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2025-10-15 18:50:55 -04:00

95 lines
3.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Aura/Public/AuraAssetManager.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAuraAssetManager() {}
// Begin Cross Module References
AURA_API UClass* Z_Construct_UClass_UAuraAssetManager();
AURA_API UClass* Z_Construct_UClass_UAuraAssetManager_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAssetManager();
UPackage* Z_Construct_UPackage__Script_Aura();
// End Cross Module References
// Begin Class UAuraAssetManager
void UAuraAssetManager::StaticRegisterNativesUAuraAssetManager()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraAssetManager);
UClass* Z_Construct_UClass_UAuraAssetManager_NoRegister()
{
return UAuraAssetManager::StaticClass();
}
struct Z_Construct_UClass_UAuraAssetManager_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "IncludePath", "AuraAssetManager.h" },
{ "ModuleRelativePath", "Public/AuraAssetManager.h" },
};
#endif // WITH_METADATA
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAuraAssetManager>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UAuraAssetManager_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetManager,
(UObject* (*)())Z_Construct_UPackage__Script_Aura,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAssetManager_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraAssetManager_Statics::ClassParams = {
&UAuraAssetManager::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAssetManager_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraAssetManager_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UAuraAssetManager()
{
if (!Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton, Z_Construct_UClass_UAuraAssetManager_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton;
}
template<> AURA_API UClass* StaticClass<UAuraAssetManager>()
{
return UAuraAssetManager::StaticClass();
}
UAuraAssetManager::UAuraAssetManager() {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraAssetManager);
UAuraAssetManager::~UAuraAssetManager() {}
// End Class UAuraAssetManager
// Begin Registration
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAuraAssetManager, UAuraAssetManager::StaticClass, TEXT("UAuraAssetManager"), &Z_Registration_Info_UClass_UAuraAssetManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraAssetManager), 2243331650U) },
};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_2888690735(TEXT("/Script/Aura"),
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS