// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Aura/Public/Interact/CombatInterface.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS void EmptyLinkFunctionForGeneratedCodeCombatInterface() {} // Begin Cross Module References AURA_API UClass* Z_Construct_UClass_UCombatInterface(); AURA_API UClass* Z_Construct_UClass_UCombatInterface_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UInterface(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); UPackage* Z_Construct_UPackage__Script_Aura(); // End Cross Module References // Begin Interface UCombatInterface Function UpdateFacingTarget struct CombatInterface_eventUpdateFacingTarget_Parms { FVector TargetLocation; }; void ICombatInterface::UpdateFacingTarget(FVector const& TargetLocation) { check(0 && "Do not directly call Event functions in Interfaces. Call Execute_UpdateFacingTarget instead."); } static FName NAME_UCombatInterface_UpdateFacingTarget = FName(TEXT("UpdateFacingTarget")); void ICombatInterface::Execute_UpdateFacingTarget(UObject* O, FVector const& TargetLocation) { check(O != NULL); check(O->GetClass()->ImplementsInterface(UCombatInterface::StaticClass())); CombatInterface_eventUpdateFacingTarget_Parms Parms; UFunction* const Func = O->FindFunction(NAME_UCombatInterface_UpdateFacingTarget); if (Func) { Parms.TargetLocation=TargetLocation; O->ProcessEvent(Func, &Parms); } } struct Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/Interact/CombatInterface.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetLocation_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA static const UECodeGen_Private::FStructPropertyParams NewProp_TargetLocation; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget_Statics::NewProp_TargetLocation = { "TargetLocation", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CombatInterface_eventUpdateFacingTarget_Parms, TargetLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetLocation_MetaData), NewProp_TargetLocation_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget_Statics::NewProp_TargetLocation, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget_Statics::PropPointers) < 2048); const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCombatInterface, nullptr, "UpdateFacingTarget", nullptr, nullptr, Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget_Statics::PropPointers), sizeof(CombatInterface_eventUpdateFacingTarget_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x0CC20800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget_Statics::Function_MetaDataParams) }; static_assert(sizeof(CombatInterface_eventUpdateFacingTarget_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget_Statics::FuncParams); } return ReturnFunction; } // End Interface UCombatInterface Function UpdateFacingTarget // Begin Interface UCombatInterface void UCombatInterface::StaticRegisterNativesUCombatInterface() { } IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UCombatInterface); UClass* Z_Construct_UClass_UCombatInterface_NoRegister() { return UCombatInterface::StaticClass(); } struct Z_Construct_UClass_UCombatInterface_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "ModuleRelativePath", "Public/Interact/CombatInterface.h" }, }; #endif // WITH_METADATA static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UCombatInterface_UpdateFacingTarget, "UpdateFacingTarget" }, // 1795493391 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; UObject* (*const Z_Construct_UClass_UCombatInterface_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UInterface, (UObject* (*)())Z_Construct_UPackage__Script_Aura, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCombatInterface_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UCombatInterface_Statics::ClassParams = { &UCombatInterface::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000840A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCombatInterface_Statics::Class_MetaDataParams), Z_Construct_UClass_UCombatInterface_Statics::Class_MetaDataParams) }; UClass* Z_Construct_UClass_UCombatInterface() { if (!Z_Registration_Info_UClass_UCombatInterface.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCombatInterface.OuterSingleton, Z_Construct_UClass_UCombatInterface_Statics::ClassParams); } return Z_Registration_Info_UClass_UCombatInterface.OuterSingleton; } template<> AURA_API UClass* StaticClass() { return UCombatInterface::StaticClass(); } UCombatInterface::UCombatInterface(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR(UCombatInterface); UCombatInterface::~UCombatInterface() {} // End Interface UCombatInterface // Begin Registration struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UCombatInterface, UCombatInterface::StaticClass, TEXT("UCombatInterface"), &Z_Registration_Info_UClass_UCombatInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCombatInterface), 3013394427U) }, }; }; static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_102103995(TEXT("/Script/Aura"), Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_Statics::ClassInfo), nullptr, 0, nullptr, 0); // End Registration PRAGMA_ENABLE_DEPRECATION_WARNINGS