Files
Aura-TopDownRPG-GAS/Source/Aura/Public/AbilitySystem/AuraAbilitySystemLibrary.h
2025-10-15 18:50:55 -04:00

28 lines
754 B
C++

// Copyright Echo Devgroup
#pragma once
#include "CoreMinimal.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "UI/WidgetController/AttributeMenuWidgetController.h"
#include "UI/WidgetController/OverlayWidgetController.h"
#include "AuraAbilitySystemLibrary.generated.h"
/**
*
*/
UCLASS()
class AURA_API UAuraAbilitySystemLibrary : public UBlueprintFunctionLibrary
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintPure, Category="AuraAbilitySystem|Controller")
static UOverlayWidgetController* GetOverlayWidgetController(const UObject* WorldContextObject);
UFUNCTION(BlueprintPure, Category="AuraAbilitySystem|Controller")
static UAttributeMenuWidgetController* GetAttributeMenuWidgetController(const UObject* WorldContextObject);
};