// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Aura/Public/AbilitySystem/AuraProjectileSpell.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS void EmptyLinkFunctionForGeneratedCodeAuraProjectileSpell() {} // Begin Cross Module References AURA_API UClass* Z_Construct_UClass_AAuraProjectile_NoRegister(); AURA_API UClass* Z_Construct_UClass_UAuraGameplayAbility(); AURA_API UClass* Z_Construct_UClass_UAuraProjectileSpell(); AURA_API UClass* Z_Construct_UClass_UAuraProjectileSpell_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UClass(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayEffect_NoRegister(); UPackage* Z_Construct_UPackage__Script_Aura(); // End Cross Module References // Begin Class UAuraProjectileSpell Function SpawnProjectile struct Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics { struct AuraProjectileSpell_eventSpawnProjectile_Parms { FVector ProjectileTargetLocation; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Projectile" }, { "ModuleRelativePath", "Public/AbilitySystem/AuraProjectileSpell.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProjectileTargetLocation_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA static const UECodeGen_Private::FStructPropertyParams NewProp_ProjectileTargetLocation; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::NewProp_ProjectileTargetLocation = { "ProjectileTargetLocation", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraProjectileSpell_eventSpawnProjectile_Parms, ProjectileTargetLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProjectileTargetLocation_MetaData), NewProp_ProjectileTargetLocation_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::NewProp_ProjectileTargetLocation, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::PropPointers) < 2048); const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAuraProjectileSpell, nullptr, "SpawnProjectile", nullptr, nullptr, Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::AuraProjectileSpell_eventSpawnProjectile_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04880401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::Function_MetaDataParams) }; static_assert(sizeof(Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::AuraProjectileSpell_eventSpawnProjectile_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAuraProjectileSpell::execSpawnProjectile) { P_GET_STRUCT(FVector,Z_Param_ProjectileTargetLocation); P_FINISH; P_NATIVE_BEGIN; P_THIS->SpawnProjectile(Z_Param_ProjectileTargetLocation); P_NATIVE_END; } // End Class UAuraProjectileSpell Function SpawnProjectile // Begin Class UAuraProjectileSpell void UAuraProjectileSpell::StaticRegisterNativesUAuraProjectileSpell() { UClass* Class = UAuraProjectileSpell::StaticClass(); static const FNameNativePtrPair Funcs[] = { { "SpawnProjectile", &UAuraProjectileSpell::execSpawnProjectile }, }; FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); } IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraProjectileSpell); UClass* Z_Construct_UClass_UAuraProjectileSpell_NoRegister() { return UAuraProjectileSpell::StaticClass(); } struct Z_Construct_UClass_UAuraProjectileSpell_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { #if !UE_BUILD_SHIPPING { "Comment", "/**\n * \n */" }, #endif { "IncludePath", "AbilitySystem/AuraProjectileSpell.h" }, { "ModuleRelativePath", "Public/AbilitySystem/AuraProjectileSpell.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProjectileClass_MetaData[] = { { "Category", "AuraProjectileSpell" }, { "ModuleRelativePath", "Public/AbilitySystem/AuraProjectileSpell.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DamageEffectClass_MetaData[] = { { "Category", "AuraProjectileSpell" }, { "ModuleRelativePath", "Public/AbilitySystem/AuraProjectileSpell.h" }, }; #endif // WITH_METADATA static const UECodeGen_Private::FClassPropertyParams NewProp_ProjectileClass; static const UECodeGen_Private::FClassPropertyParams NewProp_DamageEffectClass; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UAuraProjectileSpell_SpawnProjectile, "SpawnProjectile" }, // 681341589 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UAuraProjectileSpell_Statics::NewProp_ProjectileClass = { "ProjectileClass", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraProjectileSpell, ProjectileClass), Z_Construct_UClass_UClass, Z_Construct_UClass_AAuraProjectile_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProjectileClass_MetaData), NewProp_ProjectileClass_MetaData) }; const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UAuraProjectileSpell_Statics::NewProp_DamageEffectClass = { "DamageEffectClass", nullptr, (EPropertyFlags)0x0024080000010015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAuraProjectileSpell, DamageEffectClass), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DamageEffectClass_MetaData), NewProp_DamageEffectClass_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAuraProjectileSpell_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraProjectileSpell_Statics::NewProp_ProjectileClass, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAuraProjectileSpell_Statics::NewProp_DamageEffectClass, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraProjectileSpell_Statics::PropPointers) < 2048); UObject* (*const Z_Construct_UClass_UAuraProjectileSpell_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAuraGameplayAbility, (UObject* (*)())Z_Construct_UPackage__Script_Aura, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraProjectileSpell_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraProjectileSpell_Statics::ClassParams = { &UAuraProjectileSpell::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UAuraProjectileSpell_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UAuraProjectileSpell_Statics::PropPointers), 0, 0x001000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraProjectileSpell_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraProjectileSpell_Statics::Class_MetaDataParams) }; UClass* Z_Construct_UClass_UAuraProjectileSpell() { if (!Z_Registration_Info_UClass_UAuraProjectileSpell.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraProjectileSpell.OuterSingleton, Z_Construct_UClass_UAuraProjectileSpell_Statics::ClassParams); } return Z_Registration_Info_UClass_UAuraProjectileSpell.OuterSingleton; } template<> AURA_API UClass* StaticClass() { return UAuraProjectileSpell::StaticClass(); } UAuraProjectileSpell::UAuraProjectileSpell(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraProjectileSpell); UAuraProjectileSpell::~UAuraProjectileSpell() {} // End Class UAuraProjectileSpell // Begin Registration struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAuraProjectileSpell, UAuraProjectileSpell::StaticClass, TEXT("UAuraProjectileSpell"), &Z_Registration_Info_UClass_UAuraProjectileSpell, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraProjectileSpell), 3974334493U) }, }; }; static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_2281017208(TEXT("/Script/Aura"), Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_AuraProjectileSpell_h_Statics::ClassInfo), nullptr, 0, nullptr, 0); // End Registration PRAGMA_ENABLE_DEPRECATION_WARNINGS