// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AbilitySystem/GameplayAbility/AuraGameplayAbility.h" #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS #ifdef AURA_AuraGameplayAbility_generated_h #error "AuraGameplayAbility.generated.h already included, missing '#pragma once' in AuraGameplayAbility.h" #endif #define AURA_AuraGameplayAbility_generated_h #define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_15_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAuraGameplayAbility(); \ friend struct Z_Construct_UClass_UAuraGameplayAbility_Statics; \ public: \ DECLARE_CLASS(UAuraGameplayAbility, UGameplayAbility, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \ DECLARE_SERIALIZER(UAuraGameplayAbility) #define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_15_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UAuraGameplayAbility(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ private: \ /** Private move- and copy-constructors, should never be used */ \ UAuraGameplayAbility(UAuraGameplayAbility&&); \ UAuraGameplayAbility(const UAuraGameplayAbility&); \ public: \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAuraGameplayAbility); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAuraGameplayAbility); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAuraGameplayAbility) \ NO_API virtual ~UAuraGameplayAbility(); #define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_12_PROLOG #define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_15_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_15_INCLASS_NO_PURE_DECLS \ FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h_15_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS template<> AURA_API UClass* StaticClass(); #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraGameplayAbility_h PRAGMA_ENABLE_DEPRECATION_WARNINGS