// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Aura/Public/AbilitySystem/GameplayAbility/AuraDamageAbility.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS void EmptyLinkFunctionForGeneratedCodeAuraDamageAbility() {} // Begin Cross Module References AURA_API UClass* Z_Construct_UClass_UAuraDamageAbility(); AURA_API UClass* Z_Construct_UClass_UAuraDamageAbility_NoRegister(); AURA_API UClass* Z_Construct_UClass_UAuraGameplayAbility(); UPackage* Z_Construct_UPackage__Script_Aura(); // End Cross Module References // Begin Class UAuraDamageAbility void UAuraDamageAbility::StaticRegisterNativesUAuraDamageAbility() { } IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraDamageAbility); UClass* Z_Construct_UClass_UAuraDamageAbility_NoRegister() { return UAuraDamageAbility::StaticClass(); } struct Z_Construct_UClass_UAuraDamageAbility_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { #if !UE_BUILD_SHIPPING { "Comment", "/**\n * \n */" }, #endif { "IncludePath", "AbilitySystem/GameplayAbility/AuraDamageAbility.h" }, { "ModuleRelativePath", "Public/AbilitySystem/GameplayAbility/AuraDamageAbility.h" }, }; #endif // WITH_METADATA static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; UObject* (*const Z_Construct_UClass_UAuraDamageAbility_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAuraGameplayAbility, (UObject* (*)())Z_Construct_UPackage__Script_Aura, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraDamageAbility_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraDamageAbility_Statics::ClassParams = { &UAuraDamageAbility::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x001000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraDamageAbility_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraDamageAbility_Statics::Class_MetaDataParams) }; UClass* Z_Construct_UClass_UAuraDamageAbility() { if (!Z_Registration_Info_UClass_UAuraDamageAbility.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraDamageAbility.OuterSingleton, Z_Construct_UClass_UAuraDamageAbility_Statics::ClassParams); } return Z_Registration_Info_UClass_UAuraDamageAbility.OuterSingleton; } template<> AURA_API UClass* StaticClass() { return UAuraDamageAbility::StaticClass(); } UAuraDamageAbility::UAuraDamageAbility(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraDamageAbility); UAuraDamageAbility::~UAuraDamageAbility() {} // End Class UAuraDamageAbility // Begin Registration struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAuraDamageAbility, UAuraDamageAbility::StaticClass, TEXT("UAuraDamageAbility"), &Z_Registration_Info_UClass_UAuraDamageAbility, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraDamageAbility), 2860389780U) }, }; }; static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_3097771548(TEXT("/Script/Aura"), Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_Statics::ClassInfo), nullptr, 0, nullptr, 0); // End Registration PRAGMA_ENABLE_DEPRECATION_WARNINGS