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Aura-TopDownRPG-GAS/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraGameplayAbility.generated.h

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2025-10-17 17:13:13 -04:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AbilitySystem/GameplayAbility/AuraGameplayAbility.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef AURA_AuraGameplayAbility_generated_h
#error "AuraGameplayAbility.generated.h already included, missing '#pragma once' in AuraGameplayAbility.h"
#endif
#define AURA_AuraGameplayAbility_generated_h
#define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAuraGameplayAbility(); \
friend struct Z_Construct_UClass_UAuraGameplayAbility_Statics; \
public: \
DECLARE_CLASS(UAuraGameplayAbility, UGameplayAbility, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
DECLARE_SERIALIZER(UAuraGameplayAbility)
#define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAuraGameplayAbility(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UAuraGameplayAbility(UAuraGameplayAbility&&); \
UAuraGameplayAbility(const UAuraGameplayAbility&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAuraGameplayAbility); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAuraGameplayAbility); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAuraGameplayAbility) \
NO_API virtual ~UAuraGameplayAbility();
#define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_12_PROLOG
#define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_15_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> AURA_API UClass* StaticClass<class UAuraGameplayAbility>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS