Lesson 105 - Set up move to click.
This commit is contained in:
@@ -25,13 +25,13 @@ void EmptyLinkFunctionForGeneratedCodeAura_init() {}
|
||||
SingletonFuncArray,
|
||||
UE_ARRAY_COUNT(SingletonFuncArray),
|
||||
PKG_CompiledIn | 0x00000000,
|
||||
0xB68070CC,
|
||||
0xDA9C4866,
|
||||
0x47EFEBFE,
|
||||
0x75FF1547,
|
||||
METADATA_PARAMS(0, nullptr)
|
||||
};
|
||||
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_Aura.OuterSingleton, PackageParams);
|
||||
}
|
||||
return Z_Registration_Info_UPackage__Script_Aura.OuterSingleton;
|
||||
}
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Aura(Z_Construct_UPackage__Script_Aura, TEXT("/Script/Aura"), Z_Registration_Info_UPackage__Script_Aura, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xB68070CC, 0xDA9C4866));
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_Aura(Z_Construct_UPackage__Script_Aura, TEXT("/Script/Aura"), Z_Registration_Info_UPackage__Script_Aura, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x47EFEBFE, 0x75FF1547));
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@@ -14,7 +14,7 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define AURA_AuraAbilitySystemComponent_generated_h
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemComponent_h_17_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemComponent_h_18_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUAuraAbilitySystemComponent(); \
|
||||
friend struct Z_Construct_UClass_UAuraAbilitySystemComponent_Statics; \
|
||||
@@ -23,7 +23,7 @@ public: \
|
||||
DECLARE_SERIALIZER(UAuraAbilitySystemComponent)
|
||||
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemComponent_h_17_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemComponent_h_18_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UAuraAbilitySystemComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
private: \
|
||||
@@ -37,12 +37,12 @@ public: \
|
||||
NO_API virtual ~UAuraAbilitySystemComponent();
|
||||
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemComponent_h_14_PROLOG
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemComponent_h_17_GENERATED_BODY \
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemComponent_h_15_PROLOG
|
||||
#define FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemComponent_h_18_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemComponent_h_17_INCLASS_NO_PURE_DECLS \
|
||||
FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemComponent_h_17_ENHANCED_CONSTRUCTORS \
|
||||
FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemComponent_h_18_INCLASS_NO_PURE_DECLS \
|
||||
FID_Aura_Source_Aura_Public_AbilitySystem_AuraAbilitySystemComponent_h_18_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
@@ -83,10 +83,10 @@ AAuraCharacter::~AAuraCharacter() {}
|
||||
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_Statics
|
||||
{
|
||||
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AAuraCharacter, AAuraCharacter::StaticClass, TEXT("AAuraCharacter"), &Z_Registration_Info_UClass_AAuraCharacter, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacter), 2565145189U) },
|
||||
{ Z_Construct_UClass_AAuraCharacter, AAuraCharacter::StaticClass, TEXT("AAuraCharacter"), &Z_Registration_Info_UClass_AAuraCharacter, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacter), 2803090686U) },
|
||||
};
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_789574159(TEXT("/Script/Aura"),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_2699036113(TEXT("/Script/Aura"),
|
||||
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacter_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
|
||||
@@ -19,6 +19,7 @@ ENGINE_API UClass* Z_Construct_UClass_USkeletalMeshComponent_NoRegister();
|
||||
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemComponent_NoRegister();
|
||||
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemInterface_NoRegister();
|
||||
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAttributeSet_NoRegister();
|
||||
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayAbility_NoRegister();
|
||||
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayEffect_NoRegister();
|
||||
UPackage* Z_Construct_UPackage__Script_Aura();
|
||||
// End Cross Module References
|
||||
@@ -71,6 +72,10 @@ struct Z_Construct_UClass_AAuraCharacterBase_Statics
|
||||
{ "Category", "Attributes" },
|
||||
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StartupAbilities_MetaData[] = {
|
||||
{ "Category", "Abilities" },
|
||||
{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
|
||||
};
|
||||
#endif // WITH_METADATA
|
||||
static const UECodeGen_Private::FObjectPropertyParams NewProp_Weapon;
|
||||
static const UECodeGen_Private::FObjectPropertyParams NewProp_AbilitySystemComponent;
|
||||
@@ -78,6 +83,8 @@ struct Z_Construct_UClass_AAuraCharacterBase_Statics
|
||||
static const UECodeGen_Private::FClassPropertyParams NewProp_DefaultPrimaryAttributes;
|
||||
static const UECodeGen_Private::FClassPropertyParams NewProp_DefaultSecondaryAttributes;
|
||||
static const UECodeGen_Private::FClassPropertyParams NewProp_DefaultVitalAttributes;
|
||||
static const UECodeGen_Private::FClassPropertyParams NewProp_StartupAbilities_Inner;
|
||||
static const UECodeGen_Private::FArrayPropertyParams NewProp_StartupAbilities;
|
||||
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
|
||||
@@ -92,6 +99,8 @@ const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraCharacter
|
||||
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultPrimaryAttributes = { "DefaultPrimaryAttributes", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, DefaultPrimaryAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultPrimaryAttributes_MetaData), NewProp_DefaultPrimaryAttributes_MetaData) };
|
||||
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultSecondaryAttributes = { "DefaultSecondaryAttributes", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, DefaultSecondaryAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultSecondaryAttributes_MetaData), NewProp_DefaultSecondaryAttributes_MetaData) };
|
||||
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultVitalAttributes = { "DefaultVitalAttributes", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, DefaultVitalAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultVitalAttributes_MetaData), NewProp_DefaultVitalAttributes_MetaData) };
|
||||
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities_Inner = { "StartupAbilities", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayAbility_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||||
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities = { "StartupAbilities", nullptr, (EPropertyFlags)0x0044000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, StartupAbilities), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartupAbilities_MetaData), NewProp_StartupAbilities_MetaData) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraCharacterBase_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_Weapon,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_AbilitySystemComponent,
|
||||
@@ -99,6 +108,8 @@ const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraChar
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultPrimaryAttributes,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultSecondaryAttributes,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultVitalAttributes,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities_Inner,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraCharacterBase_Statics::PropPointers) < 2048);
|
||||
UObject* (*const Z_Construct_UClass_AAuraCharacterBase_Statics::DependentSingletons[])() = {
|
||||
@@ -145,10 +156,10 @@ AAuraCharacterBase::~AAuraCharacterBase() {}
|
||||
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics
|
||||
{
|
||||
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AAuraCharacterBase, AAuraCharacterBase::StaticClass, TEXT("AAuraCharacterBase"), &Z_Registration_Info_UClass_AAuraCharacterBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacterBase), 3275599890U) },
|
||||
{ Z_Construct_UClass_AAuraCharacterBase, AAuraCharacterBase::StaticClass, TEXT("AAuraCharacterBase"), &Z_Registration_Info_UClass_AAuraCharacterBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacterBase), 2829683972U) },
|
||||
};
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_2642952395(TEXT("/Script/Aura"),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_1514812454(TEXT("/Script/Aura"),
|
||||
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
|
||||
@@ -99,10 +99,10 @@ AAuraEnemy::~AAuraEnemy() {}
|
||||
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics
|
||||
{
|
||||
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AAuraEnemy, AAuraEnemy::StaticClass, TEXT("AAuraEnemy"), &Z_Registration_Info_UClass_AAuraEnemy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraEnemy), 4233022518U) },
|
||||
{ Z_Construct_UClass_AAuraEnemy, AAuraEnemy::StaticClass, TEXT("AAuraEnemy"), &Z_Registration_Info_UClass_AAuraEnemy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraEnemy), 3695344240U) },
|
||||
};
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_497060713(TEXT("/Script/Aura"),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_1692716500(TEXT("/Script/Aura"),
|
||||
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraEnemy_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
|
||||
@@ -12,7 +12,10 @@ void EmptyLinkFunctionForGeneratedCodeAuraPlayerController() {}
|
||||
// Begin Cross Module References
|
||||
AURA_API UClass* Z_Construct_UClass_AAuraPlayerController();
|
||||
AURA_API UClass* Z_Construct_UClass_AAuraPlayerController_NoRegister();
|
||||
AURA_API UClass* Z_Construct_UClass_UAuraAbilitySystemComponent_NoRegister();
|
||||
AURA_API UClass* Z_Construct_UClass_UAuraInputConfig_NoRegister();
|
||||
ENGINE_API UClass* Z_Construct_UClass_APlayerController();
|
||||
ENGINE_API UClass* Z_Construct_UClass_USplineComponent_NoRegister();
|
||||
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputAction_NoRegister();
|
||||
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputMappingContext_NoRegister();
|
||||
UPackage* Z_Construct_UPackage__Script_Aura();
|
||||
@@ -46,9 +49,30 @@ struct Z_Construct_UClass_AAuraPlayerController_Statics
|
||||
{ "Category", "Input" },
|
||||
{ "ModuleRelativePath", "Public/Player/AuraPlayerController.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AuraAbilitySystemComponent_MetaData[] = {
|
||||
{ "EditInline", "true" },
|
||||
{ "ModuleRelativePath", "Public/Player/AuraPlayerController.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputConfig_MetaData[] = {
|
||||
{ "Category", "Input" },
|
||||
{ "ModuleRelativePath", "Public/Player/AuraPlayerController.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AutoRunAcceptanceRadius_MetaData[] = {
|
||||
{ "Category", "Input" },
|
||||
{ "ModuleRelativePath", "Public/Player/AuraPlayerController.h" },
|
||||
};
|
||||
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Spline_MetaData[] = {
|
||||
{ "Category", "Input" },
|
||||
{ "EditInline", "true" },
|
||||
{ "ModuleRelativePath", "Public/Player/AuraPlayerController.h" },
|
||||
};
|
||||
#endif // WITH_METADATA
|
||||
static const UECodeGen_Private::FObjectPropertyParams NewProp_AuraContext;
|
||||
static const UECodeGen_Private::FObjectPropertyParams NewProp_MoveAction;
|
||||
static const UECodeGen_Private::FObjectPropertyParams NewProp_AuraAbilitySystemComponent;
|
||||
static const UECodeGen_Private::FObjectPropertyParams NewProp_InputConfig;
|
||||
static const UECodeGen_Private::FFloatPropertyParams NewProp_AutoRunAcceptanceRadius;
|
||||
static const UECodeGen_Private::FObjectPropertyParams NewProp_Spline;
|
||||
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
||||
@@ -58,9 +82,17 @@ struct Z_Construct_UClass_AAuraPlayerController_Statics
|
||||
};
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraPlayerController_Statics::NewProp_AuraContext = { "AuraContext", nullptr, (EPropertyFlags)0x0144000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraPlayerController, AuraContext), Z_Construct_UClass_UInputMappingContext_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AuraContext_MetaData), NewProp_AuraContext_MetaData) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraPlayerController_Statics::NewProp_MoveAction = { "MoveAction", nullptr, (EPropertyFlags)0x0144000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraPlayerController, MoveAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MoveAction_MetaData), NewProp_MoveAction_MetaData) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraPlayerController_Statics::NewProp_AuraAbilitySystemComponent = { "AuraAbilitySystemComponent", nullptr, (EPropertyFlags)0x0144000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraPlayerController, AuraAbilitySystemComponent), Z_Construct_UClass_UAuraAbilitySystemComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AuraAbilitySystemComponent_MetaData), NewProp_AuraAbilitySystemComponent_MetaData) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraPlayerController_Statics::NewProp_InputConfig = { "InputConfig", nullptr, (EPropertyFlags)0x0144000000010001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraPlayerController, InputConfig), Z_Construct_UClass_UAuraInputConfig_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputConfig_MetaData), NewProp_InputConfig_MetaData) };
|
||||
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_AAuraPlayerController_Statics::NewProp_AutoRunAcceptanceRadius = { "AutoRunAcceptanceRadius", nullptr, (EPropertyFlags)0x0040000000010001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraPlayerController, AutoRunAcceptanceRadius), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AutoRunAcceptanceRadius_MetaData), NewProp_AutoRunAcceptanceRadius_MetaData) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraPlayerController_Statics::NewProp_Spline = { "Spline", nullptr, (EPropertyFlags)0x01440000000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraPlayerController, Spline), Z_Construct_UClass_USplineComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Spline_MetaData), NewProp_Spline_MetaData) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraPlayerController_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraPlayerController_Statics::NewProp_AuraContext,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraPlayerController_Statics::NewProp_MoveAction,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraPlayerController_Statics::NewProp_AuraAbilitySystemComponent,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraPlayerController_Statics::NewProp_InputConfig,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraPlayerController_Statics::NewProp_AutoRunAcceptanceRadius,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraPlayerController_Statics::NewProp_Spline,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraPlayerController_Statics::PropPointers) < 2048);
|
||||
UObject* (*const Z_Construct_UClass_AAuraPlayerController_Statics::DependentSingletons[])() = {
|
||||
@@ -103,10 +135,10 @@ AAuraPlayerController::~AAuraPlayerController() {}
|
||||
struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_Statics
|
||||
{
|
||||
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AAuraPlayerController, AAuraPlayerController::StaticClass, TEXT("AAuraPlayerController"), &Z_Registration_Info_UClass_AAuraPlayerController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraPlayerController), 205873948U) },
|
||||
{ Z_Construct_UClass_AAuraPlayerController, AAuraPlayerController::StaticClass, TEXT("AAuraPlayerController"), &Z_Registration_Info_UClass_AAuraPlayerController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraPlayerController), 2464636351U) },
|
||||
};
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_1265869253(TEXT("/Script/Aura"),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_1363910537(TEXT("/Script/Aura"),
|
||||
Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
|
||||
@@ -14,7 +14,7 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define AURA_AuraPlayerController_generated_h
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_21_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_24_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAAuraPlayerController(); \
|
||||
friend struct Z_Construct_UClass_AAuraPlayerController_Statics; \
|
||||
@@ -23,7 +23,7 @@ public: \
|
||||
DECLARE_SERIALIZER(AAuraPlayerController)
|
||||
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_21_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_24_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
AAuraPlayerController(AAuraPlayerController&&); \
|
||||
@@ -35,12 +35,12 @@ public: \
|
||||
NO_API virtual ~AAuraPlayerController();
|
||||
|
||||
|
||||
#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_18_PROLOG
|
||||
#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_21_GENERATED_BODY \
|
||||
#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_21_PROLOG
|
||||
#define FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_24_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_21_INCLASS_NO_PURE_DECLS \
|
||||
FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_21_ENHANCED_CONSTRUCTORS \
|
||||
FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_24_INCLASS_NO_PURE_DECLS \
|
||||
FID_Aura_Source_Aura_Public_Player_AuraPlayerController_h_24_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
@@ -1,22 +1,25 @@
|
||||
E:\Unreal\Aura\Source\Aura\Public\AuraAssetManager.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemLibrary.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemComponent.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AuraDataAsset.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxHealth.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxMana.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacter.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAttributeSet.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Actor\AuraEffectActor.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AttributeInfo.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Interact\EnemyInterface.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\GameplayAbility\AuraGameplayAbility.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacterBase.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemComponent.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Game\AuraGameMode.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputConfig.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAttributeSet.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Character\AuraEnemy.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerController.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\HUD\AuraHUD.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\MMC\MMC_MaxHealth.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Game\AuraGameMode.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\OverlayWidgetController.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Player\AuraPlayerState.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacterBase.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AttributeMenuWidgetController.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\AuraAbilitySystemLibrary.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\HUD\AuraHUD.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Input\AuraInputComponent.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Interact\CombatInterface.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Character\AuraCharacter.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Interact\EnemyInterface.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\OverlayWidgetController.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AuraWidgetController.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\WidgetController\AttributeMenuWidgetController.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\Actor\AuraEffectActor.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\UI\Widget\AuraUserWidget.h
|
||||
E:\Unreal\Aura\Source\Aura\Public\AbilitySystem\Data\AuraDataAsset.h
|
||||
|
||||
Reference in New Issue
Block a user