// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Aura/Public/Actor/AuraProjectile.h" #include "GameplayAbilities/Public/GameplayEffectTypes.h" #include "Runtime/Engine/Classes/Engine/HitResult.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS void EmptyLinkFunctionForGeneratedCodeAuraProjectile() {} // Begin Cross Module References AURA_API UClass* Z_Construct_UClass_AAuraProjectile(); AURA_API UClass* Z_Construct_UClass_AAuraProjectile_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_AActor(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAudioComponent_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UProjectileMovementComponent_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USoundBase_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USphereComponent_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FHitResult(); GAMEPLAYABILITIES_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayEffectSpecHandle(); NIAGARA_API UClass* Z_Construct_UClass_UNiagaraSystem_NoRegister(); UPackage* Z_Construct_UPackage__Script_Aura(); // End Cross Module References // Begin Class AAuraProjectile Function OnSphereOverlap struct Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics { struct AuraProjectile_eventOnSphereOverlap_Parms { UPrimitiveComponent* OverlappedComponent; AActor* OtherActor; UPrimitiveComponent* OtherComp; int32 OtherBodyIndex; bool bFromSweep; FHitResult SweepResult; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Public/Actor/AuraProjectile.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OverlappedComponent_MetaData[] = { { "EditInline", "true" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OtherComp_MetaData[] = { { "EditInline", "true" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SweepResult_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA static const UECodeGen_Private::FObjectPropertyParams NewProp_OverlappedComponent; static const UECodeGen_Private::FObjectPropertyParams NewProp_OtherActor; static const UECodeGen_Private::FObjectPropertyParams NewProp_OtherComp; static const UECodeGen_Private::FIntPropertyParams NewProp_OtherBodyIndex; static void NewProp_bFromSweep_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bFromSweep; static const UECodeGen_Private::FStructPropertyParams NewProp_SweepResult; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_OverlappedComponent = { "OverlappedComponent", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraProjectile_eventOnSphereOverlap_Parms, OverlappedComponent), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OverlappedComponent_MetaData), NewProp_OverlappedComponent_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_OtherActor = { "OtherActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraProjectile_eventOnSphereOverlap_Parms, OtherActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_OtherComp = { "OtherComp", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraProjectile_eventOnSphereOverlap_Parms, OtherComp), Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OtherComp_MetaData), NewProp_OtherComp_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_OtherBodyIndex = { "OtherBodyIndex", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraProjectile_eventOnSphereOverlap_Parms, OtherBodyIndex), METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_bFromSweep_SetBit(void* Obj) { ((AuraProjectile_eventOnSphereOverlap_Parms*)Obj)->bFromSweep = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_bFromSweep = { "bFromSweep", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AuraProjectile_eventOnSphereOverlap_Parms), &Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_bFromSweep_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_SweepResult = { "SweepResult", nullptr, (EPropertyFlags)0x0010008008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AuraProjectile_eventOnSphereOverlap_Parms, SweepResult), Z_Construct_UScriptStruct_FHitResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SweepResult_MetaData), NewProp_SweepResult_MetaData) }; // 4100991306 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_OverlappedComponent, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_OtherActor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_OtherComp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_OtherBodyIndex, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_bFromSweep, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::NewProp_SweepResult, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::PropPointers) < 2048); const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AAuraProjectile, nullptr, "OnSphereOverlap", nullptr, nullptr, Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::PropPointers), sizeof(Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::AuraProjectile_eventOnSphereOverlap_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00480401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::Function_MetaDataParams), Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::Function_MetaDataParams) }; static_assert(sizeof(Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::AuraProjectile_eventOnSphereOverlap_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(AAuraProjectile::execOnSphereOverlap) { P_GET_OBJECT(UPrimitiveComponent,Z_Param_OverlappedComponent); P_GET_OBJECT(AActor,Z_Param_OtherActor); P_GET_OBJECT(UPrimitiveComponent,Z_Param_OtherComp); P_GET_PROPERTY(FIntProperty,Z_Param_OtherBodyIndex); P_GET_UBOOL(Z_Param_bFromSweep); P_GET_STRUCT_REF(FHitResult,Z_Param_Out_SweepResult); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnSphereOverlap(Z_Param_OverlappedComponent,Z_Param_OtherActor,Z_Param_OtherComp,Z_Param_OtherBodyIndex,Z_Param_bFromSweep,Z_Param_Out_SweepResult); P_NATIVE_END; } // End Class AAuraProjectile Function OnSphereOverlap // Begin Class AAuraProjectile void AAuraProjectile::StaticRegisterNativesAAuraProjectile() { UClass* Class = AAuraProjectile::StaticClass(); static const FNameNativePtrPair Funcs[] = { { "OnSphereOverlap", &AAuraProjectile::execOnSphereOverlap }, }; FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs)); } IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AAuraProjectile); UClass* Z_Construct_UClass_AAuraProjectile_NoRegister() { return AAuraProjectile::StaticClass(); } struct Z_Construct_UClass_AAuraProjectile_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "Actor/AuraProjectile.h" }, { "ModuleRelativePath", "Public/Actor/AuraProjectile.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProjectileMovement_MetaData[] = { { "Category", "AuraProjectile" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Actor/AuraProjectile.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DamageEffectSpecHandle_MetaData[] = { { "Category", "AuraProjectile" }, { "ExposeOnSpawn", "TRUE" }, { "ModuleRelativePath", "Public/Actor/AuraProjectile.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LifeSpan_MetaData[] = { { "Category", "AuraProjectile" }, { "ModuleRelativePath", "Public/Actor/AuraProjectile.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sphere_MetaData[] = { { "Category", "AuraProjectile" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/Actor/AuraProjectile.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ImpactEffect_MetaData[] = { { "Category", "AuraProjectile" }, { "ModuleRelativePath", "Public/Actor/AuraProjectile.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ImpactSound_MetaData[] = { { "Category", "AuraProjectile" }, { "ModuleRelativePath", "Public/Actor/AuraProjectile.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LoopingSound_MetaData[] = { { "Category", "AuraProjectile" }, { "ModuleRelativePath", "Public/Actor/AuraProjectile.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LoopingSoundComponent_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Public/Actor/AuraProjectile.h" }, }; #endif // WITH_METADATA static const UECodeGen_Private::FObjectPropertyParams NewProp_ProjectileMovement; static const UECodeGen_Private::FStructPropertyParams NewProp_DamageEffectSpecHandle; static const UECodeGen_Private::FFloatPropertyParams NewProp_LifeSpan; static const UECodeGen_Private::FObjectPropertyParams NewProp_Sphere; static const UECodeGen_Private::FObjectPropertyParams NewProp_ImpactEffect; static const UECodeGen_Private::FObjectPropertyParams NewProp_ImpactSound; static const UECodeGen_Private::FObjectPropertyParams NewProp_LoopingSound; static const UECodeGen_Private::FObjectPropertyParams NewProp_LoopingSoundComponent; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_AAuraProjectile_OnSphereOverlap, "OnSphereOverlap" }, // 3609022500 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraProjectile_Statics::NewProp_ProjectileMovement = { "ProjectileMovement", nullptr, (EPropertyFlags)0x01140000000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraProjectile, ProjectileMovement), Z_Construct_UClass_UProjectileMovementComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProjectileMovement_MetaData), NewProp_ProjectileMovement_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AAuraProjectile_Statics::NewProp_DamageEffectSpecHandle = { "DamageEffectSpecHandle", nullptr, (EPropertyFlags)0x0011000000000004, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraProjectile, DamageEffectSpecHandle), Z_Construct_UScriptStruct_FGameplayEffectSpecHandle, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DamageEffectSpecHandle_MetaData), NewProp_DamageEffectSpecHandle_MetaData) }; // 3383902265 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AAuraProjectile_Statics::NewProp_LifeSpan = { "LifeSpan", nullptr, (EPropertyFlags)0x0040000000010001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraProjectile, LifeSpan), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LifeSpan_MetaData), NewProp_LifeSpan_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraProjectile_Statics::NewProp_Sphere = { "Sphere", nullptr, (EPropertyFlags)0x01440000000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraProjectile, Sphere), Z_Construct_UClass_USphereComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sphere_MetaData), NewProp_Sphere_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraProjectile_Statics::NewProp_ImpactEffect = { "ImpactEffect", nullptr, (EPropertyFlags)0x0144000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraProjectile, ImpactEffect), Z_Construct_UClass_UNiagaraSystem_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ImpactEffect_MetaData), NewProp_ImpactEffect_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraProjectile_Statics::NewProp_ImpactSound = { "ImpactSound", nullptr, (EPropertyFlags)0x0144000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraProjectile, ImpactSound), Z_Construct_UClass_USoundBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ImpactSound_MetaData), NewProp_ImpactSound_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraProjectile_Statics::NewProp_LoopingSound = { "LoopingSound", nullptr, (EPropertyFlags)0x0144000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraProjectile, LoopingSound), Z_Construct_UClass_USoundBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LoopingSound_MetaData), NewProp_LoopingSound_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraProjectile_Statics::NewProp_LoopingSoundComponent = { "LoopingSoundComponent", nullptr, (EPropertyFlags)0x0144000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraProjectile, LoopingSoundComponent), Z_Construct_UClass_UAudioComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LoopingSoundComponent_MetaData), NewProp_LoopingSoundComponent_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraProjectile_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraProjectile_Statics::NewProp_ProjectileMovement, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraProjectile_Statics::NewProp_DamageEffectSpecHandle, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraProjectile_Statics::NewProp_LifeSpan, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraProjectile_Statics::NewProp_Sphere, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraProjectile_Statics::NewProp_ImpactEffect, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraProjectile_Statics::NewProp_ImpactSound, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraProjectile_Statics::NewProp_LoopingSound, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraProjectile_Statics::NewProp_LoopingSoundComponent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraProjectile_Statics::PropPointers) < 2048); UObject* (*const Z_Construct_UClass_AAuraProjectile_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_Aura, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraProjectile_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_AAuraProjectile_Statics::ClassParams = { &AAuraProjectile::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_AAuraProjectile_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_AAuraProjectile_Statics::PropPointers), 0, 0x009000A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraProjectile_Statics::Class_MetaDataParams), Z_Construct_UClass_AAuraProjectile_Statics::Class_MetaDataParams) }; UClass* Z_Construct_UClass_AAuraProjectile() { if (!Z_Registration_Info_UClass_AAuraProjectile.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AAuraProjectile.OuterSingleton, Z_Construct_UClass_AAuraProjectile_Statics::ClassParams); } return Z_Registration_Info_UClass_AAuraProjectile.OuterSingleton; } template<> AURA_API UClass* StaticClass() { return AAuraProjectile::StaticClass(); } DEFINE_VTABLE_PTR_HELPER_CTOR(AAuraProjectile); AAuraProjectile::~AAuraProjectile() {} // End Class AAuraProjectile // Begin Registration struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Actor_AuraProjectile_h_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_AAuraProjectile, AAuraProjectile::StaticClass, TEXT("AAuraProjectile"), &Z_Registration_Info_UClass_AAuraProjectile, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraProjectile), 558893207U) }, }; }; static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Actor_AuraProjectile_h_212014598(TEXT("/Script/Aura"), Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Actor_AuraProjectile_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Actor_AuraProjectile_h_Statics::ClassInfo), nullptr, 0, nullptr, 0); // End Registration PRAGMA_ENABLE_DEPRECATION_WARNINGS