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2025-11-02 06:40:35 -05:00
parent 92f0e7d794
commit 2dbdfa5bf8
143 changed files with 18130 additions and 9077 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AbilitySystem/GameplayAbility/AuraDamageAbility.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef AURA_AuraDamageAbility_generated_h
#error "AuraDamageAbility.generated.h already included, missing '#pragma once' in AuraDamageAbility.h"
#endif
#define AURA_AuraDamageAbility_generated_h
#define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAuraDamageAbility(); \
friend struct Z_Construct_UClass_UAuraDamageAbility_Statics; \
public: \
DECLARE_CLASS(UAuraDamageAbility, UAuraGameplayAbility, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
DECLARE_SERIALIZER(UAuraDamageAbility)
#define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAuraDamageAbility(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UAuraDamageAbility(UAuraDamageAbility&&); \
UAuraDamageAbility(const UAuraDamageAbility&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAuraDamageAbility); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAuraDamageAbility); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAuraDamageAbility) \
NO_API virtual ~UAuraDamageAbility();
#define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_12_PROLOG
#define FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_15_INCLASS_NO_PURE_DECLS \
FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> AURA_API UClass* StaticClass<class UAuraDamageAbility>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_AbilitySystem_GameplayAbility_AuraDamageAbility_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS