Lesson 105 - Set up move to click.

This commit is contained in:
2025-10-16 14:33:58 -04:00
parent 99439dcee7
commit d436c459ec
108 changed files with 11025 additions and 21587 deletions

View File

@@ -27,6 +27,7 @@ void AAuraCharacter::PossessedBy(AController* NewController)
Super::PossessedBy(NewController);
//UE_LOG(LogTemp, Warning, TEXT("AuraCharacter.cpp - PossessedBy"));
InitAbilityActorInfo(); //Init Ability Actor Info for the Server
AddCharacterAbilities();
}
void AAuraCharacter::OnRep_PlayerState()

View File

@@ -3,6 +3,7 @@
#include "Character/AuraCharacterBase.h"
#include "AbilitySystemComponent.h"
#include "AbilitySystem/AuraAbilitySystemComponent.h"
AAuraCharacterBase::AAuraCharacterBase()
{
@@ -47,4 +48,13 @@ void AAuraCharacterBase::InitializeDefaultAttributes() const
ApplyEffectToSelf(DefaultVitalAttributes, 1.f);
}
void AAuraCharacterBase::AddCharacterAbilities()
{
UAuraAbilitySystemComponent* AuraASC = CastChecked<UAuraAbilitySystemComponent>(AbilitySystemComponent);
if (!HasAuthority()) return;
AuraASC->AddCharacterAbilities(StartupAbilities);
}