSlate: TableView.DarkRow -[2025.10.15-00.58.23:725][ 0]LogSlate: TableView.Row -[2025.10.15-00.58.23:725][ 0]LogSlate: TreeView -[2025.10.15-00.58.23:875][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2025.10.15-00.58.23:877][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.158 ms -[2025.10.15-00.58.23:896][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.69ms -[2025.10.15-00.58.23:938][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2025.10.15-00.58.23:939][ 0]LogInit: XR: MultiViewport is Disabled -[2025.10.15-00.58.23:939][ 0]LogInit: XR: Mobile Multiview is Disabled -[2025.10.15-00.58.24:045][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2025.10.15-00.58.24:078][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.60ms -[2025.10.15-00.58.24:610][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2025.10.15-00.58.24:610][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2025.10.15-00.58.24:611][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:50369'. -[2025.10.15-00.58.24:614][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' -[2025.10.15-00.58.24:626][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2025.10.15-00.58.24:628][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 6A5300097CA54F028000000000004F00 | Instance: 3A1FC6864E56C5BA71B3B6B1C3A60C50 (REITERATION-25140). -[2025.10.15-00.58.24:746][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2025.10.15-00.58.24:868][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2025.10.15-00.58.24:868][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2025.10.15-00.58.24:883][ 0]LogMetaSound: MetaSound Engine Initialized -[2025.10.15-00.58.25:186][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2025.10.15-00.58.25:186][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) -[2025.10.15-00.58.25:186][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2025.10.15-00.58.25:186][ 0]LogNNERuntimeORT: No NPU adapter found! -[2025.10.15-00.58.25:503][ 0]SourceControl: Revision control is disabled -[2025.10.15-00.58.25:527][ 0]SourceControl: Revision control is disabled -[2025.10.15-00.58.25:606][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.66ms -[2025.10.15-00.58.25:630][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.55ms -[2025.10.15-00.58.26:178][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.15-00.58.26:178][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.15-00.58.26:322][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2025.10.15-00.58.26:362][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.15-00.58.26:362][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2025.10.15-00.58.26:499][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' -[2025.10.15-00.58.26:500][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' -[2025.10.15-00.58.26:500][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' -[2025.10.15-00.58.26:501][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' -[2025.10.15-00.58.26:502][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' -[2025.10.15-00.58.26:502][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' -[2025.10.15-00.58.26:503][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' -[2025.10.15-00.58.26:504][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' -[2025.10.15-00.58.26:505][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' -[2025.10.15-00.58.26:505][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' -[2025.10.15-00.58.26:506][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' -[2025.10.15-00.58.26:506][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' -[2025.10.15-00.58.26:507][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' -[2025.10.15-00.58.26:508][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' -[2025.10.15-00.58.26:508][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' -[2025.10.15-00.58.26:509][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' -[2025.10.15-00.58.26:510][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' -[2025.10.15-00.58.26:510][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' -[2025.10.15-00.58.26:511][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' -[2025.10.15-00.58.26:512][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' -[2025.10.15-00.58.26:513][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' -[2025.10.15-00.58.26:513][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' -[2025.10.15-00.58.26:514][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' -[2025.10.15-00.58.26:515][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' -[2025.10.15-00.58.26:516][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' -[2025.10.15-00.58.26:516][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' -[2025.10.15-00.58.26:517][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' -[2025.10.15-00.58.26:518][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' -[2025.10.15-00.58.26:518][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' -[2025.10.15-00.58.26:519][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' -[2025.10.15-00.58.26:520][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' -[2025.10.15-00.58.26:520][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' -[2025.10.15-00.58.26:522][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' -[2025.10.15-00.58.26:522][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' -[2025.10.15-00.58.26:523][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' -[2025.10.15-00.58.26:695][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2025.10.15-00.58.26:736][ 0]LogCollectionManager: Loaded 0 collections in 0.001424 seconds -[2025.10.15-00.58.26:739][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s -[2025.10.15-00.58.26:742][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s -[2025.10.15-00.58.26:745][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s -[2025.10.15-00.58.26:878][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. -[2025.10.15-00.58.26:878][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png -[2025.10.15-00.58.26:882][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2025.10.15-00.58.26:882][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2025.10.15-00.58.26:882][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png -[2025.10.15-00.58.26:882][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png -[2025.10.15-00.58.26:922][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. -[2025.10.15-00.58.26:922][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png -[2025.10.15-00.58.26:944][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T00:58:26.943Z using C -[2025.10.15-00.58.26:944][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] -[2025.10.15-00.58.26:944][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.15-00.58.26:944][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2025.10.15-00.58.26:950][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2025.10.15-00.58.26:950][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2025.10.15-00.58.26:950][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2025.10.15-00.58.26:951][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000211 -[2025.10.15-00.58.26:951][ 0]LogFab: Display: Logging in using persist -[2025.10.15-00.58.27:012][ 0]LogUObjectArray: 44610 objects as part of root set at end of initial load. -[2025.10.15-00.58.27:012][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2025.10.15-00.58.27:024][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37278 public script object entries (1007.27 KB) -[2025.10.15-00.58.27:024][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false -[2025.10.15-00.58.27:142][ 0]LogEngine: Initializing Engine... -[2025.10.15-00.58.27:146][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2025.10.15-00.58.27:242][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2025.10.15-00.58.27:263][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2025.10.15-00.58.27:277][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2025.10.15-00.58.27:277][ 0]LogInit: Texture streaming: Enabled -[2025.10.15-00.58.27:296][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 -[2025.10.15-00.58.27:312][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2025.10.15-00.58.27:327][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2025.10.15-00.58.27:328][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2025.10.15-00.58.27:328][ 0]LogAudio: Display: Audio Device Manager Initialized -[2025.10.15-00.58.27:328][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2025.10.15-00.58.27:328][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2025.10.15-00.58.27:328][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2025.10.15-00.58.27:328][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2025.10.15-00.58.27:328][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2025.10.15-00.58.27:329][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2025.10.15-00.58.27:329][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2025.10.15-00.58.27:329][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2025.10.15-00.58.27:329][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2025.10.15-00.58.27:329][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2025.10.15-00.58.27:329][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2025.10.15-00.58.27:329][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2025.10.15-00.58.27:345][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2025.10.15-00.58.27:848][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) -[2025.10.15-00.58.27:849][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2025.10.15-00.58.27:850][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2025.10.15-00.58.27:850][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2025.10.15-00.58.27:851][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2025.10.15-00.58.27:851][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2025.10.15-00.58.27:853][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2025.10.15-00.58.27:853][ 0]LogInit: FAudioDevice initialized with ID 1. -[2025.10.15-00.58.27:853][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2025.10.15-00.58.27:853][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2025.10.15-00.58.27:854][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2025.10.15-00.58.27:865][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2025.10.15-00.58.27:869][ 0]LogInit: Undo buffer set to 256 MB -[2025.10.15-00.58.27:869][ 0]LogInit: Transaction tracking system initialized -[2025.10.15-00.58.27:895][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json -[2025.10.15-00.58.27:988][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.61ms -[2025.10.15-00.58.27:990][ 0]LocalizationService: Localization service is disabled -[2025.10.15-00.58.28:008][ 0]LogTimingProfiler: Initialize -[2025.10.15-00.58.28:008][ 0]LogTimingProfiler: OnSessionChanged -[2025.10.15-00.58.28:008][ 0]LoadingProfiler: Initialize -[2025.10.15-00.58.28:008][ 0]LoadingProfiler: OnSessionChanged -[2025.10.15-00.58.28:008][ 0]LogNetworkingProfiler: Initialize -[2025.10.15-00.58.28:008][ 0]LogNetworkingProfiler: OnSessionChanged -[2025.10.15-00.58.28:008][ 0]LogMemoryProfiler: Initialize -[2025.10.15-00.58.28:009][ 0]LogMemoryProfiler: OnSessionChanged -[2025.10.15-00.58.28:230][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! -[2025.10.15-00.58.28:240][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s -[2025.10.15-00.58.28:275][ 0]LogPython: Using Python 3.11.8 -[2025.10.15-00.58.29:333][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping -[2025.10.15-00.58.29:383][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. -[2025.10.15-00.58.29:383][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png -[2025.10.15-00.58.29:504][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2025.10.15-00.58.29:605][ 0]LogEditorDataStorage: Initializing -[2025.10.15-00.58.29:606][ 0]LogEditorDataStorage: Initialized -[2025.10.15-00.58.29:619][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality -[2025.10.15-00.58.29:642][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2025.10.15-00.58.29:644][ 0]SourceControl: Revision control is disabled -[2025.10.15-00.58.29:644][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.192 -[2025.10.15-00.58.29:645][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2025.10.15-00.58.29:647][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.58.29:647][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.58.29:657][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2025.10.15-00.58.29:658][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2025.10.15-00.58.29:710][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2025.10.15-00.58.30:093][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. -[2025.10.15-00.58.30:185][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.30:185][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.30:185][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.30:185][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.30:185][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.30:185][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.30:185][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.30:186][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.30:186][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.30:186][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.30:186][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.30:186][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.30:214][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2025.10.15-00.58.30:385][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. -[2025.10.15-00.58.30:385][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap -[2025.10.15-00.58.30:427][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s -[2025.10.15-00.58.30:427][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. -[2025.10.15-00.58.30:467][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.4 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin -[2025.10.15-00.58.30:478][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2025.10.15-00.58.30:493][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2025.10.15-00.58.30:493][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2025.10.15-00.58.30:493][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.047ms to complete. -[2025.10.15-00.58.30:500][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.048 -[2025.10.15-00.58.30:640][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2025.10.15-00.58.30:704][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.58.30:742][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.58.30:779][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.58.30:815][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2025.10.15-00.58.30:838][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.58.30:839][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2025.10.15-00.58.30:839][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.58.30:840][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2025.10.15-00.58.30:840][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.58.30:841][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2025.10.15-00.58.30:841][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.58.30:841][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2025.10.15-00.58.30:841][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.58.30:842][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2025.10.15-00.58.30:842][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.58.30:843][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2025.10.15-00.58.30:843][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.58.30:844][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2025.10.15-00.58.30:844][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.58.30:844][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2025.10.15-00.58.30:845][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.58.30:845][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2025.10.15-00.58.30:845][ 0]LogPakFile: Initializing PakPlatformFile -[2025.10.15-00.58.30:846][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2025.10.15-00.58.30:992][ 0]LogSlate: Took 0.000176 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2025.10.15-00.58.31:163][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") -[2025.10.15-00.58.31:187][ 0]LogSlate: Took 0.000246 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2025.10.15-00.58.31:190][ 0]LogSlate: Took 0.000195 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2025.10.15-00.58.31:192][ 0]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2025.10.15-00.58.31:252][ 0]LogSlate: Took 0.000254 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2025.10.15-00.58.31:519][ 0]LogStall: Startup... -[2025.10.15-00.58.31:521][ 0]LogStall: Startup complete. -[2025.10.15-00.58.31:528][ 0]LogLoad: (Engine Initialization) Total time: 13.08 seconds -[2025.10.15-00.58.31:692][ 0]LogAssetRegistry: AssetRegistryGather time 0.1146s: AssetDataDiscovery 0.0358s, AssetDataGather 0.0142s, StoreResults 0.0646s. Wall time 8.8340s. - NumCachedDirectories 0. NumUncachedDirectories 1705. NumCachedFiles 8023. NumUncachedFiles 1. - BackgroundTickInterruptions 7. -[2025.10.15-00.58.31:695][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s -[2025.10.15-00.58.31:709][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2025.10.15-00.58.31:709][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) -[2025.10.15-00.58.31:711][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2025.10.15-00.58.31:711][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2025.10.15-00.58.31:729][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.31:729][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.31:729][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.31:729][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.31:730][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.31:730][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. -[2025.10.15-00.58.31:765][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.58.31:767][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2025.10.15-00.58.31:815][ 0]LogPython: registering +[2025.10.15-03.41.56:883][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2025.10.15-03.41.56:883][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2025.10.15-03.41.56:884][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2025.10.15-03.41.56:884][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2025.10.15-03.41.56:884][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2025.10.15-03.41.56:884][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2025.10.15-03.41.56:884][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2025.10.15-03.41.56:884][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2025.10.15-03.41.56:884][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2025.10.15-03.41.56:884][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] +[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2025.10.15-03.41.56:885][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2025.10.15-03.41.56:886][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2025.10.15-03.41.56:886][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2025.10.15-03.41.56:886][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2025.10.15-03.41.56:886][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2025.10.15-03.41.56:887][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2025.10.15-03.41.56:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2025.10.15-03.41.56:888][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2025.10.15-03.41.56:888][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2025.10.15-03.41.56:888][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2025.10.15-03.41.56:888][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2025.10.15-03.41.56:888][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2025.10.15-03.41.56:888][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2025.10.15-03.41.56:896][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2025.10.15-03.41.56:897][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2025.10.15-03.41.56:897][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2025.10.15-03.41.56:903][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2025.10.15-03.41.56:905][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2025.10.15-03.41.56:915][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-03.41.56:915][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-03.41.56:915][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-03.41.56:932][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2025.10.15-03.41.56:932][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-03.41.57:260][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1 +[2025.10.15-03.41.57:260][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-03.41.57:260][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s] +[2025.10.15-03.41.57:261][ 0]LogD3D12RHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-03.41.57:261][ 0]LogD3D12RHI: Driver Date: 9-22-2025 +[2025.10.15-03.41.57:271][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2025.10.15-03.41.57:271][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2025.10.15-03.41.57:271][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2025.10.15-03.41.57:271][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2025.10.15-03.41.57:271][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2025.10.15-03.41.57:271][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-03.41.57:271][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2025.10.15-03.41.57:272][ 0]LogHAL: Display: Platform has ~ 32 GB [34263478272 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2025.10.15-03.41.57:273][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2025.10.15-03.41.57:273][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2025.10.15-03.41.57:274][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2025.10.15-03.41.57:274][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2025.10.15-03.41.57:274][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-03.41.57:274][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2025.10.15-03.41.57:274][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2025.10.15-03.41.57:274][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2025.10.15-03.41.57:274][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2025.10.15-03.41.57:275][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2025.10.15-03.41.57:275][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2025.10.15-03.41.57:275][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2025.10.15-03.41.57:275][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2025.10.15-03.41.57:275][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal/Aura/Saved/Config/WindowsEditor/Editor.ini] +[2025.10.15-03.41.57:275][ 0]LogInit: Computer: REITERATION +[2025.10.15-03.41.57:275][ 0]LogInit: User: Tsukiyomi +[2025.10.15-03.41.57:275][ 0]LogInit: CPU Page size=4096, Cores=8 +[2025.10.15-03.41.57:275][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2025.10.15-03.41.57:625][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2025.10.15-03.41.57:625][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=40.6GB +[2025.10.15-03.41.57:625][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2025.10.15-03.41.57:626][ 0]LogMemory: Process Physical Memory: 610.75 MB used, 642.02 MB peak +[2025.10.15-03.41.57:626][ 0]LogMemory: Process Virtual Memory: 653.95 MB used, 659.02 MB peak +[2025.10.15-03.41.57:626][ 0]LogMemory: Physical Memory: 20993.47 MB used, 11682.73 MB free, 32676.20 MB total +[2025.10.15-03.41.57:626][ 0]LogMemory: Virtual Memory: 35124.44 MB used, 6409.52 MB free, 41533.96 MB total +[2025.10.15-03.41.57:626][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2025.10.15-03.41.57:633][ 0]LogWindows: WindowsPlatformFeatures enabled +[2025.10.15-03.41.57:656][ 0]LogChaosDD: Chaos Debug Draw Startup +[2025.10.15-03.41.57:657][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2025.10.15-03.41.57:658][ 0]LogInit: Using OS detected language (en-US). +[2025.10.15-03.41.57:658][ 0]LogInit: Using OS detected locale (en-US). +[2025.10.15-03.41.57:663][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2025.10.15-03.41.57:663][ 0]LogInit: Setting process to per monitor DPI aware +[2025.10.15-03.41.58:036][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2025.10.15-03.41.58:036][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2025.10.15-03.41.58:036][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-03.41.58:072][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2025.10.15-03.41.58:073][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2025.10.15-03.41.58:475][ 0]LogRHI: Using Default RHI: D3D12 +[2025.10.15-03.41.58:476][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2025.10.15-03.41.58:476][ 0]LogRHI: Loading RHI module D3D12RHI +[2025.10.15-03.41.58:476][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2025.10.15-03.41.58:476][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2025.10.15-03.41.58:476][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2025.10.15-03.41.58:477][ 0]LogWindows: Attached monitors: +[2025.10.15-03.41.58:477][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2160), device: '\\.\DISPLAY1' [PRIMARY] +[2025.10.15-03.41.58:477][ 0]LogWindows: Found 1 attached monitors. +[2025.10.15-03.41.58:477][ 0]LogWindows: Gathering driver information using Windows Setup API +[2025.10.15-03.41.58:477][ 0]LogRHI: RHI Adapter Info: +[2025.10.15-03.41.58:477][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 Ti +[2025.10.15-03.41.58:477][ 0]LogRHI: Driver Version: 581.42 (internal:32.0.15.8142, unified:581.42) +[2025.10.15-03.41.58:477][ 0]LogRHI: Driver Date: 9-22-2025 +[2025.10.15-03.41.58:478][ 0]LogD3D12RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id") +[2025.10.15-03.41.58:478][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2025.10.15-03.41.58:647][ 0]LogNvidiaAftermath: Aftermath initialized +[2025.10.15-03.41.58:647][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2025.10.15-03.41.58:748][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2025.10.15-03.41.58:748][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2025.10.15-03.41.58:748][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: Bindless resources are supported +[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: Raster order views are supported +[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2025.10.15-03.41.58:749][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2025.10.15-03.41.58:750][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2025.10.15-03.41.58:750][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2025.10.15-03.41.58:750][ 0]LogD3D12RHI: Work Graphs are supported +[2025.10.15-03.41.58:863][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000BFB5BBC6B00) +[2025.10.15-03.41.58:863][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000BFB5BBC6D80) +[2025.10.15-03.41.58:863][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000BFB5BBC7000) +[2025.10.15-03.41.58:863][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2025.10.15-03.41.58:863][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2025.10.15-03.41.58:864][ 0]LogRHI: Texture pool is 7130 MB (70% of 10186 MB) +[2025.10.15-03.41.58:864][ 0]LogD3D12RHI: Async texture creation enabled +[2025.10.15-03.41.58:864][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2025.10.15-03.41.58:896][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2025.10.15-03.41.58:908][ 0]LogInit: Initializing FReadOnlyCVARCache +[2025.10.15-03.41.58:932][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all' +[2025.10.15-03.41.58:932][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal/Aura/Aura.uproject" -platform=all" ] +[2025.10.15-03.41.58:991][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2025.10.15-03.41.58:991][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2025.10.15-03.41.58:991][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2025.10.15-03.41.58:991][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2025.10.15-03.41.58:992][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2025.10.15-03.41.58:992][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2025.10.15-03.41.58:992][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2025.10.15-03.41.58:996][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2025.10.15-03.41.59:000][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2025.10.15-03.41.59:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2025.10.15-03.41.59:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2025.10.15-03.41.59:115][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2025.10.15-03.41.59:115][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2025.10.15-03.41.59:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2025.10.15-03.41.59:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2025.10.15-03.41.59:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2025.10.15-03.41.59:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2025.10.15-03.41.59:198][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2025.10.15-03.41.59:198][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2025.10.15-03.41.59:198][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2025.10.15-03.41.59:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2025.10.15-03.41.59:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2025.10.15-03.41.59:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2025.10.15-03.41.59:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2025.10.15-03.41.59:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2025.10.15-03.41.59:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2025.10.15-03.41.59:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2025.10.15-03.41.59:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2025.10.15-03.41.59:329][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2025.10.15-03.41.59:329][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2025.10.15-03.41.59:329][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2025.10.15-03.41.59:508][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL +[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: VVM_1_0 +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2025.10.15-03.41.59:517][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2025.10.15-03.41.59:518][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2025.10.15-03.41.59:518][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2025.10.15-03.41.59:524][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2025.10.15-03.41.59:525][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2025.10.15-03.41.59:525][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2025.10.15-03.41.59:525][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-03.41.59:525][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2025.10.15-03.41.59:595][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB) +[2025.10.15-03.41.59:596][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2025.10.15-03.41.59:596][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2025.10.15-03.41.59:599][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data +[2025.10.15-03.41.59:599][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-03.41.59:600][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2025.10.15-03.41.59:601][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2025.10.15-03.41.59:601][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 27108 --child-id Zen_27108_Startup' +[2025.10.15-03.41.59:728][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2025.10.15-03.41.59:728][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.129 seconds +[2025.10.15-03.41.59:777][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2025.10.15-03.41.59:813][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2025.10.15-03.41.59:814][ 0]LogDerivedDataCache: Display: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.08ms. RandomReadSpeed=221.89MBs, RandomWriteSpeed=125.84MBs. Assigned SpeedClass 'Local' +[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2025.10.15-03.41.59:818][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2025.10.15-03.41.59:818][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2025.10.15-03.41.59:832][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/27108/). +[2025.10.15-03.41.59:832][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/FBF663324257C0D51DFAF0942215EE7F/'. +[2025.10.15-03.41.59:833][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2025.10.15-03.41.59:833][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2025.10.15-03.41.59:852][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Aura/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2025.10.15-03.41.59:867][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2025.10.15-03.42.00:215][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2025.10.15-03.42.02:470][ 0]LogSlate: Using FreeType 2.10.0 +[2025.10.15-03.42.02:474][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2025.10.15-03.42.02:477][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-03.42.02:477][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-03.42.02:481][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-03.42.02:481][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-03.42.02:481][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-03.42.02:481][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-03.42.02:516][ 0]LogAssetRegistry: FAssetRegistry took 0.0033 seconds to start up +[2025.10.15-03.42.02:521][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin. +[2025.10.15-03.42.02:522][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2025.10.15-03.42.02:821][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-03.42.02:836][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2025.10.15-03.42.02:836][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2025.10.15-03.42.02:836][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2025.10.15-03.42.02:867][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2025.10.15-03.42.02:867][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2025.10.15-03.42.02:897][ 0]LogDeviceProfileManager: Active device profile: [00000BFB74531600][00000BFB6BDD8000 66] WindowsEditor +[2025.10.15-03.42.02:898][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2025.10.15-03.42.02:902][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2025.10.15-03.42.02:911][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION' +[2025.10.15-03.42.02:911][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal/Aura/Aura.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal/Aura/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal/Aura/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal/Aura/Aura.uproject" -Device=Win64@REITERATION" -nocompile -nocompileuat ] +[2025.10.15-03.42.03:009][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:010][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2025.10.15-03.42.03:010][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-03.42.03:011][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:011][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2025.10.15-03.42.03:011][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-03.42.03:011][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:012][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2025.10.15-03.42.03:012][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-03.42.03:012][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:012][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2025.10.15-03.42.03:013][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-03.42.03:013][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:014][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:014][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-03.42.03:017][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:018][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2025.10.15-03.42.03:020][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-03.42.03:020][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2025.10.15-03.42.03:020][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2025.10.15-03.42.03:023][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2025.10.15-03.42.03:383][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2025.10.15-03.42.03:383][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2025.10.15-03.42.03:383][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2025.10.15-03.42.03:383][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2025.10.15-03.42.03:383][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2025.10.15-03.42.03:667][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.61ms +[2025.10.15-03.42.03:714][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.65ms +[2025.10.15-03.42.03:758][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.60ms +[2025.10.15-03.42.03:761][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.58ms +[2025.10.15-03.42.03:879][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2025.10.15-03.42.04:106][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2025.10.15-03.42.04:106][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2025.10.15-03.42.04:188][ 0]LogSlate: Border +[2025.10.15-03.42.04:188][ 0]LogSlate: BreadcrumbButton +[2025.10.15-03.42.04:188][ 0]LogSlate: Brushes.Title +[2025.10.15-03.42.04:188][ 0]LogSlate: Default +[2025.10.15-03.42.04:188][ 0]LogSlate: Icons.Save +[2025.10.15-03.42.04:188][ 0]LogSlate: Icons.Toolbar.Settings +[2025.10.15-03.42.04:188][ 0]LogSlate: ListView +[2025.10.15-03.42.04:189][ 0]LogSlate: SoftwareCursor_CardinalCross +[2025.10.15-03.42.04:189][ 0]LogSlate: SoftwareCursor_Grab +[2025.10.15-03.42.04:189][ 0]LogSlate: TableView.DarkRow +[2025.10.15-03.42.04:189][ 0]LogSlate: TableView.Row +[2025.10.15-03.42.04:189][ 0]LogSlate: TreeView +[2025.10.15-03.42.04:452][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2025.10.15-03.42.04:460][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 7.123 ms +[2025.10.15-03.42.04:494][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.93ms +[2025.10.15-03.42.04:569][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2025.10.15-03.42.04:569][ 0]LogInit: XR: MultiViewport is Disabled +[2025.10.15-03.42.04:569][ 0]LogInit: XR: Mobile Multiview is Disabled +[2025.10.15-03.42.04:570][ 0]LogTurnkeySupport: Turnkey Device: Win64@Reiteration: (Name=Reiteration, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid") +[2025.10.15-03.42.04:803][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 1.23ms +[2025.10.15-03.42.04:969][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C279000962E745B68000000000005500 | Instance: 9CDA414641A2E6A7D12052A3390BAB70 (REITERATION-27108). +[2025.10.15-03.42.05:255][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2025.10.15-03.42.05:255][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 Ti (Compute, Graphics) +[2025.10.15-03.42.05:255][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2025.10.15-03.42.05:255][ 0]LogNNERuntimeORT: No NPU adapter found! +[2025.10.15-03.42.06:672][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2025.10.15-03.42.06:688][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2025.10.15-03.42.06:689][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2025.10.15-03.42.06:689][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:55771'. +[2025.10.15-03.42.06:693][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.49' to multicast group '230.0.0.1:6666' +[2025.10.15-03.42.06:829][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2025.10.15-03.42.07:118][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2025.10.15-03.42.07:120][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2025.10.15-03.42.07:142][ 0]LogMetaSound: MetaSound Engine Initialized +[2025.10.15-03.42.07:908][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 1.35ms +[2025.10.15-03.42.07:935][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.58ms +[2025.10.15-03.42.08:724][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2025.10.15-03.42.08:764][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-03.42.08:764][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-03.42.09:147][ 0]SourceControl: Revision control is disabled +[2025.10.15-03.42.09:189][ 0]SourceControl: Revision control is disabled +[2025.10.15-03.42.09:662][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2025.10.15-03.42.09:720][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-03.42.09:720][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2025.10.15-03.42.09:920][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2025.10.15-03.42.09:921][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2025.10.15-03.42.09:922][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2025.10.15-03.42.09:923][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2025.10.15-03.42.09:925][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2025.10.15-03.42.09:925][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2025.10.15-03.42.09:926][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2025.10.15-03.42.09:927][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2025.10.15-03.42.09:928][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2025.10.15-03.42.09:929][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2025.10.15-03.42.09:930][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2025.10.15-03.42.09:931][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2025.10.15-03.42.09:932][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2025.10.15-03.42.09:933][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2025.10.15-03.42.09:934][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2025.10.15-03.42.09:935][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2025.10.15-03.42.09:935][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2025.10.15-03.42.09:937][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2025.10.15-03.42.09:937][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2025.10.15-03.42.09:939][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2025.10.15-03.42.09:939][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2025.10.15-03.42.09:940][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2025.10.15-03.42.09:941][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2025.10.15-03.42.09:942][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2025.10.15-03.42.09:942][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2025.10.15-03.42.09:943][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2025.10.15-03.42.09:944][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2025.10.15-03.42.09:945][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2025.10.15-03.42.09:947][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2025.10.15-03.42.09:947][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2025.10.15-03.42.09:948][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2025.10.15-03.42.09:949][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2025.10.15-03.42.09:951][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2025.10.15-03.42.09:952][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2025.10.15-03.42.09:952][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2025.10.15-03.42.10:049][ 0]LogCollectionManager: Loaded 0 collections in 0.001577 seconds +[2025.10.15-03.42.10:052][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s +[2025.10.15-03.42.10:058][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.01s +[2025.10.15-03.42.10:058][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s +[2025.10.15-03.42.10:290][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2025.10.15-03.42.10:290][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2025.10.15-03.42.10:293][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2025.10.15-03.42.10:293][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2025.10.15-03.42.10:293][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2025.10.15-03.42.10:293][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2025.10.15-03.42.10:339][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2025.10.15-03.42.10:340][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2025.10.15-03.42.10:359][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T03:42:10.359Z using C +[2025.10.15-03.42.10:359][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.5074.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Aura, ProductVersion=++UE5+Release-5.5-CL-40574608, IsServer=false, Flags=DisableOverlay] +[2025.10.15-03.42.10:362][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-03.42.10:364][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2025.10.15-03.42.10:377][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2025.10.15-03.42.10:381][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2025.10.15-03.42.10:381][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2025.10.15-03.42.10:381][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000523 +[2025.10.15-03.42.10:383][ 0]LogFab: Display: Logging in using persist +[2025.10.15-03.42.10:429][ 0]LogUObjectArray: 44612 objects as part of root set at end of initial load. +[2025.10.15-03.42.10:429][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2025.10.15-03.42.10:441][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 37280 public script object entries (1007.32 KB) +[2025.10.15-03.42.10:441][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2025.10.15-03.42.10:645][ 0]LogEngine: Initializing Engine... +[2025.10.15-03.42.10:658][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2025.10.15-03.42.10:788][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2025.10.15-03.42.10:820][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2025.10.15-03.42.10:867][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2025.10.15-03.42.10:867][ 0]LogInit: Texture streaming: Enabled +[2025.10.15-03.42.10:898][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-40574608+++UE5+Release-5.5 +[2025.10.15-03.42.10:912][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2025.10.15-03.42.10:937][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2025.10.15-03.42.10:938][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2025.10.15-03.42.10:939][ 0]LogAudio: Display: Audio Device Manager Initialized +[2025.10.15-03.42.10:939][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2025.10.15-03.42.10:939][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2025.10.15-03.42.10:940][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2025.10.15-03.42.10:940][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2025.10.15-03.42.10:940][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2025.10.15-03.42.10:940][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2025.10.15-03.42.10:940][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2025.10.15-03.42.10:940][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2025.10.15-03.42.10:940][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2025.10.15-03.42.10:940][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2025.10.15-03.42.10:940][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2025.10.15-03.42.10:940][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2025.10.15-03.42.10:966][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2025.10.15-03.42.11:715][ 0]LogAudioMixer: Display: Using Audio Hardware Device PG42UQ (NVIDIA High Definition Audio) +[2025.10.15-03.42.11:716][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2025.10.15-03.42.11:719][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2025.10.15-03.42.11:719][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2025.10.15-03.42.11:720][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2025.10.15-03.42.11:720][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2025.10.15-03.42.11:722][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2025.10.15-03.42.11:722][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2025.10.15-03.42.11:722][ 0]LogInit: FAudioDevice initialized with ID 1. +[2025.10.15-03.42.11:723][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2025.10.15-03.42.11:723][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2025.10.15-03.42.11:740][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2025.10.15-03.42.11:745][ 0]LogInit: Undo buffer set to 256 MB +[2025.10.15-03.42.11:746][ 0]LogInit: Transaction tracking system initialized +[2025.10.15-03.42.11:783][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../Aura/Saved/SourceControl/UncontrolledChangelists.json +[2025.10.15-03.42.11:966][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.63ms +[2025.10.15-03.42.11:968][ 0]LocalizationService: Localization service is disabled +[2025.10.15-03.42.12:015][ 0]LogTimingProfiler: Initialize +[2025.10.15-03.42.12:018][ 0]LogTimingProfiler: OnSessionChanged +[2025.10.15-03.42.12:018][ 0]LoadingProfiler: Initialize +[2025.10.15-03.42.12:018][ 0]LoadingProfiler: OnSessionChanged +[2025.10.15-03.42.12:019][ 0]LogNetworkingProfiler: Initialize +[2025.10.15-03.42.12:021][ 0]LogNetworkingProfiler: OnSessionChanged +[2025.10.15-03.42.12:021][ 0]LogMemoryProfiler: Initialize +[2025.10.15-03.42.12:021][ 0]LogMemoryProfiler: OnSessionChanged +[2025.10.15-03.42.12:361][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/' took 0.02s +[2025.10.15-03.42.12:402][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! +[2025.10.15-03.42.12:409][ 0]LogPython: Using Python 3.11.8 +[2025.10.15-03.42.13:493][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2025.10.15-03.42.13:596][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2025.10.15-03.42.13:596][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2025.10.15-03.42.13:690][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2025.10.15-03.42.13:986][ 0]LogEditorDataStorage: Initializing +[2025.10.15-03.42.13:988][ 0]LogEditorDataStorage: Initialized +[2025.10.15-03.42.14:010][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality +[2025.10.15-03.42.14:014][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2025.10.15-03.42.14:030][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2025.10.15-03.42.14:036][ 0]SourceControl: Revision control is disabled +[2025.10.15-03.42.14:037][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 19.543 +[2025.10.15-03.42.14:041][ 0]Cmd: MAP LOAD FILE="../../../../Aura/Content/Maps/StartupMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2025.10.15-03.42.14:045][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2025.10.15-03.42.14:046][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-03.42.14:063][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2025.10.15-03.42.14:070][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms +[2025.10.15-03.42.14:712][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'. +[2025.10.15-03.42.14:786][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.4 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin +[2025.10.15-03.42.14:840][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.14:840][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.14:840][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.14:840][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.14:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.14:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.14:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.14:870][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2025.10.15-03.42.15:103][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'. +[2025.10.15-03.42.15:103][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap +[2025.10.15-03.42.15:172][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.007 s +[2025.10.15-03.42.15:173][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched. +[2025.10.15-03.42.15:243][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2025.10.15-03.42.15:260][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2025.10.15-03.42.15:260][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2025.10.15-03.42.15:261][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.074ms to complete. +[2025.10.15-03.42.15:271][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 20.777 +[2025.10.15-03.42.15:413][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2025.10.15-03.42.15:512][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-03.42.15:554][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-03.42.15:598][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-03.42.15:641][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2025.10.15-03.42.15:692][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-03.42.15:694][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2025.10.15-03.42.15:696][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-03.42.15:697][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2025.10.15-03.42.15:698][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-03.42.15:699][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2025.10.15-03.42.15:700][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-03.42.15:700][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2025.10.15-03.42.15:702][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-03.42.15:703][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2025.10.15-03.42.15:703][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-03.42.15:704][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2025.10.15-03.42.15:705][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-03.42.15:706][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2025.10.15-03.42.15:706][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-03.42.15:707][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2025.10.15-03.42.15:708][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-03.42.15:709][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2025.10.15-03.42.15:710][ 0]LogPakFile: Initializing PakPlatformFile +[2025.10.15-03.42.15:711][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2025.10.15-03.42.15:922][ 0]LogSlate: Took 0.000654 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2025.10.15-03.42.16:205][ 0]LogSlate: Took 0.000598 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2025.10.15-03.42.16:210][ 0]LogSlate: Took 0.000465 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2025.10.15-03.42.16:212][ 0]LogSlate: Took 0.000404 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2025.10.15-03.42.16:288][ 0]LogSlate: Took 0.000590 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2025.10.15-03.42.16:644][ 0]LogStall: Startup... +[2025.10.15-03.42.16:647][ 0]LogStall: Startup complete. +[2025.10.15-03.42.16:658][ 0]LogLoad: (Engine Initialization) Total time: 22.16 seconds +[2025.10.15-03.42.16:859][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2025.10.15-03.42.16:860][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block. +[2025.10.15-03.42.16:926][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-03.42.16:934][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2025.10.15-03.42.16:996][ 0]LogPython: registering -[2025.10.15-00.58.31:817][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 49.168 ms -[2025.10.15-00.58.31:913][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.204084 seconds (Found 8000 uncontrolled assets) -[2025.10.15-00.58.32:088][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 5.105107 -[2025.10.15-00.58.32:089][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2025.10.15-00.58.32:091][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5.137074 -[2025.10.15-00.58.32:813][ 8]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.GE_AuraPrimaryAttributes -[2025.10.15-00.58.32:814][ 8]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 -[2025.10.15-00.58.32:845][ 8]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages -[2025.10.15-00.58.33:445][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2025.10.15-00.58.34:137][ 12]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.914682 -[2025.10.15-00.58.34:139][ 12]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 -[2025.10.15-00.58.34:139][ 12]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.914682, Update Interval: 334.439514 -[2025.10.15-00.58.35:133][ 15]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-02.58.35 Remaining: 7200.07] Refresh[Expires: 2026-04-12T14:38:42.448Z Remaining: 15514807.45] State: Valid -[2025.10.15-00.58.35:466][ 16]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken -[2025.10.15-00.58.36:465][ 19]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success -[2025.10.15-00.58.36:465][ 19]LogFab: Display: User logged in -[2025.10.15-00.58.36:465][ 19]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 -[2025.10.15-00.58.37:134][ 21]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-om6ZB29msky71XlPMuS7kA-yxJ3EOV7mEOVWuryffEebg] -[2025.10.15-00.58.53:105][903]LogSlate: Took 0.000276 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2025.10.15-00.59.02:115][555]LogSlate: Window 'Message' being destroyed -[2025.10.15-00.59.02:120][555]Message dialog closed, result: Yes, title: Message, text: Successfully added class 'CombatInterface', however you must recompile the 'Aura' module before it will appear in the Content Browser. - -Would you like to edit the code now? -[2025.10.15-00.59.02:152][555]LogSlate: Window 'Add C++ Class' being destroyed -[2025.10.15-00.59.07:291][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2025.10.15-00.59.07:351][685]LogStall: Shutdown... -[2025.10.15-00.59.07:351][685]LogStall: Shutdown complete. -[2025.10.15-00.59.07:396][685]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.59.07:396][685]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.59.07:473][685]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed -[2025.10.15-00.59.07:474][685]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2025.10.15-00.59.07:557][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2025.10.15-00.59.07:564][685]Cmd: QUIT_EDITOR -[2025.10.15-00.59.07:564][685]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2025.10.15-00.59.07:571][686]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2025.10.15-00.59.07:571][686]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2025.10.15-00.59.07:571][686]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2025.10.15-00.59.07:572][686]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true -[2025.10.15-00.59.07:572][686]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2025.10.15-00.59.07:585][686]LogStylusInput: Shutting down StylusInput subsystem. -[2025.10.15-00.59.07:586][686]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2025.10.15-00.59.07:588][686]LogStudioTelemetry: Ended StudioTelemetry Session -[2025.10.15-00.59.07:590][686]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider -[2025.10.15-00.59.07:590][686]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session -[2025.10.15-00.59.07:590][686]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider -[2025.10.15-00.59.07:591][686]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2025.10.15-00.59.07:591][686]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2025.10.15-00.59.07:591][686]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. -[2025.10.15-00.59.07:591][686]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. -[2025.10.15-00.59.07:591][686]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.15-00.59.07:594][686]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2025.10.15-00.59.07:601][686]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 -[2025.10.15-00.59.07:601][686]LogAudio: Display: Audio Device Manager Shutdown -[2025.10.15-00.59.07:603][686]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2025.10.15-00.59.07:603][686]LogExit: Preparing to exit. -[2025.10.15-00.59.07:618][686]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2025.10.15-00.59.08:657][686]LogEditorDataStorage: Deinitializing -[2025.10.15-00.59.08:774][686]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2025.10.15-00.59.08:784][686]LogExit: Editor shut down -[2025.10.15-00.59.08:786][686]LogExit: Transaction tracking system shut down -[2025.10.15-00.59.08:857][686]LogExit: Object subsystem successfully closed. -[2025.10.15-00.59.08:958][686]LogShaderCompilers: Display: Shaders left to compile 0 -[2025.10.15-00.59.09:251][686]LogMemoryProfiler: Shutdown -[2025.10.15-00.59.09:251][686]LogNetworkingProfiler: Shutdown -[2025.10.15-00.59.09:251][686]LoadingProfiler: Shutdown -[2025.10.15-00.59.09:251][686]LogTimingProfiler: Shutdown -[2025.10.15-00.59.09:928][686]LogChaosDD: Chaos Debug Draw Shutdown -[2025.10.15-00.59.09:958][686]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2025.10.15-00.59.09:958][686]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BC981EF39-4832-BB32-BB78-1EB82D66FED0%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing -[2025.10.15-00.59.10:521][686]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] -[2025.10.15-00.59.10:521][686]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module -[2025.10.15-00.59.10:521][686]LogNFORDenoise: NFORDenoise function shutting down -[2025.10.15-00.59.10:521][686]RenderDocPlugin: plugin has been unloaded. -[2025.10.15-00.59.10:522][686]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2025.10.15-00.59.10:523][686]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 -[2025.10.15-00.59.10:523][686]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 -[2025.10.15-00.59.10:527][686]LogPakFile: Destroying PakPlatformFile -[2025.10.15-00.59.10:668][686]LogD3D12RHI: ~FD3D12DynamicRHI -[2025.10.15-00.59.10:696][686]LogExit: Exiting. -[2025.10.15-00.59.10:712][686]Log file closed, 10/14/25 20:59:10 +[2025.10.15-03.42.17:006][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 71.179 ms +[2025.10.15-03.42.17:133][ 1]LogAssetRegistry: AssetRegistryGather time 0.1727s: AssetDataDiscovery 0.0705s, AssetDataGather 0.0172s, StoreResults 0.0849s. Wall time 14.6200s. + NumCachedDirectories 0. NumUncachedDirectories 1705. NumCachedFiles 8024. NumUncachedFiles 0. + BackgroundTickInterruptions 0. +[2025.10.15-03.42.17:141][ 1]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.004 s +[2025.10.15-03.42.17:162][ 1]LogSourceControl: Uncontrolled asset enumeration started... +[2025.10.15-03.42.17:163][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2025.10.15-03.42.17:238][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 6.813344 +[2025.10.15-03.42.17:239][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2025.10.15-03.42.17:243][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6.856851 +[2025.10.15-03.42.17:581][ 9]LogSourceControl: Uncontrolled asset enumeration finished in 0.419351 seconds (Found 8000 uncontrolled assets) +[2025.10.15-03.42.17:726][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2025.10.15-03.42.17:748][ 9]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/AbilitySystem/GameEffects/PrimaryAttributes/GE_AuraPrimaryAttributes.GE_AuraPrimaryAttributes +[2025.10.15-03.42.17:749][ 9]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0 +[2025.10.15-03.42.17:798][ 9]LogStreaming: Display: FlushAsyncLoading(339): 1 QueuedPackages, 0 AsyncPackages +[2025.10.15-03.42.18:454][ 11]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 8.058887 +[2025.10.15-03.42.18:457][ 11]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -227189215 +[2025.10.15-03.42.18:457][ 11]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8.058887, Update Interval: 330.528259 +[2025.10.15-03.42.19:456][ 14]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: 598...e55 Access[Expires: 2025.10.15-05.42.19 Remaining: 7200.61] Refresh[Expires: 2026-04-12T14:38:42.448Z Remaining: 15504983.45] State: Valid +[2025.10.15-03.42.19:788][ 15]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2025.10.15-03.42.20:787][ 18]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2025.10.15-03.42.20:787][ 18]LogFab: Display: User logged in +[2025.10.15-03.42.20:787][ 18]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2025.10.15-03.42.21:450][ 20]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-TD6pOVYPvkyT2gyCpr6FBg-ekR6Bsfxek2ls6tdbuVewg] +[2025.10.15-03.44.00:101][316]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.009 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. +[2025.10.15-03.44.28:067][598]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2025.10.15-03.44.28:067][598]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-03.44.28:189][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2025.10.15-03.44.30:241][745]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2025.10.15-03.44.30:310][745]LogStall: Shutdown... +[2025.10.15-03.44.30:310][745]LogStall: Shutdown complete. +[2025.10.15-03.44.30:371][745]LogSlate: Window 'Aura [DebugGame] - Unreal Editor' being destroyed +[2025.10.15-03.44.30:373][745]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2025.10.15-03.44.30:495][745]Cmd: QUIT_EDITOR +[2025.10.15-03.44.30:495][746]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2025.10.15-03.44.30:507][746]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2025.10.15-03.44.30:508][746]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2025.10.15-03.44.30:508][746]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2025.10.15-03.44.30:511][746]LogWorld: UWorld::CleanupWorld for StartupMap, bSessionEnded=true, bCleanupResources=true +[2025.10.15-03.44.30:513][746]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2025.10.15-03.44.30:531][746]LogStylusInput: Shutting down StylusInput subsystem. +[2025.10.15-03.44.30:534][746]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2025.10.15-03.44.30:542][746]LogStudioTelemetry: Ended StudioTelemetry Session +[2025.10.15-03.44.30:545][746]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider +[2025.10.15-03.44.30:545][746]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session +[2025.10.15-03.44.30:545][746]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider +[2025.10.15-03.44.30:549][746]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2025.10.15-03.44.30:549][746]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2025.10.15-03.44.30:549][746]LogAudio: Display: Audio Device unregistered from world 'StartupMap'. +[2025.10.15-03.44.30:549][746]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. +[2025.10.15-03.44.30:551][746]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2025.10.15-03.44.30:554][746]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2025.10.15-03.44.30:561][746]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 +[2025.10.15-03.44.30:561][746]LogAudio: Display: Audio Device Manager Shutdown +[2025.10.15-03.44.30:564][746]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2025.10.15-03.44.30:565][746]LogExit: Preparing to exit. +[2025.10.15-03.44.30:602][746]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2025.10.15-03.44.31:033][746]LogEditorDataStorage: Deinitializing +[2025.10.15-03.44.31:161][746]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2025.10.15-03.44.31:186][746]LogExit: Editor shut down +[2025.10.15-03.44.31:189][746]LogExit: Transaction tracking system shut down +[2025.10.15-03.44.31:405][746]LogExit: Object subsystem successfully closed. +[2025.10.15-03.44.31:416][746]LogShaderCompilers: Display: Shaders left to compile 0 +[2025.10.15-03.44.32:382][746]LogMemoryProfiler: Shutdown +[2025.10.15-03.44.32:382][746]LogNetworkingProfiler: Shutdown +[2025.10.15-03.44.32:382][746]LoadingProfiler: Shutdown +[2025.10.15-03.44.32:383][746]LogTimingProfiler: Shutdown +[2025.10.15-03.44.32:964][746]LogChaosDD: Chaos Debug Draw Shutdown +[2025.10.15-03.44.32:992][746]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2025.10.15-03.44.32:992][746]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B470C495D-447D-D830-1E60-C9A7139A78FF%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.4-40574608%2B%2B%2BUE5%2BRelease-5.5&UserID=da26c4254f33c275e9f9e1a0985ac676%7C598100984f0c4752bd941c706d3a1e55%7C85b5f9a8-f876-4c76-8a87-bc5d069ef0ec&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing +[2025.10.15-03.44.33:545][746]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] +[2025.10.15-03.44.33:545][746]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module +[2025.10.15-03.44.33:545][746]LogNFORDenoise: NFORDenoise function shutting down +[2025.10.15-03.44.33:548][746]RenderDocPlugin: plugin has been unloaded. +[2025.10.15-03.44.33:557][746]LogXGEController: Cleaning working directory: C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2025.10.15-03.44.33:562][746]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +[2025.10.15-03.44.33:562][746]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +[2025.10.15-03.44.33:562][746]LogPakFile: Destroying PakPlatformFile +[2025.10.15-03.44.33:721][746]LogD3D12RHI: ~FD3D12DynamicRHI +[2025.10.15-03.44.33:755][746]LogExit: Exiting. +[2025.10.15-03.44.33:772][746]Log file closed, 10/14/25 23:44:33 diff --git a/Source/Aura/Private/Player/AuraPlayerController.cpp b/Source/Aura/Private/Player/AuraPlayerController.cpp index 07ddca7..6313b55 100644 --- a/Source/Aura/Private/Player/AuraPlayerController.cpp +++ b/Source/Aura/Private/Player/AuraPlayerController.cpp @@ -23,9 +23,11 @@ void AAuraPlayerController::CursorTrace() FHitResult CursorHit; GetHitResultUnderCursor(ECC_Visibility, false, CursorHit); if (!CursorHit.bBlockingHit) return; + AActor* HitActor = CursorHit.GetActor(); + IEnemyInterface* Enemy = Cast(HitActor); LastActor = ThisActor; - ThisActor = CursorHit.GetActor(); + ThisActor = Enemy; /** *Line trace from curso. There are several scenarios @@ -47,7 +49,7 @@ void AAuraPlayerController::CursorTrace() if (ThisActor != nullptr) { //Case B - ThisActor->HighlightActor(); + //ThisActor->HighlightActor(); //UE_LOG(LogTemp, Warning, TEXT("Case B")); } } @@ -55,14 +57,14 @@ void AAuraPlayerController::CursorTrace() { if (ThisActor == nullptr) { - LastActor->UnHighlightActor(); + //LastActor->UnHighlightActor(); } else { if (LastActor != ThisActor) // Case D { - LastActor->UnHighlightActor(); - ThisActor->HighlightActor(); + //LastActor->UnHighlightActor(); + //ThisActor->HighlightActor(); } } @@ -70,6 +72,18 @@ void AAuraPlayerController::CursorTrace() } +/* //cheated and skipped ahead to try and fix error :( +void AAuraPlayerController::HightlightActor(AActor* Actor) +{ + +} + +void AAuraPlayerController::UnHightlightActor(AActor* Actor) +{ + +} +*/ + void AAuraPlayerController::BeginPlay() { Super::BeginPlay(); diff --git a/Source/Aura/Public/Interact/EnemyInterface.h b/Source/Aura/Public/Interact/EnemyInterface.h index 7daacbd..612e127 100644 --- a/Source/Aura/Public/Interact/EnemyInterface.h +++ b/Source/Aura/Public/Interact/EnemyInterface.h @@ -18,12 +18,12 @@ class UEnemyInterface : public UInterface */ class AURA_API IEnemyInterface { - GENERATED_BODY() + GENERATED_BODY() // Add interface functions to this class. This is the class that will be inherited to implement this interface. public: - virtual void HighlightActor(); + virtual void HighlightActor() = 0; virtual void UnHighlightActor() = 0; }; \ No newline at end of file diff --git a/Source/Aura/Public/Player/AuraPlayerController.h b/Source/Aura/Public/Player/AuraPlayerController.h index 43ace2f..b3fcd6e 100644 --- a/Source/Aura/Public/Player/AuraPlayerController.h +++ b/Source/Aura/Public/Player/AuraPlayerController.h @@ -7,7 +7,6 @@ #include "Interact/EnemyInterface.h" #include "AuraPlayerController.generated.h" - class UInputMappingContext; class UInputAction; struct FInputActionValue; @@ -40,4 +39,13 @@ private: void CursorTrace(); IEnemyInterface* LastActor; IEnemyInterface* ThisActor; + +/* + TObjectPtr LastActor; + TObjectPtr ThisActor; + + FHitResult CursorHit; + static void HightlightActor(AActor* Actor); + static void UnHightlightActor(AActor* Actor); +*/ };