Files
Aura-TopDownRPG-GAS/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/LiveCodingInfo.json.old

75 lines
2.3 KiB
JSON

{
"RemapUnityFiles":
{
"Module.Aura.cpp.obj": [
"AttributeInfo.gen.cpp.obj",
"AttributeMenuWidgetController.gen.cpp.obj",
"AuraAbilitySystemComponent.gen.cpp.obj",
"AuraAssetManager.gen.cpp.obj",
"AuraAttributeSet.gen.cpp.obj",
"AuraDamageAbility.gen.cpp.obj",
"AuraDataAsset.gen.cpp.obj",
"AuraEffectActor.gen.cpp.obj",
"AuraGameMode.gen.cpp.obj",
"AuraGameplayAbility.gen.cpp.obj",
"AuraHUD.gen.cpp.obj",
"AuraInputComponent.gen.cpp.obj",
"AuraInputConfig.gen.cpp.obj",
"AuraPlayerState.gen.cpp.obj",
"AuraProjectile.gen.cpp.obj",
"AuraProjectileSpell.gen.cpp.obj",
"AuraUserWidget.gen.cpp.obj",
"AuraWidgetController.gen.cpp.obj",
"CombatInterface.gen.cpp.obj",
"EnemyInterface.gen.cpp.obj",
"ExecCalc_Damage.gen.cpp.obj",
"MMC_MaxHealth.gen.cpp.obj",
"MMC_MaxMana.gen.cpp.obj",
"OverlayWidgetController.gen.cpp.obj",
"TargetDataUnderMouse.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"Aura.cpp.obj",
"AuraAbilitySystemComponent.cpp.obj",
"AuraAbilitySystemLibrary.cpp.obj",
"AuraProjectileSpell.cpp.obj",
"AttributeInfo.cpp.obj",
"AuraDataAsset.cpp.obj",
"AuraDamageAbility.cpp.obj",
"AuraGameplayAbility.cpp.obj",
"MMC_MaxHealth.cpp.obj",
"MMC_MaxMana.cpp.obj",
"TargetDataUnderMouse.cpp.obj",
"AuraEffectActor.cpp.obj",
"AuraProjectile.cpp.obj",
"AuraAssetManager.cpp.obj",
"AuraGameplayTags.cpp.obj",
"AuraCharacter.cpp.obj",
"AuraGameMode.cpp.obj",
"AuraInputComponent.cpp.obj",
"AuraInputConfig.cpp.obj",
"EnemyInterface.cpp.obj",
"AuraPlayerState.cpp.obj",
"AuraHUD.cpp.obj",
"AttributeMenuWidgetController.cpp.obj",
"AuraWidgetController.cpp.obj",
"OverlayWidgetController.cpp.obj",
"AuraUserWidget.cpp.obj",
"Aura.init.gen.cpp.obj",
"AuraAbilitySystemLibrary.gen.cpp.obj",
"AuraCharacter.gen.cpp.obj",
"AuraCharacterBase.gen.cpp.obj",
"AuraEnemy.gen.cpp.obj",
"AuraPlayerController.gen.cpp.obj",
"CharacterClassInfo.gen.cpp.obj",
"DamageTextComponent.gen.cpp.obj",
"AuraAttributeSet.cpp.obj",
"CharacterClassInfo.cpp.obj",
"ExecCalc_Damage.cpp.obj",
"AuraCharacterBase.cpp.obj",
"AuraEnemy.cpp.obj",
"CombatInterface.cpp.obj",
"AuraPlayerController.cpp.obj",
"DamageTextComponent.cpp.obj"
]
}
}