LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
[2025.10.15-03.41.56:883][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2025.10.15-03.41.56:883][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2025.10.15-03.41.56:884][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2025.10.15-03.41.56:884][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2025.10.15-03.41.56:884][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2025.10.15-03.41.56:884][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2025.10.15-03.41.56:884][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2025.10.15-03.41.56:884][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2025.10.15-03.41.56:884][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2025.10.15-03.41.56:884][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2025.10.15-03.41.56:885][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2025.10.15-03.41.56:885][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2025.10.15-03.41.56:886][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2025.10.15-03.41.56:886][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2025.10.15-03.41.56:886][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2025.10.15-03.41.56:886][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2025.10.15-03.41.56:886][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2025.10.15-03.41.56:887][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2025.10.15-03.41.56:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2025.10.15-03.41.56:887][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2025.10.15-03.41.56:888][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2025.10.15-03.41.56:888][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2025.10.15-03.41.56:888][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2025.10.15-03.41.56:888][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2025.10.15-03.41.56:888][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2025.10.15-03.41.56:888][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2025.10.15-03.41.56:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2025.10.15-03.41.56:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2025.10.15-03.41.56:890][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2025.10.15-03.41.56:896][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2025.10.15-03.41.56:897][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2025.10.15-03.41.56:897][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2025.10.15-03.41.56:897][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2025.10.15-03.41.56:898][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2025.10.15-03.41.56:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2025.10.15-03.41.56:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2025.10.15-03.41.56:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2025.10.15-03.41.56:902][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2025.10.15-03.41.56:903][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2025.10.15-03.41.56:904][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2025.10.15-03.41.56:905][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2025.10.15-03.41.56:915][ 0]LogRHI: Using Default RHI: D3D12
[2025.10.15-03.41.56:915][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.10.15-03.41.56:932][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2025.10.15-03.41.56:932][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2025.10.15-03.41.57:260][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Ti (VendorId: 10de, DeviceId: 2208, SubSysId: 88021043, Revision: 00a1
[2025.10.15-03.41.57:260][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.10.15-03.41.57:260][ 0]LogD3D12RHI: Adapter has 12086MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 1 output[s]
[2025.10.15-03.41.57:271][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2025.10.15-03.41.57:271][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.10.15-03.41.57:271][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s]
[2025.10.15-03.41.59:329][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2025.10.15-03.41.59:508][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2025.10.15-03.41.59:516][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2025.10.15-03.41.59:518][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2025.10.15-03.41.59:524][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2025.10.15-03.41.59:525][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Aura/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2025.10.15-03.41.59:525][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2025.10.15-03.41.59:525][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Aura/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2025.10.15-03.41.59:525][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2025.10.15-03.41.59:595][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1559 MiB)
[2025.10.15-03.41.59:596][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2025.10.15-03.41.59:596][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2025.10.15-03.41.59:599][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data
[2025.10.15-03.41.59:599][ 0]LogZenServiceInstance: InTree version at 'E:/Unreal/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
[2025.10.15-03.41.59:600][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
[2025.10.15-03.41.59:601][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
[2025.10.15-03.41.59:601][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\Tsukiyomi\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 27108 --child-id Zen_27108_Startup'
[2025.10.15-03.41.59:728][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
[2025.10.15-03.41.59:728][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.129 seconds
[2025.10.15-03.41.59:777][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
[2025.10.15-03.41.59:813][ 0]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2025.10.15-03.41.59:817][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2025.10.15-03.41.59:818][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2025.10.15-03.41.59:818][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2025.10.15-03.41.59:832][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (../../../../Aura/Intermediate/Shaders/WorkingDirectory/27108/).
[2025.10.15-03.41.59:832][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Tsukiyomi/AppData/Local/Temp/UnrealShaderWorkingDir/FBF663324257C0D51DFAF0942215EE7F/'.
[2025.10.15-03.41.59:833][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2025.10.15-03.41.59:833][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2025.10.15-03.42.02:477][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2025.10.15-03.42.02:477][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2025.10.15-03.42.02:481][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
[2025.10.15-03.42.02:481][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
[2025.10.15-03.42.02:481][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
[2025.10.15-03.42.02:481][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
[2025.10.15-03.42.02:516][ 0]LogAssetRegistry: FAssetRegistry took 0.0033 seconds to start up
[2025.10.15-03.42.03:009][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:010][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
[2025.10.15-03.42.03:010][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.10.15-03.42.03:011][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:011][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
[2025.10.15-03.42.03:011][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.10.15-03.42.03:011][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:012][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
[2025.10.15-03.42.03:012][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.10.15-03.42.03:012][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:012][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
[2025.10.15-03.42.03:013][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.10.15-03.42.03:013][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:014][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:014][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.10.15-03.42.03:015][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
[2025.10.15-03.42.03:016][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.10.15-03.42.03:017][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:018][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish
[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish
[2025.10.15-03.42.03:019][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.10.15-03.42.03:020][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.10.15-03.42.03:020][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish
[2025.10.15-03.42.03:020][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish
[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
[2025.10.15-03.42.03:021][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish
[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.10.15-03.42.03:022][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish
[2025.10.15-03.42.03:023][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.10.15-03.42.03:383][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2025.10.15-03.42.03:383][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2025.10.15-03.42.03:383][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2025.10.15-03.42.03:383][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2025.10.15-03.42.03:383][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2025.10.15-03.42.03:667][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.61ms
[2025.10.15-03.42.03:714][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.65ms
[2025.10.15-03.42.03:758][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.60ms
[2025.10.15-03.42.03:761][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.58ms
[2025.10.15-03.42.07:908][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 1.35ms
[2025.10.15-03.42.07:935][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.58ms
[2025.10.15-03.42.08:724][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2025.10.15-03.42.08:764][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
[2025.10.15-03.42.08:764][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
[2025.10.15-03.42.09:147][ 0]SourceControl: Revision control is disabled
[2025.10.15-03.42.09:189][ 0]SourceControl: Revision control is disabled
[2025.10.15-03.42.09:720][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.10.15-03.42.09:720][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.10.15-03.42.09:920][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json'
[2025.10.15-03.42.09:921][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json'
[2025.10.15-03.42.09:922][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json'
[2025.10.15-03.42.09:923][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json'
[2025.10.15-03.42.09:925][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json'
[2025.10.15-03.42.09:925][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json'
[2025.10.15-03.42.09:926][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json'
[2025.10.15-03.42.09:927][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json'
[2025.10.15-03.42.09:928][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json'
[2025.10.15-03.42.09:929][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json'
[2025.10.15-03.42.09:930][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json'
[2025.10.15-03.42.09:931][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json'
[2025.10.15-03.42.09:932][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json'
[2025.10.15-03.42.09:933][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json'
[2025.10.15-03.42.09:934][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json'
[2025.10.15-03.42.09:935][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json'
[2025.10.15-03.42.09:935][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json'
[2025.10.15-03.42.09:937][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json'
[2025.10.15-03.42.09:937][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json'
[2025.10.15-03.42.09:939][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json'
[2025.10.15-03.42.09:939][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json'
[2025.10.15-03.42.09:940][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json'
[2025.10.15-03.42.09:941][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json'
[2025.10.15-03.42.09:942][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json'
[2025.10.15-03.42.09:942][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json'
[2025.10.15-03.42.09:943][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json'
[2025.10.15-03.42.09:944][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json'
[2025.10.15-03.42.09:945][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json'
[2025.10.15-03.42.09:947][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json'
[2025.10.15-03.42.09:947][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json'
[2025.10.15-03.42.09:948][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json'
[2025.10.15-03.42.09:949][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json'
[2025.10.15-03.42.09:951][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json'
[2025.10.15-03.42.09:952][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json'
[2025.10.15-03.42.09:952][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'E:/Unreal/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json'
[2025.10.15-03.42.10:049][ 0]LogCollectionManager: Loaded 0 collections in 0.001577 seconds
[2025.10.15-03.42.10:052][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Saved/Collections/' took 0.00s
[2025.10.15-03.42.10:058][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Developers/Tsukiyomi/Collections/' took 0.01s
[2025.10.15-03.42.10:058][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal/Aura/Content/Collections/' took 0.00s
[2025.10.15-03.42.10:290][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2025.10.15-03.42.10:290][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2025.10.15-03.42.10:293][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
[2025.10.15-03.42.10:293][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
[2025.10.15-03.42.10:293][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
[2025.10.15-03.42.10:293][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
[2025.10.15-03.42.10:339][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
[2025.10.15-03.42.10:340][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
[2025.10.15-03.42.10:359][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2025-10-15T03:42:10.359Z using C
[2025.10.15-03.42.10:364][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
[2025.10.15-03.42.10:377][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2025.10.15-03.42.14:045][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2025.10.15-03.42.14:046][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.10.15-03.42.14:063][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.10.15-03.42.14:070][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2025.10.15-03.42.14:712][ 0]LogMetaSound: Display: Resave recommended: Asset 'sfx_Footsteps' at '/Game/Assets/Sounds/FootSteps/sfx_Footsteps.sfx_Footsteps' successfully migrated editor data in target document version 'v1.12'.
[2025.10.15-03.42.14:786][ 0]LogAssetRegistry: Display: Asset registry cache written as 36.4 MiB to ../../../../Aura/Intermediate/CachedAssetRegistry_*.bin
[2025.10.15-03.42.14:840][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.14:840][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.14:840][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.14:840][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.14:841][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.14:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.14:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.14:842][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.15:103][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'StartupMap'.
[2025.10.15-03.42.15:103][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world StartupMap
[2025.10.15-03.42.15:172][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.007 s
[2025.10.15-03.42.15:173][ 0]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched.
[2025.10.15-03.42.15:243][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2025.10.15-03.42.15:260][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
[2025.10.15-03.42.15:711][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2025.10.15-03.42.15:922][ 0]LogSlate: Took 0.000654 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2025.10.15-03.42.16:205][ 0]LogSlate: Took 0.000598 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2025.10.15-03.42.16:210][ 0]LogSlate: Took 0.000465 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2025.10.15-03.42.16:212][ 0]LogSlate: Took 0.000404 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2025.10.15-03.42.16:288][ 0]LogSlate: Took 0.000590 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2025.10.15-03.42.16:658][ 0]LogLoad: (Engine Initialization) Total time: 22.16 seconds
[2025.10.15-03.42.16:859][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2025.10.15-03.42.16:860][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_OcclusionRoughnessMetallic.Spear_low_M_Spear_OcclusionRoughnessMetallic has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_Normal.Spear_low_M_Spear_Normal has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.16:871][ 0]LogTexture: Warning: Texture /Game/Assets/Enemies/Goblin/Spear/Materials/Spear_low_M_Spear_BaseColor.Spear_low_M_Spear_BaseColor has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
[2025.10.15-03.42.16:926][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.10.15-03.42.17:006][ 0]LogPython: Display: Running start-up script E:/Unreal/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 71.179 ms
[2025.10.15-03.42.17:133][ 1]LogAssetRegistry: AssetRegistryGather time 0.1727s: AssetDataDiscovery 0.0705s, AssetDataGather 0.0172s, StoreResults 0.0849s. Wall time 14.6200s.
[2025.10.15-03.44.00:101][316]LogDerivedDataCache: C:/Users/Tsukiyomi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.009 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.10.15-03.44.28:067][598]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2025.10.15-03.44.28:067][598]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.10.15-03.44.28:189][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
[2025.10.15-03.44.30:241][745]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
[2025.10.15-03.44.30:549][746]LogAudio: Display: Audio Device unregistered from world 'StartupMap'.
[2025.10.15-03.44.30:549][746]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.