Files
Aura-TopDownRPG-GAS/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/CharacterClassInfo.generated.h

73 lines
3.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AbilitySystem/Data/CharacterClassInfo.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef AURA_CharacterClassInfo_generated_h
#error "CharacterClassInfo.generated.h already included, missing '#pragma once' in CharacterClassInfo.h"
#endif
#define AURA_CharacterClassInfo_generated_h
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_23_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FCharacterClassDefaultInfo_Statics; \
AURA_API static class UScriptStruct* StaticStruct();
template<> AURA_API UScriptStruct* StaticStruct<struct FCharacterClassDefaultInfo>();
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_35_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCharacterClassInfo(); \
friend struct Z_Construct_UClass_UCharacterClassInfo_Statics; \
public: \
DECLARE_CLASS(UCharacterClassInfo, UDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
DECLARE_SERIALIZER(UCharacterClassInfo)
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_35_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UCharacterClassInfo(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UCharacterClassInfo(UCharacterClassInfo&&); \
UCharacterClassInfo(const UCharacterClassInfo&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UCharacterClassInfo); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCharacterClassInfo); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCharacterClassInfo) \
NO_API virtual ~UCharacterClassInfo();
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_32_PROLOG
#define FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_35_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_35_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h_35_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> AURA_API UClass* StaticClass<class UCharacterClassInfo>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_Data_CharacterClassInfo_h
#define FOREACH_ENUM_ECHARACTERCLASS(op) \
op(ECharacterClass::Elementalist) \
op(ECharacterClass::Warrior) \
op(ECharacterClass::Ranger)
enum class ECharacterClass : uint8;
template<> struct TIsUEnumClass<ECharacterClass> { enum { Value = true }; };
template<> AURA_API UEnum* StaticEnum<ECharacterClass>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS