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Aura-TopDownRPG-GAS/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/AuraProjectileSpell.gen.cpp
2025-10-19 15:04:11 -04:00

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10 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Aura/Public/AbilitySystem/AuraProjectileSpell.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAuraProjectileSpell() {}
// Begin Cross Module References
AURA_API UClass* Z_Construct_UClass_AAuraProjectile_NoRegister();
AURA_API UClass* Z_Construct_UClass_UAuraGameplayAbility();
AURA_API UClass* Z_Construct_UClass_UAuraProjectileSpell();
AURA_API UClass* Z_Construct_UClass_UAuraProjectileSpell_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayEffect_NoRegister();
UPackage* Z_Construct_UPackage__Script_Aura();
// End Cross Module References
// Begin Class UAuraProjectileSpell Function SpawnProjectile
struct Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics
{
struct AuraProjectileSpell_eventSpawnProjectile_Parms
{
FVector ProjectileTargetLocation;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Ability Params" },
{ "ModuleRelativePath", "Public/AbilitySystem/AuraProjectileSpell.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProjectileTargetLocation_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FStructPropertyParams NewProp_ProjectileTargetLocation;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::NewProp_ProjectileTargetLocation = { "ProjectileTargetLocation", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraProjectileSpell_eventSpawnProjectile_Parms, ProjectileTargetLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProjectileTargetLocation_MetaData), NewProp_ProjectileTargetLocation_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::NewProp_ProjectileTargetLocation,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::PropPointers) < 2048);
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAuraProjectileSpell, nullptr, "SpawnProjectile", nullptr, nullptr, Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::AuraProjectileSpell_eventSpawnProjectile_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04880401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::Function_MetaDataParams) };
static_assert(sizeof(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::AuraProjectileSpell_eventSpawnProjectile_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAuraProjectileSpell::execSpawnProjectile)
{
P_GET_STRUCT(FVector,Z_Param_ProjectileTargetLocation);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SpawnProjectile(Z_Param_ProjectileTargetLocation);
P_NATIVE_END;
}
// End Class UAuraProjectileSpell Function SpawnProjectile
// Begin Class UAuraProjectileSpell
void UAuraProjectileSpell::StaticRegisterNativesUAuraProjectileSpell()
{
UClass* Class = UAuraProjectileSpell::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "SpawnProjectile", &UAuraProjectileSpell::execSpawnProjectile },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraProjectileSpell);
UClass* Z_Construct_UClass_UAuraProjectileSpell_NoRegister()
{
return UAuraProjectileSpell::StaticClass();
}
struct Z_Construct_UClass_UAuraProjectileSpell_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "IncludePath", "AbilitySystem/AuraProjectileSpell.h" },
{ "ModuleRelativePath", "Public/AbilitySystem/AuraProjectileSpell.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProjectileClass_MetaData[] = {
{ "Category", "AuraProjectileSpell" },
{ "ModuleRelativePath", "Public/AbilitySystem/AuraProjectileSpell.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DamageEffectClass_MetaData[] = {
{ "Category", "AuraProjectileSpell" },
{ "ModuleRelativePath", "Public/AbilitySystem/AuraProjectileSpell.h" },
};
#endif // WITH_METADATA
static const UECodeGen_Private::FClassPropertyParams NewProp_ProjectileClass;
static const UECodeGen_Private::FClassPropertyParams NewProp_DamageEffectClass;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile, "SpawnProjectile" }, // 208482651
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAuraProjectileSpell>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UAuraProjectileSpell_Statics::NewProp_ProjectileClass = { "ProjectileClass", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraProjectileSpell, ProjectileClass), Z_Construct_UClass_UClass, Z_Construct_UClass_AAuraProjectile_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProjectileClass_MetaData), NewProp_ProjectileClass_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UAuraProjectileSpell_Statics::NewProp_DamageEffectClass = { "DamageEffectClass", nullptr, (EPropertyFlags)0x0024080000010015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraProjectileSpell, DamageEffectClass), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DamageEffectClass_MetaData), NewProp_DamageEffectClass_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAuraProjectileSpell_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraProjectileSpell_Statics::NewProp_ProjectileClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraProjectileSpell_Statics::NewProp_DamageEffectClass,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraProjectileSpell_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UAuraProjectileSpell_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAuraGameplayAbility,
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraProjectileSpell_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraProjectileSpell_Statics::ClassParams = {
&UAuraProjectileSpell::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UAuraProjectileSpell_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UAuraProjectileSpell_Statics::PropPointers),
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraProjectileSpell_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraProjectileSpell_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UAuraProjectileSpell()
{
if (!Z_Registration_Info_UClass_UAuraProjectileSpell.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraProjectileSpell.OuterSingleton, Z_Construct_UClass_UAuraProjectileSpell_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAuraProjectileSpell.OuterSingleton;
}
template<> AURA_API UClass* StaticClass<UAuraProjectileSpell>()
{
return UAuraProjectileSpell::StaticClass();
}
UAuraProjectileSpell::UAuraProjectileSpell(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraProjectileSpell);
UAuraProjectileSpell::~UAuraProjectileSpell() {}
// End Class UAuraProjectileSpell
// Begin Registration
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAuraProjectileSpell, UAuraProjectileSpell::StaticClass, TEXT("UAuraProjectileSpell"), &Z_Registration_Info_UClass_UAuraProjectileSpell, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraProjectileSpell), 4219340026U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_599155280(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS