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@@ -15,6 +15,7 @@ AURA_API UClass* Z_Construct_UClass_AAuraCharacterBase_NoRegister();
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AURA_API UClass* Z_Construct_UClass_UCombatInterface_NoRegister();
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COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
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ENGINE_API UClass* Z_Construct_UClass_ACharacter();
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ENGINE_API UClass* Z_Construct_UClass_UAnimMontage_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_USkeletalMeshComponent_NoRegister();
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GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemComponent_NoRegister();
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GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemInterface_NoRegister();
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@@ -80,6 +81,10 @@ struct Z_Construct_UClass_AAuraCharacterBase_Statics
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{ "Category", "Abilities" },
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{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HitReactMontage_MetaData[] = {
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{ "Category", "Combat" },
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{ "ModuleRelativePath", "Public/Character/AuraCharacterBase.h" },
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};
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#endif // WITH_METADATA
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static const UECodeGen_Private::FObjectPropertyParams NewProp_Weapon;
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static const UECodeGen_Private::FNamePropertyParams NewProp_WeaponTipSocketName;
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@@ -90,6 +95,7 @@ struct Z_Construct_UClass_AAuraCharacterBase_Statics
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static const UECodeGen_Private::FClassPropertyParams NewProp_DefaultVitalAttributes;
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static const UECodeGen_Private::FClassPropertyParams NewProp_StartupAbilities_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_StartupAbilities;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_HitReactMontage;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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static UObject* (*const DependentSingletons[])();
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static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
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@@ -107,6 +113,7 @@ const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterB
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const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultVitalAttributes = { "DefaultVitalAttributes", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, DefaultVitalAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultVitalAttributes_MetaData), NewProp_DefaultVitalAttributes_MetaData) };
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const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities_Inner = { "StartupAbilities", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayAbility_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities = { "StartupAbilities", nullptr, (EPropertyFlags)0x0044000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, StartupAbilities), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StartupAbilities_MetaData), NewProp_StartupAbilities_MetaData) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_HitReactMontage = { "HitReactMontage", nullptr, (EPropertyFlags)0x0144000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AAuraCharacterBase, HitReactMontage), Z_Construct_UClass_UAnimMontage_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HitReactMontage_MetaData), NewProp_HitReactMontage_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraCharacterBase_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_Weapon,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_WeaponTipSocketName,
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@@ -117,6 +124,7 @@ const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AAuraChar
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_DefaultVitalAttributes,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_StartupAbilities,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AAuraCharacterBase_Statics::NewProp_HitReactMontage,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraCharacterBase_Statics::PropPointers) < 2048);
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UObject* (*const Z_Construct_UClass_AAuraCharacterBase_Statics::DependentSingletons[])() = {
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@@ -126,7 +134,7 @@ UObject* (*const Z_Construct_UClass_AAuraCharacterBase_Statics::DependentSinglet
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AAuraCharacterBase_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_AAuraCharacterBase_Statics::InterfaceParams[] = {
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{ Z_Construct_UClass_UAbilitySystemInterface_NoRegister, (int32)VTABLE_OFFSET(AAuraCharacterBase, IAbilitySystemInterface), false }, // 2272790346
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{ Z_Construct_UClass_UCombatInterface_NoRegister, (int32)VTABLE_OFFSET(AAuraCharacterBase, ICombatInterface), false }, // 3013394427
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{ Z_Construct_UClass_UCombatInterface_NoRegister, (int32)VTABLE_OFFSET(AAuraCharacterBase, ICombatInterface), false }, // 1329028447
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};
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const UECodeGen_Private::FClassParams Z_Construct_UClass_AAuraCharacterBase_Statics::ClassParams = {
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&AAuraCharacterBase::StaticClass,
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@@ -163,10 +171,10 @@ AAuraCharacterBase::~AAuraCharacterBase() {}
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struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_AAuraCharacterBase, AAuraCharacterBase::StaticClass, TEXT("AAuraCharacterBase"), &Z_Registration_Info_UClass_AAuraCharacterBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacterBase), 414249833U) },
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{ Z_Construct_UClass_AAuraCharacterBase, AAuraCharacterBase::StaticClass, TEXT("AAuraCharacterBase"), &Z_Registration_Info_UClass_AAuraCharacterBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AAuraCharacterBase), 3094744761U) },
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};
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};
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_1678521065(TEXT("/Script/Aura"),
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_893329396(TEXT("/Script/Aura"),
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Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_Character_AuraCharacterBase_h_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0);
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