Lesson 105 - Set up move to click.
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@@ -27,6 +27,7 @@ void AAuraCharacter::PossessedBy(AController* NewController)
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Super::PossessedBy(NewController);
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//UE_LOG(LogTemp, Warning, TEXT("AuraCharacter.cpp - PossessedBy"));
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InitAbilityActorInfo(); //Init Ability Actor Info for the Server
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AddCharacterAbilities();
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}
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void AAuraCharacter::OnRep_PlayerState()
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