Save Often

This commit is contained in:
2025-11-02 06:40:35 -05:00
parent 92f0e7d794
commit 2dbdfa5bf8
143 changed files with 18130 additions and 9077 deletions

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@@ -0,0 +1,17 @@
// Copyright Echo Devgroup
#pragma once
#include "CoreMinimal.h"
#include "AbilitySystem/GameplayAbility/AuraGameplayAbility.h"
#include "AuraDamageAbility.generated.h"
/**
*
*/
UCLASS()
class AURA_API UAuraDamageAbility : public UAuraGameplayAbility
{
GENERATED_BODY()
};

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@@ -20,8 +20,5 @@ public:
FGameplayTag StartupInputTag;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Ability Params")
float Damage;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Ability Params")
float Level;
FScalableFloat Damage;
};