174 lines
22 KiB
JSON
174 lines
22 KiB
JSON
|
|
{
|
||
|
|
"Version": "1.2",
|
||
|
|
"Data": {
|
||
|
|
"Source": "e:\\unreal\\aura\\source\\aura\\private\\actor\\auraprojectile.cpp",
|
||
|
|
"ProvidedModule": "",
|
||
|
|
"PCH": "e:\\unreal\\aura\\intermediate\\build\\win64\\x64\\auraeditor\\debuggame\\unrealed\\sharedpch.unrealed.project.nonoptimized.valapi.cpp20.inclorderunreal5_3.h.pch",
|
||
|
|
"Includes": [
|
||
|
|
"e:\\unreal\\aura\\intermediate\\build\\win64\\x64\\unrealeditor\\debuggame\\aura\\definitions.aura.h",
|
||
|
|
"e:\\unreal\\aura\\source\\aura\\public\\actor\\auraprojectile.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\gameplayeffecttypes.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\activegameplayeffecthandle.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\activegameplayeffecthandle.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\gameplayeffectattributecapturedefinition.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\attributeset.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\attributeset.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayeffectattributecapturedefinition.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\gameplaytags\\classes\\gameplaytagcontainer.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\core\\public\\misc\\comparisonutility.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplaytags\\uht\\gameplaytagcontainer.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayeffecttypes.generated.h",
|
||
|
|
"e:\\unreal\\aura\\intermediate\\build\\win64\\unrealeditor\\inc\\aura\\uht\\auraprojectile.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysystemblueprintlibrary.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilities\\gameplayabilitytargettypes.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\gameplayprediction.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\net\\core\\classes\\net\\serialization\\fastarrayserializer.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\net\\core\\public\\net\\core\\misc\\guidreferences.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\net\\core\\public\\net\\core\\pushmodel\\pushmodel.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\net\\core\\public\\net\\core\\netcoremodule.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\netcore\\uht\\fastarrayserializer.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayprediction.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayabilitytargettypes.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\gameplaycueinterface.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplaycueinterface.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilities\\gameplayabilitytypes.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\gameplayabilityspec.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\gameplayabilityspechandle.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayabilityspechandle.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\scalablefloat.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\dataregistry\\source\\dataregistry\\public\\dataregistryid.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\dataregistry\\intermediate\\build\\win64\\unrealeditor\\inc\\dataregistry\\uht\\dataregistryid.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\scalablefloat.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayabilityspec.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayabilitytypes.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilities\\gameplayabilitytargetdatafilter.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayabilitytargetdatafilter.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysystemblueprintlibrary.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysystemcomponent.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\gameplaytags\\classes\\gameplaytagassetinterface.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplaytags\\uht\\gameplaytagassetinterface.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\gameplayeffect.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\gameplayeffectaggregator.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\activegameplayeffectiterator.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\visuallogger\\visualloggerdebugsnapshotinterface.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\visualloggerdebugsnapshotinterface.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayeffect.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\gameplaytasks\\classes\\gameplaytaskscomponent.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\gameplaytasks\\classes\\gameplaytaskresource.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplaytasks\\uht\\gameplaytaskresource.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplaytasks\\uht\\gameplaytaskscomponent.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilities\\gameplayabilityrepanimmontage.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayabilityrepanimmontage.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilities\\gameplayability.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\gameplayability.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\source\\gameplayabilities\\public\\abilitysystemreplicationproxyinterface.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysystemreplicationproxyinterface.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\runtime\\gameplayabilities\\intermediate\\build\\win64\\unrealeditor\\inc\\gameplayabilities\\uht\\abilitysystemcomponent.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagarafunctionlibrary.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaracomponentpool.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaracommon.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\particles\\particleperfstats.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaracomponentpoolmethodenum.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaracomponentpoolmethodenum.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaradefines.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagarascalabilitystate.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagarascalabilitystate.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaratickbehaviorenum.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaratickbehaviorenum.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaratypes.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagaracore\\public\\niagaracore.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagaracore\\uht\\niagaracore.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaratypes.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaracommon.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaracomponentpool.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\vectorvm\\public\\vectorvm.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\vectorvm\\public\\vectorvmexperimental.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\vectorvm\\public\\vectorvmserialization.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\vectorvm\\public\\vectorvmcommon.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\vectorvm\\uht\\vectorvmcommon.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\vectorvm\\public\\vectorvmlegacy.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagarasystem.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaraassettagdefinitions.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaraassettagdefinitions.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaradatasetcompileddata.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaradatasetcompileddata.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaradatasetaccessor.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaraeffecttype.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\ingameperformancetracker.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaraplatformset.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaraplatformset.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaraperfbaseline.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\particles\\particleperfstatsmanager.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaraperfbaseline.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaravalidationrule.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaravalidationrule.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaravalidationruleset.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaravalidationruleset.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaraeffecttype.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaraemitterhandle.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaraemitterhandle.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaramessagestore.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaramessagestore.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaraparametercollection.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaraparameterstore.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaraparameterstore.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagaracore\\public\\niagaracompilehash.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagaracore\\uht\\niagaracompilehash.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaraparametercollection.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\classes\\niagaraparameterdefinitionssubscriber.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaraparameterdefinitionsdelegates.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaraparameterdefinitionssubscriber.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\internal\\niagarasystememitterstate.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\internal\\stateless\\niagarastatelessdistribution.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\internal\\stateless\\niagarastatelesscommon.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\shaders\\shared\\niagarastatelessdefinitions.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagarastatelesscommon.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagaraparameterbinding.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagaraparameterbinding.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagarastatelessdistribution.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagarasystememitterstate.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\source\\niagara\\public\\niagarauserredirectionparameterstore.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagarauserredirectionparameterstore.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\particles\\particlesystem.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\particlesystem.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\particles\\fxbudget.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagarasystem.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\particles\\particlesystemcomponent.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\particles\\emitter.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\emitter.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\particlesystemcomponent.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\plugins\\fx\\niagara\\intermediate\\build\\win64\\unrealeditor\\inc\\niagara\\uht\\niagarafunctionlibrary.generated.h",
|
||
|
|
"e:\\unreal\\aura\\source\\aura\\aura.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\components\\audiocomponent.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\public\\audio\\soundparametercontrollerinterface.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\soundparametercontrollerinterface.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audioextensions\\public\\iaudioparametertransmitter.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audiomixer\\public\\quartz\\audiomixerquantizedcommands.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audiomixer\\public\\quartz\\audiomixerclock.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\audiomixer\\public\\quartz\\quartzmetronome.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\quartzsubscription.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\quartzsubscriptiontoken.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\quartzinterfaces.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\audiocomponent.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\components\\spherecomponent.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\components\\shapecomponent.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\shapecomponent.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\spherecomponent.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\projectilemovementcomponent.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\gameframework\\movementcomponent.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\movementcomponent.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\projectilemovementcomponent.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\kismet\\gameplaystatics.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\kismet\\kismetsystemlibrary.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\coreuobject\\public\\uobject\\propertyaccessutil.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\kismetsystemlibrary.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\sound\\dialoguetypes.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\dialoguetypes.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\source\\runtime\\engine\\classes\\kismet\\gameplaystaticstypes.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\gameplaystaticstypes.generated.h",
|
||
|
|
"e:\\unreal\\ue_5.5\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\gameplaystatics.generated.h"
|
||
|
|
],
|
||
|
|
"ImportedModules": [],
|
||
|
|
"ImportedHeaderUnits": []
|
||
|
|
}
|
||
|
|
}
|