// Copyright Echo Devgroup #include "UI/WidgetController/AuraWidgetController.h" void UAuraWidgetController::SetWidgetControllerParams(FWidgetControllerParams WCParams) { PlayerController = WCParams.PlayerController; PlayerState = WCParams.PlayerState; AbilitySystemComponent = WCParams.AbilitySystemComponent; AttributeSet = WCParams.AttributeSet; } void UAuraWidgetController::BroadcastInitialValues() { UE_LOG(LogTemp, Warning, TEXT("AuraWidgetController - BroadcastInitialValues")); } void UAuraWidgetController::BindCallbacksToDependencies() { }