Initial commit
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26
Source/Aura/Public/Interact/CombatInterface.h
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26
Source/Aura/Public/Interact/CombatInterface.h
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// Copyright Echo Devgroup
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Interface.h"
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#include "CombatInterface.generated.h"
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// This class does not need to be modified.
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UINTERFACE(MinimalAPI)
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class UCombatInterface : public UInterface
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{
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GENERATED_BODY()
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};
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/**
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*
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*/
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class AURA_API ICombatInterface
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{
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GENERATED_BODY()
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// Add interface functions to this class. This is the class that will be inherited to implement this interface.
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public:
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virtual int32 GetPlayerLevel();
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};
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29
Source/Aura/Public/Interact/EnemyInterface.h
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29
Source/Aura/Public/Interact/EnemyInterface.h
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// Copyright Echo Devgroup
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Interface.h"
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#include "EnemyInterface.generated.h"
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// This class does not need to be modified.
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UINTERFACE(MinimalAPI)
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class UEnemyInterface : public UInterface
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{
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GENERATED_BODY()
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};
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/**
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*
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*/
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class AURA_API IEnemyInterface
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{
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GENERATED_BODY()
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// Add interface functions to this class. This is the class that will be inherited to implement this interface.
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public:
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virtual void HighlightActor();
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virtual void UnHighlightActor() = 0;
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};
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