73 lines
2.9 KiB
C++
73 lines
2.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Interact/CombatInterface.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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#ifdef AURA_CombatInterface_generated_h
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#error "CombatInterface.generated.h already included, missing '#pragma once' in CombatInterface.h"
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#endif
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#define AURA_CombatInterface_generated_h
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#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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AURA_API UCombatInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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private: \
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/** Private move- and copy-constructors, should never be used */ \
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UCombatInterface(UCombatInterface&&); \
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UCombatInterface(const UCombatInterface&); \
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public: \
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DECLARE_VTABLE_PTR_HELPER_CTOR(AURA_API, UCombatInterface); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCombatInterface); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCombatInterface) \
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AURA_API virtual ~UCombatInterface();
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#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_GENERATED_UINTERFACE_BODY() \
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private: \
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static void StaticRegisterNativesUCombatInterface(); \
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friend struct Z_Construct_UClass_UCombatInterface_Statics; \
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public: \
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DECLARE_CLASS(UCombatInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Aura"), AURA_API) \
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DECLARE_SERIALIZER(UCombatInterface)
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#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_GENERATED_UINTERFACE_BODY() \
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FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_INCLASS_IINTERFACE_NO_PURE_DECLS \
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protected: \
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virtual ~ICombatInterface() {} \
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public: \
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typedef UCombatInterface UClassType; \
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typedef ICombatInterface ThisClass; \
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virtual UObject* _getUObject() const { return nullptr; }
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#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_10_PROLOG
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#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_21_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_INCLASS_IINTERFACE_NO_PURE_DECLS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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template<> AURA_API UClass* StaticClass<class UCombatInterface>();
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_Interact_CombatInterface_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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