// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AuraAssetManager.h" #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS #ifdef AURA_AuraAssetManager_generated_h #error "AuraAssetManager.generated.h already included, missing '#pragma once' in AuraAssetManager.h" #endif #define AURA_AuraAssetManager_generated_h #define FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAuraAssetManager(); \ friend struct Z_Construct_UClass_UAuraAssetManager_Statics; \ public: \ DECLARE_CLASS(UAuraAssetManager, UAssetManager, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \ DECLARE_SERIALIZER(UAuraAssetManager) #define FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UAuraAssetManager(); \ private: \ /** Private move- and copy-constructors, should never be used */ \ UAuraAssetManager(UAuraAssetManager&&); \ UAuraAssetManager(const UAuraAssetManager&); \ public: \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAuraAssetManager); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAuraAssetManager); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAuraAssetManager) \ NO_API virtual ~UAuraAssetManager(); #define FID_Aura_Source_Aura_Public_AuraAssetManager_h_12_PROLOG #define FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_INCLASS_NO_PURE_DECLS \ FID_Aura_Source_Aura_Public_AuraAssetManager_h_15_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS template<> AURA_API UClass* StaticClass(); #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AuraAssetManager_h PRAGMA_ENABLE_DEPRECATION_WARNINGS