// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for Aura #pragma once #include "E:/Unreal/Aura/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/UnrealEd/SharedDefinitions.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h" #undef AURA_API #define UE_IS_ENGINE_MODULE 0 #define UE_DEPRECATED_FORGAME UE_DEPRECATED #define UE_DEPRECATED_FORENGINE UE_DEPRECATED #define UE_VALIDATE_FORMAT_STRINGS 1 #define UE_VALIDATE_INTERNAL_API 1 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 1 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 1 #define UE_PROJECT_NAME Aura #define UE_TARGET_NAME AuraEditor #define UE_MODULE_NAME "Aura" #define UE_PLUGIN_NAME "" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() #define IMPLEMENT_SIGNING_KEY_REGISTRATION() #define AURA_API DLLEXPORT #define ENHANCEDINPUT_API DLLIMPORT