// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Aura/Public/AuraAssetManager.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS void EmptyLinkFunctionForGeneratedCodeAuraAssetManager() {} // Begin Cross Module References AURA_API UClass* Z_Construct_UClass_UAuraAssetManager(); AURA_API UClass* Z_Construct_UClass_UAuraAssetManager_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UAssetManager(); UPackage* Z_Construct_UPackage__Script_Aura(); // End Cross Module References // Begin Class UAuraAssetManager void UAuraAssetManager::StaticRegisterNativesUAuraAssetManager() { } IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraAssetManager); UClass* Z_Construct_UClass_UAuraAssetManager_NoRegister() { return UAuraAssetManager::StaticClass(); } struct Z_Construct_UClass_UAuraAssetManager_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { #if !UE_BUILD_SHIPPING { "Comment", "/**\n * \n */" }, #endif { "IncludePath", "AuraAssetManager.h" }, { "ModuleRelativePath", "Public/AuraAssetManager.h" }, }; #endif // WITH_METADATA static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; UObject* (*const Z_Construct_UClass_UAuraAssetManager_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAssetManager, (UObject* (*)())Z_Construct_UPackage__Script_Aura, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAssetManager_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraAssetManager_Statics::ClassParams = { &UAuraAssetManager::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x001000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAssetManager_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraAssetManager_Statics::Class_MetaDataParams) }; UClass* Z_Construct_UClass_UAuraAssetManager() { if (!Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton, Z_Construct_UClass_UAuraAssetManager_Statics::ClassParams); } return Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton; } template<> AURA_API UClass* StaticClass() { return UAuraAssetManager::StaticClass(); } UAuraAssetManager::UAuraAssetManager() {} DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraAssetManager); UAuraAssetManager::~UAuraAssetManager() {} // End Class UAuraAssetManager // Begin Registration struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAuraAssetManager, UAuraAssetManager::StaticClass, TEXT("UAuraAssetManager"), &Z_Registration_Info_UClass_UAuraAssetManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraAssetManager), 2243331650U) }, }; }; static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_2888690735(TEXT("/Script/Aura"), Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics::ClassInfo), nullptr, 0, nullptr, 0); // End Registration PRAGMA_ENABLE_DEPRECATION_WARNINGS