Don't drink and code.

This commit is contained in:
2025-10-18 11:28:42 -04:00
parent 74988e4bba
commit 02fb59d82c
115 changed files with 9944 additions and 27001 deletions

View File

@@ -27,13 +27,13 @@ void EmptyLinkFunctionForGeneratedCodeAura_init() {}
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000000,
0x6B786903,
0x13EFCB18,
0xA8F74BC0,
0x59DE3670,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_Aura.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_Aura.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Aura(Z_Construct_UPackage__Script_Aura, TEXT("/Script/Aura"), Z_Registration_Info_UPackage__Script_Aura, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x6B786903, 0x13EFCB18));
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Aura(Z_Construct_UPackage__Script_Aura, TEXT("/Script/Aura"), Z_Registration_Info_UPackage__Script_Aura, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xA8F74BC0, 0x59DE3670));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -14,8 +14,10 @@ AURA_API UClass* Z_Construct_UClass_UAttributeMenuWidgetController_NoRegister();
AURA_API UClass* Z_Construct_UClass_UAuraAbilitySystemLibrary();
AURA_API UClass* Z_Construct_UClass_UAuraAbilitySystemLibrary_NoRegister();
AURA_API UClass* Z_Construct_UClass_UOverlayWidgetController_NoRegister();
AURA_API UEnum* Z_Construct_UEnum_Aura_ECharacterClass();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_Aura();
// End Cross Module References
@@ -119,6 +121,73 @@ DEFINE_FUNCTION(UAuraAbilitySystemLibrary::execGetOverlayWidgetController)
}
// End Class UAuraAbilitySystemLibrary Function GetOverlayWidgetController
// Begin Class UAuraAbilitySystemLibrary Function InitializeDefaultAttributes
struct Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics
{
struct AuraAbilitySystemLibrary_eventInitializeDefaultAttributes_Parms
{
const UObject* WorldContextObject;
ECharacterClass CharacterClass;
float Level;
UAbilitySystemComponent* ASC;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AuraAbilitySystem|Attributes" },
{ "ModuleRelativePath", "Public/AbilitySystem/AuraAbilitySystemLibrary.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldContextObject_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ASC_MetaData[] = {
{ "EditInline", "true" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
static const UECodeGen_Private::FBytePropertyParams NewProp_CharacterClass_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_CharacterClass;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Level;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ASC;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraAbilitySystemLibrary_eventInitializeDefaultAttributes_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldContextObject_MetaData), NewProp_WorldContextObject_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::NewProp_CharacterClass_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::NewProp_CharacterClass = { "CharacterClass", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraAbilitySystemLibrary_eventInitializeDefaultAttributes_Parms, CharacterClass), Z_Construct_UEnum_Aura_ECharacterClass, METADATA_PARAMS(0, nullptr) }; // 1307390188
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::NewProp_Level = { "Level", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraAbilitySystemLibrary_eventInitializeDefaultAttributes_Parms, Level), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::NewProp_ASC = { "ASC", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraAbilitySystemLibrary_eventInitializeDefaultAttributes_Parms, ASC), Z_Construct_UClass_UAbilitySystemComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ASC_MetaData), NewProp_ASC_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::NewProp_WorldContextObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::NewProp_CharacterClass_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::NewProp_CharacterClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::NewProp_Level,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::NewProp_ASC,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAuraAbilitySystemLibrary, nullptr, "InitializeDefaultAttributes", nullptr, nullptr, Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::AuraAbilitySystemLibrary_eventInitializeDefaultAttributes_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::AuraAbilitySystemLibrary_eventInitializeDefaultAttributes_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAuraAbilitySystemLibrary::execInitializeDefaultAttributes)
{
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
P_GET_ENUM(ECharacterClass,Z_Param_CharacterClass);
P_GET_PROPERTY(FFloatProperty,Z_Param_Level);
P_GET_OBJECT(UAbilitySystemComponent,Z_Param_ASC);
P_FINISH;
P_NATIVE_BEGIN;
UAuraAbilitySystemLibrary::InitializeDefaultAttributes(Z_Param_WorldContextObject,ECharacterClass(Z_Param_CharacterClass),Z_Param_Level,Z_Param_ASC);
P_NATIVE_END;
}
// End Class UAuraAbilitySystemLibrary Function InitializeDefaultAttributes
// Begin Class UAuraAbilitySystemLibrary
void UAuraAbilitySystemLibrary::StaticRegisterNativesUAuraAbilitySystemLibrary()
{
@@ -126,6 +195,7 @@ void UAuraAbilitySystemLibrary::StaticRegisterNativesUAuraAbilitySystemLibrary()
static const FNameNativePtrPair Funcs[] = {
{ "GetAttributeMenuWidgetController", &UAuraAbilitySystemLibrary::execGetAttributeMenuWidgetController },
{ "GetOverlayWidgetController", &UAuraAbilitySystemLibrary::execGetOverlayWidgetController },
{ "InitializeDefaultAttributes", &UAuraAbilitySystemLibrary::execInitializeDefaultAttributes },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
@@ -149,6 +219,7 @@ struct Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetAttributeMenuWidgetController, "GetAttributeMenuWidgetController" }, // 77214074
{ &Z_Construct_UFunction_UAuraAbilitySystemLibrary_GetOverlayWidgetController, "GetOverlayWidgetController" }, // 226020652
{ &Z_Construct_UFunction_UAuraAbilitySystemLibrary_InitializeDefaultAttributes, "InitializeDefaultAttributes" }, // 3932943953
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
@@ -197,10 +268,10 @@ UAuraAbilitySystemLibrary::~UAuraAbilitySystemLibrary() {}
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAuraAbilitySystemLibrary, UAuraAbilitySystemLibrary::StaticClass, TEXT("UAuraAbilitySystemLibrary"), &Z_Registration_Info_UClass_UAuraAbilitySystemLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraAbilitySystemLibrary), 1861521314U) },
{ Z_Construct_UClass_UAuraAbilitySystemLibrary, UAuraAbilitySystemLibrary::StaticClass, TEXT("UAuraAbilitySystemLibrary"), &Z_Registration_Info_UClass_UAuraAbilitySystemLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraAbilitySystemLibrary), 1301764683U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_736608609(TEXT("/Script/Aura"),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_2532851882(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);

View File

@@ -9,20 +9,23 @@
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UAbilitySystemComponent;
class UAttributeMenuWidgetController;
class UObject;
class UOverlayWidgetController;
enum class ECharacterClass : uint8;
#ifdef AURA_AuraAbilitySystemLibrary_generated_h
#error "AuraAbilitySystemLibrary.generated.h already included, missing '#pragma once' in AuraAbilitySystemLibrary.h"
#endif
#define AURA_AuraAbilitySystemLibrary_generated_h
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_21_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execInitializeDefaultAttributes); \
DECLARE_FUNCTION(execGetAttributeMenuWidgetController); \
DECLARE_FUNCTION(execGetOverlayWidgetController);
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_INCLASS_NO_PURE_DECLS \
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAuraAbilitySystemLibrary(); \
friend struct Z_Construct_UClass_UAuraAbilitySystemLibrary_Statics; \
@@ -31,7 +34,7 @@ public: \
DECLARE_SERIALIZER(UAuraAbilitySystemLibrary)
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_ENHANCED_CONSTRUCTORS \
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_21_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAuraAbilitySystemLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
@@ -45,13 +48,13 @@ public: \
NO_API virtual ~UAuraAbilitySystemLibrary();
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_14_PROLOG
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_GENERATED_BODY \
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_18_PROLOG
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_17_ENHANCED_CONSTRUCTORS \
FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_21_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_21_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemLibrary_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -1056,6 +1056,16 @@ struct Z_Construct_UClass_UAuraAttributeSet_Statics
{ "ModuleRelativePath", "Public/AbilitySystem/AuraAttributeSet.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "ManaRegeneration" },
#endif
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IncomingDamage_MetaData[] = {
{ "Category", "Meta Attributes" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/*Meta Attributes\n\x09 *\n\x09 *///incoming damage\n" },
#endif
{ "ModuleRelativePath", "Public/AbilitySystem/AuraAttributeSet.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Meta Attributes\n *\n //incoming damage" },
#endif
};
#endif // WITH_METADATA
@@ -1075,6 +1085,7 @@ struct Z_Construct_UClass_UAuraAttributeSet_Statics
static const UECodeGen_Private::FStructPropertyParams NewProp_CriticalHitResistance;
static const UECodeGen_Private::FStructPropertyParams NewProp_HealthRegeneration;
static const UECodeGen_Private::FStructPropertyParams NewProp_ManaRegeneration;
static const UECodeGen_Private::FStructPropertyParams NewProp_IncomingDamage;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
@@ -1117,6 +1128,7 @@ const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAuraAttribute
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAuraAttributeSet_Statics::NewProp_CriticalHitResistance = { "CriticalHitResistance", "OnRep_CriticalHitResistance", (EPropertyFlags)0x0010000100000034, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraAttributeSet, CriticalHitResistance), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CriticalHitResistance_MetaData), NewProp_CriticalHitResistance_MetaData) }; // 675369593
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAuraAttributeSet_Statics::NewProp_HealthRegeneration = { "HealthRegeneration", "OnRep_HealthRegeneration", (EPropertyFlags)0x0010000100000034, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraAttributeSet, HealthRegeneration), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HealthRegeneration_MetaData), NewProp_HealthRegeneration_MetaData) }; // 675369593
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAuraAttributeSet_Statics::NewProp_ManaRegeneration = { "ManaRegeneration", "OnRep_ManaRegeneration", (EPropertyFlags)0x0010000100000034, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraAttributeSet, ManaRegeneration), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ManaRegeneration_MetaData), NewProp_ManaRegeneration_MetaData) }; // 675369593
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAuraAttributeSet_Statics::NewProp_IncomingDamage = { "IncomingDamage", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraAttributeSet, IncomingDamage), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IncomingDamage_MetaData), NewProp_IncomingDamage_MetaData) }; // 675369593
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAuraAttributeSet_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraAttributeSet_Statics::NewProp_Health,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraAttributeSet_Statics::NewProp_MaxHealth,
@@ -1134,6 +1146,7 @@ const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAuraAttr
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraAttributeSet_Statics::NewProp_CriticalHitResistance,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraAttributeSet_Statics::NewProp_HealthRegeneration,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraAttributeSet_Statics::NewProp_ManaRegeneration,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraAttributeSet_Statics::NewProp_IncomingDamage,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAttributeSet_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UAuraAttributeSet_Statics::DependentSingletons[])() = {
@@ -1216,10 +1229,10 @@ struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAttri
{ FEffectProperties::StaticStruct, Z_Construct_UScriptStruct_FEffectProperties_Statics::NewStructOps, TEXT("EffectProperties"), &Z_Registration_Info_UScriptStruct_EffectProperties, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FEffectProperties), 3251774946U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAuraAttributeSet, UAuraAttributeSet::StaticClass, TEXT("UAuraAttributeSet"), &Z_Registration_Info_UClass_UAuraAttributeSet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraAttributeSet), 897088555U) },
{ Z_Construct_UClass_UAuraAttributeSet, UAuraAttributeSet::StaticClass, TEXT("UAuraAttributeSet"), &Z_Registration_Info_UClass_UAuraAttributeSet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraAttributeSet), 1037474724U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAttributeSet_h_4107275600(TEXT("/Script/Aura"),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAttributeSet_h_2615055092(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAttributeSet_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAttributeSet_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAttributeSet_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraAttributeSet_h_Statics::ScriptStructInfo),
nullptr, 0);

View File

@@ -14,6 +14,7 @@ AURA_API UClass* Z_Construct_UClass_AAuraCharacterBase();
AURA_API UClass* Z_Construct_UClass_AAuraEnemy();
AURA_API UClass* Z_Construct_UClass_AAuraEnemy_NoRegister();
AURA_API UClass* Z_Construct_UClass_UEnemyInterface_NoRegister();
AURA_API UEnum* Z_Construct_UEnum_Aura_ECharacterClass();
AURA_API UFunction* Z_Construct_UDelegateFunction_Aura_OnAttributeChangedSignature__DelegateSignature();
UMG_API UClass* Z_Construct_UClass_UWidgetComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_Aura();
@@ -53,6 +54,10 @@ struct Z_Construct_UClass_AAuraEnemy_Statics
{ "Category", "Character Class Defaults" },
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CharacterClass_MetaData[] = {
{ "Category", "Character Class Defaults" },
{ "ModuleRelativePath", "Public/Character/AuraEnemy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HealthBar_MetaData[] = {
{ "Category", "AuraEnemy" },
{ "EditInline", "true" },
@@ -63,6 +68,8 @@ struct Z_Construct_UClass_AAuraEnemy_Statics
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnMaxHealthChanged;
static const UECodeGen_Private::FIntPropertyParams NewProp_Level;
static const UECodeGen_Private::FTextPropertyParams NewProp_Name;
static const UECodeGen_Private::FBytePropertyParams NewProp_CharacterClass_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_CharacterClass;
static const UECodeGen_Private::FObjectPropertyParams NewProp_HealthBar;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
@@ -76,12 +83,16 @@ const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_AAu
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnMaxHealthChanged = { "OnMaxHealthChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, OnMaxHealthChanged), Z_Construct_UDelegateFunction_Aura_OnAttributeChangedSignature__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnMaxHealthChanged_MetaData), NewProp_OnMaxHealthChanged_MetaData) }; // 1564251299
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Level = { "Level", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, Level), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Level_MetaData), NewProp_Level_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass = { "CharacterClass", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, CharacterClass), Z_Construct_UEnum_Aura_ECharacterClass, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CharacterClass_MetaData), NewProp_CharacterClass_MetaData) }; // 1307390188
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraEnemy_Statics::NewProp_HealthBar = { "HealthBar", nullptr, (EPropertyFlags)0x01240800000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraEnemy, HealthBar), Z_Construct_UClass_UWidgetComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HealthBar_MetaData), NewProp_HealthBar_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraEnemy_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnHealthChanged,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_OnMaxHealthChanged,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Level,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_Name,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_CharacterClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraEnemy_Statics::NewProp_HealthBar,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraEnemy_Statics::PropPointers) < 2048);
@@ -128,10 +139,10 @@ AAuraEnemy::~AAuraEnemy() {}
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_AAuraEnemy, AAuraEnemy::StaticClass, TEXT("AAuraEnemy"), &Z_Registration_Info_UClass_AAuraEnemy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraEnemy), 4189448137U) },
{ Z_Construct_UClass_AAuraEnemy, AAuraEnemy::StaticClass, TEXT("AAuraEnemy"), &Z_Registration_Info_UClass_AAuraEnemy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraEnemy), 2117858649U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_3240173466(TEXT("/Script/Aura"),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_4244227425(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);

View File

@@ -14,7 +14,7 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
#endif
#define AURA_AuraEnemy_generated_h
#define FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_18_INCLASS_NO_PURE_DECLS \
#define FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAAuraEnemy(); \
friend struct Z_Construct_UClass_AAuraEnemy_Statics; \
@@ -24,7 +24,7 @@ public: \
virtual UObject* _getUObject() const override { return const_cast<AAuraEnemy*>(this); }
#define FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_18_ENHANCED_CONSTRUCTORS \
#define FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_19_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
AAuraEnemy(AAuraEnemy&&); \
@@ -36,12 +36,12 @@ public: \
NO_API virtual ~AAuraEnemy();
#define FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_15_PROLOG
#define FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_18_GENERATED_BODY \
#define FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_16_PROLOG
#define FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_18_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_18_ENHANCED_CONSTRUCTORS \
FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_19_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -12,6 +12,7 @@ void EmptyLinkFunctionForGeneratedCodeAuraGameMode() {}
// Begin Cross Module References
AURA_API UClass* Z_Construct_UClass_AAuraGameMode();
AURA_API UClass* Z_Construct_UClass_AAuraGameMode_NoRegister();
AURA_API UClass* Z_Construct_UClass_UCharacterClassInfo_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_AGameModeBase();
UPackage* Z_Construct_UPackage__Script_Aura();
// End Cross Module References
@@ -37,13 +38,24 @@ struct Z_Construct_UClass_AAuraGameMode_Statics
{ "ModuleRelativePath", "Public/Game/AuraGameMode.h" },
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CharacterClassInfo_MetaData[] = {
{ "Category", "Class Defaults" },
{ "ModuleRelativePath", "Public/Game/AuraGameMode.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_CharacterClassInfo;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<AAuraGameMode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraGameMode_Statics::NewProp_CharacterClassInfo = { "CharacterClassInfo", nullptr, (EPropertyFlags)0x0114000000010001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraGameMode, CharacterClassInfo), Z_Construct_UClass_UCharacterClassInfo_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CharacterClassInfo_MetaData), NewProp_CharacterClassInfo_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraGameMode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraGameMode_Statics::NewProp_CharacterClassInfo,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraGameMode_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_AAuraGameMode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AGameModeBase,
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
@@ -55,11 +67,11 @@ const UECodeGen_Private::FClassParams Z_Construct_UClass_AAuraGameMode_Statics::
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
Z_Construct_UClass_AAuraGameMode_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
UE_ARRAY_COUNT(Z_Construct_UClass_AAuraGameMode_Statics::PropPointers),
0,
0x009002ACu,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraGameMode_Statics::Class_MetaDataParams), Z_Construct_UClass_AAuraGameMode_Statics::Class_MetaDataParams)
@@ -85,10 +97,10 @@ AAuraGameMode::~AAuraGameMode() {}
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_AAuraGameMode, AAuraGameMode::StaticClass, TEXT("AAuraGameMode"), &Z_Registration_Info_UClass_AAuraGameMode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraGameMode), 3596373039U) },
{ Z_Construct_UClass_AAuraGameMode, AAuraGameMode::StaticClass, TEXT("AAuraGameMode"), &Z_Registration_Info_UClass_AAuraGameMode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraGameMode), 3207396240U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_3087792082(TEXT("/Script/Aura"),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_2398388220(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);

View File

@@ -14,7 +14,7 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
#endif
#define AURA_AuraGameMode_generated_h
#define FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_15_INCLASS_NO_PURE_DECLS \
#define FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAAuraGameMode(); \
friend struct Z_Construct_UClass_AAuraGameMode_Statics; \
@@ -23,7 +23,7 @@ public: \
DECLARE_SERIALIZER(AAuraGameMode)
#define FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_15_ENHANCED_CONSTRUCTORS \
#define FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AAuraGameMode(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
@@ -37,12 +37,12 @@ public: \
NO_API virtual ~AAuraGameMode();
#define FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_12_PROLOG
#define FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_15_GENERATED_BODY \
#define FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_13_PROLOG
#define FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_15_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_15_ENHANCED_CONSTRUCTORS \
FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_16_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -6,6 +6,7 @@
#include "UObject/GeneratedCppIncludes.h"
#include "Aura/Public/AbilitySystem/GameplayAbility/AuraGameplayAbility.h"
#include "GameplayAbilities/Public/ScalableFloat.h"
#include "Runtime/GameplayTags/Classes/GameplayTagContainer.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAuraGameplayAbility() {}
@@ -14,6 +15,7 @@ void EmptyLinkFunctionForGeneratedCodeAuraGameplayAbility() {}
AURA_API UClass* Z_Construct_UClass_UAuraGameplayAbility();
AURA_API UClass* Z_Construct_UClass_UAuraGameplayAbility_NoRegister();
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayAbility();
GAMEPLAYABILITIES_API UScriptStruct* Z_Construct_UScriptStruct_FScalableFloat();
GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTag();
UPackage* Z_Construct_UPackage__Script_Aura();
// End Cross Module References
@@ -41,8 +43,18 @@ struct Z_Construct_UClass_UAuraGameplayAbility_Statics
{ "Category", "Input" },
{ "ModuleRelativePath", "Public/AbilitySystem/GameplayAbility/AuraGameplayAbility.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Damage_MetaData[] = {
{ "Category", "Ability Params" },
{ "ModuleRelativePath", "Public/AbilitySystem/GameplayAbility/AuraGameplayAbility.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Level_MetaData[] = {
{ "Category", "Ability Params" },
{ "ModuleRelativePath", "Public/AbilitySystem/GameplayAbility/AuraGameplayAbility.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStructPropertyParams NewProp_StartupInputTag;
static const UECodeGen_Private::FStructPropertyParams NewProp_Damage;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Level;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
@@ -51,8 +63,12 @@ struct Z_Construct_UClass_UAuraGameplayAbility_Statics
static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAuraGameplayAbility_Statics::NewProp_StartupInputTag = { "StartupInputTag", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraGameplayAbility, StartupInputTag), Z_Construct_UScriptStruct_FGameplayTag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartupInputTag_MetaData), NewProp_StartupInputTag_MetaData) }; // 1298103297
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAuraGameplayAbility_Statics::NewProp_Damage = { "Damage", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraGameplayAbility, Damage), Z_Construct_UScriptStruct_FScalableFloat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Damage_MetaData), NewProp_Damage_MetaData) }; // 703790095
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAuraGameplayAbility_Statics::NewProp_Level = { "Level", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraGameplayAbility, Level), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Level_MetaData), NewProp_Level_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAuraGameplayAbility_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraGameplayAbility_Statics::NewProp_StartupInputTag,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraGameplayAbility_Statics::NewProp_Damage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraGameplayAbility_Statics::NewProp_Level,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraGameplayAbility_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UAuraGameplayAbility_Statics::DependentSingletons[])() = {
@@ -96,10 +112,10 @@ UAuraGameplayAbility::~UAuraGameplayAbility() {}
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAuraGameplayAbility, UAuraGameplayAbility::StaticClass, TEXT("UAuraGameplayAbility"), &Z_Registration_Info_UClass_UAuraGameplayAbility, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraGameplayAbility), 1884918547U) },
{ Z_Construct_UClass_UAuraGameplayAbility, UAuraGameplayAbility::StaticClass, TEXT("UAuraGameplayAbility"), &Z_Registration_Info_UClass_UAuraGameplayAbility, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraGameplayAbility), 3679065065U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_3946065335(TEXT("/Script/Aura"),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_4177099582(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);

View File

@@ -29,7 +29,7 @@ struct Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Projectile" },
{ "Category", "Ability Params" },
{ "ModuleRelativePath", "Public/AbilitySystem/AuraProjectileSpell.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProjectileTargetLocation_MetaData[] = {
@@ -104,7 +104,7 @@ struct Z_Construct_UClass_UAuraProjectileSpell_Statics
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile, "SpawnProjectile" }, // 681341589
{ &Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile, "SpawnProjectile" }, // 208482651
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
@@ -160,10 +160,10 @@ UAuraProjectileSpell::~UAuraProjectileSpell() {}
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAuraProjectileSpell, UAuraProjectileSpell::StaticClass, TEXT("UAuraProjectileSpell"), &Z_Registration_Info_UClass_UAuraProjectileSpell, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraProjectileSpell), 3974334493U) },
{ Z_Construct_UClass_UAuraProjectileSpell, UAuraProjectileSpell::StaticClass, TEXT("UAuraProjectileSpell"), &Z_Registration_Info_UClass_UAuraProjectileSpell, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraProjectileSpell), 464464320U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_2281017208(TEXT("/Script/Aura"),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_3425172334(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);

View File

@@ -1,28 +1,30 @@
E:\Unreal\Aura\Source\Aura\Public\AuraAssetManager.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemComponent.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemLibrary.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AuraDataAsset.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAttributeSet.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\GameplayAbility\AuraGameplayAbility.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\GameplayAbility\AuraDamageAbility.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxHealth.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Tasks\TargetDataUnderMouse.h
E:\Unreal\Aura\Source\Aura\Public\Actor\AuraProjectile.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxMana.h
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacterBase.h
E:\Unreal\Aura\Source\Aura\Public\Interact\EnemyInterface.h
E:\Unreal\Aura\Source\Aura\Public\UI\HUD\AuraHUD.h
E:\Unreal\Aura\Source\Aura\Public\UI\Widget\AuraUserWidget.h
E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerController.h
E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerState.h
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AuraWidgetController.h
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AttributeMenuWidgetController.h
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\OverlayWidgetController.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraProjectileSpell.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AttributeInfo.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\CharacterClassInfo.h
E:\Unreal\Aura\Source\Aura\Public\Actor\AuraEffectActor.h
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacter.h
E:\Unreal\Aura\Source\Aura\Public\Character\AuraEnemy.h
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacterBase.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AttributeInfo.h
E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputComponent.h
E:\Unreal\Aura\Source\Aura\Public\Interact\EnemyInterface.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxHealth.h
E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerState.h
E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h
E:\Unreal\Aura\Source\Aura\Public\Game\AuraGameMode.h
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AttributeMenuWidgetController.h
E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputComponent.h
E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputConfig.h
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\OverlayWidgetController.h
E:\Unreal\Aura\Source\Aura\Public\UI\HUD\AuraHUD.h
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AuraWidgetController.h
E:\Unreal\Aura\Source\Aura\Public\UI\Widget\AuraUserWidget.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\GameplayAbility\AuraGameplayAbility.h
E:\Unreal\Aura\Source\Aura\Public\Actor\AuraProjectile.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAttributeSet.h
E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerController.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxMana.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemLibrary.h
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraProjectileSpell.h
E:\Unreal\Aura\Source\Aura\Public\Actor\AuraEffectActor.h
E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h