LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
[2025.10.16-00.02.04:681][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2025.10.16-00.02.04:681][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2025.10.16-00.02.04:681][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2025.10.16-00.02.04:681][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2025.10.16-00.02.04:681][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2025.10.16-00.02.04:682][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2025.10.16-00.02.04:682][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2025.10.16-00.02.04:682][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2025.10.16-00.02.04:682][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2025.10.16-00.02.04:683][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2025.10.16-00.02.04:683][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2025.10.16-00.02.04:683][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2025.10.16-00.02.04:683][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2025.10.16-00.02.04:683][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2025.10.16-00.02.04:683][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2025.10.16-00.02.04:683][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2025.10.16-00.02.04:683][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2025.10.16-00.02.04:683][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2025.10.16-00.02.04:683][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2025.10.16-00.02.04:684][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2025.10.16-00.02.04:684][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2025.10.16-00.02.04:684][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2025.10.16-00.02.04:684][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2025.10.16-00.02.04:684][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2025.10.16-00.02.04:684][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2025.10.16-00.02.04:684][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2025.10.16-00.02.04:684][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2025.10.16-00.02.04:684][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2025.10.16-00.02.04:684][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2025.10.16-00.02.04:684][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2025.10.16-00.02.04:684][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2025.10.16-00.02.04:684][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2025.10.16-00.02.04:684][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2025.10.16-00.02.04:684][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2025.10.16-00.02.04:684][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2025.10.16-00.02.04:684][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2025.10.16-00.02.04:684][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2025.10.16-00.02.04:684][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2025.10.16-00.02.04:684][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2025.10.16-00.02.04:684][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2025.10.16-00.02.04:684][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2025.10.16-00.02.04:685][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2025.10.16-00.02.04:686][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2025.10.16-00.02.04:687][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2025.10.16-00.02.04:691][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2025.10.16-00.02.04:691][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2025.10.16-00.02.04:691][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2025.10.16-00.02.04:691][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2025.10.16-00.02.04:691][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2025.10.16-00.02.04:691][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2025.10.16-00.02.04:691][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2025.10.16-00.02.04:691][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2025.10.16-00.02.04:691][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2025.10.16-00.02.04:691][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2025.10.16-00.02.04:691][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2025.10.16-00.02.04:691][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2025.10.16-00.02.04:691][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2025.10.16-00.02.04:691][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2025.10.16-00.02.04:691][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2025.10.16-00.02.04:691][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2025.10.16-00.02.04:692][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2025.10.16-00.02.04:693][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2025.10.16-00.02.04:694][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2025.10.16-00.02.04:695][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2025.10.16-00.02.04:695][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2025.10.16-00.02.04:695][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2025.10.16-00.02.04:695][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2025.10.16-00.02.04:695][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2025.10.16-00.02.04:695][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2025.10.16-00.02.04:695][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2025.10.16-00.02.04:695][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2025.10.16-00.02.04:695][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2025.10.16-00.02.04:695][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2025.10.16-00.02.04:696][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2025.10.16-00.02.04:696][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2025.10.16-00.02.04:697][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2025.10.16-00.02.04:698][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2025.10.16-00.02.04:699][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2025.10.16-00.02.04:699][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2025.10.16-00.02.04:699][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2025.10.16-00.02.04:703][ 0]LogRHI: Using Default RHI: D3D12
[2025.10.16-00.02.04:703][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.10.16-00.02.04:712][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2025.10.16-00.02.04:712][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2025.10.16-00.02.04:950][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1
[2025.10.16-00.02.04:950][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.10.16-00.02.04:950][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s]
[2025.10.16-00.02.04:960][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2025.10.16-00.02.04:960][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.10.16-00.02.04:960][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s]
[2025.10.16-00.02.06:463][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2025.10.16-00.02.06:563][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2025.10.16-00.02.06:568][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2025.10.16-00.02.06:570][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2025.10.16-00.02.06:572][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2025.10.16-00.02.06:572][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2025.10.16-00.02.06:572][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2025.10.16-00.02.06:573][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2025.10.16-00.02.06:573][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2025.10.16-00.02.06:636][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB)
[2025.10.16-00.02.06:636][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2025.10.16-00.02.06:636][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2025.10.16-00.02.06:636][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data
[2025.10.16-00.02.06:637][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
[2025.10.16-00.02.06:638][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
[2025.10.16-00.02.06:638][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
[2025.10.16-00.02.06:638][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 12296 --child-id Zen_12296_Startup'
[2025.10.16-00.02.06:766][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
[2025.10.16-00.02.06:766][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.129 seconds
[2025.10.16-00.02.06:768][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
[2025.10.16-00.02.06:775][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2025.10.16-00.02.06:776][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
[2025.10.16-00.02.06:776][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2025.10.16-00.02.06:776][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
[2025.10.16-00.02.06:777][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2025.10.16-00.02.06:777][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2025.10.16-00.02.06:777][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2025.10.16-00.02.06:777][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2025.10.16-00.02.06:778][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/12296/).
[2025.10.16-00.02.06:779][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/C1379A754FE37573C52A8B93546D61C3/'.
[2025.10.16-00.02.06:779][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2025.10.16-00.02.06:779][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2025.10.16-00.02.07:972][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2025.10.16-00.02.07:972][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2025.10.16-00.02.07:975][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
[2025.10.16-00.02.07:975][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
[2025.10.16-00.02.07:975][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
[2025.10.16-00.02.07:975][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
[2025.10.16-00.02.08:001][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up
[2025.10.16-00.02.08:003][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2025.10.16-00.02.08:283][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:284][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
[2025.10.16-00.02.08:284][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.10.16-00.02.08:284][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:284][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
[2025.10.16-00.02.08:284][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.10.16-00.02.08:285][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:285][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
[2025.10.16-00.02.08:285][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.10.16-00.02.08:286][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:286][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
[2025.10.16-00.02.08:286][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.10.16-00.02.08:286][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:287][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:287][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
[2025.10.16-00.02.08:287][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.10.16-00.02.08:287][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:287][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
[2025.10.16-00.02.08:287][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.10.16-00.02.08:287][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:288][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:289][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
[2025.10.16-00.02.08:289][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.10.16-00.02.08:289][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:289][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
[2025.10.16-00.02.08:289][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.10.16-00.02.08:289][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:290][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.10.16-00.02.08:290][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:290][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish
[2025.10.16-00.02.08:290][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.10.16-00.02.08:291][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:291][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish
[2025.10.16-00.02.08:291][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.10.16-00.02.08:291][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.10.16-00.02.08:292][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish
[2025.10.16-00.02.08:292][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.10.16-00.02.08:292][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:292][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish
[2025.10.16-00.02.08:292][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.10.16-00.02.08:292][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
[2025.10.16-00.02.08:292][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.10.16-00.02.08:292][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:292][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish
[2025.10.16-00.02.08:293][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.10.16-00.02.08:293][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
[2025.10.16-00.02.08:293][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.10.16-00.02.08:293][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.16-00.02.08:293][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish
[2025.10.16-00.02.08:293][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.10.16-00.02.08:493][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2025.10.16-00.02.08:493][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2025.10.16-00.02.08:493][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2025.10.16-00.02.08:494][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2025.10.16-00.02.08:494][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2025.10.16-00.02.08:634][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.87ms
[2025.10.16-00.02.08:658][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.57ms
[2025.10.16-00.02.08:671][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.64ms
[2025.10.16-00.02.08:673][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.64ms
[2025.10.16-00.02.08:873][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2025.10.16-00.02.08:873][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2025.10.16-00.02.10:742][ 0]SourceControl: Revision control is disabled
[2025.10.16-00.02.10:782][ 0]SourceControl: Revision control is disabled
[2025.10.16-00.02.10:839][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
[2025.10.16-00.02.10:839][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
[2025.10.16-00.02.10:916][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.59ms
[2025.10.16-00.02.10:932][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 1.02ms
[2025.10.16-00.02.11:309][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2025.10.16-00.02.11:397][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.10.16-00.02.11:397][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.10.16-00.02.11:543][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json'
[2025.10.16-00.02.11:545][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json'
[2025.10.16-00.02.11:546][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json'
[2025.10.16-00.02.11:546][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json'
[2025.10.16-00.02.11:547][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json'
[2025.10.16-00.02.11:548][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json'
[2025.10.16-00.02.11:549][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json'
[2025.10.16-00.02.11:550][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json'
[2025.10.16-00.02.11:550][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json'
[2025.10.16-00.02.11:551][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json'
[2025.10.16-00.02.11:552][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json'
[2025.10.16-00.02.11:552][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json'
[2025.10.16-00.02.11:553][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json'
[2025.10.16-00.02.11:554][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json'
[2025.10.16-00.02.11:554][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json'
[2025.10.16-00.02.11:555][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json'
[2025.10.16-00.02.11:556][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json'
[2025.10.16-00.02.11:557][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json'
[2025.10.16-00.02.11:558][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json'
[2025.10.16-00.02.11:559][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json'
[2025.10.16-00.02.11:560][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json'
[2025.10.16-00.02.11:561][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json'
[2025.10.16-00.02.11:562][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json'
[2025.10.16-00.02.11:562][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json'
[2025.10.16-00.02.11:563][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json'
[2025.10.16-00.02.11:564][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json'
[2025.10.16-00.02.11:565][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json'
[2025.10.16-00.02.11:566][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json'
[2025.10.16-00.02.11:566][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json'
[2025.10.16-00.02.11:567][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json'
[2025.10.16-00.02.11:567][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json'
[2025.10.16-00.02.11:568][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json'
[2025.10.16-00.02.11:569][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json'
[2025.10.16-00.02.11:570][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json'
[2025.10.16-00.02.11:570][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json'
[2025.10.16-00.02.12:072][ 0]LogCollectionManager: Loaded 0 collections in 0.001083 seconds
[2025.10.16-00.02.12:075][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s
[2025.10.16-00.02.12:078][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.00s
[2025.10.16-00.02.12:081][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s
[2025.10.16-00.02.12:200][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2025.10.16-00.02.12:200][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2025.10.16-00.02.12:202][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
[2025.10.16-00.02.12:202][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
[2025.10.16-00.02.12:202][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
[2025.10.16-00.02.12:202][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
[2025.10.16-00.02.12:243][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
[2025.10.16-00.02.12:243][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
[2025.10.16-00.02.12:262][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-16T00:02:12.261Z using C
[2025.10.16-00.02.12:262][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
[2025.10.16-00.02.12:268][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2025.10.16-00.02.14:898][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2025.10.16-00.02.14:898][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.10.16-00.02.14:908][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.10.16-00.02.14:910][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
[2025.10.16-00.02.15:345][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'.
[2025.10.16-00.02.15:478][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.15:478][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.15:478][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.15:478][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.15:478][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.15:478][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.15:478][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.15:478][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.15:479][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.15:479][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.15:479][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.15:479][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.15:638][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.8 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin
[2025.10.16-00.02.15:692][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'.
[2025.10.16-00.02.15:692][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap
[2025.10.16-00.02.15:746][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.003 s
[2025.10.16-00.02.15:746][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched.
[2025.10.16-00.02.15:774][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2025.10.16-00.02.15:789][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2025.10.16-00.02.16:137][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2025.10.16-00.02.16:283][ 0]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2025.10.16-00.02.16:476][ 0]LogSlate: Took 0.000259 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2025.10.16-00.02.16:478][ 0]LogSlate: Took 0.000218 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2025.10.16-00.02.16:480][ 0]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2025.10.16-00.02.16:538][ 0]LogSlate: Took 0.000227 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2025.10.16-00.02.16:999][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
[2025.10.16-00.02.17:001][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2025.10.16-00.02.17:001][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2025.10.16-00.02.17:022][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.17:022][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.17:023][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.17:023][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.17:023][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.17:023][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.16-00.02.17:060][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.10.16-00.02.17:114][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 51.252 ms
[2025.10.16-00.02.18:066][ 7]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu
[2025.10.16-00.02.18:067][ 7]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0
[2025.10.16-00.02.18:072][ 7]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1
[2025.10.16-00.02.18:080][ 7]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
[2025.10.16-00.02.18:863][ 7]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow.WBP_Att_TextRow
[2025.10.16-00.02.18:863][ 7]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2
[2025.10.16-00.02.18:870][ 7]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3
[2025.10.16-00.02.19:007][ 7]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Vitals.WBP_Vitals
[2025.10.16-00.02.19:007][ 7]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4
[2025.10.16-00.02.19:015][ 7]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5
[2025.10.16-00.02.19:155][ 7]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/UI/AttributemMenu/WBP_Att_TextRow_Button.WBP_Att_TextRow_Button
[2025.10.16-00.02.19:156][ 7]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6
[2025.10.16-00.02.19:163][ 7]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7
[2025.10.16-00.02.19:554][ 8]LogSlate: Took 0.000182 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2025.10.16-00.02.19:558][ 8]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.'
[2025.10.16-00.02.19:559][ 8]LogSlate: Took 0.000197 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2025.10.16-00.02.34:959][301]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.006878s)
[2025.10.16-00.02.35:015][301]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms
[2025.10.16-00.02.35:017][301]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap
[2025.10.16-00.02.35:019][301]LogPlayLevel: PIE: World Init took: (0.001630s)
[2025.10.16-00.02.53:599][171]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.53:601][171]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.53:604][171]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.53:681][172]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.53:700][173]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.53:702][173]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.53:705][173]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.53:778][174]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.53:785][174]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.53:881][176]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.53:895][177]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.53:968][178]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.57:328][494]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.57:329][494]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.57:330][494]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.57:331][494]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.57:334][494]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.57:486][495]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.57:488][495]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.57:506][495]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.57:520][496]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.57:670][497]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.57:689][497]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.57:702][498]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.57:703][498]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.58:338][527]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.58:339][527]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.58:342][527]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.58:489][528]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.58:506][528]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.58:520][529]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.58:522][529]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.58:673][530]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.58:693][530]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.58:705][531]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.02.58:708][531]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.10.16-00.03.02:366][849]LogBlueprint: Warning: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\AttributemMenu\WBP_Att_Menu.uasset: [Compiler] Could not find a variable named "Row_ResPhysical" in '/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C'.
Make sure '/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C' has been compiled for Get Row_ResPhysical
[2025.10.16-00.03.02:366][849]LogBlueprint: Warning: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\AttributemMenu\WBP_Att_Menu.uasset: [Compiler] Could not find a variable named "Row_ResLightning" in '/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C'.
Make sure '/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C' has been compiled for Get Row_ResLightning
[2025.10.16-00.03.02:366][849]LogBlueprint: Warning: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\AttributemMenu\WBP_Att_Menu.uasset: [Compiler] Could not find a variable named "Row_ResFire" in '/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C'.
Make sure '/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C' has been compiled for Get Row_ResFire
[2025.10.16-00.03.02:366][849]LogBlueprint: Warning: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\AttributemMenu\WBP_Att_Menu.uasset: [Compiler] Could not find a variable named "Row_ResArcane" in '/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C'.
Make sure '/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C' has been compiled for Get Row_ResArcane
[2025.10.16-00.03.02:368][849]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\AttributemMenu\WBP_Att_Menu.uasset: [Compiler] The property associated with Row Res Physical could not be found in '/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C'
[2025.10.16-00.03.02:368][849]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\AttributemMenu\WBP_Att_Menu.uasset: [Compiler] The property associated with Row Res Lightning could not be found in '/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C'
[2025.10.16-00.03.02:368][849]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\AttributemMenu\WBP_Att_Menu.uasset: [Compiler] The property associated with Row Res Fire could not be found in '/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C'
[2025.10.16-00.03.02:368][849]LogBlueprint: Error: [AssetLog] E:\Unreal\Aura\Content\Blueprints\UI\AttributemMenu\WBP_Att_Menu.uasset: [Compiler] The property associated with Row Res Arcane could not be found in '/Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu.WBP_Att_Menu_C'
[2025.10.16-00.03.02:395][849]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms
[2025.10.16-00.03.03:375][889]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu
[2025.10.16-00.03.03:376][889]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Att_MenuA159415646841760349838BAB0ED1C2F.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset'
[2025.10.16-00.03.03:385][889]LogFileHelpers: InternalPromptForCheckoutAndSave took 88.974 ms
[2025.10.16-00.03.03:435][889]LogContentValidation: Display: Starting to validate 1 assets
[2025.10.16-00.03.29:410][644]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Att_Menu
[2025.10.16-00.03.29:411][644]LogSavePackage: Moving '../../../../Aura/Saved/WBP_Att_Menu00D3B5B546E46B47048EF0AF479C085A.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Att_Menu.uasset'
[2025.10.16-00.03.29:418][644]LogFileHelpers: InternalPromptForCheckoutAndSave took 106.771 ms (total: 195.745 ms)
[2025.10.16-00.03.29:451][644]LogContentValidation: Display: Starting to validate 1 assets
[2025.10.16-00.03.33:034][979]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005339s)
[2025.10.16-00.03.33:054][979]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
[2025.10.16-00.03.33:055][979]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap
[2025.10.16-00.03.33:056][979]LogPlayLevel: PIE: World Init took: (0.001366s)
[2025.10.16-00.03.47:891][553]LogSlate: Took 0.001013 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
[2025.10.16-00.03.51:592][963]LogSlate: Took 0.000200 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2025.10.16-00.04.06:111][147]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Vitals
[2025.10.16-00.04.06:111][147]LogSavePackage: Moving '../../../../Aura/Saved/WBP_VitalsAD1FBD6A4F22C54E7F313DA7C3FE65CB.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Vitals.uasset'
[2025.10.16-00.04.06:119][147]LogFileHelpers: InternalPromptForCheckoutAndSave took 71.924 ms (total: 267.670 ms)
[2025.10.16-00.04.06:155][147]LogContentValidation: Display: Starting to validate 1 assets
[2025.10.16-00.04.06:983][228]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.10.16-00.04.10:717][586]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.10.16-00.04.10:728][586]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.10.16-00.04.10:728][586]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_StartupMap
[2025.10.16-00.04.10:733][586]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.004956s)
[2025.10.16-00.04.10:753][586]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms
[2025.10.16-00.04.10:758][586]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap
[2025.10.16-00.04.10:759][586]LogPlayLevel: PIE: World Init took: (0.001367s)
[2025.10.16-00.04.58:103][151]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Vitals
[2025.10.16-00.04.58:104][151]LogSavePackage: Moving '../../../../Aura/Saved/WBP_VitalsBF7762CB4C2613B40AB24CA3BE7AC508.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Vitals.uasset'
[2025.10.16-00.04.58:111][151]LogFileHelpers: InternalPromptForCheckoutAndSave took 94.524 ms (total: 362.195 ms)
[2025.10.16-00.04.58:159][151]LogContentValidation: Display: Starting to validate 1 assets
[2025.10.16-00.05.54:781][203]LogSavePackage: Moving output files for package: /Game/Blueprints/UI/AttributemMenu/WBP_Vitals
[2025.10.16-00.05.54:781][203]LogSavePackage: Moving '../../../../Aura/Saved/WBP_VitalsB00003204F87DB75C706E2BEC502B3C8.tmp' to '../../../../Aura/Content/Blueprints/UI/AttributemMenu/WBP_Vitals.uasset'
[2025.10.16-00.05.54:787][203]LogFileHelpers: InternalPromptForCheckoutAndSave took 74.714 ms (total: 436.909 ms)
[2025.10.16-00.05.54:837][203]LogContentValidation: Display: Starting to validate 1 assets
[2025.10.16-00.05.59:928][699]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.007205s)
[2025.10.16-00.05.59:960][699]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms
[2025.10.16-00.05.59:962][699]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap
[2025.10.16-00.05.59:963][699]LogPlayLevel: PIE: World Init took: (0.001567s)
[2025.10.16-00.06.32:644][462]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base] ([2] browsable assets)...
[2025.10.16-00.06.32:644][462]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base]
[2025.10.16-00.06.32:649][462]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base
[2025.10.16-00.06.32:649][462]LogSavePackage: Moving '../../../../Aura/Saved/GE_TestAttribute_Base211665C3479C4298070ECEBA026BC582.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base.uasset'
[2025.10.16-00.06.32:656][462]LogFileHelpers: InternalPromptForCheckoutAndSave took 47.534 ms (total: 484.444 ms)
[2025.10.16-00.06.32:694][462]LogContentValidation: Display: Starting to validate 1 assets
[2025.10.16-00.07.00:244][638]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base] ([2] browsable assets)...
[2025.10.16-00.07.00:244][638]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base]
[2025.10.16-00.07.00:247][638]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base
[2025.10.16-00.07.00:248][638]LogSavePackage: Moving '../../../../Aura/Saved/GE_TestAttribute_Base928773BD493C298217920FB6CA091FE8.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base.uasset'
[2025.10.16-00.07.00:253][638]LogFileHelpers: InternalPromptForCheckoutAndSave took 43.126 ms (total: 527.570 ms)
[2025.10.16-00.07.00:296][638]LogContentValidation: Display: Starting to validate 1 assets
[2025.10.16-00.07.00:966][705]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base] ([2] browsable assets)...
[2025.10.16-00.07.00:966][705]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base]
[2025.10.16-00.07.00:968][705]LogSavePackage: Moving output files for package: /Game/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base
[2025.10.16-00.07.00:968][705]LogSavePackage: Moving '../../../../Aura/Saved/GE_TestAttribute_BaseDA97F78C44017B9C8FB0909FCDFD85D7.tmp' to '../../../../Aura/Content/Blueprints/AbilitySystem/GameEffects/GE_TestAttribute_Base.uasset'
[2025.10.16-00.07.00:974][705]LogFileHelpers: InternalPromptForCheckoutAndSave took 59.597 ms (total: 587.167 ms)
[2025.10.16-00.07.01:028][705]LogContentValidation: Display: Starting to validate 1 assets
[2025.10.16-00.07.02:966][867]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/StartupMap.StartupMap to /Game/Maps/UEDPIE_0_StartupMap.StartupMap (0.005172s)
[2025.10.16-00.07.02:986][867]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms
[2025.10.16-00.07.02:989][867]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap
[2025.10.16-00.07.02:990][867]LogPlayLevel: PIE: World Init took: (0.001381s)
[2025.10.16-00.07.23:366][275]LogAudio: Display: Audio Device unregistered from world 'StartupMap'.
[2025.10.16-00.07.23:366][275]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2025.10.16-00.07.23:375][275]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2025.10.16-00.07.23:375][275]LogExit: Preparing to exit.
[2025.10.16-00.07.23:397][275]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms
[2025.10.16-00.07.23:399][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:399][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:399][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:399][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:399][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:399][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:399][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:399][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:399][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:399][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:400][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:400][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:400][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:400][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:400][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:400][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:400][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:400][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:401][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:401][275]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.10.16-00.07.23:401][275]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!